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|The Last of Us
The Last of Us cover art
|Naughty Dog
|Sony Computer Entertainment
|Bruce Straley
Neil Druckmann
|Jacob Minkoff
|Travis Mcintosh
Jason Gregory
|Erick Pangilinan
Nate Wells
|Neil Druckmann
|Gustavo Santaolalla
|In-house engine[1]
Havok (physics)
|PlayStation 3
|Release date(s)
|Action-adventure, survival horror
|Single-player, multiplayer
|Blu-ray Disc, download
|The Last of Us
The Last of Us cover art
|Naughty Dog
|Sony Computer Entertainment
|Bruce Straley
Neil Druckmann
|Jacob Minkoff
|Travis Mcintosh
Jason Gregory
|Erick Pangilinan
Nate Wells
|Neil Druckmann
|Gustavo Santaolalla
|In-house engine[1]
Havok (physics)
|PlayStation 3
|Release date(s)
|Action-adventure, survival horror
|Single-player, multiplayer
|Blu-ray Disc, download
The Last of Us is an action-adventure survival horror video game developed by Naughty Dog and published by Sony Computer Entertainment exclusively for the PlayStation 3. It was officially revealed on December 10, 2011, during the Spike TV Video Game Awards and released worldwide on June 14, 2013. It was released in Japan on June 20, 2013.
The player takes control of Joel (voiced and motion captured by Troy Baker), who is trekking across a post-apocalyptic United States in 2033, in order to escort the young Ellie (voiced and motion captured by Ashley Johnson) to a resistance group, the Fireflies, who believe Ellie may be the key to curing an infection that has ravaged the world. The player defends the characters against zombie-like creatures infected by a mutated strain of the Cordyceps fungus, as well as hostile humans such as bandits and cannibals, employing the use of firearms and stealth aided by capabilities such as a visual representation of sound in order to listen for locations of enemies. The player can also craft weapons or medical items by combining items scavenged in the world.
The Last of Us received widespread critical acclaim for its writing, voice acting, sound design, level design, and art direction. Its narrative was noted particularly for its characterization, application of subtext, and critical depiction of the human condition, dealing with themes of sacrifice, loyalty, fate, and hope. Soon considered one of the most significant titles of the seventh generation video game era, The Last of Us received Game of the Year awards from numerous publications. The Last of Us was the second-largest video game launch of 2013 (after Grand Theft Auto V), selling over 1.3 million units in its first week. As of January 2014, the game has sold 4.1 million units, making it the fastest-selling PlayStation 3 game after three weeks.
The Last of Us uses a third-person perspective. Players take control of Joel, while Ellie is controlled by the AI for the majority of the game, although the player switches control in the later sections of the game. The game involves gun fighting, melee combat, and a cover system with no preset cover locations, only crouching near objects and navigating normally. The player fights off the Infected and the Survivors—humans that are not infected, but are hostile towards Joel and Ellie. A feature the developers call "dynamic stealth" allows for many different types of strategies and techniques that the player can use at any given time as they approach a new situation, to which enemies will react differently.
Throughout their journey, Joel and Ellie use multiple ranged and melee weapons to help them defeat their enemies and continue through the levels. These include long weapons like a bolt action rifle, shotgun, bow, flamethrower, and assault rifle, as well as short-barreled guns like the pistol, revolver, scoped revolver-like handgun called the "El Diablo", and a sawed-off one handed shotgun called the "Shorty". There are also many different degradable melee weapons that can be scavenged from the environment like metal pipes, planks, baseball bats, machetes, and hatchets. Items like empty bottles and bricks can be picked up and thrown to distract or stun enemies, as well as be used as simple melee weapons.[3]
Along with regular weapon and equipment slotting, the game also features a crafting system. By going into the backpack, the player can use recipes introduced throughout the game to forge useful supplies like Molotov cocktails from once useless consumables such as liquor, discarded towels, and broken razor blades.[4] To force the player to make tough decisions based upon their current circumstance, all of the items created require some of the same consumables that can be used for another producible item. For example, the Molotov cocktail and health-kit items both require alcohol and rags to produce. Another aspect of the crafting system is that it happens in real-time, meaning that the game does not pause while crafting, forcing the player to choose their crafting time effectively in order to avoid being taken advantage of by enemies while busy.[4]
The player is also able to collect toolboxes and parts, in the form of gears, to help upgrade their arms at an array of workbenches set throughout the game. Things like the number of weapon holsters, fire rate, clip capacity, reduced recoil, and range can be increased.[4] Training manuals can be collected to increase the effectiveness of crafted items as well. For instance, the durability of crafted shivs can be increased, as can the radius of a Molotov explosion. Joel's physical abilities are upgradable too. The player can do things like improve his health-bar size or increase his crafting speed by collecting pills and medicinal plants throughout the game.[5]
The game also features periods of no fighting, where the player can explore the environment and engage in non-combat oriented actions. These sections often involve conversation between the characters, either automatic or optional via prompt, where they discuss their current situation, surrounding environment, make jokes, and so on.[6][7] Along with that, there are a multitude of collectibles that can be scavenged from the environment and stored/viewed in the backpack. Objects like notes, posters, maps, can be collected to provide the player extra knowledge on their current environment and its former or current inhabitants. Firefly pendants, with the inscribed names of their former owners, and a series of comics titled "Savage Starlight" can be found as well.[8] The player must also solve simple platforming dilemmas that the characters come across while traversing the levels. These involve boosting each other up, using floatable planks to get Ellie (who cannot swim) across bodies of water, and finding ladders or dumpsters to climb upon to reach higher areas.[9]
The game features an AI system called "Balance of Power".[10] This new system allows enemies to react realistically to any combat situation they are placed in by taking cover if they see the player, calling for help if they need it and even taking advantage of the player's weaknesses, such as when Joel runs out of ammunition, is distracted, or when he is being attacked by other enemies.
The Last of Us includes a separate multiplayer component called "Factions", a mode that adds to the world the single-player story established. From the beginning, the player is allowed to pick a faction, either Hunters or Fireflies, to become a part of. The player has 12 weeks to hold out by keeping their clan alive through collecting supplies during the matches, with each match counting as a day. By surviving to the end of the 12 weeks, the player has completed a journey and is allowed to choose their faction again.[11] The focus of multiplayer play in The Last of Us is Clan growth and survival. Scavenging supplies is the way to accomplish these goals. Supplies are gained based on how well the player do in the match. Killing an enemy, assisting in a kill, reviving allies, and crafting items all earn a player's parts. At the end of the match, these parts are converted into supplies. Enemies also drop supplies when they die, which can be looted. While the player can populate their Clan with random non-player characters, they can also populate the Clan with their friends' names via Facebook. This personalizes the player's Clan and doesn't post to their Facebook wall. To further aid player's immersion, there are special events which allow the player to rescue his/her characters friends' names, among other things. Linking up with Facebook also gives the player access to three boosters.[12] The mode also features a crafting system identical to that of the single-player, where the consumables can be found in certain supply box set throughout the maps.
Factions also lets the player customize loadouts to suit the player's playstyle. There are four customizable loadout slots. Each loadout has two weapon slots, four survival skill slots, and one purchasable equipment slot. When the player starts a Clan, it begins with eight loadout points to distribute into these slots. As the player's Clan's overall store of supplies grows, the player can eventually earn up to 13 loadout points. The amount of loadout points that the player gets is directly related to many how many supplies they earn throughout the life of the Clan.[13]
The component features two game modes of eight players max: Supply Raid and Survivors. Both offer unique challenges to the Clan's survival and count towards the Clan's progression.[14] Supply Raid is a standard Deathmatch, where the team who runs out of respawns first loses. Survivors is a no respawn mode where teams win rounds by killing off the entire enemy team or ending the round with more players, and win the match by winning four rounds. Crafting ingredients and producible items do not carry over between rounds. The multiplayer characters are also customizable of which their hats, helmets, masks, and emblems can be personalized.
The Last of Us takes place in the United States, twenty years after a fungal spore-based infection rapidly spread across the globe, wiping out a vast majority of the population by warping its hosts' brains and turning them into deadly predators capable of killing with a single bite. The remnants of the world's population has been reduced to either struggling survivors or ravenous infected mutants. The game features several locations across the United States, including Boston and Lincoln, Massachusetts, Pittsburgh, and Salt Lake City, Utah.
The two main characters are Joel (Troy Baker), a brutal survivor of a fungal pandemic that has devastated civilization, and Ellie (Ashley Johnson), a fourteen-year-old orphan who has grown up in the post-apocalyptic world. Other characters include Joel's smuggling partner; Tess (Annie Wersching), Marlene (Merle Dandridge), leader of the Fireflies and a friend of Ellie's mother; Robert (Robin Atkin Downes), an arms dealer; Sarah (Hana Hayes), Joel's daughter; Bill (W. Earl Brown), a skilled mechanic; survivors Henry and Sam (Brandon Scott and Nadji Jeter, respectively); Joel's brother, Tommy (Jeffrey Pierce) and his wife Maria (Ashley Scott); David (Nolan North), a leader of a group of survivors; and James (Reuben Langdon), David's ally.[15]
Joel is a single father living outside Austin, Texas with his twelve-year-old daughter Sarah. In the early hours on the day after his birthday, a sudden outbreak of a mutated Cordyceps fungus begins ravaging the United States, which changes its human hosts into violent monsters. As Joel, his brother Tommy, and Sarah flee the chaos, Sarah is shot by a soldier and dies in Joel's arms.
In the twenty years that follow, much of civilization is destroyed by the infection, with isolated pockets of survivors living in heavily policed quarantine zones, independent settlements, or nomadic groups. Joel now lives in a quarantine zone in Boston, working as a smuggler alongside his partner, Tess. They hunt down a local gangster named Robert, to recover weapons stolen from them. Before Tess kills him, Robert reveals that he traded them to the Fireflies, an insurgent militia fighting against the authorities governing the quarantine zones. Joel and Tess encounter the Fireflies' leader, Marlene, who promises them double their stolen cache in return for smuggling a teenage girl named Ellie outside the quarantine to a Firefly group in downtown Boston.
While escaping a patrol, Joel and Tess learn that Ellie is infected. Normally full infection occurs in less than two days, but Ellie asserts she was infected three weeks ago, and that her immunity may lead to a cure. Fighting toward the drop-off point, they discover that the Fireflies there have been killed. Tess reveals she was bitten when they encountered the infected earlier and orders Joel to take Ellie to his estranged brother, Tommy, who used to be a Firefly. Tess sacrifices herself to approaching soldiers to give the pair a chance to escape, believing in Ellie's importance as a cure. Leaving Boston, the pair locate another smuggler named Bill in nearby Lincoln, who begrudgingly helps them acquire a vehicle.
Joel and Ellie drive westwards into Pittsburgh, a city controlled by violent bandits who have overthrown the military and relentlessly hunt down anyone who enters. Their vehicle is destroyed in an ambush but the two fight their way out and later encounter Henry and Sam, two brothers who are attempting to reunite with another group at a radio tower outside the city. Joel, Ellie, Henry, and Sam manage to escape Pittsburgh, then traverse an Infected-filled sewer system, before fighting off bandits in an abandoned suburb. A horde of Infected attack as they leave and, unbeknownst to the rest of the group, Sam is bitten. Sheltering near the tower overnight, Sam has become an Infected. When Ellie goes to wake him the next morning, he attacks her. Henry is forced to kill his brother, and in his grief commits suicide.
In the fall, the two finally locate Tommy in Wyoming, now a member of a fortified settlement near a hydroelectric dam. Joel contemplates leaving Ellie with Tommy, but after repelling bandits and being confronted by Ellie about Sarah, he ultimately decides to stay with her. Tommy directs them to a Fireflies enclave at the University of Eastern Colorado. The two find the facility abandoned, but learn that the Fireflies had moved to a hospital in Salt Lake City. They are attacked by bandits as they leave the building. During the escape, Joel is critically injured after falling on a piece of metal re-bar.
In the winter, Ellie and Joel take shelter in the mountains. Joel is on the brink of death and relies on Ellie to care for him. After killing a large stag while hunting, Ellie encounters David and James, a pair of scavengers willing to trade medicine in exchange for the meat. While James goes to recover the medicine, Ellie and David are attacked by a horde of infected, but manage to fend them off. Afterwards, David reveals that the bandits Ellie and Joel killed at the university were part of his group; he allows Ellie to leave with the medicine. David sends a posse to track Ellie the following morning, forcing her to lead them away from Joel and be captured. Ellie learns that David and his people are cannibals and escapes after refusing to join them, but David eventually corners her in a burning restaurant. Meanwhile, Joel recovers from his fever and sets out to find Ellie, fighting through David's gang to the restaurant. He reaches Ellie as she violently kills David in self-defense; Joel consoles her before they flee together.
In the spring, Joel and Ellie arrive in Salt Lake City. They make their way through flooded highway tunnels but are caught in rapids, with Joel barely rescuing Ellie from drowning. A patrol of Fireflies capture them. Joel awakens in the hospital and is greeted by Marlene. She informs him that Ellie is being prepped for surgery: to create a vaccine for the infection, the Fireflies have to remove a Cordyceps sample from Ellie's brain, killing her in the process. Joel escapes and battles his way to the surgery room, from where he carries an unconscious Ellie to the basement parking garage. There he confronts and kills Marlene to prevent the Fireflies from pursuing them. On the drive out of the city, Ellie finally awakens, and Joel lies to her about the events, telling her that the Fireflies had tried and failed to produce a cure with other immune candidates and had given up trying. The pair arrive on the outskirts of Tommy's settlement. Ellie expresses her survivor guilt and asks Joel to swear that his story about the Fireflies is true, which he does.
Three weeks before the main story, Ellie is woken at her boarding school by her friend Riley, whom Ellie has not seen for six weeks. Apologizing for leaving Ellie, Riley reveals she has become a Firefly, and suggests they break her curfew to catch up. Sneaking outside, they return to the abandoned mall they previously visited. After several activities, during which they restore power to the mall, Ellie questions why Riley returned. Riley explains that she is being deployed in another city by the Fireflies, and, against Marlene's orders, she wanted to say goodbye to Ellie. Upset when Ellie encourages her to leave, Riley suggests they play with water guns and dance to music in a nearby store. Ellie admits she wants Riley to stay, causing Riley to discard her dogtags before the two kiss. The two are then interrupted when infected appear, forcing them to flee as several runners appear. Racing through the mall, they attempt to escape by climbing scaffolding. After Riley climbs it, the scaffold collapses under Ellie, causing her to fall back into the mall and forcing Riley to return for her. After killing the infected in a struggle, Riley points out that they have both been bitten. Comforting Ellie, Riley suggests they fight their infection rather than commit suicide.
Moving forward to the autumn section of the main story, it is recounted how Joel was impaled at the University of Eastern Colarado. Escaping and leaving by horseback, Ellie takes the wounded Joel to a nearby mall, before attempting to administer first aid. Searching the mall for medical supplies, Ellie sneaks past numerous infected, before finding a crashed helicopter, with several deceased combat medics, where she finds a medical kit. Ellie heads back to Joel, only to find the cannibal bandits have tracked them to the mall. Pitting the bandits and infected against each other, she manages to return to Joel, only to be ambushed by both bandits and infected. Defeating both, Ellie begins to heal Joel in the mall, recalling Riley's words, before she departs into the snow.
Naughty Dog worked in secrecy on The Last of Us for two years after completing Uncharted 2: Among Thieves prior to announcement; the game went gold on May 15, 2013.[16] To compensate for the goal of creating a new intellectual property (IP) as well as continuing the Uncharted series at the same time, Naughty Dog co-presidents Evan Wells and Christophe Ballestra had ordered the splitting of the company into two teams, with one team going on to develop Uncharted 3: Drake's Deception and the other The Last of Us.[17][18] The specific number of employees who worked on the project (although suggested to be somewhere over 40 people) and the total cost of development were not specified.[19]
The announcement confirmed that the new project was being headed by studio game director Bruce Straley. Former lead designer on Enslaved: Odyssey to the West, Mark Richard Davies, also had been working at Naughty Dog on the game.[20] After Uncharted 2 shipped in 2009, some of the development team from the game formed the team for The Last of Us, while the remainder worked on Uncharted 3: Drake's Deception;[21] The Last of Us marked the first time that Naughty Dog had become a two-team studio.[22] It was the first time the studio had introduced a second new intellectual property in the same hardware generation.[23]
The concept for The Last of Us arose after watching a segment of the BBC nature documentary Planet Earth, which documented a Cordyceps fungus-infected ant, where the fungus takes over its brain and produces growths from its head; the idea that the fungus could infect humans became the initial idea for the game.[24] GamesRadar pointed out the game's inspirations by the film version of The Road and the graphic novel and TV series versions of The Walking Dead, as well as by 28 Days Later and the film versions of Children of Men and The Day of the Triffids.[25] Other inspirations for the game included the non-fiction books The World Without Us and Polio: An American Story, the films True Grit and Road to Perdition, and the novels The Road, City of Thieves and The Last Town on Earth.[26]
Creative director Neil Druckmann stated that the team was highly influenced from a specific section from Uncharted 2, where protagonist Nathan Drake teams up with Tibetan guide Tenzin who does not know any English. Through a short period of gameplay time, the developers had managed to build a bond between Drake and Tenzin. This idea of building a complex bond between two characters through gameplay, although over the course of an entire game, is what lead to the creation of Joel and Ellie and their relationship. Druckmann added when they were watching the film No Country for Old Men, they were struck by the lack of music in the soundtrack for the majority of the film. Druckmann noted that the lack of music in the film helped intensify the tension between the characters that was almost palpable.[27] Druckmann and Straley have studied films, books, and television shows with post-apocalyptic and dystopian settings, but soon found the real world to be a much more helpful source of inspiration. In studying the 1918 Spanish flu pandemic, Druckmann learned about paranoia and man's need to protect himself when faced with the threat of extinction; the polio epidemic of the 1880s showed him how differences in class can color people's perceptions of blame in the face of a great disaster. Examining the history of human suffering also helped Druckmann answer the question of whether The Last of Us was the kind of game that needed a stereotypical bad guy.[28] Naughty Dog was also inspired by games like Ico and Resident Evil 4, which helped shape the game's story and character building. Designer Ricky Cambier stated that they wanted to create as realistic a survival game as possible, with actions that seemed realistic.[29]
On release of the initial trailer for the 2011 survival horror game Dead Island, the team was concerned that the two games would be largely similar, both exploring the human or emotional side to an apocalyptic event. While the gameplay of Dead Island did not match up to that showed by the trailer, Druckmann felt that the initial trailer for The Last of Us was "very representative of what we're going for".[22] Druckmann also stated that he wanted the story in The Last of Us to raise the bar for other video game developers, as he felt the standard of storytelling was not as good as it should be within the industry.[30][31]
Naughty Dog requested the game be focus tested on female players as well as male, after the research firm it was working with was planning on running it by male gamers only. Druckmann explained how the studio stepped in after discovering the notion of polling female gamers for their take in the game was not on the table. He said that "another aspect that influences how a game is promoted is focus testing. Players are rounded up and are asked to view materials and answer some quantitative and qualitative questions about it". He added: "My big surprise during this process is that the research group wasn't planning on focus-testing female gamers - it's something we had to specifically request. I hope this is a relic of the past that will soon go away".[32]
The game was first teased before the Spike Video Game Awards on November 29, 2011, with a billboard in Times Square mentioning "a PlayStation 3 exclusive you won't believe".[33] Initial trailers showed an apocalyptic event, including riots, epidemic, quarantine, and violence, as well as a clip of the BBC's Planet Earth showing an ant infected with Ophiocordyceps unilateralis, a dangerous parasitic fungus that usually kills insects such as ants. On December 9, 2011, players of Uncharted 3: Drake's Deception spotted an in-game reference to the aforementioned trailer with the newspaper headline "scientists are still struggling to understand deadly fungus".[34] Druckmann and Straley later said that Naughty Dog had actually meant to remove the cheeky clue from Uncharted 3, but simply forgot it was there.[35]
Sony Computer Entertainment officially unveiled the game, a brand new intellectual property from Naughty Dog, created by a previously unpublicized Naughty Dog development team, at the Spike Video Game Awards 2011. A gameplay trailer, made up of in-game footage,[22] showed a man and a teenage girl fending off other survivors and what appeared to be people with unusual fungal growth before running out into a dilapidated city covered in greenery, reminiscent of the film I Am Legend.[36] Shortly after the unveiling, Naughty Dog co-president Evan Wells posted new details of The Last of Us on the PlayStation Blog:
The Last of Us is a genre-defining experience that blends survival and action elements to tell a character-driven tale about a modern plague decimating mankind. Nature encroaches upon civilization, forcing remaining survivors to kill for food, weapons and whatever they can find. Joel, a ruthless survivor, and Ellie, a brave young teenage girl who is wise beyond her years, must work together to survive their journey across what remains of the United States.[37]
At E3 2012 was the first publicly released gameplay demo for The Last of Us. It introduced a combat scenario to the audience, showing firsthand the tools of the trade Joel and Ellie must use to attempt to defend themselves from a small group of bandits, as well as how the bandits would coordinate and respond based on Joel's current situation and amount of bullets he had.[38] The first official television spot for the game was aired on the season finale of AMC's The Walking Dead on March 31, 2013.[39] On May 31, 2013, a playable demo was released via God of War: Ascension disc-owners. The demo features the Outskirts level of The Last of Us in which Joel and Ellie, along with Tess, encounter multiple Infected enemies.[40]
The Last of Us was first officially released on June 14, 2013, worldwide, with the exception of Japan, which released on June 20, 2013.[41][42] Although first stated to be released on May 7, Druckmann later revealed via the PlayStation Blog that the studio had decided to push the release date five weeks back to June 14.[43] The censored European release of the game does not feature dismemberment and exploding heads in the multiplayer mode.[44]
Exclusive to North America was the Survival Edition, which included a steelbook edition of the game, full-size hardcover artbook by Dark Horse Comics, and the first issue of the The Last of Us: American Dreams comic also published by Dark Horse. The Sights and Sounds DLC Pack and a Naughty Dog sticker sheet were included as well.[45]
Exclusive to GameStop locations in the United States was the Post-Pandemic Edition. It included a twelve-inch premium statue of Joel and Ellie by Project Triforce, a steelbook edition of the game, The Last of Us: American Dreams first issue comic, Sights and Sounds and Survival DLC packs, and a Naughty Dog sticker sheet.[45][46]
Exclusive to Europe was The Last of Us: Ellie Edition and the The Last of Us: Joel Edition. They came with character themed steelbook cases and Blu-ray Discs, screen print effect posters, DualShock 3 controller skins, and LittleBigPlanet player character costumes. Miniature The Last of Us artbook and first issue comic editions were included also, as well as the Sights and Sounds and Survival DLC packs.[47]
The Last of Us is also available in a download edition, downloadable on the PlayStation Store. It features a unique download installer that let the player start the game only halfway through the download process.[48]
There were two bonus downloadable content (DLC) packs that were included with certain pre-ordered editions. The Sights and Sounds Pack included the official game soundtrack composed by Gustavo Santaolalla, The Last of Us Dynamic Theme for the PlayStation 3, and two winter Joel and Ellie avatars. The Survival Pack featured bonus skins for Joel and Ellie for after the single-player campaign is completed, and for the multiplayer part bonus XP, in-game cash, special customizable items and a melee attack booster.[49]
On May 28, 17 days before release, community strategist Eric Monacelli of Naughty Dog posted on the PlayStation Blog showcasing the Season Pass. The pass included reduced price access to three unreleased DLC packs, of which the first will be single-player, a first for Naughty Dog, with the other two for multiplayer maps and other expansions. It also gave the player access to a few helpful single-player bonuses for their firearm and physical abilities, as well as to the downloadable 90 minute developmental documentary Grounded: Making of The Last of Us.[50]
On September 27, 2013 Naughty Dog announced the release schedule for The Last of Us downloadable content. The first DLC called the Abandoned Territories Map Pack was released on October 15, 2013 in North America and on October 16 in Europe along with patch 1.05.[51][52] The pack includes four new multiplayer maps including Suburbs, Bus Depot, Hometown and Bookstore. The single-player DLC will be second and is expected to release in December 2013 or January 2014 while the third DLC is multiplayer focused and will be released in the first half of 2014.[53]
A DLC titled Nightmare Bundle was released on November 5, 2013 in North America and November 6, 2013 in Europe. The bundle contains a collection of ten head items, nine of which are available to be purchased individually, and a Nightmare Mask which is available exclusively to those who purchase the Season Pass or the Nighmare Bundle DLC.[54]
At the PlayStation 4 Launch Event on November 14, 2013 a new DLC titled "Left Behind" was announced. The content will serve as a prequel to the main storyline and it was announced to feature Ellie and feature her friend Riley.[55] Left Behind was released on February 14, 2014.[56]
A four-issue comic book miniseries titled The Last of Us: American Dreams, written by Druckmann and illustrated by Faith Erin Hicks, was published by Dark Horse Comics. The comics serve as a prequel to the game taking place a year before the events in the game and chronicles the journey of a younger Ellie and another young survivor Riley.[57] The first issue was published on April 3, 2013.[58] In a show of demand for the comics and the game, the first issue sold out and a reprint was made available on May 29, 2013. The second issue of the comics was also published on the same day.[59][60] The third issue was published on June 26, 2013.[61] The fourth issue was published on July 31, 2013.[62] All four issues were republished as one single package on October 30, 2013.[63]
|The Last of Us (Video Game Soundtrack)
|Soundtrack album by Gustavo Santaolalla
|June 7, 2013
|Classical, acoustic
|Sony Computer Entertainment
The music score was composed by the two-time Academy Award for Best Original Score winner composer Gustavo Santaolalla.[22] The team wanted to focus on emotion with the soundtrack rather than horror. The main theme is acoustic guitar-led, an arpeggiated figure in a minor key over tribal percussion, building to a dissonant climax of fiercely strummed chords. The score has received critical acclaim since its release.[64] Many of the instruments in the score feature Santaolalla himself on guitar and other instruments. The orchestral portions of the score were recorded at Ocean Way Studios in Nashville by the Nashville Scoring Orchestra. It was released on iTunes on June 7, 2013[65] and was included as pre-order DLC in The Last of Us' Sights & Sounds DLC Pack.[66]
|Track listing
|"The Quarantine Zone (20 Years Later)"
|Gustavo Santaolalla
|"The Hour"
|"The Last of Us"
|"Forgetten Memories"
|"The Outbreak"
|"Vanishing Grace"
|"The Hunters"
|"All Gone"
|"Vanishing Grace (Innocence)"
|"By Any Means"
|"The Choice"
|"The Last of Us (Never Again)"
|"The Last of Us (Goodnight)"
|"I Know What You Are"
|"All Gone (Aftermath)"
|"The Last of Us (A New Dawn)"
|"All Gone (No Escape)"
|"Vanishing Grace (Childhood)"
|"The Path"
|"All Gone (Alone)"
|"The Way It Was"
|"The Last of Us (You and Me)"
|"All Gone (The Outside)"
|"The Path (A New Beginning)"
Total length:
The Last of Us was exhibited for the general video game audience at the Electronic Entertainment Expo 2012 (E3 2012), where it won five Game Critics Awards for Best of Show, Best Original Game, Best Console Game, Best Action/Adventure Game, and a Special Commendation for Sound.[67] The game received several other E3 2012 Best of Show awards from media outlets such as Cheat Code Central,[68] The Daily Telegraph,[69] Destructoid,[70] The Electric Playground,[71] Electronic Gaming Monthly,[72] GameSpot,[73] and PlayStation Universe.[74] The Last of Us was nominated for Most Anticipated Game at the 2012 Spike Video Game Awards,[75] while the game's Gamescom 2012 trailer won for Best Trailer at the 4th Annual Inside Gaming Awards.[76]
The Last of Us received universal acclaim upon release, with reviewers particularly praising the story, voice acting, sound design, and graphics. According to review aggregating website GameRankings, the game received an average review score of 95.04% based on 67 reviews,[77] and according to Metacritic, the game received an average review score of 95/100 based on 98 critics, with it considered to be of "universal acclaim".[78] Both GameRankings and Metacritic rate it as the fifth-best PlayStation 3 game of all time.[90][91]
Several reviewers were effusive with their praise for the game; the reviewer for Edge termed it "the most riveting, emotionally resonant story-driven epic of this console generation," Oli Welsh of Eurogamer called it "a beacon of hope for its genre," and Matt Kamen of Empire felt that it was "a masterpiece that will be looked back upon favourably for decades."[81][82][92]
The graphics and art direction of the game were praised by almost every reviewer. Matt Helgeson of Game Informer said that the game's "graphical chops are unmatched in console gaming", while Colin Moriarty of IGN said that "everything that happens is immediately more memorable, more powerful, and more poignant because your surroundings are so believable."[84][86] Phillip Kollar of Polygon, in one of the lower-scored reviews for the game, still said that "The Last of Us' graphics, animation and sound design are some of the best I've ever experienced."[89] Tom McShea of GameSpot concurred about the sound design, saying that "the music and sound design are exceptional," while the Edge review complimented the way that the music "adds to the earthiness of the game without stepping on the toes of every moment of calm."[81][85]
The story of the game, and especially the interaction between Joel and Ellie, were also heavily praised. Helgeson of Game Informer said that the story was a "high mark for interactive storytelling," due in part to "one of the most poignant, well-drawn relationships I've seen in video games."[84] Moriarty of IGN said "the interplay between Joel and Ellie, as well as the other characters you meet on your adventure, is one of the great highlights in The Last of Us."[86] Welsh of Eurogamer wrote that the relationship between Joel and Ellie "has been heralded as a powerful emotional hook," while Kollar of Polygon said that "because the game spent so much time convincing me to care about these characters, its emotional high notes were even more effective, and its many sad scenes even more devastating."[82][89]
The gameplay, while also generally praised, was the aspect of the game that was criticized by the lower-scoring reviews. Moriarty of IGN termed it "incredibly satisfying", while praising the combat, stealth, and crafting aspects of the game.[86] Welsh of Eurogamer praised the "breathtakingly confident game-making", while Hegelson of Game Informer termed The Last of Us "an impressive action game that distills the strengths of the survival horror genre into something that's both deeper and more accessible."[82][84] McShea of GameSpot, however, felt that there were "many small problems in combat", such as overly-scripted sequences in combat and stealth sequences where enemies completely ignore Ellie.[85] Kollar of Polygon was much more harsh towards the gameplay, saying that "notable problems with The Last of Us manifest as it leans more on the traditional trappings of third-person shooters," as he felt that forcing the player to fight waves of enemies or clear all enemies out of an area were contradictory to the rest of the gameplay, which generally presented more options and showed violence as uncomfortably necessary and disgustingly realistic.[89]
In the United Kingdom, the game debuted at number one in the sales charts and stayed there for six weeks straight, beating records set by FIFA 12 and Call of Duty: Black Ops II.[93][94][95] The Last of Us also topped the charts in the United States, France, Ireland, Italy, the Netherlands, Sweden, Finland, Norway, Denmark, Spain and Japan.[96] The game sold 1.3 million copies in the first week,[97] and 3.4 million copies worldwide in three weeks,[98] making it the fastest-selling PS3 game of 2013 prior to the release of Grand Theft Auto V.[99][100]
The Last of Us won Best New Action Adventure Game from Games,[101] and won User Choice Prize at the PlayStation Awards 2013.[102]
|List of awards and nominations for The Last of Us
On November 25, 2013 Sony registered a domain name that suggested a film version of The Last of Us might be made.[161]
According to the website Omelete, Naughty Dog is working on a sequel for the PlayStation 4, with launch scheduled for 2015.[162] In an interview for Eurogamer, Neil Druckmann said they currently are considering its options regarding a sequel.[163]


text:
There is no difference, Rizz. It's just a new color option.
You're a good PaPa!
I'm going to buy the Nintendo Wii for my daughter for her birthday, what I'm trying to figure out or resolve is... What is the difference in the older white Wii game console or the new recently released Black Wii console Thx in advance. da Rizz
There is no difference, Rizz. It's just a new color option.
You're a good PaPa!
Exactly as Sobay said... No Difference purely color. Great choice on the gift. The Wii is a great system for kids and you just might find some games even you like as an adult. Check out BoomBlox a fun puzzle game made by Steven Spielberg.
I own some stuff.
Get her Super Mario bros the game. it comes in the Red case, that game is awesome, and Mario Carts. There the games we play the most here.
I can't wait till see what you buy me for my B-day..
PSN= Foreniscs80..
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subset: commoncrawl


text:
Photo Credit: CBS's The Talk
From Snooki's pregnancy brain to Olympic gear for the kids, check out these links from around the Web.
7-Year-Old Rock and Roll Drummer
You "ooh" and "ahh" over your child's first steps and when he learns to ride his bike -- it's normal! But how should a mom react when her 7-year-old son teaches himself how to rock out on the drums? Talk about a proud mama moment! Watch the pint-sized rocker, Jaxon Smith, in action on TODAY Show Moms.
Let the Games Begin…In Style!
The Olympics are here, and what better way to get your kids off the couch and into the Olympic spirit than to outfit them with the cutest USA accessories around? From USA-themed diapers to red, white and blue lunchboxes, People showcases all of the Olympics gear your kids need. For more fun ways to get your kids excited for the games, check this out!
Molly Sims' Baby Weight Struggles
Don't agonize over gaining (and losing!) the baby weight. It happens to all of us -- even celebrities. Even models. Molly Sims gained 50 pounds -- and dishes about baby weight struggles, her c-section and counting calories on Celebrity Baby Scoop. (To see how real moms got off the weight post-baby, read some inspiring -- and totally true -- stories here.)
Girl Power
Every woman in the world should take a lesson in female pride from this 8-year-old girl. When asked to write a response to why being a girl is wonderful, she came up with the cutest (yet surprisingly accurate!) response. Read it on Huffington Post.
Forgetful Snooki
On her last season of Jersey Shore, we would have said there was no way Nicole "Snooki" Polizzi could get ditzier and more forgetful than she already was. But pregnant Snooki is a completely different story. On CBS's The Talk, Snooki joked about her bad case of pregnancy brain -- even managing to forget questions she was asked as she was answering them! Check out the full video below or on HollywoodLife.


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I remember that when I was in high school, the application process seemed so overwhelming! Especially when you are applying to a lot of schools. Each school has a different application, different types of admissions counselors, and different deadlines. Then you have to worry about narrowing down which school is the best school for you. I'm here to help you through our application process. At Barton, not only is our application easy, we also have a lot of different ways for students to find out more about Barton to see if it is the right place for them.
Even if you are not ready to apply, it is still a good idea to fill out a request for information form. By doing this, you will be mailed information about our campus and programs. This is a really easy way learn more about Barton. You can access this at http://www.barton.edu/info
Another good way to find out about Barton is to come to one of our Open Houses. You can do this before or after you apply. There are different types of Open Houses. You can come to a general Open House, for freshman or transfer students, where you will get an overview of our campus and all of its programs and majors. You can also come to a Major Day. This will focus on your specific major of study and all that Barton has to offer in that particular program. Coming to an Open House is a great way to be part of the Barton campus for a day. You can interact with professors, students, and your admissions counselors. You can also schedule a private tour if you can't make one of the Open House dates. Or, if you are an out of state student, like I was, you can talk to one of our admissions counselors to find out anything you ever wanted to know about Barton College! You can see the Open House schedule and private tour registrations at http://www.barton.edu/visit
If you are ready to apply, you should go ahead and complete the online application now! What are you waiting for? That Barton application is free, short, and easy. What could be better than that? So seriously, if you are ready to apply, there shouldn't be anything stopping you. It will only take you about 5-10 minutes! Apply! You can find the application at http://www.barton.edu/apply
Once you have submitted our application, sit down with your parents and complete the FAFSA. The faster you get this in, the faster our financial aid department can calculate your aid package. It is important to remember that your actual cost will be a lot lower than Barton's "sticker price." Our financial aid counselors will work with you and your family to make college as affordable as they possibly can! They will be able to help you with grants, scholarships, and, of course, financial aid with the information from the FAFSA. Trust me, Barton is a lot more affordable than you think! You can find the FAFSA application here http://www.fafsa.ed.gov/ – and Barton's school code for the FAFSA is 002908-00.
It is also very important to talk to your admissions counselor throughout the whole process. They are here to help you. I'm a student worker in the admissions office and I can honestly say that they are the kindest people ever!!!!! I know that as a high school student I always thought that admissions offices had these big, bad, mean, horrible people who could care less about whether the students got into college. I was so surprised when I applied to Barton. I actually felt really bad that I had this completely wrong view of admissions counselors. All of these counselors care about you and abou helping you get everything you need for your application. It is truly is all about YOU! They will help you through the whole process from the initial application to transcripts to merit scholarships and any questions you have about Barton. Being an out of state student (I am from southern California), I did not have a chance to visit Barton before I attended. My admissions counselor not only helped me get my application together, she also helped me find out more about Barton. She even talked to my parents to ease all their fears of sending their daughter across the nation. I knew right away that Barton was a place where each student mattered. A place where people would help me to get the best out of my education. This link will take you to the phone numbers for our admissions counselors http://www.barton.edu/admissions/adm_staff.htm
I hope that this helped the application process seem a little bit easier. Honestly, I think what makes our application process different from any other school is the amazing team of counselors working in the admissions office. After applying to Barton, I realized that applying to college was not as overwhelming as I thought it was going to be. It was actually kinda fun!
Always Proud to be a Bulldog,


text:
As the deadliest holiday for alcohol-related crashes approaches, the story of family shattered by the crime is a reminder of the costs of recklessness.
Comments are encouraged, but you must follow our User Agreement
Keep it civil and stay on topic. No profanity, vulgarity, racial slurs or personal attacks. People who harass others or joke about tragedies will be blocked. By posting your comment, you agree to allow Orange County Register Communications, Inc. the right to republish your name and comment in additional Register publications without any notification or payment.


text:
Featuring Back-Illuminated EMCCD technology, the QImaging® Rolera Thunder is designed for extreme low light imaging applications. Many applications including TIRF microscopy, single molecule fluorescence and live-cell fluorescence emit light levels that are too low for standard CCD cameras to image at reasonable frame rates.
QImaging Rolera Thunder EMCCD Camera Specifications
|Light-Sensitive Pixels
|512 x 512
|Binning Modes
|1, 2, 3, 4, 5, 6 horizontally, arbitrary vertically
|ROI (Region of Interest)
|512 x 512
|Pixel Size
|16µm x 16µm
|Linear Full Well
|800,000e- (EM mode); 200,000e- (conventional)
|Read Noise
|"EM gain" amplifier
|"Traditional" amplifier
40 e- rms @ 5MHz
55 e- rms @ 10MHz
Read noise effectively reduced to <1 e- rms with EM gain enabled
<8 e- rms @ 1.25MHz
15 e- rms @ 5MHz
|Dark Current
|0.5 e-/pix/s
|Cooling Technology
|Three-stage Peltier cooling, chamber back-filled with nitrogen at atmosphere, assembled in a cleanroom environment.
|Digital Output
|16 bits
|Readout Frequency
|10, 5MHz (EM mode); 5, 1.25MHz (normal mode)
|Frame Rate
|30fps full resolution @ 16 bits (385+ maximum with binning and ROI functions)
|Computer Platforms/
Operating Systems
|Windows 7, Windows Vista, or Windows XP
|Digital Interface
|IEEE-1394 FireWire
|External Trigger
|TTL Input
|Trigger Types
|Internal, Software, External
|External Sync
|TTL Output
|EM Gain Control
|1 to 1000 times (typical)
Self calibrating linearization
|Optical Interface
|2/3" - C-mount optical format
|1/4" - 20 mount
|2 years
|Operating Environment
|0 to 30°C, 0 to 80% relative humidity non-condensing
|Storage Temperature
|-10 to 60°C


text:
Sample timePosted by Caroline in Dyeing, Knitting, socks on August 2nd, 2014
This shows why I don't knit light coloured socks. It might be different if I washed them all by hand but I bundle them all together and stick them on a wool wash, reds, greens, blues and blacks. I manage to separate the lights and darks in the main wash but all the wool goes in together. This pair was originally knitted with undyed yarn but over time they've become even more off white and are leaning now towards on-grey. This one has been living in bedsock corner, not so much because of the colour change but because the other half of the pair is in hiding. When I'm fishing around for a sock in the dark the colour is unimportant, as long as it warms my foot it's fine. Even single grubby looking socks can have a function, this one came out of the bedroom for a star part in a dyeing experiment.
I kept the spots on the sole so that if the other sock magically appears I can still wear them as a pair. Providing that I keep my shoes on no-one will know that one sock has a dotty sole. I wanted to see whether I could dye spots after knitting without the dye running into blotches or penetrating across to the other side of the tube. I could have knitted a sample tube to practise on but it was quicker to use a sock that was already made. The dots stayed round and red, didn't run, bleed or wash out so this was a success from the start. I know that if I'd gone straight to the real thing I would have had a pink splodgy mess, the time to sample is when there is a high price to pay for failure. My learning points in a nutshell are that if you stick a plastic bag down your sock you prevent bleed through and that if you thicken dye it doesn't run.
These were released to feet on the Friday before the Tour finished on the Sunday. I dyed enough yarn for another pair because I was expecting a request from Woolforbrains junior as soon as he saw them. That's not happened yet because the socks were worn and put in the washing basket while junior was away on his course. It's possible that it might be a few more weeks before he sees them and I might even evade the new-sock detector altogether. If I can manage it I'd like to keep the other ball until next year's Tour but I think my chances of that are slim. This is my standard 72 stitch sock with King of the mountain polka dots added after knitting.
This is my current major time suck. The Wensleydale is all washed now and I've started to comb it. There was a learning curve with the washing and the combing, the first batch of each wasn't all that good. Funnily enough once I'd cracked the washing the combing magically improved too. I'm planning to end up with a sweater or two from this and I had initially thought that the Wensleydale might be too harsh around the neck. That's not all that big a problem, it just needs a neckline that isn't too close fitting. I'm reconsidering that now seeing as the yarn is obviously not itchy at all. I know this because I stuck the spun sample down my bra to test for itch and surprised myself when it fell on the floor at bedtime.


text: Sponsored by Dallas/Fort Worth's WB "Truly awesome. A one-man, comic tour de force. This is Shakespeare done just the way he'd like it." --- Toronto Star Dates / Times: Tuesday, 09/23/2003 7:00 PM Information: This one-man vocal spectacular, created and performed by Rick Miller, features over 50 voices from TV's favorite dysfunctional family in a hilarious performance of Shakespeare's bloodiest tragedy! Orch/Box Tier/Parterre Circle $42.00 Mezzanine $37.00 Lower Gallery $32.00 Upper Gallery $24.50 Looks fun. Wish I could go. Madelina


text:
Home > Health & Wellness > Health Library > Insect Sting Allergies: Who Is Affected
It is not clear how many people are
allergic to insect sting venom, because testing is
usually not done until after a first allergic reaction. In other words, you may
be allergic to an insect sting and not know it because you haven't been stung
by that insect yet.
About 10 out of 100 adults have large, localized
allergic reactions to insect stings.1 More serious,
systemic (whole-body) reactions occur in about 3 out of 100 adults and less than 1 out of 100 children.2
Allergies to insect stings cause around 40 deaths a year in the U.S.,
usually in adults over the age of 45 and sometimes in young children.1
It is difficult to predict whether you will have allergic reactions
to future stings. After you develop an allergy to an insect's venom, it may
become more severe each time you are stung, or you may not have an allergic
reaction to the next sting—especially if you received treatment for the first
sting allergy. Insect sting allergies may decline or fade over time,
particularly in children.
Golden DB (2009). Insect allergy. In NF
Adkinson Jr et al., eds., Middleton's Allergy: Principles and Practice, 7th ed., vol. 2, pp. 1005–1017. Philadelphia:
Mosby Elsevier.
Golden DB, et al. (2011). Stinging insect
hypersensitivity: A practice parameter update 2011. Journal of Allergy and Clinical Immunology, 127(4): 852–854.e23.
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Healthwise Staff
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text:
EMBO Conference Series
From Functional Genomics to Systems BiologyEMBL Heidelberg, Germany Saturday 17 November - Tuesday 20 November 2012 Registration closed
Abstract submission closed
EMBL Course and Conference Office
European Molecular Biology Laboratory
Meyerhofstraße 1
69117 Heidelberg
Tel: +49 6221 387 8797
Fax: +49 6221 387 8158
E-mail: Send Email
Conference Enquiries:
Carolina Sabate - Conference Officer
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Conference Venue
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From Functional Genomics to Systems Biology
Check out the 2012 event video!


text:
The Automation Demon
Let's add up all these factors: immediate access to everyone and everything in all situations and total "backup" during any and all emergencies, eliminating any need for anticipation or schedules. We no longer need to prepare. We no longer need to be punctual. We no longer have to grow, cope, understand, cooperate, or bother with the things that even remotely annoy us. What is the bottom line? We don't need anything, except everyone who provides the support that makes us think we are so independent! Yet what is created here are people not capable of finding the Quickie Mart without a GPS!
Has anyone else seen this yet? Do you see that vacant look in the eyes of your burger-making order-taker? Try throwing that drone off the path one time by asking, "Oh, can you add another order of fries to that?" The clerk will blink, roll the eyes, exhale, and then derail the computer and have to call Hal the manager over, pop the machine open, back out the order, and reboot. As the food sits there getting colder and customers behind whisper ther curses, the other drones wander over with mouths agape to see the spectacle of the register being handled by a seasoned vet. "Man, that Hal is good."
Generation Oblivious
I was a product of the sixties and seventies, and had numerous pop-culture role models that encouraged me to hate authority, resist conformity, and find my own way through passive resistance, but never do I recall any of those directives telling me not to care. In fact, the whole "generation gap" was about insisting what we are supposed to care about! Staying sharp, being capable and seeking self-sufficiency was, in my world, always in style.
I know every generation looks at the ones they are raising and shakes their heads. This pattern has been in place since the beginning of time. But ask yourself a simple question–was the fear of the next generation about what they were going to do in the years ahead or that they were so lethargic and indifferent they wouldn't do anything?
Automation, to us, was revered and appreciated as a time-saver. It did not replace the need for thought and responsibility; it enhanced the ability to provide it. Today's young people feel entitled to automation and seem to lean on it to the point that they expect little of themselves. It's almost as if asking questions and wanting to know is against the grain. Fully informed is not in vogue. Remember the famous statement by Ray Bradbury in his forward-looking book, Fahrenheit 451: "She didn't want to know how a thing was done, but why. That can be embarrassing. You ask Why to a lot of things and you wind up very unhappy indeed, if you keep at it. The poor girl's better off dead."
Ron Ciancutti is the Purchasing Manager for Cleveland Metroparks. He can be reached via e-mail email@example.com
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text:
September Williamson has recovered her smile, thanks to a generous cosmetic dentist. According to a report on KKCO in Colorado, Williamson had to use superglue to cement in her false teeth, because she couldn't afford the cosmetic dentistry, even though she had dental insurance. When her story was broadcast in March, it provoked an outpouring of support, and eventually a cosmetic surgeon in Los Angeles stepped in to help.After 40 hours of dental work, Williamson had a brand new smile."My kids have never really seen me smile," said Williamson of herself before the surgery. Now, she told the TV station she can't stop. "My son made the comment, 'Mom, I love your new smile, you smile so much more now.' So, it's made a big difference not just in my life, but the people around me."Williamson told the news provider that she is hoping her story will spark change in the health care system, and allow others access to the dental care they need."There are thousands, even hundreds of thousands out there that have the same problem," Williamson said, forced to make a choice between taking care of her teeth and taking care of her children.
© 2009 Brafton Inc.
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text:
HOME College South Carolina Gamecocks Gear South Carolina Gamecocks Ladies Halloween (9 items) Product ID: 1401987
Main Content
Order today, receive no later than Wednesday, December 31st. Some limitations apply.
$4.99 3-day shipping. Need it faster?
- 65% Polyester/35% Cotton
- Imported
- Officially licensed
- One size fits most
- Quality embroidery
- Ties at back
Reviewed by 1 customer
- Fits A Small Head Well
Best Uses
Comments about South Carolina Gamecocks Scrub Cap - Garnet:
Great hat that was made to last.
- Was this a gift?:
- Yes
Special event items are produced by manufacturers only after the outcome of a game or event. These are advanced sale items and will ship immediately after they are received in our warehouse.
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text:
Anyone know?
Welcome to DBSTalk
Like most online communities you must register to view or post in our community. Sign-up is a free and simple process that requires minimal information. Be a part of our community by signing in or creating an account. The Digital Bit Stream starts here!
- Reply to existing topics or start a discussion of your own
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Guest Message by DevFuse
When is Disney Jr preview done? What package will it be in then.
Started by StephenJC , Aug 02 2012 08:48 AM
5 replies to this topic
Posted 02 August 2012 - 08:50 AM
I'm pretty sure they announced that as a permanent addition to the basic line up.
Posted 02 August 2012 - 08:52 AM
I'm pretty sure they announced that as a permanent addition to the basic line up.
Yes they did.
Posted 02 August 2012 - 09:17 AM
I have a grandfathered package "Familar Ultra" and Disney Jr. is not available now. It was initially, but yesterday as I checked, channel was blocked.
Posted 02 August 2012 - 09:37 AM
Disney Jr. is part of the Entertainment package and above.
Posted 02 August 2012 - 08:23 PM
entertainment and above, but not in any of the Spanish packages


text:
This is beautiful Los Cabos, Mexico, which we visited for the first time in 2007. We spent many hours on this secluded beach in front of the hotel property; it was absolute bliss. And we weren't the only ones enjoying the scene either! This seabird seemed just as mesmerized by the magic.Be sure to check out the complete Beach Bliss series.
+-Calmness in the Storm, Los Cabos, Mexico
Don't forget to visit my Etsy store at
Follow me on Twitter for announcements at http://twitter.com/moderatefanatic
poor bird looks so unaware of the wave approaching! great capture
Wow, great capture.
oh the Los Cabos swampy sand, great capture
This is Beautiful! Great Picture.


text: Matthew Perry, Kari Feinstein Style lounge, Sundance Luxury LoungesMatthew Perry customized a pair of kicks when he visited the Reebok booth at the Kari Feinstein Sundance Style lounge. Perry also posed for photos after picking up gift certificates at Melrose MAC. Felicity Huffman, William H. Macy and Mischa Barton were also given some hi-tech goodies from the computer brand. I'm proud of the film we're here for, but I also like this free jacket I'm wearing," Perry later told CNN of hitting the swag circuit.Read MoreLess


text:
United States
Member since Jan 2012
Flag This ProfileFlag as Inappropriate
"The butter for the dough must be COLD - you are making a pastry after all! I also like a little less onion in my recipe. Add a couple good splashes of Worcestershire sauce near the end of the meat cooking instead of the second onion. I also add some chopped parsley - about 1/2 cup after chopping. I've not tried it, but I think this would also bene"
"I liked this soup very much. I've made it with vegetable stock instead of water and it gives the soup more depth of flavor, but takes away a bit of that beautiful green color (I omit the salt). I've not used a regular blender to puree, but instead used my stick blender and it worked quite well. I'd make this soup again. Also try 2 mint leaves, add""
"I found the soup, as prepared using the recipe only, to be quite bland. I added salt and pepper, more rosemary, plus some chopped chili, 3 seeded, chopped tomatoes and 3 chopped cloves of garlic. That did the trick. Next time, I'd probably also use vegetable stock instead of water.""


text:
Phone: (317)
Email: email@example.com
Her research projects in Iran, France, United Kingdom and the
United States have focused on the formation of values and norms
among Iranian youth - particularly with respect to topics of
sexuality and politics of gender. Her graduate and post-graduate
research projects seek to ask questions about the ways in which
collective identities are forged and contested current political
economy of the globe. Her writing on ethnographic research in Iran
aims to bring forth mechanisms for negotiating representation of
population, as well as the range of strategies for contesting rules
of inclusion/exclusion of people. In addition to the study of
visual representation in/of the Islamic Republic of Iran, she has
conducted research on a number of projects including:
alternative lifestyles among young Iranians in the US (1994),
spatial claims, border-crossing, and resistance to urban violence
as experienced by marginal populations such as teen-runaway females
in Tehran, Iran (2000-2005), re-evaluation of martyrdom and
sacrifice in the post-war Iranian cinema (2007-2009); the
burgeoning trends in cosmetic surgery and shifting ideals of
masculinity and conceptions of beauty (2005-2009); politics of
intervention, humanitarian wars and rhetoric of rescue; sexuality
and body politics in street protest (2009-2010); the embodiment of
art and aesthetics in political protests - e.e. the Iranian green
movement (2012-2013).
AN 326 - Youth and Conflict in Global Cinema
AN 311 - Trespass: Anthropology of Difference
© Butler University•4600 Sunset Ave., Indianapolis, IN 46208•Phone: (800) 368-6852•CONTACT US


text:
The Cell Phone Turns 40: Over the Hill?
Life begins at 40, cell phone!
Over the years we've seen mobile phones evolve from simple 'calls on' devices to become the smartphones we use today. Gone are the days when your phone made phone calls. Now calling is just one of many functions and some phone owners may argue that it isn't even the most important one. Between SMS, MMS, email, web browsing, social networking, texts, and VoIP, the cell phone hasn't been just a phone for years. But just how old is the cell phone? Perhaps older than you might think.
Today, the mobile celebrates its 40th birthday. On April 3, 1973, Motorola engineer Martin Cooper made the first phone call from a mobile phone. Forty years on, the telephone has all but moved on from buttons. The touchscreen is more popular than ever and smartphone adoption continues to grow. Big companies like Google and Apple are constantly duking it out for number one, while old champs like Nokia and BlackBerry, which exist solely for the production of cell phones, are still struggling to get it right.
Do you remember your first cell phone? Hold old were you? What kind of phone was it? Let us know in the comments below!
Create a new thread in the Streaming Video & TVs forum about this subject
4silverliquicity , April 4, 2013 4:44 AMNokia 3210 ftw
0paradigital , April 4, 2013 5:01 AMMine was a Philips Diga, in 1997!
0marclee37 , April 4, 2013 5:19 AMi think cell phone has become truly popular (in Hong Kong) since 2000, everyone has one, even students. since then everyone go out of home must with a cell phone.
before cell phone, it was pager.
0vaughn2k , April 4, 2013 5:31 AMMy first phone was the Motorola Bag Phone 2950 - bought it 20years ago, then the the Nokia 909, bought it 17years ago. still have it though, with a camouflage casing...
-4seinfeld , April 4, 2013 5:35 AMThe Iphone is over the hill. I get onto trains. I always see chicks with Iphones squinting and holding close to their eyes. so I bust on them for being old and blind. then I pull out the note 2. and watch them gleem with eny haha
0Parrdacc , April 4, 2013 5:44 AMDon't remember my first cell phone, but I do remember the plan was nationwide $10.00 a month, nights and weekends free starting at 6pm on Friday.
0TAC_Tech , April 4, 2013 5:53 AMmy first phone was the nokia 100, which cost roughly $2000 in 1987 and has a grand total battery life of 40 minutes. Then upgraded to the Motorola StarTAC650 in 1993, then as the old analog system was being phased out, switched to a motorola T721 SIM-based flip-phone, then eventually transitioned to the new LTE network....so needless to say...i've had a few phones in my day.
0scythe944 , April 4, 2013 8:07 AMStarTAC! FTW!
0inkmatt420 , April 4, 2013 8:11 AMThe Motorola MicroTAC i was 11 and the sim card was the same size as a credit card, then i got nokia 5110 with the express on covers
33lsergio , April 4, 2013 8:29 AMMy first cellphone was back in Jan2013, good times...
0teddymines , April 4, 2013 9:01 AMNokia 232AU. Still have it in my desk right here, and sometimes use it as a prop at meetings when everyone tables their bling phones.
0robochump , April 4, 2013 2:31 PMHow the hell do you guys remember your first cell phone?!? I know mine was a flip phone and most likely from Motorola back in the late 90s.
0punahou1 , April 4, 2013 5:34 PMMy first mobile telephone was back in 1968 and it fit in the trunk of my car. The telephone company had set up a radio network back then that only worked in my city. I picked up my Motorola brick in 1989.
0DzheiZee , April 5, 2013 1:13 AMDo you remember your first cell phone? : Yes
Hold old were you? : 16
What kind of phone was it? : Philips Diga


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The Madeleine Brand Show for July 22, 2011
LAPD clears Giovanni Ramirez of Dodgers opening day beating, arrests 2 new suspects
Kevork Djansezian/Getty Images
Los Angeles Police Department police chief Charlie Beck (L) standing in front of one of 300 billboard showing a 'wanted' poster for two suspects wanted for the beating of a San Francisco Giants fan Bryan Stow speaks during a news conference on May 17, 2011 in Los Angeles, California.
The Los Angeles Times has reported that police arrested two new suspects, Thursday, in connection with the Dodger stadium beating of Giants fan Bryan Stow. LAPD has not confirmed or denied the arrests, nor reports that their initial suspect, Giovanni Ramirez, has been cleared of charges. Meanwhile, Stow underwent emergency surgery earlier this week. Los Angeles Times reporter Joel Rubin joins us with the latest on the police investigation.


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Quilted Shine Sweater
Lofty sweater coat combines the best of both worlds with a puffed parka-inspired front and close-fitting ribbed sleeves. Soft sueded trim accents the front zip and zippered pockets for a plush feel.
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Welcome to the U.S. Commercial Service Nigeria
The United States Commercial Service (CS) is the trade promotion arm of the U.S. Department of Commerce's International Trade Administration. The U.S. Commercial Service office in Nigeria is located at the American Consulate General in Lagos. We are available to assist you in finding U.S. partners and suppliers of the goods and services that you are seeking. Whether you are planning a one-off purchase or to establish a long term business relationship with a U.S. firm, we will be happy to make that happen for you!
Registering With NUSA
To benefit from any of our services, Nigerian companies are required to register with our office under the Networking with the USA (NUSA) program. Our NUSA online registration is back!
Business Service Providers Directory
The Business Service Providers (BSP) directory is an on-line tool designed to help U.S. companies identify professional service providers to assist them in the assessment, completion, and/or financing of an export transaction. The directory is featured on our Export.gov website, which targets U.S. companies and includes local firms that offer services in such areas as law, accounting/banking, market research, marketing and public relations, and advertising, travel services, hotel services and logistics. Contact us if you are interested in being listed as a BSP!
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The League's program consists of those governmental issues that the League has chosen for concerted study and action at the national, state or local level. The program process includes the following steps:
Issues reflect community concerns and range from local park facilities to election reform, from childcare to nuclear waste disposal, from air pollution to international trade, from mental health to energy policy
Studies and Program Adoption
League program arises from the suggestions of members. At every level of the League, the board of directors is responsible for reviewing and discussing these suggestions, formulating them in appropriate language, and recommending all or some of them for adoption according to procedures specified in the bylaws. A local League's "action" or advocacy program is determined by members at its annual meeting; state and national programs are voted upon by delegates at state and national League conventions. In the course of the program adoption discussion, members often give suggestions to the board on scope of inquiry, timing, emphasis and ways to handle the study and/or action phases.
Reaching Member Agreement
Before the League can take action, members must agree in broad terms on what they think about various aspects of the policy issue. The nature of the issue will affect how it is studied and how positions are reached. The board usually selects the method to be used: consensus (where agreement is reached using League responses to specific questions) or concurrence (where agreement or a vote on a pre-stated position is required).
The technique most often used in the League for reaching member agreement is consensus by group discussion. It is not a simple majority, nor is it unanimity; rather it is the overall sense of the group as expressed through the exchange of ideas and opinions, whether in a meeting of the full membership or a series of smaller discussion meetings.
Regardless of the method used, it is essential that members have an opportunity to become informed before being asked to make decisions on the issue under consideration. It is through this process that League members become educated on a given issue, and this is what makes subsequent League action on that issue uniquely credible and respected. During the study phase, members have an opportunity to examine the facts and key pro/con points. They are encouraged to discuss the political realities of action and to contribute ideas for the board to consider when it formulates an action strategy after a position is reached. If the League has a position on a given issue, action can be taken as appropriate. The issue does not need to be studied each time action is thought to be necessary.
Formulating League Positions
A League's position reflects membership understanding and agreement on a particular public policy issue. In formulating a position, either prior to seeking member agreement through concurrence or following member agreement through consensus, the board must keep in mind the importance of wording the position in terms broad enough to enable the League to initiate, support or oppose a variety of specific legislative and executive proposals over a period of time.
Determining whether consensus has been achieved and how it should be expressed is the responsibility of the board. Through an interpretive process, the board first evaluates the reports of member views and then determines the broad areas of agreement and disagreement that emerge.
Once a League board has finalized a position on an issue, it is announced to members and can be shared with the public. It becomes part of the League's position statements, and the board can begin taking action on it immediately. Like all statements of position, it must be readopted each year by League members at the annual meeting (or biennial convention) in order to remain on the program of issues for possible action.
A local League's views during a regional, state or national study do not constitute a final League position and should not be publicized, either to members or to the public. In this case, each local board's responsibility is to report its members' areas of agreement and its level of member participation to the regional, state or national board. In turn, the appropriate board analyzes the member agreement reports from local Leagues, develops a position statement that reflects member thinking and announces the position to members and the public. That position is then available immediately to be used as the basis for action.


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Welcome to the online home of Chardon Christian Fellowship, located in beautiful Geauga County in Northeast Ohio.
Chardon Christian Fellowship is a place to worship freely, grow spiritually, minister effectively, and become part of a family. Our goal is to help Christ followers exalt the name of the Lord, to equip them in the Word, and to spread the Gospel near and far.
You are most welcome to join us each Sunday morning at 10:00 a.m. for corporate worship and teaching.
Come find family. Come home.
Revival in the Church, Renewal in the Culture
If you missed the Israel Wayne conference, you can still benefit from the recordings here. Start with "What is in your hand?" and work your way up.
Marriage Seminar DVDs and CDs
If you would like to order a DVD or CD of the marriage seminar that was held at CCF in February of 2010, please contact the church office by email or at (440) 285-3535.
DVD sets: $5
CD sets: $3
DVD sets: $5
CD sets: $3
Amazing Grace
Purchase a copy of Amazing Grace by CCF's late Eliza Bath. Books can be purchased in print or Kindle form at Amazon.com. Hard copies are available at CCF.


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MAC 187 Duo Fibre Brush Reviews
Great ApplicatorI love this brush because it is perfect for adding foundation because it applies the product softly and won't cluster your powder or liquid foundation together. I like the easy hold handle and the fat bristles that give a nice even coat of foundation to my skin. — 5 years, 8 months agoStef42678 | 493 reviews
This review is: Helpful | Not helpful | Inappropriate | 2 of 5 people said helpful
Good ChoiceI bought this brush because the sales girl told me that you can use it with many different types of makeup: cream or liquid foundation, powder, bronzer and even blush. The hairs are silky smooth and transition between different formulas. It blends well and if you take care of it (wash it weekly with baby shampoo) it will last a long time! — 3 years, 6 months agoRoleModel | 156 reviews
Not a goI tried using this alot of different ways but couldn't get it to look good. It shed and streaked. One day I decided to use Eco tools blush brush for my liquid foundation and I looked flawless and airbrushed like I wanted — 3 years, 3 months agoaddkg777 | 237 reviews
PERFECT for cream blushI have two of the MAC blushcremes, and they are very creamy. I found it hard to apply with my fingers or any other type of brush. When I went to MAC and asked them about this problem, they suggested I get the 187. I am SO happy with it. I have not tried it with foundations or powders or anything other than my blushcreme. It makes the creamy blush blend perfectly with my skin. No smears, streaks, obvious marks. I don't know why it works, but it does. LOVE it. — 5 years, 7 months agoleelu | 354 reviews
MY ALL-TIME FAVORITE BRUSH!!!I don't go a day without using this brush, I'm currently on my 3rd one! I use it to apply my blush and powders...not only does it give me a smooth and even finish, this brush makes my make-up look airbrushed! — 1 year, 11 months agoMizzPink | 35 reviews
So far so goodI bought this brush and used it to apply my Laura Mercier Oil Free Tinted moisturizer. The first times i used it a lot of fibers came out. I was honestly starting to worry. i went to my local MAC counter and I asked if this was normal because usually my other brushes did not have so many fibers come off like this one. She said it was perfectly normal and that it would go away. So far it has gone a...read moreway it just lasted a few days. It makes my tinted moisturizer go on super even and smooth. i love it. I also use it for my cream blushes and it makes my blush look so natural. It was a pricier brush, but I think it was a good investment. — 3 years, 5 months agogaej19 | 129 reviews
This review is: Helpful | Not helpful | Inappropriate | 1 of 1 people said helpful
Review subjectTheir brushes are awesome. But I also found a foundation brush from Tarte that I am sooooo loving right now. the buffer airbrush finish bamboo foundation brush. It leaves makeup flawless. — 1 year, 11 months agoMaclover36 | 6 reviews
This review is: Helpful | Not helpful | Inappropriate | 1 of 2 people said helpful
Worth every penny!I paid a good chunk of money for this brush, but it has been worth it. It picks up my mineral makeup well and lets me buff my foundation perfectly. I like it better than my Bare Escentuals brushes. It's also much easier to clean than the other brushes I have. I use it every day. — 2 years, 1 month agosonya_kinsey | 44 reviews
Great InvestmentThis is a great foundation brush to get that flawless airbrushed look. The only thing is that it could take a little more time to cover the entire face. But at the same time, the smaller size makes it ideal to apply foundation around the nose and eyes. A must have. — 2 years, 2 months agoKaps | 21 reviews
GREATI LOVE USING THIS BRUSH FOR FOUNDATION AND PUTTING ON CREAM BLUSHES.. — 3 years, 1 month agonati_noriega | 16 reviews
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Essential Fatty Acids: What You Need to Know (Part 1)
Amy Campbell
January 20, 2009
When you think about fat (and who doesn't these days?), you likely think about "good" fats and "bad" fats, or saturated fat and unsaturated fat. And that's fine. Those of you who have an interest in nutrition might like to know a little more, however, about good fats, beyond what's generally taught to the average consumer. So, if that's the case, read on!
What Are Essential Fatty Acids?
Well, as with protein, fat can be broken down into building blocks, too. These are called "essential fatty acids," or EFA's for short. EFA's are polyunsaturated fats, otherwise known as "good fats."
Essential fatty acids were "discovered," as the story goes, back in 1929 (eight years after insulin was discovered, by the way) when a husband-and-wife research team observed that the animals in their lab had dry, scaly skin as well as damage to their internal organs (and eventually death) as a result of fatty acid deficiency. Over time, more research led scientists and nutritionists to conclude that certain types of fats are essential to the body; the body can't make them, and without them, we'd die.
It might help to think of EFA's almost like vitamins and minerals in that we need these nutrients for health and for survival.
Which Fatty Acids Are "Essential"?
Which Fatty Acids Are Omega-3s and Which Are Omega-6s?
Omega-3 fatty acids:
Omega-6 fatty acids:
Omega-3 Fatty Acids Are Better Than Omega-6 Fatty Acids, Right?
Our Paleolithic ancestors had it right: They ate a diet that was not only much lower in saturated fat than ours is now, but also a diet that was about equal in omega-6's and omega-3's; in other words, the ratio was 1:1. Our diet today is more like 15 omega-6's to 1 omega-3, or 15:1 to 17:1. We eat much less omega-3 fatty acid than we should, in part, because we don't eat a whole lot of fish, and grains fed to animals are rich in omega-6 fatty acids, which means that meat contains more omega-6's as well. Even vegetables, eggs, and farm-raised fish contain a higher proportion of omega-6 fatty acids. Some researchers think that we need to aim for a range from 2:1 to 5:1.
Why Does It Matter If We Eat More Omega-6's Than Omega-3's?
Bottom line: We need to change our "ratio" of omega-6's to omega-3's back to something a little more reasonable and a lot healthier.
More next week!
Dear Amy.
Posted by: CalgaryDiabetic | Jan 20, 2009 07:37 PM
My primary physician and my endocrinologist both recommended supplementing Omega-3s. The primary said any source was fine, but the endocrinologist strongly recommended an animal source (fish oil) over a plant source (flax seed or flax seed oil). Is there any evidence to support the superiority of one over the other?
Posted by: r.woodward | Jan 21, 2009 12:50 PM
Hi CalgaryDiabetic,
Posted by: acampbell | Jan 23, 2009 02:13 PM
Hi r. woodward,
Posted by: acampbell | Jan 23, 2009 02:21 PM
Disclaimer of Medical Advice:You understand that the blogs posts and comments to such blog posts (whether posted by us, our agents, bloggers, or by users) do not constitute medical advice or recommendation of any kind and you should not rely on any information contained on such posts or comments to replace consultations with your qualified health care professionals to meet your individual needs. The opinions and other information contained in the blog posts and comments do not reflect the opinions or positions of the Site Proprietor.


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In an on-air editorial, Will apologizes for past newscasts and promises a new era of integrity for News Night. Will's new approach rankles Leona Lansing, CEO of ACN's parent company Atlantis World Media, who warns Charlie that Will's stance will not be tolerated. Jim soothes Maggie during a panic attack; Don charges Elliot to get in the game; Will parades a string of arm-candy dates in front of Mac.
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