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That's JP Morgan Cazenove repeating its 290p target on Just Eat, a fast food delivery website it co-floated in April for 260p apiece.
Wait … what's that about a correction? Read more
That's JP Morgan Cazenove repeating its 290p target on Just Eat, a fast food delivery website it co-floated in April for 260p apiece.
Wait … what's that about a correction? Read more
Is it because Deutsche Bank's staff really didn't want to offend any future employers? Selling a €6.3bn rights issue is not easy, but a group of 25 underwriters does suggest a certain lack of discernment.
Although that is fewer than four years ago, when Deutsche hired 32 of the 35 banks interested. (Who were the lonely three, we wonder?) According to the International Financing Review, those that did not deliver have missed out this time in the industry game of reciprocity. Read more
Welcome Boohoo.com, latest disrupter of retail to enter the public markets in the burst of New Year investor enthusiasm.
Which begs the question: what will the world pay for the chance to profit from the fashion choices of 16 to 24 year olds?
Spoiler: a lot, as it turns out. Read more
How exactly do you sell a fridge retailer at ~100 times EBITDA? Click below to find out.
Changes to search engines' algorithms or terms of services could cause the Group's websites to be excluded from or ranked lower in natural search results. If the Group is unable to recognise and adapt quickly to such changes, the Group could suffer a significant decrease in traffic to its websites and, in turn, conversion rates and revenue. Read more
The UK online white goods retail sensation, ao.com, is the latest hot stock market floatation. Early trading puts its valuation in the region of £1.6bn, so we thought we better try and work out what exactly it does. After all, no one would pay six times sales for a washing machine shop, would they?
From the about us section:
We operate a sleek and well-refined process via our three strands. With over 4.5 million customers, we live and breathe excellence from the very first phone call, to the moment we power up a customer's brand new appliance in their own home.
Not delivering your brand new appliance to someone else's home is a start, we guess. But about those strands, the notice of intention to float provides a bit more clarity:
In 2012, AO had a 24 per cent share of the online market for major domestic appliances in the United Kingdom, of which 19 per cent represented AO website sales, and 5 per cent represented third-party branded website sales according to the OC&C Report.
Pets at Home is the latest addition to the pipeline of high-quality initial public offerings set to greet the Great British investing public, according to the FT:
It plans to raise £275m from the offering, which it will use to pay down debt. It will also use £325m from new banking facilities to cut debt. The group plans to have net borrowings of £275m when it comes to market. Read more
Here's the Ocado mission statement:
To revolutionise the way people shop forever, by giving them a uniquely innovative and greener alternative to traditional grocery shopping.
At the 13-year mark, the revolution has not yet found room for profits, however.
With a torrent of new stock on the way this year attached to the latest round of hot initial public offerings (DFS, Zalando, Game, B&M Bargains…) with ebullient forecasts, it might be helpful to go back over Ocado's history, and compare and contrast the hope with reality. Read more
Here's the doc. Click to read.
We are sure this is exactly what the wise legislators of the US had in mind when they passed the Jumpstart Our Business Startups Act last year.
A small internet start-up gets to raise a little bit of capital from private investors without all that cumbersome regulation and public scrutiny so it can invest and hire people. You know, JOBS! Read more
The US initial public offering of a little wireless kit maker on Friday confirmed what everyone already knew: the IPO market is dead – or at least deadly dangerous.
Everyone knew this, except the lead underwriters of Ruckus Wireless – Goldman Sachs, Morgan Stanley and Deutsche bank. Read more
Those who argue for a further relaxation of the LSE's listing rules may want to note the following announcement:
Rangers, the Scottish football club, today announces its intention to seek Admission to the AIM market of the London Stock Exchange. Read more
Update after the close: It closed green(shoe) at $38.23 according to Bloomberg data. But not until after a few moments close to $38.00, as seen below earlier…
The California State Teachers' Retirement System, Calstrs, has called for Facebook to split the role of chairman and chief executive and to appoint a woman to its all-male board for the first time, the FT reports. Calstrs, one of the biggest US public pension funds, is already invested in Facebook through its private equity holdings, and will pick up shares through index-tracking after its IPO. Calstrs' demand for shareholders to be given voting powers according to the size of their stake will be a tough request to meet, however. Facebook has revealing in filings that Mark Zuckerberg paid nominal sums to other shareholders in agreements to gain enormous voting clout, says NYT Dealbook.
Caesars Entertainment, the casino chain carrying more than $22bn in debt, completed an initial public offering that gives the company a market value of $1.13bn, Bloomberg reports. Las Vegas-based Caesars, taken private in a $30.7bn buyout by Apollo Global Management and TPG Capital in 2008, raised $16.3m selling 1.81m shares at $9 each, the company said in a statement. The stock, which was offered for $8 to $10 apiece, will start trading on the Nasdaq Stock Market on Wednesday under the symbol CZR. The $16.3m raised is a fraction of what it was hoping to muster two years ago. Reuters says the deal is often referred to as an example of how the credit bubble that preceded the financial crisis of 2008 led to overleveraged deals that have left their private equity investors with a Herculean challenge of getting their money back. Caesars' earnings before interest, tax, depreciation and amortization (EBITDA) were $1.8bn in the 12 months ending September 30 on interest expenses of $1.93bn, according to its IPO document.
Facebook already has so much cash, and so little desire for true shareholder control, that it should really call its IPO off instead of "gratifying" its venture capital backers and employees, the FT's John Gapper writes in a must-read column. Investors have reacted warily to Facebook's suggested $75bn-$100bn valuation of 100 times price to earnings, says Reuters. Google emerged on public markets in 2005 with a price 218 times its earnings, but was valued at $23bn at the time. Facebook's price tag would make it worth 53 per cent of Google's current valuation, despite the latter company earning 10 times the profit, notes the WSJ.
Facebook launched the process for its highly anticipated stock market debut, filing papers for a $5bn initial public offering that will turn key shareholders into billionaires, most notably Mark Zuckerberg, the 27-year-old chief executive and co-founder, the FT reports. Mr Zuckerberg's 28.4 per cent stake would give him a paper worth of $22.7bn, based on secondary market trading, valuing Facebook at $80bn. More striking is the absolute control Mr Zuckerberg will retain over the company. He and his close allies own 57 per cent of the company, guaranteeing that he will be able to run Facebook more like the mission-driven public trust he envisioned in his Harvard dorm room eight years ago than a public company beholden to investors. "Facebook exists to make the world more open and connected, and not just to build a company," he wrote in a letter to investors in the filing. "Simply put: we don't build services to make money; we make money to build better services."
Facebook's filing on Wednesday is set to price its initial public offering at some $5bn, but could be increased in response to investor demand, IFR reports. Guiding the IPO will be David Ebersman, Facebook's quiet but no-nonsense chief financial officer, says AllThingsD. "Facebook is not taking chances with this IPO and wants to make it a blue-chip event," one source told AllThingsD. Ebersman has pushed to keep banks' fees in the offering low.
Sadly, the London Stock Exchange's plan to fix the broken UK IPO market is unlikely to work for the simple reason that it doesn't really believe there's a problem. Read more
SuperDroop has closed below its 500p IPO price target for the first time on Tuesday, as the market continues to digest the recent sell note from Numis Securities.
Yelp, the online consumer review company, plans to launch an initial public offering worth up to $2bn, according the Wall Street Journal, citing sources close to the company. Hot on the heels of the successful IPO of deals site Groupon last week, Yelp has mandated Goldman Sachs and Citigroup to lead the offer as early as next year. The mid-August volatility closed the market for new IPOs but Groupon's deal last week might have blazed the trail for further deals launched by internet companies. Established in 2004, Yelp was one of the "first companies to blend three areas that are driving much of the growth among consumer Internet firms: social networking, local commerce and mobile communications," the WSJ said.
Groupon will seek a valuation of no more than $12bn for its initial public offering, half the amount it originally wanted when the offering was first announced, the FT reports. The size of the float in the IPO has also been cut to roughly $500m from $750m, leaving less than 10 per cent of the company's outstanding shares available to IPO investors, Reuters says. Groupon and its advisers have reduced the float partly to sell more stock later on at a higher price, and partly because current investors are now reluctant to sell their shares into the offering, according to the WSJ. The reduced offering follows a barrage of weak stock markets and concerns over the online coupon company's business model, NYT Dealbook says.
Barely six weeks after chief executive Jim French confirmed guidance and described forward tickets sales as encouraging, Flybe, the regional UK airline, has issued another profits warning.
Flybe's press release: Read more
Pricewaterhouse Coopers and Renaissance Capital (in the usual place) do their best to add gloss to their third quarter overviews of the IPO market, but not enough to brighten a depressingly dark picture.
Start with Rencap, which tackles activity worldwide. The report starts out gloomy enough, noting that the third quarter was the quietest since Q3 2009 in issuance volume — and that's with 87 per cent of the issuance coming in the first six weeks, before the August volatility spike. Read more
Facebook will debut on public markets later than planned, delaying offering plans from to late 2012 , people familiar with the company have told the FT. Facebook's chief executive Mark Zuckerberg will wait until next September or later in order to remain focused upon developing products, the people said. The delay is reminiscent of Google's long journey to IPO in 2004, FT Tech Hub says, and it is Google that is Facebook's immediate challenge over the next two years, as the companies vie over products. Meanwhile, Groupon is planning to go public in October or November, having also delayed plans this year, NYT Dealbook reports.
Carlyle Group has formally fired the starting gun on its plans to go public, with the private equity group filing registration documents for an initial public offering as early as the first half of 2012, the FT reports. The move follows the listing of competitor Apollo Global on the New York Stock Exchange in March, and will test the willingness of investors to back a sector that has a poor stock market record. Apollo shares are yet to trade above their listing price and are down more than a third since the group raised $565m from investors. Shareholders who took part in Blackstone's $5bn initial public offering in 2007 have lost more than half their money. Carlyle, which is based in Washington, filed a registration statement with the US Securities and Exchange Commission for a proposed $100m IPO of its common units – an equity instrument similar to ordinary shares but without voting rights – by 2012. The provisional fundraising target listed in Tuesday's filing is a token number for filing purposes that is likely to change over time.
Groupon has called off its mid-September flotation in order to await better markets and to deal with regulators, according to Reuters. A roadshow for investors that had been scheduled for next week was cancelled with Groupon now reassessing its plans on a week by week basis, reports the WSJ. The company has drawn criticism for its use of unfamiliar accounting standards and for its business model, which relies on high marketing costs to achieve growth. US IPO listings have fallen by the wayside at the fastest rate since 2004 in recent months, Bloomberg says.
The financial turmoil triggered by Europe's debt crisis, the US credit rating downgrade and increasing concerns over global growth are causing companies to cancel or put off planned initial public offerings, reports the FT. "The primary markets are shut for now," said Craig Coben, European head of equity capital markets at Bank of America Merrill Lynch. "This is not a good time to launch IPOs." There have been about $134bn of IPOs so far this year but volatile equity markets will now make it difficult to beat last year's $281bn total.
The Wall Street Journal reports that American International Group (AIG) is looking to sell part of its giant airplane-leasing business through an initial public offering, according to people familiar with the matter. It is believed the sale of International Lease Finance Corp (ILFC) could raise between $1.5-2bn if market conditions are favorable, helping the company chip away at its government debt. The sale would represent roughly 25 per cent of Los Angeles-based ILFC and rank as one of the largest IPOs in the US so far this year, says the WSJ. AIG, which sold of its own stock in May, has been assessing strategic options for ILFC. The business is not seen as core to its business of selling insurance and had a book value of $8.2bn, representing its assets less liabilities, at the end of March. "Management has suggested a willingness to part with ILFC at the right price," analysts from Bank of America Merrill Lynch noted in a research report last month. The insurer has considered selling all or part of the business, the WSJ cited people familiar with the matter.
The IPO research blackout on Glencore International has been lifted this Wednesday, which means the investment banks responsible for the UK's latest IPO flop are now free to heap praise on the commodities trading house. Read more


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Google Android 2.2 Froyo has gained 8.4% of the total number of Google-powered devices since we last took a look at the stats published by Android Developers back in December, a tad more than a month ago. According to the figures, Android 2.2 Froyo now powers 51,8% of devices while Android 2.1 Eclair is present on 35.2% (4.4% lower than last month's 39.6), putting a solid 16.6% between the two. Unfortunately, Froyo is not the latest of Google's operating system with the launch of Gingerbread, which is only active on 0.4% (most of them probably Nexus S smartphones) of the total devices powered by the platform. Continue Reading
Posts tagged with: 1.6

subset: commoncrawl


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Victorian era, fantasy action role-playing from the lead gameplay designer of TITAN QUEST! Read more
Victorian era, fantasy action role-playing from the lead gameplay designer of TITAN QUEST!
About this project
Kickstarter is almost over but the action will be picking up on the Grim Dawn forums so please visit us!
If you missed out on the KS but still want to contribute or if you wanted a reward that you weren't able to get, we'll be putting up our pre-order system on the Grim Dawn website within the next few weeks. Some rewards may not be available though and physical rewards will only be available until we send the orders to be manufactured. We're not sure yet when that will happen but we'll keep you updated on the forums.
Thank you to everyone who helped make this happen! Crate loves you!
Update #14: Grim Dawn passes $400k + New melee combat video!
View the REWARD CHART to see what's in each tier!
We pledge to contribute 5% of our profits from the sale of the game to other promising game projects on Kickstarter and elsewhere. Visit: Kicking it Forward for more information on this initiative and to see other projects participating.
Stretch goals:
- [UNLOCKED] $350k - Dual wielding pistols (feature tech and new animation set)
- [UNLOCKED] $360k - 25 extra pieces of unique item art
- [UNLOCKED] $375k - Additional end-game boss monster (total of 2) lurking somewhere out there in the darkness for you to find...
- [UNLOCKED] $385k - 25 more pieces of unique item art
- [UNLOCKED] $400k - A new environment set that you'll get to decide on. We'll create a thread on the Grim Dawn forums to discuss ideas with fans, then select the best ideas and create a poll for you to vote the one you want most.
- [UNLOCKED] $412k - 2 additional monster types (models and animations)
- [UNLOCKED] $425k - Three large, high-level dungeons, each with its own theme and named hero monster. The dungeon entrances will randomly appear in the world.
- [UNLOCKED] $450k - Savage two-handed melee weapons (includes animations and all the art required to create an entirely new item type)
- [UNLOCKED] $465k - Additional end-game boss (total of 3) to encounter in some dark and dangerous corner of the world.
- [UNLOCKED] $480k - New survivor town hidden in the remote wilderness for you to discover. Will include a new faction group and new quest-lines to unlock once you've gained their trust.
- [UNLOCKED] $480.5k - New and higher-quality developer beer, as requested by many after the sad beer in Update #10. Surely this will help enhance the quality of all our work!
- [UNLOCKED] $490k - 2 additional monster types (models and animations) and another 25 extra pieces of unique item art
- [UNLOCKED] $500k - A new dungeon art-set with a choice of catacom... scratch that! Not exciting enough? Fans have suggesting visiting the Aetherial or Chthonic home-worlds and we're down for that! We'll post a thread on the forum to gather other ideas and then put it up to vote in a poll. ; )
- [UNLOCKED] $520k - SURVIVAL MODE! We'll create a new gameplay mode that will be free for all backers (KS or Website Pre-order). In survival mode players will fight to stay alive against increasingly difficult waves of monsters. It will release sometime after the game so as not to delay development.
- [UNLOCKED] $535k - A new faction and story-line! This stretch goal was determined by a fan poll thanks to William Potash for having the idea to run that!
Update #13: The Grim Dawn Kickstarter ends this Friday! Check out our revised reward chart + New Music!
Update #11: THE FINAL WEEK! Detailed Stretch Goals + New Music!
Update #10: 100% Funding achievement unlocked!
Update #9: New music track "Lonely Moon" posted!
Update #7: Sound and music creation for Grim Dawn
Update #4: New music track "Cult of Ch'thon" posted!
Update #2: Grim Dawn is backed 50% in 4 days! New goals on the horizon!
Update #1: Answers to questions - Do you have a publisher? How big is Crate? How far along is Grim Dawn?
Grim Dawn is old-school style, open-world action role-playing!
Grim Dawn is an action role-playing game being created with the tools and technology used to build Titan Quest by a few veteran developers from Iron Lore, including Arthur Bruno, the lead gameplay designer on Titan Quest.
We're a small team with limited resources and we're not competing to launch the next big ARPG but if you're a more traditional gamer that still craves the complexity, intrigue and quirkiness of older games, maybe Grim Dawn can be the next big ARPG for you.
Grim Dawn won't hold your hand to ensure you never make a bad decision and it won't feature a story on rails with linear level design to prevent you from ever getting lost. It will, however, offer you the chance to do things in your own way, have an experience that is unique from everyone else playing the game and explore off the beaten path to see and do things that not every player is likely to find.
Unlike many other ARPGs, in Grim Dawn, you're not the lone hero out on a quest to save the world by vanquishing one ultimate evil. The world of Cairn, in which Grim Dawn is set, has been devastated by a war between two otherworldly powers, with humankind caught in the middle. The dangers facing the survivors of humanity are too great and numerous to be solved by any one individual.
There is still beauty in the world but it is permeated with darkness and peril. The broken remnants of wraith-like Aetherial and demonic Ch'thonian armies rove the lands seeking to gain some advantage in a cataclysmic war that's ground to stalemate. Bands of human marauders turned cannibal roam the roads and creatures from the days of lore, thought driven to extinction, find the world ripe for their resurgence.
It is the dawn of a desperate and dangerous new era in Cairn where isolated enclaves of human survivors struggle to rebuild and many are in need of help. This is the backdrop for the countless adventures that await you in Grim Dawn. There is no one central story; there are many stories and whether you help the weak or help yourself and how you go about it is yours to decide. It pays to have some allies in troubled times like these but choose them carefully…
Core features
We've listened to years of feedback from the Titan Quest community and continue to do so every day on the Grim Dawn forums as we strive to improve upon past performance and make this our greatest work yet. The creation of Grim Dawn is guided by traditional design and old school sensibilities, with innovation only in the areas where we feel it truly improves the game and isn't just a gimmicky back of the box feature.
Grim Dawn will:
- Be DRM free!
- Include robust modding tools so you can create your own worlds!
- Be faster-paced, with much more satisfying enemy hit reactions and deaths.
- Allow you to fight house-to-house as you lay waste to enemies and the former owner's furniture in the process. Break through walls to open up new areas of exploration!
- Feature a more open-world design with randomized elements that will greatly enhance replay-ability. Each play-through will be unique with "set-piece" spawners that can turn a patch of wilderness into different types of enemy camps, a traveling merchant caravan, etc, each with their own unique art.
- We don't control where you go; you do! If you don't want to follow the main story, you aren't forced to. Non-linear progression allows you to unlock new areas by repairing bridges, defeating enemy blockades, etc, as soon as you have the resources and power to do it. Race ahead into higher-level areas and get pwned, we'll warn you but we're not going to stop you!
- Let you combine any two of five distinct skill classes, each with multiple skill trees in which to specialize. Spend money to reclaim skill points if you're unhappy with your build.
- Have a refined loot system that drops far less junk-items, produces more uber randomized gear and ensures more consistent rewards from hero and boss monsters.
- Immerse you in a gritty, dangerous, Victorian era fantasy world where humankind has been pushed to the brink of extinction by warring otherworldly powers.
- Give players meaningful quest choices and the ability to visually change the starting town as they help to rebuild and secure the future survival of humanity.
- Let you ally with NPC factions to earn rewards and unlock new quest lines. Be wary though, aiding one group can make another your enemy!
- Join up with friends in coop-multiplayer through online match-making or play over LAN and experience the full game together.
- And so much more…
What else makes Grim Dawn different?
At its core, Grim Dawn strives to perfect the magical formula of fast-paced, satisfying combat, strategic character development and frenzied loot collection that defines the genre. However, we don't know of too many (or any?) ARPGs that let you make meaningful quest decisions and allow you to earn favor or go to war with different NPC factions. Have you ever been able to repair bridges to unlock new areas in whatever order you choose? With so many stylized ARPGs coming out now, we think our gritty art style and realistic world also help to define us. Speaking of realistic world, did we mention that the levels in Grim Dawn are actually stitched together to form a giant, continuous playable world, reflective of natural geography?
These are some of the features that help to set Grim Dawn apart. With your contribution, who knows how far we can go!
Sound overly ambitious?
It might be... if it weren't for the fact that these features already exist! Well hey, we're not just some dudes rolling up in here, looking for you guys to take all the risk in funding our dream gig. We've already put a lot of our own blood, sweat and tears into this labor of love over the past 2+ years to get it where it is today. We've developed a ton of cool new features and the core gameplay is already quite fun, if we do say so ourselves. What? You want to see the gameplay? Well, here is our latest sampling! (hopefully just enough to get you hooked...)
Why do we need your help?
Though we have several experienced developers working on Grim Dawn, only two of us are in a financial situation where we can afford to support ourselves without a salary (albeit on a steady diet of bread and moldy cheeses). The other guys involved with Grim Dawn work day jobs at other game studios to pay the bills and contribute as they can on nights and weekends. As you might imagine, this makes for pretty slow going and it is certainly not ideal for creative collaboration. When critical team members end up in crunch at their day jobs, they can sometimes get tied up for weeks, causing certain aspects of our development to temporarily grind to a halt.
Occasionally, just to get things in-game, we have people performing jobs that are really outside their area of expertise. This can result in such things as "1990s looking", designer-created UI and programmer-drawn lightning bolts. Even so, some aspects of development, such as art, animation, and world-building, are falling woefully behind the programming and gameplay development. We're at a point now where we have solid core gameplay and some robust features but not enough content to release anything and we really need to accelerate that process.
While we could still finish a fine little game on our own, that would be rough around the edges but very fun, we believe there is a much greater potential that could be realized if we were more adequately funded and staffed. So we're hoping you can help give us some proper funding so that we can get the team together, start making faster progress and ultimately release a bigger, better game for you and everyone else.
If you'd like to see more information about our current state of progress, check out this recent "State of the Game Address" on our forum.
Why should you care?
Because we care! Yeah, yeah, we know, you probably hear that a lot nowadays. Suddenly everyone is denouncing publishers and talking about how they want to make games for traditional gamers... as long as you provide the funding first.
How are we different?
We also set out to make a game we were passionate about, guided by old school design sensibilities, for traditional gamers. The difference is that we started Grim Dawn over two years ago with no funding except for our personal savings.
I'm Arthur Bruno and at my last job, as Lead Designer at Iron Lore, I made a pretty comfortable salary with great benefits. Now I make zero thousand dollars a year with no benefits (well, there are definitely some benefits but health insurance isn't one of them). I'm not complaining though, it has been totally worth it though to be able to pursue a dream and work on a game I love, for fantastic fans that have supported us from the beginning. It hasn't been easy but I wouldn't have it any other way... well, I mean, if you guys funded this project, that would certainly make things easier and I'm down with that. In thirty some-odd days though, regardless of whether we reach our funding goal or not, I'll still be working on Grim Dawn, trying to make it happen.
Not only are we dedicated to creating this game but we're dedicated to our fans. We don't need to promise that we're going to start a new, open dialog with fans and seek your input on development because we already are. I personally have over 650 posts to the titanquest.net fan-site forum and over 1800 on the Grim Dawn forums. That's an average of over 2 posts a day since the forum went live more than two years ago. We've put up polls to get consensus from forum members when we are on the fence about an issue and we've asked for feedback on everything from place names to class skills, to UI. We've even implemented a few features based on suggestions from the forum.
Here are just a few links to threads that serve as examples of the type of collaborative interactions that take place on our forums:
Main menu development discussion
Mastery names and description discussion
HUD UI modification discussion
Another proof of our dedication to fans is that we don't hold back game information in order to arrange exclusives with the gaming press. We release information and updates directly to the Grim Dawn forums, our Facebook page and... well, actually that's usually it. When stuff appears in the press about Grim Dawn, it usually comes from our website. Fans always see everything first! We've always had a very open, honest and personal dialog with our fans.
Finally, we have a long-standing passion and commitment to making this a hardcore ARPG for PC, guided by the best of old school design principles. The game as it stands today, is the same game we told fans that we were setting out to make in 2009 and the feature set reflects that. Whether we get funding or not, that isn't going to change; it's only going to get better. Want to know more about my philosophies as a designer? Check out these posts, one of which is pasted from an interview I did for Rock, Paper, Shotgun.
Rock Paper Shotgun Interview - Old School Design
Design philosophies - The profit and loss of playing games
How will the Kickstarter money be used?
The first thing we should stress is that our funding goal is not the budget to make this game; only to help finish it. There is no way you could make Grim Dawn from scratch with its current level of quality and feature set on such a small budget. It is only because we've acquired the rights to a pre-existing engine built for ARPG and invested some of our own money and years of unpaid work into this project that we're at a point now where a few hundred thousand dollars can make a big impact.
Our goal is about the minimal level of funding that would be required to make a big difference on this project because it is enough where we can start to bring on some of our part-time people, full-time and guarantee them at least a certain duration of wages. This would likely be an animator, artist and designer to start out. We'd also use money for more outsourcing so that we could get additional unique item art and enemy models.
Just having a few full-time people in these critical roles would be a world of difference for the project. Not only would we be able to get so much more done and produce better work but we'd also have more time to post updates and interact with the community. We'd be able to reach alpha release a little faster but as the extra help had time to work, content would start to flow much faster, leading to a speedier beta and final release, as well as a lot more frequent updates along the way. It would still be a lot of work with such a small team but we'd be progressing at more than triple the rate that we are currently.
If we exceed our goal, all of the extra money will be used to bring more full-time people onto Grim Dawn and expand our art outsourcing. That means more content, more quickly. The ultimate goal would be for us to bring all of our part-time people on full-time and hopefully even hire a few more people. Then we would be totally rocking and well on our way to making Grim Dawn all that it can be!
Thank you for helping us make this happen!
The Crate Team
Please note that reward delivery estimates are conservative. We think we can deliver many of them earlier, especially if we exceed our funding goal but we want to try to play it safe. Also, note that the delivery estimates are based on whatever item will take the longest to produce in any tier. Since we're not sure whether we'll be able to finish the Crate story and get it sent out during development of the game, we've allowed some time post-release. In a best case scenario though, we'll be able to deliver much of this stuff earlier.
Existing Grim Dawn Key-Holders - Please Read!
To ensure that you get the reward that you desire and are properly credited, you must carefully read and follow the instructions posted in the Official Kickstarter Project thread on the forum. It is important that you only pledge the difference between the value of your existing key and the tier you want. If you pledge more, we won't be able to refund you, so please pledge carefully!
Also, please note that the first 3 tiers on Kickstarter are identical to the 3 website pre-order levels despite the minor price differences. If you have a Legendary key, for example, you will get all of the stuff in the KS $50 reward and do not need to pledge any more money if you don't want to.
$18 is for the full game, downloadable after release. You don't have to pay anything extra. It was just poorly worded and KS doesn't let us edit the wording now. We are expecting to sell the game for around $20-$24 after release depending on the amount of content. So we're offering it now at a little lower price as a thank you to people pledging early.
We're sorry that we can't offer better payment options for those outside the US. We realize this is a problem but it is largely outside our control. At the bottom you can find more information about why we cannot offer PayPal but first, here are a few suggestions we've found for alternate payment methods that might be available in your area:
I received an email from a fan a while back who had come up with a solution for this and I posted it to the forum: http://www.grimdawn.com/forums/showthread.php…
Also, another backer named Matt suggested that German fans could use paysafecard and convert it into an http://Amazon.com voucher to pledge on Kickstarter.
"Treat paysafecard only as a prepaid card, that means you can't transfer money to it. Once used, you need to buy another one. So thinking about it as a CC is wrong. Now, about amazon and as far as I know, Germans can use their shop to exchange psc into amazon vouchers, but other countries don't have this option available right now and I don't think we'll see this in the near future.
I myself use psc only in steam store, it's more convenient and secure. You know, I don't need to provide any personal information, just 16 digit code and it's done. Hope it helps a little."
We found this payment method posted on the Double Fine forums:
1. Bought a Ukash voucher.
2. Converted it to a Ukash NEO prepaid MasterCard.
3. Used that prepaid (debit) card to back the project
Such a card is a (temporary/virtual) prepaid MasterCard. It works just
fine with Amazon Payments.The Ukash NEO prepaid MasterCard I used was completely virtual: all I had to do is go out and buy a Ukash voucher; all other steps I could perform from behind my computer.
Unfortunately, for reasons beyond our control, we cannot offer payment through PayPal. We realize many people do not use credit cards and are very sorry that we can't provide a payment option for them. If you want more information about why we cannot offer PayPal, please check out this post on our forums: http://www.grimdawn.com/forums/showthread.php…
The delivery dates for each reward tier are based on whatever part of the reward we think may take the longest to deliver, not the game date. All digital copies of alpha, beta, and full release will go out on the same date, regardless of the delivery date on the reward tier. So, for example, we think it could take a long time to produce the "Crate Story" biography, so that extends the delivery date of any tier that it is in. Our delivery estimates are conservative because we want to make sure we can deliver your rewards on or before the delivery date. Since we don't have a lot of experience fulfilling physical rewards, which are usually handled by publishers, we may have totally over-estimated some of the dates while trying to play it safe and, if that is the case, you'll get your rewards sooner.
There is also the issue of man-power. Right now we're a tiny company but if our Kickstarter goal is met, we'll be able to add more people. If we only barely meet our funding goal vs. greatly exceed it, we'd have significantly more or less people among which to spread all of the work of development and reward fulfillment, so this could also make it take longer or shorter.
The alpha, beta, and full release have different dates because they will begin at different times in development, with alpha preceeding beta and the full release coming last.
We've gotten numerous requests for Linux support and would love to offer it but we need to make sure we reach a funding level where we're confident we can manage this while still producing the extra content that is a priority to most fans. After some careful consideration, we feel Linux would become something we could commit to at $800k. If we reach $650k, we pledge that we'll try to make it happen but wouldn't feel confident making a promise at that level. The Linux version would likely come a little after the full release.
At $600k, we can commit to professional EFIGS translation. A little below that, it may still be possible but if we only marginally exceed our goal, we'd probably do something more community based, where we released our localization files to the community and work with our international, multilingual friends to get everything translated. Then fans could download the files for use in their game.
We would love to offer Mac support but we need to make sure we reach a funding level where we're confident we can manage this while still producing the extra content that is a priority to most fans. We've been bombarded by request for a Linux version but have had hardly any Mac request, so we've decided we would attempt a Linux port first. The funding goal we estimate we would need to reach before we could commit to a Mac port would be $950k, however, If we reach $800k, we pledge that we'll try to make it happen but wouldn't feel confident making a promise at that level. The Mac version would likely come a little after the full release.
Yes. For example, the $250 tier has two game keys and therefore also receives two keys for the first expansion.
Pledge $18 or more
5,215 backers
Digital download of finished game for PC, DRM free at a low price for your early support. Can be downloaded directly from us or via Steam and other distribution sites + Exclusive "Service Medal" in-game accessory, available only on Kickstarter.
Estimated delivery: -
Pledge $24 or more
217 backers
Swashbuckler Edition includes all previous rewards + Start the game in style with an exclusive swashbuckler's coat! (in-game item)
All higher tiers will receive this reward. Co-op bundles will receive duplicates of this prize because no one should have to swashbuckle alone!Estimated delivery: -
Pledge $28 or more
150 backers
Drunken Master Edition includes all previous rewards + Special vintage, black-label bottle of Enchanted Burrwitch Brew that never runs dry. (in-game item) Have no fear of gaining unfair advantages though, far from granting special powers, this vile brew is certain to dull your combat abilities and may induce vomiting. Please use responsibly.
All higher tiers will receive this reward. Co-op bundles will receive duplicates of this prize because misery deserves company!Estimated delivery: -
Pledge $32 or more
894 backers
Co-op bundle includes 2 copies of the finished game, for digital download, DRM free, at a special lower price for those who just wanted an extra copy to share with a friend or loved one.
+ Includes in-game accessory "Service Medal" for each copyEstimated delivery: -
Pledge $35 or more
1,351 backers
Early Access Edition with digital download of finished game for PC, DRM free
+ Exclusive access to the beta
+ Digital download of Grim Dawn original music
+ "Veteran's Medal" in-game accessory, available only on Kickstarter.Estimated delivery: -
Pledge $45 or more
441 backers
Early Access Edition + Expansion is everything from the $35 tier, including beta access, plus our first expansion (which will be developed after release).
Estimated delivery: -
Pledge $48 or more
468 backers
Co-op Expansion Bundle includes 2 copies of the finished game and 2 copies of the first expansion, both for digital download, DRM free, at a special lower price for those who just want an extra copy and expansions to share with a friend or loved one. + Includes in-game accessory "Service Medal" for each copy
Estimated delivery: -
Pledge $50 or more
859 backers
Digital Collector's Edition with "Crate Story" downloadable PDF (Gives a behind-the-scenes look at the struggle of starting a new game studio and tells the story of Crate from the last days of Iron Lore to the development of Grim Dawn and the many challenges we've overcome along the way. Will include color photos and concept art from development).
+ Digital download of finished game for PC, DRM free
+ Exclusive access to the alpha and beta
+ Digital download of Grim Dawn original music
+ Name in the game credits
+ Officer's Medal in-game accessory, available only on Kickstarter.
+ Massively stylish George Washington style powdered wig in-game accessory.Estimated delivery: -
Pledge $58 or more
642 backers
Digital Collector's + Expansion is everything from the $50 tier, including alpha / beta access, plus our first expansion (which will be developed after release).
Estimated delivery: -
Pledge $64 or more
199 backers
Co-op Digital Collector's Bundle includes everything from the $50 version plus one additional digital copy of the finished game (does not include duplicates of all the extras).
Estimated delivery: -
Pledge $78 or more
241 backers
Co-op Digital Collector's Expansion Bundle includes double everything from the $50 version plus two copies of our first expansion all for digital download.
Estimated delivery: -
Pledge $85 or more
535 backers
Digital Deluxe Edition with Special Will-O'-The-Wisp pet that acts as a light in the darkest of times. (cosmetic only)
+ Get our first expansion free via digital download when it is released
+ Exclusive, high resolution, digital map that could be used as a wallpaper or printed out for your wall.
+ Everything from the Digital Collector's Edition, including a digital copy of the game with access to alpha and beta. (This includes no physical goods to help international fans who want to support the project more but avoid VAT)Estimated delivery: -
Pledge $98 or more
187 backers
Co-op Digital Deluxe Bundle includes everything from the $85 version plus one additional digital copy of the finished game (does not include duplicates of all the extras).
Estimated delivery: -
Pledge $100 or more
275 backers
Boxed Special Edition of the game with physical game disk and soundtrack. This is for those fans who just want the boxed game at a lower price without a lot of other physical goods.
+ Small fold-out paper map
+ Everything from the Digital Deluxe Edition including the expansion and a digital copy of the game with access to the alpha and beta. (Please add $10 for shipping outside the US & Canada)Estimated delivery: -
Pledge $150 or more
170 backers
Boxed Deluxe Edition of the game with physical game disk and soundtrack.
+ Grim Dawn poster suitable for framing
+ Small fold-out paper map
+ Everything from the Digital Deluxe Edition including the expansion and a digital copy of the game with access to the alpha and beta, plus an extra copy of the final digital release to give to a friend or loved one.(Please add $10 for shipping outside the US & Canada)Estimated delivery: -
Pledge $175 or more
22 backers All gone!
Limited G400 Edition gives you everything from the Boxed Deluxe Edition plus a sweet Logitech® Optical Gaming Mouse G400 for all your precision clicking needs! The people at Logitech® were kind enough to offer us these mice to use as a reward but we have a limited supply!
Estimated delivery: -
Pledge $250 or more
59 backers Limited (1441 left of 1500)
Hoarder's Edition includes a printed book edition of the "Crate Story" (Gives a behind-the-scenes look at the struggle of starting a new game studio and tells the story of Crate from the last days of Iron Lore to the development of Grim Dawn and the many challenges we've overcome along the way. Will include color photos and concept art from development).
+ Grim Dawn poster signed by Arthur Bruno
+ Everything from the Boxed Deluxe Edition and Digital Deluxe Edition but with 2 digital copies of the game with access to the alpha and beta. (Please add $10 for shipping outside the US & Canada)Estimated delivery: -
Pledge $375 or more
31 backers Limited (969 left of 1000)
Enthusiast's Edition is mainly for fans who just wanted a way to contribute more and get a little something without extra physical merchandise. It includes 4 digital copies with access to alpha and beta
+ Your game box signed by the Grim Dawn team
+ Your book signed by Arthur Bruno
+ Everything from the Hoarder's Edition, except the extra game copies, which are included in the 4 copies above.Estimated delivery: -
Pledge $1,000 or more
10 backers Limited (240 left of 250)
You get to name something in-game (must be suitable and appropriate)! Could be an NPC, hero monster, equipment, gravestone or in-game fiction.
+ Your name will appear in a special "boss" section of the credits.
+ Everything from the Enthusiast's Edition but with 10 digital copies of the game with access to the alpha and beta.Estimated delivery: -
Pledge $4,000 or more
1 backer Limited (19 left of 20)
Create and name your own equipment set! You get to choose the name for a unique item set and choose the completion bonus! (We set the values for balancing reasons and can reject inappropriate names)
+ Everything from the Enthusiast's Edition but with 15 digital copies of the game with access to the alpha and beta.Estimated delivery: -
Pledge $8,000 or more
1 backer Limited (14 left of 15)
Collaborate with Grim Dawn designers to create your own side-quest! Note that side-quests must be relatively simple and we reserve the right to reject ideas that don't fit the game (but if that happens, you can try again).
+ Skype lunch (or in person if you happen to be around Boston or want to meet in San Francisco during the week of GDC) with Arthur Bruno and other team members of the Crate team where we can talk about development and listen to your feedback.
+ Everything from the Enthusiast's Edition but with 20 digital copies of the game with access to the alpha and beta.Estimated delivery:
Funding period
- (31 days)


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Sugatsune DIH-096 Stainless Steel Handle
Product Description
Available while supplies last.
This Stainless Steel Handle from Sugatsune is offered in a satin finish.
Color/ Finish: | Satin | |
Materials: | 304 Stainless Steel | |
Listing: | Quick Ship |
Dimensions & Weights
Length: | 4.33 - 23.86 inches |
Height: | 1.38 inches |
Diameter: | 0.55 inches |
Center to Center: | 3.78 - 23.31 inches |
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The shape of the DIH handle complements flat panel doors. It is a clean, modernist handle that feels good in e hand, solid, and nicely finished.
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The University Data Warehouse Plus (UDW+) will replace the current University Data Warehouse. Established as a Program, UDW+ continues to evolve and grow through:
The Oracle Business Intelligence Enterprise Edition (OBIEE) will eventually replace the current Brio reporting tool*. OBIEE is a reporting tool that pulls data from UDW+ to deliver a full range of reporting and analytical capabilities, including interactive dashboards, full ad hoc report capabilities, and alerts.
UDW+ will eventually store all financial, student, HR, fundraising, and other data. From the initial planning phases of the project to the design, requirements, and functionality of the new interactive dashboards, administrators, staff, department heads, and faculty from across NYU are collaborating to ensure the University will have timely access to accurate and integrated information for making critical decisions.


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'Sober' Rum, Googling and Amazon Diversity
NEW YORK ( TheStreet ) -- Many of today's popular liquor brands got their names from their founders or owners: Bacardi, after Catalan Spanish-Cuban businessman Facundo Bacardi; Campari from the drink's Italian inventor, Gaspare Campari; and Hennessy, after the Irish cognac distillery founder, Richard Hennessy.
Not so with Mount Gay Rum. The world's oldest rum brand -- and Barbados' most successful export -- got its name not from its owner, but from its owner's trusted friend, Sir John Gay Alleyne.
Who was the owner? A man with the unlikely surname of Sober -- John Sober.
In the mid-1700s, Sober inherited the Mount Gilboa plantation and rum distillery from his father. He hired Sir John Gay Alleyne to run the business. Sober was so pleased with him that he decided to incorporate "Gay," Alleyne's middle name, into the brand.
The irony of a "Sober" man owning a rum brand is a recurring punch line at the Mount Gay Rum factory tour in Bridgetown, Barbados, which begins with the guide explaining the company's history. "Mount 'Sober' Rum just wouldn't sound right," a tourist from London said between chuckles. "Drink moderately. Stay sober with Sober Rum," joked another visitor from New York. No one can really say for sure whether Sober's name bothered him enough to avoid using it for his brand. Would it have made a difference if he had used his name instead? Maybe. If you want to believe that "nicknames stick to people, and the most ridiculous are the most adhesive," as Thomas C. Haliburton, a famous Canadian writer, once said. "Often, it is not just the literal meaning of a word that makes a brand name compelling but the values that are invested in and around the brand," says Simon Mainwaring, founder and CEO of branding firm WeFirst. "But even if this were done here, I think Sober would have been an odd choice for rum." "Mount Gay" doesn't seem like the best choice either. Some executives at its parent company, Remy Cointreau, recognize that in this day and age, people might consider it a strange and old-sounding name. However, they have no plans of renaming the rum. "This is what the brand has always been known for," says Daniel Cabaleiro, global managing director for Mount Gay Rum. "It's intertwined with Barbados and the history of the country, and we are very proud of it." Rum, after all, was discovered in Barbados in the 17th century when the sugar industry was just flourishing. "But I can assure you," Cabaleiro adds, "if the product were discovered today, it would not have that name."What's In a Brand Name?
With more competition and more avenues to promote one's brand, Mainwaring says companies launching new products today should spend a lot of time thinking of their brand names. "Companies are often in an understandable hurry to get to market and don't interrogate the naming process sufficiently," he says.Check Out Our Best Services for Investors
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This March I began an hopefully productive collaboration with JetBrains. Like many developers out there I'm a huge fan of their tools, primarily ReSharper. I like to think of ReSharper as the tool that hosts Visual Studio. I just feel lost when using VS without ReSharper. Officially, I'm a Technical Evangelist (or technical expert, which to my ears sounds like a more neutral term) for Android and IntelliJ IDEA.
I've been using IntelliJ IDEA for a couple of years to do native Android development with Java. I can probably hardly explain why, but it was never love at first sight between me and Eclipse–so far the recommended IDE for Android development. So for me it was natural to look elsewhere and I picked IntelliJ IDEA Community Edition (free!) and started doing my stuff. Successfully.
Now I'm down to push as many people as possible to use newest (and, trust me, much better) IntelliJ IDEA 12 and Android development using both Java and, yes, Kotlin.
As a C# developer, I only conceive one way of writing iOS apps and this is using Xamarin's MonoTouch. At the same time, I conceive only one way of writing Android apps–using the SDK and Java. And IntelliJ IDEA helps a lot to streamline work through handy menus and wizards. And Kotlin will help with aspects of Java that may sound weird to C# developers (e.g., events).
Here's my bootstrap interview.


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Jon Hamm chatted on Conan about traveling to England and disappointing the Brits with all of his girly drinks (which Conan enjoys with a few Starbursts tossed in). We also learn that he picks up his dog's poop, so in Hamm's words, "YOU'RE WELCOME L.A."
Keith Richards stopped by Late Night with Jimmy Fallon to, um, "answer" questions from fans on Twitter. It's kind of amazing that this guy is still walking, right? Let alone talking. Anyway, did anybody understand his mumbles? Eh, who cares. It's Keith Richards.
Chaz Bono talked with David Letterman on the Late Show about his female to male transformation and how his mom reacts today. Thankfully, Dave asks the question that's on everybody's mind: "There's nothing up with her, right?"
Dick Van Dyke treated Jay Leno and The Tonight Show audience to some of that classic Dick Van Dyke charm. He talked about being in a love triangle, heading to rehab and even gave a rendition of "Supercalifragilisticexpialidocious." It was all wonderful, mesmerizing and enthralling because, well, he's Dick Van Dyke.
Albert Brooks caught up with Jon Stewart on The Daily Show and revealed that he wants nothing more in life than to be Kate Middleton's "first Jew." Plus, he gave us some legit reasons as to why young people suck and will eventually just murder everyone older than them.


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Le Marche & Fashion
Le Marche offers an esteemed fashion industry that over time has developed an expertise that permit to understand the needs and desires of the market, especially from the end consumer side. Le Marche is a land of ancient traditions and crafts manufacturing, here, are located some of the major brands famous all over the world. A trip to the Marche, may also be an opportunity to switch from the classic historical and cultural tour to another exquisitely fashionable, in search of numerous outlets and factory stores. The shoe making district of Fermo and Macerata situated on the border of the provinces of the same name, represents the largest concentration of footwear producing companies in Italy. Curated by Mariano Pallottini |


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You are here: Nevada Home > Newton Network > Newsletter > Newton Network Newsletter: September 2010
Contact Information for Newton Network | |
Phone | (775) 784-8288 |
email@example.com | |
Location | William J Raggio Building |
Address | 1664 N. Virginia Street Reno, NV 89557 |
The summer went by so quickly! We hope everyone enjoyed their break and made the most of it—whether that meant relaxing at Tahoe or going on a trip with NERDS. Here at the Newton Network we were busy improving our site and adding more resources and ideas to help you. We have plenty of upcoming opportunities for you and your students to take advantage of.
Once again, please pass your newsletter on to your colleagues and let them know that they can sign up for their own newsletter as easily as going to the Newton website.
– This summer was a busy one for many of you!
NERDS (Nevada Educators Really Doing Science) visited Lamoille Canyon, Nevada in both June and July. The seven-day trips were very successful along with the two pre- and post- sessions. The participating teachers improved their scientific inquiry skills as they investigated the local ecosystem and presented their findings to the rest of the group. For more information on NERDS and how to participate next year, visit the NERDS website.
EPSCoR (the Experimental Program to Stimulate Competitive Research) met from July 26th through August 6th to discuss how climate change will affect disturbance regimes, like wildland fires and invasive species, and linked systems. The teachers visited several field sites and talked with local researchers. For more information, visit the EPSCoR website.
Teachers were not the only ones exploring and learning new things. The summer's camps were a huge success again.
Newton Network Changes– The Newton Network is proud to announce the Newton Network Facebook Page! The facebook page can be viewed by everyone whether you have a facebook account or not. We have included many of the features of the website in the facebook page and others that are not available on the website.
One new feature is the addition of an event calendar to keep track of important deadlines and dates. You can see all upcoming deadlines for events like professional development and summer camps at once.
We have also added a "Current Events" page. This page will have information on events that happened between newsletters or didn't make it into the newsletter due to length. It will include a brief description of the event and include links for additional information and lesson plan ideas.
The third and fourth sections contain a plain text version of the current newsletter and the resources found on the website. We have also added several teaching blogs to our list of resources, organized by grade level or subject. The final section of the facebook page contains inspiring quotes about life and teaching.
The facebook page also offers you a chance to discuss classroom issues with other teachers on the discussion board or wall. You will be able to ask questions and receive help from a variety of sources and post resources that have helped you.
Our goal for the facebook page is to give you another way to access resources and help when you need it. We hope that the facebook page will prove to be a valuable resource to you. Vsit the Newton Network Facebook page.
Labor Day Activities– Labor Day became an official holiday in 1894, though New York and Oregon were the first states to recognize it in 1887. To many people, Labor Day marks the end of summer and the beginning of a new school year. Labor Day actually began as a way to honor the American workers and how they have shaped our lives.
National Geographic Bee– The National Geographic Bee is a nationwide, yearly geography competition held by the National Geographic Society. Its purpose is to encourage an appreciation of geography in teachers and students. Starting in September, Principals may register their school for the competition. Deadline to register with a $90 fee is October 15, 2010. After October 15, 2010 and until December 10, 2010 the fee is $110. Registration ends on December 10, 2010. More information on the National Geographic Bee, including sample questions and registration information.
Guest Speakers– Mobile Engineering Education Laboratory (ME2L) is a UNR outreach program in which UNR engineering students give engineering lessons to elementary and middle school students. Visit the ME2L website for more information.
Mathematics, Engineering, Science Achievement (MESA) is a college preparation program for middle and high school students. The goal of the program is to encourage minority and low income students to attend college. Students participating in MESA complete activities relating to math, engineering, and science and receive individual academic guidance throughout the school year.
Upcoming Events– The Humans in Space Youth Art Competition deadline has been extended to October 13, 2010 to allow for more students to participate. The International Academy of Astronautics Humans in Space Symposium Youth Art Competition is held by the NASA Johnson Space Center. The competition is open to all 10-17 year olds and requires that participants submit a piece of original art by October 13, 2010. The art must be in Houston by midnight central time and will be seen by experts from around the world in April, 2011. For more information on the competition, visit the Humans in Space Art Contest.
NASA has many upcoming events for both teachers and students of all grade levels. The list of events includes a teacher training opportunity for the Goldstone Apple Valley Radio Telescope (GARVT). The training allows the teacher's students to control the radio telescope via classroom computers.
We need your submissions! Do you have a classroom activity that really excited your students? How about a really great web resource that you have found? We will help you share your resources with other teachers across the state. Send your activities, lesson plans or online resources to us and we will feature you in our newsletter and add your resource to our website. Please contact Robert Newbury at firstname.lastname@example.com


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495 Wellington Street West Suite 102 Toronto ON M5V 1E9 Canada (T) +1 416 342 8294(F) +1 416 979 7626
North America Europe
Ownership Subsidiary Status Active
TAXI Canada Ltd. (www.taxi.ca ), TAXI Inc. (www.taxi-nyc.com) and TAXI Europe BV (www.taxi-eu.com) are companies with core expertise in Strategic Planning, Advertising, Design, Interactive, Relationship Marketing and Content. Founded in Montreal (1992), the agency's offices include Toronto and TAXI 2 (1992, 2006), New York (2004), Calgary (2005), Vancouver (2007) and Amsterdam (2009). TAXI was named Canadian Agency of the Year by Marketing Magazine in 2001 and 2005, Strategy Magazine's Agency of the Year award in 2002, 2003, 2004, 2005 and 2008 and Strategy Magazine's Agency of the Decade in 2010. TAXI New York in 2007 and 2008 won the O'Toole Award for Creative Excellence from the American Association of Advertising Agencies.
Advertising Branding & identity Digital
Content Design Digital Interactive Relationship marketing Strategic planning


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- Startup Ideation Bootcamp
2015-03-03, 06:30 PM - How to Start a Startup in London
2015-03-17, 07:00 PM - Founder Institute Information Session
These are agreement templates for the Founder Institute in the United Kingdom.
PLEASE NOTE: The agreements are currently being localized for the United Kingdom and will be completed over the next few weeks. Do not sign these agreements, which are from the United States. When the agreements for the United Kingdom are ready, they will represent the concepts below.
The following includes the Founder Agreement and the referenced exhibits. Each enrolling Founder must sign just the Founder Agreement in order to participate in the Semester. These documents provide Founders with various program benefits, including participation in the "Bonus Pool."
The following document is the Warrant in companies formed Founders during the Semester. The majority of the Warrant value held by the Institute is for the benefit of Semester participants. The Warrant also provides Founders with protections against undesired terminations.
The following document has the Board of Directors authorize the company to issue the Warrant required by the Founder Agreement.


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New-look Indians fall to Buhler
Published on -9/21/2012, 10:26 AM
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By KLINT SPILLER
The Hays High School boys' soccer team was a different team against Buhler on Thursday.
Junior Lane Clark, an all-WAC midfielder, wasn't dressed for the match, standing on the sideline as more of a coach than a player after suffering a concussion Tuesday at Great Bend, and because of his absence, the team switched from a 4-4-2 formation to a 4-5-1 formation in an attempt to solidify the midfield.
The Indians lost the match 2-1 at HHS Field. Buhler improved to 6-2.
Hays High dropped to 3-5-1 and 1-3-1 in the WAC, but all in all, Indians coach Chris Michaelis was happy with his team's performance, despite it resulting in a loss.
"I thought they did a much better job of communication," Michaelis said. "Instead of just calling for the ball, they are telling where to pass the ball and what player to go to. If we can get better at that, we'll play even better in the future."
It also didn't help they were without one of their best players. Clark collided going for a header Tuesday and won't be able to play until he is cleared by his doctor.
Senior Brady Kenton, who usually plays outside defender, came up from the back line to play in center midfield.
"You miss Lane's leadership, and you miss his understanding and knowledge of the game out there," Michaelis said. "Those things are hard to replace, but I've got to give the guys who stepped up in his place much credit for filling big shoes."
After a 0-0 first half, the Indians got on the scoreboard first in the second half.
In the 49th minute, junior forward Shawn Herrman received a pass from senior Cody Brown and kicked the ball with the back of his heel into the net from the top of the penalty area.
However, Buhler kept up its attack, and the Crusaders tied the match in the 63rd minute.
After the cross from a Buhler corner kick was cleared, junior J.T. Gehling lobbed a pass back into the box and junior Alex Darrow kicked it into the bottom right side of the goal.
Buhler senior Bryce Young then scored the go-ahead goal in the 76th minute, kicking the ball into the bottom left corner of the goal off a deflected shot from Darrow.
"The team as a whole really stepped and did what they had to do, but we just got kind of unlucky today," Herrman said.
Buhler finished with six shots on goal to Hays High's four, and Hays High senior goalkeeper Josh Johnson had four saves.
Michaelis said he was happy with the way his team stopped Buhler's initial attack.
"We've just got to do a better job of clearing the ball and getting up and out of corner kicks," Michaelis said.
The Indians are in the midst of a slump, losing twice this week and drawing last week against Dodge City at home. They haven't won since Sept. 10 against Great Bend.
Michaelis said to get out of the slump, his team just needs to continue working hard in practice and maintain a positive attitude.
"You can't get down on yourself individually and you can't get down on your teammates when mistakes occur, because they're going to occur," Michaelis said. "As long as we stay positive with one another and with ourselves, I have confidence this group of kids will get it turned around."
Herrman said he's not concerned about the slump either.
"Once we get everybody back up to speed and get everybody (healthy), we should play really well and work together," Herrman said.


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Congratulations to Cece Bell,
author of 2015 Newbery Honor EL DEAFO!
author of 2015 Newbery Honor EL DEAFO!
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We are a mid-size literary agency headquartered in California with offices in Chicago and New York, and celebrating thousands of titles sold since the agency began in 1981. We bring the best of both worlds to the table—the personal client attention of a small agency and the clout of a larger one. We invest a great deal of care in each project and each client. We devise a strategy at every stage of the writing process, from conception, to editorial, to publication, that is tailored to the client and will enable us to find the best publisher for his or her books. We are seeking long-term relationships with writers and illustrators whose careers we can develop and whose talent we can foster.
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More reviews by beachsexybronze
Love it! I always open it and sprinkle some in my favorite body butter scented lotions and mix it with a spoon and walla! A nice bronzy-shimmer lotion! :)
I purchased this powder in connection with the After Sun Shimmer Lotion from the same line, and I love it just as much. It imparts a lovely bronze glow without huge chunks of glitter going all over. Since it comes with its own insanely convenient built-in brush, I never have to worry about other bronzers cross-pollinating with this one and changing the color, scent, or texture. I love to brush it over my decollatage, down my calves, and over my arms on top of my After Sun lotion. It's very travel-friendly, so I just put on the cap and toss it in my makeup bag and off I go! For $12USD, this is another steal from Victoria's Secret!


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Often times, especially in older homes, window wells can act exactly like wells. They fill up with water and hold it, until you bail it out or erosion crates a void between the window and the foundation, allowing the water to seep in. Worst case scenario, the water comes pouring into your basement, and the pressure on the window can even shatter the glass.
The Real Seal Solution
Having a well fitted window well and cover is important to keeping water out of your window well. Most often, they will keep water from building up and seeping into your foundation via the window. In areas that experience excess water, a proper window well and cover may not be enough.
Installing a basement window well drain in your window well is a simple, fast, and extremely effective way of preventing water from entering your basement through a window in your basement. The window well drain may be linked into an existing drain tile system or directly into your sump pump to redirect the water out and away from your home. With a proper window well, cover and drain in place, your window well will be protected and dry.


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Located just outside Truro in Bible Hill, Nova Scotia, the Faculty of Agriculture is built on a proud history of industry-leading education and research. Recently, we joined with Dalhousie University to continue our tradition of excellence in education and research.
Academic programs
Agriculture in today's world is an interesting and challenging industry. Our programs combine the core disciplines of agricultural sciences with business management and innovative technology.
Our classes include lively discussions around current issues as well as hands-on learning in the classroom, the lab and the field, giving you practical experience and a competitive advantage heading into careers on a local, national and global scale. Explore our academic programs.
Our professors
Learn 'hands-on' alongside active research scientists. Not only are our professors leaders in their fields, they are passionate about sharing their knowledge and seeing you reach your potential. Our small class sizes and friendly atmosphere provide the perfect environment for high-quality learning, networking and friendships that last beyond graduation. See Faculty & Staff for profiles and staff listings.


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, for January 28, 2007 - 6:30pm
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What Can I Say?
What does it mean to be U. S. American? Today Safi wa Nairobi hosts the Radio Chronicles, presenting What Can I Say?, a radio documentary produced by Sara Fishko for WNYC's Whose Democracy is It?. This show looks at patriotism and dissent in mass culture, particularly in song and music, humour, television and film. What Can I Say? The Culture of Patriotism and Dissent, begins with an examination of social criticism in song and music...
Hear how people such as Producer Danny Goldberg, composer, George M. Cohan and singer/actor Paul Robeson combine political content in music. Then, listen as comedians Mort Sahl, Tom Smothers and Aaron McGruder share their stories. Today's show also looks at social consciousness in film, like The Marx Brothers' Duck Soup, Mr. Smith Goes to Washington, directed by Frank Capra, John Ford's The Grapes of Wrath, and Waldo Salt's adaption of Nathaniel West's novella, Coming Home. It's What Can I Say? today on the Radio Chronicles with host Safi wa Nairobi.
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Concierge.com's insider take:
Seville is awash in converted palaces, but Palacio Villapanés is easily the most impressive. The 50-room property—located in the quieter, less touristy part of Barrio Santa Cruz—stands out for its architectural assets, dating back to the 18th century: an imposing stone entrance topped with a family coat of arms (there's another inside, on the massive staircase), high ceilings, and heavy carved wooden doors. Villapanés is saved from appearing too cold and formal by a surprising pairing of historic grandeur and contemporary furniture with a retro feel, such as Patricia Urquiola's Fat-Fat circular stacking tables and Crinoline woven chairs. Guest rooms have parquet floors, walls in soothing gray, and sumptuous beds with bendy reading lights. The bathrooms come in different shapes and sizes: Some are open plan, some have colored ceramic tiles, others are black; all are equipped with Bulgari toiletries. The five suites have iMacs—opt for the Torréon, which has a 19th-century marble bath and a private terrace. If it's already taken, you can always bag a chaise longue on the spacious patio lined with orange trees and oversize white parasols, or cool off in the bijou plunge pool on the roof terrace with views of the city. Breakfast, served in a cozy basement restaurant, features tiny apple turnovers, tortilla, empañada de atún, and dried figs. For bigger appetites, there's sausages, bacon, and eggs. The delightful staff speaks English well and can help you negotiate Seville's winding streets.—Fiona Flores Watson
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Our Lanai Collection was inspired by the beauty and popularity of natural Sisal rugs. The multiple weaves and textures in each rug create fashionable, yet casual looks. The collection not only offers casual designs, but the inherently stain resistant fibers encourage a relaxed atmosphere to socialize with family and friends without the traditional worries associated with natural fiber rugs. Machine-made of 100% polypropylene.
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The White House communications operation has expended considerable effort over the past week to portray President Obama as serious about dealing with debt and deficits.
Read more...
Chris Wallace's interview with David Plouffe on Fox News Sunday suggests an administration that's afraid to argue for what it really wants, isn't sure what to say it really wants, and isn't saying anything very well.
Paul Ryan's dissection of Obama- --care at the White House health care summit on February 25, 2010, elevated him to a stature in Washington rare for a House member. The summit dawdled along for seven hours. Six riveting minutes of analysis delivered by Ryan, as President Obama listened a few seats away, broke the tedium.
One of the reactions to Paul Ryan's budget from the left and the press has been the canard that it doesn't address the real elephant in the room – a supposedly bloated Pentagon. Senate Democratic whip Dick Durbin said today that "When he doesn't address savings in the Department of Defense and doesn't deal with revenue, it results in dramatic cuts in Medicare benefits and Medicaid services."
Connecticut senator and former Democratic vice presidential candidate Joe Lieberman, on Paul Ryan's budget:
Paul Ryan on the GOP's path to prosperity.
House GOP making preparations for a shutdown.
Rep. Peter King gets a bloody pig's foot in the mail.
"F.A.A. to Order Airlines to Inspect 737s for Cracks"
Conservatives are on the verge of victory—if only they can take yes for an answer. The situation on Capitol Hill is fluid, but it appears House Republicans will soon be presented with a choice: accept dramatic cuts in spending for the rest of fiscal year 2011 that, while less than the amount passed by the House in February, are about the same as Budget Committee chairman Paul Ryan originally proposed—or risk a government shutdown by holding out for the maximum amount of reductions, as well as other items on the conservative wish list.
If there is one thing that political strategists, pollsters, and elected officials of both parties have agreed on for decades, it's that entitlement reform is a sure political loser. Social Security is the "third rail"—touch it and you die. Suggest changes to Medicaid and you don't care about the poor. Propose modest reforms to Medicare and you're the target of a well-funded "Mediscare" campaign that ensures your defeat.
As Republicans contemplate what sort of budget they should propose (real budget solutions, not continuing resolutions), it's important to realize that they are in a somewhat enviable position: What is clearly best for the country is also likely best for them politically.
Social Security's looming deficit can be handled, for the time being, by adjusting benefits a tad downward. Medicaid's runaway spending can be restrained by giving state governors more flexibility in administering the program. These are modest solutions. Medicare is different. It needs a big solution.
How much is entitlement spending the real source of our budgetary woes? Here's a stat for you: In President Obama's proposed 2012 budget, the White House Office of Management and Budget estimates (in Table S-4) that mandatory spending this year (2011) will be $2.194 trillion, while total federal receipts will be $2.174 trillion.
House Republicans scored major points last week when President Obama agreed to $4 billion in cuts for fiscal year 2011. The spending reductions were part of a stopgap continuing resolution that will fund the government through March 18. True, $4 billion may seem small when compared with a $1.5 trillion deficit, but don't forget that these are the first real-time cuts in government spending in modern memory.
No need to do a careful analysis of the budget President Obama dropped on the desks of the Congress last week – a few broad brushstrokes paint the picture.
"They are suckers," one senior Democratic congressional aide told Politico.
In 1968, George Wallace groused, "There's not a dime's worth of difference between the Republicans and Democrats." No one would say that anymore. Today, the difference between the parties is worth $12 trillion.
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A look at the laureate of self-destructiveness
A Parody.
A Parody
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Handicapping the 2016 GOP field
Time to counter the Saudis with a tariff?
The presidential candidates could learn from Indiana's governor.
Show availability of Iran for al Qaeda training, plotting.


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Goldberg & Osborne
This is a widgeted area which is called Homepage. It is using the Genesis - Featured Posts widget to display what you see on the Platinum child theme demo site. To get started, log into your WordPress dashboard, and then go to the Appearance > Widgets screen. There you can drag the Genesis - Featured Posts widget into the Homepage widget area on the right hand side. To get the image to display, simply upload an image through the media uploader on the edit page screen and publish your page. The Featured Posts widget will know to display the post image as long as you select that option in the widget interface.
A birth injury and the associated complications can have lifelong, devastating consequences for you and your family. At Goldberg & Osborne, we have been fighting to protect your rights and those of injured newborns for over 20 years. Our experienced birth injury attorneys are on your side during this difficult time.
Birth injury takes many forms and can involve complex legal issues with many interested parties, including health care professionals, hospitals, and large insurance companies. It is important to have a birth injury attorney who is experienced and knowledgeable and who can guide you through the complex legal system.
Although they may be subtle at first, birth injuries can become more noticeable as the infant develops, or fails to develop. Birth injury can occur before, during, or after actual labor and delivery. Some injuries occur in the womb due to improper prenatal care. Other injuries occur during the birth process itself, and still others occur due to a lack of proper neonatal care. Birth injuries can include the following conditions:
• Hematomas – These are caused by an abnormal collection of blood, generally in the head and scalp of a newborn. Several types of hematoma can occur, ranging from mild to life-threatening. Some affect only the top layers of the skin, but more serious birth injuries can affect the brain itself. Causes of infant hematomas vary, but they can occur due to improper use of vacuum delivery devices and forceps. Signs of hematoma-associated birth injury include noticeable head swelling and increased respiration.
• Hemorrhages – There is some evidence that the use of medical devices during delivery plays a role in the increased incidence of subgaleal hemorrhage. Birth injury due to hemorrhage is most often associated with vacuum extraction and forceps delivery. Nearly 78 percent of subgaleal hemorrhages occur during a vacuum delivery, which may occur when the vacuum extractor is incorrectly placed by an inexperienced medical professional. Hemorrhages are similar to hematomas in that there is a collection of blood, however hemorrhages can be potentially lethal. There can be severe swelling of the baby's head as veins are damaged, as well as signs of shock.
• Brachial Plexus Injuries – In the lower part of the neck and the upper part of the shoulder there is a collection of nerves known as the brachial plexus. This important nerve bundle exits from the spinal vertebrae and controls signals to your shoulder, arm, and hand. During a particularly difficult birth, a birth injury can occur when these nerves are stretched or torn. Signs of brachial plexus injuries include weakness in a newborn's hands and arms. While some minor brachial plexus birth injures may correct themselves over time, other more severe injuries may lead to long-term disability requiring physical and occupational therapy. The most severe brachial plexus injuries require surgical repair.
• Shoulder Dystocia and Erb's Palsy – Another potential birth injury due to difficult labor and delivery is known as shoulder dystocia leading to Erb's Palsy. Once the baby's head has been delivered, its shoulder may be lodged behind the mother's pubic bone. This type of delivery, if not handled properly, has the potential for causing significant birth injury. Damage to the nerves and tendons can lead to Erb's Palsy, which can be a lifelong injury that causes arm paralysis. Sometimes this condition can resolve on its own; however, if this does not occur within the first few weeks of life, the infant may require long-term therapy and care or surgery.
• Oxygen Deprivation leading to Brain Injuries – Complications can occur during pregnancy or birth that threaten the oxygen supply to the fetus or newborn. When this occurs, the placenta and umbilical cord are unable to supply oxygen and nutrients that are essential to healthy development and birth. If the fetal heart is threatened, the body will automatically adjust and divert oxygen-rich blood from the head and brain to the heart to ensure survival. However, this can lead to brain damage and injury. In this scenario, time is of the essence, and medical professionals must act quickly to ensure adequate oxygen supply to the brain. If not, the newborn may suffer lifelong complications, including learning disabilities and delayed development.
• Injuries leading to Cerebral Palsy – Cerebral Palsy results when there is oxygen deprivation or injury to the brain during development or birth. Health care professionals who provide good care to pregnant mothers can identify dangerous conditions during pregnancy and birth that may lead to impaired oxygen supply to the brain. Cerebral palsy is a lifelong disorder that causes a range of issues, including intellectual disabilities, vision and hearing problems, and other complications.
Many birth injuries can be linked to the use of medical devices during labor and delivery. Over the past 20 years, there has been a shift away from forceps during delivery toward vacuum extractors as the primary method of assistance during birth. However, vacuum delivery has the potential to cause serious or even fatal birth injuries.
The Food & Drug Administration (FDA) has issued a Public Health Advisory regarding the need for caution when using vacuum-assisted delivery devices. In addition, the FDA and other health care organizations have stressed the need to educate health professionals regarding precautions that must be taken when an infant is delivered with this type of assistance. Health care professionals are often not aware of the potential signs of harm to the infant following vacuum-assisted birth, including increased respiration, lethargy, irritability, convulsions, shock, and poor feeding. It is important that doctors and nurses are aware of these signs and symptoms and properly monitor newborns for device-related injuries.
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If you feel that you or your baby have been the victim of a birth injury, it is important to protect your rights and your family's future. Get the help you need today. Simply call 1-800-THE-EAGLE (1-800-843-3245) or fill out our online case form for your free, no obligation evaluation.
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U.S. Attorney Hires Prosecutor Dedicated to Fighting Child Exploitation in Tidewater
(Norfolk, Va) - Neil H. MacBride, United States Attorney for the Eastern District of Virginia, has hired Elizabeth M. Yusi to be an Assistant U.S. Attorney dedicated to prosecuting child exploitation crimes in the Tidewater region. Yusi was sworn in today by United States District Judge Rebecca Beach Smith.
"We're delighted for Beth to join our Norfolk office," said U.S. Attorney MacBride. "Prosecuting crimes against children is a high priority for the U.S. Attorney's Office and the Justice Department. We're grateful to have someone with Beth's vast experience and expertise to help guide our efforts to find and prosecute those who hurt our children."
Since launching Project Safe Childhood in 2006, the Department of Justice has placed special emphasis on prosecuting crimes against children. Yusi is one of 38 prosecutors hired throughout the country in positions funded by the Department to prosecute child exploitation cases. Child exploitation prosecutions in the Eastern District of Virginia have increased from 37 in 2006 to 81 in 2009.
Prior to joining the U.S. Attorney's Office, Yusi was a trial attorney in the Department of Justice's Child Exploitation and Obscenity Section, where she prosecuted numerous child exploitation cases and coordinated international and national operations involving hundreds of targets. Before serving in the Justice Department, Yusi practiced law for five years with major law firms in Houston, Texas, and Washington, D.C. Earlier in her career, Yusi spent two years working with the National Center for Missing and Exploited Children (NCMEC) in Arlington, Va.
Yusi received her juris doctorate from Washington and Lee University School of Law and her bachelor's degree from the University of Virginia.