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due to late planning this was the only place left available, check in took 20 minutes because agent couldn't figure out the PC, rooms were outdated, carpets were stained and nasty, half of the TV channels worked on the crappy old TVs, the roof is the local hangout for the sea gulls (expect lots of poop on your car), Jimmy rigged windows have their insulation falling out, garbage all over the parking lot.
when checking out I was asked about my stay and I told them that for the price the quality of their hotel was in poor condition i was met with an argument.
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Ulquiorra has proven to be stronger at the time but we dont know how strong Byakuya's Senkei with All the Blades is
So I think its a good match
So I think its a good match
" Ulquiorra. Initially a good fight but even in sealed form he can take on a bankai. let alone his two greater forms. Also Ulquiorra overwhelms a hollow mask ichigo whereas byakuya was overwhelmed by a partial hollow mask ichigo. "But I think Hollow Ichigo (Crazy) is actually more Powerful than Vaizard Ichigo when Ichigo is in control
" Byakuya could take Ulquira first release. His multi forms of Bankai, his kido prowess, and his tactical mind will for sure pull a win. 2nd release is beastly though, Kuchiki would need an upgrade to win that one, though depending on the Yammy fight he may just be strong enough. "True we haven't seen his Full Potential yet
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Anarchists vs. ISIS: The Revolution in Syria Nobody's Talking About (x-post /r/TrueReddit) (cvltnation.com)
submitted by smacksawCentre-left Classical Liberal


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follow Dictionary.com
A lot vs. Alot: 9 Grammatical Pitfalls
(UI) The aspects of a computer system or program which can be seen (or heard or otherwise perceived) by the human user, and the commands and mechanisms the user uses to control its operation and input data. A graphical user interface emphasises the use of pictures for output and a pointing device such as a mouse for input and control whereas a command line interface requires the user to type textual commands and input at a keyboard and produces a single stream of text as output. A user interface contrasts with, but is typically built on top of, an Application Program Interface (API). See also user interface copyright. (1995-02-20)


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I just finished up a lambic and I think the simple grain bill is probably great for the first time making this: 40% torrified wheat, and 60% floor-malted bohemian pilsner malt (a nicer, more rustic taste compared to Weyermann's normal BoPils malt, having eaten a few of both grains side by side). Worn out though, so I'll be sticking the grains in the fridge. But obviously, despite it being the grain bill for a lambic, I'm not going.to use a lambic as the liquid. It's pretty similar to a wheat beer though, so I'll probably go with a German hefe, unless someone has reason to believe the suspended yeast will make it turn out poorly? I have plenty of Schneider, Weihanstephan, Erdinger, and Paulaner weissebiers... so I'm a bit spoiled for choice. Not sure which I'd use. Or since it's a very plain grain bill, maybe go with a weizenbock? I have both Aventinus, and the Aventinus eisbock, - I'd definitely get a BIG flavor contribution from both of them, and the latter would be incredible (maybe too much? I dunno). If a hefe is not a good idea though (and maybe even if a hefe is fine... I dunno), I'm either going to use some Chimay Red, or one of the following Unibroue beers, which all sound amazing for this purpose: Don de Dieu, Maudite, La Fin Du Monde, or Trois Pistoles. Anybody have any thoughts or suggestions on which of those beers to use?
Brewed an English Pale Ale today, cant wait to see how the bread will turn out tomorrow. I have a good amount of spent grains that sat in the freezer for awhile this afternoon, I took em out and put em in the fridge a few hours ago so I didnt have to wait for anything to thaw. First time bread maker here...
doing my first batch of bread friday after all grain hefe mash.
Errr, that's where I have to correct you. My wife is older than shecky. -KCBrewer
Plan on running spent grain through blender first, since I am using rice hulls. how much honey for a typical loaf mentioned here. not looking for a sweet bread.
may 2 loaves, spent grain bread pudding as a dessert in dutch oven over coals, maybe a bit more hone in that loaf
Never done it with rice hulls. Guessing they are going to be even harder to fully pulverize than barley hulls since they are longer and more fibrous. Just blend it till they are totally gone, I guess. The base recipe you are using will dictate how much honey you need. Last batch I made needed ~1/4 cup in place of what would otherwise have been about 1/4 white sugar or 1/3 cup of brown sugar.
nice! just what I needed. got some yeast from grocery stor quick and regular. I can get some yuengling black & tan to mix in blender as sub for water... or yuengling lager... what's on sale. Can't wait to try this!
My way 1 package of yeast 3/4 cup water 1 cup wet spent grain (warm ok, but not hot) right out of the tun 1.5 flour Mix it well cover and leave overnight. then add; 1 cup water, using 3/4 cup water and 1/4 cup milk give it more sponge like bread 2tsp salt 2tbsp honey, or 4tbsp dme 4 cups flour mix, knead till it feels bouncy put in greased bowl cover let rise till doubled punch down, knead and form loaves, I put on tiles dusted with corn meal, and cover with greased plastic after an hour bake at 450 for 12-15 min, or 6min in stone oven brush with butter 7 min for a softer crust or spray with water for a harder crust
the brewer makes the beer, not the equipment let the beer tell you when it is finished
I haven't made any bread with my spent grain yet, but I can say that the best breads I've ever made were in a dutch oven. Perfect crust every time! That is now the only way I make bread. I preheat it in the oven at 500F for 20 minutes. Turn the oven down to 450 and put the dough in the dutch oven. Then cook it for 20 minutes. Remove the lid then 20 - 30 more minutes until the crust is the right color. Since I've got a sourdough starter I've been feeding for a few months, I'll be making some with some spent grains from a porter I've got in the freezer.


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First North American exhibition to explore the art of the Wari opens in Cleveland
Bag with Human Face, 6001000. Peru, Wari. Alpaca or llama hide, human hair, pigment, cotton, coca leaf contents; h. 26 cm (bag), l. 64.7 cm (strap). The Cleveland Museum of Art, Leonard C. Hanna Jr. Fund 2011.35. Image © The Cleveland Museum of Art.
The Cleveland Museum of Art
presents Wari: Lords of the Ancient Andes, the first North American exhibition to explore the art of the Wari, a cosmopolitan society that existed in the Andes Mountains of Peru between 600 and 1000 AD and is widely regarded today as ancient Perus first empire. The groundbreaking exhibition examines this relatively unknown episode in ancient South American history through 150 masterful artworks representing a variety of Wari media. Organized and presented by the Cleveland Museum of Art, Wari: Lords of the Ancient Andes is on view from October 28, 2012 through January 6, 2013. The exhibition will travel to Museum of Art | Fort Lauderdale and the Kimbell Art Museum in Fort Worth, Texas.
This exhibition exemplifies the museums commitment to original scholarship and exploring all areas of its renowned comprehensive collection, said David Franklin, the Sarah S. and Alexander M. Cutler director of the Cleveland Museum of Art. Were excited to share these rare objects, most gathered together for the first time, with the Northeast Ohio community and beyond.
Visitors to Wari: Lords of the Ancient Andes will learn that the history of South American civilization long predates the more well-known Inca of the 15th and 16th centuries, and that artwork is crucial to understanding early human endeavors in this hemisphere. Like other ancient Andean people, the Wari did not develop a writing system and used works of art, including elaborate textiles, as vehicles to communicate their ideas about the human, natural and supernatural realms. The exhibition is organized thematically and focuses on some of the mechanisms that the Wari used to build and maintain a complex society. For instance, Wari elites seem to have hosted lavish feasts and beer-drinking events that involved finely made ceramics decorated with images of important Wari deities, among other things. Such events likely helped the Wari to forge alliances with important guests.
Wari: Lords of the Ancient Andes contains superior examples of Wari artwork selected from more than forty public and private collections in Canada, Europe, Peru and the United States, including the Ethnologisches Museum in Berlin, Limas Museo Nacional de Antropología, Arqueología e Historia in Lima, the Metropolitan Museum of Art in New York and The Textile Museum in Washington, D.C. All major Wari media are represented in this comprehensive exhibition: ceramics; ornaments made of precious inlays or of gold and silver; small stone and wood sculptures; and intricately woven textiles that are among the finest ever made in the Andean region. The objects are of the highest aesthetic quality and cultural significance, and many have never or only rarely been seen outside of the countries where they now reside.
The remarkable artistic and cultural accomplishments of the Wari havent received the attention that they deserve, stated Susan E. Bergh, the exhibition organizer and curator of Pre-Columbian and Native North American art at the Cleveland Museum of Art. Im delighted to be part of the effort to introduce this important ancient American civilization to U.S. audiences.
Highlights of Wari: Lords of the Ancient Andes include:
Bag with Human Face, 6001000. Acquired recently by the Cleveland Museum of Art, this bag is made from animal hide, an ancient Andean artistic medium that is now rare due to the poor survival of this material in an extreme climate. The bag flares into a decorated panel to which a three-dimensional lifelike human face, made of hardened hide, is stitched. The youthful face, which may represent an individual or a social group, is compelling: the gaze is direct and candid and the lips part slightly, as though in speech. Still-lustrous tresses of human hair fall from beneath a cap.
Figure Pendant, 6001000. Many Wari personal ornaments are made of intricate, brightly colored mosaics attached with a resinous adhesive to a variety of media. This rare figure from the Kimbell Museum of Art in Fort Worth is pierced for suspension, perhaps from a necklace. The figures garment seems to represent a tapestry-woven tunic that, together with the large, circular ear ornaments, identifies the figure as an elite male. Materials range from the silver of the headdress to colored stones such as lapis lazuli and shells, including Spondylus oyster shell that had great ritual and economic value.
Panel, probably a Hanging, from Corral Redondo, 6001000. Textiles covered with brilliant feathers of rain forest birds are among the most striking works created by artists in Pre-Columbian Peru. This large panel, from the collection of The Metropolitan Museum of Art, is made of the feathers of the blue-and-yellow macaw and was found in an impressive buried offering that may have commemorated either an elite Wari burial or an important human sacrifice. It is one of 96 similar panels from the offering site.
Tapestry-Woven Tunic with Staff-Bearing Creature in Profile, 6001000. Wari tapestry-woven tunics are known for their beauty and artistic complexity. In antiquity, they were forms of wealth and prestige, serving as the attire of elite Wari men, including rulers. This exquisite, sleeved tunic from the Brooklyn Museum, however, is a miniature that probably had devotional purposes. It is exceptionally finely woven with the image of a supernatural creature whose features mingle human and animal traits.
Urn with Staff Deities, 6001000. This large vessel, from the Museo Nacional de Antropología, Arqueología e Historia in Lima, may have been used to serve lavish feasts that the Wari hosted in order to establish alliances with elite guests. The interior and exterior of the urn are painted with images of the deity who was the focus of Wari state religion. Appendages radiate from the head and both hands hold a staff, a powerful symbol of both divine and human authority. The urn was reconstructed from fragments found in a three-ton offering of ceramic vessels that were deliberately shattered and buried in antiquity.
Warrior Plaque, 6001000. Among Wari ornaments are impressive fine metal plaques that originally may have been mounted on a backing of some kind, such as a textile. This plaque from the Museum of Fine Arts, Houston takes the shape of a sumo-like warrior who carries an axe and rectangular shield. This warriors high status is indicated by silver from which he is made and the elite garments that he wears: a four-cornered hat and a tie-dyed tunic covered with interlocked hooks.
Today's News
October 29, 2012
Cézanne and the Past: Tradition and Creativity opens at the Museum of Fine Arts in Budapest
First North American exhibition to explore the art of the Wari opens in Cleveland
Valuable manuscripts & printed books to be offered at Christie's in London this November
Annie Leibovitz photography exhibition features Gettysburg and other historic American sites
The Curator's Eye spotlights English and Irish antiques specialists O'Sullivan Antiques
Property from the Collection of Ronnie and Jo Wood brings in rock royalty prices
Vancouver Art Gallery presents major retrospective of the work of Ian Wallace
The lively world of the Renaissance imagination on view at the Folger Shakespeare Library
The IVAM and the Fine Arts Museum of San Pio V presents a double exhibition of Ignacio Pinazo
Boca Museum first to host innovative "The Art of Video Games" exhibition from the Smithsonian
Abstract art from the collections of the Art Gallery of Bosnia and Herzegovina at Kunstmuseum Liechtenstein
Solo exhibition of works on paper by New York-based artist Roland Flexner opens at D'Amelio Gallery
Judd Foundation announces appointment of Rainer Judd and Flavin Judd as Co-Presidents
American West photography exhibition opens in 10 museums - and online
Iranian artists Tabatabai and Afrassiabi present Seep at the Museu d'Art Contemporani de Barcelona
Tiffany, Rolex, Patek Phillipe and more top Heritage Auctions' New York Fine Timepieces Event
Exhibition of 27 American artists opens at Marlborough Gallery in Madrid
Warsaw museum to celebrate Jewish life in Poland
Ken Gonzales-Day opens first solo exhibition with Luis De Jesus Los Angeles
Antonio Riello's first solo exhibition in the UK opens at Salon Vert
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Leonardo da Vinci exhibition offers a very rare look at artist's fascination with beauty
The Barnes Foundation discovers two sketches by Paul Cézanne behind watercolors
From dust to digital: Millions of images from the world's endangered archives made available
Exhibition at Kunsthaus Zurich explores Europes view of Japan in the 19th century
Gustav Klimt's world-famous painting 'The Lovers' now available as a gigapixel photograph
Belvedere highlights both the political and social aspects of The Congress of Vienna
Crystal Bridges debuts an exhibition of masterworks from the collection of the Albright-Knox Art Gallery
Rarely seen masterpieces from Europe's greatest dynasty on view in Minneapolis
Rouen to open new museum dedicated to tracing the history of French heroine Joan of Arc
Retrospective exhibition of Vivian Maier's photographs opens at Willy-Brandt Haus
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Saturday, March 03, 2012
Guess who isn't one of her own priorities right now... THIS GIRL!
I have no idea what happened, but after my last blog where I started to worry about the cardio and blah blah blah I completely fell off the wagon and haven't even tried to get back on. A lot has happened though, and I am trying to be easy on myself. I moved into my own home and had to switch Amaya's schools and kicked out my roommate and started working on a lot of very personal deep issues and started a part time job. So when you add all of that together it really does seem like the most insane bunch of life changes just sort of happened all at once. It's not like I have just been sitting around upset that I'm not losing weight, but then, am I just making excuses for my slackness? Possibly.
I get fitness magazines like Oxygen and Women's Health. I haven't even opened the last 2 I have received. It's as if I feel like if I open them then I have to do eeverything inside and if I do everything inside I am neglecting my family and my new home. The only place John goes is to work, so I feel like if I go to the gym then I am getting some extra special me time that he isn't allowing for himself. I'm sure this sounds crazy, but he really does sacrifice so much of himself for his family that I feel like I don't sacrifice enough without taking 5+ hours a week to go to the gym. I love the gym. I love how I feel when I leave the gym. I love what it does for my ability to desire someone. I love how I feel when I look in the mirror and see changes. I'm sure it maks me a better mom, and if I went to John right now and said, "I'm going to the gym" he'd be totally okay with it. We've talked about it. I'm having trouble with seeing myself as a mom who bakes and does crafts if I'm also a gym-going Sister in Iron. I feel schizo. I want to be healthy and able to carry my groceries in without help. But I also want to have the mom I never had: I want to make cookies and pies and basically be old-fashioned. I guess there is no reason I can't be both. I guess it's really my own hang-up, but it is getting in the way and I need to find a way around it.
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I had an old-fashion mom and I promise you its not the cookies and pies your kids will remember. Its the time you spend with them and are there for them.
Being healthy means you can be there for them. Being healthy means they don't have to worry about you and feel like they have to grow up too soon and take care of you.
Please take care of you- you are their only mom. they can get cookies & pies anywhere.
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You should go to the gym.... You will feel so much better! It will give you energy to be a better mom like you said. It's good to be balanced. You're kids will thank you for it later. You could bake healthier options with them or explain moderation.
Sounds like you are already doing a great job!
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: Emerald hack:
Pokemon Victory Fire (Version 2 Released)
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August 31st, 2012 (07:31 AM).
Join Date: Nov 2010
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Quote originally posted by
Ive downloaded and played through a few events...
The graphics look pretty cool and the storyline seems really interesting!
But the only aspect that prevents me from continuing is the horrendous grammar!!
Im not too fussy with small grammar errors... but almost every sentence in your hack is incorrect and it is really getting on my nerves...
If you dont have a proofreader, may I apply to be so?
Ill correct the sentences and send them to you (not sure if this is the correct way to do it though..)
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I know...There's so many grammar errors in this hack...But I'm not about to fix them yet...I'm still concentrate on completing this hack...And,thank you for telling me this...
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Home | Forums | Rules | Articles | The diyAudio Store | Gallery | Blogs | Register | Donations | FAQ | Calendar | Search | Today's Posts | Mark Forums Read | Search |
Planet 10 hifi Home of the Frugal-phile™ - Planet 10 HiFi |
Thread Tools | Search this Thread |
23rd January 2014, 07:00 PM | #11 |
diyAudio Member
Join Date: Mar 2005
Location: UK
No. Not while maintaining the same alignment.
26th January 2014, 08:17 AM | #12 |
diyAudio Member
Join Date: Aug 2007
Chris and Scott ..... thank for your inputs
28th January 2014, 10:46 PM | #13 |
diyAudio Member
Join Date: Jan 2011
Location: Kamloops, BC
I'll echo chrisb's recommendation; the microTowers (Castle Howard configuration) are excellent!
30th January 2014, 05:17 AM | #14 |
diyAudio Member
Join Date: Aug 2007
Thanks cogitech.... will do that in my next build.
30th January 2014, 05:29 AM | #15 |
diyAudio Member
Join Date: Aug 2007
Bracing, Stuffing and Damping .....
As I move forward with a Pensil box design for the CHR-70.3 drivers, several things I need to be clear about bracing, stuffing and damping. When I back read the threads at the fullrange section I get confused as queries and responses are quite floating into bits and pieces......
1. Bracing - I understand that this would prevent resonance of the box walls. Without bracing on the the pensil boxes, is damping the alternative method? I understand damping to be absorbent materials that would prevent the box walls from resonating, am i correct? 2. Damping - What are the recommended damping materials for the Pensil boxes? Where will the damping materials be placed for the pensil box internal walls? 3. Stuffing - I understand that stuffing is used to fill the boxes to prevent standing waves, correct? Polyfills are examples of this as I understand. As stuffing is provided to tune the boxes, where should stuffing be placed? Entire box volume? Or what's the minimum requirement? |
30th January 2014, 01:22 PM | #16 |
diyAudio Member
Join Date: Mar 2005
Location: UK
Re the questions:
1/ Bracing does not prevent resonance. It strengthens the box structure & moves the panel resonant modes to a higher frequency, where they are less likely to be excited. Panel damping (different sort of damping) can reduce the amplitude of panel resonance but unless you know exactly what you are doing, I wouldn't advise it with the pensil cabinets since it typically needs a different type of cabinet construction which was not assumed in the plans. 2/ Stated in the plans; Dacron hollow-fibre pillow stuffing material. The cabinets are not designed / assumed to be lined. 3/ Throughout & adjust density from the default quantity (also listed in the plans) to suit particular requirements / taste. That's why a removable back is specified / recommended |
31st January 2014, 01:41 AM | #17 |
diyAudio Member
Join Date: Aug 2007
Great info Scott. Thanks.
Follow-up questions: 1. There were mention of providing damping materials behind the drivers so that reflections from the walls are prevented to affect the normal movement of the drivers. Are these apart from the specified stuffing material? If so, what type is recommended? 2. Whats the recommended optimum speaker wire gage for the mark audio drivers? Thanks |
31st January 2014, 02:23 AM | #18 |
diyAudio Member
Join Date: Mar 2005
Location: UK
1/ No. You can if you wish, but it's not a reqirement. If it was, it would be in the plans.
2/ There isn't one. Varies depending on system & personal choice. In general though, assuming you're not wanting to use the wire's LCR properties to shape the response, you want to be using something that keeps voltage drop to a minimum for the given length. That's not a major issue for internal wire; something like 20ga should do for that. It may for normal external runs from amplifer - speaker too for that matter, although slightly heavier is usually a good idea. Up to about 10ft runs, ~14ga should be fine. Some prefer much thinner wire, although resistance can get somewhat high there. A high output impedance amp i(e.g. a typical SET) is lusually less affected by this however. YMMV as always. |
31st January 2014, 02:45 AM | #19 |
diyAudio Member
Join Date: Aug 2007
Maraming Salamat (Thank you very much - in Filipino language)
Kung hei fat choi! |
31st January 2014, 02:51 AM | #20 | |
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Cool it. 'nuff said. Oh, and read the COC and the other policies in the welcome. Just trying to help you out here. Thanks, have fun. — THE TROM — 08:58, 28 March 2009 (UTC)


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Reviewed By Harold G (Taunton, MA) Reviewed for a 2014 Hyundai Tucson —9/2/2014 5:48 AM
The first thing I do when I get a new car is to upgrade the paper air filter with a new K&N.
Reviewed By Michael C (FALMOUTH, ME) Reviewed for a 2005 Chevy Silverado —9/25/2014 4:42 AM
I bought this filter 9yrs ago for my 05 chevy2500 hd. put a 110,000 miles on it. worked great! the filter and box gave me about 1 to 1.5 mile per gallon better, & a tad more throttel responce & power. ovarall great produt. just bought my 2nd filter hopefully i will get another 100k out of my truck. lol. just make sure to clean it per instructions every oil change. this product will truely last you.
Hyundai Tucson GL Air Filters Hyundai Tucson GLS Air Filters Hyundai Tucson GLS PZEV Air Filters |
Hyundai Tucson LX Air Filters Hyundai Tucson Limited Air Filters Hyundai Tucson Limited PZEV Air Filters |
Hyundai Tucson SE Air Filters |


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Okabe1 048596
Senior Member
New Meta
if you are in the top 100, you lose 25 elo every 2 weeks. I was at 1787 elo, went afk for like 2-3 months, came back, elo was at 1652
@Sequence thanks for the response do you know whether this applies to other ELO ranges?
Elo decay doesn't affect people under 1400 Elo (or 1500, It's around that range). The decay only starts if you haven't played a game in 2 weeks (so, you'd be able to log in, play one game, and then ignore it again)
I can confirm its already happening when you are 1500.
@xzarion do you know this from personal experience or did you read about it somewhere? just curious.
I can also confirm that if you are low 1400 you can lose elo and drop you to 1390s.
this is all very much appreciated. i'm leaving for class soon... hopefully some more concrete info will be here when I get back. does anyone know if a Riot staff member has ever discussed this or fully explained how the elo decay works?


text:
DO A CANADIAN TOUR. PLEASE Specifically Vancouver
Please please please play Canada! Be sure to make a stop in Edmonton if you do. Thank you so much, keep up the great work.
I vote for you guys to come to Toronto!
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From Wikipedia, the free encyclopedia - View original article
Xbox One console with its controller and Kinect motion sensing peripheral | |
Developer | Microsoft |
Manufacturer | Flextronics, Foxconn[1] |
Product family | Xbox |
Type | Home video game console |
Generation | Eighth generation |
Release date |
Introductory price | US$499[7]/€499[7]/£429[7]/JP¥49,980[8]/CN¥3,699[9] |
Units sold | 3 million (as of December 31, 2013)[10] 10 million shipped to retailers (December, 2014)[11] |
Media | Blu-ray,[12] DVD, CD |
Operating system | Xbox OS,[13] Windows custom kernel and a hypervisor |
CPU | Custom 1.75 GHz AMD 8 core APU (2 Quad-Core Jaguar modules)[12][14] |
Memory | 8 GB DDR3 (5 GB available to games)[15] |
Storage | 500 GB internal hard drive[12] |
Display | 4K, 1080p, and 720p |
Graphics | 853 MHz AMD Radeon GCN architecture (inside of APU) |
Sound | 7.1 surround sound |
Input | HDMI |
Controller input | Xbox One controller, Kinect for Xbox One, SmartGlass, Xbox One Media Remote |
Camera | 1080p Kinect camera |
Connectivity | Wi-Fi IEEE 802.11n, Ethernet, 3 × USB 3.0, HDMI 1.4 in/out, S/PDIF out, IR-out, Kinect port |
Online services | Xbox Live |
Backward compatibility | No[16] |
Predecessor | Xbox 360 |
Website | xbox |
Xbox One console with its controller and Kinect motion sensing peripheral | |
Developer | Microsoft |
Manufacturer | Flextronics, Foxconn[1] |
Product family | Xbox |
Type | Home video game console |
Generation | Eighth generation |
Release date |
Introductory price | US$499[7]/€499[7]/£429[7]/JP¥49,980[8]/CN¥3,699[9] |
Units sold | 3 million (as of December 31, 2013)[10] 10 million shipped to retailers (December, 2014)[11] |
Media | Blu-ray,[12] DVD, CD |
Operating system | Xbox OS,[13] Windows custom kernel and a hypervisor |
CPU | Custom 1.75 GHz AMD 8 core APU (2 Quad-Core Jaguar modules)[12][14] |
Memory | 8 GB DDR3 (5 GB available to games)[15] |
Storage | 500 GB internal hard drive[12] |
Display | 4K, 1080p, and 720p |
Graphics | 853 MHz AMD Radeon GCN architecture (inside of APU) |
Sound | 7.1 surround sound |
Input | HDMI |
Controller input | Xbox One controller, Kinect for Xbox One, SmartGlass, Xbox One Media Remote |
Camera | 1080p Kinect camera |
Connectivity | Wi-Fi IEEE 802.11n, Ethernet, 3 × USB 3.0, HDMI 1.4 in/out, S/PDIF out, IR-out, Kinect port |
Online services | Xbox Live |
Backward compatibility | No[16] |
Predecessor | Xbox 360 |
Website | xbox |
Xbox One is a home video game console developed and marketed by Microsoft. Announced on May 21, 2013, it is the successor to the Xbox 360 and is the third console in the Xbox family.[7] It directly competes with Sony's PlayStation 4 and Nintendo's Wii U as part of the eighth generation of video game consoles.[17][18] Xbox One was released across North America, several European markets, Australia, and New Zealand on November 22, 2013,[2] and later in 26 other markets, including Japan, the remaining European markets, and the Middle East, in September 2014.[19] It is also the first Xbox game console to be released in China, specifically in the Shanghai Free-Trade Zone.[6] Microsoft and various publications have classified the device as an "all-in-one entertainment system",[20][21][22] making it a competitor to other digital media players such as the Apple TV and the Google TV platforms.[23][24][25]
Moving away from the Xbox 360's PowerPC-based architecture and back into the x86 architecture used in the first Xbox, the console features an AMD processor built around the x86-64 instruction set. Xbox One places an increased emphasis on entertainment integration, offering the ability to overlay live television programming from an existing set-top box, split-screen multitasking of applications, and improved second screen support. The console optionally includes a newly upgraded Kinect motion sensing peripheral, previously an optional attachment for the Xbox 360. Microsoft is emphasizing the Kinect's integration with Xbox One through features such as a built-in Skype client for videoconferencing, user recognition and tracking, and the ability to use voice commands and gestures to navigate the console's user interface. New gaming functionality includes an expanded Xbox Live service, improved Kinect functionality, cloud computing, the ability to automatically record and share video highlights from gameplay, and support for live streaming gameplay online.
Xbox One is the successor to Xbox 360, Microsoft's previous video game console, which was introduced in 2005 as part of the seventh generation of video game consoles. As of June 2013, it remains in production by Microsoft, having received a number of small hardware revisions to reduce the unit's size and improve its reliability. In 2010, Microsoft's Chris Lewis stated that the 360 was about "halfway" through its lifecycle; this was aided by the introduction of the Kinect device that year which Lewis stated would extend the lifecycle by five years.[26]
Initial hardware for the 360's successor, commonly referred to by the industry as the "Xbox 720", was reportedly in hands of developers as early as May 2011.[27] The official developer kit was codenamed Durango,[28] and appeared to be available to developers by mid-2012.[29] Leaked documents suggested that the new console would include an improved Kinect device, cloud access to games and media, integration with phone and tablet devices, and technology to provide players heads-up displays on glasses worn by the player, codenamed "Fortaleza"; Microsoft did not comment on these reported features.[30] Similar, leaked design documents also suggested that Microsoft was seeking to eliminate the ability to play used games, though Microsoft later clarified they were still reviewing the design and were "thinking about what is next and how we can push the boundaries of technology like we did with Kinect", but did not comment on the validity of the information.[31]
The console was publicly unveiled under the name Xbox One on May 21, 2013 in a press conference designed to cover the unit's broad multimedia and social capabilities.[32] A second press event for the console was held during E3 on June 10, 2013, focusing on its video game-oriented functionality.[33] At that time, Microsoft announced that the console would be released in 21 different markets at launch, but this was later amended down to 13.[3] The change, which pushed the release date for the other 8 markets to 2014, was attributed to unforeseen complexity in localizing the new Kinect peripheral.[34]
Xbox One's exterior casing consists of a two-tone "liquid black" finish; with half finished in a matte grey, and the other in a glossier black. The design was intended to evoke a more entertainment-oriented and simplified look than previous iterations of the console; among other changes, the LED rings used by Xbox 360 are replaced by a glowing white Xbox logo used to communicate the system's status to the user.[35]
It is powered by an AMD "Jaguar" Accelerated Processing Unit (APU) with two quad-core modules totaling eight x86-64 cores clocked at 1.75 GHz,[14][36] and 8 GB of DDR3 RAM with a memory bandwidth of 68.3 GB/s.[14][37] The memory subsystem also features an additional 32 MB of "embedded static" RAM, or ESRAM, with a memory bandwidth of 109 GB/s.[38] Eurogamer has been told that for simultaneous read and write operations the ESRAM is capable of a theoretical memory bandwidth of 192 GB/s and that a memory bandwidth of 133 GB/s has been achieved with operations that involved alpha transparency blending.[39] The system includes a 500 GB non-replaceable hard drive,[40] and a Blu-ray Disc optical drive.[32][41][42] About 362 GB of hard drive space is available for the storage of games; support for external drives was added in June 2014.[43]
It was reported that 3 GB of RAM would be reserved for the operating system and utility software, leaving 5 GB for games.[15][44][45][46] The graphics processing unit (GPU) is based on an AMD GCN architecture with 12 compute units, which have a total of 768 cores,[37] running at 853 MHz providing an estimated peak theoretical power of 1.31 TFLOPS.[47] For networking, Xbox One supports Gigabit Ethernet, 802.11n wireless, and Wi-Fi Direct.[citation needed]
"We purposefully did not target the highest end graphics. We targeted it more as a broad entertainment play. And did it in an intelligent way."
Xbox One supports 4K resolution (3840×2160) (2160p) video output and 7.1 surround sound.[41][49][50] Yusuf Mehdi, corporate vice president of marketing and strategy for Microsoft, has stated that there is no hardware restriction that would prevent games from running at 4K resolution.[49] Unlike the Xbox 360, the Xbox One does not support 1080i and other interlaced resolutions. Xbox One supports HDMI 1.4 for both input and output, and does not support composite or component video.[32][41][51]
The console can monitor its internal temperature and adjust accordingly to prevent overheating; alongside increasing fan speed, additional measures can be taken, including forcing the hardware to run in a lower power state—a feature that was not present on Xbox 360. Restricting power consumption lowers maximum performance, but the setting would be intended as a last resort to prevent permanent hardware damage.[52]
Xbox One's controller maintains the overall layout found in the Xbox 360's design. The directional pad has been changed to a four-way design, and the battery compartment is slimmer. Menu and View buttons have replaced the Start and Back buttons.[53] Each trigger features independent rumble motors called "Impulse Triggers", which allows developers to program directional vibration. One trigger can be made to vibrate when firing a gun, or both can work together to create feedback that indicates the direction of an incoming hit.[54] Microsoft invested over $100 million into refining the controller design for the Xbox One.[55] The Xbox One controller includes a micro USB port; it can be used over USB on computers running Windows 7 or higher.[56]
An updated version of the Kinect natural user interface sensor was also released to provide motion tracking and voice recognition for Xbox One; the new Kinect sensor uses a 1080p wide-angle time-of-flight camera (in comparison to the VGA resolution of the Xbox 360 version), and processes 2 gigabits of data per second to read its environment. The new Kinect has greater accuracy over its predecessor, can track up to 6 skeletons at once, perform heart rate tracking, track gestures performed with an Xbox One controller, and scan QR codes to redeem Xbox gift cards. By default, voice recognition is active at all times, so the console can receive voice commands from the user when needed, even when the console is in sleep mode (so it can be awakened with a command).[57][58][59] As was the case on the Xbox 360, Kinect usage is optional, and privacy settings are available for adjusting how the sensor operates.[60]
A Windows-compatible version of the new Kinect was released on July 15, 2014.[61]
Xbox One consoles were initially shipped with the Kinect sensor included. On June 9, 2014, a cheaper Xbox One SKU was introduced that excludes the Kinect sensor.[62] Microsoft stated the decision to remove Kinect was to "[offer] a choice to people that would allow people to buy an Xbox One and then ramp up to Kinect when they can afford to", while also allowing games to use processing power that was previously reserved for Kinect.[63] An updated Xbox Development Kit issued in June 2014 allows developers to explicitly disable Kinect motion tracking functionality, allowing access to additional system resources that represent about 10% of the GPU processing power. These resources were previously reserved for Kinect skeletal tracking, regardless of whether the Kinect sensor was attached.[64][63]
On launch, Xbox One was available in a single retail configuration, which included the console, one controller, and Kinect senaor. In the United States, it retailed for $499.[65] On June 9, 2014, Microsoft released a new Xbox One retail configuration that excludes the Kinect sensor, costing $100 less than models with it. A standalone Kinect sensor for Xbox One for use with these models was released later in the year.[66]
Those who pre-ordered Xbox One for its launch received a special "Day One Edition", which featured "DAY ONE 2013" inscriptions on the console and controller, and a free one-year Xbox Live Gold subscription.[65] A white "Launch Team" edition was given exclusively to Microsoft staff members, featuring the inscription "I made this, LAUNCH TEAM 2013" on the console and controller, and was bundled with Dead Rising 3, Forza Motorsport 5, Ryse: Son of Rome, and Zoo Tycoon.[67] A similar limited edition was gifted to Respawn Entertainment employees following the release of Titanfall, with a black, white, and orange color scheme and a similarly-styled controller inspired by the game (the controller itself would be released publicly as a tie-in for Titanfall).[68]
Several special edition Xbox One bundles have been released pubicly as tie-ins for certain games. In October 2014, a non-Kinect bundle featuring a white Xbox One and Sunset Overdrive was released, marking the first public availability of white Xbox One models.[69] In November 2014, a limited edition bundle was released for Call of Duty: Advanced Warfare, featuring a 1 terabyte hard drive, a dark grey and gold hardware design inspired by the aesthetics of the in-game Sentinel Task Force, a digital "Day Zero" copy of Advanced Warfare, and in-game items.[70][71] Two bundles featuring digital copies of Assassin's Creed Unity and Assassin's Creed IV: Black Flag were released in November 2014, in versions including and excluding the Kinect sensor.[72]
Similarly to Windows 8, Xbox One can snap applications (such as music, video, Skype, and Internet Explorer) to the side of the screen as a form of multitasking. Xbox One can also serve as a pass-through for an existing television set-top box over HDMI. This functionality allows users to watch live TV from their existing provider through the console, and access features such as show recommendations, an electronic program guide (branded as OneGuide), and voice commands. The set-top box is controlled by the console by either using an IR blaster in the Kinect sensor, or the HDMI-CEC protocol.[73][74][75] On launch, OneGuide is only compatible with television providers in the United States.[76]
The console features a similar, albeit richer set of voice control abilities than those found in the first generation Kinect, allowing the user to control Xbox functions via voice command. Users can also initiate conversations through Skype.[77]
The device reportedly runs three operating systems: Xbox OS,[citation needed] an OS based on the Windows kernel, and another OS that allows the other two operating systems to communicate by virtualisation (as a hypervisor). This integration allows features like snapped Skype calls while in game.[78]
The Windows kernel on the Xbox is not compatible with standard Windows programs, though developers can port them over with little effort.[79]
Microsoft has stated that the Xbox Live service has been scaled up to use 300,000 servers for Xbox One users, but have not stated how many of the servers are physical and how many are virtual.[80] Cloud storage is available to save music, films, games and saved content and developers are able to use Live servers (along with the Windows Azure cloud computing platform) to offer dynamic changes to players within their game.[81] The service is still subscription-based. The friends list has been expanded to 1,000 friends.[82][83][84][85]
Xbox SmartGlass provides extended functionality on Xbox One, allowing devices running Windows Phone, Windows 8, iOS and Android to be used as a "second screen." A demo during the E3 press conference demonstrated its use for setting up a multiplayer match in another game in the background on a tablet while playing another game on the television.[33]
Xbox Live Gold subscribers can use the Upload Studio app to edit and share clips from the last five minutes of gameplay footage that is automatically recorded by the console.[86] Using integration with the live streaming platform Twitch; users are be able to use voice commands to immediately begin streaming footage of their current game directly to the service, and use the Kinect microphone for commentary and voiceovers.[87][88] Despite the ability to record gameplay, Xbox One does not include DVR functionality for recording television programs; executive Yusuf Mehdi indicated that Xbox One would "work in tandem" with existing TV providers, but that Microsoft may need to work with them directly to provide extended functionality such as DVR integration.[89][90]
In addition to internal system software, applications exist for the console that extend functionality. These can provide media streaming from services like Hulu, Amazon.com Instant Video and Crunchyroll, to expanded game functionality like Uplay and telecommunications services like Skype.
Microsoft presented several first-party and third-party titles for Xbox One at its E3 2013 news conference, some of which are exclusive to the console.[91] First-party titles unveiled for Xbox One include Forza Motorsport 5, Ryse: Son of Rome, a revival of Killer Instinct, Project Spark and a teaser for an upcoming Halo game.[91]
"Absolutely; you can certainly plug an Xbox 360 in the back – that was one of my first questions when I heard about the [HDMI-in] feature,"
Xbox One games are distributed on Blu-ray Disc and as downloads through Xbox Games Store.[84][85] All Xbox One games, whether purchased as downloads or discs, must be cached on the console's hard drive. In the case of disc-based games, the disc will still be required to play.[93] However, if the game is installed on another console, and that console owner no longer has access to the disc, the owner has the option of unlocking the install on their hard drive by purchasing it through Xbox Live; the installed game then acts as a game installed on the hard drive.[93] Single-player games that take advantage of cloud computing require an internet connection.[93]
Xbox One does not have native backward compatibility with original Xbox or Xbox 360 games.[16][94] Xbox Live director of programming Larry "Major Nelson" Hryb did state that users could theoretically use the HDMI-in port on the console to pass an Xbox 360 through Xbox One.[92][95][96] In an interview, Senior director Albert Penello revealed the possibility that Microsoft could offer backwards compatibility with older titles through a cloud gaming system in the future.[97][98]
This section may be too long and excessively detailed. (March 2014) |
After the official reveal in May 2013, the editorial staff of Game Informer offered both praise and criticism for the console.[99] Matt Helgeson described the console as Microsoft's intent to "control the living room". He called Xbox One's instant switching features "impressive", and that the console was "a step in the right direction" with regards to TV entertainment, especially the prospect of avoiding the usage of non-intuitive user interfaces often found on cable set-top boxes.[99] Jeff Cork said that Microsoft had "some great ideas" for the console, but that it failed to properly communicate them.[99] There were also concerns surrounding the console's DRM system; Microsoft touted that all Xbox One games could be played either locally, or through an online game library on any other Xbox One, and that a user's library could also be shared with up to ten designated "family" members (each game could only be played by one remote player at a time). Users would have been able to trade in games at "participating retailers" at no extra charge, and could also transfer a game directly to any Xbox Live friend on their list for at least 30 days, but only once. However, this system required all games, regardless of whether they were purchased on disc or downloaded, to be tied to the user's Xbox Live account and console. Additionally, the console was to connect to the internet to synchronize the user's library once every 24 hours; if the console was not connected to the internet at this time, access to all games would be disabled until the console was connected again.[85][100][101]
Industry and consumer reaction to Microsoft's DRM plans were largely negative.[102] Gaming and PC websites expressed concern over possible restrictions on the resale of used games,[103] the requirement of online authentication every 24 hours for offline games[104] as well as concern among independent video game retailers.[105][106][107] Microsoft clarified the situation, stating that it would be up to the game developers to decide if used games could be played and if there would be any activation fees.[108] Xbox Chief Marketing and Strategy Officer Yusuf Mehdi defended the system by arguing that it was primarily designed around online distribution, but that Microsoft felt that dropping physical media entirely would not have been the "best thing" for consumers. He also noted that the company was not "giving in" to publishers' objections to used games, but rather trying to balance the needs of consumers and the industry, and that the trading and sharing abilities abilities of the platform added a level of flexibility not seen on other online distribution platforms at the time.[109][109]
Following Microsoft's E3 press conference on June 10, 2013, perceptions of Xbox One by critics changed. Multiple GameSpot writers were critical of the new console; Mark Walton considered Xbox One's launch lineup as portrayed by the conference to be "uninspired", "lackluster" and plagued by "old men in suits, a stream of buzzwords, and superficial games that valued visuals over innovation" (as opposed to the "new generation of gaming" that Microsoft had promised to present during the event, by contrast to its previous television-oriented presentation) alongside strict digital rights management (DRM) practices,[110] while editor Tom McShea noted that despite the increased capabilities and cloud-oriented nature of Xbox One, the presentation consisted only of "pretty games that didn't offer any noticeable change to the core experience we've already been playing [on the Xbox 360]", providing existing owners with little reason for spending $499 on the new console.[111] Journalists and consumers jokingly named the console the "Xbone", believing that Microsoft's decisions for the systems were in poor judgement, and that the company was "throwing a bone" to consumers by making these changes.[112][113][114][115] After Sony's E3 press conference later that evening, McShea went on to say that Microsoft had become anti-consumerist, trying to "punish their loyal customers" with strict restrictions, and that "by saying no to the used game restrictions and always-online that Microsoft is so happily implementing on the Xbox One, Sony has elevated the PlayStation 4 as the console to grab this holiday season."[116] Rafi Mohammed, author of "The Art of Pricing" felt that Microsoft priced Xbox One "too high", and the $100 premium over its competitor could "derail" the system during the 2013 holiday season.[117][118]
On June 19, 2013, following E3, Microsoft ultimately announced that it would reverse its DRM and game licensing changes for Xbox One so that users could "play, share, lend, and resell [their] games exactly as you do today on Xbox 360." As a result, the disc authentication and internet connection requirements were dropped—however the planned family sharing and disc-free play features were dropped as a result. The console would still require an internet connection to download and install a system software update to enable these changes, but the console would now be otherwise usable without a permanent internet connection.[102][119] Xbox One chief product officer Marc Whitten stated that the family sharing feature may return in the future, but could not be implemented on launch due to time restraints.[120][121] In his statement on the new policies, Don Mattrick, the then president of Microsoft's Interactive Entertainment Business, said that the company took notice of the negative public opinion, and he thanked the public for giving their feedback "to reshape the future of Xbox One".[122] Other analysts believed that the change was in direct response of Sony's aggressive position during the E3 conference.[123] Mattrick, who had been a leader in Xbox One development, announced his departure from Microsoft on July 1, 2013, to become CEO of Zynga. Analysts speculated that his departure was predicated on the poor response and subsequent reversal of the plans for Xbox One.[124]
Similar concerns were faced by an initial requirement for the Kinect sensor to be plugged into Xbox One at all times. Privacy advocates contended that the increased amount of data which could be collected with the new Kinect (such as a person's eye movements, heart rate, and mood) could be used for targeted advertising. Reports also surfaced regarding recent Microsoft patents involving Kinect, such as a DRM system based on detecting the number of viewers in a room, and tracking viewing habits by awarding achievements for watching television programs and advertising. While Microsoft's privacy policy prohibits the use of Kinect data for advertising, critics did not rule out the possibility that these policies could be changed. Concerns were also raised that the device could also record conversations, as its microphone remains active at all times. In response to the criticism, a Microsoft spokesperson stated that users would be provided with privacy information and options to disable or "pause" Kinect, and that user-generated content such as photos and videos would not leave the console without explicit user permission.[125][126][127][128] Similarly to its DRM changes, Microsoft also reversed the mandatory Kinect requirement, but the console still shipped with Kinect on launch day.[129][130]
This section requires expansion with: Needs reception on the actual console itself.. (March 2014) |
IGN's Fran Mirabella gave the console a 7.8/10. He praised the voice commands, snap multitasking, and controller while criticizing it as less intuitive than the 360 and slightly underpowered when compared against its competition.[131] Of the Xbox One, CNET said "Its high price and imperfect voice control and TV integration keep the Xbox One short of must-have territory, but the inclusion of Titanfall for free (for new purchases) helps Microsoft's console hold the line against Sony's compelling PS4."[132]
On November 22, 2013, Microsoft confirmed that it had sold one million Xbox One consoles within its first 24 hours of being available.[133] Based on approximately 102,000 shopping receipts tracked by InfoScout, 1,500 of which included a purchase of either a video game or a video game console, the Xbox One was the highest-selling console during the Black Friday sales period in the United States.[134][135]
On December 11, 2013, Microsoft announced that it had sold approximately 2 million units in its first 18 days on sale.[136] On December 12, 2013, Microsoft announced it was the fastest selling console in the United States based on NPD Group figures, however the NPD report clarified, "PlayStation 4 sales included an additional week within the November data month compared to Xbox One. When looking at sales on an average per-week basis, Xbox One led PS4. Keep in mind, however, that supply typically becomes constrained in the second week after launch."[137][138]
On January 6, 2014, Microsoft announced that approximately 3 million consoles had been sold worldwide in 2013.[139] In their Q2 2014 earnings report on January 23, 2014, Microsoft announced that 3.9 million Xbox One units had been shipped worldwide.[140]
On April 17, 2014, Microsoft revealed they had shipped 5 million units to retailers worldwide.[141]
On November 12, 2014 Microsoft revealed they had shipped almost 10 million units to retailers worldwide. The also revealed that compared to the previous week, Xbox One sales in the US have more than tripled after a $50 holiday price cut was implemented.[142]
The Xbox One sold a total figure of 23,562 consoles within its launch week in Japan. By comparison, the Xbox 360 sold 62,000 consoles in Japan during its opening week in 2005.[143][144]
Wikimedia Commons has media related to Xbox One. |


text:
Guidecraft® Classic White Storage Bench with Baskets
Item # WX2-212275
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This item is shipped directly from the factory. To see the expected shipping date, please add to your Shopping Cart. Sorry, no express shipping available. We are unable to ship factory direct items to Alaska, Hawaii, Puerto Rico or APO or FPO addresses.
- Details & Specs
Greet your guests with the Guidecraft® Classic White Storage Bench with Baskets.
Hardwood bench with classic appeal offers a place to take a load off. 3 storage compartments featuring 3 hand-woven wicker baskets with removable cotton liners to keep things tidy. Baskets measure 8 x 12 x 6 1/ 2 "h. each. 34 1/ 2 x 14 1/ 2 x 27" h 28 lbs. Assembly required. Sturdy wood construction.
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From Wikipedia, the free encyclopedia - View original article
Marshal Joseph Jacques Césaire Joffre | |
Nickname(s) | Papa Joffre |
Born | Rivesaltes, France | 12 January 1852
Died | 3 January 1931 Paris, France | (aged 78)
Allegiance | France |
Service/branch | French Army |
Years of service | 1871–1919 |
Rank | Generalissimo of the French Army |
Battles/wars | |
Awards | Marshal of France Order of Merit (UK) |
Marshal Joseph Jacques Césaire Joffre | |
Nickname(s) | Papa Joffre |
Born | Rivesaltes, France | 12 January 1852
Died | 3 January 1931 Paris, France | (aged 78)
Allegiance | France |
Service/branch | French Army |
Years of service | 1871–1919 |
Rank | Generalissimo of the French Army |
Battles/wars | |
Awards | Marshal of France Order of Merit (UK) |
Marshal Joseph Jacques Césaire Joffre, G.C.B., O.M. (French pronunciation: [ʒɔsɛf ʒɔfʁ]; 12 January 1852 – 3 January 1931), was a French general during World War I. He is most known for regrouping the retreating allied armies to defeat the Germans at the strategically decisive First Battle of the Marne in 1914. His popularity led to his nickname Papa Joffre.
Joffre was born in Rivesaltes, Pyrénées-Orientales, the son of a family of vineyard owners. He entered the École Polytechnique in 1870 and became a career officer. He first saw active service during the Siege of Paris in the Franco-Prussian War, but spent much of his career in the colonies as a military engineer, serving with distinction in the Keelung Campaign during the Sino-French War (August 1884–April 1885). He returned to France and was made commander-in-chief of the French Army (1911), after General Joseph Gallieni declined the post. With the revival of the army and a purge of "defensive-minded" officers[2] he adopted the strategy devised by General Ferdinand Foch, the offensive known as Plan XVII. Joffre was selected to command despite never having commanded an Army, even on paper, and "having no knowledge whatever of General Staff work." [3] Even General Hubert Lyautey thought Joffre a better logistician than strategist.[4] After a left-wing government came to power in 1914, he was due to be replaced by Maurice Sarrail in the autumn, but war broke out before this could take place.[5]
At the outbreak of war, the French plan clashed with the German Schlieffen Plan, much to the detriment of the French. On 15 August, after German cavalry had been spotted at Dinant on the Meuse, and after repeated warnings from Lanrezac (commander of the Fifth Army) Joffre issued his Instruction Particuliere No 10, stating that the main German effort would come through Belgium.[6]
Although Joffre was aware (8am on 18 August) that as many as fifteen German corps were moving through Belgium (in fact it was sixteen, and twenty-eight if the German Fourth and Fifth Armies are also included), he believed that only a few of these would come west of the Meuse, where he believed they could be held by the British and Belgians. French Third and Fourth Armies were preparing to attack into the Ardennes, and he wanted Lanrezac's Fifth Army to attack the bulk of the German right wing on its west flank as – it was assumed – it attacked the left flank of French Fourth Army.[7]
French First and Second Armies attacked into Alsace-Lorraine on 19 and 20 August and were beaten back with severe loss by German forces which were preparing for a counteroffensive.[8] Joffre believed (20 August) that Liege was still holding out (in fact the last of the Liege forts had fallen on 16 August[9]), and hoped that Lanrezac would be able to link up with Namur, which was expected to hold out for even longer. The Germans entered Brussels that day, but Joffre was convinced, after the defeat in Alsace-Lorraine and air and cavalry reports of strong German forces in Belgium, that the German centre in the Ardennes must be weak.[10] On 21 August French Second Army was pressed by a German counterattack. De Castelnau asked for permission to abandon Nancy and its fortified heights, but Joffre forbade him to do so.[11]
With French Third and Fourth Armies now attacking into the Ardennes, the infantry outpacing their horsedrawn artillery, Bulow's German Second Army attacked Lanrezac's French Fifth Army and forced bridgeheads across the Meuse.[12] Fifth Army was also now attacked on its right by Hausen's German Third Army; although these attacks were held, Lanrezac asked Joffre for permission to retreat.[13] On 23 August Fifth Army was attacked again.[14]
On 23 August Joffre reported to the French War Minister that his Fourth Army was pressing into the Ardennes with (he believed, wrongly) local numerical superiority, despite the fact that he had already received reports of French defeats in this sector on previous days. German Fourth Army and Fifth Armies were in fact advancing against the French forces in front of them rather than moving westwards as Joffre believed. In his memoirs Joffre later admitted that he had been mistaken (he was also unaware of the fall of Namur and of the extent of the fighting at Mons and Charleroi on his left), but at the time he demanded that Fourth Army resume the offensive and provide lists of unsatisfactory officers for dismissal.[15] Messimy (War Minister) fully supported Joffre in his purging of unsuccessful generals, even suggesting that, as in 1793, some of them simply ought to be shot.[16]
On 25 August, rejecting the advice of his staff officer General Berthelot that Lanrezac's Fifth Army be ordered to attack westwards against the inside of the German right wing, he instead had Major Gamelin draw up plans for a French concentration at Amiens, with many of the troops drawn from the French right wing in Alsace, and with regret also ordered the successful counterattacks of Third Army and the Army of Lorraine to be called off.[17] Maunoury was put in command of the newly formed Sixth Army, which initially assembled near Amiens and then fell back nearer Paris (26 August).[18]
Concerned at reports (which later turned out to be exaggerated) that the British had been defeated at Le Cateau and would need French protection to recover cohesion, early on 27 August Joffre gave Lanrezac a direct written order to counterattack as soon as his forces were on open ground where they could use their artillery (which Lanrezac had told him was the key factor). After Lanrezac spent the day arguing against the order, Joffre visited him at 8.30am on 28 August, and ordered him to attack to the west. After a "heated" discussion, Joffre had his aide Major Gamelin draw up a written order and signed it in Lanzerac's presence.[19]
De Langle de Cary's Fourth Army, originally intended to be the spearhead of the attack into the Ardennes, was a strong force and had made several counterattacks, but Joffre now ordered it to cease counterattacking and to send a detachment under Foch to cover the gap between Fourth and Fifth Armies – this became the new Ninth Army.[20]
Joffre turned up at Lanrezac's headquarters to supervise his conduct of the Battle of Guise (29 August) – willing if necessary to sack him there and then. In the event he was impressed by Lanrezac's cool demeanour and handling of the battle.[21] As a result of the battle, von Kluck's German First Army broke off its attacks on Maunoury's Sixth French Army and swung south-east, inside of Paris.[22]
On 30 August Joffre recommended that the French government evacuate Paris, and learned of the Russian disaster at Tannenberg, although he was aware that two German corps were still headed east as reinforcements for East Prussia.[23] On 1 September Fifth Army retreated across the Aisne in some confusion, and Joffre issued his Instruction Generale No 4, placing Maunoury's Sixth Army under the command of Joseph Gallieni (Military Governor of Paris) and forming a new cavalry corps under Conneau to fill the gap between Fifth Army and the BEF. At this stage his mind was still leaning towards Berthelot's old suggestion that Fifth Army attack westwards against the inside of the German right wing.[24]
Joffre sacked Lanrezac on the afternoon of 3 September, replacing him with the more aggressive Franchet d'Esperey.[25] Joffre helped to retrieve the situation through retreat and counterattack at the First Battle of the Marne.
His major positive contributions were 1) his sustained calm under pressure and the calculated reasoning of an alumnus from École Polytechnique 2) his ruthless dismissal of unsuccessful generals during the summer of 1914 (three army commanders, ten corps commanders and thirty-eight divisional commanders,[26] replacing them with combative men like Foch, Franchet d'Esperey and - more junior at that stage - Petain and Nivelle) and 3) his outstanding logistical handling of French infantry divisional movements and artillery ammunition supplies during and after the French retreat of August 1914.
Joffre was a man of impenetrable calm, and taciturn – he would sometimes turn up at a unit's headquarters, listen to reports, and then depart having said hardly a word, to the consternation of the officers whom he had just inspected. He was heavily dependent on his chief of staff General Berthelot. Sir John French, commander-in-chief of the British Expeditionary Force, thought highly of him.[27] Georges Boillot, winner of the French Grand Prix 1912 and 1913, was Joffre's personal driver in 1914, and Joffre's car tearing along roads became a familiar sight.[28]
Joffre fought further major offensives in Artois and Champagne in 1915.
Joffre told Wilson (23 March) that "by the end of Apr(il) he would be in a condition to attack & break (underline) the line". On 4 May "he talked of getting to Namur & the war being over in 3 (months)".[29]
The British Government accepted the need to maintain the Salonika bridgehead to keep the French happy, despite being skeptical about the idea that it would bring Greece into the war on the Allied side, but British military opinion did not favor any more commitment than necessary. Argument continued with Joffre throughout the year.[30]
After months of discussion Haig and Joffre finally (14 February 1916) agreed to an Anglo-French offensive on the Somme, although the British were not pleased at Joffre's suggestion that the British engage in "wearing out" attacks prior to the main offensive. Verdun began on 21 February, reducing the planned French commitment to the Somme.[31]
Following the enormous French losses of 1915, and after further losses at Verdun in 1916, where the Germans initially made good progress against fortifications which had had their guns removed for use elsewhere, Joffre's political position weakened. Douaumont, the keystone of the system of forts that was to protect Verdun against a German invasion, had been given up without a fight. In the words of one French divisional commander, its loss would cost the French army 100,000 lives.[4] Douaumont's easy fall was a terrible setback for the French armed forces and a glaring example of the lack of judgment prevailing in the General Staff at the time, under General Joffre. The French General Staff had decided in August 1915 to partially disarm all the Verdun forts, acting under the erroneous assumption that the forts could not resist the effects of modern heavy artillery. After its capture, Douaumont became an invulnerable shelter and operational base for German forces just behind their front line. Early in 1916 he asked the British commander-in-chief, General Sir Douglas Haig, to put in a good word with the British Ambassador in Paris (Lord Bertie) so that it would get back to the French government.[32] General Haig wanted to delay the Anglo-French offensive at the Somme until 15 August to allow for more training and more artillery to be available. When told of this Joffre shouted at Haig that "the French Army would cease to exist" and had to be calmed down with "liberal doses of 1840 brandy". The British refused to agree to French demands for a joint Anglo-French offensive from the Salonika bridgehead. Eventually – perhaps influenced by reports of French troop disturbances at Verdun – Haig agreed to attack at the start of July. This was just in time, as it later turned out that Petain (commander at Verdun) was warning the French government that the "game was up" unless the British attacked.[32]
Joffre had been successfully lobbied by Robertson and at the second Chantilly Conference (15–16 November 1916) they agreed to concentrate on the Western Front in 1917 rather than sending greater resources to Salonika.[33]
Joffre was replaced by General Robert Nivelle on 13 December 1916.[2]
Still popular, Joffre was made Marshal of France on 26 December 1916, the first man to receive that rank under the Third Republic, but his role was little more than ceremonial.[2]
Following the catastrophic defeats of France's ally Romania at the hands of Central Powers in late 1916, that forced the capital Bucharest to be evacuated, Joffre was appointed as head of the French Military Mission aimed at reforming the Romanian army. He spent the first part of 1917 there. In June 1917, he was appointed head of the French military mission to the USA, then leader of the Supreme War Council in 1918.
In 1918, Mount Joffre on the Continental Divide in Western Canada was named after him. Summits with the names of other French generals are nearby: Cordonnier, Foch, Nivelle, Mangin, and Pétain.
Joffre retired in 1919 and was made a member of the Académie française. Joffre was also a survivor of the 1918 flu pandemic during this time.[34]
In 1920 Joffre presided over the Jocs Florals in Barcelona, a Catalan literary certamen. He died on 3 January 1931 in Paris and was buried on his estate in Louveciennes. His memoirs, in two volumes, were published posthumously in 1932.
The Joffre class of steam locomotives was a French Decauville design built by Kerr Stuart under contract during 1915 and 1916.
A French aircraft carrier bearing Joffre's name was under construction at the start of World War II but was never completed due to France's rapid fall in 1940.
When he visited Romania in 1920, the Casa Capsa, purveyor to the Royal Court of Romania, created the Joffre cake in his honour.
The following landmarks were named in Marshal Joffre's honour:
Wikimedia Commons has media related to Joseph Joffre. |


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Fireworks laws in Arizona have changed. As of June 24, if you're in Maricopa County, you can buy and use fireworks through July 6.
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Beat The Devil and Carry A Rail delivers a set that is as dazzling for its virtuosity as it is engaging for its melodic sensibilities. The result of a historic gathering of musicians, the cast of Beat The Devil and Carry A Rail reads like a who's-who from the world of bluegrass and acoustic music. Produced by fellow Punch Brother Gabe Witcher, Noam is supported by Bryan Sutton, Chris Thile, Tim O'Brien, Steve Martin, Stuart Duncan, Jerry Douglas and Aoife O'Donovan. Beat The Devil and Carry A Rail, Noam's second album on Compass Records, debuted at #2 on the Billboard Bluegrass Albums chart, was greeted by a sold out tour, and was the subject of Funny Or Die's viral video, "Bluegrass Diva" featuring Earl Scruggs, Gillian Welch, and Ed Helms.


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PUBLISHED: 24 Sep 2012 19:08:00 | UPDATED: 25 Sep 2012 10:37:09PUBLISHED: 25 Sep 2012 PRINT EDITION: 25 Sep 2012ANZ Banking Group chief executive Mike Smith has warned Australia is at risk of missing out on much needed investment from China because of its "defensive and suspicious" approach to the relationship.
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If you enjoyed one of my videos please share it and consider subscribing to my YouTube channel. Stay tuned for more master classes and music videos to come!
You can also subscribe to the Dave Frank School of Jazz Newsletter!
Designed to be watched in tandem with Part One, Part Two of Beginning Jazz improvisation explains how to improvise over the 4 basic progressions commonly used in jazz, how to improvise over combined progressions, and then how to improvise over a complete jazz standard.
The pdf file for this class will be available soon!
Watch "Master Class #26: Beginning Jazz Improvisation Part 2: Improvising Over Basic Progressions" now!This class can teach you to begin jazz improvisation. Part One is intended to be watched in tandem with Part Two. Designed for all instruments and voice, Part One explores the 4 basic chord progressions used in common jazz standards and how to improvise over them.
The pdf file for this class will be available soon!
Watch "Master Class #25: Beginning Jazz Improvisation Part 1: Intro to Chord Mapping" now!Erroll Garner (1921 –1977) was one of the great jazz pianists of the 20th century. A worldwide ambassador of jazz, Erroll was a true natural genius, had a full, rich and expressive piano style, and was an incarnation of joy and spontaneity at the keyboard. His playing is one of the most stylized in jazz piano history, but he was capable of wide musical changes and spur-of-the-moment musical decisions. Erroll Garner is a one-of-a-kind jazz giant whose playing, personality and style made a deep impact on American popular culture.
Watch "Master Class #24: Diggin Erroll Garner!" now!This video is intended for intermediate to advanced improvisors as a way to develop the ability to improvise fast lines and play at fast tempos. The definition of burning as we are considering it tonight will be defined as being equal to or above 200 bpm on the standard metronome. We will study a number of specific exercises that will help you to gradually but surely increase the speed of your creative playing to the point of burnin'!
Watch "Master Class #23: Learn to Burn!" now!This is an advanced class intended for, but not limited to, jazz pianists, to introduce the art of touch in piano playing and performance. The subject of creating and controlling the aspect of touch in playing is a vast subject. In the classical piano tradition there are intire schools of thought devotoed to the science of controlling piano touch. The very production of a sound played by a finger is often subject to a complex and exacting application of various muscles, tendons, various non-related parts of the body etc.
Watch "Master Class #22: The Science of Touch" now!All videos from the Bret Primack (aka the Jazz Video Guy) Interview can now be watched on Dave's YouToube Channel and here on DaveFrankJazz.com.
Hi jazz hounds, you are chord-ailly invited to a live performance (hopefully) of the BCS this Saturday night from 9 -11 PM at the Somethin' Jazz Club, 212 E 52nd St., 3rd floor. We will be playing none of your favorite tunes. The Brothers include Dave Frank, Jimmy Halperin, Larry Meyer, Ratzo Harris (I'm walking heah) and George Hooks.
There is a $12 cover and a 40 drink maximum. Join us for a kilowatt of energy for your nervous system.
Blessings and keep swingin'
The first two parts of Dave's four part Master Class Series on Beginning Jazz Improvisation are available now! So, head over to the Master Class Archive and start improvising today.
Join Dave for a solo concert recorded at Small's before his Erroll Garner master class. Tunes include American Gothic, Portrait of Manet, and Turning it Loose! There is a $0 cover charge and a no drink minimum:)
I'm thrilled to report that I am now working with The Jazz Guy himself, Bret Primack, to help spread the gospel of jazz through his video channel. Bret is the top jazz video man on YT, and has devoted his life to tirelessly spreading the music we all love worldwide. He has over 25,000,000 hits to date (how's that for jazz?). He will be distributing my master classes on his channel and we'll be creating original content together. Here is our first interview clip about the GREAT Lennie Tristano: http://youtu.be/LRVbXCw6mZU
Previous news items can be found in the news archive.
If you enjoyed one of my videos please share it and consider subscribing to my YouTube channel. Stay tuned for more master classes and music videos to come!
You can also subscribe to the Dave Frank School of Jazz Newsletter!
Dave Frank is one of the busiest solo jazz pianists and music educators on the scene today. He is the author of the best-selling Hal Heonard book and video series, Joy of Improv and Breakthrough to Improv, was an Associate Professor of piano at Berklee College of Music in Boston from 1987-2004, and was a co-founder of the New York School of Jazz (1983-86). In 2004 Dave moved to New York City to direct the Dave Frank School of Jazz in midtown Manhattan. Read more...
Dave has recently formed a burnin' quintet, the Brothers of Contrapuntal Swing, that performs regularly in NYC and elsewhere. The Brothers include Dave Frank on Piano, Larry Meyer on Guitar, Jimmy Halperin on Saxophone, Bill McCrossen on Bass and Skip Scott on Drums. Read more...
"Dave Frank is the type of original artist that comes along only once in a great while" - Bruce Lundvall, President, Blue Note Records
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"I can honestly say, after 23 online master classes and 6 years of skype lessons, that I believe Dave Frank to be the best jazz piano teacher on the planet" - Chris DeVito, President, Blue Truffle Music
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Michael Jordan had greatSubmitted by glendale (not verified) on Sat, 08/18/2012 - 10:04pm.
Michael Jordan had great parents who raised him and disciplined him when needed. He would not have fallen into trouble. You speak of MJ as if he didn't have parents who motivated and guided first and throughout his life. Michael's biggest and greatest influences were his parents...not his coach Mr. Lake. »
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