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More reviews by ceciliathegreat
Excellent brush! I know it's to be used to for a smokey eye or smudge liner along your lashline, but I find it's great for Asian creases (if you have them) and the outer corners!
It's also very dense and firm, love it!
More reviews by reviewsreviewsreviews
I hate to rain on the parade, but everyone seems to say that this brush is firm but not scratchy-I must just be sensitive, but I have to politely disagree. This brush is much too rough to blend with on my gentle eye area. It feels like, while applying barely any pressure, I'm possibly cutting my eyelid, or at least causing some damage. Unlike my old MAC 37 and 33 blending brushes, I do not get even blending from this brush. This is no better than the large EoB crease brush, which comes with a smaller one for $5-the only thing I prefer is the longer handle. Overall I'm disappointed in the brush and the number of recommendations that it recieves-the Posh smokey brush, while slightly larger, is far superior.
ETA: Still prefer the Posh brush, but the 219 gets better with every wash! I wash it multiple times whenever it needs to be done and it's much, much better than it was with no shedding. One lippie added, but still only 4 for all the trouble!
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After hearing a lot of reviews on the board and reading them here: i recently purchased the 219 brush with the FF code.
What a great investment: i used it to apply e/s on the lower lashes.
I've read a previous reviewer who used this on their fluidlines: would love to try that next.
update: pencil e/l often smudges or disappears on my oily skin, but have liked the lower 1/3 lashes lined.
Prepped with UDPP, drew on the e/l and smudged it with 219. and love the effect.
tried it with f/l and not very effective for f/l application
Same as most of other reviewers, love this brush. Wonderful for lining eyes or for outer v. Well worth the money.
More reviews by LouiseHourihan
HG brush. I don't know how I did my eye make-up without this. It makes lining with shadow/creams/gels so much easier. I also use it for the outer 'v', and for blending shadow into liner. I've had no problems with washing and it losing its shape either. Overall a very useful little brush!
I bought this brush based on reviews here and I'm so glad I did. I've used it to apply eyeshadow as liner and it's just SOOOO soft on my eyes! I couldn't believe it. I thought it'd be harsh and pokey but it wasn't at all. It can be used to apply a thin (not too thin) or thick line. Just absolutely love it!
I LOVE this brush, I bought it mainly to smudge liner into a smokey eye but i never could have predicted how useful it would be! If i could only have one eye brush it would have to be this one, it can be used for so many different things and is particularly good for the outer V and underneath the lower lash line, it is relatively cheap compared to my other Chanel brushes, is very easy to clean and has never lost a single fibre to my knowledge!
this is the only MAC brush i own..i was just thinking of trying out MAC since i thought shu uemura brushes are expensive...but after using this i think i better don't switch...my eyes feel soo painful...it is like poking my skin with needles...i will rather pay for more and feel nice..and i think it is expensive for that quality...
More reviews by iwasntlazyinmay
This is a great brush for the crease to define it boldly and to add colors precisely on the lower lash line. It is great also for creating an outer "v" on the outer corner of your eyelids and packing on color in that area as well. I also use it for my tear duct to highlight the eye. All in all one of the must haves for an eyeshadow lady along with the 217, 224, and 239. I've tried the bare escentuals one that is a duo smoky v and pencil but that brush is bigger, fluffier and won't pick up product like the MAC 219. This brush picks up product like no tomarrow and is stiff enough for precise lines. Love this brush...stop reading and go out and buy it. Great smudger as well.
1 out of 1 people found this review helpful. Did you? Yes No
I bought this brush to use it to line my eyes with shadow--especially when I do a smoky eye. It's quite firm, but the bristles are very soft and fluffy. The tip is actually more precise than you would think it would be for a brush that size. I wash it every time I use it with soap and warm water and it's kept it's shape and doesn't shed. All in all, it's a really good brush for the price I paid (29.95CAD) and my only complaint is that the silver MAC lettering is starting to scratch off a bit. I don't think I'll ever need to, but I say that I would hypothetically repurchase in a hypothetical situation that would require me to do so.


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Farmworkers' average annual income is $11,000, making them the lowest paid workforce in the nation.
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Through the Student Organizing School, SAF trains, mentors, and supports a small group of college students in NC to be leaders in the farmworker movement. Through an orientation, retreats, and farm labor camp visits, student organizers learn about the history of the farm labor movement, current farm labor campaigns, and popular education and organizing. Through campus organizing, the students support current policy and organizing campaigns to improve farm labor conditions.
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This Tiger was photographed behind it's glass enclosure. Trying to keep this species from extinction is getting worse. Poaching the biggest threat and logging with losing prey next. We are able to see these magnificent creatures in captivity. Major zoo's and wildlife parks are breeding these creatures for possible re-introduction. A more worrying feature is that there are more Tigers in captivity than in the wild.
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Yep this does seem to hold on to the feeling of capture... or perhaps is the capture of feeling? Whichever, 'tis a super image Ron. helen
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very close for comfort, ron
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tag:http://www.destructoid.com/,2014:blogdestructoidhttp://bulk2.destructoid.com/ele2/images/destructoid/favicon.ico2014-10-02T17:00:00Ztag:http://www.destructoid.com/,2014:/post.phtml?pk=282028Jordan Devorehttp://www.destructoid.com/blogs/Jordan+DevorePillars of Eternity delayed for polish and feedback2014-10-02T17:00:00Z2014-10-02T17:00:00Z
Obsidian Entertainment's next big role-playing game, Pillars of Eternity, won't make it in time for a late 2014 release as previously planned. It's now set for an early 2015 launch, with the extended schedule going toward incorporating player feedback and polish.

"Since the very beginning of this project we promised our fans and ourselves that we would release this game only when we knew it would be absolutely ready for the best experience possible, said CEO Feargus Urquhart in a statement.

"We're very close to that point, but not quite there yet. The feedback we have received through our playtest process has been invaluable to us. We are coming into the home stretch but are pushing the release out just a bit to make sure we honor that promise we made originally."

These nearly two years since Pillars of Eternity was funded on Kickstarter have gone by quickly enough. A few extra months shouldn't sting too badly.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=279881Rob Morrowhttp://www.destructoid.com/blogs/Rob+MorrowPillars of Eternity 'Backer Beta' available now for Windows2014-08-20T16:00:00Z2014-08-20T16:00:00Z
If you ponied up the money necessary for the Pillars of Eternity Collector's Edition, then Obsidian Entertainment has great news for you!

Available now, through Steam, these select few can download the "Backer Beta" for the Windows platform. Worry not, Mac and Linux users -- project lead Josh Sawyer assures us that they are working hard to ensure that those versions should be available within the next few weeks. Also, for those concerned about linking the Backer Beta to the final product, you needn't worry: the Backer Beta is considered a separate product and will not tie you to Steam or Windows.

There are no NDAs for those participating. So, If you would like to share images, videos, or to write about it; you are free to do so.

The Backer Beta will be the same build that was shown recently at the gamescon convention in Cologne, Germany. In it, you will have access to the village of Dyrford, its surrounding wilderness and dungeon environments. You'll start by rolling a first-level character, but will be provided enough experience to advance to level five. While very few Talents are available in the beta, you should be able to get an idea of the core functionality of all eleven classes.

 Read more...tag:http://www.destructoid.com/,2014:/post.phtml?pk=275549Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenArmored Warfare is a videogame about armored warfare2014-05-29T03:00:00Z2014-05-29T03:00:00Z

Advanced Armored Warface Frame Fighter is the new tank game from Obsidian, which I guess means it plays a lot like Resident Evil 1-3, except that it's free-to-play and has a less good name.

Armored Warfare is so vague yet stagnant and clinical that it just feels like the plain but functional title World of Tanks beat you to the punch and you had no alternatives. But maybe it'll do better to attract the sim-heavy crowd that are likely to buoy Armored Warfare up. I'm not a money hay. I can't even afford a hat.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=272760Chris Carterhttp://www.destructoid.com/blogs/Chris+CarterSouth Park: The Stick of Truth gets its first DLC pack2014-04-02T15:00:00Z2014-04-02T15:00:00Z
South Park: The Stick of Truth turned out to be absolutely worth the wait multiple times over, and now you can grab some costume DLC for it. First up is the Super Samurai Spaceman pack for $1.99, which offers up the three costumes listed in the pack itself.

Next is the Super Ultimate Pack for $3.99, which comes with seven "exclusive" costumes with special abilities, like increased fire damage for the Necromancer suit. Finally, you can grab the Ultimate Fellowship pack for $2.99 (the pre-order bonus), which comes with four costumes.

More DLC is coming apparently, and it will be "first on Xbox 360" -- as many add-ons tend to do these days.

South Park: Stick of Truth DLC – Super Samurai Spaceman Pack out now [DLCentral]

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=272216Hamza CTZ Azizhttp://www.destructoid.com/blogs/Hamza+CTZ+AzizObsidian's Armored Warfare takes a spin at the tank genre2014-03-25T11:00:00Z2014-03-25T11:00:00Z
Obsidian is probably the last company you'd expect to make anything like Armored Warfare, a free-to-play MMO tank shooter. It's certainly different than anything the company has brought us in the past, that's for sure.

I got to play around with Armored Warfare during GDC last week, and those who want a good tank experience that's bordering between simulation and an arcade-like feel will dig what Obsidian is doing here.

 Read more...tag:http://www.destructoid.com/,2014:/post.phtml?pk=272289Hamza CTZ Azizhttp://www.destructoid.com/blogs/Hamza+CTZ+AzizSkyforge has the potential to be the next big MMO2014-03-25T09:00:00Z2014-03-25T09:00:00Z
There's something about Skyforge that's kind of unbelievable. It's an MMO that's doing away with the multi-server issues by having millions playing together on one server, visuals are highly detailed putting in on-par with current-gen graphics, and it pulls off this unique fusion between sci-fi and fantasy.

Most impressive of all, there was a point while watching Skyforge being played that I forgot it was an MMO. I seriously thought I was just watching an action-adventure style game instead as the fighting system is more in-line with, well, a fighting game over the monotonous experience you'd normally expect.

 Read more...tag:http://www.destructoid.com/,2014:/post.phtml?pk=272243Hamza CTZ Azizhttp://www.destructoid.com/blogs/Hamza+CTZ+AzizObsidian helping develop an MMORPG where you play as gods2014-03-20T10:30:00Z2014-03-20T10:30:00Z

My.com is a newly launched subsidiary of Mail.Ru Group that's working on a number of game projects, such the just announced MMO Armored Warfare, and MMO racer World of Speed. Another new project on their plate is Skyforge, a sci-fi fantasy MMORPG being developed by Allods Team in collaboration with Obsidian.

The goal of Skyforge? You need to become a god. You start off as an immortal warrior, and as you go on your various journeys you will amass a following that will eventually push you into becoming a god. One thing that I like that Skyforge is doing to set itself apart is mixing both the sci-fi and fantasy aspects into one thing. You can get a good sense of the visuals and aesthetics in this debut trailer.

I'll have some hands-on impressions for you soon, otherwise you can check out the Skyforge website to learn more about the new title.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=272211Hamza CTZ Azizhttp://www.destructoid.com/blogs/Hamza+CTZ+AzizArmored Warfare is a new modern military tank shooter from Obsidian2014-03-19T22:42:00Z2014-03-19T22:42:00Z

Armored Warfare is an upcoming modern military tank shooter for the PC that's being developed by Obsidian, the studio that brought us South Park: The Stick of Truth, Fallout: New Vegas, and much more. The debut trailer was revealed for the first time during the Game Developers Conference Awards tonight, and it looks like they're pushing in on Wargaming's turf with a multiplayer tank shooter.

I got to play Armored Warfare earlier today, and I'll be able to share more details on this new game with you all tomorrow morning.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=272138Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenParadox is publishing Obsidian's new game, Pillars of Eternity2014-03-18T18:13:00Z2014-03-18T18:13:00Z
Paradox Interactive, makers of grand strategy games (Europa Universalis, Crusader Kings) and Magicka, are teaming up with Obsidian (South Park: The Stick of Truth, Fallout: New Vegas) for their new RPG, Pillars of Eternity.

On the heels of its fastest selling game (Europa Universalis IV), Paradox is building two new studios, as well as turning up its publishing efforts with partnerships like the Obsidian one. "We make games that we want to play," Paradox CEO Fredrik Wester explained. "It's both how we scout games and how we make games."

Wester said they're hoping for a long relationship with Obsidian and stresses that Obsidian is going to be in full creative control of the game, which remains their IP.

 Read more...tag:http://www.destructoid.com/,2014:/post.phtml?pk=271835Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenSouth Park creators worked on Stick of Truth 'until the bitter end'2014-03-12T18:30:00Z2014-03-12T18:30:00Z
When South Park creators Trey Parker and Matt Stone decided they wanted to make a game, Obsidian was on their list. "We got this phone call about 'hey do we want to talk to the South Park guys?' and we were like, 'Yeah, right,'" Feargus Urquhart explains in a lengthy interview with Eurogamer. "I call back and it was, 'No, no, we're actually South Park.'"

This was 2009. The Stick of Truth has been a long time coming, what with THQ going under, Ubisoft buying the rights, and a general air of concern about the game's development. Parker and Stone were with Obsidian every step of the way, Urquhart explains. An unprecedented partnership as far as licensing goes. "They spent hours and hours and hours and hours and hours helping to get the game finished, up until probably two weeks before we submitted."

Urquhart also noted that Obsidian doesn't deal in Metacritic metrics. Not after New Vegas. "We have a general policy whenever we're talking to different publishers now: we don't do anything that has to do with Metacritic. It's an unfair way of... in a lot of ways it can only be used as a way to take advantage of a developer."

South Park: It all started with a suspected prank call [Eurogamer]

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=271618Jordan Devorehttp://www.destructoid.com/blogs/Jordan+DevoreSouth Park: The Stick of Truth censorship 'not that big a deal,' says Matt Stone2014-03-07T14:00:00Z2014-03-07T14:00:00Z
Speaking to The Guardian about South Park: The Stick of Truth's censorship in Europe and Australia over a scene involving anal probes, series co-creator Matt Stone said "It's not that big a deal. It doesn't change things that much, but we weren't going to change the game downwards somewhere and just not tell anybody. You'll see how ridiculous that is."

Elaborating, Stone said "It does feel like a double standard, a little bit. We weren't willing to change the content, but also it doesn't ruin the game -- it's like 40 seconds' worth of the whole game. As long as we could make a joke out of the fact that they made us cut this, that was fine."

He feels, and many of us would agree, it's the "interactiveness that makes it different. In movies and television you can do stuff that's morally grey very easily, because you get to show consequences, you get to show reward, but in a video game there's a reason why everything is a Nazi, zombie, or alien -- these are pretty clear moral choices.

"There are things that make people more uncomfortable in an interactive world, definitely. But that said, what we had in the game, we could have shown that on TV pretty easily, especially now."

South Park, satire and us – by Matt Stone [The Guardian]

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=270875Chris Carterhttp://www.destructoid.com/blogs/Chris+CarterReview: South Park: The Stick of Truth2014-03-04T02:00:00Z2014-03-04T02:00:00Z
It's hard to believe that I've been watching South Park for almost 17 years. I vividly remember sneaking downstairs in the dead of night, quietly turning on Comedy Central to watch Eric Cartman get probed by an alien. I still watch the show to this day.

Although it's had its ups and downs, one thing is for certain -- South Park is still topical. Odds are even if you don't watch it, you've heard about the controversial premise to an episode at least once per season. Or more importantly in this instance, you've heard the tumultuous story about the coveted South Park game, which has taken years to see the light of day.

But it's finally here, and I have to say -- it was worth the wait. Barring a few mechanical issues, it's like watching a long, quality episode of the show.

 Read more...tag:http://www.destructoid.com/,2014:/post.phtml?pk=270590Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiLearn how to protect your balls in Stick of Truth2014-02-14T14:45:00Z2014-02-14T14:45:00Z

We're less than three weeks away from the release of South Park: The Stick of Truth, but I'm not sure I can wait that long. Between Alessandro's preview and this video showing the first 13 minutes of the game, I'm all afluster with excitement.

The gameplay video boils down to combat tutorials along with the scenes that intertwine them, so there's not a ton in the way of spoilers. However, in true South Park fashion, there's plenty of coarse language, so you might want to hold off on watching it if you're currently at work, reading to the elderly, or sitting in church.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=270454Alessandro Fillarihttp://www.destructoid.com/blogs/Alessandro+FillariPreview: South Park: The Stick of Truth is ambitious2014-02-14T11:00:00Z2014-02-14T11:00:00Z
So, where were you when South Park: The Stick of Truth was announced? This was all the way back in 2011, around the time another certain RPG title was on the minds of players. It was certainly a surprising reveal, don't you think? A brand new full-fledged RPG developed by Obsidian Entertainment and written and produced by the talent from the show? Sounded pretty cool to me. With an initial 2012 release date, I was looking forward to the day I could try it out.

But then things happened; it got delayed, and delayed again, and then the original publisher THQ filed for bankruptcy. Things seemed to have looked up when Ubisoft acquired publishing rights and announced a new date. But then it got delayed again, and again. This game has been delayed so much, the TV show it's based on has actually poked fun at the situation. Seriously, go check out the episode "Titties & Dragons" -- it was almost like a tease.

But now, we can see the light at the end of the tunnel as the game has finally gone gold. With less than a month away from release, Ubisoft invited the press to get some much-appreciated hands-on time with the long-delayed title. Though read ahead with warning: if you hate South Park and you're otherwise easily offended, I can tell you now this game will probably piss you off.

 Read more...tag:http://www.destructoid.com/,2014:/post.phtml?pk=270438Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiStick of Truth goes gold, Trey and Matt weigh in2014-02-12T13:45:00Z2014-02-12T13:45:00Z

You know what's dumb? Stories about games going gold. Oh cool, a game's done and will be available to the public. That happens all the time. Stupid.

However, with South Park: The Stick of Truth, it feels a bit more substantial. Given the development hell that this has been through -- everything from multiple delays to the original publisher going bankrupt -- it's a small miracle in itself that this will see the light of day. And that day is definitely confirmed to be March 4, 2014.

To commemorate the occasion, Ubisoft released a video that features Trey Parker and Matt Stone detailing the making of the game. Like everything they do, it's pure bliss. Trey described the farting in Stick of Truth as "you need to feel it go out of your asshole."

This game can't get here quick enough.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=270263Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiStick of Truth Achievements have you 'join the KKK'2014-02-09T17:00:00Z2014-02-09T17:00:00Z

The Achievement / Trophies list for South Park: The Stick of Truth have just been uncovered, and it looks like "New Kid on the Block", what seems to be the very first one you'll earn, is for joining the KKK. Well then, we're just going to jump right into the deep end in true South Park style, even though it probably stands for something like "Kool Kids' Klub."

The rest of the list is notable too, as it's littered with South Park references. My favorite is "Canadian Handshake", which is unlocked by farting on 100 people. Truth be told, this game looks as if it'll be a continuous exercise in defecation and flatulence.

For those concerned about spoilers, the set is fairly safe to look at, as the progression-based ones are locked away as secrets. Also, it seems that completionists will get their money's worth since some conflicting Achievements indicate that it'll require two separate playthroughs. Oh well, more South Park probably won't necessarily be a bad thing.

South Park: The Stick of Truth Achievements [Xbox Achievements]

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=269892Hamza CTZ Azizhttp://www.destructoid.com/blogs/Hamza+CTZ+AzizIt's the return of Mr. Hankey in The Stick of Truth2014-02-02T19:35:00Z2014-02-02T19:35:00Z

This ad for South Park: The Stick of Truth just debuted during today's Super Bowl game against the sports team that are sporting for the most sports. It's pretty tame, but does show off some plot points like the return of a certain old South Park character.

There were two other quick looks at the game released on the official website too, "rejected" ads if you will. One involves Adolf Hitler and the other sees Mr. Hankey arguing with his poop wife.

Game of the Year contender for sure.

 Read more...tag:http://www.destructoid.com/,2014:/post.phtml?pk=267915Wesley Ruscherhttp://www.destructoid.com/blogs/Wesley+RuscherAnal probes and abortion kept South Park from AU rating2013-12-22T16:00:00Z2013-12-22T16:00:00Z
Over at IGN, three reports have been obtained detailing the difficulties Ubisoft had with securing a ratings classification for South Park: The Stick of Truth by the Australian Classifications Board, before finally receiving an R18+ rating.

In the reports, the ACB references depictions of child sexual abuse and other content "...which due to the interactive nature of the sequence, warranted complete refusal of classification." The board additionally stated "[i]mplied sexual violence that is visually depicted, interactive, not justified by context or related to incentives or rewards is not permitted."

The scene which, according to the ACB, depicts child sexual abuse titled Alien Probing features "...buttock-nude male characters, captured by aliens, repeatedly having an oversized, phallic probe thrust into their buttocks. The probe is repeatedly thrust in and out, mimicking sexual thrusting and accompanied by squelching sound effects."

The scene that contains the additional thematic content, that warranted refusal, takes place in an abortion clinic and features the player taking hands-on control of a doctor.

"The player controls the doctor's hands and repeatedly thrusts a length of wire between the patient's splayed legs (implicitly to bring about an abortion) before applying a vacuum device to the patient's genital region (below screen)," explains the report. "A minority of the Board is of the view that, due to the interactively of this sequence, it is very high in impact and offends against the standards of morality, decency and propriety generally accepted by reasonable adults to the extent that it should not be classified."

In the numerous failed attempts to get the game classified in Australia by Ubisoft, the ACB did acknowledge that it was aware that the content in the game was based on similar scenes from the television show and are "satirical in tone and intent," but do to the interactive nature exceeded "what can be accommodated within the R18+ guidelines."

 Read more...tag:http://www.destructoid.com/,2014:/post.phtml?pk=267608Joshua Derocherhttp://www.destructoid.com/blogs/Joshua+DerocherObsidian is planning another Kickstarter project soon2013-12-17T08:00:00Z2013-12-17T08:00:00Z
Obsidian's CEO Feargus Urquhart recently spoke with Rock, Paper, Shotgun on the studios plans for another Kickstarter project. The company is already working on Pillars of Eternity, but they don't want that to be the only classic role-playing game they work on. Obsidian would like to use its new engine from Pillars of Eternity to create another game, similar to how Baldur's Gate and Icewind Dale shared an engine, but were very different games.

One idea Urquhart mentioned was how they would like to "make something that is more like a Skyrim for PC – forget console for now – with the engine we made in Unity for Eternity," which has my full attention. He also mentioned how they are thinking of exploring episodic content. "How much would it cost? Would it make sense for it to be episodic? Because going out there and saying, 'We're gonna make 100 hours of gameplay,' everyone goes, 'Oh my god, how could it not cost millions?' But could we create ten hours and have people pay ten bucks? And generally when we say ten hours, it's usually 15. But if we go with five episodes, then people get between 50 and 75 hours."

Whatever this new project is, Obsidian is hoping to launch it by March or April in 2014. I just want inXile and Obsidian to make role-playing games forever, and I can't wait to see what they come up with.

Obsidian's Bold Future: Eternity Meets Skyrim, A Second KS [Rock, Paper, Shotgun]

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=267303Joshua Derocherhttp://www.destructoid.com/blogs/Joshua+DerocherProject Eternity has a name and a gameplay trailer2013-12-11T08:30:00Z2013-12-11T08:30:00Z

Project Eternity, Obsidian's old-school PC role-playing game that was Kickstarted last year, is now called Pillars of Eternity. Along with getting an actual name, Obsidian released the first gameplay trailer, and opened up a new backer's portal. This portal lets you join the other backers by pledging at least $35 towards development in exchange for a digital copy of the finished game.

Obsidian haven't set an exact date yet, but they are hoping for a release later next year. The game looks absolutely stunning, and it will definitely fill in a space that has been left empty by bigger RPG developers.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=266577Harry Monogenishttp://www.destructoid.com/blogs/Harry+MonogenisFallout: New Vegas creative designer joins Killzone team2013-11-29T18:00:00Z2013-11-29T18:00:00Z
Fallout: New Vegas' lead creative designer, John Gonzalez, has joined the team behind the Killzone franchise over in Amsterdam.

Back in March of 2011, Gonzalez left Obsidian Entertainment and joined Warner Bros. Games where he worked as lead designer for Middle-earth: Shadow of Mordor, a yet-to-be-released RPG prequel to The Lord of the Rings. According to his LinkedIn profile, Gonzalez left WB Games back in August of this year and had joined Guerrilla a month later.

As for what Gonzalez is developing with Guerrilla, he's written that he's, "Up to something new. Couldn't be more excited."

Oooh! Let's guess stuff!

Fallout: New Vegas writer joins Guerrilla Games [GamesIndustry]

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=262474Jordan Devorehttp://www.destructoid.com/blogs/Jordan+DevoreSouth Park: The Stick of Truth is out this December2013-09-25T15:30:00Z2013-09-25T15:30:00Z

December 10, 2013. That's when South Park: The Stick of Truth releases for Xbox 360, PC, and PlayStation 3. Might as well be an eternity away.

Ubisoft has put out a new trailer and talked about a special edition of the game. The Grand Wizard edition is $79.99 and includes a six-inch Cartman figure from Kidrobot, a South Park map, and the Ultimate Fellowship Pack, which is free for anyone who pre-orders either version. It comes with four exclusive costumes: the Necromancer, Sorcerer, Rogue Assassin, and Ranger Elf. For a better look at this stuff, hit the gallery below.

I feel bad for some of you long-time fans who have been eagerly awaiting The Stick of Truth -- I'm not particularly into South Park and even I'm crossing my fingers that it will be the modern game the show and its audience deserve. We need this.

 Read more...tag:http://www.destructoid.com/,2014:/post.phtml?pk=261003Steven Hansenhttp://www.destructoid.com/blogs/Steven+HansenFallout: New Vegas fan film is bloody, scantily clad2013-08-30T06:00:00Z2013-08-30T06:00:00Z

I've yet to go through Fallout: New Vegas after being less than enthused by Fallout 3 -- though people keep telling me New Vegas is better, particularly if you didn't like Fallout 3 all that much. Accordingly. watching this fan film origin story of New Vegas' Legate Lanius felt a bit like that one time I stumbled on some people watching Game of Thrones. Amidst all these proper nouns I was more lost than a wastelander without a Pip Boy.

Still, the production quality is high and the film itself quite stylish and Lanius-ly done. It feels a little bit like 300; filled to the brim with gratuitous violence and sexy, tan, bare man chest. Mmm. I ve-guess that's all you need.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=259286Max Scovillehttp://www.destructoid.com/blogs/Max+ScovilleEverquest Next, Arkham Multiplayer & Xbox GPU Upgrade2013-08-02T21:30:00Z2013-08-02T21:30:00Z
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Hey everybody! I'm wearing a really stupid shirt, it must be Friday!

Suddenly, there are two new Everquest Next games on the horizon, and they look really cool. Quakecon is happening right now, and there's some Bethesda news out of that, including Wolfenstein: The New Order being delayed and The Elder Scrolls anthology. In spite of underwhelming sales, Square Enix is still gonna keep making AAA video games, and another Tomb Raider is in development for next gen. Batman: Arkham Origins has multiplayer, but it won't be coming to Wii U. Player reputation and behavior will factor into Xbox One's matchmaking system, and the GPU's being tweaked a bit, for whatever reason. Finally, Obsidian talks about the Star Wars: KOTOR III that could've been, and we've got a release window for Star Wars Battlefront.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=259114Alasdair Duncanhttp://www.destructoid.com/blogs/Alasdair+DuncanObsidian reveals its plan for potential KOTOR III2013-07-31T21:00:00Z2013-07-31T21:00:00Z
Knights of the Old Republic II: The Sith Lords was a stellar Star Wars RPG that shone despite its bugs and rushed production schedule. It left me wanting to a sequel and, speaking to Eurogamer, Obsidian's Chris Avellone also harbored further plans for the crew of the Ebon Hawk. Knights of the Old Republic III actually existed in pre-production at Obsidian but it never made it past the pitch process.

Obsidian's Chris Avellone says that "it felt like we were pitching and pitching and it just wasn't going anywhere, and at some point people just drew a line and said 'it's just not going to happen.'" I had never considered the KOTOR games to be part of a potential trilogy but Avellone confirmed that the plan was to have "The Exile" from KOTOR II potentially meeting Revan from KOTOR I and finding "the true Sith Lords."

But enough of all that, what of HK-47, one of the best supporting characters in an RPG ever? "At one point HK-47, its legs dismantled, would "ride around in your backpack," Chris explains "like C-3PO does with Chewbacca in Empire Strikes Back." Brilliant!

The best parts of KOTOR II were when your crew began expanding and you felt like you were making a really close-knit group. I'd love to see KOTOR III happen but if it never does, I'm glad that there's mods like The Sith Lords Content Mod that can help me squeeze every last bit of goodness from the game.

Fear is the path to the dark side [Eurogamer]

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=258381Wesley Ruscherhttp://www.destructoid.com/blogs/Wesley+RuscherSouth Park: The Stick of Truth inspired by EarthBound2013-07-19T11:00:00Z2013-07-19T11:00:00Z
When asked what games inspired the upcoming South Park: The Stick of Truth during a panel at San Diego Comic-Con, Trey Parker and Matt Stone, the creative minds behind the iconic series, jokingly answered "Crash Bandicoot 2."

While the comment garnered an instant laugh and cheer from the crowd, when all things settled down the duo's actual answer provided a much deeper insight into the passion the two have for creating something that is more than another videogame slapped with the South Park label on it.

"We're big gamers and I think what was inspiring the game was a lot more lofty than what we could pull off," Parker said. "I was a big fan of it and what I kept thinking in my mind was EarthBound."

"I haven't played it [EarthBound] again in forever, but I just remember something being about 'Oh wow, I'm a little kid in a house and there's my mom and I go outside my house and am fighting like an ant and a little mouse.' It started out feeling so real," Parker added. "I kept having in my head 'do I really want [South Park: The Stick of Truth] to feel like that you are a little kid and you're playing this game and bigger shit ends up happening.' But I really loved that feeling that EarthBound had of I'm a cute little kid in my neighborhood and we're running around playing a game.'"

In addition to EarthBound, Parker and Stone also noted that The Legend of Zelda's silent protagonist Link and the 2D/3D visuals of Paper Mario were other big influences to the to the design of the game.

That's a whole lot of Nintendo love guiding the way for South Park: The Stick of Truth and three more reasons I'm looking forward to the upcoming RPG. Looks like I found another reason to download EarthBound when I get back from San Diego. Not that I really needed one.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=255917Jason Cabralhttp://www.destructoid.com/blogs/Jason+CabralNagasaki fart confirmed for South Park: Stick of Truth2013-06-10T17:37:00Z2013-06-10T17:37:00Z

In what feels like the first real piece of news on South Park: The Stick of Truth in a while, those wacky folks at South Park Digital Studios have decided to share something special at this E3: the deadly Nagaskai fart!

This is clearly just another brilliant marketing strategy from the minds of Trey and Matt! While not much new footage was shown, original clips and animations from the show seem to showcased in this trailer instead. I still can't wait to try out South Park: The Stick of Truth. Oh, and remember, never fart on anyone's balls!

South Park: The Stick of Truth will be dropping this holiday season.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=255018Hamza CTZ Azizhttp://www.destructoid.com/blogs/Hamza+CTZ+AzizYou can fart forever in South Park: The Stick of Truth2013-06-04T11:00:00Z2013-06-04T11:00:00Z
Me: "You can just hold [the button] and he farts forever?"

Nathan Davis of Obsidian: "Yeah, he'll fart forever."

Videogame journalism.

 Read more...tag:http://www.destructoid.com/,2014:/post.phtml?pk=253044Max Scovillehttp://www.destructoid.com/blogs/Max+ScovilleCyberpunk 2077, CoD: Ghosts & GTA V2013-05-03T21:30:00Z2013-05-03T21:30:00Z

Today on The Destructoid Show, we talk about all kinds of SEO-friendly click-bait topics!

Call Of Duty: Ghosts has been announced, and it's next-gen, and apparently, Sledgehammer games isn't working on it. Anthony Burch accidentally tweeted out of a photo confirming the next Borderlands 2 DLC. The CD Projekt Red guys said some stuff about Cyberpunk 2077 so I took this chance to make a bunch of dumb Neuromancer references. Ubisoft hasn't forgotten about South Park: Stick Of Truth, and Obsidian has a secret project in the work.

Finally, we answer some dumb questions about Grand Theft Auto V.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=253006Brett Makedonskihttp://www.destructoid.com/blogs/Brett+MakedonskiUbisoft says it hasn't forgotten about South Park2013-05-03T12:45:00Z2013-05-03T12:45:00Z
Throughout its relatively short existence, the upcoming South Park game has seemed to get the short end of the stick. From developer layoffs to a bankrupt publisher, South Park: The Stick of Truth can't seem to catch a break.

After buying the project, Ubisoft has stayed relatively mum with regard to promoting it -- a trend that's a bit worrisome. That's why it's a relief that Ubisoft confirmed to VideoGamer that The Stick of Truth is still scheduled for a 2013 release. Unfortunately, that's all that Ubisoft had to say.

This confirmation comes on the heels of the news that Obsidian developers are branching out to work on a next-gen title. Hopefully they still have time to do right by South Park Elementary's finest.

South Park: The Stick of Truth still on track for 2013 release, Ubisoft confirms [VideoGamer]

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=252956Alasdair Duncanhttp://www.destructoid.com/blogs/Alasdair+DuncanJob listing hints at 'unique' next-gen game from Obsidian2013-05-02T23:00:00Z2013-05-02T23:00:00Z
Eagle eyed OXM have spotted a job listing on the Obsidian website for a level designer to work on a "unique next generation game." Obsidian staff have mentioned how they would love to work on a Fallout: New Vegas 2 but "unique" would imply their new game isn't a sequel or established IP.

That rules out another single-player Knights of the Old Republic game too, but that seemed really unlikely anyway. Alpha Protocol 2? Probably not (hey, I liked Alpha Protocol!) A new IP would be under wraps for a while and let's be honest, no one's really going to confirm a bunch of next-gen titles until after E3.

There are also job listings for UI/user experience artist but neither job really gives us any clues as to what the game might be, compared to a role like multiplayer programmer or suchlike. Considering Obsidian are going to be making their Kickstarter game Project Eternity, I think it'll be a while before we hear confirmation about their new game actually is.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=251248Jordan Devorehttp://www.destructoid.com/blogs/Jordan+DevoreTake a look at Obsidian's Project Eternity in motion2013-04-10T13:45:00Z2013-04-10T13:45:00Z

I hope you like waterfalls. After sharing an image of Project Eternity, Obsidian Entertainment is back with the first footage of the title in motion. It's not gameplay -- there's no combat featured -- but we are shown some characters and, yes, that wonderful waterfall again.

The team had three goals in mind when working on the game's environments: providing quality art, memorable levels, and dynamism. The latter is demonstrated through a day/night cycle, flowing water, and swaying trees. It all comes together to make for a rather zen-like video.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=250577Fraser Brownhttp://www.destructoid.com/blogs/Fraser+BrownChris Avellone on Torment and being a human stretch goal2013-04-02T18:00:00Z2013-04-02T18:00:00Z
Just before he left to go on a likely well-deserved holiday, I had the opportunity to pester Obsidian's Chris Avellone about his role in inXile's upcoming RPG, Torment: Tides of Numenera.

Chris is a veteran of RPGs, particularly those inspired by tabletop games, designing Planescape: Torment and contributing to Neverwinter Nights 2, as well as being lead designer on Star Wars: Knights of the Old Republic 2 and writing Fallout: New Vegas.

Amid the excitement caused by the announcement of a spiritual successor to Planescape: Torment, there was some disappointment that Chris wouldn't be involved in the project beyond endorsing it, but if funding reaches $3.5 million, that disappointment should evaporate.

 Read more...tag:http://www.destructoid.com/,2014:/post.phtml?pk=245132Jim Sterlinghttp://www.destructoid.com/blogs/Jim+SterlingTorture yourself with Obsidian's Aliens: Crucible footage2013-02-18T08:30:00Z2013-02-18T08:30:00Z

Aliens Crucible: Animations from Danny on Vimeo.

If ever a video was more perfectly timed to scorch a fanbase's soul, it's this one. In the fallout of the Aliens: Colonial Marines debacle, demo footage of Obsidian's cancelled Aliens role-playing game, Aliens: Crucible, has risen from obscurity.

The video contains animations by Danny Garnett, now with Sony, created in 2008 and 2009. Various Xenomorph types, including a Queen, are showcased, along with some environments and human characters.

With Gearbox's "effort" falling way short of the mark, all hope for a great mainstream Aliens game rests on the shoulders of Creative Assembly, and its as-yet unrevealed project. Early buzz sounds promising, but we won't know if it has promise until we see more -- and if A:CM taught us anything, it's that we'll have to be damn wary even if it does have promise.

Obsidian's Cancelled Aliens: Crucible RPG [DSOGaming]

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=244918Conrad Zimmermanhttp://www.destructoid.com/blogs/Conrad+ZimmermanHope for Fallout, doubt for Batman and sadness for Aliens2013-02-14T07:00:00Z2013-02-14T07:00:00Z

In another casual conversation from Destructoid's news room, Jordan Devore, Daniel Starkey and and I discuss the possible futures of Batman and Fallout. Plus, we marvel at how spectacularly wrong Aliens: Colonial Marines went.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=244856Allistair Pinsofhttp://www.destructoid.com/blogs/Allistair+PinsofObsidian developer plays a really long RPG for $4 million2013-02-13T14:30:00Z2013-02-13T14:30:00Z
What initially seemed like a joke just became real: Obsidian's Chris Avellone (Planescape: Torment, Fallout: New Vegas) is playing through the entirety of lengthy RPG Arcanum and posting videos of it on YouTube, as promised by his Project Eternity's $4M stretch goal on Kickstarter.

The stretch goal in full reads:

OK! After much team deliberation we have one final ultimate stretch goal. At $4.0m we will be enhancing the whole game. We will use live instrumentation for the soundtrack, add developer in-game commentary, and use every dollar between $3.5m and $4m to enhance the game. Also at $4.0m Chris Avellone will be forced to play Arcanum.

 Read more...tag:http://www.destructoid.com/,2014:/post.phtml?pk=244785Max Scovillehttp://www.destructoid.com/blogs/Max+ScovilleAliens disappoints, Demos kill sales, and Toys are fun2013-02-12T21:30:00Z2013-02-12T21:30:00Z
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Hello there, boys and girls! It's your creepy uncle Max with another installment of the critically-acclaimed [citation needed] Destructoid Show!

Today we talk about Aliens: Colonial Marines, which seems to be the bummer of the week here in video game land. Definitely a big disappointment, but if nothing else, it'll be interesting to hear what went wrong. Rumors of outsourcing seem to be the current scapegoat, though SEGA denies it. In other news, a DICE keynote reveals that game demos hurt sales. DICE keynotes are boring so I talk about Toy Fair 2013. In post-apocalyptic news, Obsidian devs wouldn't be opposed to make another Fallout, and Brian Fargo's Kickstarter'd Wasteland 2 shows off its first gameplay.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=244729Jordan Devorehttp://www.destructoid.com/blogs/Jordan+DevoreObsidian would love to work on Fallout: New Vegas 22013-02-12T14:15:00Z2013-02-12T14:15:00Z
Speaking to Rock, Paper, Shotgun at D.I.C.E., Obsidian CEO Feargus Urquhart told the outlet that the studio would be on board for more Fallout. "Oh, we'd love to do Fallout: New Vegas 2. It would be awesome," he explained.

"If I think of going from Fallout 1 to Fallout 2, we tried to associate the two areas somewhat closely. It wasn't just 'Oh, we're gonna do this 2,000 miles from here.' So I think if we were to do Fallout: New Vegas 2 -- or just a new Fallout -- we would probably separate it from what the internal team at Bethesda's doing. We'd keep it on the West Coast, because we're West Coast people. They're East Coast, so it makes sense."

As for what form the game would take, Urquhart continued: "And we need an interesting confined area. So I mean, it could be LA. Fallout LA. That could be interesting. It'd probably be The Boneyard, which is from Fallout 1. It could be very different. It could be almost a Walking Dead meets Fallout-like thing because of all the radiation."

How likely is it that Obsidian will do another Fallout? "We talk to Bethesda all the time," said the CEO. "The challenge in this period of time has been, you have this console transition, and it's strange that they're still not announced. But that always creates a disruption in the industry. And now you mix in [the emergence of] mobile and F2P stuff, and it's left a lot of people reeling. So that's a lot of the conversation we've had with publishers. 'OK, how do we get back to normal -- whatever normal is going to be.' That's just the process right now."

And Here's Obsidian's Idea For Fallout: New Vegas 2 [Rock, Paper, Shotgun]

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=244194Allistair Pinsofhttp://www.destructoid.com/blogs/Allistair+PinsofSouth Park RPG developers share favorite TV episodes2013-02-06T18:30:00Z2013-02-06T18:30:00Z

Obsidian struck me as an odd choice for South Park: The Stick of Truth, an unprecedented epic RPG and comedy. With only a hint of comedy in games like Alpha Protocol and Fallout: New Vegas, I wondered if Obsidian would even get what makes South Park so great. Apparently, they do.

In this video interview with Game Informer that went up on its YouTube channel today, the key faces behind Stick of Truth discuss their favorite episodes, going so far as to geek out over a goofy run animation and boldly claim that shark rape is, indeed, funny (a truth).

It's strange but this video has me more excited for the game, as I now feel confident in trusting Obsidian to hit the same comedic beats and cutting cultural commentary of the TV series.

Obsidian's Favorite South Park Episodes [Game Informer]

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=242903Hamza CTZ Azizhttp://www.destructoid.com/blogs/Hamza+CTZ+AzizSouth Park Studios fighting THQ for IP rights2013-01-22T13:45:00Z2013-01-22T13:45:00Z
South Park Studios has filed an objection in court to prevent the sale of South Park: The Stick of Truth in THQ's bankruptcy asset sale taking place later today unless certain conditions are met. South Park Studios wants the right to deny the sale unless they've given their approval to the bidder, get adequate assurance of future performance, and receive $2.275 million in allegedly defaulted payments.

South Park Studios asserts that, if these conditions are not met, they have the right to buy back the game themselves for the exact cost THQ has put into the project. THQ counters that they don't need the studio's approval to sell the IP as the license is exclusive to them. In regards to the debt, THQ states that they "are currently evaluating the amount South Park Studios is claiming we owe and anticipate working with them to resolve it."

This whole THQ business is just one sad and messy affair. We'll see just how all this will play out later today during the asset sale.

South Park Studios objects to THQ's sale of The Stick of Truth, seeks $2.275 million in default payments [Polygon]

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=240929Hamza CTZ Azizhttp://www.destructoid.com/blogs/Hamza+CTZ+AzizFour upcoming THQ games revealed amidst bankruptcy woes2012-12-19T18:15:00Z2012-12-19T18:15:00Z
Sad news today as THQ has filed for Chapter 11 bankruptcy. The bankruptcy filing, which is available for you to read, included several unannounced projects by various THQ studios. Note that these are more than likely internal names:

Vigil Games - Crawler

Turtle Rock Studios - Evolve

THQ Montreal - 1666

Relic Entertainment - Atlas

The filing features some projected sales figures and development costs for all the upcoming THQ titles, which gives us an overall idea of the intended release dates for the various games. It should also be noted that Patrice Désilets of Assassin's Creed fame is attached to 1666. Also, Atlas may be a free-to-play title as it has projected net sales, but lacks unit sales.

As for the known games, THQ is predicting big numbers for Homefront 2, South Park: The Stick of Truth, and especially Saints Row 4. Here's to hoping that THQ survives this entire ordeal so we can actually see these games come out.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=238065Jordan Devorehttp://www.destructoid.com/blogs/Jordan+DevoreThree major THQ games delayed including South Park2012-11-05T18:45:00Z2012-11-05T18:45:00Z
In reporting its second-quarter fiscal 2013 results, THQ announced the delay of South Park: The Stick of Truth. Originally scheduled for March 5, 2013, the Obsidian Entertainment-developed role-playing game is now looking to release "early fiscal 2014" -- in other words, at the earliest, in April 2013.

Unfortunately, there's more where that came from. Company of Heroes 2 and Metro: Last Light are now expected to ship in March. "Our fourth quarter releases are the first titles that I have had the ability to materially impact," stated THQ president Jason Rubin, "and experience told me that the games needed additional development time to be market-ready."

Disappointing news to come home to, no doubt about it. Hopefully that extra development time can be used effectively. Obviously we want every game to be good -- who wouldn't? -- but I do have high hopes for these three titles in particular.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=236894Josh Tolentinohttp://www.destructoid.com/blogs/Josh+TolentinoProject Eternity gets funded, makes $3.9 million2012-10-16T23:30:00Z2012-10-16T23:30:00Z
And it's over! Obsidian's Project Eternity, the most-funded Kickstarter game project ever, has just finished its Kickstarter, making exactly $3,986,929, falling just $13,071 short of its final stretch goal, "Enhance the Whole Game", which would have upped overall production values considerably, including using live instrumentation for the soundtrack, and in-game developer commentary.

Folks hoping for that enhancement need not fret, though, as PayPal-based donations, which some say are not reflected in Kickstarter's final tally (I could be wrong here), reportedly brought in up to $150,000 more, putting the project well over the top. If it's true, that's a relief, because I love in-game developer commentary functions.

I guess it just goes to show how much some folks have been wanting a new game in the spirit of the Infinity Engine RPGs. Check out Jim's exclusive interview with Chris Avellone for more.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=236824Jim Sterlinghttp://www.destructoid.com/blogs/Jim+SterlingObsidian is free as a bird with its Kickstarter millions2012-10-16T11:00:00Z2012-10-16T11:00:00Z
Ever since Double Fine enjoyed massive success on Kickstarter, eager game developers from all corners have attempted to replicate the success. Hungry upstarts and old veterans alike have seen "crowdfunding" as a way to pursue passions in a market otherwise uninterested in their dreams. Few succeed, but those that do have had outstanding victories.

Obsidian is the latest, and possibly greatest, of these achievements. The long-running studio recently passed the $3.4 million mark with Project Eternity, officially becoming the biggest Kickstarter game to date.

For designer Chris Avellone, it's been a liberating experience, as Obsidian plans to do things it's never had the chance to do before.

 Read more...tag:http://www.destructoid.com/,2014:/post.phtml?pk=236367Conrad Zimmermanhttp://www.destructoid.com/blogs/Conrad+ZimmermanFirst image of Obsidian kickstarter, Project Eternity2012-10-11T16:30:00Z2012-10-11T16:30:00Z
The first screenshot of Obsidian Entertainment's Kickstarter-funded title, currently known as Project Eternity, has been released today. It's pretty damned gorgeous too, featuring a waterfall and what looks to me to be some kind of temple entrance. Neato.

In addition to the screenshot, additional information has been revealed through the project page on Kickstarter, including a ton of lore about the world they're building. Additional stretch goals have been added as well, including a stronghold players can take over and a new city, which will be implemented should funding reach $3 million and $3.5 million, respectively.

Obsidian has raised $2.6 million from its Kickstarter drive so far, with five days remaining to squeeze out a little bit more funding from fans eager to see the developer's vision come to fruition.

Update #20: Lore Tidbits, Campaign Almanac, Big Ol' Stretch Goals, and... Environment Screenshot! [Kickstarter]

 Read more...tag:http://www.destructoid.com/,2014:/post.phtml?pk=235999Alasdair Duncanhttp://www.destructoid.com/blogs/Alasdair+DuncanProject Eternity announces new goals after reaching $2.2M2012-10-02T19:30:00Z2012-10-02T19:30:00Z
After reaching its funding goal in just over 24 hours, Obsidian's Kickstarter campaign for its RPG entitled Project Eternity has hit the $2.2 million mark. That's double the amount that Obsidian was looking to obtain to fund this old-school, isometric RPG.

As such, the developers have announced some new features that will be added to the game including translations into Spanish, German, and French; a version of the game for Mac and Linux; and new factions and companions. There's also another stretch goal of $2.3 million which will help develop new game modes and a "Godlike" race.

The campaign is currently just over the $2,230,000 mark, so reaching the milestone is totally achievable. I said it two weeks ago, but I'd be happier seeing Obsidian spend the cash on a good Q&A team; seriously guys, don't let another of your great games be tarnished by bugs and glitches.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=235292Jim Sterlinghttp://www.destructoid.com/blogs/Jim+SterlingPublishers accused of trying to exploit Kickstarter2012-09-19T08:00:00Z2012-09-19T08:00:00Z
If a known developer is using Kickstarter to fund its next game, be careful -- the money might end up getting used to ostensibly give a major publisher a new game for free. Obsidian CEO Feargus Urquhart has revealed that publishers tried to use his company for that very purpose.

"We were actually contacted by some publishers over the last few months that wanted to use us to do a Kickstarter," he revealed on his team's own KS page. "I said to them 'So, you want us to do a Kickstarter for, using our name, we then get the Kickstarter money to make the game, you then publish the game, but we then don't get to keep the brand we make and we only get a portion of the profits.'

"They said, 'Yes'."

It's a shame Obsidian can't name names, though one can easily understand why. In any case, this is really low, even for videogame publishers, and I certainly can't wait until one of them is finally caught trying to ostensibly steal IP for free. The sad thing is ... it's just so obvious that it happened. Just once, I'd like to think publishers wouldn't do the shitty thing I fully expect them to do. Just once. Maybe for Christmas.

Can't even say I'm mad at this. It is predictable, pathetic, and just disappointing.

[Via NeoGAF]

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=235079Alasdair Duncanhttp://www.destructoid.com/blogs/Alasdair+DuncanObsidian's Project Eternity meets its target in 24 hours2012-09-15T19:00:00Z2012-09-15T19:00:00Z
So yesterday, we reported on noted RPG developer Obsidian's Kickstarter project; a new, isometric RPG named Project Eternity. In a complete non-surprise to everyone, the project has reached its $1,110,000 goal in just over 24 hours.

It's been interesting to see the likes of Obsidian, Double Fine and inXile cash in on the goodwill (and money) of their fans. Again, it's no guarantee of a quality game in the end, but if you want someone to make a decent isometric RPG, Obsidian is a good choice.

To be honest, I'd like to see Obsidian spend the money on a squashing those pesky bugs that tend to drag their games down. Rotating heads aren't cool.

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=235016Josh Tolentinohttp://www.destructoid.com/blogs/Josh+TolentinoObsidian countdown reveals Project Eternity Kickstarter2012-09-14T13:45:00Z2012-09-14T13:45:00Z

In case you didn't know, Obsidian Entertainment's been running a countdown this week, and now it's up. The result? A Kickstarter project for Project Eternity, a new fantasy RPG from the folks who made Fallout 1 & 2, Planescape Torment, Knights of the Old Republic 2, Arcanum, and all manner of well-loved RPGs. They're asking for $1,100,000. As of this writing the take's up to $192,958, with 32 days to go.

Back some months ago they did run a Twitter poll asking folks if they'd like an original IP game to serve as a spiritual successor to Planescape Torment. This is it. Check out their pitch video, and visit the page to go back it. Go! Back it now! Those of you who asked for it should now put your money where your mouth is. Plus, some of the those teaser lines from the countdown were deliciously well-written. This could be awesome.

That said, I do have to admit I'm mildly (mildly!) disappointed that it's a Kickstarter, rather than a full, publisher-backed game. Not because I'm not confident, mind, but rather what this says about publishers, and their unwillingness to back a complex RPG (presuming Obsidian shopped around to begin with). Still, this is it. Make it happen!

Project Eternity [Kickstarter]

 tag:http://www.destructoid.com/,2014:/post.phtml?pk=233677Alasdair Duncanhttp://www.destructoid.com/blogs/Alasdair+DuncanStar Wars: Knights of the Old Republic II now on Steam2012-08-23T19:00:00Z2012-08-23T19:00:00Z
Finally! As much as I enjoyed the original Knights of the Old Republic, it was its much-maligned sequel that I felt a greater connection to. Considering my Xbox copy is residing overseas, it's handy that KOTOR II - The Sith Lords is now available on Steam. I can't remember having too many problems, despite the game's buggy reputation, but that rushed ending (or lack thereof) still rankles.

Considering the recent, final release of the full Sith Lords Restored Content mod, this looks to be a great time to get back into the Ebon Hawk and meet up with HK-47 again. The game will cost £6.99/$9.99 and is well worth it, especially if you're wondering what the Old Republic was like before it moved into MMO-land.


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Gecode: Download
Gecode 4.3.2 has been released on November 6th, 2014 (Changelog). Gecode is distributed under the MIT license. See our license information page for details. If you find any bugs, you can enter them into our bug tracking system.
Please refer to Section 2.6 of Modeling and Programming with Gecode for additional installation and compilation instructions.
Gecode comes with an interpreter for the FlatZinc language (see our FlatZinc page for details). It currently supports FlatZinc version 1.6.0.
FlatZinc bug in 4.3.1: Unfortunately the Gecode FlatZinc interpreter in versions 4.3.0 and 4.3.1 had major bugs. Please upgrade to Gecode 4.3.2 (see below) if you are planning to use FlatZinc!
Binary Packages (Version 4.3.2)
- Windows x86 (32 bit, MSVC 2012): Gecode-4.3.2-x86-2012.msi.
- Windows x86 (32 bit, MSVC 2013): Gecode-4.3.2-x86-2013.msi.
- Windows x64 (64 bit, MSVC 2012): Gecode-4.3.2-x64-2012.msi.
- Windows x64 (64 bit, MSVC 2013): Gecode-4.3.2-x64-2013.msi.
- Mac OS X ≥ 10.8 (Intel 64 bit only): Gecode-4.3.2.dmg. This package includes the Qt library, no separate download is needed. Note: The code has been compiled with the Apple clang C++ compiler, which currently seems to cause problems with some float and set constraints.
- Linux and FreeBSD: while packages for many Linux distributions (Debian, Ubuntu, Gentoo, OpenSUSE, and most likely others) and FreeBSD exist, these packages often lag behind by several versions. If you prefer an up-to-date version (which you definitely should), please consider building Gecode from source.
Source Packages (Version 4.3.2)
Anonymous svn Access
The Gecode source code is also available via anonymous access to our subversion repository. The URL of the released version, 4.3.2, is
To get started, check out the current release using the command
svn --username anonymous checkout \ https://svn.gecode.org/svn/gecode/tags/release-4.3.2
You will have to use anonymous as the login and your email address as the password.
You can also try out the cutting-edge development version of Gecode. Please note, however, that this version reflects work in progress, so there may be bugs. It even may not compile at all. So, for the curious and venturous, the URL is
Previous Versions
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- gecode-4.1.0.tar.gz gecode-126.96.36.199z
- gecode-4.0.0.tar.gz gecode-220.127.116.11z


text: Football Team of 1939 - 1940 Oglethorpe University (Atlanta, Ga.) Oglethorpe University (Atlanta, Ga.). Athletics Dept. Oglethorpe University (Atlanta, Ga.)--Sports Oglethorpe University (Atlanta, Ga.)--Football Football players--Georgia--Atlanta Football teams--Georgia--Atlanta Front of photograph reads -- 1939, George, Kelley, A. Axelberg, Tosches, Mills, E. Sheffield, Zelencik, Wyrosdik, Morenc, Lake, Petosis Atlanta, Ga. : Oglethorpe University Oglethorpe University (Atlanta, Ga.). Library. Archives 2007 Black-and-white photographs StillImage http://cdm265801.cdmhost.com/u?/p1540coll2,138 image/jpeg Visual Arts collection, Oglethorpe University Archives, Atlanta, Ga. 1939 Atlanta (Ga.) Fulton County (Ga.) Digital image copyright 2007, Oglethorpe University. All rights reserved. For more information, contact the Director of the Library, Philip Weltner Library, Oglethorpe University, 4484 Peachtree Road, Atlanta, GA 30319.


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Sarah Jo
Search thousands of recipes reviewed by home cooks like you.
Original recipe yields 1 servings
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I used my own homemade irish cream and DeKuyper's Peppermint Blast schnapps. This was just what I needed after a day like today. Warm, creamy and relaxing.


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National Restaurant Association is a one stop solution for the professionals who represent the restaurant industry as this show will bring in the latest and effective range of equipments and accessories which are needed by the restaurant professionals. This show is the perfect platform where the exhibiting companies can widen their marketing networks and publicize the respective brand name to the global market. The lucrative platform that the expo offers, has drawn the attention of many leading .. + Read moreas well as developing companies and owing to this reason the participants count are increasing rapidly. Many other programs are held which will focus on the developments and innovations made in the restaurant sector so that complete details are provided to the professionals. This oldest restaurant show has achieved popularity from all over the world and the positive feedback that it received has motivated it to grow to newer heights of success.
Visitors Attending
Mark Tang
Owner/ President at Equinox Texas
San Antonio, United States
Jackie Cheron
Architect at Hopkins Food Service Specialists
Washington Dc
Tim Breckenridge
President at Tj's Bbq & Burgers Goose Creek
Charleston, United States
Susan Powell
Senior Category Manager at Catering & Hotel Industry
London, United Kingdom
Xing Qiu
Freelance Graphic Designer at Novae Plus Llc.
Greater Chicago
Adam Seger
Consulting Mixologist/sommelier at Ipic Theaters
Chicago, USA
Entry Fees
|NRA Show + IWSB
|EARLY BIRD REGISTRATIONSept 2 - Nov 14
|$ 90
|ADVANCE REGISTRATIONNov 15 - April 3
|$ 110
|ON-SITE REGISTRATIONApr 4 - May 19
|$ 159
|National Restaurant Association Members
|EARLY BIRD REGISTRATIONSept 2 - Nov 14
|$ 0
|ADVANCE REGISTRATIONNov 15 - April 3
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|NRA Show
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|ADVANCE REGISTRATIONNov 15 - April 3
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Map & Directions
McCormick Place Convention Center
Chicago, USA
Exhibitor Profile
Around 1800 exhibitor list of National Restaurant Association will involve the participation of restaurant and bar owners, chain representatives, hospitality professionals, distributors, importers and wholesalers. Equipments and products related to the Food and Beverage sector are also exhibited here. Furnishings and Decorations, Paper, Plastic Supplies, Services, Tableware, Technology and Entertainment products are also exhibited in this show.


text:
Fri, Nov 07, 2008
US Airways is getting by with a little help from its friends.
Air Wisconsin Airlines revealed Thursday it plans to provide the
carrier with a $35 million loan, as part of a larger $950 million
financing plan US Airways announced in October.
The Milwaukee Journal-Sentinel reports the loan has a 12-month
initial term, though US Airways may opt to double that timeframe
for additional penalties, and assuming certain conditions are
Air Wisconsin is a regional subsidiary for US Airways.
"As the regional carrier operating the largest fleet of US
Airways Express aircraft, Air Wisconsin remains committed to
supporting US Airways success," said Air Wisconsin president and
CEO Jim Rankin.
US Airways reports it has closed on roughly $800 million in new
funding as of October 20. Half that amount will be used to pay down
interest against the $1.6 billion bank debt the airline
carries, with the balance going toward normal operating costs.
There's no doubt, we're talking serious money here... as the
loan amount from Air Wisconsin alone
could buy 17.5 million Cokes onboard US
Airways flights!
Airborne 12.17.14: Evergreen Woes, Foolish Pilot Tricks, No 757 Replacement -- Yet
Airborne 12.15.14: A380 Future, More USA Today Disappointments, Jetman FORMATION!
Aero-TV: AML's 'Smart Seat' – Avoiding Old Hazards Via Brilliant Innovation
See All
©2014 All Rights Reserved.
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We are a community of shoppers sharing our best finds from across the web.
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Create your own free digital magazine at our new site Glossi.com


text: comments Please sign in to start gossiping Sign in with Facebook or sign up manually Hi! Thanks for liking some of my findings.I would love to if you follow me and much more if you could see my blog, I'm premiering so I'd appreciate it very much, I'm sure you'll love it!I leave the link so you can see:http://mon-whatsshewearing.blogspot.com/Have a great day! :)M.G. Are you sure you want to delete this comment? Cancel Are you sure this is spam? Cancel


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Shahar Matorin has been involved in Israeli High-Tech, Internet and Digital industry since 1999 and has led lthe business development in InteGreat established 5 years ago. With a group of professional experts, Shahar can lead entrepreneurs from an idea to Worldwide Product Marketing. Shahar chooses to advise, accompany and assist entrepreneurs and mature companies in their way to the digital world since that is what he does best.
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Google is committed to empowering entrepreneurs around the world through programs, partnerships, and our products.


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WATCH: Nicki Minaj releases 'Twerk Out' fitness DVD
JUST ADDED: 5 Seconds of Summer will be rocking the stage at this year's iHeartRadio Music Festival Village in Las Vegas! The band sat down with Ryan Seacrest to break the news.�Click here to buy your tickets now, before they sell out!
Check out the full lineup for this year's iHeartRadio Music Festival
Listen to Nicki Minaj on iHeartRadio
When Nicki Minaj visited Ellen Degeneres, she filmed a spoof infomercial for a "Twerk Out" fitness video. We have to admit that the concept of a twerking workout dvd is funny and we instantly thought of Shaun T from Rockin' Body… you know Mr. "Tilt Tuck Tighten."
But jokes aside is twerking finally over? Can this fad just go the way of songs like "Who Let the Dogs Out" and the "Chicken Noodle Soup" dance?
Check it out!


text:
|Name: _________________________
|Period: ___________________
This quiz consists of 5 multiple choice and 5 short answer questions through Part One, Stopping The World: Chapter 12, A Battle Of Power.
Multiple Choice Questions
1. Who once promised to take Castaneda swimming every day at 6:00 AM, but never did?
(a) His father
(b) His uncle
(c) His mother
(d) His brother
2. How many animals do Don Juan and Castaneda catch by the end of the day?
(a) 2
(b) 1
(c) 3
(d) 5
3. When a man takes responsibility for his decisions, he can move ahead without ___________ or remorse.
(a) Fear
(b) Peace
(c) Lying
(d) Doubt
4. Don Juan says that the storing of _________ is a personal thing that he cannot define or explain.
(a) Power
(b) Courage
(c) Energy
(d) Will
5. What does Don Juan do when he tells Castaneda that he is always angry and righteous?
(a) Fading
(b) Dancing
(c) Sobbing
(d) Laughing
Short Answer Questions
1. Don Juan tells Castaneda that one has to live like a ___________ in order to set traps.
2. Castaneda is frustrated that it seems to be okay for Don Juan to ___________ but it's wrong for Castaneda to do so.
3. Don Juan tells Castaneda that his last girlfriend left him because he was too ______________.
4. Castaneda wants to know what Don Juan has ___________ to him since no one else knew about that bird.
5. Don Juan believes the _____________ is looking for Castaneda.
This section contains 196 words
(approx. 1 page at 300 words per page)


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Framework, the photography and video blog of the Los Angeles Times, celebrates the power and explores the craft of visual storytelling. The blog highlights the work of Times photojournalists who frame by frame, document the drama, the emotion and sometimes the humor of life. Framework also aims to serve as a resource hub for photography, multimedia and video enthusiasts who share our passion. We will trade insights and discuss the tools and techniques of telling stories through images. Have a look and let us know what you think.
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Saturday was the last day of the second biggest event in the area this week.
Saturday morning, local officials, as well as NFL Commissioner Roger Goodell and owners of the Giants and Jets, visited the event.
They even raced on a toboggan track set up for the public, with Goodell winning the first race and Mayor Bill de Blasio's son, Dante, winning the rematch. The mayor finished second in both races.
Senator Chuck Schumer also visited the boulevard and took part in the toboggan race.
There's several more hours left to hop on the toboggan, kick an extra point like the players or see the Lombardi trophy.
It all helps make the coldest Super Bowl game and week one of the grandest.
"This, in the middle of Time Square, is absolutely extraordinary. So it's been a magical few days, hopefully someday we'll get the Super Bowl back and do it again," said de Blasio.
"It took five years to persuade Commissioner Tagliabue that it was ok to have it out in the cold, we didn't only have to have it in warm weather areas. And now, it is beyond our expectations. It is the best Super Bowl yet in the best city in the world," said Schumer.
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"My faith in the people governing us is, on the whole, infinitesimal; my faith in The People governed is, on the whole, illimitable." -- Charles Dickens.
As we approach Christmas, the memory of MPs in the foodbank debate laughing at the notion of poor people fighting over cheap food could have been enough to dampen anyone's Christmas spirit. But what Charles Dickens asserted over a century ago is still true: many of the people those MPs represent are more generous, more noble, and more selfless than the MPs could ever imagine.
On Sunday 8 December 2013 I am happy to be joining some 700 people in Glasgow for a celebratory Common Weal launch event, hosted by the pioneering Jimmy Reid Foundation.
The current economic system is "unjust at the root", Pope Francis declared. In a major new document, he urged Roman Catholics to work with fellow Christians and others towards a more humane and peaceful world.
How goes the referendum on Scottish independence? This is the question my friends from down south ask almost every time I speak to them. The answer is that it feels to be in a strange kind of limbo.
The School of Social Sciences at the University of Manchester is offering a free workshop on 1 March 2013 looking at 'Equality and sufficiency in distributive justice'.


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More About BRYNH26
Visit My SparkPage
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Recipes I've Shared:
Crockpot Spicy Beef Burritos
My husband is crazy about really spicy hot mexican food. you can control the heat in this recipe by substituting a mild taco seasoning and plain diced tomatoes instead of the ones with diced chiles.
Tammy's Strawberry Shortcake
A great recipe to mix and match fruit and yogurt flavors.
Rasberry Whipped Sensation
adapted from Eagle Brands recipe
Rosemary Ranch Chicken Kabobs
revised recipe found on AllRecipes.com to make it lower calorie and lower fat
Cherry Cream Cheese Pie
(adapted from Paula Deen)
Mike's Blackberry Muffins
made with splenda
Baked Apples
A simple dessert to quench the apple pie craving
Mrs Grass Homestyle Chicken Noodle Stew
A quick and easy one pot wonder meal
curried crab salad
a flavorful indian inspired crab salad spread, delicious on rye crisps or between a couple slices of your favorite light bread
Recipes I've Rated:
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Hey, I was looking at buying a Transition Trans Am. Not sure on the year of the frame but here are the specs.
2011 Medium Frame in Red
Front-Sun Rim Jumping Flea with 20 mm thru axle
Kenda Nevegal Tires
Rock Shox Lyric w/solo air(170mm shox and I had them put a 10mm spacer to lower it.)
Haynes Stoker Disk Brakes
180mm rotor in front 150mm in rear
Truvativ Stem(60mm with 5 degree)
Truvativ GXP crank
Specialized handle Bars(not sure on rise)
SRAM X7 Derailleur/shifter
Raceface Evolve Seatpost
Scott Seat
MRP bash Guard
Bontrager Duster Rear Rim
SRAM GXP bottom Bracket
34 tooth front Gear
How much would you give for the bike? Any opinions on it would be greatly appreciated and replies are welcome. Thank you for your time.
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Kathleen Harris Named Senior Vice President, Human Resources Of Comverse, Inc.
WAKEFIELD, Mass., Sept. 11, 2012 (GLOBE NEWSWIRE) -- Comverse, Inc. ("CNS"), a wholly-owned subsidiary of Comverse Technology, Inc. (Nasdaq:CMVT) ("CTI"), today announced that Kathleen Harris has been named Senior Vice President, Human Resources, and will lead the company's global HR activities, effective September 24, 2012. Ms. Harris joins CNS from Sonus Networks, Inc., where she has led the global HR team since 2007. She replaces Sharon Dayan, who is leaving the company to pursue other interests.
"Kathy Harris brings more than 25 years of Human Resources leadership experience to CNS, the last twelve in telecom and high technology, and she has successfully partnered with executive teams to translate strategy into HR operational plans to meet business objectives," said Philippe Tartavull, Comverse, Inc.'s President and Chief Executive Officer. "At the same time, I would also like to acknowledge Sharon Dayan's contributions in leading the HR function during the past two years, and wish her well in her future endeavors."
"I am delighted to join the CNS team," said Ms. Harris. "CNS is well-known as a global leader in its markets, and its opportunities for growth and success should help the company attract, recruit and retain key talent around the world. Both current and prospective CNS employees have a chance to enjoy a rewarding and fulfilling experience, and I am thrilled to be part of it," said Ms. Harris.About Kathleen Harris Ms. Harris joins CNS from Sonus Networks, a leading provider of wireless and wireline voice over IP and multimedia solutions for carriers, cable companies, and next-generation service providers, where she led the global HR function as Vice President, Human Resources. Prior to that, from 2000 to 2007, she served in a variety of HR management positions at Lightbridge, Inc, a leading provider of technology, services and software that manage customer transactions. Before that, she held several HR management positions at Trend-Lines, Inc., Lily Transportation Corp., and Mark-Burton, Inc. Ms. Harris holds an M.B.A. and a B.S. from Suffolk University.
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According to OBAMA Im RICH and deserved to be punished -WTF Obomination!
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So, not only am I a full time paramedic, I'm also CEO and founder of A midsize home health and senior care corporation which provides jobs for around 90 unskilled and 45 skilled nurses/CNA's etc. AND in my free time I also Own about 40+ domain names and build websites for products I CREATE (Only 12 up and running right now) ---(Kind of excited about new one (resistancepress.com) Don't worry mods...its not advertising only site structure up right now.
ANYWAY I start work at 530 every morning...don't get done till 7 pm...just in time to get home check homework and tuck my kids into bed. THEN I'm back to work in my home office on whatever I didn't finish that day. And on the days I am on the bird I work 24 hours. I have not had a full day off in a decade.
According to Obama MY HARD EARNED income shouldn't belong to me. It should go to the lazy degenerates that refuse to work.
Nothing pissess me off more than driving past the public aid office and seeing ESCALADES!
So now I am being taxed 60% on every dollar I earn and it is going to the lazy octomoms who refuse to get off their asses and get a job. It is going to pay for their abortions and now BREAST IMPLANTS..
Apparently I don't deserve the money I slaved my ass off for and saved. Apparently the dredges of society are more deserving.
I for one and so fucking sick of it! I am going on strike!
Fuck you Obama and fuck you for creating a nation of lazy dependents who think they are owed something for doing nothing.
If society does collapse....AWESOME! Maybe those poor uneducated bastards will realize you actually have to WORK to eat and get off their ass.
I don't owe you a damn thing. It is your own piss poor decisions that got you into that section 8 apt. in the ghetto with your ten babies. YOU chose not to apply yourself. YOU chose not to give a damn about school. YOU chose to be lazy AND YOU chose to get knocked up at 12. NOT me. I don't owe you a living wage or a damn thing. If you are pissed off about your place in life and want someone to blame...pick up a fucking mirror!
Sorry GLP....just had a nasty phone call from the IRS....apparently the 60% I paid wasn't enough then a call from the unemployment office where a non skilled worker who has REPEATEDLY turned down work is filing for unemployment and there's not a damn thing for me to do about it. And that's not all....she was ABOUT to be fired for showing up late AND a no call no show which according to our manual is automatic termination.
t's like...why bother anymore? The lazy are rewarded and the hard workers are punished. How assbackwards is THAT?!
I needed to get it off my chest....thanks!
I hope you're workers unionize and teach you a lesson in humility.
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Jeffrey Adelglass, MD
Dallas Facial Plastic Surgeon
3.5 out of 5 stars
Ratings based on 3 reviews
3.5 out of 5 stars Overall rating
5.0 out of 5 stars Doctor's bedside manner
5.0 out of 5 stars Answered my questions
5.0 out of 5 stars After care follow-up
4.0 out of 5 stars Time spent with me
5.0 out of 5 stars Phone or email responsiveness
5.0 out of 5 stars Staff professionalism & courtesy
5.0 out of 5 stars Payment process
4.0 out of 5 stars Wait times
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4 out of 5 stars Smart Lipo
SmartLipo for Stubborn Tummy and Back Fat (26 Y/o)
The BEST doctor in the Dallas area..if not everywhere!
5 out of 5 stars
Botox, Dallas, TX
Doctor Adelglass is wonderful! I wish I could have spent more time with him, during our sessions because he's knowledge is so vast. Mr. Botox is a nickname of his, and it suits him well. He knows how to deliver a very efficient botox injection.
1 out of 5 stars Smart Lipo
Awful Experience W/SmartLypo on Upper/lower Abdomen
He was trained as an E.N.T. No skills using the device.
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Work with energetic and talented people who really seem to enjoy their work.
Long hours of working, working with workaholics and competitive people.
Just be straight forward and show them who you are.
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Being in a big firm that has resources to accomplish big things and provide opportunities
Being in a big firm that is so diverse it can sometimes mean a lot of ousiders vying for your time and talent
Be sure to look at Deloitte as a career and not as just a job. Career means that you will be a multi-faceted individual required to juggle many balls at one time, but the rewards are worth the investment.
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The people, the culture, the opportunity
Long hours, lots of travel, tight timelines/deadlines
Great culture, highly motivated and skilled people to work with
Heavy work load
Mentorship is truly amazing.
Travel can be tough at times.
Network, access to experts, ability to learn from many
Network - you live or die by it
It is much like being a well rounded straight A student at an ivy league school. You are expected to be excellent in client delivery, firm contributions, and sales.
Trying to develop the best consultants, eminence and culture. Very committed to helping the community
Can sometimes feel like an "old boys club"
I am valued. I am asked to solve the most difficult problems. I work with smart, energetic, and dedicated people.
the collaborative culture, the compensation and benefits
competing priorities across client service, revenue generating activities, people development, etc.
The people, the flexibility, the career growth
The travel to clients
If you get it in the door here, do it. You won't regret it because the culture, the company and the opportunities are fantastic


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DJ Reflex catches up with Pharrell, Chad and Shae to discuss N.E.R.D's new album, Nothing. Enjoy! (bbc)
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