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Archive: Army ReserveShowing 200-300 of 1503 items, Subscribe to RSS Feed
200th MPCOM embraces one law firm concept
Oct 22, 2013
Doing more with less. As the current budget crisis demonstrates, the days of making every dollar stretch as far as it can are here to stay. And with the implementation of a one-law-firm concept, the 200th Military Police Command is doing just that.
Senior leaders ask for input to keep family programs
Oct 22, 2013
While Army family programs will remain a top priority for the service, the current fiscal situation means cuts and readjustments will have to be made, the Army's top leaders said Oct. 21, 2013.
Reserve mobilization supports multi-compo training mission
Oct 21, 2013
JOINT BASE MCGUIRE-DIX-LAKEHURST, N.J -- One year after the 174th Infantry Brigade, First Army Division East mobilized its 2nd Battalion, 309th Regiment from the Ready Reserve ranks, the training reigns changed hands and 2nd Bn, 312th Regiment Soldiers began their year-long mobilization at Joint Base McGuire-Dix-Lakehurst, N.J.
US soldiers from Puerto Rico continue supporting the nation's needs
Oct 18, 2013
A small detachment of soldiers assigned to the 1st Mission Support Command, U.S. Army Reserve-Puerto Rico, departed the Caribbean island Oct. 18 on their way to a mobilization station in Texas with Afghanistan as their final destiny.
Multi-component command trains for retrograde mission
Oct 15, 2013
Army Reserve and Army National Guard Engineer Soldiers from Arkansas, South Carolina, Virginia, Missouri and Ohio recently completed their Cumulative Training Exercise at Camp Shelby Miss., with the assistance of the 177th Armored Brigade, First Army Division East.
Reservists, National Guardsmen on standby for resumption of training funds
Oct 10, 2013
The Army Reserve and the National Guard say they are on standby to see what happens in Congress, as they wait for the resumption of funding for inactive and active-duty training.
Patriot receives the ESGR Patriot Award
Oct 9, 2013
First Army, Guard add unmanned aerial system capability to pre-deployment training
Oct 8, 2013
Getting a clearer picture of the enemy helps Soldiers more effectively accomplish their mission, and Army National Guard Soldiers deploying through the Camp Shelby Joint Forces Training Center, Miss., have a new intelligence tool to help get that picture.
The end of an era in the US Army Reserve-PR
Oct 7, 2013
After more than 30 years of service in the US Army Reserve, to include 4 years serving as Commanding General of the 1st Mission Support Command, US Army Reserve-Puerto Rico, Brig. Gen. Fernando Fernandez, the senior US Army Reserve officer in the Caribbean region, is stepping down during the month of October.
The 80th Training Command's 'bottom up' approach to sexual assault, sexual harassment
Oct 3, 2013
While the Department of Defense wrestles with effective methods of dealing with sexual harassment and sexual assault, Maj. Gen. Bill Gerety, commander 80th Training Command (TASS), has decided to reach out to Soldiers and civilians command wide for their individual perspectives on the issue.
Army Medicine personnel practice teamwork at Mayo Clinic Simulation Center
Oct 2, 2013
Soldiers with the 865th Army Reserve Combat Support Hospital, from Utica, N.Y., perfected their medical teamwork skills at one of the nation's leading simulation centers.
Bold Quest OC/Ts use technology, train in multi-component, joint environment
Oct 1, 2013
CAMP ATTERBURY JOINT MANEUVER TRAINING CENTER, Ind -- More than 30 Soldiers from the 157th and 205th Infantry Brigades, First Army Division East, recently led training on key initiatives for Bold Quest 13-2, one of the most anticipated coalition demonstrations held at Camp Atterbury Joint Maneuver Training Center, Ind., and Muscatatuck Urban Training Center, Butlerville, Ind.
Congress confirms Burgos as new commander US Army Reserve-Puerto Rico
Sep 30, 2013
Army Reserve Col. Jose R. Burgos was confirmed by the US Congress for appointment to the rank of brigadier general and assignment as the commanding general, 1st Mission Support Command, U.S. Army Reserve Puerto Rico.
USARC recognized supply excellence
Sep 30, 2013
FORT MEADE MD -- U.S. Army Reserve Soldiers from the 4th Cavalry Brigade, and 72nd Field Artillery Brigade recently competed and won in the Army-wide U.S. Army Reserve Command, 2013 Chief of Staff Army Supply Excellence Award (CSASEA). After a rigorous evaluation process, Both teams earned a nomination to compete at the upcoming Department of Army competition.
Division focuses on NCO spiritual resilience
Sep 30, 2013
FORT MEADE Md -- The Comprehensive Soldier and Family Fitness program takes a holistic approach to fitness, emphasizing the five dimensions of strength: physical, emotional, social, spiritual, and family. A recent prayer breakfast at First Army Division East focused on recognizing the role of noncommissioned officers, their role as shepherds of Soldiers, and showing how a deep-seated faith can increase their spiritual resilience.
Training burns
Sep 27, 2013
JOINT BASE MCGUIRE-DIX-LAKEHURST, N.J. -- "It's like the devil just peed on my face -- that's how it feels," said Spc. Maria Rios, military police Soldier with the Puerto Rico Army National Guard's 480th Military Police Company, after completing the Oleoresin Capsicum, or "OC" spray course during her mobilization training at Joint Base McGuire-Dix-Lakehurst, N.J.
Support your favorite "Capture Your Hooah" Video
Sep 25, 2013
VOTE NOW for your favorite "CAPTURE YOUR HOOAH" VIDEO! Go to https://www.youtube.com/playlist?list=PLSeb10uA_lNs2xWXE06fR-wAymB0YoheG and 'Like' and/or 'Share' your favorite one. The winner will be the video with the most likes and views. The contest ends Oct. 9, 2013.
U.S. Army Reserve 412th Theater Engineer Command receives High Flying EAGLE Award
Sep 25, 2013
U.S. Army Reserve 412th Theater Engineer Command received the High Flying EAGLE Award from Army Reserve Internal Review, Sept. 23, 2013 at the George A. Morris Army Reserve Center in Vicksburg, Miss. The High Flying EAGLE Award is given to units for achieving 94 percent or higher in Military Equipment/General Equipment accountability conducted by the Assistant Secretary of the Army, Financial Management and Audit Readiness. The 412th TEC achieved a 98.38 percent rate from October 2012 through July 2013 for equipment valued over $1.5 billion.
7th Civil Support Command Soldiers assess Humanitarian Assistance projects in Moldova
Sep 20, 2013
CHISINAU, Moldova -- Soldiers from the 7th Civil Support Command, 21st Theater Sustainment Command deployed to this Eastern European nation Sept. 9 for assessments of U.S. European Command humanitarian assistance projects designed to improve the lives of the Moldovan people.
Army contributions to U.N. Liberia mission significant, former force chief says
Sep 20, 2013
Just back from 15 months in West Africa, Army Reserve Brig. Gen. Hugh Van Roosen said he was honored to have served as the force chief of staff for the United Nations Mission in Liberia.
Millington Tactical Equipment Maintenance Facility memorialized in honor of local Tennessee Soldier
Sep 20, 2013
Not many events are etched quite as deeply into our memories as when a child enters or exits our lives.
CID cyber tips: Protecting your online identity
Sep 19, 2013
Now more than ever, Soldiers, Army civilians, and family members rely on the Internet to work, study, stay connected with family and friends, pay their bills or simply unwind. For criminals, the Internet provides an endless stream of potential targets to be victimized.
Medical leaders meet, discuss health of Reserve force
Sep 19, 2013
Top medical leaders from across the U.S. Army Reserve met at Fort Bragg, N.C., Sept. 12-13, 2013, to discuss the future health of the force as Soldiers and civilians continued to deploy overseas.
Where military and civilian jobs meet
Sep 19, 2013
The 3/399 Logistics Support Battalion with support from Total Army School System Training Center-Knox conducted the third annual 800th Logistics Support Brigade Truck Rodeo Competition at Ft. Knox, Ky., Sept. 12-14.
SecArmy pays tribute to retiring head of Manpower, Reserve Affairs
Sep 19, 2013
Working during very challenging times, the third-highest ranking civilian in the Army, Thomas R. Lamont, made significant contributions to the total force, said the secretary of the Army.
Pacific Army Reserve leaders converge on Oahu
Sep 19, 2013
The leadership teams of about 50 Army Reserve units across the Pacific converged at their 9th Mission Support Command headquarters here to learn and build camaraderie, Sep. 4-6.
479th Engineer Battalion sharpens proficiency, provides Soldiers opportunity to achieve goals
Sep 18, 2013
A U.S. Army Reserve Soldier from the 479th Engineer Battalion, 411th Engineer Brigade, 412th Theater Engineer Command, challenges herself on the obstacle course during the Air Assault validation process at Fort Drum.
Fort A.P. Hill opens new tactical boat launch
Sep 18, 2013
FORT A.P. HILL, Va. -- When a bridge erection boat belonging to the 310th Engineer Battalion slid off of a Common Bridge Transporter and into the water at White's Lake on Sept. 13 it was the culmination of more than a year's effort and hard work.
Reserve command celebrates diversity through food, music, training
Sep 16, 2013
The 316th Expeditionary Sustainment Command celebrated Diversity Day on Friday, Sept. 13, also called a Multi-Ethnic Observance, as a way of paying homage to a variety of cultures and ethnic groups on a single day.
Citizen-Soldier is money in the bank
Sep 14, 2013
Kevin McCreadie, president and CEO of PNC Capital Advisors, says he wishes he had more employees like Col. Martin Schulz, commander 3rd Brigade, 100th Division, an Army Reserve command headquartered at Fort Totten, N.Y.
7th CSC Soldiers participate in SRP
Sep 13, 2013
Soldiers from the 7th Civil Support Command conducted Soldier Readiness Processing Sept. 7-8 here to improve the unit's overall mission readiness.
338th MI Battalion trains on Camp Bullis
Sep 13, 2013
Reserve Soldiers of the 338th Military Intelligence Battalion wrapped up two weeks of intensive training at the Intelligence and Security Command Detention Training Facility on Joint Base San Antonio-Camp Bullis.
Multi-component training ensures readiness of Total Army Force
Sep 12, 2013
First Army Division East recently demonstrated its ability to conduct multi-component training to ensure the readiness of the Total Army Force in a fiscally constrained environment, joining internal and external active duty forces with reserve-component forces and showcasing relationships built over a decade of war.
Recruiting is: Rewarding, Productive, Elite
Sep 12, 2013
Recruiting duty offers soldiers the opportunity to help others succeed and learn valuable skills.
Army Reserve needs warrant officers: aviation, logistics, signal, others
Sep 11, 2013
For non-commissioned officers with strong character and strong leadership skills who want to give their careers a boost, becoming a U.S. Army Reserve warrant officer might be the answer.
Reservists bolster USASAC workforce
Sep 11, 2013
The USASAC workforce was bolstered recently with the arrival of a team of reservists from the Army Reserve Sustainment Command for their two-week annual training. The seven-member team, led by Lt. Col. Ken Tavares, is part of Army Material Command's Army Reserve Element, based out of Huntsville, Ala.
VIDEO: Petroleum specialists power Ulchi Freedom Guardian 13
Sep 11, 2013
Petroleum specialists keep the fuel flowing to power Ulchi Freedom Guardian 13 exercise in South Korea.
SHARP: Soldiers need character in addition to competence
Sep 10, 2013
To eliminate sexual assault in the Army, all Soldiers are going to need more than just the know-how to do their jobs," said the new SHARP program director. "They're also going to need character -- to ensure they uphold Army values."
U.S. Army Reserve participates in Water Security and Conflict Resolution Summit
Sep 10, 2013
A member of the U.S. Water Partnership, the U.S. Army Reserve is collaborating to share engineering, transportation and medical expertise in the efforts to assure the world's population has access to safe and secure water.
VIDEO: Powering Ulchi Freedom Guardian 13
Sep 6, 2013
Generator mechanics keep the power humming for this annual exercise in Republic of Korea. Includes sound bites from Staff Sgt. Jason Orwick, Mechanic NCOIC, 20th Support Command. Hometown: Findley, Ohio; and Spc. Kareem Williams, Generator Mechanic, 20th Support Command. Hometown: Philadelphia, Pa.
Force Providers train at Base Camp Integration Lab
Sep 4, 2013
Soldiers of the 542nd Quartermaster Company, 301st Regional Support Group, headquartered in Fairview, Pa., participated in an annual training at the Base Camp Integration Lab at Fort Devens, Mass., this summer.
The Castle, Fall 2013
Sep 4, 2013
This is the latest edition of the 412th Theater Engineer Command's Castle magazine
'The New Normal' integrates military readiness, civilian deployment training
Sep 3, 2013
Two men approached Pfc. Terrance Rogers as he and his men secured the building where civilian and military personnel were meeting with village leaders. Rogers smiled while he used hand signals and the little bit of Dari he'd learned in training to ask the men questions about their family and Afghanistan, keeping them engaged long enough to allow the meeting between personnel from the Department of State, Department of Agriculture, the U.S. Agency for International Development, and local village leaders to conclude. Afterwards, the translator came out and helped the men negotiate a land issue.
Antiterrorism exercise tests Reserve, civilian and military preparedness
Aug 30, 2013
A simulated blast and a few moments of chaos kicked off a realistic antiterrorism exercise (ATEX), here, Aug. 20.
Troops return to Puerto Rico
Aug 29, 2013
Approximately 100 Soldiers from the 268th Transportation Company, US Army Reserve-Puerto Rico, were received by a joyous group of family members at Fort Buchanan,PR, Aug. 29, after completing a 9 months tour in Afghanistan.
Army rugger humbled honoring fallen peers
Aug 28, 2013
All-Army Rugby player Maj. Nate Conkey experienced the exhilarating high of winning his first gold medal at the 2013 Armed Forces Rugby Sevens Championship and was humbled the next morning by a remembrance ceremony that honored all military rugby players, including many of his friends, who made the ultimate sacrifice.
3d ESC Observes Women's Equality Day
Aug 28, 2013
The old lady limped slowly through the crowd, assisted only by a weathered cane. Covered in a lightly colored dress and adorned with a white shawl, she moved until she was at the front of the room, her back to the crowd. As she turned around the glasses could do no justice in concealing the passion in her eyes as her arm pointed out amongst the crowd.
Chiefs: National Guard, Reserves should remain strong, operational
Aug 26, 2013
The National Guard and Reserves should remain strong operational forces, senior leaders of the seven Reserve components said recently.
Army highlights Soldier for Life program for successful reintegration
Aug 26, 2013
The Soldier for Life program seeks successful reintegration of veterans and their families into civilian life to keep them and the nation "Army Strong."
Women's equality: 'You just have to get over the wall'
Aug 22, 2013
JOINT BASE MCGUIRE-DIX-LAKEHURST, N.J. --"A lot of times men and women do things differently because of their different capabilities; but the question is: can you get over the wall?" said Brenda "Sue" Fulton, graduate of West Point's Class of 1980, the first Academy class to include women.
Trainer/mentors shine during Vibrant Response 13-2
Aug 21, 2013
More than 80 Soldiers of the 157th Infantry Brigade, First Army Division East, acted as trainer/mentors during the recent annual two-week Vibrant Response 13-2 exercise, held in August.
Army Reserve chief proposes private-public partnerships
Aug 20, 2013
Lt. Gen. Jeffrey W. Talley, chief of the U.S. Army Reserve, outlined priorities and the way ahead during the Army Reserve Senior Leader Forum at Peterson Air Force Base, Colo., Aug. 19, 2013.
Soldier's doctorate combines Army profession, mentorship
Aug 20, 2013
FORT GEORGE G. MEADE, Md. -- A First Army Division East officer has earned a new title: Doctor. Maj. Juanita Catchings, deputy director of the First Army Division East Surgeon's Office, received her Doctor of Management degree recently from the University of Phoenix. She now has the right to add the initials "DM" to her signature.
First Army mentors mission command process during Vibrant Response
Aug 19, 2013
CAMP ATTERBURY, Ind. -- During the recent Vibrant Response exercise, 205th Infantry Brigade trainer/mentors worked with headquarters' staff elements, training on mission command processes during a command post exercise. While First Army trainer/mentors have traditionally focused on Soldier and unit-level training, they have recently expanded their training lens to include providing mission command trainers.
Army Reserve unit turns to different source for training
Aug 19, 2013
McAlester Army Ammunition Plant, Okla., is known as a premier bomb and warhead loading facility, but for one Army Reserve unit that recently completed its annual training here, it's simply the 'Center of Excellence' for ammunition.
Fun farming fishing, the future
Aug 19, 2013
Seventeen year-old Cantrell Curry, son of Sgt. 1st Class Judith Curry, a human resources noncommissioned officer at the 80th Training Command headquarters, Richmond Va., is uncertain of a career path, but as he prepares for the 12th grade, the high school basketball and track athlete said he has always wondered about the inner workings of greenhouses.
303rd MEB WAREX Achieves Firsts and Milestones
Aug 19, 2013
The 303rd Maneuver Enhancement Brigade, 9th Mission Support Command, traveled from the middle of the Pacific Ocean to the top of the Mississippi River for its annual training event, Operation Compass Shield 2013, held July 12-Aug. 2.
Give an Hour: more than just 60 minutes
Aug 15, 2013
Yellow Ribbon events gives Soldiers and their families the opportunity to be introduced to several resources that can assist them with whatever they need; whether it's job opportunities to free counseling.
First responder skills, professionalism on display during nuclear disaster exercise
Aug 13, 2013
The world is still a very dangerous place, noted a two-star general after arriving at Muscatatuck Urban Training Center, Ind., to visit the Vibrant Response exercise, which simulates the detonation of nuclear bombs in two Ohio cities.
Leader's Training Course helps develop future leaders
Aug 13, 2013
The Leader Training Course, which began in 1965, is an ROTC summer designed program at Fort Knox, Ky., to develop future officers.
Trainer/Mentors ensure reserve-component readiness
Aug 12, 2013
First Army Division East trainer/mentors play an integral role in ensuring reserve-component units maintain a high degree of readiness. Recently when members of the 86th Infantry Brigade Combat Team, a National Guard unit, conducted a command post exercise at Fort Drum, N.Y., Soldiers from 4th Cavalry Brigade, First Army Division East, were standing ready as trainer/mentors and subject matter experts.
A league of her own: 102d Training Division athlete retires with honors, gratitude
Aug 12, 2013
Lt. Col. Renea Greenlee's participation in the Armed Forces Bowling Championship as a member of The All-Army Bowling Team marked the end of two careers for the Intermediate Level Education instructor formerly assigned to the 102d Training Division.
Exercise prepares Soldiers for real world missions
Aug 10, 2013
75th Training Command Soldiers evaluate training exercises from July 27 through Aug. 7 to help improve efficiency and accuracy in real world scenarios through a mission on Camp Atterbury.
Engineers bridge the gap between training and real life
Aug 8, 2013
FORT CHAFFEE, Ark -- When describing the terrain and sights of the wars in Iraq and Afghanistan, the words dry, desert, snow, mountain, tank and Humvee may come to mind immediately.
102nd welcomes new commander
Aug 8, 2013
Col. Wayne Cavender handed over command of the Army Reserve's 102nd Training Division (Maneuver Support) to Col. John Elam, during a change-of-command ceremony Sunday at Nutter Field House.
All necessary medical services at River Assault
Aug 7, 2013
FORT CHAFFEE, Ark. -- Civilian subcontractors of Logistic Health Incorporated prepared soldiers for their annual training amongst extreme heat, high humidity and a large amount of troops here, July 16.
Aviation soldiers practice rescue hoist operations
Aug 6, 2013
U.S. Army soldiers train in rescue hoist operations near the Chesapeake and Delaware Canal in New Castle County, Del., Aug. 4, 2013. The servicemen are with Company F, 1st Battalion, 126th Aviation Regiment (Air Ambulance), Delaware Army National Guard. (U.S. Army National Guard photo by Staff Sgt. Brendan Mackie/Released)
Vibrant Response tests chemical biological radiological and nuclear units
Aug 6, 2013
There are only three active-duty units in the United States who have a chemical, biological, radiological, and nuclear-focused mission, and they must be confirmed ready to execute that mission each year. They do this at Vibrant Response.
Strategic Partnership between DLA and US Army Reserve-Puerto Rico
Aug 6, 2013
Navy Rear Adm. Patricia Wolfe, Director of the Joint Reserve Force at the Defense Logistics Agency (DLA), met at Fort Buchanan with Brig. Gen. Fernando Fernandez, commander of the US Army Reserve 1st Mission Support Command, to formalize a strategic partnership by signing a Memorandum of Agreement between DLA and the largest US Army Reserve command of the Caribbean, Aug 3.
Cooking up a good time
Aug 6, 2013
FORT CHAFFEE, Ark. -- Standing in a line of soldiers under the hot July, Arkansas sun, Spc. Dave Grady, with the 402nd Engineer Company (Sapper), only had one thing on his mind ... food.
No Distinctions -- The AC/AR formula for Mission Success
Aug 5, 2013
Continued reliance on reserve component Soldiers is an essential part of the Army's transformation plan. According to Army Maj. Bryan Shrank, commanding officer of the Army's 4th Space Company at Peterson Air Force Base, Colo., one of the most significant benefits brought by the Army Reserve Soldiers assigned to his company is perspective.
Enlist Soldier, Retain Family
Aug 1, 2013
""You enlist a Soldier, but you retain a family," said James Cousar, Family Programs Coordinator, 200th Military Police Command, at the Army Reserve Family Readiness Education for Deployment event held July 19-21 in Atlanta, Ga. "When the families feel they are a part of the team, a part of the process, that Soldier has a better enlistment, a better tour. Soldier readiness plus family readiness equals mission readiness."
205th Infantry Brigade leads from the front during Sgt. Audie Murphy board selection
Jul 30, 2013
Camp Atterbury, Ind. -- An examination board composed of senior noncommissioned officers reviewed three noncommissioned officers from First Army Division East, who were nominated to become members of the Sgt. Audie Murphy Club at Camp Atterbury, Ind., Jul 18.
Transporters recognize excellence
Jul 29, 2013
Transportation Corps Soldiers and civilians, past and present, gathered at Fort Lee to honor the accomplishments of their teammates July 25. To celebrate the 71st birthday of the Transportation Corps, Soldiers and civilians were recognized for their contributions during the regimental officer, warrant officer, noncommissioned officer and civilian of the year, Distinguished Members of the Regiment and hall of fame ceremonies.
Army College graduates 348 senior leaders from distance program
Jul 26, 2013
Two senior Army leaders celebrated, and challenged the newest members of the alumni 'club' at today's ceremony for the 348 graduates of the Army War College Class of 2013 distance education program.
USACE, Army Reserve partner for project improvement, cost saving, training opportunities
Jul 26, 2013
An ongoing Army Corps and Army Reserve partnership could result in significant savings on a Loyalhanna Lake road repair project and more realistic training for combat engineers.
VIDEO: 671 Engineer Company bridging the gap
Jul 25, 2013
The 671st Engineer Company (Multi-Role Bridge) bridges the gap across the Arkansas River at Fort Chaffee, AR during Operation River Assault 2013.
Video: 348th Engineer Company Practices Air Assault Drops
Jul 25, 2013
U.S. Army Reserve soldiers from the 348th Engineer Company took a break from basic soldiering to practice their air assault skills.
Army Reserve Soldiers back in U.S. waters after 10 months
Jul 25, 2013
Thirty-one Soldiers from the Army Reserve's 805th Transportation Detachment returned to U.S. waters, July 24, 2013, after 10 months overseas in support of Operating Enduring Freedom.
Video: Military Police Hone Urban Terrain Skills
Jul 25, 2013
Army Reserve soldiers from the 94th Military Police Company from Londonderry, New Hampshire are conducting urban terrain training at Fort Chaffee, Arkansas as part of Operation River Assault 2013. Includes sound bites from 2nd Lt. Chris Walbridge from Shelburne, Vt. and Sgt. 1st Class Michael Lee from Boston, Ma.
Video: 744th Engineer Company conducts Aviation Training
Jul 25, 2013
744th Engineer Company (Mobility Augmentation), US Army Reserve out of Ogden, UT, familiarizes Soldiers on Chinook Helicopters for Aviation Training at Operation River Assault 2013 in Fort Chaffee, AR.
Video: U.S. Army Active and Reserve Engineers bridge the gap
Jul 25, 2013
U.S. Army Reserve and Active units bridge the gap at Fort Chaffee, AR during Operation River Assault 2013.
Operation River Assault a success
Jul 25, 2013
FORT CHAFFEE, Ark. -- Staring out into darkness, Spc. Hoang Tran could hardly wait to get started. Wet from an early morning storm, a little bit cold and with mud caking his Army combat boots, he eagerly directed each Heavy Expanded Mobility Tactical Truck toward the shoreline in the early morning hours of July 24, 2013.
Why wouldn't soldiers train at Fort Chaffee?
Jul 25, 2013
FORT CHAFFEE, Ark. -- Operation River Assault 2013 has come and gone, making this the fourth year in a row where Army Reserve soldiers have crossed the Arkansas River, the most commonly touted reason for the exercise to be conducted here.
Video: 671st Engineer Company Trains in Boat and Raft Operations
Jul 24, 2013
671st Engineer Company conducts training in boats and rafts at Operation River Assault 2013 in Fort Chaffee, Ark.
Army Reserve Soldiers have many resources to help build resiliency
Jul 23, 2013
Army Reserve Brig. Gen. Margaret Wilmoth spoke to the American Mental Health Counselors Association, July 20, 2013, about the Army Reserve's approach to mental health, focusing on rehabilitation and resilience programs like the Yellow Ribbon Reintegration Program, the Post-Deployment Health Reassessment program and Comprehensive Soldier Fitness.
210th RSG welcomes new commander
Jul 23, 2013
Troops assigned to the 210th Regional Support Group (RSG), the largest Army Reserve command in western Puerto Rico, participated in a change command ceremony, where Col. Cosme Torres relinquished his command to Col. Michael Grosz, at the Borinquen Air station, Aguadilla, PR, June 9.
More Army Reserve-PR troops to Afghanistan
Jul 23, 2013
Approximately 80 Soldiers assigned to the 77th Combat Sustaintment Support Battalion (CSSB), US Army Reserve-Puerto Rico, left the island June 16, from the Luis Muñoz Marin airport, en route to a mobilization station in the Continental States, before departing to Afghanistan.
MG Lesniak discusses Army Reserve future in Puerto Rico
Jul 23, 2013
Maj. Gen. Glenn J. Lesniak, United States Army Reserve Deputy Commanding General for Support, visited the Army Reserve troops in the island during his visit to Fort Buchanan, June 14-16.
301st MP Co returned Home
Jul 23, 2013
Approximately, 100 Soldiers assigned to the 301st Military Police Company, US Army Reserve-Puerto Rico, arrived to the island July 20, 2013, after spending nine months deployed in Bagram Airfield, Afghanistan, one of the largest U.S. military bases in that country.
VIDEO: 854th Engineer Battalion Conducts Demolition Training
Jul 22, 2013
854th Engineer Battalion, US Army Reserve Soldiers train at a demolitions range during Operation River Assault 2013 in Fort Chaffee, Ark.
"Say my baby's name" Wilmington Armed Forces Reserve Center memorialized in honor of local Soldier
Jul 22, 2013
"We are gathered here today not to celebrate, not to recognize brick and mortar and construction, but we're here to recognize the name which it will bear." These were the words of Pastor Jim Davis in his opening invocation at the memorialization and renaming ceremony for the Sgt. Thomas J. (T.J.) Butler IV Armed Forces Reserve Center in Wilmington, N.C., on July 13.
100th Training Division NCO inducted into prestigious Sergeant Audie Murphy Club
Jul 19, 2013
Sgt. 1st Class Rosemary Armijo, assigned to the 100th Training Division (Operational Support), becomes the newest inductee into the United States Army Reserve Command chapter of the Sergeant Audie Murphy Club during a ceremony hosted by the 80th Training Command in Richmond, Va., July 13, 2013.
First Army helps Louisiana Guard maintain readiness
Jul 18, 2013
Hattiesburg, Miss. -- More than 100 trainer / mentors from across First Army Division East recently teamed up to train and mentor more than 2,000 Soldiers from the Louisiana National Guard's 256th Infantry Brigade Combat Team at their annual training exercise at Camp Shelby, Miss.
From enlisted Soldier to officer to FEMA Reservist, Colorado Reserve Ambassador still serving
Jul 17, 2013
From enlisting into the Army National Guard and Army Reserve to receiving a direct commission to captain in the Army Reserve, then working as a Federal Emergency Management Agency (FEMA) Reservist, Dr. James C. Sherman, continues to dedicate his life to serving his country as a volunteer.
Reservists, families attend Yellow Ribbon reintegration event
Jul 17, 2013
The Army Reserve's 99th Regional Support Command, based at Fort Dix, N.J., hosted a Yellow Ribbon Program event, July 13-14, 2013, at Maryland's National Harbor, just outside Washington, D.C.
2013 Drill Sergeants of the Year announced
Jul 17, 2013
The U.S. Army selected Sgt. 1st Class David E. Stover as the 2013 active duty U.S. Army Drill Sergeant of the Year, and Sgt. 1st Class Ryan J. McCaffrey as the 2013 Army Reserve Drill Sergeant of the Year.
Reservists hone combat skills during annual training
Jul 16, 2013
Local reservists practiced the art of their craft while wading ankle deep in concrete laying a new floor in one of Tobyhanna Army Depot's storage buildings during their annual Extended Combat Training (ECT).
Sustainment Command trains Soldiers for life in combat zone
Jul 15, 2013
The Army Sustainment Command recently conducted a three-week pre-deployment training session for about 50 commissioned and noncommissioned officers heading overseas to fill positions in its brigades in Afghanistan and Kuwait.
Olympian Nunn to walk 50K at World Championships
Jul 12, 2013
Army Reserve Staff Sgt. John Nunn, a two-time Olympic race walker with the U.S. Army World Class Athlete Program, finished second in the 20-kilometer race walk at the 2013 USA Outdoor Track & Field Championships as a tuneup for the 50-kilometer race walk at the 2013 IAAF World Championships, scheduled for Aug. 10-18, 2013, in Moscow.


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I have a scenario with a WPF application hosting some views (user controls) with their viewmodels, found as MEF exported parts in its plugin folder. The application loads its data together with a configuration file, which also tells which parts should be imported among the available ones.
First question is related to the MEF bootstrapper: how can I customize it in order to let it know about the plugins folder? I know of its SelectAssemblies override, but it requires assemblies, while my typical approach would be a MEF directory catalog. I would not want to use methods like Assembly.LoadFrom for each DLL found in the directory: MEF is there for this purpose (lifetime managing and the like). So how can I do something similar to a MEF AggregateCatalog built of DirectoryCatalog's in the bootstrapper?
Second question: once I have the list of VM's I need, I want to instantiate them. Some of them require the injection of CM services like IEventAggregator or IWindowManager, so that they have a corresponding importing constructor and I thus require CM to instantiate them for me: but I need to do this programmatically, so I can't just use an Import attribute on a property or an importing constructor.
The same is true for views: once I have got my VM's, I need CM to create them and set the corresponding VM as their data context; but I cannot use a window manager because I just want to get them, and then programmatically add them (they are user controls) to a tab control, which is composed differently according to the data configuration.
I'm using MEF because the application is plugin-centric, and so I can stick with its limitations when used as a IoC. But I'd like to leverage CM for instantiating my views and viewmodels (all contained in several plugin DLL's) and bind them correctly. Could anyone give some hints or point to samples or documentation about this?
Second update, as promised :):
I essentially follow these steps:
instantiate (using MEF) the required VM's according to some application logic. All the VM's are MEF exports, hosted in several plugins in a plugins folder.
for each VM, call:
static private object LocateViewFor(object viewmodel) { UIElement view = ViewLocator.LocateForModel(viewmodel, null, null); ViewModelBinder.Bind(viewmodel, view, null); return view; }
This should istantiate my views via CM, which will also satisfy their imports and bind each view to its VM. The "standard" MefBootstrapper, modified for WPF, is used (see e.g. here). Anyway, this does not work and returns null.
I must tell the bootstrapper where it can find my MEF exports. They are in the plugins folder, and if I weren't using CM I'd use a MEF DirectoryCatalog to inspect its content. The typical extension point for bootstrappers in CM is a SelectAssemblies override, which requires me to return a list of Assembly objects. Loading all the assemblies from a folder isn't an option. Following a suggestion in the above quoted page, I could do something like adding a method like this in my bootstrapper:
private IEnumerable GetDirectoryCatalogs() { return new ComposablePartCatalog[] { new DirectoryCatalog(AppDomain.CurrentDomain.BaseDirectory) // TODO other plugins folders... }; }
And modify its configuration code like:
_container = new CompositionContainer( new AggregateCatalog(AssemblySource.Instance.Select(x => new AssemblyCatalog(x)).OfType() .Union(GetDirectoryCatalogs())));
This effectively seems to load the required assemblies as for MEF, but it is not enough to "register" them into CM AssemblySource.Instance: infact, I can retrieve the VM's via MEF, but when I ask CM to get the corresponding view (either with the above method, or with a call to IWindowManager.ShowDialog(myviewmodel, null)) I get null from the method, or (for the second sample) the "placeholder" textbox saying that a view for my VM could not be located.
This seems related to the fact that the view, like the viewmodel, is hosted into a different assembly, my MEF plugin. I ensured that both the view and the viewmodel share the same namespace, and follow the naming convention of type SomeNamespace.SampleViewModel - SomeNamespace.SampleView; also, both the view and the viewmodel are exported by decorating them with [Export], and derive from common interfaces. Nonetheless, I cannot get CM to work as expected when dealing with external assemblies. MEF work fine, with all its imports and exports, but as soon as CM enters the equation it cannot do its "magic" and locate a view from the VM.
Any hint?

subset: commoncrawl


text:
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Pokémon Omega Ruby and Alpha Sapphire have arrived!
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From Bulbapedia, the community-driven Pokémon encyclopedia.
By regional Pokédex number, 074 may refer to:
- #074 Geodude, in the National and Kanto Pokédex
- #074 Poliwrath, in the New Pokédex and the Johto Pokédex
- #074 Machoke, in the Hoenn Pokédex
- #074 Murkrow, in the Sinnoh Pokédex
- #074 Trubbish, in the Unova Pokédex
- #074 Gurdurr, in the New Unova Pokédex
- #074 Ledyba, in the Central Kalos Pokédex
- #074 Manectric, in the Coastal Kalos Pokédex
- #074 Trubbish, in the Mountain Kalos Pokédex
By Browser number, 074 may refer to:
- R-074 Croconaw, in the Fiore Browser
- R-074 Magmar, in the Almia Browser
- R-074 Munchlax, in the Oblivia Browser
In the Pokémon anime series, 074 may refer to:
- All Fired Up!, episode 74 of the original series
- Hokey Poké Balls, episode 74 of the Advanced Generation series
- Pika and Goliath!, episode 74 of the Diamond & Pearl series
- Battling the Leaf Thieves!, episode 74 of the Best Wishes series
In the Pokémon games, 074 may refer to:
In the Pokémon manga, 074 may refer to:
- Make Way for Magikarp, round 74 in the Yellow chapter of Pokémon Adventures


text:
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Aiken County Rambler (Newspaper) - December 3, 1981, Aiken, South Carolina "C . I- - it rV SECOND CLASS POSTAGE PAID AT AIKEN. S. C. 29801 lo Lihr. U35 > . ..." st. SW rl# A Ikon, Sc 29801 217 Copyright 1981 by Rambler Publications, Inc Volume 5 •• Number 16 HOTLINE Q. What is the secret of the gorgeous geraniums at the downtown Farmers & Merchants Bank? -- W f . F., Aiken. A. F & M Vice President Wade Brodie, who has the green thumb of the organization and supervises the planters bordering the building, said "geraniums like cool weather." He also explained that the concrete of the sidewalk absorbs heat during the dav^and radiates it to the boxes in the evening. Thus the geraniums escaped the recent frost. He also admits applying Rapid-Grow to the plants at regular intervals. Brodie credits Willy Curry with the actual work of keeping the plants in prime shape. Q. Could you tell me how long it should take lo receive a deed after a piece of property has been paid for? My son made his final payment on property last February and it is now the end of November and still no deed. Kvery time we call the agent, he always assures us the deed will be in the mail next week. -(J. II.. Graniteville. A. A local real estate broker said a deed normally is passed to the Aiken, S. C, Thursday, December 3. 1981 25c Per Copy (Continued on Page 16) $2.5 Million In Road Equipment Is Proposed By KAY LAWRENCE AIKEN -- A proposal to acquire new heavy equipment for the Public Works Department at a cost of $2.5 million was put before Aiken County Council by County Administrator Scott Barnes Tuesday night. Barnes brought out that landfill and road equipment now operated by the county has deteriorated to the point where "a tremendous amount of money is put into repairs." Public Works Director Alvin Bryan told council that in the four months he has been on the job $90,000 had been spent on repairs. He said one piece of equipment dates to 1965 and several others to 1968, 1969 and the early 1970 s. The county administrator advised council they had the bonding capacity to issue $2.5 million in general obligation bonds - in addition to bonds soon to be issued for a new Agricultural Building and possibly for a new courthouse. Queried by the press as to the bonding limitation for the county. Barnes said about $7.2 million in bonds could still be issued. The Agricultural Building will cost $550,000. Barnes was reluctant to give a figure for the courthouse, since architects plans are to be presented next week, but he finally said estimates are between $3.5 million and $5 million. MISS CHITLIN STRUT Pretty Angie Williams of Neeses. S. C.. stood out even in a crowd of 35,000 at the Salley Chitlin Strut last Saturday. For other photos of tho annual jubilation see Page 9. Council Chairman Carrol Warner was asked whether debt service for $2.5 million in bonds could be financed under a I percent increase in revenue allowed next year when the county 's tax reassessment program is completed. He shook his head and said it would have to come under "special programs" with special millage. Under the state Tax Equalization Law - because revenue will increase sharply when all property is appraised at fair market value -- (Continuod on Pogo 16) Blindness Doesn t Stop Lugenia Williams By VIVIAN MILNER AIKEN -- Mrs. Lugenia Williams, who lost her sight in adult hood, has had new vistas open up since then and now leads an active, productive and interesting life. She presided recently at the sixth anniversary of the Aiken Chapter of the National Federation of the Blind, of which she is president. She is also on the board of directors of the state association. Don C. Capps, state president who spoke at the meeting paid tribute to her - "she participates in a positive, constructive manner." A native of Aiken and graduate of Schofield, Mrs. Williams married Eddie Williams in June of 1935. He had a 3-year-old son, Eddie James, whom she raised. That December she and her husband went to work for the Taintor family who were Aiken winter residents. "I worked for 14 years for Mrs. Taintor." Mrs. Williams said. "In the summer we were caretakers. In the spring after she left we worked for the Ballazzis and the Von Stades. My uncle was the butler at the Post s and I helped him some at parties. "My eyes didn't bother me so I didn't have examinations." she continued. "In 1948 my husband and I were shopping in Augusta. I didn't feel any pain but everything went cloudy. I went to the doctors and they told me I had glaucoma. Drops were put in her eyes and she was told she would have to have surgery. She had the surgery in Columbia. "I could see real good, drive a car, sew and read. They told me I d have to have drops the rest of my life." Her husband became sick while they were working for the Taintors. In 1951 they moved to Lincoln Ave., across from the home of her mother and father. Carrier and Luther Lloyd. "My mother would take care of my husband until I got home." Mrs. Williams developed a cataract and in 1955 had to have surgery. When she went home, her husband was very ill and died a week later. Her sight began failing. Her mother died in May of that year and her father in August of the following year. By 1957 she could distinguish only light and shadows and someone had to accompany her. "The Lord is sufficient for all things." Mrs. Williams declared. "He is the best of all doctors. I put (Continued on Page 2) Mrs. Williams Keeps House; Gives Plants Loving Care
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Apple released an update to iOS 8 earlier this week that promised performance increases on older devices like the iPhone 4S, iPad 2, iPad Mini, and iPod Touch. Ars Technica took a look at the numbers and found some disappointing results.
Apple released an update to iOS 8 earlier this week that promised performance increases on older devices like the iPhone 4S, iPad 2, iPad Mini, and iPod Touch. Ars Technica took a look at the numbers and found some disappointing results.
I've been keeping one of my infinite eyeballs on arena FPS Toxikk while the rest stare at Unreal Tournament, Blizzard and my own naval. It's a genre I'm convinced only needs a small push to skyrocket in popularity now that we live in an age of Twitch streams and YouTubers. Much like MOBAs it's a genre ripe for spectating and competition in equal measure but just needs that one uber-popular game to gather a following. Will this be it? Time will tell, but for now Reakktor have revealed how they're planning for movement to work. As discussed in the video below, this is the starting point as all other balance – weapons and map size particularly – revolves around it.
Want to play the new Unreal Tournament for free, right this very second? Cor blimey and OMG you totes can! Hero of the people 'raxxy' on the Unreal Forums is compiling Epic's builds and releasing them as small, playable packages that anyone can run, with multiple updates per week. The maps are untextured, the weapons unbalanced, and things change rapidly as everything's still "pre-alpha" but it's playable and – more importantly – fun.
Remember Doom II? Remember how it came out in 1994? I'm going to go ahead and assume the creators of Total Chaos don't, because otherwise they would understand what they're doing is impossible, and it would immediately poof into non-existence. Oh, and it gets better: the mod's biggest inspiration is apparently STALKER, which has my gamerly Geiger counter crackling with thunderous glee. Or maybe that's my regular Geiger counter. I should probably check on that. In the meantime, there's a very impressive trailer below.
Take me out for a romantic meal and you'll have to order that fourth bottle of wine before I reveal an emotion and even then it's likely to warp into a desire to find a dark underground club that plays music sucked from the scabby centre of the nineties. A bellyfull of Pinot Noir and a blast of Longpigs, and I'm done – vanishing into the forest of bodies on the dancefloor. Not a cheap date, or a particularly satisfying one.
When it comes to puzzle games, I'm the cheapest of cheap dates though, as Flip proved to me a few moments ago. The free version of this attractive and perplexing perception-troubler contains 'more than 20 puzzles' but I recognised the potential limits of my patience after around fifteen. It's clever stuff though and the full version, which is $2.49 (50% discounted) at present, offers more than a thousand conundrums.
Hey gang, and welcome back to another exciting round of Judge A Game By Its Name! Today we're looking at A Story About My Uncle. You're thinking 2D puzzle-platformer, right? Monochromatic palette, perhaps accented with red. Lots of slow walking sections with quiet introspective narration, surely? If that's your final answer, then I'm sorry to say you haven't won today, as it's actually a first-person puzzle platformer based around a zappy grappling hook glove. You won't take home the Jet Ski and Royal Doulton plates but on the bright side, we're all getting a new grappling hook game.
It'll arrive in a few weeks, on May 28, publisher Coffee Stain Studios has announced with a new trailer. (Yes, it now publishes as well as making games like Sanctum and Goat Simulator.)
Like any form of competition, speedrunning generates arguments over authenticity. Does a speedrun count if it relies on a bunny-hopping mod, in-game glitches and different runners tackling different parts of the game in short segments? I'm not sure I care either way. No matter the methods, Half-Life 1 being completed in 20 minutes and 41 seconds is an accomplishment of endurance, skill and effort. More importantly it's a beautifully entertaining video, full of ingenuity and grace and physical comedy. The new record time is embedded below. You must watch it.
The trailer for Mind: Path To Thalamus is a dream-like series of beautiful landscapes, with a backing of melancholy piano and sorrowful synths. Promising environmental manipulation as well as a jolly good stroll through the corridors of memory and (of course) regret, it reminds me of Linger in Shadows, the demoscene project that broke through onto PS3. It all begins with a voiceover, which I managed to ignore, but it ends with another snippet of monologue that croaked out of my speakers, along with the mental image of a beatnik sitting on a windowsill and sucking on a Gauloises while contemplating the shape of the smoke, and pondering how fascinating he must look from afar. Mind is heading to the Rift.
Don't See Me is Kenta Cho's attempt at crafting a simple stealth game with enemies that have a visible field of vision. You can sneak behind an enemy and kill them for points, but you'll have to do it before an enemy turns around and sees the player. Should this happen, the enemy will give chase until they either capture or lose sight of you.
Bonus points are awarded if you taunt an enemy just before you kill them. To do this, you'll have to sneak behind an enemy for a couple of seconds before taking them down with a swift ambush. It's a risky move, but delaying the kill does reward you with more points to add to your score.
Don't See Me is available to play at this link.
Genuine 8-Bit conversions or remakes of modern indie releases are always fun, but even with the best-known examples of backwards-ported games there are always design sacrifices that have to be made due to the limited target hardware. For this reason an indie game running on a retro platform that actually improves on the original is a real rarity - yet that's arguably what the team behind Ninja Twins: Going to Zedeaks have seemingly achieved with their unofficial ZX Spectrum tribute/clone/sequel of KronBits 2013 freeware puzzler.
Ninja Twins is a tile-based puzzle game featuring ninjas (unsurprisingly), with the player navigating the two simultaneously-controlled titular twins through 30 challenging single-screen levels in their quest to steal treasure. You only have a limited number of moves at your disposal and there's often only a single solution to each screen - making the wrong move almost always involves a sticky end thanks to the deviously positioned array of spikes and other sharp pointy things.
To be perfectly honest, perhaps the single addition of high-contrast colour over the grey-scale original is pushing it in terms of 'improvement', but after playing through the 25 all-new levels on real hardware this cute little game won me over with its charm. In terms of level design and difficulty the port is pretty much on par with the original, with some allowances made for the smaller play area, and completion of the game even rewards players with a neat little end sequence.
Despite the Spectrum being limited to only two colours per 8x8 pixels, the presentation of the game is fantastic, with a really nice parallax scrolling effect behind the play area and a short lo-fi chip soundtrack that compliments the ninja atmosphere perfectly. Progress is saved via a password system and the keyboard controls are set to the good old QAOP combination that practically every home computer game used in the 1980's (after all, these were the days before cursor keys were standard and WASD would have blown our minds back then). Additional keys include Enter to confirm a selection, 'R' to restart a level (very useful) and 'H' calls up the main menu.
Much like the original game, Ninja Twins: Going to Zedeaks is a great little puzzler - and if you're not afraid to work through an emulator I totally recommend that you give it a go. Oh, and if you have a PC, Mac, Android device or even an Ouya you can grab the official KronBits version from the link below.
Download the ZX Spectrum port here.
Download the original game here.
[If you don't already have a ZX Spectrum emulator, I recommend FUSE. To load the game, install and run the emulator, press F9 and select 'Spectrum 128'. Then press F3, select the Ninja Twins tape file and the game will start automatically. Increase the size of the window by selecting Options -> Filter.]
If your Wednesday is going a bit slow, I recommend trying Ryan Melmoth's Delirious Bird, an entry for the Flappy Jam. The basic gameplay is still Flappy Bird (auto-flying through two structures while tapping a button to stay afloat); however, the music rocks pretty hard, and the visual effects increase in trippiness as you play.
You become more delirious as you hit the red and yellow pills, causing the visuals to distort. Your sanity is restored if you get the white pills, but to enjoy the game is to revel in its audiovisual masochism, I find. Accompanied by some wonderful guitar riffs, maximum deliriousness makes each second you survive that much more intoxicating.
Windows: Over time, your Windows PC will have accumulated a whole bunch of unwanted programs, services and other things that slow it down. FreeFixer sorts and lists everything on your hard drive and offers more information about each to help decide whether it's needed.
There's no shortage of apps that'll play any song you can imagine at any time, but Radio Search Engine is a webapp that does it by searching out what's playing live on the radio right now. From there, it can build a playlist of other live streaming tracks for you.
Agustin Cordes, the Argentinian gentleman responsible for Scratches and the kickstarted horrors of the forthcoming Asylum, has assembled an adventure gaming all-star team and created something comfortably gruesome and kindly freeware: Serena. A wonderfully atmospheric, node-based adventure game.
Sporting the talents of Jan Kavan of CBE Software, Sierra's Josh Mandel, indie adventurer Ben Chandler, Scott Murphy of Space Quest fame and many more genre stalwarts, Serena is a short, dark and emphatic testament to what close-knit communities can achieve. It will satisfyingly disturb you in less than an hour.
Apparently, Serena is also a showcase of what the Dagon engine can do on Windows, Mac and Linux and one of the few actually touching horror games I have ever played.
IndieGames follows up with more of the devs behind the top 10 indie games of 2013, asking what they hope from the industry in 2014, along with what their most memorable games were. Today's collection includes members from The Stanley Parable HD, SteamWorld Dig, Sharecart1000, and another from the fabulous Ridiculous Fishing team.
Ridiculous Fishing developer Rami Ismail of Vlambeer
2013's top games:
Let's get the obvious picks out of the way first. There's no way of overstating just how important games like Papers, Please, Gone Home, Antichamber and The Stanley Parable HD were to the mainstream acceptance of our little corner of gaming. On mobile and handheld, Device 6 made a big impact on me, and The Legend Of Zelda: A Link Between Worlds, Animal Crossing: New Leaf and Persona 4: Golden all weaselled their way into my daily ritual in ways I haven't experienced since I started making games at Vlambeer.
We had a wonderful year for Local Multiplayer, with both Samurai Gunn and Towerfall likely to have caused many game developers favourite moment of the year. I want to mention The Last of Us if only for that tremendously impactful introduction, and I loved the fluidity of combat in DMC: Devil May Cry. On the other end, I think the jam scene had an amazing year. Ludum Dare 28 spawned both The Day The Laughter Stopped and Titan Souls, the first being perfect as is and the second leaving so much room to grow into a full project.
Earlier this year, Vlambeer's co-hosted 7DFPS game jam led to SUPERHOT, which I still think has potential to be something really interesting. And is The Iconoclasts out yet? No? Maybe next year then. With how that game is shaping up, it is going to be on one of my end of years lists, I can promise you that.
2014 wish list for the industry:
I argued a week ago that 2013 was a year of buildup, a year of positioning pieces in a way that allow the industry to really make progress in 2014. We'll see a new wave of indie games launch on all platforms, ranging from phones to consoles, platforms that are all increasingly accessible for developers - and hopefully the platforms continue to evolve in the direction of inclusivity. While I expect AAA games to become even more overwhelming, defining themselves more and more by a set of defined content rather than just graphical prowess, I do also believe that larger indie studios will become increasingly capable of competing with them directly. I think indies will become more confident, hopefully somewhat reverting the race to the bottom of yesteryear, but I also think the term 'indie' has become so fragmented that it's usability is about to expire or evolve.
I also hope that we'll find a new platform that can handle all the up- and coming indies now that other platforms are focusing on the more experienced develoeprs. itch.io seems like it might be that platform, essentially being a Bandcamp for games, and I expect great things of the service. Finally, my hopes are that there will be more progress regarding the topic of diversity, whether it is gender, race, or sex-related, but also from a socio-geographical perspective - emerging territories in the Middle East, South America, Africa and Asia deserve a larger podium as well.
And for all that talk in 2013 of an indie bubble? If they mean that ongoing changes in the industry mean that some established developers are going to have to adapt or disappear, and that others will have the ability to create new and wonderful things, I'm all for that. We've seen what stagnation brings, and the worst thing that could happen is that at the end of 2014 we look back and think 'wow, nothing really happened this year'.
The Stanley Parable's Davey Wreden (top) and William Pugh of Galactic Cafe
2013's top games:
Limits and Demonstrations, The Entertainment: Kentucky Route Zero is an amazing game, but I'm particularly compelled by the two interlude pieces they've created between central Acts of the game. These interludes do not simply exist on their own, they occupy a nebulous liminal space between Acts, which are themselves liminal spaces between spaces. The fact that these games can contextualize and support a bigger game while still being utterly compelling as games on their own is a remarkable feat of narrative design.
A Dark Room: This year saw quite a few watch-the-number-go-up games achieve popularity, but A Dark Room stood out for us because of the emotional core it brought to this very frivolous mechanic. The number-going-up is not the game's raison d'etre, it is a conduit for a story about discovery, surprise, and loss. A tremendously human experience laid on top of a frivolous mechanic, we love it.
Antichamber is like a big melting pot full of everything we love about games. we think it's pretty profound and smart and very very clever. But where a lot of other very clever games detach you emotionally from their experiences, we felt incredibly wrapped up in Antichamber's sprawling blanket of warmth and genius. Exploring it's twisting hallways felt like a conversation with both a magnificent prankster and a very good friend.
Proteus creates this wonderful space for your mind to live in - even if it's just for a while. It's super rare for a game to provide such a lasting and rich feeling of peace and tranquillity for such an extended amount of time. It's a real adventure for us - it brings us back to going on walks in the woods with my mum. It's so rare that we find a game that really fills us with such child-like awe and joy. Proteus is brilliant!
Papers, Please: We often see discussion about how Papers, Please is a game of oppression, evil, drudgery and hardship. But much to the contrary we personally feel that it's an incredibly hopeful game! It's so bursting with life and humanity, it evokes such a complex range of emotions. It can be harsh and oppressive, but it can also be redemptive, surprising, optimistic, and at times incredibly funny! In yours truly's opinion, a game that so celebrates the spectrum of human emotion could only have been made with genuine love and affirmation for that spectrum.
2014 wish list for the industry:
I'd love to see more promotion done that actually stems from the same design sensibility used to create the game itself. As in, I'd really like to see marketing that is as thoughtful and deliberate as the game it's promoting, for creators to be able to get their name out and make a living without sacrificing the integrity of their design.
Alexander Martin (droqen), co-creator of Sharecart1000
2013's top games:
Corrypt: I don't think I have anything clever to say about Corrypt except that its world is beautiful & fascinating, and I wouldn't change it for anything.
It's at the top of my list for a reason, though, so it'd be a shame to leave it at that. When you gain power it's seductive and powerful; a resource to be managed and purchased; collected and not wasted. It's some really potent stuff, granting you the power to break through any obstacle in the game -- or a few at once, if you're really clever about it. That ability's inter-room potential alone has been really inspiring, but once the honeymoon phase of MAGIC wears off... that's when the real Corrypt starts.
FJORDS: Whenever I watch people unfamiliar with platformers play platformers I find myself a little frustrated: most commonly (and most strangely) I see a reluctance to jump and move at the same time, resulting in awkward, too-short jumps. When FJORDS came along it treated me to a thoroughly alien 'platformer' experience. I came into it with certain expectations: I should be able to get around by jumping, for example. Quickly I had to let that one go -- because if I hadn't, I would have never made any progress. Instead I had to throw myself headfirst into its strange modes of moving.
Plus I'm really a fan of maps, and it's one of the few games I fully mapped out this year. For pizza.
Save the Date: You make a choice in a game, and it ends terribly. Game over. Clearly, you made the wrong choice somewhere along the line -- you'll make another choice next time, The Right Choice, and there won't be any ninjas and nobody will die. In most games save-stating or simply restarting the entire game allows you to explore every possibility until you find the best one: the much-desired GOOD ENDING.
Save the Date plays with a lot of these concepts and instead of putting up a facade, it deals with the reality; and it does so very well. It goes beyond being a self-aware game: it affords you the ability to be a self-aware player.
Spy Party: In an entirely different category than the above games, Spy Party is a really unique 2-player competitive game about picking a spy (human) out of a crowd of unaware partygoers (AI). It's weird to me that there might still be people out there who haven't heard of this game, but it's a very involved asymmetric game the likes of which haven't really been seen before. If I could trick myself into making more multiplayer games, Spy Party is one of the first games I'd look to for inspiration.
Papers, Please: I think games are great at a lot of things, and until Papers, Please came long I felt like one of those things was definitely not 'convincing interactions with humans'. Clearly the interactions in Papers, Please are limited -- you can stamp a passport with yes or no, and you make a few other choices now and then and that's it, but precisely because of those restrictions I found it to be the most genuine sort of human-human experience I've ever had in a game.
This is such a small part of why so many other people like Papers, Please; but it's the most important part for me. Certainly there are other reasons why it's great, but look up or down and you'll probably find them. I love it for the framing of face-to-face human interaction that made me not pay so much attention to the boundaries themselves.
2014 wish list for the industry:
I save hardly any of my brain for thoughts about "the industry"! - it's an everchanging fabric of games to me and everything I want out of the industry is the games that come out of it. I want people making games to take the leaps we've already made and leap further. The games I mentioned above are good examples (I think!) of interesting leaps that have come out of people who make games this year, but they're not the only examples.
SteamWorld Dig developer Brjann Sigurgeirsson of Image & Form
2013's top games:
Year Walk: Everybody's hailing Simogo for Device 6, and rightfully so - it's a masterpiece. But incredible as it may seem, they actually made an even better game in 2013, and this is it. Rich yet lean, atmospheric, understated, enigmatic, beautiful and downright shockingly frightening at times.
Papers, Please: Well, obviously this disturbing and thought-provoking game must make the list. Games don't have to produce adrenaline or euphoria to be great, they can be a joy to play anyway. There's been discussion whether Papers, Please lacks fun, and that's a non-issue. Just get it.
Guacamelee: Beautiful, clever and irresistible, and for some reason pitted against SteamWorld Dig in a lot of handheld GOTY discussions. DrinkBox is picking up just as many of those awards as we are (or more), and those bastards have the audacity to be wonderful guys too. Wonderfulness must be encouraged.
Stick It To The Man!: What, I don't get to nominate yet another Swedish title? I'm afraid that Stick It could fly under the radar for a lot of people, so it must be mentioned everywhere. This crazy, wonderful game is sort of an action puzzle platformer, but that's not relevant. Rather, the game's 100+ insane characters and the marvellous dialogs - and seemingly endless monologs - make it a must-have.
Chess: OK, chess maybe wasn't released in 2013 - or anytime in the past millennium for that matter - but it's my list, and it'll be the best game on the planet any given year. The only game I've played for at least an hour every day for the past four decades, and I always want to play more.
2014 wish list for the industry:
Come on Apple, it's urgent: The App Store may be shock-full of games, but that's not enough. Do one of these things immediately - or both:
(1) Come back to being the most inventive company in the world, and solve the App Store problems of near-invisibility and frozen top charts. Make it easier for consumer to find *great* games, and stop focusing on subpar monetizers for non-gamers! You will not only entice talented indies to return to iOS, but you will also establish yourself as a premium-content platform. I believe the base content for this "shift" is there already. Keep the sales charts as they are, but also establish a genre-specified "best-of" or "gamers' choice" chart, where the highest-rated games (with some pretty high minimum number of user reviews) can be put on parade. Yes, this list will also be quite static, but games already bought could be grayed-out and only briefly described. That way we can tick off that list one game at a time. And with all the great games coming out, we'll never stop buying!
(2) Start moderating the torrent of content for quality. It's *your* platform, *you* should decide which games make it. I don't think developers would be discouraged by raised quality standards. I'm positive your consumers won't be.
Mac: OpenEmu is an all-in-one video game emulator where you can emulate your games, create collections, set up controllers, and plenty more.
CFT calendar 2014 by Ruslan Lobanov (by Ruslan Lobanov)
Luke Rissacher's Trippy Trippy Bad Bad is a puzzle arena shooter in which players have to get their on-screen avatar past a swarm of insects and make it to the exit of every room. You can only avoid the creepy-crawlies in the first few stages, but latter levels will contain guns for you to collect and use in your escape.
Each enemy will have its own unique traits for players to discover. Giant beetles chase after you whenever you get close to them, centipedes split into two when you shoot at any part of their body, while ants move in a straight line and will only change direction when they bump into an obstacle.
Most rooms take less than a minute to play through, and a level skip option is included for players who are having difficulty getting past any of them. There's also a boss fight at the end of the campaign, and you can unlock two extra modes if you beat enough stages under their par time.
The Windows version of Trippy Trippy Bad Bad is available to download now from Quadruple-A's site.
The first one-week Speccy Jam, dedicated to creating 8-bit games that would feel at home on the Sinclair ZX Spectrum, recently concluded with over 20 entries submitted. There's no need to worry about an emulator, though, as almost all of the games chosen below work in your browser.
Toxin Games' Firewall 48K is a four-sided frantic Space Invaders of sorts, with you needing to constantly switch between sides with WASD to shoot enemies as they move inward. If you lose your barrier, you can replenish it by allowing white download chips to fall to the center. Of course, not shooting them when they are next to the enemy virus is a challenge.
JeromBD's Water Spears is a tough deep-sea diving game, where players have to manage their spear count, oxygen levels, and lives while collecting pearls, gold, and air bubbles and avoiding enemies and purple urchins and thorns.
Craig Moore's Henry Hedgehog and the Haunted House is a solid platformer that has you collecting the letters to spell "Henry" to save his girlfriend. I almost feel like the double jump makes the game too easy and seems not needed.
Dioxin Dump's Attack! Defend! Magic! is a turn-based battle game that makes the shortlist because of its exceptional animated death sequences. They make the fighting feel satisfying, even with the random card element that seems to dictate the strength of your turn.
Freeware here, (yep, you gotta download it), but worth a mention: BeeTLe BeTHLeHeM's Are You There Theseus? is a fantasy roguelike, with the basic features of the genre (permadeath, procedural generation, multiple-level dungeon) and various interactive content (monsters with particular properties, items, shops, tiles with special effects).
Looking for a Bit.Trip Runner-like? Derpman has you covered. A Desktop Dungeons clone? Speccy Dungeons is your game.
If none of the picks sound fun, you can easily go through all the Speccy Jam games online.
Halfy birthday, Hap-Life! Well, I guess it's technically the day after your birthday now, but an upgraded version of Source-powered Half-Life tribute Black Mesa still counts as a gift, I think. You might remember that the free labor of time, love, and more time was greenlit a while back, but now it's finally taking the Lab Facility Train Ride of Ultimate Auspiciousness over to Steam. Better still, Gabe and the knights of the Valve table have given it their blessing, allowing the Black Mesa team to earn some especially pretty pennies for their hard work. The Steam version will include new features too, but not Xen. That's apparently still "a ways off," sadly.
Originally being sold for 3 dollars on Desura, Denis Grachev decided this week to make AlterEgo: DreamWalker a free download on all platforms that the game is available on (with the exception of Windows Phone). In it, you get to control two characters at the same time, but you're required to switch between both of them in order to overcome the challenges in each level.
The number of swaps allowed per stage will always be indicated above your twin's head. If you make a mistake or run out of switches before all items are successfully collected, the only option left is to restart the level. It's an unnecessary limitation imposed on players, but I suppose the developer's intention was to make each room seem more like a puzzle if you have to stop and think on your approach to gathering all of the pixels.
You can grab the Windows, Linux, and Android versions of AlterEgo: Dreamwalker from the link below.
I'm glad I finally finished the two maps planned for the next UOF Map Pack (UOF5). This is DM-Mako-L2 and Greed-Mégane Winter Edition. I am very proud of Greed-Mégane WE as it is in my opinion the best of my maps at all levels and I have worked hard to achieve this! But I can reveal the release date of this pack. So, to follow…
I started another low poly (BSP) map since some months now which I didn't found a name yet. This map is using the 'Quake 4, PK02 texture set' by Philip Klevestav. This is the official preview of the pack :
And also some work in progress pictures :
Stevie's corner site,
I've made many changes under the 3D / Arts main section. You will find a completely revamped Artist page
In the UT3 world,
I note that despite several recent publications on BU / Epic forums, threads are almost empty of comments despite there are hundreds of views ? This is very discouraging for level designers Although we build maps for us at first, it is important to get the community support, otherwise it give absolutely nothing to release something on a forum if no one share their comment ! Players, it takes 10 seconds to write something constructive while we, level designers, take us months to build a quality map. So comment if you want to download other maps in the future ! Do not wait until the forums are empty before doing it
In the UDK world,
Although a little slow since the past months, very interesting projects continue to appear on the Epic and Polycount forums. I am amazed to see so many quality projects. This is great !
A thing I've noticed about trailers is they very rarely show you the player failing. You can see why – a game wants to show itself as this vivid, exciting time, where you will endlessly succeed. But it certainly proves refreshing to see a game showing failure, as is evident in the trailer for elaborate first-person, gravity-themed puzzle game Attractio. And if you want to experience these failures for yourself, there's a demo available.
Windows/Mac/Linux: Adobe Lightroom might be the professional photographer's photo management tool of choice, but you can save $149 and download free and open source LightZone instead.
Craig was rather impressed with our initial glimpses of Raindrop, a very pretty survival FPS which has been in slow development as a Source mod for many years. Now though it's made the jump to Unity in order to materialise as a standalone project. The survival space is beginning to looks quite busy now, and Raindrop aims to stand apart by being "a surreal, environment driven, survival game that includes fully explorable levels with intuitive, complex puzzles." An FPS puzzler and survival game? Does this see the FPS puzzle legacy of the past few years finally colliding with the survival genre?
Watch the video, because this one's a beauty.
Some of the best puzzle games excel because they use simple mechanics to give players the tools and space to hang themselves if they aren't careful. That's exactly what 10 does, and it does it with bright colors and basic math.
IOJOE's 10 is all about moving blocks in straight lines to combine them, adding the numbers on them together until you create a block which, as you can probably guess from the name, shows the number 10. Combine all the number blocks into 10 blocks and you've beaten the level. Once a 10 block has been created, it becomes sedentary, immobile yet able to be used as walls to direct other blocks where you wish them. If you're not paying attention, however, they can also make it impossible to win, as examples from my own playing show.
Later levels introduce new kinds of blocks, starting with sedentary blocks which are present from the first but including things like wormholes that suck your blocks in. The game has launched with 140 levels, but IOJOE intends to add more content with time.
The game is available for iOS and Android devices, and is currently free on iOS. This is a release promotion only valid for ten days, however, until October 20th. After that, the game will be $0.99 in both stores. 55 of the levels are also available in the browser version.
Secret Formulas. Hookshot swings. The Chains of Poverty. Chainsaw grindfest. Laser Command. Mixing colors for missiles. Harvest Escape. Heavymetal mowing.
These are some of my favorite things from Indie Speed Run 2.0 today.
Windows freeware Secret Formula by team IDK takes "secrecy" and "vines" and creates a swinging platformer, where you dodge lasers and missiles and swing over acid, all the while discovering secrets of your origin in the lab.
Monterrey ISR Jam's browser-based Laser Command takes Missile Command and "combines" color theory with "sunglasses," where you try to avoid bright lights and cross laser streams to shoot down invaders that don't match the primary colors you start out with.
AbstrAKTGames's Windows freeware The Chains of Poverty takes the variables of "chainsaw" and "poverty" to create a modern grind game, where your abject chainsaw performs for money, sawing certain objects and dodging others. You aim to furnish the chainsaw's condo (thereby earning power-ups to perform longer) and complete his longing for material objects.
Lastly, Team Neverpants combines "agriculture" and "engines" to make the browser-based, speed puzzler Harvest Escape. You only have so many seconds to decide where you and your farm animals should stand to avoid getting mowed down. The music and sound effects are of particular delight.
Chris Coyer's incredible CodePen is much more than your typical code'n'share site. CodePen features the end result more than the code, provides loads of collaboration tools, and seems to be pushing new features every week. But what does Chris think of the user work being done on CodePen? I've asked Chris to share his favorite pens — enjoy!
David asked me if I'd be up for a guest post picking out some of my favorite Pens from CodePen. A daunting task! There are so many! I managed to pick a few though that have blown me away over the past few months. If you just can't get enough, I heart a bunch of Pens every day and reserve my triple hearted Pens for my absolute favorites.
I love the simplicity of this one. When you think about how it's made, it's just some shapes stacked on top of each other that follow the mouse around. But timing and the shading and responsiveness and everything makes it so satisfying to play with.
See the Pen Whale | SVG & JS by Diego Leme (@diegoleme) on CodePen
Hakim's demos are always so perfect it's hard to pick one. I think I like this one because of how practical it is. I'm not sure I've ever seen a modal window accomplish the visual trompe l'oeil of depth so well.
See the Pen Avgrund by Hakim El Hattab (@hakimel) on CodePen
I believe this is our most popular Pen ever on CodePen with going on 1.5 million views. And for good reason. It's rather amazing how "real" interacting with it feels – with the gravity and the swaying and how the fabric folds up on itself and tears and falls to the floor and everything.
See the Pen Tear-able Cloth by suffick (@stuffit) on CodePen
Justin Windle also creates spine-tingling interactions. It is easy to feel good about the future of the web platform when you see stuff like this performing so smoothly.
See the Pen Ribbon by Justin Windle (@soulwire) on CodePen
I'm a sucker for particle demos, but especially when they have a practical twist to them like this progress bar indicator by Jack Rugile. I'd wait all day for a page to load with that baby.
See the Pen Light Loader by Jack Rugile (@jackrugile) on CodePen
This Tim Holman Pen just immediately transports me to some other worldly place. Like a steampunk Alice in Wonderland or something.
See the Pen Mechanical Grass by Tim Holman (@tholman) on CodePen
I felt really good about CodePen when I saw this Pen by Tim Pietrusky:
I spend my online time chatting with the 4ae9b8 team. We found each other through CodePen. Hugo Giraudel, Mads Cordes (>:D), Sara Soueidan, Ana Tudor, Fabrice Weinberg & Joshua Hibbert. A really awesome group of people to spend the timewith. I ❤ you guys!
See the Pen "Tell us something about you" by Tim Pietrusky (@TimPietrusky) on CodePen
3D CSS effects can be simple, classy, and effective like Bennett Feely proves here.
See the Pen Twitter Button Concept by Erik Deiner by Bennett Feely (@bennettfeely) on CodePen
Ana Tudor is great at instructional programming, where she reveals how it is done through the visual demo itself. This tricky old optical illusion is one of my favorite fun examples of that.
See the Pen Now how does this happen? :) by Ana Tudor (@thebabydino) on CodePen
A huge thank you to Chris for sharing his favorite pens! It's really great to get his take on the work being featured on his platform. I hope you enjoyed his favorites and hit CodePen to find a few of your own! I also hope you are inspired to add your own awesomeness to CodePen so he picks your pen next time!
Read the full article at: Chris Coyier's Favorite CodePen Demos
execCommand, and 14 lines of JavaScript. (The demo uses Bootstrap and jQuery, but they can easily be done without.)


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Beautiful rare 1999 Rolls Royce Silver Seraph. Rolls Royce is the most distinguished automobile make in the world due to their exclusivity and their... More
1968 Rolls-Royce Silver Shadow, Right Hand Drive, Long Wheel Base, All scheduled maintenance, New battery, new spark plugs, new brakes, Always garaged, Pristine Interior,... More
1999 Rolls Royce Silver Seraph, Finished Silver Tempest With Cotswold Leather Interior. Looks And Drives Like a Car With Less Miles. Fitted With: Sunroof,... More
2001 Rolls-Royce Corniche Convertible, Peacock Blue with Magnolia primary and secondary hides, Burr Oak veneers, Dark Blue Carpets and Dark Blue convertible top. Last... More
i have on offer a 1939 RR Wraith 7 passenger Limousine by Park Ward - chassis WXA 61, plated FGY 6. the owner prior... More
1952 Rolls-Royce Silver Wraith touring limosine six-window Park Ward, 2-owner car, 67K original miles, 4-speed, right hand drive, 127-inch wheelbase, excellent original condition, sacrifice... More
1985 Rolls-Royce Corniche, BEAUTIFUL Magnolia Corniche with a Contrasting Blue Interior - 54K miles on this 1985 Classic Drophead Coupe Choice Auto Brokers is proud... More
Rolls Royce Corniche Convertible 1985, Tudor Red, Tan leather interior piped in Red , Tan Top. This rust free low mileage (59,000) automobile is... More
1986 ROLLS-ROYCE SILVER SPUR FACTORY LIMOUSINE 1 OF ONLY 16 ROLLS-ROYCE FACTORY LIMOUSINE'S PRODUCED IN 1986! ONLY 11,959 ACTUAL MILES! ONLY 1-TITLE OWNER FROM NEW! BUILT FOR AND... More
EBONY BLACK WITH RED LEATHER INTERIOR, VERY RARE LEFT HAND DRIVE RADFORD COUNTRYMAN MODEL WITH ONLY 92,548 ORIGINAL MILES, EQUIPPED WITH AIR CONDITIONING, POWER... More
Well cared for Silver Spur II powered by a 6.75 Liter V-8 engine coupled to a 3 speed gearbox. Air conditioning, power steering &... More
This classy 4-door sedan is powered by a 412 ci V8 engine and 3-speed automatic transmission, and features luxurious leather bucket seating, as well... More
1965 Rolls Royce Drophead Coupe. This is a properly done conversion, completed to the highest standards. Beautiful to look at and a great driver.... More
1973 Rolls Royce Silver Shadow '73 Rolls Royce Silver Shadow, black with black seats and burgundy interior, comes with power windows and power seats,... More
The Silver Ghost is effectively the car that put Rolls-Royce on the map, particularly as relates to its position in the eyes of the... More
Magnolia With Cotswold Leather Interior. French Navy Secondary Hides and Seats Piping. Fitted With: Sunroof, Veneered Picnic Tables, Veneered Door Panels, Contrasting Piping, Steering... More
Lease it and write it off Clean Carfax, Rolls-Royce Phantom Drophead Coupe is a four-seat ultraluxury convertible with two rear-hinged doors. All the usual... More
1989 Rolls-Royce Corniche II Convertible, 38,980 miles, Black with Red Leather Interior and Black Piping. The Top, Paint, Leather, and Interior are all in Excellent... More
** PAYMENTS AS LOW AS $2695/mo WITH APPROVED CREDIT! ** Do mani Motor Cars is proud to present this beautiful 2007 Rolls-Royce Phantom. ... More
1939 Rolls Royce Wraith Park Ward Sport Saloon. 4 door, wire wheels, red with maroon wings, tan leather interior with maroon piping. Beautiful condition... More
Exceptional opportunity to own a 1990 Rolls Royce Silver Spirit II with 19,834 original miles! This is a 1 owner car bought brand new... More
1982 Rolls Royce Silver Spirit powered by a 6.75 liter V8 engine matched to a three speed gear box. Equipped with air conditioning, power... More
Rolls-Royce Silver Wraith Limousine. Coach work by H.J Mulliner. Can be found on the Rolls-Royce Registry. Great Traceable History of Owners, From Columbia Gas and Electric Co... More
1965 Rolls-Royce Silver Cloud III LWB Saloon VIN: LCGL9 This is one of very few Long Wheel Base cars built, it is a genuine 1965 LHD... More
1983 Rolls Royce Silver Spur. One owner car from new with just 21,000 original miles. Exceptional interior still has rich smell of leather. Driven... More
1933 Rolls-Royce Phantom II Henley sport sedan, one of just 7 sport sedans fitted to American Series chassis, matching numbers, original body, engine &... More
1954 Roll Royce Silver Wraith LWB '54 Roll Royce Silver Wraith LWB, Right Hand Drive, sunroof, 2 tone silver with blue and tan interior, lots... More
1991 Rolls-Royce Silver Spur 2, Excellent Condition, in Magnolia Cream with Tan Everflex Roof. Matching Tan Interior with Cream Piping Edge on the Seats.... More
1995 Rolls-Royce Silver Spur I I I, White with Tan interior, 35K miles, Two owner, garaged kept, All Options, Overlay Carpets, Picnic Tables, Chrome... More
This is the Most Beautiful 1986 Rolls Royce Corniche II, Color Garnet with Tan Interior, 51 K original miles, Always Garaged Kept, Serviced Regularly, Top like... More


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Brooklyn Home Prices Hit a Crazy New Record
Above pre-financial-crisis levels.
Skip to content, or skip to search.
Skip to content, or skip to search.
Above pre-financial-crisis levels.
He bikes across the Williamsburg Bridge and hangs on the Wythe Hotel rooftop.
That's the proposal of the East River Skyway.
The replacement shuttle is faster than the much-maligned train, and free.
A building in revolt.
How to get that "Brooklyn cool."
The flag-planters are still on the loose.
The suspects knew exactly what size the lights are.
Two white flags flew from the Brooklyn Bridge this morning.
The average and median prices for a Brooklyn property have hit all-time highs.
The team has thankfully "decided to go in a different direction."
The not insignificant amount you can now carry in Brooklyn without fear of prosecution.
The billion-dollar, millennial-oriented media company is moving to the south side.
For only $6 million.
"This is because of you," she says. (Humblebrag?)
Just in time for tourist season?
First shuffleboard, now bows and arrows.
No, not the de Blasios (God forbid!). Jonathan Safran Foer and Nicole Krauss.


text:
Originally written on Patriots Life | Last updated 11/12/14
With the Patriots dropping to the third seed in the AFC, and likely staying put there, let's take a look at the most likely road to the Super bowl the Patriots will have to face.What's most important for the Patriots is who receives the sixth seed because that will be who they play in the first round. That means that this upcoming match up between the Bengals and Steelers becomes a must watch for Patriots fans.After the Jets were eliminated from playoff contention last night, that sixth seed becomes a race between both the Bengals and Steelers. Whoever wins the match up this weekend will be that sixth seed and will face the Patriots in the first round of the playoffs.I think it should be obvious that Patriots fans should be rooting for the Bengals in that game. Everyone knows that the Steelers have had their fair share of issues this year, but let's not get too cute and start saying you'd want to face the Steelers. Pittsburgh figured out a way to stop the Patriots la...
Original Story: http://www.nepatriotslife.com/2012/12...
PLAYERS: Andy Dalton, Ben Roethlisberger, Peyton Manning
TEAMS: Pittsburgh Steelers, Cincinnati Bengals
TEAMS: Pittsburgh Steelers, Cincinnati Bengals
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Gale Force Winds Blow Through Central Ohio
Gale force winds blowing through Central Ohio caused disruption on the roads, in homes, and in the skies.
Ohio's top prison official has asked his department to investigate whether an increase in violence is linked to a tobacco ban and the subsequent use of contraband tobacco as a sort of currency among inmates.
The ban was instituted in 2009 to help reduce inmate health care costs.
The department's chief security-threat investigator tells the Dayton Daily News that gangs can gain power in prison by controlling the trade of contraband goods, such as the tobacco, illegal drugs, weapons and cellphones.
Prisons Director Gary Mohr is looking into whether disturbances that involved at least four inmates were connected to illicit tobacco. Mohr says he'd have to weigh the severity of the violence against the benefits of the tobacco ban before deciding whether to lift the ban.


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North Palmetto Point Studio Vacation Rentals(1)
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What a beautiful place!
We stayed in Island Breeze Bungalow 5 days. Everything was really perfect. The bungalow is very nice and clean and everything is done to make you feel good! The location is ideal, just off the beach. Everything is beautiful and there a lot of things to do nearby.


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Added Jul 14, 2014
by pimsy
Créteil, France
I literally flashed on the original neck this dress taken from Burda magazine in February 2014 ; Finally, the blouse to be more precise. And even though I was about to make, I wanted to push the vice to try the dress.
Did not count on my hips
_ So, I have a user ploy to sneak into power. Where bands leopard sides, reminiscent of Pierrot collar.
To avoid the effect potato sack, I chose to encircle the waist with an elasticated scenes.
More details and photos on "my blog:http://pimsyland.blogspot.fr/2014/07/chasser-le-naturel.html"
Silk cotton
Jul 29, 2014, 08.52 AMby nookie
Awesome (and much better) version of this dress. Cute and sexy!!
Jul 17, 2014, 01.50 PMby mariso
That dress looks so great on you – LOVE it! Nice job!
Jul 17, 2014, 05.32 AMby shelbymustang
Congrats! Lovely dress:)
Jul 16, 2014, 08.25 PMby kisses
Love it!….congrats…something worthwhile is chosen by burda team.
Jul 16, 2014, 07.34 PMby Kasiorist
yay! congrats on being featured! lovely dress!
Jul 16, 2014, 04.43 PMby Ellen Hatteland
Nice and elegant dress! Congrats with member project of the week! :)
Thank you for your support Ellen <3
Jul 16, 2014, 03.59 PMby MandieW
Check out the homepage, you've made our member project of the week!
Jul 16, 2014, 07.09 PMby pimsy
Thank you from my heart. I'm really touched
Jul 16, 2014, 01.13 AMby purplefan
Dress colour is stunning and so are the leopard accents. The collar is fun!
Thank you so much ;-)
Jul 15, 2014, 06.06 PMby gtangel
Thanks _
Jul 15, 2014, 05.30 AMby Mary Athey
Lovely dress, the added side panals work so well with the collar. X
Thanks a lot Mary ;-)
Add to Favorites 2 people added it
We're taking a sneak peak at the upcoming fashion design course.
Editors' Pick
This classic autumn collection has designs inspired by the Scottish countryside.
Make the Knee Length Dress with Pockets
Meg's Magazine Mash Up 2014
Sew with Meg & see her final steps in sewing the cape & also see a sneak peek of Meg's new course!
Read the post and watch the sneak peek...
Get the cape with hood pattern...
Member Project of the Week
Check out this preppy fall style.
Web Seminars
Read this funny post and watch the video to learn more about why this web seminar is great for you!
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Added Jun 25, 2013
by julietta
Bavaria, Germany
In the absence of summer one has to wear some cheerful clothing to get into a summery mood. Somehow nobody looks into my face when I'm wearing these pants…they only pay attention to my legs. Well, there are worse things ;-) I used pattern no. 7 from Knipmode January 2013. You can find more info on my blog
Digitally printed cotton/elastane
Jun 26, 2013, 05.24 AMby Mary Athey
these are fantastic trousers and the fit is superb on you. the fabric choice suits these trousers. i'd love to get my hands on knipmode magazines, i must look into a subscription x
Jun 26, 2013, 06.04 PMby julietta
Thank you for your lovely comment! You might get lucky on ebay and find some Knipmode magazines.
Add to Favorites 5 people added it
Find out more about our three fabulous courses starting this week!
Backstage Report
Choose from one of 5 popular dresses.
Member Project of the Week
Kick off party dress season with this cute greenery covered dress.
Editors' Pick
See Meg's picks and get them at a special price with an extra discount for Black Friday
Sewing & Techniques
See how Meg made this edgy dress using the Janome Artistic Edge Digital Cutter!
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Mr. Nigel S. Joseph has been appointed Principal of the College. We wish him all the best and extend congratulations to him.
For those who missed it. Here are the photos from last Saturday's PSU Pan with the Saints
Congratulations to Xavier Richardson of Lower 6 who won Most Outstanding Debater at the 12th Annual Youth Parliamentary Debate from among all the schools in the country. Jamel Hunte also of Lower 6 was mentioned as one of the top 3 speakers at the debate. This year's motion dealt with "corporal punishment and alternative forms of discipline in schools".
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