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Warlords Information
Class Changes
Pet Battles
Transmog and 3D Models
Toy Box and UI Changes
Zones, Quests, and Exploration
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Blue Tweets
Bunch of class tuning hotfixes went live overnight.
will have full details in the hotfix blog ASAP.
2 days ago
, Community Managers
A sneak peek at the updated Blood Elf character models is here!
2 days ago
World of Warcraft
, Official
The wait is over, we'll be giving you a sneak peek at the new blood elf models tomorrow!
3 days ago
, Official
vs: The wait is over, we'll be giving you a sneak peek at the new blood elf models tomorrow!" #1 question asked in China :-D
3 days ago
, Senior PVP Designer
The wait is over, we'll be giving you a sneak peek at the new blood elf models tomorrow!
3 days ago
, Official
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Blue Tracker
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Latest News
Frostfire Ridge Leveling Guide
Shadowmoon Valley Leveling Guide, November 26th Hotfixes
Blood Elf Model Preview, Tier 17 Raid Armor, Garrison Timer App Now On iOS, Nov 25 Hotfixes
Pilgrim's Bounty 2014 Guide (November 24 - December 1)
Garrison Timer App Update: Automatically Update Your Timers!
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Featured Guides
Guide to Garrisons in Warlords of Draenor
Warlords of Draenor Follower Guide
Warlords of Draenor Legendary Ring Guide
Gearing up in Warlords of Draenor
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News by Tags
Blood Elf Model
Pilgrim's Bounty
WoW's 10th Anniversary
Garrison Timer App
Personal Loot Improvements
Mists of Pandaria - Build 15657 - 3D Models, Latest Additions, and More
2012/05/01 at 3:42 PM
Another day, another beta patch! This is a rather important one as it looks like the level cap will increase to 88 and there will be more zones to explore on the beta as well as dungeons!
Check out the latest additions to the beta
New Abilities
New Shadow Priest ability,
: You have a 20% chance when you deal periodic damage with your Vampiric Touch to instantly reset the cooldown of your Mind Blast and cause its next cast within 12 sec to be instant.
Shadow priest mastery was also reworked:
Mastery: Mental Anguish
New Monk Ability:
New Cooking Recipes:
Blanched Needle Mushrooms
Boiled Silkworm Pupa
Dried Needle Mushrooms
Dried Peaches
Green Curry Fish
Peach Pie
Pounded Rice Cake
Red Bean Bun
Skewered Peanut Chicken
Tangy Yogurt
Toasted Fish Jerky
Yak Cheese Curds
New Items
New Mounts:
Reins of the Thundering Jade Cloud Serpent
New Glyphs:
zzOLD Glyph of the Bear Cub
: Your Polymorph: Sheep spell polymorphs the target into a polar bear cub instead.
Glyph of Falling Meteor
: If you use Demonic Leap while falling, you slam into the ground rapidly and take no falling damage.
Glyph of the Heavens
: Your Levitate targets will appear to be riding on a cloud for the duration of the spell.
Herbalism shovel:
Herbalist's Spade
New Models
Rogue PvP Armor
Shaman PvP Armor
Amber Scorpion
Achievements (21)
Between a Saurok and a Hard Place
The Dread Approach
Heroic: Amber-Shaper Un'sok
Heroic: Blade Lord Ta'yak
Heroic: Elegon
Heroic: Feng the Accursed
Heroic: Four Kings
Heroic: Gara'jal the Spiritbinder
Heroic: Garalon
Heroic: Grand Empress Shek'zeer
Heroic: Imperial Vizier Zor'lok
Heroic: Lei Shi
Heroic: Tsulong
Heroic: Protectors of the Endless
Heroic: Sha of Fear
Heroic: Stone Guard
Heroic: Will of the Emperor
Heroic: Wind Lord Mel'jarak
Polyformic Acid Science
Power Overwhelming
Quarrelsome Quilen Quintet
Continue Reading »
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Mists of Pandaria Build 15650 and Pet Battle Preview
2012/04/27 at 9:51 AM
A small build was deployed in the middle of the night, with some quirky things like reputation-based guild shirts and new cooking recipes! As usual, click the cut to see spell changes for all class abilities, talents, and glyphs.
Click here to see the latest additions
Pet Battles
In addition to the pet battle information we previewed yesterday covering
achievements, abilities, the UI, and new pets
, we were also able to get some video footage of the pet battles in action!
Build 15650 Highlights
New Mounts
Reins of the Golden Cloud Serpent
Reins of the Azure Cloud Serpent
New Vanity Pets
Feral Vermling
: Reward from
Master Pet Hunter
Tiny Goldfish
Glyph of Crimson Banish
: Your Banish spell is now red.
Glyph of Siphon Life
: Your spell will heal you for 4% of the damage dealt.
Leatherworking Armor Kits
Brutal Leg Armor
Sha-Touched Leg Armor
Toughened Leg Armor
Sha Armor Kit
Angerhide Leg Armor
Ironscale Leg Armor
Shadowleather Leg Armor
New Talents and Specializations
Windwalker Monk:
Dual Wield
Monk talents:
Zen Sphere
Chi Burst
Recipe: Krasarang Fritters
Recipe: Viseclaw Soup
Ginseng Tea
Jade Witch Brew
Mad Brewer's Breakfast
Needle Mushrooms
Red Beans
Silkworm Pupa
Viseclaw Meat
Guild Shirts
Initiate's Shirt
Member's Shirt
Officer's Shirt
"Pristine" versions of previously-datamined artifacts were added.
Pristine Game Board
Pristine Mogu Coin
Pristine Pandaren Tea Set
Test Project
Guild Achievements (8)
Get Some Chopsticks
Master Pandaria Crafter
Pandaren Angler
Pandarian Mix Master
Salyis's Warband Guild Run
Sha of Anger Guild Run
Click the cut to see spell changes for all class abilities, talents, and glyphs.
Continue Reading »
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Mists of Pandaria Beta: New Maps, Icons, NPCs, Quests, and More
2012/04/25 at 7:11 PM
We had a huge patch
last night and there's a lot more information to cover!
First off, in the biggest news,
achievements will be account bound
. Blizzard had hinted they really wanted to do this, but didn't know if they'd have the time. They are now mostly account bound!
Secondly, we datamined more
, and icons. We also previewed the new features in the Pet Battle system, as well as general changes such as spellbook improvements and new female Pandaren fur markings.
Pet Battles
Pet Battles
Do you want to be the best, that no one ever was?
After learning
Battle Pet Training
from a Master Pet Tamer such as
Marcus Jensen
in Goldshire, you will be able to both capture wild pets and battle them. Both types will be tracked on your minimap. The screenshots below show a pet battle we initiated with a
Forest Spiderling
in Northern Stranglethorn.
In addition, mounts and pets have been removed from the Character tab and placed in a separate one:
New Battle Pets
Gilnean Raven
Shore Crawler
, and
Terrible Turnip
we datamined yesterday are new additiosn to the Pet Battle Journal, as well as some other ones from Cataclysm zones.
We found a ton of pet battle achievements yesterday, and broke them all down. If you're really diligent about chasing these achievements, you'll get
Ultimate Trainer
or even
World Safari
Leveling Pets
All Growns Up!
No Favorites
Growing Up
Just a Pup
All Pets Allowed
Old Timer
Rookie Pet Group
Rookie Pet Crew
Rookie Pet Mob
Pro Pet Group
Pro Pet Crew
Pro Pet Mob
Time for a Leash
Pet Battle Tamers
Taming Azeroth
Taming Eastern Kingdoms
Taming Kalimdor
Taming Northrend
Taming Outland
Taming Pandaria
Taming the Wild
Capturing Pets
He's Mine!
Eastern Kingdoms Safari
Family Reunion
Going to Need More Traps
Kalimdor Safari
Local Pet Mauler
Master Pet Hunter
Northrend Safari
Outland Safari
Pandaria Safari
Building a Team
Traveling Pet Mauler
That Was Close!
World Pet Mauler
Winning Pet Battles
Big City Pet Brawler
Big City Pet Brawlin' - Alliance
Big City Pet Brawlin' - Horde
Cat Fight!
Continental Tamer
Eastern Kingdoms Tamer
Experienced Pet Battler
Experienced Pet Brawler
Grand Master Pet Battler
Grand Master Pet Brawler
Kalimdor Tamer
Legendary Pet Battler
Legendary Pet Brawler
Master Pet Battler
Master Pet Brawler
Northrend Tamer
Outland Tamer
Pandaria Tamer
Pet Brawler
On A Roll
Win Streak
No Time To Heal
We datamined over
100 new pet battle abilities
yesterday, in addition to the
previously discovered
ones from past builds. There are some abilities shared between pets in the same family, but most vanity pets have unique abilities, like
XE-321 Boombot
used by
Lil' XT
And as we datamined
last week
, each Pet Battle family has passive racial abilities:
Critters break out of crowd control effects more quickly.
Beasts deal 25% extra damage below half health.
Humanoids recover 2% of their maximum health every time they attack.
Deals 50% additional damage to targets with less than 25% health.
Flying creatures gain 50% extra speed while above 50% health.
The duration of harmful damage over time effects is reduced on Aquatic pets.
Elementals ignore all weather effects.
Undead pets return to life for one round when killed.
Magic pets cannot be dealt more than 50% of their maximum health in one attack.
Comes back to life once per battle, returning to 25% health.
Maps, Spellbook, and Female Pandaren
New Maps
In general, we haven't done a recap of all the new Mists of Pandaria maps in a while--so here are the ones from the latest patch. Many of these will be familiar, but they have all been altered a bit so are worth revisiting.
New Pandaren Faces
There's several new female Pandaren fur options on the character customization screen--but they can only be accessed through the Randomize option.
Spellbook Changes
The spellbook now shows handy tips by default, as well as tabs showing the abilities for your unused speciailzations. There is a page previewing Core Abilities, but they're bugged to show Warrior abilities for all classes.
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Mists of Pandaria Day One: Inscription, Guild Perks, Achievements, and More
2012/03/22 at 5:36 AM
First things first:
our Mists of Pandaria database is live
Secondly, we've broken down all the new information in easy to digest tabs so you can check out he new goodies in Mists of Pandaria. We're hard at work pouring through all this great data. You can, of course,
go through the items in the MoP database
and see the changes for yourself. Check out some of the highlights below, such as our Druid Visual Spell Changes.
We'll be playing the beta all morning and datamining some more information for you, so check back often!
Thousands of new items and spells--day one of datamining, including dozens of profession items.
Druid Visual Spell Changes
Spell Visuals Video
We tracked down what changed and what hadn't for the Druid class. Unfortunately the paladin glyphs were not yet implemented.
Spell Visuals Video
Glyph of Stars
: Your Moonkin Form ability is replaced with Astral Form, conferring all the same benefits, but now appearing as an astrally enhanced version of your normal humanoid form.
Ursol's Vortex
: Conjures a vortex of wind at the Druid's location that pulls all enemies within 0 yards toward it.
Glyph of the Stag
: Your Travel Form now appears as a Stag and can be used as a mount by party members.
Glyph of the Orca
: Your Aquatic Form now appears as an Orca.
: Creates a violent storm in the target area causing 0 Nature damage to enemies every 5 sec. Lasts 10 sec. Druid must channel to maintain the spell.
Frenzied Regeneration
: Converts up to X Rage per second into health for 6 sec, at the rate of Y% max health gained per Z Rage consumed.
Incarnation: Son of Ursoc
: Shapeshift into Son of Ursoc Form, reducing the cooldown on melee damage abilities and Growl to 1.5 sec.
Faerie Swarm
: Grants an improved version of Faerie Fire that also reduces the target's movement speed by X% for 15 sec. This talent replaces Faerie Fire.
Glyph of Guided Stars
: You can now cast Healing Touch, Rejuvenation, and Tranquility without canceling Moonkin Form.
Glyph of the Treant
: Allows you to shapeshift into Treant Form. // The act of shapeshifting frees the caster of movement slowing effects.
Scribes will be able to make staves and off-hands through their profession. After they make the the rare quality of the item, they can then upgrade it into an epic quality. Our database has the new items:
Rain Poppy Staff
Inscribed Fan
Inscribed Crane Staff
Inscribed Serpent Staff
Inscribed Jade Fan
Inscribed Red Fan
Inscribed Tiger Staff
Ghost Iron Staff
New Glyphs
There's also a ton of new glyphs--many cosmetic ones as promised from the Press Event and reworked ones from Cataclysm. Characters copied over all have updated new glyphs, plus vendors inside the Temple of the Jade Serpent sell all your class glyphs as well!
Death Knight
Charred Glyph
: You retain 50% of your Runic Power when switching Presences.
Charred Glyph
: Immediately finishes the cooldown of your Death Grip upon dealing a killing blow to a target that grants experience or honor.
Glyph of Enduring Infection
: Your diseases are undispellable, but their damage dealt is reduced by 30%.
Glyph of Tranquil Grip
: Your Death Grip spell no longer taunts the target.
Glyph of Mind Freeze
: Increases the interrupt duration of your Mind Freeze ability by 1 sec, but also raises its cost by 20 Runic Power.
Glyph of Death Coil
: Your Death Coil spell is now usable on all allies. Â When cast on a non-undead ally, Death Coil shrouds them with a protective barrier that absorbs up to 16 damage. Old: Increases the damage or healing done by Death Coil by 15%.
Charred Glyph
: Your Death and Decay also reduces the movement speed of enemies within its radius by 50%. Old: Increases the duration of your Death and Decay spell by 50%.
Glyph of Icy Touch
: Your Icy Touch also dispels one helpful Magic effect from the target. Old: Your Frost Fever disease deals 20% additional damage.
Glyph of Anti-Magic Shell
: Causes your Anti-Magic Shell to absorb all incoming magical damage, up to the absorption limit. Old: Increases the duration of your Anti-Magic Shell by 2 sec.
Glyph of Dancing Rune Weapon
: Increases your threat generation by 100% while your Dancing Rune Weapon is active, but reduces the parry chance gained by 5%. Old: Increases your threat generation by 50% while your Dancing Rune Weapon is active.
Glyph of Grace
: Feline Grace reduces falling damage even while not in Cat Form.
Glyph of the Stag
: Your Travel Form now appears as a Stag and can be used as a mount by party members.
Glyph of Guided Stars
: You can now cast Healing Touch, Rejuvenation, and Tranquility without canceling Moonkin Form.
Glyph of the Orca
: Your Aquatic Form now appears as an Orca.
Charred Glyph
: Reduces the cooldown of Nature's Grasp.
Charred Glyph
: Increases healing done to you by 20% while in Cat Form.
Charred Glyph
: Your Claw and Mangle (Cat) attacks reduce the movement speed of the target by 50 for 12 sec.
Glyph of Stars
: Your Moonkin Form ability is replaced with Astral Form, conferring all the same benefits, but now appearing as an astrally enhanced version of your normal humanoid form.
Glyph of Cyclone
: Increases the range of your Cyclone spell by 4 yards.
Charred Glyph
: Reduces the movement penalty of Prowl by 100%.
Glyph of the Predator
: Your Track Humanoids ability now also tracks beasts.
zzOLD Glyph of the Chameleon
: Each time you shapeshift into Cat Form or Bear Form, your shapeshifted form will have a random hair color.
Charred Glyph
: While Berserk or Tiger's Fury is active, Shred and Ravage have no positional requirement.
Charred Glyph
: Faerie Fire used in Bear Form also silences the target for 3 sec, but triggers a 15 sec cooldown.
Glyph of Skull Bash
: Increases the duration of your Skull Bash interrupt by 4 sec, but increases the cooldown by 10 sec.
Charred Glyph
: Reduces the mana cost of all shapeshifts by 90%.
Glyph of the Treant
: Allows you to shapeshift into Treant Form. // The act of shapeshifting frees the caster of movement slowing effects.
Glyph of Survival Instincts
: Reduces the cooldown of Survival Instincts by 60 sec, but reduces its duration by 50%.
Charred Glyph
: You can now cast Stampeding Roar without being in Bear or Cat Form.
Charred Glyph
: Increases the health gain from Might of Ursoc by 20%, but increases the cooldown by 2 min.
Glyph of Stampeding Roar
: Increases the radius of Stampeding Roar by 30 yards.
Glyph of Barkskin
: Reduces the chance you'll be critically hit by 25% while Barkskin is active.
Glyph of Regrowth
: Increases the critical strike chance of your Regrowth by 40%, but removes the periodic component of the spell. Old: Your Regrowth heal-over-time will automatically refresh its duration on targets at or below 50% health.
Charred Glyph
: When you cast Healing Touch, the cooldown on your Swiftmend is reduced by 1 sec. Old: When you cast Healing Touch, the cooldown on your Nature's Swiftness is reduced by 10 sec.
Charred Glyph
: While Frenzied Regeneration is active healing effects on you are 40% more powerful, but causes your Frenzied Regeneration to cost 60 Rage initially and no longer convert rage into health. Old: While Frenzied Regeneration is active, healing effects on you are 30% more powerful but causes your Frenzied Regeneration to no longer convert rage into health.
Charred Glyph
: While not in Tree of Life Form, casting Lifebloom on a new target grants that target as many applications as the old target had. Old: Increases the critical effect chance of your Lifebloom by 10%.
Glyph of Lesser Proportion
: Slightly reduces the size of your pet.
Charred Glyph
: While your pet is active, all healing done to you and your pet is increased by 10%.
Glyph of Tame Beast
: Reduces the time required to complete Tame Beast by 4 sec.
Glyph of No Escape
: Increases the ranged critical strike chance of all of your attacks on targets affected by your Ice Trap and Freezing Trap by 6.
Glyph of Aspect of the Cheetah
: Your Aspect of the Cheetah no longer causes you to be dazed when struck. Instead, the effect is cancelled and all your Aspects are placed on a 4 sec cooldown.
Charred Glyph
: Your Arcane Shot, Chimera Shot, Kill Command, and Explosive Shot abilities automatically apply Hunter's Mark.
Glyph of Solace
: Your Freezing Trap also removes all damage over time effects from the target.
Charred Glyph
: Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 8%, and increases your speed while mounted by 10%. The mounted movement speed increase does not stack with other effects.
Glyph of Endless Wrath
: While Bestial Wrath is active, your pet cannot be killed, but can still be damaged.
Glyph of Explosive Trap
: Your Explosive Trap also knocks enemies back from the trap when it explodes.
Glyph of Tranquilizing Shot
: Your Tranquilizing Shot no longer costs Focus, but has a 10 sec cooldown.
Glyph of Aspects
: If used while your Camouflage is active, your Aimed Shot ability also reduces the target's movement speed by 50% for 6 sec. Old: When you critically hit with Aimed Shot, you instantly gain 5 Focus.
Glyph of Camouflage
: Your Camouflage ability now provides stealth even while moving, but your movement speed while Camouflage is active is reduced by 50%.
Charred Glyph
: Increases the healing you receive from Chimera Shot by an additional 5% of your maximum health. Old: Reduces the cooldown of Chimera Shot by 1 sec.
Glyph of Disengage
L Increases the distance you travel when you Disengage. Old: Decreases the cooldown of Disengage by 5 sec.
Charred Glyph
: Your Steady Shot now reduces the target's movement speed by 50% for 6 sec if used on a target within 8 yards. Old: Increases the damage dealt by Steady Shot by 10%.
: When attacked, the cast time of your Healing Sphere is reduced by 50%. Stacks up to 2 times.
Glyph of Expel Harm
: Your Expel Harm can now be cast on any friendly target.
: While channeling Fists of Fury, your chance to dodge melee and ranged attacks is increased by X%.
Glyph of Zen Meditation
: You can now channel Meditation while moving.
Glyph of Surging Mist
: Increases the duration of your Healing Sphere's by X sec.
Glyph of Arcane Explosion
: Increases the radius of your Arcane Explosion by 5 yards.
Charred Glyph
: Increases the health of your Water Elemental by 40%, and allows it to cast while moving.
Charred Glyph
: Reduces the cast time of your Frost Armor, Mage Armor, and Molten Armor spells by 1.5 sec, and increases the defensive effect of each Armor by an additional 10%.
Glyph of Spellsteal
: Spellsteal now also heals you for 10% of your maximum health when it successfully steals a spell.
Glyph of Counterspell
: Your Counterspell can now be cast while casting or channeling other spells, but its cooldown is increased by 4 sec.
Glyph of Remove Curse
: Increases the damage you deal by 10% for 10 sec after you successfully remove a curse.
Glyph of Splitting Ice
: Your Ice Lance now hits 1 additional target for 50% damage.
Glyph of Rapid Teleportation
: After casting a Mage teleport spell, or entering a Mage Portal, your movement speed is increased by 70% for 1 min.
Glyph of Momentum
: Your Blink spell teleports you in the direction you are moving instead of the direction you are facing.
Glyph of Cone of Cold
: Increases the damage done by Cone of Cold by 200%.
Glyph of Crittermorph
: When cast on critters, your Polymorph spells now last 1 day and can be cast on multiple targets.
: Your Fingers of Frost can build up to 3 charges.
Glyph of Inferno Blast
: Your Fire Blast and Inferno Blast spells can now also spread Living Bomb.
: Your Mana Gem now restores mana over 6 sec, rather than instantly.
: Your Conjure Mana Gem spell now creates a Brilliant Mana Gem, which holds up to 10 charges.
Charred Glyph
: Reduces the cooldown of Frost Nova by 5 sec. Your Frost Nova targets can take an additional 20% damage before the Frost Nova effect automatically breaks.
Charred Glyph
: Reduces the cast time of Frostfire Bolt by .5 sec. Increases the damage done by your Frostfire Bolt by 15% and your Frostfire Bolt now deals 3% additional damage over 12 sec, stacking up to 3 times, but no longer reduces the victim's movement speed.
Glyph of Deep Freeze
: Your Deep Freeze spell no longer has a global cooldown. Your Deep Freeze deals 20% additional damage.
Charred Glyph
: Your Evocation ability also causes you to regain 60% of your health over its duration. With the Invocation talent, this healing is reduced to 30% of your health. With the Rune of Power talent, you gain 1% of your health per second while standing in your Rune of Power. Your Evocation ability also causes you to regain 40% of your health over its duration.
Glyph of Ice Block
: When Ice Block terminates, it triggers an instant free Frost Nova and makes you immune to all spells for $d. Your Frost Nova cooldown is now reset every time you use Ice Block.
Glyph of Icy Veins
: Reduces the cooldown and duration of Icy Veins by 50%. Your Icy Veins ability also removes all movement slowing and cast time slowing effects.
Glyph of the Righteous Retreat
: During Divine Shield, you can invoke your Hearthstone 50% faster.
Glyph of the Falling Avenger
: You slow fall during Avenging Wrath.
Glyph of Focused Wrath
: Holy Wrath only affects one target.
Glyph of Bladed Judgment
: Your Judgment spell depicts an axe or sword instead of a hammer, if you have an axe or sword equipped.
Charred Glyph
: You are healed for 2% of your maximum health every 4 sec.
Glyph of the Battle Healer
: Using melee attacks while using Seal of Insight heals a nearby injured friendly target, excluding the Paladin, within X yards for X percent of damage dealt.
Glyph of Contemplation
: Reduces the mana cost of Blessing of Kings and Blessing of Might by 50%.
Charred Glyph
: Judging a target increases the damage of your next Judgment by 20%, but only if used on a second target.
Charred Glyph
: Increases your Holy damage by 20% for 6 sec after you Denounce.
Glyph of the Luminous Charger
: Your paladin class mounts glow with Holy Light.
Glyph of Blessed Life
: While Seal of Insight is active, you have a 50% chance to gain a charge of Holy Power whenever you take direct damage or are affected by a Stun, Fear or Immobilize effect. This effect cannot occur more than once every 20 sec.
Charred Glyph
: Increases the damage of Shield of the Righteous by 50% but reduces the amount it blocks by 20%.
Charred Glyph
: Reduces the damage bonus of Inquisition by 10% but increases its duration by 100%.
Glyph of Fire From the Heavens
: Your Judgment and Hammer of Wrath criticals call down fire from the sky.
Glyph of the Mounted King
: Mounting a paladin mount automatically casts Blessing of Kings on you.
Charred Glyph
: Your Blinding Light now knocks down targets for 3 sec instead of Blinding them.
Charred Glyph
: Your Divine Storm also heals you for 1% of your total health.
Charred Glyph
: When you Flash of Light a target, it increases your next heal done to that target within 4 sec by 30%.
Glyph of Immediate Truth
: Increases the instant damage done by Seal of Truth by 20%, but decreases the damage done by Censure by 50%.
Glyph of Winged Vengeance
: You grow larger during Avenging Wrath.
Charred Glyph
: Your Holy Shock criticals grant 1% mana return, but Meditation returns 10% less mana.
Glyph of Protector of the Innocent
: When you use Word of Glory to heal another target, it also heals you for 20% of the amount.
Glyph of Beacon of Light
: Removes the global cooldown on Beacon of Light. Old: Your Beacon of Light costs no mana.
Charred Glyph
: Your Cleanse will remove one movement impairing effect if cast on yourself. Old: Reduces the mana cost of your Cleanse by 20%.
Glyph of Consecration
: You can now target Consecration anywhere within 25 yards. Old: Increases the duration and cooldown of Consecration by 20%.
Charred Glyph
: Divine Plea now has a 5 sec cast time, but you receive 12% of your total mana instantly and your healing is not reduced. Old: Your Divine Plea provides an additional 6% of your total mana.
Glyph of Divinity
: Increases the cooldown of your Lay on Hands by 2.0 min but causes it to give you 10% of your maximum mana. Old: When you use Lay on Hands, you also gain 10% of your maximum mana.
Charred Glyph
: The physical damage reduction caused by Hammer of the Righteous now lasts 50% longer. Old: Increases the damage of both the physical and Holy components of Hammer of the Righteous by 10%.
Charred Glyph
: You take 10% less damage for 10 sec after using Hammer of Wrath. Old: Reduces the mana cost of Hammer of Wrath by 100%.
Charred Glyph
: Decreases the healing of Holy Shock by 50% but increases its damage by 100%. Old: Increases the critical effect chance of Holy Shock by 5%.
Charred Glyph
: Increases your damage by 10% for 6 sec after you cast Word of Glory. Old: Increases the healing done by Word of Glory by 10%.
Glyph of Purify
: Your Purify spell also heals your target for 3% of maximum health when you successfully dispel a magical effect or disease.
Charred Glyph
: Spell damage taken is reduced by 6% while within Inner Fire, and the movement speed bonus of your Inner Will is increased by 6%.
Glyph of Weakened Soul
: When you cast Inner Focus you become immune to Silence, Interrupt and Dispel effects for 5 sec.
Charred Glyph
: Your Holy Fire spell is now instant.
Glyph of Leap of Faith
: Your Leap of Faith spell now also clears all movement impairing effects from your target.
Charred Glyph
: When you critically hit with your Mind Blast, you cause the target to be unable to move for 4 sec.
Charred Glyph
: Causes 45% of the damage absorbed by your Power Word: Shield to reflect back at the attacker. This damage causes no threat.
Glyph of Mind Spike
: When you deal damage with Mind Spike, the cast time of your next Mind Blast is reduced by 50% lasting 6 sec. Mind Melt can stack up to 2 times.
Glyph of Spirit of Redemption
: Increases the duration of Spirit of Redemption by 10 sec.
Glyph of Circle of Healing
: Your Circle of Healing spell heals 1 additional target, but its mana cost is increased by 35%. Old: Your Circle of Healing spell heals 1 additional target, but its mana cost is increased by 20%.
Glyph of Dispel Magic
: Your Dispel Magic spell also damages your target for 1,387 Holy damage when you successfully dispel a magical effect. Old: Your Dispel Magic spell also heals your target for 3% of maximum health when you successfully dispel a magical effect.
Glyph of Borrowed Time
: Reduces the mana cost of your Power Word: Fortitude spell by 90%. Old: Reduces the mana cost of your Power Word: Fortitude spell by 50%.
Glyph of Deep Wells
: Increases the total amount of charges of your Lightwell by 2. Old: Increases the total amount of charges of your Lightwell by 5.
Charred Glyph
: Reduces the mana cost of Penance by 20%, but increases the cooldown by 2 sec. Old: Reduces the cooldown of Penance by 2 sec.
Charred Glyph
: Your Renew heals for 33% more each time it heals, but its duration is reduced by 3 sec. Old: Increases the amount healed by your Renew by an additional 10%.
Glyph of Recovery
: Your Eviscerate and Envenom abilities also reduce the target's movement speed by 50% for 6 sec.
Charred Glyph
: Increases the healing of your Recuperate ability by an additional 0.5% of your maximum health.
Glyph of Smoke Bomb
: Increases the duration of your Smoke Bomb by 2 sec.
Charred Glyph
: Your Shadow Walk ability also increases your stealth detection while active.
Glyph of Blade Flurry
: Your attacks have a 30% higher chance of applying Non-Lethal poisons while Blade Flurry is active. Reduces the penalty to Energy generation while Blade Flurry is active by 50%.
Charred Glyph
: Your Expose Armor ability causes three applications of Weakened Armor. Old: Increases the duration of Expose Armor by 12 sec.
Glyph of Feint
: Increases the duration of Feint by 2 sec. Old: Reduces the Energy cost of Feint by 20.
Glyph of Killing Spree
: Your Killing Spree returns you to your starting location when the effect ends. Increases the bonus to your damage while Killing Spree is active by an additional 10%.
Glyph of Capacitor Totem
): Reduces the charging time of your Capacitor Totem by 2 sec.
Charred Glyph
: Reduces the damage dealt by your Lightning Bolt spell by 30%, but causes it to restore mana equal to 50% of damage dealt.
Glyph of Wind Shear
Flametongue Weapon
): Increases the school lockout duration of Wind Shear by 1 sec, but also increases the cooldown by 3 sec.
Glyph of Totemic Vigor
Stoneclaw Totem
): Increases the health of your totems by 10% of your maximum health.
Glyph of Purge
Earthliving Weapon
): Your Purge dispels 1 additional Magic effect.
Glyph of Chaining
Elemental Mastery
): Doubles the jump distance of your Chain Heal spell, but reduces its healing done by 15%.
Charred Glyph
: Each application of Maelstrom Weapon also increases your healing done by 20%.
Charred Glyph
): Increases the duration of your Spiritwalker's Grace by 5 sec.
Glyph of Cleansing Waters
Windfury Weapon
): When you dispel a harmful Magic or Curse effect from an ally, you also heal the target for 4% of your maximum health.
Glyph of Deluge
: Your Earth Shield charges are no longer depleted when taking damage, but Earth Shield's duration is reduced to 45 sec. Old: Increases the amount healed by your Earth Shield by 20%.
Glyph of Feral Spirit
: Increases the healing done by your Feral Spirits' Spirit Hunt by 40%. Old: Your spirit wolves gain an additional 30% of your attack power.
Glyph of Fire Elemental Totem
: Reduces the cooldown and duration of your Fire Elemental Totem by 40%. Old: Reduces the cooldown of your Fire Elemental Totem by 5 min.
Charred Glyph
: Increases the duration of your Flame Shock by 25%, but reduces the initial damage dealt by 25%. Old: Increases the duration of your Flame Shock by 50%.
Glyph of Ghost Wolf
: While in Ghost Wolf form, you are less hindered by effects that would reduce movement speed. Old: Your Ghost Wolf form grants an additional 5% movement speed.
Glyph of Healing Stream Totem
: When your Healing Stream Totem heals an ally, it also reduces their Fire, Frost, and Nature damage taken by 10% for 6 sec. Old: Your Healing Stream Totem also increases the Fire, Frost, and Nature resistance of party and raid members within 30 yards by (cond($lte(level, 70), level, cond($lte(level, 80), level + (level) * 5, level + (level) * 5 + (level) * 7))).
Glyph of Spirit Walk
: Your Lava Burst spell will always be a critical strike regardless of the presence of Flame Shock on the target, but it deals 5% less damage. Old: Your Lava Burst spell deals 10% more damage.
Glyph of Lava Lash
: Your Lava Lash ability no longer spreads Flame Shock to nearby targets. Old: Increases the damage dealt by your Lava Lash ability by 20%.
Glyph of Riptide
: Your Riptide no longer has a cooldown, but also no longer instantly heals the targeted ally. Old: Increases the duration of Riptide by 40%.
Charred Glyph
: Your Lightning Bolt takes 5% longer to cast, but may be cast while moving. Old: Allows Lightning Bolt to be cast while moving.
Glyph of Water Shield
: Increases the passive mana generation of your Water Shield by 10%, but Water Shield no longer activates when you receive damage. Old: Increases the passive mana regeneration of your Water Shield spell by 50%.
Glyph of Totemic Encirclement
: When you cast a totem spell, you also place unempowered totems for any elements that are not currently active. These totems have 5 health and produce no other effects.
Faded Glyph
Glyph of Eye of Kilrogg
: Your Eye of Kilrogg is no longer stealthed and can now place your Demonic Circle. In addition, the movement speed of your Eye of Kilrogg is increased by 50% and allows it to fly in areas where flying mounts are enabled.
Glyph of Ember Tap
: Increases your maximum Burning Embers by 1.
: Your Carrion Swarm no longer knocks targets back.
Glyph of Conflagrate
: Reduces the movement speed reduction of Conflagrate to 30% and increases the duration by 100%. Old: Reduces the cooldown of your Conflagrate by 2 sec.
Charred Glyph
: Curse of Exhaustion now reduces the targets movement speed by 70%, lasts half as long and has a 20 second cooldown. Old: Increases the range of your Curse of Exhaustion spell by 5 yards.
: Demonic Fury now reduces damage taken instead of increasing damage dealt. In addition, while using Metamorphosis, Soulshatter taunts your target, Twilight Ward will absorb all schools of damage and Demonic Slash is shorter range and generates fury.
Glyph of Demon Training
: Improves your demon's special abilities: Reduces your Imp's Firebolt cast time by 50%. Increases your Voidwalker's total health by 20%. Your Succubus's Seduction ability also removes all damage over time effects from the target. When your Felhunter uses Devour Magic, you will also be healed for that amount. Increases the number of targets hit by your Felguard's Legion Strike by 1.
Glyph of Felguard
: Your Felguard will equip a random two-handed axe, sword or polearm from your backpack.
Glyph of Health Funnel
: Your health funnel instantly restores 15% of your demon's health, but has a 10 sec. cooldown. Old: Reduces the pushback suffered from damaging attacks while channeling your Health Funnel spell by 100%.
Glyph of Healthstone
: You receive 100% more healing from using a healthstone, but the health is restored over 10 sec. Old: You receive 30% more healing from using a healthstone.
Glyph of Nightmares
: Your Felsteed and Dreadsteed can cross water while running and leave a trail of flames.
Glyph of Unending Resolve
: Your Shadowflame also applies a 70% movement speed slow to its victims, but Metamorphosis no longer reduces the duration of Stuns or Snares. Old: Your Shadowflame also applies a 70% movement speed slow to its victims.
Glyph of Drain Life
: Increases your maximum Soul Shards by 1.
Glyph of Unstable Affliction
: When Unstable Affliction is removed, it instantly deals critical damage to both the target and the dispeller, but no longer silences. : Decreases the casting time of your Unstable Affliction by 0.2 sec.
Glyph of Crow Feast
: Your Execute critical strikes summon a flock of carrion birds.
Glyph of Burning Anger
: You get so angry when Enraged that you catch on fire.
Charred Glyph
: Reduces the cooldown and rage generation of your Battle Shout and Commanding Shout by 50%.
Glyph of Mystic Shout
: Increases the duration by 2 min of Battle Shout and Commanding Shout.
Glyph of Blitz
: Your Charge stuns an additional 2 nearby targets.
Glyph of Wind and Thunder
: Increases the cooldown by 50% and damage by 50% of Whirlwind.
Glyph of Thunder Strike
: Your Thunder Clap visual includes a lightning strike.
Glyph of Bloodcurdling Shout
: Your Battle Shout and Commanding Shout terrify small animals.
Glyph of Gushing Wound
: Your Bloodthirst critical strikes are even bloodier than normal.
Charred Glyph
: Increases the duration of your Charge stun by 0 sec.
Charred Glyph
: Using Hamstring reduces the cost of your next Hamstring by 100%.
Charred Glyph
: Improves the damage of your next Revenge by 50% following a successful parry.
Charred Glyph
: While your Shield Block is active, your Shield Slam hits for an additional 50% damage.
Glyph of Raging Wind
: Your Raging Blow hits increase the damage of your next Whirlwind by 10%.
Glyph of Rude Interruption
: Succesfully interrupting a spell with Pummel increases your damage by 5% for 30 sec.
Glyph of Recklessness
: Recklessness no longer increases damage taken.
Glyph of Death From Above
: Reduces the cooldown on Heroic Leap by 15 sec.
Charred Glyph
: While Enraged, you move 20% faster.
Charred Glyph
: Your Pummel, Heroic Throw and Storm Bolt hits silence the target for 3 sec.
Charred Glyph
: Increases the healing of Bloodthirst by 100%. Old: Increases the damage of Bloodthirst by 10%.
Glyph of Bloody Healing
: Increases the healing you receive from bandages by 20% while your Deep Wounds is active. Old: Increases the healing you receive from Bloodthirst by 40%.
Glyph of Hindering Strikes
: Increases the number of targets your Cleave hits by 1, or 3 when Enraged. Old: Increases the number of targets your Cleave hits by 1.
Glyph of Mighty Victory
: Increases the window of opportunity in which you can use Victory Rush or Impending Victory by 5 sec. Old: Increases the window of opportunity in which you can use Victory Rush by 5 sec.
Glyph of Mortal Strike
: When your Mortal Strike is affecting a target, healing effects on you are increased by 10%. Old: Increases the damage of Mortal Strike by 10%.
Glyph of Die by the Sword
: Cleave hits increases the damage of your next Overpower by 10%. Old: Increases the damage of Overpower by 10%.
Glyph of Resonating Power
: Reduces the damage by 20% and increases the duration by 20% of your Thunder Clap. Old: Reduces the rage cost of your Thunder Clap ability by 5.
Glyph of Shield Slam
: Your Shield Slam now dispels 1 magical effect. Old: Shield Wall now reduces damage taken by an additional 20%, but its cooldown is increased by 2 min.
Glyph of Spell Reflection
: Reduces the cooldown on Spell Reflection and Mass Spell Reflection by 5 sec. Old: Reduces the cooldown on Spell Reflection by 5 sec.
Alchemy gets the usual array of elixirs, potions, and flasks, alone with some fun items:
Strange Spherical Stone
Alchemist's Flask
, and
Silver Filigree Flask
Mantid Elixir
Mad Hozen Elixir
Elixir of Weaponry
Elixir of the Rapids
Elixir of Peace
Elixir of Perfection
Elixir of Mirrors
Monk's Elixir
Flask of Spring Blossoms
Flask of the Warm Sun
Flask of Falling Leaves
Flask of the Earth
Flask of Winter's Bite
Virmen's Bite
Potion of the Mountains
Greater Potion of Luck
Potion of Focus
Potion of the Jade Serpent
Alchemist's Rejuvenation
Potion of Mogu Power
Darkwater Potion
Master Mana Potion
Master Healing Potion
Cooks will have their hands--and plates!--full with the usual assortment of goods, such as
Pandaren Banquet
There are also odd items like
Ling-Ting's Favorite Tea
. Will they be for cooks or something else?
Steamed Crab Surprise
Recipe: Steamed Crab Surprise
Mogu Fish Stew
Recipe: Mogu Fish Stew
Black Pepper Ribs and Shrimp
Recipe: Black Pepper Ribs and Shrimp
Chun Tian Spring Rolls
Recipe: Chun Tian Spring Rolls
Sea Mist Rice Noodles
Recipe: Sea Mist Rice Noodles
Fire Spirit Salmon
Recipe: Fire Spirit Salmon
Valley Stir Fry
Recipe: Valley Stir Fry
Eternal Blossom Fish
Recipe: Eternal Blossom Fish
Braised Turtle
Recipe: Braised Turtle
Twin Fish Platter
Recipe: Twin Fish Platter
Swirling Mist Soup
Recipe: Swirling Mist Soup
Wildfowl Roast
Recipe: Wildfowl Roast
Sauteed Carrots
Recipe: Sauteed Carrots
Shrimp Dumplings
Recipe: Shrimp Dumplings
Charbroiled Tiger Steak
Recipe: Charbroiled Tiger Steak
Great Pandaren Banquet
Recipe: Great Pandaren Banquet
Fish Cake
Recipe: Spicy Vegetable Chips
Pandaren Banquet
Recipe: Pandaren Banquet
Golden Carp Consomme
Recipe: Spicy Salmon
Engineers will get Cogwheels back (e.g.
Sparkling Tinker's Gear
) to put into updated helms like
Deadly Retinal Armor
. Take note that these seem to be the wrong ilevel, but it's very early beta.
They will also be able to make scopes:
Mirror Scope
Lord Blastington's Scope of Doom
We think they also make guns, as it's typical low ilevel BoE guns are from engineers:
Long-Range Trillium Sniper
Big Game Hunter
There's also
Dead Fire Spirit
, probably tied to leveling and/or dailies, and
Ghost Iron Dragonling
, an updated version in the Dragonling trinket series.
General Crafting Mats
Here are items for gathering or secondary professions, as well as reagents.
Golden Lotus
Fool's Cap
Snow Lily
Green Tea Leaf
Rain Poppy
Inscription Reagents
Starlight Ink
Misty Pigment
Ink of Dreams
Scroll of Wisdom
Shadow Pigment
White Trillium Ore
Trillium Bar
Black Trillium Ore
Living Steel
DEPRECATED Manticyte Bar
Heavy Ghost Iron Bar
Folded Ghost Iron
Ghost Iron Bar
Ghost Iron Ore
First Aid
Heavy Windwool Bandage
Windwool Bandage
Spirit of Harmony
Spirit of Autumn
Spirit of Spring
Spirit of Summer
Spirit of Winter
Spirit of the Season
Magnificent Hide
Heavy Exotic Leather
Sha-Touched Leather
Exotic Leather
Perfect rare gems are back in beta. There are new uncommon and rare gems, as well as necklaces and rings.
Gems & Metas
Primal Diamond
Imperial Amethyst
Serpent's Eye
Primordial Ruby
Vermilion Onyx
Wild Jade
Imperial Amethyst
River's Heart
Tiger Opal
, also used to make
Alexandrite Ring
Pandarian Garnet
, also used to make
Sunstone Necklace
Lapis Lazuli
Ethereal Shard
Greater Mysterious Essence
Sha Crystal
Spirit Dust
Rare Enchants
Enchant Weapon - Colossus
Enchant Weapon - River's Song
Enchant Weapon - Windsong
Enchant Weapon - Jade Spirit
Enchant Weapon - Elemental Force
Enchant Weapon - Dancing Steel
Common Enchants
Enchant Off-Hand - Major Intellect
Enchant Gloves - Superior Mastery
Enchant Gloves - Super Strength
Enchant Gloves - Superior Haste
Enchant Gloves - Greater Haste
Enchant Boots - Pandaren's Step
Enchant Boots - Blurred Speed
Enchant Boots - Greater Precision
Enchant Boots - Greater Haste
Enchant Cloak - Superior Critical Strike
Enchant Cloak - Superior Intellect
Enchant Cloak - Greater Protection
Enchant Cloak - Accuracy
Enchant Chest - Superior Stamina
Enchant Chest - Glorious Stats
Enchant Chest - Mighty Spirit
Enchant Chest - Super Resilience
Enchant Bracer - Greater Agility
Enchant Bracer - Exceptional Strength
Enchant Bracer - Super Intellect
Enchant Bracer - Major Dodge
Enchant Bracer - Mastery
New Keystones
Pandaren Pottery Shard
Mogu Statue Piece
Archaeology Solves
Anatomical Dummy
Apothecary Tins
Carved Bronze Mirror
Pandaren Game Board
Cracked Mogu Runestone
Edicts of the Thunder King
Empty Keg of Brewfather Xin Wo Yin
Gold-Inlaid Porcelain Funerary Figurine
Iron Amulet
Manacles of Rebellion
Mogu Coin
Pearl of Yu'lon
Petrified Bone Whip
Quilen Statuette
Spear of Xuen
Standard of Niuzao
Terracotta Arm
Thunder King Insignia
Twin Stein Set of Brewfather Quan Tou Kuo
Umbrella of Chi-Ji
Walking Cane of Brewfather Ren Yun
Warlord's Branding Iron
Worn Monument Ledger
General Changes
Guild Perks
Blizzard isn't sure yet if there will be new guild levels yet, but they have new guild rewards on beta.
For Great Justice
Otherworldly Discounts
Ride Like the Wind
The Doctor Is In
Time Off
Working Overtime
Darkmoon Faire
The Darkmoon Faire is not forgotten in Mists of Pandaria, with both new decks as well as pets and achievements tied to the event.
Ace of Tigers
Ace of Serpents
Ace of Oxen
Ace of Cranes
That Rabbit's Dynamite!
Vanity Items
Darkmoon Rabbit
Gear iLevel
Gear from Heroics: ilvl 463. Example:
Meteoric Greathelm
Gear from Dungeons/rares in the 85-90 range: ilvl 425-450. Example:
Fallout Filter
Gear from quest rewards: ilvl 372-429.
There were five new mounts datamined today--when we get some more time to play on beta, we'll have more specifics!
Reins of the Green Dragon Turtle
Pandaren Kite String
, and
Reins of the Jade Cloud Serpent
all sell for , so they're probably expensive and from a reputation vendor.
Reins of the Azure Water Strider
has a cool ability--it can walk on water!
Jeweled Onyx Panther
is an Alliance-only mount--perhaps from a faction-specific vendor or PvP, as all the other honor-bought mounts are black.
Food and Drink
Mad Brewer's Breakfast
Jade Witch Brew
Ginseng Tea
Half a Lovely Apple
Mega Food 4000
Small Bamboo Shoot
Small Rice Cake
Small Sugarcane Stalk
Battered Carp
Crispy Dojani Eel
Many of these were previewed at the Press Event last week-looks like the Feats of Strength for Challenge Modes made it to beta!
: Bow to the Shadowpan Initiates when they bow to you after being defeated, but before they fully heal during the Master Snowdrift event.
: Trigger 15 explosions within 15 seconds during the Saboteur Kip'tilak encounter on Heroic Difficulty.
Cleaning Up
: Defeat the Sha of Doubt in Temple of the Jade Serpent while under the effects of Purified Water.
: Gain three stacks of Resin Residue by defeating Mantid Conscripts.
Glintrok N' Roll
: Defeat Gekkan and his Glintrok entourage in Mogu'shan Palace on Heroic difficulty within 5 minutes of being spotted by the Glintrok Scout.
Hate Leads to Suffering
: Defeat Taran Zhu while every party member is at maximum hatred in Shado-pan Monastery on Heroic Difficulty.
Heroic: Shado-Pan Monastery
: Defeat Taran-Zhu in Shado-pan Monastery on Heroic Difficulty.
Heroic: Stormstout Brewery
: Defeat Yan-Zhu the Uncasked in Stormstout Brewery on Heroic Difficulty.
How Did He Get Up There?
: Find a way to get the Hozen Clinger to let go in Stormstout Brewery on any difficulty.
Hopocalypse Now!
: Smash 100 vermen with a single hammer swing in Stormstout Brewery on Heroic Difficulty.
Keep Rollin' Rollin' Rollin'
: Kill Ook-Ook after assaulting him with 20 Rolling Brew Barrels in Stormstout Brewery on Heroic Difficulty.
Ling-Ting's Herbal Journey
: Collect all 30 Golden Hoplings hidden around the Stormstout Brewery on any difficulty.
Mosh Pit
: Get a combination of 8 players and Scarlet Defenders caught up in Armsmaster Harlan's Blades of Light on Heroic Difficulty.
: Defeat Wise Maru without touching Corrupted Water in Temple of the Jade Serpent on any difficulty.
Rattle No More
: Defeat Rattlegore without allowing him to gain more than 5 stacks of Rusting in Scholomance on Heroic Difficulty.
Return to Sender
: Defeat Mantid General while he has 20 stacks of Detonate in the Siege of Niuzao Temple on Heroic Difficulty.
: Defeat a Krastinovian Carver that has 99 stacks of Boiling Bloodthirst in Scholomance on Heroic Difficulty.
Shado-Pan Monastery
: Defeat Taran-Zhu in Shado-pan Monastery.
Show Me Your Moves!
: Defeat the Terracotta Army in Mogu'shan Vaults on Normal or Heroic difficulty without any member of the raid being hit by Devastating Arc, Stomp or Energizing Smash.
: Defeat Lilian Voss without allowing Lilian's Soul to reach 24% health in Scholomance on Heroic Difficulty.
Stormstout Brewery
: Defeat Yan-Zhu the Uncasked in Stormstout Brewery.
The Obvious Solution
: Eliminate the remaining Sha imprisoned in the Sealed Chambers and then defeat the Sha of Violence in Shado-pan Monastery on Heroic Difficulty.
: Take a ride with Armsmaster Harlan's Blades of Light for at least 10 seconds and live to tell the tale on Heroic Difficulty.
Challenge Modes
Challenge Conqueror: Bronze
: Achieve a Bronze Challenge in every Mists of Pandaria dungeon. Title:
The Challenged
Challenge Conqueror: Silver
: Achieve a Silver Challenge in every Mists of Pandaria dungeon.
Challenge Conqueror: Gold
: Achieve a Gold Challenge in every Mists of Pandaria dungeon. Reward:
Sweet Mount
Guardians of Mogu'shan
: Defeat the bosses in Mogu'shan Vaults.
Quilin Guard
Dolgdjohn Jiknhlfnhsomething
Four Kings
Celestial Serpent
Terracotta Army
Ossirian kills (Ruins of Ahn'Qiraj)
Settle Down, Bro
: Defeat the Sha of Anger in Kun-Lai Summit.
Level 90
: Reach level 90.
: Equip an epic item in every slot with a minimum item level of 359.
Mystically Epic
: Equip an epic item in every slot with a minimum item level of 476.
Mystically Superior
: Equip a superior item in every slot with a minimum item level of 463.
: Equip a superior item in every slot with a minimum item level of 333.
To All the Squirrels I Once Caressed?
: There are even more critters in Pandaria. They also need /love.
As previewed on the Press Tour, quest achievements will track by storylines completed now.
Upjade Complete
: Complete the following storylines in the Jade Forest.
Rally the Valley
: Complete the following storylines in the Valley of the Four Winds.
Explore Jade Forest
: Explore Jade Forest, revealing the covered areas of the world map.
: Visit each of the 10,000 waterfalls of Pandaria.
: Obtain 525 skill points in cooking.
Zen Master Cook
: Obtain 600 skill points in cooking.
: Earn exalted status with the Shadowpan because they are the most awesome faction EVER.
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Beyond Loremaster: Quest Achievements
2012/02/11 at 10:31 AM
too daunting, but still like questing? There's still a ton of quest-related achievements out there. This guide covers all the achievements tied to specific dailies or questing zones. Some give cool rewards like pets, while others require you to do special challenging things while completing otherwise mundane dailies.
I've also highlighted several outstanding user guides and comments about achievements--I couldn't have explained those achievements better myself. We're always looking for more guide contributions, so if you have a favorite achievement you want to talk about--share it
20,000 Leagues Under the Sea
20,000 Leagues Under the Sea
Complete the Neptulon quests in Vashj'ir up to and including
Defending the Rift
This questline essentially expects you to complete most of Vash'jir--you must do so in order to unlock the Neptulon quest chain. Wharris provides an
overview of the zone's quests
Visions of Vashj'ir Past
Witness the 3 visions of the Naz'jar Battlemaiden in Vashj'ir.
Wharris' comment shows how the three visions fit into the
larger Vash'jir questline
The actual three visions, in which the player turns into a naga, are completed with:
Not Soon Forgotten
The Culmination of Our Efforts
, and
Final Judgment
Mount Hyjal
Beware of the 'Unbeatable?' Pterodactyl
Complete the jousting quests in Mount Hyjal up to and including
Egg Wave
This is a side-quest series starting from
The Hatchery Must Burn
. It requires players to go into an underground fiery cave and defeat enemies much in the style as the game Joust.
Upon completing the chain, you'll also be rewarded with either
Gold Mini Jouster
Blue Mini Jouster
. Doing
The 'Unbeatable?' Pterodactyl: BEATEN.
will reward you with the other pet.
Stay on the trampoline in the Whistling Grove in Mount Hyjal for 20 consecutive bounces.
While in the air, position your character towards the center of the trampoline and move forward upon landing to get back into the sweet spot.
Some players report that staying on a ground mount makes the positioning easier. DefectiveUser has some more
in his comment.
To learn more about the Molten Front achievements, check out Wowhead's guide
Twilight Highlands
Consumed by Nightmare
Endure the nightmares of Iso'rath in the Twilight Highlands.
Players get credit for this achievement after escaping Iso'rath's Maw.
While the achievement wording makes it seem like there are three distinct nightmares--players generally view Thrall's nightmare as the main one. One theory is that dying to Iso'rath's slimes and then rescuing shaman NPCs from the tentacles count also as nightmares.
User Eidyia wrote a great guide to completing the following two achievements:
Dragonmaw & Wildhammer Tours of Duty Guide
Dragonmaw Tour of Duty
Explore all the nooks and crannies of the Thundermar Ruins in Twilight Highlands and impress your Dragonmaw allies by killing the following.
High Shaman MacKilligan
Gunwald Greybeard
Black Recluse
Dillan MacHurley
Cliff Thundermar
Wildhammer Tour of Duty
Explore all the nooks and crannies of the Thundermar Ruins in Twilight Highlands and impress your Wildhammer allies by killing the following.
Warlord Halthar
Black Recluse
Karkrog the Exterminator
King of the Mountain
King of the Mountain
Complete the Twilight's Hammer quest chain in Twilight Highlands up to and including
Skullcrusher the Mountain
Most players do not naturally stumble across this chain--they'll ding 85 earlier in the zone. It's also about 10-20 quests beyond completing
Fading into Twilight
Players will begin this quest series in Victor's Point and Crushblow, leading them to the Elementium Depths.
Round Three. Fight!
Complete the Crucible of Carnage quests in Twilight Highlands up to and including
The Crucible of Carnage: The Twilight Terror!
This Cataclysm version of Ring of Blood takes place in central Twilight Highlands. Earlier bosses can be soloed by geared 85s, but might as well bring a leveling friend along for the experience.
Fungal Frenzy
Suffer the effects of a
You can complete this achievement while on the daily quest
Fungal Fury
You will want to get the Trapcap last as it explodes and does not give you a debuff.
All other mushroom debuffs last for 2 minutes, so you should have plenty of time to survey the area and plan your route.
Dan 21 has a
good overview
of the mushroom types and luxbot made a
roughly showing where each type of mushroom is.
Fungalmancer Glop
during the
Glop, Son of Glop
daily quest in Deepholm without taking any damage from his
When Glop stops moving, he'll throw boomshrooms at your current location that blow up after a few seconds.
You can either move away, or simply kill them before they explode as they only have a few thousand HP yet their aoe radius is large.
You must be completing the random daily
Glop, Son of Glop
to get credit.
My Very Own Broodmother
The Restless Brood
daily quest in Deepholm within 90 seconds of striking the Resonating Crystal.
This is tied to one of the Therazane dailies:
The Restless Brood
given by
Terrath the Steady
. He won't offer this quest every day, so keep checking in.
Take this achievement quite literally--it really is just after hitting the stone. If you kill the dragon and then hop down and hit the stone and turn it in--you'll get credit. Or if you see someone fighting the dragon at half health, hit the stone, and finish killing the dragon, that helps complete it quickly as well.
Rock Lover
Complete the
Lost In The Deeps
daily quest in Deepholm 10 times.
This is tied to one of the Therazane dailies:
Lost In The Deeps
given by
Pyrite Stonetender
. He won't offer this quest every day, so keep checking in.
Upon completion, you'll be rewarded with the cute pet
The Glop Family Line
Complete the
Glop, Son of Glop
daily quest in Deepholm 10 times.
This is tied to one of the Therazane dailies:
Glop, Son of Glop
given by
. He won't offer this quest every day, so keep checking in.
Help the Bombardier! I'm the Bombardier!
Kill 10 Schnotzz infantry with one artillery shell during the
Fire From the Sky
daily quest in Uldum.
This achievement description is a little misleading--it's actually about a 4 second window in which to kill all the NPCs.
If you fire a shot at the very top, it will take longer than a shot fired at the bottom of the mountain. So fire two shots in that order and they'll land at roughly the same time.
In a Thousand Years Even You Might be Worth Something
Complete the Coffer of Promise quests in Uldum up to and including
Harrison Jones and the Temple of Uldum
This achievement requires you to complete one of the main questlines in Uldum featuring Harrison Jones and the rest of the Zul'Aman crew. The other major chain (not needed for the achievement) covers the culture of the Ramkahen tribe.
Romyshru covers the
full quest series
in his comment.
Hemet Nesingwary: The Collected Quests
Complete the
The Green Hills of Stranglethorn
Hills Like White Elekk
The Snows of Northrend
Complete the Nesingwary-related achievements under the Eastern Kingdoms, Outland, and Northrend tabs.
Of Blood and Anguish
Complete the
The Ring of Blood: The Final Challenge
quests in Nagrand and the Ampitheater of Anguish quests in Zul'Drak.
The Ring of Blood is a series of group quests in Nagrand where players fight NPCs in an arena, receiving a rare-quality weapon at the end of several rounds. It's a great way to get experience quickly.
Similarly, at level 75, players can do another series of quests against Northrend villains in the center of Zul'Drak. Both quest series are also presided over by
Wodin the Troll-Servant
, familiar names to some.
There's a similar arena-style quest series in Icecrown, but it is unrelated to the achievement.
The First Rule of Ring of Blood is You Don't Talk About Ring of Blood
Complete the Ring of Blood, Amphitheater of Anguish and Crucible of Carnage.
This achievement requires players also to complete the Cataclysm-equivalent of Ring of Blood. It requires level 84 and takes place in Twilight Highlands.
Gronk Hamcheeks
was added in 4.3 next to the NPCs--he sells food from phased vendors needed for
Cataclysmically Delicious
Full Caravan
Recruit all 8 characters into Fiona's travelling party in Eastern Plaguelands.
As you adventure through the main questline in Eastern Plaguelands, you will continue to meet NPCs and invite them to your caravan party. Each NPC will offer you a zone-wide buff--many players like Fiona's
Fiona's Lucky Charm
because they have a small chance to loot
Mr. Grubbs
Hidden Stash
. Essentially, do all the quests in this chain (even the side ones) and you'll get the achievement.
: Fiona is the first NPC you meet, by the Throndil River flightpath. She will ask you to find lost paladins for her caravan.
Gidwin Goldbraids
: Completing the
Just Encased
series (north of Fiona) will recruit Gidwin into your caravan party.
Tarenar Sunstrike
: Completing the
What I Do Best
series (east of Fiona) will recruit Tarenar into your caravan party.
Argus Highbeacon
: You'll pick Argus up at the Crown Guard tower. He'll decide to adventure with you in
The Trek Continues
Pamela Redpath
: Complete the Darrowshire quest series culminating in
The Battle of Darrowshire
to speak to Pamela.
: Complete
Zaeldarr the Outcast
at the Crown Guard Tower to access
Honor and Strength
at Light's Shield.
Rimblat Earthshatter
: Complete
Gathering Some Grub(s)
An Opportune Alliance
at Light's Hope Chapel.
Beezil Linkspanner
: No quest--just speak to Beezil at Light's Hope. Sometimes he bugs--just relog and it will fix it.
Ready, Set, Goat!
Using the
Billy Goat Blaster
or the
Billy Goat Blaster DX
, blast 12 Billy Goats in under 1 minute.
You can complete this achievement two ways, either with an item from a quest or a nearby vendor.
Use either of the following macros to save time and finish this with 30 seconds to spare:
/target Billy Goat /use Billy Goat Blaster
/target Billy Goat /use Billy Goat Blaster DX
This can even be completed while mounted up--just ride around the edge of Fuselight.
The Green Hills of Stranglethorn
Complete all of Hemet Nesingwary quests in Stranglethorn Vale up to and including
Big Game Hunter
There are two quest branches to complete at Nesingwary's Expedition in Northern Stranglethorn--pretty easy if you out-level the zone.
The Green Hills of Stranglethorn
is a joke referencing the difficult pre-Cataclysm quest to loot tons of pages around Stranglethorn Vale.
Big Game Hunter is a lengthier quest chain, requiring you to kill several waves of panthers, tigers, and raptors first.
Tiger Hunting
: Hunt 10
Young Stranglethorn Tiger
Tiger Stalking
: Hunt 10
Stranglethorn Tiger
Tiger Prowess
: Hunt 5
Elder Stranglethorn Tiger
Tiger Mastery
: Hunt Sin'Dall and return with her paw.
Panther Hunting
: Hunt 10
Young Panther
Panther Stalking
: Hunt 10
Panther Prowess
: Hunt 5
Shadowmaw Panther
Panther Mastery
: Obtain the
Fang of Bhag'thera
Raptor Hunting
: Hunt 10
Stranglethorn Raptor
Raptor Stalking
: Hunt 10
Lashtail Raptor
Raptor Prowess
: Hunt 10
Jungle Stalker
Raptor Mastery
: Hunt Tethis.
Final quest:
Big Game Hunter
E'ko Madness
Obtain E'ko from the following creatures in Winterspring.
The buffs can stack and do not require a quest. Each buff is from several types of mobs.
Juju Frenzy
: Winterfall Furbolgs east of Everlook:
Juju Mending
: Shard Tooth Bears by Moon Horror Den:
Juju Fury
: Frostsaber Cats by Frostsaber Cave:
Juju Chill
: Yetis inside central cave:
Juju Instinct
: Owl Beasts by The Hidden Cave:. Do not have any other items on that boost experience since that will overwrite it.
Juju Brawn
: Frostmaul Tumblers by Frostwhisper Gorge:. Do not have stamina buffs such as
Power Word: Fortitude
on since that will overwrite it.
Juju Freeze
: Chimeras in Central Winterspring:
Ghosts in the Dark
Discover the secret buried beneath the Maw of the Void in Darkshore.
This is an Alliance-only achievement.
Jump into the Maw of the Void in Northern Darkshore (53,32). If you are not sucked down immediately with a brief cinematic, swim a little towards the center.
You will find yourself at the bottom of a small cave, and will also earn the achievement
Going Down?
Fight the low-level undead and reach the top. There you will find the demon hunter
Telarius Voidstrider
Kill him and loot
Writings of the Dark Herald
. Leave the underground lair by speaking to the Cenarion Circle NPC,
Bielara Ivyshroud
, where you first arrived. She will port you to a cave above the whirlpool
Turn the quest item into
Ranger Glynda Nal'Shea
at Lor'danel.
SquireKel has written an awesome guide covering everything you want to know about the next three achievements:
Glutton for Punishment
Glutton for Fiery Punishment
In Archmage Xylem's Trial of Fire in Azshara, gain 10 stacks of
Fire Dancing
without taking damage.
Glutton for Icy Punishment
In Archmage Xylem's Trial of Frost in Azshara, gain 20 stacks of
Essence of Ice
without taking damage.
Glutton for Shadowy Punishment
In Archmage Xylem's Trial of Shadow in Azshara, trap 20 Weeping Souls without taking damage.
Joy Ride
Ride the full length of the Rocketway in Azshara.
This is a Horde-only achievement.
Go up the tower at 66, 20 (North-east) with the elevator.
Speak to
Bilgewater Rocket-jockey
and choose the 4th option--the Southern Rocketway Terminus.
Sit in the rocket for the full tour around Azshara--you'll get off at the South-east tower at roughly 51, 75.
There's reports that it works from South to North as well--if you don't get it immediately after landing, walk a few steps towards the NPCs.
Blade's Edge Bomberman
Complete the
Bomb Them Again!
quest in under 2 minutes 15 seconds while not in a group.
This quest became easier to do after the achievement was implemented with 310% flying.
Hotkey the bombs--with quick fingers you can lead to 'double taps' allowing you to fire two at the same time.
The Northern camp is closer than the Southern one--will save you a few seconds. Plan your trip so that the 15th bomb is closest to the questgiver.
When turning the quest in, use this macro: /run SelectGossipActiveQuest(1); CompleteQuest(); GetQuestReward()
Bombs Away
Complete the
Fires Over Skettis
quest in under 2 minutes 15 seconds while not in a group.
Tips from user Fibby:
This achievement is impossible to complete without an epic flying mount.
Before you start the quest, make a circle around the area so that it loads up properly.
Get the quest and put
onto your action bar with easily accessible hotkey. After that abandon the quest (the timer will start over when you re-accept it).
Go to your achievement frame and turn on tracking for this achievement. It will show you your time ticking out...
Use your Crusader Aura / Riding Crop (or similar) trinket if available.
If possible, equip tanking gear with lots of defense. The reason is because your defense affects chance of being dazed and dismounted by those
Monstrous Kaliri
birds which swoop around and tend to spoil all the fun.
If you ran out of time and didn't get the achievement, just abandon the quest and do it over again.
The achievement is much easier to complete when there is no competition for the eggs.
Hills Like White Elekk
Complete all of Hemet Nesingwary quests in Nagrand up to and including
The Ultimate Bloodsport
This quest series is named after Ernest Hemingway's short story "Hills Like White Elephants."
The quest chain starts at Hemet Nesingwary's camp in eastern Nagrand. You need to be level 64 to start. This quest series is not too bad and is great if you are a skinner.
Quests from Hemet:
Clefthoof Mastery
: Hunt down 12
and return to Hemet Nesingwary at Nesingwary's Safari in Nagrand to prove yourself.
Clefthoof Mastery
: Kill 12
Clefthoof Bull
s and then speak to Hemet Nesingwary at Nesingwary's Safari in Nagrand about your prowess.
Clefthoof Mastery
: Acquire the Horn of
and return it to Hemet Nesingwary at the Nesingwary Safari in Nagrand.
Quests from Harold:
Talbuk Mastery
: Kill 12
Talbuk Stag
s and then return to Harold Lane at the Nesingwary Safari in Nagrand.
Talbuk Mastery
: Hunt down 12
Talbuk Thorngrazer
s and then return to Harold Lane at the Nesingwary Safari in Nagrand.
Talbuk Mastery
: Obtain the Hoof of
and return it to Harold Lane at the Nesingwary Safari in Nagrand.
Quests from Shado:
Windroc Mastery
: Kill 12
s and then return to Fitz at the Nesingwary Safari in Nagrand.
Windroc Mastery
: Hunt down 12
Ravenous Windroc
s and then return to Fitz at the Nesingwary Safari in Nagrand.
Windroc Mastery
: Bring the Eye of
to Fitz at the Nesingwary Safari in Nagrand.
Final quest:
The Ultimate Bloodsport
D.E.H.T.A's Little P.I.T.A.
Uphold D.E.H.T.A's beliefs by completing all of the quests up to and including
The Assassination of Harold Lane
Moonfeather has written an
extensive comment
explaining this quest sequence in Borean Tundra.
Intended as a reference to PETA, DEHTA is against the senseless killing of Hemet Nesingwary and aims to assassinate his loot-crazed hunters and save the animals.
These quests grant 3000+
Cenarion Expedition
reputation total--useful for players doing the BC grind.
Honorary Frenzyheart
Complete the 8 daily quests for the Frenzyheart listed below.
3 daily quests are given each day: one is always
Chicken Party!
and then two out of the remaining seven at random.
You must be level 77 to access all three daily quests.
You must have completed
Frenzyheart Champion
to access these quests as well.
Chicken Party!
: Capture 12 Chicken Escapees for Elder Harkek at Frenzyheart Hill.
Tools of War
: Retrieve some of Zepik's traps from his stash in Kartak's Hold. Using the traps, slaughter 50 of the nearby Sparktouched Gorlocs, and then return to Shaman Jakjek in Kartak's Hold.
The Heartblood's Strength
: Bring a vial of
Suntouched Heartblood
to Rejek at Frenzyheart Hill.
Rejek: First Blood
: Blood
Rejek's Blade
on the corpses of a Sapphire Hive Wasp, a Hardknuckle Charger, and 3 members of the Mistwhisper Tribe. You may blood the sword on either Mistwhisper Oracles or Mistwhisper Warriors. Return to Rejek at Frenzyheart Hill when your task is complete.
Kartak's Rampage
: Bring a pure sample of Oracle Blood to the Altar of Kartak to summon Kartak. With the aid of Kartak's shared powers, slaughter 50 of the nearby Sparktouched Gorlocs for Shaman Jakjek in Kartak's Hold.
Secret Strength of the Frenzyheart
: Using the secret Frenzyheart drink, slaughter 30 of the Sparktouched Gorlocs around Kartak's Hold.
Strength of the Tempest
: Gather 3 Essences of the Monsoon and 3 Essences of the Storm and take them to the Shrine of the Tempest. Return to Rejek at Frenzyheart Hill with the
True Power of the Tempest
A Hero's Headgear
: Get Venture Co. Explosives from any of the Venture Company units at Swindlegrin's Dig and use them to obtain a Stormwatcher's Head. Bring the
Stormwatcher's Head
to Rejek at Frenzyheart Hill.
Mine Sweeper
Get caught in 10 consecutive land mine explosions in the Sparksocket Minefield without landing.
The Minefield is located to the west of K3, around 36, 86.
In previous patches, players would have to aim their backs to the minefield or try to lag out their computers. However, you can stay mounted up for this achievement now, making this easy.
Rapid Defense
Complete the
Defending Wyrmrest Temple
quest in under 3 minutes while not in a group.
This is one of the trickier achievements. It's a speed run of
Defending Wyrmrest Temple
, available at Wyrmrest Temple.
Aim to kill the low HP drakes the NPCs of Wyrmrest are already attacking.
To attack a drake, use one dot (2) and one fireball (1)--it's the most efficient.
Always keep moving on your drake and maximize the uptime on your speed boost.
When you reach the rift, spam it as you get closer and fly away as soon as it goes on cooldown.
You need to be dismounted to get quest credit. Create a macro (similar to the one listed on the Outland tab) to turn this in quickly.
Savior of the Oracles
Complete the 8 daily quests for the Oracles listed below.
3 daily quests are given each day: one is always
Appeasing the Great Rain Stone
and then two out of the remaining seven at random.
You must be level 77 to access all three daily quests.
You must have completed
Hand of the Oracles
to access these quests as well.
Appeasing the Great Rain Stone
: High-Oracle Soo-say in Rainspeaker Canopy wants you to take a companion to dig up and collect 6
Shiny Treasures
Mastery of the Crystals
: Retrieve the crystal defenses at Sparktouched Haven and use them to kill 50 of the nearby Frenzyheart wolvar. When these tasks are complete, return to Lightningcaller Soo-met in Sparktouched Haven.
Song of Reflection
: Soo-nee at Rainspeaker Canopy wants you to use the
Didgeridoo of Contemplation
at the top of the Glimmering Pillar, the Suntouched Pillar, the Mosslight Pillar and the Skyreach Pillar.
A Cleansing Song
: Soo-nee, at the Rainspeaker Canopy, wants you to play the Cleansing Chime at Bittertide Lake, Wintergrasp River and River's Heart and slay the evil spirits that plague the waters there.
Will of the Titans
: Obtain a Tainted Crystal from the wolvar near Sparktouched Haven and bring it to the Great Lightning Stone to call Soo-holu. With the aid of Soo-holu's shared powers, kill 50 of the nearby Frenzyheart wolvar, then return to Lightningcaller Soo-met near the Great Lightning Stone.
Power of the Great Ones
: Charge the
Dormant Polished Crystal
at the exposed Lifeblood Pillar. Travel to Sparktouched Haven and use the power the crystal bestows to slaughter 30 of the nearby Frenzyheart wolvar, and then speak to Lightningcaller Soo-met in Sparktouched Haven.
Song of Wind and Water
: Soo-nee wants you to use the Tempest Drums at the Stormwright's Shelf and help Haiphoon devour 3 Storm Revenants and 3 Aqueous Spirits
Song of Fecundity
: Soo-nee at Rainspeaker Canopy wants you to go to the Stormwright's Shelf, northwest of the Maker's Perch, and play the
Horn of Fecundity
near 8 piles Soaked Fertile Dirt.
The Snows of Northrend
Complete all of Hemet Nesingwary quests in Northrend up to and including
Post-partum Aggression
This is a long quest chain intermixed with many in Sholazar Basin.
Praeditus left a
good summary
in his comment.
Like the other Nesingwary quests, these are easy at-level and are great for skinners.
Veteran of the Wrathgate
Complete the Dragonblight quests leading up to and including the
Return To Angrathar
This quest spans most of Dragonblight and covers the events leading up to the tragic battle of Wrathgate. (However, the climatic quest after the achievement--
The Battle For The Undercity
--can no longer be completed in Cataclysm.)
You must be level 71 at least to get this achievement.
Sunsmoon has a great comment explaining the whole
quest series for the Horde
. Ktnb has a similar comment
for the Alliance
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50 Easy Elders: Getting the Lunar Festival Pet
2012/01/28 at 2:26 PM
The biggest draw of the 2012 Lunar Festival is the new vanity pets--but the catch is that the Festival vendors sell different ones to each faction for 50 Coins of Ancestry. However, the pets are BoE, so we'll show you the easiest way to get 50 Elders if you rolled an alt for the pet, but got stumped after ??-level guards one-shot you in Brill. Whether you want to sell extra pets for gold, roll a toon on the opposite faction to put the pet on the Neutral AH, or don't have enough tokens on your main to buy everything you want (like engineers), this guide can help.
This guide provides maps and tables organized by difficulty level for each faction. For Elders that are tricky or located far away from flight paths, I've also provided tips to reach them without dying, after personal experience on my 58 deathknight and 62 mage.
For the purposes of this guide, I will assume that you only have ground riding. Deathknights have flight paths in 1-60 zones learned automatically, so getting to 60 for a Flight Master's License is not that important if your'e that class. However, you will be able to get 4+ more Elders easily with flying.
Tips and Notes
If you are rolling an alt on the opposite faction to smuggle the pet over on the neutral AH:
Rolling a Deathknight is best because you have a decent amount of health and gold (all those flight paths add up!) at level 58, and can quest easily for level 60 and 225 Flying--requiring before discounts.
However, since most players already have a Death Knight on their main faction, they will be leveling a toon from scratch. For Alliance, night elves are good because of
as an aggro drop. Classes with speed boosts to get away from guards and aggro drops are also good--like mages and rogues. Mages are also great for teleports.
Get talents and glyphs that boost your speed, such as:
On a Pale Horse
Glyph of Sprint
Heart of the Crusader
For medium/hard Elders, macros could mean the difference between completing a quest and being nuked down by guards. First, bind 'Interact with Target,' found under Key Bindings > Targeting Functions. This will open up the quest with the Elder without having to right-click--helpful if you've just clicked to accept a rez.
Once the dialogue box is opened up with the Elder, spam this macro:
/script SelectGossipAvailableQuest(1)
/script CompleteQuest()
/script GetQuestReward()
If your opposite-faction alt is guilded with friends, they could easily be summoned to most Elders with
Ritual of Summoning
, making this trivial.
Lunar Lantern
(16-18) —
(5) —
Elder Bladeleaf
Elder Bladesing
Elder Dreamseer
Elder Grimtotem
Elder High Mountain
Elder Mistwalker
Elder Bladeswift
Evershade the Elder
Windsong the Elder
Elder Morningdew
Elder Nightwind
Elder Ragetotem
Elder Riversong
Elder Skygleam
Elder Starweave
Elder Stonespire
Elder Thunderhorn
Elder Windtotem
Elder Brightspear
Elder Skyseer
Elder Primestone
Elder Bloodhoof
Menkhaf the Elder
Elder Runetotem
Elder Darkhorn
Elder Ezra Wheathoof
Sekhemi the Elder
Elder Moonwarden
Easy (16-18)
Elder Bladeswift
39.1, 31.9
Cenarion Enclave
Elder Bladeleaf
57.0, 53.0
Elder Bladesing
53.0, 35.5
Cenarion Hold
Elder Dreamseer
51.3, 27.8
Elder Grimtotem
76.7, 37.9
Lariss Pavilion
Elder High Mountain
Southern Barrens
41.5, 47.5
Vendetta Point:
Fly to Fort Triumph
Ride across the Battlescar
Approach from left side of camp, Horde flight master won't aggro.
Elder Mistwalker
62, 31
The Maul (PvP area in
Dire Maul
Elder Morningdew
Thousand Needles
77.1, 75.6
Fizzle & Pozzik's Speedbarge
Elder Nightwind
38.3, 52.9
Elder Ragetotem
37.2, 79.1
Valley of the Watchers
Elder Riversong
35.6, 48.9
Elder Skygleam
64.7, 79.3
Ravencrest Monument:
Fly to Forest Song, Ashenvale
Ride through all of eastern Azshara.
Elder Starweave
49.5, 19.0
Near Lor'danel
Elder Stonespire
60.1, 49.9
Elder Thunderhorn
Un'Goro Crater
50.4, 76.1
Slithering Scar: can easily avoid level 50 mobs, some are neutral.
Elder Windtotem
Northern Barrens
68.4, 70.0
Elder Windsong
Mount Hyjal
26, 62
Sanctuary of Malorne:
Easy with flying but impossible without
No hostile nearby mobs
Elder Evershade
Mount Hyjal
62, 22
Easy with flying but impossible without
No hostile nearby mobs
Medium (5)
Elder Brightspear
53.2, 56.8
Lake Kel'Theril: watch out for aggro from level 50+ mobs.
Elder Skyseer
Thousand Needles
46.4, 51.0
Freewind Post:
This is very annoying to reach without a flying mount.
Fly to the Speedbarge.
Swim halfway through the flooded zone until there's an opening in the cliffs to Razorfen Downs--or do a few quests for
River Boat
When on high ground, look for a small path through the brambles to your left.
Mount up and make your way through a series of seven islands and bridges, on which level 40+ hostile mobs are fighting.
Elder Primestone
30.8, 13.3
Crystal Vale: watch out for aggro from level 50+ mobs.
Elder Bloodhoof
48.3, 53.4
Bloodhoof Village:
Requires a lot of travel
Can jump over the Mulgore wall at the far right corner
Stay to the north of the actual town and you shouldn't aggro guards.
Elder Menkhaf
65, 18
Khartut's Tomb:
Ride through Gadgetzan into eastern Uldum
Stay as close as possible to the mountain border--should be able to outrun hostile scorpions.
Hard (5)
Elder Runetotem
53.2, 43.6
Razor Hill: on top of the flight master and other low-level NPCs that will cry for help and summon ?? guards.
Elder Darkhorn
52.4, 60.0
By Flight Master:
Much easier if you have flying
Otherwise, this involves making your way through winding towers and waiting for elevators.
Elder Ezra Wheathoof
Thunder Bluff
73.0, 23.3
Elder Rise:
Much easier if you have flying
Otherwise, involves waiting for an elevator guarded by high-level braves.
Elder Moonwarden
Northern Barrens
48.5, 59.3
The Crossroads:
Enter from break in southwest corner of wall
Take out level 25 guard (easier as ranged)
Can reach the Elder before the level 42 vendor to your right cries for help and summons a ?? guard.
However, probably best to kill that NPC as well.
Elder Sekhemi
32, 63
The Ruins of Ammon:
Laborious without flying (would need to rely on being ported to a good spirit rez location)
The area is covered in level 84+ mobs.
Even with a summon or flying, would need a higher level to kill nearby mobs.
(15) —
(4) —
Elder Bellowrage
Elder Dawnstrider
Elder Goldwell
Elder Highpeak
Elder Moonstrike
Elder Silvervein
Elder Skychaser
Elder Snowcrown
Elder Starglade
Elder Stormbrow
Elder Windrun
Elder Winterhoof
Elder Bronzebeard
Elder Hammershout
Elder Darkcore
Elder Ironband
Elder Meadowrun
Elder Rumblerock
Darkfeather the Elder
Elder Graveborn
Firebeard the Elder
Elder Obsidian
Moonlance the Elder
Easy (15)
Elder Bellowrage
Blasted Lands
54.3, 49.5
Dark Portal: can be easily reached by Blasted Lands portals in every major city.
Elder Dawnstrider
Burning Steppes
53.6, 24.5
Flame Crest: don't be tempted to pick up the quest from
Ragged Jong
at the top of the hill--he's surrounded by horde NPCs and will summon ?? guards.
Elder Goldwell
Dun Morogh
53.9, 49.9
Elder Highpeak
The Hinterlands
49.0, 47.9
Creeping Ruin: at the top of a steep hill--easy to get up from south side.
Elder Moonstrike
Western Plaguelands
69.2, 73.5
Outside of
Upon entering Scholomance, turn right instead of left to the dungeon entrance.
Keep going up the stairs until you find yourself high up and outside once again.
Elder Silvervein
Loch Modan
33.0, 46.0
Elder Skychaser
56.6, 47.0
Sentinel Hill
Elder Snowcrown
Eastern Plaguelands
75.0, 54.0
Light's Hope Chapel
Elder Starglade
Northern Stranglethorn
71.0, 34.3
Outside of Zul'Gurub
Elder Stormbrow
Elwynn Forest
39.8, 63.7
Elder Windrun
Eastern Plaguelands
35.6, 68.8
Crown Guard Tower
Elder Winterhoof
The Cape of Stranglethorn
39.9, 72.5
Booty Bay
Elder Bronzebeard
29.0, 16.0
Mystic Ward
Elder Hammershout
Elwynn Forest
34.2, 50.6
At Stormwind City's Gates
Elder Darkcore
67.0, 38.0
Ruins of Lordaeron Throne Room:
Surprisingly easy, no guards to avoid.
Ride through Western Plaguelands and Tirisfal Glades to reach Undercity.
Medium (4)
Elder Ironband
Searing Gorge
21.3, 79.1
Blackchar Cave: watch from aggro from level 50 mobs.
Elder Meadowrun
Western Plaguelands
63.5, 36.1
Weeping Cave:
Watch from aggro form level 50 mobs.
Also inside a cave, so you will have to dismount.
Elder Rumblerock
Burning Steppes
70.1, 45.4
Dreadmaul Rock:
Watch from aggro from level 50 mobs.
Get up to the top-most plateau, then jump down a tier to the south.
Elder Darkfeather
Twilight Highlands
51, 33
Thundermar Ruins:
Enter via Wetlands, the path by Grim Batol will be empty due to phasing.
Can get to Victor's Point without aggroing any mobs and heading north to Thundermar is also strangely empty of mobs as well with phasing.
Stick to the river and grasslands, not the cultist areas.
Pick up the Elder when a Dragonmaw attack isn't in progress.
Hard (4)
Elder Graveborn
Tirisfal Glades
61.9, 53.9
Brill: very difficult as the nearby Hunter trainer will cry for aid and summon a ?? guard.
Elder Firebeard
Twilight Highlands
50, 70
The Dunwald Ruins:
Enter via Wetlands, the path by Grim Batol will be empty due to phasing.
Can get to Victor's Point without aggroing any mobs.
However, the Dunwald area will be filled with level 85 mobs and you may have to run back several times to reach the southern part of the town.
Rez in a good location close to the Elder when the mobs have patted far away from you as possible, and spam your macro.
Also, can wait until you see someone clearing out the area with questing.
Elder Obsidian
Silverpine Forest
45.0, 41.1
The Sepulcher:
Ride through Western Plaguelands, Tirisfal Glades, and northern Silverpine.
The enchanting vendor and others will cry for aid, summoning a ?? guard. Taking her out at range could help.
Elder Moonlance
Shimmering Expanse
57, 86
Biel'aran Ridge:
Ride around the border of Wetlands, getting to the westernmost point of the coast of Dun Morogh, that's closest to Vash'jir.
If you fly westward from there, one can reach Vash'jir with a half-bar of fatigue.
With swimming, it's just over a full bar of fatigue, meaning you'll die and get ported to Sentinel Hill's graveyard--really inconvenient.
Elixir of Water Walking
, you should be able to ride across The Great Sea in time before fatigue hits.
Once there, you'll want
Elixir of Water Breathing
as you swim downwards to the Elder, who has nearby 80+ mobs--another challenge.
(5) —
(4) —
(3) —
Summon (6)
Elder Arp
Elder Beldak
Elder Graymane
Elder Sardis
Elder Thoim
Elder Lunaro
Elder Morthie
Elder Skywarden
Elder Wanikaya
Elder Pamuya
Elder Whurain
Elder Tauros
Elder Bluewolf
Elder Fargal
Elder Muraco
Elder Northal
Elder Sandrene
Elder Stonebeard
Easy (5)
Elder Sardis
Borean Tundra
59.1, 65.6
Valiance Keep: take the boat from Stormwind.
Elder Thoim
48.8, 78.2
Moa'ki Harbor:
Take the flight (automatically learned) from Valiance Keep to Dalaran.
Use the teleportation crystal to port down to Crystalsong Forest.
Avoiding wolves, ride through the southwest part of the zone into Dragonblight.
It will be convenient for later NPCs to pick up the flightpath at Windrunner's Overlook, just beyond the entrance to Dragonblight.
Once in northern Dragonblight, you'll be in a gauntlet with 80+ worms--it's good to die.
Take the spirit rez at The Crystal Vice. This will have saved you some travel time and place you right at the Path of the Titans, an aggro-free road.
Take the Path all the way down, past Wyrmrest Temple. When you reach the sea, turn right and hop down the cliffs.
You'll now be at the Moa'ki Harbor beach--the town is nearby.
Elder Arp
Borean Tundra
57.3, 43.7
Take the northern bridge out of Valiance Keep, riding through Farshire. May aggro some undead.
The wildlife around D.E.H.T.A. is not hostile, making it an easy ride to the north.
Elder Graymane
The Storm Peaks
41.2, 84.7
If you've picked up the Windrunner's Overlook flight path earlier, fly back here.
Make your way to the northeastern part of Crystalsong Forest--you may die a few times as not all mobs are neutral in the eastern half.
The initial entrance to The Storm Peaks will be devoid of mobs. There will be a few kobolds as you head east to K3, but you should be able to stay mounted up.
Elder Beldak
Grizzly Hills
60.6, 27.7
Westfall Brigade Encampment:
If you've gotten
Elder Tauros
in Zul'Drak already, this will be easy.
Start from Zim'Torga, going onto the main road to the north, always bearing to your right.
The wide path will take you right into Grizzly Hills, from which it continues as a winding road, again without aggro from mobs.
Keep following the road south, and you'll soon find the Elder outside the settlement.
Elder Morthie
29.7, 55.9
Star's Rest:
Once at Moa'ki Harbor, head north through the wolvar village. A speed boost is useful here as you will be riding through a zone with level 70+ mobs.
The goal is to reach the start of the western road--you may die a few times along the way.
Once on the road, it is relatively free from aggro as long as you stick to it.
Elder Skywarden
35.1, 48.3
Agmar's Hammer:
This is a short ride from Star's Rest. The NPC is located on a cliff overlooking the southern part of the town.
You will have to veer off the road slightly to reach this, aggroing polar bears along the way.
Elder Wanikaya
Sholazar Basin
63.8, 49.0
Rainspeaker Rapids:
You'll want to get a summon to River's Heart in the center of the zone first--that's the hardest part.
Ride north through the Oracle's encampment in Rainspeaker Canopy. People are always doing dailies here, so the surrounding area may be cleared of hostile mobs as well.
Stay mounted up and hug the river where the map turns brown. There will be small waterfalls and cliffs at points--you will need to circle around.
If you stay close enough to the river, the undead by The Lost Lands will not have time to catch up with you before you get to the Elder on the northern part of the river.
Elder Lunaro
Grizzly Hills
80.5, 37.1
Ruins of Tethys:
From the Westfall Brigade Encampment Elder, keep following the road south past the Drakil'jin Ruins.
You will have to ride left off the road at approximately 72, 39, avoiding dwarf runecasters and slow-moving elite tree giants.
The actual Ruins are free from mobs.
Elder Pamuya
Borean Tundra
42.9, 49.6
Warsong Hold:
Take the northern bridge out of Valiance Keep, riding through Farshire. May aggro some undead.
Skirt the edges of the Bloodspore Plains as you head west, staying towards the lake. After the plains, you will find wolves that may easily aggro/kill you at lower levels.
The Elder is to the north of the town, but a level 68 Crypt Guard is nearby--have enough health to take a few hits or spam a macro.
Elder Tauros
58.9, 56.0
After getting the K3 Elder, ride to the northeast, past Garm's Bane and to the ledge. You may die a few times along the way.
Jump off the ledge of Storm Peaks, dying and rezzing in Zul'Drak by Thrym's End.
Ride east, trying to reach the Argent Stand. If you die, you can spirit rez at Heb'Valor, which is very close.
Take the eastern road out of the Argent Stand, heading north (left) at the fork. This is a main road and won't have too much aggro.
Elder Whurain
Grizzly Hills
64.2, 47.0
Camp Oneqwah:
From the Westfall Brigade Encampment, take the southern central road.
When you reach the hill with the village, circle around it instead of riding up to the top and through--that village is not the camp and it is hostile.
The deer are not hostile in this zone, but you will aggro wolves (if they are not fighting the deer).
The Elder is not in the camp proper, but the small cliff he overlooks is in aggro range of vendors and guards, so be prepared to spam your macro and die several times.
Elder Fargal
The Storm Peaks
28.9, 73.7
Elder Muraco
The Storm Peaks
64.6, 51.3
Camp Tunka'lo
Elder Northal
Borean Tundra
33.8, 34.4
Transitus Shield
Elder Sandrene
Sholazar Basin
49.8, 63.0
River's Heart
Elder Stonebeard
The Storm Peaks
31.3, 37.6
Bouldercrag's Refuge
Festival Lantern
(17-19) —
(5) —
Elder Darkhorn
Elder Ezra Wheathoof
Evershade the Elder
Windsong the Elder
Elder Stonespire
Elder Thunderhorn
Elder Windtotem
Elder Runetotem
Elder Skygleam
Elder Ragetotem
Elder Dreamseer
Elder Grimtotem
Elder High Mountain
Elder Mistwalker
Elder Moonwarden
Elder Morningdew
Elder Nightwind
Elder Bladesing
Elder Bloodhoof
Menkhaf the Elder
Elder Starweave
Elder Skyseer
Elder Primestone
Elder Brightspear
Elder Bladeswift
Sekhemi the Elder
Elder Riversong
Elder Bladeleaf
Easy (17-19)
Elder Bladesing
53.0, 35.5
Cenarion Hold
Elder Bloodhoof
48.3, 53.4
Bloodhoof Village: north of the town, by the lake.
Elder Dreamseer
51.3, 27.8
Elder Grimtotem
76.7, 37.9
Lariss Pavilion
Elder High Mountain
Southern Barrens
41.5, 47.5
Vendetta Point
Elder Mistwalker
62, 31
The Maul (PvP area in
Dire Maul
Elder Moonwarden
Northern Barrens
48.5, 59.3
The Crossroads
Elder Morningdew
Thousand Needles
77.1, 75.6
Fizzle & Pozzik's Speedbarge
Elder Nightwind
38.3, 52.9
Elder Ragetotem
37.2, 79.1
Valley of the Watchers.
Elder Runetotem
53.2, 43.6
Razor Hill
Elder Skygleam
64.7, 79.3
Ravencrest Monument
Elder Darkhorn
52.4, 60.0
By Flight Master
Elder Ezra Wheathoof
Thunder Bluff
73.0, 23.3
Elder Rise
Elder Stonespire
60.1, 49.9
Elder Thunderhorn
Un'Goro Crater
50.4, 76.1
Slithering Scar
Elder Windtotem
Northern Barrens
68.4, 70.0
Elder Windsong
Mount Hyjal
26, 62
Sanctuary of Malorne:
Easy with flying but impossible without
No hostile nearby mobs
Elder Evershade
Mount Hyjal
62, 22
Easy with flying but impossible without
No hostile nearby mobs
Medium (5)
Elder Brightspear
53.2, 56.8
Lake Kel'Theril: watch out for aggro from level 50+ mobs.
Elder Primestone
30.8, 13.3
Crystal Vale: watch out for aggro from level 50+ mobs.
Elder Skyseer
Thousand Needles
46.4, 51.0
Freewind Post:
This is very annoying to reach without a flying mount.
Fly to Westreach Summit, in the far northwest.
Swim halfway through the flooded zone until there's an opening in the cliffs to Razorfen Downs.
When on high ground, look for a small path through the brambles to your left.
Mount up and make your way through a series of seven islands and bridges, on which level 40+ hostile mobs are fighting.
Elder Starweave
49.5, 19.0
Near Lor'danel:
Fly to Zoram'gar Outpost, Ashenvale.
Ride north into Darkshore, taking care not to take fall damage from the cliffs.
The Elder is outside of Lor'danel proper--stay on the beach and you shouldn't aggro guards.
Elder Menkhaf
65, 18
Khartut's Tomb:
Ride through Gadgetzan into eastern Uldum
Stay as close as possible to the mountain border--should be able to outrun hostile scorpions.
Hard (4)
Elder Bladeleaf
57.0, 53.0
See Darnassus instructions below for getting to Teldrassil.
Take the spirit rez in Dolanaar and circle around the nearby house--you don't want to aggro
since he'll call for help and summon a ?? guard.
You'll probably aggro him anyway (unless you kill him and the cooking vendor from ranged, so try to rez as far away as possible, literally in the house's pool of water.
Wait for the Sentinel to despawn and then rez, spamming your macro. You'll have a few seconds before the he calls for help again.
Elder Riversong
35.6, 48.9
Swim from the northern part of the lake.
Try to take out
Faldreas Goeth'Shael
if you can--he will call for help and summon a ?? guard.
Even if the guard is summoned, you can stand practically in the water and spam the macro upon rezzing, getting the quest before the guard attacks.
Elder Bladeswift
39.1, 31.9
Cenarion Enclave:
The biggest challenge is making it across The Veiled Sea.
If you have a flying mount, this part is a little bit easier--you will still die of fatigue on a slow mount, but you can fly up the island to Darnassus instead of dealing with the teleport.
Head north for Lor'danel, watching the shades of the water on the minimap, trying to stay within the lighter areas as much as possible.
Once you leave the lighter water, you'll be in a fatigue zone.
If you are just swimming, you will definitely die several times from fatigue--will be better with a flying mount or water walking elixir.
Dying while fatigued will port you to a graveyard by the Ruins of Auberdine, so it's a long run back.
You can rez while fatigued, getting a few more feet if swimming.
Once at Rut'Theran village, make your way to the northern-most part of the island. There's a route up the hill that is free from guards.
High-level Sentinels guard the teleport to Darnassus, so you will most likely die. Try to rez as close as possible to the teleport.
Once ported to Darnassus, you will probably die again from guards at the top. This time, you will rez in Dolanaar, in the center of Teldrassil.
Take the spirit rez and ride back through the zone to Darnassus, sticking to the outskirts and mountains forming the Northern city border. You shouldn't aggro any guards this way--until you actually reach the NPC in the Cenarion Enclave.
The Elder is standing on one side of the stairs--with a
Darnassian Protector
on the other side. As the Protector only melees, you have a few seconds to talk to the Elder before he runs over and punches you in the face.
You could also get to Teldrassil by sneaking into Stormwind Harbor and taking the boat across--but we'll assume you're starting from Darkshore since there's an elder there.
Elder Sekhemi
32, 63
The Ruins of Ammon:
Laborious without flying (would need to rely on being ported to a good spirit rez location)
The area is covered in level 84+ mobs.
Even with a summon or flying, would need a higher level to kill nearby mobs.
(12) —
(7) —
Elder Bellowrage
Elder Dawnstrider
Elder Graveborn
Elder Highpeak
Elder Moonstrike
Elder Obsidian
Elder Silvervein
Elder Snowcrown
Elder Starglade
Elder Windrun
Elder Winterhoof
Elder Darkcore
Elder Hammershout
Darkfeather the Elder
Elder Goldwell
Elder Ironband
Elder Meadowrun
Elder Rumblerock
Elder Stormbrow
Firebeard the Elder
Elder Bronzebeard
Elder Skychaser
Moonlance the Elder
Easy (12)
Elder Darkcore
67.0, 38.0
Ruins of Lordaeron Throne Room
Elder Bellowrage
Blasted Lands
54.3, 49.5
Dark Portal: can be easily reached by Blasted Lands portals in every major city.
Elder Dawnstrider
Burning Steppes
53.6, 24.5
Flame Crest
Elder Graveborn
Tirisfal Glades
61.9, 53.9
Elder Highpeak
The Hinterlands
49.0, 47.9
Creeping Ruin: at the top of a steep hill--easy to get up from south side.
Elder Moonstrike
Western Plaguelands
69.2, 73.5
Outside of
Upon entering Scholomance, turn right instead of left to the dungeon entrance.
Keep going up the stairs until you find yourself high up and outside once again.
Elder Obsidian
Silverpine Forest
45.0, 41.1
The Sepulcher
Elder Silvervein
Loch Modan
33.0, 46.0
Thelsamar: Ride through Searing Gorge to Loch Modan.
Elder Snowcrown
Eastern Plaguelands
75.0, 54.0
Light's Hope Chapel
Elder Starglade
Northern Stranglethorn
71.0, 34.3
Outside of Zul'Gurub
Elder Windrun
Eastern Plaguelands
35.6, 68.8
Crown Guard Tower
Elder Winterhoof
The Cape of Stranglethorn
39.9, 72.5
Booty Bay
Medium (7)
Elder Stormbrow
Elwynn Forest
39.8, 63.7
Fly to Flame Crest, Burning Steppes.
Ride south through Redridge Mountains, heading west into Elwynn Forest.
Stay clear of the human settlements and cavalry that patrols the road.
The Elder is not in the town proper, so it's relatively easy to get.
Elder Darkfeather
Twilight Highlands
51, 33
Thundermar Ruins:
Enter via Wetlands, the path by Grim Batol will be empty due to phasing.
Wetlands can be reached from riding south from Hammerfall, Arathi Highlands.
Can get past Victor's Point without aggroing any mobs and heading north to Thundermar is also strangely empty of mobs as well with phasing.
If you are getting the other Twilight Highlands Elder, you should be able to rez slightly north of the village and make a clean break for it too.
Stick to the river and grasslands, not the cultist areas.
Pick up the Elder when a Dragonmaw attack isn't in progress.
Elder Goldwell
Dun Morogh
53.9, 49.9
Ride from Searing Gorge through Loch Modan into Dun Morogh (take the South gate).
The town won't aggro guards, but the gnome Mechanostrider vendors are nearby and they will summon ?? guards if you get too close.
Elder Ironband
Searing Gorge
21.3, 79.1
Blackchar Cave: watch from aggro from level 50 mobs.
Elder Meadowrun
Western Plaguelands
63.5, 36.1
Weeping Cave:
Watch from aggro form level 50 mobs.
Also inside a cave, so you will have to dismount.
Elder Rumblerock
Burning Steppes
70.1, 45.4
Dreadmaul Rock:
Watch from aggro from level 50 mobs.
Get up to the top-most plateau, then jump down a tier to the south.
Elder Hammershout
Elwynn Forest
34.2, 50.6
At Stormwind City's Gates: This is very easy to get for a city Elder-it just takes a lot of travel. See Goldshire Elder.
Hard (4)
Elder Firebeard
Twilight Highlands
50, 70
The Dunwald Ruins:
Enter via Wetlands, the path by Grim Batol will be empty due to phasing.
Can get to Victor's Point without aggroing any mobs, but you may die to dragons to the south.
You'll rez in Crushblow--can spirit rez there, as it's close to the Elder.
The Dunwald area will be filled with level 85 mobs, run around the edge and then get as far as you can, aiming for the letter 's' in the word 'Ruins' on the map.
Rez in a good location close to the Elder when the mobs have patted far away from you as possible, and spam your macro.
Also, can wait until you see someone clearing out the area with questing.
Elder Bronzebeard
29.0, 16.0
Mystic Ward:
Stay mounted up, as you enter the gate, making a quick left, then right.
Keep heading left, running as fast as you can away from the guards.
Jump in the trenches to buy several more seconds of time, taking the northern ramp out.
At this point, you should be in the Mystic Ward, with the Elders in the pool in the center.
Elder Skychaser
56.6, 47.0
Sentinel Hill:
Ride through Northern Stranglethorn (or from Goldshire if you've gotten those two Elders).
Mount up and ride as far as you can before
Marshal Gryan Stoutmantle
kills you at the bottom of the tower.
If you rez in the right area, you can spirit run up the tower and rez at the top, next to the Elder.
Elder Moonlance
Shimmering Expanse
57, 86
Biel'aran Ridge:
Ride around the border of Wetlands, getting to the westernmost point of the coast of Dun Morogh, that's closest to Vash'jir.
If you fly westward from there, one can reach Vash'jir with a half-bar of fatigue.
With swimming, it's just over a full bar of fatigue, meaning you'll die and get ported to Sentinel Hill's graveyard--really inconvenient.
Elixir of Water Walking
, you should be able to ride across The Great Sea in time before fatigue hits.
Once there, you'll want
Elixir of Water Breathing
as you swim downwards to the Elder, who has nearby 80+ mobs--another challenge.
(5) —
(4) —
(3) —
Summon (6)
Elder Arp
Elder Beldak
Elder Graymane
Elder Thoim
Elder Pamuya
Elder Lunaro
Elder Skywarden
Elder Wanikaya
Elder Whurain
Elder Tauros
Elder Morthie
Elder Sardis
Elder Bluewolf
Elder Fargal
Elder Muraco
Elder Northal
Elder Sandrene
Elder Stonebeard
Easy (5)
Elder Pamuya
Borean Tundra
59.1, 65.6
Warsong Hold: take the zeppelin from Orgrimmar.
Elder Thoim
48.8, 78.2
Moa'ki Harbor:
Take the flight (automatically learned) from Warsong Hold to Dalaran.
Use the teleportation crystal to port down to Crystalsong Forest.
Avoiding wolves, ride through the southwest part of the zone into Dragonblight.
It will be convenient for later NPCs to pick up the flightpath at Sunreaver's Command, close by to the entrance of Dragonblight--a little more inconvenient for Horde than for Alliance, but still easy to reach.
Once in northern Dragonblight, you'll be in a gauntlet with 80+ worms--it's good to die.
Take the spirit rez at The Crystal Vice. This will have saved you some travel time and place you right at the Path of the Titans, an aggro-free road.
Take the Path all the way down, past Wyrmrest Temple. When you reach the sea, turn right and hop down the cliffs.
You'll now be at the Moa'ki Harbor beach--the town is nearby.
Elder Arp
Borean Tundra
57.3, 43.7
Surprisingly, getting this from Warsong Hold is trickier than it would seem because the nearby roads are covered in hostile mobs. It's best to do after getting either the Moa'ki Harbor or Star's Rest NPCs, because the eastern roads in Borean are devoid of mobs.
Ride west from Star's Rest (or take the boat from Moa'ki Harbor to Unu'pe in Borean).
The green patch on the minimap will have some level 70 mobs, but you can ride pretty far mounted up. The wildlife around D.E.H.T.A. is not hostile.
Elder Graymane
The Storm Peaks
41.2, 84.7
If you've picked up the Sunreaver's Command flight path earlier, fly back here.
You'll be at the northeastern part of Crystalsong Forest--you may die a few times as not all mobs are neutral in the eastern half, so stick to the border with mountains.
The initial entrance to The Storm Peaks will be devoid of mobs. There will be a few kobolds as you head east to K3, but you should be able to stay mounted up.
Elder Beldak
Grizzly Hills
60.6, 27.7
Westfall Brigade Encampment:
If you've gotten
Elder Tauros
in Zul'Drak already, this will be easy.
Start from Zim'Torga, going onto the main road to the north, always bearing to your right.
The wide path will take you right into Grizzly Hills, from which it continues as a winding road, again without aggro from mobs.
Keep following the road south, and you'll soon find the Elder outside the settlement.
Elder Skywarden
35.1, 48.3
Agmar's Hammer:
Once at Moa'ki Harbor, head north through the wolvar village. A speed boost is useful here as you will be riding through a zone with level 70+ mobs.
The goal is to reach the start of the western road--you may die a few times along the way.
Once on the road, it is relatively free from aggro as long as you stick to it.
There are a few polar bears you may aggro as the Elder is overlooking a cliff outside the town.
Elder Wanikaya
Sholazar Basin
63.8, 49.0
Rainspeaker Rapids:
You'll want to get a summon to River's Heart in the center of the zone first--that's the hardest part.
Ride north through the Oracle's encampment in Rainspeaker Canopy. People are always doing dailies here, so the surrounding area may be cleared of hostile mobs as well.
Stay mounted up and hug the river where the map turns brown. There will be small waterfalls and cliffs at points--you will need to circle around.
If you stay close enough to the river, the undead by The Lost Lands will not have time to catch up with you before you get to the Elder on the northern part of the river.
Elder Lunaro
Grizzly Hills
80.5, 37.1
Ruins of Tethys:
From the Westfall Brigade Encampment Elder, keep following the road south past the Drakil'jin Ruins.
You will have to ride left off the road at approximately 72, 39, avoiding dwarf runecasters and slow-moving elite tree giants.
The actual Ruins are free from mobs.
Elder Whurain
Grizzly Hills
64.2, 47.0
Camp Oneqwah:
From the Westfall Brigade Encampment, take the southern central road.
When you reach the hill with the village, circle around it instead of riding up to the top--that village is not the camp and it is hostile.
The deer are not hostile in this zone, but you will aggro wolves (if they are not fighting the deer).
Elder Tauros
58.9, 56.0
After getting the K3 Elder, ride to the northeast, past Garm's Bane and to the ledge. You may die a few times along the way.
Jump off the ledge of Storm Peaks, dying and rezzing in Zul'Drak by Thrym's End.
Ride east, trying to reach the Argent Stand. If you die, you can spirit rez at Heb'Valor, which is very close.
Take the eastern road out of the Argent Stand, heading north (left) at the fork. This is a main road and won't have too much aggro.
Elder Sardis
Borean Tundra
59.1, 65.6
Valiance Keep:
Trickier than you think as the roads in central Borean are covered in hostile mobs.
Take the road south from Warsong Hold--you will die at some point.
Take the spirit rez at Riplash Strand and continue heading east on that new road.
Once on the beach by Valiance Keep, you'll aggro the large Nerubians if they're not engaged by an Alliance NPC--you may die several times here as well.
The NPC is outside the town to the north, but near a vendor that will aggro. Best to spam your macro.
Elder Morthie
29.7, 55.9
Star's Rest:
From Agmar's Hammer, head south and west on the road.
There are Alliance guars patrolling the road, so it's best to circle around the camp.
Near the NPC are hostile guards and a
Winter's Sister
which make this even worse. Definitely one to spam your macro on.
Elder Fargal
The Storm Peaks
28.9, 73.7
Elder Muraco
The Storm Peaks
64.6, 51.3
Camp Tunka'lo
Elder Northal
Borean Tundra
33.8, 34.4
Transitus Shield
Elder Sandrene
Sholazar Basin
49.8, 63.0
River's Heart
Elder Stonebeard
The Storm Peaks
31.3, 37.6
Bouldercrag's Refuge
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Orange: A Guide to all Legendary Weapons
2011/10/16 at 3:59 PM
With the buzz about the teaser information for
Fangs of the Father
, it's a good time to go back and look at the other legendaries Blizzard has implemented across expansions. Many of these weapons have similarly striking questlines and unique models--even if you can't transmogrify them, they're worth collecting. Whether you're trying to farm one of these for the looks or lore, or were the first person in your guild to receive one during progression, legendaries have a special place in everyone's heart.
We've also gone through the database to highlight removed, silly, and temporary legendaries for your amusement, as they've got some funny stories behind them too!
Equippable Legendaries
Dragonwrath, Tarecgosa's Rest
This staff is a must-have for any caster in Firelands--plus it turns you into a dragon (
Tarecgosa's Visage
)! Wowhead moderator Gnub has provided an in-depth guide to
acquiring this weapon
, but we'll give you a few of the highlights here. Players will go between completing solo quests to help the Blue Dragonflight and relying upon a raid to collect items from bosses.
Stage 1
Casters complete a solo RP sequence and fight in a phased version of The Nexus. Afterwards, they are required to create
charged focus
from the early Firelands bosses, which unlocks the
Anvil of Conflagration
. A raid is required to take down this boss, and the caster is rewarded with
Branch of Nordrassil
and a special temporary title.
Stage 2
Casters are required to get 1000
Seething Cinder
from Firelands, similar to how
Shadowfrost Shard
are acquired from Icecrown Citadel. Upon obtaining them all, Kalecgos has another RP sequence, rewarding the caster with
Runestaff of Nordrassil
Stage 3
The caster is required to get the
Heart of Flame
after charging the Runestaff with 250
Smouldering Essences
. There's some interesting debuffs that affect the caster during Ragnaros--but upon successfully looting the
, one triggers a large RP sequence in their capital city, complete with spectral blue dragons and nice lore touches. This rewards the caster with
Dragonwrath, Tarecgosa's Rest
and their guild with
Lil' Tarecgosa
Dragonwrath, Tarecgosa's Rest - Guild Edition
Wrath of Tarecgosa - The Legendary Proc
From Gnub's guide:
Like any other legendary item,
has a very nifty proc, that truly makes it interesting:
Wrath of Tarecgosa
. The wording indicates an effect much like the Mastery of
. According to the wording, it seems that the duplicated spell deals full damage. The duplicated spell will show in combat-logs as the same as was cast, making it almost impossible to track completely.
The good news doesn't end there, though. There's also a side-effect to account for, which is mostly relevant to Damage over Time classes, such as such as
. DoTs can also be duplicated, but these will show up as the spell
Wrath of Tarecgosa
, which will deal damage identical to a given tick.
Fangs of the Father
This weapon set is the new Rogue-only legendary slated for 4.3. These weapons will let rogues
--there will be a stacking increase to Agility that eventually creates wings that can be used for a DPS boost, as well as a slowfall cosmetic one. Check out Blizzard's
official preview
for more details, as well as our in-depth
in 4.3. It's a nice change compared to being at the mercy of the RNG gods for a
Warglaive of Azzinoth
back in The Burning Crusade, but one wonders if acquiring this new legendary will just be viewed as a class perk and mandatory item for "balance," instead of something truly rare.
For background: check out the quest series in Badlands covering Rheastrasza, the ambitious red dragon who acquired a black dragon egg and magically purified it, cleansing it of the Black Dragonflight's corruption. This questline covers the fate of the purified egg and introduces the enigmatic Black Prince, Wrathion--in a storyline taking the enterprising rogue to Dragon Soul, Karazhan, Ravenholdt Manor, and much more in the process.
While completing the entire quest series does require a raid, there's a ton of great solo content at the start, such as exciting high-stakes stealth missions.
This two-handed axe was introduced in
Icecrown Citadel
, available to Warriors, Death Knights, and Paladins. It is relatively easy to farm with a group at 85 that even just farms normal-mode bosses.
The Sacred and the Corrupt
: Players loot
Light's Vengeance
from a special event and
Festergut's Acidic Blood
Rotface's Acidic Blood
from their respective bosses, as well as turning in 25
Primordial Saronite
, available with Justice Points.
The following quest,
Shadow's Edge
, rewards players with
Shadow's Edge
, a weaker weapon that still visually resembles the legendary.
A Feast of Souls
: Players must kill 50 mobs inside Icecrown Citadel with
Shadow's Edge
equipped. This used to be 1000 mobs--so don't complain.
The next part is three-pronged, requiring players to kill the bosses of each wing in a special way:
Unholy Infusion
Blood Infusion
, and
Frost Infusion
. This took some coordination at level 80--driving an Abomination correctly, using the proper damage-reductions when eating Sindragosa's breaths, etc.
The Splintered Throne
: Players must loot 50
Shadowfrost Shard
from bosses in Icecrown Citadel. This must be in 25-player mode, but can be from both normal and heroic versions of the encounters.
: Finally,
Highlord Darion Mograine
will grant the player
The Lich King's Last Stand
: In addition, he'll give you one last quest to kill The Lich King. This step created much needless drama as wielders were able to loot the BoP item
Sealed Chest
, which led to quests that yielded BoE vanity items, selling for tons of gold. Starting
Personal Property
allowed the player to receive the following items:
Alexandros' Soul Shard
Mograine's Reunion
, rewarding the death-knight lookalike mount
Reins of the Crimson Deathcharger
Arthas' Training Sword
Muradin's Lament
, rewarding the Frost Dwarf disguise
Muradin's Favor
Badge of the Silver Hand
The Lightbringer's Redemption
, rewarding the glowing
Tabard of the Lightbringer
Blood of Sylvanas
Sylvanas' Vengeance
, rewarding
Sylvanas' Music Box
that plays music.
Jaina's Locket
Jaina's Locket
, rewarding
Jaina's Locket
, a portal to Dalaran.
It's too bad that these items had such drama attached to them; they shed meaningful insights into the motivations and feelings behind some of Arthas' closest friends and enemies.
Obtaining this weapon rewards
Shadowmourne - Guild Edition
Sulfuras, Hand of Ragnaros
This fiery two-handed mace makes a reappearance in Firelands with
Sulfuras, the Extinguished Hand
, but there's something special about creating the original weapon.
This weapon is created by fusing the
Sulfuron Hammer
with the
Eye of Sulfuras
A Blacksmith with a minimum skill of 300 is required to make a
Sulfuron Hammer
. Completing
A Binding Contract
rewards Blacksmiths with this pattern, which occasionally can be found on the Auction House. The most challenging part of making this hammer will be
Sulfuron Ingot
(drops from
Golemagg the Incinerator
) and
Blood of the Mountain
(drops from level 63 elites in Molten Core, as well as mined from
Dark Iron Deposit
Eye of Sulfuras
is a rare drop from
This weapon was extremely overpowered in Vanilla, especially in PvP, due to the proc.
Obtaining this weapon rewards
Sulfuras, Hand of Ragnaros
Sulfuras, Hand of Ragnaros - Guild Edition
Thori'dal, the Stars' Fury
A rare drop from
, the last boss in
Sunwell Plateau
, this bow was the only ranged weapon not to require ammunition (before it was completely removed in Cataclysm). Instead, using the bow created a striking neon-blue shooting animation When it was first introduced, there was some debate if such a bow, without epic ammunition, could scale well compared to the top end of epic weapons like
Golden Bow of Quel'Thalas
--in addition to the uproar over some guilds giving this bow to rogues first as a glorified stat stick.
There was also debate over the lore origins of this weapon. Some believe that it's the bow of Alleria Windrunner due to the High Elven style. Others believe that
Halduron Brightwing
is now the rightful wielder of the bow, as he's the only NPC in Azeroth to use a bow with that model. Still others think it's related to the inherent energy of the Sunwell or a forgotten hero--much in the same way
Book of Highborne Hymns
references a time of turmoil between the schism between the Night and High elves.
Obtaining this weapon rewards
Thori'dal, the Stars' Fury
Thori'dal, the Stars' Fury - Guild Edition
Thunderfury, Blessed Blade of the Windseeker
Thunderfury, Blessed Blade of the Windseeker
is the legendary sword once wielded by
, Prince of Air. The prince, son of Al'Akir the Windlord, was successfully attacked by Ragnaros the Firelord. However, Thunderaan's power could not be completely taken into his new form. What remained of Thunderaan was placed in a talisman of elemental binding, which was broken into two pieces. The pieces were then given to the Firelord's two lieutenants,
Baron Geddon
, respectively the left and right halves. These two halves are known as the
When this weapon was first implemented, nobody was quite sure what it actually did--or how good it was. Many paladins and hunters picked up the bindings first, before people knew how good it was for both tank threat and melee dps.
Quest Line
It begins with
Examine the Vessel
, followed by
Thunderaan the Windseeker
, culminating with
Rise, Thunderfury!
The quest chain begins when you loot one half of the Bindings, which drop off Baron Geddon and Garr in
Molten Core
. Upon looting either of these, you must then travel to
and speak with
Highlord Demitrian
. He will give you the
Vessel of Rebirth
The next quest requires you to present the following items to Demitrian:
Both the left and the right Bindings of the Windseeker.
Essence of the Firelord
, which is a 100% drop from
if you have the quest.
Enchanted Elementium Bar
, obtained from smelting
Elementium Ingot
(dropped by
Blackwing Technician
) with 10x
Arcanite Bar
Fiery Core
Upon returning with the required items to Demitrian, he will promptly summon
. Defeating
causes him to drop his blade, whereupon you can receive the
Dormant Wind Kissed Blade
. Deliver this to the Highlord, and he will make
Thunderfury, Blessed Blade of the Windseeker
for you.
In the past, only certain classes could complete this chain, but it's now been opened up to any class that can equip a sword. Mages and warlocks, time to get farming.
Obtaining this weapon rewards
Thunderfury, Blessed Blade of the Windseeker
Thunderfury, Blessed Blade of the Windseeker - Guild Edition
Val'anyr, Hammer of Ancient Kings
This mace was coveted by all healers in Wrath of the Lich King, especially paladins, for whom it still remained BiS even in Icecrown Citadel. It was unique for
Blessing of Ancient Kings
, which provided the target with a shield that absorbs damage equal to 15% of the amount healed for 15 sec.
Players learn about the lore behind the mace by completing quests for the Archivum Console in Ulduar.
Archivum System says: Created by the titans themselves, Val'anyr was given to the first Earthen king, Urel Stoneheart. With the hammer he was to create and give life to the rest of his brethren.
Archivum System says: Val'anyr was shattered during the first war between the Earthen and the Iron Dwarves.
Archivum System says: The Weapon's remnants were believed lost in the conflict.
Archivum System says: Probability of successful repair by ordinary means available in this world is close to nil.
Archivum System says: Please hold while theoretical means are analyzed.
Archivum System says: Powerful acidic content theoretically found inside the being Yogg-Saron would count for the liquefaction of Saronite. Submersion in this substance might be sufficient to rebind an alloy of titan origin.
To begin creating this weapon, players must loot 30
Fragment of Val'anyr
from bosses in Ulduar on 25-player difficulty. Hard-mode bosses have a slightly higher chance to drop fragments. Once 30 fragment are assembled, they are combined into
Shattered Fragments of Val'anyr
and the player is able to start
Ancient History
. Players then must complete
Val'anyr, Hammer of Ancient Kings
, in which they throw
Unbound Fragments of Val'anyr
into Yogg Saron's maw during
Deafening Roar
. This is only possible with at least one keeper left up, or
Three Lights in the Darkness (25 player)
or better. (And yes, you can wipe after throwing it in and keep the temporary item.)
Obtaining this item rewards
Val'anyr, Hammer of Ancient Kings
Val'anyr, Hammer of Ancient Kings - Guild Edition
The Twin Blades of Azzinoth
These visually-striking weapons are my favorite legendary set, but I wish they had a better method of acquisition. They drop from
Illidan Stormrage
, the final boss in Black Temple--no lore, no special questing--and are available to Warriors, Rogues, and Death Knights. This instance is easy to clear with some friends at 85, although you will need a an interrupter for the Illidari Council and Reliquary of Souls. Pick up
Cursed Vision of Sargeras
from Illidan as well to complete the look.
In Tier 6 and Sunwell, these weapons completely changed a rogue's performance. The first legendary to be an actual set, the bonuses from the two blades effectively provided players with free
Haste Potion
Elixir of Demonslaying
. It was possible still for an extremely good player without these weapons to beat one with these legendaries, but between the amazing bonuses and weapon speed itemization, it was tough. And as Sunwell featured many bosses classified as demons that were DPS checks, it was near-mandatory to go back to Black Temple every week and hope the RNG gods provided melee with a complete set.
As for background, these weapons were wielded by Illidan himself, after he slew the doom guard commander Azzinoth. He trained himself to use these distinctly-curved blades; many demon hunters followed in his footsteps by using similarly-shaped weapons which emphasized a user's dexterity and agility. In-game, fighting in combat with these weapons looks quite striking as they have unique animations.
Completing this set awards
Warglaives of Azzinoth
Warglaives of Azzinoth - Guild Edition
Atiesh, Greatstaff of the Guardian
The legendary staff wielded by each Guardian of Tirisfal,
was the first caster legendary, having slightly different itemization for Mages, Warlocks, Priests, and Druids. (Each version of the staff also has a different colored ribbon, to note class differences.) It also notably buffed party members--for example,
Power of the Guardian
. As for vanity effects, it summons a flock of ravens around the caster's head and can be used to open a portal to Karazhan. While the weapon is no longer obtainable, owners receive
Atiesh, Greatstaff of the Guardian
--and it's a fun quest series to highlight.
Players first retrieved 40
Splinter of Atiesh
from bosses in original Naxxramas. These were turned into
Frame of Atiesh
Frame of Atiesh
, players must speak to Anachronos in Tanaris to learn more, who gives players
Atiesh, the Befouled Greatstaff
Atiesh, the Befouled Greatstaff
requires players to loot
Staff Head of Atiesh
(100% droprate from Kel'Thuzad with the quest) and
Base of Atiesh
(100% droprate from
with the quest).
The final part of the quest chain required players to summon
, a demon in Stratholme, and to defeat him.
Andonisus, Reaper of Souls
, dropping it in the course of the fight. The player can then use this weapon against the demon. Defeating the demon completes
Atiesh, Greatstaff of the Guardian
, allowing the caster to obtain the legendary.
Misc. Legendaries
These legendaries are either unobtainable or temporary, but they all have interesting stories behind them that reveal fun parts of WoW's history.
is one of the most coveted items in the game, due to the epic lore behind it. Older (and extremely lucky) players will have to make do with
Corrupted Ashbringer
from Naxx 40 though, which darkens the appearance of your character and makes the members of the Scarlet Crusade friendly. (And for silliness, there's always
, the extremely epic weapon of Mograine's…landlord.)
Here's the lore from the item's page:
is the sword of former
Highlord Mograine
of the Scarlet Crusade. The blade was named after Mograine and his uncanny ability to smite the undead to nothing but a flurry of ash. Mograine was betrayed and murdered by his son,
, with the sword. Recently it has been discovered that Mograine was reincarnated as a Death Knight by the lich
, and he still possesses Ashbringer, although it has been defiled by his murder and transformed into
Corrupted Ashbringer
After the Silver Hand was dissolved following Arthas' betrayal, the remaining leaders formed the Scarlet Crusade. Mograine was appointed to the head position of Highlord, and Ashbringer became the most lethal weapon in the Crusade's arsenal - so much so that it quickly garnered the attention of Kel'Thuzad.
, in the newly possessed body of
Grand Crusader Saiden Dathrohan
, sought to use the Crusade as a machine against the Scourge and rectify the Burning Legion's past failure to defeat the Lich King. Mograine, however, potentially jeopardized his plans. Balnazzar made a pact with Kel'Thuzad to eliminate the Highlord: the bane of the Scourge would be destroyed, and Balnazzar's reign would continue unchecked. He corrupted Mograine's son, Renault, and made plans to set a trap for the Highlord. Renault led his father and
High Inquisitor Fairbanks
, where the legions of the Scourge awaited them. Renault fled and hid while Mograine and Fairbanks fended for themselves. Fairbanks eventually became trapped alive under a pile of corpses. Mograine alone continued to smite thousands of the undead with ease, but was eventually wearied and dropped his blade in fatigue. Renault came out of hiding to exploit his father's vulnerable state. He took up Ashbringer and slew his father, which simultaneously corrupted the blade by using it for such a treacherous act.
Unable to wield the corrupted sword, he left it with his father's body, and reported to the Crusade that it had been lost.
Renault's betrayal was witnessed only by the unseen Fairbanks, who could only listen in horror as Renault murdered his father. Fairbanks remained there until he regained enough strength to leave the besieged city. He fled to the
Scarlet Monastery
where he told of Renault's actions to anyone who would listen. Those who believed broke away from the Crusade and formed the Argent Dawn. However, many refused to believe him and killed him for speaking such blasphemy and exposure to the Plague. His body was discarded in a secret chamber in the Scarlet Cathedral.
Black Qiraji Resonating Crystal
This legendary mount was a reward for completing the now-removed questline associated with
Veteran of the Shifting Sands
--but only within the first 10 hours of ringing the AQ gong (
Bang a Gong!
). The last part of this epic questline could only be completed after the entire server joined together to donate items to the war effort and open the gates. As part of this quest chain, players had to rely upon raiders and friends to complete challenges such as timed runs of Blackwing Lair, crafting a buoy to lure a deadly shark that required extremely expensive and rare materials, farming green dragons for quest drops, and killing the insane
Doctor Weavil
. It truly exposed players to the lore of Azeroth--many players, even at the end of Wrath, wanted to complete this chain to experience a bit of the magic.
Players in later patches resorted to rerolling and transferring in the hopes of finding a server that still had the AQ gates closed. There's a few similar mounts in the game:
Scepter of Azj'Aqir
, from Archaeology, can be used anywhere, while
Blue Qiraji Resonating Crystal
Green Qiraji Resonating Crystal
Red Qiraji Resonating Crystal
, and
Yellow Qiraji Resonating Crystal
can only be used inside
Temple of Ahn'Qiraj
Legendaries from
Kael'thas Sunstrider
Want to inflate your "Legendaries looted" total on the armory? Well, you can by farming Tempest Keep every week. In phase 2 of fighting
Kael'thas Sunstrider
, numerous legendary weapons spawned which was intensely chaotic as soon afterwards, Kael'Thas would become active along with his four advisers. Players had a short amount of time to kill these weapons, which were then lootable by everyone in the raid. During progression, it was mandatory for players to equip these weapons, as they provided massive buffs (in addition to insane stats for the time) that were essential to beating the latter phases in the encounter. These weapons only last for 15 minutes or upon leaving the instance (zoning out, death, etc).
Cosmic Infuser
Equip: Friendly targets of the caster's heals gain an effect that reduces the damage taken by Fire and Shadow spells by 50% for 30 sec.
This was very useful for reducing damage from Telonicus, Capernian, and Kael'thas. Similar model:
Rod of the Sun King
Chance on hit: Increases your movement speed by 50%, and your melee attack speed by 20% for 30 sec.
Plate dpsers found this weapon useful, especially when quickly moving between different adds to kill, but enhancement shamans were stuck using this weapon as well. Similar model:
Merciless Gladiator's Decapitator
Infinity Blade
Chance on hit: Increases magical damage taken by the target by 5%, and dispels Prince Kael'thas' Mind Control when a melee ability lands. Can be applied up to 5 times. Lasts 30 sec.
Even though this dagger was extremely slow, this was mandatory for melee to equip, both for the spell damage boost and the ability to remove Kael'thas' Mind Control, which was deadly to the raid if not removed. Similar model:
Netherstrand Longbow
Chance on hit: Increases Physical damage taken by the target by 5%. Can be applied up to 5 times. Lasts 30 sec.
This hunter-only weapon provided a buff for all melee dps. Similar model:
Melmorta's Twilight Longbow
Phaseshift Bulwark
Use: Shields the caster, absorbing 100000 damage and making the caster immune to Fear and Snare effects for 4 sec. (30 Sec Cooldown)
This was mandatory for the tanks to equip, as the use would help with
and exploding
es. Similar model:
Triptych Shield of the Ancients
Staff of Disintegration
Use: Places a mental protection field on friendly targets within 30 yards, granting immunity to Stun, Silence, and Disorient effects.
This was especially useful in phase 3, when the four advisers would cast these annoying effects and effectively immobilize part of the raid. Similar model:
Crystalheart Pulse-Staff
Warp Slicer
Chance on hit: Increases your movement speed by 50%, and your melee attack speed by 20% for 30 sec.
Another good weapon for melee when they needed to switch between targets quickly before Kael'thas began using Mind Control. Similar model:
Bloodmaw Magus-Blade
Crafty's Pole
"Just holding this fishing pole makes you shiver with excitement. Â This is possibly the most amazing thing you've ever seen"--found in the 4.1 data, this elite fishing pole clearly never made it to live. Some players find fishing one of the most boring professions to level, so this item would take care of all of their leveling concerns! (It's also got pretty sick weapon damage for a fishing pole.)
Peep's Whistle
Datamined from the 2.3 PTR back in The Burning Crusade, Peep's Whistle summons
Peep the Phoenix Mount
, a prototype of the popular
Ashes of Al'ar
. Peep's Whistle, perhaps named after the popular pastel Easter treats of the same basic shape, is a flaming phoenix with gold and pink tints. It never made it to live, but you can try to farm up the Ashes once each week with a handful of friends at 85 from Tempest Keep.
Talisman of Binding Shard
This legendary, complete with a cool static lightning effect, was never intended to make it to live, but Noktyn from Nurfed
looted one
back in the early days of Molten Core (and pointed it out here on Wowhead in one of the most highly-ranked comments of all time). Before Blizzard split up Tier 1 and Tier 2 in preparation for Blackwing Lair, this necklace dropped once from Baron Geddon and Blizzard kindly allowed it to remain, while stating it was an error. Speculation is that it was meant to be a temporary legendary in the process of creating
Thunderfury, Blessed Blade of the Windseeker
, based on part of
Highlord Demitrian
's flavor dialogue: "What little remained of Thunderaan's essence was stored within a talisman of elemental binding. Ragnaros then shattered the talisman in two flawless pieces. The pieces assigned to his Lieutenants…"
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4.3 Preview: Darkmoon Faire and Rogue Legendary Quests
2011/09/30 at 2:21 PM
We have two exciting previews for you today and they both focus on the same content: quests in 4.3. For the first part, we've organized the Darkmoon Faire quests into tables, so you can see what kind of dailies and others you'll be doing during the festivities. We've also included their achievement, so you can see how they factor into achievements.
The second half is the rogue legendary preview--showing the initial quests you'll do. These are awesome and very much based on the class, but you'll have to jump down below to see what Perculia, our resident rogue, thinks! I just play a paladin, after all.
Darkmoon Faire Quests
Darkmoon Defender
(PvP Quest)
Reputation Gain
Darkmoon Prize Ticket
+250 rep
Darkmoon Prize Ticket
+250 rep
Darkmoon Prize Ticket
+250 rep
Darkmoon Despoiler
(PvE Quests)
Reputation Gain
Darkmoon Prize Ticket
+250 rep
Darkmoon Prize Ticket
+250 rep
Darkmoon Prize Ticket
+250 rep
Darkmoon Prize Ticket
+250 rep
Darkmoon Prize Ticket
+250 rep
Darkmoon Prize Ticket
+250 rep
Darkmoon Prize Ticket
+250 rep
Darkmoon Prize Ticket
+250 rep
Darkmoon Prize Ticket
+250 rep
Faire Favors
(Profession Quest)
Reputation Gain
, 2
Darkmoon Prize Ticket
skill points
+250 rep
, 2
Darkmoon Prize Ticket
skill points
+250 rep
, 2
Darkmoon Prize Ticket
skill points
+250 rep
, 2
Darkmoon Prize Ticket
skill points
+250 rep
, 2
Darkmoon Prize Ticket
skill points
+250 rep
, 2
Darkmoon Prize Ticket
skill points
+250 rep
, 2
Darkmoon Prize Ticket
skill points
+250 rep
, 2
Darkmoon Prize Ticket
skill points
+250 rep
, 2
Darkmoon Prize Ticket
skill points
+250 rep
, 2
Darkmoon Prize Ticket
skill points
+250 rep
, 2
Darkmoon Prize Ticket
skill points
+250 rep
, 2
Darkmoon Prize Ticket
skill points
+250 rep
, 2
Darkmoon Prize Ticket
skill points
+250 rep
First Aid
, 2
Darkmoon Prize Ticket
First Aid
skill points
+250 rep
, 2
Darkmoon Prize Ticket
skill points
+250 rep
Mini Games
Reputation Gain
Darkmoon Prize Ticket
+250 rep
Darkmoon Prize Ticket
Darkmoon Prize Ticket
Darkmoon Prize Ticket
Darkmoon Prize Ticket
Rogue Legendary Quests
A few quests for the Fangs of the Father, the Tier 13 Rogue-only Legendary, were datamined on the PTR. In their official preview, Blizzard stated that they wanted this questline to feel like it was "from the shadows," utilizing signature rogue abilities while creating an air of stealth and trickery. In these four early quests, rogues are asked to pickpocket
and then travel to Ravenholdt Manor, the headquarters for a mysterious rogue-only faction. Blizzard has mentioned that they've always wanted to do more with this faction since Classic, so here's their chance to really develop it!
Even from this brief preview, it's clear that Blizzard has tried to integrate core aspects of the Rogue class into this legendary quest series, and we look forward to what they'll include in future steps.
Pickpocket a cryptomancer's decoder ring from a Twilight Sorceror at the Azure Dragonshrine within the Dragon's Soul raid encounter.
Hello, <name>! You've earned a reputation among the flight as having - shall we say - 'nimble fingers.'
We need someone of your skills for a matter of utmost delicacy. Before I reveal more, we need to know you're the right <man/woman> for the job.
When the course of battle takes you to the Azure Dragonshrine, I need you to pickpocket the Twilight Sorcerors until you discover a cryptomancer's decoder ring. Are you up to the task?
You will receive:
Charge your Cryptomancer's Decoder Ring and use it to decode the Corastrasza's Singed Cipher.
Decoder Ring Charged
Acquire the Singed Cipher
Provided item:
Corastrasza, currently stationed at the Vermillion Redoubt in the Twilight Highlands, has intercepted a coded message of grave importance. I'll let her explain the full situation, but we need your expertise to unravel the cipher!
Take your decoder ring to an ethereal thurmaturge in your capital city - he should know how to charge it. Acquire the encoded cipher from Corastrasza and use the ring to decode it for her. Hurry! Time is ticking...
You will receive:
Speak to Mostrasz at the Vermillion Redoubt and fly to Ravenholdt Manor together.
Speak with Mostrasz
If the egg is in Ravenholdt Manor, we can't risk torching it in an all-out assault. I'll need someone slippery to get in there and find out for sure.
That's you, <name>.
Mostrasz will help you infiltrate the compound. Speak to him just outside and fly to Ravenholdt together. Good luck!
You will receive:
Infiltrate Ravenholdt Manor and locate the missing black dragon egg.
Egg Located
Just beyond this cave lies Ravenholdt Manor. You need to get inside without being seen!
<Mostrasz places an enchantment on you.>
There - now I'll be able to keep an eye on you and communicate as you venture into the compound. Now sneak into that manor, locate the egg, and don't get caught...
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Well Read: A Guide to the Books of Azeroth
2011/09/10 at 11:19 AM
With the
2011 Blizzard Global Writing Contest
fast approaching, now is a perfect time to review the lore of Azeroth--starting with the most obvious place--the books and monuments in game!
You'd be surprised to discover the wealth of information covered right in-game, from the founding of ancient empires to gripping accounts of recent battles, not to mention the detailed readable plaques by statues. There's even a few achievements that reward diligent players for their ocular fortitude.
Higher Learning
Higher Learning
will grant players the cute vanity pet
Kirin Tor Familiar
The Schools of Arcane Magic - Mastery
, a port to a secret luxurious room in Dalaran. To complete this achievement, you'll need to read books that spawn every few hours in eight locations in Dalaran--and only remain for several minutes after being opened. Besides the long repsawn rate, there is a chance players can instead obtain "dud" books instead--jokey writings that spawn instead of the ones needed for the achievement.
Here are the books you need, and their locations:
The Schools of Arcane Magic - Introduction
: Teleportation Crystal room
The Schools of Arcane Magic - Abjuration
: Dalaran Visitor Center
The Schools of Arcane Magic - Conjuration
: Violet Citadel--bottom floor bookshelf right of Rhonin
The Schools of Arcane Magic - Divination
: Violet Citadel--on floor near port to Caverns of Time
The Schools of Arcane Magic - Enchantment
: Threads of Fate--second story balcony
The Schools of Arcane Magic - Illusion
: Violet Hold--box next to the normal dungeon daily quest giver
The Schools of Arcane Magic - Necromancy
: Ledgermain Lodge--top floor
The Schools of Arcane Magic - Transmutation
: Ledgermain Lodge--bottom floor
In addition, the joke books are pretty amusing to read. Here's some of the highlights:
Blinking Rules & Regulations
: Don't blink to anywhere you can't see.
Bundle of Romantic Correspondences
: Bad poetry abounds.
LAVA BLAST - by Pyroco
: Does Lava Blast have health risks?
Polymorphic Rules & Regulations
: How can polymorphing lead to debauchery?
The Dangers of Magic Abuse
: Magic Resistance Abuse Education program.
Portals are NOT Garbage Bins!
: Do *not* use portals as garbage bags.
Remedial Magic 101: Tips from the Pros
: How to level a caster.
The Worst Mage in Dalaran: A Children's Book
: Self-explanatory.
Thinking with Portals - A Memorandum on Proper Portal Usage
: How safe are portals anyway?
To Do Today
: Have trouble casting spells?
Well Read
Well Read
, granting 10 points, requires the player to read various books across Kalimdor and Eastern Kingdoms. By reading these books in order, one gets a complete history of Azeroth--from the Titans to current conflicts. If you're already taking the time to do this achievement, you might as well read the actual pages and learn something new about Azeroth.
We have a few user-submitted guides on this achievement:
Infiniti wrote the guide
Achievement Quickie: Well Read in under 30 minutes (Alliance)
, providing coordinates and detailed instructions for finding each book in an efficient order.
Darkicon provides a good guide to completing this achievement for Horde players in
Well Read: A Guide To Hoarding Knowledge (Horde)
, linking to maps of each individual book.
In addition to the books needed for Well Read, there are numerous other readable books and monuments across Azeroth. Learn more about the history of Azeroth, famous NPCs, and crucial battles--and discover a constant snarky sense of humor present in most in-game literature. The books found in the Plaguelands, the Death Knight starter zone, are generally hilarious with black humor, while there's interesting curatorial plaques in the Ironforge Museum and informative memorials to fallen heroes in Stormwind.
A Zombie's Guide to Proper Nutrition
Account of the Raising of a Frost Wyrm
Raising frostwyrms for Scourge purposes.
ATTENTION: Geists
Dung cleanup shifts are henceforth doubled in length and number for all geists!
Compendium of Fallen Heroes
Powerful members of Acherus, now deceased.
Corpulous' Mess Hall Rules
No make Corpulous mad, he no feed you.
Grooming for Ghouls
A crusted, festering wound is a great fashion statement and really helps convey your changing mood.
Guide to the Side Effects of Reanimation
Avoid pastels. They simply do not work with our coloring.
On Naxxramas
Alas, even the hot redhead in Faerlina's cult, slain, before the creepy spider would let me talk with her!
On Scholomance
Things within the Scholomance are far more rustic than I'd expected.
On Stratholme
"Baron" Rivendare of Stratholme has clearly mistaken the scourge for a petting zoo.
On Undeath
This organization offers low-skill employment opportunities for disaffected individuals or those inconvienced by some malady (such as, in my case, death).
One Truth in Undeath
Cold in flesh, but warmed by unity.
Report from the Frontlines: Dragonblight
News from Dragonblight.
Report from the Frontlines: Eastern Kingdoms
Instructor Razuvious lays down the law.
Report from the Frontlines: Undercity
News from Undercity.
Report from the Frontlines: Western Northrend
News from Northrend.
The Death Knights of Acherus
Was found without armor or runeblade asleep next to his deathcharger. Death knights are not permitted to sleep.
The Death Knights of Acherus
]Fell to his death. Not much upstairs. Probably saved him a lifetime of suffering.
The Death Knights of Acherus
Angry. Hateful. Will do well.
The Death Knights of Acherus
The Lich King demanded this death knight's remains be turned to ashes and left in a human outhouse.
The Decree of the Scourge
To conquer is to corrupt. To corrupt is to take what it is to be righteous and hopeful, to be living, and invert it through any means in your arsenal.
The Memoirs of Lord Thorval
As the blows came, I remembered playing in these woods with my daughters. It filled me with hatred.
This is my Runeblade...
Never forget, death knight, that it was not an army, but a plague that brought about the destruction of Lordaeron.
Touch of the Banshee
Her distinctly elven features - a reminder of her form in a past life - were now only enhanced by the oozing wounds and scabs that dotted her face.
Unknown Crusader's Diary
It seems that the author planned to swim all the way around the northeastern coast of Lordaeron and land in Tirisfal Glades!
Ancient Inscription
Memorial to Elune.
Monument to Grom Hellscream
Memorial to the Chieftan of the Warsong Clan.
Secret Lab Tourism Brochure
Sassy guide to Azshara tourism.
Trans-dimensional Ship Repair for Simpletons
Bloodmyst Isle
Spaceship repair manual.
Auberdine Memorial
Simple yet touching memorial.
The Fall of Ameth'Aran
Describes destruction during the Sundering.
The Lay of Ameth'Aran
Describes a prosperous pre-Sundering village.
The Betrayer Ascendant
Darnassus, Silvermoon City
Illidan and the Ashenvale invasions.
The Condensation of Electra-Atrocity
Mount Hyjal
Faux-scientific description of faulty magic.
Humble Monument
Northern Barrens
Where is Mankrik's wife?
Military Ranks of the Horde & Alliance
Explains all the PvP ranks.
The Armor of Mannoroth
Celebrating the defeat of Mannoroth.
Forestlord and the first Druids
Thunder Bluff
Tale of the origins of druids.
Hatred of the Centaur
Thunder Bluff
Tale of the curse of the centaur.
Mists of Dawn
Thunder Bluff
Tale of the Earthmother's blessing.
Sorrow of the Earthmother
Thunder Bluff
Tale of mortal corruption.
The White Stag and the Moon
Thunder Bluff
Tale of Cenarius.
Ironforge - the Awakening of the Dwarves
Blackrock Depths, Ironforge, Mulgore, Loch Modan, Southern Barrens, Tanaris
Titans and the Earthens.
Admiral Barean Westwind
Scarlet Monastery
Memorial plaque
Arellas Fireleaf
Scarlet Monastery
Memorial plaque
Dorgar Stoenbrow
Scarlet Monastery
Memorial plaque
Fellari Swiftarrow
Scarlet Monastery
Memorial plaque
Ferren Marcus
Scarlet Monastery
Memorial plaque
Harthal Truesight
Scarlet Monastery
Memorial plaque
Holia Sunshield
Scarlet Monastery
Memorial plaque
Invar One-Arm
Scarlet Monastery
Memorial plaque
Orman of Stromgarde
Scarlet Monastery
Memorial plaque
Valea Twinblades
Scarlet Monastery
Memorial plaque
Yana Bloodspear
Scarlet Monastery
Memorial plaque
War of the Three Hammers
Scarlet Monastery, Mulgore, Blackrock Depths, Ironforge, Redridge Mountains, Southern Barrens, Stormwind City
Civil war among the Dwarves.
Archimonde's Return and the Flight to Kalimdor
Scarlet Monastery, Northern Barrens, Stormwind City, Desolace
Kel'thuzad and Dalaran.
Kel'Thuzad and the Forming of the Scourge
Scarlet Monastery, Scholomance, Hillsbrad Foothills, Stratholme, Undercity
Kel'thuzad abandons Dalaran.
Icecrown and the Frozen Throne
Scarlet Monastery, Scholomance, Stratholme, Elwynn Forest, Undercity
Rise of the Lich King.
War of the Spider
Scarlet Monastery, Scholomance, Stratholme, Stormwind City
Tragic war between the Scourge and Nerubians.
Aftermath of the Second War
Scarlet Monastery, Stormwind City, Blasted Lands, Darnassus
The capture of Doomhammer.
Beyond the Dark Portal
Scarlet Monastery, Stormwind City, Blasted Lands, Stranglethorn Vale, The Cape of Stranglethorn
The destruction of Draenor
The War of the Ancients
Scarlet Monastery, Stormwind City, Darnassus
Sageras, Azshara, and the fall of the Highborne.
The World Tree and the Emerald Dream
Scarlet Monastery, Stormwind City, Darnassus
Blessing the World Tree.
Aegwynn and the Dragon Hunt
Scarlet Monastery, Stormwind City, Westfall, Tirisfal Glades
Aegwynn and Sargeras.
Civil War in the Plaguelands
Scarlet Monastery, Stratholme, Hillsbrad Foothills, Stormwind City, Ironforge, Elwynn Forest, Undercity
Sylvanas reclaiming the Plaguelands.
The Scourge of Lordaeron
Scarlet Monastery, Stratholme, The Cape of Stranglethorn, Westfall, Ashenvale, Scholomance, Stranglethorn Vale
Arthas' insanity.
The Invasion of Draenor
Ner'zhul's attacks.
Sargeras and the Betrayal
Scholomance, Arathi Highlands, Ashenvale, Northern Barrens
Sargeras leaving the Titans.
The Dark Portal and the Fall of Stormwind
Scholomance, Blasted Lands, Stormwind City, Swamp of Sorrows, Redridge Mountains
Horde destruction of Stormwind.
Rise of the Blood Elves
Scholomance, Darnassus, Elwynn Forest, Arathi Highlands
Rebuilding after the Scourge attacks.
The Founding of Quel'Thalas
Scholomance, Duskwood
Exile from Kalimdor.
The Old Gods and the Ordering of Azeroth
Scholomance, Ironforge, Blackrock Depths, Darnassus, Undercity
The Well of Eternity.
The Lich King Triumphant
Scholomance, Stratholme
Victory of the Lich King.
The Seven Kingdoms
Scholomance, Stratholme
History of Stromgarde.
Kil'jaeden and the Shadow Pact
Scholomance, Stratholme, Duskwood
Corruption of the Orcs.
The Birth of the Lich King
Scholomance, Stratholme, Duskwood, Hillsbrad Foothills
Ner'zhul and Kil'jaeden.
Old Hatreds - The Colonization of Kalimdor
Scholomance, Tanaris
New settlements on Kalimdor.
Exile of the High Elves
Scholomance, Undercity, Darnassus, Northern Barrens
Malfurion vs Dath'Remar.
Prototype Reaper Instruction Manual
The Deadmines
How to use the Prototype.
Fossilized Egg
Found in the sweltering wastes of the Tanaris desert.
Geru Strider
Museum plaque.
Highborne Astrolabe
The highborne, obsessed with magic, the occult and astronomy, developed a series of ingenious apparatuses.
Horde Catapult
This remnant from the Second War serves as a stirring reminder of just how perilously close the Horde came to conquering Ironforge Mountain.
Pteradon Skeleton
This intact pteradon skeleton was recovered from the remote Un'Goro Crater.
Roc Talon
Ecologists believe this talon to be that of an ancient sun roc.
Saurial Egg
Found in the remote rainforest of the Un'Goro Crater, this egg once held an embryonic Devilsaur.
The Skull of Tyrannistrasz
The remains of the gargantuan red dragon were found in the Wetlands shortly after the Battle of Grim Batol.
Toothgnasher's Skeleton
The legendary ram was a wonder of Khaz Modan and the subject of many tales of dwarven folklore.
Uldaman Relics
These ancient pieces of earthenware were recovered from the Uldaman excavation.
Uldaman Reliefs
The etchings clearly suggest a tie between the golem-like earthen and the dwarven race.
The Battle of Grim Batol
Ironforge, Mulgore, Stormwind City
Defeating the Dragonmaw Clan.
Rise of the Horde
Ironforge, Swamp of Sorrows, Durotar
Durotan of the Frostwolf Clan.
Charge of the Dragonflights
Ironforge, Tirisfal Glades, Ashenvale, Northern Barrens
Creation of the Dragonflights.
Rock of Durotan
Alterac Valley
Here lies Durotan - first Chieftain of the Frostwolf Clan, and father of our honored Warchief, Thrall.
Etched Note
Dun Morogh
This anvil is the property of Jordan Stilwell - Please do NOT use!
Lethargy of the Orcs
Elwynn Forest, Southern Barrens
Months passed, and more orc prisoners were rounded up and placed within the internment camps.
Archmage Khadgar of the Kirin Tor
Stormwind City
Never did one so selflessly delve into the dark heart of magic and warfare.
The Alliance of Lordaeron
Hillsbrad Foothills, Dun Morogh, Duskwood, Ironforge, Silvermoon City, Stormwind City
The leaders of the seven human nations met and agreed to unite in what would become known as the Alliance of Lordaeron.
Arathor and the Troll Wars
Hillsbrad Foothills, Ironforge, Scarlet Monastery
The tribes of early humanity raided each other's settlements with little heed for racial unification or honor.
The Last Guardian
Loch Modan, Westfall
The Guardian Aegwynn grew powerful over the years and used the Tirisfal energies to greatly extend her life.
The Green Hills of Stranglethorn
Northern Stranglethorn
For this expedition I have assembled Ajeck Rouack and Sir S. J Erlgadin, along with my trusted servant, Barnil Stonepot.
Yuriv's Tombstone
Silverpine Forest
The word BETRAYER is crudely scratched over the finely etched epitaph.
Altar of Zanza
Stranglethorn Vale
Bless those that ask for your help, Loa Zanza.
The Sentinels and the Long Vigil
Stranglethorn Vale
With the departure of their wayward cousins, the night elves turned their attention back to the safekeeping of their enchanted homeland.
Empires' Fall
Tanaris, Stranglethorn Vale
Aside from their shadowy origins, it is clear that the night elves came to power soon after their discovery of the Well of Eternity.
The Twin Empires
Tanaris, Stranglethorn Vale
About 16,000 years ago (long before the night elves foolishly called down the wrath of the Burning Legion), trolls lorded over much of Kalimdor (then a single continent).
Wrath of Soulflayer
Stranglethorn Vale, Tanaris
The long centuries following the Great Sundering of the world were difficult ones for the troll race.
Airwyn's Journal
The Cape of Stranglethorn
Our assumptions were right! Celebratory beers are called for.
Garley's Journal
The Cape of Stranglethorn
This precaution has paid off, as my initial assessments lead me to believe that this item is of old god origin.
Sunwell - The Fall of Quel'Thalas
Stranglethorn Vale, Ashenvale
Arthas was still haunted by the ghost of Kel'Thuzad.
Loyal and great of heart in life, may you find peace in death.
Airbase in a Box Brochure
Twilight Highlands
Your new airbase is guaranteed to function for up to ten years of "pimpin' and blimpin'."
Baelog's Journal
I have found a method to enter the Chamber of Khaz'mul!
Here Lies King Terenas Menethil II
Great were his deeds -- long was his reign -- unthinkable was his death.
Uther the Lightbringer
Western Plaguelands
He continues to watch over us, even as the shadows close in around our ruined land.
Alliance Military Ranks
Stormwind City
Memorial to missing heroes.
Archbishop Alonsus Faol
Stormwind City
Memorial to missing heroes.
Archmage Khadgar of the Kirin Tor
Stormwind City
Memorial to missing heroes.
Danath Trollbane
Stormwind City
Memorial to missing heroes.
General Turalyon
Stormwind City
Memorial to missing heroes.
Grand Admiral Daelin Proudmoore
Stormwind City
Memorial to missing heroes.
Horatio Montgomery, M.D.
Stormwind City
Memorial to missing heroes.
King Llane I of the House of Wrynn
Stormwind City
Memorial to missing heroes.
Kurdran Wildhammer
Stormwind City
Memorial to missing heroes.
Lady Mara Fordragon
Stormwind City
Memorial to missing heroes.
Ranger Captain Alleria Windrunner
Stormwind City
Memorial to missing heroes.
Tiffin Ellerian Wrynn Memorial
Stormwind City
Memorial to missing heroes.
Uther the Lightbringer
Stormwind City
Memorial to missing heroes.
The Guardians of Tirisfal
Stormwind, Dalaran
With the absence of trolls in the northlands, the elves of Quel'Thalas bent their efforts towards rebuilding their glorious homeland.
Mount Hyjal and Illidan's Gift
Stormwind City, Duskwood, Northern Barrens
The few night elves that survived the horrific explosion rallied together on crudely made rafts and slowly made their way to the only landmass in sight.
The New Horde
Stormwind City, Swamp of Sorrows, Southern Barrens
That land mass, known as Kalimdor, was home to a number of disparate races and creatures, all vying for survival amongst the savage elements of the waking world.
The Kaldorei and the Well of Eternity
Stormwind City, Tanaris
That land mass, known as Kalimdor, was home to a number of disparate races and creatures, all vying for survival amongst the savage elements of the waking world.
Decorated Gravestone
Hellfire Peninsula
Here lies the remains of a Peon stout hearted. He tried to fight, but only farted.
Jar of ashes
Hellfire Peninsula
These are the ashes of my sanity, my passion, and my drive
Monument of Remembrance
Hellfire Peninsula
Memorial to Lothar.
The Green Hills of Stranglethorn
The life and times of Hemet Nesingwary.
King Varian Wrynn
Borean Tundra
Celebrating the return of Varian.
Wanted: Hemet Nesingwary, Enemy of Nature
Borean Tundra
For crimes against nature.
Archmage Antonidas
Tribute by Jaina.
Mysterious Wreckage
Grizzly Hills
Doran Routhe from StarCraft.
Archavon's Log
The poor fate of Archavon.
Lootable Books
Besides readable objects (books, monuments, etc) around Azeroth, there's numerous book-related items players can loot and read, from topics ranging from serious to silly, quest rewards to equippable offhands. There's even some removed books that are worth just looking up and reading on our database--ranging from epic novels like the
War of the Shifting Sands
to personal insightful journals like
Belamoore's Research Journal
. Here's some quirky picks to keep an eye out for.
Velinde's Journal
Velinde's Effects
The lives of my fallen comrades will not be in vain, and I shall avenge their deaths using the Scythe of Elune.
Field Journal
Orcs Can Write?
Got on a ship called Draka's Fury. Â We're taking the special cargo to a far away place across the ocean.
Galaen's Journal
Galaen's Journal - The Fate of Vindicator Saruan
As I watched Vindicator Saruan take their blows, I began to weep. Not out of fear... I wept out of sadness.
Salt-Crusted Journal
What We Came For
The volcano took everything...my house, my car, my pet boar, my pet boar's house, my pet boar's car...
Lonebrow's Journal
Henrig Lonebrow's Journal
He uncovered a fossil today which the site scholars believe to be a bone fragment of an ancient god.
Faded Journal
Speculated from hostile Gilnean druids
Malfurion so often spoke these words, I was once foolish enough to believe that he truly lived by them.
Venomous Tome
Sold by
Miles Sidney
4. Poisons should be easy to start using, hard to stop using.
Book from Sven's Farm
Jitters' Completed Journal
Perhaps it is as if I'm confessing my sins to a silent companion, or freeing my mind of these tortured thoughts and confining them to paper.
Book of the Dead
Summons a skeleton.
Grelin Whitebeard's Journal
Grik'nir the Cold
And not a drop of ale for almost a week now.
Hildelve's Journal
A Pilot's Revenge
Well if he did then he's getting a cracked skull when I get back to Steelgrill's Depot!
Kearnen's Journal
Find Agent Kearnen
His lungs quickly gave way under the force of the attack as his corpse hit the ground with a dull thud.
Khazgorm's Journal
Prospector Khazgorm
The fact that we are dealing with various rogue elements out here leads me to believe we will need support from the King's Army.
Magister Duskwither's Journal
Abandoned Investigations
We've met with some success, though the amount of magic we were able to extract was miniscule.
Gorick's Stash List
Gorick Guzzledraught
Once you have memorized all of the locations within this book, burn it so that it cannot be obtained by our enemies.
The War of the Shifting Sands
Veteran of the Shifting Sands
It has been nearly a thousand years since the 'War of the Shifting Sands'...
Diary of Weavil
Doctor Weavil
Today, my arch-enemy, Narain Soothfancy, attempted to deceive me by sending cronies to fill his spot at the execution
Teronis' Journal
The Lost Gem
I started this journal so I could keep notes on my quest to help Ashenvale.
Berard's Journal
A Recipe For Death
Through study of various fossilized creatures I have deduced that in ancient times, a great plague swept through the waters of Lake Lordamere.
Bloodstained Journal
Back to Uldaman
My wounds heal slowly; surely I am poisoned. Â I feel my energy sap away.
Belamoore's Research Journal
Removed: Alterac Mountains
His skin may be rotting and blood may have long stopped flowing through his veins, but he acts very nobly and seems to care more for his compatriots' safety than his own. Indeed, there is a humanity within him that, I confess, I sometimes see lacking in the humans around me.
The Book of Ur
Removed quest
So if you consider yourself a guardian of Azeroth, then read on. Â And know your enemy.
Journal Page
Removed quest:
The Tower of Althalaxx
As a child, I was once told of an insect whose bite could kill with ease, though it looked nothing more than a fly, a speck barely worthy of recognition. It is the things you dismiss which will hurt you the most, left to fester.
Libram of Focus
Removed quest:
Arcanum of Focus
May I die but for the grace of Kael'thas. May I kill for the glory of Illidan.
Bloodvalor's Notes
Removed quest
The creation of the blood-tempered ranseur requires a variety of rare and volatile materials, resulting in a fearsome weapon of superior craftsmanship.
Book of Highborne Hymns
Overly large and ornate offhand.
Greatmother's List of Herbs
Material Components
Beware the ogres that fervently guard the precious berries.
"Creatures That Owe Sal'salabim Golds"
Crackin' Some Skulls
Ogre. He never leaves cantina. Mean. Ugly. Fat. Mean. Also very fat.
A Steamy Romance Novel
 She twirled her hair playfully, pretending not to notice how he shifted uncomfortably in her presence.
The Diary of High General Abbendis
The Truth Will Out
From the very beginning I knew that it was the Holy Light speaking to me in dreams.
An Unopened Tome of Advice
Frigid Necromancer
Graveyard Guarantees: Fifty Sure Signs of Love
Crafty's Shopping List
Just a Few More Things...
Trust me, it's going to be far more revolutionary than that old, hokey world enlarger!
A Steamy Romance Novel: Blue Moon
Silence penetrated the room with palpable force as the conversation shifted to the language shared by all races of Azeroth.
A Steamy Romance Novel: Forbidden Love
 "Twelve seconds?  I know you have abilities that last longer than that."
A Steamy Romance Novel: Northern Exposure
Bag of Fishing Treasures
He thrust his hand forward, sending a wave of righteous force through her.
The Big Big Book o' Beards
Treasures from Grim Batol
"Featuring such favorites as the 'Thundermar Triple-Fork' and the 'Blammenhammer Chin Strip.'"
Wildhammer Book of Verse
Treasures from Grim Batol
"A collection of the filthiest limericks you've ever laid eyes on."
Scout's Journal
Lessons From the Past
How could he deny me a promotion after something like this?
A Steamy Romance Novel: Big Brass Bombs
"It's called..." Jack paused for dramatic effect, "The Bigger One!"
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Fine Dining: A Guide to the Food and Drink of Azeroth
2011/08/07 at 3:39 PM
No matter how you choose to level or spend your time at 85, it's a sure thing you'll be needing to eat or drink at some point. On one hand, in-game refreshments seem quite simple--they restore health and mana. But there's over 600 types of food and drink in our database. Some require specific levels, some are only sold by one vendor in the middle of nowhere, and yet others can get you completely drunk. We'll cover basic food-related things like what to use while leveling and how to complete achievements, as well as featuring some of the stranger things your character can eat.
The Basics
Here you'll learn about the basics: what to eat and drink while leveling, what quests grant food and drink, and how to easily complete related achievements.
It's Happy Hour Somewhere
: Once requiring alcoholic beverages, this now works on any drink in the game. Again, find various innkeepers and bartenders--should be an easy achievement.
Drown Your Sorrows
: Added in 4.1, you'll need to track down new beverage added in Cataclysm. Here's an easy table:
Darkbrew Lager
Taught by cooking vendors.
Fungus Squeezings
Sold by
; also drops frequently from
Salty Dog
in Vashj'ir.
Highland Spirits
Recipe: Highland Spirits
costs 3
Ironpaw Token
in major cities;
Highland Pomegranate
from select fruit vendors.
Murky Water
Sold by
Sparkling Oasis Water
Sold by most innkeepers in Cata zones and major cities.
Fresh Water
Sold by most innkeepers in Cata zones and major cities.
Greasy Whale Milk
Sold by vendors in Vashj'ir--you'll run into
Caretaker Movra
the most.
Highland Spring Water
Sold by most innkeepers in Cata zones and major cities.
South Island Iced Tea
Recipe: South Island Iced Tea
costs 5
Ironpaw Token
; materials require
Tropical Sunfruit
from Uldum and Twilight Highlands.
Starfire Espresso
Recipe: Starfire Espresso
costs 3
Ironpaw Token
; materials require
Cocoa Beans
Imported Supplies
Tastes Like Chicken
: We've listed tons of food in this guide, so you should have no problem hitting the required amount. As mage and vendor food counts, just head to a major city and buy all the items from the food and drink vendors. It's also possible for a level 1 to get this achievement if they make sure to grab every type of holiday food.
The Outland Gourmet
: Not many Outlands recipes are from trainers (only
Stewed Trout
Fisherman's Feast
, and
Hot Buttered Trout
); you'll have to do a lot of traveling here--
, and
drops from dailies
Second That Emotion
: You can either farm these BoP recipes with 400 cooking in Northrend, or you can buy the finished 'emotion' foods from the AH:
Bad Clams
Haunted Herring
Last Week's Mammoth
Tasty Cupcake
The Northrend Gourmet
: You'll collect these recipes through
, and
vendors upon completing dailies
The Cataclysmic Gourmet
: Most of these recipes can be purchased with
Ironpaw Token
from Cataclysm dailies. The others are from trainers and unlocked by guild achievements.
Cataclysmically Delicious
: Added in 4.1, you'll need to sample different foods added in Cataclysm. The term "select vendors" generally means less than 10 NPCs sell an item, and even if numerous vendors in major cities sell something listed, chances are you can't find it in Undercity.
Baked Rockfish
Recipe: Baked Rockfish
costs 3
Ironpaw Token
; requires 1
Algaefin Rockfish
Basilisk Liverdog
Recipe: Basilisk Liverdog
costs 3
Ironpaw Token
; requires 1
Basilisk "Liver"
Beer-Basted Crocolisk
Recipe: Beer-Basted Crocolisk
costs 3
Ironpaw Token
; requires 1
Crocolisk Tail
Blackbelly Sushi
Recipe: Blackbelly Sushi
costs 3
Ironpaw Token
; requires 1
Blackbelly Mudfish
Blackened Surprise
Taught by cooking vendors; requires 1
Toughened Flesh
Broiled Mountain Trout
Recipe: Broiled Mountain Trout
costs 3
Ironpaw Token
; requires 1
Mountain Trout
Buttery Wheat Roll
Sold by innkeepers in major cities.
Chocolate Cookie
Recipe: Chocolate Cookie
costs 3
Ironpaw Token
; requires
Cocoa Beans
Imported Supplies
Simple Flour
from many cooking and trade vendors.
Crocolisk Au Gratin
Recipe: Crocolisk Au Gratin
costs 3
Ironpaw Token
; requires 1
Crocolisk Tail
Delicious Sagefish Tail
Recipe: Delicious Sagefish Tail
costs 3
Ironpaw Token
; requires 1
Deepsea Sagefish
Fish Fry
Recipe: Fish Fry
costs 3
Ironpaw Token
; requires 3
Fortune Cookie
Recipe: Fortune Cookie
costs 5
Ironpaw Token
; requires
Simple Flour
Mysterious Fortune Card
from Inscription.
Gilnean White
Sold by
Innkeeper Teresa
Lizzy "Lemons"
in Twilight Highlands.
Grilled Dragon
Recipe: Grilled Dragon
costs 3
Ironpaw Token
; requires 1
Dragon Flank
Grilled Shark
Sold by select innkeepers in major cities.
Sold by many innkeepers in major cities and Cata zones.
Hearty Seafood Soup
Recipe: Hearty Seafood Soup
costs 3
Ironpaw Token
; requires 1
Blood Shrimp
Highland Pomegranate
Sold by select innkeepers in major cities.
Highland Sheep Cheese
Sold by select innkeepers in major cities.
Lavascale Fillet
Recipe: Lavascale Fillet
costs 3
Ironpaw Token
; requires 1
Lavascale Catfish
Lavascale Minestrone
Recipe: Lavascale Minestrone
costs 3
Ironpaw Token
; requires 1
Lavascale Catfish
Lightly Fried Lurker
Recipe: Lightly Fried Lurker
costs 3
Ironpaw Token
; requires 1
Striped Lurker
Lurker Lunch
Recipe: Lurker Lunch
costs 3
Ironpaw Token
; requires 1
Striped Lurker
Massive Turkey Leg
Sold by innkeepers in many cities.
Mushroom Sauce Mudfish
Recipe: Mushroom Sauce Mudfish
costs 3
Ironpaw Token
; requires 1
Blackbelly Mudfish
Oily Giblets
Edric Downing
in Mount Hyjal--beware of phasing.
Pickled Guppy
Recipe: Pickled Guppy
costs 3
Ironpaw Token
; requires 1
Highland Guppy
Pine Nut Bread
Sold by innkeepers in major cities and Cata zones.
Roasted Beef
Sold by innkeepers in major cities and Cata zones.
Rock-Hard Biscuit
Sold by
Salted Eye
Recipe: Salted Eye
costs 3
Ironpaw Token
; requires 1
Snake Eye
Scalding Murglesnout
Recipe: Scalding Murglesnout
costs 3
Ironpaw Token
; requires 3
Scarlet Polypore
Sold by vendors in Stormwind, Orgrimmar, and Undercity.
Seasoned Crab
Recipe: Seasoned Crab
costs 3
Ironpaw Token
; requires 1
Monstrous Claw
Severed Sagefish Head
Recipe: Severed Sagefish Head
costs 3
Ironpaw Token
; requires 1
Deepsea Sagefish
Simmered Squid
Sold by vendors in Vashj'ir, Twilight Highlands, and Uldum.
Skewered Eel
Recipe: Skewered Eel
costs 3
Ironpaw Token
; requires 1
Fathom Eel
Sliced Raw Billfish
Sold by select innkeepers in major cities.
Smoked String Cheese
Sold by select vendors in Stormwind, Silvermoon City, Orgrimmar, Thunder Bluff, and Twilight Highlands.
Sour Green Apple
Sold by select innkeepers and fruit vendors in major cities.
Stewed Rabbit
Sold by select vendors in Uldum, Twilight Highlands, Vashj'ir, and ZG.
Tasty Puffball
Sold by vendors in Mount Hyjal.
Tender Baked Turtle
Recipe: Tender Baked Turtle
costs 3
Ironpaw Token
; requires 1
Giant Turtle Tongue
Tropical Sunfruit
Sold by vendors in Twilight Highlands and Uldum.
Unidentifiable Meat Dish
Sold by
Edric Downing
--beware quest phasing.
Vile Purple Fungus
Sold by
Violet Morel
Sold by select vendors in Stormwind, Undercity, and Orgrimmar.
Whitecrest Gumbo
Recipe: Whitecrest Gumbo
costs 3
Ironpaw Token
; requires 1
Blood Shrimp
Every character starts off with a stack of food and drink in their bags. As you level up, you'll be able to use better food and drink that requires higher level requirements. Some items do not grant players any buffs, but other items will grant small primary and secondary stat buffs if eaten for 10+ seconds. Food can be bought from vendors, cooked by players, and looted from humanoids, but the easiest way to acquire food while leveling is to ask a
Conjure Refreshment
. Other classes can pretend to be a Mage with these items that repeatedly conjure food:
Everlasting Underspore Frond
Bounty of the Harvest
The level 40-60 range can seem sparse for options at points. The
Argent Dawn
offers several items for reputation:
Enriched Manna Biscuit
at Friendly and
Blessed Sunfruit
Blessed Sunfruit Juice
at Revered. PvP food and drink are also a good deal at any level:
Star's Lament
Star's Sorrow
Star's Tears
Bottled Alterac Spring Water
Alterac Manna Biscuit
No level requirement
Requires Level 5-9
Requires Level 10-14
Requires Level 15-19
Requires Level 20-24
Requires Level 25-29
Requires Level 30-34
Requires Level 35-39
Requires Level 40-44
Requires Level 45-49
Requires Level 50-54
Requires Level 55-59
Requires Level 60-64
Requires Level 65-69
Requires Level 70-74
Requires Level 75-79
Requires Level 80-84
Requires Level 85
Restores a % of health per sec
Some quest rewards include food and drink as rewards. We've got a list of BoE rewards
, but the truly puzzling rewards are the BoP ones--they're generally rewards for lighthearted quests (patties made out of Worgen druids) and the rewards restore decent amounts of health and mana for their level. You'll never get food
of a reward, so if it's useless, it's not as if you missed out on gear. Horde definitely wins for goofy quests and rewards--here are some of the strangest quest rewards we've found.
Hair of the Dog
Hair of the Dog
A Wolf in Bear's Clothing
It's Only Poisonous if You Ingest It
"Bear" Steaks
(made from Worgen druids)
The Heart of the Matter
Yetichoke Hearts
The Battle of Darrowshire
Sweet Tea
(quite serious, unlike the others!)
The Party Never Ends
Springpaw Appetizer
Suntouched Special Reserve
Pack Your Bags
Stormhammer Stout
Leftover Boar Meat
Drinks on the Rocks
Silversnap Ice
A Giant's Feast
Yance's Special Burger Patty
You Gotta Have Eggs
Chillwind Omelet
The Bane of Many A Pirate
Garr's Limeade
Garr's Key Lime Pie
Mr. P's Wild Ride
Mr. D's Wild Ride
Mr. Bubble's Shockingly Delicious Ice Cream
Shy-Rotam Steak
A Proper Peace Offerin'
Cookie's Special Ramlette
A Bird of Legend
Hell-Hoot Barbecue
Feast or Famine
Westfall Mud Pie
I Was A Lot Of Things...
Oronok's Tuber of Agility
Oronok's Tuber of Healing
Oronok's Tuber of Spell Power
Oronok's Tuber of Strength
Fine Dining 201
Ever wanted to buy an exploding apple? You'll learn where to buy one here, as well as dishes unique to certain vendors, aging rare wines, and pies the size of gnomes.
Most of the following food and drinks offer no special buffs, but they can make a faction's zone feel a bit more homey and 'real' with location-specific menus, as well as adding a touch of humor. Some, like the Gilnean pie vendor, are only temporarily available so sending these would be a fun present. Other vendors like
Sarah Brady
are a godsend for cross-faction drinks.
Unsurprisingly, the dwarves have some unique booze:
Rhapsody Malt
Thunder Ale
Humans have a fondness for bread and cheese, supported by the vendors of the
Elaine Trias
sells cheeses of all levels from all zones, while
Lucian Trias
in Dalaran has a few surprises like portable cheese wheels and
Fresh Dalaran Bread
Elling Trias
, a former spy and rogue in
The Missing Diplomat
, appears to have gotten his wish from
Elling Trias' Copper Coin
and now peacefully manages the shop in Stormwind.
Night Elf:
The food sold by
in Night Elf zones such as
tends to have a Korean take-out slant:
Bean Soup
Cabbage Kimchi
Darnassus Kimchi Pie
Heaven Peach
Radish Kimchi
Steamed Mandu
Versicolor Treat
Wild Ricecake
Chris Moller
, found by Duskhaven, informs players: "Pie is far better than cake. Everyone knows that! Shouldn't a of your standing be well-informed about such important matters?" He sells a variety of snarky pies, but falls victim to quest phasing, so buy them before it's too late:
Cheery Cherry Pie
Lots 'o Meat Pie
Mud Pie
Plumpkin Pie
Very Berry Pie
have a more sophisticated yet smaller assortment of booze than the Horde; neutral vendors are also likely to stock these items for the Horde too, such as
Milly Brewtap
. These beverages include
Bottle of Dalaran Noir
Flagon of Dwarven Mead
(needed for
Captain Rumsey's Lager
Flask of Stormwind Tawny
(needed for
Delicious Chocolate Cake
Jug of Badlands Bourbon
, and
Skin of Dwarven Stout
Undead don't really have much of an appetite, but they have a few unique recipes:
Innkeeper Shay
at Tarren Mill sells
Southshore Stout
Chef Audrey
Thrice-Spiced Crunchy Stew
Gwyn Farrow
, in Silverpine Forest, also sells a variety of mushrooms but they aren't unique.
Goblin food in the starting zone has a worn-out beach feel to it.
Brett "Coins" McQuid
Goblin Shortbread
Slightly Worm-Eaten Hardtack
Tarp Collected Dew
Volcanic Spring Water
has an impressive amount of exclusive booze. (Well, mostly--a few of the listed beverages are available from neutral vendors like
Frankie Goodtimes
Miragohn Mixmaster
, bartender in Orgrimmar's Goblin Slums, and other Horde bartenders will gladly sell the following:
Banana Cocktail
Bottle of Silvermoon Port
Tol Barad Coconut Rum
Cup of Frog Venom Brew
Fizzy Fruit Wine
Flask of Bitter Cactus Cider
Glass of Eversong Wine
Imported E.K. Ale
Potent Pineapple Punch
Skin of Mulgore Firewater
Other Reputations
Vendors of the
Argent Crusade
in Icecrown sell sturdy food that will take light phased questing to unlock:
Crusader's Rations
Crusader's Waterskin
, and
Steaming Chicken Soup
which gives a small stamina/spirit buff.
The Ogres of
have a fun variety of fast food, accessible via a flying mount near their quest hub.
Ogri'la Keg King
Bash Ale
Dos Ogris
Ogri'la Grubgiver
Mingo's Fortune Giblets
Ogri'la Chicken Fingers
. Eating the
will grant a cheeky
Bloodstained Fortune
The Ethereals of
The Consortium
Dealer Tariq
) sell some bling refreshments:
Diamond Berries
As they should, members of the
Darkmoon Faire
sell unique and dubious finger food when the Faire is in town each month.
Stamp Thunderhorn
Forest Strider Drumstick
Corn-Breaded Sausage
Crunchy Frog
Darkmoon Dog
Deep Fried Candybar
Funnel Cake
Pickled Kodo Foot
Red Hot Wings
Spiced Beef Jerky
Bottled Winterspring Water
Cheap Beer
Darkmoon Special Reserve
Fizzy Faire Drink
Fizzy Faire Drink "Classic"
Fresh-Squeezed Limeade
, and
Iced Berry Slush
which turns you blue.
New to 4.3,
Rona Greenteeth
sells food made from the flesh of murdered carnies in a secluded spot on Darkmoon Island:
Beer-Basted Short Ribs
Draenic Dumplings
Forsaken Foie Gras
Gnomeregan Gnuggets
Green Ham & Eggs
Mulgore Meat Pie
Silvermoon Steak
Stormwind Surprise
Teldrassil Tenderloin
Troll Tartare
Cenarion Spirits
is sold by
Innkeeper Coryth Stoktron
, a stylishly-dressed innkeeper, of the
Cenarion Expedition
in Zangarmarsh.
Dried Mushroom Rations
Dried Fruit Rations
requires Friendly with
Honor Hold
Enriched Terocone Juice
requires Friendly with
Sha'tari Skyguard
in Terokkar Forest.
Freshly-Speared Emperor Salmon
requires Friendly with
The Kalu'ak
in Northrend.
Naaru Ration
requires Friendly with
Shattered Sun Offensive
on the
Isle of Quel'Danas
As covered earlier,
Blessed Sunfruit
Enriched Manna Biscuit
, and
Blessed Sunfruit Juice
require reputation with
Argent Dawn
In Sholazar Basin, you'll do a series of quests that gives you temporary reputation boosts with both questing factions. While questing, you can buy
Roasted Mystery Beast
Frenzyheart Tribe
Slow-Roasted Eel
The Oracles
As you complete more phases of the Molten Front, clickable fruit shows up near the moonwell:
Eternal Eye of Elune
Eternal Lunar Pear
Eternal Moonberry
Eternal Sunfruit
. These items offer good stat bonuses but only work in the Molten Front.
Like the faction-specific vendors, there are unique vendors scattered about the zones that offer refreshments based on their personalities.
Vanilla: 1-60
Surveying the vagrancy in Westfall,
Mama Celeste
sells the aptly-named
Country Pumpkin
Hobo Surprise
, and
Well Water
A former nice gnome who sold
Tigule and Foror's Strawberry Ice Cream
by the racetrack,
has gone a bit crazy in the flooded Shimmering Flats. After completing his
, he will also sell the delicious
Brivelthwerp's Crunchy Ice Cream Bar
Frozen "Cream" Custard
Ooey Gooey Gelato
, and
Silithid-Free Sorbet
Stomper Kreeg
in Dire Maul North turns friendly upon completing a successful tribute run--that is, killing
King Gordok
Cho'Rush the Observer
alive. The other mini-bosses left alive will grant buffs, and in
case, dance and sell you booze:
Gordok Green Grog
Kreeg's Stout Beatdown
Molasses Firewater
Plugger Spazzring
, an angry goblin in The Grim Guzzler, Blackrock Depth's Bar, sells sooty refreshments--be sure to buy from him before killing him for loot and recipes. They are
Blackrock Fortified Water
Blackrock Mineral Water
Blackrock Spring Water
Grim Guzzler Boar
Pickled Egg
Plugger's Blackrock Ale
Rock-Salted Pretzel
, and
Sulfuron Slammer
which lights you on fire and gives you a
Sweets vendors in Stormwind and Orgrimmar sell specialities like
Styleen's Sour Suckerpop
Moonbrook Riot Taffy
, and
Bellara's Nutterbar
Burning Crusade: 61-70
Muffin Man Moser
in the Lower City sells baked goods as well as his unique
Moser's Magnificent Muffin
Barkeep Kelly
Old Hillsbrad Foothills
sells some flashy drinks:
Rumsey Rum Black Label
Southshore Stout
Sparkling Southshore Cider
Stouthammer Lite
Bernie Heisten
in Nethergarde Keep sells
Nethergarde Bitter
, needed for
Gaining Mirren's Trust
which rewards Alliance players with
Mirren's Drinking Hat
Black Coffee
is sold by coffee aficionado
Kevin Browning
in the Lower City and more recently,
Travis Nichols
in Stormwind.
was the only seller of
Don Carlos Tequila
for a long time--it's since been added to just
Jason Goodhutch
in Howling Fjord.
Wrath: 71-80
in Zul'Drak is a goofy and gross Abomination. He's temporarily friendly upon using
Ensorcelled Choker
, selling
Bitter Plasma
Bowels 'n' Brains
. Num, num indeed.
After completing
Nuts for Berries
in Coldarra,
Librarian Serrah
will sell
Frostberry Juice
All is not well in Grizzly Hills and the items from
Aspen Grove Supplier
confirm this:
Fresh Eagle Meat
Grizzleberry Juice
Raw Tallhorn Chunk
Winterfin "Depth Charge"
is sold by
, a murloc in northern Borean Tundra that turns friendly after completing
Winterfin Commerce
. It only costs one
Winterfin Clam
, which drops frequently in the area.
In addition to her larger desserts described later,
in Dalaran sells individual desserts:
Carrot Cupcake
Dalaran Brownie
Dalaran Doughnut
Red Velvet Cupcake
Mei's Masterful Brew
is level 85, but it's sold by mount vendor
Mei Francis
in Dalaran--very strange.
, looking like a resto druid, sells many types of apples and
Fresh Apple Juice
Cata: 81-85
Tasty Puffball
is sold by vendors in Mount Hyjal.
The Twilight Cultists have odd culinary tastes.
Fungus Squeezings
Murky Water
Rock-Hard Biscuit
Vile Purple Fungus
Edric Downing
Oily Giblets
Unidentifiable Meat Dish
. These NPCs are only temporarily available in late Hyjal questing, but in 4.1,
in Zul'Aman sells some of these as well.
Gilnean White
is only sold by
Innkeeper Teresa
Lizzy "Lemons"
in Twilight Highlands.
Mine Bunny
in Deadmines drop
Goblin Cocktail
upon dying, which can be looted for
Invigorating Pineapple Punch
--a bonus is that they work in arena. The mobs in regular Deadmines drop scaled down versions too.
WoW has many types of alcoholic beverages--some will restore mana as well, others will just make your character drunk. As you drink more alcohol, you will emote that you become "tipsy," then "drunk," and finally "completely smashed"; eventually you can vomit. Your character's speech will also appear slurred and punctuated by "...hic!" Visually, you will swerve, the screen will become blurry, and mobs will display incorrect levels.
There are different "proofs" of alcohol in the game--different amounts will make characters drunk. Click on the descriptions to see what alcohol is classified under each type.
Weak Alcohol
Standard Alcohol
Strong Alcohol
Potent Alcohol
Most alcohol can be purchased from innkeepers, but there's also some quest rewards, rare ones from unique vendors, and holiday-specific brews as we've covered on other tabs. Here's some that didn't fit anywhere else.
Dark Iron:
Dark Iron Tankard
was a quest reward that was only available in the first few days of Brewfest '07. The quest is still sharable and working, if you can find someone with it.
Dire Brew
used to turn players into a Dark Iron Dwarf with class-based armor, but the dialogue appears bugged in Cataclysm.
Outside the Violet Hold in Dalaran, players can fish up strong bottles of
Half Empty Bottle of Prison Moonshine
Half Full Bottle of Prison Moonshine
From pickpocketing:
There are six types of alcohol that can be pickpocketed from level 80+ mobs:
Blackheart Grog
from Vashj'ir,
Blood Red Ale
from 80+ Cata zones,
Disgusting Rotgut
from Hyjal and Deepholm,
Embalming Fluid
from Tol Barad Peninsula and Shadowfang Keep,
Gilnean Fortified Brandy
from 80+ Cata zones, and
Sunkissed Wine
from Uldum.
Cuergo's Gold
Cuergo's Gold with Worm
are still available on the AH, but no new bottles can be obtained. It was a reward from
Cuergo's Hidden Treasure
which was removed in Cata--and as both items are unique, players could not stack these in their bags.
Ethereal Liqueur
, sold by the TCG pet
Soul-Trader Beacon
, can transform you into a Mutant for 10 seconds.
Holiday food is great for two reasons: many low-levels can eat it, which is great for achievement-collecting twinks going for
Tastes Like Chicken
, and they also restore a % of health per second, making them scale better than other consumable options.
Hallow's End
Hallow's End
is all about tasty treats. Inside
Treat Bag
, which you have a chance to get every hour from an innkeeper, you can get
Candy Bar
, and
Candy Corn
Near all innkeepers are tubs of floating apples--click on it to loot
Bobbing Apple
In completing achievements like
Tricks and Treats of Eastern Kingdoms
, you'll get many
Handful of Treats
from Candy Bucket. They do not count towards your food total, but are fun sweets.
Our database is noticing some new holiday-related items like
Candy Coin
, so there may be more treats in the future!
Feast of Winter Veil
Smokywood Pastures vendors in all major cities like
Bessbi Jinglepocket
sell holiday refreshments:
Blended Bean Brew
Graccu's Homemade Meat Pie
Greatfather's Winter Ale
Green Garden Tea
Holiday Cheesewheel
Honeyed Holiday Ham
Sparkling Apple Cider
Spicy Beefstick
Steamwheedle Fizzy Spirits
Another set of Smokywood Pastures vendors in all major cities sell different refreshments:
Candy Cane
Holiday Spirits
Recipe: Winter Veil Egg Nog
, and
Recipe: Gingerbread Cookie
Refreshments are also found inside presents:
Winter Veil Eggnog
Winter Veil Roast
, and
Graccu's Mince Meat Fruitcake
There are several food-related achieevments:
The Winter Veil Gourmet
requires you to cook holiday items and
'Tis the Season
requires you to eat the
found in
Smokywood Pastures Sampler
Pilgrim's Bounty
Bountiful Feast
was a cheap alternative to
Fish Feast
but only lasts for 7 days. You'll need to buy holiday-themed food from vendors to make this.
Bountiful Cookbook
from Pilgrim's Bounty Vendors will teach you a ton of new recipes using holiday-themed supplies:
Candied Sweet Potato
Cranberry Chutney
Pumpkin Pie
Spice Bread Stuffing
Slow-Roasted Turkey
. Learning these recipes is a great way to get to 350 cooking easily.
This holiday is all about food: many of the achievements involve it as well like
Now We're Cookin'
Day of the Dead
Day of the Dead
is a short holiday, but has two dishes associated with it:
Bread of the Dead
from a vendor recipe and
Candy Skull
Children's Week
For the meta-achievement, you'll need to complete
Bad Example
, requiring you to find sweets from various vendors and recipes as we've highlighted on other tabs.
Special holiday vendors sell unique sweets in Stormwind and Orgrimmar:
Cone of Cold
Ice Cream Bar
Ice Cream Cake Slice
Iced Berry Slush
(also at the Darkmoon Faire).
Harvest Festival
The Harvest Festival awards no titles or achievements; long tables are set up outside Orgrimmar and Ironforge where players can sample foods like
Harvest Boar
Harvest Bread
Harvest Fish
Harvest Nectar
Midsummer Fire Festival
Lord of Frost's Private Label
drops from
's chest. Gives you a debuff called
Breath Freeze!
Fire-Toasted Bun
Toasted Smorc
Midsummer Sausage
Fiery Festival Brew
Elderberry Pie
are reward options for stealing flames in enemy cities, and can also be purchased from vendors for 5
Burning Blossom
Noblegarden Chocolate
is found inside
Brightly Colored Egg
located in starter-zones. If you eat enough, you'll get
The following items not only give you something tasty to eat, but they also literally appear in front of you, as if you were placing a feast. Clicking on the large plate of food, which serves between 5-10 people, will give you an individual portion in your inventory. The vendors around Dalaran sell a large assortment of these flavorful feasts, perfect for celebrating an achievement or dressing up a screenshot. Other vendors scattered around Azeroth sell food and drinks with strange effects.
, by the North Bank in Dalaran, sells dessert platters:
Big Berry Pie
Chocolate Celebration Cake
Lovely Cake
, by the Silver Enclave in Dalaran, sells
Dalaran Apple Bowl
, a bowl of fruit.
Lucian Trias
, a relative of the cheese-selling family in Stormwind, sells
Aged Dalaran Sharp Wheel
Dalaran Swiss Wheel
at the back of wine shop One More Glass.
Wine vendor
Christi Stockton
of One More Glass sells the following expensive drinks:
Cask of Dalaran White
Cask of Dalaran Red
Bottle of Dalaran White
Bottle of Dalaran Red
Cask of Aged Dalaran Red
Bottle of Aged Dalaran Red
. The red wines have a bit of controversy about them--apparently keeping them in inventory will "age" them gradually into one-time rare items like
Bottle of Peaked Dalaran Red
, but users have reported glitches and different time durations. Personally, I found that dropping the
Bottle of Dalaran Red
instantly put the
Bottle of Aged Dalaran Red
into my inventory, and when I dropped that too, I got a
Bottle of Peaked Dalaran Red
as well. I was able to drop all three bottles as well as sample them. I can't report on the effects of the other wines.
Cro Threadstrong
, the Leatherworking Vendor in the Lower City, likes to scream at the nearby fruit vendor. So much, in fact, that you can buy
Cro's Apple
from him which explode on the ground after casting
Apple Crush
and cause a small earthquake.
, sold during the
Lunar Festival
, creates a shimmery glow around your character.
The alcohol needed for
Brew of the Year
all has funny side effects--
Lord of Frost's Private Label
for example can encase you in an iceblock.
Don't forget simple things like Wrath-era
Small Feast
Great Feast
Gigantic Feast
Fish Feast
or Cata-era
Seafood Magnifique Feast
Broiled Dragon Feast
, and
Goblin Barbecue
. Also
Cooking Fire
from your spellbook!
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