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August 19, 2014
Tai Chi Master Plans Demonstration, Workshop
Jesse Tsao, winner of a collegiate gold medal in China, visits Sept. 5 to 7.
August 15, 2014
Brother Stays True to Kappa Until the End
Roughly 600 alumni returned for Reunion weekend in July, more than 100 of them members of the Kappa (1925-1991) fraternity. Gordon "Gordie" Brown '62, the brother responsible for the majority of their recruitment, was there in spirit.
August 15, 2014
Feel the Pulse of Red Dragon Pride at the State Fair
The College welcomes students, alumni, parents and friends at its exhibit.
August 15, 2014
Share Your Good News, Class Notes Submissions Online
The new Red Dragon Network lets alumni post and search Class Notes online.
August 13, 2014
Moot Court Resumes Training Legal Eagles
Professor Timothy Delaune aspires to prep nationally viable teams.
August 13, 2014
When Multiple Twins Came to Campus
Five sets of identical siblings created a media blitz in fall 1952.
August 07, 2014
Camp Offers Chance of a Lifetime for Kids
One young fan will be picked to be photographer, water boy or girl or jersey collector.
July 30, 2014
Jets' Green and White Practice Means Fireworks
The Stadium Complex event will give local fans an NFL gameday experience
July 22, 2014
Conference to Target Mathematics Education
Mathematics teachers and school administrators will want to attend.
July 22, 2014
Students Focus on Summer Study Abroad
For some students, class in a foreign country beats a summer job.


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Can i define differnt sort role to each column ?
currently im using SortRule in my QStandardItemModel that is based on Qt::UserRole
but this definition is globally to all the treeview .
can i define different sort rule to each set of vertial cell's ?
so for example if i have:
the first Group cells will be sorted by Qt::UserRole and the second Id will be sorted by Qt::DisplayRole
4 replies
wow where can i find example how to do that ?
found ..
http://www.java2s.com/Code/Cpp/Qt/SubclassQSortFilterProxyModel.htm [java2s.com]
You can have custom sorting for each column though there is only one sort role for the treeview. You define the sort order by writing values into the custom field that determine the position when sorting. You can even use different types in different columns. Or you can use a specific custom type for every column. Just make sure your custom type is registered with QVariant and defines a comparison operator.
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subset: commoncrawl


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Responsibilities of local councils
Currently local government in Northern Ireland is made up of 26 councils. Councils have a range of roles and responsibilities, including providing certain services and representation, from your local sport and leisure centre to collecting your bin.
Main functions of local councils in Northern Ireland
The main functions of local councils in Northern Ireland are:
Direct service provision
Each council is responsible for providing a variety of services in its own area.
Councillors are appointed to represent their councils, or elected members in general, on a number of public bodies such as Education and Library Boards, Health and Social Services and Road Safety Committees.
Consultative functions allow councils to represent the views of their population on the way in which regional services are operated throughout each district. This consultative role covers functions such as: planning, water, roads and conservation.
Areas of responsibility
Local councils are responsible for service areas, including:
- waste collection and disposal
- recycling and waste management
- civic amenity provision
- grounds maintenance
- street cleaning
- cemeteries
- public conveniences
- food safety
- health and safety
- environmental protection
- environmental improvement
- estates management - building design and maintenance
- building control-inspection and regulation of new buildings
- dog control
- enforcement byelaws such as those around litter
- sports, leisure services and recreational facilities
- parks, open spaces and playgrounds
- community centres
- arts, heritage and cultural facilities
- registration of births, deaths and marriages
Councils also have a role in the following areas:
- economic development
- community development
- community safety
- sports development
- summer schemes
- tourism
Councils are currently not responsible for the following areas:
- education
- personal social services
- roads
- public housing
- fire service
- police service
- trading standards
- drainage water
- sewerage
- libraries
- planning
- street lighting
- collection of rates
- transport
New council, new powers and responsibilities
A reform programme is under way which will see 11 new councils take over from the current 26. The new councils will take over on 1 April 2015. Your new council will provide the same services as your existing council, but it will also have a number of new powers and responsibilities.
You can find out more the changes to local councils at the link below.


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| manila | baguio | batangas | iloilo | manila |
Our Gracious, Loving Father:
Ten months ago, we asked You for Your blessing on these young men and women who started a journey of faith and adventure by bringing a new kind of alternative low-cost technology known as Linux to some places and cities in the Philippines. They are about to complete that journey today here in Lyceum Manila and we are especially grateful to You, dear Lord, for bringing these young people home, with all the experiences and the knowledge they have gained and for the new lessons they have learned which they can share with us.
The Scripture teaches us that we may have knowledge and understand all mysteries, but if we have no love -- love for You and for those who are in need -- we are no more than a tinkling cymbal.
And so, in this Christmas season of grace and peace and love, teach us to be more kindly and thoughtful, more generous and more compassionate toward those of our people who are poor and weak and helpless. Even as we look forward to a New Year of pilgrimage, help us to realize we have a lot left to do -- many songs of praise to be sung, many roads to be traveled and many risks to face in a country wracked by massive poverty and corruption, and rent by bitter partisan politics and by unending crisis.
Help us always to know the difference between right and wrong, between truth and falsehood, between goodness and evil, so that amidst all the uncertainties that confront us, we can be sure we are with You and Your Son, our Lord and Savior, Jesus Christ, in whose name we pray. Amen.
Jovito R. Salonga Bluepoint Institute of Higher Technology Foundation December 5, 2003, Lyceum Manila


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National Philharmonic: Beethoven One, Two, ThreeNational PhilharmonicSunday, October 4, 2009 at 3:00 PMMusic Center at Strathmore
This performance will also be held on:Saturday, October 3, 2009 at 8:00 PM
Misha Dichter, piano Esther Heideman, soprano Danielle Talamantes, soprano Yvette Smith, mezzo-soprano Robert Petillo, tenor Colin Eaton, tenor Kerry Wilkerson, baritone Piotr Gajewski, conductor BEETHOVEN Symphony No. 1 BEETHOVEN Piano Concerto No. 2 BEETHOVEN Choral Fantasy Renowned pianist Misha Dichter joins the National Philharmonic in a performance of Beethoven's elegant Piano Concerto No. 2 and the grand Choral Fantasy, in which the composer unites instruments and voices into one seamless masterpiece. Written in the spirit of the classical composer Haydn, Beethoven's Symphony No. 1 already reveals his fiery and dramatic style. Free pre-concert lecture one hour before each performance. Sponsored by Ameriprise Financial


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The US Has to Take the Lead In Rebuking Burma's Junta
International sanctions are an iffy prospect, but selective purchasing bans might exert some pressure on the ruling generals
President Clinton was right to sharply criticize the junta that governs Burma (called Myanmar by its steely military rulers). In Thailand, Mr. Clinton accused the junta of profiting from drug smuggling. Official US sanctions, or a selective boycott, are possible policy options for Washington.
Forty-five million Burmese have long been denied civil liberties and human rights by the State Law and Order Restoration Council (SLORC), a harsh military junta that annulled the democratic elections of 1990 and resists all efforts to send it back to the barracks. Television and print journalists have filmed and written accounts of SLORC's persistent use of compulsory labor, including forced child labor, to construct roads, gas pipelines, and other projects.
Burma remains with Afghanistan the poorest country in Asia. Most of the military commanders of SLORC, however, flaunt their wealth, some of it derived from heroin and opium trafficking.
Congressional legislation passed in September permits Mr. Clinton to ban American investment in Burma if there is "large-scale repression" or if Nobel laureate Aung San Suu Kyi, the democracy activist whose party was barred from office when the military annulled a 1990 election, is harmed physically. Sen. Mitch McConnell (R) of Kentucky and others want more, and have called for broad-based US sanctions to pressure the junta to ease Burma back toward participatory government. Ms. Suu Kyi favors sanctions.
SLORC seeks to be accepted into the Association of Southeast Asian Nations (ASEAN). This is its most cherished foreign policy goal. Until SLORC's recent excesses, further repressing Suu Kyi's democracy movement, it appeared that Indonesia and Singapore would help bring SLORC in from the cold. This month, several ASEAN leaders spoke more cautiously. Clinton needs to reiterate that his Asian counterparts must reward only positive moves by SLORC.


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March 2 2015 Latest news:
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£5m!! thats a lot of money for essentially a Championship level player. SPL is no great shakes.
Liz Knott
Friday, January 18, 2013


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@anon5655-- I don't know the entire history of the Underground but I do know about the East London line. It used to be the Thames Tunnel. Sir Marc Brunel built it in the 1840s. I believe this was the first piece of the Underground that was built. It was first a tunnel under the water, later it was a railroad and eventually it became the Underground.
I believe the reason for building it was because there were too many horse drawn carriages on the roads. It was too crowded.


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Shelf Talk: Your Seattle Public Library
The librarians and staff of your Seattle Public Library share their favorite books, movies, music and more, together with tips for research and resources to make your life easier and more interesting.
Yearly Archive for 2010
About Time: The Big Picture
Big History: From the Big Bang to the Present by Cynthia Stokes Brown An ambitious, exciting history of the earth, from its origins to the development of civilizations to the spread of computers.
[Read More]
Read-aloud tongue twisters
Some picture books are just meant to be read aloud. Your voice flows over the words as you unravel the story for little (or big) ears. Others are meant to be read aloud even though they are written to be hard to read aloud — with rhymes that trip you up and wordy mouthfuls that make them a fun verbal obstable course.
[Read More]
Children's picture book classics of the 1970s
On a recent sunny summer day, I had the chance to work in the Children's Center at the Central Library. Besides enjoying that wonderful space and seeing lots of cute kids, I got a chance to pick up some books for my two-year-old granddaughter, Cleo, who is coming to visit from Brooklyn. As I browsed the extensive collection of picture books, I was thrilled to see some of the favorites that I remember reading to my own kids in the 1970s.
[Read More]
Personalized reading suggestions for teens in Seattle!
For all you teens in Seattle — our incredible teen services librarians are ready to help you find a book you WANT to read. All you have to do is use the Ask-a-Librarian form to tell us a little bit about what you like to read. We'll get back to you in a day or two with a list of five books that we think might be a good match for you.
[Read More]
'But I want a REAL princess book …'
This is frequently heard on the bookmobile. Not to stereotype our young patrons, but many four- and five-year-old girls are rather fond of princesses. Perfect, pink, pretty princesses, preferably the versions used as Disney's® corporate spokesmodels. Finding princess books that will please a picky preschool patron can be problematic. There is a delicate balance to being a children's librarian, where you want kids to experience the best books possible, feeding their growing brains with carefully …
[Read More]
About Time: Dark Days and Deeds
The Great Mortality: An Intimate History of the Black Death, the Most Devastating Plague of All Time by John Kelly Kelly provides a detailed and readable examination of the black death, which killed about a third of Europe's population in the 14th century. The Wreckers: A Story of Killing Seas and Plundered Shipwrecks, from the Eighteenth Century to the Present Day by Bella Bathurst An engrossing, multi-angled history that envelops the reader in the unique (and vanishing) culture of all things related …
[Read More]
STP bike ride and The Lost Cyclist
The Seattle to Portland Bicycle Classic, or STP, is back for its 31st year on July 17-18. It is now called the Group Health Seattle to Portland Bicycle Classic. This annual ride is the largest in the Northwest, with over 9,000 riders traveling 200 miles in one or two days. The riders will pedal over rolling rural roads with the half-way point being near Centralia and Chehalis, and this is where the ride really becomes an adventure. Imagine thousands of people looking for a place to sleep and eat …
[Read More]
About Time: Shaping the Nation
1776 by David McCullough Pulitzer prize winning historian McCullough brings a fresh perspective to a pivotal and turbulent year in our country's founding, focusing on the two famous Georges as well as the troops on both sides.
[Read More]
About Time: Discovering America
1491: New Revelations of the Americas Before Columbus by Charles Mann Recent research upends our previously held notions, showing that the pre-Columbian Americas were more densely populated and the Native cultures and governments more sophisticated than we had once imagined.
[Read More]
Children's novels: Summer adventures — without the parents
Have you noticed that there's something extra appealing when you get the parents out of the way in a children's novel? I certainly don't intend for that to sound disprespectful or malicious, but I find stories especially satisfying when the child is out on his or her own, often in unfamiliar situations. Summer settings are ideal for these kinds of stories, especially when the main character spends an extended period of time with an uncle on a Washington island, a distant relative in a haunted house …
[Read More]
Show More


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Driver Shoots Way To Safety After Water Crash - Sacramento News Story - KCRA Sacramento
Driver Shoots Way To Safety After Water Crash
ROSEVILLE, Calif. --
A driver whose vehicle crashed into a water-filled canal on Sunday used a gun to blast out a window and escape to safety, police said.
Authorities said a sport utility vehicle was northbound on Industrial Avenue when it left the road just north of Blue Oaks Boulevard and landed in the water at about 9 a.m.
The driver, seeking to save his own life, used a gun to shoot out a window as the SUV sank, a bystander said.
The driver was taken to Sutter Roseville Medical Center for treatment. His name was not immediately available.
The SUV eventually became submerged in the water.
Police were investigating the cause of the crash.


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I am about to move from LA to Temecula (about 150 miles) and will be using a 5'x8' U-Haul trailer. The trailer weighs 900 lbs. empty. I assume the cargo will be anywhere from 1/2 - 1 ton total (high estimate), placed both in the trailer and the bed of my truck. Most of the way is flat land with the occasional up and down grades. I have a 2010 V6 Sport with tow package and Trans & Rear Leaf TSB. This will be my first time towing and I would like to know of any advice you may have for me. I have read the towing bible thread, as well as many others on this forum. I am confident that it should be simple as I am well below tow capacity. My question is:
Gear selection: I want to be in 4th for any uphills but would you recommend OD for flat land? I would like the better MPG but not if it is at the risk of over stressing the transmission. Should I try to leave the truck in D and monitor the Trans Temp and shifting of the truck? If the trans stays in a good temp range and the trans doesnt hunt, is there any risk to wear by driving in D?
I am being cautious here and just looking for advice on anything I may be overlooking.
Thank you.


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464 Reviews
Average Customer Review
Share your thoughts with other customers
Create your own review
Most Helpful First | Newest First
167 of 173 people found the following review helpful
4.0 out of 5 stars
Good first RC car for little kids,
By J. Boos "Papa Sancho" (Lusaka) - See all my reviews
= Durability:4.0 out of 5 stars = Fun:4.0 out of 5 stars = Educational:1.0 out of 5 stars
This review is from: Kid Galaxy Morphibians Shark (Toy)
We bought two of these kid galaxy RC cars (the Morphibian and Land Shark) on the premise that each of our kids would want one. Our four-year old son enjoys playing with them but I would not say they are his absolute favorites (that goes to Legos). Our two-year old daughter can't really drive them but she loves to chase them when others are driving them.
They seem durable enough. I wouldn't want to throw them in the pool (even if they do say they are amphibious, I don't think they are submersible) or down a flight of stairs, but so far they have withstood a number of bumps, drops, and kicks. The controls are simple to use. On the vehicle there is an on/off switch and on the remote there are two joy sticks, push one forward and the wheels on the corresponding side of the car go forward. Pull it back and the wheels on that side of the car go in reverse. Push both joy sticks forward and the car goes, etc.) It like driving a tracked vehicle. Our four-year old got the hang of it pretty quickly but hasn't focused on it enough to actually avoid hitting things. There is enough torque in the car that it can run on carpet but this will run through bateries faster. It is actually also pretty good outdoors in the garden. Still it is at its best on smooth floors. The battery life seems okay, but it would also depend upon how much the kids (or in my case the parents) play with it. In my opinion there are two problems with this toy. First, it requires two different types of batteries. The vehicle takes 3 AA batteries and the remote takes 2 AAA batteries. This is a pain because I always have AA batteries but AAA batteries always seem to require a trip to the shops. The second problem is a lack of a power switch on the remote. The batteries in the remote are activated by pushing one of the joysticks. In theory this is fine, however, when dumped into a toy box it easy for the a joystick to move and drain the batteries, meaning I have to run to the store the next time someone decides to play with the toy. All in all, if you are looking for a first RC car for a child that is relatively durable, simple to use and relatively fun, then I recommend this toy. If you are looking for something for an older child how is more into speed, styling and being cool, look elswhere.
409 of 434 people found the following review helpful
3.0 out of 5 stars
Using two Morphibians together/frequencies,
By Dragon Mommy (Seattle, WA United States) - See all my reviews
Verified Purchase(What's this?)
This review is from: Kid Galaxy Morphibians Shark (Toy)
I have been looking for a set of remote cars that I could purchase for my twins. All of those we've tried so far run on the same frequency, so one remote works both cars, and one remote does nothing - very frustrating.
We do not own these Morphibians yet (so please disregard rating - though it's worth 3 stars just that they have two frequencies!), but I did speak with Kid Galaxy customer service (very nice!) and she said they have 3 models that run on one frequency (27Mhz) and 2 models that run on another (49Mhz). So you just need to make sure you purchase models that run on different frequencies and then they'll operate independently. Gator = 27Mhz Killer Whale = 27Mhz Rover = 27Mhz Shark = 49Mhz Explorer = 49Mhz Just thought this might be helpful to anyone else looking for two that can be played with together! I'll update the review once we receive them and have played with them!
99 of 107 people found the following review helpful
5.0 out of 5 stars
Shark towing dump truck!!! :),
= Durability:5.0 out of 5 stars = Fun:5.0 out of 5 stars = Educational:3.0 out of 5 stars
This review is from: Kid Galaxy Morphibians Shark (Toy)
A lot of fun for the money. A video is worth 10,000 words.
89 of 98 people found the following review helpful
4.0 out of 5 stars
A fun toy.....only one small complaint by my son.,
This review is from: Kid Galaxy Morphibians Shark (Toy)
My son was thrilled to see that Santa had left this toy. The first thing we did was walk down to the pond to see if it really worked. The "shark" was driven all the way down to the pond and then into the water he went. He was easily controllable in the water and on the land. The only problem was that it wasn't able to get out of the water on it's own. No matter what direction and speed this toy was going, it was quite difficult to maneuver out of the pond. However, when driven in the shallow creek, it did great! One of my 6 year old son's favorite toys!!
11 of 13 people found the following review helpful
5.0 out of 5 stars
Great Fun For My Kids!!,
By Kim G. "Kim G." (New York) - See all my reviews
= Durability:5.0 out of 5 stars = Fun:5.0 out of 5 stars = Educational:3.0 out of 5 stars
Verified Purchase(What's this?)
I purchased both this Land Shark and the Gator Morphibian Radio Control car for my two kids for Christmas. My son is 4-1/2 and my daughter is 3. They are both able to use the controllers with little difficulty now that they have had more practice. Knowing which knob to push to turn the cars left and right was a little tricky at first but they are getting the hang of it. The best thing is that both kids can use both cars at the same time without any problems with the radio frequencies interfering with each other. These cars are pretty tough and can withstand being driven into walls and each other, driven over ramps made out of stacked up books, and even withstand being flipped upside down. We have yet to try them outside as we have about 10 inches of snow right now! I would recommend these cars if you are looking for something fun for your kids (or husband...mine enjoys playing with them as well). The educational value is not overly high in the traditional sense but these cars do work on visual motor, visual perception and problem solving skills.
8 of 9 people found the following review helpful
2.0 out of 5 stars
Great idea, poor execution,
= Durability:1.0 out of 5 stars = Fun:5.0 out of 5 stars = Educational:2.0 out of 5 stars
Verified Purchase(What's this?)
This review is from: Kid Galaxy Morphibians Shark (Toy)
My niece loved the fact that this RC car was in the shape of a shark and that it could be used in water. She used it for about a week before it stopped working. The batteries get used up extremely quickly, so be prepared for that. The car also is not as all-terrain as advertised. It gets stuck fairly easily. It does float in water, but it is very hard to steer while in the water or even make it move. Be prepared and have something ready to fish it out of the water because it will not be able to climb out of anything by itself.
The remote control is also hard to operate for small children. I was looking for something that my 4-year-old niece would be able to operate, but the way the controls are set up makes it hard to learn how to control it. Overall, I would not recommend this car at all. It is just not durable enough for the young children who would like its shape.
28 of 38 people found the following review helpful
2.0 out of 5 stars
Enjoy it while it lasts...until it breaks,
By A reader "in" (Baltimore, MD USA) - See all my reviews
= Durability:1.0 out of 5 stars = Fun:4.0 out of 5 stars = Educational:2.0 out of 5 stars
Verified Purchase(What's this?)
My son received this Christmas 2007. It has gotten use on and off, mostly off. So, it has not been heavily used. Just recently (Oct. 2008) the car wouldn't turn on anymore. Replaced the batteries but that did not solve the problem. I wound up taking the housing off the car and discovered there is a small plastic stem that goes from the on/off switch on the car into some kind of electric transistor gizmo. The stem itself had broken off, and I found it inside of the car when I opened it. It really isn't repairable, unless I could find a whole new switch piece (fat chance on finding that). At this price level, I think something like this should last longer than it did, considering it only got light-to-moderate usage. It was a pretty fun toy, but durability wasn't up to par.
3 of 3 people found the following review helpful
4.0 out of 5 stars
Durable and versatile,
By Amazon Customer (Phoenix, AZ United States) - See all my reviews
Verified Purchase(What's this?)
This review is from: Kid Galaxy Morphibians Shark (Toy)
I was actually looking for some replacement RC boats for my twin 3.5yr old boys and came across these Morphibians. I purchased the Shark and Gator since they work on different frequencies (thanks to a previous reviewer for pointing out which models operate on each frequency). They are tough to control but they turn on a dime and are fun to drive even in confined spaces. They are relative compact vehicles that work great on flat surfaces although I felt they were a little under powered for other types of terrain. I tried them on sand and thick grass and each of them became stuck almost instantly. Next we tried the water with the Shark and it performed ok. It is not fast and a bit tough to maneuver but it worked. There was no way it was going to make it out of the small creek and onto the rocky shore without assistance though. So a little more power and some deeper treads to push thru the water would have been nice, but overall I am happy with the purchase for my young boys.
I also like the flexible antenna on the remote, I don't have to worry about my boys poking their eyes out.
8 of 10 people found the following review helpful
1.0 out of 5 stars
Piece of junk,
= Durability:1.0 out of 5 stars = Fun:1.0 out of 5 stars = Educational:1.0 out of 5 stars
This review is from: Kid Galaxy Morphibians Shark (Toy)
I bought this from my local pool shop because it can go in the water as well as on land, and I thought my 3-year-old would like it. I only bought it because it was 50% off, which should have been my first clue it would be a piece of junk that nobody wants. Second, it only goes a few feet before losing the radio signal from the transmitter...horrible. Third, the remote control buttons are the stupid right-only/left-only type, so it is almost impossible to make it go straight, and my 3 years old definitely can't figure that out. Fourth, it goes too slow in the water. Fifth, it's VERY noisy. And, finally, it's not water tight! After only a few minutes in the pool the battery compartment was flooded. So I returned it. Be warned, it's horrible.
18 of 24 people found the following review helpful
5.0 out of 5 stars
My daughter's favorite Christmas present,
This review is from: Kid Galaxy Morphibians Shark (Toy)
My 6-year-old daughter absolutely loves this toy! So does my 4-year-old nephew. In just a couple of days, Molly wore out the first set of batteries; she played with it all day! One caution, though; don't let the controller get wet. My daughter inadvertently got it wet and it had to dry out for about 24 hours before it would work again. Overall, though, an excellent toy!
Most Helpful First | Newest First
Kid Galaxy Morphibians Shark by Kid Galaxy
$39.99 $25.16
In Stock | ||


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definición de Survivor:_Marquesas (Wikipedia)
Publicidad ▼
Survivor: Marquesas | |
Genre | Reality television |
Winner | Vecepia Towery (4-3) |
No. of episodes | 13 |
No. of days | 39 |
No. of survivors | 16 |
Tribes | Maraamu Rotu Soliantu |
All-Stars | Kathy Vavrick-O'Brien, Rob Mariano |
Heroes vs. Villains | Rob Mariano |
Redemption Island | Rob Mariano |
Production | |
Location(s) | Nuku Hiva, Marquesas Islands |
Filming dates | November 12, 2001 – December 20, 2001 |
Broadcast | |
Original run | February 28, 2002 – May 19, 2002 |
Chronology | |
Preceded by | Survivor: Africa |
Followed by | Survivor: Thailand |
Survivor: Marquesas is the fourth season of the United States reality show Survivor. Hosted by Jeff Probst, it aired from February 28 - May 19, 2002 on CBS. Thirteen episodes aired, plus a mid-season recap and live interview with Rosie O'Donnell after the finale. The winner, Vecepia Towery, was revealed on May 19, 2002, where she defeated Neleh Dennis by a vote of 4-3.
The contestants were divided into two tribes: Maraamu and Rotu (Marquesan for 'Wind' and 'Rain' respectively). They later merged into the Soliantu tribe (a word created by competitors Kathy-Vavrick O'Brien and Rob "Boston Rob" Mariano which they intended to mean "Sacred Allegiance to the Sun.")
The Marquesas Islands were initially selected as a backup location for Survivor. The original location, Jordan, was discounted as a result of the September 11 attacks[1] and the political situation in the Middle East.[2]
This was the first season where the contestants were not given any initial supplies, such as food, water, or matches. Also, the rules of the Individual Immunity Necklace were changed so that a contestant who won the necklace in a challenge was able to give it to another contestant. Previous votes against a contestant were discounted in subsequent Tribal Councils. As this was the former method of determining if a contestant was eliminated in case of a tie, a new tiebreaker format was developed. The controversial Purple Rock tiebreaker was used in this season alone, and resulted in the ousting of Paschal English, then with no votes against him. A small increase in the average number of viewers was observed for the season compared to the prior season, Survivor: Africa.[3]
Vavrick-O'Brien and Mariano were selected from this season to compete in Survivor: All-Stars, where they placed 8th and 2nd, respectively. Towery was asked but declined due to her pregnancy. Rob Mariano was invited again to participate in the twentieth season Survivor: Heroes vs. Villains, as part of the Villains tribe where he placed 13th. Rob was invited for the fourth time to participate in the twenty-second season Survivor: Redemption Island, which he won.
A DVD release of the season was confirmed on July 28, 2010. It was released on Tuesday, October 5, 2010.[4]
The sixteen contestants were divided into two tribes preselected before the game began, Rotu and Maraamu. They were given a crate full of supplies and were forced to jump overboard and paddle towards the shore. However, once they got to shore, the contestants were shocked to realize they were given no food, this being the first time in Survivor history. Both beaches had their pros and cons. While the Rotu beach was rocky had little food on-land to offer other than coconut and taro, the tribe had their own waterfall located in close vicinity to their beach. On the other hand, Maraamu, while they had only a little creek for their water source, had a white sandy beach and an abundance of many tropical fruit trees nearby.
From the beginning, the Rotu tribe prospered as a unified, hard-working tribe, while the Maraamu tribe quickly became divided between those who worked, led by Hunter and those who didn't, led by Rob. These differences became obvious in the challenges as the Maraamu tribe lost the first five challenges and were forced to vote off Peter, Patricia and Hunter. On day 10, a random tribe shuffle sent Rob, Sean, and Vecepia to Rotu, while Paschal, Neleh, and Kathy joined Maraamu. After voting off Sarah, the Maraamu tribe experienced a rebirth, and were able to win three challenges in a row. As Maraamu came together, Rotu began to fall apart, as John suspected Gabriel of playing both sides of the fence, by becoming friendlier with the new tribe members, whom they agreed would be voted off first. After proclaiming he was not there to play the game, Gabriel was voted off a newly formed alliance led by John, which consisted of himself, Tammy, Robert, and Zoe. To prevent themselves from being outnumbered after the merge, John promised the new tribe members that the Maraamu tribe would be targeted first. Rob and John shook on the deal, though neither one intended on keeping the promise.
On Day 19, the tribes were each told to send a tribe member to a secret location to represent their tribe; Rob went for Rotu, while Kathy represented Maraamu. When they arrived, they were told that they would be discussing the merge between the two tribes, which would happen the next day, where they would decide on a new name and paint a new flag. At the location, Rob quickly went back on his word to John by informing Kathy of the Rotu tribe's plans to vote her out at the first merged Tribal Council. Shocked at this news, Rob and Kathy decided to form an alliance, and they agreed they would not tell anyone of what they had discussed. The next day, they helped pack up the Maraamu camp and set sail to Rotu where they became the Soliantu tribe. However, feeling vulnerable and unsure who to trust, Rob confronted Zoe, right in front of Kathy, and point-blank asked her if they agreed to vote for Kathy at Tribal Council. Zoe paused and then lied to Rob, making it obvious to Kathy that Rob was telling her the truth. However, after Kathy won immunity, tempers erupted as John confronted Rob for going back on his word. John quickly formed an alliance with Paschal and Neleh, where they agreed to go to the final six and Rob was voted out that night.
Sean was intended to be the next target. However, knowing her days were numbered if nothing was done, Kathy set to work on toppling John's alliance. She first aligned with Sean and Vecepia who readily joined her. She then tried to persuade Paschal to change his vote, but convinced he had a fair shot with John, he and Neleh declined her offer. However, everything changed after the next Immunity Challenge revealed a distinct pecking order which had Paschal and Neleh eliminated, after Sean, Vecepia, and Kathy were gone. Having interpreted this to be a sign of the order of who would be voted out, Neleh and Paschal quickly turned on John and voted him off. The five outsiders proceeded to take control of the game and systematically voted off the rest of John's alliance until the final five. Kathy then found herself caught between two factions both vying for her vote. Neleh and Paschal targeted Sean for his laziness and bad attitude, while Sean and Vecepia targeted Neleh, as they perceived her as riding Paschal's coattails and not thinking for herself. Even though Kathy was worried about the spoken alliance between Paschal and Neleh coming into play at the final three, she voted with them and eliminated Sean.
With only four players left, Vecepia needed to win immunity or she knew she would be voted off. Having spent time with every contestant came back to work in her favor as a trivia contest about the contestants gave her the immunity win and placed a target squarely on Kathy. Knowing Paschal and Neleh would not vote for each other, Kathy publicly at Tribal Council approached Vecepia about making a voting bloc and taking each other to the Final 2. Vecepia agreed to the deal, and they agreed to both vote for Neleh that night. With the vote being tied and deadlocked for the first time, the new rules for breaking a tie-breaker came into effect as everyone would reach into a bag and pull out a colored rock. Whoever withdrew the purple rock would be sent home; only Vecepia was exempt from participating as she had immunity. Paschal lost and was eliminated, despite having received no votes throughout the entire game. This method of tie-breaking would continue to affect all subsequent seasons, with contestants changing their votes to avoid a tie. At the Final 3, after Kathy was the first eliminated from the final Immunity Challenge, Vecepia went back on her deal with Kathy by agreeing to step down and give Neleh immunity, in exchange that Neleh would vote off Kathy. Neleh agreed and Kathy was the last member to join the jury.
At the final Tribal Council, Neleh and Vecepia were met with a bitter jury as they were grilled for hiding behind religion, while lying and backstabbing at the same time. Neleh met criticism from the alliance of John, Zoe, Tammy, and Robert whom she had turned her back on, and was accused of riding coattails and not playing the game until very late. Vecepia was condemned for constantly flip-flopping from alliance to alliance and was met with heavy disdain for betraying Kathy after publicly aligning with her. However, the final vote ended up 4-3 as the jury decided to award Vecepia for her under the radar, incredible social game, and flip-flopping game play.
Contestant | Original Tribe | Switched Tribe | Merged Tribe | Finish | Total Votes |
Peter Harkey 44, Millis, MA |
Maraamu | 1st Voted Out Day 3 |
5 | ||
Patricia Jackson 49, Lugoff, SC |
Maraamu | 2nd Voted Out Day 6 |
5 | ||
Hunter Ellis 33, La Jolla, CA |
Maraamu | 3rd Voted Out Day 9 |
4 | ||
Sarah Jones 24, Newport Beach, CA |
Maraamu | Maraamu | 4th Voted Out Day 12 |
11 | |
Gabriel Cade 23, Celo, NC |
Rotu | Rotu | 5th Voted Out Day 15 |
7 | |
Gina Crews 28, Gainesville, FL |
Maraamu | Maraamu | 6th Voted Out Day 18 |
3 | |
Rob Mariano 25, Canton, MA |
Maraamu | Rotu | Soliantu | 7th Voted Out Day 21 |
8 |
John Carroll 36, Omaha, NE |
Rotu | Rotu | 8th Voted Out 1st Jury Member Day 24 |
8 | |
Zoe Zanidakis 35, Monhegan Island, ME |
Rotu | Rotu | 9th Voted Out 2nd Jury Member Day 27 |
8 | |
Tammy Leitner 29, Mesa, AZ |
Rotu | Rotu | 10th Voted Out 3rd Jury Member Day 30 |
5 | |
Robert DeCanio 38, Queens, NY |
Rotu | Rotu | 11th Voted Out 4th Jury Member Day 33 |
6 | |
Sean Rector 30, Harlem, NY |
Maraamu | Rotu | 12th Voted Out 5th Jury Member Day 36 |
7 | |
Paschal English 56, Thomaston, GA |
Rotu | Maraamu | Eliminated1 6th Jury Member Day 37 |
0 | |
Kathy Vavrick-O'Brien 47, Burlington, VT |
Rotu | Maraamu | 13th Voted Out 7th Jury Member Day 38 |
5 | |
Neleh Dennis 21, Layton, UT |
Rotu | Maraamu | Runner-Up | 4 | |
Vecepia Towery 36, Portland, OR |
Maraamu | Rotu | Sole Survivor | 2 |
Note 1: Paschal was not voted out. The purple rock determined who would be eliminated. He drew the purple rock and he became the 6th jury member.
Episode title | Air date | Challenges | Eliminated | Vote | Finish | |
Reward | Immunity | |||||
"Back to the Beach" | February 28, 2002 | None | Rotu | Peter | 5−2−1 | 1st Voted Out Day 3 |
"Nacho Momma" | March 7, 2002 | Rotu | Rotu | Patricia | 4−3 | 2nd Voted Out Day 6 |
"No Pain, No Gain" | March 13, 2002 | Rotu | Rotu | Hunter | 4−2 | 3rd Voted Out Day 9 |
"The Winds Twist" | March 20, 2002 | None1 | Rotu | Sarah | 4−1 | 4th Voted Out Day 12 |
"The End of Innocence" | March 28, 2002 | Maraamu | Maraamu | Gabriel | 7−1 | 5th Voted Out Day 15 |
"The Underdogs" | April 4, 2002 | Maraamu | Rotu | Gina | 3−1 | 6th Voted Out Day 18 |
"True Lies" | April 11, 2002 | None2 | Kathy | Rob | 7−2−1 | 7th Voted Out Day 21 |
"Jury's Out" | April 18, 2002 | Kathy | Tammy | John | 6−3 | 8th Voted Out 1st Jury Member Day 24 |
"Two Peas in a Pod" | April 25, 2002 | Paschal, Sean | Tammy | Zoe | 7−1 | 9th Voted Out 2nd Jury Member Day 27 |
"The Princess" | May 2, 2002 | Paschal, [Neleh] | Robert | Tammy | 5−2 | 10th Voted Out 3rd Jury Member Day 30 |
"Marquesan Vacation" | May 9, 2002 | Kathy3 | Vecepia | Robert | 5−1 | 11th Voted Out 4th Jury Member Day 33 |
"A Tale of Two Cities" | May 16, 2002 | Sean | Kathy | Sean | 3−2 | 12th Voted Out 5th Jury Member Day 36 |
"The Sole Survivor" | May 19, 2002 | None | Vecepia | Paschal | 2−2 | Eliminated 6th Jury Member Day 37 |
Neleh | Kathy | 1−0 | 13th Voted Out 7th Jury Member Day 38 |
"The Reunion" | May 19, 2002 | Jury Vote | Neleh | 4−3 | Runner-Up | |
Vecepia | Sole Survivor |
^1 No reward challenge took place due to tribal switch.
^2 There was no reward challenge due to tribal merge.
^3 Each of the six remaining contestants were visited by a friend or family member, who then proceeded to compete in a reward challenge on behalf of their loved one. Kathy's son Pat won the right to spend 24 hours at the Soliantu camp.
16 Americans began the adventure of a lifetime. Divided into two tribes, Maraamu (Tahitian for wind) wearing yellow, and Rotu (Tahitian for rain) wearing blue, they jumped off the boat in the middle of the ocean with the bare essentials: two machetes, two cooking pots, two empty water containers, one frying pan, one filet knife, and one magnifying glass. Each tribe had a 2-mile paddle to their beaches. Due to the extreme current, the Rotu tribe was making no progress, but by rowing together they started to move. Maraamu noticed that Sarah was not giving an effort into helping row to the beach. Sean said "it was like Cleopatra; the servants are paddling and lifting and she's sitting on the crate looking so marvelous, with her boobs hanging out and her goldilocks in the air." After landing on the beach, Sean and Peter had a prayer session out in the water, and Rob M. thought "they either started playing the game as soon as possible, or they were off their rocker."
Rotu tried using their magnifying glass to start a fire, but it was too cloudy to get direct sunlight. They then tried starting a fire with friction, which also didn't work. As soon as Kathy walked away, some of the tribe voiced their annoyance with her. Hunter look the leadership role at Maraamu, and they got lots of smoke, and thanks to Peter's long breaths, they finally got a fire. At night, Rob M. and Sarah's flirtations had the rest of the tribe talking.
Rotu found a waterfall near their camp, and also found a lot of taro to eat. Maraamu found some grapefruit trees. Rob M. heard a rooster crowing at camp, and went on a wild chase, but it flew away. Hunter thought Rob M. was wasting his time and needed to work on other chores. Back at Rotu, John argued with Kathy about the fire situation, but he felt bad afterward so wanted to start the fire for her, which he and Zoe did. Maraamu found their water source, and Peter thought he was working too hard, so he decided to take a break.
The immunity challenge proved tough. Maraamu was first to the center wok, but had issues lighting their torches, and Rotu took the lead. Things got worse as they dropped one of the torches in the water. Rotu won immunity fairly handily.
Peter wanted to keep the tribe as strong as possible, and Gina said she was going to vote the way she wanted to vote and that no one would talk her into voting a certain way. Some of the women thought that Peter was strange. Sean thought the more males on the tribe, the better, and he wanted to vote out Sarah. Going into the first tribal council, there were no clear alliances, and a lot of people had no idea who they were voting for. Surprisingly, the majority of the tribe came together and voted off Peter 5-2-1.
At Rotu, the tribe bonded with a massage line and commented how they were getting along really well, but Kathy continued to alienate herself by sleeping by herself. Rob was also struggling physically due to the lack of food. Some of the males made traps and fishing gear to try and catch some protein. At Maraamu, Hunter, Rob M. and Sean's morning show was entertaining the tribe, and put them in high spirits. Patricia, or "Momma" as she was nicknamed by the tribe, stepped up around camp. John wanted to be as high as possible on the pecking order, and caught a shrimp with the trap that he made. Almost immediately after, Kathy called the tribe over as she found a trove of shells and crabs. Back at Maraamu, Patricia's hard work turned into bossiness, which rubbed some people the wrong way. Sean and Vecepia bonded over their culture and love for God. Although Sean looked physically strong, Gina and Hunter noted his laziness around camp. They also noticed that Rob M. and Sarah were spending a lot of time together, and Hunter thought that if Sarah were to go, they could get more productivity out of Rob M. Again back at Rotu, Kathy wanted to have a meeting about the shelter because there wasn't enough room for everyone. Gabriel fought back a little, saying that she wasn't putting forth the effort to get to know everyone. Still, they redid their shelter to include everyone.
While Maraamu only sent down one or two people at a time, Rotu went down in groups. They finally sent a group down to flip the boat instead; it worked and rose to the surface. Maraamu followed suit, rising their boat to the surface. While Rotu flipped their boat on their dock, Maraamu flipped it in the water and had to bail water out. That gave Rotu the advantage, and they ran their boat to their mat, giving them their second straight win.
Back at Maraamu, Sarah voiced her opinions about the shelter, but no one wanted to listen to her because she wasn't willing to put in the effort to do it herself.
The tribes ate the Marquesan delicacy fafaru for their immunity challenge. It was made by letting fish bones, crab and lobster legs marinade by letting it rot in sea water for a few days. The marinade was then poured over fish and left to bake in the sun for hours. After 8 rounds, every person had eaten their piece, each tribe had to select a member of the other tribe to do the tiebreaker. Rotu chose Rob M. and Maraamu chose Neleh to do the tiebreaker. While both had problems, Rob M. threw part of his up and Neleh got hers down first, giving Rotu another win.
At tribal council, Sarah admitted she did less work in order to conserve energy at the challenges, to which Gina responded that if she has to pick up people's slack at camp, she is twice as tired at the challenges. Although Sarah received 3 votes, an early alliance was formed as Vecepia, Sean, Rob M., and Sarah voted out Patricia, 4-3.
After Maraamu's vote, Sarah got upset about people saying she didn't do work around camp, and an argument broke out. Rotu began to repair their shelter after they got soaked from a rainstorm. Paschal formed a tight bond with Neleh, because she reminded him of his two daughters. He became the father figure around camp. John landed on a sea urchin and needed someone to pee on his hand, which Kathy did. The Maraamu members were having big issues with the nonos, which were biting them horribly. While moving the bamboo poles for their raft up to camp, Robert stepped on a rock and sliced the bottom of his big toe open, which John took care of. Later on, John got bitten by an eel while looking for food, which gave him a deep cut on one of his fingers.
At the reward challenge, the tribes were relatively even, and collided in the middle of the course. But on the fourth box, Maraamu had issues unhooking their box and Rotu got back to the start line first, and chose to take the comfort items.
Being 0 for 4 in the challenges, Maraamu needed a win badly. Maraamu scored first with Vecepia guiding the coconut to the hole, with Gabriel scoring for Rotu soon after. Sarah quickly navigated Maraaamu to score #2, with Paschal scoring right after. With Rob and Tammy directing, Maraamu kept circling the final hole and Rotu easily dropped theirs in, winning immunity for the third straight time.
Hunter and Gina tried to target Sean, but when Hunter told Rob, Rob said he wanted people on his tribe that he could control, and didn't care about how strong his team was physically. Even though Sarah received two more votes at tribal council, it was Hunter who was voted out 4-2.
Gathering at the reward challenge, Jeff told everyone to stand on a piece of log. Under each piece was a new buff. The new Rotu tribe consisted of Zoe, Gabriel, John, Vecepia, Rob, Sean, Robert, and Tammy while the new Maraamu tribe consisted of Gina, Neleh, Kathy, Sarah, and Paschal.
The new Maraamu members were excited to have a change of food from the shells they were used to. The new Rotu members felt welcomed in their camp but noticed that they did a lot more work. Rob was worried that he was in the minority and ripped his new tribe mates. Sean said he felt like a slave and that he was really tired towards the end of the day. The Maraamu tribe decided to go for a hike and eventually got lost; Kathy wanted to go further while some of the tribe wanted to head back. They found a pool with shrimp in it. While the rest of the tribe stayed to try and catch some shrimp, Sarah wanted to head back to avoid being bitten by the nonos. However, she got herself lost and headed back to where the rest of her tribe was. Back at Rotu, Sean grew tired of working so much around camp and complained about it to Gabriel. Rob asked Vecepia what she thought about everything, and she said she wanted to stay out of the drama as much as possible.
Rotu got off to a fast start, while Maraamu struggled. Kathy was the only one offering directions, while Gabriel and Vecepia led the way for Rotu. Rotu easily won their fourth straight immunity, but this is the first time Rob, Sean, and Vecepia won while this is the first time Kathy, Neleh, and Paschal lost.
Gina told Kathy, Neleh, and Paschal she wanted Sarah out because of her weakness in challenges and her laziness around camp. Meanwhile, Sarah was oblivious to her tribemates wanting her out and believed that it was everyone for themselves. At tribal council, the original Rotu members sided with Gina and Sarah was unanimously voted out 4-1.
Rob was not happy at Rotu because he was in the minority and he had everything under control at Maraamu. He thought that Sean would definitely be the first to go, followed by a tossup between himself and Vecepia, so he tried to get himself in further with the original Rotu members to further himself. Gabriel said he was not there to play the game, but for the experience, which bothered John. At Maraamu, they found tons of crabs and were able to make an entire pan full of crab meat.
At the reward challenge, Gabriel and Kathy were chosen as the eyes for their tribe. Rotu took an early lead and had 13 pieces, but could not find the last piece. Maraamu made up the difference and collected all their pieces first. Rotu eventually found their last piece, but Maraamu was too far ahead. Maraamu won by a landslide, giving the tribe, and Gina, their first win. They had two minutes to raid Rotu's camp, and nearly every reward item Rotu had won ended up with Maraamu.
John noticed Gabriel bonding with the three original Maraamu members. When he approached him about his voting strategy. When Gabriel said he didn't have one and that he would only tell John who he was voting for beforehand, John did not feel comfortable and said that Gabe was no longer safe, and that he wanted to get rid of him. John concocted an alliance of himself, Robert, Zoe, and Tammy. In order to avoid a tie, John approached Sean about voting for Gabe as well.
Maraamu's raid proved useful as they used a lot of the supplies taken from Rotu to help their signal. Rotu quickly realized that all three of the former Maraamu members were participating in the challenge, which worried Robert. Rotu built a signal with their raft and their life jackets, but the captain said he didn't think it was a very good signal. Maraamu used the insides and outsides of their life-jackets, Paschal's American flag, and their white blankets to create moving signals. The captain said that Maraamu's distress signal was much more obvious, and Maraamu won their second challenge and their first immunity.
John continued to talk to the other members of Maraamu to get rid of Gabriel, but Rob had other plans and considered getting rid of John. After talking to Rob, Gabriel weighed his options of continuing to play his game or by joining forces. John worried that he may have hatched his plan too early and thought he may be going home. However, Gabriel's apathetic attitude toward playing the game cost him and he was unanimously voted out 7-1. Despite voting against Gabriel himself, Rob told John he was coming after him.
With Gabriel gone, John takes charge at Rotu, and the four original Rotu members (John, Robert, Tammy, and Zoe) agree to stick together to the final four. Rob and Sean agree that their only option is to hope the tribe wins immunity until the merge. Rob is suspicious of Vecepia, stating that she's been distancing herself from them since they came to Rotu. At Maraamu, they collect more crabs.
At the reward challenge, the Maraamu tribe is shocked to see that Gabriel was voted out. Rob and Zoe easily beat Paschal and Neleh in the jungle portion of the race, however John and Robert have difficulty paddling together, allowing Gina and Kathy to overtake them on the water, retrieving their flag first. However, John and Robert manage to catch up as the boats are heading back. Gina and Kathy forget to take their flag as they ran to the finish, allowing John and Robert to put their flag in the tiki first. Jeff announced that Rotu won the challenge; but Maraamu protests, claiming Robert was not at the tiki before Gina and Kathy put their flag in after John. Jeff then goes to the boats to see if they were in reach of their chains. Maraamu's boat was okay, but Rotu placed their boat too far from their chain. Jeff then stated the Maraamu was correct and that Robert had to be at the tiki with John. Jeff corrects his statement and declares Maraamu the winning tribe.
Back at the camps, Maraamu feasts while Rotu declares it didn't really need food and that the Maraamu members would just make themselves sick eating all that food. Paschal is disappointed that Rotu turned on Gabriel, and he and Neleh bond with Gina which concerns Kathy. Rob confronts Zoe about being in an alliance, which she denies. He then confronts John who confirms that the original four Rotu members are sticking together. After they reach an agreement not to work against each other, Rob M. asks, "Are you gay?" John answers yes.
The four original Rotu members discuss getting rid of Rob M. but Tammy doesn't want to throw a challenge. At the immunity challenge, Rotu is led by Rob M. and Maraamu is led by Kathy. Rotu wins easily.
Maraamu returns to camp to discover that they have no fire or banked coals. Kathy and Gina argue about whether putting sand on coals banks them (Kathy's method) or puts them out (Gina's view). At tribal council, Gina and Kathy fought for Neleh's and Paschal's votes. In the end, Neleh and Paschal decided to stay loyal to ex-Rotu member Kathy and Gina is voted out 3-1.
After unwittingly discovering an ancient burial (or paepae) with a visible skull and ribcage along with Neleh and Paschal at Maraamu Beach, Kathy thinks that she will be the next to be voted out when she notices how strong a bond Neleh and Paschal have. Meanwhile at Rotu, unhappy with several of his tribemates and disliking the happiness that they seem to have with one another, Rob M. tells Sean that the others might try to vote one of them out so that a new alliance cannot be formed. Each tribe later gets a tree mail message telling them they have five minutes to select one member to hike to a destination unknown. Rob M. volunteers to go for Rotu, while Kathy is picked to go for Maraamu.
Rob M. and Kathy eventually cross paths with one another and meet Jeff at a meeting place called a Tohua. Jeff explains to the two of them that by being sent there, they have been chosen as ambassadors who will be responsible for the upcoming tribal merge. Both would spend the night there to discuss tribal situations, decide on the new tribe's name and paint the new tribe's flag. After leading both ambassadors to a picnic table, Jeff surprises them with a feast of pizza and beer. As they eat, Rob M. shocks Kathy by telling her that her old tribemates from Rotu plan on aligning with him, Sean and Vecepia to target the remaining Maraamu members upon the merge. Feeling betrayed by her old friends, particularly Zoe, Kathy makes a pact with Rob M. promising not to vote out each other before turning in for the night.
The next morning, Kathy returns to Maraamu Beach with Rob M. by her side and tells Neleh and Paschal that they have five minutes to gather everything from their camp and put it on their raft before paddling to Rotu Beach. Upon arrival at Rotu, Kathy, Neleh, Paschal and Rob M. receive a big welcome from everyone else. Despite being glad to see everyone, Kathy was hesitant due to what Rob M. told her the night before. When Rob M. gathers everyone else around, he passes out the new purple buffs, presents the new tribe's flag revealing the new tribe's name as Soliantu (meaning "Sacred Allegiance to the Sun"). Shortly after settling down from all the excitement, things are back to business as usual. Kathy approaches Paschal and explains why she feels vulnerable. Later, while eating together, she told other tribemates how she felt and that she doesn't want anyone lying.
The next day, Rob M. questions Zoe as to whether she planned on voting for Kathy. Zoe's denial upsets Kathy, who walks off uncertain as to who is being loyal. Rob M. makes it clear that being continuously lied to aggravates him, while Kathy realizes how badly she needs to win immunity. When the newly formed Soliantu Tribe meets him for the immunity challenge, Jeff reveals the immunity necklace that will be worn by all individual immunity winners for the rest of the game, and sends everyone to either of ten platforms floating in the water. Whoever stayed on the longest without falling off or touching the platform with any part besides their feet would win individual immunity. This challenge would not be easy for anyone as the waves would make it difficult for players to keep their balance. When it comes down to two players (John and Kathy), John leans down and touches his platform, giving Kathy a much-needed victory. As Tribal Council looms, Rob M. and Sean have a heated disagreement with John over the vote. Sean lashes out about the vote being individual when four people vote alike.
At Tribal Council, Jeff reveals a new facet: Whoever has individual immunity has the option to assign it to another player. Kathy decides not to give up immunity and the tribe casts their votes. Vecepia and the Rotu members (minus Kathy) stick together to vote Rob out over John and Zoe, 7-2-1.
Upon returning from tribal council after voting off Rob M., members of the recently merged Soliantu Tribe congratulate one another on making it as far as they've gotten. Shortly afterward, Sean makes it evident that he has a flatulence problem. Robert concludes that the tribe's usual Marquesan diet has affected Sean's system. The next morning, the tribe notices how fortunate they are to have discovered that two trees have fallen near their tent as a result of a fierce storm that hit their camp. Later on, Kathy asks Zoe if she John, Robert and Tammy were planning on voting her out. Kathy doesn't believe Zoe when she denies such plot.
After cooling off in the waterfall near their camp, the tribe discovers a message attached to a kite-making kit at their tree mail. The message instructs the players to make their own kites for the next reward challenge. As the tribe works away, Kathy believes the next thing to do is to target players who were originally on Maraamu prior to the tribal switch, but wishes she could eliminate John and Tammy instead. Kathy approaches Paschal hoping to convince him that targeting stronger players was the way to ensure them a longer stay in the game. After teasing them with a bite of a king-size Snickers candy bar, Jeff tells the tribe of the scuba diving trip awaiting the winner of the reward challenge. During the challenge, several players find it difficult to get their kites up, but Kathy's kite rises above all others, clinching her another victory.
While Kathy is out scuba diving, voting strategies are being made as Neleh and Paschal align with John, Robert, Tammy and Zoe planning to vote out Sean at the next tribal council. When Kathy returns, she shares her Snickers bar with her tribemates. Although all are appreciative of Kathy to do so, John is not impressed saying that his share of Kathy's bar is not enough to change his vote. Sensing vulnerability, Sean urges Kathy to vote with him hoping that Neleh and Paschal will follow suit. Kathy agrees with Sean theorizing that John and Tammy are playing in such a way that would make them difficult to vote out. However, Neleh disagrees with Kathy explaining that there will always be alliances and that the more you speak out, the more vulnerable you become. Despite Kathy telling him that she refuses to be a pawn to help John and Tammy make it to the final day, Paschal choses not to align with Sean and Vecepia. John feels confident that Neleh and Paschal are supporting him.
At the immunity challenge, Sean realizes his vulnerability by being the first to be eliminated followed by Vecepia and Kathy, all of whom notice a bothersome pattern as John, Robert, Tammy and Zoe seemed to work as a group to eliminate all others, all of whom believe that this pattern would affect future votes at tribal council. The challenge ends with Tammy cutting loose Robert's last coconut bundle, giving her individual immunity. After the challenge, Vecepia senses cockiness among John, Robert, Tammy and Zoe. Sean seconds Vecepia's observation. Neleh and Paschal are also displeased with what happened at the challenge.
At tribal council, Neleh and Paschal align with Kathy, Sean and Vecepia. As a result, John is voted out over Sean by a vote of 6-3 (Zoe is the sixth person to vote out John). John will attend future tribal councils as the first member of the jury.
Sean is overjoyed over John's departure as a result of the previous tribal council vote, realizing a new day for him, Kathy, Neleh, Paschal and Vecepia. Neleh finds it funny to have beaten John, Robert, Tammy and Zoe at their own game. Later, Tammy realizes that she and Robert are outcasts, being seen as traitors by the others, and it's their own fault for trusting John. Tammy then questions Zoe's intentions only to have Zoe deny forming an alliance with Tammy, John and Robert. Zoe even reveals to Tammy that she never liked her.
At the reward challenge, the players are separated into four teams of two. Sean is teamed with Paschal, Tammy with Vecepia, Kathy with Robert, and Neleh with Zoe. All four teams must race to fill a bamboo shoot with coconut juice with the winners going by helicopter to a mountaintop where they will ride horses to a Marquesan feast. It was a frantic race, but due to Sean draining a huge coconut early on, he and Paschal come out on top and win the reward. The next day, Paschal and Sean were taken by helicopter to a mountaintop where they met two Marquesan tribesmen who, despite Sean's anxiety, have them mount on horses and journey to where their feast will take place. They are greeted by locals upon arrival and are served coconut drinks with which they toast to their new friendship. The locals perform a traditional dance upon Paschal and Sean's arrival at their dining area. Once served, Sean says a prayer before he and Paschal feast on everything including roast pig, goat and potatoes and even go as far as to sneak food in their pockets for their tribemates before dancing with the locals. When the locals depart, Paschal and Sean tearfully soak in the experience before returning to camp. Everyone is grateful to Paschal and Sean for bringing food from their feast.
The next morning, Tammy speaks with Robert and the two try to re-align with Neleh and Paschal without success. Zoe makes shell jewelry for the rest of the tribe hoping to win their confidence and friendship and have an effect on distancing her from Robert and an unconvinced Tammy. Later, the tribe finds a message written on a pair of stilts at their tree mail. The message tells the tribe to practice walking on them for the next immunity challenge. Several players have trouble balancing on them, might to the delight of Tammy, who has no trouble at all when practicing on the beach. Tammy's practicing pays off and wins her individual immunity for the second straight time.
After a debate over who will be next to go, the eight members of Soliantu hike to tribal council, where Zoe is unanimously voted out 7-1 over Robert, making her the second member of the jury.
There are complaints over the living situation due to a restless night's sleep had by the remaining members of the Soliantu Tribe. Sean is uncertain as to the sincerity among tribemates after witnessing hugs as good morning gestures. Later that morning, the tribe celebrates Vecepia's 36th birthday with a special breakfast of bananas and mangoes, much to Vecepia's delight. With only coconuts, taro root and troca left to eat, the tribe's energy level was lower than ever. Armed with a machete in hand, Kathy stands by the shoreline hoping to catch one of the baby black-tipped sharks swimming in the shallow waters. But apparently the waves stop her from even striking one blow. After checking for tree mail, Sean serenades a teary-eyed Vecepia with a rendition of "Happy Birthday" with hugs and kisses.
At the reward challenge, Vecepia is first to be eliminated as she is unsuccessful in finding one of six shells on the ocean floor. Sean and Neleh have the same misfortune in the next two rounds, bringing it down to a race between Kathy, Paschal, Robert and Tammy to bring a 40-pound rock to shore from underwater. In spite of being older than all the others and at his lowest level of energy, Paschal was first to retrieve his rock and drop it by Jeff's feet, making him the winner.
Later that day, a cruise ship comes toward Soliantu's beach and Jeff pulls up in a small motorboat to pick up Paschal. As the rest of the tribe enviously witnesses Paschal board his boat, Jeff surprises Paschal by asking him if there's someone he'd like to take with him. In a sudden fit of excitement, Paschal surprises Neleh by calling out to her waving his arms. Screaming, Neleh rushes to the motorboat and hugs Paschal upon boarding. Paschal's quick choice is much to the chagrin of Sean who would have chosen Vecepia as a birthday gift to her. Once checked in, Neleh and Paschal are led to their rooms a where they find changes of clothes on their beds. Soon after, they have their first showers in almost a month. Later, they have a fancy dinner with frest bread, escargot, steak and crème brûlée. As the rest of the tribe awaits Neleh and Paschal's return, Tammy wonders if they will bring back food from the ship. Neleh and Paschal return to camp full-bellied but empty-handed. Neleh's full description of the experience rubs Kathy the wrong way. Upset over not bringing back food to her starving tribemates, Neleh offers to share a small mint from the ship that she had previously put in her mouth. No one accepts Neleh's offer.
The next morning, Sean is not convinced that Neleh is doing her share of the work at camp. Kathy seconds Sean's observation. Meanwhile, Robert tries to impress the others and securing his position by building a pig snare. As Tammy assists him, Robert explains that if she wins immunity and if he catches a wild pig that has been seen occasionally, both are safe at the next tribal council. At the immunity challenge that night, all seven players race to gather enough firewood to place under their woks. With other players struggling with their flint and steel and despite being second after Vecepia to start his fire, Robert is the first to get his popcorn popping. Wasting no time, Robert transfers his fire to his station where he continues to build it. Vecepia is next to pop her corn and quickly tries to catch up. But Robert's fire quickly builds high enough to light the pyre at the top of his station, winning him individual immunity. Robert's celebration does not last long knowing that Tammy is the only other person remaining from John's Rotu alliance and fears she will be next to go.
The next night, Robert's fears come true as at tribal council, Tammy is voted out 5-2 over Vecepia, making her the third member of the jury.
The six remaining members of the Soliantu Tribe continue to run low on energy after another bad night's sleep and homesickness kicks in as all discuss missing friends and family. A teary-eyed Kathy finds the effect on the tribe's mental stability uncanny. Sean nearly falls from a tree trying to fix the hut with Robert catching him in the nick of time. Paschal finds it weird to miss home and enjoy the tribe's companionship at the same time. Being the last of John's Rotu alliance, Robert realizes he has to play harder than ever.
After teasing the tribe with the chance to win the right to call home at the reward challenge, Jeff surprises everyone by bringing out their loved ones. Among the six loved ones are Neleh's mother Rebecca, Kathy's son Patrick, Robert's sister Diana, Sean's buddy Daryl, Vecepia's husband Leander and Paschal's wife Beverly. After explaining the object of the reward challenge, Jeff surprises all by announcing that the loved ones will compete instead of the tribe. After a random draw, each loved one takes a position on either of the six corners of a giant hexagonal puzzle and the challenge is under way. After several moves made by all, Beverly is eliminated first. She gives a goodbye hug to Paschal and heads on her way. The game continues with Daryl finding the "Vote someone out" tile. Undecided on who to choose, Daryl tosses his cap in the air and it falls by Leander's feet, bringing Vecepia to tears. As he hugs a weepy Vecepia, Leander encourages her to stay strong before heading out next. As the game progresses, Daryl is next to go followed by Rebecca, both of whom hug Sean and Neleh respectively before heading out as well. Although Diana and Patrick both run out of moves, Diana was eliminated due to being the first to run out. Therefore, Patrick wins the challenge and, after a big hug from a gleeful Kathy, spends the night with her and the rest of the tribe. Jeff even gives Patrick a buff.
Upon returning to camp, Kathy puts Patrick to work by having him collect taro root and crush troca shells. After struggling to crack the shells, Patrick realizes how hard it is for everybody and even admits to not being the outdoor type. Having been visited by Beverly, Paschal feels he has come face-to-face with himself and plans to change his outlook on life upon returning home and not take things for granted anymore. Vecepia has similar feelings after being with Leander. Once alone with him, Kathy asks Patrick for advice on how to play the game from this point on. But Patrick has no advice at all. All in all, Patrick's stay at Soliantu turned out not to be enjoyable for him. Kathy is in tears as a motorboat arrives to pick Patrick up and take him back. Upon Patrick's departure, the game is back on. Robert feels vulnerable being the last of John's Rotu alliance. Sean and Vecepia suspect Neleh of riding Paschal's coattails. Kathy thinks if she makes it to the final three either with Neleh and Paschal or Sean and Vecepia, she will be last to go due to the bonds both pairs have.
At the immunity challenge, the three men are the first to have their tikis covered, much to Kathy's delight. But Kathy's celebration is short-lived after being the fourth one down. Neleh and Vecepia continue to battle it out until Vecepia's accuracy pays off for her, winning her individual immunity. Feeling even more vulnerable than before, Robert says he doesn't regret anything about his time in the game. Sure enough, at tribal council, Robert is unanimously voted out over Sean by a vote of 5-1, making him the fourth member of the jury.
With just under a week left in the game, the harsh conditions continue to wear down the remaining players. Given the strong bond that Sean has with Vecepia and the similar bond between Neleh and Paschal, Kathy finds herself being the swing vote at the next tribal council. Despite noticing Kathy's predicament and weighing racial differences, Vecepia does not believe that race is not an issue in the game. Upset over such assumption, Paschal bets that Kathy feels foolish for being asked by Vecepia to consider such concept.
Despite being third after Vecepia and Neleh to assemble his tiki at the reward challenge, Sean is first to fill his bamboo shoot and completes the rest of the course with no one else close to him. He even breaks the tile on his hourglass structure with his first shot, quickly burying the small tiki at the bottom, and winning himself a new Saturn VUE all-wheel drive S.U.V. with all of the extra features.
Soon after returning to camp, despite more hunger and fatigue, everyone goes searching for troca shells in the shallow waters near their beach. Sean is thrilled to have found his very first troca. That night, all five sit around the fire to discuss their differences and the division among one another. Paschal revealed his allegiance to Neleh saying that neither would vote against each other and felt that Sean and Vecepia had an alliance and were not being truthful by denying it. Sean and Vecepia felt that Neleh and Paschal assumed that their allegiance was on account of Sean and Vecepia both being African-American. Although the debate continued long into the night, the issue was not resolved.
The next morning, Kathy continues to feel the pressure of being the swing vote and takes time out by trying to fly the kite that she flew at a previous reward challenge, but is unable to get it airborne. That night, at the immunity challenge, it was a frantic race as the five players raced to answer questions about a Marquesan story which Jeff told them. Although she and Neleh each dropped one tiki on their way to the finish line, Kathy found the tiki she dropped and came out on top, winning individual immunity.
The next day, Kathy continues to weigh out her voting options before she and the others hike to tribal council where the debate from the previous night continued where they left off and with far more tension. Although he tried to influence Kathy's vote one last time, Sean was voted out over Neleh by a vote of 3-2, making him the fifth member of the jury.
After returning to camp from a heated tribal council, the final four members of the Soliantu Tribe sit around the fire to discuss the outcome of the vote. Having cast the deciding vote, Kathy dwells on her final decision to vote out Sean not knowing whether or not she did the right thing by doing so. The next day, Paschal struggles with his island routine saying that he is in good mental shape but bad physical shape. After a duet of "Show Me the Way to Go Home," Kathy and Neleh let out a scream hoping to relieve their physical and mental fatigues. Having heard their screams, Vecepia decides that in spite of loving them, she has had enough with her tribemates.
That night, the final four players hike to tribal council where their next immunity challenge takes place. The first of several questions that they are asked is a two-parter to which Neleh gets two points on, while everyone else get one point apiece. Although the lead is tied for most of the game, Vecepia is the first to reach ten points, winning her individual immunity. Shortly before the vote, Kathy negotiates with Vecepia by asking her to keep her immunity but not vote against her in order to force a tie. Vecepia accepts Kathy's offer and sure enough, the vote is indeed tied as Kathy and Neleh receive two votes apiece. Jeff then reveals that in the tie-breaker previous tribal council votes do not count nor do questions and answers as opposed to previous seasons. Instead, the players are given two minutes to discuss who should be next to go and come to a unanimous decision as to whether Kathy or Neleh will be voted out. Failure to finalize such decision means all but Vecepia picking colored rocks (two yellow, one purple) out of a bag. Picking the purple rock means being the next to go. After the discussion, no decision is made. So Jeff brings the bag around and one at a time, Neleh, Kathy and Paschal reach into the bag and pull out a rock. When Jeff signals the three of them to reveal their rocks, Kathy and Neleh each had a yellow rock, leaving Paschal with the purple rock. Therefore, Paschal, despite never receiving one vote at previous tribal councils, is the next player eliminated and becomes the sixth member of the jury.
At 3:00AM the next morning, Jeff comes to Soliantu and wakes up the final three players and lets them know of the day ahead of them. Upon conclusion of the description, Jeff gives the final three players a map to where they will later journey to before leaving them to assemble an outrigger canoe. With their canoe completed, Kathy, Neleh and Vecepia paddle to the other side of the island. Shortly after reaching shore, they find a mat with brushes and black body paint with which they paint symbols and personal images on their bodies similar to the tattoos worn by local Marquesan tribesmen. Once painted, they hike along a high ridge where they encounter the torches of the first thirteen players eliminated from the game and reflect on the time they spent with them. After passing all thirteen torches, the final three players hike to an area of purification where, after saying a prayer, they bathe to cleanse their spirits using a mixture of oils and spices. As their cleansing ritual commences, Kathy reflects on herself and the other two remaining players and finds it amazing that the three of them have made it to Day 38 in spite of their different ways of life.
After adorning themselves with flowers, the three remaining players hike the rest of the way and meet Jeff for the final immunity challenge. After a simple explanation of the challenge, all three players each stand on two logs of different heights and lean to place one hand on the immunity idol. The challenge goes long into sundown. About four and a half hours into the challenge, Neleh suggests that Kathy fixes her top. Doing so with her free hand causes Kathy to lose her balance and fall off their logs, putting her out of the game. After Kathy limps off to the side, Vecepia tries to make a deal with Neleh by asking if she will take her to the final two if she steps off. Neleh agrees and Vecepia steps off her logs, giving Neleh individual immunity.
When the final three players arrive at tribal council, they notice that Paschal is not among the members of the jury. Jeff explains that Paschal collapsed before tribal council was to start and had been evacuated to medical care. Having witnessed the incident and being a registered nurse, John is asked by Jeff to explain what happened. John explains that Paschal fainted on his feet and showed signs of dehydration but was within normal limits, talking, alert and knew where he was. Kathy, Neleh and Vecepia are relieved when John assures them that Paschal will be fine. The three of them move on to discuss what happened at the immunity challenge. Kathy admits her mistake by trying to fix her top and falling from the logs as a result, leading Vecepia to make her deal with Neleh, much to the jury's chagrin when Jeff points it out. Neleh explains that she accepted Vecepia's offer because she was convinced that shge would be the next to go if she didn't win. Before long, Jeff sends Neleh to cast the one vote to determine who will be the final player to be eliminated from the game. When Jeff tallies Neleh's vote, it is revealed that Kathy is the final player voted out of the game and the seventh and final member of the jury.
Upon returning to camp from tribal council, Neleh and Vecepia tend to their fire where they later sit by and pray for Paschal's health before turning in for the night. Shortly after waking up to their final morning and preparing breakfast, the final two players notice a pig and two chickens near their camp. The two of them later their last mud bath in the shallow waters near their beach. When they return to shore, they start up a bonfire and ceremoniously burn unwanted clothes left behind by their former tribemates. All the while, the two finalists are curious as to how the jury will interpret their methods of gameplay. Vecepia hopes the jury will define her methods as strategic, decisive and partly deceiving, while Neleh hopes that the jury will know that she has been upfront and honest. Both ladies somberly take one last look at the ocean before hiking to their final tribal council.
Each jury member has different feelings about the events leading to the final day. Paschal feels that the game was played honestly and does not know what caused Neleh and Vecepia to make it so far other than luck. Kathy cannot process the game and has not focused on who to vote for. Zoe thinks it is best to have an all-woman's final and that both Neleh and Vecepia are deserving of the million dollars. Despite not feeling so good about Neleh and Vecepia being the final two and that they lasted longer than him, Robert sees his jury vote as a coup for himself. Sean says that the money will not be swayed by his preference for race and thinks the best player should win regardless. Unable to feel the jury's power until joining the jury herself, Tammy does not think that Neleh nor Vecepia deserve to win the money and must decide who played best and deceived her the least. John feels that how the final two will react to his statement will determine who gets his vote.
When Neleh and Vecepia arrive at their final tribal council, they are glad to see Paschal back on his feet and among the rest of the jury. After explaining the procedure, Jeff has both finalists make their opening statements. Neleh states that she has had an incredible time, that everything she did for the other players was out of love, that she gave everything 100% and loves them regardless of their vote. Vecepia states that she wanted to have a strategy, develop relationships, avoid riding other players' coattails and prove herself with her work ethics, spirituality and gumption to be her best.
The jury then approaches Neleh and Vecepia with questions and comments. Tammy states that she was going to lie, cheat and do what she could to win but changed her strategy because she felt bad about her gameplay because of Neleh and Vecepia's "holier-than-Thou" attitude. Tammy considers the two finalists as hypocrates and possibly the biggest liars due to condemning herself along with John, Robert and Zoe for being manipulative only to be the same way behind their backs through Christianity. Tammy feels that Kathy deserves the million dollars more than Neleh and Vecepia but congratulates them anyway for beating her at her own game. Sean asks the final two if there was a moral message they gained gameplay. Neleh says that at times, she wanted to follow her heart but felt she couldn't due to an alliance she had made and learned to always follow her heart. Vecepia, on the other hand, says that when in a situation, she will think it through before giving her word. Paschal considers both finalists deserving of making it to the end, the epitome of what America has to offer and would have been glad to have had either of them as his daughters. Robert asks the finalists if there was any decision they made or action they took that could be their downfall. Vecepia says that she regrets what she did to Kathy, while Neleh says that she regrets Robert and Zoe leaving when they did. Zoe believes that both Neleh and Vecepia are good hearted and congratulates them for making it to the end. Kathy asks Neleh which point in the game she did her most dramatic strategic movement, what her decision was and when and the decision she made herself. Neleh explains that she really started playing on Day 24 when she along with Kathy, Paschal, Sean and Vecepia started targeting the Rotu alliance of John, Robert, Tammy and Zoe. Kathy then asked Vecepia how she could go on playing the game by adjusting alliances and not feel part of such cunning manner to which Vecepia explains that her strategy was to wait for people to approach her. After angrily stating how he feels about integrity and stating that both of them lied, John asked why he should vote for either finalist. Neleh stated that she was going to join his alliance with Robert, Tammy and Zoe hoping that somehow she would finish further than fifth place but chose not to due to finding out that would not happen. Vecepia stated that John knew she came in with a strategy and played the game at her best to get to the end.
In conclusion, Vecepia stated that regardless of she and Neleh responded to what the jury had to say, that the jury finds the answers to decide justly. Neleh asked the jury to consider how she treated them, her love and compassion and that luck got her to the end. Shortly afterwards, the jury casts their for who they feel deserves the million dollars. Once the votes are cast, Jeff retrieves the voting urn but does not tally the votes right away saying that they will be tallied after they return to the United States. Jeff then leaves the tribal council area, boards an arriving helicopter and flies away.
Upon arriving in New York City in the same helicopter he left the tribal council area in with the voting urn in hand, Jeff hails a taxicab which takes him to Central Park where the two finalists and the seven members of the jury await him on a big stage before a live audience of cheering fans. Shortly after building suspense, Jeff tallies the jury's votes. In the end, by a vote of 4-3, Vecepia is declared the winner of the million dollars and the title of Sole Survivor.
Original Tribes | Switched Tribes | Merged Tribe | ||||||||||||
Episode #: | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | |
Eliminated: | Peter 5/8 votes |
Patricia 4/7 votes |
Hunter 4/6 votes |
Sarah 4/5 votes |
Gabriel 7/8 votes |
Gina 3/4 votes |
Rob 7/10 votes |
John 6/9 votes |
Zoe 7/8 votes |
Tammy 5/7 votes |
Robert 5/6 votes |
Sean 3/5 votes |
Paschal No vote1 |
Kathy 1 vote |
Voter | Vote | |||||||||||||
Vecepia | Sarah | Patricia | Hunter | Gabriel | Rob | John | Zoe | Tammy | Robert | Neleh | Neleh | |||
Neleh | Sarah | Gina | Rob | John | Zoe | Tammy | Robert | Sean | Kathy | Kathy | ||||
Kathy | Sarah | Gina | Zoe | John | Zoe | Tammy | Robert | Sean | Neleh | |||||
Paschal | Sarah | Gina | Rob | John | Zoe | Tammy | Robert | Sean | Kathy | |||||
Sean | Sarah | Patricia | Hunter | Gabriel | John | John | Zoe | Tammy | Robert | Neleh | ||||
Robert | Gabriel | Rob | Sean | Zoe | Vecepia | Sean | ||||||||
Tammy | Gabriel | Rob | Sean | Zoe | Vecepia | |||||||||
Zoe | Gabriel | Rob | John | Robert | ||||||||||
John | Gabriel | Rob | Sean | |||||||||||
Rob | Peter | Patricia | Hunter | Gabriel | John | |||||||||
Gina | Peter | Sarah | Sarah | Sarah | Kathy | |||||||||
Gabriel | Rob | |||||||||||||
Sarah | Peter | Patricia | Hunter | Kathy | ||||||||||
Hunter | Peter | Sarah | Sarah | |||||||||||
Patricia | Peter | Sarah | ||||||||||||
Peter | Patricia |
Jury vote | ||
Finalist: | Neleh 3/7 votes |
Vecepia 4/7 votes |
Juror | Vote | |
Kathy | Neleh | |
Paschal | Neleh | |
Sean | Vecepia | |
Robert | Vecepia | |
Tammy | Vecepia | |
Zoe | Neleh | |
John | Vecepia |
^1 : Paschal was not voted out. The purple rock determined who would be eliminated. He drew the purple rock and he became the 6th jury member.
Episode | Air Date | rating/Share 18–49 |
Viewers (millions) |
""Back to the Beach"" | February 28, 2002 | 9.1/22 | 23.19 |
"Nacho Momma" | March 7, 2002 | 9.4/23 | 23.40 |
"No Pain, No Gain" | March 13, 2002 | 8.9/24 | 20.10 |
"The Winds Twist" | March 20, 2002 | - | - |
"The End of Innocence" | March 28, 2002 | 8.2/22 | - |
"The Underdogs" | April 4, 2002 | - | - |
"True Lies" | April 11, 2002 | 7.7/20 | - |
"Jury's Out" | April 18, 2002 | 8.0/23 | 19.88 |
"Two Peas in a Pod" | April 25, 2002 | 7.8/20 | 19.42 |
"The Princess" | May 2, 2002 | 7.8/21 | 19.60 |
"Marquesan Vacation" | May 9, 2002 | 8.1/22 | 20.83 |
"A Tale of Two Cities" | May 16, 2002 | 7.5/20 | 19.15 |
"The Sole Survivor" | January 10, 2002 | 10.4/23 | 25.87 |
Paschal's elimination marked a large controversy in the game of Survivor. In the first tribal council of episode thirteen, Neleh and Kathy each received two votes while Vecepia was immune. In previous tie situations, where a re-vote did not determine a single contestant to be eliminated, votes from past tribal councils were used, and the contestant with the most prior votes was eliminated. In Marquesas, the prior votes rule was no longer used; instead, if the tribe could not reach a unanimous decision as to who should be voted off within an allotted time, the contestants who were not immune would pull different colored rocks from a sack . Whoever chose the odd-colored rock would be eliminated. The official rules of this tiebreaker also state that the contestants receiving the most votes (in this situation, Kathy and Neleh) also become immune. However at this tribal council, Neleh and Kathy were also forced to choose rocks, when according to the rules they should have been immune, which would in theory automatically eliminate Paschal. Though Paschal chose the purple rock and was eliminated anyway, it is speculated that the fire-making challenge (which would involve only Neleh and Kathy) was meant to be used in this case and that production was in error by using the rock tiebreaker. This theory was supported by host Jeff Probst, when he later admitted that using the purple rock tie-breaker was a mistake at this point in the game, because the formula behind it was impossible to apply fairly with only four survivors left.[5]
No tie occurred on the show until six seasons later on Palau, which had several tie votes. The first two ties were solved by a re-vote, while the other two had to be resolved by a fire-making challenge (the first occurred when the Ulong tribe had only two members left, and the other occurred with the final four contestants). However, due to Paschal's elimination at the hands of the purple rock, future castaways that took part in the show between the Marquesas and Palau seasons believed that drawing rocks was the tiebreaker for all situations, including the final four. As a result, many contestants would change alliances late in the game in order to avoid another tie and another chance of drawing the Purple Rock. For example, Jenna Lewis of All-Stars voted against her ally Rupert at the final four to avoid what she thought would be the purple rock tiebreaker.
Other than Palau, there have been three other seasons (Panama, Cook Islands and Gabon) where the tie votes were all settled with a fire-making challenge, all of which were when there were only four contestants left in the game. In Survivor: Micronesia, it was theorized by Cirie Fields that the purple rock tiebreaker is the tiebreaker for all ties except in the final four when the fire-making challenge is used instead. In Survivor: Samoa and Survivor: South Pacific, it was stated numerous times that in the event of a deadlock tie, the purple rock would be used, thus confirming Fields's theory.
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