text:
These are answers collected from the old board. Please do NOT post new questions here as they will merely clutter up the information compiled here. Direct any new questions to a new thread.
My answers are in bold, below.
-Kevin Wilson
Fantasy Flight Games
1. A CotDP-encounter at Ye Olde Magick Shoppe grants the "Private Investigator" Benefit and Bars the investigator from Uptown. But the "Private Investigator" card is discarded "if you are Barred from any location". What happens? Furthermore, what if an already Cursed investigator gains the "Anointed" benefit (which is discarded "if you are Cursed")?
A1. You keep the Private Investigator benefit and take the barred from Uptown card. The next time you are barred from a neighborhood, you lose the Private Investigator benefit. As for anointed, you only lose it the NEXT time you're cursed.
2. Can weapons be used against the Dark Pharoah ("Use Lore in combat instead of Fight") monster token as normal? I see no clear rule why they couldn't be, but it feels a little silly to use Lore with a Tommy Gun.
A2. Yes, because you are still making a Combat check. You are merely using Lore to make it instead of Fight. Presumably you're coming up with clever ways to use the items.
3. What happens to the Archaeologist Monterey Jack if he's playing against Cthulhu with the Dark Pharaoh as the Herald? Does he go insane due to his two Unique Items and start the game at the Asylum (with half of his equipment lost) or what?
A3. Off to the asylum, yes. Sometimes it's tough being Monterey Jack.
4. Does the "All Quiet in Arkham!" Mythos card affect investigators in Other Worlds?
A4. Not sure on this one. My instinct says no, but I'll have to get back to you when I have access to my cards.
Official Answers from Kevin Wilson
Posted 21 November 2008 - 12:27 PM
- metalizm and AlbertWilmarth like this
Posted 21 November 2008 - 12:30 PM
Elder Signs (12/12/06)
Those items are used when you are closing or sealing a gate, and you can only do that during the Arkham Encounter phase. The phase label on the items is just imprecise, that's all.
Magical/Physical Immunity (12/12/06)
Basically, if it isn't a Combat check bonus, then Magical/Physical Immunity can't do anything about it.
Hounds of Tindalos (12/11/06)
Hounds of Tindalos should move between Arkham and Dunwich, yes. If there's no one in Dunwich and a Hound there moves, it should jump to the investigator in a location nearest the Train Station. (And as with Flying monsters, if that makes it exceed the monster limit, it instead goes to the Outskirts).
Duration of Combat Check Bonuses (12/09/06)
If you fail a spell check to cast a spell such a Shrivelling or Wither, those hands are tied up for 1 combat round. The next round (assuming there is one) you can change up your weapons/spells.
Red Sign lasts only as long as you devote a hand to it.
Markings of Isis I'll need to look at. I suspect that one's a typo.
How long do Combat bonuses last? (12/09/06)
Type 1: (Standard Weapons) "+X to Combat checks"
Examples: .38 Revolver, Shotgun, Axe.
These bonuses last as long as you devote the required hands to them. You can use them for multiple rounds of combat, and in multiple battles each turn.
Type 2: (One Shot) "+X to Combat checks (discard after use)"
Examples: Dynamite, Molotov Cocktail.
The wording on this type is somewhat archaic, but the idea is that you only use it for 1 combat check, and then you discard it.
Type 3: (Burst) "Exhaust before making a Combat check to gain +X to that check."
Examples: Flamethrower, Carbine Rifle.
This type is used for only a single combat check, and it is then exhausted and cannot be used again until refreshed.
Type 4: (Spells) "Cast and exhaust to gain +X to Combat checks until the end of this combat."
Examples: Wither, Shrivelling.
A spell that gives a combat bonus like this will last until the end of the combat (i.e. for multiple combat rounds until the combat is over) once you cast it. HOWEVER, you must still devote the proper number of hands to keeping the spell going, or it will end. In any case, the spell is exhausted after casting, so it can only be used to fight one monster each turn. Also note that in a battle vs. the Ancient One, you will need to recast the spell each attack, since it gets refreshed and ends between attacks.
There we go. Just under the wire. Did I miss any, guys?
.45 Revolver (12/08/06)
in an arkham encounter card at the police station, it reads:
"If you succeed at a Luck (-1) check, then Deupty Dingby absentmindedly leaves you holding his gun. You may search the Common Item deck for a .45 Revolver card and take it."
It should be the .38 Revolver. Nobody trusts Deputy Dingby enough to give him a .45 Automatic
The low-down on spells (12/07/06)
Attempting to cast a spell uses up that/those hand(s) for this combat check, period. If you fail your check, tough noogies.
Once a spell has been cast that gives you a combat bonus until the end of combat, you must continue using those hands to continue getting the benefits from it. If you switch to a shotgun (or whatever) the spell ends.
Why are spells good? On average, they give higher bonuses per hand than pretty much anything else, and they are Magical attacks. If you have the Sword of Glory, you're probably content with that, but 2 Shrivellings is about the biggest combat bonus you're going to see.
Posted 21 November 2008 - 12:31 PM
If a monster leaves Dunwich and goes to Arkham (12/06/06)
If a monster leaves Dunwich and goes to Arkham, it is no longer a Dunwich monster. Should the newly arrived monster exceed the monster limit, off it goes to the Outskirts.
Duke's sanity bonus (10/07/05)
My favorite investigator is Ashcan Pete, the Drifter. His ability is fun, and I think pretty thematic. It was also the hardest to come up with, along with the Scientist (my other favorite) Plus, he starts with Duke, man's best friend, so he effectively has a 6 Sanity (even if he has to get it refilled before taking advantage of it). During playtests, I didn't have art for him, so I used a photo of Charlie Chaplin.
Joining the winning team (12/01/06)
> First, was it intentional that Sister Mary could never complete that mission (since shes immune to LiTaS)
Yes. It was intentional.
> Second, concerning the case of Yog-Sothoth, who devours in LiTaS, would there be any way to accomplish that mission.
No. There is no way, currently.
Lost Carcosa (12/01/06)
Lost Carcosa is yellow and blue, I believe.
Terror level (11/30/06)
Nope. The terror level never goes down. That's one of my unspoken design rules for Arkham Horror. Well, unspoken until now, anyhow.
Stay here next turn (09/12/06)
Mechanically, stay here next turn is identical to delayed. I believe what happened is that I came up with the "delayed" terminology late in development and then the "stay here next turn" texts slipped past me. So, the soldier is immune to "stay here next turn" as well as "delayed". In the future, I'll be more careful to use "delayed".
Reduced to 0 Sanity by the Horror check (08/16/06)
If you are reduced to 0 Sanity by the Horror check, then you are immediately sent to the asylum (or LiTaS if in another world) and don't make the combat check. Think of it as the monsters ignoring you once you're a gibbering lump in the corner
Wilson Richards' Focus (07/11/06)
Hmm. Slipped by me. Wilson can adjust his skill sliders however he wants - that's what his infinite focus is for. In those other cases, his Focus is considered to be 4 (highest in the game, since that's his "thing"). This will make the FAQ/Errata at some point. Sorry I overlooked that one, folks!
Outskirts limit (10/09/05)
Sorry, sorry. I mis-spoke earlier. It should be when the outskirts limit is EXCEEDED that it pops. Otherwise, at 8 players (with the 0 outskirts limit) the rule breaks.
Monsters that appear as a result of an encounter (09/15/05)
Monsters that appear as a result of an encounter can still be defeated normally (collected as a trophy, turned into a unique item, whatever), they just go back to the cup immediately if they defeat the investigator or the investigator escapes the battle. There was a bit of a typo in the rulebook there.
The professor and the gangster special abilities (09/15/05)
The professor's ability only works on losses, not costs, the two are distinct mechanically. Same for the gangster with stamina costs and losses.
Gates & closed markers (09/08/05)
Actually, gate trumps closed marker. Put the gate over the top of the closed marker (because remember, the gate replaces the location). If the gate is closed, then the effects of the closed location come back into play (i.e. monsters and investigators there are tossed into the street).
Environment cards and Ithaqua (09/07/05)
Do the basic upkeep portions of the card (Gate, clues, monsters move) and only ignore the special ability of a Weather card, discarding it without replacing any existing Environment card.
"Carried away" by a nightgaunt while in an Other World (08/26/05)
If you are 'carried away' by a nightgaunt while in an Other World, you are immediately returned to Arkham and given an explored token. The nearest gate is, after all, the gate back to Arkham.
Thematically, nightgaunts were sometimes servants of Nodens, and didn't always hinder the investigators, sometimes they helped.
Shops (07/24/05)
Well, one thing that may make a difference is how you treat the Curiositie Shoppe. The wording there is intended to mean that if you go shopping there, you _must_ buy 1 of the 3 items you draw (if you can afford any of them). You can't just sit on the CS and scum it for elder signs all game. That's boring and not in the spirit of the game.
Discarding an item/ally/whatever to pay a cost (07/22/05)
If you discard an item/ally/whatever to pay a cost of some kind (like the Stars are Right) then you don't get any other benefits for discarding it. You can't have your cake and have it give its life to stop Cthulhu too.
Posted 21 November 2008 - 12:32 PM
Defeating the Ancient One (07/09/05)
Basically, to defeat the Ancient One, the players must do a total # of successes equal to (# of players) x (# of doom tokens on Ancient One). So, if 4 players are facing Yig (doom track of 10), they need 40 successes to win. For every 4 successes they do, they remove 1 doom token to track their progress.
Flying monsters (06/26/05)
Flying monsters behave the same whether they're in a location or in a street area. If they can reach an investigator who is in a street area, they will, otherwise, they fly to the sky.
Ithaqua's "Start of Battle" power (07/09/05)
Ithaqua's "Start of Battle" power says "Investigators must roll a die for every item they have, discarding the item on a failure."
The dice are definitely mapped to specific items, and the use of the word 'the' there was very deliberate.
Alternatives: Sister Mary (08/24/06)
I've been thinking about Sister Mary (the Nun) lately, in response to the general dissatisfaction with her abilities. What if she could pay 1 clue token to re-roll her Blessing upkeep roll? That way she could still lose it (out of clues, cursed, etc.) but she has a much greater chance of holding onto the blessing for a significant portion of the game. Personally, I've always liked her, but after many, many games, I guess I have to say that she could use a boost.
On character design (04/09/05)
Yeah, that's pretty close to how we did it. Sta/San always add up to 10, and the skills and focus total generally adds up to be a constant, with maybe a bit of tweaking here and there because of the character's ability. Equipment winds up such that every investigator gets $25 worth of stuff according to values I assigned, counting fixed equipment as its actual value, and random equipment as the average value of cards in that deck. One character starts in each stable location (i.e. places where gates and monsters don't appear) and one appears in an unstable location, but she's got an ability to help her out there....
Things were then tweaked slightly via playtest. By the end, the playtesters were having a really hard time finding characters they didn't want to play, although everyone had a couple of favorites that fit their play style.
Posted 21 November 2008 - 12:33 PM
1. If one goes insane or unconscious or is devoured as a result of casting a spell or using an item, is it generally the case that the effect of the spell or item still occurs (in the same way an Elder Sign's effect takes place even if one of the above happens as a result of using it)?
Yes. It will often not matter, however, as in the case where you're getting a combat bonus or something.
2. Can Enchant Weapon, Shrivelling, Wither, Dread Curse of Azathoth, and Red Sign of Shudde M'ell be cast at any time after an investigator engages a monster, so as to, for example, use the Red Sign to cancel Nightmarish before the Horror Check, or allow one to see if a "weapon" type spell succeeds before making the decision to fight or flee?
Yes. Yes you can.
3. Does Red Sign of Shudde M'ell allow one to ignore "abilities" other than the boldfaced ones - for example, the special damage on a Nightgaunt or Elder Thing, or the instructions on the Masks that have them? If so, and the investigator chooses to negate a special damage ability and the monster does not do Stamina damage (e.g. Nightgaunt), what happens if the investigator cannot roll enough dice to defeat the monster, but the monster is unable to damage the investigator?
No. Only bolded special abilities.
4. If an investigator fails a combat check against a Nightgaunt while in Arkham and no gates are open, what happens? What about while in an Other World and no gates are open? (Note that this can occur if all gates have been closed but the investigators do not collectively have enough gate trophies to win.)
The combat immediately ends with no effect.
5. Can an investigator trade in trophies to become the Deputy if another investigator is already the Deputy (the existing Deputy would stop being Deputy)? If so, do they acquire the Patrol Wagon and/or Deputy's Revolver if they are still in the other investigator's possession?
6. Can the Deputy's Revolver or Patrol Wagon be given to another investigator who is not the Deputy?
7. Can items be traded at any time other than the movement phase? If so, and they can be traded in Upkeep, do all investigator items refresh simultaneously rather than as each investigator performs Upkeep, so as to prevent items used in Upkeep, such as the Healing Stone, from being used multiple times per turn?
8. The base game has three Arkham encounters where one is directed to make a Combat check (not a Fight check) with a certain modifier: against bank robbers in the Bank, against a vampire in the Graveyard, and against a corpse in the Hospital. Were these meant to be Fight checks (i.e. they are misprinted)? If not, can one use weapons or spells to aid in the Combat check? If so, can the Cross be used with any of them to give its bonus, and what target number should be used for Bind Monster?
These are combat checks. You can use weapons or spells to boost your roll, but as the monsters aren't identified as Undead, you can't use the cross (I'll think about if I want to errata that or not. Feel free to house rule it for now). Their toughness is 1, since the difficulty of the check is 1.
9. Does an unsuccessful attempt to cast a spell still exhaust it?
10. If one has multiple copies of a spell, can one immediately attempt to cast again using a second copy if the first attempt fails? For example, if one has two copies of Mists of Releh, which has no Sanity cost and requires no hands, and one fails to cast it (to automatically pass an Evade check) with one copy, can one try again with the second copy?
11. The rules say that an investigator must fight or evade if they end their movement in an area with monsters. They also say an investigator may pick up clues in an area where they end their movement. In an area with both clues and monsters, may they pick up the clues before fighting the monsters, or must they defeat or evade all monsters before getting the clues?
Monsters first, then clues.
12. An Abyss encounter says "the caverns split" and has one make a Luck roll, and if one gets 0-1 successes one must "Move to the Black Cave". If there is a Gate atop the Black Cave (not necessarily to the Abyss), would one get an explored marker and be allowed to close it next turn? Or does one not get an explored marker since the card does not say "return to Arkham"?
No. You got spat out of an unexpected exit and were not returned to Arkham.
Answers above in bold, just in case you missed them.
-Kevin Wilson
Fantasy Flight Games
Posted 21 November 2008 - 12:33 PM
Okay, let's try this one more time. Perhaps we'll finally get the final word on these:
a) Does the "All Quiet in Arkham!" Mythos card affect investigators in Other Worlds?
b) Does "Ill Wind Grips Arkham" affect the First Player if s/he is in an Other World?
Okay, back from Gencon and had a chance to look these over. Both of these will affect investigators in Other Worlds.
-Kevin Wilson
Fantasy Flight Games
Posted 21 November 2008 - 12:34 PM
I've put Kevin's answers in bold.
Arkham Horror:
1. "Ashcan" Pete has printed Sanity of 4 and the Ally Duke as a fixed possession. Is his starting Sanity 4 or 5? His maximum is 5 with Duke, but does he get the extra point at the start of the game?
Pete's max at the start of the game is 5, but he starts with 4 Sanity. Duke only increases the max, he does not give you an extra point of Sanity.
I invoke the rarely-exercised power of decision reversal. You DO get the extra Sanity when starting the game with Duke, and the FAQ will reflect that when updated.
My apologies for the confusion.
-Kevin Wilson
Fantasy Flight Games
2. "Temperance Fever Sweeps City" Mythos Card reads: "Any investigator with Whiskey must pass a Sneak(-1) check or get arrested..." Does this (and other similar cards) affect investigators in Other Worlds?
In this case no. If you list the others I'll tell you specifically, but generally environments shouldn't affect other worlds.
3. "Warding Statue" Unique Item reads: "...can also be used to cancel an Ancient One's entire attack for 1 turn." What happens with those AOs who have a decreasing modifier for the Skill check, does the cancelled attack count when counting the turns in the final battle? For example, if the Investigators are fighting against Hastur and one of them uses the Warding Statue on the first turn, what is the Luck check modifier on Hastur's attack on the second turn, +1 or +0?
The modifier decreases even if the attack was canceled.
4. Does the Professor's Strong Mind ability work against the likes of the Mythos card "The Man in Black", where one must roll a die for every point of Sanity and lose it on a failure? The same question applies to the Gangster's Strong Body ability and the Mythos card "Blood Magic".
Yes. In this case, the Sanity loss isn't described as a cost in any fashion. That is, you aren't paying the Sanity in order to mess around with the Man in Black. Instead, dealing with the Man in Black causes you to lose Sanity.
5. If an investigator was to gain a second Blessing / Curse / Retainer when he already has one, does he roll a die to keep or lose it next turn? In other words, has he just acquired a new card, or does he simply keep the old and roll normally in the next Upkeep Phase?
Treat the card as if it were newly acquired, so do not roll during the next upkeep to see if you lose it.
Curse of the Dark Pharaoh:
6. Fighting Cthulhu in R'lyeh as a result of a Dual-Color Other World encounter. Does the investigator suffer from the Dreams of Madness slumber effect to max Sanity and Stamina (assuming that Cthulhu is not the Ancient One of the game)?
No, Cthulhu is not stirring in his slumber. Only the Ancient One chosen for the game ever uses its 'stirring in slumber' ability.
7. If an investigator manages to defeat Cthulhu in the encounter above, are his max Sanity and Stamina permanently reduced by Cthulhu's attacks, or do they "heal" after the battle?
It is permanent. Harsh, but you knew the job was dangerous when you took it. Rl'yeh is by far the most dangerous other world.
8. An encounter in the Science Building has the investigator face a Mi-Go "from the monster cup". What if there are no Mi-Gos left in the monster cup, but all are on the board / returned to the box?
In that case, nothing happens.
9. An encounter in the Curiositie Shoppe allows the investigator to buy any non-Weapon Common Item at half price. Rounded up or down?
Generally, half price rounds up. Just because an item is $1 doesn't mean you'll get it for free.
10. An encounter in the Silver Twilight Lodge reads:
"The lights go out; you hear chanting and feel a knife at your throat. You may:
1) Flee. Lose 1 Stamina and move to the street
2) Allow them to cast their ritual upon you. Lose 2 Stamina, but take the Visions card and gain 1 Clue token
3) Attempt to take control of the ritual with a Lore (-1) check. If you pass, the Lodge offers you Silver Twilight Membership."
Shouldn't the third option have some sort of a penalty for a failed check? Otherwise there's no reason to take the first option ever.
That 3rd option should also read, "If you fail, lose 3 stamina and all your spells, then move to the street." I'll note that for the errata.
Posted 21 November 2008 - 12:34 PM
A continuation. Once again, I put Kevin's answers in bold.
11. An encounter in the Train Station reads:
"[...]Discard a Common or Unique Item if able, then make a Luck (+0) check. If you pass, draw a number of Unique or Exhibit Items equal to the number of successes rolled, and keep one. If you fail, follow the instructions as above but draw from the Common Item deck."
This doesn't make any sense: if you fail the check, you are supposed to draw from the Common Item deck - zero cards?!? How is this encounter meant to work?
Pretend that it reads like this: Discard a Common or Unique Item if able, then make a Luck (+0) check. If you pass, draw a number of Unique or Exhibit Items equal to the number of successes rolled, and keep one. If you fail, Discard a Common or Unique Item if able, then make a Luck (+0) check. If you pass, draw a number of Common Items equal to the number of successes rolled, and keep one. If you fail this second check, nothing happens.
12. A blue Other World encounter for "Other" reads:
"The stench of fecundity and blood surrounds you. A monster appears! If you do not evade it or defeat it on the first round of combat, it replicates, and you must evade or defeat a second one!"
A second what? Another random monster from the cup? Or a second monster of exactly the same kind?
If it "replicates", draw a second monster from the cup and face it after dealing with the first monster. It's not an actual identical duplicate.
13. A yellow Other World encounter for "Other" has God of the Bloody Tongue surprise the investigator. Does this happen even if Nyarlathotep is not the AO of the game (and GotBT is in the box, not in the monster cup)? Furthermore, what happens if Nyarlathotep is the AO and GotBT is already on board?
Yes, even if Nyarlathotep isn't in the game. If the God is on the board already, have the investigator face it, then return it to its previous position on the board, even if it would somehow normally be claimed as a trophy in spite of its Endless trait.
14. Benefit cards. Three of them read "You may allow any other investigator..." whereas "Psychic" Benefit card reads "You may allow any one investigator..." implying that it is the only Benefit card that can actually affect their owner - is this intentional? Can the owner of the "Psychic" card allow himself to loan a Skill card to another investigator? And can he receive a loaned Skill card from another investigator?
Yes, yes, and yes.
15. "Visions" Benefit card reads: "Upkeep: You may allow any other investigator to discard a Spell in order to gain Clue tokens equal to 1 plus the Spell's Sanity cost." Who exactly gains the Clue tokens, the investigator with the "Visions" card or the one who discarded the Spell?
The investigator who discarded the spell.
16. "Premonition" Spell card reads: "Any Phase: Cast and exhaust to move one skill slider up to 2 stops." Can this Spell be cast "in the middle" of an encounter, after reading the encounter card but before making any rolls?
Yes, it can be considered to read "Any Phase: Before making a skill check, cast and exhaust to move one skill slider up to 2 stops."
Posted 21 November 2008 - 12:36 PM
Monsters and movement as a result of an encounter (01/02/07)
When moved to another location by an encounter, you don't have to fight/evade monsters in either location. At least, not immediately. Combat as a result of such movement only occurs during the movement phase. During the encounter phase, you only have to worry about monsters popping up to attack you as a result of an encounter.
This rule overides the following FAQ v1.2 entry:
If a location card tells an investigator that he may move to another location and have an encounter there, what happens if the location has a monster and/or gate on it?
First, the investigator must successfully evade or fight any monsters at the location. If successful, the investigator has a normal Arkham Encounters Phase at the new location, following either the Gate or No Gate instructions on pages 8-9 of the rulebook.
Note (06/03/08 ):
In the Kingsport expansion, this FAQ entry has been reworded and seems to confirm the previous FAQ v1.2 entry. At the moment it is not known which ruling is the correct one and we are awaiting an official answer from the game designers.
Note (06/24/08 ):
I have received an answer from Kevin, and i copy here his answer verbatim:
So his previous ruling, which limits combat with monsters on the board only during the movement phase was the good one. Too bad the Kingsport FAQ reintroduced the error, but at least we have an official ruling.
KevinW wrote:Hmm, looking at the files, now that I have a chance. It appears that the ruling was changed after FAQ 1.2 and the FAQ stuff that went into Kingsport was simply not updated in that instance. Stick with the combat only occurs during the movement phase ruling. My apologies for the confusion.
-Kevin Wilson
Fantasy Flight Games
Posted 21 November 2008 - 12:37 PM
[KH] 1. Do Elusive Monsters still not move if an Investigator is in their space? Given that they deliberately avoid combat, it seems that Elusive monsters should move whether an Investigator is in their space or not. Otherwise it's a pretty big weakness, since a player could neutralize Tulszhca's Elusive Cultists just by staying in their space. And do Hastur's Cultists NOT swoop down on Investigators, but only on Elder Signs when Tulzscha is the Herald? All of this would seem very logical, but the rulebook doesn't say. (06/13/08)
Ok, I've got some time this afternoon, so let me try to clear these up.
Elusive monsters will ignore investigators for purposes of movement, so they'll move away if they're in the same area as an investigator. This will be errata'ed when we update the FAQ for Kingsport.
[KH] 2. Can Lily Chen get a point of Sanity and a point of Stamina in the same turn just by wriggling her slider back and forth, or does it just matter where her slider ends? (06/13/08)
Originally I had intended her to be able to do so, but looking at the thread on the Yig issue, I've changed my mind. She only adjusts her SAN/STAM based on the final position of her slider.
[KH] 3. What happens if a Rift appears in Kingsport and moves into a Vortice? I would say it simply remains there, spitting out a monster that instantly passes through the vortice every time it is supposed to move, but again, the rulebook doesn't say. (06/13/08)
If a rift moves into a vortex, it just sits there, as you surmised. Note that a rift will still add a doom token / spit out monsters if it cannot move. The drawing of the proper dimensional symbol on a mythos card is the trigger for that, NOT the actual movement.
4. Does a Gate Box, such as Luke's, allow an Investigator to return to Arkham on any gate even though there is no gate open to the other world he is coming from? The text of the gate box seems to argue against this, but Luke's character would see to argue for it. (06/13/08)
Yes. That is the intent.
5. Do "return monsters to the cup" effects work on Spawn monster or no? Can the Feds Raiding Arkham actually get rid of the Dunwich Horror? (06/13/08)
No. Spawn monsters should never returned to the cup by card effects like "Feds Raid Arkham".
[KH] 6. For Bast, can you get the Beloved of Bast cards when you are the first player just by having Foolishness rather than by discarding a Bast token? The Guardian sheet is unclear on this. (06/13/08)
Correct. That is what the guardian sheet is trying to say. Either discard a bast token or simply have Foolishness as an ally to become Beloved of Bast.
[KH] 7. For the Pickpocket Ring Mythos card, I presume you must lose your most expensive Item if you have no money? (06/13/08)
I don't have this card in front of me (my copy's at the office, sorry), so I'm not going to rule on it just yet. For the moment, play it according to the dictates of your heart.
8. This is the biggest question for me: Can an Investigator be "double delayed"? Say a gate opens on him during the Arkham encounter phase and he's drawn into another world and so automatically delayed. Then let's say his Other World encounter that turn ALSO delays him. Is he delayed twice, meaning he'll have to have a total of at least four Other World Encounters? Or is he only delayed once? (06/13/08)
Delayed is a binary condition. You're either delayed, or you're not. You can't be "double delayed."
[KH] 9. What happens when the Mythos card that triggers a Rift has no gate location (Is a double doom token card or Next Act Begins). Do you just draw the next Mythos card, used that location and then discard the card? (06/13/08)
Correct. Just draw again until you get a gate location for the rift to appear at.
[KH] 10. While using Kingsport and Dunwich together you count the # of Investigators as one less for monster limit, outskirts, etc. due to there being so much ground to cover. I take it this does not apply to the number of successes needed to remove a doom token in the final battle? (06/13/08)
Correct. Otherwise the final fight would be a lot easier than intended.
-Kevin Wilson
Fantasy Flight Games
Posted 25 November 2008 - 02:31 AM
thank you ColtsFan76 for putting all this up on the new forums ! sticky pls ?
Posted 21 March 2009 - 12:40 PM
Because this thread is too important to be left in the Abyss.
Request to all forumites, if this thread leaves the front page, post in it to keep it on the front page.
Posted 21 March 2009 - 01:33 PM
dkw said:
Because this thread is too important to be left in the Abyss.
Request to all forumites, if this thread leaves the front page, post in it to keep it on the front page.
Thread was delayed several times ;')
Posted 21 March 2009 - 02:56 PM
Avi_dreader said:
dkw said:
Because this thread is too important to be left in the Abyss.
Request to all forumites, if this thread leaves the front page, post in it to keep it on the front page.
Thread was delayed several times ;')
JR said he would stiocky it for us - I just have to send him the link. I'll do it now before I forget.
Posted 25 June 2009 - 06:32 AM
They should be returned to the cup once the terror level hits 10.
You can use the special ability if you want, or do anything else that you could normally do "instead of having an encounter" (such as using the Handyman's ability from Dunwich.)
-Kevin Wilson
Fantasy Flight Games
Posted 25 June 2009 - 06:44 AM
From app.fantasyflightgames.com/ffgforums/posts/list/8070.page
What about the three 2 doom mythos cards from CotDP? If they manage to open up a rift, where do you put the rift itself?
Yes, in the rare instance a rift is spawned by a card with no gate opening, keep drawing until you draw a card with a gate opening on it and place the rift there.
-Kevin Wilson
Fantasy Flight Games
Posted 04 July 2009 - 05:25 PM
This should have been put here a LONG TIME AGO.
"Stamina loss inflicted by Rhan-Tegoth's attack cannot be prevented or reduced by any means."
-Kevin Wilson
Fantasy Flight Games
Posted 12 July 2009 - 03:46 PM
These should be here as well:
There is no built-in way to return from Devil's Reef except for a couple encounters. Someone will have to rent a boat and move you back to Falcon Point if you want to return in a timely/reliable fashion. There are a couple spots on the Innsmouth board that are designed for teamwork.
Investigators immune to being arrested are still immune to being arrested in Innsmouth. I had my reasons for ignoring the 'immune to delay' stuff in the jail, but that's different from being arrested in the first place.
Avoiding being arrested in Innsmouth is an Evade check. Sorry for the typo there.
Finn has already taken out the loan. The extra money is represented in his stats and starting items, etc.
As for Lloigor, adjacent just means directly connected to that location/street space by a movement line. So, if a lloigor is in a location, it only hits the street it's next to (as well as its own location, of course). It won't always be a big deal, but sometimes it will be nasty. Of course, even if its ability isn't hitting a lot, it still makes a nasty stationary critter, since it will often be sitting on a gate.
Posted 20 July 2009 - 09:18 AM
Regaring "draw" on Personal Stories:
"Starting items never count towards personal stories unless they are of the type "have X items of a certain kind at once". And items must be drawn and kept before they count.
-Kevin Wilson
Fantasy Flight Games "
"A dirty mind is its own reward."
Posted 19 September 2009 - 11:37 AM
zeb said:
Originally discussed in old forum, these are answers made by email to Cotsfan76 (app.fantasyflightgames.com/ffgforums/posts/list/5981.page)question: 1) When the Outskirts fill up and the Terror Track increases by 1, all monsters in the outskirts return to the monster cup. So when the terror track goes from 9 to 10 in this manner, all monsters return to the cup as well. However, if the terror track increases to 10 by some other means, there is no way for the Outskirts to be emptied. What happens to these monsters: do they remain in the Outskirts until the end of the game? Or are they returned to the cup like normal?
They should be returned to the cup once the terror level hits 10.
Wasn't this answered in one of the FAQs, that the outskirts build up as normal, but when they "empty", if the Terror Level is at 10, instead of incrementing the Terror Level, you add a Doom Token to the Doom Track?


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Day three of I'll Be Your Mirror: The big names are gone. The numbers are dwindling. Only the devoted remain, and they are duly rewarded.
Jimmy LaValle's solo project, The Album Leaf, lulled the complex into a meditative trance with his (mostly) instrumental electronic compositions. Utilizing syncopated, minimalist structure – persistent repetition of simple motifs – LaValle and his backing band crafted elegant fugues that were both introspective and expansive.
Their sound melds the glitchy electronic patterns of Four Tet with the yearning symphonics of Sigur Rós (with whom LaValle has toured extensively) on songs such as "There is a Wind" and "Descent." Truly lovely, full of longing, a soundtrack to remembrance
Afterward, the tone shifted from cerebral to spastic: READ FULL STORY

subset: commoncrawl


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Maintenance of the integrity of wetland ecosystems is crucial for their effective functionality and delivery of services.
Kenya Wetlands Forum carries out education and awareness with community members living around wetlands in Kenya.
Kenya Wetlands Forum is platform for constructive dialogue and discussion, and sharing of ideas for the conservation and sustainable use of wetland resources in Kenya.
Kenya Wetlands Forum has continuously advocated for sustainable use and conservation of Kenyan wetlands and their resources.
Kenya Wetlands Forum (Secretariat) is housed at The East African Wildlife Society (EAWS).


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509 is the actual feed
70 is the old virtual channel
501 is a new virtual channel to be the same as the new MPEG4s. Same number as the SD version.
I don't believe that any of these channels is more "actual" than the other, is it?
They all refer your receiver to the same satellite, transponder, and data stream.
Until it goes up in Mpeg4, that is.


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Tommy Bahama Still Twillin Sportshirt
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Tommy Bahama Still Twillin Sportshirt
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Brand: | TOMMY BAHAMA |
Style: | BT34778 |
Our Price: | $59.00 |
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This pigment-dyed garment is meant to fade when washed. Please follow the care instructions carefully.
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Heyos is an advertising agency operating by ten years in the Internet market. Heyos is the right solution for little webmaster who wants the advertising services provided on his websites, to be paid monthly, promptly and at a fixed price, independently from the fact that they are sold, at what price they are sold or the agreements we have with advertisers.
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Early winter's still a notoriously slow time for new music, even in this era of the thoroughly disrupted record industry. But now that we've absorbed all the year-end best-of lists—and, of course, Beyoncé—we can look ahead to the quieter enjoyment of a more modest slate of albums in January and February.
Which isn't to say we won't be talking about some of these — a few of which I've heard in full, and others in bits in pieces — come December. (We'll also have a 2014 Forecast issue on stands Jan. 10, which will cover major album releases and tours, as well as upcoming movies, TV shows, and more.)
Stephen Malkmus & the Jicks, Wig Out at Jagbags
Jan. 14
If you've heard one lazy, lovely, wordy Jicks jam you've heard them all—and yet, six albums in, the band's still a gust of fresh and fragrant air in an indie scene as alienated as ever from sensual guitar soloing. Bonus: for "Lariat," they made the most subtly sexy lyric video ever: READ FULL STORY


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Panoramics in Winchester and London! Cemetaries & Soho!
Panoramics taken in the English Countryside town of Winchester with it's cottages and flowers. Shots from London's Soho, Leicester Square and China Town, and Highgate Cemetary .... One of London's 'Magnificent 7!'
This photo was shot on film. Taken by grindhousegirl with a Lomography Sprocket Rocket (available in our Online Shop) loaded with Lomography X-Pro Slide 200 (35mm) film (available in our Online Shop) in London, United Kingdom. These tags describe this photo: winchester, english, countryside, cottage, flowers, soho, london, leciester, square, china, town, highgate, cemetary, panoramics, grave, cross, church, burial, green, crucifix, lantern, x-pro, and processing. Date: 2012-09-12. Time: Noon. This photo can also be found in the album Panoramics in Winchester and London! Cemetaries & Soho!.Where is this?
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Mayan Prophecies: Cursed Island Collector's Edition
After narrowly escaping the ship of spirits, Coast Guard Officer Alexis and her friends find themselves lost at sea in a life raft. A sudden storm shipwrecks them on an island, and the Mayans living there demand retribution for the artifact stolen from them centuries earlier. Alexis must return the artifact to its rightful place in the ancient temple before the Spirit of the Volcano causes the entire island to break apart. A young girl may be their best hope to appease it, but a shadow from their past could bring about their doom – and can they stop the evil poacher from escaping his fate? Join the crew and save the island from destruction in Mayan Prophecies: Cursed Island, a thrilling Hidden-Object Puzzle Adventure game!
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Dalyn Monaco Sisal MC100 Sandstone Rug
Item #: 111MC100ALO-P Add to Wishlist
Features: This product has the following features:
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This rug is perfect. Nice clean look of sisal but softer in color and texture.
RECOMMENDED: Yes, I would recommend this to a friend.This rug is perfect. Nice clean look of sisal but softer in color and texture.
RECOMMENDED: Yes, I would recommend this to a friend.Arrived in the time promised, exactly as ordered. I had seen it in stores so I pretty much knew what it should look like. This rug is wool made to imitate a sisal look, so it's light and casual. The edges are bound in a way that isn't perfectly even, as if they just cut off a section in the size ordered and bound it. I'd recommend seeing it in person at a retail store (lots of stores seem to carry it and have one on display) to make sure the look is what you want. I don't think the pictures online are very helpful given that there isn't much color or pattern here. I like this rug, but it's very neutral and plain and there isn't anything really striking about it.
RECOMMENDED: Yes, I would recommend this to a friend.Beautiful rug for a great price. The wool is very soft and the color is works perfectly in our room.
Thought we had found a good deal on this rug (actually have the 8X10) but after less than a year I think the rug is literally disintegrating. We find a significant amount of white powder (like a fine sand) under the rug on a continual basis. Vacuum it up and it comes right back in a week. I am not talking about a little powder I am talking cups worth. I think the backing of the rug is just disintegrating as the rug slowly falls apart. The rug sits in the dining room with very little foot traffic. I am afraid that this rug is not inexpensive its just cheap.
RECOMMENDED: No, I would not recommend this to a friend.I purchased the rust color rug and did not like the texture of the rug. If I had looked closely at the photo I would have noticed the weave showed every row. The rugs texture was very rough and thin. Infact the rug looks like it has dog hairs in the weave.The color was a very nice rust color, but darker than I expected.
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RECOMMENDED: No, I would not recommend this to a friend.
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Need a break from the summer heat but still want some quality family time? Join us for our summer movies series "An Afternoon At The Movies!"
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Broadway Grosses - Week MAJESTICNote: Click on a Column Head to Sort/Graph by Column. Complete Statistical Data Not Available for Shows Prior to 1996.
BWW TV: Meet the Cast of ONE DAY Musical- Plus a Performance Sneak Peek!BWW TV: They Are Your Nightmares! Watch New Clip from NEVERMORESOUND OFF World Premiere Exclusive: ONE NIGHT STAND Full 15-Minute Musical DR. WILLIAMS Starring Cheyenne Jackson & Jesse Tyler FergusonSTAGE TUBE: Rosie O'Donnell Sings A CHORUS LINE During Commercial Break for THE VIEWBWW TV Exclusive: CHEWING THE SCENERY- Randy Returns to the Newsdesk to Talk Super Bowl, GROUNDHOG DAY & More!STAGE TUBE: Flashback- Watch Songs from TUCK EVERLASTING!STAGE TUBE: Flashback- Lin-Manuel Miranda Sings from HAMILTON in 2009!VIDEO: GMA Catches Up with Original SCHOOL OF ROCK Cast Member at Broadway AuditionsSTAGE TUBE: Jeremy Jordan, Kate Baldwin & More Sing Georgia Stitt at 54 BelowSTAGE TUBE: Ellyn Marie Marsh Deconstructs Adele at 54 BelowSTAGE TUBE: DISGRACED's Josh Radnor on How a Single Theatre Educator Changed His LifeVIDEO: Principal Announces Snow Day Closing with 'Let It Go' Parody!


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"It's an argument you can't win," according to the father of a young man critically injured in a recent car crash.
Brandon Hodnett, 17, suffered many broken bones and other traumatic injuries after his car left the roadway on Frontage Road and crashed into a tree.
The severity of his injuries are due to the "fight with a tree," according to Mike Hodnett, Brandon's father.
Brandon's vehicle slid driver's side first into the tree. The impact ripped open the car's roof. The driver's side door caved in toward his body, causing multiple compound fractures to his legs. His torso and legs were wrapped in the steel of the car. He wasn't breathing when, coincidentally, a hospital employee at Erlanger Medical Center, who reportedly saw the crash occurring, stopped to aid the 17-year-old Walker Valley High School senior.
Mike Hodnett had gone to school with his son's angel, who kept him alive by keeping his airway unobstructed.
Mike said his son was travelling about 70 miles per hour along Frontage Road in Charleston. He attempted to negotiate a curve. Brandon had his girlfriend in the car with him.
According to Mike and Bradley County Sheriff's Office reports, she suffered minor injuries, was treated and released from the hospital.
Brandon was not so lucky, but he is still alive and will be facing possibly life-long challenges due to his injuries. To complicate matters, Brandon had a stroke due to his injuries.
"It's life-changing," Mike said.
"He (Brandon) has experienced the fact that he was speeding," Mike said.
"Young drivers think with more spirit than real thinking. They think they are invincible. It's simple, you hit a tree … you lose the argument," he added.
Mike reflected on a recent tragedy where Caleb Harrod, 17, a lost his life when his vehicle collided with a tree while he was driving on Hunt Road.year.
"Brandon and Dylan Cross are both at Erlanger," Hodnett said.
Cross crashed his vehicle into a tree just days after Brandon's crash. Cross is also a WVHS student. His classmates have placed a placard in his parking space at the school.
Earlier this week, Mike Hodnett was granted the opportunity to display Brandon's mangled car at the high school. Students have witnessed the after effects and carnage as they come through the gates.
Some visit the car and pray for their classmates who have experienced these life-changing events, praying for their recovery and the long road ahead.
"A crash like this doesn't just happen to the child. Our entire family has been affected," Mike said.
"Parents — educate your children. We placed the car at Walker Valley to provide a visual image as to what can happen. Spring break is here," Mike explained.
"Teach them to pay attention to driving rules and laws. We have educated Brandon. It's the child who makes the decision to follow our rules or not," he added.
"Also, tell your children video games involving high-speed racing or fast cars are just games. They aren't real. TV and movies aren't real. Teach them about safety and thinking what could happen not only to them, but how it would affect your family and their friends," Mike said.
Several other students at WVHS have also experienced crashes this year. Some were life-changing or altering, others were significantly minor in nature, but costly nonetheless.
WVHS principal Danny Coggin has a passion for his students, greeting them each day in his own unique way and constantly reminding them of driving home safe at the end of each day. Coggin typically uses the public address system to deliver his message.
When the opportunity came to display Brandon's vehicle, it didn't come without some concerns, but the overall message is clear from Coggin.
"The presence of this vehicle means we are trying to promote safety to our young people here at WVHS. This is a reminder of what can happen if you are not careful," Coggin said.
"We take this very seriously. We want our kids to be safe. We care," Coggin added.
BCSO has increased presence in the Walker Valley area and Tennessee Highway Patrol is also planning an increase in traffic saturation during key times of the school day.
"We never like to write citations," Capt. W.G. Campbell of the Bradley County Sheriff's Office said.
"Our message is simple — students and parents, slow down, pay attention, don't let distractions get in the way, don't text while driving," Campbell said.
Sheriff Jim Ruth also said, "It is not our desire to issue citations but we will if need be. We want all to arrive at their destination safely. Springtime is here and school will be dismissed for the summer. I want to remind everyone to pay attention, mind the speed limit and buckle up. Deputies will be out in force stopping drivers for offenses."
As a part of the awareness campaign Lifesaver, which was instituted two years ago, the sheriff's message is expected to be delivered to each student and parents via telephone as well as from school administrators.


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This easy-to-use resource guide helps you make smart choices from every food group, find balance between food and physical activity, and get the most out of the calories you consume.
Department of Health and Human Services (HHS)
American on the Move is an evidence-based nonprofit dedicated to helping you take small steps and make small lifestyle changes for a healthier way of life. This website will help you improve your health and quality of life through healthful eating and active living. Includes an online community, articles on making healthy choices, and more. En español
America on the Move (AOM)
This online workshop video presents a broad overview of diabetes in sign language, including pathophysiology, risk factors, management techniques, and preventative measures.
NorCal Services for Deaf and Hard of Hearing
This tip sheet helps African Americans at risk for type 2 diabetes move more and eat less to lower their risk for diabetes.
National Diabetes Education Program (NDEP)
ChooseMyPlate.gov from the USDA illustrates the five food groups that are the building blocks for a healthy diet and provides tools for diet/calorie tracking and information on weight management, physical activity, and healthy eating. Some materials available in Spanish.
U.S. Department of Agriculture (USDA)
This tip sheet gives ten tips for reducing your child's sugar intake by eating healthy foods instead of sweets.
U.S. Department of Agriculture (USDA)
This bilingual Spanish and English guide provides healthy tips for reducing salt and sodium in your diet to lower your blood pressure. En español
National Heart, Lung, and Blood Institute (NHLBI)
These PowerPoint training seminars were created to help community health workers better serve and improve the health of native Hawaiians and other Pacific people with diabetes.
Center for Native and Pacific Health Disparities Research
On this website you'll find everything there is to know about staying healthy and living well with diabetes. Learn how to manage your blood sugar, treat highs and lows, and avoid diabetic complications. Get inspired by people with diabetes achieving great things, and find practical help with the everyday issues you face in your home, workplace, and beyond.
This weekly television series is dedicated to empowering the millions of Americans living with diabetes, featuring real people, real stories, celebrities, advice, and diabetes-friendly cooking.
dLife TV


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I finished the Trail of Ithaqua quest today, and the game announced that I had unlocked an investigator (Wendy Adams). I then went to start a new game with Wendy (so I could see her stats) and she was still marked as locked. I went through and played the quest again and got the same unlock message again, but still she was not unlocked. Anybody else have this problem?
(Additional information that might be helpful: I'm running Elder Sign: Omens on an iPhone 4S, iOS 5.1.1, and I played through the quest both times with just Rita Young in the party.)


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Dreary daughters are dragging down some of TV's best shows
BY LORI RACKL TV email@example.com November 26, 2012 7:42PM
Connie Nielsen (left) and Hannah Ware on "Boss" on Starz.
Article Extras
Updated: December 28, 2012 6:07AM
Forget Abu Nazir. The real threat on "Homeland" is Brody's teenage daughter, Dana, who's been hijacking the plot this season with her high school romance and hit-and-run drama.
Morgan Saylor, who plays Nicholas and Jessica Brody's long-faced, longer-locked eldest child, is a fine actress. But her character is like a speedbump on the autobahn, slowing down the action on the high-octane Showtime hit.
Dana's bigger role in season two is worrisome because it makes it easier for "Homeland" to veer off into dangerous territory. After all, the creators of this Emmy magnet also gave us the most annoying, plot-disruptive daughter in TV history, "24's" Kim Bauer.
Here's a look at five other television daughters who deserve a timeout:
'The Good Wife'
Remember that ridiculous episode last season when the Florricks' daughter Grace (Makenzie Vega) went missing and everyone had to get their Liam Neeson on and try to find her? Turned out the teen hadn't been kidnapped. The little rascal was just at church, getting baptized. Looks like another memo titled "Give Grace a storyline" is circulating around the writers' room of the CBS show. A recent episode set the stage for the Good Daughter to fall for a bad boy, resulting in yet another contrived storyline involving the Florrick kids. Let's hope the Degrassi dies down soon so we can get back to the campaign and the courtroom.
'Downton Abbey'
The esteemed Earl and Countess of Grantham have three daughters: Lady Mary, Lady Sybil and Lady Edith. Or as "Saturday Night Live" dubbed them: Hot, Way Hot and The Other One. Way Hot is way too righteous, a class-blind, selfless nurse and suffragette who can do no wrong, and that's no fun. Sybil (Jessica Brown Findlay) may be able to rock a pair of harem pants, but I'd rather the PBS period piece keep the Highclere Castle cameras focused on Mary (Michelle Dockery) and her men or, to a lesser degree, the delightfully insecure Edith (Laura Carmichael) as an early 20th century British Jan Brady.
You'd think a conniving momster like Victoria Grayson would have a daughter who's at least interesting. But Charlotte (Christa B. Allen) is just another pretty face on this ABC drama chock full of pretty faces. Even when the writers throw Charlotte a dramatic bone — Overdose on pills! Fight with your parents for the 10,000th time! — it falls flat. As if Charlotte wasn't already as unwatchable as a solar eclipse, it looks like she's resurrecting her romance with Declan, the only character on the show lamer than she is.
'Game of Thrones'
Lady Catelyn and Lord Eddard Stark begat two very different daughters on HBO's fantasy epic. The youngest is a plucky little tomboy named Arya (Maisie Williams), whose big sis is the vain, prissy Sansa (Sophie Turner). Young Arya is like a medieval Emily Thorne, disguising herself as someone else, swordfighting her way through the Seven Kingdoms of Westeros and hell-bent on getting revenge on those who've wronged her. Sansa is the polar opposite: a passive, sulky damsel in distress who's always whining or crying. Off with her head!
Throughout the two seasons of Starz's recently canceled political drama about Chicago Mayor Tom Kane, the mayor's grown — but far from grown-up — daughter has never made sense. One minute Emma Kane is the world's most uninspired pastor. Then she's the world's most unconvincing drug addict. But you could bet Emma's last pair of TOMS that she'd always be the angry, estranged offspring, a shtick that wore thin fast. Maybe that's why I didn't feel bad when Dad shipped her off to the hoosegow to score political points. As for actress Hannah Ware's accent, it's about as Chicago as ketchup on a red hot.


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Dear Members and Visitors
This is to inform you that the ITF has become a member of TAFISA
TAFISA Membership and Services (Member No. ES-IM-001)
On behalf of the TAFISA President and Board of Directors, it is my pleasure to welcome you to the TAFISA family following the preliminary approval by the TAFISA Board of Directors on 23rd October 2013 during their Board Meeting and then the final approval by the General Assembly, TAFISA's supreme governing body, on 25thOctober 2013 in Enschede, Netherlands.
Wolfgang Baumann
TAFISA Secretary Genera


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Letters to the Editor - March 8, 2013
Mar 8, 2013 | 3 Comments
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If 89% of Americans don't approve of congress, how do politicians stay 'entrenched'? Special interests! And since every member of congress has something to lose, they would never pass such legislation, or give up their positions of power and influence to do so.
If the influence of special interests could be curtailed and campaign 'bribes' outlawed, congress might be forced to represent the voters of their district or state.
The choice has always been there -- honesty and integrity, or money -- our politicians have always chosen the money. That alone say volumes about the character of those we send to D.C.
One hears it said all the time that the Constitution ought to be a "living, breathing" document. Unfortunately, some people seem to think that the Second Amendment ought to hold its breath until the end of time.
I'd read an interesting article in the Oregonian about a tax that had the overwhelming support of the voters.
Now that the voters got what they'd voted for, people are objecting to actually having to pay the new tax. One in particular stated in the article "I voted for it, but I'd thought I would be granted an 'exemption' from paying it."
Another wrote "I'd like to be allowed to die in my own home, and not taxed out of it and forced die on the streets."
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Bring instant fall style into your wardrobe with this seasonally-inspired belt. Pair it with skinny jeans and a chunky sweater for a pulled-together look you can wear anywhere.
• Multicolor chevron pattern
• 1 ½" wide
• Adjustable logo-buckle closure. Light polished gold-tone finish.
• Sits at hips
• Material: Leather
Shipping Options:
Orders are shipped via UPS using the following rate scale:
Standard 5-7 Business Days - $8.95
Second Business Day - $14.95
Next Business Day - $26.95
NOTE: No Saturday or Sunday deliveries.
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USPS Ground.
Orders placed during regular business hours (Monday through Friday, 8:00 a.m. to 4:00 p.m. EST) are typically processed and shipped within one business day.
We do not offer international shipping at this time.
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Easy Return Options:
Take it back to your local GUESS store for FREE or ship it back to us.
GUESS gladly accepts unworn, unwashed or defective full-priced merchandise for up to thirty days after purchase date. Original receipt, hygiene strip and tags must be attached. Unfortunately, pierced jewelry, innerwear, fragrances, lotions and items marked "final sale" are not returnable. Sale merchandise may only be returned to a store for an exchange. Shipping charges are not refundable.
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Deal Or No Deal: The Banker Is Back Nintendo Wii 1 New from £23.99 Free delivery Available used from £3.66
1 NO DEAL!Posted: 07/02/2009I've been looking forward to this game for quite some time. The gaming industry has been crying out for a decent version of Deal or No Deal, as every version so far seems to have fallen short of what anyone would call decent gameplay.At last, I thought, the Wii version is going to right the wrongs of past efforts. How wrong was I!It's as if nobody tested the game before releasing it. Opening £10,000 as your first box causes Noel to exclaim, "That is catastrophic!".I had a round of £250,000 and two blues only for Noel to say "Wow! An all blue round!"Contestants often boo at high blues, even though they are good. In fact, they seem to boo at any box reveal that is in the top half of the values left. For example, on a 50k, 35k, 20k and 5 blues board, revealing £500 would be booed if it was the highest blue left.Unforgivably, you cannot play as your Mii, which seems utterly ridiculous.While the offers are mostly well-pitched (about the same or slightly higher than offers the banker currently makes on tv), they are so obviously mathematically calculated, resulting in offers like £12,610 or £3,460 all the time.Noel's conversations with the banker needn't be there. All he does is pick up the phone and say "Hello Banker". No attempt to add any humour to the proceeding is attempted, resulting in very dry games. Occasionally, somebody on the wings will do a dance if they've opened a good or bad box, but these are so badly done that you wonder why they bothered.Admittedly, I've not played at being the banker or on multi-player mode as yet. But I'm not holding my breath based on solo player mode.Avoid this game like the plague!


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Review: 'Turbo' is attractive but runs out of gasoline
By Todd McCarthy The Hollywood Reporter July 17, 2013 1:46PM
DIRECTOR: David Soren
STARS: Voices of Ryan Reynolds, Paul Giamatti and Samuel L. Jackson
GENRE: Animation, Family
RATED: PG for some mild action and thematic elements
RUNNING TIME: 1 hour and 35 minutes
Article Extras
Updated: August 19, 2013 2:54PM
In delivering a film about a garden snail dreaming of winning the Indianapolis 500, it's as if the makers of "Turbo" had to provide the most extreme underdog tale.
Or else animators really are running out of ideas for original new characters.
An attractively designed but narratively challenged, one-note film, "Turbo" skews younger than the norm for big animated features these days and has limited appeal for little girls.
"The sooner you accept the dull, miserable nature of your existence, the happier you'll be," worldly wise snail Chet (voice of Paul Giamatti) advises his younger brother Turbo (voice of Ryan Reynolds) after yet another day scouring a garden tomato patch.
Turbo spends all his downtime watching VHS tapes of professional car races especially the many won by his hero, Guy Gagne (voice of Bill Hader, amusingly assuming a French-Canadian accent).
Of course, the message of the film, as with so many other kid-inspirational cartoons and other fantasies, is no dream is too big, you can do anything if you set your mind to it, etc., etc.
Unfortunately, the real embedded lesson of "Turbo" is that, if you're too small or weak or otherwise incapable of greatness, you have a shot to win if you're juiced.
That is what happens late one night when Turbo, coming upon a "Fast & Furious"-style drag race in the dry Los Angeles River bed, gets sucked into an engine.
Instead of being toasted, however, the little guy becomes infused with nitrous oxide, enabling him to zoom along the ground seemingly as fast as Superman shoots through the skies.
Ah, the wonders of chemicals and strength enhancers. Former professional baseball players Barry Bonds and Mark McGwire would approve.
Of course, Turbo needs a sponsor, which he finds in the form of Van Nuys taco truck driver Tito (Michael Pena), a wild dreamer himself who argues endlessly with his more practical brother Angelo (Luis Guzman) about the merits of promoting their forlorn business — Dos Bros Tacos — with a snail.
Joining in is a rainbow coalition of smart-mouthed supporting snails and neighboring business owners voiced by the eminent likes of Samuel L. Jackson, Michelle Rodriguez, Snoop Dogg, Maya Rudolph, Ben Schwartz, Richard Jenkins and Ken Jeong.
The ultimate destination — Indianapolis — is inevitable but it takes a long time to get there, given a script that is short on invention and long on largely unfunny yacking.
Once the gang arrives and begins overcoming the obstacles that might prevent a snail from entering a car race (conveniently unmentioned is the most obvious one, that Turbo lacks four wheels and an engine), the hitherto genial Guy Gagne suddenly becomes a villain.
He feels so threatened by the now-mighty mollusk that Guy Gagne goes to all lengths to prevent an eternally humiliating defeat.
In the run-up to the race and then during it, you mostly wonder about how a critter so small it can't be seen on the track (although its blue-white hot streak can be) will avoid being crunched by the giant tires of the humans' racing machines.
Indeed, the film's most irreverent merit is "Turbo" is periodically honest about the fate of snails by casually showing them getting squashed by humans or gobbled up by animals, especially crows.
In the event, Turbo just zips through traffic as if in an obstacle course, the obvious long shot pip-squeak favorite in a field of giants.


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They are really cute sandals, however the thong between the toes KILLS my foot! Not sure I'll be wearing them...
White is off-color
Although I'm very happy with my silver choice, the white was more of an ivory color, not the white in the photo, so it's going back. I'm still seeking a true white with cute lil' wedge height, like this one! So if you seek bone or ivory color, this "white" is for you. I also agree with other posts that you should order one size larger than usual. Along with my silver, which is wearing well so far, I may order another shade.
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Agree with Barbara
Agree with previous reviewer. They look cute, but run small. Dissapointed :( and I do not have enough time to return before vacation.
Run small
Cute shoes but be warned, they run small. They just arrived and they don't seem like they would be that comfortable but could be because they are really too small. Not sure if I will exchange them for a larger size or just return them
Sarasota, FL
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About the Library
Established in 1846 by civic leaders and philanthropists, the Mercantile exists today as a vibrant community and cultural asset. It is the oldest library west of the Mississippi and the grandparent of St. Louis cultural institutions.
The task of the Mercantile Library as a research library is to make its collections, which have come to concentrate on Western Expansion and the history, development, and growth of the St. Louis region and of the American rail and river transportation experiences, available to the widest number of local and national users.
If you have any questions or would like to learn more, call 314-516-7240.
Tours of the Mercantile Library
Get more out of your visit to the Mercantile Library visit with a free, docent-led tour, every Saturday at 11:00 am and every Sunday at 2:00 pm. No reservations are necessary for our public tours, so feel free to bring a friend and have your photo taken with our Mercantile Library STL250 Cake! Free group tours can also be arranged for other times; please call 314-516-7248 or email for details. The Thomas Jefferson Library building may be closed at certain times of the year. Please check our hours page for more more information.


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The End of the World: An OOTP Diary
milwaukee brewers April 22nd, 2013
Last week saw the release of OOTP14, the latest in Out of the Park Developments excellent baseball simulation series, and ever since then I have been playing it. The game is a definite upgrade from last season, but also I played as the Yankees, I played as the Pirates and I played as the Braves, but I never played as the Brewers. The reason is simple: I don't know what the hell is going on with them or what to expect from them. The scoreless streak, the winning streak, Yovani's DUI and the basic roster construction just don't make a lot of sense to me and I don't know how to make this team better. So how do I manage that team? Do I call up Hunter Morris, DFA Alex Gonzalez and/or Yuniesky Betancourt and ship Axford out of town? Do I Stand Pat? Will any of it even matter?
The truth is I don't know what will happen which makes this, not my favorite, but definitely the most intriguing Brewers season I can think of in a long time. For Doctor Who fans, it's much more Clara than Rose Tyler. Or for people who've actually had sex, it's much more LOST than NCIS. Or for people who aren't good with analogies, it's a mystery that won't be solved over night.
Which I guess makes it the perfect season to simulate with OOTP14. So hold on to your hats because we're doing a diary to see just how bad (or good) this season is going to get. (Again.) Read the rest of this entry »


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I guess they were in a hurry. They took some small electronic items. What I'm most pissed off about is they took my computer and the backup disks in my home office.
I thought home burglary has gone out of fashion. Apparently not. I mean, nowadays you can't really get much out of a house. It's not like we have tons of cash in the house. The tv's are too big for them to carry out. There's really not much of value they could take in a regular house nowadays.
Anyway, thank goodness I keep a couple of backup copy disks elsewhere.


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(based on 1 review)
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Awesome console
By Mermaid
from St.Louis, MO.
About Me Midrange Shopper
Best Uses
Comments about Dimplex Marana Cherry Electric Fireplace Media Console - SGFP-500-C:
Love this fireplace. I purchased this in the Fall of 2009 for a flat screen tv. I didn't really expect it to help much with the heat, but it does. It looks real and I love it!! The only downside for me was having someone set it up. It is large and took two men about 2 hours to get it done correctly. So far, no problems, only great viewing and enjoyment. Would happly recommend.
This Dimplex product includes a 5 Year limited warranty. Click here for Warranty Details or to Register your product.


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- 31 brilliant, sharp HD channels
- new HD channels are coming on VOOM this month.
- a new HD-DVR is coming out soon
- Universal HD is an outstanding new addition
The only reason I can think of why a few people here would want VOOM to fail is because they are losers themselves. Otherwise, why would they emotionally invest themselves in the premise of VOOM failing? Could it because they don't have HDTV, or don't have VOOM?
I now have over 40 HD channels with more coming. I'm especially enjoying the excellent new Universal HD channel I just discovered on VOOM.
Why would a normal, reasonable person want to see any DBS provider to fail? That kind of thinking just isn't rational, it's upside-down
The only reason I wanted it to fail was because I thought that E* would be the only one interested in the assets and that it would expand their bandwidth. Another way to go would be if V* packaged to service as an addon to E* which was on the same bird. I don't want two receivers active, only one, but I would pay extra for the service if it were available on E*.