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20th Feb '15 3:24:00 PM
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** The Kritya from ''VideoGame/TalesOfVesperia'' are High Elves who live in a city of CrystalSpiresAndTogas and can talk with the [[OurMonstersAreDifferent Entelexia]] via {{Telepathy}}.
15th Feb '15 6:16:00 PM
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* The Wild Walkers of ''Videogame/EndlessLegend'' are close to wood elves; prior to the start of the game, they lived in the forests, practiced the "[[AnimalEyeSpy sharing]]", and made heavy use of bows. On the other hand, their males have impressive beards and they have [[Franchise/StarWars twi'lek]]-esque protrusions on their head above their ears. Their leader realized their world is dying from [[EndlessWinter increasingly lengthy and brutal winters]], and began to expand out of the forests, turning the pastoral civilization into a nation of townsbuilders of staggering industrial capacity. They still remain close to their spiritual origins, and utilize golems, physical incarnations of the power of the forest.
15th Feb '15 9:30:26 AM
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[[folder:Visual Novels]] * The only elf who appears on-screen in ''VisualNovel/SwordDaughter'' is a half-elf, but descriptions of the setting's elves fit neatly into the "high elf" mold. They're innately magical and more in tune with nature than humans, and apparently quite secretive and territorial. [[/folder]]
9th Feb '15 10:02:52 AM
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* In {{Banestorm}} most elves are simple vilagers living InHarmonyWithNature. Dark Elves are an evil cult that wants to magically expel all non-elven life from Yrth.
* In ''TabletopGame/{{Banestorm}}'', most elves are simple vilagers living InHarmonyWithNature. Dark Elves are an evil cult that wants to magically expel all non-elven life from Yrth.
31st Jan '15 9:28:41 AM
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* The Alteriens from the ''{{Literature/Alterien}}'' series are similar to elves in appearance. In addition, they have many abilities that could be perceived as magic. They can, for example, fly, teleport, time travel, manipulate energy and see possible futures.
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* The Alteriens from the ''{{Literature/Alterien}}'' series are similar to elves in appearance. In addition, they have many abilities that could be perceived as magic. They can, for example, fly, teleport, time travel, manipulate energy and see possible futures. * The elves in ''Literature/LoyalEnemies'' are pointy-eared humanoids who can interbreed with humans. They're usually slimmer-built, stronger and more agile than people. The ones living in Ash Keep are also absolutely convinced of their superiority over other species, the sentiment that said other species don't really share.
20th Jan '15 6:42:14 AM
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* The Elves in ''WebComic/EightBitTheater'' are a parody of this trope. They like to think of themselves as superior, but are just as moronic, gullible, xenophobic and destructive as every other race. Possibly worse. In fact, they were responsible for oppressing the world for thousands of years with the help of evil dragons, caused at least one civilization to be incomprehensible because they had cooler stuff (namely Airships), have been exchanging atrocities with the dwarves for a long time for control of the Earth Orb, and have conquered the Giants to pillage their lands and use them as weapons. Even the Dark Elves aren't as bad as the main elves (the one we see is something of an OnlySaneMan among the Dark Warriors), though exchanges between Thief and Drizz'l reveal that that's simply because the Dark Elves were out-bastarded.
* The Elves in ''WebComic/EightBitTheater'' are a parody of this trope. They like to think of themselves as superior, but are just as moronic, gullible, xenophobic and destructive as every other race. Possibly worse. In fact, they were responsible for oppressing the world for thousands of years with the help of evil dragons, caused at least one civilization to be incomprehensible because they had cooler stuff (namely Airships), have been exchanging atrocities with the dwarves for a long time for control of the Earth Orb, and have conquered the Giants to pillage their lands and use them as weapons. Even the Dark Elves aren't as bad as the main elves (the one we see is something of an OnlySaneMan among the Dark Warriors), though given that the Dark Elves' national anthem included the refrain "We're a race of total bastards!" (before the other elves stole it), [[EvilerThanThou they were simply out-bastarded]].
17th Jan '15 3:14:40 PM
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* ''{{VideoGame/Age of Wonders}}'' has both the Wood and Dark Elf variants, both of which tend to have their share of attention over the series despite the existence of up to 13 other races (as of ''Shadow Magic''). Wood Elves are good and like Light Magic, Dark Elves are evil and like Death magic. Go figure. ** The "[[OurElvesAreBetter High Elves]]" and "SpaceElves" roles are filled by the High Men/Archons and Syrons, respectively. Perhaps. * Subverted in ''Franchise/DragonAge''. Elves were enslaved by humanity and are now regarded as second-class citizens. They also lost their immortality (according to legend, just being around humans made them age), and their genes are completely recessive to human genes (resulting in any elf/human child being born as a pure human).
* ''VideoGame/AgeOfWonders'' has both the Wood and Dark Elf variants, both of which tend to have their share of attention over the series despite the existence of up to 13 other races (as of ''Shadow Magic''). Wood Elves are good and like Light Magic, Dark Elves are evil and like Death magic. Go figure. The "[[OurElvesAreBetter High Elves]]" and "SpaceElves" roles are filled by the High Men/Archons and Syrons, respectively. Perhaps. * ''Franchise/DragonAge'': ** Subverted. Elves were enslaved by humanity and are now regarded as second-class citizens. They also lost their immortality (according to legend, just being around humans made them age), and their genes are completely recessive to human genes (resulting in any elf/human child being born as a pure human).
3rd Jan '15 6:36:16 AM
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* Parodied in ''{{VideoGame/Overlord}}''. It's elves are arrogant, self-absorbed dimwits who believe themselves to be the sole source of beauty in the world, despite having no discernable talent or ability at anything. They've been driven almost to extinction by the dwarves before the game starts, and you have the option to send them the rest of the way (though the Overlord [[NoCanonForTheWicked canonically]] [[NobleDemon saves their pathetic hides]]). Their IronicHell in the ''Raising Hell'' ExpansionPack forces them to watch and act in a [[StylisticSuck terrible play ]]that mocks them and their Mother Goddess while celebrating their downfall.
* Parodied in ''{{VideoGame/Overlord}}''. It's elves are arrogant, self-absorbed dimwits who believe themselves to be the sole source of beauty in the world, despite having no discernible talent or ability at anything. They've been driven almost to extinction by the dwarves before the game starts, and you have the option to send them the rest of the way (though the Overlord [[NoCanonForTheWicked canonically]] [[NobleDemon saves their pathetic hides]]). Their IronicHell in the ''Raising Hell'' ExpansionPack forces them to watch and act in a [[StylisticSuck terrible play ]]that mocks them and their Mother Goddess while celebrating their downfall.
3rd Jan '15 6:31:22 AM
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* Parodied in ''{{VideoGame/Overlord}}''. Its elves are arrogant, self-absorbed dimwits who believe themselves to be the sole source of beauty in the world, despite having no discernable talent or ability at anything. They've been driven almost to extinction by the dwarves before the game starts, and you have the option to send them the rest of the way (though the Overlord [[NoCanonForTheWicked canonically]] [[NobleDemon saves their pathetic hides]]). Their IronicHell in the ''Raising Hell'' ExpansionPack forces them to watch and act in a [[StylisticSuck terrible play ]]that mocks them and their Mother Goddess while celebrating their downfall.
* Parodied in ''{{VideoGame/Overlord}}''. It's elves are arrogant, self-absorbed dimwits who believe themselves to be the sole source of beauty in the world, despite having no discernable talent or ability at anything. They've been driven almost to extinction by the dwarves before the game starts, and you have the option to send them the rest of the way (though the Overlord [[NoCanonForTheWicked canonically]] [[NobleDemon saves their pathetic hides]]). Their IronicHell in the ''Raising Hell'' ExpansionPack forces them to watch and act in a [[StylisticSuck terrible play ]]that mocks them and their Mother Goddess while celebrating their downfall.
3rd Jan '15 5:46:30 AM
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* In the German tabletop RPG ''TabletopGame/TheDarkEye'' the four main elf races are "Auelf" (meadow or floodplain elf), "Waldelf" (wood elf), "Steppenelf" (prairie elf) and "Firnelf" (ice elf). They all share a very nature bound behaviour and are naturally talented with magic - they're all fully able spellcasters on top of anything else they do. They're descended from beings that "stepped out of the Light". [[/folder]]
* In the German tabletop RPG ''TabletopGame/TheDarkEye'' the four main elf races are "Auelf" (meadow or floodplain elf), "Waldelf" (wood elf), "Steppenelf" (prairie elf) and "Firnelf" (ice elf). They all share a very nature bound behaviour and are naturally talented with magic - they're all fully able spellcasters on top of anything else they do. They're descended from beings that "stepped out of the Light", and all of them except for the wood elves are descendants of the old High Elven civilization that built great cities, but eventually broke apart so spectacularly that modern-day elves disdain the trappings of "civilization" (including, among much else, big cities, book-learning and the worship of gods) and instead try to live InHarmonyWithNature. * In {{Banestorm}} most elves are simple vilagers living InHarmonyWithNature. Dark Elves are an evil cult that wants to magically expel all non-elven life from Yrth. * In ''TabletopGame/{{Chronopia}}'' the Elves are slender, haughty, long lived who view themselves as the rightful rulers of the world, and have a history of slavery and backstabbing to get what they want. They segregated into four houses who's views and motives tend to vary. They are willing to ally with the other races against the Devout but without the Devout they would focus on making themselves powerful again. * Heavily inspired by D&D as it is, ''13th Age'' has the High Elf/Wood Elf/Dark Elf triad, literally by those names, although all three are in theory tied to the same Icon - the Queen of the Elves. They used to be united, but broke after [[ElvesVsDwarves the war with the dwarves]], and even though the Queen's three-part crown is intact the three kindreds are referred to as the "Three Shards of the Crown". Drow are considered a full playable race, although their racial power being called "Cruel" may be a bit of a turn-off in some cases. [[/folder]] [[folder:Video Games]] * ''{{VideoGame/Age of Wonders}}'' has both the Wood and Dark Elf variants, both of which tend to have their share of attention over the series despite the existence of up to 13 other races (as of ''Shadow Magic''). Wood Elves are good and like Light Magic, Dark Elves are evil and like Death magic. Go figure. ** The "[[OurElvesAreBetter High Elves]]" and "SpaceElves" roles are filled by the High Men/Archons and Syrons, respectively. Perhaps. * Subverted in ''Franchise/DragonAge''. Elves were enslaved by humanity and are now regarded as second-class citizens. They also lost their immortality (according to legend, just being around humans made them age), and their genes are completely recessive to human genes (resulting in any elf/human child being born as a pure human). ** Although the Dalish elves seem to combine the High and Wood elf types, both living in the forest and being rather proud of themselves as the only followers of (their patchwork version of) true elvish tradition. Whether or not they are an example or subversion is a matter of debate. While many of them act hostile and superior to outsiders, they are not portrayed as being morally superior or enlightened. ** The backstory has elves very near to the Tolkien standard, with a large empire, powerful magic spread throughout the population, and near immortality. [[GreatOffscreenWar Then stuff happened]]. The Dalish remnants are given a homeland by Andraste after rebelling against the Tevinter Imperium... which is wiped out ''again'' when the Chantry orders an all-out holy war when the elves refused to convert from their own pantheon. ** In ''The Masked Empire'', Briala discovers that the ancient elven empire [[spoiler:was just as corrupt as the present day human empires of Tevinter and Orlais. Only the elven nobility possessed immortality, and they treated lower class elves as slaves.]] ** The AwfulTruth revealed near the end of ''VideoGame/DragonAgeInquisition'' [[spoiler:is that the elven empire was not destroyed by the Tevinter Imperium. It was destroyed by the elves themselves in a civil war. If anything, the enslavement of the survivors was simply opportunism.]] * In the tablet game Oubliette, elves are the only race that has an unlimited life span. This is important because a character ages every time they rest and if they reach half their maximum life span, there's a chance that their stats may drop whenever they rest. The closer you are to your race's life-span limit, the bigger the chance of losing stat points. Because Oubliette runs on Vancian magic, a party is going to have to rest alot in order to keep up their spells and hitpoints. For Oubliette, it's not surprisingly to eventually form your party into an all elf party, as you slowly retire characters from other races and bring in elf replacements. * In ''{{VideoGame/Warcraft}}'', the elven races originated from the Night Elves. [[WordofGod It was revealed]] that THESE Night Elves originate from a specific tribe of Trolls, evolved by the magic of the Well of Eternity, but little to nothing is known of them. The original culture was a mash-up of High and Wood Elven until [[WorldSundering their queen blew up the world]]. The survivors split when the surviving magic users [[TheDarkSide refused to give up magic]]. ** In the original game of their appearance, Wood Elven tendencies were shown with their giant Ent allies and other bestial units. In general, because of their extreme age, they tend to be perceived as haughty by other races, and many players. Some important characters (hated even by Night Elf fans) such as Fandral Staghelm play the arrogance card a lot, and extends their arrogant, haughty jerks characterization. Their allegiance to nature, which makes them a bit aloof to more worldly matters, helps set them apart from more human values, so they end up being seen as arrogant, uninterested, or stupid. In either case, they are definitely resolute in their decisions and will place themselves high as ultimate allies of Nature. ** The returned Shen´dralar faction of the Night Elves seem to not shy out of boasting their magical prowess. ** High Elves were aptly named. Then [[ZombieApocalypse the Scourge nearly exterminated them]] and a majority of the survivors became Blood Elves, who while reckless and often huge jerks, are not really Dark Elves. ** Also trolls (Ancestors of the aforementioned Elves) to some extent. They aren't particularly pretty, being gangly, rawboned and pointy-nosed, with tusks and blue or green skin. They also have three toes and three fingers, including the thumb. They also aren't particularly haughty and have a tribal culture. But they have the long ears and have been cast as the Horde counterparts to Elves since [=WC2=]. ** Wretched, felbloods, and naga could all be construed as Dark Elves, although all of them have been magically altered somehow (into scuttling little mutants, semi-demonic humanoids, and ugly sea reptilian things, respectively). The naga even have a culture that appears to be reminiscent of D&D drow. They have a matriarchal culture, have an evil goddess, were cursed into a new form, but they live under the sea instead of underground. ** It's been argued that ''VideoGame/WorldOfWarcraft'''s revamp of the draenei count as "{{space elves}}"what with being a ProudScholarRace from another world and allbut they don't physically fit the elf stereotype much. (They have pointy ears, true... but they also have tails, horns, and hooves. And while the ''females'' are certainly lithe, [[BizarreSexualDimorphism their brothers are built like bank vaults]]... and are permitted not only facial hair, but catfish whiskers.) *** The same thing is true of the Night Elves. The males especially are built like [[WebAnimation/ZeroPunctuation four brick shithouses stacked together]] and have often quite bushy facial hair. The females are much more slender, but still quite muscular, like Olympic athletes. **** If you compare Night Elf males with their human counterparts, you'll notice they're actually ''relatively'' slender. It's just that the men in practically every species in the game appear to be built out of barrels. Still, the overall effect does leave Night Elves rather resembling the local trolls in shape, which makes sense as they're related. * The ''{{VideoGame/Warlords}}'' strategy game series have [[EnforcedTrope three factions of Elves named]]: High Elves, Wood Elves and Dark Elves. The {{backstory}} of the setting explains that they all used to be High Elves, before a Prince named [[NamesToRunAwayFromReallyFast Mordaine]] dabbled in [[strike:Demon]] [[SpellMyNameWithAnS Daemon]] Magic. When he brought his discoveries to his people, they were promptly rejected, despite him honestly just trying to help his people. As you probably can imagine, the whole thing escalated in a rather nasty civil war, ending with the Year of the Seven Fleets, a time when they simply built seven fleets and split up, forming new colonies around the world. Most of them still exist, but one of the Dark Elf ones blew up when the HorsemenOfTheApocalypse entered the world. I guess dabbling in [[SpellMyNameWithAnS Daemon]] summoning really was a dumb idea. And if you read through that entire InfoDump, then go get yourself a [[http://en.wikipedia.org/wiki/Muffin Muffin]], you've earned it. * The Protoss of ''{{VideoGame/StarCraft}}'' are an excellent example of [[SpaceElves Elves]] [[AC:[[InSpace In Space!]]]], with their height, slenderness, long lives, advanced technology, beautiful architecture, endless arrogance, dogmatic split (between High and Dark Templar, no less), declining society, and the fact that they (and Jim Raynor) are the only good guys. Although the really arrogant ones tend to be KnightTemplar types who give a lot of grief to the extremely humble [[strike:Jesus]] [[MessianicArchetype Tassadar]]. * ''VideoGame/SlashEmExtended'' allows all elves to take on any role and alignment, which was impossible in ''VideoGame/NetHack''. It also has an Elf role that can be paired with a non-Elven race, enabling human, orcish or even alien or insectoid elves. Pairing the Elf role with the Elf race will [[MoreDakka grant a big multishot bonus for bows]], too. * ''Franchise/TheElderScrolls'' features variations on the Tolkienian Elf archetypes. Starting with a Precursor race called the Aldmer, they broke off into groups known as the Falmer (snow Elves), the Chimer ("changed ones"), the Altmer (High Elves), the Orsimer ("pariah folk", the Orcs), the Dwemer (Deep Elves, or Dwarves), the Bosmer (Wood Elves), and the Ayleid ("Heartland Wild Elves"). The Falmer were supposedly killed by the Nords; all but one Dwemer was killed off by mass absorbicide (theories vary wildly on exactly ''what'' happened) and the Chimer were changed into the Dunmer (Dark Elves) by Azura after the War of the First Council. The Ayleid either slaughtered by humans or assimilated into other elf cultures. Exiles from Altmer society are the Maormer (tropical Elves); the Orsimer are those Altmer who worshiped Trinimac, and were transformed as well when he changed into Malacath; some breeds of Khajiit are difficult to distinguish from Bosmer; last but not least are the Bretons, who are Man and Mer hybrids. And fascinatingly, they ''all'' avert PermaShave--elves in the Elder Scrolls can have as much facial hair as anyone. ** The Altmer are respectable "we're more civilized than you" High Elves. While they are frequently labeled by canon sources as exceedingly arrogant, this rarely if ever comes up in the games, where most high elves are polite and genuinely amiable. As for the "better than you" part, admittedly the High Elves tend to be more magically gifted and longer lived than humans, and human scholars admit (however grudgingly) that many of their advances in the fields of science, magic, alchemy, architecture, philosophy, literature and culture owe credit to the Altmer. The common tongue used on the continent is also based on Altmer language. *** "I suppose it is my duty to help those less fortunate than myself." *** In ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' the Thalmor High Elves fully live up to their reputation of arrogance by embracing [[FantasticRacism full-on genocidal racism]]. One common taunt by Thalmor agents in battle: "Elven Supremacy is the only truth!" [[ScrewYouElves Everyone who is not a Thalmor tends to not listen,]] [[MySpeciesDothProtestTooMuch including other Altmer]], to the point where the normal rules for [[VideoGameCrueltyPunishment bounties]] [[GameplayAndStoryIntegration are]] [[AndThereWasMuchRejoicing waived]]. In fact, the Thalmor are so bad, they want more than to just enslave humanity: [[spoiler:Their ultimate goal is to unmake Mundus, the mortal plane itself (this is because they're descended from the Ehlnofey, gods who became mortal at Mundus' creation. They believe by unmaking it, they can re-obtain their divinity)]]. ** The Bosmer live in the Valenwood and are forbidden (by pact) to eat and/or damage any of the plants. (They will use imported wood.) They're complete non-vegetarians and subsist entirely on meat. This means that cannibalism is not just a common racial flaw, but an acceptable societal standard. They're seen as flighty and thievish. *** According to their traditions, they're required to eat anyone they kill in combat. It's actually mentioned in one of the games that they fast for several days before engaging tribal warfare. Fortunately, Bosmer living outside of their home country seem to have given up this practice. *** Most disturbing of their traditions is the one taken when their territory is being overrun by invaders. They give up their lives as elves and transform into ravenous beasts who devour the invading races. ** [[OurOrcsAreDifferent Orsimer]] were once Altmer who worshiped the hero god Trinimac, who, after his transformation by Boethiah, continued to be their guide. Pariahs due to this worship, they were driven out and gradually transformed into the race of modern times. The Orcs, prior to ''Daggerfall'', were a warrior-like outcast race that were scraping for a homeland to call their own, often demonized as nothing more than brute animals. After the events of ''Daggerfall'', Orcs were accepted into Imperial society as a strong and noble race, for the most part. ** Dwemer were "deep folk", mistranslated by some as "short folk". They were a solely practical race who believed that divinity was their birthright through bettering themselves. They fit quite nicely into "SpaceElves," what with all their [[SteamPunk steampunk technology]]. *** It's implied that the Dwemer disappeared during a failed attempt at reaching [[AGodAmI divinity]]. They all disappeared at the same time, leaving their complex ruins and machinery running. *** They also seem to have been fond of long beards, and may have been the first race of Man or Mer encountered by a race of giants[[note]]thus providing a second explanation for why they were called 'dwarves'[[/note]]. ** The Dunmer form a traditionalistic, racist, religious society who practice slavery, ancient magic, back stab their own for acceptable political gain, and, despite their current tolerances, would just kindly wish for the Empire and anyone who is not them to get off their land. Actually, some of the Ashland Tribes aren't as bad as the Three Great Houses because the former still adhere to courtesy laws ... *** And, as of ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'', a combination of a large volcanic eruption and a slave revolt has left them without a land of their own, turning them into refugees. Their degree of integration is variable, from blending in, to being outcasted, to outcasting themselves, and, all in all, resemble the treatment medieval Jewish people got. *** '''Dragonborn''' confirmed that the northern and western parts of Morrowind are, in fact, once again habitable, and House Redoran organized these parts into a nice, independent aristocratic republic. ** No one thinks about the Bretons much. They're naturally better wizards than any other race though. Also, thanks to their extremely high innate magic resistance, they're {{Game Breaker}}s in ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]''. Turns out that every magical effect (including those that lower magic resistance) are defeated by 100 percent magic resistance (which Bretons easily achieve by just equipping ONE particular ring). *** They're also a lot more man than elf. It's not a race of half elves, it's a race of men with some elven heritage WAY back in their history. **** More or less- exactly how long back that heritage is, and how much of it there is, varies between Breton and Breton. It is suggested that a few families still have so much they are round-eared Mer. Most of them are the above-stated men with a little Mer heritage, though. **** Bretons are also a lot more visibly Mer in supplementary material (including ingame texts), despite Oblivion and Skyrim giving them models virtually identical to imperials. *** And the Bretons were deliberately bred as a eugenics experiment of sorts by the Aldmer of High Rock, who mixed with their human slaves to create a race that combines the strengths and eliminates the weaknesses of the two races. ** There are about 20 unique kinds of Khajiit according to the Imperial Library, swinging from bestial and Bosmer characteristics, but they all like illegal narcotics. Khajiit are treated like slaves to the Dunmer, like sneaks to most everyone else, but they're not really that bad. ** The Falmer appear in ''Skyrim'' definitely looking worse for the wear after centuries of enslavement at the hands of the Dwemer. They are monstrous blind Morlock-like beings that raid the surface alongside their pet Chauri, killing and eating anything and anyone they meet. They are the ''only'' AlwaysChaoticEvil race, and their souls have become so twisted that they can be captured in white soul gems -- typically black soul gems are needed to capture humanoid souls. And the caverns and Dwemer ruins of Skyrim are crawling with them. *** [[spoiler:''Dawguard'', the first expansion, has two Falmer, the un-regressed version, one of whom implies that they are beginning to recover as a race... And also admits that you probably aren't furthering a genocide so much as purifying the gene pool.]] * ''VideoGame/ArcanumOfSteamWorksAndMagickObscura'' features typically haughty Tolkienian Elves that are long-lived, good with magic, live in trees and consider all other races "lesser". However, facing the vast expansion in the power of the humans following their industrial revolution, they have either retreated into their treetop towns or integrated into Human urban society. Since they consider themselves the oldest race in the world, some are rather annoyed at fossil finds that suggest Humans evolved first and that the Elves branched off from them later due to the influence of magic. ** Half-Elves are also a playable race. Unlike most depictions, they're basically liked and admired by everybody (except Half-Orcs) as they're seen as lacking typical elvish arrogance. * The Asari in ''Franchise/MassEffect'' are a combination of {{space elves}}, [[GreenSkinnedSpaceBabe blue-skinned space babes]], and a [[OneGenderRace monogender species]]. Their space elven traits come through in their immense, millennium-long lifespans, their [[PsychicPowers powerful mental]] and [[MindOverMatter biotic abilities]], and their military doctrine of using [[AmazonBrigade small highly trained commando units]] that utilize their natural physical agility and the aforementioned powers to overcome their lack of brute strength. It also helps that they're [[FanService incredibly hot]]. They avert the [[CantArgueWithElves arrogance associated with elves]] since their [[PlanetOfHats Hat]] is "Diplomatic". ** Averted and subverted in one respect, as the Asari can [[BizarreAlienBiology mate and reproduce with any other species]], though the pairing gives rise only to Asari. This is their preferred method of reproduction, as "inbreeding" leads to [[OurVampiresAreDifferent unpleasant side-effects]], and is consequently stigmatized. * Subverted rather hard in ''VideoGame/FinalFantasyXI''. The Elvaan race certainly may look the part of a classic elf race, with long bodies and pointed ears, but the resemblance ends there. They have a martial society where all the men (and presumably most of the women) are expected to have combat skills. They have little skill in magic, shown both by a lack of spellcasters amongst [=NPCs=] (in fact, the magic store acts surprised to get customers) and by the fact that their MP and INT are lower than average although they have good MND... they are more devout to Altana than any other race, and the few mages they do have are usually White Mages or Red Mages. They have little appreciation for art, with the city designed prioritizing function over form (although the palace has a fairly perfunctory opulence). But one thing they maintain to a tee is the arrogance. They view the other races (and all foreigners regardless of race) with derision, tolerating them only because of the global threat of the beastmen. That hardly prevents them from espousing their xenophobic beliefs on people. If you're not from San d'Oria, [=NPCs=] will insult your player character, claiming they don't have what it takes to stand with the Elvaan, ''even if you're an Elvaan yourself''. ** The [[{{Expy}} Elezen]] from ''VideoGame/FinalFantasyXIV'' play this a bit straighter. However, it's only the Duskwight Elezen (basically Dark Elves) who can use offensive magic effectively, and they were actually the original Elezen race, having lived under caves for hundreds of years. The Wildwood Elezen are generally not as xenophobic, having in fact integrated with the human equivalent, but they are racist towards Duskwight Elezen, seeing them as traitors who would not fight and eventually ally with the [[HumansByAnyOtherName Hyur]] when the time came. The Ishgard Elezen might be closer to the Elvaan, though, but currently we have not seen them. (Although that is set to change with the expansion pack coming this spring.) * ''VideoGame/FinalFantasyXII'', on the other hand, clearly took the basic idea of elves and hammered it into the RuleOfSexy mold as fiercely as possible: the Viera are a race of magical, [[WeAreAsMayflies nigh-immortal]], [[OneGenderRace all-female]], [[DarkSkinnedBlond dark-skinned blondes]] with [[PlayboyBunny bunny ears]] who [[SexyWhateverOutfit wear lingerie all the time]]. The result is a race of {{Ms Fanservice}}s. * Subverted, sort of, in ''VideoGame/DwarfFortress'', which is understandable given that it's from the point of view of the dwarves -- elves are arrogant and can do some nasty damage with wooden weapons, but are otherwise shown more as annoying than otherworldly or superior. ** With the release of the new version, though, DF's elves are now famous for outnumbering their enemies [[http://s4.tinypic.com/2na4kxv.jpg "83 to one"]], and ''still'' losing... To make things worse, they eat their enemies' corpses. ** The elves' cannibalism combined with their tendency to kill for minor offenses such as chopping down a tree often leads to a vicious circle that results in the elves getting out of world generation in the middle of multi-century long wars with every race they've ever come across. ** There have been reports of badass elves killing demons (demons are leaders of goblins) and eating their corpses! ** A few [[GameMod mods]] feature elves with metal (normally bronze or even steel). Most often this means that you end with extremely small human/dwarf/goblin civs, with a couple of gigantic elven empires dominating everything. * The ''{{VideoGame/Suikoden}}'' series arguably subverts this trope, as their elves have the arrogant, condescending attitude turned up to eleven, but never really do anything to back up their claims of superiority. Indeed, most of the elven characters available for recruitment are rather sub-par in comparison to the human characters, and with the better ones there's no compelling reason to use them over another character. In ''SuikodenI'', this is shown in the storyline, as well, when the elves' arrogant assumption of superiority and refusal to accept outside help results in their getting wiped out by the Scarlet Moon forces. ** Played with in ''VideoGame/SuikodenIV''. The elves are NotSoDifferent from the human natives of Na-Nal: both groups are self-absorbed {{Jerkass}}es convinced that ''they'' are the ones who 'own' the island while the others are just intruders. This eventually has horrific consequences: [[spoiler: the elves manipulate the Kooluk occupying forces into slaughtering the humans while staying safe in their HiddenElfVillage. One elf helps the heroes stop the massacre, and is promptly exiled for her trouble, while the rest of her kind pull a KarmaHoudini, in sharp contrast to the original game.]] ** The series non-jerk elves are a rarity overall, but it's rarer to see jerk elves that has a name and is a Star of Destiny. To wit: *** ''I'' & ''II'': Kirkis has enough common sense to actually know that humans are just same as them, and eventually went to become what could be 'the first non-jackass elven leader'. Sylvina wasn't exactly flaunting the elves superiority, but still too scared to trust humans or other races. She eventually [[LoveRedeems tried to trust humans for the sake of her love Kirkis, and she did]]. Stallion [[AttentionWhore is a big braggart about his speed]], but he's still willing to help others and rarely flaunts on how much better elves are (speed, on the other hand...). Rubi is an odd case, he was actually exiled from the above jackass elves because [[EvenEvilHasStandards Even Jackassery Has Standards]], but he still remains a standoffish asshole that bemeans the weak, until he joins and got better. *** ''III'': Roland just instantly joins humans on get-go and was a steadfast, loyal ally to Chris until the end. Nei was raised by humans (and is a GameBreaker with the right setup). They're both possible couples. *** ''IV'': The IV example above is named Selma. *** ''V'': Isato is a decent, good hearted elf that serves Haswar loyally without prejudices. However, his fellow elf Urda is extremely xenophobic and hates humans like every other nameless jackass elves out there. * In ''VideoGame/{{Mother 3}}'', the Magypsies are a group of immortals with powerful magic and the friendship of the beasts of the forest. They live away from human civilization, caring little for our brief lives, and are [[MusicalThemeNaming named for the 7 modular scales in musical theory]]. They look like hairy men in [[CampGay garish drag]], wave their limp wrists, shake their bums, and stretch their bass voices falsetto as they call people "dahling" or "snookums." If you're now blinking rapidly and giving off strange high-pitched yelps, you've caught on. ** They can teach you how to use your psychic powers too. Sadly, you might not want to know how. * Caster of ''VisualNovel/FateStayNight'' almost fits the High Elf example of this trope perfectly. Pointed ears, extremely proficient in magic, originally from a ancient kingdom, and she wears mostly purple. She also wears a somewhat tight fitting dress beneath the hood and cloak she is usually seen in. * Bosco's [[VideoGame/SamAndMaxFreelancePolice Reality 2.0]] character is a half-elf. ''Vertically''. See HalfHumanHybrid for the picture... * Parodied in ''{{VideoGame/Overlord}}''. Its elves are arrogant, self-absorbed dimwits who believe themselves to be the sole source of beauty in the world, despite having no discernable talent or ability at anything. They've been driven almost to extinction by the dwarves before the game starts, and you have the option to send them the rest of the way (though the Overlord [[NoCanonForTheWicked canonically]] [[NobleDemon saves their pathetic hides]]). Their IronicHell in the ''Raising Hell'' ExpansionPack forces them to watch and act in a [[StylisticSuck terrible play ]]that mocks them and their Mother Goddess while celebrating their downfall. ** ''VideoGame/OverlordII'' shifts gears in its parody, and instead portrays elves as dimwitted, [[GranolaGirl permanently stoned-seeming hippies]] protective of "nature" without really understanding anything deeper than "[[WhatMeasureIsANonCute animals are cute]]". They're part of an organization that parodies [[AnimalWrongsGroup Greenpeace and PETA.]] They are still the main {{Hero Antagonist}}s of the story, even though [[spoiler:the BigBad is an Elf with a [[AGodAmI God Complex]] in the guise of the ruler of TheEmpire.]] * Due to limited character interaction in ''VideoGame/SuperRobotWars'' ''EndlessFrontier'', normal elves ([[NinjaPirateZombieRobot armed with machine guns]]) are mere random encounters. However, the dark elf Dorothy is the HotScientist who developed [[SwordOfPlotAdvancement bullets that can break Einst crystals]]. She also sells the game's best accessories (...which are also the most expensive). * Elves in ''{{Spellforce}}'' are Wood Elves, with something rather unusual - [[AnIcePerson mages focusing on ice powers]]. Oh, and they have unusual accents that may or may not be the result of extremely bad voice acting. * In ''VideoGame/RadiataStories'', the Light Elves are mostly the Wood Elf type, except they have the arrogance of the High Elf type. They're also physically between elves and fairies (they get fairy wings and flight). The Dark Elves in that game aren't much like typical Dark Elf types, and are generally less arrogant, but [[spoiler:they are also half-elves, and half-human]]. * ''VideoGame/HeroesOfMightAndMagic V'' has Wood Elves (Sylvan) and Dark Elves (Dungeon). They used to be one, until a demon deception split them, forcing the latter to go underground. They are polar opposites, though they both have relatively powerful, but low growth creatures and have dragons as their tier 7 units. ** The old ''VideoGame/MightAndMagic'' 'verse had the Vori/Snow Elves, who didn't show up much, but were amongst the oldest of elven civilizations, if not ''the'' oldest, and highly isolationist, Elves/Wood Elves/Light Elves, who blended Wood Elves with High Elves, except noticeably less openly arrogant than the cliched standard (at least for being elves; just like humans, fairly arrogant elves do show up, but they tend to be arrogant about other things, like being King), and not all that superior to humans (they are implied to be about as guilty as the humans when it comes to the Timber Wars, for example), and the Dark Elves, who once fought a war with their Light cousins... but nowadays are uneasily reconciled with them, carry the Hat of trade and tend to live in more humanlike cities not laying in forests or in caves (they are also rather fond of bows and blue). Notably, PermaShave is ''not'' in effect for the Light ''or'' Dark Elves (no full-blooded Snow Elf were shown in person). * The Newmen of the post-Algol ''VideoGame/PhantasyStar'' series are genetically-engineered elves created by humans to create a more intelligent race. Unlike other SpaceElves, they're more {{Wutai}} (as revealed in ''Universe'') than nature-loving or medieval, and they use the same kinds of weapons everyone else uses. They do, however, have their own flavor of haughtiness in ''Universe''. ** Their lifespan is also completely random - in the Gamecube version of ''VideoGame/PhantasyStarOnline'', one Newman NPC (evidently having been dwelling on this for some time, since it's not even remotely related to the mission you're on) says that she could live for another century or spontaneously die tomorrow, and there is no possible way to predict this. * The Nedians in ''VideoGame/StarOceanTheSecondStory'' are a {{Deconstruction}}. When they're first discovered, they seem fairly typical; they ruled the galaxy in a utopian society until a group of superpowerful rebels appeared out of nowhere and forced them into hiding for the good of the universe. An [[GuideDangIt easily missed]] late game side quest reveals something quite different. [[spoiler:Nede actually ruled the galaxy through force of arms and their own [[WitchSpecies innate]] [[FunctionalMagic symbology]]. The "rebels" that forced them into hiding were actually bio weapons created by the Nedians themselves to stop the real rebels. Their programming was changed when their creator's daughter was killed in a terrorist attack, causing him to go mad. It wasn't even the Ten Wise Men who forced their species into hiding and they certainly didn't do it for the altruistic reasons their descendents were told. The battle with the Ten Wise Men had severely weakened their hold on the colony worlds. They destroyed Nede and fled to an artificial planet because they were terrified of what the newly liberated races of the galaxy would do if they reached Nede.]] The Morphus of ''VideoGame/StarOceanTheLastHope'', at first glance, seem more like stereotypical fantasy {{elves in space}}, until you put two and two together after examining their dictionary entry and certain aspects of their own artificial planet. * The Elves in ''VideoGame/{{Tales of Symphonia}}'' are fairly standard Wood Elves, complete with a HiddenElfVillage and a smug (albeit fairly toned-down) feeling of superiority to humans and half-elves. ''[[FantasticRacism especially]]'' half-elves. Oh, and [[AncientAstronauts they're aliens]]. * ''VideoGame/EverQuest'' plays this trope straight and helped fortify it for more modern standards when the game was released in 1999. The Elven word for "Elf" is "Dal", and the species are broken into various types found all across Norrath: ** Feir'Dal: Wood Elves: Descendants of the original elven race created by the God of Nature, Tunare. They live in the treetop city of Kelethin in the Greater Faydark forest. Naturally (no pun intended), they are more in tune with nature, with a society consisting mainly of Druids, Rangers, Rogues (who work for the city itself,) Bards, and Warriors. They have a very friendly position towards outsiders, and get along well with Humans. They stand 5 feet tall and have a tan complexion and hair colors running the normal human gambit between black, brown, blond, and red. They typically live to be about 650-700 years old. ** Koada'Dal: High Elves: Cousins to the Wood Elves, the High Elves live in the nearby city of Felwithe (anagram for White Elf) in the Greater Faydark forest. They stand a foot taller than the Wood Elves, have incredibly pale skin, a fair complexion, and usually have white hair, but can have shades of red or blonde as well. They are especially skilled in the magical arts, but also are devout clerics and paladins to their goddess, Tunare. They are generally good natured towards others, but are usually very arrogant towards others and think highly of themselves because of their intelligence. Only the [[HumanAliens Erudites]] surpass them in intellect (and look down on the High Elves in terms of arrogance because of this fact.) They typically live to be about 800 years old. *** In ''VideoGame/EverQuestII'' (which takes place 500 years in the future and in an alternate timeline,) the city of Felwithe had undergone significant changes as a result of their own king being assassinated during a war with the Dark Elves. This lead the ruling council to declare that the High Elves must revert back to the original elven race they once used to be. Through the use of magic and [[RoyallyScrewedUp inbreeding]], the High Elves turned themselves into the Renda'Dal, or "New Elf". They grew slightly shorter and have more prominent elvish features such as longer ears and thinner faces, and shortened their lifespan to about 150 years (in order to ensure their racial survival by enforcing the need to procreate more often). They have also shunned all outside contact with other races. Even other High Elves who lived outside of the city were no longer welcome. Everyone who entered "New Tunaria" were treated as hostile. **** Going even further, the immortal vampire Mayong Mistmoore has taken an interest in the Renda'Dal. Using some of them as subjects for experimentation in the catacombs under his own castle, another race was created. Most of the experiments resulted in the hideous disfigurement of the test subject, turning them into troglodyte creatures akin to the [[TheTimeMachine Morlocks]]. These rejected test subjects were thrown out and forced to live in the lower caves of the catacombs. Enough of them have gathered together to form their own primitive society of sorts. They wish to only be left alone and attack anyone who comes near. They have been branded as the "Myr'Dal", or "Cave Elf." ** Teir'Dal: Dark Elves: Innoruuk, the God of Hate, was jealous of Tunare's creations, so he stole away the first king and queen of the original good natured elven race and warped and twisted them into the Dark Elves. Standing 5 feet tall, have dark blue skin, white hair, and share the same aesthetic qualities as the Wood Elves [[GreenSkinnedSpaceBabe (Blue is sexy)]]. They live in the underground city of Neriak and are faithfully devoted to Innoruuk. They are adept in the practice of magic, which also includes Necromancy. Other professions include warriors, assassins, and shadowknights. Despite being evil for the most part, there are some Dark Elves who have proven that they are not inherently evil by nature and work for the forces of good. Dark Elves typically live about 600 years old. ** Ayr'Dal: Half Elves: Always the offspring of a human and one of the three elven races, most commonly Wood Elves. Half Elves can be good or evil, depending on who raised them. Standing 5 feet tall, Half Elves have more human features, including slightly rounded earss, facial hair, and a skin complexion ranging from any of the three parent elven races (except they're never nearly as blue as Dark Elves naturally are.) The Half Elves call themselves "Ayr'Dal", meaning "Outcast Elf", brought on by the fact that they have no racial culture or heritage to call their own. They've actually taken this lack of culture and used it as their own. They usually have a appearance to reflect their nonconformity towards society, including Mohawks, facial piercings, and a general rebellious teenager attitude towards others. ** Although not a playable race, ''VideoGame/EverQuestII'' introduces the Sul'Dal. A long forgotten race of Elves who shied away from worshipping Tunare, and turned to Anashti Sul, the (now former) Goddess of Health. Anashti wished to give the gift of Eternal Life to Norrath in order to "Cure Death", and unintentionally released the undead on the planet (which the other gods did not take kindly to, and banished her to the Void as a punishment.) The Sul'Dal were granted eternal life by becoming undead. Some among the community believe that "Sul'Dal" translates into "Sand Elf", but given the connection to Anashti Sul, it is more widely believed that "Sul'Dal" translates into "Eternal Elf". *** Living within the Sul'Dal's city of Akhet Aken are also the Rin'Dal and Ara'Dal, who are believed to be social classes in their society rather than individual races. * Lampshaded in ''VideoGame/GlobalAgenda'', where they have a forum based on this trope. [[http://www.youtube.com/watch?v=zxFKDzW0qdg There's also a trailer.]] * Despite not getting much in the way of a racial backstory, the forest dwellers and woodland dwellers of ''Kingdom of Drakkar'' both qualify as elves (wood elves and half elves, respectively). However, it's subverted by the fact that most players prefer to play City Dwellers (humans), due to their better stat dice. * Although Elves in ''VideoGame/{{Mabinogi}}'' fit the typically gracile, agile, archery and magic using stereotype; they're differentiated by being a tribal, ''desert'' culture, that shares a [[HiveMind collective consciousness]]. * Elves in ''VideoGame/DivinityIIEgoDraconis'' are ''dragon elves'', just in case you didn't get their superiority from just the word "elves". * Parodied in ''VideoGame/KingdomOfLoathing'', when it's not subverted or inverted. Crimbo elves are some of the weakest mooks, and can lethally overdose on sugar buffs. But the 'Elvish' effect from attending a rock concert: ---> ''Your brain is full of the mannerisms and customs of the ancient Pork Elves. When you walk, your hips gyrate like those of a moxious elf. When you talk, your lips curl in a sneer like that of a mighty elf. When you think, your thoughts are as mystic as the Pork Elves' favorite food, the fried peanut-butter-and-banana sandwich (renowned for its mystic nature).'' * ''{{VideoGame/Majesty}}'' has an unusual take on elves. While they are primarily archers and known for being light on their feet they are also highly prone to drinking, gambling and general [[SexDrugsAndRockAndRoll debauchery]]. Their main benefit to the kingdom is an economic one as they significantly boost the gold output of your Marketplaces and raise revenue when they [[TheMinstrel perform as bards]]. And they're [[{{Elfeminate}} quite androgynous-looking]]. * ''VideoGame/{{Rift}}'' has the more-or-less classic high elves Guardian-side and the wiry, [[AmazingTechnicolorPopulation gray-skinned]], tribal Kelari Defiant-side. * Elves shown in ''VideoGame/WarriorsOfMightAndMagic'' have dark skins, (not black), Air element and rush at you with strange battlecries when you approach. Their boss gives you a sidequest, but eventually backstab you. * RealTimeStrategy Game ''VideoGame/ArmiesOfExigo'' features the Wood Elf and Dark Elf variants. The former are allied with the human Empire, providing archers, druidic Dryads, and other long-range support. The Dark Elves, on the other hand, live underground, have an alliance with the [[LovecraftianSuperpower Voidwalkers]] and a whole host of BigCreepyCrawlies, and are bent on reclaiming their place on the surface. * In ''VideoGame/DragonQuestVIII'', elves are mentioned as one of the races (along with humans and monsters) inhabiting Trian Gully. However, only one elf, Rajah is shown: she has green skin, red hair, big boobs and pointy ears. * ''[[VideoGame/{{Touhou}} Touhou Project]]'' has Elven {{exp|y}}ies in the ''Tengu'', down to their [[FanonDiscontinuity pointy ears]], their long lifespans, (though all ''youkai'' share that trait), reputation for being condescending braggarts, and their highly secluded insular society (they have troops on 24-hour watch defending Youkai Mountain, but from whom?). The only Tengu we know are reporters and a member of the aforementioned mountain defense. ** The Lunarians are an even better example, being a [[HiddenElfVillage concealed civilisation]] ([[ExactlyWhatItSaysOnTheTin on the Moon]]) of ungodly-powerful[[note]]The only Lunarians seen in the games are {{Final Boss}}es, while the Watatsuki sisters were described as "too powerful" to appear outside of a manga.[[/note]] [[{{Immortality}} "eternal beings"]], who look down on any inhabitant of Earth as "impure". For bonus points they have insanely advanced technology (developing something similar to an [[Franchise/TheHitchhikersGuideToTheGalaxy Infinite Improbability Drive]] in the Stone Age), and claim to have invented magic and created youkai. ** Ironically, the character who ''looks'' most like an archetypal elf, [[GreenEyedMonster Parsee Mizuhashi]], is a ''hashihime'', the vengeful spirit of a cheated ''human'' housewife. Her PointyEars appear to be the result of a drawing error. * Elves of ''[[VideoGame/KingOfDragonPass Dragon Pass]]'' are somewhat far from the average elf, what with being {{plant|Person}}s, but they are long lived, attuned to nature and good with a projectile weapon. * Christine, the heroine of ''Arkista's Ring'', is an elf that goes to fight the Shogun's armies of minions and retrieve the titular artifact [[OneManArmy by her lonesome]]. She's still a FragileSpeedster, so she needs a lot of health and armor to remotely survive the later levels. * While in ''[[VideoGame/GuildWars2 Guild Wars 2]]'' by name, no elves exist, but developers have confirmed that the humans do indeed fulfill the narrative niche in the story usually reserved for elves, being beautiful, magical, highly civilized, have an ancient civilization, very loud about those facts, and are in severe decline as the younger, more energetic races begin to dominate the world. * ''Franchise/TheLegendOfZelda'' [[AllThereInTheManual supplemental material]] occasionally makes the distinction between "Hylians" and regular humans, aka "Hyrulians"; with the former having pointy ears that are said to hear the will of the gods. Link and Zelda are Hylians (judging by said ears), and they also have the other common elven traits of being magical, ([[LegacyCharacter usually]]) blond, in Link's case clean-shaven, and pretty. Just don't actually ''call'' them "elves" unless you ''want'' to hit the FandomBerserkButton. * ''RavenmarkScourgeOfEstellion'' has the Cardani elves named so for the swamp where they live. No one outside the Cardani swamp is aware of their existence. They are smaller than humans, although not as small as [[{{Hobbits}} Jackdaws]], with long ears. Unlike a typical depiction of elves, these are always hungry for more... whatever. It can be living space, food, glory, etc. This constant search for more is called "fukuyoka", although no human quite understands what the concept means (and the developers don't do the best job explaining). Some parts of their culture indicate that they may be a FantasyCounterpartCulture of Japan. Some of their commanders wear samurai armor and wear tengu masks, their blade weapons look very similar to katanas and naginatas (although they're called swordstaffs), their homes also are vaguely reminiscent of Japanese architecture. On the other hands, their warriors are called Braves, which is what Native Americans called their warriors, and some of their priests look like they're wearing voodoo priest clothes and their ranged units use blowguns (this, at least, can be justified by the fact that trees don't grow in the Cardani swamp, so they have to make do with reeds). This fits the overall tendency of the game world cultures not being counterparts of just one RealLife culture. None of the other cultures, by the way, calls them "elves". Instead, they're almost universaly referred to as "rat-men". Unlike the "civilized" cultures, they don't fight in daggers (small units that can be joined with like daggers to form deuces and trines) but in swarms, so many of their tactics rely on WeHaveReserves. * ''VideoGame/ArmiesOfExigo'' features Wood Elves as allies of TheEmpire, supplying Rangers, Eagle-mounted Valkyries, and Dryads (who essentially fullfill the Druid role). The Fallen are an alliance of alien beings, giant insects, and Deep Elves--underground dwelling Dark Elves who specialise in necromancy and cold magic and want the surface world for themselves. * Elves are one of the three precursor races in the ''TearsToTiara'' universe. Members from powerful lineages, like [[CanaaniteMythology Ashtarte]] in ''[[VideoGame/TearsToTiara2 Tears to Tiara 2]]'' once went around the world teaching humans knowledge and offering wisdom and guidance. * {{Armageddon MUD}} both subverts this trope and plays it straight. ** Desert Elves are Armageddon's take on Wood Elves. Where humans reign in Zalanthas' city-states, elves are the primary force in the wastes, their physiques and fiercely tribal ways allowing them to survive better than other races do. Due to Zalanthas' desert nature, its elves aren't bound to forest regions at all, neither are they more 'in tune with nature' than other people are. Despite that, they thrive in their wide open environment, and tend to be fiercely distrustful of any and all humans, as well as elves foreign to them. ** City Elves don't apply to this trope very well at all. Humans rule in the cities they live in, and elves tend to be excluded from service in the militia, as well as being restricted from cushy jobs with wealthy nobles or merchant houses. Due to [[FantasticRacism the societal exclusion,]] their fondness for thieving, and the xenophobia of anyone in Zalanthas, elves have developed a reputation for smuggling, thievery, and con artistry. [[/folder]] [[folder:WebComics]] * ''Webcomic/GarnetAndGure'' mocks this dynamic in [[http://www.bonedragoncomics.com/html/garnet_and_gure_40.html this strip]]. * The Elves in ''WebComic/EightBitTheater'' are a parody of this trope. They like to think of themselves as superior, but are just as moronic, gullible, xenophobic and destructive as every other race. Possibly worse. In fact, they were responsible for oppressing the world for thousands of years with the help of evil dragons, caused at least one civilization to be incomprehensible because they had cooler stuff (namely Airships), have been exchanging atrocities with the dwarves for a long time for control of the Earth Orb, and have conquered the Giants to pillage their lands and use them as weapons. Even the Dark Elves aren't as bad as the main elves (the one we see is something of an OnlySaneMan among the Dark Warriors), though exchanges between Thief and Drizz'l reveal that that's simply because the Dark Elves were out-bastarded. ** Lampshaded in [[http://www.nuklearpower.com/2006/04/04/episode-681-of-civilizations/ this strip]] * ''Webcomic/DreamCatcher'' actually doesn't have this. The only thing Elves are better at is hearing because of their pointy ears. No large lifespan, height or anything. As far as we know. * ''Webcomic/ErrantStory'' goes to great lengths to {{deconstruct|ion}} Tolkien-esque elves. Not only do they have the conventional 'high/wood/sea/dark' elf distinctions (and then one of them gets huffy when a human points out this out after an elaborate lecture on the different groups), they have precisely the sort of snotty arrogance that typifies this trope, especially after they have spent a few centuries [[HiddenElfVillage in hiding]] following the Errant Wars. But it is their treatment of half-elfs ('errants') that is most telling: they made a huge mess of things when they first encountered humans, then after this led to a bloody civil war, refused to do anything to clean up the mess except ruthlessly hunt down and kill their own hybrid descendants. ** And the Errants only exist in the first place because for some reason it's much easier to conceive Elf-Human hybrids than pure Elf children. The war happened later one when it turned out that Errants with magical power have a tendency to [[WithGreatPowerComesGreatInsanity suddenly go utterly insane.]] * ''{{Webcomic/Erfworld}}'' has the Royal Crown Coalition ([[PunnyName get it?]]) made of the classic "Good Guy" fantasy races. Their elf allies are divided into: Woodsy (tall), Shady (goth), Luckless (die offscreen), Eager ([[Franchise/TheLegendOfZelda Link]]), Schlemiel (Jewish), Altruist (nurses), Lofty (aloof), and Superfluous (emo). There's also the Tardy Elves, but we don't get to see them because they move too slowly to get to the battle in time. ** The prequel book gives us High Elves, who... are. Then a dragon [[IntoxicationEnsues eats them]]. * ''Webcomic/TalesOfTheQuestor'' have elves with a ''very'' serious problem. In their past, the race had lifespans that were marginally longer than humans and one Elf monarch wanted to stop his people from aging. So, he made a deal with a magic giant salamander for a spell that would ensure Elves never got old, which unfortunately was done by limiting Elf lifespans to 20 years (Half-Elves live a bit longer). The King tried to fix this catastrophic problem by getting a magic goblet that could give immortality to any elf drinking, which worked until it was stolen/destroyed/? (nobody remembers). As a result, Elf society collapsed with a population unable to get enough maturity and the race degenerated to a bunch of petty thieves and vagrants with nothing to live for. Naturally, when Quentyn the Questor learns of this from his new elf companion, Sam, you can bet he'll keep an eye out for that goblet in his quest. * The elves of ''Webcomic/{{Inverloch}}'' play the haughty aloof part of this trope straight. They live in a forest city like Wood Elves, but in attitude are High Elves. When some of their kind are born without magic or immortality, they are banished, and the more they're shown the more unsavory they are--it becomes clear that they're complacent, arrogant racists who view everyone else as lesser beings, leading the main characters to declare ScrewYouElves. [[spoiler:And the "mortality" disease is a punishment from the Spirit Realm]]. * Parodied in [[http://www.sluggy.com/daily.php?date=080728 this]] ''Webcomic/SluggyFreelance'' strip where elves are described as "mythological hotties who wouldn't give humanity the time of day." Mostly averted in the rest of the series, where elves are short, not particularly attractive laborers at cookie companies and Santa's workshop (though they ''do'' get some cool black ops equipment). * ''{{Webcomic/Drowtales}}'': simultaneously played straight and deconstructed, since the various elven races are similar in power and demeanor to [[JerkassGods Greek and Norse gods]] in comparison to the goblin species who can't manipulate mana. And towards each other. The elves are [[JerkassGods immortal humanoids]] with magic powers and a culture vaguely reminiscent of a matriarchal version of the ancient Rome. They're arrogant enough to consider humans dumb animals, enslave them, and [[ImAHumanitarian use them for food]], but the whole thing is really more DeliberateValuesDissonance than arrogance. * ''{{Webcomic/Heliothaumic}}'' has the Dark Elves described above in the dying country/empire of Ilthmir, which is an oppressive monarchy wrecked by civil war and ruled by a 600-year old queen. It also has these Elves breeding with humans to produce the Half-Elves, the vast majority of which live outside of Ilthmir and embrace their human side more. * ''Webcomic/HaruSari'' has an interesting twist on elves: They are born from human mothers or genetically engineered, and have the power of magic. They are stuck in prepubescent bodies for their entire life, and they are treated as dangerous second class citizens by the society around them. And they only live for about 30 years before their affinity for magic kills them off. * ''[[http://www.well-of-souls.com/outsider/ Outsider]]'' features a [[FishOutOfWater lone human's]] contact with the Loroi, who are [[GreenSkinnedSpaceBabe Blue-Skinned]] {{Space El|ves}}f [[{{Fanservice}} Hotties]], who happen to be locked in a genocidal war with [[BigCreepyCrawlies Bugs]], and have no problems with [[ThereIsNoKillLikeOverkill glassing planets]] that get in the way. * Averted in ''Webcomic/TheOrderOfTheStick''. Vaarsuvius spends a fair amount of time being arrogant and lecturing people in as polysyllabic a way as s/he can think of, but genuinely seems to care for people, clearly isn't always right, and [[spoiler: recently got suckered in a big way by a trio of fiends]]. Furthermore, V's arrogance is incidental to hir elvenhood, stemming far more from hir wizardry. The only thing that comes close to this trope was V's mention about how [[AmbiguousGender hir]] noble elven metabolism is so efficient that V only has so concern hirself with such base needs as going to the bathroom every few weeks. Which frustrated anyone who wanted to know what sex V was when they arrived at a bathroom. ** The drow (dark elves) are apparently played straight, although the abundance of {{Wangst}}y no-I'm-the-non-Evil-exception drow in games and game-books is poked fun at. * It had to happen ... we now have confirmed in ''Webcomic/ElGoonishShive'' how elves work. Apparently, if you're the child of a human and an immortal, you're an elf. And, to some, an abomination. Still, since immortals seem to have rigid 'hands off' rules, the elf that does show up laments about his limited career choices with regards to fighting. And then, once negotiations break down, attacks with a sword and exploding magic crows. ** And promptly gets his ass pounded by a human wizard (who is by reputation a complete dumbfuck). *** Who had aparently done nothing for most of his life except fight violent abominations (the result of his great failure) and wait for more abominations to arrive, against a high school teacher, that had the wizard at his mercy but let his guard down. * In ''Webcomic/FetchQuestSagaOfTheTwelveArtifacts'', the elves are in danger of becoming [[OneGenderRace exclusively female]], thanks in part to a low birth rate ''and'' the fact that many male elves died in a great war long ago. * ''Linburger'' the Cyll. They were once powerful and long lived, but once Gotterdamerung hit, they became short lived as humans, and live in slums. They kept their pointed ears though. * ''Webcomic/GuildedAge'' has Sky elves, Winter elves, Shit elves (which may just be a colloquial name), and Wood elves, so far. ** Wood Elves are apparently [[PlantAliens part plant]]. * Mocked in [[http://www.airshipentertainment.com/growfcomic.php?date=20091101 this strip]] of ''[[ComicStrip/WhatsNewWithPhilAndDixie Phil and Dixie]]''. Phil stands by describing an elf's wonderful traits while an elf stands by berating him for being fat, insecure, ill-mannered and incapable of getting a girlfriend. Dixie gets the last laugh, however. * Parodied in ''WIGU'' when Wigu and Hugo encounter retarded Hillbilly Elves in the woods, who still believe themselves [[http://wigucomics.com/adventures/index.php?comic=547 superior to humans]] in every way except [[WeaksauceWeakness one.]] * ''Webcomic/TheDreamlandChronicles'' has pleasant enough elves, except when Nastajia is being TheWomanWearingTheQueenlyMask (and that trope would explain her attitude). * Tolkienesque elves and Santa's elves mix in {{Webcomic/Balderduck}}'s single panel strip [[http://www.balderduck.com/2010/12/23/single-panel-9/ #9]] * A number of types of elves exist, naturally, in ''Webcomic/ElfBlood'': ** The High Elves, or just plain ol' Elves, are not nature loving technophobes but more along the lines of the Holy Roman Empire with Magic. Makes sense when their ancestral home, Alfheim, is supposedly hidden somewhere in central Europe. Though the modern elves lack it, historically they retained the 'aloof' aspect of ordinary elves. ** The Dark Elves, while not evil or even particularly bloodthirsty, were shunned for a while by the High Elves and had to work exceptionally hard to gain any respect in Alfen society. Comparisons can be drawn to European Jews at the time of the Middle Ages and the Renaissance. ** The Death Elves, who are essentially ElfBlood's equivalents to dwarves. Except they're seven-foot tall grey-skinned nomad-descended brutes who can't use magic. * ''{{Webcomic/Oglaf}}'' has elves, most prominently Sandoval, the Xoan ambassador to Mistress. * This may have something to do with why all the characters in ''[[http://www.elven.co.nz/?webcomic_post=elven-1 Elven]]'' (yes that is the name of the comic), are all elves. However, a few pages have been shown to poke fun at games like ''VideoGame/WorldOfWarcraft''. * ''Webcomic/MyRoommateIsAnElf'' features an elf named Griswold interested in human culture, and living with a human in an apartment. Griswold is capable of magic and has a HealingFactor, and apparently a long life as his roommate, Harold, will likely be long dead by the time Griswold develops his first wrinkle. * In Doodle Diaries, Elves are apparently [[http://doodlediaries.comicgenesis.com/d/20110711.html drunken frat bros]] * Roxanne in ''Webcomic/RustyAndCo'' is not so much -- then, she was raised by humans since she was a wee little elfling. * ''Webcomic/FairyDust'' has two main kinds of elves. Tiny elves are pathetic and frightening wrinkly little monsters that need regular consumption of fresh humanoid flesh to stay alive, and use their venom to hunt larger races. Great elves are free of tiny elves' genetic weakness and look more like one expect fantasy races to look like. Although they have no vital need for cannibalism, they are allergic to animal flesh and may choose it over vegetarism. * ''Webcomic/{{Wildlife}}'': A'zi set out to create a race based on humans but physically superior. Commenters failed to suggest any other names, so she called them elves. * ''Barbi The Barbarienne'' has elves that are a cross between at least the typical High Elves and Wood Elves mentioned above and then some. Half the size of a human, ostensibly [[PintsizedPowerhouse built]] yet admit humans have the raw strength advantage, are all raven-haired, have Punny/Narmy Names like Blinki, [[HelloKitty Queen Helokiti]] and Kymchi, but otherwise your standard [[CulturalPosturing arrogant, better-than-you]] Jerkasses with the bonus of [[MindControl psychic abilities.]] ''However'' said [[SmugSnake arrogance]] cost them an ancient war to TakeOverTheWorld against [[UnderestimatingBadassery humanity they thought they had in the bag]] and ended up [[SealedEvilInACan banished to a deserted island in the Caribbean or an Expy of it that they're magically confined to by an invisible barrier]] where they still act like the [[ForeverWar war's not over and this is just a minor setback]] despite humanity leaving them in the dust. [[/folder]] [[folder:Web Original]] * ''Literature/TalesOfMU'' plays around with this, most obviously by having dark elves who insist they're simply regular elves and it is the surface-dwelling "faint elves" who are the evil bizarro version. Half-elf Steff also both overestimates her keen elven eyesight and underestimates the nightvision of humans, on separate occasions. ** However, one of the reasons that elves used to be discriminated against are that they're ''awesome'', as this professor explains: --->'''Professor Hart:''' Good? Good? Ms. La Belle, elves aren't 'good'... they are better. These people can run twice as fast as you can without making a sound. They can see to the farthest horizon on a starless night and they can hear the heart beat of a mouse. They don't sweat. If they fart, you'll never hear about it. They can go into a human town and ''fuck'' everybody's wives, sons, and daughters for fifteen hours straight, they are going to live ''forever''... and can you imagine what would happen if the brand-new emperor had stood before his people and said, 'Hey, these are the people who are going to be in charge of you.' Do you think the people who had just thrown off one tyrant would have just rolled over and accepted that? ** Verging on a {{Deconstruction}} at this point, with the revelation that Elves don't even need to '''breathe''', but if they don't engage in mortal behavior, they start losing their connection to the world and become [[TheFairFolk something else entirely]]. * The trope is parodied in [[http://www.llbbl.com/data/RPG-motivational/target46.html this piece]] of RPG Motivational art: "Elves. Anything you can do, they can do better." * Blog/{{Limyaael|sFantasyRants}} suggests any potential writers [[http://limyaael.livejournal.com/136885.html think up reasons]] for the clichés. * Plain avoided in ''WebVideo/WarlockGames''. The elf is ''useless''. * From what little we know of them, the Sidhe in the Literature/WhateleyUniverse may well have been embodiments of this before their version of {{the end of the world as we know it}} happened. The modern-day reincarnation of one of their most powerful queens is already considered one of both the most powerful and the most beautiful students on campus before the end of her first semester, and it's been strongly hinted at that her ancient original (whose personality lives on in her head for the time being) was easily a hundred times more awesome and at some point ruled not only over her own people, but the humans living in the area as well -- to say nothing of dealing with a variety of supernatural movers and shakers on at least an equal basis. (We haven't yet learned much about the 'common' Sidhe, but there have been a hint or two that the humans were second-class citizens at best back in that day. This is apparently the past of this universe's ''Earth''.) * ''Literature/ArcanaMagi'' features Modern Elves who work for Avalon Tech Enterprises. One Elf is on the Board of Directors. One Elf is a chemist. Another Elf was seen testing a pair of flying boots and Karl the elf invented the manaboard. Fynir Robinson is an Modern Elf Agent of Mystic Intelligence. * In ''Literature/TheDragonWarsSaga'', the Haltia (it's Finnish for Elves) are grouped by affinity powers and this affects their appearance. It's also been implied that while they are very long lived they aren't immortal. * ''Literature/TheQuestportChronicles'' has elven heroes [[MasterSwordsman Gawain]] and [[ProfessionalKiller Ato]] among the members of [[RagtagBunchOfMisfits The Fellowship]]. * Subverted in ElfenHigh2. The Fae are absolute monsters. * In Aelan mythology from WebOriginal/UstalNaror islands, elves are better than humans, but not as good as for example stones. Eldarins are the best elf-like beings. [[/folder]] [[folder:Real Life]] * If we ever get good human genetic engineering, elves might be a realistic outcome. How would lots of people engineer their children, or themselves? Tall, pretty, thin, smart, and as long-lived as we can manage. The main aesthetic competition might be from designs with exaggerated sexual characteristics: manly Conan men and busty women vs. the {{Bishonen}} androgyny of most elves. * In the family of ape and hominid species, humans are the elves, in a way: 'gracile' vs. 'robust' bodies, weak, neotenous, longer-lived, much swifter runners (other great apes have slow and clumsy walk on land) and much much smarter. And we act [[HumansAreCthulhu as arrogant and snotty (not to say plain genocidal)]] towards them as any good elf would be to humans. [[/folder]] ----
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Federal Deposit Insurance Corp. Chairman Martin Gruenberg said regulators are homing in on concerns expressed by community banks in discussions on finalizing the capital rule.
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Trio For Violin, Cello & Piano, Op. 45: II. Allegretto Scherzando
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a Modern stylea small chamber ensemble
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We're Still at War: Photo of the Day for June 16, 2010
Wed Jun. 16, 2010 4:00 AM EDT
A double rainbow captured over the tents at Kandahar Air Field, Afghanistan. Photo via the US Army by Spc. Michael Bower.
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Horse Crazy 2: The Circus HorseIn the second volume of this charming series, friends Bonnie and Sam are determined to win the local talent contest. And they know that learning to do trick riding on horseback will secure victory. When the girls pick a real-live horse to practice on, all bets are off. The excitement will keep young readers turning pages, as Bonnie and Sam discover that some things are even better than winning. |
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User Review - bookwren - LibraryThingAnother sweet book in this series; simple, but well-written, and lightly adventurous. I love the map of the Australian town in the front papers and the illustrations. Read full review
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Alison Lester ankle Aunty Birdy bareback Bella Donna Bella�s parents big top black pony Bomberino the Fire-Eater Bon�s Bonnie and Sam Bonnie and Sam�s Bonnie balanced Bonnie jumped Bonnie leaned forward Bonnie read Bonnie�s boys brumbies can�t caravans Cheryl Smythe-Tyght circle Circo Circo�s Circus Circus Girl clapped Clever Cows clown costume Currawong Creek dad�s doesn�t double-dinked Drover fantastic front of Tricky girls sat He�s Hop on Jet Jet�s knew La Bella Donna land on Tricky�s laughed looked loved Michael Milton Miguel Miguel�s Performing Horses o�clock Okay old pony pad orse Ozer riders paddock pandas Pants ran Pants�s Pedro Peppermint Plain pony�s Poodles pulled rein riding ringmaster Roland Harvey Sam�s dad shouted smiled somersault suicide drag Talent Night tell the difference tent There�s think it�s broken took Tricky trick riders trick-riding saddle Tricky cantered Tricky was perfect Tricky�s back Tricky�s rump violin wasn�t watched What�s whispered You�re


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Great sex does more than blow your mind—it's good for your heart, your head and your beauty.
If you're wearing high heels, you may want to sit down for this one. Really. According to new research, those stilettos may not only have you teetering down the street (or taking an ego-shattering spill as many a model has done), they could be wrecking your leg muscles and tendons, leaving you open to injury.
Published in last week's Journal of Applied Physiology, three Australian scientists became curious about the impact of high heels after watching a woman who looked obviously "uncomfortable" and "unstable" in hers. And even though heel-wearers have been complaining about foot pain and fatigue for years, there was little scientific evidence to explain why.
QUIZ: How Healthy Do You Feel?
To find out, the researchers recruited nine women who had worn heels at least 40 hours a week for a minimum of two years, and 10 women who rarely, if ever, wore heels.
After observing both groups walk, the researches found that those who regularly wore heels walked differently than those who didn't. The heel wearers moved with shorter, more forceful strides, and their feet were perpetually in a plantar-flexed or toe-pointed position (think Barbie feet)—even after they kicked off their shoes to walk barefoot.
They also noted that heel-wearers tended to use their calf muscles more when walking, while those who rarely wore heels used more of their Achilles tendon.
And that's a big problem, according to one of the researchers, Dr. Neil Cronin, who is now a researcher at the University of Jyvaskyla in Finland. Apparently using the calf muscle versus the tendons requires more energy to cover the same distance (imagine how useful that information could be for runners).
"The efficiency of the muscle-tendon system is higher when the muscle operates at an approximately constant length," Cronin tells YouBeauty, "whilst the tendon acts as a kind of biological spring, lengthening to store energy during the early part of the step cycle and then recoiling to return most of this energy during the latter part of the step cycle (similar to an elastic band). This pattern of muscle-tendon interaction is efficient because both the muscle and the tendon are well adapted to those specific roles. It seems that in women who have worn high heels for a long time, this efficient pattern is disturbed, meaning that more energy is required to move a given distance."
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The Howard L. Doughmans of Spring Grove, ILUpdated January 1, 2002 |
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UNCW earns a ticket to the NCAA Soccer Tournament with CAA Tournament TitleThe UNCW men's soccer team made history on Sunday by earning a berth in the upcoming NCAA men's soccer tournament for the first time.
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Revitalash Spotlight Highlighting Pencil
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Share | BIG NEWS!!! The Jackson L. Graves Foundation was nominated by the Arkansas Children's Hospital to be the Association of Fundraising Professionals' (AFP) Outstanding Foundation of the Year! We are both humbled and honored to announce that we were selected to be this year's honoree!! We have YOU to thank for this tremendous honor and for being allowed to continue our work. Thank you. We truly appreciate your involvement and support. We would like to cordially invite you to join us as we accept this amazing honor at the AFP's National Philanthropy Day Luncheon on November 12, 2014. For more information, check out this article in Citiscapes' Philanthropy Issue! Please continue to read below for all of the latest Foundation news!
Christmas Delivery for NICU Families December 22, 2014
Every Christmas The Jackson L. Graves Foundation partners with Arkansas Children's Hospital to spread cheer to families with critically ill babies. We work closely with Child Life and Family Services, to find out the ways to make the lives of sick babies, their families, and their siblings as comfortable, complete, hopeful and peaceful as possible. The Foundation will provide 80 gift bags this Christmas, along with toiletry items, baby clothes and accessories, snacks, and other items to be distributed througout the year.
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