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Philadelphia, PA (Sports Network) - Kimmo Timonen tied the game with 9.5 seconds left in regulation and assisted on Ruslan Fedotenko's game-winner in overtime, as the Philadelphia Flyers rallied past the Washington Capitals, 5-4.
Timonen had three assists for the Flyers, who have won two in a row and sit two points behind the New York Rangers and Islanders for the eighth spot in the Eastern Conference.
Claude Giroux had a goal and two assists for Philadelphia, which took two of three from Washington this season. Maxime Talbot and Matt Read also lit the lamp. Talbot left the game late in the second period with a lower-body injury.
Ilya Bryzgalov made 25 saves for the victors.
Marcus Johansson had a goal and an assist for the Capitals, who are four points behind the Winnipeg Jets for first place in the Southeast Division. Nicklas Backstrom, Mike Green and Alex Ovechkin also lit the lamp.
Braden Holtby stopped 29-of-34 shots in defeat.
"It's tough obviously. It's bad, but we needed to make more of an effort on our part the last couple of minutes there," Backstrom said.
Trailing by two, 4-2, Giroux got the Flyers within one at the 12:48 mark of the third period.
Philadelphia pulled Bryzgalov with about 1 1/2 minutes left for the extra attacker. Timonen's one-timer from the point beat traffic in front and got past Holtby, making it 4-4 with 9.5 seconds left.
Fedotenko scored the game-winner 1:34 into overtime as Timonen set up him up with a perfect crossing pass to cap off a remarkable comeback.
"We got control of the puck a little bit in the offensive zone and I should have had a chance to give Kimmo (Timonen) a breakaway pass. I missed it but we still had possession of the puck," Fedotenko said. "We started moving around and I got back. Kimmo gets opened up again and I just give it to him across the ice and go back to the net pretty hard. He saw an opportunity to give it right back and almost a backdoor tap-in."
The Capitals drew first blood at the 4:29 mark of the first period. Jack Hillen's shot from the point was deflected in by Backstrom.
Talbot tied the game at the 10:26 mark. Timonen threw the puck off the back boards and Zac Rinaldo redirected the puck to Talbot, whose shot from the slot beat Holtby.
Read gave the home team a 2-1 lead at the 14:55 mark. Read took a pass from Giroux and went in on a breakaway.
Green scored on a breakaway with 1:18 left in the middle stanza to make it a 2-2 game.
A turnover by Giroux in his own zone led to Washington's third goal. Johansson gathered the loose puck and beat Bryzgalov on a shot from the high slot, making 3-2 at the 6:22 mark of the third.
Just 26 seconds later, Ovechkin's one-timer from the left circle gave the Capitals a two-goal cushion.
Defenseman Kent Huskins made his Flyers debut after coming over in a trade with Detroit on Saturday ... The Capitals went 2-for-7 on the power play, while the Flyers went 1-for-4 on the man advantage.
Portland State and new coach Bruce Barnum will face two FBS opponents and five teams at home as part of an 11-game 2015 schedule announced on Thursday.
In December, doctors discovered that his body was rejecting a patch that was surgically placed over a hole in his heart in 2010. The 31-year-old Vickers had corrective surgery that month, forcing him to miss the Feb. 22 season- opening Daytona 500 and last Sunday's race at Atlanta.
The Oakland Raiders have released linebacker Nick Roach and safety Usama Young.
The Texas Rangers signed left-handed pitcher Joe Beimel to a one-year contract on Friday.
Miami Heat guard Dwyane Wade and forward Luol Deng will not play in Friday night's game against the Washington Wizards.
The Nashville Predators revealed on Friday that forward Eric Nystrom will miss approximately four weeks with a lower-body injury.


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Results tagged ' Starlin Castro '
2012 Player Profile: Starlin Castro
Castro has proved himself as the Cubs' top player and will be in Chicago through the end of the decade. (Photo by Stephen Green)
2012 Positions Played: SS (100%)
2012 Batting (AVG/OBP/SLG): .283/.323/.430 in 691 PA
2012 Wins Above Replacement (Fangraphs): 3.3
2013 Contract Status: Signed (through 2019, plus club option)
When Theo Epstein joined the Cubs, he said the organization would focus on acquiring impact talent. He did, however, know he had one out of the box in shortstop Starlin Castro.
In August, the Cubs locked up Castro through the end of the decade, buying up three years of his free-agency eligibility (with the option to snag a fourth, in 2020). The idea behind an extension like this is simple: The player gains security from the risks of injury and underperformance, while the team in turn gets cost certainty and the chance to hold a true bargain contract.
Castro's extension has an additional feature, however—a relatively flat salary structure. The reported annual salaries range from $5 million in the first year to $11 million in the last. The takeaway is that Castro's contract shouldn't ever become a burden to the team. It's common for general managers to backload contracts so that they can maximize their payroll flexibility in the present while, presumably, planning for the future. Instead, Epstein and Jed Hoyer have sent a real signal here of their long-term thinking and intentions to build a consistent winner.
Since Castro's hit tool already is so strong—somewhere around plus-plus, or a 70 grade on the 20-80 scouting scale—his approach becomes the key to unlocking another level in his game. And there's reason to believe there was real progress made in that area under manager Dale Sveum and hitting coach James Rowson.
The 22-year-old's walk rate by month tells a visible story of improvement. Entering 2012, Castro's career standard was just over 5 percent, and he was trailing that below-average figure pretty well over the season's first three months. But starting in July, he made tangible strides in his plate discipline that brought him closer to the NL non-pitcher average of 8 percent walks. His strikeout rate showed an opposite trend overall, peaking at 18 percent in June before dropping to 14, 16 and finally 9 in the last three months.
Let's take a closer look with PITCHf/x location data, as presented by BrooksBaseball.net and Baseball Prospectus (player card), to see if we can identify a difference in Castro's first- and second-half approaches.
In the first half of the season, Castro was susceptible to swinging at any pitches middle-in to inside, including those off the plate or above/below the zone. In the second half, he cut his chase percentage in these areas significantly, to the tune of about 13 percentage points. He correspondingly let loose on more pitches in the zone, and he did more damage on pitches low and in.
(Note: The outside edges here are to scale—so they include pitches within about seven inches of the strike zone, not further.)
Another part of Castro's game that appeared to improve this season was his defense, where he showed above-average range and more consistent throwing. He got to balls at a higher rate than before, especially relative to the league. A lot of that credit goes to Sveum, bench coach Jamie Quirk and the front-office analysts whose intel better positioned Cubs fielders than in the past. But their indirect effect on Castro's improved throwing was also apparent. In 2012, Castro made a throwing error on 1.7 percent of his chances (assists plus throwing errors). That was half the rate from 2011.
Now, Castro didn't universally show improvement this year, as his .283 batting average was the lowest of his career—and it brought his on-base percentage down with it. But there appears to be meaningful under-the-hood development. It's a positive trend that the Cubs organization is betting continues over the next several seasons.
1000 Words: Starlin Castro is gunning to play 162
With only three games remaining, Cubs shortstop Starlin Castro is poised to put his name in the franchise record books. Castro has appeared in 159 games this season, and has started all but one.
No Cubs shortstop has ever played in all 162 games of the regular season. Ivan DeJesus holds the franchise record at shortstop, playing in 160 games in both 1978 and 1979.
Cubs, Castro finalize deal
All season long the Cubs front office has stressed the importance of keeping the organization's core of young talent intact. They made a big step in that direction Tuesday, finalizing an extension with shortstop Starlin Castro.
The Cubs and the 22-year-old agreed to a seven-year contract extension worth $60 million with a club option for the eighth year. The deal will keep the shortstop in pinstripes at least until he turns 30.
"The way it was looking, Starlin was going to be a free agent far too early," Cubs GM Jed Hoyer said Tuesday. "He's one of the players we're building around and we're excited to have him as a Cub for a long time."
Castro, a two-time All-Star, led the National League in hits last season and is one of the game's most exciting players.
"It's great, especially for my family. Now my family is going to be better," Castro said. "It's life-changing."
The Cubs signed the Dominican-born shortstop in 2006. He played 125 games as a 20-year-old in 2010 and has led the NL in hits with 486 in that time.
"I feel really, really happy because it's the organization that signed me when I was a little kid and I don't want to go nowhere," Castro said.
Cubs All-Star Recap
Josh Vitters took part in Wednesday night's Triple-A All-Star Game, wrapping up the Midsummer Classics for each level of the Cubs organization. Vine Line recapped how Cubs players and prospects performed in their respective All-Star Games.
Major League All-Star Game:
Starlin Castro: 0-for-1, flied out to center, two defensive innings played
Bryan LaHair: 0-for-1, ground out to shortstop, three defensive innings played
MLB Futures Game:
Jae-Hoon Ha: 2-for-2, HR, 2 RBI, R, started at CF
Triple-A All-Star Game:
Josh Vitters: 0-for-1, BB, K, four defensive innings played
Double-A Southern League All-Star Game:
Jim Adduci: 2-for-2, double, RBI, four defensive innings played
Frank Batista: 2/3 IP, 0 R
Justin Bour: 1-for-3, BB, started at DH
Kevin Rhoderick: 1 IP, BB, 0 R
Single-A Florida State League All-Star Game:
Arismendy Alcantara: 0-for-1, three defensive innings
Austin Kirk: 1 IP, 0 R, starting pitcher
Nelson Perez: 1-for-3, double, RBI, BB, started at left field
Greg Rohan: 0-for-4, started at DH
Single-A Midwest League All-Star Game:
Kyler Burke: 2/3 IP, 3 H, 2 ER
Zeke DeVoss: 0-for-1, three defensive innings played
Paul Hoilman: 0-for-2, started at 1B
Cubs contribute as NL tops AL
Cubs standouts Starlin Castro and Bryan LaHair took part in the 83rd MLB All-Star Game Tuesday night in Kansas City. Both went hitless in one at-bat, but the National League secured an 8-0 win and home-field advantage in the World Series thanks to a five-run first inning. Giants outfielder Melky Cabrera was named the game's MVP after going 2-for-3 with a two-run home run.
Profile: All-Star Bryan LaHair
Congrats to Starlin Castro and Bryan LaHair, who were both selected to the National League All-Star team yesterday.
The 22-year-old Castro earned his second All-Star honor in as many seasons, becoming the first Cubs shortstop to be named to the All-Star team in consecutive seasons since Don Kessinger's five-year run from 1968-72. LaHair, 29, is the first Cub to be elected as a first baseman since Derrek Lee in 2007 and only the third Cubs first baseman to make the team in the last 30 years (Mark Grace).
Vine Line profiled LaHair in the July All-Star issue, on sale now. Here are a few choice quotes about his struggles in the minor leagues and the early All-Star speculation. The read the full interview, subscribe to Vine Line or pick up a copy at Chicago-area newsstands.
STAR STRUCK I'm humbled by the talk. I've got to stay in the moment and prepare for today's game. I never like to get too far ahead of myself. There are a lot of good players in this league and a lot of guys with time served. It would be great to go to the All-Star Game, but it's just so hard for me. I'm in such a young part of my major league career, so I can't say I deserve to be there. I'd be lying if I stood here and said I wouldn't want something like that. It's a great honor. It's reaching the top. I think the whole state of Massachusetts is voting for me, or at least it seems that way.
FAMILY MATTERS They kept pushing me every day—my mom and dad, and my wife [Nicole] especially. My wife has been with me since I first started. We met in '04, which was one year into [pro ball]. She's experienced the downs and the highs and the hard work and the success with no results coming from it. My family just kept pushing, telling me to work hard and keep the faith, and assuring me that good things would happen eventually. And they were right.
Castro hits way into history
Starlin Castro had a pair of singles Monday, giving the shortstop 400 career hits in just 325 games. Among major leaguers who debuted after 1980, Castro tied Alex Rodriguez as the sixth-fastest player to reach the 400 hit plateau, behind only Ichiro Suzuki (268 games), Nomar Garciaparra (302), Kirby Puckett (310), Hanley Ramirez (317) and Wade Boggs (324). He leads all NL players with 74 multi-hit games since 2011.
Despite having just a .326 on-base percentage this season, the 22-year-old shortstop leads the Cubs in hitting (.316), RBI (25) and is tied for the lead in stolen bases (12). He also has a .333 average with runners in scoring position.

subset: commoncrawl


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This was a slower than usual week on BlackBerryCool but there are still some gems lying around. In apps, we saw some awesome updates from some old favorites such as Gym Technik, Druglord Wars 2, Cortado and Tvider. There are also some newish players to the scene such as Kik, who launched a very nice chat client which will soon come with video support as well. The Pearl 9100 has been making the rounds with a T9 and QWERTY keyboard, which should be great for sales in the European markets. We've also seen some interesting news on the wire, including a report that BlackBerry usage is the highest during the weekday compared to iPhone.
Continue reading 'BlackBerryCool Roundup for the Week of April 12th'
Tag: gym technikPage 2 of 3
Gym Technik have announced a partnership with the WiThings Internet connected scale, making their app compatible with the device and allowing a user to use the data in the Gym Technik NextGen app. The body stats are automatically sent from the WiThings scale to your BlackBerry and you receive an email summarizing your weigh-in stats. From within this email, you can click a link to launch the NextGen app and display your body stat graph.
Continue reading 'Gym Technik Partner with WiThings Internet Connected Scale'
Gym Technik let us know that their fitness app for BlackBerry, NextGen, has been updated. The app is now compatible with OS 5 devices including the Storm2. Gym Technik's NetGen app helps you track your workout routines and optimize them. The app breaks down your workouts with graphs and analytics and gives you a better picture of what you're doing.
Check out the NextGen app which is now OS 5 compatible.
[ad#Google Adsense]
It was a little slow going for the holidays but the big news is centered around the recent outages. There have been far too many in too short a time period and RIM needs to address the issue. Perhaps it's time RIM invests in more redundancies as it seems far too easy for the network to crash. Other than that, there are a ton of new apps to check out, many of them free.
Click through for a full list of news, apps and features that you may have missed
Gym Technik have launched the NextGen BlackBerry Fitness App for the Storm. The problem is, the app is only available for Storm users running OS 4.x and is not compatible with OS 5 or the Storm2.
If you haven't used the app before, Gym Technik is an app to track your workout routines and optimize them. The app breaks down your workouts with graphs and analytics and gives you a better picture of what you're doing.
More information about the NextGen Fitness App.
[ad#Google Adsense]
When we posted about RoadRunnerGPS, a lot of BlackBerry Cool readers recommended using Gym Technik for weight training. At first, this app was a web-based client but a few weeks ago they went native, which really helps if your gym is in a basement.
Gym Technik will be launching their popular fitness tracking app for the BlackBerry Storm in two weeks. To find out when Gym Technik for the Storm goes live, you can register at their site.
[ad#Google Adsense]


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"Not what I expected"
I did not feel this book was rewarding. Mr. Martin did not expand on the mysteries to be meditated on, did not include the Fatima prayer, etc.
It was dry, no emotion, no insight into the Rosary. The most dead performance of the Rosary I have heard.
"I had a hard time getting past the narrator..."
I could not finish listening to this book; I could not get past the narrator's voice to the story. That being said, I plan on reading the book to actually see if the story is good or not.
His voice for at least one of the characters was like nails on a chalkboard to me.
"Early Pern"
I enjoy rereading and relistening - sort of following a TV series after it's final season.
Dick Hill provides a difference in inflection, difference in emphasis that I would not get if I just read the book.
I don't listen to any book all in one sitting. I listen to books when I am driving, cleaning house,etc.


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Do you have a Whole Foods near you. Our Whole Foods in Indiana carries it as do some other local groceries.
I recommend La Tienda (www.tienda.com) as a good online source for salt cod.
There's a highly sustainable company called I Love Blue Sea (http://www.ilovebluesea...). Good luck! :)
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Rich Homie Quan - Type Of Way (Remix)
Artist: Rich Homie Quan
Producer: Yung Carter
Album: None (Promo Single)
Avg Rating: 4.0 ( 5 votes )
You might assume the "Rich" in Rich Homie Quan's stage name refers to dollars and cents, and while that might be true, he is also rich in friendship. To prove it he has grabbed two amigos by the name of Meek Mill and Young Jeezy (maybe you've heard of 'em) for the official remix of Type Of Way. While Quan might be new to the The DJBooth, the ATL native looks to make it his home, holding his own when stacked up against Jeezy's raspy flow and Meek's hard, cutting approach. In fact, his slurred, leaning style (perfect for his anticipation-laden content) lends for a very unique listen; one that form-fits the staggered Yung Carter trap production. Type Of Way, the original, can be found on Quan's Still Goin In (Reloaded) album, out now via iTunes.
Rich Homie QuanMeek MillJeezy IndieStreet Banger
Written by Lucas G. on 09/29/13
Submit your Rating
First DJ Booth Appearance:
"F**k Em" (2014)
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Health Reform: How did ObamaCare bureaucrats "simplify" the application? They took a 21-page form and split it into three, added three appendices and deleted pages families need if they have more than one child.
At his press conference last week, President Obama boasted about how, after getting blowback from the daunting draft ObamaCare application form, administration officials "immediately sat around the table and said ... let's streamline this thing."
But the allegedly new and improved form is simpler only if you're a bureaucrat counting application form pages. Anyone who actually has to fill one out will find it more complicated than the balky original.
To make the forms shorter, for example, ObamaCare bureaucrats simply took the one long form most of which most people would have skipped anyway and split it into three separate shorter ones.
There's a three-pager for individuals the so-called short form a 12-page one for those also seeking family coverage, and a five-page form for those applying for ObamaCare insurance who aren't asking for subsidies.
The questions are all basically the same as the original application. You'll still have to fill in blanks about your job, your pay, your income from alimony, pensions, Social Security, investments and the like, any allowable "deductions," and what you expect to earn next year.
But now an applicant has the added step of figuring out which of the three forms he's supposed to fill out. For families, the "simpler" form is far less user-friendly.
To make it appear shorter, ObamaCare bureaucrats simply lopped off all but two of the original six forms that applicants need for additional family members.
As a result, anyone trying to get coverage for anyone beyond a spouse and one child will, the form says, need to "make a copy of Step 2: Person 2 (pages 4 and 5) and complete."
In addition, the "simplified" application simply relegates various parts of the original as appendices.
When you add all the pieces back together, the result is an application form that is no shorter and hardly any simpler.
"The reality remains that Americans will still face a long, confusing process just to determine if they are eligible for ObamaCare's subsidies," Ways and Means Committee head David Camp noted.
If this is what Obama calls simpler, our nation's health care system is in far bigger trouble than we thought.
'I have Israel's back." President Obama claimed during the 2012 campaign. But this week, Obama and his administration are turning their back on Israeli Prime Minister Benyamin Netanyahu during his visit to Washington. While the prime minister won't have a meeting at the White House, he will have a ...
On Wednesday, the fate of ObamaCare is in front of the Supreme Court again. At stake are the subsidies intended to make ObamaCare plans "affordable." The letter of the law allows consumers to get subsidies only in the 14 states that set up their own exchanges, not in the rest that didn't. But the ...
AMMAN, Jordan — Washington is getting enthusiastic about an ideological war these days: not between Democrats and Republicans — that's old news — but rather between Americans and radical Islam. Many of those who insist that we label jihadi terrorists "Islamic" now urge that we ...
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Transmission seals, what else?
I found the write up on the transmission/case seal replacement, and think this is the issue with my fathers noisy case. That being said, can anyone chime in on anything else I should do? It's a 99 with 186k on it, and my 75 yo dad wants to be buried in it. I can't risk him breaking down. If I had the time I would dig thru all of the forums, but alas do not this week. Some 5 speeds never need a rebuild, others have "known" weak points. I don't imagine there are any sensors? Replace the mounts? Sources for a full bushing mount kit? It is not for wheeling (yet) but any while you are in there comments are really welcomed.
Once he can't get in and out of it, it will pass to my 13 yo twins :) I am no stranger to cars and fab, and have a lot of resources at hand. Also, I will probably post separate, I plan on full motor rebuild, injectors, etc. But as above, don't want to find "oh, dude you should have replaced the distributor, they all go bad" type of things. |
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General mass action kinetics
- F. Horn,
- R. Jackson
- … show all 2 hide
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Get AccessSummary
The familiar idea of mass action kinetics is extended to embrace situations more general than chemically reacting mixtures in closed vessels. Thus, for example, many reaction regions connected by convective or diffusive mass transport, such as the cellular aggregates of biological tissue, are drawn into a common mathematical scheme.
The ideas of chemical thermodynamics, such as the algebraic nature of the equilibrium conditions and the decreasing property of the free energy, are also generalized in a natural way, and it is then possible to identify classes of generalized kinetic expressions which ensure consistency with the extended thermodynamic conditions. The principal result of this work shows that there exists a simply identifiable class of kinetic expressions, including the familiar detailed balanced kinetics as a proper subclass, which ensure consistency with the extended thermodynamic conditions. For kinetics of this class, which we call complex balanced kinetics, exotic behavior such as bistability and oscillation is precluded, so the domain of search for kinetic expressions with this type of behavior, which is of considerable biological interest, is greatly narrowed.
It is also shown that the ideas of complex balancing and of detailed balancing are closely related to symmetry under time reversal.
- Feinberg, M., On chemical kinetics of a certain class. Arch. Rational Mech. Anal. 46, 1–41 (1972).
- Higgins, J., Some remarks on Shear's Liapunov function for systems of chemical reactions. J. Theoret. Biol. 21, 293–304 (1968).
- Horn, F., Necessary and sufficient conditions for complex balancing in chemical kinetics. In preparation.
- Horn, F., General first order kinetics. Ber. Bunsenges. 75, 1191 (1971).
- Horn, F., Complex balancing and stability in reaction systems with three complexes. In preparation.
- Krambeck, F. J., The mathematical structure of chemical kinetics in homogeneous singlephase systems. Arch. Rational Mech. Anal. 38, 317–347 (1970).
- LaSalle, J., & S. Lefschetz, Stability by Liapunov's Direct Method, with Applications. New York: Academic Press 1961.
- Lewis, G. N., A new principle of equilibrium. Proc. Natn. Acad. Sci. 11, 179–183 (1925).
- Shear, D., An analog of the Boltzman H-theorem (a Lyapunov function) for systems of coupled chemical reactions. J. Theoret. Biol. 16, 212–228 (1967).
- Tucker, A. W., Dual Systems of Homogeneous Linear Relations in Linear Inequalities and Related Systems. H. W. Kuhn & A. W. Tucker, editors, Princeton University Press 1956.
- Wegscheider, R., Über simultane Gleichgewichte und die Beziehungen zwischen Thermodynamik und Reaktionskinetik homogener Systeme. Z. Phys. Chem. 39, 257–303 (1902).
- Wei, J., Axiomatic treatment of chemical reaction systems. J. Chem. Phys. 36, 1578–1584 (1962).
- Title
- General mass action kinetics
- Journal
Archive for Rational Mechanics and Analysis
Volume 47, Issue 2 , pp 81-116
- Cover Date
- 1972-01-01
- Print ISSN
- 0003-9527
- Online ISSN
- 1432-0673
- Publisher
- Springer-Verlag
- Additional Links
- Topics
- Industry Sectors
- Authors
- F. Horn (1) (2)
- R. Jackson (1) (2)
- Author Affiliations
- 1. University of Rochester, USA
- 2. Rice University, USA


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If you have daughters, does your husband
It warms my heart to see him doing dds hair. He's not too bad, though
Quoting Anonymous:Yes. He's not the greatest at putting pony tails in their hair, but he tries and I love it :)
He tries really hard but her hair always comes out a little funny looking. I leave it the way he fixes it though because I don't want to discourage him from helping our daughter.
My daughter doesn't have enough hair to comb...lol. But I'm sure he would if I needed him to. He does bathe her for me if I can't do it for some reason.
My hubby does he is better at it then i am but he had 3 other daughters before ours came along. And I had only boys before her.
my husband used to do our youngests hair all the time for her, but now she does it herself.


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WWII reunions poignant for dwindling veterans
DAYTON, Ohio (AP) — Paul Young rarely talked about his service during World War II — about the B-25 bomber he piloted, about his 57 missions, about the dangers he faced or the fears he overcame.
"Some things you just don't talk about," he said.
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Buckaroo Skinny Stretch Jean
Item #19360133DP570M
- Low rise zip fly stretch jean
- Slim through the hip and thigh
- 12" bottom opening
- Rhinestones on embroidered back pockets
- Hand sanding, whiskering, grinding and cuts with fill yarn details
- Leather Buckaroo label on back
- 97% Cotton, 3% Polyurethane.
- Turn inside out and machine wash cold. Do not bleach. Tumble dry medium. Low iron.
- This quality denim has been hand finished for a unique, individual look. It will wear like your old favorite jeans, with each hole and tear continuing to destruct over time. We hope you love the vintage appearance and comfort of wearing jeans that have the look and feel of years of wear. Thanks for making the Buckle your denim destination.
- Made in Korea.
Must be washed with like colors for 10 washes to avoid bleeding. Until washed 10 times, staining may occur when denim is worn with lighter colors. Impossible to claim refundment, to claim exchange or to ask repair regarding tatter. Vintage items are made for worn-out clothes effect.
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Buckaroo Skinny Stretch Jean 1 1
Keeper. Bought this online. Colour a lot lighter than pictured, but otherwise great jeans in comfort/details/fit. I was looking for something to replace my go-to pair that looks just like this, but had gotten so old to the point of losing elasticity. This fit the bill.Oh, beware, jeans may arrive more ripped than in photo. Mine had half the threads loose around the knee area (so skin shows), and it's growing, as rips do. If you have a problem with that, you should probably pick it out in person. September 28, 2014
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Colorado Ski Resorts
Photo Galleries
Fresh Content
March 6, 2015
Copper has shaken off its hot-girl- behind-the-frumpy-glasses image, but people still blow by it to ski Breck or Vail. Their mistake.
February 23, 2015
This mountain was made for those who like to hike for big lines in patrol-controlled terrain.
February 20, 2015
Because who doesn't love a good bump session—and ditching I-70 early.
February 19, 2015
Western State Colorado University's Alpine Ski Team has been reinstated and is thirsty for glory.
February 17, 2015
Steamboat serves up dry pow and sweet trees without any attitude. Go get some.
February 5, 2015
It's the grilled cheese of ski resorts—geared toward kids but secretly appealing to adults.
February 4, 2015
Who cares if the place sold out to Bud Light over the summer for a big payout? It's still the most authentic little mountain town in the West.
February 3, 2015
Test your mettle in this skimo race outside of Crested Butte, Colorado.
January 19, 2015
Breckenridge, Colorado: Huge, clean jumps, creative rails, and a 22-foot superpipe. But there's more than just a terrain park.
January 16, 2015
If you need to be convinced to go to Aspen, you should take up snowshoeing.


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Vouchers can be redeemed starting from the first available class date. Reservations required; subject to availability. Valid at Phoenix location only. There is a minimum of 10 and maximum of 24 students per class; you may be asked to reschedule your class if fewer than 10 are registered. Limit one voucher purchase per person; may buy two additional as gifts. If purchase limit is exceeded, voucher is subject to forfeiture. A 24-hour cancellation policy applies. Please tip accordingly based on the full value.
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Main News Page
Monday, February 20, 2012 More items for Health & Safety
Authorities are investigating the death of an Oregon barge worker who fell into a tank of corrosive chemicals just moments after opening the hatch cover.
Authorities believe the worker, 57, may have been almost instantaneously overcome by poisonous fumes and lack of oxygen when he opened the lid to the holding tank, which contained a toxic, corrosive agriculture chemical called Lignin Amine.
The accident occurred about 10 a.m. Sunday morning (Feb. 19) on Swan Island, off Portland. Neither the man nor his employer was immediately identified.
Missing Worker Reported
Portland Fire and Rescue responded to a call that a worker was missing from the barge. A co-worker said he had seen the man near the tank hatch. The co-worker looked away and, when he turned back, the man was missing, authorities said.
The tank was about 40 by 50 feet and about 20 feet deep. The liquid chemical was 12 feet deep.
Portland Fire and Rescue summoned its Hazmat Team and Technical Rescue Team to help. Firefighters then found a rope that led into the open hatch, which was about 20 inches in diameter. Hazardous Atmosphere
Authorities said the air above the liquid inside the tank had an oxygen level of less than 1 percent and a carbon monoxide level of 108 ppm—more than double the OSHA long-term limit for workplace exposure.
That oxygen level will cause a person to pass out within a minute and die soon thereafter, authorities said.
Thus, authorities determined, the operation would involve recovery, not rescue.
Recovery Effort
Portland Fire and Rescue worked with the other employee for about an hour to pump the liquid from the tank into another holding tank. Meanwhile, firefighters confirmed that the man had not left the work site or fallen into the river.
Meanwhile, the Technical Rescue and Hazmat Teams created and implemented a plan to enter the tank if necessary. After about 40 minutes, firefighters could see the man's body in the tank. The employee finished pumping out the hazardous liquid, and firefighters prepared to enter the tank and recover the victim.
At 1:03 p.m., the first technical rescue team—two people trained in confined space rescue—entered the tank in hazmat suits. A second rescue team was available to rescue the first team.
At the same time, the Hazmat Team prepared to decontaminate the rescue teams and the victim once they exited the tank. Due to the hazardous nature of the recovery, both specialty teams needed all trained personnel to accomplish their mission.
After about 45 minutes, the rescue team recovered the victim. It was not clear what, if any, protective equipment he was wearing.
The hazardous liquid was contained on the barge, and none entered the lagoon, authorities said.
Other responders included the U.S. Coast Guard, the Oregon Occupational Safety and Health Administration, Portland Police Bureau, and Multnomah County Sheriff's Office. Oregon OSHA is investigating the accident.
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- Episode Description
Sean puts together a documentary about college life. He soon narrows the focus to a discussion of Felicity and Noel and their failed relationship. Noel, at Sean's recommendation, visits a hypnotist to deal with his unresolved anger about Felicity's fling with Eli. Ben tells Sean that his mother has finally left his father, so he falls deeper into debt. Felicity skips McGrath's seminar to talk with Noel, and has to work off her punishment.moreless
- Cast & Crew
Keri Russell
Scott Speedman
Amy Jo Johnson
Tangi Miller
Scott Foley
- Fan Reviews (0)
- Be the first to write a review!
- Trivia & Quotes
Quotes (12)
Sean: Noel, you guys mean more to each other than you think. Go talk to her! You know, really try and make this better! Fight for that relationship, and... let me videotape it. Noel: No. It's over. OK, the fact is, I mean even... even if you forget for just a second that we both did horrible things to each other, Felicity never felt for me what I felt for her. And that's just the truth.
Meghan: If they get back together I'm gonna throw up, and I'm not kidding, I'm gonna vomit on this carpet. And you can videotape it.
Guy: Where are you going? Noel: A hypnotist. Guy: Oh. (Pause) You know, you said that just like it was a normal answer.
Sean: What's it like living with Felicity? Meghan: It's like living with a TV. That's always playing Little House on the Prairie. Only with more sweaters... Sean: Anything else? Meghan: Yeah. If Noel asks me one more time if I've seen Felicity, I'm gonna kill him! Are you listening, Mr. R.A.? Here's the answer, for the rest of your life--'I HAVEN'T SEEN FELICITY!'
Felicity: You know my pasta theory? Noel: Yeah, I saw it was linguini. I'm sorry.
Notes (1)
Featured Music: "Tempted" by Squeeze "I'll Take You There" by Staple Singers
Trivia (1)
When Sean is interviewing Julie for his "Docuventary" and Noel walks in, the camera's side screen gets some action. When Noel first walks in, the camera's side screen is open, then without any of the characters making any advances towards it, the side screen is closed, then open, then finally closed yet again.
- There are no comments yet. Be the first by adding your thoughts above.


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Synageva BioPharma™ Reports 2012 Full Year Financial Results
Synageva BioPharma Corp. ("Synageva") (NASDAQ:GEVA), a clinical stage biopharmaceutical company developing therapeutic products for rare disorders, today reported 2012 full year financial results and provided 2013 financial guidance. Synageva's management team will host a conference call today at 4:30 p.m. EDT to review the financial results and provide a general business update. To participate in today's call via telephone, please dial (877) 312-5514 for U.S. callers, or (970) 315-0452 for international callers. In addition, the conference call will be webcast live from the "Webcasts & Presentations" section of the Investor Relations tab on the home page of Synageva's website at www.synageva.com.
"2012 marked our first full year as a public company. Synageva made significant progress in advancing our lead program, sebelipase alfa. We announced recently that enrollment has started in the ARISE global, Phase 3 trial. This was a key step towards providing an effective therapy to patients suffering from LAL Deficiency," said Sanj K. Patel, President and Chief Executive Officer of Synageva. "We continue to advance our other preclinical programs, and we entered 2013 with a strong cash balance which will be thoughtfully and strategically allocated to facilitate the achievement of our goals for 2013 and beyond."
Recent Company Highlights
Synageva reported progress and updates on a number of key objectives during the past year including the following:
- Presentation of three, six and nine-month data from the ongoing Phase 1/2 extension study of sebelipase alfa in adults with late onset lysosomal acid lipase deficiency (LAL Deficiency), including acceptance for publication of 12-week data in the journal Hepatology
- Publication of recent prevalence estimates of late onset LAL Deficiency in the online version and an upcoming print edition of the journal Hepatology
- Interactions with U.S., European and other global regulatory authorities that allowed us to begin clinical trial site initiations and dosing of the first patient in the Acid Lipase Replacement Investigating Safety and Efficacy (ARISE) global, Phase 3 trial of sebelipase alfa in children and adults with LAL Deficiency in February 2013
- Continuation of treatment and enrollment in the Phase 2/3 trial of sebelipase alfa in infants with early onset LAL Deficiency
- Advancement of our SBC-103 program for Mucopolysaccharidosis Type IIIB (MPS IIIB, also known as Sanfilippo B) by demonstrating reduced lysosomal substrate storage in the brain, liver and kidney tissues in a mouse model using various dosing approaches
- Expansion of our global clinical, medical affairs and commercial infrastructure to further enhance our ability to raise awareness and help identify more patients with LAL Deficiency
- Executed on plans to develop a redundant, commercial-scale manufacturing facility to further supply protein therapeutics for our lead programs
- Strengthened balance sheet as a result of completing a follow-on offering in January 2013, resulting in $111.0 million of net proceeds, in addition to the Company's $219.0 million of cash, cash equivalents and short-term investments as of December 31, 2012
- Progress enrollment in the ARISE Phase 3 trial of sebelipase alfa in children and adults with late onset LAL Deficiency
- Progress enrollment in the Phase 2/3 trial of sebelipase alfa in infants with early onset LAL Deficiency
- Provide updates from the ongoing Phase 1/2 extension study of sebelipase alfa in adults with LAL Deficiency including one year of treatment data
- Continue global disease awareness programs to support identification of more affected infants, children and adults with LAL Deficiency
- Advance SBC-103 to initiate first-in-man clinical trials for MPS IIIB in the first half of 2014
- Advance additional pipeline programs
- Progress towards completion of a redundant, commercial-scale manufacturing facility to further supply protein therapeutics for our lead programs
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Best Restaurants for Brunch with Friends in SF Area
Heading out for a lazy weekend meal with a...
Zagat calculates ratings on a 30-point scale based on periodic consumer surveys
Numerical cost estimates are for the price of dinner with one drink and tip.
Weekend noshers show up "early" at this Mission Californian for its "fantastic brunch" featuring "divine sweet maple bacon" and "huge mimosas"; at other times, "premium" lunches and dinners come for "midrange prices", while "kind servers" make even a newcomer "feel like a regular." How we get this »
198 Guerrero Street | Map
San Francisco,
Today's hours:
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Monday | 7:00am - 10:00pm |
Tuesday | 7:00am - 10:00pm |
Wednesday | 7:00am - 10:00pm |
Thursday | 7:00am - 10:00pm |
Friday | 7:00am - 11:00pm |
Saturday | 9:00am - 11:00pm |
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Identify the Julian Espinoza you are hunting for with our people search tools. PeopleFinders.com has a complete databank to assist you find people based on age, previous residences, relatives, aliases, and more. Julian Espinoza was born in 1974 and is 41 years old. Known relatives include .
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recipe reviews for:
"This hearty and flavorful casserole is made with sausage, bacon, eggs, bread slices, and two kinds of cheese."
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The most-tender new vegetables are here just in time for early spring salads!
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Week nights/Saturday @ 7:00 and Sunday @ 2:30
Ticket prices:
Adult - $12.00 Summer Musical - $15.00
Students/Children – $8.00 Summer Musical - $10.00
Seniors (60+) – $10.00 Summer Musical – $12.oo
Death by Chocolate
Director – Clay Boyce
February 13-15 and 20-22, 2015
Play description….
Alfred Mellox – Jeremy Soileau
Edith Chiles – Shari Olm
"Sweet Pea" Meadowbrook – Dawn Armstrong-Allen
Dick Simmering – Lavell Galloway
Anne – Madelyn Madelyn Walters Harbison
Ed Parlor – Greg Hively
Sense and Sensibility
Director - Emily Lunsford
April 10-12 and 17- 19, 2015
Auditions for
Sense and Sensibility
Director: Emily Lunsford
Saturday morning, Feb. 21 @ 10:00 a.m. and Monday night, Feb. 23 @ 7:00 p.m.
Auditions will include a cold reading from the script. Resumes and headshots are encouraged but not required. You will be photographed upon auditioning.
The cast includes 13 men and 10 women ages 16-80. One role is available for a young girl ages 10-16. Non speaking roles are available. Dancing roles are available.
Full character descriptions found at: http://tinyurl.com/ACTA-AUSTEN
Performance dates are
April 10-12 & 17-19, 2015
with showtimes at 7pm weeknights/Saturdays
and 2:30pm Sundays.
The Dashwood sisters, Elinor and Marianne, have very different ideas about love. Elinor is practical and rational- the perfection of sense, while Marianne is emotional and sentimental- the embodiment of sensibility. Their mutual sufferings of fortune and fate bring a closer understanding between the sisters as true love finally triumphs when sense gives way to sensibility and sensibility gives way to sense. Jane Austen comes to life in Paula K. Parker's sparkling stage adaptation of the beloved novel


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New site hopes to engage consumers in GMO conversation
New site hopes to engage consumers in GMO conversation
7/29/2013 at 12:00 a.m.
This morning, a group of agricultural biotechnology companies launched
GMO Answers
, a consumer-focused website designed to be a central online resource for information on GMOs.
"GMOs are a growing topic of discussion today, with a wide range of questions and emotions on the topic," Cathleen Enright, Ph.D., spokesperson for GMO Answers, said. "Food is personal, so we want to open the door for personal discussions. We recognize we haven't done the best job communicating about GMOs — what they are, how they are developed, food safety information — the science, data and processes. We want people to join us and ask their tough questions. Be skeptical. Evaluate the information and decide for yourself. We look forward to an open conversation."
GMO Answers is produced by the members of The Council for Biotechnology Information, which includes BASF, Bayer CropScience, Dow AgroSciences LLC, DuPont, Monsanto Company and Syngenta. American Farm Bureau Federation is a supporting partner.
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Subscribe for ONLY $1 an Issue
That's $10 for an entire year!
The always adorable Jasmine V just turned 18! The half-Mexican teen with the killer voice celebrated the miletone birthday at The Playhouse in Los Angeles, CA with a fun-filled bash featuring Chick-Fil-A, Sprinkles cupcakes and a very special cake made by Skittles.
Click through the slideshow below and get a sneak peek at Jasmine V's birthday bash!
¡Feliz cumpleaños!
Shakira certainly seems over the moon these days. After being honored as Person of the Year at the 2011 Latin Grammys and winning a star on the Hollywood Walk of Fame, why shouldn't she be?
According to Aqui Y Ahora, the real reason Shakira is so happy is because of her 24-year-old Spanish soccer player boyfriend, Gerard Piqué.
Christina Aguilera is all glammed up in a commercial for her new fragrance, titled Secret Potion scent. The pop star's new scent has top notes of fruits such as mandarin, lemon, and passion fruit. The bottles the scent comes in include a super cute bonus; special jewelry pieces which help whoever spritzs on the perfume sparkle!
According to Nick Cannon, there has been so much interest in 'dem babies he had with singing sensation Mariah Carey, that after their big reveal tonight on 20/20 with Barbara Walters, he and his wife will be launching Dembabies.com!
We all know Fergie loves edgy fashion, so when she sported a feminine purple top with some killer leather shorts at her shoe collection preview, we weren't surprised. In fact, we were inspired!
Here are some faux leather fashion pieces that will help you channel Fergie's fierce rocker appeal for a fraction of the price.
Is Shakira mad at Pitbull? No, in fact, quite the opposite. The "Waka Waka" singer is featuring the hot rapper in the English version of her new song, "Rabiosa." The new track is a cover of an original song by Dominican porducer El Cata (whom Shaki features on the Spanish-laguage version of the single and on "Loca") and is available on iTunes in both languages.
On Monday, Shakira took to her blog to tell her fans about her split from Antonio de la Rúa, her boyfriend of more than 10 years. "They have been the most wonderful years of our lives," wrote the Colombian singer, "However, since August 2010, we made a mutual decision to take time apart from our romantic relationship."
Speculation as to what caused the split between Colombian pop princess Shakira and her longtime boyfriend Antonio de la Rua heated up yesterday, with many outlets (including ours) questioning the suspicious timing of the split.


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Date: 1832 ca.
Description: People work in the garden at the Protestant Episcopal Mission Buildings.
Date: 1933 ca.
Description: Exterior of Moravian Church.
Date: 1920 ca.
Description: Aerial view of the commercial district on the east side of the Fox River. Left to right; Hurlbut Coal Company; suggested location for small terminal; Main...
Date: 1906
Description: Elevated view of Fox River in the river district.
Description: Exterior view of the Chappel house.
Date: 1912 ca.
Description: Interior of an office of the Wisconsin State Employment Service, with applicants for work, and officials.
Description: One-page wine list from the Green Bay Turn Verein, a German gymnastic society, with a background image of a mustachioed male figure holding a flag with an...
Date: 1937-12-22
Description: A man on a loading dock near the open door of a building loads metal parts onto the back of an International truck used by the Wesley Heat Treating Company...
Date: 1958 ca.
Description: Robert Warren, then the District Attorney of Brown County, tries out a breathalizer machine. With him are Glenn Cunningham and Ray Bayley, officers of th...
Date: 1910 ca.
Description: Elevated view from the tower of the Northern Hydro-Electric Power Company on the Fox River.
Date: ca.
Description: View of the parade grounds surrounded by possibly the barracks. An American flag on a pole dominates the image.
Date: 1935 ca.
Description: Harbor view with people strolling around the bay, cars parked in a lot, and buildings with companies that export and import merchandise.
Date: date unknown
Description: Exterior of the Windmill Tower.
Description: Exterior of farmhouse.
Description: St. Willebrord Roman Catholic Church, said to be the former town hall and Court House, built around 1850.
Date: 1957-03-14
Description: Store front and delivery vehicles of Spic and Span Dry Cleaning. Green Bay, Wisconsin. March 14, 1957.
Date: 1957 ca.
Description: A bright orange and blue sticker advertising the dedication of the new City Stadium (that would eventually become Lambeau Field). Text reads "I'm a Packer...
Date: 1895 ca.
Description: Front view of the Fort Howard surgeons' quarters.
Description: Studio portrait of Moses Hardwick, a farmer who was one of the first settlers in Wisconsin.
Date: 1936 after
Description: Three commercial fishermen in a boat lifting a trap net. In the bottom right foreground are the hands of another man holding the opposite side of the net f...
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Hollywood Improv, Los Angeles, CA
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- Ticket Price: $20.00
- Door Time: 9:00 PM
- Show Type: Stand Up
- Showroom: Main Room
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Sure, he's the famous watermelon smasher. Yes, he literally INVENTED the television stand-up comedy special. Absolutely, 14 Showtime specials is a big deal. And certainly 3,500 live shows to capacity crowds is worth mentioning.
But how about that he is the reason they invented Comedy Central? Or that before him no one ever had that level of interaction with a live audience? Or that he was the #1 comedian (in ticket sales and ratings) for almost 15 years?
Gallagher has led an extroardinary life, with an even more spectacular career. His fanbase is one of the most loyal there is, and he rewards them every chance he gets. Now on his farewell tour, he will do it one last time.
Gallagher is touring the country on his farewell tour. Take advantage of what will likely be your last chance to see the legendary comic perform live.
Upcoming Shows
- Fri 2.27.15 - 8:00 PM JOE ROGAN Buy Tickets
- Fri 2.27.15 - 4.10.15 HOLLYWOOD BABBLE-ON with Kevin Smith and Ralph Garman Buy Tickets
- Sat 2.28.15 - 8:00 PM BEN BAILEY with The Sklar Brothers, Chris D'Elia, Joe Derosa and Wayne Federman Buy Tickets
- Sat 2.28.15 - 10:00 PM JEFF DYE with Mark Serritella Buy Tickets
- Sat 2.28.15 - 11:30 PM MIDNIGHT SNACK Happy Hour with David Angelo, Tobe Hixx, Becky Robinson, Frank Liotti, DJ Demers, Chris Millhouse, Aisling Bea, Chase Durousseau and Avery Pearson on the keys Buy Tickets
- Sun 3.1.15 - 7:00 PM FRESH FACES & FRIENDS Buy Tickets
See All Shows


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This page contains The Starship Damrey Unlockables for 3DS called "Space Leech's Story" and has been posted or updated on May 21, 2013 by jamster4. Let us know what you think of this Unlockable by thumbs voting.
Boxshot / Details
- Developer: Level 5
- Publisher: Level 5
- Genre: Adventure
- Release Date: May 16, 2013
- ESRB: Teen
Space Leech's Story
Have a Aero Porter, Liberation Maiden or Crimson Shroud save file, finish the game and access Linked Content
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From: XxCRZY COOLxX
From: Z-slayer
From: Neelix
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We're indulging in a side of Gravy Fries at Disney World's Pop Century Resort!
Posts Tagged 'Pop Century food court'
Review: Pop Century Food Court Breakfast
We're headed to Disney World's Pop Century Resort Food Court for some not-to-be-missed breakfast vittles!
Fresh Look at Disney World: A Disney Dining Trip Report
Check out Disney Dining through fresh eyes. Guest blogger Mark Weaver hadn't been to Disney World in 10 years — here's his dining trip report from start to finish!
Pop Century's Everything Pop Food Court
Today, we check out one of my favorite Disney World Resort food courts, Everything Pop, courtesy the new unofficial resort site: PopCenturySite.com! Come with us as we play video games, eat waffles, and boogie down for a groovy time!


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Far Cry 3 - Crack + Patch 1.01 - RELOADED - Skidrowzseeders: 0
leechers: 0
Far Cry 3 - Crack + Patch 1.01 - RELOADED - Skidrowz (Size: 315.47 MB)
System Requirements
Note : Backup your savefile before updating as this update would delete your savefiles.
1. Download 2. Burn or mount the image. 3. Install the game. 4. Run the 1.01 patch included in the Crack dir. 5. Copy over the cracked content from the Crack dir on DVD2 to your bin dir, overwriting any existing files. 6. Play the game. Sharing WidgetTrackers
Uploader Comments"trojan horse generic found" nice job dickwad
flashing black screen after splash came up :(
Game works perfectly, easy to instal..just follow the steps, BUT I have a problem..Im in the middle of a game story, I got a new weapons and everything. I have a notification in stores that I have unlocked a new stuff (that exclamation mark) but it doesnt show me those new weapons, still the same guns from the begining...some glitch maybe?
All Comments
here is solution http://forums.nexusmods.com/...-farcry-3-patching-problems/
same problem with me on this torrent http://kickass.to/far-cry-3-...y-rg-mechanics-t6859989.html
here is solution http://forums.nexusmods.com/...-farcry-3-patching-problems/
Guys i have a problem! I downloaded the game and it works perfectly until i started the new game.. After the loading i hear only the voice of the characters but my screen is still in loading state. I've waited 'til the cinematic finished and then i tried to press walk, surprisingly i hear a sound like im walking or running forward and still my screen is in loading state. Why is that? HELP ME PLEASE!!!
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DubsTeam2639, Orgath1141, LiLpapSAK357, Chupacabra333237, bokabraq201, DrJeckill142, boki3345, frankielott33, romildo430, ScratchXP4 ... And 1 more |


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Posts tagged moto gp
PSP price drop extends to Europe on May 4th
The price of a PSP in Europe is set to be violently assaulted with a sharp object next month, when Sony plans to slash at it wildly in the hopes of trimming a few pounds. And Euros, obviously, but as with the US price drop earlier this month, that particular currency simply doesn't suit the rapid we...
MotoGP downloadable demo
Surprise! Another demo came out today, from PSP-loving Namco. It's for MotoGP, where you go vroom vroom on motorcycles! Whee! 1. Download the demo ZIP file. 2. Extract the contents of the ZIP file. 3. Connect your PSP to your computer using a USB cable. 4. Go to the PSP/GAME folder. 5. Copy UCES00...
Moto GP for 43 bucks
Racing fans rejoice! Like GRAW, Blazing Angels, and Far Cry before it, Moto GP '06 has no region encoding. That means you can pick up a copy from Play-Asia for the delectable price of US $39.10 plus $3.90 shipping. A brand new 360 game for forty-three simoleons isn't bad at all. ...
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Off the Grid: The Witcher Adventure Game and Star Wars Imperial Assault
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Dr. Thu Thao T. Trinh, MD
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Dr. Thu Thao T. Trinh graduated from the Georgetown University School of Medicine in 1990. She works in Marshfield, WI and specializes in Pediatrics. Dr. Trinh is affiliated with Ministry Saint Michaels Hospital and Ministry St Josephs Hospital. She speaks Chinese, English, French and Spanish.
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Monaco: What's Yours is a Great Game
on 05.11.2013
With the recent release of Monaco, the internet is buzzing about this unique game. I recently sat down with two friends and played my way through the first few hours, and I can say that this heist simulator is all it's hyped up to be, gentle readers.
A strongly graphic visual style immediately sucks you in.
In Monaco, you and up to three friends play as a gang of thieves on a variety of missions. It might be a bank robbery, or a prison break, or a daring escape from a burning yacht. Different characters are available, and each has a specific useful skill. The Lockpick can pick locks faster. The Lookout keeps track of guards outside your field of vision. The Pickpocket (my personal favorite) has a pet monkey that sneaks ahead to steal coins. The Cleaner knocks out unsuspecting guards. There are more unlockable characters, and you can mix and match them to accomplish your goals in different ways. Going into a heavily-guarded compound without the aid of the Lookout or the Cleaner is incredibly challenging.
And that's the great thing about the game. It's challenging. It starts off simply enough, but the difficulty curves up very quickly, with larger levels, increased security and traps, civilians that will alert guards and dogs that can track your scent. If you have friends obsessed with collecting every coin and cracking every safe (as mine were) it makes things that much harder. Even after only two hours of gameplay I'd experienced plenty of frustrating moments. Gloriously, the game can become even more fun when things go wrong. Sure, it's great to pull off a perfect heist, avoiding every guard and not once raising the alarm, but it's also really fun to scramble to a hiding spot when the entire place is on alert, outrunning guards and ducking into vents and bushes, using your precious few smoke bombs and weapons to escape, waiting for calm to settle before trying, and perhaps, failing, yet again.
Shared field of vision with guards around every corner makes for a highly cooperative experience.
Above everything, this is a game that emphasizes cooperation. As we quickly learned, going three separate ways into a building is a recipe for disaster. Inevitably, someone will run into a challenge their character can't deal with or raise the alarm, and everyone is put in danger, resulting in your teammates yelling at you to stay with the group and stick to the plan. Especially in later levels, coordination is required. One person disables the security systems while another takes out the guards. One person sneaks ahead, offering a wider shared view of the building. In dire situations, someone can create a distraction and hide, letting the rest of the party escape. And if someone goes down, someone else will have to find a way to revive their teammates without being discovered.
It's refreshing to play a game that falls outside the usual genres of shooter, platforming and the like. This isn't the sort of game where you can run into a room, guns blazing, and expect to walk out unharmed. Your weapons and resources are very limited. Maybe you'll have a shotgun with one bullet in it. Maybe you'll have two smoke bombs. These are the sort of tools to be saved for desperate times, when every guard is bearing down on you. A bare glimpse of a guard's pixelated back in the hallway ahead is enough to set your heart racing. This is a stealth game, and it's easy to get overpowered and outmatched. Some games that try emphasize stealth make it all too easy to shoot your way out of a problem. In Monaco, if you pull out a gun, you know you're in trouble.
Beyond the fantastic gameplay, the game
right. Areas not within the players' range of sight are grayed out, while seen areas are awash in muted colors. The plunky jazz club piano music is straight out of a noir movie. When the guards are in hot pursuit, the music intensifies, becoming more frantic until things calm down. As the game takes place in the French-speaking country of Monaco, the characters all speak in French. It adds a lot to the atmosphere to hear the guards stalking around, muttering to themselves or shouting out to escaping thieves in French, while the thieves' (English) dialogue is peppered with oui, ouis and other such phrases. The game is utterly immersive, and you'll be leaning in close to your screen before long, desperate to keep track of the labyrinthine levels and countless details.
And there are a lot of details.
With a game this unique and engaging, you can't go wrong. I had a blast during the few hours I played, so it's well worth your time to check out Monaco.
Further Lessons from the Bear and Bird
on 05.06.2013
Ah, sequels. We love them or we hate them. We'll froth at the mouth in anticipation of more games that we love, and the release will either prove us right or make us swear of games forever. Any sequel, no matter how clever or amazing or game-changing, will invariably be compared to the original, for better or for worse.
Sometimes, though, sequels get things right. They improve upon the previous game, and they don't feel derivative or like cheap knockoffs. They feel fresh and new, like experiencing the first game all over again.
I couldn't wait to get my hands on Banjo-Tooie when it came out in 2000. I'd loved Banjo-Kazooie. It was my first game. This one
to be good too.
And it was.
Whether it was better than Banjo-Kazooie is debatable, and an entirely different topic. More important is what we can learn about how to make sequels from the bear and bird's second outing.
1. Give the players more of what they liked
Everything Banjo-Kazooie had, Banjo-Tooie had more of. More eggs. More moves. More memorable side characters with funny voices. More transformations. More absurdity and leaning on the fourth wall. While it's possible to lean too hard in one direction and end up pandering entirely to the fans, it's also important to recognize where and how to deliver what the fans like and expect.
2. Bigger scale
Bigger isn't always better, but it's an easy way to add more to the game. I'm not saying games should pad their length (I'm looking at you, Phantom Hourglass), but most players will expect a sequel to up the ante from the last game, and scale can do just that. The worlds in Banjo-Kazooie were a good size, but Banjo-Tooie kicks it up a notch with worlds so sprawling and huge that teleportation pads are needed to properly navigate them, from the giant prehistoric Terrydactyland to the labyrinthine five-story factory complex of Grunty Industries.
The worlds, which were separate entities in Banjo-Kazooie, get a sense of connection in the sequel. Besides the train that links several of the worlds together, many worlds have secret paths that connect them, often to solve puzzles or access new areas. All this made those big levels feel more manageable, and some of the passages led to some nice "Ah-ha" moments. And the bosses were bigger too, literally in most cases, lumbering monsters that dwarfed our heroes. They may not have been difficult to figure out how to beat, but that didn't make beating them any easier. And man, was it cool.
Like I said, they were big.
There is, of course, the risk of getting too big too fast and constantly trying to top oneself, resulting in an absurd parody of what once was. Banjo-Tooie never feels like its trying too hard, and some games purposefully do over-the-top and do it well (the Metal Gear Solid series), but it is something to be wary of. Sequels can feel bigger without growing to the point where they collapse under their own increasingly gaudy weight.
3. Build logically on previous mechanics and ideas
Everyone expects sequels to have new things in them, something to keep the game feeling new. New things, be they mechanics, characters, or items, shouldn't be there for newness's sake. They should feel like logical and natural inclusions in the game world, building upon player's previous expectations and experiences. Perhaps the best example Banjo-Tooie presents is the split up mechanic. Banjo and Kazooie spent all of the first game together, Kazooie a constant passenger in Banjo's backpack. The two acted as one unit, despite being two characters. So it was only natural that they be able to separate, and that's just what the sequel gave us. The two could venture out on their own, each able to solve separate halves of puzzles or explore areas open only to one of them individually. They each got new moves, with Banjo utilizing his now-empty backpack in different ways and Kazooie now able to glide, jump higher, and hatch eggs (it sounds silly, but they make it work).
It's a natural extension of the previous game in terms of mechanics and flavor. Nothing feels forced.
4. Fulfill expectations, but have some surprises
Like most sequels, Banjo-Tooie follows a formula set up by the first game. An overworld, connecting levels, jiggies and notes, quiz show, final boss. Indeed, it would be strange if Banjo-Tooie had completely abandoned everything set up in B-K in favor of something entirely new. Likewise, Banjo-Kazooie dangled secrets and promises in front of us for the sequel to deliver on. The washing machine and T-Rex transformations, Gobi's mention of the 'lava world' and the Stop and Swap eggs and key (dissapointing though that conclusion was). Meeting those expectations establishes trust with the player.
Mumbo get new stick, this one not work.
This is not to say that Banjo-Tooie was a carbon-copy of its predecessor. Even similar aspects were mixed up to keep the player surprised. There might have still been a quiz show before the final boss, but the Tower of Tragedy was a very different sort of quiz show than Grunty's Furnace Fun. There were still minigames, but very different kinds from the last game (the first-person shooter levels comes to mind).
There are, of course, other things good sequels must do, such as eliminate that which doesn't work, but I couldn't find any good examples in Banjo-Tooie. Maybe that's just a sign that nothing bad existed in the previous game.
The elephant in this article is Banjo-Kazooie: Nuts and Bolts, the controversial third entry in the Banjo franchise. Why didn't I bring it up? Because I haven't played it. I'd like to write an article about Nuts and Bolts some day, perhaps about what NOT to do with sequels. We'll have to see.
Until then, what are you waiting for? Go out and dust off your N64s and relive Banjo-Tooie!
Unjust or Godly? A comic and game fan's opinion of Injustice
on 04.26.2013
Last week the highly anticipated and advertised game Injustice: Gods Among Us was released. As both a fighting game and a game about superheroes, if had my immediate interest. I followed all the promotional material, the screenshots and alternate costumes, and especially the videos of character moves and supers. Who wouldn't love a chance to make Superman and Batman punch each other to death? The battles possible in this game make about half the absurd fanfiction on the internet true and settle untold number of nerd debates. Add in the simple Mortal Kombat control system and it sounds like recipe for success, or at least for entertainment.
I recently had the opportunity to play this game. I didn't play it for more than an hour and only played the multiplayer, but it was enough for me to get an immediate impression. Would a more fully-formed set of opinions by someone who'd played through more of the game be more informative? Maybe. However, as someone who knows the DC Universe well (and has complained about the recent reboot), and by virtue of being a person on the internet, I feel as though my opinion demands attention.
, I say! Give me my soapbox and the five seconds of fame I'm entitled to!
While other bloggers and sources will provide detailed critiques of every aspect of the game and present an nice score at the end, I am primarily interested in one question: is the license used well? A lot of superhero games come out each year, and a lot of them are crap. Does Injustice: Gods Among Us stay true to its comic book roots or is it a cheap reskin of a fighting game?
From the multiplayer alone, it's readily apparent that this is a fun game. A
fun game. Even though I'm not very familiar with the Mortal Kombat system (Super Smash Bros and Marvel vs Capcom are my fighting games of choice), I was still able to figure out the very basics, which was enough for me to do decently well. When you're able to pull off a combo, even a very short one, it's very satisfying. Watching Harley Quinn fill Solomon Grundy with bullets, smack him with her hammer, and flip-kick off him into another attack is amazingly satisfying. Most importantly, the characters all feel like their comic book counterparts, both in how they're animated and how they control. The Joker is all tricky moves and fast, flailing attacks with insane weapons. Sinestro hovers about and sets up traps while Green Lantern grapples people in midair with his power ring. Characters with super strength can throw pieces of the environment as weapons while super-skilled humans can lay traps or use the stage for tricky dodges and jumps. Comparisons can be made to the way certain Mortal Kombat characters play, but this still manages to feel fresh, and despite the MK-esque controls, I felt like I was playing a new game and not another Mortal Kombat title (as compared to, say, Mortal Kombat vs DC Universe).
Past that initial fun, there are some issues with the game. Balancing seems to be a problem. Aquaman, of all characters, can lay waste to any opposition. Other characters seem less powerful, or just plain less fun. Some seem very out of place. Despite DC's immense cast of iconic characters with variable powers, some more famous characters are strangely missing, their places taken by questionable C-listers. I wasn't even aware that Ares was a DC character before this game, and the inclusion of Killer Frost is odd, when Mr. Freeze and Captain Cold are much more famous and cool (ha ha) ice-based villains. Other fan favorites are forgotten entirely. Martian Manhunter is reduced to appearing in the background of the Watchtower level. It's a shame, especially because Martian Manhunter's bevy of powers, including flight, stretchiness, telepathy and invisibility, would make for a fun character. Other characters I'd love to see include Zatana (magic!), Plastic Man (stretchy!), and Black Canary (stunning screams!). There will be a DLC, but we're going to get characters like Lobo (he uses weapons and punches things! Sounds all too familiar). I understand the desire to give some of DC's lesser-known characters a chance in the spotlight, but everyone I've talked to so far has blinked at the mention of Killer Frost and wondered why Mr. Freeze wasn't included instead. Sometimes what the fans want is right.
The less that's said about the story, the better. It's a convoluted mess full of murders and betrayals and punching, all so there can be an alternate universe where Superman is evil and everyone hates each other enough to start fighting. It's like they needed to justify the premise. But it's a fighting game. The only justification I need is Don't you want to see the Joker and Lex Luthor fight to the death? I'd rather have that very simple setup than a complicated and poorly-written story that disregards canon and character. It's worked for plenty of other fighter games, and even with fighting games that have stories (Castlevania: Judgement, Marvel vs Capcom 3, Soul Caliber), the stories are kept very simple: a fighting tournament, or stop some big threat. There's no need excuse your premise and create a story that'll make comics fans upset. I don't want to downplay the need for story, but this is not the sort of game that needed an extensive story, and I'll take a simple premise with minimal story over a large and poorly-executed story any day.
The writing, then, is the biggest disappointment for this game. Granted, it's not the sort of game that needs much of one, but considering the richness of the DC Universe, there was a lot of wasted potential. Superhero games have proved that they can have good stories (Batman: Arkham Asylum and X-Men Legends come readily to mind), so it's a shame that we missed out with this one. However, the game design here is spot-on, with moves and mechanics that feel right. There's no doubt when you play as Superman that
you're playing as Superman.
It's a joy.
A fighting game is a pretty good fit for a superhero license, but as much fun as the results can be I'd personally rather see the DC characters used in a game that emphasizes a good plot and an epic world-saving quest. Imagine a Justice League game where you could play with all the DC Universe's best heroes in a variety of missions, from stealth to information-gathering to sabotage to space adventures to good old-fashioned beat 'em ups. The upcoming Young Justice game seems to promise that, to an extent, but I think we deserve more. When I think of the DC heroes, I think of large scale. Injustice is a good game, a solid fighter and a lot of fun. But there are grander things that can be delivered with the same characters, a chance to feel like a superhero as with Injustice, but also feel like you can really save the day.
Overall opinion? This game is worth checking out. Renting, certainly, especially if you have friends over, but if you want a more complete and engaging superhero experience, stick with Arkham Asylum.
Lessons from the Bear and Bird
on 04.20.2013
I spent a while pondering what I could discuss in my first blog post. The first post sets the tone for the rest of the blog and all other posts to come. A daunting task, to say the least. What would this blog be about? How serious should its tone be? What font should I use? After numerous decisions made and summarily rejected and multiple nervous breakdowns avoided, I decided the most appropriate topic for my first post should be my first game.
Banjo-Kazooie was my first video game, and it's still one of my all-time favorites. As I've played more and more games and become more aware of game design and theory, I've realized that Banjo-Kazooie wasn't just a fun game. It stands as a great example of game done right. There's a lot of lessons that modern games can take from Banjo-Kazooie. Below are what I consider the top five.
1: Scale the learning curve
Not that many games overwhelm the player with complex controls from the start, but it's still a fundamental of games that must be remembered. Banjo-Kazooie started you off with the most basic moves before letting you loose in the first world, and new moves were acquired in the first 6 worlds. Rather than dump all those moves on you from the start, the game eased you into those moves, usually with a puzzle in each world that required the use of that new move. Basic? Maybe, but it's something game developers would do well to remember.
2: Have a prominent villain
Who doesn't remember Gruntilda the witch? She's probably the most memorable character in the game, and that's because her presence is constantly felt. She shows up in the opening cutscene and then doesn't re-appear until the last two challenges at the end of the game, but she constantly mocks and insults you as you make your way through her lair. The fact that she only speaks in rhymes, is funny and comically disgusting, only serves to make each line she spouts more memorable. Borderlands 2 recently did this with the villain Handsome Jack, and it's just as effective. If you want a memorable villain, keep them at the forefront of the player's mind like this. Villains should be more than just things to punch at the end of the game. They should stick in the player's mind long after the game is turned off.
3: Throw the players curveballs
After completing all the levels in the game, one would expect to right away face off with the final boss. It makes sense. It's a formula that games have used over and over again. Banjo-Kazooie threw players for a loop, though, because before fighting Gruntilda, there was a quiz show hosted by the witch herself. The questions asked could range from general trivia about the game to identifying music and sounds to re-doing earlier puzzles with either a shorter time limit or some other challenging twist. Asking players to remember as much as they could about the game and recall how to beat specific puzzles was an unprecedented twist in the eleventh hour of the game. It's good to keep players on their toes, and while a trivia show might not be right for every game, it was a good way to shake up this platformer/adventure game. A complacent player is a bored player. Keep them surprised.
4: Dynamic soundtrack
Every great game needs a great soundtrack, and few deliver like Grant Kirkhope's unique soundtrack, full of marimba and horns and peppy step. Beyond being fun, the soundtrack was dynamic, smoothly transitioning themes from one area to the next. The main theme of the overworld was always the same, but when the player approached a world entrance, the theme was played with different instruments and tempo more fitting to the world's feel: chimes for the winter level, an organ for the haunted house level, and bouncy brass for the swamp level (with accompanying frog choirs). Click Clock Woods, a world that takes place during the four seasons, has different variations of the world theme for each season. This went a long way to adding to the atmosphere of the game. A changing and dynamic soundtrack makes the game feel more alive and keeps the player alert and interested.
5: Use system limitations to your advantage
Unlike most modern games, the characters in Banjo-Kazooie didn't have voiced dialogue. Instead the text on screen was presented with a string of garbled noises representing each character's voice. It was funny and gave the player an immediate sense of what the character should sound like. This was done because of limited space on the game didn't allow for proper voices. But you'd never be able to tell because the voices used blend seamlessly with the feel of the game. Silent Hill is another game that comes to mind, its use of fog both meant to obscure the scenery that hadn't yet been rendered while also heightening the player's fear of whatever was just ahead of them.
Given today's more powerful systems and larger memory space on games, this is less of a problem than it once was, but still a useful thing to keep in mind. When you're restricted or limited in your game design, don't despair: work with it. Limitations breed creativity.
There are doubtlessly other lessons that can be gleaned from this gem of a game, but I felt that these were the most important ones to emphasize.
Doubtless there will be more posts to follow, and I have plenty more to say about Banjo-Kazooie! Stick around, folks!


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VIDEO: First Look - SUPERNATURAL's 'Everybody Hates Hitler'
January 30
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On SUPERNATURAL's upcoming episode, entitled "Everybody Hates Hitler," Sam (Jared Padalecki) and Dean (Jensen Ackles) investigate the death of Rabbi Bass (guest star Hal Linden, "Barney Miller"), who spontaneously combusted. The case becomes ever more confusing when they learn that the Rabbi was researching Nazi Necromancers. Sam and Dean are attacked by a Golem (guest star John DeSantis) who turns out to belong to the Rabbi's grandson, Aaron (Adam Rose). The key to the case lies with the Golem but Aaron doesn't know how to control him, which leaves everyone in danger. Phil Sgriccia directed the episode written by Bed Edlund (#814). "Everybody Hates Hitler" airs on Feb. 6 at 9PM on The CW.
Check out a first look below!
Check out a first look below!
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