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Interface represented by 3D space
Subclass of:
715 - Data processing: presentation processing of document, operator interface processing, and screen saver display processing
715764000 - On-screen workspace or object
Patent class list (only not empty are listed)
Deeper subclasses:
Class / Patent application number | Description | Number of patent applications / Date published |
715850000 | Navigation within 3D space | 59 |
715849000 | Individual object | 47 |
715852000 | Picking 3D objects | 9 |
Entries | ||
Document | Title | Date |
20120174037 | Media Content User Interface Systems and Methods - Exemplary media content user interface systems and methods are disclosed herein. An exemplary method includes a media content access subsystem displaying a plurality of display elements representative of a plurality of media content instances and that flow through a graphical representation of a water cycle in accordance with one or more flow heuristics, detecting a user interaction, and dynamically adjusting the flow of the one or more display elements in accordance with the user interaction. Corresponding systems and methods are also disclosed. | 07-05-2012 |
20110202885 | Apparatus and method for comparing, sorting and presenting objects - An apparatus for comparing, sorting and presenting an objects comprising a storage module ( | 08-18-2011 |
20120246599 | INTUITIVE DATA VISUALIZATION METHOD - A computer software program, method and system has a data visualization scheme in the form of plural identifiable virtual characters in a familiar virtual environment that is relevant for the characters and in which the characters act in the context of the environment and in a manner that is indicative of the data or data set portrayed by each character. From the actions and interactions of the virtual characters in the context of the virtual environment, information about the nature and interactions of the data and data sets is quickly and intuitively appreciated by a viewer. | 09-27-2012 |
20100333037 | DIORAMIC USER INTERFACE HAVING A USER CUSTOMIZED EXPERIENCE - The present disclosure teaches a solution for a user customizable abstraction layer for tailoring all operating system, application, and web based interfaces. The interface differs from conventional user interfaces by presenting a dynamic interface which can enable user access across all domains and applications with which the user can interact. The interface can be dynamically built as a user interacts with clients (e.g., devices/applications). Clients can utilize common usage patterns, installed application, installed themes, personal information, and the like, to create a highly customized adaptive user designed and modifiable interface. | 12-30-2010 |
20100107127 | Apparatus and method for manipulating virtual object - Disclosed is a virtual object manipulating apparatus and method. The virtual object manipulating apparatus connects a virtual object in a 3D virtual world with a virtual object manipulating apparatus, senses a grab signal from a user, and determines a grab type of the virtual object based on the sensed grab signal and the connection between the virtual object and the virtual object manipulating apparatus. | 04-29-2010 |
20110197167 | ELECTRONIC DEVICE AND METHOD FOR PROVIDING GRAPHICAL USER INTERFACE (GUI) - An electronic device and a method for providing a Graphical User Interface (GUI) are disclosed. The electronic device includes a storage configured to store a first set of pixel data and a second set of pixel data, a controller configured to detect a request for providing a Graphical User Interface (GUI) for recording reservation and access the first set of pixel data and the second set of pixel data in response to detecting the request and a formatter configured to convert format of the first set of pixel data and the second set of pixel data to output 3D format. | 08-11-2011 |
20120192114 | THREE-DIMENSIONAL, MULTI-DEPTH PRESENTATION OF ICONS ASSOCIATED WITH A USER INTERFACE - A three-dimensional display presents a plurality of icons that are associated with a user interface. These icons include at least a first icon presented at a first depth of presentation and at least a second icon presented at a second, different depth of presentation. By one approach this first icon is available for interaction by an input component of the user interface while the second icon is unavailable for interaction by the input component of the user interface. The aforementioned first depth of presentation may be substantially coincide with a surface, for example, a touch-sensitive display, of the corresponding electronic device. So configured, the first icon (which is presently available for selection) appears at a depth that coincides with that surface. This approach can serve to facilitate three-dimensional presentation of an icon based on whether it is available for interaction via an input component of a user interface. | 07-26-2012 |
20090094558 | Viewport overlays to expose alternate data representations - A method, apparatus, and article of manufacture provide the ability to display (using a 3D graphics application) an overlayed window containing an alternate data representation in a three-dimensional system. A first 3D view of a real world scene (that includes a first set of data layers) is displayed on a display device. The user selects a set of entities that together define an alternate representation of the first 3D view. The alternate representation is a second set of data layers that is different than the first set of data layers. An overlayed window is displayed on top of the first 3D view and displays the alternate representation. | 04-09-2009 |
20110022988 | PROVIDING USER INTERFACE FOR THREE-DIMENSIONAL DISPLAY DEVICE - A 3D display device is provided. The 3D display device provides a 3D preview image to be displayed and a control menu for setting various parameters for the 3D preview image to a user and thus enables the user to optimize the 3D parameters before viewing 3D content and view the 3D content | 01-27-2011 |
20080295036 | Display Control Apparatus, Display Method, and Computer Program - A display control apparatus includes a search unit for searching for a second content related to a first content in accordance with at least part of metadata attached to each of the first content and the second content, a generating unit for generating a three-dimensional display model, the three-dimensional display model including a first layer and a second layer, the first layer having one of a first image and a first character representing the first content arranged therewithin, and the second layer having one of a second image and a second character representing the second content arranged therewithin, and a display control unit for controlling displaying one of the first image and the first character and one of the second image and the second character using the three-dimensional display model. | 11-27-2008 |
20090094557 | SUN-SHADOW SIMULATION IN A GEOSPATIAL SYSTEM - A method, apparatus, and article of manufacture provide the ability to display a sun and shadow simulation in a 3D system. A 3D view of a real world scene is displayed, using a 3D graphics application, on a display device. A plug-in is installed into the application. A calendar period (e.g., a month, day, and year) is defined by the user. A timeline arc is displayed with the calendar period defining a radius of the arc, and starting stopping endpoints of the timeline arc defining an interval of time during the calendar period. A timeline slider is displayed on the arc that indicates a time of day within the calendar period. A visualization is displayed, in the 3D view, of shadows cast by a sun on objects in the 3D view. A position of the sun is based on the calendar period and the time of day. | 04-09-2009 |
20120290987 | System and Method for Virtual Object Placement - A computer system and method according to the present invention can receive multi-modal inputs such as natural language, gesture, text, sketch and other inputs in order to manipulate graphical objects in a virtual world. The components of an agent as provided in accordance with the present invention can include one or more sensors, actuators, and cognition elements, such as interpreters, executive function elements, working memory, long term memory and reasoners for object placement approach. In one embodiment, the present invention can transform a user input into an object placement output. Further, the present invention provides, in part, an object placement algorithm, along with the command structure, vocabulary, and the dialog that an agent is designed to support in accordance with various embodiments of the present invention. | 11-15-2012 |
20110302535 | Method for selection of an object in a virtual environment - The invention relates to a method for selection of a first object in a first virtual environment, the first object being represented in the first environment with a size of value less than a threshold value. In order to make the selection of the first object more convivial, the method comprises steps for: | 12-08-2011 |
20110296353 | Method and system implementing user-centric gesture control - A user-centric method and system to identify user-made gestures to control a remote device images the user using a three-dimensional image system, and defines at least one user-centric three-dimensional detection zone dynamically sized appropriately for the user, who is free to move about. Images made within the detection zone are compared to a library of stored gestures, and the thus identified gesture is mapped to an appropriate control command signal coupleable to the remote device. The method and system also provides of a first user to hand off control of the remote device to a second user. | 12-01-2011 |
20110296352 | ACTIVE CALIBRATION OF A NATURAL USER INTERFACE - A system and method are disclosed for periodically calibrating a user interface in a NUI system by performing periodic active calibration events. The system includes a capture device for capturing position data relating to objects in a field of view of the capture device, a display and a computing environment for receiving image data from the capture device and for running applications. The system further includes a user interface controlled by the computing environment and operating in part by mapping a position of a pointing object to a position of an object displayed on the display. The computing environment periodically recalibrates the mapping of the user interface while the computing environment is running an application. | 12-01-2011 |
20100058247 | METHODS AND SYSTEMS OF A USER INTERFACE - One embodiment of the application provides a method including segmenting a 3D polygon mesh into a plurality of widgets, defining a state variable for each widget, defining a behavior for each widget, and assembling a three-dimensional user interface from the widgets, the state variables, and the behaviors. | 03-04-2010 |
20100169838 | ANALYSIS OF IMAGES LOCATED WITHIN THREE-DIMENSIONAL ENVIRONMENTS - Images are analyzed within a 3D environment that is generated based on spatial relationships of the images and that allows users to experience the images in the 3D environment. Image analysis may include ranking images based on user viewing information, such as the number of users who have viewed an image and how long an image was viewed. Image analysis may further include analyzing the spatial density of images within a 3D environment to determine points of user interest. | 07-01-2010 |
20100169837 | Providing Web Content in the Context of a Virtual Environment - Information URLs may be associated with three dimensional objects in a three dimensional virtual environment. When a URL is selected, an overlay web rendering engine renders a web page associated with the URL over the object in the three dimensional virtual environment. The web page may include rich content, interactive content, or any other type of web content supported by the user's local browser and browser plugging. The user may interact with the content in the overlay web rendering engine to obtain successive layers of content or to affect the object in the virtual environment. The web page is rendered with a transparent background so that the three dimensional content of the virtual environment continues to be visible through the web page and provides context for the overlayed content. Information URLs may be used to provide information about objects, Avatars, or the virtual environment itself. | 07-01-2010 |
20110126160 | METHOD OF PROVIDING 3D IMAGE AND 3D DISPLAY APPARATUS USING THE SAME - A method of providing a three-dimensional (3D) image and a 3D display apparatus applying the same are provided. If a predetermined instruction is input in 2D mode, display mode is changed to 3D mode. A predetermined format is applied to an incoming image, and the resultant image is displayed in 3D mode. If the predetermined instruction is input again in 3D mode, another format is applied to the incoming image and the resultant image is displayed. As a result, a viewer can conveniently select a 3D image format of the incoming image. | 05-26-2011 |
20090282369 | System and Method for Muulti-Dimensional Organization, Management, and Manipulation of Remote Data - The Quantum Matrix system is a multi-dimensional, multi-threaded exchange environment for data organization, management, and manipulation. Data is organized into a multi-dimensional structure of nodes. Nodes may represent data, absence of data, or another set of nodes. The multi-dimensional structure or portions of it can be automatically created from a file system. One or more associations are also defined for the multi-dimensional structure. An association indicates a relationship between a node and another node, data, or a set of nodes. The multi-dimensional structure is then displayed three-dimensionally and navigated. Relational logic, Boolean algebra, or a scripting language can be applied to the nodes, data, and associations to produce a resultant set of nodes. Furthermore, portions of the multi-dimensional structure can be isolated with the use of planes to ease navigation. Furthermore, the Quantum Matrix system may have a client-server architecture, with the client running on a mobile device. | 11-12-2009 |
20090094556 | USER DEFINED SCENARIOS IN A THREE DIMENSIONAL GEO-SPATIAL SYSTEM - A method, apparatus, and article of manufacture provide the ability to store user defined scenarios in a three-dimensional system. A 3D view of a real world scene is displayed, using a three-dimensional (3D) graphics application. Plug-ins are installed into the 3D graphics application. A user selects a subset of the plug-ins, defines settings for the subset of plug-ins, and defines a visualization trait for each plug-in in the subset. The user associates an identification of the selected subset, the settings, and the visualization trait with a scenario bookmark that is saved. The bookmark can be selected by a user to display a visualization of a scenario based on the selected subset, settings, and visualization trait. | 04-09-2009 |
20120297345 | Three-Dimensional Animation for Providing Access to Applications - A three-dimensional animation for providing access to applications is described. In some implementations, a three-dimensional multi-level dock is displayed. The multi-level dock can be animated to appear to slide into view on a graphical user interface in response to user input. The levels of the multi-level dock can be configured to display selectable graphical objects representing applications available on a computing device. A user can select a graphical object to invoke a corresponding application. The three-dimensional multi-level dock can be animated to slide out of view on the graphical user interface in response to the selection of an application object or in response to other user input. | 11-22-2012 |
20090265667 | Techniques for Providing Three-Dimensional Virtual-World Presentations - A technique for providing a three-dimensional (3D) virtual-world (VW) presentation includes selecting a 3D real-world (RW) presentation. One or more messages, including 3D VW presentation steps that are associated with the 3D RW presentation, are then received at a VW presentation object that includes a VW presentation root script. The one or more messages are passed from the VW presentation root script to VW relay scripts (RSs) included in respective VW presentation objects associated with the 3D VW presentation. The one or more messages are then broadcast from the VW RSs to VW presentation execution scripts (PESs) that are associated with the 3D VW presentation. Finally, the 3D VW presentation is provided based on executed ones of the VW PESs. | 10-22-2009 |
20080288893 | Method and Device for Visualization of Information - The invention relates to a method of visualizing information about objects for the benefit of a user. The method comprises providing a substantially 2-D space with a plurality of separate locations; providing a set of objects with a plurality of objects; linking each of the objects in the 2-D space to an associated location in the 2-D space; and representing a 3-D virtual environment which is defined by the 2-D space; and at least accentuating and representing objects on the basis of altitudes in the 3-D virtual environment relative to the 2-D space. | 11-20-2008 |
20080295035 | Projection of visual elements and graphical elements in a 3D UI - A method includes determining user interface data based at least on a projection of visual element information from a projector at a first location in a three-dimensional space onto a screen object defined in the space. The screen object forms at least a portion of a user interface. The method includes determining an area of the screen object viewable by a camera positioned in a second location in the three dimensional space, and communicating the user interface data corresponding to the area to a display interface suitable for coupling to one or more displays. Apparatus and computer-readable media are also disclosed. | 11-27-2008 |
20080270945 | Interior spaces in a geo-spatial environment - A method, apparatus, and system of interior spaces in a geo-spatial environment are disclosed. In one embodiment, the method includes providing a plurality of user profiles, each user profile in the plurality of user profiles including an associated specific geographic location, selecting a user profile in the plurality of user profiles, generating a first virtual interior space view of a first structure associated with a first specific geographic location of the selected user profile in the plurality of user profiles, and generating, with the first virtual interior space view, at least one wiki profile associated with the first virtual interior space view. The method may also include generating, with the at least one wiki profile, content appended to the at least one wiki profile. Furthermore, the method may include capturing a second virtual interior space view of a second structure associated with a second specific geographic location. | 10-30-2008 |
20080270944 | METHOD AND SYSTEM FOR CROSS-SCREEN COMPONENT COMMUNICATION IN DYNAMICALLY CREATED COMPOSITE APPLICATIONS - A method and system for cross-screen component communication in dynamically created composite applications. Meta-data in the mark-up for a source component (e.g. eXtensible Markup Language—XML information) in a dynamically created composite application includes indications of which screens target components are located on. These indications are contained in definitions of logical connections established between components referred to as "cross-page wire" definitions. Executable objects, referred to as "cross-page wire" executable objects, are generated based on the cross-page wire definitions in the source component mark-up. The cross-page wire executable objects are executed by a run-time entity, such as a "property broker" or the like, in response to a change in a property value for which the cross-page wire has been defined, in order to deliver a new value of that property to one or more target components located on screens different from the screen on which the source component is located. | 10-30-2008 |
20110231802 | ELECTRONIC DEVICE AND METHOD FOR PROVIDING USER INTERFACE THEREOF - An electronic device and a method for providing an User Interface (UI) are disclosed. The method for providing a User Interface (UI) in an electronic device according to the present invention, the method may includes receiving a request for provision of the UI, collecting information for configuring the requested UI, classifying the collected information according to a first criterion so as to generate a plurality of pages, hierarchizing the generated pages and arranging the layers according to a second criterion so as to form a multilayer UI and providing the formed multilayer UI as the requested UI. | 09-22-2011 |
20080307366 | REFLECTIONS IN A MULTIDIMENSIONAL USER INTERFACE ENVIRONMENT - A graphical user interface has a back surface disposed from a viewing surface to define a depth. A visualization of receptacle is disposed between the back surface and a viewing surface and contains a visualization object. A reflection surface is defined such that a reflection of the visualization object is displayed on the reflection surface. | 12-11-2008 |
20100169836 | INTERFACE CUBE FOR MOBILE DEVICE - A computing device presents, on a screen, a three-dimensional rendering of an interface cube that includes a representation of a user's contacts displayed on at least one surface of the interface cube. The computing device receives a communication item from a peripheral application, where the communication item is associated with a particular contact of the user's contacts. The computing device creates a graphic based on the communication item and displays the graphic at a location on the representation of the user's contacts that corresponds to the location of the particular contact within a sequence of the user's contacts. | 07-01-2010 |
20090327969 | SEMANTIC ZOOM IN A VIRTUAL THREE-DIMENSIONAL GRAPHICAL USER INTERFACE - A GUI adapted for use with portable electronic devices such as media players is provided in which interactive objects are arranged in a virtual three-dimensional space (i.e., one represented on a two-dimensional display screen). The user manipulates controls on the player to maneuver through the 3-D space by zooming and steering to objects of interest which can represent various types of content, information or interactive experiences. The 3-D space mimics real space in that close objects appear larger to user while distant objects appear smaller. The close objects will typically represent higher level content, information, or interactive experiences while the distant objects represent more detailed content, information, or experiences. This GUI navigation feature, referred to as a semantic zoom, makes it easy for the user to maintain a clear understanding of his location within the 3-D space at all times. | 12-31-2009 |
20090113348 | METHOD AND APPARATUS FOR A USER INTERFACE WITH PRIORITY DATA - A system and corresponding method for providing a 3-dimensional (3-D) user interface displays images in a 3-D coordinate system. The method includes receiving user data input information. The method also compares the user data input information to frequently used terms and generates priority information based on the comparison. The generated priority information is displayed as holographic images in a 3-D coordinate system. Sensors are configured to sense user interaction within the 3-D coordinate system, so that a processor may receive user interaction information including the selected priority information from the sensors. The sensors are able to provide information to the processor that enables the processor to correlate user interaction with images in the 3-D coordinate system. The system may be used for interconnecting or communicating between two or more components connected to an interconnection medium (e.g., a bus) within a single computer or digital data processing system. | 04-30-2009 |
20110119631 | METHOD AND APPARATUS FOR OPERATING USER INTERFACE BASED ON USER'S VISUAL PERSPECTIVE IN ELECTRONIC DISPLAY DEVICE - A method and apparatus for operating a three-dimensional user interface in an electronic display device, according to a user's visual perspective from which a user looks at the device, are provided. In the method, the apparatus activates a three-dimensional mode in response to a user's request, and determines the user's visual perspective according to a predefined user's input received in the three-dimensional mode. Then the apparatus displays a user interface converted according to the user's visual perspective. | 05-19-2011 |
20130132909 | METHOD AND APPARATUS FOR DISPLAYING A POLYHEDRAL USER INTERFACE - Provided is a method and apparatus for providing a three-dimensional (3D) polyhedral user interface. A first polyhedron may be formed of a plurality of blocks which are mapped with a plurality of pieces of information. A user may manipulate rotation of some of the blocks to generate a second polyhedron. | 05-23-2013 |
20110035707 | STEREOSCOPIC DISPLAY DEVICE AND DISPLAY METHOD - A display control device and method to generate stereoscopic images in a graphical user interface (GUI) to be displayed on a display panel. A pop-out amount unit or operation calculates a pop-out amount indicating a perceived distance that at least a portion of the stereoscopic image pops out into space from the display panel, and a display controller or control operation controls display of the stereoscopic image with the calculated amount of pop-out on the display panel. | 02-10-2011 |
20110113382 | ACTIVITY TRIGGERED PHOTOGRAPHY IN METAVERSE APPLICATIONS - A system, method and program product for collecting image data from within a metaverse. A system is provided that includes: a graphical user interface (GUI) for allowing a user to install and administer a camera within the metaverse; a system for collecting image data from the camera based on an occurrence of a triggering event associated with the camera; and a system for storing or delivering the image data for the user. | 05-12-2011 |
20110126159 | GUI PROVIDING METHOD, AND DISPLAY APPARATUS AND 3D IMAGE PROVIDING SYSTEM USING THE SAME - A graphical user interface (GUI) providing method, a display apparatus and a three-dimensional (3D) image providing system using the same are provided. The GUI providing method includes: generating a first GUI for changing settings for a 3D image and a second GUI for changing an environment; and outputting the first GUI and the second GUI. Thus, the settings for the 3D image can be changed more easily and conveniently. | 05-26-2011 |
20100125812 | METHOD AND APPARATUS FOR MARKING A POSITION OF A REAL WORLD OBJECT IN A SEE-THROUGH DISPLAY - A method for marking a position of a real world object on a see-through display is provided. The method includes capturing an image of a real world object with an imaging device. A viewing angle and a distance to the object are determined. A real world position of the object is calculated based on the viewing angle to the object and the distance to the object. A location on the see-through display that corresponds to the real world position of the object is determined. A mark is then displayed on the see-through display at the location that corresponds to the real world object. | 05-20-2010 |
20120304128 | THREE-DIMENSIONAL MENU SYSTEM USING MANUAL OPERATION TOOLS - Disclosed is an augmented reality-based three-dimensional menu system using manual operation tools. According to the present invention, the three-dimensional menu system comprises: a display device; at least one pair of manual operation tools which are manually operated by the user, and are in a hexahedral shape; an image acquisition device which acquires images for the manual operation tools; and a menu augmentation unit which tracks the manual operation tools from the acquired images, and augments menu items in the vicinity of the manual operation tools of the acquired images, thereby outputting the augmented menu items to the display device. | 11-29-2012 |
20120304126 | THREE-DIMENSIONAL GESTURE CONTROLLED AVATAR CONFIGURATION INTERFACE - A method for controlling presentation to a user of a primary user experience of a software application is provided. The method includes displaying a third-person avatar in a 3D virtual scene that defines a user interface for controlling presentation of the primary user experience. The method further includes sensing controlling movements of the user within a physical space in which the user is located and causing display of controlled movements of the third-person avatar within the 3D virtual scene so that the controlled movements visually replicate the controlling movements. The method further includes detecting a predefined interaction of the third-person avatar with a user interface element displayed in the 3D virtual scene, and controlling presentation of the primary user experience in response to detecting the predefined interaction. | 11-29-2012 |
20080235628 | 3-D DISPLAY FOR TIME-BASED INFORMATION - A computer-implemented method of displaying information about first and second pluralities of time-based events, the method involving: displaying perspective representations of each of a plurality of timelines including a first timeline and a second timeline, wherein the perspective representation of the first timeline is made up of perspective images of representations of the events of the first plurality of events arrayed along the first timeline at locations in time corresponding to those events and the perspective representation of the second timeline is made up of perspective images of representations of the events of the second plurality of events arrayed along the second timeline at locations in time corresponding to those events; enabling a user to select a current time; and in response to the user selecting the current time, displaying perspective representations of a portion of each of the first and second timelines as determined by the user selected current time. | 09-25-2008 |
20110138336 | METHOD FOR DISPLAYING BROADCASTING DATA AND MOBILE TERMINAL THEREOF - A method for displaying broadcasting data and a mobile terminal thereof are discussed, wherein the method includes according to an embodiment: receiving broadcasting data and displaying the broadcasting data on a display of a mobile terminal, turning on a switching panel unit mounted on the display and displaying the broadcasting data in a 3-D image; generating a first proximity signal through a proximity sensor of the mobile terminal to enter a broadcasting data display change preparatory step; and changing the display of the broadcasting data responsive to a user detection signal generated by the proximity sensor or a touch sensor of the mobile terminal. | 06-09-2011 |
20090300551 | INTERACTIVE PHYSICAL ACTIVITY AND INFORMATION-IMPARTING SYSTEM AND METHOD - A method of imparting information includes interactively selectively displaying information to a person or user, based on the physical location of the person relative to a display screen upon which the information is displayed. A tracking system is operatively coupled to the display that selectively displays the information. The tracking system tracks the physical location of the person, and displays different information depending upon the physical location of the person. The display may include displays of virtual objects, such as cubes or other shapes. The view of the objects may be varied within the display as the user moves within physical space, varying the apparent position of the virtual objects as the user moves. The varying of the apparent position of the virtual objects may reveal information that was not visible to the user in other virtual positions (corresponding to other physical positions of the user). | 12-03-2009 |
20080270946 | Multidimensional Structured Data Visualization Method and Apparatus, Text Visualization Method and Apparatus, Method and Apparatus for Visualizing and Graphically Navigating the World Wide Web, Method and Apparatus for Visualizing Hierarchies - A method of displaying correlations among information objects includes receiving a query against a database; obtaining a query result set; and generating a visualization representing the components of the result set, the visualization including one of a plane and line to represent a data field, nodes representing data values, and links showing correlations among fields and values. Other visualization methods and apparatus are disclosed. | 10-30-2008 |
20120047466 | INFORMATION PROCESSING DEVICE, INFORMATION PROCESSING METHOD, AND PROGRAM - There is provided an information processing device including an acquisition section configured to acquire an operation vector based on a movement of a body part of a user, a correction section configured to correct a direction of the acquired operation vector, and a process execution section configured to execute a process in accordance with the corrected operation vector. | 02-23-2012 |
20120047465 | Information Processing Device, Information Processing Method, and Program - There is provided an information processing device including an acquisition section configured to acquire a curved movement of a body of a user as an operation, a display control section configured to display an object in a virtual three-dimensional space, and a process execution section configured to execute a process on the object based on the acquired operation. The object may be arranged on a first curved plane based on a virtual position of the user set in the virtual three-dimensional space, the first curved plane corresponding to the curved movement. | 02-23-2012 |
20120011474 | ANALYSIS OF COMPLEX DATA OBJECTS AND MULTIPLE PARAMETER SYSTEMS - A computer facilitates multiple parameters data analysis by special visualization and navigation methods. Data to be analyzed is loaded from an external source the computer displays the data in response to user input using a variety of methods including data tables, slices of data spaces, hierarchically navigated data spaces, dynamic slice tables, filters, sorting, color-mapping, numerical operations, and other methods. | 01-12-2012 |
20120023453 | Device, Method, and Graphical User Interface for Navigating Through a Hierarchy - A multifunction device displays a view of a top level of a hierarchical user interface. The hierarchical user interface has a plurality of levels including the top level and one or more lower levels. In response to detecting a first input, the device displays a view of at least one of the lower levels and at least a predefined portion of the view of the top level. While displaying a view of a respective lower level and concurrently displaying at least the predefined portion of the view of the top level, the device detects a second input. When the second input corresponds to a request to enter a content modification mode for the respective lower level, the device enters the content modification mode for the respective lower level and ceases to display the predefined portion of the view of the top level. | 01-26-2012 |
20120216149 | METHOD AND MOBILE APPARATUS FOR DISPLAYING AN AUGMENTED REALITY - A mobile apparatus and method for displaying an Augmented Reality (AR) in the mobile apparatus. The mobile apparatus captures an image of a current environment of the mobile apparatus, displays the image, detects mapping information corresponding to the current environment from among mapping information stored in the mobile apparatus, maps a three-dimensional (3D) Graphical User Interface (GUI) of detected mapping information onto the displayed image, based on a relative location relationship between the detected mapping information, and adjusts a display status of the 3D GUI, while maintaining the relative location relationship between the detected mapping information. | 08-23-2012 |
20120180000 | METHOD AND SYSTEM FOR SIMULATING THREE-DIMENSIONAL OPERATING INTERFACE - A method and a system for simulating a three-dimensional (3D) operating interface are provided. The method includes defining a partition line to partition a display frame of a screen into a first area and a second area, and defining a size of a unit grid to establish a first grid plane and a second grid plane in the first area and the second area respectively, the first grid plane and the second grid plane forming a simulated 3D grid space. The method also includes taking the unit grid as a unit to define an object size and an initial grid coordinate of an object. The initial grid coordinate is on one of the first and the second grid planes. The method further includes mapping out a simulated 3D space in the simulated 3D grid space for displaying the object according to the initial grid coordinate and the object size. | 07-12-2012 |
20120233573 | TECHNIQUES TO PRESENT HIERARCHICAL INFORMATION USING ORTHOGRAPHIC PROJECTIONS - Techniques to present hierarchical information as orthographic projections are described. An apparatus may comprise an orthographic projection application arranged to manage a three dimensional orthographic projection of hierarchical information. The orthographic projection application may comprise a hierarchical information component operative to receive hierarchical information representing multiple nodes at different hierarchical levels, and parse the hierarchical information into a tree data structure, an orthographic generator component operative to generate a graphical tile for each node, arrange graphical tiles for each hierarchical level into graphical layers, and arrange the graphical layers in a vertical stack, and an orthographic presentation component operative to present a three dimensional orthographic projection of the hierarchical information with the stack of graphical layers each having multiple graphical tiles. Other embodiments are described and claimed. | 09-13-2012 |
20110131536 | GENERATING AND RANKING INFORMATION UNITS INCLUDING DOCUMENTS ASSOCIATED WITH DOCUMENT ENVIRONMENTS - Embodiments described herein are directed to forming information units. Digital documents associated with collaborative navigation behavior information can be identified and an information unit can be generated using transition probabilities calculated from collaborative navigation information. The information unit including at least a subset of the digital documents identified in the collaborative navigation behavior information. A rank of information unit based on the collaborative navigation behavior information can be calculated. | 06-02-2011 |
20120240084 | Graphic User Interface for Interactions with Datasets and Databases and a Method to Manage Information Units - Methods for data visualisation, browsing, entry, modification, querying, processing, storage and transfer are described herein. | 09-20-2012 |
20090064051 | INTERACTIVE SYSTEM FOR VISUALIZATION AND RETRIEVAL OF VIDEO DATA - A cube-based three-dimensional interactive system is provided for visualization and retrieval of video data. The system includes at least one interactive cube having eight nodes, each node being linked to a specific data item. The data items on the nodes are organized in space or time. Textual information about a respective data item appears upon traversing the corresponding node and the data items opens up upon selection. The interactive cube can be expanded to include more than eight nodes, such as 12 or 18 nodes. The system can also have multiple cubes that are connected to form a one-level, multi-level or multi-dimensional hypercube | 03-05-2009 |
20120089949 | METHOD AND COMPUTING DEVICE IN A SYSTEM FOR MOTION DETECTION - A computing device in a system for motion detection comprises an image processing device to determine a motion of an object of interest, and a graphical user interface (GUI) module to drive a virtual role based on the motion determined by the image processing device. The image processing device comprises a foreground extracting module to extract a foreground image from each of a first image of the object of interest taken by a first camera and a second image of the object of interest taken by a second camera, a feature point detecting module to detect feature points in the foreground image, a depth calculating module to calculate the depth of each of the feature points based on disparity images associated with the each feature point, the depth calculating module and the feature point detecting module identifying a three-dimensional (3D) position of each of the feature points, and a motion matching module to identify vectors associated with the 3D positions of the feature points and determine a motion of the object of interest based on the vectors. | 04-12-2012 |
20120102435 | STEREOSCOPIC IMAGE REPRODUCTION DEVICE AND METHOD FOR PROVIDING 3D USER INTERFACE - A stereoscopic image reproduction device for providing a 3D user interface includes a UI generator which generates a user interface, a depth information processor which generates a 3D depth for the user interface, and a formatting unit which generates a 3D user interface for the user interface by using the 3D depth. The depth information processor may be integrated with the formatting unit. Various factors used to generate 3D depth perception include at least any one of blur, textual gradient, linear perspective, shading, color, brightness, and chroma, which results in a 3D-type user interface (UI) being shown on a stereoscopic image display. | 04-26-2012 |
20100138792 | NAVIGATING CONTENT - One embodiment of the invention involves a computer-implemented method in which information obtained from a uniform resource locator is converted into at least one texture. The texture is mapped onto a surface of a three-dimensional object located in the virtual three-dimensional space thereby forming a three-dimensional navigation mechanism. | 06-03-2010 |
20120151416 | CONTROLLING THREE-DIMENSIONAL VIEWS OF SELECTED PORTIONS OF CONTENT - Some embodiments of the inventive subject matter are directed to presenting a first portion of content and a second portion of content in a two-dimensional view via a graphical user interface and detecting an input associated with one or more of the first portion of the content and the second portion of the content. Some embodiments are further directed to selecting the first portion of the content in response to the detecting of the input, and changing the presenting of the first portion of the content from the two-dimensional view to a three-dimensional view in response to the selecting the first portion of the content. Some embodiments are further directed to continuing to present the second portion of the content in the two-dimensional view while changing the presenting of the first portion of the content to the three-dimensional view. | 06-14-2012 |
20130024819 | SYSTEMS AND METHODS FOR GESTURE-BASED CREATION OF INTERACTIVE HOTSPOTS IN A REAL WORLD ENVIRONMENT - Systems and methods provide for gesture-based creation of interactive hotspots in a real world environment. A gesture made by a user in a three-dimensional space in the real world environment is detected by a motion capture device such as a camera, and the gesture is then identified and interpreted to create a "hotspot," which is a region in three-dimensional space through which a user interacts with a computer system. The gesture may indicate that the hotspot is anchored to the real world environment or anchored to an object in the real world environment. The functionality of the hotspot is defined in order to identify the type of gesture which will initiate the hotspot and associate the activation of the hotspot with an activity in the system, such as control of an application on a computer or an electronic device connected with the system. | 01-24-2013 |
20130174098 | METHOD AND RECORDED MEDIUM FOR PROVIDING 3D INFORMATION SERVICE - A method of providing a 3D information service at a user terminal includes: receiving a first request of a user for displaying information; and displaying information elements, which have different depths along the Z axis orthogonal to a screen (XY plane), by rotating the information elements about any one of the X axis and the Y axis, where the rotational axis of each of the information elements is set at different points on the YZ plane or the XZ plane. According to certain embodiments of the invention, the information elements on a screen may be shown as planar elements in a still screen for greater legibility, but when the information elements are in motion, such as for changing the screen or moving a content element, the motion is provided with differing speeds according to depth, thereby providing a sense of spatial perception unique to 3-dimensional images. | 07-04-2013 |
20110246950 | 3D MOBILE USER INTERFACE WITH CONFIGURABLE WORKSPACE MANAGEMENT - Systems and methods of a 3D mobile user interface with configurable workspace management are disclosed. In one aspect, embodiments of the present disclosure include a method, which may be implemented on a system, of a three-dimensional, multi-layer user interface of a mobile device in a mobile network. User environment may include one or more layers or levels of applications, services, or accounts that are all easily accessible to and navigable by the user. For example, an indicator can be used to access a workspace in 3D representing a category or grouping of services or applications for the user. The user can customize or create a unique, non-mutually exclusive grouping, aggregation, or category of applications, services, accounts, or items. The grouping of indicators can be used to swiftly and efficiently navigate to a desired application, service, account or item, in a 3D-enabled user environment. | 10-06-2011 |
20110246949 | Methods and System for Modifying Parameters of Three Dimensional Objects Subject to Physics Simulation and Assembly - A set of atomic three dimensional objects that can be joined together in a workspace to form one or more complex three dimensional objects, each atomic object includes one or more object join features parameterized to enable joining with one or more parameterized join features of another atomic object in the set of objects, and a shape that may be modified according to one or more parametrically defined constraint attributes. A user may reshape and or resize one or more of the atomic three dimensional objects prior to joining the three dimensional objects together at the appropriate parameterized join features to form one or more of the complex three dimensional objects. | 10-06-2011 |
20100287511 | METHOD AND DEVICE FOR ILLUSTRATING A VIRTUAL OBJECT IN A REAL ENVIRONMENT - The invention relates to a method for representing a virtual object in a real environment, having the following steps: generating a two-dimensional representation of a real environment by means of a recording device, ascertaining a position of the recording device relative to at least one component of the real environment, segmenting at least one area of the real environment in the two-dimensional image on the basis of non-manually generated 3D information for identifying at least one segment of the real environment in distinction to a remaining part of the real environment while supplying corresponding segmentation data, and merging the two-dimensional image of the real environment with the virtual object or, by means of an optical, semitransparent element, directly with reality with consideration of the segmentation data. The invention permits any collisions of virtual objects with real objects that occur upon merging with a real environment to be represented in a way largely close to reality. | 11-11-2010 |
20100287510 | ASSISTIVE GROUP SETTING MANAGEMENT IN A VIRTUAL WORLD - Systems, methods and articles of manufacture are disclosed for presenting a visual cue to a user in a virtual world. A cursor cycle allows the user to specify an avatar of focus by cycling through avatars in the virtual world. Visual cues of an avatar of focus are presented to the user. The user may define a cursor mask to include specific avatars. Visual cues of the cursor mask or of all avatars may be summarized and presented to the user. The user may also specify a threshold for a visual cue. A visual cue that is detected to exceed the specified threshold is presented to the user. | 11-11-2010 |
20100299640 | TRACKING IN A VIRTUAL WORLD - A status update of a real world entity is received. A previous status of a virtual world entity is transformed into a current status of the virtual world entity based on the status update of the real world entity. The virtual world entity may be part of a virtual world and may correspond to the real world entity in a real world. Further, the virtual world entity and the virtual world may be generated by a computer. | 11-25-2010 |
20120284670 | ANALYSIS OF COMPLEX DATA OBJECTS AND MULTIPLE PARAMETER SYSTEMS - A computer facilitates multiple parameters data analysis by special visualization and navigation methods. Data to be analyzed is loaded from an external source the computer displays the data in response to user input using a variety of methods including data tables, slices of data spaces, hierarchically navigated data spaces, dynamic slice tables, filters, sorting, color-mapping, numerical operations, and other methods. | 11-08-2012 |
20130198693 | THREE-DIMENSIONAL ANIMATION TECHNOLOGY FOR DESCRIBING AND MANIPULATING PLANT GROWTH - This disclosure concerns systems and methods for the prediction and physical three-dimensional representation of plant growth and development. In some embodiments, systems and/or methods of the disclosure may be used to represent the growth of a particular plant (e.g., a maize cultivar) under particular environmental conditions, and/or to represent the differences in growth characteristics between a particular plant and another plant. | 08-01-2013 |
20120304127 | Information Presentation in Virtual 3D - A method, system and program product for assisting a presentation owner in creating and presenting information to audience users in a virtual 3D cyclorama-like environment. A presentation object tool provides behavior in the cyclorama object to assist the presentation owner in resolving graphic objects into the cyclorama and in placing information onto the graphic objects. The presenter object tool also provides behavior in the graphic objects to allow the presentation owner to expand a graphic object into a larger viewing size, to increment and decrement the placement of graphic objects within the cyclorama's presentation space, and to place an expanded graphic object into a home viewing position for presentation to audience users. | 11-29-2012 |
20130091471 | VISUAL SEARCH AND THREE-DIMENSIONAL RESULTS - Methods, systems, graphical user interfaces, and computer-readable media for visually searching and exploring a set of objects are provided. A computer system executes a method that generates three-dimensional representations or two-dimensional representations for a set of objects in response to a user interaction with an interface that displays the three-dimensional representations or the two-dimensional representations. The interface includes filter controls, sorting controls, and classification controls, which are dynamically altered based on the content of a user query or the attributes of the objects in the three-dimensional representations or two-dimensional representations. | 04-11-2013 |
20130212536 | SYSTEM AND PROCESS FOR ROOF MEASUREMENT USING AERIAL IMAGERY - The present disclosure shows creating a first layer and a second layer, in computer memory and substantially overlapping at least a segment of line from said first layer with at least a segment of another line from said second layer. A first non-dimensional attribute is different from said second non-dimensional attribute of the two lines. A user length field enabling a client with said interactive file to override at least one of said length numeric values, where said area operator may automatically recalculate area based on said length field override is shown. Also, providing a visual marker that is moveable on said computer monitor around said aerial imagery region, which may be moved, to more precisely identify the location of the building roof structure is shown. | 08-15-2013 |


text:
Chevron Infinity Scarf: Free Pattern and Tutorial
14 Ways to Instantly Look Super Model Tall
8 Exercises to Get Rid of Back Fat
8 Foods That Are Destroying Your Skin
Why It's Okay That You'll Never Have The Thigh Gap
10 Engagement Photos That Will Make You Completely Jealous
The Worst Jeans For Girls With Big Butts
Bloated? 6 Foods to Shrink Your Belly
4 Trends That Will Help You Look Thinner
The Five Lesbians You Can't Avoid
4 Easy, Unusual Ways to Make Extra Money
A Bare Feet Boho Wedding You'll Love
35 Celeb Bob Haircuts That Look Good on Everyone
Style Sisters: 8 Celeb Duos with Identical Taste
The Ultimate DIY Wedding for $6K
Easy Healthier Cheesecake Recipe
6 Things You Should Know About Your Bra
9 Common Mistakes That Age You
Top 10 Modest Wedding Gowns
Who Decided That These Ridiculous Dresses Were A Good Idea?
Looking For Wedding Colors? Try Pink and Gold
Popular White Actors With Their Black Spouses
8 Things Every Woman Should Own By the Time She's 30
Vintage Wedding Ideas with Some Va-Va-Voom
5 Rules: Becoming a Millionaire by 40
8 Hairstyles Every Girl Should Know
Don't Do Botox, Read This
Is Bone Broth the New Green Tea?
15 Ways to Make Your Bridesmaids Feel Special
Not Feeling Loved? This Explains Everything

subset: commoncrawl


text:
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text:
Allegory of Sleep
Symbolism, Imagery, Allegory
Sleep is often an allegory for death. As far as we know, The Epic of Gilgamesh didn't originate this idea, but you can find it in literature and religion the world over.
Having said that, we can almost hear that ol' Utanapishtim snickering when he suggests that Gilgamesh demonstrate his worthiness of immortality by not sleeping for seven days! It is kind of like saying, "well, if you want to be immortal, you can just go ahead and prove you deserve immortality. By not dying."
ROFL over here, Utanapishtim. Seriously.
People who Shmooped this also Shmooped...


text: 2010-2015 Strategic Plan Executive Summary REACH Context The School of Business and Economics Brand. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .2 Vision, Mission, & Values. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Goals. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Critical Strategy Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Actions Summary List. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 Actions In Brief. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 In the 2008‐2009 academic year, ideas for a School of Business and Economics Strategic Plan were discussed in school meetings, executive team retreats, and in advisory board sessions. In the spring of 2009, a formal strategic planning retreat was held involving faculty, staff, students, alumni, university leaders, and members of the business community. In the fall of 2009, task forces were formed to generate the actions that will focus our School for the next five years. A final Stakeholder Summit was held in December 2009 to assimilate feedback on the plan and engage broad participation in the activity it has generated. This Executive Summary reflects the highlights and results of that process with an emphasis on the actions that will guide our work over the next few years. A strategic plan should be a living document that evolves as conditions change, and new opportunities arise. All comments, ideas, and recommendations are welcome! Please direct your suggestions to: William S. Silver, Dean School of Business and Economics Sonoma State University firstname.lastname@example.com (707) 664.2220 ‐ 1 ‐ REACH: SSU's School of Business and Economics Brand What should we say when someone asks about the School of Business and Economics at SSU? Our brand story starts with the unique talents of our faculty. Our faculty are not merely teachers, nor are they simply researchers. They are "reachers" – an exceptional blend of academic expertise and business world experience that helps students apply core concepts to business challenges and opportunities. They build bridges between the business community and the School to advance business practice. The relationships they build with students and businesses create extraordinary learning experiences. Our students and alumni are reachers too. They set and reach goals that are larger than their own self‐interests. SBE students are not entitled. They are highly valued employees who work hard and earn what they get. Their strong values find a magnifier at SBE. The personal support they receive here is not lost on them. The result is that they give back, and their workplaces and communities benefit. Our stakeholders want to see the School of Business and Economics grow and thrive. And we owe it to them to find ways to increase the value of the SSU degree. We can earn our stakeholders' support by being authentic. We must use in our own organization the very same best business practices we teach our students to use in their companies. This is one way in which we can hold ourselves accountable and demonstrate that we are improving as we reach for new goals. Reaching out to the business community. Reaching beyond the classroom to connect with our students. Reaching new goals and accomplishments. Reaching toward our future. The School of Business and Economics at Sonoma State University. Reach. ‐ 2 ‐ Vision, Missions, Values, & Goals Vision Sonoma State University's School of Business and Economics will be the educational nucleus for a collaborative, thriving North Bay economy. Mission The mission of Sonoma State University's School of Business and Economics is to create extraordinary learning experiences for our students, and to advance best business practices in the North Bay and beyond. We will fulfill this mission by: Providing memorable and transformational educational programs for the global business professionals of the future, and for the emerging leaders of North Bay enterprises. Being an exemplar of best practice by researching, developing and applying the business tools, methods, and strategies that we teach our students. Convening and engaging the North Bay business community toward generating regional economic prosperity. Values As a core constituency of Sonoma State University, The School of Business and Economics supports and affirms the declared values of the university community: Academic Excellence Student‐Centeredness Creativity Respect Collaboration and Shared Governance Global Perspectives Sustainability We avow a triple‐bottom line perspective for measuring organizational success including: (A) social equity, (B) environmental stewardship, and (C) economic prosperity. ‐ 3 ‐ Goals One of the most common understandings in the business world is that you are what you measure. How we measure our success in pursuing our goals is an opportunity to create a shared understanding of where we are heading as a School, to put in place actions that focus on that outcome, and to hold ourselves accountable for results. Goal #1. Create extraordinary learning experiences for our students. Measure 1a: Value of the learning experience Measure 1b: Assurance of learning Measure 1c: Return on investment Goal #2. Ensure School of Business and Economics students and alumni achieve career success. Measure 2a: Job placement Measure 2b: Starting salary Measure 2c: Career and life satisfaction Goal #3. Advance business practice. Measure 3a: Impact achieved through development of business tools & strategies Measure 3b: Impact achieved through application to business results Goal #4. Contribute to the prosperity of the North Bay region. Measure 4a: Economic growth Measure 4b: Economic innovation Goal #5. Be an exemplar of best business practices. Measure 5a: Social equity Measure 5b: Environmental stewardship Measure 5c: Economic prosperity ‐ 4 ‐ Critical Strategy Elements "Strategy addresses how the organization will engage its environment and achieve its goals. It does not include every important decision the organization must make. An effective strategy is central, comprehensive, integrated and externally‐oriented." (Hambrick and Fredrickson, 2001)1 Below we discuss some of the critical components of the School's strategy that drive our key action items and initiatives: (1) the arenas in which we will compete, (2) how we are differentiated from other enterprises, and (3) the economic logic of our business model. 1. Arenas The following table depicts the major arenas for the School of Business and Economics: Products & Services Markets MBA Career Launchers, Career Developers, Career Changers EMBA North Bay Leaders and Working Professionals HS Graduates of CA/North Bay, Hispanic Students, JC BS, BA Transfers, First Generation College Students Career Services CA/North Bay Employers Wine Business Regional, National, International North Bay Economic Decision Makers, current and Economic Analysis & Development Potential North Bay Businesses Entrepreneurs, Small Businesses, Growth Businesses, Business Development Services Family Businesses Custom Business Programs Largest Organizations in the North Bay Professional Programs Life‐long Learners, Regional Niche Markets As the table illustrates, across our products and services the majority of our foci will be on the North Bay. This includes a continued focus on Sonoma County and increased attention to the markets of Marin County and Napa County. Educational programs for the remaining North Bay counties in our service areas are also possibilities for future efforts. There are two exceptions to this primary focus on the North Bay: 1. Our wine business programs are already well established in the North Bay. In the next five years we also seek to increasingly draw national, then international students for our programs; 2. Our undergraduate programs attract students from all over the State of California. To enhance our student experience through a broader multi‐cultural, we will recruit more students from out‐of‐state and abroad. 1 Hambrick, D.C., & Fredrickson, J.W. (2001). Are you sure you have a strategy? Academy of Management Executive, Vol. 15 No. 4, 48‐59. ‐ 5 ‐ 2. Differentiators Sustainable stakeholder intimacy Our primary means of differentiation blends customer intimacy and operational excellence. It combines our focus on creating higher value for our stakeholders founded in our long history of providing personalized educational experiences (as a public liberal arts college) with a business model leveraging economies of scale (as a member of the California State University System). Product leadership in focused areas Wine Business: We have established a global reputation for our programs and research. This niche sets us apart from other wine programs that focus primarily on enology and/or viticulture. Economic analysis and development: Our exclusive position as the only comprehensive university in the North Bay, and our growing partnerships with the regional business community, enable us to serve as the economic development hub for the region. 3. Business Model Resources are the bridge between strategy and action. Currently, the school is overly reliant on a dwindling State General Fund for support. Given the economic environment facing the School of Business and Economics, an urgent priority is to build a business model that secures new and multiple sources of funding for the School's activities. New program development that is market responsive and capable of generating new revenues is the highest priority in the short term. Additionally, we need focused attention on actions that produce results which inspire community engagement and lead to the growth of our foundation and trusts. The path from our current business model to the future one is based on a set of planning parameters about the activities of the School of Business and Economics over the next 5‐10 years. First, State funding is projected at current levels with no expected growth. Second, student headcount is expected to grow 17% with the bulk of that growth accounted for in graduate self‐support programs. Specifically, we project 1500 students in our BS and BA programs, and 300 students in graduate programs (EMBA, Wine MBA, Full‐time MBA, and Part‐ time MBA). Third, we will work towards raising the endowment to $50 million, including a naming gift for the School and the new building, naming gifts for each of the action centers (wine, entrepreneurship, economic development, career), and five Faculty Chairs. Finally, we project a growth in the cost of School operations commensurate with enrollment, activity, and revenue growth. ‐ 6 ‐ Actions "Action items are the intentional steps taken to support a strategy and to move toward organizational goals. They are at the heart of a well‐developed strategic plan and are the focus of strategy implementation." (Blood & Griesemer, 2004)2 The following action items represent the key activities to which the School of Business and Economics is committed over the next few years in pursuit of its goals and mission. These initiatives are focused on creating extraordinary learning experiences for our students and advancing best business practices in the North Bay and beyond. Brief descriptions of each action follow the summary list. Creating Extraordinary Student Experiences Portfolio of market responsive MBA programs Innovative and relevant Undergraduate curricula Integrated co‐curricular experiences Life‐long career services The 21st century workplace Student‐run business enterprises Alumni‐Student connection Supporting Regional Economic Prosperity Economic Development Center Wine Business Insititute Community‐focused programs and activities Entrepreneurship & Small Business Impact of SBE faculty & research Engaging business leaders Creating Extraordinary Student Experiences Portfolio of market responsive MBA programs Create a portfolio of relevant MBA programs to serve specific market niches including executive leaders, working business professionals, wine and hospitality industry professionals, and high‐potential arts and sciences majors. 2 Blood M. & Griesemer, J.G. (2004). Strategic Management and Business Accreditation. Presented at the AACSB Strategic Management Seminar, Malibu, CA. ‐ 7 ‐ Innovative and relevant Undergraduate curricula Revise the undergraduate program experience to include deeper first and second year curricular and co‐curricular experiences, more focus on applied learning pedagogies, and stronger content focus in international business, ethics, technology, innovation, and sustainable business practices. Integrated co‐curricular experiences Create and support clubs, competitions, volunteer engagements and other activities that extend the classroom to encompass career exploration, leadership development, in situ applications of learning, professional networking, and community engagement. Life‐long career services Provide life‐long career services for undergraduate students, graduate students, and alumni through the activities and programs of the SBE Career Center. The 21st century workplace Provide the technical business acumen, leadership skills, and execution competencies that employers are demanding in the 21st century workplace through market‐ responsive professional and custom business programs. Student‐run business enterprises Design, launch, and operate student‐run business enterprises to provide real‐world "learning laboratories" for key business and economic principles. Alumni‐Student connection Engage Alumni in the activities of the School and connect alumni to students in career contexts by hosting company visits, sponsoring students in professional organizations, growing recruiting efforts on campus, conducting career workshops, and supporting alumni‐student networking. Supporting Regional Economic Prosperity Economic Development Center Create a Regional Economic Development Center to promote cooperation and coordination of regional economic development activities, to provide regional economic analyses, and to deliver educational programs on effective economic development practices. Wine Business Accelerate the Wine Business Institute towards its vision of being a global leader in wine business education by providing professional development opportunities to new and existing market segments, by graduating well prepared students, and by conducting basic and applied research relevant to the wine industry. ‐ 8 ‐ Community‐focused programs and activities Create specific community focused programs and activities targeted toward regional opportunities such as financial literacy, workforce development, veteran education and employment, and "boomer" generation retirement/life‐long learning. Entrepreneurship & Small Business Launch a Center for Entrepreneurship and Small Business to help start‐ups, new ventures, and small businesses transition to their next stage of growth through business plan competitions, consulting projects, access to technologies, and case research. Impact of SBE faculty & research Connect the research results and recommendations of SBE faculty to the regional business community by developing effective communication processes and vehicles. Engaging business leaders Engage experienced and successful business professionals from the community in our School through Executive‐in‐Residence & Entrepreneur‐in‐Residence programs, Executive Fellowship programs, and Advisory Boards. ‐ 9 ‐