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Justin Case Auto
Homosassa, FL
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Bolted to the intake by the throttle body (on a 4.6). Did you have someone diagnose it? They do go bad but are not very common.
If it is the pump not much you can do but replace it but there are other parts that could have went bad that may be less expensive. Have is diagnosed by someone with the knowledge and equipment first.
Check fuel pressure... should be around 49 psi.
You have the engine strut mounts (2) on the top near the radiator, kind of looks like a tuning fork. There is a front engine mount under the right front of the engine and the automatic transmission mount under the transmission on the left front of vehicle. The front engine mount usually needs the front cradle to be lowered to gain enough room to remove. I highly recommend having someone with the proper tools and equipment to safely support the engine while the cradle is loose do the job.
It could be the belts. In the morning when it's running and making the noise spray a little water on the belts and see if the noise goes away. If it does start with belts and while they are off inspect the tensioner and idler pulleys by spinning them and listening for noise. Replace as needed. The vehicle needs to be jacked up with the front right tire removed to replace belt. If you don't have the equipment to do it safely take it to a good shop.
To many things it could be... Crank sensor, ignition module, fuel pump, PCM, wiring, and the list goes on. Take it to a good shop who will spend the time to have it stall for them. They will have the equipment already attached to the vehicle and will be able to pinpoint the problem when it is not starting. This may take awhile so plan on leaving it for a couple of days. Guessing can get expensive.
P0727 Engine Speed Signal Circuit Low Input - With Automatic Transmission Possible Causes... Engine speed signal circuit is open (PCM to the TCM) Engine speed signal circuit shorted to ground (PCM to TCM) TCM or PCM has failed Setting Conditions... Engine running; throttle angle from 5-94%, gear selector not indicating Park or Neutral position, and the TCM detected the Engine Speed signal indicated less than 96 rpm. This code sets in 2 Trip(s). This code will turn on the MIL (Malfunction Indicator Lamp) Take it to a shop with proper testing equipment and get it diagnosed. Could be a couple of different sensor giving a false signal causing this problem.
Depending on how the sensor is reading wrong I don't recommend driving it much. There is a possibility of the vehicle causing damage to the catalytic convertors due to it not having the proper fuel / air mix. To replace the convertors will be even more expense for they are not cheep.
When you pull both heads on a vehicle to replace the head gaskets the proper way, depending on the mileage of the vehicle, is to have a valve job and resurface performed. Considering the time and expense to do this and again depending on the mileage of the vehicle the shop may be recommending a whole engine due to cost effectiveness and the warranty available with a complete engine. Just doing the heads and gaskets may cause issues with the rest of the engine later. Have the shop explain to you what their advantages are of a whole engine compared to the gasket.
It is the fuel gauge or the sending unit. The fuel gauge is on the instrument panel and the sending unit is in the fuel tank. A properly equipped shop can test the gauge but it is difficult to test the sending unit in the vehicle. That being said... The sending unit is most likely the issue due to age. You will need to remove fuel tank to replace sending unit. The fuel pump is attached to the sending unit and we recommend replacing the whole assembly as a unit. This will be a difficult job to do yourself safely due to having to get the tank out from under the vehicle and fuel lines being opened. If you decide to do it yourself do not cheep out on the part. Pay more for the high quality part because you will not wish to do it again.
- Justin Case Automotive Repair, Inc. (352) 628-1880 5870 S Suncoast Blvd
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Men's Peer Education
Men's Peer Education (MPE) is an important component of Sexual Violence Response and Columbia Health's Sexual Violence Prevention strategies. MPE works to engage men as allies in ending sexual violence, relationship violence, intimate partner violence, stalking, and sexual harassment or Power-Based Personal Violence (PBPV). MPE does this through campus events, discussions, workshops and leadership training programs.
Engaging men in the work to end PBPV is a key component in primary prevention. Primary prevention is concerned with collective behavior change rather than increasing knowledge or awareness of PBPV. While it is also important to create awareness of these issues, the focus of primary prevention is to reduce and/or stop PBPV from happening in the first place.
MPE works to address the risk factors that create the conditions for the perpetration of PBPV while at the same time supporting the protective factors that will decrease the likelihood of perpetration. MPE also trains students to become more effective allies and campus leaders.
The majority of perpetrators of sexual violence are men, but the majority of men do not commit sexual violence! In fact, statistics show that 1 in 33 men report that they had experienced an attempted or completed sexual assault as a child or adult. Sexual violence affects everyone and it is important for men to see other men speaking out against violence.
MPE's have a positive role to play in prevention by aiming relevant messages at men, supporting healthy models of masculinities, and promoting gender equity. We support men at Columbia in having better, healthier relationships and a fuller, more successful college experience.
- Invite men to become allies in ending sexual and relationship violence and supporting survivors of violence.
- Educate men about their power as bystanders to help end violence through everyday actions.
- Raise awareness of social, cultural and institutional factors that make perpetuate violence.
- Make clear connections between sexual and relationship violence and other forms of oppression and domination.
- Encourage men to challenge common myths about gender roles and explore how they contribute to violence.
- Support men in building skills to have healthier relationships and lives.
Get Involved!
There are many ways for men to challenge the beliefs and behaviors of others while at the same time promoting supportive messages of healthy masculinities as well. You can get involved with MPE in any of the following ways:
- Host workshops for your club, team, fraternity, department or residence hall floor
- Attend provocative discussions on current events and issues (every other Wednesday in Lerner)
- Participate in campaigns
- Co-sponsor or request co-sponsorship for educational events with guest speakers
- Apply online to become a Peer Educator
Every student on this campus can be a part of the work to end sexual and relationship violence.


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587 Reviews
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339 of 352 people found the following review helpful
5.0 out of 5 stars Wow
I have been an avid PC and console gamer for...well, as long as there have been PC and console games, and have probably played hundreds of the darn things over the last two decades, and I can comfortably say, that Bioshock, is one of the top two or three games I have ever played, and absolutely the best console game.
It's one of those rare games, that has all...
Published on August 23, 2007 by pattic
21 of 32 people found the following review helpful
3.0 out of 5 stars Under-realized
At the beginning of Bioshock, the player is whisked away to Rapture, a would-be Objectivist utopia on the ocean floor. But, like so many utopias, things went horribly wrong, and Rapture is now rotting underwater, inhabited by the last of its former citizens, who have modified their genetic codes so much as to be barely human. The player's task, at first, is simply to...
Published on January 11, 2009 by Lothe
Most Helpful First | Newest First
339 of 352 people found the following review helpful
5.0 out of 5 stars Wow,
pattic "pattic171" (NY United States) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Bioshock - Xbox 360 (Video Game)
I have been an avid PC and console gamer for...well, as long as there have been PC and console games, and have probably played hundreds of the darn things over the last two decades, and I can comfortably say, that Bioshock, is one of the top two or three games I have ever played, and absolutely the best console game.
It's one of those rare games, that has all of what you love about a great game, with none of what annoys you. I realized, after about 10 hours of play, that absolutley nothing was ticking me off. If there was ever a game that got everything right, it's Bioshock.
Normally, you hear much about a shooter having an "absorbing story", and you're just like: "yeah, yeah, just shut up and let me shoot you". But Bioshock, actually does. The bleak, dystopian world scenario is hardly new in gaming, but Bioshock puts a great twist on things; and the art-deco 1940's sci-fi world is very refreshing and incredibly rendered. If you are as sick as I am of endless hallways filled with crates, you are in for a helluva treat. Not only does this game look amazing, but the design is so good, and so original, that it really does "absorb" you.
The biggest suprise to me, was level of literacy, and period detail. This game wasn't really designed for modern kids, and certainly wasn't designed by one. The villian, an obvious nod to conceptual novelist Ayn Rand, ends up being more complex than the average "evil rich corporate Republican" guy we're all so sick of by now, and not only is the voice acting a-list quality, but they even speak pretty authentic 1940's dialogue, with accurate period inflection. If you watch an old movie from the 40's you'll notice that not only was the slang and colloquial language different, but so was the actual style of speech. The characters in Bioshock don't sound like modern mallrats in seersucker suits, they sound like people from the 40's. The sense of period is very accurate, moreso than most Hollywood films (although a "German" lady character has a very obiously Russian accent lol).
Even the shooting, was fabulously fun. When I first started playing, I thought "oh no..shooting old revolvers isn't fun." But don't forget, even though Bioshock takes place in the 40's, it's still a sci-fi what-if adventure, and the assortment of weapons are a gas to use. And "adventure" is really accurate. Even though it's an FPS with a fair amount of bloody shooting, it really feels and plays more like an old Sierra adventure game than a Quake-style shooter. The plot matters in this game, unlike many others, and you spend more time exploring the amazing world and solving puzzles than actually shooting, so consider that a mild warning if you are a shooting "rivethead".
Bioshock is a very long game, but it was so addicting, that I played it almost non-stop for 4 days and finished it. I actually just rented it, because normally games that are centered on plot don't have a lot of replay value for me, but this one I can imagine playing over and over, so the lack of multi-player doesnt really matter to me here. I'll be buying this sucker as soon as payday hits.
In short, the hype around Bioshock is no hype. This game even killed Half-life and Halo for me, and that's saying a lot. Halo3 is going to have a helluva climb to even get near Bioshock, and i never thought I'd say that.
To wrap-up, even though much of Bioshock's conceptual nods and references will probably sail over the heads of most modern teen gamers, it won't matter a darn. They'll be to busy being knocked out by the best visual world and gameplay mechanics I've ever seen.
77 of 90 people found the following review helpful
5.0 out of 5 stars If you buy one game this year, make it this one.,
Robert "Linux User, Attorney, Hacker" (Herndon, VA, United States) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Bioshock - Xbox 360 (Video Game)
I thought Gears of War was a good game, but I believe Bioshock outdoes Gears of War on multiple levels. First, the storyline is solid, I feel like I am participating in a self-directed movie, opposed to the typical experience of a weak storyline combining together sequences of violence. Second, Bioshock is not about who has the biggest gun, there is an element of strategy not found in previous FPS games with the exception maybe of Gears of War. Finally, the game is intuitive, easy to pickup. I am not a big fan of FPS games, typically enjoying games like Civilization IV, however, this game is one big exception.
62 of 73 people found the following review helpful
5.0 out of 5 stars Game of the year - so far,
N. Durham "Big Evil" (Philadelphia, PA) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Bioshock - Xbox 360 (Video Game)
Having a bit of hype surrounding it before it's release, BioShock does not disappoint one bit. In fact, as far as first person shooters go, games rarely get any better than this. BioShock takes the FPS to new levels thanks to it's brilliantly realized atmosphere and setting, and a story that is so engaging you'll think that you were playing an RPG. Taking place in a secret underwater city called Rapture, you get put right in the middle as things go very, very wrong quite quickly, and it's up to you to save the day using a barrage of traditional weapons, and some newfound abilities as well. What makes BioShock so great besides the atmosphere and storyline are the character customization options which really allow the gamer to get into the game and tinker around to your advantage. The overall presentation, from the sound design to the wonderful voice acting to the grimy atmosphere, make BioShock one of the best games to hit the XBox 360 yet, and definitely one of the best FPS' to come out in quite some time. If there's any downsides to BioShock, it's that the game has a lack of enemy variety and that it is a little too forgiving to the gamer. Despite that though, BioShock is a masterpiece of modern gaming, and any and every 360 owner should consider this an essential pick up.
15 of 16 people found the following review helpful
5.0 out of 5 stars Simply the best.,
Shawn S. "CrazyNinjaMunky" (LG, Wisconsin) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Bioshock - Xbox 360 (Video Game)
Very simply put right now this game is easily the best shooter to come out for the 360 in a long time.
Not only does it have some very tense and fun gameplay.
The lighting and graphical displays shown within are pretty much second to none as of this moment.
I bought the game on midnight of the 20th/21st and immediately went home to play it. The experience of just how good the graphics are was 10 fold when I was playing with the lights off. I dont even have a HDTV and I was purely impressed by just how good everything looked.
The game also goes a long way to genuinely disturb and creep you out.
Its not the typical BOO factor like games like the Resident Evil series and maybe even FEAR. Not that that is a bad thing.
But this game tends to be creepy on a psychological level only truly experienced by playing first hand.
The idea of this underwater utopian city gone completely wrong may not be the most original idea but it is definitely executed well.
The sounds are easily the number one thing that makes the game so creepy at times. If you do get to play it, find a spot to just stand still for a moment and take it all in. You hear everything from steam pipes creaking to soft whispers of one of 2k's delightfully twisted characters coming from somewhere up ahead. And the sounds you hear aren't always necessarily right around the corner. Which is whats so great, the voices you hear may be coming from the other side of a wall or a room down the pathway.
The AI is also really impressive. They do things like run and jump into water when set on fire, they take off running when they get low on health. They attack in numbers at times making for some very frantic and fast paced combat. The number of weapons and plasmid modifications is truly something to behold. The ability to aim your electric shock at water and fry your opponents may not seem like a big deal, but when you can do that instead of wasting numerous rounds of ammunition believe me you will appreciate it much more. The weapon combos are great. You can shock and stun opponents, set them on fire, freeze them, tag them so that security drones will attack them instead of you. All the while still being able to do something as simple as a shotgun blast to the face.
I do wish cycling weapons was a bit quicker at times. Your right hand weapons are bound to the RB button and you have to cycle thru them in order to find the right one which can be annoying in times of a fast firefight. But you can easily overcome this.
Bottom line is, this one definitely has my vote for Game of the Year, or maybe Assassins Creed but that one is still yet to be seen.
Go out and buy this one if you can, it is definitely worth the price of admission.
15 of 17 people found the following review helpful
5.0 out of 5 stars Cream of the FPS crop,
eternal now "roejoerrer" (mankato) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Bioshock - Xbox 360 (Video Game)
When rating a game like Bioshock that has been hyped up for over a year, one has to consider these 4 important questions.
1) Does it live up to the hype?
2) Is it fun to play?
3) Does it distinguish itself from other FPS?
4) Is it a true next gen game?
The answer to all four of these questions is a resounding YES!
Bioshock brings you to the underwater city of Rapture, a dystopian world that is falling apart rapidly. Based on paper thin ideals and materialistic beliefs, the civilization of Rapture has fallen into insanity and sheer madness.
A chemical called ADAM has tainted and distorted the minds, and bodies, of the citizens, turning everyone literally c-r-a-z-y!
Psychotic, mutated and twisted citizens lurk around every corner of this destroyed beauty called Rapture. And it IS beautiful. Bioshock boasts some really amazing and beautiful graphics, fulfilling part of question 4.
The architecture of Rapture is firmly planted in the 1960's and really adds bucket loads of flavor to the overall story and feel of the game. From posters to furniture, you really do get the sense that you are IN the 1960's.
On the graphical note, the water, and there is plenty of it, is probably the best looking, flowing and most realistic water to ever grace a video game. I was simply amazed at the water. I hear that the Bioshock developers had a whole team working on the water effects/graphics alone. Well, it has certainly paid off.
Bioshock also uses the Unreal 3 engine (think Gears of War), so the graphics are phenomenal and character movements are fluid and realistic.
Details are abound. Weapons are detailed down to the most minute detail (ribbed design on the shotgun pump, cracks in the walls/floors). The lighting/shadows are stunning, and the character models are some of the most detailed in the video game world.
Bioshock is a First Person Shooter. We all know that the video game shelves of our local stores are chalk full of First Person Shooters (FPS). Stores are literally teeming with them.
One of the biggest arguments against the Xbox 360 was the fact that there was a lack of variety in terms of games, with the majority being FPS.
I can safely say that Bioshock, though it may be a FPS, is FAR from your typical, standard FPS fare.
While you will run into your typical FPS weapons (Shotgun, Handguns, Machine guns, explosives, wrench for a melee weapon and a few more standard weapons), you will also have access to something called Plasmids.
Plasmids give you powers (i.e Telekenesis, the ability to shoot flames and electricity out of your hands, and even the ability to shoot wasps from your veins!)
These powers really change the FPS dynamic in a very profound way. Will you shock your enemy, then beat the tar out of them while they are stunned?, or will you incinerate them? Or, better yet, will you unleash a horde of wasps at them and watch them freak out? Your Plasmid powers even interact with the environment. You can use the shock ability to jump start faulty door switches, and if you spot an enemy in a pool of water you can shoot them with the electricity and watch them convulse.
If you spot an enemy in a pool of oil (yeah you will run into rooms that have oil spills) you can unleash Incinerate and watch them burn and spread the fire around.
An enemy throwing explosives at you, or is your way blocked by debris? No problem, with Telekenesis you can grab those pesky explosives in mid air and fling them back at the thrower or at debris blocking your advancement.
Also, you will find tonics along the way that will enhance other abilities, such as melee strength, hacking and even a tonic that will emit a shock to any enemy that attacks you with a melee attack, a sort of high voltage retribution.
On a side note, there are different types of bullets for each gun ranging from electrified ammo, armor piercing ammo and anti-personnel ammo. And if that's not enough, later on in the game you will be able to create your own ammo!
Yes, I did mention hacking earlier. Rapture has its share of vending machines (where you can buy ammo, health kits and plasmid refills), ammo machines, health stations, security bots, gun turrents and security cameras.
If you get in close to one of these machines, you will be given the opportunity to hack the machine. In an ingenious design, if you decide to hack a machine you will engage in a small mini game.
Does anyone remember an ancient game called Pipe Dream? The hacking mini game requires you to connect the "entrance" to the "exit" via two different types of pipes. There is a time limit however because fluid flows from the "entrance" and you need to get the fluid to the "exit". If you fail, the machine will overload and you will take damage, however you can retry as long as you have health left.
Later on you will find hacking tools that will give you the option to auto hack, though its not always successful. You can also opt to pay a rather large amount to buy a guaranteed auto hack - but that would be boring!
There is quite a bit of collecting involved in Bioshock as well. There are the plasmids, tonics, ammo and even money all scattered about the city of rapture.
With all of that in mind, it is easy to see that Bioshock does in fact distinguish itself from all other FPS on the market, fulfilling question 3.
Gameplay, well that is another story. 2k games boasts that no two romps through Bioshock will be the same. And I can see why they make this claim. You have options, I mean lots and lots of options on how you want to go about your killing. This basically fulfills the second part of question 4, Bioshock IS a true Next Generation title.
With every said so far, it is safe to say that Bioshock is VERY fun to play. First of all, the controls are rather easy and follow the standard FPS controls that Halo popularized.
There are three difficulties, allowing you to ease into the game, and easy to use menus and interfaces.
The story line is very immerse, original and interesting. I can say that I have NEVER played a game with the same story line.
Also, Raptures history is revealed via tape recordings and diaries that you collect along the way, adding even more flavor to an already over flowing flavor pot.
Basically Bioshock is equal parts an action game, survival horror game and a stripped down Role Playing Game in the vein of Deus Ex. And its mixed really well. Nothing ever feels over done or boring.
Also, following in the vein of "choose your own adventure" type games, Bioshock presents you with situations in which you will have to choose, morally, which way to go. This adds even more to an already amazing game. And, unlike other games that offer this, your choices and actions WILL affect the game.
Overall, Bioshock lives up to the hype and is a must own for all Xbox 360 owners. I will warn that there is a lot of blood, gore and violence, not to mention a wide array of mature themes involved.
If you are into these things, and of age, you MUST pick this game up. Do not pass up on this, even if you are sick of the First Person Shooter genre, I guarantee that Bioshock is a unique and engaging experience that you will not regret paying $60 plus for.
Price is one of the biggest factors that can scare away potential consumers, since next generation games cost so much, consumers want to be sure that the game they are spending their hard earned money on is actually worth it. I can honestly say that Bioshock is worth it.
10 of 11 people found the following review helpful
5.0 out of 5 stars You don't get into Bioshock...it gets into YOU,
Dredded Deuce "Dredded Panthyr" (Maryland) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Bioshock - Xbox 360 (Video Game)
You don't get into Bioshock....it gets into you.
My very first impression of playing this game was that someone watched enough episodes of Lost and translated it into a very good game.
- you are on a trip in a plane presumably to see your parents when the plane crashes in the middle of the Atlantic.....check
- you wind up on a mysterious lighthouse which transports you to a mysterious city.....check
- you communicate with mysterious people who may or may not have ulterior motives.....check
- wierd medical experiments are taking place affecting people of that city.....check
- some of those same people want to kill you.....check
- you must choose whose side you on and how it affects your survival.....check
Good enough?
I am trying ot mkae my review short enough without giving spoilers away or be redundant to the official reviews and long enough to tell you that what you read is true!
Bioshock is definently a step to redefining first person shooter. This is not your balls to the wall shoot em up, but rather a thinking person's game where the point is to interact and enjoy the story, creatively think your way past enemies and make decisions that will affect your game play.
All of you have probably heard about the creative elements of the game play...others who reviewed it have covered it, so I really don't want to get into that...if you have read enough about it I would say you have to see for yourself.
What is more important to me is how much this game creeps up on you and scares you into playing a little bit more. This game IMO revolutionizes the FPS because of the content. It's pretty much doing things storywise what Resident Evil and Doom has been trying to do for years.
I am recommending that if you play this game, don't do it on anything less than a home theater system.
I am playing this on a 51" HDTV, 7.1 surround sound with the lights on dim and my goodness it is IMMERSIVE. YOU WILL JUMP...you will laugh...you will be scared....the first time I faced off with a big daddy it was to be believed. It crept up behind me...I heard it coming and instead of turning with my joystick I literally truned around and luckily I didn't already aggro it but it was up on me and walked byand my heart was in my throat. There is this one scene early on (and u get to see it in the demo) where you see a sillouette of a lady rambling to a baby in a carriage and it's truly eeirie and there are SO many moments like this throughout the game. You can gather recordings to listen to the insanity that these people were into. And sometimes feel sorry for some of the people that you have to kill.
And yes, there are even more mysteries in this game. again similar to Lost...and this is where I wrap up:
- Is it a coincidence that your plane crashed here?
- What is the story behind the tattoes?
- What went wrong and made these people crazy?
- Who or what are the Little Sisters and why must you choose?
- Why would any seemingly sane person that wound up on this island willingly inject himself with gene altering material to get powers and what effects will they have on your character by the end of the game?
If you are looking for a game that will keep you in the dark while you play it in the dark (best way to play) BUY...THIS...GAME. I have a feeling that this will be the bestseller of the year...Halo my sell the numbers due to the fan base but Bioshock will sell because of the immersive story alone
13 of 15 people found the following review helpful
5.0 out of 5 stars "I Chose... Rapture",
= Fun:5.0 out of 5 stars
This review is from: Bioshock - Xbox 360 (Video Game)
Bioshock, without a doubt, is one of the video game events of the year. A first person shooter that is more than just a first person shooter. Not only is this game fun, but the storyline is thought-provoking and philosophical. This is more than just a game. This an interactive storybook of epic proportions.
After being the only survivor of a plane crash in the middle of the Atlantic Ocean, your only chance of survival is to seek refuge in the nearby lighthouse. The moment you step inside you're greeted by a banner which states: "No Gods or Kings. Only Man." Going further into the lighthouse you're soon taken to the underwater city of Rapture. A place where religion and morality do not rule the decisions of mankind. Where every man does what he chooses for his own selfish gain. The city is run by a man named Andrew Ryan. When you arrive in the city, however, its quite clear that Andrew Ryan's perfect world wasn't so perfect. The city lies in ruins and chaos runs rampant as a form of genetically mutated people called splicers roam the streets. With the help of a man named Atlas who guides you through the twisted city of Rapture, you'll have to survive long enough to get out.
Throughout your adventure there are plenty of things you can do to advance the story. You'll find radio diaries that give hints to the downfall of Rapture. You'll meet people who will tell you things about Rapture. Some of these things, such as the radio diaries, are optional, but if you don't listen to radio diaries you'll not only miss out on some of the complex and absorbing storyline, but you'll also miss out on some of the game's better features. The voice acting contained within each radio diary is fantastic. You'll learn not only about Rapture, but Andrew Ryan and other characters who play a major role in the story. There are other things that move the story along as well, like running into ghosts who will give you more insight. Some of the mutated denizens give you hints (before you have to do away with them). There's a lot to piece together here. If story and character development are your thing: Bioshock delivers.
As far as gameplay goes, Bioshock is a game that presents some complex things, but it's easy to play overall. Splicers are the most common types of enemies encountered in Rapture. You'll need an arsenal of weapons to take them on. As you progress through the game you'll have splicers that simply attack melee style, others that shoot at you and even some that throw explosives. When you first begin you only have access to a wrench. But along the way you'll pick additional weapons like a pistol, shotgun, machine gun and a few others that you can use to decimate your enemies with.
Despite how difficult things might be, Bioshock doesn't penalize you much should you die. If the worst should happen you'll respawn from a Vita Chamber (basically a checkpoint) with some health and everything you had at the time of your death. The enemy also keeps the same amount of health lost. So even if you die over and over again, you'll eventually be able to kill whatever it is that's giving you trouble. Despite the challenge of the game, the simple fact that you can't die permanently does take away some of the challenge.
The enemy AI is also pretty good. While they never stop attacking once they've found you, they do act the way you expect them to. If they're firing at you and suddenly run out of ammo, they'll run away from you to reload. If they hear your footsteps, they'll investigate. Your adversaries are no dummies in this game.
There are also machines like gun turrets and security cameras around. You can keep out of the way of security cameras easily, but sometimes turrets can be a pain. However, despite how tough gun turrets and rocket launchers can be, the game allows you to short circuit them and hack them. Hacking is a little mini-game in which you must lead a fluid through a series of pipes to the exit. Most of the hacking mini-games aren't hard. Successfully hacking a gun turret or rocket launcher turns them on your enemies.
There's more to Bioshock than simply killing your enemy, though. You'll also want to search the dead bodies of those you kill. Usually enemies carry ammo, money, first aid kits, EVE Hypos and some will even drop weapons. You can also search more than dead bodies. You can search any containers scattered throughout the game. Trashcans, cabinets, virtually anything that sits idly by. Sometimes you'll find money, ammo etc.
Aside from searching corpses and containers you can also pilfer any food or drinks that are lying around. Food often restores health, while drinks will restore health yet take away a bit of EVE. Most of the drinks you come across are alcoholic drinks, and if you drink too much alcohol it will register and your vision will actually be impaired and you'll start to stumble around.
In addition to all that searching, there are also vending machines scattered throughout the game where you can buy healing items, drinks, ammo and more. It'll cost you money. Like some of the machines you'll encounter, you can also hack into a vending machine, and you'll want to do so. Doing so lowers the prices on the items and makes more available.
As you go through the game you'll also come across Plasmids. Plasmids give you powers. At first all you get is electricity, but later on you'll be able to command fire or even use telekinesis. There are several plasmids in the game, with their own little benefits. Electricity, for example, will let you activate switches and short circuit machines. You cannot use Plasmids limitlessly, though. Plasmids consume EVE and once you run out of EVE, you can't use Plasmids.
In addition to Plasmids you'll also find tonics which grant you everlasting effects so long as you have it equipped. There are tonics which improve your physical attributes, engineering skills to make hacking easier, and your combat abilities.
Throughout the game you're also given chances to upgrade your weapons. You can also shoot off stronger ammo as you get further, and at some point you'll have to. Some enemies are immune to standard shots but can easily be taken down with armor piercing rounds.
The game doesn't just put most of these things there for your benefit, but actually expects you to use them effectively. For example, if there are a bunch of enemies standing in water, you're encouraged to electrocute the water. If there's an oil spill you're encouraged to set it on fire. You can put together lots of great strategies when it comes to your Plasmids and Weapons. Even better is that you can switch between them on the fly. Your plasmids occupy your left hand and your weapons occupy your right. You can't use them both at the same time but the game allows you to switch between them rapidly enough to the point where it doesn't matter.
Finally, the game allows you to invent and construct items for you to use a long the way. You'll need to find components to invent items, though, and that's easily done through searching all those basic containers.
As far as the game looks it is by far one of the most detailed and beautiful games out there. Everything about the game is given a fantastic look to it. From what your enemies look like to the vast city itself. The walls are detailed, the water is detailed all the flames and vending machines are detailed. Even better, the physics and other mechanics in this game work divinely. For example, if you bump into a trashcan, it falls over. If you're stepping over something, you'll find yourself walking a bit slower and stumbling over it.
Bioshock is a stunning game. The long wait was well worth it. Tight controls, lots of variety in the gameplay and an absorbing storyline is what keeps this game afloat and makes it fun. It is without a doubt one of the best games of 2007.
The Good
+Enticing storyline full of philosophy and intrigue
+Fantastic voice acting brings the already fantastic story to life
+Lots of variety in the gameplay
+Great sound effects
+Great music score
+All around beautiful game
+The atmosphere of the game never settles
The Bad
-While it's nice that you don't get penalized or ever have to reload when you die, it brings down the difficulty of this game a bit. However, as I said, it's a good and bad thing
6 of 6 people found the following review helpful
5.0 out of 5 stars Bioshock: The Game You Must Own!,
Terrence A. "cinemaparker@twitter" (New York City, NY) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Bioshock - Xbox 360 (Video Game)
I was talking to a friend of mine about the game recently and I think he summed it up best when he said, 'Everyone who owns a 360 NEEDS to have this game in their collection.'
I could just leave the review off right there because there really isn't much more to say than that. When you play this, expect a single player experience rivalled only by a handful of other games.
The graphics are stupendous. Very few games have a level of immersion like this one. You'll play it and you will feel like you're deep under the ocean, exploring the city of Rapture.
The surround sound is top of the line. You'll be able to pinpoint the locations of anything that makes any kind of noise in this game easily. This is one to play with the volume all the way up. Oh yeah, hopefully your subwoofer can handle the thudding footsteps of the Big Daddies.
The controls are just right and are never frustrating. Little to say other than that.
The game itself is really in a class of its own. I love the mood that this game instills. It's tense to a point where I can safely say that this is one of the only games I've played where you dread turning the corner ahead of you. The intro to this game alone is simply jaw dropping and grabs you and doesn't let go from the outset. There are moments in this game that are literally terrifying. I'm not going to go on record as saying this is the scariest game I've ever played but it truly is an experience in fear and anxiety.
This is an instant classic and while there's no multiplayer, keep in mind that not every first person shooter was meant to be a fragfest. This one is about putting you in the middle of a terrifying scenario and making sure you believe you're actually there for every second that you're playing. Sure you can nitpick little things here and there but there's nothing in this game that comes even close to ruining the sheer perfection that is Bioshock.
I can't recommend this title enough.
15 of 18 people found the following review helpful
5.0 out of 5 stars Best Gaming Experience in a long time!,
Juicy Melon (Duluth, MN) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Bioshock - Xbox 360 (Video Game)
This is by far the most interesting, fun, adventurous game since last years Zelda for the Wii. There is so much to do in this game, you can hack into safes, invent items, shock someone in the water, use a crowbar to knock someone out, anything you want to do, you can. I didn't hear about this game until last week when Microsoft released a demo of it last week. I played the demo and immediately got hooked. I went out early this morning "21 Aug 07" and purchased this game. I have played it for roughly five hours and it has been so much fun. It's not super confusing and it's like a choose your own adventure game. The classical eery music is an added plus. If you own an XBOX 360 and you are looking for the "Next Big Game", or you just want a Phenomenal gaming experience, purchase this game, I guarantee you will not be disapointed. The only negative for me is that this game really makes other games look really bad. But that's a negative that I will just have to deal with. Now I am going to shut off the laptop and get back to playing.
6 of 6 people found the following review helpful
5.0 out of 5 stars MASTERPIECE!,
W. Newberry "agent_47" (st.simons.isl., GA United States) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Bioshock - Xbox 360 (Video Game)
A franchise is born and its name is Bioshock! Games like this don't come along too often. At heart its a FPS ,but the added 'Bio' powers make this game truly shine. The first stage of the game is Linear somewhat a training session , then the levels open up into multiple pathways and areas to explore. There is a detective quality to this game if you wanna follow the story through audio diaries,PSA's, and generous bloody scribbles on the walls,or you can ignore them and simply kill everything in your way. This game gives you that option. But IMO the story makes this game top-notch , yeah sure its typical creepy fare, but hey its fun. With certain abilities (LT) you can set people on fire with your fingertips,use telekenesis ,and some others I won't spoil. Not to mention 2 endings worth a replay through or 2.There's not much I can say negative about this game other than it's about 20 hours long. Too short for my taste but its a rock solid 20 hours of fantastic gameplay. Aside from the widescreen fiasco , its in 16x9 widescreen at native 720p no stretching by the way. The games look beautiful and the camera is fully controllable like most FPS so for my HD LCDTV its looks fantastic .Im looking forward to Bioshock becoming a franchise with at least a sequel coming for it. This game is one heck of a joy-ride ,movie-like game experience. One that should not be missed. M rated lots of blood and gore not for the kiddies. PEACE.
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Bioshock - Xbox 360 by 2K (Xbox 360)
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I have2 cairn terrier brothers that are two years old. I can't even walk them anymore because they bark at people or animals, Everytime they see a jogger they just go nuts. I wanna be able to walk them without being embarrassed!
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I dont know if i should flush it or bury it?
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|Third Millennium Bible (TMB)
|New International Version (NIV)
|101 I have restrained my feet from every evil way, that I might keep Thy word.
|101 I have kept my feet from every evil path so that I might obey your word.
|Third Millennium Bible (TMB), New Authorized Version, Copyright 1998 by Deuel Enterprises, Inc., Gary, SD 57237. All rights reserved. (Third Millennium Bible Online)
|Scripture quoted by permission. Quotations designated (NIV) are from THE HOLY BIBLE: NEW INTERNATIONAL VERSION®. NIV®. Copyright © 1973, 1978, 1984 by Biblica. All rights reserved worldwide. (New International Version Bible Online)


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Hoping Peyton & Co destroy the Ravens. Need all the help we can get.
Re: GO BRONCOS!!
Broncos up 3-0 with about 6 minutes left in the 1st quarter.
Re: GO BRONCOS!!
But can someone tell me why the heck they can't seem to get the ball in the endzone?
Re: GO BRONCOS!!
If I didn't know Cameron was fired prior to this game, I wouldn't have been able to tell. I told you, Caldwell is a sideways move right now. Also, the Broncos' OLine is falling apart by the seams. I need someone to explain to me how our patchwork offensive line could give Batch all day to throw but Peyton has no time to make anything happen.
Doesn't matter, both these teams are pretenders.
Re: GO BRONCOS!!
Fantastic high hurdle by Moreno over Ed Reed - while Ed was standing up trying to tackle him! Talk about leaving his jock strap on the field.
Re: GO BRONCOS!!
Touchdown Broncos. Go Broncos!!
Re: GO BRONCOS!!
Fire Jim Caldwell? Or, maybe they can recognize the fact that they need a quarterback because Joey isn't going to win them shit.
Re: GO BRONCOS!!
I have to laugh. Even with a coaching change they still suck. The fired the wrong people. Get rid of Flacco, get rid of Hardball and move Pitta outside.
I'm a diehard Steelers fan but even I can see the obvious. Baltimore are nothing more then a mediocre, un disciplined playoff team. They are not SB champ material and I do not believe the ever will be.
Re: GO BRONCOS!!
ravens coming right back, this one might be a shootout
Re: GO BRONCOS!!
Intercepted. Touchdown Broncos. Go Broncos!!
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Criss (James Marsden) and Liz (Tina Fey) decide to celebrate Valentine's Day, but they need to buy a dining room table first. Jack (Alec Baldwin) entertains his mother-in-law, Diana (Mary Steenburgen), as Jenna (Jane Krakowski) frantically looks to Pete (Scott Adsit) to fill in last-minute as the producer of her first live performance on America's Kidz Got Singing. Back at the office, Tracy (Tracy Morgan) and Frank (Judah Friedlander) try to help Lutz (John Lutz) find someone to spend Valentine's with.
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Tests find more EEE virus in Vt. mosquito poolsBy WILSON RING
The Associated Press | August 31,2013MONTPELIER Tests have found more mosquitoes infected with the virus that causes the potentially deadly disease Eastern equine encephalitis, and the Vermont Health Department is urging people to protect themselves from mosquitoes during outdoor activities, especially over the Labor Day weekend.
The virus was found in a number of samples taken in swampy areas of Whiting, nearby Leicester, Brandon and Sudbury, the health department said.
The entire area around this swamp system appears to be a hot spot for EEE, said Health Commissioner Dr. Harry Chen in a news release Friday.
So far this year no human cases of EEE have been reported in Vermont; last year two people who lived near the swamp died of the disease. EEE strikes the central nervous system and kills about 35 percent of the people who contract a form of the illness.
Its definitely caught a lot of peoples attention, said Tim Schmalz, chief of the plant industry section at the Vermont Agency of Agriculture who has been studying EEE.
Scientists have also detected West Nile virus in the state, including a human case and one in a horse. The human patient recovered.
The health department is urging anyone who goes outside during the early evening and morning hours when mosquitoes are most active to wear long-sleeved shirts and pants and use insect repellant. Property owners should also fix holes in door and window screens and reduce mosquito habitat by dumping out standing water.
There is evidence the EEE virus has existed for years across the Eastern U.S. and into Canada, said Erica Berl, a department infectious disease epidemiologist.
The mosquito that spreads EEE is found in a type of swamp, such as is found in northern Rutland and southern Addison counties.
We think most of the risk is associated with living within five to 10 miles of a hardwood, acidic swamp. Its not uniformly distributed across the area, but it seems to show up like hotspots. It seems to be associated with a particular wetland, Berl said.
Schmalz said the virus builds up in birds and mosquitoes over the summer.
Why it showed up in sufficient quantity to get out and infect humans (last year) is still a bit of a mystery, he said. There are a lot of questions that havent been answered, a lot of basic research on this disease that we could really use more information on.
He said that because two people and some horses died from EEE in Vermont last year, the office has stepped up its efforts to understand the virus.MORE IN Vermont NewsMONTPELIER The Vermont Department of Public Service said Friday that FairPoint Communications... Full StorySOUTH BURLINGTON The incoming head of Vermont Gas Systems, which is working to extend a... Full StoryMONTPELIER Vermonts unemployment rate dropped a tenth of a point in November, the first... Full Story
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- RICHARD'S POOR ALMANACK: In 1972, Christmas bombing of North Vietnam ordered by President Richard Nixon, most lethal strikes of the war; in 1989, U.S. invades Panama to depose, arrest and charge Gen. Manuel Noriega with drug trafficking, racketeering.
- TOMORROW'S HEADLINES TODAY: Gov. Peter Shumlin announces demise of his single-payer health insurance initiative; convicted first-degree murderer Alan Prue sentenced to 50 years for killing teacher Melissa Jenkins; veterans chafed about park naming snub.
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- RICHARD'S POOR ALMANACK: In 533 AD, Byzantine Emperor Justinian I gets the old empire back together again routing the Vandals from Carthage; in 1890, Lakota Chief Sitting Bull is killed at his home in South Dakota; in 1970, Soviets land probe on Venus.
- DUANE CARLETON: Rutland Herald Events Editor George Nostrand interviews musician Duane Carleton, whose new CD 'A GIRL LIKE THAT' drops Thursday, Dec. 18, 2014, and will be celebrated that evening with a show at 9:30 p.m. at Killington's Pickle Barrel.


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New York Jets (3-2)@
Atlanta Falcons (1-4)
Monday, October 07
Georgia Dome
Attendance: 70,246
Game Leaders
16/20, 199 yds, 3 tds, 0 int
36/45, 319 yds, 2 tds, 0 int
12 car, 38 yds, 0 tds
14 car, 43 yds, 2 tds
3 rec, 79 yds, 1 tds
8 rec, 99 yds, 0 tds
Atlanta, GA (SportsNetwork.com) - Matt Ryan was about to add another fourth- quarter comeback to his resume, but Geno Smith answered with a two-minute drill well beyond his years as the New York Jets stole a surprising 30-28 win over the Atlanta Falcons on Nick Folk's 43-yard field goal as time expired.
Ryan guided the Falcons on a pair of fourth-quarter scores to erase a 27-14 deficit, the second coming on a 3-yard pass to Levine Toilolo after a defensive holding penalty kept the drive alive with two minutes remaining.
Smith was undeterred, completing three straight passes for 34 total yards and scrambling for eight more to reach Atlanta's 38-yard line.
A tough run by Bilal Powell on 3rd-and-3 set up Folk's game-winner.
Smith, responsible for 11 turnovers over the first four games, played mistake- free and threw three touchdown passes while completing 16-of-20 passes for 199 yards in the first road victory of his young career.
"It took every one of us," elated Jets head coach Rex Ryan said. "I'm glad we won this way. We played fearless."
Jeff Cumberland had three receptions for 79 yards and a touchdown for New York (3-2), which was coming off an ugly 38-13 loss at Tennessee.
Atlanta (1-4), meanwhile, has dropped three in a row for the first time since 2007 -- the year before Ryan took over under center.
Ryan, who had compiled 34-6 home record coming in, shook off a slow start and finished with 319 yards and two touchdowns on 36-of-45 efficiency.
Jacquizz Rodgers ran for two touchdowns, the second a 19-yard jaunt that cut the Falcons' deficit to 27-21 with 8:03 remaining in regulation.
Julio Jones made a spectacular one-handed 46-yard grab on the first play of Atlanta's next drive, which was extended when Tony Gonzalez caught a 4-yard pass on 4th-and-1 from the Jets' 18-yard line.
Atlanta was faced with another fourth down just before the two-minute warning, and Ryan's pass fell incomplete. However, a questionable holding penalty gave the Falcons hope, and Toilolo caught the go-ahead score two snaps later.
The only problem was the Falcons left 1:54 on the clock for the Smith, who stoically orchestrated the deciding march with the help of all three timeouts.
"It's extremely frustrating," Gonzalez said of Atlanta's 1-4 start. "It puts us in a deep hole...but we have a lot of football left to play."
Although Darrin Walls dropped a potential interception on Atlanta's opening drive, the Jets gained good field position anyway by blocking a punt.
A circus catch by Cumberland moved New York into the red zone, and Smith was stopped a yard short of the first down on a rollout to bring out Folk for a 22-yard field goal with 5:46 left in the first quarter.
Atlanta caught its own break a little later when Roddy White fumbled near midfield, only to have Jones pick up the bouncing pigskin and gain an additional 18 yards down to the Jets' 19. Jason Snelling capped the drive with a 4-yard touchdown off a shovel pass on the second play of the second quarter.
Cumberland made big plays on the next two Jets possessions, first catching a 20-yard touchdown pass over linebacker Joplo Bartu, then adding a 46-yard catch-and-run to set up another score.
Jeremy Kerley's 16-yard touchdown catch gave the Jets a 17-7 lead, and it stayed that way at halftime despite the Falcons having five chances inside the 5-yard line in the final minute.
A pass interference penalty on 4th-and-goal from 1 gave Atlanta another try, and Rodgers was stuffed at the line of scrimmage on the last play of the half.
Rodgers got another shot midway through the third quarter after the Jets went three-and-out. This time, the diminutive back snuck through the line and went in for a 4-yard score to cap an 8-play, 50-yard drive.
Ryan was stripped by Muhammad Wilkerson deep in his own territory, and the turnover resulted in a 36-yard Folk field goal in the final minute of the third.
White was whistled for offensive pass interference early in the fourth quarter to negate a first-down catch with the Falcons trailing, 20-14. Kerley returned the ensuing punt 24 yards and was taken down on a horse-collar tackle by Falcons punter Matt Bosher.
The 15-yard penalty moved the Jets to the Atlanta 23-yard line, and on 3rd- and-goal from the 1, Smith threw a pinpoint pass to Kellen Winslow in the right corner of the end zone to make it a two-possession game.
Referee: Bill Leavy
Umpire: Ruben Fowler
Head Linesman: John McGrath
Line Judge: Mark Perlman
Side Judge: Keith Parham
Back Judge: Keith Ferguson
Field Judge: Jimmy Buchanan


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|Fri, 03-11-2011 - 9:46am
Question of the day 3/11/11
What time do you normally get up (to stay) in the morning?
|Fri, 03-11-2011 - 9:47am
Mon-Fri I get up at 5:05am - I clock in at work at 6:10am. On the weekends I usually get up around 8 or 9.
|Fri, 03-11-2011 - 9:59am
Alarm goes off at 5:15 and I am up out of bed by 5:30. Unless I have something weighing heavily on my mind in which case I will beat the alarm clock.
|Fri, 03-11-2011 - 7:09pm
It depends on the day. Some mornings I'm up around 6am and can't fall back to sleep, so I get up around 6:30-7am. But, other mornings, I sleep until I know I HAVE to get up and get my DD breakfast. This morning I was on and off sleeping until about 9am and I got up only to feel horrible (once or twice a year, I get up and have to lay right back down because I feel so nauseous - that was me this morning). I finally did get up and get DD breakfast.
|Fri, 03-11-2011 - 11:39pm
During the week I get up around 6:20 (I have to be to work at 7) and on the weekends the kids usually get me up by 7 or so, if I'm not already awake, darn internal alarm clock!
|Sat, 03-12-2011 - 6:01am
Ugh, I have horrible sleeping habits. I am an early riser. On weekdays I am up by 4:30 (alarm clock time) and usually wake up before it goes off. On weekends I would love to sleep in but I can't. My usual weekend time is 5:30. Its like a mean joke my body plays on me "You are sleeping in...by one hour!"
|Sat, 03-12-2011 - 7:44am
Ugh Amy! It takes me an hour just to drive to work! I have to be to work by 8 so I have to leave by 6:30 (allowing an extra half hour for traffic. I live in Atlanta so traffic is nasty and if there is an accident - forget it). So to be ready to leave by 6:30, I am up by 5:30!
|Sat, 03-12-2011 - 8:33am
i know, I LOVE my short drive to work, its about 4 minutes :) Even when I wake up a bit late I can still make it if I hurry getting ready ;)
|Tue, 03-15-2011 - 1:22am
OMG you guys! I feel like such a slacker compared to you guys!!!
Because my schedule is so different from day to day, some days I'm up at 7, other days I sleep until noon (depending on what time I got out of work the night before and if I have to work that day or open or close or whatever).
Because my schedule is so different from day to day, some days I'm up at 7, other days I sleep until noon (depending on what time I got out of work the night before and if I have to work that day or open or close or whatever).


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Affordable Building Site With Multiple Uses
Beautiful .50 acre lot in the Valley, this building site with Highway 32 frontage will provide multiple options. Enjoy the Teton views, seasonal stream, trees and no restrictions.
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What does FN mean in Accounting?
This page is about the meanings of the acronym/abbreviation/shorthand FN in the Business field in general and in the Accounting terminology in particular.
Fiscal Note
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- footnote.
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Reader comments are listed below. Comments are currently closed and new comments are no longer being accepted.
Poor gov of Indonesia and car makers, always accused as being the black sheep. Increasing new vehicle tax both to users and car makers, increasing price of fuel, ban of older vehicles operation (ie for vehicles with production year 1990 or earlier), and change of payment method policy (ie ban of low down payment and easy installments) could help to improve.
Poor gov of Indonesia and car makers, always accused as being the black sheep. Increasing new vehicle tax both to users and car makers, increasing price of fuel, ban of older vehicles operation (ie for vehicles with production year 1990 or earlier), and change of payment method policy (ie ban of low down payment and easy installments) could help to improve.
The condition of capital city of India was same as Jakarta 6 years earlier. Now they have Delhi Metro..MRT is only the way..If public transport is good, people tend to decrease the usage of personal vehicles..Govt of Indonesia...Wake up...Its the right time..:)
It is well documented that adding roads simply delays the inevitable - more congestion of epic proportions. Public transportation may not be a silver bullet, but it could go a long way to reduce the number of cars on the road in Jakarta. What we have? A network of dedicated bus lanes that is poorly managed, and thousands of semi-busted unsafe buses that should be retired. An MRT is under construction, but there is little guarantee that it will not meet the same fate as Jakarta's other public transportation "solutions".
And not a mention of price method rationing...
Tolls anyone?
Each of the seven billion people on this planet should have the right to own a car and to have congested roads upon which to drive. We should each also have a right to a healthy diet.
Is this planet large enough for these two rights to be compatible?
(The author of this comment has a web log on economics at https://economics102.wordpress.com/)
A solution for the congested Jakarta, (and seeing the extraordinary current economic growth of the country I think is possible) would be to remove the capital to a new town at style of Brasilia, Abuja o Yamousoukro. With enviromental patterns, broad avenues, well designed transport public netwok, big parks and bicycles lanes could be built in the far east of the country, for example in a flat place with a pleasant temperate climate at the highlands of Papua in New Guinea.
"They blame carmakers for Jakarta's traffic jams."
Then: "others might prefer Indonesia to build more roads."
Snort. Talk about poor reasoning.
Most Asian cities (now mega-cities) completely neglected investment in public transport and this is the price they pay today. Singapore is as usual one of the glowing exceptions (and even they are facing problems).
I have visited Singapore, Bangkok and Seoul and in each case public transport has been state of the art; in the case of Seoul close to science fiction in its features and efficiency. Asian cities have been far ahead of western cities (most have let their public transport deteriorate) in this regard.
Jakarta is subject to flooding so some thing along the lines of Bangkok's elevated railroad is probably the way to go. Because it has been built before in Bangkok perhaps it might be a bit cheaper to build in Jakarta.
Errr ok, no need to be rude.
I said Singapore was "one of the glowing exceptions," not the only one. My point was that most Asian mega-cities have rubbish transport due massive lack of investment in the past, and that arguments about building more roads or blaming foreign carmakers make no sense. Have you tried taking public transport to go from one side of Hanoi to the other? Bangalore? Yangon?
And surely you're not serious about Bangkok? The first complaint to come out of every single resident's mouth is about commuting and public transport. Sure, the Skytrain is great to go from the airport to MBK, but it's completely unsuitable to local commute and even tourists can't reach the grand palace by train.
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Graphic Design InternBookmark This
Isoveli Clothing
3455 E La Palma Ave
Anaheim, CA
DescriptionIsoveli is a clothing brand that has becoming something more than just a brand, but a movement. We are looking for an intern in a few of our departments to help shape the future of fashion and the standard of products.
Responsibilities- Assists in the design and development of layouts for marketing materials, using appealing graphics that are well organized
- Responsible to incorporate current design trends into each unique layout to produce an up-to-date style for custom ads
- Ability to exercise good judgment when interpreting instructions and to identify the strengths and weaknesses of alternative solutions
- Utilize strong written skills and bring effective visual ideas from concept through to completion
Requirements- Working towards a BA or certificate from a Fine Arts program/Graphic Design school
- Experience with Adobe InDesign, and proficiency in Adobe Photoshop and Adobe Illustrator
- Knowledge of Mac OS and software upgrades and proficiency in Microsoft Office programs
- Must be a team player and flourish in a fast-paced, deadline-oriented environment
- Must have Laptop to bring to office.


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The location is great and the grounds (picnic area, slides, pool) are nice. But...the rooms are VERY dirty. We used to stay here every year as a big family get-together but every year the place just gets dirtier and dirtier. This last time, after getting ate up with bed bugs , I decided to never stay again.
- Official Description (provided by the hotel):
- Everything located on one city block between 23rd Ave South and 24th Ave South. Now even closer drive to Airport since the extension of Harrelson Blvd. Less than 2 miles from Myrtle Beach Internation Airport. Just accross street from ocean with serval condos we manage in the building in front of us. We check and inspect all complaints. ... more less
- Also Known As:
- Affordable Family Hotel Myrtle Beach


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Everybody except bankers think bankers make too much money. But maybe we get it wrong about why they want such staggering sums: not, perhaps, for the same reasons as the rest of us. They like the luxury, sure, but they don't feel that the 100ft yacht is getting a bit cramped so they need half a million for a bigger one; they don't necessarily feel the wife would look any better dressed by Dior. They want it simply because (according to The Money Game by the pseudonymous Adam Smith) money is how they keep score. So couldn't we work out another way to rate them? In ancient Athens (my classics master father told me) the rich had to build public buildings to be admired; in America even colour-blind millionaires buy old masters for the kudos. They say: "Real Republicans build libraries" (though currently apt to add: "This lot burn books"). Bill Gates follows the Carnegie tradition: "Who dies rich dies disgraced". Massive cultural investment has always been a way to social respectability, Brits on the whole preferring stately homes and trying to like horses, though Catherine Cookson did save an art gallery with a huge cheque. But if a slice of just one man's bonus might save a community centre or a playground, wouldn't we admire him then?
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Archive for category Uncategorized
SQL Server named instance vs. default instance
Posted by danielmeyer in Uncategorized on October 3, 2014
When you're installing SQL Server (2008 R2 in my case) and you are prompted whether you want to create a default instance or a named instance, understand that creating a named instance means that you will be required to add that instance name to the server name when you connect via SQL Server Management Studio (SqlServerName\InstanceName). If you want to be able to connect to your instance without having to specify it explicitly, create a default instance. Then you just connect to SqlServerName and it finds the default instance.
Life, death, and broken software
Posted by danielmeyer in Uncategorized on August 21, 2014
In a post titled Life, Death, and Splitting Secrets, Jeff Moser presents a software solution for splitting up a password N ways so your loved ones can put the secrets together and get access to critical information from you after your death, using a computer program.
While this shared secret approach is interesting for certain uses, it is unwise for Moser's stated use… Read the rest of this entry »
Easy peasy JPGs to PDF conversion
Our scanner at home is an old flatbed that scans to a .jpg file. When you have several pages that you need to scan and send to someone, a pile of JPGs isn't very nice—you'd rather have one PDF.
If you're running Linux (at home I'm currently running Fedora 20 – "Heisenbug"), this is easy peasy: with ImageMagick installed, just use the
convert command:
convert 1.jpg 2.jpg 3.jpg 1-2-3.pdf
Mumps-style "dotted do" notation example
FT # A label (for jumping to) NEW X,MSG2 I $$RDVALS^MISC22()=SUCCESS DO QUIT # The second space between DO and QUIT is significant . S X="DO ACTN5^ACTNS" . X X # The two Xs mean different things (Cache' is not a context-free language) . S MSG2=MSG_" succeeded." # Expect MSG to float in from somewhere else E DO . S ERRMSG=INVALIDREADMSG . W 1/0
Method signature joke
STDMETHODIMP CI3DBTranDataSet::GetReal(), man.
Gerald M. Weinberg
Today, while looking for the Reasons article about which I just posted, I found out that Jerry Weinberg has recently come out of what was supposed to be terminal cancer. I was moved to write him this letter, which I sent this morning:
June 3, 2010
Gerald Weinberg
c/o Dorset House Publishing Co.
3143 Broadway, Suite 2B
New York, New York 10027 USA
Dear Mr. Weinberg,
As a computer programmer of thirteen years, I have read and benefited from your writing – specifically, Exploring Requirements and Are Your Lights On? Thank you for working to understand what's wrong with how the people within software development organizations think and articulating what needs to change and how. Your work has made a difference to me.
I went to your website this morning and saw that you have had a battle with cancer. Recently you were declared cancer-free — praise God for that!
Mr. Weinberg, you have had a brush with death, and because I love you I need to warn you of the Day of Judgment that we all will face. On that day, what will you say to the King?
I do not know the state of your soul before God, but I implore you, please do not deny the existence of the King. God who made the heavens and the earth and gave you every breath you've ever taken rules in righteouness, and he will call you to account one day. All have sinned and fall short of the glory of God. Only those who repent and believe in Jesus Christ will be saved.
Oh Mr. Weinberg, repent and be saved!
Sincerely and with love,
Daniel S. Meyer
I don't have a mailing address for Mr. Weinberg, and I don't know if his publisher will forward it on to him. Even if they do, how likely is Mr. Weinberg to repent? Am I not a fool for doing such a thing — not to mention for advertising it here? Where is my respectability?
Brothers who are in Christ: souls are at stake. Fool or no, I care about Mr. Weinberg's soul. On Judgment Day I want to be able to look in the eyes of all, knowing I was faithful to warn. And may God grant repentance to those He has chosen!
As developers, we consider ourselves to be logical thinkers. And to an extent, we are able to think logically, to find and implement technical solutions.
But is our decisionmaking driven by cool reason? Yes, we say — by cool reason.
What about when we communicate our evaluation of a Microsoft tool to co-workers? Cool reason?
Not usually.
The fact is, many of the decisions we make as developers are made based on emotional arguments couched in technical terminology. Reading a post by Jerry Weinberg several months back brought on an Aha! moment that changed my thinking about us developers.
From Mr. Weinberg's post titled Reasons, then:
Recently, I found myself recalling that summer day, half-a-century ago, when a client asked me to find out why their Software Engineering Process Group was having so much trouble getting people to adopt new software tools. It couldn't be the tools themselves, they reasoned, because quite a few people had adopted them and liked them. So, I set out to interview both adopters and rejecters, to discover the reasons some were using the tools and some were not. Here are some of the answers I obtained:
Darlene: I installed it because the boss told me to use it.
Porter: The boss told me to use it, so I didn't use it.
Ursula: I installed it because the boss forced me to use it.
Marcy: The boss forced me to use it, so I installed it, but I don't use it. He wouldn't know the difference.
Quentin: I used it because it was like what I used before, so I knew I wouldn't have any trouble adapting to it.
Chuck: Why should I use it? It's nothing new; it's just like what I used before.
Carl: Hey, I used it right away, because it was new and different.
Cynthia: I'm not going to use anything that's new and different. Too many things aren't tested, and something's sure to go wrong.
Mary: Of course I used it. Everyone else was using it.
Roy: Everyone else was using it – what a bore! You won't catch me following the crowd.
Frances: Why should I use it? Nobody else was.
Edgar: Hey, I got to be the first one to use it!
Mort: I couldn't use it. It didn't do all the things I needed.
Alan: The thing I liked best about this tool was that it didn't try to be a Swiss army knife and do everything anyone could possibly want.
Gerri: It was the perfect tool, because it had every feature I could possibly want.
Chico: Every time I hit a key by accident, it would invoke some obscure feature that I didn't want in there in the first place. Finally, I trashed the whole thing.
Orion: I'm so busy, I needed a new tool to save me some time.
Belle: I'm so busy, I don't have time to install and learn a new tool.
May: I'm not that heavily loaded. Why would I need a time-saving tool?
Paul: Well, I wasn't so busy with other things, so I had time to install and learn a new tool.
Earl: It was freeware, so it was a bargain.
Justine: It was shareware, so it couldn't have been any good.
Jacob: This tool costs $3,000. It must be good, so I'm using it.
Neelie: I'm saving the company $3,000 by not using it.
Willis: I won't use it because I don't like the way Microsoft makes software.
Samuel: I knew it would be good because Microsoft makes it.
Well, there were more, many more, but that's enough of the infinite reasons to make my point. By this time, you may have noticed that I have arranged these reasons in pairs. Why? So you could see the pattern that I saw:
Every single reason to use the tool was matched by the same reason for not using it – and vice versa!
In other words, these reasons may look like logic, but they're not logic – they're just reasons. In logic, the reasoning comes first, then comes the decision. But in real life, it's usually the other way around – first we make the decision, then we make up whatever reasons we need to "justify" the decision and make it look like logic…
Going back to the Microsoft example again, when the Microsoft tool blows up, do we have cursings at the ready? If so, would we have had similar cursings at the ready if it had been our favorite open source tool that blew up? If not, why not? Are we of a mind to be understanding toward our open source tool and impatient with our Microsoft tool? (The question has the same implications if we reverse the inclinations — positing a tendency for patience toward the Microsoft tool and impatience toward the open source tool.)
What I have described is not a logical argument about a tool. It is an emotional argument about a company. Perhaps there is an argument to be made against the company ("Where possible I do not support Microsoft because of its history of corrupt business practices regarding smaller innovators in the market" would be an example of a moral argument.) Cloaking such a moral argument as a technical argument against a particular tool, however, is not honest. As developers, we don't even realize we're doing this, but we need to realize it. It's part of being a professional.
Read Weinberg's whole article.


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GRAND PRAIRIE -- The Prairie Paws Adoption Center at the Grand Prairie Animal Shelter was teetering around capacity before the Memorial Day weekend.
They feared any more animals and they would have to euthanize some of them.
'The worst case scenario is we would have to put them down for time or space...that is the worst example that we can give and what we hate to be up against,' explained Danielle Tate with the City of Grand Prairie.
The summer months, especially the holiday weekends, means an influx in animals: a boost the City of Grand Prairie Animal Services knew they wouldn't be able to handle -- so they asked the public help.
They slashed adoption fees and put out a call for help on social media, asking the community to adopt -- even foster pets -- to open up kennel space.
'The community did step up; we got 40 dogs total out over Friday and Saturday and we got 43 cats out over Friday and Saturday. The bad thing is we took in 26 dogs and 26 more cats,' said Tate.
Tate said the cry for help through social media ended up opening about a dozen kennels, preventing the euthanizing of otherwise healthy animals.
Because of the seasonal increase in cats and dogs from May 27-31, all kittens will be available for adoption for $5. That's down from the regular fee of $70.
Go here for more information.
E-mail: email@example.com


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- Division I Coverage
- High School Coverage
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- Links
- Delaware Blue Hens Official Website
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- Temple Owls Official Website
- Villanova Wildcats Official Website
Tag Archives: Friends Central
Temple's Morgan, Coleman present Dunphy with new problem
Josh Verlin (@jmverlin) – Fran Dunphy has a roster problem. It's a different problem than he had a year ago–in fact, it's one the coach would have loved to have had last season. Last year, the Owls had just nine … Continue reading
Posted in College, Josh Verlin, News, Temple, Top Stories, Writers Tagged Clemson, devin coleman, Fran Dunphy, Friends Central, Jesse Morgan, Massachusetts, Olney, Quenton DeCosey, Temple, Will Cummings Comments Off
Hunter's 33 leads Friends Central past Malvern, 71-55
Josh Verlin (@jmverlin) – It hasn't taken DeAndre Hunter much time to re-adjust to the high school varsity game. Prior to Tuesday's season-opening win, the last time the Friends' Central junior had donned the Phoenix uniform in game that counts … Continue reading
Posted in Friends Schools, High School, Inter-Ac, Josh Verlin, News, Top Stories, Writers Tagged Chris Anderson, Chuck Champion, DeAndre Hunter, Friends Central, John Harmatuk, Jon Lawton, Malvern Prep, Ryan Tozer, Tommy Wolfe, Will Powers Comments Off
92 in 92: Friends' Central (Pa.)
Tom Reifsnyder (@tom_reifsnyder) – (Ed. Note: This piece is part of CoBL's "92 Stories in 92 Days" high school season preview, which will feature a different team in the CoBL coverage range each day from September 1 to December 1. … Continue reading
Posted in Features, Friends Schools, High School, Tom Reifsnyder, Top Stories, Writers Tagged Antone Walker, Chuck Champion, Dan Yasipovitch, DeAndre Hunter, Friends Central, Friends League, Jerome Allen, Jon Lawton, La Salle College High School, Max Ginsberg, Ryan Tozer, Steven Folwell Comments Off
Summer Jam Fest: Day 3 Notebook
Teddy Bailey (@TheTeddyBailey) & Jeff Neiburg (@Jeff_Neiburg) – The Hoop Group Summer Jam Fest came to a close on Sunday evening at the Spooky Nook Sports Complex in Manheim, Pa. Most of the AAU circuit's top teams were down in Georgia at … Continue reading
Posted in AAU, High School, Jeff Neiburg, News, Recruiting, Summer Leagues, Teddy Bailey, Top Stories, Writers Tagged Aaron Falzon, Ako Adams, Anthony Cowan, Chuck Champion, Friends Central, Hoop Group, Jersey Shore Warriors, La Salle College High School, Reggie Gardner, Shane Stark, Summer Jam Fest Comments Off
Injury didn't slow down DeAndre Hunter's recruitment
Josh Verlin (@jmverlin) – Like quite a few others, Saint Joseph's head coach Phil Martelli didn't need to see much of Friends' Central rising junior DeAndre Hunter to know how good he could be. The high-upside wing missed his entire … Continue reading
Posted in Features, Friends Schools, High School, Josh Verlin, News, Recruiting, Top Stories, Writers Tagged Amile Jefferson, DeAndre Hunter, Friends Central, Jason Polykoff, Philly Pride, Ryan Tozer, Sean Colson Comments Off
SJU Team Camp: Team Notebook (Day 2)
Josh Verlin (@jmverlin) & Ari Rosenfeld (@realA_rosenfeld) – The Saint Joseph's high school team camp has nearly 40 squads from the greater Philadelphia region (and a few from slightly beyond that) on Hawk Hill this weekend, getting a chance to … Continue reading
Posted in Catholic League, Friends Schools, High School, Inter-Ac, Josh Verlin, News, Top Stories, Writers Tagged Academy New Church, Friends Central, Germantown Academy, Jim Fenerty, Joe Dempsey, Kevin Givens, LaSalle College HS, Marcus Little, Ryan Tozer Comments Off
Saint Joseph's Team Camp Preview (June 19-21)
Josh Verlin (@jmverlin) – The area high school team camps continue this weekend with a big affair at St. Joseph's, as nearly 40 schools from Pennsylvania, New Jersey and Delaware–plus one from a little further away–come to City Avenue for … Continue reading
Posted in District 1, Friends Schools, High School, Inter-Ac, Josh Verlin, New Jersey, News, Public League, Top Stories, Writers Tagged Friends Central, LaSalle, Malvern Prep, Methacton, Notre Dame, Penn Wood, Saint Joseph's Comments Off
Haverford rolls in PAISAA first round
Andrew Koob (@AndrewKoob) – There are games when everything seems to fall and nothing goes wrong. That was the kind of game the Haverford School had in the opening round of the PAISAA playoffs as the Fords steamrolled Friends' Central, … Continue reading
Posted in Andrew Koob, Friends Schools, High School, Inter-Ac, Top Stories, Writers Tagged Eric Anderson, Friends Central, Haverford, Henry Fairfax, Jon Lawton, Lamar Stevens, PAISAA, Shawn Alston, Tray Grier 2 Comments
Updated: Devin Coleman to transfer to Temple
Josh Verlin (@jmverlin) – Update (Jan. 8, 5:30 PM): Temple officially announced Devin Coleman's addition to the roster. According to the announcement, Coleman will sit out the remainder of the 2013-14 season and have 1.5 years of eligibility beginning after Temple's 2014 fall … Continue reading
Posted in College, Josh Verlin, News, Temple, Top Stories, Writers Tagged Clemson, devin coleman, Fran Dunphy, Friends Central, Jason Polykoff, Temple Comments Off
Friends Central alum Devin Coleman leaving Clemson
Josh Verlin (@jmverlin) – Friends' Central grad and Clemson sophomore Devin Coleman has decided to leave the men's basketball program and will transfer, the school announced on Saturday. A 6-foot-2, 200-pound combo guard, Coleman had appeared in 10 of Clemson's … Continue reading
Posted in College, Josh Verlin, News, Top Stories, Writers Tagged Clemson, devin coleman, Friends Central, Jason Polykoff Comments Off
Trio drives Abington Friends past Friends Central
Andrew Koob (@AndrewKoob) – All it takes is for two or three players to start clicking on the court for a team to take home a victory. That was the case for the Abington Friends School Kangaroos, who only had three … Continue reading
Posted in Andrew Koob, Friends Schools, High School, News, Top Stories, Writers Tagged Abington Friends, Friends Central, Jerome Allen, Joe Robinson, Jon Lawton, Jordan Greene, Steve Chadwin, Steve Folwell, Yohn Hall Comments Off
Timms named head coach at Cheltenham
Anthony Bellino (@Bellino_Anthony) – Cheltenham's basketball program will usher in a new era for the 2013-14 season with their new head coach, John Timms. Timms, a 1990 graduate of William Penn High, previously spent six seasons as an assistant at … Continue reading
Posted in Anthony Bellino, High School, News, Top Stories, Writers Tagged Cheltenham, Friends Central, Jason Polykoff, John Timms 1 Comment
Friends Central has eyes on league title
Jeff Neiburg (@Jeff_Neiburg) – After a disappointing 55-52 defeat at the hands of Abington Friends in last years' Friends Schools League final, Friends Central is hungry and ready to take the next step. Head coach Ryan Tozer is in his … Continue reading
Posted in Friends Schools, High School, Jeff Neiburg, Top Stories, Writers Tagged DeAndre Hunter, Friends Central, Jon Lawton, Ryan Tozer, Tre Grier 1 Comment
Battle of Brotherly Love Notebook 5/15
Evan Cross (@EvanCross) & Josh Verlin (@jmverlin) – Second night of the 2013 Battle of Brotherly Love took place Wednesday night at Ben Franklin HS. Here's some recruiting notes and quotes from the event; for a recap of the championship … Continue reading
Niagara emerges as strong leader for Karonn Davis
Josh Verlin (@jmverlin) – As the time for Karonn Davis (2013/Friends Central) nears closer, a new leader has emerged for the talented guard's services. After leaning towards the University of Nevada last week, a change in guard situations at Niagara … Continue reading
Posted in Friends Schools, High School, Josh Verlin, News, Recruiting, Top Stories, Writers Tagged Ameen Tanksley, Friends Central, Joe Mihalich, Juan'ya Green, Karonn Davis, Niagara, Ryan Tozer Comments Off
Change has suited Karonn Davis well
John Iatesta (@JohnIatesta) — Friends' Central point guard Karonn Davis has seen a lot of changes the last three years. He went from a pass-first point guard to penetrating combo guard. He also transferred schools after his sophomore year and … Continue reading
Posted in Columns, Donofrio Classic, Friends Schools, High School, John Iatesta, Recruiting, Summer Leagues, Top Stories, Writers Tagged Friends Central, Jason Polykoff, Karonn Davis, Ryan Tozer Comments Off
Two big HS events highlight Saturday slate
Tyler Sablich (@TySablich) – Scholastic Play-by-Play Classics has two big events on tap for Saturday Jan. 19, featuring some of the best high school teams in the area. At Archbishop Carroll (Radnor, PA) beginning at 1 p.m., five match-ups are … Continue reading
Posted in Catholic League, Central League, Friends Schools, High School, Inter-Ac, Recruiting, Top Stories, Writers Tagged Archbishop Carroll, Friends Central, Germantown Academy, Haverford School, Math Civics and Science, Shipley, Vaux, Westtown Comments Off
Friends' Central knocks off Perkiomen, 61-40
Garrett Miley (@GWMiley) – The Friends' Central Phoenix defeated Perkiomen at home on Friday night 61-40 behind a combined 36 points from their senior backcourt of Billy Cassidy and Karonn Davis. Cassidy, who will be playing his college ball at … Continue reading
Posted in Friends Schools, High School, News, Recruiting, Top Stories, Writers Tagged Billy Cassidy, D'Andre Hunter, Friends Central, Karonn Davis, Perkiomen, Ryan Tozer Comments Off
Friends' Central's Jefferson fitting in just fine at Duke
Josh Verlin (@jmverlin) – Nine games into his first season at Duke, Amile Jefferson is starting to get comfortable. Playing at the Atlantic Coast Conference powerhouse, under legendary coach Mike Krzyzewski, brings with it a lot of responsibility. Add in … Continue reading
Posted in Features, Friends Schools, High School, Josh Verlin, Top Stories, Writers Tagged Amile Jefferson, Duke, Friends Central, Mike Krzyzewski, Rasheed Sulaimon 7 Comments


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PlayStation Network Gamers' Choice titles discounted
The PlayStation community was given the opportunity to vote on its favorite games of 2012 across various categories, with the promise that winners would eventually be put on sale. As of this week, that time has come. The new pricing is good through Monday, March 4:
Look, I love Journey too, but couldn't we have avoided giving it two awards if only to let something else get the discount instead?
Comments not appearing? Anti-virus apps like Avast or some browser extensions can cause this.
Easy fix: Add
[*].disqus.com to your software's white list. Tada! Happy comments time again.
Did you know? You can now get daily or weekly email notifications when humans reply to your comments.


text:
Canadian voice over Internet protocol carrier, Iristel Inc., has tapped Oracle Corp's Acme Packet Net-Net Session Director to provide a single platform support for its VoIP services and customer-premise equipment and end-points.
The Markham, Ont.-based communications service provider (CSP) said the session border controller from Oracle will provide best of breed network protection and control and enable Iristel to scale out its IP services.
"A lot of organizations are heading towards IP and SIP (session initiation protocol) for office communications," said Samer Bishay, chief executive officer of Iristel. "We have to address security and service quality concerns that come up during the transition to all-IP networks to maintain our competitive edge."
The Acme Packet Net-Net enables straightforward integration with Iristel's other VoIP elements and will allow the company to support a wide range of standards-based, end-user unified communications servers, IP-PBXs (private branch exchange), IP phones and VoIP gateways, he said.
Oracle's session director will also allow Iristel to secure and provide availability and scalability to residential and business VoIP, SIP trunking and hosted PBX solutions and control SIP interconnections to other service providers.
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Sponsor: HP
Stock exchange lowers latency and increases availability with HP
This case study provides an overview of why the National Stock Exchange turned to HP to meet specific needs for a next-generation server and storage infrastructure with high availability and ultra-low latency to support online transaction processing and data warehouse solutions.
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