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All News
Sunless Sea
Sunless Sea Preview
Soulbane delves into the unforgiving Sunless Sea, the dread-inducing Steampunk roguelike coming February 6.
» Continue reading the article...
Rain of Reflections
Rain of Reflections Short Q&A
We had the chance to interview Lionbite Games to try, and get more information on their new Cyberpunk RPG game Rain of Reflections.
» Read the article
Recent articles
Poll Watch
The Bard's Tale (1985)
The Bard's Tale II
The Bard's Tale III
The Bard's Tale (2004)
Recently Released
Jan: HOMM III HDJan: Blackguards 2
Jan: Citizens of Earth
Jan: Avernum 2: Crystal Souls
Jan: Alphadia Genesis
Expected Releases
Jan: Raven's CryFeb: Sunless Sea
Feb: Aeon of Sands
Mar: Worlds of Magic
Mar: Pillars of Eternity
News Watch
Legends of Eisenwald - Patch 0.99 Released by Aterdux
Witcher 3 - Another Short Roundup by wolfgrimdark
RPGWatch Interview Suggestions by DArtagnan
Rock, Paper, Shotgun - Levines New Sci-Fi RPG by DArtagnan
DA:Inquisition - In Praise Of Long Games by DArtagnan
Forum Watch
Seeking beta testers by 9bitgamesWhat games are you playing now? by DArtagnan
Incest being targetted for legalization by Ripper
Pricewatch! by txa1265
The Best Bard's Tale Game? by DArtagnan
Tuesday - January 27, 2015
Witcher 3 - Preview @ Digitally Downloaded
Matt Sainsbury of Digitally Downloaded notified me of a new preview for Witcher 3, and writes he tried to do the preview differently than others sites this week.
The media was recently afforded the opportunity to sit down for a couple of hours to experience the opening sequence in The Witcher 3 ahead of its February release. We were ushered into a room, given controllers and set down to play through the opening tutorial and visit the game's first tiny hamlet to complete a few missions and side quests.
At the end of the time I looked around, and everyone else had made far more progress through the story than I had. It wasn't because I found the game difficult, though it's clearly going to be able to offer a sharp challenge to experienced players. It wasn't because I was too busy soaking in the atmosphere, though to be sure the environments were gorgeous and demanded more than a few slow pans of the camera.
Legends of Eisenwald - Balance in a Tactical RPG
Aterdux Entertainment's posted another development update this week for Legends of Eisenwald that has information how the developer balances their Tactical RPG.
Recently players asked us how many man-hours we spent working on the game balance. The question seemed interesting and we tried our best to work out an estimate. In the end, it's pretty hard to even find a close approximate. All members of our small team work on multiple tasks and it's pretty difficult to pinpoint the hours spent in any one thing. Problems are solved as they appear and at other times we work on our specific tasks. As an approximate we could say that, Dmitry Goncharov, who had to deal primarily with balancing, spent anywhere from 1,000 to 2,000 hours working on it. Though it is wise to note that Dmitry didn't think that was accurate at all! He didn't even try to name a number and simply explained the way it works.
Legends of Eisenwald
SP/MP: Single-playerSetting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: In development
Chris Avellone - New Interview @ XP4T
Chris Avellone did a new five page interview this week on XP4T.
As the Creative Director of Obsidian Entertainment, Chris Avellone is one of the most well known and respected writers in the games industry, responsible for such classic CRPGs as Planescape: Torment, Knights of the Old Republic 2, Fallout: New Vegas, and Alpha Protocol. We were honored when he agreed to answer some questions for us, but how to make the most of this opportunity? Why not enlist another games writer to
interrogateinterview Mr. Avellone .We reached out to Jonas Wæver, Creative Director of the small Danish indie game studio Logic Artists, who wrote the script for the CRPG Expeditions: Conquistador. It transpired that Jonas is a big fan of Chris's work, and he sent us some questions to relay to Mr. Avellone. A lot of questions. Too many questions, frankly.
Obsidian Entertainment
DA:Inquisition - Tavern Songs Giveaway
Bioware is allowing anyone to download the tavern songs from Dragon Age: Inquisition for free on the games website until February 9, 2015. I actually enjoyed some of them.
Even an Inquisitor needs some downtime for relaxing once in a while. If you've indulged in the opportunity at Skyhold's tavern to enjoy a break from the demons and Venatori, chances are you've heard some of the bard's lovely songs. Although bards do perform to entertain travelers, they also serve a greater purpose: to carry the tales of triumph and tragedy across the land.
We've received many inquiries from our fans asking where they can get these songs, and we're thrilled that you're enjoying them as much as we do. As our way of saying thank you for being the awesome community that you are, we're excited to announce that for the next two weeks, you can download these songs from a desktop computer free of charge!
Dragon Age: Inquisition
SP/MP: Single + MPSetting: Fantasy
Genre: RPG
Platform: PC
Release: Released
Avernum 2: Crystal Souls - Review @ Dealspwn
Dealspwn has the next review this week for Avernum 2: Crystal Souls, and the reviewer gave the game a final score of 8/10. Here is a short sample why he did.
The Short Version: Avernum 2: Crystal Souls is an enormous, expansive and peerlessly written RPG that succeeds both on the strength of its world and its innovative campaign structure. So long as you're willing to read and exercise a little imagination, that is. Spiderweb have refined their winning formula over the last two decades and the result is pure roleplaying quality.
Avernum 2: Crystal Souls
SP/MP: Single-playerSetting: Fantasy
Genre: RPG
Platform: PC
Release: Released
Underworld Ascendant - New Interview
Forum member Xian sent me a link to new interview with Paul Neurath on GameWatchers where he talks about his studio's upcoming Kickstarter campaign.
GameWatcher: Was the intention always to run a Kickstarter campaign for Underworld Ascendant? Was that your planned model from day one?
Paul Neurath: Well last Fall we as a team talked about how we could bring this project to the fans. I did have a chance to talk to Richard Garriott, Chris Roberts, Brian Fargo, other people who have used the system very successfully. This is all kind of new to me, so I had to learn what it was all about. We ended up making the decision to take this to Kickstarter because we felt that as an indie studio we wanted to see our vision through, take some creative risks like we did with the original game. I think that's a big part of being a game designer, not just making prettier graphics and more of the same content. I hope there's a lot of gamers out there who appreciate some innovation and risk-taking, and also want to be involved in all that. Rarely do fans get to feel part of that process.
There's an unknown of course, we don't know exactly how things will turn out, but that's no different from any other project I've worked on over the years. You need some space to be creative and to experiment, and Kickstarter is a larger part of reaching out to fans and inviting them into that process. Sometimes it's messy and unpredictable, but it can be a lot of fun. Previously there's always been a wall between us and the fans, but now we can distribute early builds, ask for feedback, ask what they want in the game. That's great. It's better for us to have the fans right there from the start.
Underworld Ascendant
SP/MP: Single + MPSetting: Fantasy
Genre: RPG
Platform: PC
Release: In development
Raven's Cry - Release Date Pushed Back
Well all the information from the developer about A January 26th release for Raven's Cry was wrong once again.. The delay was announced yesterday on Steam.
We need a few (this time really only 4) days more to implement some features wanted by the community.
We also got a new update about the games DRM.
We decided to change the (if you still want to call it like this) DRM of the Raven's Cry Steam version.Each game will receive a Serial Key and with this key you optional register the game. And activation or any other action is not required.
And if you still feel down here are a few new gameplay videos. Before I end the news-bit thank you Joxer, and Gabriel for the information and links.
Raven's Cry
SP/MP: Single + MPSetting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development
Mage's Initiation - Polar Vortex 2015 Update
Himalaya Studios finally posted a new post-funding update for Mage's Initiation that has information on the progress of the game. Hopefully they don't fall behind again.
Polar Vortex 2015
Greetings, mages, magesses, and familiars! We hope that the Fire Mages have been putting in overtime for you if you're in the northern hemisphere. Between some major illnesses and housing troubles among team members that transpired over the last few months, this update has been incredibly delayed and we're sorry about that. However, you'll be pleased to find out we're quite on track with the game!
General Progress Report
There's nothing scientific about these figures. They're our best estimates on where we currently stand in the grand game development scheme. Nevertheless, when one knows that the light at the end of a tunnel is rapidly approaching, one finds it far easier to gauge how close said light really is. So while these figures contain not a shred of scientific analysis (not even from a magical measurement spell) it's safe to say they are accurate guesstimates:
Writing & Design: 99%
Background Artwork & Animations: 95%
Character Animations: 93%
Music: 80%
Sound Effects: 15%
Voices: 0%
Adventure Game Programming: 90%
Combat System Programming: 95%
RPG/Stats/Equipment Programming: 85%
And for the RPG fans who are so hardcore, they need stats about stat-raising game, here are the latest AGS engine assets being used.
AGS Game Engine Assets & Stats
Total sprites: 17203 / 30000
Sprite folders: 789
Total views: 745
Total GUIs: 68
Inventory Items: 300 / 300 (our custom inventory system is dynamic, we have over 300 items)
Characters: 194
Dialog topics: 402 / 500
(Yes, some of these figures went backwards from our last update. This is due to us deleting unused assets and/or the streamlining process of refining certain scenes and removing any wordy or clunky sections that didn't work well to convey the story.)
At this rate, we will be aiming for a May or June beta sans voice acting!
Mage's Initiation
SP/MP: Single-playerSetting: Fantasy
Genre: RPG
Platform: PC
Release: In development
Guild Wars 2 - Heart of Thorns Wrap-Up
Dealspwn's Carl Phillips has rounded up all the details of the new expansion for Guild Wars 2 called Heart of Thorn. It was announced two days ago at Pax South 2014.
For fans of Guild Wars 2, last weekend was kind of a big deal. You see, it has been nearly two and a half years since the MMO sequel released, and despite some hiccups along the way it's quite clear that their lateral approach to pretty much every genre convention has helped keep it enjoyable, eventful and, most importantly, relevant. It's all in our colossal review from 2012. Since then, it has been one of the more regularly updated MMOs out there thanks to consistent content updates alongside the Living Story – the second season having demonstrated to its peers how to deliver an involving and interesting narrative.
That's not too bad for an MMO that doesn't have a subscription to keep the coffers full, but it was certainly time for something new to be thrown into the virtual world of Tyria. The rumour and speculation mill has been running rampant for weeks, with fellow writers theorising on what Heart of Thorns would be. The popular theory was an Expansion Pack, but because ArenaNet are not known for doing things traditionally it was clear that it wouldn't be that simple. A new level cap? A new class? A new level of loot grind to chase after, thus leaving the old content in the dust?
As the reveal at PAX East showed, ArenaNet laugh in the face of linear thinking and once again provided a lateral approach to expansions with Heart of Thorns.
Transistor - Neoseeker's Game of the Year
Transistor has earned another Game of the Year award this time from Neoseeker.
In the past few weeks Lydia Sung and I have highlighted the ten nominees that Neoseeker's editorial team decided on for our Game of the Year award for 2014. Each spotlight felt like opening a door into who we are and what we believe in as critics in the video game industry. The nomination process itself is, and you might be surprised by this, a grueling and exhausting endeavor. Yet after the nominees are decided, a sense of serenity takes over. This is perfect. It really could not be any different.
Then we do the process all over with just ten nominees. Recently Lydia and I took to a voice call and recorded our deliberations as we ranked each of our nominees from ten up to number one. One game, having survived a gauntlet of direct comparisons to 2014's best and most amazing games, comes through at the end. One game that we feel best represents Neoseeker and ourselves. This is our example of what games should be -- need to be -- in 2014 and beyond.
That game is Transistor.
Lydia's written already on why Transistor belongs here and I certainly can't match that in another paragraph. All that needs to be said is that Transistor is a stunningly beautiful game, no matter which direction you look at it. There's purpose in every design decision, intent in every dotted "i". What is the Transistor? It's in the asking and answering of this question where Lydia and I fell in love with Supergiant Games' second title. With the way it grabbed onto us, there's really no letting go.
SP/MP: Single-playerSetting: Sci-Fi
Genre: Action-RPG
Platform: PC
Release: Released
Serpent in the Staglands - Audio Interview
Another update this week on Steam has information from the games developer Whalenought Studios about a new audio interview with Fragments of Silicon.
Adam Dayton had us as a guests on his podcast, and had fun talking about some previous work, designing Serpent in the Staglands, the lost art of crpgs in modern games and finding power armor in Fallout.
Really nice guys, check it out!
Available on iTunes:
And web player here (we start ~8:30 mark):
Serpent in the Staglands
SP/MP: Single-playerSetting: Fantasy
Genre: RPG
Platform: PC
Release: In development
Elder Scrolls Online - Hardcore Fans Are Angry
Final Thoughts
After the Skyrim Fansite published an earlier article touching on some of this post's themes ("The Elder Scrolls Online Will Be Free To Play: Fans Are Freaking Out"), I was asked by a few readers what my personal feelings were regarding the change…
So here you go:
- Like many others, I was surprised at the announcement. I knew (or thought I knew) ZOS's position regarding their P2P business model. During the last year in fact, I found myself put in the position of having to defend the reasons for a subscription-based model in this very blog. Early on, our readers wanted ESO to be free to play, and most likely still do today.
- Personally, I like ESO the way it is now, and don't mind paying the subscription fee. I feel the P2P model helped fill the Community with mature gamers, and provided an environment for ZOS to stop the bots and spammers that once plagued the game shortly after release.
- Even though I'd prefer that the business model didn't change (purely selfish reasons), I appreciate the fact that sub fees are a huge barrier to console gamers and others. I also appreciate that ZOS needs to make money. Lots of money. I don't begrudge ZOS their profits. B2P may help bring in thousands of new players, and may be just what is needed to keep the game I love going strong now and into the future.
- Changing from P2P to B2P may not be as dire as a lot of my fellow hardcore gamers think. B2P may actually be a welcome success — bringing in good gamers (both PC and console) who under the old sub model wouldn't or couldn't play. Having to actually buy a copy of the game (and DLC) may provide the barrier needed to keep the botters, spammers, and trolls out of the game.
- As long as ZOS doesn't transition The Elder Scrolls Online to "play to win," I truly believe the Community and the game itself will be just fine. I sympathize with the anger of my fellow hardcore players, but I believe we need to keep calm and game on. Change is coming, and change may bring danger. True enough, but change may also bring opportunity, and we should never forget that.
That's my two septims, but how do you feel about this issue?
Elder Scrolls Online
SP/MP: Single + MPSetting: Fantasy
Genre: MMORPG
Platform: PC
Release: Released
Monday - January 26, 2015
The Witcher 3: Wild Hunt - Massive Hype Roundup
Yes you read the title right as I lost track of the amount of articles, and other media related news-bits over the last year. So if you have time here is a new roundup.
So to get started here is a list of links to a bunch of new previews.
- PCWorld
- Rock,Paper, Shotgun
- GameTrailers
- Destructoid
- GameSpot
- Stevivor
- Eurogamer
- GameInformer
- Gamereactor
- Hardcore Gamer
- OnlySP
Next DSO Gaming has three new gameplay videos to watch.
YouTube's 'GohaMedia' has shared three videos from the latest build of The Witcher 3: Wild Hunt, showing off 15 minutes of new gameplay footage. Our guess is that this is the gameplay footage CD Projekt RED promised to share today, therefore go ahead and enjoy the videos while you still can!
Lets not forget two more interviews I found this week.
And to complete the roundup here is more screenshots.
RPGWatch - Sunless Sea Preview
Soulbane delves into the unforgiving Sunless Sea, the dread-inducing Steampunk roguelike coming February 2. So lets thank both Soulbane, and Aubrielle for her editing.
Sunless Sea is the second game by indie developer Failbetter Games. Being a small team, Failbetter became known when they released their first title – Fallen London – in 2009, a browser-based choose your own adventure game set in a unique alternative Victorian Gothic steampunk world. After the award-winning first title, Failbetter went on to capitalize on their success and launched a Kickstarter campaign for Sunless Sea in 2013, which was funded quickly. Sunless Sea strives to retain Failbetter's strengths (namely, their high quality writing, unusual and intriguing setting, and some of the choose your own adventure style) while adding in exploration, combat, some rogue-like mechanics, and roleplaying elements with more depth than previously seen. The game entered Early Access in July 2014, and just recently we've been provided the release date of February 2 this year.
Sunless Sea
SP/MP: Single-playerSetting: Steampunk
Genre: Roguelike
Platform: PC
Release: In development
The Witcher 2 - In Need of Linux Fixing
Softpedia has news about patching the Linux version of Witcher 2.
Linus Torvalds is not known to interfere with other projects than the Linux kernel and it must be something really special to get him involved. Well, it looks like the Linux port of The Witcher 2: Assassins of Kings proved to be interesting enough.
There has been quite a debate around The Witcher 2: Assassins of Kings and the fact that it wasn't really a port. A special kind of wrapper was used to make the Windows version of the game run on Linux systems, similar with Wine. As you can imagine, the performance on Linux systems took a hit and users felt betrayed because they thought that they would get a native port.
The game was a mess right after launch and it has problems running on many systems. It didn't even work on AMD video cards. A few patches were released since then and some improvements were made. Even the AMD guys pitched in and made some fixes in their drivers. From the looks of it, the Linux kernel was also responsible for some of the problems and that's something quite important for Linus Torvalds.
The CRPG Book Project - More Website Updates
Felipe Pepe latest update on his CRPG Book Project has news the review Index is online. Don't forget to send in any reviews if you promised to help out with the book.
Here I'll be posting some of the finished reviews, so they can be easily read in a computer, linked, commented and archived. I'll start slowly, but hope to have all reviews hosted here in the future.
He also talks about how 12,000 CRPG Fans Can't Be Wrong.
Today marks one month (and two days – I'm late!) since the release of the 100-page preview!
I'm happy to share that than 12,000 people downloaded the preview.
I'll take that as an indicator that there's some interest for this book! People seem to enjoy the reviews and articles while ignoring the spelling errors (or send corrections by e-mail – thanks!), and a lot of good feedback came in as well. I'll use them to make the book as good as I can.
My only disappointment is how hard it has been to get some media coverage. In the past month, even with the release of the preview, proving how this isn't just a crazy idea, we only had one newspost about the project, on Kotaku Brasil. I honestly expected to be easier to promote a free project with names like Chris Avellone, Scorpia and Ian Frazier on board, but that was not the case… can't imagine how hard it must be then for those with commercial projects.
The CRPG Book Project
After Reset - Peachy Update Posted
Mr.Nixon posted a new post-funding update for After Reset with another huge wall of text about the games development. I found the information important.
I know a lot of backers are still waiting on keys, so I'm going to include a status update in every news post until it's done. By the time of writing this article, 900 of 7200 keys still need to be sent. By the end of this month we should have sent all of them.
We will use the keys for media portals, gamer's sites, journalists, and You-tube reviewers that should be available 5-7 days before we go to the SEA release.
We still need to program the inner interface so we can take fair screenshots before the final approval by Steam. If everything goes fine, you'll be able to proudly link After Reset RPG on Steam to your friends and colleagues in early March of 2015.
To prepare the game for SEA I needed to finalize the whole game story concept, and taking into account whether or not we reach our funding goals, or exceed them. Here is brief (but spoiler free) overview of the full game story.
Every chapter of the game represents each stage of the big story and it is connected to the sets of regions that are relevant to that chapter. That doesn't mean every chapter will have and equal amount of game playtime.
In example: the final version of the Prologue should have about two hours of gameplay. It is quite close to the idea that was initially put into Fallout 1, but financial restrictions ending up cutting most of it out, and limited it to just walking through a cave and killing several rats. At the beginning of Fallout 1's birthday, the creators wanted to give the player the ability to play around in the Vault 13 itself. Therefore the After Reset RPG's Prologue represents only small piece of main story game play time.
If things don't work out for our funding goals, I'll rely on my savings and concentrate on the main story. However, there will be many opportunities for random encounters and side quests that can easily be added once we have the game mechanics and gameplay finished. How much or how little gets added will depend on our funding.
In final version the life and event sequences of the chapters should go even without player interaction. That implies you can be caught by story in the Great Desert with a new sequence in it even if you dropped the main storyline earlier.
After Reset
SP/MP: Single-playerSetting: Post-Apoc
Genre: RPG
Platform: PC
Release: In development
Dungeons Of Aledorn - Great Pirate Ship
The next website update for Dungeons Of Aledorn gives everyone a look at the Great Pirate Ship,. Now here is a sample image so make sure to visit the link for more.
Greetings to all fans of dungeons, fantasy and our game Dungeons of Aledorn. Beginning today in exactly one month we began a campaign on Kickstarter and so we decided to show you another part of our game graphics. Last time we showed you how a pirates port city Condra will look like. Today we continue in this vein and introduce you to the main pirate ship. Enjoy the screens and do not be afraid to ask anything of us. Likewise, we welcome any feedback.
Dungeons Of Aledorn
SP/MP: Single-playerSetting: Fantasy
Genre: RPG
Platform: PC
Release: In development
Lords of Xulima - Two More Reviews
Here are two more reviews for Lords of Xulima that I found on the weekend.
Gamebanshee - No Score
I don't want to make this sound like an insult, but LOX is an okay game. It's a budget title that isn't trying to do anything too out of the box, and it mostly hits its marks. LOX is definitely a grindy game, but as long as you enjoy building up a party and fighting monsters -- and you don't require much in the way of quests or story to encourage you along -- then it can give you dozens of hours of entertainment. LOX is worth a flier at its price.
Hey Poor Player - 3/5
Ultimately, Lords of Xulima leans perhaps too hard into emulating classic cRPGs. Most of it is well-designed, but at a $20 price point, it's obviously going to lack the polish of a game like Divinity: Original Sin. It's not an unenjoyable game by any stretch; it is, however, an incredible niche experience.
Serpent in the Staglands - Skills & Spells
Whalenought Studios posted a new update on Steam with information on the
Skills & Spells for Serpent in the Staglands. The game keeps getting interesting.
A good CRPG lives or dies by its combat system, and ours revolves around the strengths of realtime with pause: strategy, planning, and controlling the chaos. A good tactic for playing might be:
- Pre-buff to infinity
- Activate items like horns to summon aid or lay down traps
- Make your 3 active skills compliment one another or your team
- Casters hold their spells - play the right spell when combat starts as the beginning can be perilous
- Control the battlefield with utility combat skills and spells
- Micromanage as needed
Our classless-based character system outfits players with over 100 skills, spells and aptitude to build their own 5 characters out of. Create powerful casters, whip users that are made for wizard hunting, arrow and bolt machinegunners, elixir throwers that corrode groups with unblockable damage, or morph into a wolf and maul your enemies.
Or any combination you can think of, though tactical usefulness may vary. We think highly enough of you to figure out good tactics!
Serpent in the Staglands
SP/MP: Single-playerSetting: Fantasy
Genre: RPG
Platform: PC
Release: In development
Age of Wonders 3 - Return of PBEM Multiplayer
Triumph Studios latest blog update brings information the developer is adding back PBEM Multiplayer to Age of Wonders III after it was cut before the game launched.
So wast is PBEM Multiplayer? Read on to find out.
As game developers who have grown beyond the uncomplicated days of playing games all days in the garage, we know all too well that nagging partners, unruly kids and life in general can get in the way of prolonged multiplayer sessions. PBEM games are an excellent solution for this.
However in the old Age of Wonders games the PBEM feature wasn't always as smooth. The large amount of different email services and email attachment limits caused some trouble, which luckily Dave Sp1ce helped address with his excellent Age of Wonders Email Wrapper. With Triumph setting up its own multiplayer account server, and bandwidth costs dropping year by year, we thought we could take the concept of PBEM into the 21st century. We investigated a server relay system, where turns aren't sent to other players as saved game email attachments, but are instead stored on a central server.
The advantages of Server Based PBEM are:
- Quick setup and easy management of multiple simultaneous sessions.
- Better gameflow, you can easily see which player holds the game and you get live updates when games are ready.
- Turn Timers with an auto end, so people can't sit on their turn for too long.
- No email server incompatibilities, bounces on large attachments, etc.
- You don't need to share email addresses with strangers.
- And potential for additional (currently unimplemented) features such as central messaging, user kicking, ladders, first come first serve out of order turn options to speed games up.
Age of Wonders 3
SP/MP: Single + MPSetting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released
Dex - New Years News Update
Developer Dreadlocks posted a new update for Dex a few days back with information on the games development that they call New Year's Dex News. So here a short sample.
As indicated above, we are pretty much finalizing the game. The December update was the last major update without the main storyline and with the game being feature-incomplete. We are now pulling out all the stops in order to drive to the finish line. The process may seem like total chaos, but in fact it is highly organized (actually, it's somewhere in the middle). Needless to say, we are now putting everything we've been working on into the game. Everything that was half-finished or partially-finished, but we decided not to include in the public build, we are now polishing and finishing.
Which means:
- We have finished the preproduction of all the cutscenes, and Bogna is now elaborating and polishing all of them, moving them from concept sketch into fully fleshed out cutscenes, while respecting the art direction set in the rest of the game. This is something we're all looking forward to seeing; it's gonna be a blast!
- Axel is now finishing all the dialogues and scripts for the main storyline. We have over half of the story complete now, with an estimate to have all the remaining dialogues done by the end of January. Since we did quite a lot of preproduction on this (numerous internal docs, including all the biographies and backstories for the most important characters and corporations), the job is going quite smoothly!
- Our programmers are now focusing on the hacking/AR/cyberspace functionality. It is still in process and under development, but we can already confirm that after several prototypes and iterations, it works and it's fun and enjoyable!
- Our two new animators, Kristyna and Veronika, are now finishing all the remaining animations. It is still going to take a good couple of weeks, but we can confidently say we're moving toward finalization, as we know what remains to be done and the process and workflow are already well established.
- Prokop, our lead artist, has done the remaining portraits and sprites for the NPCs in the main storyline (over a dozen NPCs, in addition to the ones from the side quests you might have met in the earlier releases) and now starts to finalize all the storyline locations. Although we have all of them in concept art, and most of them in color, it is still over twenty full locations, so it's going to be month of work or more. The good news is that he can now concentrate on this task only, as the animations and cutscenes have been delegated to our new hires).
We plan to have a Beta release—a feature-complete build including the main storyline—by late February or early March.
SP/MP: Single-playerSetting: Sci-Fi
Genre: Adventure-RPG
Platform: PC
Release: In development
GamesIndustry.biz - All Games Will Be Kickstarted
GamesIndustry.biz is hosting a new article where developer Kitfox's Tanya X makes a case for why all games will be Kickstarted, and shares a few charts to show why.
The year is 2020. Kickstarter is now the standard funding model for video games. From indie darlings to the next Call of Duty, practically every game is crowdfunded. Japanese megacorps and a few daring rogues play outside the system, but a crowdfunding campaign is assumed to cap off pre-production, generally launched in conjunction with the game's announcement. The last three headliner announcement videos at Sony's E3 press conference all had crowdfunding campaigns attached, from a Brazilian newcomer's humble $30,000 Kickstarter up to Naughty Dog's ask of $200,000, hosted on their website.
I'm not exaggerating. In the next five years, either:
A) Kickstarter changes its terms, due to greed or legal sanctions
B) Crowdfunding becomes a part of the majority of games developed, including AAA.
Whether it's a new IP, a sequel, or a spin-off, crowdfunding your game when it has a sweet announcement trailer just makes sense. Even if you don't need the money. Especially if you don't need the money. The point isn't to fund the game anyway - it's to start building your brand. In an increasingly crowded space, filled with people who don't click on advertisements, crowdfunding is the obvious choice.
Icewind Dale: EE - Review @ Cheatmasters
Cheatmasters has another review this week this time for the Icewind Dale: Enhanced Edition, and they give the game a final score of 8.5/10. Not bad here is why.
Coming up with all of those details here, it's safe to say that the game has been faithful enough since it hasn't been watered down for the most part (except for Story Mode difficulty). As for how its gameplay comes off in this day and age, it's part history lesson, part test, and part potential epiphany. This is where most of the role-playing games we've seen in recent years have come from, especially those from Bioware. From the combat with tactical pausing to the dialogue system used for talking with NPCs, this game shows where it all came from.
Daggerfall - New Tools For Unity
Rock, Paper, Shotgun published an interesting article this weekend about some new tool that allow you to port Daggerfall to the Unity Engine. Here is a video of the tools.
Looks and sounds exciting here is a desription of Daggerfall Tools for Unity.
Daggerfall Tools for Unity is a code asset which acts as a bridge between Daggerfall's binary data files and Unity3D. It consists of a mature API for opening and converting almost all of Daggerfall's content files – plus a set of editor windows, example classes, and prefabs for quickly converting Daggerfall's environments into fully functional Unity scenes.
The underlying API, called DaggerfallConnect, is a battle-tested C# library that has been under development since 2009. This library is already used by content exploring tools with thousands of downloads and has been retooled specifically for use inside Unity. Full source code is included for everything related to Daggerfall.
Accompanying the API is a suite of components and editor windows to interface between Daggerfall's files and Unity. You can import any mesh, block layout, city, building interior, or dungeon with a single click. There are dozens of options to control how content is imported into Unity, using either the editor or directly from code.
Everything you can import with the editor can also be imported fully procedurally at run-time, allowing you to build vast worlds out of Daggerfall's content and extend however you like with Unity's broad feature-set.
Shroud of the Avatar - Update of the Avatar #109
Well It's time for the next weekly update for Shroud of the Avatar from Portalarium. It contains the usual adverting, and new items to buy. Here is the list of topics.
Here's what we have for you in this week's edition of Update of the Avatar:
- SotA at PAX South
- Banks in Release 14
- Changes to Store Credit Conversions
- First Glimpse of Novia Overworld
- SotA in Game Informer Magazine
- MMORPG.COM – Release 14: Strong Start to a New Year
- Shack News: CES Interview with Starr Long
- GDC Next – Crowd Sharing: Crowd Sourcing + Crowd Funding
- In-game Community Weekend Events
- New Britannia Theater Troupe: Live Double Feature
- Last Chance Exclusives: The Axe and Wood & Plaster Homes
- Steam Access Keys Available for All Backers
- How to Cancel Monthly Payment Plans
- Upcoming Events
Shroud of the Avatar
SP/MP: Single + MPSetting: Fantasy
Genre: MMORPG
Platform: PC
Release: In development
Alphadia Genesis - Review & Game Contest
Chalgyr's Game Room has the next review for Alphadia Genesis this week.
Alphadia Genesis is an enjoyable JRPG that does not stand out in any particular way, but does just enough things well enough to make it easy to recommend as long as you are not opposed to JRPs. Those who do not fancy grinding turn-based combat, simple visuals or the feeling of 'been there and done that' might not get as much out of the game. However, with over a dozen hours of gameplay, solid combat and charming characters, Alphadia Genesis deserves a look for JRPG fans.
The site is also offering a free copy of the game in a new contest.
The rules are simple.
Email us at email@example.com and you are entered. Want additional entries? Simply like us on Facebook or follow us on Twitter. Each of these is worth one extra entry. Already following us on one or both platforms? Just let me know that in the email.
Want a fourth and final chance? Have a friend enter. Anyone who refers a friend who has also entered gets one additional entry each.
That's all there is to it. It is as easy as sending one email, but if you want to get a few more entries - help us to expand our readership a little and also keep yourself tuned into our social channels. This allows you to stay up-to-date with our latest reviews, previews and news announcements.
The contest will close at 9pm, EST time next Friday 1/30/15.
Alphadia Genesis
SP/MP: Single-playerSetting: Fantasy
Genre: J-RPG
Platform: PC
Release: Released
Celestian Tales - Movie & Screenshots Update
Ekuator Games latest post-funding update for Celestian Tales: Old North has information on the progress of the opening movie, and shares a few in-game screenshots.
WIP Opening Movie and In-Game Screenshots
Hope you all had a great holiday! We've started working again on the project since two weeks ago. Here's a couple of things that has happened since then:
Animated Opening Movie
We've been busy applying colour blocks and shadings onto the hundreds of frames of the animations. They don't look too good when seen raw without the background and additional effects applied, though. We'll show some of them so you can get a glimpse of what we're actually busy doing.
Environments and Events
We've put in all events that are currently possible to be made. The rest will need to wait until their corresponding scenes are finished, and that means putting in the environment assets. Currently we're doing the most difficult parts -- the large cities. While villages can resemble one another to some extent, each city is pretty unique in geography and style. Therefore, we can only reuse a small amount of assets in creating them.
Celestian Tales
SP/MP: Single-playerSetting: Fantasy
Genre: J-RPG
Platform: PC
Release: In development
Viking Conquest - Review @ Cheatmasters
Cheatmasters Avoiderdragon published the first review for Mount & Blade: Warband – Viking Conquest that I found in the last two months, and they gave the DLC a 7/10.
If its predecessors are any indication, it may be worth waiting for this DLC to get fixed with patches, especially if you're really into Vikings and all that axe-swinging and plundering action. Fans of Mount & Blade who are already playing with mods may be apprehensive about spending money for this DLC, but the breadth and flavor are what should give them enough reason to decide in getting this.
Mount & Blade: Warband
SP/MP: Single + MPSetting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released
Sunday - January 25, 2015
RPGWatch - Rain of Reflections Short Q&A
We had the chance to interview Lionbite Games to get more information on their new Cyberpunk RPG game Rain of Reflections. Here is a sample of the interview below.
Couchpotato: You just announced Rain of Reflections this week so can you share a few details about the game, and what makes the game stand out from other RPG games?
Lionbite Games: It's just that. Rain of Reflections will be a comparatively shorter, more intense experience where every choice counts and every step leads somewhere new. I love the way video games as a medium can grip you and sweep you away, the escapism of it and how a really gripping atmosphere can make you want to immerse yourself in the game's world. This is a very important and central part of Rain of Reflections, but at the same time, you will never be worn out by repetitive grinding or repetition in any way.This philosophy is reflected in the game's battle system, which will be genuinely unique and made possible through something we internally call the "M3 morale meter". The struggles are constructed around battle morale, and there are lots of ways to outsmart your enemy without directly resorting to lethal violence. This makes it possible for us to tell the story even during battles using dialogue, distractions and ruse tactics as weapons.
I will have more interviews next month as we have a preview to share next.
Rain of Reflections
SP/MP: Single-playerSetting: Technofantasy
Genre: RPG
Platform: Unknown
Release: In development
Wasteland 2 - Interview @ Making Games
Brian Fargo was interviewed on a site called Making Games to talk aboutthe Wasteland 2 kickstarter, and mentions that fans make the best employes for his game studio.
Making Games Is there anything that you would do differently if you had to start all over again?
Brian Fargo That's hard to say since our campaign was extremely successful. I think we did become better over time when we did the campaign for »Torment: Tides of Numenera«. We had learned a lot from the »Wasteland 2« campaign in terms of being prepared for questions by the backers. People want to know along the campaign time what you're planning to do. Then there are things like stretch goals. We were kind of caught off guard on »Wasteland«, while on »Torment« we were able to think ahead of time. We were also constantly communicating that we would move the scheduled date, if we reached certain funding goals. The launch date depends on the scope of the game. This means if the scope of the game changes due to more capital, the release date will change as well. But as I said I think we learned and improved a lot over time. It really is an exciting learning process.
Making Games The first Kickstarter-funded games have now been released, and some of them haven't turned out as great as the backers had expected. What effect do you think this might have on the whole Kickstarter hype? Do you think people have become more skeptical already?
Brian Fargo With Wasteland 2 I wanted to exceed all expectations. I wanted to create something that's epic in size and made with heart and passion, so that people would say: »That's why Kickstarter is great.« We simply couldn't have made the game without Kickstarter. But of course I also heard that some games didn't turn out so well or barely delivered what had been promised.
There are plenty of people who like to back Kickstarter projects. I have backed over 100 projects myself, and I'm not skeptical. If I see a project that I like, I still go ahead and back it. Of course I've been disappointed, too, and have invested without getting anything out of it. But that's not true for the majority of campaigns. It doesn't keep me from helping other people make their dreams come true.
But there are just as many people who don't back Kickstarter campaigns in general, no matter what they are like or what they are for. This group just wants to talk about the campaigns that have turned out well (laughs).
I think we will continue to see an ever increasing amount of Kickstarter campaigns since there will always be projects that are interesting and where people think: Okay, here's a project I want to back. Go, take my money.
Shadowrun: Hong Kong - $1M Stretch Goal
As usual Harebrained Schemes released another update for Shadowrun: Hong Kong this week. We get information on what happens after the last stretch goal is meet.
We have our plans set for the story we want to tell in Shadowrun: Hong Kong, but if we're lucky enough to reach the enormous sum of $1,000,000, we're gonna create an additional 4-5 hour Shadows of Hong Kong Mini-Campaign that takes place after the SR:HK story ends. Not only that, the Shadows of Hong Kong Mini-Campaign will allow you to IMPORT your high-karma Hong Kong character for a challenge only a prime runner could accept.
The Shadows of Hong Kong Mini-Campaign will come out sometime before the end of 2015 and will be free to Backers at the $15 pledge level and up. And you'll receive as many copies of the Mini-Campaign as you are eligible for at your reward level. For example, if you get 3 copies of Shadowrun: Hong Kong at the $150 level, you'll also get 3 copies of the Mini-Campaign.
Make sense? Good!
But no matter what funding level we reach, it's BONUS TIME!
Everyone who backs the project at the $35 Reward Level and above will get access to an AUDIO COMMENTARY TRACK from the Shadowrun Development Team. Hear the writers, designers, artists, engineers, and composer discuss how the game was made, the challenges they faced, and the fun they had while making the game. The audio commentary will arrive in an update after the game is released.
AND everyone who backs at the $35 Reward Level and above will also get TWO HIGH-RES DIGITAL POSTERS that, when placed together, combine into a beautiful Shadowrun Panorama. The first poster contains a Timeline of Shadowrun History. The second contains a Glossary of Shadowrun Slang. Tell your friends!
Shadowrun: Hong Kong
SP/MP: Single-playerSetting: Technofantasy
Genre: RPG
Platform: PC
Release: In development
Pillars of Eternity - Pax South Presentation
Obsidian was at Pax South and streamed a new live Q&A on Twitch. As usual due to time Zone differences most of us probably missed it. Here is the archived Stream.
Also Paradox released an edited video of last weeks stream.
Josh takes us on a tour of the upper levels of the Endless Paths and several districts of Defiance Bay.
Pillars of Eternity
SP/MP: Single-playerSetting: Fantasy
Genre: RPG
Platform: PC
Release: In development
Dead State - Quick Progress Update
Double Bear posted an update on Steam with news on the next patch for Dead State.
Hi everyone! We see you're eager to get an update on our status, and we're more than happy to provide.
Since we've been working concurrently on several things, it's taken us a little bit longer to finish any specific item - but the good news is that we'll be releasing both Patch #5 and the public demo next week!
The upcoming patch is more fix-focused than feature-focused, but you'll see a couple nice polish features in the mix as well. We'll give you the full rundown in next week's changelog, though :) Hang in there, Patch #5 is coming soon!
Kingdom Come - Preview @ Techtimes
A small site by the name of Techtimes published a new preview for Kingdom Come: Deliverance. As the sites name suggest they talk about the tech inside the game.
Warhorse is working to develop a single-player role-playing game that's set in a medieval environment minus fantasy elements. While that vision remains unchanged, progress to make it happen hasn't been without its challenges, Stolz-Zwilling acknowledges.
"The right balance between historical accuracy and fun gameplay became everyday business to the point where we added a full-time historian to our team. Not everything is possible in a video game -- and that's a lesson we had to learn very quick," Stolz-Zwilling told Tech Times.
Overall, the growing community response to Kingdom Come's tech alpha has been good, says Stolz-Zwilling. There has been a fair amount of constructive criticism, which he says the studio both needs and appreciates.
"We are very glad to have such a dedicated and enthusiastic community," he says. "Because we are a crowd-funded company on Kickstarter we have a close alliance with our community."
Kingdom Come: Deliverance
SP/MP: Single-playerSetting: Historical
Genre: Action-RPG
Platform: PC
Release: In development


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* |
Amy Grafmuller is the Executive Assistant to the Director and Deputy Director. Prior to joining the CNST, she worked as the Division Secretary for the Analytical Chemistry Division of the Material Measurement Laboratory. Before coming to NIST in 1997, Amy worked as a secretary at the Defense Logistics Agency in the Department of Defense |
Position: Executive Assistant to the Director and Deputy Director
CNST Center Office Contact
Phone: 301-975-8001 |

subset: commoncrawl


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Here is my first go at slowing down the water (sorry not sure of the term for this!) I took this in a local wood this morning and rushed home to see how it had turned out. I then had a play with the clour and added a border. I must say that I'm quite pleased with the outcome. Thanks again to you all for your recent comments on my other images, I really appreciate them. :0)
Camera: | Nikon D3000 Check out Nikon Nation! |
Lens: | 18-55mm |
Recording media: | JPEG (digital) |
Title: | Enchanted Wood |
Username: | catherinekp79 |
Uploaded: | 23 Nov 2010 - 9:05 PM |
Tags: | General, Landscape / travel, Wildlife / nature |
VS Mode Rating |
100 (50% won) These stats show the percentage of wins and the rating score that your photo has achieved. You can go to the VS Mode by clicking on this icon. Signup to e2Signup to e2 to see which photo this has won or lost against in the vs mode |
Votes: | 17 |
Nominating Constructive Critique
Nominating Constructive Critique
Loverly composittion Cath..Can i say you need to brighten your images up a little..Exposure is very important..Regards John
Nominating Constructive Critique
Nominating Constructive Critique
Thank you so much for your comments. I do quite like it with the exposure that it's set at but lightening it a little wouldn't be a problem. :0)
Nominating Constructive Critique
Nominating Constructive Critique
Excellent first shot Catherine, feels great when a first attempt works does'nt it? Did you use a lens filter of any kind or just a low iso setting? either way it came out very good
The only critizism i would offer is the background is a little dark for me but that's just my opinion, maybe try a slightly longer exposure?
Super effort, well done
Nominating Constructive Critique
This shot was taken with an ISO setting of 100 F32 0.625s 42mm. I have done a copy and lightened it slightly aswell so that I can see the difference between the two. :0)
Nominating Constructive Critique
Very well composed and a great first attempt at blurring the water. The river must really have been raging to get that much blur in only five-eighths of a second! I also think this is a bit dark — the water's great but the surrounding forest is rather dark, which makes the whole scene look dark. Making a curves adjustment with a control point at input 75, output 100 brightens the forest while leaving the water almost untouched, which is important to avoid over-exposure there.
Nominating Constructive Critique
Nominating Constructive Critique
Thanks Chris. It is a beautiful place and it's not all that often that I get to go there without the children. This was my 1st attempt and I did have to enhance the colour to get this effect as it was rather flat looking. Thanks for your comments. :0)
Nominating Constructive Critique
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It is extremely unfortunate that Haiti is currently perhaps best known for the January 2010 earthquake that took place. The earthquake was one of the most devastating natural disasters in the last decade; it killed almost a quarter of a million people and displaced millions. The country has a poverty level of 80%, amongst the highest in the world, and the earthquake has only worsened the situation in the nation. Thus, Haiti has more of an urgent need for volunteers than almost any other nation in the world.
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Labour Party of Ireland Adds Tax Reform to Platform
December 16, 2013 | Posted by Staff under Activism |
Labour annual conference votes to replace property tax.
A 2013 excerpt of Breaking News, Nov 30.
Delegates at the annual conference of the Labour Party of Ireland have voted to replace the property tax with a site value tax.
They have also adopted motions which would mean households depending on social welfare would not be expected to pay.
Delegates also voted in favour of recognising Travellers as an ethnic minority, and to allow adopted people to trace the identity of their birth parents.
Ed. Notes: Another political party in the British Isles grasps the power in putting land value into the tax base … if not into the people's pockets.


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The colossal presence of the Indian cricket team in the city might have taken the spotlight off them but Hockey India League franchise Ranchi Rhinos are not worried and have promised a grand opening to their home campaign on Friday.
Upbeat after their win in the opening match against Punjab Warriors yesterday, Ranchi Rhinos will take on Mumbai Magicians at the Morabadi Astroturf tomorrow.
The team owners have promised a grand inaugural ceremony to match the one to be held at the JSCA Cricket Stadium in Dhurwa, which will host its first international match on January 19.
Bollywood starlet Udita Goswami will perform while Mandira Bedi will host the one-hour show Rhinos' inaugural show which will begin at 6.20pm tomorrow.
"There will be laser shows, fireworks and paratroopers flying into the stadium. And wait, there is a lot more into it which we don't want to fully disclose," Rhinos co-owner Saurav Dugar told PTI.
"But it would be better than that of the cricket inauguration."
The team owners have also invited Jharkhand Governor Syed Ahmed and it remains to be seen whether he would make it in time with him being the chief guest at the cricket stadium inauguration.
"We don't want to compete with cricket but the response is huge. We have about 600-700 tickets left to be sold. I'm sure it would be a full house tomorrow," he said.
"Considering our win yesterday, I'm sure there would be a huge rush." he added.
Keywords: Hockey India League, Punjab Warriors, Ranchi Rhinos


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Good News Translation (GNT) | New International Version (NIV) |
14 So I am going to take her into the desert again; there I will win her back with words of love. | 14 "Therefore I am now going to allure her; I will lead her into the desert and speak tenderly to her. |
Scripture taken from the Good News Translation - Second Edition, Copyright 1992 by American Bible Society. Used by Permission. (The Good News Translation - The Holy Bible Online) | Scripture quoted by permission. Quotations designated (NIV) are from THE HOLY BIBLE: NEW INTERNATIONAL VERSION®. NIV®. Copyright © 1973, 1978, 1984 by Biblica. All rights reserved worldwide. (New International Version Bible Online) |


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Practice Area: Criminal Defense
Date: Jun 27, 2011
Outcome: Indictment Dismissed
Description: Maryland judge dismissed attempted murder and all other related charges stemming from an indictment... more
Practice Area: Criminal Defense
Date: Mar 30, 2010
Outcome: Dismissal of Adult Criminal Charges
Description: •Successful representation in court resulting in the dismissal of all adult criminal charges,... more
Practice Area: Civil Rights
Date: Jan 04, 2010
Outcome: Confidential Settlement
Description: This high-profile civil rights case focused on the alleged wrongful death of a juvenile at a state... more
Practice Area: Criminal Defense
Outcome: Plea Bargain of Probation
Description: The defendant was charged with First Degree murder and related charges stemming from the starvation... more
Practice Area: Criminal Defense
Outcome: Acquitted on all charges
Description: Successful defense of a state campaign treasurer on theft and election law charges. The case was... more
Practice Area: Criminal Defense
Outcome: Aquittal at Trial
Description: Successful representation of former undisputed World Heavyweight Boxing Champion Riddick Bowe in a... more
Practice Area: Appeals
Outcome: Reversal on appeal of $33.3 million judgment.
Description: Former Baltimore Raven Michael McCrary obtained a $33.3 million dollar judgment against his former... more


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Randy Raus, over at LifeTeen's www.catholicyouthministry.com's blog, recently wrote about Three Things That Youth Ministers Do That Drive A Diocesan Director of Youth Ministry Crazy. He wrote from the perspective of over two decades "of hearing from both parish youth ministers and from diocesan directors of youth ministry about strained relationships and a desire to work together."
He lists out:
>> A Lack of Humility suggesting that if you don't respond to emails, letters and phone calls, you might be conveying a "better than thou" attitude.
>> Not Being Loyal Randy says he often hears that relationships are strained because
people are talking about each other behind their backs. In the "instant communication" age we are in – are we so naive to believe that what we say does not get back to the other person?
>> Not Hustling - Randy suggests that most diocesan directors know you have a full schedule and may not be able to attend every meeting, but an effort to communicate and to attend a majority of meeting or trainings goes a long way in strengthening our relationships and not projecting an air that you "have it all together" and don't need help. The other big area of hustle is following through on commitments you make to promote diocesan, national and world youth events.
It's a good article and you should read the whole thing. Randy promises to write "3 Things That Diocesan Directors Do That Drive Youth Minister's Crazy," and we will cover it here as well, in the interest in fair play. Meanwhile, consider, if you are a dio. director or a parish ym…, tweeting or facebooking this to keep the conversation going…
<image: Stan Cordero (Santa Rosa) and Brian Johnson (Galveston-Houston)>
1 Comment
My favorite paragraph is the last one of the full article. I'm honored to pray for and work with Sean Reynolds here in Cincinnati. Nothing but gratitude and respect for all he does here and nationwide! Blessed by you, Sean!
Comment by Jodi Mott — Monday, February 28, 2011 @ 11:05 am
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text: We're sorry, Pressure Gauge Style Watch is no longer available Why not try one of these instead? Wooden Alpha Watch by Kiki's £149$284.27€196.18$249.47 Digital Stainless Steel Watch by Twisted Time £135$257.56€177.75$226.03 Jupiter Wooden Watch by Kiki's £139$265.19€183.02$232.72 Alpha Wooden Watch by e-side £105$200.32€138.25$175.80 Pressure Gauge Style Watch by Twisted Time £110$209.86€144.83$184.17 This item is no longer available FREE mainland UK delivery FREE mainland UK delivery £6.95$13.25€9.15$11.63 Express Next Day 1pm Express delivery available £12.95$24.70€17.05$21.68 Saturday delivery International delivery available colourcolour (required)WhiteBlackOrangeBluecolour (required)WhiteBlackOrangeBluecolour (required)WhiteBlackOrangeBluecolour (required)WhiteBlackOrangeBlue we're sorry we're sorry, This item is no longer available buy a gift voucher related categories christmas > gifts for him > for sports fans fashion > men's accessories > watches themes > it's crunch time by Twisted Time Location: East Kilbride, GB read seller's profile see seller's complete range more items from this seller Women's Nato Strap Analog Watch £140$267.10€184.33$234.40 Minimalist Round Face Analog Watch £230$438.81€302.84$385.08 Nato Strap Analog Watch £160$305.26€210.67$267.88 St Andrew's Watch £199$379.67€262.02$333.18 Miro Classic Watch £150$286.18€197.50$251.14 Nevil Chronograph Watch With Leather Strap £199$379.67€262.02$333.18 view all you may also like PRODUCT DETAILS CUSTOMER REVIEWS DELIVERY RETURNS ask seller a question The inspiration for this watch is derived from an old pressure gauge which leads to a beautifully minimalistic yet industrial look. This watch from 666 Barcelona has a single analogue second hand in the center of the watch along with a digital time display placed at the six o'clock position. The studio founded in 2002 by Ferran Serra and Oscar Vera has a trajectory full of national and international recognition. Today the 666 Barcelona brand is synonymous with creativity, rigor and passion. Water Resistance: 3atm Warranty: 2 year manufacturers warranty Available in a choice of four colours: White, black, orange and blue The Under Pressure Watch comes complete with a presentation box, and stamped warranty card. made from: Strap Material: Genuine Leather dimensions: Face diameter: 4.8cm Face depth: 1.4cm product code: 178948 2 customer reviews Thu 10 Jan 2013 When the watch arrived it was faulty. However the supplier was very quick in replying to my e-mail, supplying advice/suggestions and has now agreed to replace it at no charge. Twisted Time's response: Thanks for your feedback. Unfortunately the watch battery appears to have died which caused the digital display not to function. We are replacing the battery and will have the watch sent back out next week. Sorry for any inconvenience caused by this. Thank you for shopping with us and please contact us via your order enquiry if we can assist you further. Tue 28 Aug 2012 Fantastic watch at a great price. Very happy read about our product rating system ratings guide trusted independent customer feedbackforum excellent bad good poor This product is dispatched to you by Twisted Time. MAINLAND UK order now and receive this item on or before price Free Delivery Saturday 31 January FREEFREEFREEFREE Express Next Day 1pm Wednesday 28 January £6.95$13.25€9.15$11.63 Saturday Delivery Saturday 31 January £12.95$24.70€17.05$21.68 NON-MAINLAND UK estimated delivery price Highlands & Islands of Scotland 2-5 daysfrom dispatch £2.75$5.24€3.62$4.60 Northern Ireland 2-5 daysfrom dispatch £2.75$5.24€3.62$4.60 Other UK Islands 2-5 daysfrom dispatch £4.95$9.44€6.51$8.28 INTERNATIONAL DELIVERY estimated delivery price Western Europe 2-5 daysfrom dispatch £11.50$21.94€15.14$19.25 Rest of Europe 5-10 daysfrom dispatch £11.50$21.94€15.14$19.25 USA & Canada 5-10 daysfrom dispatch £18.50$35.29€24.35$30.97 Far East & Australasia 5-10 daysfrom dispatch £19.50$37.20€25.67$32.64 Rest of the world 5-14 daysfrom dispatch £19.50$37.20€25.67$32.64 You have 28 days, from receipt of cancellable goods, to notify the seller if you wish to cancel your order or exchange an item. Please note: goods that are personalised, bespoke or made-to-order to your specific requirements, perishable products and personal items sold with a hygiene seal (cosmetics, underwear) in instances where the seal is broken are non-refundable, unless faulty. Read more about our returns policy.Should you choose to return or exchange your order you will need to deliver the item(s) to the UK, where this seller is based. Twisted Time's return policy


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About the contractor
Able Locksmiths operates out of Anchorage, AK.
Able Locksmiths has a BuildZoom score of 93 and is rated in the top 30% of 14,813 contractors in Alaska.
Contact Info
511 E Northern Lights Blvd, Anchorage, AK 99503
(907) 240-9018
Key Business Information
- Status: Active
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Renae Axelson
Where they work
Remodel without the risk
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Every month, over 600,000 people use BuildZoom to hire contractors.
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Health Day - ONLINE EDITION
For Many College Athletes, the Payoff Is Lifelong Disabilities: Study
They were more likely to have physical and emotional problems later in life than non-athletes, researchers found
WEDNESDAY, March 5, 2014 (HealthDay News) -- Many elite college athletes are inactive later in life and it's often due to the lingering effects of injuries they suffered during their brief college sports career, a new study contends.
The Indiana University researchers looked at 232 men and women who were former Division I athletes and 225 men and women who didn't play high-level sports in college. The participants were between 40 and 65 years old at the time of the study.
Former Division I athletes were more than twice as likely to have physical problems that limited their daily activities and exercise. Sixty-seven percent of these former athletes said they had suffered a major injury and 50 percent said they had chronic injuries during college, compared with 28 percent and 26 percent, respectively, among non-athletes.
The study also found that 70 percent of athletes said they had practiced or played with an injury, compared with 33 percent of non-athletes. Forty percent of athletes were diagnosed with osteoarthritis after college, compared with 24 percent of non-athletes.
Previous joint injuries may increase the risk of developing osteoarthritis, the study authors said.
The former college athletes also had higher levels of depression, fatigue and poor sleep than non-athletes, according to the study, which was published recently in the American Journal of Sports Medicine.
"Division I athletes may sacrifice their future health-related quality of life for their brief athletic career in college," lead investigator Janet Simon, a graduate student in the kinesiology department, said in a university news release.
Simon said experts such as nutritionists and strength and training coaches are available to many elite college athletes, but many of them don't have access to such help after they graduate.
"Many of the Division I sports are not lifelong sports, so it is important for the athletes to find sports and activities that can keep them active as they age," Simon said. "The most important thing is to stay active. You may have been a former athlete, but unless you stay active your whole life, you may be decreasing your quality of life."
Although the study found an association between playing college sports and health problems later in life, it did not necessarily prove a cause-and-effect relationship.
More information
The U.S. National Heart, Lung, and Blood Institute offers a guide to physical activity.
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Rafael Suanes/US PresswireCam Long (15.3 ppg) is the leading scorer in George Mason's balanced offensive attack.
No team embodies the spirit of the Giant Killers philosophy better than the 2006 George Mason Patriots, who rose from 11th-seed obscurity to make it to the Final Four. Back then, GMU met nine of the 10 criteria we set out in the earliest iteration of this project (which uses historical data and current statistics to determine which mid-majors have the best chance of pulling off tourney upsets against the big boys), and despite receiving what was a rather controversial at-large bid at the time, the Patriots went on to shock the college hoops universe.Our model has advanced quite a bit since then (check out our methodology, for free, here), and every year at this time we delve into the stats to find "this year's George Mason."


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Delayed communication is a major cause of radiological litigation in the USA, and legal rulings place great responsibility on radiologists. Many UK radiologists believe their duty of care ends when a timely and accurate report is issued, write Conall Garvey and Sylvia Connolly from the Royal Liverpool University Hospital, UK. However, the authors argue that many radiology reports are not communicated effectively and radiologists are in the best position to address this problem.
Dr Garvey and Dr Connolly state: "A large UK department will typically produce 150 000 to 300 000 reports every year. Radiologists, with their expertise and wide clinical knowledge, are ideally placed to identify clinically important reports. Effective communication of critical radiology reports can only enhance patient care."
An accompanying editorial by The Lancet states: "Remarkable as it may seem, there are radiologists apparently content to discover urgent medical problems, and then file these discoveries away without mentioning them to anyone, least of all their patients. Unsurprisingly, the result is often an unnecessarily bad outcome for the patient, and a costly law suit for the radiologist."
See also accompanying Comment.
Contact: Dr Conall J. Garvey, Royal Liverpool University Hospital, Prescot Street Liverpool, L7 8XP, UK. T) 151-706-2915, email@example.com
Last reviewed: By John M. Grohol, Psy.D. on 21 Feb 2009
Published on PsychCentral.com. All rights reserved.


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Juventus winger Simone Pepe may have to undergo surgery on the injury which has kept him out for most of the season.
Ignazio Abate has received his first call-up to the Italy national team as the Azzurri prepare for friendly internationals.
Juventus have completed deals for Alessandro Matri, Fabio Quagliarella, Simone Pepe and Marco Motta.
Italy midfielder Simone Pepe says he can help bolster his side's attacking prowess ahead of their next World Cup challenge.
Juventus are closing in on the signing of Simone Pepe with the winger undergoing a medical at the Turin giants.
Juventus do not expect to sign Angelo Palombo and Giampaolo Pazzini but are closing in on Simone Pepe.
Udinese forward Simone Pepe is refusing to take reported interest from Sunderland too seriously.
Steve Bruce has laughed off speculation he is set to make a £15million bid for winger Simone Pepe.
Simone Pepe's agent has denied that the Udinese winger is in talks with Sunderland.
Marcello Lippi has handed former Manchester United starlet Giuseppe Rossi for his senior call-up.
Watch every goal from every game in the Football League on your computer, mobile or tablet...


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Regarding Steve Singleton's critique of my May 15 column on global warming, I think I set a higher standard for my sources than he apparently sets for his. I suggest the public follow the money before deciding who is "gullible" or "financially-motivated."
The report he cites, the Nongovernmental International Panel on Climate Change (NIPCC) was intended to refute an International Panel on Climate Change (IPCC) report. Note, scientists contributing to IPCC reports do so without pay.
In contrast, the sponsors and authors of the NIPCC report have a history of being heavily funded by the petroleum and coal industries. Furthermore, the authors of these reports have checkered pasts, often having credentials far less than their self-promotions claim.
NIPCC was a product of the advocacy organization the Heartland Institute that specializes in fostering doubt of scientific findings that expose risks associated with the products of large corporations.
Before taking on climate change, Heartland collaborated with tobacco company Philip Morris to undermine public confidence in findings linking secondhand smoke and health risks. In addition to receiving direct donations from petroleum giant ExxonMobil, Heartland acknowledges the Illinois coal lobby sponsored its May 2012 climate conference.
NIPCC co-author Craig Idso is former director of Peabody Energy, the largest private-sector coal company in the world. He is also founder of another sham organization that has received funding from ExxonMobil, the Center for the Study of Carbon Dioxide and Global Change.
Co-author S. Fred Singer routinely butts heads with mainstream science having opposed efforts to reduce acid rain, questioned the link between CFC's and the ozone hole, denied health effects from secondhand smoke and now CO2 and global warming.
He was instrumental in setting up the Science & Environmental Policy Project (SEPP) to serve as an instrument of his attacks. He is further closely associated with the George C. Marshall Institute (GMI).
As an example of the influence large oil companies have on these organizations, former executive director of GMI, Matthew B. Crawford, left after only five months stating they were "fonder of some facts than others," that there were conflicts of interest in funding, and that, "...the trappings of scholarship were used to put a scientific cover on positions arrived at otherwise. These positions served various interests, ideological or material."
Finally, Singleton's suggestion that reports show no global warming for 15-20 years has been debunked repeatedly, but it is part of the mantra of the deniers.
Steven Luckstead
Walla Walla
More like this story
PearlY 1 year, 9 months ago
Scientists' bias is always relevant to their credibility when their findings or analysis is at issue, but they first have to be put at issue by a controverting scientific critique. Otherwise you've simply engaged in an ad hominem attack, a logical fallacy. Do you have a link to a scientific critique of the NIPCC report, or is possible bias all you've got?
And I think you're being a little naive about human motivation if you think direct monetary payments are the only possible basis for bias. Professional advancement, promotions, peer recognition and admiration, political agendas, and indirect monetary benefit such as grants, royalties, pay increases, awards, free travel, even impressing the opposite sex with one's importance to the world, are all motivators. I doubt the IPCC contributors were all motivated by nothing but altruism.


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Sun, Jul 7, 13 at 22:16
I have been playing a lot with alcohol inks I start out with tin foil wad it up and glue it to my cross. then I start playing with the inks .I never know what it is going turn out causes the glue mixes with it changes some some time I spray it with clear spray and it is all to gather different. |
Follow-Up Postings:
- Posted by nanatricia (My Page) on Sun, Jul 7, 13 at 22:20
- Posted by nanatricia (My Page) on Sun, Jul 7, 13 at 22:23
Those are beautiful! I haven't tried alcohol ink yet but I've been wanting to. |
- Posted by slowmedown (My Page) on Mon, Jul 8, 13 at 9:54
Ohhhhhh NANA: Those are absolutely beautiful. I especially love the one w/mirrors. CALAMITY is here and she'll be posting today, hopefully, what she's been working on since 5:30 AM this morn. She'll also be posting on Garden Junk a collaborative piece we did. I've been sick for most of her visit. It hasn't been pretty. First time I remember being sick in about 10 yrs. |
- Posted by crafty_lady (My Page) on Mon, Jul 8, 13 at 12:44
Very pretty crosses! |
Nana, these are so pretty Alcohol inks are really fun aren't they? I like what you do with the foil Slow, sorry that you have been so ill, especially since i know its cramping your Jane time... |
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Friday, June 3, 2011
© Copyright 2015
Clayton News Daily
By Johnny Jackson
Katherine Wilkerson of McDonough was recently awarded the Elizabeth Wilmot Bull Scholarship in the amount of $1,000 from the Georgia Council on Auxiliaries and Volunteers, which is a subsidiary of the Georgia Hospital Association.
"It's an honor," said Wilkerson, who is pursuing her master's degree in speech pathology at Valdosta State University in Valdosta, Ga.
"It's exciting to know that I'm getting some more help with paying for my schooling," she added. "Graduate school is really expensive."
Wilkerson is among 14 students, of 44 scholarship applicants, to be awarded a Elizabeth Wilmot Bull Scholarship, according to Nancy Jaudon, scholarship chairman for the Georgia Council on Auxiliaries and Volunteers. Scholarship amounts range from $500 to $1,500.
Jaudon, who is also a 15-year member of the Henry Medical Center Auxiliary, said the scholarship applicants must be recommended by their local hospital auxiliary.
Applicants must have a grade point average of 3.0 or higher, and must have been accepted into a medical program at a Georgia college or university. She said local auxiliaries must write a letter explaining why they are sponsoring the applicant, while applicants must obtain two other written references and complete a four-page scholarship form.
"It is to be able to give them some measure of money for getting into the medical field," said Jaudon. "We need more and more doctors, more and more nurses, and more people who can run all these tests that are so important now. These fields [in medicine] cost an awful amount of money."
Wilkerson said she is partly inspired by her parents, McDonough residents Kenny and Amy Wilkerson, and her grandmother Betty Gecoma, who is a volunteer in the Henry Medical Center Auxiliary.
The graduate student, who also received a bachelor's degree in education from Valdosta State, said her future career will include providing voice therapy services. The profession also involves providing therapeutic assistance to patients with degenerative diseases and ailments like dysphasia, a swallowing disorder afflicting stroke victims.
Wilkerson said she aspires to work in a rehabilitation facility or eventually develop a private speech pathology practice.
"I'm more interested in the hospital aspect of the field," Wilkerson said. "I like working one-on-one with people. I learned that [through being a speech pathologist] you could go into the medical field, and you could work with patients. I would like to help people improve their quality of life."
More like this story
- Henry Medical Center unveils new Quiet Room ( June 15, 2011 )
- SGH Auxiliary offers two scholarships ( April 8, 2010 )
- Hospital auxiliary wraps up busy May ( June 10, 2010 )
- Clayton State hosts psychology society meeting ( March 1, 2013 )
- Veteran helps other veterans ( July 9, 2004 )


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Select () or exclude () categories to narrow your recipe search.
As you select categories, the number of matching recipes will update.
Find exactly what you're looking for with the web's most powerful recipe filtering tool.
Sort by: Date | Rating | Most Helpful
"we used garlic bread crumbs instead of croutons but they are Great. i have served them a few times now and they are always enjoyed and disappear quickly"


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Clear questions and runnable code get the best and fastest answer |
PerlMonks |
Re: Re: My first computer was...by jdtoronto (Prior) |
on Jul 17, 2003 at 02:37 UTC ( #275091=note: print w/ replies, xml ) | Need Help?? |
Well, in about 1974 (I think it was) I was commisioned to design a system using the then VERY new Intel 8080, not even an 8080A! I had a Teletype model 33 which was not being used for anything else so I wire wrapped a board with the 8080, the support logic, 4 1702A EPROMs and some 1103 (I think) dynamic RAM chips, all of 512bytes of RAM as I recall.
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This toolkit was designed to help presenters - particularly scientists and engineers - easily present to elementary and middle school audiences and feel confident that the information they are presenting is developmentally-appropriate. The site... (View More) includes PowerPoint presentations on Earth's water cycle, with talking points and suggestions. Best practices are also included for elementary and middle school presentations that provide helpful suggestions before, during, and after the presentation, as well as a list of additional resources. (View Less)
Learners will read or listen to a story about two sisters, Marisol and Sofia, as they explore the Sun's role in the water cycle. Additionally, numerous extension resources are included in the accompanying educator guide, such as suggestions for... (View More) no-cost language arts activities, links to further science activities, a book walk cue chart to guide classroom discussion before, during, and after the story, a graphic organizer, and alignments to the National Science Education Standards (NSES) and the Next Generation Science Standards (NGSS). (View Less)
This collection of activities is based on a weekly series of space science mathematics problems distributed during the 2012-2013 school year. They were intended for students looking for additional challenges in the math and physical science... (View More) curriculum in grades 5 through 12. The problems were created to be authentic glimpses of modern science and engineering issues, often involving actual research data. The problems were designed to be one-pagers with a Teacher's Guide and Answer Key as a second page. (View Less)
NASA's Hurricane and Severe Storm Sentinel (HS3) mission uses NASA's Global Hawk Unmanned Aerial Vehicles (UAV) to study tropical storms and hurricanes. This nine-minute video describes the mission, reveals details about the Global Hawk aircraft,... (View More) and offers a glimpse inside the command centers of both the ground-based pilots and the scientists who analyze satellite images to assist in flight navigation. The video concludes with information about getting students involved directly from the classroom through computer monitoring of the Global Hawk's flight patterns and participating in live chats with the ground-based pilots. (View Less)
This short video (4:06) provides an overview of the Global Precipitation Measurement (GPM) mission. This mission will set a new standard for precipitation measurements from space by joining forces with countries around the world, to provide... (View More) precipitation data from nine different satellites, creating the GPM Constellation. NASA has partnered with the Japan Aerospace and Exploration Agency (JAXA), space agencies in France and India, and the operators of meteorological satellites in Europe and the United States to make this multi-nation mission possible. (View Less)
This is an activity about the atmospheric conditions (greenhouse strength, atmospheric thickness) Mars needs to maintain surface water. Learners will use a computer interactive to learn about Mars past and present before exploring the pressure and... (View More) greenhouse strength needed for Mars to have a watery surface as it had in the past. This lesson is part of Project Spectra, a science and engineering education program focusing on how light is used to explore the Solar System. (View Less)
In this activity, participants learn about the atmosphere by making observations and taking measurements. They will go outside and use scientific equipment to collect atmospheric moisture data (temperature, relative humidity, precipitation and cloud... (View More) cover). Students will use this qualitative and quantitative data to understand how water is found in the atmosphere, how the atmosphere determines weather and climate, and how Earth's spheres are connected through the water cycle. The data collection is based on protocols from the GLOBE program. This activity uses the 5E instructional model and is part of the "Survivor Earth" series of one-hour lessons. (View Less)
Materials Cost: $1 - $5 per group of students
This resource is designed to enable presenters (scientists, engineers, etc.) to easily present to an elementary and/or middle school audience and feel confident that the information they are presenting is developmentally appropriate and supports the... (View More) Next Generation Science Standards. A PowerPoint Presentation includes talking points and suggestions, a "Best Practices" document to offer helpful suggestion before, during, and after the presentation, and a list of additional resources that may be accessed by the speaker and/or the educator. This presentation is designed to take 30 to 45 minutes. (View Less)
In this lesson students use climatograms from different U.S. locations to observe patterns in temperature and precipitation. After describing geographical features near these locations, they will use graphs to compare and find patterns in the... (View More) effects that mountains, oceans, elevation, and latitude have on temperature and precipitation. A research activity will then ask students to gather information on temperature and precipitation patterns around the world using the MY NASA DATA Live Access Server and other sources, with the goal of creating their own climatogram. This lesson uses the 5E instructional model. (View Less)
In this activity, students will watch a short video on the Global Precipitation Measurement (GPM) mission, learn about the parts of the satellite, and then construct their own edible model of GPM. This lesson uses the 5E instructional model and is... (View More) part of the Survivor: Earth series of ten lessons. (View Less)
Materials Cost: $1 - $5 per group of students


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A sneeze is a sudden, forceful, involuntary burst of air through the nose and mouth.
See also:
Sneezing iscaused by irritation to the mucous membranes of the nose or throat. It can be very bothersome, but is generally not a sign of a serious problem.
Did you read this wine allergy story from the United Kingdom?"A teenager has developed a rare allergy that sends her into exhausting... Read more »
Sneezing is a universal reflex which has many different styles and intensities but in most people, serves the same purpose. The first... Read more »
Full Question: 4 weeks ago I was admitted to hospital with head pain. I sneezed and then I felt like I had been hit with a cricket bat, I... Read more »
Full Question: Hello, I have recently been suffering from severe headaches that originate behind my left eye, behind my ear, to the base of... Read more »
Look at Christie Brinkley...she's 57 and she looks hot. She credits dancing with keeping her figure svelte and fit. She's the walking... Read more »
Source: eOrthopod
Poor wound healing, infection, loosening, fracture, nerve damage, dislocation, loss of motion, stiffness. This is just a small list of things that... Read more »
Source: eOrthopod
Sometimes, hip joint replacements come loose. When this happens, another operation may be needed. This is called a revision. A total hip joint... Read more »
Source: eOrthopod
The purpose of this study was to look at the effects of a custom shoe insert (called an orthotic) on knee pain. More specifically, the use of a foot... Read more »
Source: ADAM Encyclopedia
To enjoy a long and healthy life, everyone should make lifestyle choices that include a healthy diet, regular exercise, and maintaining normal... Read more »


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'Vampire Diaries' Behind the Scenes: Gabby Douglas in Mystic Falls
The Vampire Diaries -- "My Brother's Keeper" -- Pictured (L-R): Nina Dobrev as Elena, Gabby Douglas, and Candice Accola as Caroline -- Photo: Bob Mahoney/The CW -- © 2012 The CW Network, LLC. All rights reserved.
Source: Bob Mahoney/The CW


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Water seeps into Bayou Corne sinkhole due to rough weather
Stock image by NBC33 staff
POSTED: Friday, May 10, 2013 - 5:45pm
UPDATED: Friday, May 10, 2013 - 5:49pm
BAYOU CORNE, LA (NBC33) — Today's rough weather is leading to more problems at the sinkhole in Assumption Parish.
A berm near the sinkhole broke in five different spots overnight. Now, some water is getting into the sinkhole.
Texas Brine said they'd work to fix the holes once the rain stops.
The sinkhole formed in August 2012. Since then, dozens in Bayou Corne have been forced out of their houses.
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