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I just thought I'd post here with a soon-to-follow pic. I am just so thrilled and happy with Long Ago Roses! I was in a desperate search for Florence's Viking Queen, but couldn't find it anywhere for 2010. So I went to Help Me Find, and that was how I found Linda Loe's Long Ago Roses. And what a wonderful website too, especially for us no-spray gardeners. You can find her honest comments about blackspot performance and all the details.
And she is soooo helpful in guiding me when I got stuck on certain roses (which ones to get). And all my concerns and questions were immediately answered. My roses Crepuscule and Viking Queen arrived in beautiful, mint condition and on time too! Anyway, to make sure this thread stays "on-topic" I will soon post my first baby band bloom. My baby band is already sporting its baby bud and nooooo, I will not! be cutting it off! It is a wonderful band with beautiful growth and such shiny glossy leaves and allowing it to bloom will be fine because it looks so healthy! I'm sure it wouldn't skip a heartbeat if I were to let it go ahead and open up! Stay tuned! Be sure to check out Long Ago Roses! |
Follow-Up Postings:
Nice to see a few older Austins on there as well. Lordly Oberon is an Austin I've always wanted to get(Well I want them all really). Pretty Jessica seekers will see that she is offering PJ as well. I like how she has here own description and photos of each rose as well. |
- Posted by ramblinrosez7b JerseyShore (email@example.com) on Sun, May 2, 10 at 13:05
She has a beautiful site and her roses are so lovely. |
Yes, Nick and Ramblinrosez! she has such lovely roses and she is truly a lovely lady! Her price is FANTASTIC too! Usually I get my order placed a year in advance, because there's 2 advantages: to make sure that the rose will be in stock for the rarer ones, and the choicest roses gets to flourish in her climate instead of having to weather a winter like my brutal 2009 winter. And when the rose is ready to ship out, she lets me know and I all I have to do is pay through PayPal when the rose is ready. Crepuscule was the exception (I added it only 2 weeks before the shipment date when I found out that my rabbit-eaten Special Occasion was dying), whereas Viking Queen I put in reserve late fall. And Linda will help choose which is the biggest plant that is ready to be shipped too! I went ahead and placed my order for Ferdinand Pichard for 2011! I can't wait for Ferdy! |
- Posted by meredith_e 7B Piedmont NC (My Page) on Sat, May 15, 10 at 10:31
I just got a small order from her :) :) Really great sizes for the price and low shipping! I'm so glad to have found this nursery. They look very healthy, too. |
Can you tell us about the size of the plants she sends out? |
Centerum, so sorry, I just caught your question on my thread. My baby band is 1' tall + (not including the bud). When I received it, it was an inch shorter on one of its canes and 2" shorter on the other, but! Those two gorgeous basal canes were fully leafed out! One cane was single branched and sported the bud, the other basal cane has two really well developed branches (six stems per branch with the full sets of leaves on!). If this band did not have that large bud on it, there is no doubt in my mind that it would have been 1'1" on both canes, not just one cane. The flower bud is 3/4" and is very dense and heavy. I always use a tape measure. I owe Florence a huge thanks too for her inspiring Viking Queen or else I would never have found Long Ago Roses or have had such a beautiful rose. It is the band that I am totally in love with, not a day goes by that I don't rush over to see it, just to put a smile back on my face. Crepuscule is very healthy and sending out new leaf shoots very faithfully too but it has one cane and was not ordered in advance- it was a rushed order that was just barely started in 2010. Linda is shy about the size being only 8" when I got it, but I am very satisfied with it. According to HMF and Peter Beales forumers, Crepuscule is supposed to be very sloooow to mature, but mine is taking off as if it were any regular rose! Linda does not have a greenhouse-she is located in the mountains of Appalachia, so when you order in advance, you will get a WINNER of a band that has survived winter on its own. Some roses she has in stock and have been growing in 2009, so she may be able to send those. But some are more rarely ordered (my Ferdy is one of those) so she is starting cuttings for that this spring. But winter is also a wonderful tester of viable great bands so I will always reserve a rose way in advance. All you have to do is pay when the rose is ready. Linda responds to questions right away. She hopes someday she will be able to have a greenhouse, so here's a cheers to her and that our roses will help her get that greenhouse someday! :) |
- Posted by meredith_e 7B Piedmont NC (My Page) on Mon, May 17, 10 at 18:20
My three were all around the 1 ft range and sturdy :) I wanted them ASAP, so she emailed me with the sizes she had of the cultivars I wanted. So awesome. |
I am truly interested in the roots, not the blooms. I got plants this year with great top growth and even blooms on them that had very weak roots and the only rose I planted in the ground died very soon - it was sold as a one gallon rose. Well....(I traded roses but usually exchanged ours when the roots were more substantial.) So, I am in the process of seeking out new vendors who would not dare send out plants like that. I saw the photos of the bands that someone got from Rouge Valley and those were impressive but the shipping from that company was a killer last time I checked. Maybe I should check again. However, a vendor closer to me has even more attraction. Lower shipping cost is a plus and she should be familiar with our growing condition even though inland is different from the coastal climate. I will check out her list and contact her if I see something that interest me. Thank you for your answer, I appreciate it. |
umm, I am confused by RVRs website. I am thinking that there is no way, a baby band can be in a 5 gallon or 2 gallon pot. That's more like a regular young own-root, similar to what Roses Unlimited sells. In my humble opinion, it is very difficult for me to imagine getting heavy top growth from true actual baby bands. Baby bands stay very delicate in proportion to their size because they've been raised straight from cuttings and are less than a year old. An older baby band may be larger because it sat around unbought, but I would say it's pretty rare to get a top heavy baby band, in my humble opinion? Or am I just confused? But I do want to stress that Linda at Long Ago Roses does not have a greenhouse to coddle her bands. A weak band with weak roots is not going to survive winter. And no puny weak root system is going to be able to support two basal canes like my Viking Queen band. So do I have confidence in a great root system with my baby bands? ABSOLUTELY! You are right in that size of leaves and blooms never indicate a band's health, but what does give a sign is how fast does this band send up brand new growth and what is the texture and coloration of that new growth. All my baby bands leaves were in direct proportion to the girth of their canes so that indicates that the bands were not over-fertilized and manipulated into sending premature growth. In other words they are genuinely healthy bands with a good root system. Another thing you might consider is that baby bands do better pre-potted or cushioned with an "insulation" of potting mix because the potting mix is similar to the soil used in a nursery and it is easier for the roots to push through the potting mix as opposed to clumpy native soils. That way the roots have time to gradually adjust as rain and earthworms gradually seep in the native soil into the potting soil. Plus when the roots are strong and vital they will naturally push their own roots outwards into the native soil when they are good and ready. Sometimes native soils can be too harsh for certain baby bands and baby perennials. I've never lost a baby band from initiating them into my garden, but I did lose weak baby perennials (1/2"-2" in size from American Meadows) when I tried to plant them directly into my native soil without using potting mix as a buffer. All baby perennials that were insulated survived. My other perennial company Bluestone Meadows had very healthy root systems and were much larger, so I didn't need to worry about cushioning them with potting mix, but the ones that I did decide to "pamper" just took off like crazy, whereas the non-cushioned ones took longer to establish themselves. |
- Posted by frances_in_nj z6 NJ (My Page) on Tue, May 25, 10 at 17:31
Could somebody answer a very dumb tech question for me about Long Ago Roses? I went to their site to look at the list of roses. When I clicked on it, I came up with an "mht" file. I don't know what this format is. When I try to look at it, its a huge file of html code. Could somebody tell me what application (on a Mac) to use to look at their list? Thanks! |
Frances, this is not a dumb techy question at all! Sadly, .mht cannot be read by Safari. Only Windows Users can see it. On the other hand Opera 9.0 can read .mht files once it converts the file to an .mhtml file. There is always a battle between web design and different browsers. I have a huge headache battling this because I do web design. Doing web design drives me crazy because there are so many bugs and compatibility issues. The other thing is do you have Microsoft Word in any of your application programs? If so, you can try to save it as an mhtml document to your hard drive and Microsoft will open and read it for you. Finally, if you are still stuck, just email me by clicking my profile info and I will convert the file for you to something readable like an Adobe .pdf |
- Posted by frances_in_nj z6 NJ (My Page) on Thu, May 27, 10 at 13:46
Thanks Serena! That is so sweet of you to offer to convert the file for me. I have Neo Office, tried using that but it didn't seem to work. My next step will be to ask DH (who DOES have Word on his PC) to get the files for me. I'll let you know - thanks so much! |
Wonderful Frances! Frances way back I used to be Apple person but once I got into 3D animation, I went straight to PC. I do know that all Adobe products are cross-platform compatible. I take it that your husband's PC is at work and not at home or on a laptop where you can easily view it, so if worse comes to worse I will definitely try to do an Adobe Acrobat file conversion or one of my software conversions. Just let me know if you're still stuck. On a completely different topic, first time I started this thread, I wrote that I'd show a photo of Viking Queen. But now Crepuscule is starting to be as impressive as VQ, but without the bloom. I am amazed that a rose that is rated "slow to establish" is not acting slow at all. O.K. here was the original 1'1" Viking Queen, I couldn't fit the rose in a closeup shot so I lost all the height in the foreshortened angle. You can't tell it's 1'1" not including the bloom, but that was the size it was at the time of the photo. It has now stuffed with brand new additional stems and its second basal cane is 2/3rds the length of its other basal cane (the one with the bloom on it. Not having that bloom to support anymore is giving it another spurt of growth. |
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- Design House: Tommy Hilfiger
- Fragrance Notes: tangy citrus, cranberry and cinnamon apple pie, a warm and comfortable fragrance.
- Year Introduced: 1995
- Recommended Use: daytime
No reviews written for this product
This is my favorite cologne! Have use it for years and my wife always loves the smell. Very long lasting with a heavy sillage. Very refreshing with heavy citrus notes going on wet, the dry down fresh spicy. Spring and summer fragrance.
Written by Anonymous on May 13, 2014
Read Review details ►Purchased Tommy by Tommy Hilfiger from FragranceNet. Got a good price and it arrived just as scheduled. I've always been satisfied with this website.
Written by Gary on March 06, 2014
Read Review details ►I bought this cologne for my husband and it is AMAZING! Makes your head turn! Will continue buying. Ordering one for my son, that is how much I like it! Great Price for Great Product!
Written by Anonymous on January 13, 2014
Read Review details ►I LOVE Tommy by Tommy Hilfiger! It smells great and FragranceNet had it for a great price.
Written by Anonymous on July 30, 2013
Read Review details ►Classic fragrance i remember this in H.S. my older brother used to wear this i used to sneak and use his but in H.S. it used to smell better but its still a good fragrance kind of smells like apple pie doesn't last as long as i would like but for the price it was worth it if your thinking about blind buying go for it its a nice casual cologne year round scent
Written by dmirror on May 21, 2013
Read Review details ►

subset: commoncrawl


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Property Location
A stay at Holiday Inn Statesboro-University Area places you in the heart of Statesboro, convenient to Georgia Southern University.
Make yourself at home in one of the 93 guestrooms featuring refrigerators and microwaves. Complimentary wired and wireless Internet access keeps you connected, and satellite programming provides entertainment. Conveniences include desks and complimentary newspapers, and you can also request rollaway/extra beds.
Rec, Spa, Premium Amenities
Be sure to enjoy recreational amenities including a 24-hour fitness facility and a seasonal outdoor pool.
Grab a bite to eat at the hotel's restaurant, which features a bar, or stay in and take advantage of room service (during limited hours). At the end of the day, relax with your favorite drink at a bar/lounge. Buffet breakfasts are available daily for a fee.
Business, Other Amenities
Featured amenities include a 24-hour business center, business services, and audiovisual equipment. Event facilities at this hotel consist of conference/meeting rooms, small meeting rooms, and banquet facilities. RV/bus/truck parking is available onsite.
It takes Lord Eye Center's opticians one hour to produce a pair of prescription glasses. Working at an onsite lab, they fit frames from more than 30 designers, using an electronic tracing device to render the thinnest lenses possible. The shop's optometrists can also prescribe various types of contact lenses, from continuous wear and disposable to bifocals and colored lenses. Dr. Whit Lord, owner of Lord Eye Center, scouts out the latest cornea-hugging designs as a member of several advisory panels for contact-lens manufacturers.
The private rooms at Tan-Tastic Tanning yield many paths to acquiring richer pigmentation. Among the most popular of these are bronze-, silver-, and platinum-level tanning beds that imbue skin with varying degrees of UV light to ensure a smooth and even tone. Bronze beds illume bodies and faces with separate tanners, silver beds cradle client in an ergonomic acrylic base that includes a ventilation system and mp3 plug-in, and platinum beds boast high-pressure bulbs and shoulder tanners. Just off to the side of its more traditional siblings, a VersaSpa spray-tan booth burnishes skin with a UV-free mist until it achieves the rich, bronze hue of a deep-fried garden sculpture. At the salon's front desk, lotions and elixirs from Swedish Beauty and Australian Gold mingle with blends from Devoted Creations, such as a skin-firming aromatherapy formula with anticellulite agents and white-birch extract.
Board-certified ER physician Dr. Don Gates knows the dangers of obesity first hand. After experiencing a 40-pound weight gain and a huge spike in blood sugar levels a little more than a decade ago, he decided it was time to take control. Today, he draws from his own past experiences to help others manage obesity-related disorders or remain at an ideal weigh. At Scale Solutions, he oversees medical weight loss programs that rely on appetite suppressants, diet plans, and fitness routines. To help clients overcome fatigue, he also administers lipotropic injections that are rich in vitamin B12 and metabolism-boosting amino acids.
During Hunter Cattle's Farm Heritage Day Festival, families are invited to spend a fun-filled day on the farm, learning about farm life and participating in family-friendly activities. Local heritage farmers hold demonstrations on a variety of topics, including mill grinding, blacksmithing, honey hives, goat milking, pottery spinning, horse farrier, soap-making, and pasta-making. Local chefs and restaurants who use Hunter Cattle products, including Leoci's Trattoria, Neo HHI, and 22 Square, will be on hand to offer snacks and meals. The festival also boasts live music, kids' activities, fishing, and wagon rides.
From its spot in Statesboro, Georgia, Holidays Greek-Italian Restaurant has stood as a bridge over the Ionian Sea—the body of water that separates Greece from Italy—since 1991. Only this bridge isn't constructed from beams and bolts, but instead from tightly packed grape leaves and stringy lasagna cheese. Indeed, the family-owned restaurant houses two very different culinary cultures under the same roof. The result is an eclectic spread that includes everything from ravioli stuffed with ground beef to souvlaki, or pork shish kebabs marinated in a house dressing.


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English Standard Version (ESV) | New International Version (NIV) |
37 Seven days you shall make atonement for the altar and consecrate it, and the altar shall be most holy. Whatever touches the altar shall become holy. | 37 For seven days make atonement for the altar and consecrate it. Then the altar will be most holy, and whatever touches it will be holy. |
The English Standard Version is published with the permission of Good News Publishers. (English Standard Version - The Holy Bible Online) | Scripture quoted by permission. Quotations designated (NIV) are from THE HOLY BIBLE: NEW INTERNATIONAL VERSION®. NIV®. Copyright © 1973, 1978, 1984 by Biblica. All rights reserved worldwide. (New International Version Bible Online) |


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noun \ˈhwī-tiŋ, ˈwī-\ plural whiting also whit·ings
Definition of WHITING
: any of various marine food fishes: as a : a common European fish (Merlangus merlangus) of the cod family b : silver hake
Origin of WHITING
Middle English, from Middle Dutch witinc, from wit white; akin to Old English hwīt white
First Known Use: 15th century
nounDefinition of WHITING
: calcium carbonate ground into fine powder, washed, and used especially as a pigment and extender, in putty, and in rubber compounding and paper coating
Origin of WHITING
Middle English, from gerund of whiten to white
First Known Use: 15th century
noun (Concise Encyclopedia)Species (Merlangius merlangus) of common marine food fish of the cod family (Gadidae), found in European waters and especially abundant in the North Sea. It feeds on invertebrates and small fishes. It has three dorsal and two anal fins; a chin barbel (a slender, fleshy feeler), if present, is very small. Whitings grow to less than 30 in. (70 cm) long. They are silvery, with a distinctive black blotch near the base of each pectoral fin. Several species of the family Sciaenidae are also called whiting. See also whitefish.
Learn More About WHITING
Next Word in the Dictionary: whiting time
Previous Word in the Dictionary: whitherward
All Words Near: whiting
Previous Word in the Dictionary: whitherward
All Words Near: whiting
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Qualtrics is a web-based software that allows for a creative, collaborative and highly customized user response collection. The pilot for this project was funded through a partnership with the College of Allied Health and Nursing, the College of Social and Behavioral Sciences, Graduate Studies and Research, and Information Technology Services.
You are able to reach your audience in a variety of ways using surveys, questionnaires and polls. These response collections can be used to aid in faculty, staff or student research, event and activity feedback, and course and program reflection, just to name a few. Individuals, small groups or even entire classes or organizations can participate together to create a single response mechanism and not be bound by location. That survey instrument can then be distributed by all contributors to obtain responses.
Qualtrics is considered one of the best survey tools and is used by peer institutions and industries from health care to big business. The tool includes over 100 different permutations of question types as well as the ability to create logic and triggers based on responses. Quizzes can also include randomized questions and the ability to add customized JavaScripting. Qualtrics can be tailored to meet a wide variety of response collection specifications for research, evaluation, and polling purposes.


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The Saturday Morning Post: Quick hits on politics & more in RI
August 24th, 2013 at 5:00 am by Ted Nesi under Nesi's Notes, News and Politics, The Saturday Morning PostWelcome to another edition of my weekend column – as always, send your takes, tips and trial balloons to firstname.lastname@example.com. For quick hits all week long, follow me on Twitter: @tednesi.
1. Scientists now say they're 95% sure humans are causing global climate change – but for the R.I. Coastal Resources Management Council, the debate was settled long ago. The powerful agency that polices Rhode Island's 420 miles of coastline is planning for 3 to 5 feet of sea level rise by 2100 – enough to put Waterplace Park in Providence and plenty of other familiar spots underwater. CRMC Executive Director Grover Fugate said on this week's Newsmakers that there are three ways to deal with climate change: adapt, mitigate or suffer. Suffering is obvious – do nothing and take what comes. Mitigation is going to require major changes in national and even global policy. That leaves adaptation as the most feasible option for Rhode Island. "Adaptation is … [with] storms like coastal hurricanes, looking at ways that we can build structures better so that they survive the storm," Fugate said. "In adaptation for sea-level rise, it means looking at, OK, we expect 3 to 5 feet of sea-level rise in Wickford; how do we start to plan to make sure that Wickford survives that long-term consequence? Is it raising properties up? Those kinds of things." Check out last year's report from the R.I. Climate Change Commission for more on the local impact.
2. West Greenwich is so hot right now, if you believe the new population projections released this week. The town is expected to have 51% more residents by 2040, increasing its population from 6,135 to 9,234. Runner-up Richmond will grow 41% to 10,855, while third-place South Kingstown will jump 26% to 38,573 – the largest increase in sheer numbers for any community except Providence. But not everyone's going to grow: 12 of Rhode Island's 39 municipalities are expected to shed people over the next three decades. Middletown and Newport are set to lose nearly one in four of their residents by 2040, and the populations of cash-strapped East Providence, Woonsocket, Pawtucket and West Warwick are all expected to shrink, too. (That's another good reason to pre-fund pension benefits: as Detroit's example showed, there may be fewer taxpayers to pay them when the bill comes due.)


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Adron Chambers
Carter's homer gives Astros 5-4 win over Arizona
foot, to return to full baseball activities for at least three more weeks. ... The Astros traded minor league OF Adron Chambers to Toronto for prospects LHP Alejandro Solarte and INF Will Dupont. ... Houston signed 3B J.D. Davis, a third


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Full title reads: "Home Front Heroes".
GV Man standing amidst the wreckage of his bombed home. VS MSs. and CUs. of Patrick King of the ARP (Air Raid Precautions) being greeted by small crowd and walking with a blind woman. He was awarded the George Medal for rescuing the woman from her blitzed home.
MS & CU of Sonia Straw who won the George Medal for saving the lives of people during air raid.
MS & CU of Sapper George Wiley and Lieutenant Robert Davies with the other members of the bomb disposal team that removed the bomb that threatened to destroy St. Paul's Cathedral. They both were awarded the George Cross.
N.B. This reel shows some signs of damage.


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Document Type Master's Dissertation Author Bhaga, Taramati email@example.com URN etd-08122011-160333 Document Title The impact of working conditions on the productivity of nursing staff in the Midwife and Obstetrical Unit of Pretoria West Hospital Degree MSW Department Social Work and Criminology Supervisor
Advisor Name Title Dr J Sekudu Supervisor Keywords
- werksomstandighede
- produktiwiteit
- impak
- werknemershulpprogram
- verpleeg personeel
- Vroedvroueenheid
- organisasiekultuur
- leierskap
- personeel voorsiening
- uitbranding
- burnout
- staffing
- leadership
- organisational culture
- Midwife's Obstetrical Unit
- employee assistance programme
- nursing staff
- impact
- productivity
- working conditions
Date 2011-04-04 Availability unrestricted Abstract The purpose of this study was to explore the impact of the working conditions on the productivity of the nursing staff in the Midwife & Obstetrical Unit of Pretoria West Hospital. It was important to establish the working conditions prevailing within the unit and further to determine which factors related to the working conditions that influence productivity of the nursing staff. The findings of the research are intended to provide guidance to the management in dealing with issues regarding working conditions so as to improve the productivity of the nursing staff in the unit. A combination of quantitative and qualitative approaches was used, specifically the dominant-less-dominant model. The research approach was predominantly quantitative with lesser qualitative components incorporated for respondents to give recommendations intended for management so that improvement in their working conditions could be implemented Applied research was relevant in this study as the knowledge gained, can be utilised to address productivity problems emanating from working conditions. The aspects of working conditions that impact on productivity were explored and discussed in the literature study. The literature study also included a discussion on the cost of work stress on individuals and organizations. The section concluded with a discussion on the role of Employee Assistance Programme (EAP) in an organization. A self-developed questionnaire was used as a research tool to collect data from the respondents. No sampling was done because of the small size of the population, hence all members of the population were included in the study. The findings of the study were based on thirty-four questionnaires that were returned by the respondents. The findings were analysed and presented using tables and graphs which were then interpreted in words. The study revealed that the majority of the nursing staff in the Midwife Obstetrical Unit of Pretoria West Hospital perceives their working conditions as being stressful. The working conditions are negatively impacting on their well-being and job performance. The study also revealed that EAP has been implemented at the hospital, but the services of the programme are not being utilised by the majority of the nurses in the unit. Based on the findings of the study conclusions and recommendations were made regarding strategies to improve working conditions and to increase productivity. The important limitation of the study was that through reflections of some of the respondents' views regarding sensitive issues were not obtained. Participants were given a choice of three responses which included remaining neutral. Unfortunately some respondents chose this option rather than taking a firm stand.© 2010, University of Pretoria. All rights reserved. The copyright in this work vests in the University of Pretoria. No part of this work may be reproduced or transmitted in any form or by any means, without the prior written permission of the University of Pretoria.
Please cite as follows:
Bhaga, T 2010, The impact of working conditions on the productivity of nursing staff in the Midwife and Obstetrical Unit of Pretoria West Hospital, MSW dissertation, University of Pretoria, Pretoria, viewed yymmdd < http://upetd.up.ac.za/thesis/available/etd-08122011-160333/ >
Filename Size Approximate Download Time (Hours:Minutes:Seconds)
28.8 Modem 56K Modem ISDN (64 Kb) ISDN (128 Kb) Higher-speed Access dissertation.pdf 2.99 Mb 00:13:51 00:07:07 00:06:14 00:03:07 00:00:15


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Latest News
| STREAM LIVELaCrosse TalkInformation about and from LaCrosse Talk WI's Do Not Call List or call (866) 966-2255 MN's Do Not Call List or call (800) 921-4110 Federal Do Not Call List or call (888) 382-1222 |
32nd Senate District Challenger Surfaces
Seems like it's early....but State Senator, Jennifer Shilling, may have some competition in the 32nd Senate District later this year.
That's La Crosse County GOP Chair, and County Board Supervisor, Bill Feehan. He said a change in leadership....growing the economy and getting people back to work are his driving forces. Feehan says he'll know in about a month whether he will become an official candidate for the 32nd.
Man In Jail After 7 Hour StandoffA Missouri man who held several police agencies at bay early Sunday morning is still in jail on a $500 cash bond. 22 year old Kenneth Roark made his first court apearance in Monroe County today. A formal complaint has not yet been filed....but initial charges Roark faces in the 7 hour standoff at the Super 8 Motel in Tomah, include suspicion of endangering safety while intoxicated with a firearm, resisting arrest and disorderly conduct with a dangerous weapon. Tomah police were responding to a report of an intoxicated armed man Sunday morning around 2:30. After 15 rooms were cleared out, Roark was finally brought out of his motel room after officers flushed him out with chemical agents. Roark was staying at the motel as part of a crew that's building a sand mine in the area. He will be back in court early next month. Anti Abortion Protest Brings Out Hundreds
ST. PAUL, Minn. (AP) Rep. Michele Bachmann made her
first appearance in Minnesota since dropping out of the Republican presidential
race, speaking at an annual anti-abortion protest at the state Capitol. Hundreds
of people opposed to legal abortion came by school buses from across the state
Sunday to mark the 39th anniversary of the Supreme Court decision legalizing
abortion. The rally was sponsored by Minnesota Citizens Concerned for Life.
Bachmann predicted to the crowd that next year's event will be a celebration
following November elections that she says will end abortion. She hasn't said if
she'll run for fourth term in her congress, representing suburbs north and east
of the Twin Cities. In response to a question from a reporter, she says she'll
give interviews soon on the subject.
Paperless In Minnesota
MINNEAPOLIS (AP) A new initiative will move
Minnesota courts from paper files to the electronic age. The Minnesota Judicial
Council is requiring all courts to eventually go paperless. In Olmsted County
District Court administrator Chuck Kjos says the office will run out of floor
space for files in about six to eight months. The eCourtMN Initiative could take
5 years or more to implement. Kjos says the number one concern is keeping a high
level of security with court documents, once paperless. Court Administrator Sue
Dosal says the project is the most comprehensive reengineering effort yet
undertaken by the Minnesota Judicial Branch. Eventually, documents could be
available in the courtroom through a computer that's called ``Session Works.''
Is The Budget Balanced
MADISON, Wis. (AP) Whether Wisconsin's state budget
is truly balanced depends on the measure used to analyze it. Gov. Scott Walker
has touted for months that he and Republicans in control of the Legislature
balanced the state budget through the normal measure of cash accounting. But as
the Milwaukee Journal Sentinel reported Monday (http://tiny.cc/zvh4r ) his
administration also told the federal government last month that the budget is
not balanced when using a different accounting method that takes into account
pending expenses. Under that method, known as ``generally accepted accounting
principles,'' the state has a deficit. When using that measure, the state's
budget has been in deficit for years including when Democrat Jim Doyle was
governor. Democrats accuse Walker of double speak.


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Mon, Nov 21, 11 at 20:52
I know this question has been asked a thousand times, but here goes one thousand and one.
I am looking to grow some cherry tomatoes next summer and I wanted some input on suggested varieties. I grew Sunsugar this past summer and loved it! I also had a husky cherry red which was good but not as yummy as the sunsugar :) Do you recommend sticking with the sunsugar (since I loved it and it grew well for me)or do you have another variety I should try? Many people seem to love the sweet 100 or sweet million, but I do like the sunsugar's orange color quite a bit. Finally I wanted to ask if anyone knows of any heirlooms that are similar to sunsugar, I would love to save the seeds, but there is no point cause its a hybrid. Thanks all! Kate |
Follow-Up Postings:
- Posted by suncitylinda 9A SoCal Inland (My Page) on Mon, Nov 21, 11 at 22:07
Hi Kate! Sun Cherry and Sun Sugar come up often as fav cherry toms, it seems we all love them! There are some open pollinated forms of Sun Cherry, not sure about Sun Sugar. Black Cherry is open pollinated and many people also rave about it. Tomatoes do not need to be heirloom for the seeds to come true, they just need to be open pollinated as opposed to hybrid. I will be trying Green Doctors Frosted for the first time next year, and also Tommy Toe; Neither are Hybrid. So many tomatoes, so little time...... LInda |
Sun Gold and Black Cherry always win the best cherry discussions here - the search will pull up many discussions about 'favorite/best cherry' for you if you want to read them. Linked one of the largest discussions below. Dave |
Here is a link that might be useful: Best cherry tomato discussion
- Posted by pisces7386 (My Page) on Fri, Nov 25, 11 at 16:57
Thank you both! I think I am gonna change my mind about what I will plant back and forth all winter long. It will be fun thinking about it though, lol. |
- Posted by suncitylinda 9A So Cal Inland (My Page) on Sat, Nov 26, 11 at 10:42
I meant Sun Gold (wrote Sun Cherry) has some open pollinated forms. LInda |
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Assessment Hearing on 2007 Utility and Street Improvement Project
Woodhaven I Estates
May 14, 2007
Called to order by Mayor Weimerskirch at 7:00 p.m.
Upon Roll Call: Mayor J.P. Weimerskirch, Councilmembers Dick Ledebuhr, Leon Bowman, Bruce Brinkman, and Charlie Andring were present.
The Pledge of Allegiance was said.
The Mayor described the procedures for the meeting. He stated the purpose of the meeting was to review the proposed project, receive input from the residents, then possibly vote at the conclusion of the meeting whether to proceed with the project and the assessments. He asked everyone to make sure to sign in on the attendance sheet. Each of the Councilmembers and City staff in attendance were asked to identify themselves. This included Mr. Dan Matejka, Mr. Bill Trygstad, and Mr. Ron Benson, City Administrator, City Engineer, and City Attorney, respectively.
The City Administrator reviewed two transparencies reviewing costing and cost-sharing of the project, along with a review of the two different amounts of assessments.
Mayor Weimerskirch thanked the task force/committee involved in working the details of the project out, especially Mr. Arlan Runningen and Councilmembers Bowman and Ledebuhr. He stated this has been the most transparent project ever run by the City, and regardless of the outcome, it has been a benefit for all individuals involved. He pointed out the City is now documenting more deeply, and this process has helped the City create new ways or things the City hasn't done in the past. These new procedures will not only help this project, but future projects as well.
The Mayor opened the meeting up for discussion and questions from those in attendance. He asked each individual who chose to speak to identify themselves for the record.
Mr. Arlan Runningen, 6530 Woodland Blvd., had three questions for the Council. The first was, if a resident wanted to pay the entire assessment within 30 days from the adoption of the assessment - what amount would they pay? The City Administrator indicated the amount owed would only be the principal amount (not including any interest) of $20,247 or $15,019. His second question dealt with where the taps for the different services would be located and if the residents would have any say, and how far they will go on the individual lots. The Mayor pointed out the project will get the services to the lot line. Bill Trygstad, the City Engineer, indicated the plans say the contractor has to contact each homeowner to determine where they want the stubs to be located. He did say if a homeowner wanted separate trenches for water and sewer it could be done, but it would be more expensive and thus adding cost to the whole project. Finally Mr. Runningen asked if the nine homeowners who at this time aren't going to receive water services, can they do their own pressure pumps. Mr. Trygstad clarified that at first they could not do this, but after talking with the State Health Department it is now possible. The Health Department states that the State Plumbing codes supersede the 10-State Standards code book engineers usually follow, just as long as there is ample pressure to get the water up to the booster pump. All of this cost would be borne by the homeowner. Mr. Runningen did ask if this would have to be approved by the City Council, with a response from Mr. Trygstad that it would require a change order to get water lines to the desired areas. All change orders have to be approved by the Council. Most of the properties affected are on Grandview Court, so they would have to run separate hook up lines from the pump to the lot line down a neighborhood private drive. The City Engineer said another option, although very expensive, would be to directional drill the lines.
Mr. John Oas, 1340 Grandview Court, indicated his current septic system is about 50 to 60 feet above the cul-de-sac where his lot line is located, and asked how he was suppose to get a line to hook-in up such a steep slope. Mr. Trygstad told the group the plan gets the service lines to the lot lines, and in this case, that is the only place the plan could put it. He also indicated there are other lines in the project being run at 20 degrees or more of slope, and any plumber should know how to accomplish this task.
Mr. Rick Bambenek, 6415 Woodland Blvd., asked if it was a safe assumption each individual homeowner should contact a plumber ahead of time to help with determining where the stubs should be placed. The answer from the Council and City Engineer was yes.
Ms. Constance Buswell, 1365 Grandview Court, asked if she was to receive water service. The City Administrator informed her yes as that is the plan at this time.
Ms. Kathy Shurson, 1260 Briarwood Court, inquired if they still had to pay the assessment if hypothetically a plumber indicated to them there is no way to run a hook-up line to access the City services due to the terrain of their lot. The Mayor informed the group the services are being installed as close as possible to allow for potential hook-ups. Mr. Gary Shurson asked if the City had any ballpark figure of the cost per square foot plumbers would charge to run the service lines from the lot line to the house. The answer was no due to the fact each individual situation is different.
Ms. Marie Albrecht, 6520 Woodland Blvd., asked if a homeowner had to hook-up once the services were provided. The City Administrator informed those in attendance the City policy states a homeowner must hook-up if their septic and/or well system(s) are found to be out of compliant to standards. If they are compliant, the homeowner must prove to the City by a date yet-to-be-determined (probably sometime in June of 2008) their systems are certified by a licensed inspector of these systems. No matter the timing of the actual hook-up, the assessment costs will still be assessed against the property at this time.
Mr. Scott Tjossem, 1320 Grandview Court, inquired if the certification talked about above has to be provided on an annual basis. Mr. Matejka quoted the City Assessment policy stating the certification is required every three years as long as the property stays compliant. He did indicate it was his belief if the property sells, certification would be required as part of that transaction. Also, if the City heard the property might not meet standards they may ask for an inspection at that time. Basically for a compliant system, if it is okay in June of 2008, the City wouldn't expect anything for three more years. Councilmember Bowman indicated the City is following guidelines being proposed by Winona County.
Mr. Rick Rockwell, 1235 Kingswood Drive, is one of three residents informed by the City that their individual wells will have to be abandoned due to the fact they are too close to the proposed sewer lines. He asked if any trees will have to be removed due to this, thinking the wells will have to be taken out. Mr. Trygstad indicated the wells won't be taken out, but just filled in to make them unusable. The minimum distance the wells can be without a variance from the State Health Department is 50 feet. Mr. Rockwell also asked if he was to put another well in, would he have to get approval from the Health Department, and was told yes to make sure he meets code. Finally, Mr. Rockwell asked if the cost to have a plumber come out and give an estimate was the homeowner's responsibility. He was told yes, as this cost is outside the cost of the project.
Mr. Toby Schmidt, 6810 Woodland Blvd., informed the group he received two bids about one year ago from plumbers to do his hook-ups, and they ranged from $6,000 to $8,000. He did admit his would probably be on the high side do the length his lines will have to run. He was also quoted $12.50 per foot for boring, not including labor. Also, the two plumbers he did contact both told him to contact them either before the project actually starts or is too far along, so they can provide a more accurate estimate. He questioned what the recommended separation between the two service lines was. Bill Trygstad indicated the recommendation from the State is 11 feet of separation. Mr. Schmidt once again expressed a desire to have his service lines loop behind the private drive, so both would run below the houses. The City Engineer pointed out the plan was not drawn up to do those, but anything would be possible at a cost and probably a substantial cost for a major change order like that.
Mr. Brent Bailey, 6710 Woodland Blvd., questioned why the overlays of 66th Street were split evenly between the project and the City when City policy says overlays are all City cost. City Administrator Dan Matejka clarified it was his misunderstanding of what was actually being accomplished by looking at it as a reconstruction of the street and not an overlay. He further notified the group that after further discussion with the City Engineer, this is clearly an overlay, and that the approximate $6,000 in costs will be shifted from the project side of the ledger to the City side, thus it will be an adjustment to the assessment.
Mr. Steve Cichosz, 6425 Woodland Blvd., informed the group to make sure to get quotes from multiple plumbers for the hook-up job. He did for another project and the quotes varied greatly from one to the other. Mr. Toby Schmidt (from above) mentioned the two quotes he received were supposedly from plumbers recommended by the City.
Mr. Rick Bambenek (from above) inquired if the old septic tanks will have to be filled in once they are not used anymore. The City Engineer said the recommendation is yes by both his company and probably the County to. Councilmember Bowman informed the group the City follows the County as far as oversight of issues like this.
There were no more comments/questions from the audience, so the Mayor asked the Council if they had any comments. Not hearing any, he then asked for a motion whether or not to proceed with the project. Councilmember Bowman moved and Councilmember Ledebuhr seconded to approve to proceed with the 2007 Utility and Street Improvement Project for the Woodhaven I Estates subdivision, with the proposed assessments (with noted adjustment for overlayment). During the discussion phase, Councilmember Bowman explained why he decided to make the motion. He indicated it was his belief it was a very good experience with a lot of input from many different people. He also pointed out he heard from a lot of residents who live outside of Woodhaven telling him to do the project and get it done. The Mayor informed the audience the Council is looking for a super majority vote based on the question of if a legal petition exists or not, which is still being reviewed by legal counsel. He then clarified with Councilmember Brinkman his intention to abstain, which he said yes to. All voted aye, with Councilmember Brinkman abstaining. Motion carried.
The Mayor once again thanked the audience for their participation, and reiterated it certainly wasn't a snap decision on the part of the Council.
Councilmember Bowman moved and Councilmember Andring seconded to approve the low bid from Griffin Construction for the 2007 Utility and Street Improvement Project for Woodhaven I Estates. All voted aye, with Councilmember Brinkman abstaining. Motion carried.
Adjournment at 7:40 p.m.


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A New Batman and New Batmobile for 2016 Movie
FOX is Bringing X-Men to Television with the Producers of 24
Will Christian Bale Ever Play Batman Again?
First Official Photos from Avengers: Age of Ultron
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Grant Gustin Teases 'Big Twist' at End of The Flash's First Season
New Clip from The Flash Debuts With a Potential Heroic Tease
27 Fascinating Movie Facts You Never Knew
Batmobile-Centric Trailer for Batman: Arkham Knight Debuts
28 Marvel Comic Facts You Probably Didn't Know
Extended Trailer for Avengers: Age of Ultron Brings Even More New Footage!
The 20 Biggest Mistakes in the X-Men Movies
Details on the Fight Between Two Arnold Schwarzeneggers in Terminator Genisys
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Dad Discovers Unique Method to Regrow Hair (Do This Daily)
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Melissa Benoist Cast as Supergirl
The Best and Worst Marvel Villains
Sam Wilson is the New Captain America


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Cool! Can't wait
Never tried one of these before....but I am willing give it a try. Looks like fun. Not sure what time it will be here in the land down under....have to go check the world clock.
Bummers. Can't make this one. Have to work til 6 on Friday. Have fun ladies.
I can't make it this week I actually have to work and we won't be done in time. It really sucks because I love speed scraps.
I work during the day, so I won't be here... I don't think it would go well doing a speed scrap while i'm at work.
I hope that doing it in the afternoon isn't going to become the norm cuz that's not a good time for peeps who work during the day.
I think it's great that other people will be able to participate though... i'm just a teensy bit jealous/envious! LOL
yeah great I will be here, its only 7pm then not the normaltime like 3am *g* im so happy


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Every Sunday between 12 p.m. and 4 p.m. we serve our popular brunch!
Try our homemade mini burgers, caesar salad, scrambled eggs, bacon, waffles with whipped cream and jam, panna cotta and more goodies to top of your weekend in Stockholm!
Adult 198 kr
Children 7-13 99 kr
Children 0-6 0 kr
Coffie, tea and smoothies are included!
For more information and booking, please contact our restaurant at:
Most welcome!
Sök lediga rum nu
Book rooms


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The best Australian vacations start with Qantas Vacations. Since 1985, we've been sharing the wonders of Australia, New Zealand and the South Pacific with North American travelers as proud specialists of these unforgettable destinations. As the largest purchasers of lodging and tourist services in the region, we're able to secure the best travel deals, at the top locations. Our unsurpassed local knowledge helps us create custom airfare, hotel, tours and activities packages to meet your unique needs - all at the best prices.
This website gives you a taste of all we can do to make your vacation truly spectacular. Browse by destination, activity or your special interest, save your favorite packages to your vacation planner, then speak to one of our destination specialists who can help you create your unique tailor made vacation at 1 866 914 4359 or email.


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CSS From the Ground Up - 4
In trying to keep these tutorials as simple as possible, I have left out some more complicated aspects which are not key to learning the principles – but can't be ignored.
Without going too deeply into the inner workings, I'm going to explain how to make sure that you and the browsers are talking the same language. That means putting a line of text at the top of your Web page markup called a 'DocType' – the type of document it is. Yes, it's a Web page, we all know that, but the browser wants to know the finer details so that it can render it correctly.
Then, something else that might at first seem strange but will soon make sense. That is, taking your Cascading Style Sheet definitions out of your Web page markup completely and putting them in a separate 'external' file so that they can be shared across multiple pages.
Although I've previously dismissed the use of tables for layouts, they still have their uses and, like everything else on a Web page they can be styled to your taste. If you need to present tabular data, it doesn't have to look like a naked spreadsheet!


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The first thing to know is that tennis involves playing with at least 2 people, sometimes 4 if you are playing doubles and the equipment that is used is a tennis ball, tennis racquet and a tennis court. For each individual player there is also tennis shoes and of course suitable tennis clothes. Otherwise, there is no other Contoh Surat Melamar Kerja equipment that is needed. This makes it a sport that is fairly light to play, unlike football, which has a large amount of heavy equipment that is involved as well.
The tennis court that is used must be a regulation court. This ensures that the overall size and maintenance are all the same so that games are not lost or won based upon the position of a player on a court. The net goes in the center of the court and on each side there is a service line that runs parallel to the net. Further back on the outer edge of the court there is another set of parallel lines with one on each side of the net, this is called the baseline. This is typically where players start playing.
Along the side of the court are lines that mark the outer edges, and these edges are called the alleys. It is important to understand the difference between singles and doubles now. In singles tennis the alley is out of bounds and when a ball hits the alley it is immediately out. However, in doubles tennis the alley is allowed to be used without a penalty. This as you can imagine can cause a much different result in a doubles game than in a singles game.


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Redefining Superwoman
It was once a rarity in this country to find women in medical schools seeking to become physicians, and it was even more unusual to find women who actually practiced medicine after their medical school training. Now the landscape appears to have changed dramatically. More than 50 percent of college students are female, as are almost 50 percent of the students entering medical school. While such changes have allowed the medical field to progress and become more inclusive in regards to gender, ethnicity, and culture, there are still inequities. Medical schools and workplaces are only now beginning to look at what is needed to address these inequities and bring about systematic changes to support the changing demographics of the doctors of the future.
Over the last few generations, medical trainees and practicing physicians learned early in training to expect that anything is possible to achieve; one only had only to dream of a goal. We learned that if we attacked our goals with tenacity, good intentions, and a dedicated effort, we'd get our rewards. In many ways, this was true for women who dreamed of a career in medicine, women who just a few generations ago did not have the right to vote and did not have a full career trajectory in medicine. But the same grit and determination that helped us break all kinds of barriers in medical research, surgery, clinical practice, and leadership is not necessarily what it takes now to maintain a well-rounded lifestyle, one that brings satisfaction and fulfillment. Many of the women in medicine in the first few generations have looked back on their amazing firsts and powerful careers and have wondered whether they could have done it differently. We want to have it all. We want great careers, family connections, leisure time, and beautiful and intelligent offspring who will change the world and live out our legacies. We want these things, and we want them now. Although patience and delayed gratification are synonymous with training to become a physician, many of us hold a sense of entitlement and the assumption that all of our hard work in medicine will lead to a fulfilling life soon after training ends.
Looking back on my college and medical-school training, I would have loved for someone to utter the word balance to me. Balance is an important concept to seriously consider for our lives as physicians. We frequently hear the phrase work/life balance in training and even in the workplace now, but our first reaction when we hear them is to say, "Yeah, yeah, I've got it all under control. No one is going to take advantage of my time, my personal life is in check, and everything is on track. Maybe a massage wouldn't hurt every now and then, but work/life balance is really for the other guy's benefit, not mine." The question is, how in the world can we expect a well-balanced life when we just spent the last seven to ten years of our post-adolescent years focused on achievement in medical training? Each area of life requires focus and a good deal of energy and effort for success. Spending hour upon hour poring over books and getting ready to come across as brilliant on rounds the next day will do nothing for your relationship with your family and friends, just as spending the weekend bonding with your family won't help you pass a qualifying exam the following Monday.
So what is real balance, and is it achievable? That may be the wrong question to ask. A better one would be: With a good understanding of your strengths and weaknesses and the world you want to live in, how do you set better goals? Having spent the last few years trying to stay at the top of the class in order to get into medical training, many of us take on the additional pressure of feeling like we have to be at the top of our game in every aspect of our life. If you understand that family life, career, and adventure do not all have to crescendo at the same time, it takes some of the pressure off.
The balance question comes in when you start thinking things like, "Well, I'll focus solely on my career now, and I can put off having kids till I am much older and my career is established; there are so many good technologies these days, my clock will never stop ticking." True, there are wonderful aids to help people conceive when they may not have been able to in years past, but that's only part of the equation. Putting off having meaningful relationships with people and focusing only on career goals does not adequately prepare you to have the level of relationship maturity that can sustain having and raising a healthy family and child. I would say that if you find the right relationship or if the timing is right to conceive a child, go ahead and do it. Don't assume that in ten or fifteen years you will be better at balancing everything than you are at that moment. There are many women in medicine who have taken time off from climbing the career ladder to raise their family. Some never set foot back on the ladder, but a significant number of women do and are very successful without compromising their family goals. The medical workplace is beginning to accommodate this choice, even in academic medicine. Guidelines for tenure and promotion are slowly beginning to make accommodations for people who want to slow down their career to raise a family and then resume it at a later date. There is also an increasing number of part-time positions in academics and in the private sector to accommodate the choices that both women and men want to have regarding their medical career and lifestyle.
Where do you start to design a plan that is structured enough to lead somewhere definitive on the career path, but accommodating enough to accept change as life unfolds? I recommend that women in medicine find mentors. Medicine is so multifaceted that guidance from someone you can relate to and someone you can trust to have your best interests at heart is essential throughout your career. This does not usually tend to be just one person. In my career in medicine, I've had key mentors every step of the way. Some of these were in the field of medicine and some weren't. It's nice to find someone who is not a medical professional to help you look at the overall balance in your goals. Their broader perspective can be illuminating. I am still in contact with my first undergraduate college mentor. Some of these relationships evolved into collaboration on projects and longtime friendships. Others were instrumental in my career advancement. Mentors have helped me unlock those unwritten rules that can help or hinder my career choices and advancement. None of my mentors came about through formal arrangements assigned by an institution or a program; they were people I found over time who seemed to relate to my take on life and were committed to helping me achieve to the best of my ability.
So, take a good look at your work and life choices, analyze and set your goals for the present and the future, and develop a strong mentor network to flesh out contradictions. This formula will help you achieve the full and rewarding life you expect to have at the end of all the hard work and training it takes to get to the beginning a medical career. During this very dynamic time in medicine, you and your generation have the opportunity to redefine what it means to live a successful life as a physician. Making wise choices now will preserve the profession we've all come to love, as well as preserve the work/life balance that we all need, regardless of who we are.
Leslie R. Walker, MD
Associate Professor, Department of Pediatrics
Chief, Adolescent Medicine Section
Children's Hospital Regional Medical Center
University of Washington School of Medicine, Seattle


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March is National Women's History Month, and we're celebrating by sharing a lady we admire each weekday.
She strides across the stage trailing that impossible cloud of wild curly hair behind her. She stops, smiles sweetly, and sings, "Let's talk dirty to the animals." Or she's Rosanne Rosanna Dana reading a viewer's question: "I have a question about breastfeeding. Do I have to keep my breast in the refrigerator between feedings?" As Baba Wawa might say, Gilda Radner was a "wiving wegend," adding just enough absurdity to the most mundane situations to make her a star on "Saturday Night Live," and to fill concert halls.


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Nutrition Gains As Urban Farming Takes Root
June 28, 2011
"Recent nutrition surveys also uncovered a disturbing number of children with life-threatening acute malnutrition in an area largely neglected by international donors, who are focused on the country's war-torn eastern region, according to Action Against Hunger."
Help Us Save Lives
Help us reach our 2014 lifesaving goals by making a tax-deductible gift. We are a top rated nonprofit, consistently ranked in the top 2% for efficiency.


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"I have 35 chickens so needless to say i get 2or3 Dozen eggs a day I have been looking for a good recipe to use up some eggs well I found it herethis recipe is just wonderful and absolutely delicous hope my spelling isnt to bad Thank-Youfor such a great recipe"


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Super Monkey Ball coming to PS Vita
Will take advantage of the device's "unique" capabilities.
SEGA has lifted the wraps off a PS Vita iteration of its popular arcade platformer, Super Monkey Ball, disclosing a release window of early 2012.
Developed with the new handheld's pioneering bells and whistles in mind, Super Monkey Ball is said to offer full-blown new worlds alongside heaps of crammed mini-games, including a revamped version of the famous 'Monkey Target' and a host of "exciting" new stuff.
Of course, the handheld release will benefit from Vita's horsepower, with SEGA promising better visuals than previous installments. There's also a multiplayer mode that supports up to four-players across Wi-Fi.
"Super Monkey Ball on PlayStation Vita is a great opportunity to experience the exciting features that the PlayStation Vita offers, and the SEGA development team are bringing a exciting new experience whilst staying true to the franchise" said Gary Knight of SEGA Europe and America.
Check out the announcement teaser below.


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BeyondUnreal Forums
WoD Mod Pod
Concept Discussion Board
> Pain ß1!
View Full Version :
Pain ß1!
10th Jul 2001, 08:38 PM
Pain ß1.25! Now! Ah!
11th Jul 2001, 09:10 AM
I just gave you some mega detailed feedback, then the forum ate it! :stick:
here's a brief run down....
Poison Launcher: cool, but grenade doesn't fire unless I press alt then primary
NitroSquirtgun: I like the functionality, but the playerviewmesh looks ugly and the nitro vials need reskinning so I don't mix them up with health.
Painful Rifle: Sadistic fun at its fionest. Love the scope texture. Shoot 'em in the leg! One bug though... you shoot 'em in the leg (or get shot there) you fall uber slow off ledges and such.
PainfulShotgun: Nice Reskin, seems a bit too powerful sometimes. I've got no idea for an alt at this time.
Sparker: I was just thinking someone should make one of these. I like it, but think it needs a more different alt.
Overall: Nice work. Fix a few things and do a couple more nice reskins and you'll be scoring pretty high with Pain. :)
11th Jul 2001, 02:38 PM
When that happens, punch the forum in da stomach several times in quick succession until it throws it back up.
A4PL: Did you not read the readme!? That's how it's supposed to work! It simply loads a grenade. Then you have to fire it, and it loads up a dart again. I think I'll use Dragonflymatthew's idea of making it display what type of projectile is loaded.
EDIT: It now always says "Loaded: type of projectile loaded" near the bottom of the screen.
Nitroglycerine SG: Do you mean I should find a different mesh for the gun, or just reskin everything (which I was planning to do w/ the vial, weapon, and projectile)?
Painful Rifle: Dragonfly just told me about that on ICQ. I'm about to fix it right now.
EDIT: Okay, you don't fall slow now (it only adjusts your velocity on the Z axis if you're going up), but it still doesn't check to see if you running or anything, so if someone hits you with the impact hammer and you've been shot in the leg, you won't fly as far.
Painful Shotgun: It might be a bit too powerful. Maybe I'll lower the # of pellets to make it less effetive at longer ranges.
Sparker: Neuroflare told me that too. I still don't know what I'm gonna do, though...
EDIT: What if it shot just like primary, only the sparks wouldn't fade out when they hit the ground? Instead, they'd pile up on top of each other, making a big pile of sparks that would kill anyone who ran into them (They'd fade out when someone touched them).
11th Jul 2001, 04:59 PM
A4PL: oops.... guess I didn't read that
Nitro: I mean the teeny bio rifle floating mid screen looks kinda crappy. I think the model choice is ok though.
Rifle: goody its fixed.... the impact hammer thing is fine as long as people fall at the right speed
SG: a few less pellets would work.
Sparker: the alt sounds good.
11th Jul 2001, 05:18 PM
A4PL: Haw, I win! The text display does help, though.
Nitro: I just noticed that while reskinning all the nitro related items (which is now complete, BTW). I don't know how that happened, but it's fixed.
Rifle: Actually, I haven't tested it (I can't shoot myself...), but it should work.
Shotgun: I think I'll make it fire 13 instead of 15 (!), and increase the spread a bit. If those sound small, they are. Shotguns should be powerful.
Sparker: After I make the shotgun adjustments, I'll do that. I think that'll be enough changes for an update, do not you agree? Expect an update later (in a few hours most likely) today.
11th Jul 2001, 07:38 PM
Pain ß1.0625 si out! Look at the updated first post!
RamdoleKang, I gotta opologise. The description of the A4PL in the old readme was slightly flawed, so even if you had read it, you still woulda been confused. Sorry 'bout that. It's fixed now.
11th Jul 2001, 08:47 PM
geesh.... I gotta get a new forum account so people quit calling me by my extended handle....
it's Kangus, the guy who runs WoD....
Speaking of which, let me know when Pain is ready for public consumption and I'll p1mp it on WoD and upload it to the FTP.
I'm grabbing the updated Pain as we speak.
11th Jul 2001, 08:52 PM
Fine, I shall call you Kangus.
Uh, While experimenting with stuff, the rifle went back to an older version of itself and I had to redo a bunch of stuff, and I don't know if that happened before or after the ß1.0625 so make sure you check that for me.
Dah, I just looked at the first post and noticed that it still had the ß1 .zip for d/l. It definitly has the right one now. If you didn't d/l the .zip titled Painß1.0625, get that one.
11th Jul 2001, 09:01 PM
bad news Smokey.... the file above is the same damn file as before. All the modified on dates are the same and nothing has changed.... please repost the file! me want some Pain!
hmmmm.... the file avalable changed right after Iposted this..... go fig.
off to pain
12th Jul 2001, 05:34 PM
Instead of the biorifle, you could remodel a glock or something to look like one of those cheap squirtguns you get in drugstores! That'd be humorous AND cool. And have it throw the squirtgun as a secondary, and it blow up with the amount of ammo you had left in it. That'd add a WHOLE NEW element of fun, at least in my opinion.
12th Jul 2001, 06:23 PM
NeuroFlare's got a pretty good idea with the thrwoing the squirtgun thing.
RE: the Shotgun. It feels much more balanced now. The increased spread made a definite difference without hurting its short range lethalness.... You need to increase the shotgun's collision radius so it doesn't go into walls though
12th Jul 2001, 09:52 PM
I'm not exactly sure how I'd make you chuck da gun. I don't know how I'd make that actually get rid of the gun. And then what would I do w/ the vial grenade I already made? I know about the shotgun's hitbox, I'll go fix it. It sounds like I might be getting ready to really release Pain for review an' stuff soon.
13th Jul 2001, 03:12 AM
maybe something roughly kinda sorta like this:
function ChuckGun()
local tossedgun AGun;
AGun = Spawn(class'tossedgun', blah, blah......);
AGun.powerlevel = Ammo.AmmoAmount;
dunno how well that'll work.... just pulled it out of the air there.
13th Jul 2001, 06:11 AM
To throw a gun to pick up again you go tossweapon(); I think. Look in the code and see how it deals with you losing the gun.
What I would do is in your gun subclass the tossweapon or dropfrom function (I'm not sure what its called) and in that function set bgonnablow=true
Now, do 2 things - make the weapon so when it hits the ground and its gonna blow, it blows up. And you might want to make it so when you try and pick it up and its gonna blow it dosen't let you.
Actually, dont - make it so you can pick it up. But if you fire when bgonnablow is true....... (Insert graphic picture of chunks of meat here)
13th Jul 2001, 08:53 AM
yeah, well he could do it that way too. But I'm betting he'd have to do a lot less coding if he made a projectile that looked like the gun and destroyed the gun when it was used. Otherwise he has to override the pickup functions, deal with the gun's actual physics and so forth and so on.
13th Jul 2001, 02:53 PM
I like Kangus' way better. I'll just edit my existing grenade a bit. This has to blow up incredibly huge, though, since you lose all your ammo, and your weapon (assuming you have a decent amount of ammo). Any other bugs/suggestions for any other guns? What do you think of the Sparker's new alt fire? Oh yeah, I couldn't fish the shotgun's clipping problem. It's mean! I'll keep trying new things every time I test other weapons, though. I'm also sticking an enhanced version of the Izu in Pain. It's pretty cool.
13th Jul 2001, 06:40 PM
Nooo... use my way, its more logical. I mean, do we destroy the gun and spawn a projectile, or just use the exisiting gun...
Its gotta be faster or something... actually, my way does add unneccesary complications. Oh well, I'll have to do it myself now.
I don't think it should be any more powerful than a redeemer blast.
13th Jul 2001, 07:10 PM
dropfrom, have a go to a state with a delay and the explosion code
sort of liek the sabatoge i worked on
(if you droped the gun, and someone else picked it up and tried to fire it, kaboom, only if you activated the sabatoge)
13th Jul 2001, 09:45 PM
It won't be bigger than a Redemer blast. Oh yeah, I'm thinking of making Pain replace the chainsaw pickup w/ a jackhammer. Does that sound good?
15th Jul 2001, 05:04 PM
Pain ß1.125 is out! Yay! Go get it at da top!
Edit: It really is now.
15th Jul 2001, 10:34 PM
I think I forgot to mention something in the readme. The shotgun now has a funky indicator indicating the number of loaded barrels.
15th Jul 2001, 10:46 PM
Yargh! the "enforcer" spawns ammo clips when you fire now!
16th Jul 2001, 12:51 AM
I didn't touch the enforcer! What are you talking about!?
16th Jul 2001, 01:17 AM
its spitting out Izu MK2 clips.
I think I know what your problem is. I'll glance at your mutator code and be right back with a verdict
16th Jul 2001, 01:25 AM
when it spits ammo I think that means that the ammo its meant to use was replaced.
At one stage a WORM beta did it to one of my weapons.
Sorry if RamdoleKang's about to say this.
16th Jul 2001, 01:36 AM
Well that's not nice... Now what'm I supposed to do?
16th Jul 2001, 01:39 AM
yeah, I being Kangus, the guy who wrote WoRM, I was pretty sure that that was the case.
And that is in fact what is happening. Since the enforcer runs on minigun bullet ammo, the ammo in the gun is being replaced as well.
The best way to keep the ammo in weapons from being replacved is to wrap the entire replacement section in this:
if ( Inventory(Other).MyMarker != None )
//all the if(other.isA()s go in here
BTW, I like the Izu much.:minigun:
16th Jul 2001, 02:30 AM
CarpetBoy thought of the original concept. I just made it. The original was pretty good, but this one's better.
22nd Jul 2001, 09:01 AM
There is a bug in your izu.
if you have ammo but not in the gun (gun empty an just got some ammo) and you reload by shooting then it uses one ammo and doesnt shoot.
So the reloading costs one ammo. unless you reload with the altfire.
22nd Jul 2001, 04:17 PM
Thanks Zerot. That wasn't the only bug with the izu's ammo ussage. There was also one involving the gun not using ammo for the last shot in its clip. It's all fixed now, and the izu automatically reloads now if the clip's empty when you select it.
23rd Jul 2001, 01:04 PM
Pain ß1.25 is out! Get it at da top, as usual! Dis one has the flamethrower!
1st Aug 2001, 07:02 PM
(can you tell I want the finished version!? ;))
1st Aug 2001, 09:15 PM
Well, that's certainly the most enthusiastic response I've yet gotten! I'm about to start the "Some other gun" part.
1st Aug 2001, 09:16 PM
Wouldnt qualty over speed be better?
1st Aug 2001, 09:25 PM
Bah, it'd be easy to make it faster. I just wouldn't have as much time to do other stuff, such as post new versions. :)
1st Aug 2001, 11:00 PM
that's OK, I only download one version if I can help it. The completed one. :D
2nd Aug 2001, 02:47 AM
Well, I'm aiming for ß2 to be the first I submit for review. I don't think I'll have a chance to work on Pain at all tonight, but tomorrow, I'll hopefully get a good start on that "Some other gun" o' mine. If you like explosions and fire, you'll like this gun.
2nd Aug 2001, 04:07 PM
/me drools in anticipation :D
Review, eh? If you mean a real review, WoD and Modsquad can both review it. I haven't reviewed anything in a month or more, so if you would like, I can review it for Modsquad.
2nd Aug 2001, 04:24 PM
just dont let peter yuu review it. he'll slam it into the dirt.
2nd Aug 2001, 09:32 PM
Yeah, he's a bit rough sometimes but he does the job.
I told Peter about Pain and Enforcer Arena and I offered to review them both if you guys should want them reviewed by Modsquad.
2nd Aug 2001, 09:36 PM
A bit rough!?! PerUnreal was cancled because of his harse review. I liked PerUnreal.
2nd Aug 2001, 11:02 PM
So far, the rocket launcher is done. Now to do the rockets.
Who's the guy who got War and Seekers mixed up?
3rd Aug 2001, 12:26 AM
my only big continuous beef with Peter's reviews as a whole is that he ALWAYS puts "gets old after a while" in the lows of Single weapon mods..... (bunny bomber, blob, Sam's Super's)
3rd Aug 2001, 01:19 AM
Originally posted by Smoke39
So far, the rocket launcher is done. Now to do the rockets.
Who's the guy who got War and Seekers mixed up?
It sure wasn't me, I know my weapon mods inside out ;)
3rd Aug 2001, 02:35 AM
Dragonfly brought it up somewhere when he was making fun of Modsquad.
Anyway, the regular explosive missile isn't cooporating completely. I may need to sneeze on it a few times, but I'll get it working. Then I get to make the incendiary rockets! Yes, another weapon to set people on fire with (although not as efficient as the flamethrower)!
EDIT: Although Nemephosis appears to love my laser pistol, I'm thinking about making the Enforcer replacement some kind o' wrist-mounted weapon. Either that, or I could replace the impact hammer with the wrist-mounted gun and give it regenerating ammo and replace the chainsaw with the jackhammer instead of replaceing the impact hammer with the jackhammer. Yeah, I'll do that.
3rd Aug 2001, 07:47 AM
That laser pistol - Pretty cool, but I found charging to be way too weak. You did a lot more damage just firing. As a general rule, charging for 10 seconds and firing should deal about the same amount of damage as firing for 10 seconds... Anyone disagree? I'm pretty sure that thats how the eightball works.
The modsquad thing - I though I'd saved the page but the thing I saved turned out to just be a ModSquad header.
It was a list of good mods, a replacement to the usual "mod of the week". It had the top five realism, unrealism, ctf and some other stuff. One of them was WAR, but the description was of the Seekers Pack.
3rd Aug 2001, 08:29 AM
Thats Peter Yu
3rd Aug 2001, 04:36 PM
When fully charged, each laser does 100 damage. I guess you think it should charge faster? That sounds easy enough. The explosive rockets are almost done. Anyone got an idea for what the incendiary rockets' skin should look like?
3rd Aug 2001, 04:45 PM
why not jsut use a different model for the incendary rockets, likethe peace rocket mesh
3rd Aug 2001, 05:42 PM
You can see the rockets in the launcher. Otherwise, I would've made the explosive rockets look like small redeemer rockets, and the incendiary like something else. Right now, the incendiary rockets just has a rather cheesey-looking red skin.
4th Aug 2001, 04:07 AM
The incendiary rockets are pretty much done now. The only problem is that it lags really bad when it explodes, because it's spawning 750 pieces of white phosphorus at once. After that, it's fine, though, the WP pieces don't lag at all. I'm not entirely sure how I'm going to fix this...
4th Aug 2001, 08:49 AM
I've been told that spawning (and destroying) things is a very time consuming process.
Maby you could spawn less?
Or you could spawn them at different times, start with a few and make more spread out.
4th Aug 2001, 03:41 PM
I know spawning takes time. I said that was the prodlem in my last post.
Actually, I'd really like to spawn more if any different amount:) I've tried making them spawn in tick, but that didn't work too well. I've been thinking about making them spawn in a few batches in Timer.
The rocket now spawns a modified ShortSmokeGen that spawns 250 bits of wp in batches of 25 in timer. One problem I noticed with the fire effect I'm using is that if you go through a teleporter (haven't tried the translocator yet), you won't be on fire anymore, and I don't know how to fix it. This is a bad thing.
13th Aug 2001, 05:00 PM
This is bad... I just went to test ß1.5 after I had exported everything out of UEd and added the grappling hook, and it was messed up. Only ammo appeared. I haven't a clue as to what's wrong.
14th Aug 2001, 02:54 PM
You also might wanna look into the Flamethrower. If you're on fire, all you have to do is translocate and the flames go out.
I used that in conjunction with some NextGen weapons though, which was a beta given only to me to test, where player fire is eliminated. Meaning a human player can't catch fire. So, your flamethrower was doing me no damage when on fire. When I got caught in the fire cloud of a grenade I died pretty fast. But to put out the fire I just translocated. I don't know if NextGen had anything to do with that or not (seeing as the code for no player fire would be used in the game as I had NG weapons in there with WoRM) so I'll try just straight Pain later. I'll see if it still does that.
14th Aug 2001, 04:07 PM
Have you not been paying attention? I already said you could teleport to get rid of the fire! It's fixed, too, but if you would observe my previous post, you'd notice that I have a rather large problem concerning the next release of Pain, which would be out now if it weren't for it.
15th Aug 2001, 12:25 AM
guess I haven't been. My bad.
15th Aug 2001, 02:38 AM
Does anyone have any idea of what might be wrong? I'm all confused-like.
15th Aug 2001, 03:30 PM
hey, at least you've coded weapons.... the best thing I've done is change projectiles from the console :D
You ever see the WarWerks lazygun fire Level 5 Dispersion Ammo instead of Level 1? :con:
15th Aug 2001, 04:04 PM
Well, as it stands, dewller of Hell, Pain is dead.
15th Aug 2001, 04:16 PM
Actually I have, I have a disperson spread fire pistol unreleased.
Smoke, why are you leaving pain? working on something else?
15th Aug 2001, 04:28 PM
noooo, you're leaving it? :(
Well at least give it to Modsaver. Maybe someday, someone will pick it up. Or you might decide to come back to it.
Please don't just delete it, though. That would be such a waste of such a promising mod.
15th Aug 2001, 04:47 PM
No, no, no. I'm not exactly leaving it. It's just that I have no idea why it blowed up when I exported it, and thusly, can't very well continue it. Right now, I think only the new grappling hook works.
15th Aug 2001, 04:49 PM
well that's a relief. :)
I dunno, try exporting it again, if you still have an older version. Maybe it was a fluke? sh*t happens sometimes..... maybe this was just a fluke.
15th Aug 2001, 04:58 PM
If I were to export the only other version I have (the one posted here), I would have to redo so much stuff, it would just be bad! Besides, I don't think it was a problem with the export, I think it has something to do with the sounds/textures. Maybe I'll try making them all use their default textures and sounds, and see what happens...
15th Aug 2001, 07:29 PM
let me guess, the code came out all mesed up when you exported?
15th Aug 2001, 10:04 PM
No, the code is just fine. He's the one who suggested that it was.
16th Aug 2001, 01:11 AM
who suggested what?
Forgive that bit of ignorance but as it gets later, I tend to get stupider. You should hear me the day after I've been unable to get any sleep during the night. :con:
16th Aug 2001, 01:39 AM
Suggested that the it might have been corrupt when I exported it.
16th Aug 2001, 04:48 AM
So you get into the game with it? Have you tried looking in the unrealtournament.log for anything unusual?
16th Aug 2001, 04:57 AM
I haven't really looked at much. I went into the game, saw only ammo, goed 'argh!' and, uh, right now I'm working on that moonkraker laser.
21st Aug 2001, 01:09 PM
I'm not sure if you know this or not, you never said anything about it. But the same problem you had with the flamethrower (fire going out after transporting) also applies to the A4PL. If you're poisoned, teleporting will un-poison you.
21st Aug 2001, 03:53 PM
Yes, I know. I same with getting hit in the leg with the rifle. They're all fixed, but then Pain blew up.
31st Aug 2001, 02:41 PM
Hey, guess what, everybody? No, my tortila has not escaped again, Pain lives (insert maniacal laugh)! There's still a few things that don't look right, but I think I can fix them. The napalm grenades still lag, though, and the bots use them too often. Also, I think the ailments do go away if you teleport. Bad. But Pain is back! It's alive! Alive, I say!
31st Aug 2001, 05:38 PM
31st Aug 2001, 11:34 PM
I can't wait for the Pain baby!
damn bots, lag my system to hell with those grenades.... and I have a nice one too.... I go from 60 FPS to about 10 in the worst cases when they grenade-flood..... bastards!
31st Aug 2001, 11:52 PM
I did get them to only lag a bit at first, but they use them so much that it's always lagging. I think I can make them less, but It'd be nice if I could get them to lag less. Some of my projectiles still don't work right again yet, either, and I don't know why. School's gonna break everything.
25th Sep 2001, 08:10 PM
Start it again after you finish my gun!!!!!!! Sounds good!!!! I'm gonna go download it now...
25th Sep 2001, 09:45 PM
Beware the napalm grenades! School has broken everything! Never extract things with VUC++ if you're gonna edit it with Notepad...
26th Sep 2001, 02:26 PM
Ehhh, what? Oh yeah, your other sig and stuff was better
26th Sep 2001, 02:53 PM
DAMNIT!!!!!! Why not work? It says I have to download something called "photo parade". Why? Its not a picture!!! alt least I havn't ever seen a 700 k picture before.
26th Sep 2001, 09:03 PM
It's a zip file. The only thing you need is Winzip or some other decompression utility.
26th Sep 2001, 10:05 PM
I have winzip AND zipzilla. Neither helped me.
27th Sep 2001, 01:09 AM
27th Sep 2001, 05:31 PM
It might be the combonation of the 2 that messes it up, but no way I'm deleting either of them. Maybe you can send me the newest working version.
27th Sep 2001, 09:51 PM
The newest working version is available in the first post.
27th Sep 2001, 11:09 PM
Ya I know, but that's where I downloaded it from and it didn't work. So, try sending it to me.
11th Oct 2001, 05:37 PM
The izu has a bug. sometimes when bots use it, they stop shooting. It's really weird. It's a kick-ass gun (would be even better if you made it so you could have 2) so please fix this. Oh yeah, isn't it uzi, not izu?
11th Oct 2001, 06:23 PM
Didn't you tell me that somewhere else? I know I've heard somewhere from someone.
12th Oct 2001, 04:13 PM
Yes, but you didn't reply to it whatsoever.
12th Oct 2001, 06:08 PM
I replied to it somewhere. I don't know which version you have, or which version I made it automatically reload in, plus, I haven't worked on Pain in a long time, nor do I plan to very soon. Akimbo might be a possibility, but don't count on it.
12th Oct 2001, 08:32 PM
I have version 1.25.
12th Oct 2001, 11:33 PM
Good for you.
13th Oct 2001, 12:51 AM
13th Oct 2001, 01:15 AM
What were you expecting me to say?
13th Oct 2001, 11:35 AM
You said that you didn't know what version the bug was in, so I told you.
13th Oct 2001, 01:24 PM
I also said I don't remember which I fixed it in.
13th Oct 2001, 04:27 PM
You made it do that in 2.25, and that's probably made the bug. I think its when they have to reload but have no more ammo left or something. Most likely what it is.
13th Oct 2001, 04:29 PM
There's never been a 2.25 release from what I know. If you can show me, I'll gladly eat my words. :)
13th Oct 2001, 04:47 PM
There's not even a 2.0. An' I made it do what? Have the Izu? If anything, it'd be the reload thing, but in some version, I made it automatically reload once it was emptied.
13th Oct 2001, 05:24 PM
K I have to correct a few things. I meant 1.25 you made it relaod automaticaly, and that probably brought up the bug where they stopped shooting. Get it now? My guess is that they stop shooting because they have to reload, but have no more ammo left.
13th Oct 2001, 05:51 PM
If they have no ammo left they should change weapons like any other gun.
13th Oct 2001, 07:27 PM
Forget I said anything, except that there is a bug.
15th Oct 2001, 04:06 PM
The lag is so bad!
Somehow stop it! Please!
Could you make the bots refrain from using the lagging guns so much? Could they spawn less objects each doing more damage?
This mod is unplayable with the lag, I'll just have to load them all up in WORM instead, well, not the flamer or poision thing.
15th Oct 2001, 09:53 PM
The A4PL shouldn't lag... The flamethrower most certainly does though. IIf I ever re-restart working on Pain, I have an idea of how I could reduce the lag of the napalm grenade, but I'm not sure about primary.
14th Nov 2001, 01:48 AM
Anyone have any idea why this gun looks like this in UEd (apparently nothing in-game)?
14th Nov 2001, 02:05 PM
I don't even know how to skin a weapon properly, let alone model a weapon.
17th Nov 2001, 09:47 PM
I got it to work in-game (I just had to put the mesh name without the package name), but the left hand still looks wrong. Stupid thingy.
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