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MexicoFriday, May 28, 2010
Nestle Butterfinger SnackerzNew Nestle Butterfinger Snackerz are crispy bite-size candies with a smooth Butterfinger-flavored center. They come in a rather petite package, it weighs only 1.28 ounces, which is a pretty remarkable difference compared to the standard Butterfinger bar which clocks in at 2.1 ounces. Of course that does mean that there are fewer calories per serving, here a bag is only 170 calories (133 per ounce) while a bar is 270 calories (129 per ounce). The package is a simple pouch, a little taller than a bag of M&Ms and in a bright yellow and orange with blue accents. The Snackerz look every bit as appealing as the actual Butterfinger bar. They're a bit chalky and smell like sugar and fake butter. They're about 1.25 inches long and .75 to 1.00 inches wide. They're decorated with little zags of orange icing confection. They're an irregular puff shape, there's a little pocket of Butterfinger creme in there. The crunch is like a sweet version of Fritos or a breakfast cereal. Inside the sweets, salty and buttery flavored cream has a little hint of roasted nuts. The cereal and peanut butter combination is fun and different enough. The mockolate coating is a joke, it's fresh so there's no hint of rancid cocoa or anything that I get from Butterfingers now and then. But there's no rich cocoa to go with it. A few years ago I tried something called Butterfinger Stixx, which were a little wafer tube filled with a similar creme, but the difference there was that they were covered in real milk chocolate. That was a great idea. This is mediocre at best ... a smaller portion than most candies offer at this price but sub par ingredients. After seeing what Nestle did with the Wonka line to create products with better ingredients, this is just plain disappointing. I know they can do better. Made in Mexico, no Kosher statement on the package. Related Candies
Friday, April 30, 2010
Wonka Exceptionals Fruit Jellies: Grapefruit, Goji Berry & Red AppleThe new line of Wonka Exceptionals includes new chocolate bars to replace the classic Wonka Bar and the completely new Wonka Fruit Marvels. The Wonka Exceptionals Fruit Jellies are a bit more classic. They're simple cubes of real fruit jelly made from all natural ingredients in Mexico. They come in single flavor boxes, the initial varieties are Grapefruit, Goji Berry and Red Apple. They are packaged similarly to the Fruit Marvels. The label sleeve is over an eye-popping magenta and maroon box. Inside the box is an unlabeled purple mylar bag. It's a lot of layers, and while I enjoy the fancifulness, it's really wasteful. The package simply describes them as fantastically flavorful soft jellies dusted with sugar. I also got a press release that said: The ingredients go like this: The beta carotene is the only ingredient that isn't marked as all natural, though it's certainly not an artificial color. I've had a lot of pate de fruits over the years, which are full fruit jellies. They're usually thickened with the actual fruit instead of corn starch though sometimes there's additional pectin (depending on the fruit). Though the new Wonka Fruit Jellies don't quite rise to the level of pate, they do a good job with the texture and are less sweet than gum drops or fruit jellies like Boston Fruit Slices. Grapefruit is light yellow, none of this pink grapefruit stuff for Wonka. The scent is a beguilingly authentic grapefruit peel. Grapefruit is a favorite smell for me, even clinical testing backs up its use for aromatherapy - the smell of grapefruit soothes, engenders trust and youthfulness (for women being sniffed by men, anyway). I like it because it smells like something I want to eat. It's a mix of balsam, lavender, lemon and windy beach. The half inch jelly cubes are rough and dusted with sugar. They're a little messier than a gum drop but not as dusty as Turkish Delight. They're soft to the touch but firm enough that they can't be squeezed flat very easily. The moist jelly has a nice give, it's not a sticky as a gum drop, these are more of a jam you can eat. The flavor is mostly about the zest and grapefruit peel but there's a light juice note with a little tangy snap. They're not too cloying or sticky sweet, but not quite intense enough for me to call them a true pate de fruits. The berries are related to tomatoes, peppers and eggplants. They have tiny little seeds in them but they're edible and provide a little bit of texture, though not quite like, say, kiwi or fig seeds do. The package says nothing about where the flavor for these comes from, just that it's natural. The whole point, as far as I can tell, of people eating goji is because of its high antioxidant properties, so just flavoring something with goji seems like a miss. They're sweet with a little tangy note. Kind of like raisin and orange. Not really that interesting to me. Note: the Goji variety of the Fruit Jellies uses cochineal color, so they are not vegan. Red Apple was much more appealing than I expected. It's quite red, which was refreshing instead of the more common acid green that candies end up being. The flavor notes are reminiscent of apple cider. There are notes of apple peel, a mellow and honey-like sweetness along with a light tart bite. My hesitations with these are because of the excessive packaging, but for a natural fruit jelly product they're priced rather well but still quite a bit steeper than other gummis or jellies. (They're about twice the price per ounce compared to the Wonka Sploshberries.) The size of the pieces is perfect, I just pop them in my mouth, no messing biting & putting half aside. I do love grapefruit, which is a hard flavor to find, and apple lovers may enjoy a real fruit experience too. Goji can go, hopefully replaced by something really inventive ... maybe we'll finally find out what a snozzberry is. Related Candies
POSTED BY Cybele AT 12:16 pm All Natural • Candy • Review • Nestle • Discontinued • Jelly Candy • 7-Worth It • Mexico • Comments (7) Thursday, April 8, 2010
Wonka Fruit MarvelsNestle is going full-tilt to reinvigorate their stagnant Wonka candy brand. Last year it was gummis (Sluggles, Puckerooms & Sploshberries), this year they revised their chocolate bar line under the new Wonka Exceptionals and now they're introducing some new sugar candy items to the Exceptionals line. The first is called Fruit Marvels which are vaguely described on the packaging as hard candies with soft centers, delicately sugar dusted. They come in three flavors: White Grape, Pomegranate and Clementine Orange. There are two formats for the packages. The first is the tins, which hold 1.9 ounces (14 pieces) and retail for $1.99. Though that's a little expensive, there's a second more cost effective option which is the 5 ounce box which retails for $2.99 (and you can refill the tin). The box is imaginative and quite different from the holographic mylar/plastic of the chocolates. These stand up boxes come in two parts. There's a tall tab top box with a dizzying purple/lavender design, over that is a sleeve. The sleeve is taped to the box and features little circular cut outs that reveal the patterned box underneath. Like the Wonka Exceptionals Chocolate Pieces, even the UPC code gets Wonka-fied. Inside the box is another package, a long mylar pouch with the candy in it. They're not marked for the individual flavor, as I discovered later on when I ditched the boxes and carried all three pouches around in a ziploc bag while I was tasting. The front of the package states Made with Natural Ingredients* and then directs folks to read the list of ingredients to explain the asterisk. Flipping over the box the ingredients are really easy to understand. For the White Grape they were: Dextrose*, Sugar*, Corn Syrup*, Pear Juice Concentrate*, and less than 2% of Modified Corn Starch, Tapioca Dextrin, Natural Flavor*, Tumeric Color, Citric Acid*. I find this a little confusing ... they're saying it's made with natural ingredients, but not saying that all of the ingredients are natural. (So just about all food products would qualify under this "Made with Natural Ingredients" thing.) I appreciate that they're not saying that highly processed ingredients like modified food starch is natural, but I'd prefer if they just said "made with real fruit juice but no artificial flavors or colors" and left it at that. Both Clementine & Pomegranate have Carmine coloring, which is a natural coloring derived from insects but of course not considered vegetarian/vegan, may be an allergen for some sensitive folks and is not kosher/halal. The Pomegranate Fruit Marvels tin is simple. Inside are tucked over a dozen little candies. The tin is about 3.5 inches in diameter and just shy of an inch thick - a little big to tuck in a pocket. There's a piece of waxed paper cushion on the bottom and on the top. The tin is easy to open and close, but stays closed so I wouldn't worry so much about this coming open in the bottom of your bag. They're about .75 inches in diameter with a sugar sanded coating and soft coloring. The candies are really a puzzle at first. I didn't understand what they were by the description, but I guess that's why they called them Marvels. The outside is a hard candy shell, it's made of dextrose like SweeTarts, but it's not compressed like other powder candies, instead it's panned (added as a liquid layer that forms a hardened glaze after many coats). Inside is a firm and flavorful jelly. It's like a super jelly bean in a way but remember that the shell is very thick. When I first popped it into my mouth I thought it would be like a Gobstopper, many flavored layers and then a jelly ball in the middle, but it is actually faithful to the scale on the package. I tried sucking on them first. The sugar sanding is rough at first but that dissolves away quickly to the shell. The shell is dextrose (glucose) so it has a slightly cooling effect and it has a kind of thinness to the sweet note instead of the round syrup sweetness of sucrose (sugar). Eventually there's a little hint of the floral berry flavors of pomegranate. There's a layer just between the jelly center and the shell that has a little burst of sour. I pulled quite a few of the candies apart. I found I preferred biting them to letting them dissolve. It's not advisable to just crunch them up at first until you gain some experience at it, I think letting them warm and dissolve a little helps. You can see the thickness of the shell here and how it's dense but kind of crumbly. The jelly center is complex. It's smooth and thick, it's also nicely flavored without being too sweet or tangy. Though I don't think any candies really capture pomegranate flavor well, these are still an excellent flavor no matter what it's called. It's more raspberry to me - floral and jammy. The sanding isn't messy, no sticky fingers, but there is a bit of sugar dust in the bottom of the tins or the bags which can get everywhere. The Clementine Orange Fruit Marvels sounded really good. I love citrus and the less-common oranges often have wonderful notes that make things so much more interesting than just eating spoonfuls of Tang drink mix. Clementines are a tasty little citrus, they're easy to peel and are usually seedless - they have the tangy profile and juicy taste of a tangerine. The outside sanded shell doesn't give much indication of the flavor inside, just a soft orange color. The flavor is truly like a tangerine. There are bold juice and citric acid notes but there's also a really good zest component that sets it apart from straight-laced orange. There's no bitter or lingering orange peel aftertaste though. The White Grape Fruit Marvels are nearly colorless on the outside but a little on the yellow side after cracked open. (They were devilish to photograph, but I think you get the idea with the other two.) White grape was always one of my favorite fruit juices as a kid, so I'm very familiar with the flavor. This is extremely faithful. There's a concord grape note to it, but also a brighter and lighter feeling to it, a little like champagne. All three flavors are distinct and faithful to their profiles. The candy itself is unique, I've never had anything quite like it before so I give Wonka high marks for not just regurgitating the ordinary with a frivolous name and funny packaging. I like the concept of the boxes and that they're more cost effective than the tins but still $3 for 5 ounces of sugar candy is on the high side, even for something that doesn't have artificial flavors/colors. Also, the amount of packaging is silly, the outer sleeve could easily disappear without losing the feeling of upscale decadence. I'm a little unclear about the target market for these, I'm guessing they're not for little children like many other Wonka products lately like Kazoozles. Perhaps they're targeting young adults, especially since the tins are great for sharing. They might also appeal to folks who want an intense flavorful indulgence without too many calories. Since they're all sugar there's no fat and each piece is about 12 calories. The tin makes each piece feel rather special. (Honestly, it seems like the target market is for grown ups for never quite grew up, which would be me.) I like where Wonka is going lately. These are in limited release right now, they're available exclusively at WalMart stores until June 2010 when they'll start appearing at Target. The candies are made in Mexico. Related Candies
POSTED BY Cybele AT 12:16 pm Candy • Review • Nestle • Hard Candy & Lollipops • Jelly Candy • 8-Tasty • Mexico • Comments (22) Thursday, March 18, 2010
Wonka SweeTarts Jelly Beans 2010Wonka introduced a line of jelly beans back in 2006 (original review). They were matte, opaque pastel jelly beans with a strange grainy shell but familiar SweeTart flavors. This year the product seems to have been reformulated, though there's no mention of it on the package which is also redesigned. Readers alerted me that they were different this year. The 2010 version of SweeTart Jelly Beans are more vibrant and come in the current SweeTart flavors of Cherry, Lemon, Grape, Blue Punch, Green Apple and Orange. I noticed the color difference before I even took the bag home. They're more opaque and shinier with consistent colors. They're at once familiar and a little different. The version I've had before had a grainy and cool-to-the-tongue shell. When I saw these and remembered the comments, I was wondering if Wonka was just using the Spree Jelly Beans which have a harder shell. The shell is more crisp than the previous version and the flavors seem a little more distinct and intense. They also seem to be more faithful to the flavors of the chalky original SweeTarts disks. But what's missing is probably the tangy hit that the real SweeTarts have. As you'll notice, I found quite a few abnormal ones in my bag. These were a few that had distinctive shapes, quite a few were just larger than what I'd call normal or smaller than what I would have thought should be the target. They all tasted fine - the narrow ones obviously had more shell to them proportionally. They're still nice - the grape is much better as it is tangier now. I enjoyed the citrus flavors even though they weren't particularly sour. Green apple is okay, though bland and I usually pick out the cherry and blue punch ones but if I ate them it's not the end of the world. In the end, the update is definitely different but I wouldn't call it an improvement. I think it brings them more in line with what I'd expect from a product extension but still not as good as actual SweeTarts. Now if they could only do the SweeTarts Chicks, Ducks & Bunnies with all the flavors of SweeTarts we'd have something to talk about. The versions I've tried before (2007 & 2008) were made in Canada. This bag was made in Mexico. There are no allergen statements on the bag, so they may be nut free/gluten free and contain no animal-derived products. Related Candies
Monday, October 19, 2009
Farley's Harvest MixCandy Corn haters probably think all candy corn is alike. And for the most part it is. It's just a very sweet fondant lovingly crafted to resemble a stylized piece of field corn. There are dozens of new version that are flavored, but by far the most popular and best selling is the classic stuff that comes in the Harvest Mix of mellocreme items. Farley's is an old company, making candy under the Farley's name since 1891. They've distinguished themselves by making a huge variety of generic and popular candies such as gumdrops, candy coated peanuts and hard candies. In 1996 Farley Candy Company merged with Sathers Candy Company, a company with a strong distribution arm to become Favorite Brands International. In 1999, Nabisco bought up Favorite Brands and then within a year Kraft Foods purchased Nabisco. Then in 2002 Kraft Foods sold off Farley's Candy Company and Sathers Candy Company which became Farley's & Sathers Candy Company, Inc. Since then Farley's and Sathers has swallowed up a few other candy companies, most recently Brach's in 2007. Other brands include the classic Fruit Stripe Gum, Heide, Now and Later, Trolli Gummis, Super Bubble and Bob's. I found this Farley's Harvest Mix at the Dollar Tree. The Harvest Mix (or Autumn Mix) is usually a combination of Candy Corn, Indian Corn and Mellocreme Pumpkins. This is no different. I found the bag a little odd. It's a pretty big bag, and I think that 9 ounces for a buck is a good value, but the bar seemed barely half full. Farley's Candy Corn is made in Mexico, as is Brach's ... which as I mentioned earlier (if you didn't skip that paragraph) is now owned by Farley's & Sathers, so I have to wonder if it's just the same stuff. Both are made with honey and both contain gelatin (most other brands of fondant type candies are made with egg whites). They look very much the same (well, most candy corn looks the same). I wouldn't call the attention to detail fantastic, some were smudgy at the margins of the colors, others were of course shortened two color or one color versions. But the general flavor of them was a smooth and sweet dissolve. The texture is only slightly grainy and satisfyingly dense with a light moisture to it to keep it from being completely crumbly. The honey note is noticeable as is a little hint of salt, which keeps the sweetness in check. The Indian Corn from Farley's is definitely not the same as Brach's or any else that I've photographed to date. Instead of three color stripes, there are only two here. A deep brown base and an orange top. The brown base has a light cocoa flavor but the orange top seems less like the traditional candy corn. It doesn't have that little bit of salt or honey flavor. It's just bland and sweet. There's not enough of the cocoa to balance out all that sweetness, so this Indian Corn, though it has a nice texture, is just too sweet. I also got a little bit of a bitter aftertaste from it, which I suspected was from the food coloring. (More orange means more Red #40.) These little pumpkins are quite cute. They're nicely made, I found virtually all of them to be well formed, without bubbles or uneven bottoms. The green stem and deep creases give them a nicely stylized look of real pumpkins. (If real pumpkins were smaller than your thumb and had flat bottoms.) Like most other Mellocremes, these are just a dense sugar fondant. The flavor isn't as pronounced or salty as the corn, so it's all sugar. The texture is extra smooth, as the centers are quite soft. But the sweet is simply too electric for me. It shoots bolts straight through my teeth and into my brain, leaving me feeling weary and abused after eating a half. There's also the orange aftertaste, a lingering metallic note. UPDATE: I talked to a representative at Farley's & Sathers who confirmed that the Farley's Candy Corn & mixes are now the same as the Brach's. (They kept the Brach's recipe.) So there you go ... I just re-reviewed the same product. Related Candies
Wednesday, September 23, 2009
Brach's Gummi Candy CornLast year I spotted Brach's Gummi Candy Corn but it came in an insanely huge nearly two pound bag and I had to admit that I just wasn't curious enough to bring home 30 ounces. I was hoping they'd come out in a smaller mixed bag, but I still haven't seen them sold that way. What's cool though is that this 54 treat pack bag has each little portion already sealed up. (This is a general problem with most candy corn sold in stores - it's not good for handing out for Trick or Treat.) Brach's makes pretty good gummis, more in the American tradition of the super-soft but also very juicy. I flipped over the package to find out about the ingredients on this one as was pleased to see fruit juice on there ... but curiously I didn't see gelatin. These aren't gummis at all ... they're a jelly candy. Which is disappointing on one hand for someone hoping for some fun little rubbery candy corns ... but good news for folks who eschew those sorts of animal products. Each little mixed package holds a random assortment of the four flavors and holds about 15 grams though I found that some had as few as 5 candies and other had more than 10. They're the standard shape and size of candy corn, maybe a little slimmer and the jelly seems to hold a point. They're a bit matte but also translucent, so it's an odd effect, like they're made of beach glass. The texture is a chewy jelly, not too sticky but it doesn't have that bite that gummis have. Each layer is actually different flavors. The top is orange - a general light & tangy citrus without much zest. The base is pineapple. Again, a nice punch flavor but not too deep or complex. Eaten together it's much more like a tropical punch, and not really a great effect for me. The color of these was definitely like frosted glass. The grape flavor had a bit of a cherry note to it, but that could just be proximity. I got a burning feeling in the back of my throat, a little effervescent note after I was done. Not my favorite of the bunch. Like most jelly candies there were little bits left in the corners of my teeth when I was done. This cherry seemed to dominate every package I found. It's like cough drops. Each layer is the same, but the top pink part is less about the food coloring and more about the medicinal woodsy cherry punch. Honestly, I liked them more than the grape. I didn't feel the need to pick around them. I don't know why berries and kiwi get lumped together as flavor combinations so often. This color combo is rather odd - not that I haven't combined these colors in outfits in the past. As a flavor kiwi is a little bit melon and a little bit citrus ... and mostly bland. The berry side is similarly like punch but has some strawberry notes. It was the mellowest of the flavors and actually went well combined with the others. On the whole the mixture is fun. It's vegan (unlike actual candy corn which usually has eggs in it) so for kids who avoid gelatin/egg products, this is a fun & colorful mainstream looking product. However, the package says that it's processed on equipment that also handles the top allergens: eggs, wheat, milk, peanuts, tree nuts & soy. Related Candies
Monday, August 24, 2009
King Leo Dark Chocolate Crunchy PattiesKing Leo is known for their mint sticks. Currently their branching out a bit and have a few new items. One is a line of Dark Chocolate Crunchy Patties in different flavors. They feature dark chocolate and a fondant cream center, but the unique selling proposition here is crushed hard candy bits to give them a little crunch. They come in a cute gable box. I liked it's simplicity - it's just a paperboard box, but looks cute and befits the classic contents. Inside the box is a cellophane bag with the chocolates ... not quite as elegant, but I'm sure much more efficient than the trays that Turtles usually come in. I tried the Peppermint variety first. They smell clean and minty with a little note of cocoa. While they're called patties, they're really not flat at all, they're like a half-round candy. The chocolate is very thick but nicely tempered with a good crack but doesn't flake too much. The candy crunches are mixed in with the chocolate coating (pretty much just on the top). The cream center is a mellow and smooth fondant - softer than a York Peppermint Pattie but firmer than the gooey version inside Junior Mints. The package shows that the center is pink, thankfully it's uncolored. The mint is quite powerful and lingering. Each piece is pretty sizable too - about 3/4 of an ounce. So it's a good portion, it feels decadent and satisfying - and also comforting since it's not terribly fussy. The chocolate isn't quite as creamy smooth as I would have liked, but it is real and if it weren't for the egg white they used in the fondant these would be vegan. Rating: 7 out of 10 The next variety on my list is the Lemon. The package is similarly themed with vertical stripes, this one obviously going with yellow. As an array the four varieties are quite attractive. One of the issues of tossing enrobed chocolates into a bag like this is that they get a little scuffed up. These were shipped to me by Quality Candy, the company that runs King Leo these days, so they may be more bumped around than what you'd get in a store. (I haven't seen these in stores yet but they're supposed to retail for about $6.00 for a 6 ounce package.) Unlike the Peppermint, these barely betrayed their cream flavor. They smelled a little like citrus oils, but mostly like sweet chocolate. The centers of the lemon version were pastel yellow. The cream center is both tangy and sweet with a good pop of zest to go with it. The crunch in the chocolate and the comforting lemon flavor was pleasant and definitely different. The dark chocolate actually went very well with the lemon in this case - I got the distinct flavors of both without one winning out. The cocoa flavors of the chocolate aren't the most complex, but they stand well to the lemony notes. Rating: 7 out of 10 The Orange package has smart looking two-toned orange stripes that set off the chocolate photos and the gold logo much better than the other varieties. I'm a sucker for orange and chocolate, especially orange and dark chocolate. But I admit that I was a bit dubious of the Orange ones going in, because I thought they were going to be more like an orange hard candy mash-up with some chocolate than a fine cream. Opening the inner cellophane package, these smell like cocoa and a bit like peppery orange. Like the lemon, the orange creams are tinted and slightly tangy. The orange and dark chocolate goes well together and has a nice blend of both the citrus oils and the juicy orange notes. These were by far the crunchiest of the patties I had, which was quite refreshing. I rather liked these two citrus varieties, especially as a summer chocolate treat because they didn't seem as sickly sweet. Rating: 7 out of 10 The last package was Raspberry with riotous pink and magenta stripes & accents. Quite simply, these smelled strongly of raspberry. It wasn't so much that it felt artificial, it was simply that it was strong. When I took the photos, I had a little dish of my sample pieces that I usually enjoy after dinner. In this case I had the little dish sitting by me in the living room. I ate the orange and lemon ones, but left this one sitting there overnight (the bitten one, I ended up putting the whole ones away for later). Well, the next morning I came down to the living room and couldn't believe that one little candy could actually scent a room that size. Scent aside, they're cute and a little flatter than the others. The center also seemed firmer and crumblier than the others. It has the same light tangy quality and the interesting combination of the creamy and bittersweet chocolate with the crunchy candy bits. Overall it was far too much raspberry for me, but I enjoyed the simulation of raspberry seeds with the hard candy. Rating: 5 out of 10 King Leo was founded in 1901 and is thought to be the oldest trademarked candy brand in the United States. They were bought out by Quality Candy Company in 2000. At that time the brand was just a line of peppermint sticks (three versions), since then Quality Candy has expanded the flavors and variety of products. They're made in state of the art facility in Tijuana, Mexico. (You can read more about it in this trade magazine article - warning PDF.) Overall I liked them, but find the price point a little steep ... but then again looking over the ingredients they haven't mucked it up with too many unwholesome things - yeah, artificial flavors, but it's real chocolate and real vanilla. The initial offering of flavors is a good variety without being too weird so I expect them to do well. Quality Candy sent me a huge box with one package of pretty much everything they make ... and I'm pretty sure they sent similar samples to other blogs, so expect to see a lot people talking about them for the next few weeks. Candy Addict starts with their Choco-Crisps, Candy Yum Yum had some heat issues and put her Crunchy Patties in the fridge and is giving some away, Todo Candy has a great video that shows how humungo this box was. Related Candies
Tuesday, June 16, 2009
Short & Sweet: Tropical FlavorsAs I was on my little candy walkabout late last week I noticed a lot of popular candies have a tropical flavor mix. So I decided to start picking them all up and do a little roundup. For the most part I consider the tropical flavors to be pineapple, mango, papaya, durian (not that I advocate its use), carambola (starfruit), passionfruit, banana, lychee, guava and coconut. Citrus goes in there but things like strawberries and melons are definitely not a tropical fruit (my rule is if it can be grown in Ohio, it's not tropical). First, I have to say that I've never had Nerds Rope before. It arrived on the scene sometime after my candy experimental days (you know, when you're a kid) but before it was launched as a new product during my Candy Blog phase. But the concept is simple, a sticky gummi rope is rolled in Nerds. In this case it's a Tropical Nerds Rope. The candy is kind of odd in that it's rather over-packaged and overpriced (look how long the rope is compared to the wrapper). It's less than an ounce but costs the same as a regular candy bar. But then again, it's a 100 calorie snack! (90 to be precise.) There are no flavors actually mentioned on the packages, just eensy images of Nerds in swim trunks and flower leis. In this case the gummi cord at the center is a sparkly green. The tangy Nerds are mostly pineapple tasting. The chewy center and excellent Nerd stickage makes this much less messy than I had anticipated. The combination of textures and flavors is really nice. I enjoy the pineapple quite a bit (maybe some papaya in there) and don't really feel the need to try any other flavor after this. (I could see a build your own rope kit too, a little length of gummi and kids could roll their own.) Rating: 7 out of 10 (Made in USA by Wonka/Nestle) Now and Later were off limits to me for a long time, mostly because I thought they were too risky for my teeth. But now that I have a good dentist, I'm not as apt to give into such unfounded fears. Tropical Now and Later has a flavor assortment that's right up my alley: Mango Melon, Pineapple and Banana. (I've never met a yellow flavor I didn't like.) Often mango flavored candies taste a lot like peach to me. And peach flavored candies often taste more like over-syruped peach pie than actual peaches. This was pretty much like that. The dominant flavor was of the musky mango with a little cantaloupe thrown in. It got tangier the more I chewed, which I enjoyed, because that took over the flavor profile for the most part. These are everything you'd expect from a banana taffy. Bold and artificial tasting with a strange blast of dry cleaning smell in the back of my throat and the old standby - fingernail polish remover. Still, I love banana taffy. This is only slightly lighter than the Banana, but luckily they print the name of the flavor on there. Tangy and fruity but with a strange, warm Play Doh note in the middle. I found them pretty much irresistible even if they were rather fake. Rating: 6 out of 10 (Made in Mexico by Farley's & Sathers) On the back of the box of Mike and Ike Tropical Typhoon is a flavor guide. It includes little images of fruits: banana, kiwi, lime, mango, strawberry and pineapple (also on the front). The flavors, on the other hand, don't quite match up. Blue = Caribbean Punch: the initial flavor is a bit green & pine-ish. Then it becomes more punch-like. It's all sweet and no tangy. Peach = Mango: a little tart at first, then rather floral. Not exactly mango but definitely not peach and the longer I chewed the closer it got to the rosemary notes that mangoes have. Red = Strawberry-Banana: the initial note here is sweet banana, then a little strawberry bobs by for a little floral note. Green = Kiwi-Banana: it starts like the strawberry banana but then just stops ... it's not that it's an all banana flavored Mike and Ike, but just half-flavored. Some of them had a slight tangy melon flavor on the shell, but not all of them and it certainly didn't taste like kiwi to me. Pink = Paradise Punch : just a slight tingle of tangy in there, but it's mostly a sweet punch flavor ... like the Caribbean Punch but without the strange balsam notes. Overall, too much like the original Mike and Ike - too bland and not enough real punchy flavor in there. I really wanted some pineapple flavor in there, too. I'll stick to Tangy Twister (which has Pineapple) or the Alex's Lemonade Stand mixes. Rating: 6 out of 10. (Made in USA by Just Born) I have to say that I've always regarded the Tootsie company as rather traditional and slow to adopt to changing American tastes. But then it's like they have this strange rebellious group known as the Dots Makers. They're fully encouraged to do bizarre flavor assortments from the crazy Ghost Dots at Halloween (to be paired with Bat Dots this year which are Blood Orange flavored - which I would have called Blood Dots) then the Yogurt Dots but the real innovation came in the limited edition line called Elements that came in single flavor packages of Cinnamon, Green Tea, Wintergreen and Pomegranate. So Tropical Dots are kind of tame in comparison, but they must be popular because they've been around since 2003. Bright Pink = Tropical Nectar: it tastes like Hawaiian Punch with a strong bitter aftertaste. Sweet, tangy and definitely with that "tropical candy flavor" that I think is papaya. Orange = Wild Mango: tart and rather citrusy with a pretty good imitation of mango flavor in there. Still tastes like the mango version of Tang. Turquoise = Paradise Punch: an insane color for a candy, it's rather similar to the Tropical Nectar but with more of a citrus twang to it and less aftertaste. Yellow = Grapefruit Cooler: why didn't someone tell me there was a grapefruit Dot? These are fabulous and I want to buy them by the box. The first notes are tangy then there's a deep zesty flavor that has a black cherry note to it that dissipates and then it's just a nice grapefruit & citrus flavor. Green = Carambola Melon: - when my mother came to visit last time we went to a new Korean market in Little Tokyo (that replaced my favorite market, Mitsuwa). They had these little melons called Korean Melons ... they were small, about the size of a papaya or mango. Bright yellow with some mild bumps and distinct ridges. I bought two. I cut them up and was rather unimpressed with the flavor - like weak Musk Melon. The problem was later in the evening I kept smelling something like garbage. I turned out it was the melon. (I really like the idea of a one-serving melon though.) Anyway, this one is supposed to be starfruit and melon. I don't know starfruit that well. I usually eat it off of garnishes at dessert displays, but I've never actually bought my own from the produce department and tasted it. It had a rather musty taste to it that was also on the violet side of things ... it was just weird, but not in a terrible way, just in a "this is new to me" way. The box was wrapped in cellophane so the Dots were soft and fresh. This didn't stop them from sticking to my teeth, but still, it's worth it for their smooth texture. Rating: 7 out of 10. (Made in USA by Tootsie) The final item on my list is Tropical Razzles. Like all Razzles, they look terrible out of the package. Yellow = Pineapple: Nice tangy burst but with a light flavor & texture of a chewable vitamin C tablet. It holds its flavor pretty well, though becomes less tart and more sweet towards the end when it becomes as appealing and chewed paper. Pink = Strawberry-Banana: nice mix of strawberry & banana notes, almost reminds me of the old Wacky Wafers at first. Chewing too long just disappoints, I vote for spitting out when it become sweet but the grain wanes. Red = Tropical Punch: definitely like Hawaiian punch. Strong bitter aftertaste & cherry notes towards the end. The gum was much tougher on this one too. Orange = Tangerine: more orange than tangerine. The tangy notes aren't as forward as some of the others. When the flavor is gone there's a weird metallic aftertaste. Green = Kiwi-Lime: if there was kiwi in here, I missed it completely. This was lime. Very lime, nicely tangy with a little bitter zest note (or maybe the food coloring). Overall, I think that Razzles suffer from too much artificial coloring. After chewing the pieces they're extremely dark & vibrant ... that's a lot of food coloring. If I wanted to treat it like candy (which I do), it means a lot of sticky leftover bits in a very short period of time. Rating: 4 out of 10 (Made in Canada by Concord Brands) Related Candies
POSTED BY Cybele AT 9:46 am Candy • Review • Concord Confections • Farley's & Sathers • Just Born • Nestle • Tootsie • Chews • Gum • Gummi Candy • Jelly Candy • 4-Benign • 6-Tempting • 7-Worth It • Canada • Mexico • United States • Dollar Tree • Walgreen's • Comments (6) |
Meticulously photographed and documented reviews of candy from around the world. And the occasional other sweet adventures. Open your mouth, expand your mind.


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Pluribus Networks
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Network virtualization startup Pluribus Networks is taking on Cisco and VMware with a top-of-rack server and switch and software that aim to make data centers faster and more efficient. The startup has also been working with Red Hat on OpenStack-based network virtualization.
Pluribus Networks has been on a hiring binge lately: In November, it hired former Cisco executive Kumar Srikantan as president and CEO, and earlier this month it brought in former Riverbed executive Jim Schneibel as vice president of sales. The startup has raised $44 million in funding to date from Menlo Ventures, New Enterprise Associates and Mohr Davidow Ventures.
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From the critics
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Add a CommentMore than others, this meticulously crafted series benefits from the larger format (7" x 10") of the Deluxe Edition. Includes many, many pages of preliminary sketches and rare cover art. Recommended.
Philosophical and riveting!
Each character represents a different ideology in this amazing graphic novel that intertwines itself with the American experience of the last half century.
One of the best graphic novels! There are def many levels to this story, but it didn't disappoint! The movie was pretty good as well :)
Once you get past the sheer size and intricateness of the plot, Watchmen is amazing. It took me a while to get into the story, but once I did, I really enjoyed it. It is set in a word where, inspired by Superman, normal people started to become costumed vigilantes. Their retirement echos the recess of superhero comics between the gold and silver ages, and then they are replaced by a second generation, which was eventually outlawed. The heroes in Watchmen are inspired by mainstream superheros, but more flawed. Nite Owl II is socially inept, The Comedian is brutal and debatably insane, and Rorschach is a complete sociopath with a twisted world view. The story does loose some of its impact because the Cold war is over, but it still works even without real-world USA-Soviet tension. Even minor characters.
A singular work, truly novelistic in its ambition if not its execution, that deserves its status as a classic. That doesn't mean it's an easy read. The complex alternate-history storyline and the detailed art are meant, I think, to be immersive. But the whole thing is so carefully thought out and perfectly calibrated that it can come across as measured, mechanical. (Plus, the pirate comics thing is a total drag.) Still, there's stuff in here that's been often imitated, never equalled. Highlights (for me, anyway): the sad, broken-down Comedian and also everyone's favorite, the chilling, unrepentant Rorschach.
Though a challenge when first read, I absolutely loved the story, and Watchmen was a real page-turner. The words, themes, and intertwining of the different stories in it were truly spectacular. The art and colouring is beautiful and pretty rad. It was a great experience to read.
This is a perfect example of "don't judge a book by it's movie", since the film was crap and the graphic novel was excellent, thanks in large part to the extras sprinkled amongst the chapters. I can definitely see why it's listed in Time Magazine's Top 100 Best English-language novels since 1923.
The story is a little hard to get into, but I absolutely love the graphics,coloring and the symbolism in the illustrations, such as the smiley face with the blood on it.
Add a Quote"Yeah? Well, things are tough all over, cupcake, an' it rains on the just an' the unjust alike.."
"Because there is good and there is evil, and evil must be punished. Even in the face of armageddon I shall not compromise in this"
"There is no future. There is no past. Do you see? Time is simultaneous, an intricately structured jewel that humans insist on viewing one edge at a time, when the whole design is visible in every facet."
"We gaze continually at the world and it grows dull in our perceptions. Yet seen from another's vantage point, as if new, it may still take the breath away."
"…and all the whores and politicians will look up and shout "Save us!"… and I'll look down and whisper 'no'..."
Nowadays, when I observe some specimen of 'Carine nocturna', I try to look past the fine grey down on the toes, To see beyond the white spots arranged in neat lines, like a fireworks display across it's brow. Instead I try to see the bird whose image the Greeks carved into their coins, sitting patiently at the ear of the Goddess Pallas Athene, silently sharing her immortal wisdom. Perhaps, instead of measuring the feathered tuffs surmounting its ear, we should speculate on what those ears may have heard. Perhaps when considering the manner in which it grips its branch, with two toes in front and the reversible outer toe clutching from behind, we should allow ourselves to pause for a moment, and acknowledge that these same claws must have once drawn blood from the shoulder of Pallas.
I know people always have trouble understanding just what brings a person to behave the way that I and people like me behave, what makes us do the sort of things we do. I can answer for anybody else, and I suspect that all of our answers would be different anyway, but in my case it's fairly straightforward: I like the idea of adventure, and I feel bad unless I'm doing good. I've heard all the psychologist theories, and I've heard all the jokes and the rumors and the innuendo, but what it came down to for me is that I dressed up like an owl and fought crime because it was fun and because it needed doing and because I goddam felt like it. Okay. There it is. I've said it. I dressed up. As an owl. And fought crime. Perhaps you begin to see why I half expected this summary of my career to raise more laughs than poor cuckolded Moe Vernon with his foam teats and his Wagner could eve hoped to have done.
Add Age SuitabilityNotices
Add a NoticeSexual Content: There are a few sex scenes. No nudity except for the once scene which smokwawelski99 has decided to single out, which is non-sexual. (There is a silver surfer-type character, who stops wearing clothes partway though the story. unlike silver surfer, he isn't missing any body parts)


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iPhone Sailing
Hi, my name is Manuel, I'm a San Francisco Bay Area sailor, working with a bunch of developers and sailors to create a free iPhone app for sailing, focused on mapping and showcasing the knowledge local sailors have of their local waters. Our first, barebones version just came out, but we are thinking of features to add to it.
Anyway, I was wondering what iPhone apps, if any, you guys use for sailing or geeking out about sailing, what you like/dislike about them, and what features you wish they had. Also what your experience with cell coverage in coastal waters is. Here in the SF and Monterey Bay Areas 3G coverage is actually great. Thanks! |
it could be great... but cellphone range sucks on the water (at least in the northeast (long island ny))... i'll wait until 4g or better before relying on any phone for information while on the water...
I have tried Navionics which is great, (well it would be except for the service) - it could be great... goodluck. - in general the service is the issue, not the services... |
I sail in the Long Island Sound as well (out of Mt. Sinai which is pretty far east) but have to disagree with the above poster(no offense, just my experience). I get great cell phone service while on the water. Sail mostly between Eaton's Neck (Huntington) on the western edge and Mattituck all the way to Connecticut and inbetween and usually can always make calls and or use the internet. We sleep on the boat 3-4 nights a week and mostly anchor out in different ports on the weekends and always use the iphone to check the local radar for thunderstorms. 9/10 times it works perfect. I have a nokia 6500 and an iphone (both at&t) and have no trouble with both.
I just recently broke my last iphone but am going to be getting the iphone 4 when it comes out later this month. I'm excited to try out your app. -Nick |
Cell phone coverage on Ches Bay is spotty. Likewise along those portions of the New England Coastline I'm familiar with.
The cell companies place their towers in such a way to maximize coverage with the fewest possible towers. There is a radius of coverage around those towers. Particularly in less densely populated areas, they try to minimize both the number of towers and overlapping range. So they place those towers inland, such that the radius of coverage just reaches the coastline or sometimes slightly beyond with good propagation. And because they want to minimize overlap, there are "blank" spots in the coverage out near the extremes of the range. Personally, I would not rely on or invest in cell phone technology for even coastal navigation. It would only be okay if you did nothing but hug the coast tightly -- and even then you'd find plenty of areas where it had no coverage. But who wants to operate a navigation system that will be spotty at best and will go blank if you take a long tack out from the coast line? Or weather forces you to keep your distance from the shoreline? Or your course takes you away from it? Maybe I'm missing something, but I think the appeal would be very limited to protected inland waters and bays. Maybe you'd find a micro-market in places like San Diego and SF Bay? Then again, I don't have an i-phone and I know very few people who do. |
My understanding agrees with that of JRP. The service providers have worked to steer their coverage where the customers are. Several years ago I could watch streaming video on my laptop while sailing from Annapolis to Solomons. Now the signal is down significantly out in the Chesapeake. Interestingly I had a great AT&T 3G signal from Block Island to City Island a few weeks ago.
That said I've had great luck using a laptop/datacard and/or my iPhone for weather updates, local information, and e-mail in anchorages up and down most of the East Coast EXCEPT for North Carolina which seems to be a cell phone wasteland. For iPhone apps there is Navimatics with the entire ActiveCaptain local knowledge database. $20 / coast. |
Sorry to hijack but does anyone know of any sailing apps for Blackberry?
I am generally in the peconic bay, where you would think there would be more service since it's between the forks. But yeah im just speaking from my own experience... |
The Andriod phones have a true gps receiver, so the lack of cell tower coverage doesn't limit their useability for nav purposes (or for mountain hiking...). I understand the new, maybe more recent iPhones also now have a true gps. Although I have milspec Casio clamshell which has been an excellent phone - waterproof - after a buddy tracked the progress of last Sunday's thunderstorms to a T with his iPhone weather radar app, I feel that functionality is a must have...especially if you are sailing a smaller boat. I need to figure out whether an Android is good enough, or even better... |
all iphones for sale today have true gps. the 3g,3gs and 4 all have it. Only the first gen didn't and you cant get them anymore except maybe ebay. |
For Wind
I just got the windAlert app I saw on sailflows website but am not very impressed.
Then today I just got Windfinder which seems to be great. I wanted a good wind app to get an idea of how the Wednesday night races would go and think I could get some decent coverage on lake Michigan for the distance races when we are near shore. I have not tried the Navioncs app yet but I'm interested. Is that the one you developed? |
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Foot Patrol x New Balance 1500 – Global Release Date by Zack Schlemmer 1 Comments
October 29, 2012 BY Brendan Dunne / 3
Adding to the already awesome pile of New Balance models celebrating the 30th anniversary of their Flimby factory is this pair of New Balance 1500's coming with a little bit of outside influence. Sneaker customizer Benji Blunt was reigned in to spice up the iconic New Balance 1500, adding some extra Union Jack imagery, a pebbled pattern up front, and a few more personal touches. Click through with us to check out the reworked New Balance 1500 and let us know if you'd pick up a pair like this at retail.
Filed under: Customs New Balance
Tags: New Balance 1500
New Balance 1500 "Made In UK" – Navy Leather by Zack Schlemmer 0 Comments
Footpatrol x New Balance 1500 "Encyclopaedia" by Patrick Johnson 3 Comments


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It's Our Turn: Previously on Geek Week
OK, I'll admit it. The truth is out. Now you'll know the real me…I am a nerd. (Or geek, whatever you call it.) Disney. Star Wars. Marvel superheroes. Doctor Who. Lord of the Rings. Books and movies. You name it.
So to pay homage to my healthy obsession, which my younger sister shares, we attended Comic Con, a three-day gathering of nerds, a geek week if you will, at the Minneapolis Convention Center a couple weekends ago.
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Classic Lighting 8379 12 Light Daniele Standard Chandelier
Product Description
Available while supplies last.
Daniela 12 Light Chandelier
This Standard version of crystal trim which utilizes Italian crystal prisms is made for very affordable crystal chandeliers to be used for store promotions or to meet builders' low lighting budget allowances.
Light Bulb: | (12)60w B10 Cand C Incand | |
Voltage: | 120 volt | |
Installation: | Dry Locations [Explain] | |
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Specialty Chandelier Type Chandeliers come in a wide variety of shapes and styles. More common types include Candle-Style, Crystal, Williamsburg, and Wrought Iron among others. | Specialty Chandelier Type | Crystal Chandelier, Candle-Style Chandelier |
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Write a ReviewComments on Daniele Standard 12 Light Chandelier
By Jay M. from Great Falls, VA on Jul 20, 2011
High-End Shopper, Stylish
Very fine product, certainly an elegant addition to the dining room. Only complaint is the difficulty of assembling the chandelier. This I decided to leave to the electrician, rather than make a hash of things myself.
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Beautiful Chandelier
By Diana L. from Irvine, CA on Sep 07, 2010
I bought this chandelier in April 2010. It was out of stock, and has to be produced by the manufacturer. It takes time to do that, when it came to my front door, it has been four months. But the waiting is worthy, the chandelier is just so grand and gorgeous. It has also have two sections of chains for you to adjust the height on your own. I like it very much.
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Beautiful light!
By kimmer54 from utah on Sep 16, 2010
We purchased this for our new home for the master bath suite-just over the large jacuzzi tub. Wow! Very elegant and a great value for the price. It is very bright so I would suggest using a dimmer for a softer ambiance. Very pleased!!
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Review of 8379 - Daniele Standard 12 Light Chandelier
By Margaret H. from Swartz Creek, MI on Mar 01, 2011
Practical, Stylish
I love this chandelier. It's beautiful
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Category | Chandeliers - 89 |
Style | Country Cottage - 287 |
Sales Rank | 1321 |
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There's a word for games like The Order: 1886. Rental.
Ten years later, this frustrating follow-up to Canvas Curse feels shallow and soulless by comparison.
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Hanzo is a powerful Ninja who leads the Iga ninja clan.
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The current kicker for the Oakland Raiders
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The current punter for the Houston Texans and formerly the punter for the Oakland Raiders
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Storm has the Mutant ability to control the weather to a great extent (for instance, she can cause tornadoes to take down fighter jets.) She is African and was once worshiped as a god before Xavier took her in.
The leader of the Brotherhood of Mutants, Magneto has the power to control metal with his personal magnetic field. This generally has disastrous consequences as he believes that Mutants are superior to normal Humans and therefore, the Human race is expendable if it helps the Mutant cause.
Captain in the 10th division/Squad of the Gotei 13 (13 Court-Guard Squads). A child prodigy with an attitude as mature as any of eldest of Soul Society.
Retired professional baseball player that played from 1989 to mid-2010 for the Seattle Mariners, Cincinnati Reds, and Chicago White Sox.
Captain in the 6th division of the Gotei 13. Leader of Kuchiki clan, one of the most noble in all of Soul Society.
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Summonable Earth-type creature from the Final Fantasy series. He resembles a giant and often attacks by throwing large builders or by stomping on the floor.
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Pronunciation: /məˈkələ(k)/
Definition of McCullough, Colleen in English:
( 1937-), Australian writer. Her novels include Tim (1974), The Thorn Birds (1977) The Song of Troy (1998), and Morgan's Run (2000).
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Stopped overnight on a trip from London to Germany. Decor very 80s but room at the back v quiet & comfortable. Patron welcoming. Food was delicious on 32€ menu beside large warming fire. Turned out we were the only people staying. Breakfast brought back memories of France past, with more than the two of us could eat. No bar but... More
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Number of rooms: 7


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Better OpenGL Debugging Support Merged For Mesa
Published on 04 September 2013 10:59 AM EDT
Written by
Michael Larabel
9 Comments
crowd-funded Mesa development effort
for the OpenGL 4.3 KHR_debug extension was a success and the patches this morning were successfully merged into mainline Mesa.
Timothy Arceri raised over $3,200 USD of a $2,500 goal to be able to take time off work to implement Mesa support for KHR_debug, the OpenGL 4.3 extension now part of the core OpenGL specification for providing greater debugability of GL games/applications by developers.
Timothy posted
his Mesa OpenGL debug patches
last month and today they were merged to master.
KHR_debug is now enabled
after several patches were applied and
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Winnipeg Free Press - PRINT EDITION
Why cars rule roads
Is it a good thing or a bad thing that the cost of parking in downtown Winnipeg is the third lowest among Canada's 12 major cities?
I've been trying to decide and I fear my travelling comfort is winning out over my best efforts to be eco-friendly and civic-minded.
First, it may well be that downtown parking in Winnipeg is cheap in relative Canadian terms and, in comparison with London, England, is a total steal, but really cheap? Well, no. Not really.
I pay $190 to park in an unheated parkade less than 100 yards from my building. In summer, it has the advantage of keeping my car out of the sunlight and consequently relatively cool. In the winter, it's out of the notorious wind of Portage and Main -- a stone's throw from our offices -- and it has block heaters.
Were I to take the bus, however, the cost of a monthly pass would be only $74 and that's total cost: no gas, no insurance, no servicing. What's more, taking the bus is simple and quick. There are two buses within a maximum five-minute walk of our building on Wellington Crescent; one leaves from Corydon and the other leaves from across the street. Both trips get me to work in less than 30 minutes.
Why don't I take the bus? Why don't other people like me take the bus?
Here's where it gets complicated. I know one of the major problems with Winnipeg is that the car remains king and public transit is a poor second. Sure, my trip to my office by bus is relatively quick and simple, but most other trips I would make are not.
So, I own a car. As it is, that car gets very little use. I've had it for more than three years and it still has only 16,000 kilometres on the odometer. People travel farther than that in three months. So, I have this very expensive, depreciating asset sitting in my garage day after day. Economically, what I should do is get rid of the car.
Hah! Easier said than done. If there were taxis to hail on the street, if there were an easily available car-sharing service, if there were (in the summer) even a bike-sharing service it might be possible. I know I am pampering myself but, really, I'm not sure how I would do food shopping without a car.
So, when I debate with myself about why I am spending $190 a month to park my car downtown when I could take the bus for less than half the price, one of the arguments I use is that I am paying for my car anyway so I might as well make use of it to drive to work.
Even though it is an easy bus trip, the convenience of the car is enormous. If I have business trips to make during the day, I can just leap in the car. Sure, I could wait for buses or order a taxi, but the time and trouble is significant. If it sounds to you that I am trying really hard to justify the unjustifiable, I think you are right.
The real question is at what point would the cost of parking make me think twice about driving to work? Because, while the cost is very significant at $190 or $2,280 a year, it doesn't feel like too much for the convenience it brings. I might get a week's holiday for the same cost, but the real saving would be to get rid of the car altogether and that's not going to happen, at least not without real alternatives.
I am sure others who drive similar distances feel the same and make the same kind of calculations. We drive to work because we can and because the cost doesn't outweigh the convenience.
The result is, however, that Winnipeg remains a city dominated by making the streets convenient for cars. The barriers at Portage and Main remain so thousands of cars can pass through the intersection every day without interference from pedestrians. Arguments rage over building rapid-transit systems because most Winnipeggers own and prefer to use their cars. The downtown is dotted with surface parking lots because people take their cars to work.
How can this cycle be broken? Tough to say. Raising the cost of parking may cause a revolt. Improving the transit system would help, but it's going to be tough to persuade people such as me to take it. It's difficult to admit it, but personal convenience has a nasty habit of beating public good most of the time. There is a tipping point between the cost of car usage and convenience but I'm not sure where it is. I'm not proud of my selfish use of a car, but I can always use the climate as an excuse.
Nicholas Hirst is CEO of Winnipeg-based television and film producer Original Pictures Inc.
Republished from the Winnipeg Free Press print edition July 22, 2010 A13
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We're a long way from true equality
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text:
It's that [[ExtyYearsFromNow time of the millenium]] [[ViciousCycle again]], where the EvilOverlord comes out of his [[SealedEvilInACan can]] and starts wreaking havoc. [[AngstWhatAngst No worries]], we gave TheHero a [[CallToAdventure call]], and he's [[JumpedAtTheCall jumping]] to it. Now he just needs a {{team}}, but there's a problem. Some (or, in extreme cases, ALL) potential allies are:
* A) Captured by the EvilOverlord specifically [[DangerouslyGenreSavvy to prevent them from helping]],
* B) Mired in their own personal problems,
* C) Busy doing ThatOneSidequest, or
* D) Some combination of the above.
So what's a hero to do? Fighting the EvilOverlord alone is usually not an option (only [[IneffectualLoner losers]] do that), and neither is seeking out other, less preoccupied allies. That leaves TheHero with the job of rescuing his allies from their difficulties before he can recruit them. Written well, this is a great way to pull off a DebutQueue, [[RescueIntroduction introducing]] the cast while establishing the Hero's [[MagneticHero magnet]] credentials. Written badly, you might [[FridgeLogic find yourself wondering]] why the OneManParty hero spends so much time and energy trying to get the help of people who cannot or will not [[ItsUpToYou help themselves]].
This trope has long been a staple of the RolePlayingGame and Action Platformer genres, as well as games in other genres where team-based gameplay is mixed with a narrative. For the action platformers in particular, it's a bit of a tradition that you'll have to complete some challenge with the characters you have to acquire new characters.
Compare SealedCastInAMultipack, AvengersAssemble, MagneticHero.
Contrast DefeatMeansFriendship and DefeatMeansPlayable, which are roughly the opposite of this trope (although there are some occasions where they overlap) as well as RecruitedFromTheGutter (where the act of taking someone into a group saves them).
[[folder:Anime and Manga]]
* This is Captain Luffy's recruitment MO. Pretty much every member of his crew got a StoryArc dedicated to solving some problem of theirs that prevented them from committing fully to Luffy's quest to find the titular OnePiece.
* RoninWarriors started with all five heroes being sealed away. [[TheConfidant Mia]] and [[TagAlongKid Yulie]] rescued Ryo in the second episode, and then Ryo proceeded to rescue the other four Ronins.
* Many of the Anime/{{Pokemon}} Ash and his friends catch want to come with them due to this trope.
* Franchise/{{Batman}} recruited what was essentially his own JusticeLeague in ''ComicBook/TheDarkKnightStrikesAgain'' by rescuing ComicBook/PlasticMan, TheAtom, and other heroes from government prisons.
* Dust of the ComicBook/XMen was recruited after Fantomex rescued her from slavers.
* Klara Prast of the ComicBook/{{Runaways}} joined the team after Karolina and Molly tried to save her from her abusive husband.
* In ''Film/{{Eraser}}'', Kruger saves people from the mob by faking their deaths and then setting them up in the WitnessProtection program, telling them that they'll owe him a favor later. During the film, he calls in those favors, gathering a team.
* This is how Leia is recruited in the first ''Film/StarWars'' movie. She went from DamselInDistress to ActionGirl as soon as they got her out of her cell aboard the Death Star and continued to be an active member of the Rebel Alliance and Luke's team of friends.
** Technically also how Anakin was recruited in the prequel trilogy. A whole arc was devoted to Obi-Wan and Qui-Gon releasing him from Watto's ownership, including a long side quest about how Anakin was the equivalent of a race car driver, even though he was a slave.
* ''Film/TheAdventuresOfBaronMunchausen'' had this as a plot point, as the Baron revisited the trail of his last adventure.
* In the movie adaptation of ''Film/TheShadow'', the main character's first action after his enforced HeelFaceTurn is saving a guy from CementShoes and offering him a job.
[[folder:Live Action TV]]
* ''{{Series/Angel}}'': Fred joins the Angel Investigations crew after Angel rescues her from the alternate dimension of Pylea.
* In a late episode of ''TheAdventuresOfBriscoCountyJr'' Brisco & Bowler recruit two of their MagnificentSevenSamurai plotmates in this fashion: they promise Pete Hutter he'll be given a full presidential pardon for all crimes outstanding (he's in prison sharing a cell with a ScaryBlackMan who forces him to press his pants), and they pick up Whip Morgan as he's in the middle of being lynched by a sheriff for dating (or more) the sheriff's daughter.
* ''Literature/TheWonderfulWizardOfOz''. Dorothy rescues the Scarecrow from hanging in a field, oils the Tin Woodsman to rescue him from rust, and talks the Cowardly Lion out of his insecurities. All of them join her on her journey to the Emerald City.
* This is how Illyria, the titular queen of the ''Secret of the Unicorn Queen'' series assembles her band of outlaws
* in Literature/TheRedemptionOfAlthalus, two characters get recruited this way, Eliar is saved from being a prisoner and probable eventual nasty death, and Leitha is saved from being [[BurnTheWitch burned at the stake by a corrupt priest.]].
* In one of the ''TabletopGame/DungeonsAndDragons'' novels featuring the iconic characters, [[TheBigGuy Regdar]] and [[GoodShepherd Jozan]] end up recruiting [[LovableRogue Lidda]] when Jozan decides to save her from being hanged by a lynch mob. Then later it's inverted when [[BlackMagicianGirl Naull]] decides to join them after happening to be in the right place at the right time to save ''them'' from being killed by {{Giant Spider}}s.
* This is roughly how Gustav Andermann of the ''Literature/HonorHarrington'' series acquired his capitol of New Berlin. While technically Gustav conquered the world by force, the colonists were thrilled at being conquered, since it meant that he would find some microbiologists to get rid of the bacteria that were killing off all their crops.
[[folder:Video Games]]
%%Editors, take heed: there's a lot of these, so try to keep them alphabetical.
* Many Creator/BioWare games use this method of party-gathering.
** Both ''VideoGame/KnightsOfTheOldRepublic'' games require you to get most of your party members out of some kind of jam before they'll join you. Often, you'll need to help them in order to accomplish some goal of your own.
** The ''Franchise/MassEffect'' games generally have a few characters you can recruit like this, following the [[VideoGame/KnightsOfTheOldRepublic KOTOR]] model of "helping them to help yourself", plus a few party members who will join you for no cost.
*** Used and lampshaded in ''VideoGame/MassEffect2'', where, as Mordin is explaining the task he wants out of Shepard as a condition for his recruitment, Shep quips, "Just once I'd like someone to say, 'sure, I'll help, no strings attached'".
** ''VideoGame/DragonAgeOrigins'' has about half the party members recruited this way. Of the group, one needs to be gotten out of prison, another has to be unfrozen, a third is missing his wife, and a fourth is stuck in a tower full of possessed mages and won't leave until it's been reclaimed. There's also a poisoned war dog who needs an antidote.
*** Four of the party members for the expansion pack ''[[VideoGame/DragonAgeOriginsAwakening Awakening]]'' are also rescued. Oghren (the same one with the missing wife, above) is encountered while fighting too many darkspawn to handle alone, Anders the apostate mage is rescued first from darkspawn and then from templars (it's his seventh escape from the Circle of Magi, and it's implied that they're likely to execute him this time), Nathaniel is busted out of prison (where he was sent for trying to assassinate your PlayerCharacter), and Sigrun of the Legion of the Dead is rescued from a FateWorseThanDeath at the hands of the darkspawn (or disgrace and execution as a deserter by her comrades). ''VideoGame/DragonAgeII'' only uses this trope with Aveline, who is rescued from darkspawn in the prologue; the other party members get into (abundant) trouble only after you recruit them or in BackStory.
* Before Creator/BioWare, Creator/BlackIsleStudios and Creator/TroikaGames used this trope as well.
** ''VideoGame/ArcanumOfSteamworksAndMagickObscura'' had a few characters you'd recruit like this. Most would join if you were sufficiently persuasive, but the more powerful and hard-to-find guys demanded you do a sidequest first.
** Some characters in ''VideoGame/BaldursGate'' usually would join with you at the outset, with the expectation that you would help them with a sidequest of their own; if you refused to do the sidequest, they would eventually leave you. Others, like Viconia or Mazzy, needed a more direct and immediate kind of rescue.
** ''VideoGame/PlanescapeTorment'' used this a lot. On a few ironic occasions, you'd actually need to rescue your party members from a problem that you, personally, had caused in a previous incarnation.
** ''VideoGame/{{Fallout 2}}'' had a healthy number of recruits gathered in this way. Vic needed to be saved from raiders, Sulik needed to have his debts paid off, and Goris had to be broken out of an Enclave prison.
* ''VideoGame/NeverwinterNights2'' and its expansions used this trope often, typically by having you stumble onto a potential party member when they were in the middle of a fight.
* John Cooper's crew in VideoGame/{{Desperados}} is gathered in this manner. Sam's on the run from an angry landowner, Doc is about to be hanged, Kate fell afoul of some poker players who believe she cheated, and Sanchez needs to be broken out of prison. Only Mia joins the group without being done a favor first, and she's got the excuse of having nowhere else to go.
* Two of your companions in ''VideoGame/DiabloIII'' are recruited this way:
** You rescue Kormac, the Templar, from a demon cultist magical torture ritual and help him get his gear back from said cultists. You then have to help him take down a rogue Templar turned necromancer.
** When you come across Lyndon, the Scoundrel, he's in a bit of a fix -- the Thieves' Guild of some major city wants a relic that his friend has, and has sent a group of assassins to kill her and take it, and you have to help him fight them off.
** Karyna, the lady you rescue from the Spider Queen, was also planned to be a companion (before her role as a "mystical" companion was taken by Eirena the Enchantress in Act II).
* Starting with the big [[Franchise/DonkeyKong DK]] alone, you had to rescue the other apes one by one from K. Rool's cages in ''VideoGame/DonkeyKong64''.
* Starting with ''VideoGame/FinalFantasyIII'', this was the standard way to gather party members. Almost [[VideoGame/FinalFantasyIV every]] [[VideoGame/FinalFantasyV game]] [[VideoGame/FinalFantasyVI since]] [[VideoGame/FinalFantasyVII then]] [[VideoGame/FinalFantasyVIII has]] [[VideoGame/FinalFantasyIX had]] [[VideoGame/FinalFantasyX some]] [[VideoGame/FinalFantasyXII party]] [[VideoGame/FinalFantasyXIII members]] [[FinalFantasyTactics recruited]] [[FinalFantasyTacticsAdvance in]] [[Franchise/FinalFantasy this way.]]
** Variation in ''VideoGame/FinalFantasyVI'', whose large character roster is a Venn diagram of characters who are ''originally'' recruited via this trope, those who are ''re''-recruited via this trope in the World of Ruin as Celes [[PuttingTheBandBackTogether puts the band back together]], and those who are recruited this way both times.
*** Terra is first recruited into the Returners when Locke rescues her from Imperial enslavement and MindControl in the game's opening minutes, although she doesn't "officially" join up until she runs into a ButThouMust a bit later. In the World of Ruin she doesn't get her fighting spirit back until she and the party have freed the town of Mobliz from the threat of Phunbaba, a roving monster.
*** Cyan is recruited when Sabin (and possibly [[OptionalPartyMember Shadow]]) help rescue him from an Imperial attack on his homeland.
*** Locke, who definitely has a "[[ChronicHeroSyndrome saving people thing]]," recruits Celes to the team by saving her from-- you guessed it-- Imperial captivity.
*** Mog is taken hostage by a desperate thief, and his attempt to break free results in both of them clinging desperately to a cliff face. The party can choose which one to save; saving Mog recruits him, saving the thief gets you a rather crappy Relic. (Not to worry, the thief survives the fall.)
*** Relm and Strago are recruited after the party saves Relm from a burning building. They are re-recruited after the party helps Relm exorcise a haunted painting and Relm snaps Strago out of a Cult-of-Kefka-induced stupor respectively.
*** Sabin is re-recruited in the WorldOfRuin after Celes relieves him of the burden of holding up a collapsing building by rescuing the child trapped inside.
*** Edgar is re-recruited after you help him rescue Figaro Castle from [[ItMakesSenseInContext being trapped underground]].
*** Shadow doesn't join the party permanently until you rescue him from the Cave on the Veldt in the World of Ruin, where he's been injured searching for a legendary weapon (which [[PowerUpLetdown winds up being kind of lame anyway]]).
* Inverted in ''VideoGame/ChronoTrigger'', where both Frog and Ayla are (seperately) recruited after ''they'' save ''you''.
* Also a standard in FireEmblem. When you're not recruiting characters straight off the battlefield, you're rescuing them from enemy forces, which prompts them to join your roster.
* ''VideoGame/Kirby64TheCrystalShards'' used this as well. The other characters weren't "party members" as such, but they'd start helping you through levels after you'd gotten them free of the [[EldritchAbomination Dark Matter's]] influence.
* MiniNinjas used this; part of the game's backstory is that the Ninja Master sent out each of his more experienced ninjas one by one to defeat the Evil Samurai Lord, until only two were left. With those two, you have to rescue the others on the way to finish their job.
* ''VideoGame/PanelDePon[=/=]Tetris Attack'': All 8 of your friends starts off BrainwashedAndCrazy. After defeating them one by one, the party of 9 goes to confront the four actual bad guys, and become playable.
* Pretty much everyone you recruit into your group in ''VideoGame/{{Persona 4}}'' has to be rescued from the TV world and their Shadow taken down so that they can gain a Persona to join you in the hunt for the killer who's been throwing people into the TV world. With the exceptions of your two starting party members, all of them were thrown into the TV world by the killer. The only playable character who does not have to face his or her Shadow is the protagonist, and that's because [[spoiler:Izanami gave him the power to manifest Personas]].
* This is one way to recruit pokemon in ''VideoGame/PokemonMysteryDungeon''.
* In ''[[VideoGame/PuzzleQuest Puzzle Quest: Challenge Of The Warlords]]'', you get half of your party members this way: You rescue Seraphne from an ArrangedMarriage, Flicker from minotaur slavers and Patch from assassins. Winter joins you after you help clear his territory of Lord Bane's minions. In the ''Plague Lords'' expansion (or the [[IOSGames iPhone version]], you rescue Galnoth from the Dark Elves. You also first meet Darkhunter when you help him fight off an orc, though he won't join you until after you help him with his current manhunt.
* In ''VideoGame/SecretOfMana'', this is inverted with your first party member, who is recruited a bit after she saves you from being cooked alive by goblins.
* Most of the potential followers in ''VideoGame/TheElderScrollsVSkyrim'' will follow you after you have completed a sidequest for them (although not all sidequests involve getting them out of a tight spot).
* In ''VideoGame/{{Sonny}}'', Sonny befriends [[CombatMedic Veradux]] as a new travelling companion when he helps the latter defend himself against the soldiers he stole some experimental armor from.
* In VideoGame/StarCraft, The Sons Of Korhal start out as the terrorists rebelling against the evil Confederacy. They first enter the story after they rescue the forces under control of the player as well as Jim Raynor from a zerg horde. The rest of the compaign becomes about helping the Sons Of Korhal defeat the Confederacy. Next the Sons Of Korhal rescues Edmond Duke, a Confederacy officer from the zerg, who aids the Sons Of Korhal with valuable intelligence on the Confederacy.
* In ''VideoGame/StarcraftII'', Ariel Hanson joins for a few missions after the colony she is on is rescued, as does Gabriel Tosh after his first mission, and even [[spoiler:Valerian Mengsk and Horace Warfield, prince and general of the Dominion you're opposing respectively,]] join your team when you get far enough.
* Invoked often in the {{Suikoden}} series.
** SuikodenII: [[NatureHero Ayda]] is recruited by using one of your Listening Runes on Feather, which triggers an event where the party must help Ayda defend him from a flock of griffons. If you successful, she expresses her thanks and stays behind at the Forest Village, to treat his wounds. Return to your castle and spend the night. Ayda shows up the following day with Feather, in tow, and both join your party.
** SuikodenV: After a lengthy quest, involving the people of Lordlake, that involves unravling truth behind the uprising, [[spoiler: the theft of the Dawn Rune]], and finally a naval battle to destroy the Hate Fortress, all of the Lordlake related characters join your cause and your party.
** The same is true for the people of Sable, who are beseiged by an imposter of the Prince, along with a group of bandits, and the Dragon Calvary, who fail to come to Falena's defense [[spoiler: due to Dolph taking over the dragon's den and threatening to destroy their eggs]]. Each involves a story related quests that require the Prince to come to their aid, after which, they side with his army.
* ''VideoGame/TearsToTiara2'': Hamil rescues first Artio then Elissa and Daphnis from slavers working for TheEmpire. They quickly join TheParty, though not for this reason alone.
* In ''VideoGame/AssassinsCreedBrotherhood'' and ''VideoGame/AssassinsCreedRevelations'', Ezio recruits new Assassins from the oppressed populace in this fashion. When you encounter an NPC who's being harassed by guards, you can fight off the guards and the grateful NPC will gladly join the fight against tyranny.
* In ''VideoGame/SaintsRowTheThird'', the Boss recruits Oleg, Kinzie, Zimos, and Angel by saving them from a tight spot.
* In ''MarvelUltimateAlliance'', for some reason [[{{Blade}} Blade]] is trapped in an oversized claw game in [[AmusementParkOfDoom Murderworld]]. After the heroes rescue him, he joins them (and becomes a playable character).
* In the flash game [[http://www.newgrounds.com/portal/view/547759 Vertical Drop Herozes]], the villains are explicitly stated to have trapped the heroes (standard fantasy classes) to prevent them from interfering. You play as them when you rescue them.
* In ''VideoGame/GrandTheftAutoViceCity'', Tommy plans to rob a bank and asks Ken for help recruiting crew members. Ken's about to suggest Cam Jones, but then remembers he's been arrested. Tommy's solution: break into jail and bust Cam out.
* The UpdatedRerelease of ''VideoGame/SuperMario64'' for the NintendoDS has the player start out with Yoshi, who was [[GoodMorningCrono sleeping]] and has to rescue Mario, Luigi and Wario in order to get through Peach's castle.
** ''VideoGame/YoshisIsland'' DS as well had the Yoshis collect the baby superstars (No that's literally what they're called) who are kidnapped by Kamek. Even Baby Bowser joins in, because he wound up in a jungle whilst [[TimeTravel Bowser from the future]] was trying to kidnap all the heroes who'd oppose him in the future.


text:
Tags workout, rap, hip hop
Genres hip hop, rap, dirty south, underground hip hop, gangsta rap (beta) (flag as incorrect)
Published April 06, 2012
16 tracks (1 hour) to get you through that intense workout and bring your A game. Including artists M.O.P, Kid Ink, B.O.B., and Busta Rhymes. Enjoy.
this is perfect workout music, thanks bro!
great .
Sick mix bro
nasty mix
Thanks dude
so many of these i listen to when i run...with a few awesome additions. sick mix. finally someone who isn't just working out to dubstep.
Get Crunk ! party like a motherfucker :D
sick bruh
Swinging Electronically by 21-MileRep
9 grooving electronic tracks that would make the kings of swing proud.
electronic, swing, dance, happy, upbeat
Fuck It, I'm Young by 21-MileRep
11 upbeat tracks to kick back and seize the day.
rap, hip hop, sunshine, summer, happy
Sham"Rockin" The Irish Way by 21-MileRep
Good ol' Irish tunes to get that Irish blood pumpin for St.
irish, drinking, party, sing along
Classic Old School by 21-MileRep
Taking you back to the days when rap and hip hop were true.
old school, rap, hip hop


text:
"There are those of us who are always about to live. We are waiting until things change, until there is more time, until we are less tired, until we get a promotion, until we settle down / until, until, until. It always seems as if there is some major event that must occur in our lives before we begin living."
George Sheehan
"We cannot force others to behave differently if they disagree with us; but if we change what we are saying or doing they will respond differently. - Nabil N. Jamal"
Nabil N. Jamal
"Making the change from poverty to middle class is a 12 round boxing match. but the the change from middle class to wealthy will be a fight to the death"
Kenneth waters Jr
"We must become the change we want to see."
Mahatma Gandhi
"If you change the way you look at things, the things you look at change."
Wayne Dyer
"If you want to change the world, why don't you start with yourself"
Mina Tadros
"Global climate change is one of the most significant challenges humankind has ever faced. These landmark exhibitions bring us closer to the science that provides the foundation for understanding how the Earth has changed through time. The exhibitions also convey the human dimension that must be considered in addressing how to respond to the environmental changes that are taking place not just in the Arctic, but all over the globe."
Cristian Samper


text:
Hi there, i have just bought my first Audi and i am enjoying it very very much. I wish to be a member on audi sport and hopefully make a thread like i have done on other forums about my cars I also enjoy sharing experience and gaining basic knowledge with other members I am from Scotland
Hi, welcome to ASN. Its good to have another Scottish Member. What car do you have and what year is it? Post a pic of it. Hope you enjoy the forum.
Thanks :-D I have bought a 1996 A4 saloon, had it for four weeks, its a very comfy car and has ok economy. Its got the 1.9TDI with automatic gearbox Im on the look out for some bits of tech info But ill ask in the right section now


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Moda Scrumptious by Bonnie & Camille is printed on premium 44" cotton. This mother/daughter duo have individual styles that blend perfectly to form their unique collections.
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