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Fruit Power bar containing up to 65 per cent fruit is 'official high performance bar' of Giro d'Italia
Product News
Video: Disc brake road bikes
Disc brakes have been prevalent in the off-road world for years, but their emergence on the road bike scene is a much newer phenomenon. That said, disc brakes are making…
Building a bike in six minutes: film
Speeded up film of Eureka Cycle Sport's mechanic Liam Brennan building a Scott Foil for European Junior Triathlon Champion Georgia Taylor Brown
Fizik Cyrano handle bars
If you're going to launch into the busy handlebar market these days, you'd better come armed with a broad range and a good explanation of what everything is — and…
Marianne Vos's Rabo-Liv Envie Advanced team bike
We take a close look at Marianne Vos's Women's Tour stage-winning machine
Donhou Bicycles Custom Build
When CA staffer Chris Catchpole started dreaming of his perfect bike, but couldn't find a pleasing reality, the next step seemed obvious. Build it from scratch
Emma Johansson's Scott Foil team bike
We take a look at Friends Life Women's Tour stage one winner Emma Johansson's Scott Foil Orica-AIS team machine
Colnago launches new C60 road bike
Since launching the C40 back in 1994, Colnago has used the same objectives in producing its high-end carbon C-series bikes: stronger, lighter, stiffer. It launched the C59 in 2010, and…
Sir Chris Hoy's new kids' bikes: Exclusive interview
With a new range of children's bikes about to hit these shores, Sir Chris Hoy speaks exclusively to Cycling Weekly
Sir Chris Hoy's new kids' bikes
Expanded range of children's bikes from HOY including 24-inch wheel road bike and light mountain bike


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If you're going to check out the Venus transit try to capture it with your iPhone
On Tuesday, Venus will pass in front of the sun for the last time until 2117.
Southern Stars Group, LLC, makers of SkySafari for iOS wants people to use their iPhone or iPad cameras to capture the transit and have a chance to win an iPad, iPod touch, or a Samsung Galaxy tablet (which most of our readers would probably pass on).
To enter, here's the catch, you must own a copy of one of the editions of SkySafari, which is on sale for this event starting at US $0.99. Rules for the contest can be found on the Southern Stars website.
Contest aside, this is a good excuse to get SkySafari if you don't have it already. It's a great way to get out under the summer night skies and see what is up there. At transit time, which is of course a daytime event, you'll be able to see a simulation of what's happening in real time. Let me emphasize that just like an eclipse, you DON'T want to look at the sun. Make a pinhole camera, or get some solar viewing glasses, and don't look at the sun with a telescope or binoculars unless those devices are properly protected. Frying your eye is simply no fun and can ruin your day.
Here's some NASA information about the transit and some general photography tips, although they don't apply specifically to your iPhone camera. If you want even more information, the Bad Astronomy website has a good collection of facts and tips.
Enjoy the transit, if you can see it. It will be visible in about 2/3 of the world, so if the weather cooperates you should have no trouble seeing Venus glide in front of the sun. Most of us won't have a chance to see the next transit, so good luck.
Check the gallery to see how SkySafari simulates the event.
Software Updates
more updates- Apple Remote Desktop updated with Yosemite support
- OS X Yosemite 10.10.2, iOS 8.1.3 updates now available
- Sports Illustrated 120 SPORTS channel comes to Apple TV
- Logic Pro X update brings AirDrop support, new effects, tools, and more
- Parallels Access 2.5 released, adds file manager, computer-to-computer remote access
- The Google Translate iOS app is about to get a lot smarter

subset: commoncrawl


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Prepare Yourself for Hurricane Season
POSTED: Friday, June 1, 2012 - 8:00am
UPDATED: Friday, June 1, 2012 - 8:09am
RIO GRANDE VALLEY — "Safety is key before, during and after the storm," said Warning Coordination Meteorologist, Barry Goldsmith.
The National Oceanic and Atmospheric Administration predicts up to 8 hurricanes this season...3 of which might be major.
"Now that you've heard that forecast, I want you to take it in your mind, store it for a minute and remove it from your mind. The reason is, it only takes one storm to make a season," said Goldsmith.
And a quiet forecast doesn't necessarily mean a quiet season overall.
Goldsmith says there are two kinds of emergency kits you want to prepare with....the "go kit"...and the "stay kit."
"The go kit isn't all that much. Three days of clothing, about a day or so of food, enough fuel for vehicles, all those insurance papers, mortgage papers and certainly your prescriptions and the medicines you need," said Goldsmith.
If you plan to stay, you could be looking at 3 to 10 days without power. The stay kit includes non perishables like canned goods and bottled water to drink and bathe in.
"Have flash lights, batteries, transistor radios...you want a can opener that's not electric," said Goldsmith.
A recent study found 7 out of 10 Americans still believe taping their windows will protect them from wind damage. However, the only thing tape is going to do is keep your windows from shattering.
"Once the wind gets inside a house anything can happen, including the walls falling down, the rood being lifted off. There's no more protection," said Goldsmith.
Plywood around an inch is best for covering windows in the mid Valley and accordion or pull down shutters is recommended for the lower Valley.
"If you are planning on covering your windows you need to buy and start stockpiling that material now," said Emergency Management Coordinator, Shawn Snider.
Make sure to tighten all waterspouts and remove any outdoor furniture and garbage cans...
"...anything that is not tied down, because it can become a projectile," said Snider.
Last year there were 19 hurricanes...one of the worst years on record and the best thing we can do is be prepared for the power of mother nature.
"Will this year be the valley's year? We have no idea at this point in May which is why preparedness is key all the time for any hurricane season," said Goldsmith.


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Options are open for expats seeking property finance
- Published: 16 Dec 2012 at 00.00 | Viewed: 1,278 | Comments: 0
- Newspaper section: Spectrum
- Writer: Andrew Wood
When buying property in Asia, expats have limited access to traditional financing options such as mortgages. However, there are viable alternatives to consider, depending on the property.
Responses to last week's article on investment property clearly indicated that property is considered a good asset, whether it is purchased for use as your home or as a pure investment, and regardless of location.
Many readers were also unaware of the options in making diversified investments in property without actually purchasing a dwelling. These options allow those expats who don't want to take on the responsibility of ownership to spread investment allocations across this important and highly profitable asset class. They require direct cash investments on a smaller scale, which can be more affordable.
This article is older than 60 days, which we reserve for our premium members only.You can subscribe to our premium member subscription, here.


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Guilty Gear X Walkthrough :
This walkthrough for Guilty Gear X [Playstation 2] has been posted at 18 Jul 2010 by wahoofan627 and is called "FAQ/Move List". If walkthrough is usable don't forgot thumbs up wahoofan627 and share this with your freinds. And most important we have 6 other walkthroughs for Guilty Gear X, read them all!
wahoofan627 |
Walkthrough - FAQ/Move List,Oo 000O,. ,08#80, 08##8. O0###O O####0 .@####0 O####0 0####0o ,,####@.. 8###o.,,###0@. 0###8,###0; ..0###8##@. G U I L T Y 0#8#8#0 G E A R 8#8###8#O0 .o0O##88###@. Guilty Gear X FAQ/Movelist 0###80O,,O0###0 0####0@. ..0####0. 0###0Oo,,,,,,,,,O0@###0 By AdrenalineSL 0#80o0, ..0O0#8O0 ,Ooo08O, ,O;OO@o, V E R S I O N 1 . 4 Last updated on August 15, 2002 The very latest versions and updates can be found at GameFAQs: http://www.gamefaqs.com _____________________________________________________________________________ This is currently [Version 1.4] of Adrenaline's Guilty Gear X Strategy Guide for the Playstation�2 console. You feeling lucky, punk? Contact me: firstname.lastname@example.com ----------------------------- -- VERSION HISTORY -- ----------------------------- Version 1.4 | August 15, 2002 Looked over the basics section of the guide and reworded some sentences. Last update I will probably ever make. I'm sorry this FAQ didn't turn out that well. This was my first fighting game FAQ after all. If I make another, I'll be sure to make it a whole lot better than this one. Thanks for your support and all! Version 1.39 | March 7, 2002 Finished Move Descriptions for every character. Also added some comments for Dizzy and Testament. Yep. Version 1.38 | March 5, 2002 It's been a while, hasn't it? In this version, I've reformatted a lot of things and reorganized the lists and stuff. I've finished mostly everything that were left undone (except for a few small things). Some information for Guilty Gear X Plus were added as well; that's it for this update. Version 1.2 | January 7, 2002 First update of the new year. Cleaned up some stuff and re-formatted things. Yeah. Version 1.0 | October 21, 2001 Got around to finishing the move list for Dizzy and Testament. So all the Characters have move lists now. I guess that makes the move list officially done. Also added the secret to getting Guilty Gear Mode and other stuff. Version 0.9 | October 10, 2001 A pretty complete version. All I need to do is add some finishing touches to the whole guide and add some new sections if necessary. I know there's some other things to do, but time is cutting me short and I may need to stop here. Although I will try my best to do more of what I can to the FAQ, I promise no one as to the content of the guide. Like anyone cares, anyway... Version 0.6 | October 8, 2001 The basic move list is done! However, the whole guide is far from finished. I will add the two bonus characters: Testament and Dizzy when I can figure out how to get them, as well as add the addition attacks for the characters. I'm awfully tired right now, so bleah. So much for the "updates will be very scarce" comment. :) Version 0.44 | October 7, 2001 It's been a lot of work, but I've finally gotten the basics done, but the combo section is still undergoing some serious work. It's easily the most complicated feature of GGX, so I will take some time on that. I finally have the lowdown on game details, which you can find in Game Overview. I've also added 3 new characters. I have a lot of things planned for this guide, so don't stray too far. I've added 3 more characters and a code to get Testament and Dizzy onto the team. Thanks to email@example.com. Version 0.2 | October 6, 2001 I don't really have much done. Just got some of the character moves done and gone. Everything else is still under construction for further updates. However, due to many other activities and hell--er, I mean school--updates will be very scarce, but I'll try my best to complete this ASAP! I'm very truly sorry for the lack of info! Remember that this is a VERY EARLY version and updates will follow! This has got to be my worst FAQ yet, and I typed all this in haste. I'm tired and grumpy, so maybe the writing content ain't so nice. Sit tight, my Guilty Gear X-owning friends, updates will come, and the brilliance of this guide will shine shortly. _____________________________________________________________________________ C O N T E N T S *************** 01. Introduction 02. Story/Game Details � Game Overview 03. Character Guide � Anji Mito � Axl Low � Baiken � Chipp Zanuff � Dizzy � Faust � Jam Kuradoberi � Johnny � Ky Kiske � May � Millia Rage � Potemkin � Sol Badguy � Testament � Venom � Zato-1 04. Game Engine 05. Guilty Gear X Plus Notes 06. Easter Eggs & X-tras 07. Outro � Legal Junk � Sources � Credits, Plugs and Extra Junk � Closing Statement ___ ___ ====================================================================\ \/ /= \ / 01. - Introduction - / \ / /\ \ ===================================================================/__/==\ \ \_/ Truthfully, I'm not the biggest fan of fighting games. Sure, I played one of the earliest Street Fighter games on the Super Famicom (or something of the likes my step brother brought from Hong Kong), and played many other games of the fighting genre that have grown on me, but no, I'm really not crazy about them. Mostly because I can never get really good at 'em; let alone, beat a human opponent other than a fragment of my imagination. And what really infuriated me most about these games were the crackbrained controls--I could never get my stupid characters to perform their moves. Not even when I've got fingers full of blisters. By the time I do, however, the 2-liter bottle of pop by my side has already gone insipid. So I can finally do something, but can I do it again? The repulsive thought hammers in my head and tells me to stop trying; to stop playing these evil games. I complied. But that was months ago. Now that I've heard exciting comments about this new (and probably revolutionary) game, I'm thinking of starting playing these types of games again (Duh, you retard! Otherwise, you wouldn't have made this FAQ!). So what makes this game so great? Most notably, the character designs. What's so great about them? They're really anime-ish! So? So, they're really cool anime characters...And? Shut up! Guilty Gear X is definitely a game that screams for attention, but it's more likely to be overlooked as "that one fighting game". Folks who are into anime should surely give this game a go! Although my opinion is just biased, I'll definitely champion Guilty Gear X as the most intuitive fighter simulation of the year! And not to mention, the sleeper hit of the year...If you aren't convinced, you could always check IGN or Gamespot for screenshots and info. ________________ _________________________________________________________ | SURVIVAL TIPS / / | ��������������� ���������������������������������������������������������� Did any of you wonder why GGX was valued 10 bucks less than a regular PS2 game? I don't know why either, don't ask me. Regardless, isn't that a GOOD thing? So, you retched 40 bucks onto the cashiers hand and dashed out the store like a thief who've just stolen 5 bucks from an old lady and jogged home, leaving your parked car bathing in the sun. You fumble clumsily for your house key and you accidentally drop it in a hole in your porch. Great, genius. But, wait! You have a spare key in your car! And that car is still gleaming sun-chrome in the mall parking lot. You check your pockets to find a rabbit's foot, a paperclip, a coat hanger, a half-eaten cookie, 2 cents, a ripped dollar and a bottle cap along with some lint. So what do you use or do to retrieve the key? Hitchhike back to the mall because you're too tired from running 40 miles back home from the mall in the first place. An old hag pulls over and gives you a ride in her jacked up '45 Ford. It runs at 2 MPH and 3 hours later, you reach the end of your street. You're getting a little impatient...You knock the granny out of the car and run! You run all the way back to your house and make a desperate leap for the window, crashing through it. You ignore the cuts and bruises and proceed to your basement to play some GGX. Glee was spread out through the world... The moral of this story? Don't leave the mall without GGX in a bag. Lovely. Who said the heading "Survival Tips" had to do with the game? :) ___ ___ ====================================================================\ \/ /= \ / 02. � Game/Story Details - / \ / /\ \ ===================================================================/__/==\ \ \_/ In the 22nd Century, mankind succeeded in harnessing the power of magic, Which provided for a limitless source of natural energy. Scientific thought, as it was known, was outlawed through this world. But warring among the nations continued, and eventually, a new breed of amazingly powerful biologi- cal weapons was developed. This was the birth of the "Gears." One day, from among the ranks of these slave-like Gears, a rebel appeared, declaring himself capable of independent thought. This powerful being possessed awesome fighting ability, and went by the name of "Justice". Enlisting an army of fellow Gears from around the globe, he declared war on the human race. In opposition, humankind formed the Sacred Order of Holy Knights, whose sole purpose was to crush the Gear rebellion and wage a Holy War against the renegade humanoids. After a period of countless battles, which came to be known as the Crusades, Justice was eventually banished to an impenetrable dimensional prison and the remaining Gears, now leaderless, were hunted down one by one... Five years later, a morbid sense of fear that Justice had been resurrected enveloped the world. The Union of Nations, who looked gravely upon the current state of affairs, organized an international fighting tournament to select members suitable enough for inclusion in the Sacred Order of Holy Knights. It was a cruel and suspicious affair, wherein criminals were allowed to compete and the shedding of blood during battles was not only permitted, but common... In the year 2180, Justice--the most powerful and diabolical Gear ever to have been encountered by humans--was defeated in the international fighting tournament. The remaining Gears, now leaderless, were hunted down and eliminated. Humankind was finally free from the catastrophic menace brought on by the Gears. However...less than a year after the incident, information about the discovery of a particular Gear rose to the public's attention. The report stated, "This Gear is functioning properly, even though its activities should be inhibited by its lack of leadership. There are no signs of abnormalities or physical damage. It is also noted that no civilians have been harmed, either intentionally or accidentally. We have made several attempts to eliminate the Gear, but due to its tremendous combat capabilities, we have been unsuccessful. The number of casualties have yet to be confirmed. We are currently keeping the Gear under surveillance." Gears are biological weapons that are programmed to blindly obey the orders given to them by their commander. In the absence of orders, they become passive and behave peacefully. However, all existing Gears have had their memories erased by Justice and without orders, they are incapable of doing anything. Not only do they lack the instinct to protect themselves, they cannot even perform the essential activities they need to keep themselves alive. As long as a Gear is functioning properly, it should be following commands given by Justice. Understandably, the news of this Gear that seemed to have a will of its own stunned everyone. Humans became terrified by the possible emergence of a second self-reliant Gear like Justice. To make matters worse, rumors were flying that each nation was in possession of their own Gears for the purpose of military use, driving anti-Gear sentiment among humans to an all-time high. They would not have given up their long-awaited peace so easily, and soon, an announcement was made: Whosoever brings about the demise of this dreadful Gear shall be rewarded with the lofty sum of 500,000 World Dollars! --From the Instruction Booklet BOTTOM LINE: Gears are bad. You're going to choose one of 12 participants in the tournament and whip each other's butts for 500,000 World Dollars! I don't exactly know how much that's worth, but it sounds like enough to goad these 12 people to risk their lives for it. Of course, they have their side stories and what not. The winner of the tournament gets to join the Holy Knights in a battle of wits against the Gears of demolition! ________________ _________________________________________________________ | GAME OVERVIEW / / | ��������������� ���������������������������������������������������������� Have you ever wanted to summon a dolphin right out of mid-air to attack your opponent with? And even ride this dolphin? How about looking like an 11 year old school girl attired in pirate style rain coats and rain boots that make squeaky noises as you walk? Then, supervise a flying pirate ship with the crew made up entirely of women (I know you wouldn't mind, but you're missing the point)? Now you can. That's May, a little girl in cute yellow that brandishes a huge anchor as her main attack weapon, from Guilty Gear X. Guilty Gear--technically meaning "equipment disengaged having done wrong", but don't take that from me. It doesn't make sense. Originally an arcade and Japanese Dreamcast exclusive, it was incidentally a big hit in Japan. So I guess the guys in Japan were thinking, "Hell, why not! Let those pigs in America have some share of fun!" Boy, can we ever thank them. They are damn right we are having fun. In fact, it's more than our share. And fun just doesn't cut it... "It's pretty," says many first gawkers at this game...Or otherwise known as a typical "Ohhhhh" and "Ahhhhh..." game. There's much more to the pretty guise. The primary deviation from Capcom classics and other fighting games is that it introduces a new breed of character creation and intense game play. While it doesn't offer vast options to choose from (like Team or Tag-Team battles), it still is quite the treat for those functional visual receptors. Considering we have been seeing a lot of 3D fighting games nowadays, it's a nostalgic and refreshing change to the weary pattern of recent fighters. 2D fighting has made a thundering reappearance! Lead planner, Daisuke Ishiwatari, is also the man responsible for the dainty character designs. It's easy to say that Guilty Gear X isn't the boy wonder of a well-defined exhibit, but its mechanics can rival that of Capcom's or Tecmo's any day of the week and twice on Sundays. The cast disposes 12 enigmatic characters to choose from. The choices aren't as extended as the 50 some characters KOF and SF games have to proffer. Quite respectably, this may scotch a decent challenge for some advanced, hardcore fighters. A really cheap way to kill a human opponent is to use a special move called an Instant Kill. As the name implies, it instantly KO's the opposing character in one sweep. However, using that costs energy from a gauge called the Tension Gauge, which works generally the same as that gauge from SF (you know, that one gauge. The name eludes me at the moment). GGX attracts less skillful players, like myself, to enjoy this game and gleefully pulverize immobile CPU dummies. On the Title screen, there are 4 real modes to choose from: Arcade, Versus, Training and Survival. They all speak for themselves so they don't bear long explanations. If you're a true purist, this game can engross you for months to come, or until Capcom VS SNK 2 hits the local shores. Otherwise, it gets a little too prosaic for the average gamer. Adrenaline, what's this I hear about a Guilty Gear X Plus? Is it different or does it have more goodies? Well, obviously, it should. Here's the breakdown. We, American pigs have gotten this game a whole month earlier than Japan! Why? The one released for Japan is entitled Guilty Gear X Plus, which is forcefully packed with extra eggs and mouth-watering features, like the art gallery mode and two extra characters (Justice and Kliff Underson from the original GG). The American version is, unfortunately, a revamped conversion from the Dreamcast exclusive released in Japan. Why they decided to torture us this way is beyond me. I say we e-mail Sammy and those other bastards and whine like the little Americans we are! ___ ___ ====================================================================\ \/ /= \ / 03. � Character Guide - / \ / /\ \ ===================================================================/__/==\ \ \_/ You're wondering: "Why the hell would you make a move list when there is one in the game AND in the manual?" Or "Why are you making this pointless guide when BCureton's superior one towers yours in comprehensiveness?" My answer applies to both questions: Because I like to, and I can. Also because there are many things that the manual doesn't cover that you can only find out yourself, or with the help of Cureton's guide (Praise the lord!). And I'm also here to clarify some misunderstandings between the two versions--DC and PS2, and the upcoming GGX Plus set out for Japan. I just hope people will respect my intellectual property and investment of time. This game is pure um, pureness and I'm willing to set aside some time to make up what you call a guide. NOTE: In some damage estimations, you will see the tilda character ("~"). It usually means approxitemately, but in some cases, it means the damage will vary depending on how or when you use it. For example, while in the air, it will do more damage than it normally would. So you should try various forms of the same move to find out. +--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=+ | ANALOG NOTATION | +--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=+ ub u uf Jump Up-Back Jump Up Jump Up-Forward \ | / b -- N -- f Run back/Block Neutral Move forward / | \ db d df Block Low/Crouch Crouch Offensive Crouch +--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=+ | LEGEND | +--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=+ P - Punch K - Kick S - Slash HS - Heavy QCF Quarter-circle Forward (D, D/F, F) QCB Quarter-circle Back (D, D/B, B) HCF Half-circle Forward (B, D/B, D, D/F, F) HCB Half-circle Back (F, D/F, D, D/B, B) (NP) Near Opponent (J) During a jump (optional sometimes) (CJ) Concurrent Jump (CT) Consecutive tapping (G) While/After Guarding (PA) Pause for a second and continue move (D-) During a certain move, append to that (HZ) Horizontal (FS) After a move, follow sequentially (VR) Vertical (ADB) Push any directional button -- Damage done is unknown +--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=+ | CHARACTERS | +--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=--=+ There are 16 playable fighters in all including the secret characters. Below are their move lists from the manual and descriptions that accompany them. ________________________------------------------------_______________________ \ ANJI MITO / /_______________________------------------------------______________________\ Height: 183 CM Weight: 68 KG Blood Type: B Eye Color: Black Birthday: January 1 Origin: Japan before destruction Nationality: Japanese Hobby: Vigorous sports and traveling Anji is a descendent of pure Japanese ancestry. Because there are only a handful of Japanese in this time period, they are viewed as international treasures, and do not receive the same treatment as regular citizens. Anji has decided to conceal his own racial origins in order to search for "The Man" who developed the Gears and who is responsible for the destruction of the Japanese people. Comments: Anji can be very capable of powerhouse status if used effectively. He uses a Japanese fan and umbrella as weapons, which makes him rather slow. His main fault is his speed, but his power is exceptionally sufficient. I would advise against using him if you're a first timer, as you may find him a bit frustrating to use correctly. ==--==--==--==--==--==--==--== - Move List - ==--==--==--==--==--==--==--== +----------------+----------------------------------------+-----------------+ | Movename | Command | Damage | +----------------+----------------------------------------+-----------------+ | Shitsu | QCF + (P) | 17~29 | | Fujin | QCF + (S) / (HS) | 39~45 | | Nagiha | (D-) Fujin + (S) | 26 | | Shin Ichishiki | (D-) Fujin + (P) | 2~8 | | Shin Nishiki | (D-) Fujin + (K)/(J) QCB + (P) | 76 | | Kou | (G) + (P) | 89~100 | | On | QCF + (HS) | 81 | | Kai | QCB + (P) / (K) | 41 / 24 | +---------------------------------------------------------------------------+ | Deadly Moves | +----------------+----------------------------------------+-----------------+ | Issei Ogi "Sai"| HCB, F + (HS) | 124 | | Zetsu | QCF, QCF + (HS) | One-hit Kill | +----------------+----------------------------------------+-----------------+ ==--==--==--==--==--==--==--== - Move Descriptions - ==--==--==--==--==--==--==--== Shitsu - Revolves fan and expels an energy ball at opponent. Fujin - Shoulder charges the enemy. Nagiha - A low slash to the lower section of opponent's body. Shin Ichiskiki - Flings a series of fans from the air. Shin Nishiki - Creates an energy ball and shoots at opponent. Kou - Spirals into the air, using fan as weapon. On - Uses his fan as an eletricity generator and jolts his foe a few times. Kai - Jumps into the air and rushes at opponent. Issei Ogi "Sai" - Anji's two fans become one large fan becoming a Venus Fly Trap-like thing that closes on its victim for damage. Zetsu - Leaves screen by creating an orb that encompasses him and comes back riding a figmented-dragon. ________________________------------------------------_______________________ \ AXL LOW / /_______________________------------------------------______________________\ Height: 179 CM Weight: 78 KG Blood Type: B Eye Color: Blue Birthday: December 25 Origin: England Hobby: Shooting Billiards Axl is actually a man of the 20th century. Due to a cruel twist of fate, he got sucked into a time slip that has been bouncing him around irregularly through time and space. Unable to find a way back home, he continued to roam through time in search of an answer. During his journey, he learned another of another time traveler just like him, known only as "The Man." Sensing the presence of "The Man" behind the incident with the Gear, he decides to enter the Tournament... Comments: Axl is very proficient with his um, sickles and proves to be a very worthwhile character to fool around with. It's hard to escape the long range of his weapons, so most opponents will get dragged in by his attacks. It's very unfortunate when you're playing against him because you'll tend to be in rough shape afterwards, unless you're really good. Axl is fast and fairly easy to use. It warrants my unsolicited recommendation for beginners and even intermediate players. Advance players will be cheaters using him. ==--==--==--==--==--==--==--== - Move List - ==--==--==--==--==--==--==--== +----------------+----------------------------------------+-----------------+ | Movename | Command | Damage | +----------------+----------------------------------------+-----------------+ | Bentan Gari | QCF + (S) / (HS) (PA) QCF + (HS) | 39~50 | | to Axl Bomber | | | | Rensen Geki | B (PA) F + (S) | 44 | | Kyokusa Geki | (D-) Rensen Geki U / UF | 31 | | Sensa Geki | (D-) Rensen Geki D / DF | 102 | | Rasho Sen | B (PA) F + (HS) | 65 | | Tenhou Seki | QCB + (P) | 54 | | Raiei Sageki | HCB + (S) / (HS) | 48~36 | | Axl Bomber | (CJ) QCF + (HS) | 59~41 | +---------------------------------------------------------------------------+ | Deadly Moves | | +----------------+----------------------------------------+-----------------+ | Hyakue Renshou | QCF, HCB + (HS) | 185 | | Midare Gami | QCF, QCF + (HS) | One-hit Kill | +----------------+----------------------------------------+-----------------+ ==--==--==--==--==--==--==--== - Move Descriptions - ==--==--==--==--==--==--==--== Bentan Gari - Attacks vary. Prepares his sickle for varying combos. to Axl Bomber Rensen Geki - Flings the sickle out at the opponent. Kyokusa Geki - A sickle cleave. Sensa Geki - Spins the sickle around him. Rasho Sen - Sends out projectile to hook onto opponent for a series of swipes. Tenhou Seki - Uses sickles to counter and ward off an incoming attack. Raiei Sageki - Rushes forward in an overhead sickle attack. Axl Bomber - Streaks upwards, setting his trail ablaze. Hyakue Renshou - Surrounded in flames, Azl sends a sickle out as a whip. Midate Gami - Inserts his sickles on the ground and makes contact with opponent; then repeatedly juggles him in the air. ________________________------------------------------_______________________ \ BAIKEN / /_______________________------------------------------______________________\ Height: 162 CM Weight: 45 KG Blood Type: B Eye Color: Peach Birthday: March 5 Origin: Japan before destruction Hobby: Drinking When the Japanese institution she lived in was raided, Baiken witnessed the horrible deaths of her parents and friends. This massacre was the work of the gears, but what had been etched into her memory was the image of a man surrounded by dancing flames and his creations. She became acutely aware, even in the absence of evidence, that he was an enemy. Her memory of this event has not faded, and she continues to search for the true identity of "The Man," to exact her revenge. Comments: She (surprise!) looks so much like Himura Kenshin, it's sickening. She kinda sounds like him too! Except her swordsmanship isn't as well defined as Kenshin's, unfortunately. She still proves to be a competent character in Arcade Mode, although she isn't the easiest of characters to get used to. I've never used her much, though. ==--==--==--==--==--==--==--== - Move List - ==--==--==--==--==--==--==--== +----------------+----------------------------------------+-----------------+ | Movename | Command | Damage | +----------------+----------------------------------------+-----------------+ | Tatami Gaeshi | (J) QCF + (K) | 19~39 | | Zakuro | (G) QCB + (P) | 86 | | Mawarikomi | (G) QCB + (K) | -- | | Sakura | (G) QCB + (S) | 29 | | Suzuran | HCB + (K) | -- | | Yozansen | (J) HCB + (K) | 43 | +---------------------------------------------------------------------------+ | Deadly Moves | +----------------+----------------------------------------+-----------------+ | Sanzu Watashi | QCF, QCF + (S) | 158 | | Baku KI | (G) B, QCB + (P) | 19 | | Baku RIN | (G) B, QCB + (K) | 19 | | Baku RYU | (G) B, HCB + (S) | 19 | | Baku HOU | (G) B, HCB + (HS) | 28 | | Garyotensei | QCF, QCF + (HS) | One-hit Kill | +----------------+----------------------------------------+-----------------+ ==--==--==--==--==--==--==--== - Move Descriptions - ==--==--==--==--==--==--==--== Tatami Gaeshi - Plunges sword in the ground to raise a green mat to attack opponent. Zakuro - Flings a projectile upward in a diagonal fashion. Mawarikomi - Appears on the opposite side of opponent. Sakura - Shoots a purple projectile. Suzuran - Enables ability to prevent being knocked down by opponent. Yozansen - Whirls around using sword as a rotating blade. Sanzu Watashi - Rushes forwards and slashes opponent multiple times. Baku Ki - Thrusts her sword and forms the "Ki" kanji letter to block off opponent's attack. Baku Rin - Thrusts her sword and forms the "Rin" kanji letter to ward off opponent's attack. Baku Ryu - Thrusts her sword and forms the "Ryu" kanji letter to ward off opponent's attack. Baku Hou - Thrusts her sword and forms the "Hou" kanji letter to ward off opponent's attack. Garyotensei - A small flashback of Baiken's training that materializes with the opponent as her partner. ________________________------------------------------_______________________ \ CHIPP ZANUFF / /_______________________------------------------------______________________\ Height: 183 CM Weight: 67 KG Blood Type: B Eye Color: Red Birthday: February 9 Origin: Insists on Japan (Actually, USA) Hobby: Dreaming A former drug trafficker and addict, Chipp entered the previous tournament To take revenge against the Mafia for killing his master, who saved his life And taught him the ways and beliefs of the Ninja. But during battles, Chipp Realized he lacked the devotion to complete the task at hand, and decided to go back into training. Now, he is once again ready to go out in search of that which might truly save him, and so, he focuses his interest on the story of the Gear. Comments: He's unbelievably fast and has a neat teleport trick that allows him to dodge attacks with ease, as well as surprise the opponent and kick off with some combos. Chipp is apt for the beginner because of his speed and easy flow of co |


text:
FCPA Compliance and Ethics Report-Episode 137, interview with Loren Steffy
FCPA Compliance and Ethics Report-Episode 130, The Oscars and Compliance, Part IV with Jay Rosen
FCPA Compliance and Ethics Report-Episode 124, The Oscars and Compliance, Part I with Jay Rosen
fcpa Compliance and Ethics Report-Episode 106-interview with Gini Deitrich
A Moment of Simple Justice - Snitching Ain't Easy
Polsinelli Podcasts - Be Careful What you Put in Writing - What Companies Need to Know About Document Retention
Jail Time for Revenge Porn Offenses?
FCPA Compliance and Ethics Report-Episode 3-Interview with Marie Patterson, Vice President of Marketing for Hiperos
What you need to know about Canada's new Anti-Spam Law (CASL)
Why Ending FCC Blackout Rules May Be Broadcast TV's Demise
FCC Proposes New Rules On Local Wireless Siting
Data Center Networks – Interview with Jeff Moerdler, Member, Mintz Levin
Employer Social Media Policies – Interview with Mitch Danzig, Member, Member, Mintz Levin
JOBS Act Implementation Regulations
Polsinelli Podcast - Public Policy Issues in 2013
Condo Adviser: Condominium Rules and Enforcement
Condo Adviser: What is 'FHA approved,' exactly?
Condo Owners and Dealing with Uncooperative Management Companies
Reserve Funds: Purposes and Common Mistakes
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text:
Python 2.2 Q&A with Guido van Rossum, Creator of Python
With version 2.2 [and now 2.2.1] finally released to the world, we took some time to ask Guido van Rossum, Python's inventor and PythonLab's director, to share some of his thoughts about the latest Python news.
Wesley Guido, thanks for taking the time today to talk with us at Linux Journal.
Guido It's always a pleasure to work with LJ.
Wesley Give us one or two sentences of overview about the new 2.2 releases.
Guido The release of 2.2 is the first step on the way to a new object model for Python, where built-in classes and user-defined classes finally have equal footing. In addition, there's cool stuff, particularly generators.
Wesley Why should current developers migrate from Python 2.0.x or 2.1.x to 2.2.x?
Guido To benefit from the new style class features, such as properties, static methods and subclassing list and dict, or for generators.
Wesley Why should current developers migrate from Python 1.x to 2.2.x?
Guido In addition to the features already mentioned, to benefit from the tons of bugs that were fixed and the features added in 2.0, such as list comprehensions, Unicode, XML and a new regular expression implementation. If you're happy using 1.5.2, be my guest. If there's anything in 1.5.2 that irks you, there's a good chance it's been fixed in 2.x.
Wesley Some developers have never seen iterators or generators before. Where did they come from, and why were they added to Python?
Guido C++ has iterators, and they are actually a pretty common programming pattern, just not usually a language feature. But in an interpreted language like Python, the boundary between the language and the library is often blurred. Generators come from a little-known language called Icon, but they deserve to be in the spotlight; they are an incredibly powerful way to write more readable code for certain situations. You can also see them as a tamed form of co-routines, an old idea (described, for example, by Knuth) that unfortunately went out of style because it required stack fiddling.
Wesley In many other object-oriented languages, classes are seen as types and their instances as objects of those types. Why was this not the case for Python and why the turnaround?
Guido That was an implementation artifact. The very first version of Python (which was never released, but used internally at CWI in early 1990) didn't have a class statement; the only way to add a new data type to a program was to write an extension in C. Someone suggested that I add classes so that end users also could define new data types. I invented an implementation that required minimal changes to the abstract Python virtual machine. But the class statement couldn't do exactly the same things as the C programmer could.I've known for a long time that this needed to be fixed, but solving it required a large implementation effort for which I didn't have the time earlier on—in part because during the intervening ten years the language had become so successful that I just couldn't change the rules. I had to make sure that old code continued to work unchanged, and I had to provide a migration path to using the new features. I think I've succeeded at both.
Wesley The changing of the division operator has been the source of much controversy and debate. What are you telling each side to keep flame wars to a minimum?
Guido The folks who want the new division operator don't need to be told to keep flame wars at a minimal level—it's the people who mistakenly fear that all their code will break overnight who need to be calmed down. It's the same issue as with the new style classes: 99% of the implementation effort went into finding ways to implement it without breaking old code. No code using / for int division will have to be changed until Python 3.0, which is several years off.In the meantime, folks can choose on a per-module basis to use / for float division. I'm also supplying two tools (finddiv.py and fixdiv.py) that can be used to track down and fix / operators that would need to be changed to // in order to work properly in Python 3.0. We've already converted the entire standard library to using // where necessary. It's not a particularly hard task, but it can't be 100% automated because it's impossible to tell for sure at compile time what the operand types are.By the way, a change to integer semantics that is nearly universally liked is the automatic conversion to the long type when any operation on ints would raise an OverflowError.
Wesley Any new developments for those who write Python extensions?
Guido Yes, they can create types that are subclasses of standard types, and they can create types that are subclassable. There's a bunch of new slots in the type object that extension authors can use to fine-tune what happens when an object of their type is created or destroyed.
Wesley Python 2.2 brings a good number of new and improved modules. What are your top ten updates to the Python Standard Library?
Guido Surprisingly, I'm not usually on the bleeding edge of the library, so I can't quite make it to ten. First of all, there's the new e-mail package by Mailman author Barry Warsaw. There's the hot-shot profiler by my colleague Fred Drake, the XML-RPC support by Fredrik Lundh and, last but not least, the IPv6 support, a coproduction of Jun-ichiro "itojun" Hagino and Martin von Loewis. I think Python's IPv6 support is way ahead of other languages.
Wesley Are the new features of 2.2 going to be included in Jython, the Java language Python interpreter?
Guido Yes, the Jython developers have been active on the python-dev mailing list to be sure that we wouldn't add features that were unimplementable in 100% pure Java. This is one of the reasons why generator functions require the use of a new keyword—Jython needs to know that something is a generator at compile time. They released their final Jython 2.1 soon after we released Python 2.1, so I expect that they are working on Jython 2.2. The type-class unification work should be easier in Jython than it was in the C implementation of Python, because they were already basing both built-in types and user-defined classes on Java classes.
Wesley Jython 2.1 was released soon after Python 2.2. What version of Python is it most compatible with? In other words, how far behind is Jython?
Guido The Jython version numbers match the Python version numbers, so Jython 2.1 is compatible with Python 2.1.
Wesley What can we look forward to in Python 2.3? Any timeline for that release?
Guido I expect 2.3 to be a release of consolidation and performance tweaks, not of grand new features like 2.2 was. We may also focus more on the standard library than on changes to the core language. There's now a schedule for 2.3; see PEP 283 for tentative future release dates. I like doing a new release every six months, as we've done since 2.0.We are already done with 2.2.1, which is a pure bug-fix release for 2.2, as 2.1.2 is a pure bug-fix release (the last one, I'm sure) for 2.1. This is important because a lot of third-party code is out there (Zope 2.5 for example) that depends on 2.1 and cannot be migrated to 2.2 right away.
Editor's note: look for Wesley's article in next month's LJ for further details on the advancements of Python 2.2.
Wesley J. Chun, author of Core Python Programming, has over a decade of programming and instructional experience. He is employed at Synarc, a service company that utilizes Python to develop applications that allow radiologists to perform patient assessments. He can be reached at firstname.lastname@example.com.
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or a sport dominated by personnel from the Services, 20-year-old local boy Mohammed Ahmed has managed to surprise, and delight all. He is now virtually the non-playing captain of the coxed eights Indian rowing team.
His recent silver in the Asian Rowing Championship in China shone bright in his smile as he returned to the Hussainsagar on Tuesday.
The son of Mohammed Ismail, a meat-seller from Kavadiguda, Ahmed took to the sport after one of his routine trips to the lake along with his father three years ago. Dronacharya Ismail Baig suggested the boy take up rowing. What ensued was rowing's gain.
Ahmed won gold in the Kolkata Senior Nationals in the coxed four event, bronze in the Hyderabad Nationals in the coxed eight team and later a silver in the Asian championship later on in Korea. All these vindicated the faith shown by Baig, the untiring coach who has been shaping the destiny of most rowers in Hyderabad for close to 13 years now. "I am enjoying every moment. Thanks to Ismail sir, I can now dream big," the shy youngster says, even as he proudly displays his medal to his famed coach. What exactly is this young rower's role in a coxed eights event?
"Well, he is like a guide, telling the teammates when to accelerate in the course, how the conditions are at a given time. Otherwise, the rowers will be busy unleashing their power to keep up the pace. It is a very demanding job. Though he doesn't row, it requires high levels of focus," Mr. Baig says.
Ahmed, who adores cricketer Virat Kohli (he even tries to sport a similar hairstyle), plays cricket and badminton to relax after hard work in the waters. A student of St. Antony's High School, this shy rower was only recently drafted into the CRPF, and will be reporting for duty next week. "My next big target is to win a medal in the next year's Asian Games and then think about the Olympics. I owe everything to my coach sir and to the Federation officials for backing me up," Ahmed signs off.
After a silver at the Asian Rowing Championship – the latest addition to the many feathers in his cap, this 20-year-old has set his sights on greater glory


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1105 comments found
Amazing theme! It is very impressive
just a couple of pre-sale Q's.
1. on my android phone I cannot click a product to go to the single product details page. When I press on the product image, I can see the two options (details/buy) but cannot get the click through.
2. I have never used EDD, we always use Woocommerce – is it simple and intuitive?
3. With Woo I was planning on using the filtering function, like filter by colour, filter by size…etc(filter by attributes basically) – to be able to filter the product results. will I be able to do that with EDD? Another plugin perhaps?
4. on your demo I do not see where I would add a product to my favorites folder – I see the heart, but cannot click on it (I'm sure I'm just missing it somewhere)
5. is there a differentiation in the profile of a vendor and a customer so that a customer does not have the tab that says "add a product" – I guess I'm asking is there a customer dashboard that is different than the author dashboard?
6. I see that the wishlist plugin can have multiple wish lists – is this still possible within your theme as well, or have you designed it to just be one overall wishlist?
7. The bundle doesn't still have the content restriction included – is is available as a separate plugin now?
8. the logout is the WP interface, do you have a recommended plugin to make a pretty logout screen – or redirects to homepage?
9. this is a VERY specific question >> for my client we are looking to take let's say 12 pieces of metadata and then automatically merge that information to generate the PDF that will be for sale – obviously this is not anything to do with the theme, but do you have any idea of where I might find this type of functionality? Would someone be able to customize this functionality for us?
thanks all for now! Sorry for so many questions – just making a final decision
1. This is being fixed in the next version.
2. Yes! It's "easy"!
3. There are basic filtering options you can see here: http://demo.astoundify.com/marketify/downloads/
4. You must be logged in to "favorite" it. Or there is much more integrated support via Wish Lists: https://easydigitaldownloads.com/extensions/edd-wish-lists/
5. Yes when a vendor has an acocunt they are are "Frontend Vendor"—you can use this custom role to show/hide content depending on the user.
6. Yes. See #4—there is full integration.
7. Yes you can purchase Restrict Content Pro + Content Restriction separately if needed.
8. https://wordpress.org/plugins/peters-login-redirect/
9. Not really sure I can help much here. We recommend getting quotes from http://werkpress.com for customization and further development.
Hope that helps!
Android devices: can't click products (the options disappear before it's possible to make a selection)
*Other than that, I <3 this theme. Good work. Hope the next update covers this issue.
It fixes this issue and much much more improvements!
Thanks for the quick reply. Can't wait!
Hi. To use Marketify in two different domains, is it necessary to buy two licenses of the theme?
Nope! Enjoy!
It is nice that you want to cooperate with the other developer but please work on your communication. Even if you can't give an ETA, how much longer will this collaboration go on until you have released a single plugin? 1 month, 2 months?
People are waiting to build their businesses around your plugin and it is NOT OK to keep them waiting with empty promises.
If we were giving empty promises that would mean we would give people an ETA of when the theme / plugin will be released and then not deliver on that date, which would be an empty promise. Instead we aren't giving an ETA of when it will be released so that there is no disappointment of missed deadlines.
I would recommend adding your email to our mailing list or follow us here on Twitter for theme updates & here on ThemeForest for our new theme releases.
Is there any affiliate program module in this theme.
No there is not one directly in the theme. There is one for Easy Digital Downloads though: https://easydigitaldownloads.com/extensions/affiliates-pro-integration-pack/
Is there any admin panel for admin use, in this theme. or default wordpress admin panel is used?
I would recommend reviewing the theme overview video to understand how the theme works: http://docs.astoundify.com/marketify/#overview-16
Can customers login to see their purchases, or do they have to find their email receipt?
Customers can login and see there purchase history and download the products again, see: https://easydigitaldownloads.com/docs/show-users-purchase-history-purchase_history/
Just so you know all of our theme support is conducted through the Astoundify support forum, Head on over and we'll get you the help you need by one of our support team.
Our dedicated support forum can be found Here. To register go Here.
When can we expect a theme update?
We hope in the new few weeks I would recommend adding your email to our mailing list or follow us here on Twitter for theme updates & here on ThemeForest for our new theme releases.
Ok, this theme is a big disappointment. I've spent 2 hours with setting the theme with following result:
- There is no support for selling non-digital items (this is quite big deal for my shop). - Importing demo content from XML does a lot of errors (and external images are not downloaded). - There is no solid framework for setting the theme. - No WooCommerce support (and installing WooCommerce breaks the header). - Slider in header can not fill the whole header area. - Some content is not shown even when it's set correctly.
NOTE: I'm running this Wordpress installation on same server I'm smoothly running other 4 Wordpress pages.
I'd like a refund. This theme can not be used for my page.
We are delighted to provide the most prompt and knowledgeable customer service and support to all of our customers.
It sounds like not all of the free plugins were installed so the theme is not working correctly, we have detailed tutorial videos that show you how to setup the theme and ensure it works correctly.
Lets get you helped on our support forums where our team are standing by waiting to help customers with any issues they have, we reply within 2 – 12 hours
Have you registered yet on our forums?
Click here to join our free support forums.
Note: The Marketify theme is not advertised as a WooCommerce compatible theme. The theme is designed to work with Easy Digital Downloads, no where do we state that it is a WooCommerce compatible theme.
Thanks for feedback. Problem is, that the theme did not meet my requirements, I can not use the theme for purpose I need.
I'd like to refund. Thank you.
Please contact Envato directly as we cannot offer refunds ourselves. Please refer them to this comment: http://themeforest.net/author_dashboard#comment_6327659
One of my customers accidentally hit one star when they meant to hit 5 – is there any way to edit a star rating?
You can re-rate a theme
Same here, when i import your Demo XML, it shows many errors.. And it takes around 15seconds to load the homepage, blank homepage. I changed two servers.. but seems that the problem is same.. Is there a way that i can pay you guys to set this theme on my domain, working correctly? Hesitating to buy the other plugins you offer, as i am having trouble with the simple theme.. Please advice.. thank you..
Please post your issue with XML import on our support forums and include the WordPress login details if you wish for us to help you setup the theme. It sounds like some plugins were missing not installed before you imported the XML dummy content so failed on import.
Please ensure you watch our videos to setup the theme correctly: http://docs.astoundify.com/marketify/#video-tutorial-4
Just so you know all of our theme support is conducted through the Astoundify support forum, Head on over and we'll get you the help you need by one of our support team.
Our dedicated support forum can be found Here. To register go Here.
Dear Astoundify, I just saw your theme and fell in love with! I'm very interested in buying it but my future marketplace needs to sell physical good. Are you still working on that option? Or do I have to think of a better option?
Thank you very much, Sabine
Hey Sabine, we are creating a version of the Marketify theme which will allow product vendors to sell physical goods. We will be creating a new demo that is styled in the likes of "Etsy.com" and will have many of the same features to create a physical goods marketplace.
We are very excited for the release of the new version of the theme that will be delivered once the theme and plugin is ready, we are ensuring its as bug free and feature rich as possible. We aren't interested in releasing a "half-baked" version of the physical goods marketplace, so its worth waiting for!
I would recommend adding your email to our mailing list or follow us here on Twitter for theme updates & here on ThemeForest for our new theme releases.
Thank you very much for your reply! Just to be sure, will it be a new "theme" or an "upgraded" version of Marketify? Shall I buy Marketify now to get used to it?
It will be an upgraded version, yes you can buy it now to get used to it, and follow all of our video tutorials to get accustom to the theme.
We are delighted to provide the most prompt and knowledgeable customer service and support to all of our customers. If you have any pre-sales questions, please post them here in the item comments and our team will answer them promptly.
If you have already purchased the theme, please register on our dedicated support forums and our support team will assist you with any questions you may have.
Click here to join our free support forums.
Thank you, we look forward to serving you!
- Astoundify
How are user payments processed ? I'm looking for a solution where users can buy items and the money is automatically split between the seller and me (the marketplace owner)
User payments are processed using any gateway of your choosing, there are over 50+ payment gateways supported. If you wish to split funds with the vendor and the site administrator you would use the Comissions Addon, if you wish to split fund instantly you would use a gateway such as PayPal Adaptive Payments.
You would probably need paypal adaptive for that.
I have a couple of questions about your marketigy theme : 1/ Is it possible to ass a purchase buton into the sidebar? 2/ I won't use the option "Become an Author" I will sell onfly my products, but is it possible to let customers to create an account without all the option of an Author account?
thank you for your details best
1. Yes you can add a purchase button to the sidebar using the alternate product layout we are releasing in Marketify 1.2.0
2. You don't have to left vendors register accounts. Unfortunately the only way to let customers create accounts is at the time of checkout.
How does payments happen? Lets say if a buyer purchased multiple products from multiple vendors (sellers) on my marketplace (this theme), does the final payment figure automatically goes to each of vendor's own paypal / any other payment gateway account that they have setup with my marketplace or something?
Sorry if this has been asked, im pretty new in marketplace themes and would like to setup one using this theme.
Please help thanks alot for your time.
It depends how you set it up. If you use the Commissions extension then each author will get a commission for each sale and you will pay them monthly (like ThemeForest). If you use PayPal Adaptive Payments this can be done automatically.
Commissions extension: http://bit.ly/eddcommissions
PayPal Adaptive Payments: http://bit.ly/eddadaptivepayments
If I buy this theme, will all future update be free?
what is the price all included if you guys take care of the installation and make it a fully functionnal marketplace?
Please contact via our profile here for info: http://themeforest.net/user/Astoundify
hum, you just answered me that you dont have time to do it for me but then you answer this to another customer:
We offer an Express Setup Service for $200 which does not include the price of additional plugins. So if you want it exactly like our demo it would be the cost of that, the theme, and the Marketplace plugin bundle from Easy Digital Downloads.
im confused…
Thanks for your message, as of this week we plan to discontinue the express setup service as we are very busy with theme updates and building our new website. Sorry for any confusion.
We are delighted to provide the most prompt and knowledgeable customer service and support to all of our customers. If you have any pre-sales questions, please post them here in the item comments and our team will answer them promptly.
If you have already purchased the theme, please register on our dedicated support forums and our support team will assist you with any questions you may have.
Click here to join our free support forums.
Thank you, we look forward to serving you!
- Astoundify


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Sponsored by: Desert Diamond Casino
Dec 21, 2012 1:57 PM by Tania Shofron
TUCSON - A Tucson 6th-grader inspired to help students at Sandy Hook Elementary School has organized a local book drive.
10-year-old Thomas Derrig is the Student Council President at Richardson Elementary School and has already collected hundreds of dollars worth of books for his "Smiles Across the Miles" Book Drive. The Barnes & Noble at the Foothills Mall donated $400 worth of books toward Thomas' efforts and a letter went out to parents in the Flowing Wells School District, urging classmates to join the cause.
Thomas and other members of the Richardson Student Council hope the books will provide Sandy Hook students with a means for escape and happiness through reading. They plan on sending the books to Newtown, Connecticut in January, just as Sandy Hook students settle into their new school and classrooms.
New story books, suitable for K - 4th grade students are being collected at Richardson Elementary School, 6901 N. Camino de la Tierra. Monetary donations toward purchasing more books are also being accepted at Tucson area Wells Fargo branches in the Smiles Across the Miles account.
For more information, click here.
4 weeks ago


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Greetings - this is a little bit of a departure for me.
I wanted to highlight the effect of AIDS in children in the emerging markets. One day, driving on I95, i heard a radio report from NPR of one of my personal heroes, Thembi Ngubani from South Africa. She contracted AIDS at the age of 16. Instead of just letting it take control of her life, she took control as much as she could. She met with then-President Clinton and then-Senator Obama. She addressed the South African Parliament to stop ignoring this scourge and start taking action - and they have. She died at the age of 24.
The picture is of a PRA team run in Fairfield, CT to raise funds for this cause.
UNICEF is supporting this effort. I cannot even calculate the emotional, social and - since I am an economist - the economic effect of this disease. Please join us and UNICEF in trying to fight this disease with even a small donation. Hit the URL above and listen to her testament to determination. Hit the URL below to donate.
C'mon. Please. $5?
Maurice Johnson
203 450 2498
Post Road Advisors is an advisor, financial arranger and investor in emerging markets to foster development. And we want to stop abuse of and development of AIDS in children everywhere.


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Available for Elford Bradley Cox:
E.B. COX RCA, OSA, SSC (1914-2003)Elford Bradley Cox (AKA: E.B. Cox) was a sculptor. He was born in Botha, Alberta, Canada and died in Toronto, Ontario where he lived and worked most of his life. He also lived in Bowmanville, Ontario (1921) and Palgrave, Ontario (1950), both within 50 miles of Toronto.His mediums include limestone, marble, alabaster, wood, precious and semi-precious stones, porcelain, bronze, copper and steel. His subjects are animals ( (showing 500 of 4625 characters).


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text: I'm sure they mean that the robber displayed a hand gun, because i don't think just displaying his hand would have been much of a threat unless he was Wolverine. First time I've ever heard of a robbery through a drive through, am I just sheltered? Is this a common practice?


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To many stupid motherfuckers that forgot how to drive, how to park, how to yield, what the right of way is on the road, and what traffic signals mean!
I have been out for 30 mins today to go to the dump and get some beer and have run into more people that should have never been given driver's licenses or the right to live. Go home, learn to drive, learn what a turn signal is, and then use it. So fucking angry, people are the problem, spay and neuter your kids, do the world a favor, another reason I don't want kids, we have an over crowding problem.
Add that to having to drive long distance to see stupid family members that make shitty food and give you crappy accommodations and wonder why you don't want to come back.


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Danny Green and Ime Udoka Visit SYBL
2/27/13 - Danny Green and Ime Udoka visited the players at Spurs Youth Basketball League.


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SAVE! Special offer: Get two general admission tickets for just $20.00 and automatically be entered to win an up-grade to VIP meet and greet tickets! 10 couples will be drawn for the awesome experience! Drawing will be held Friday, November 8th @ 9pm and winners will be notified by email! For info contact: 229-646-3634 For more info Click Here |
PRICE DEADLINE : (EST Applies) | DAY OF | |||||||||||
The Skip-The-Line ticket will get you to the head on the line and in to the auditorium before the General ticket holders and the pick of the house for your seat. Must be on time and be there before 7 PM | ||||||||||||
Skip The Line Admission/Must arrive by 7PM | NA | |||||||||||
General Admission | $20.00 | |||||||||||
2 for $20! General Admission | $10.00 |