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- Publisher: Telltale Games
- Release Date: Dec 11, 2012
- Also On: PlayStation 3, Xbox 360
User Score
Generally favorable reviews- based on 1832 Ratings
User score distribution:
Positive: 1,651 out of 1832
Mixed: 53 out of 1832
Negative: 128 out of 1832
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Sep 10, 2013I mostly just play FPS and FP/RPGs these days. I played the demo of TWD on the Xbox thought oh deary me a point and click adventure with QTE sequences under the guise of a Zombie Comic Book Theme so gave it a long pass. On sale on Steam gave it another chance. Now its complete U-turn, the game is grimmer than the TV series and overall is a gripping emotional shocker. Broken Sword is a Point and Click game, Dragons Lair QTE game a hater of those two genres, the TWD has melded the two genres together so well it makes a lover of this hybrid game, pure gaming genius.… Expand
May 31, 2013Kinda overrated. The Walking Dead has a great story and voice acting to go with it, there is no doubt about that. Just about everything else in the game is bad. The animations and lip syncing are both horrendous. Downright laughable. The graphics are supposed to represent a comic, but i've seen comics that look better than this game. Some of the textures, especially trees and bushes and the ground, are terrible. And the gameplay, which is the most important part of any game, is boring and sometimes unintuitive. You rarely get something to do, most of the game is watching a cutscene and listening to dialogue. But, when you do get something to do, it's just simply clicking here one to kick a zombie, or some other unimportant thing. It's not fun at all, honestly, i'd rather have just watched the game play before me then having to keep my hand on my mouse and wait an see if there is some QTE that pops up. The game also states that the decisions you make affect the game. This is true to a degree, but don't expect to be able to save one person all the way through to the end, or have your decisions greatly affect the ending. There is one ending to the game no matter what you do. The points in the game where you're supposed to pick one thing or another don't have any bearing on what happens in the end, either. So there's really no "choice" at all. I was super disappointed in this game, honestly. If you want a movie with a good, emotional story and don't care for gameplay, then buy it. But if you really want an experience you can interact with, you'd best look elsewhere.… Expand
Jul 14, 2013The Walking Dead by Telltale is an incredible game experience (notice, "game experience", not "game") ruined by one of the worst Italian localizations I've ever seen in a finished product.
Dec 13, 2012Many of your actions have real impact on the world, affecting things ranging from your relationships with others to life & death decisions. Dialog options let you act in a situation how you would want to; I have run into very few Bioware-style "wow that was awful I didn't mean to say that" situations. The music, sound, and environments come together to create a fantastic atmosphere of both serenity & dread. The game's writing is fantastic and could stand on it's own without the zombies. This is not another stupid zombie craze cash in. The characters are well fleshed out and you get attached to them. The combat and quick-time events are taut and meaningfully placed. This game is (generally) better than the show and well worth the asking price.… Expand
Jan 12, 2013The Walking Dead: A Telltale Games Series is a point and click adventure game set in a zombie-survival scenario based on the similarly named comics. However, instead of the usual puzzle-solving the player will often be called upon to make (moral) choices and weigh need with wants. The story continues through several chapters (5 at the time of writing, which concludes season 1) and throughout each chapter, the choices you made in a previous chapter will affect the reactions of those around you. The graphics are outdated but that's covered up quite well by the cel-shaded graphics and Telltale has done an excellent job at making the characters come across as human, not just through their facial expressions but also by the more than superb voice-acting and the excellent writing. I did not read the comics but I did watch the TV series and I hated it, it was far too long-winded and the characters were so annoying that I felt no connection to them but the videogame .. It's brilliant. The only thing that annoyed me was that sometimes the game mechanics change function. For example, at one point you'll be asked to undertake a certain action but you won't have a lot of information to go on. Naturally, you'll select the "Eye" icon which normally only causes Lee, the protagonist, to tell you what's going on so you can make informed decisions. However, in this case, it'll move the game on rather than give you more information. Although given the situation it is perfectly understandable but from a gaming point of view, it's punishing and confusing the player; possibly causing him to make a choice he did not want to make. These situations occur from time to time but you just deal with it, it's a minor grievance. A must-play for anyone who's into Point-and-Click games, zombie-scenarios and survival. A word of warning: this game is highly graphic. You might be used to a lot of violence in games but this game is more visceral than anything you've probably ever played.… Expand
Jan 8, 2013Having finally beaten all 5 episodes, I can easily see why people would think this is a game of the year candidate. However, I had a few issues that kept it from being my GotY. Frankly, for a game that's supposed to be solely based on the decisions you make, very few decisions throughout the story actually affected the overall outcome of the story, even when they made you think that some of the biggest choices you would have to make turned out not to even matter a bit. However the game does quite a few things well and the best thing I can relate it too is Heavy Rain. The story the game tells is a wonderful one and, even for people who aren't into the Walking Dead franchise that much like I was, they will get so much out of this game. I really felt for the characters and some of the decisions they had to make. Losing any of the characters, even some of the smaller ones, affected me greatly. I haven't felt this emotional about a game in a long time and that speaks volumes to me. This game has made me want to get into the entire franchise now and, even with that tiny issue I said before, this is easily one of the best games I've played in a long time. However, don't expect to do much going into it because this game is basically here to tell a story and that's it. If you can get over that, then you'll love this game to death. I wouldn't call it my GotY, but it's easily in the top 5 this year and it's something I'll be really keeping an eye on when season 2 rolls around.… Expand
Sep 26, 2013The Walking Dead game is probably one of the most immersive adventure games I've ever played...and even though has still flaws, it hits in what an adventure game should do: the story is great and involving, the characters are likeable AND hateable, the setting is intringuing and full of tension and, overall, it just hooks you right at the start. But it STILL has some huge flaws that doesn't make this game perfect, even if small, but still flaws. First of, the game plays like a point and click adventure (for the most part) and a lot of times on quick time events or similar. In other words, your actions are limited a lot, which for a GAME is a big flaw, especially since this happens quite a lot. Second, the game has basically no challenge at all, and by challenge I mean no puzzles or anything tricky to do, and that's a big waste of potential for this GAME. Third, and this is going to take longer, is the very low longevity of the GAME...and here's why. The game has 5 episodes (plus a dlc episode of barely an hour, as of now) and each episode can be completed in about 2 hours or 3, resulting in about 10 hours or 15 hours depending on how fast you rush; he game explicitically tells you that the game changes depending on your choices and, in some cases, it actually does and results in a similar yet different path, resulting in a even bigger involvement of the game. The game strongest part is the immersion and that can't be denied (unless you couldn't care less about stories and such. Understandable), however it is a GAME, and as a GAME it has almost no longevity at all. Once you finish it, you're done with it. The choices? They don't change nothing big or relevant in the end, only some scenes and dialogues. The game remains exactly the same.. and this is a wasted potential. The closest example of this game is Heavy Rain, and while in that game the action was close to zero, had ALSO no puzzles and such, that game HAD more longevity and replayability due to the ENORMOUS amount of scenes, endings, dialogues happening just by changing ONE choice in a part of the game, without mentioning each character had their own ending depending on the player (around 4 or 6 for each, but I can't remember). In here, it won't change nothing, despite the game tells you otherwise, and while I loved it the game has nothing else to offer you. Sure, this game is great, but flaws are flaws and so they can't be avoided, and if you hate a game without action you will DESPISE it. If you do like games like this and story driven games, you will feel at home, but still the fact that this game has no challenge or any kind of obstacle in your way, will just make you feel watching a movie more than playing a game. That was your intention? Good, you'll enjoy it then, as I did because it is still a great game... but if we could really have had those choices the game really promised us, this could have been so much better, if not a masterpiece.… Expand
May 9, 2013this game has one of the greatest stories you will encounter in games and the ending will surely make you cry although it lacks some freedom but the choices you make affect the story telling which gives you a high replayability simply one of the best games of 2012
Sep 29, 2014Game: The Walking Dead Genre: Point and Click Adventure Developer: Telltale Games System: Steam (PC) Total Score: 89/100 Value Score: 8.9/10 • Story: 10/10 • Characters: 10/10 • GamePlay: 7/10 • Graphics: 8/10 • Sound: 10/10 • Music: 8/10 • Length: 8/10 • Replay Value: 10/10 • Player Value: 8/10 Pros +Great storyline that ties well with The Walking Dead Universe
+Different Interactions that affect the storyline as a whole increases replayability
+Fitting music for the mood and tone of the storyline and the universe
+Great visual art style and design that ties closely to the comic book series
+Ability to choose to go back to certain scenes to replay again
+400 days DLC content consists of at least 1 hour additional of gameplay
+Fantastic voice acting
-A few bugs such as the loading bug may occur which is fixable with changing of the exe settings
-By choosing to go back to certain scenes to replay again you also delete any scenes that occur afterwards due to the changes of decisions that may occur
-Very annoying mini game in the DLC… Expand
Oct 6, 2013I'm not a big fan of zombie games but the story and the impact you can have on the story is that good it kept enticing me to come back for more. I can't wait to see what more is in store for the second season of The Walking Dead.
Dec 17, 2012A fantastic game series which pulls you through with a great story and interactive game play. Unfortunately a fair few bugs and a disappointing ending hold it back from being a 10.
Dec 29, 2013After a slow introduction and welcoming of characters ,Telltale games have created a Smash hit that will have you crying, cruising and slaughtering what everyone seems to love zombies! The walking dead had one of the most heart ranching story's and will go down in history as being one of the most immersive adventures to date. Lee the main protagonist must protect Clem the young girl who you grow to care for a surprisingly love. The walking dead is one of the best games around, apart from the casual freezes it will be money spent well.… Expand
Jan 27, 2013I haven't played all of this series yet, but so far it has been absolutely amazing. I'm doing a 'LetsPlay' of it and I even have fun while editing it.
May 16, 2013One of the best stories I've ever played, but aside that and it's hardly a game, mostly bunch of qte's! The most amazing thing of this project the way you communicating with other characters, it's like the movie and you a big par of it! Great game for sure, I want more like this!
Jan 12, 2013I had a great time with the walking dead. The story and characters are really good. The dialogue system works great and you get the feel that your actions actually have some real impact on the story. The adventure-game part of the game works well enough and the "puzzles" is reasonably challenging. All the action in the game is basically hidden quicktime-events and they work alright. They don't break the tension or atmosphere that the game successfully builds up but they are neither challenging or especially rewarding. The cellshaded graphics looks alright for the most part. Some parts looks pure ugly though. The game cutscenes are unskippable which would be tolerable for the first play-through if the checkpoint system didn't have a habit of placing you before those unskippable cutscenes. I cannot understand how anyone could believe that to be a good idea. The walking dead is not a traditional game and have a lot more in common with visual novels which is something that might turn a lot of people off. The game is basically a visual novel with some adventure-game parts, a lot of quicktime-events, good dialogue-system, interesting characters and an engrossing story. And i would definitely recommend this game if that sounds interesting to you.… Expand
Mar 25, 2013In "The Walking Dead: A Telltale Games Series", you take on the role of Lee Everett, a convicted murderer on his way to jail when the infection introduces itself to him. When he meets the little girl, Clementine, they go on an emotional adventure, filled with personal decisions and heartwarming moments. Even though the characters may move a bit stiff overall, this doesn't affect the game what so ever. The story is amazing, the visuals art artfully stunning and the gameplay is so simple yet effective that you can make you feel as if every move counts.… Expand
Mar 18, 2014Update: As of 3/6/2014 I tried to replay the game in order to refresh myself on the story so I could play the next one just released. Same exact install as my first playthrough, only this time with the 400days DLC. My game constantly hangs up on a black screen when I try to start the second season, and a lot of people are having this same issue on different seasons. Its pretty annoying and after a week or so trying to get it dealt with, I have no faith Telltale has any intention to fix it when they won't even acknowledge it.
Original Review: This game is definitely all about the story. I would not mind if they took out most of the gameplay elements that did not involve exploring or communicating completely. For 25 bucks you get a 15 hour interactive movie that overall is quite impressive. The game had a few minor issues with animation, which in a game like this is annoying, but other than that was rather artistic and beautiful to watch. Overall, the gameplay portions of this game are terrible, they need to improve them or drop most of them completely, however the story is where the value is.… Expand
Nov 20, 2013Telltale has always been very hit and miss; however 'The Walking Dead' has definitely been the companies best release yet! The biggest positive of this title is the decision making element involved and how it has an effect on how you play! Ultimately, the outcomes will be very similar, but giving you the option to choose what happens at certain points, and deciding the best way to act in a situation, really makes the game much more interactive. This is what you should expect from a story telling game; however TellTale has now set a new standard and will need to go the extra mile to ensure they keep this quality. Overall, a very engaging game!… Expand
Mar 4, 2013While this is a game, its not a typical game. Its not a Mass Effect but the story is as intricate. It is a game in the fact that yes you have actions to perform and there are quicktime events that I usually hate but those work well here for immersion more than difficulty. This is a game of exploration of the human psyche. To play through it once and not a second or even a third time and make different decisions is a huge mistake. It is an interactive movie that becomes a game in that you objectives change, your perspectives change and the whole game changes according to how you act. While Mass Effect did this wonderfully, they could not have done it for $25, $12 when on sale on steam (which is how I picked it up) I ran into a few graphical glitches but that is my only complaint. As an adventure game its an awesome accomplishment. If you were expecting a Mass Effect zombie mod its the wrong game for you. Also many people miss the entire point of the TV series and this game. Its not Left 4 Dead and all about zombie slaying, its about people and about humanity and what happens when all the structure one day disappears? Its about integrity, morality and what defines right and wrong. What do you do when no one is watching? That is what this game is about.… Expand
Jun 2, 2013Possibly the most emotion-altering game I've ever played. At first glance, I thought this was gonna be another half-baked zombie game that's beaten a dead and resurrected horse. I'm glad I was wrong there. The events of the game stay original, and you're probably not gonna easily predict things. The amount of unexpected twists in the game are remarkable, and you'll find yourself desperately waiting for what'll happen next. The writing is beyond excellent. I can't wait for the second season.… Expand
Oct 24, 2013I like how they put in scenes from previous episodes of what already happened(good reference of as to what happen, good to keep the story going a certain direction) camera views a little suck but the graphics look good for such a game like this. Many different routes to take, give the story a little twist and mix it up a bit. Don't much care for the replys being timed but atleast there is more than just 1 (its usually 4) reply you can give each time you are needed to speak. Bottom line: i'm not having much difficulty so its fairly easy and fairly hard most times throughout game. There is more than just 1 second to reply to someone (timed conversation)
It's got a good scavenging, but could be improved to have the player go more deeper to find stuff like food, weapons, etc. I like how its separated up into "episodes" like some tv show, it breaks everything up like in half life 2 (epi.1, epi.2)… Expand
Mar 19, 2014I love it. It's not like a game at all. It's like I'm watching a movie and reading its story in the same time carefully or even more than that, like you live the story. It's very interesting and very beneficial.
Aug 2, 2013Do yourself a favor, this game is one of the best things I've ever played. Mainly focused on the extremely real characters and epic plotline, this has got to be on my top five games of all time. Please, just buy it, unless you have no food and water available, this game should be your first order of business.
Sep 2, 2013This game is just like an extended episode of the tv series. I played all 5 episodes in about a week (about 13 hours total) and I found the story to be mediocre. It's true that a few parts pulled the emotional heartstrings, but this moments took hours to come across. The rest of the gameplay I found lacking. Just because characters are willing to talk about everything going on doesn't mean it's worth your time to talk to them. All in all, I did best buy burning through as quick as possible. As a side note, being able to determine who lives and who dies in this game is a gimmick. The outcomes for most of the characters is set.… Expand
Jan 2, 2013There is no game-play - ok you have to move the mouse and press a few buttons now and then, the rest of the time you are just along for the ride. I am the kind of person who hates cut-scenes, so it takes a little getting used to, being an observer .. Some of the comments about this not actually being a game have some validity, however it is interactive to an extent. As a game, as defined by being physically involved in pressing buttons as action plays out on the screen, this would get a 3 or 4 out of 10. But it's not aiming for this market - this is an emotional journey. As much as I yearned for better game-play and deeper interactivity with the environment and more action, I also respected the fact that I can always boot up Left for Dead anytime I want. This is something different - and for that reason alone, it's worth your time.… Expand
Feb 1, 2013This is the best game I've ever played.
The game has a nice comic style, even if it sometimes looks a bit weird. The gameplay is not really outstanding, but this game does not need it, if you can call it ''game''. It's more of a historical narrative with quick-time events. And this story makes the game so great. The story, which is constructed in a structure in 5 episodes, is told so incredible. I believe that this experience I will not soon forget.… Expand
Jan 13, 2014Captures the essence of The Walking Dead Comic Book perfectly!
This game is truly a masterpiece. The Walking Dead has fantastic gameplay that relies on the player choices moreso than anything else and the game benefits from this as there are many heart-pounding sections that require quick thinking or else the Zombies kill one of your extremeley likeable comrades!
These characters are even better written than they are in the TV Show and engage the player into their unique back stories that are inextricably linked to the present events. Everything feels right; not a single objective in the game seems pointless. Character development here is one of the best in this medium as each character goes through their own grim, adult and realistic arcs that are very intriguing - It sucks you in right from the get-go.
The graphics are perfect! Brings the comic books to life better than anything else (I really wish the TV Series followed up on this style as it actually resembles the source material.)
Overall, a true modern masterpiece and a perfect representation of The Walking Dead by Telltale Games. The Zombie genre has never been better!… Expand
Feb 4, 2013This game has been getting g some very high scores and numerous accolades, I can safely say that the game fully deserves these. The game is not buggy at all on PC and I encountered no glitches on any of the 5 episodes. The characters and story and some of the best in all of video games and as one and there are so many twists and turns you can't help but be engrossed. The only real problem you may have is that the walking dead is more of a collection of 5 interactive movies than games as the focus is on story and characters rather than gameplay, but I personally have no problem with this as it makes it feel very unique and allows the story to be the priority. Overall unless you want to endlessly shoot zombies or solve puzzles like in telltales other adventure games I recommend everyone to give this game a shot.… Expand
Jul 7, 2013Easily one of the most beautiful, spellbinding stories ever crafted in gaming. The voice acting, writing and suspense are some of the best in gaming, but you've heard all this before. The main complaint with the Walking Dead is that is simply is more of an interactive movie than a game per se, however I would disagree. People mistakenly believe that the only 'gameplay' in this game involves picking conversation options and point and click scenes, however it is my opinion that the relationships you form and how much you care for the characters is also part of the gameplay. If I was watching a movie, I wouldn't care half as much for Clementine as I would in a game, because I feel like a father figure to her rather than watching someone else be a father figure. So, in essence, this game does have gameplay, just not in the traditional sense you are used to.… Expand
Mar 7, 2013Definitely the best adventure game i've played in years.
The story is great, the graphics are nice. Everything about this game is so good.
I really hope they make more chapters in a near future. This IP has potential and Telltale did a tremendous making this game.
I'm glad they won the GOTY 2012. Very well deserved.
Feb 3, 2014Story: 7 out of 10 Graphics: 7 out of 10 Fun: 8 out of 10 Controls: 8 out of 10 Ease to Learn: 9 out of 10 Length: 8 out of 10 Re-play: 5 out of 10 Value: 8 out of 10 I have a low re-play score on this game because when you re-play the game (which there is a strong desire to re-play this game to try other choices) the new different choices you make either 1) don't make much difference and/or 2) the way the main character and other characters act/re-act for non-mainstream choices is highly unrealistic. I really loved this game and would of given it a 9 for my over-all score, but the re-play that I was anxious to try was a real dud and took away from my original experience; thus giving the game an over-all score of 8.… Expand
Jul 11, 2013The border between film and video game becomes blurry, and the result is a unique interactive experience. This is a game about the choices that define who you are, and how the story adapts to those choices.
Nov 4, 2014The Walking Dead is emotional, heart-breaking and unforgettable. It shows a world with chaos, with man's greed and mindless walkers. But it also shows that there's still hope, about an endless love between Lee, and the young little girl Clementine. With a simple point-and-click gameplay, unique graphic and absolutely great voice-acting, the game is a lively evidence for Telltale's masterful skills in bringing tears to your eyes.… Expand
Jul 20, 2013This isn't for everyone. If you're simply looking to kill hordes of zombies then look elsewhere. This is a game with a limited amount of action, but with a fantastic story. It can be a bit slow at times, but it was a lot of fun being forced to make split second decisions and live with the consequences. Plus, the ending was great.
Jan 17, 2013Good story pinned to a point-and-click adventure game. Kind of funky but it works overall. Very intense experience. I almost cried, limited only by the fact that I am dead inside. Give to good friends or enemies you want to make cry. Imminent tears.
Jan 6, 2013This is one game I wish I could delete from my steam account entirely. The fact that this won any plaudits is simply a reflection of the deplorable state of the gaming industry. The game is sickening at every level. Not only is the horror raw and gory and without redeeming value the writing is atrocious, the plotting bogus, and the characters as phoney as a twenty-three dollar bill. The only aspect of this game that deserve mention is the voice acting, which is top of the line. I could explain all my reasons for not liking this game in full detail but honestly I don't want to give it any more of my time. I bought it for less than ten dollars and I still want my money back. All I have to say to all of you people who rated this game highly is that developers are going to give you want you want and give it to you good and hard. You buy crap, you're going to get sold more crap. It's as simple as that.… Expand
Feb 14, 2013Though it may be debatable that there may be not much game, it is made up by everything else. These tense moments, emotions and great story and dialogue makes up for this far beyond what I even expected to experience.
Jan 27, 2013Terrible gameplay, but excellent story. I'm not a fan of point and click casual games, but they did a really nice job with the story. I would consider this to be more of a visual novel than a game.
Nov 7, 2013An unique experience where the players choices are meaningful combine with its exceptional narrative makings this one of the best point clickers adventures around after completing the game I can truly see why many gaming sites gave The Walking Dead: A Telltale Games Series their Game Of The Year 2012 the only grip I have is that the steam version can be bugged with it save files but theirs a fix available.… Expand
Jan 17, 2014the walking dead game is an amazing game. it is extremely sad and emotional. the characters and the relationships between them are amazing, and you actions change the relationships. the games "choose you own path" system is great. every choice you make has consequences, and theyre not always good. the graphic style is also good. characters show real emotion, and the style fits the game. the game is really immersive, and the music is atmospheric. the game has some puzzles, which are sometimes good bt other times are a bit boring and require you to see something rather than actually think.
still, this is an amazing game. it doesnt show zombies as something to butcher, like most games (left4dead). if you want a sad, amazing and serious mature game the buy this!!!!!!!!!… Expand
Jun 3, 2013Despite the reputation and praises I avoided this game like the plague due to the interactive story label. While I still don't think the game is worth it's full asking price I do feel it's absolutely worth grabbing on a sale. Took me slightly north of 10 hours to beat all 5 episodes. The story is amazing and does a very good job creating tension and, for the most part, does an excellent job of creating the "just one more turn" desire. Looking forward to the sequel and may also take a chance on Wolf Among Us, on sale of course.… Expand
Dec 12, 2012One of the best stories in a game, makes you feel for the characters and regret your hard decisions even though you know in your heart it was the right choice.
Speaking of the right choice, the right choice is to buy this now!
Jul 20, 2013I knock games a lot, A LOT for having poor narratives and stories fit for an 8th grader, but this game is not one of them. I've been a zombie fan for a long time. I think the last great zombie game I played that tried to have a compelling story was probably Resident Evil 2, and that was a long time ago now. Walking Dead commits in one direction in the same way that Call of Duty does: except instead of the direction of blowing things up you are being told a story. This story though, in many ways, is your own to tell. It's a "choose your own adventure" game to a degree, and that adds a lot to it. It's necessary even. Who will you save? Who will you feed in your group? Who gets left behind? Who is or isn't pulling their weight? Just a few decisions you'll have to make while playing. There were only maybe one or two times that I felt the pacing was slow, and towards the end of the story, things get really gripping and grim. I felt like I was back playing Resident Evil 2 again, but remember, we're talking about the same suspense and dread featured in an action horror game, except I'm experiencing it in a story game. It's just masterfully produced and executed. I found it a pleasure to look at on my monitor as well. It looks markedly better on PC than it does on the Xbox. I really can't say enough. It's sort of the "game I've been waiting for." I facepalm constantly at the horrible story direction that most games have, this was like being thrown a much wanted bone. Only problem: it will leave you hungry for more.… Expand
Apr 12, 2013I picked this game up for 10 euros on steam sales and i gotta say.. This probably is the best 10 euros ever spent on a game. I absolutely love games that lets you choose different actions to make and also affect on storyline as you progress in the game. Characters are unique and different. Even when i felt moments where i actually wanted some guy to be dead or killed at the same time i could sympathise with them. This truly is a magnificent game and worth its value and i highly recommend that everyone who likes story based games goes out and buys this right away.… Expand
Nov 10, 2013Theres alot to like in the walking dead but as soon as you realise none of your choices make any odds you quickly lose interest in the game. I also found it annoying how some characters act completely irrationally for example i made all but one choice in kennys favour and he still dislikes me. Combat is pretty pointless and im sick and tired of quick time events.
Maybe all this wouldn't be so bad had the puzzles been remotely interesting but when all that separates you from boring combat and choices that don't matter is boring and not even remotely challenging puzzles i quickly lose interest. Many people argue that the walking dead isn't a game and shouldn't be reviewed as such and in which case it shouldn't have game in the title.… Expand
Dec 23, 2012Damn. Yah got me. This may be the first time I've ever gotten emotional playing a game. it's true. But hey - if the characters and stories don't get to you then you must be a walker your self! The Walking Dead comic and TV show give the same emotional pathos as the game with the same amount of gore and potty mouth to boot! It's a clever concept that allows you - the player- to choose the path of the narrative. It's a very well written script that adheres to the choices you make very well. There are a few times that your common sense wants the narrative to go where you think it should but in order to complete an episode you have to over-ride your impulses. Another small drawback is the fact that you can't forward the dialogue. That got annoying quick. The artwork from the comics flows beautifully, the foley work sounds fantastic and the voice-actors are fantastic. They really give such depth to all the characters and make everything they do so vital which are always well worth investing time and emotion. It's a rare thing indeed in a crazy world of games that just ask you to hit a button. Special kudos to Melissa Hutchison as the voice of Clementine who made me bawl over her...… Expand
Mar 8, 2014This game is awesome, nothing less.
I got 18hs straight playing it, just cannot stop until finish, through a really good and very tense narrative and different action/gameplay style who puts you in the middle of difficult decisions, which have direct impact on what's going on next.
You have not always the time to think about, just react, but if your reactions are bad you can have troubles now or after, consequences brought by your decisions. And just like on real life, some of them you will have to carry with you until the end of story.
Although you have to follow a lot of dialogues, more than real action, you cannot simply sit down and think, most of times. You have to be ready to act or make decisions, so you just stare at the screen, and not rarely you can feel you're really there, a deep immersion factor.
Soundtrack is decent, matching the tension. Graphics are wonderful, and history too.
I can see just two problems about that game:
You can lost a split second, confusing by the controls, and sometimes it's lethal. The good news is that although the game have not a better save system than autosave, if you die on the middle of an action scene the autosave brings you exactly at the point you died.
Also, the game have a lot of replay value, if you think you can have different decisions to make and different things to handle according on how you act before. But the game needs a way to skip some cut scenes or even dialogues faster, for those who previously finished.
One of the best and imaginative games i've ever played.… Expand
Mar 4, 2013Telltale's The Walking Dead provides fantastic character development, storytelling and a great cast of realistic, perfect voice actors. It's hard for me to imagine no one feeling emotion when playing through The Walking Dead. Telltale's Episodic model pans the experience of The Walking Dead over a few months and gives a longer, more enjoyable saga. The Walking Dead reminds us that gaming shouldn't look like a drag act in Vegas, sparkly lights and tons of effects, but provide a larger focus on character development and storytelling. Never before has a point and click adventure ever brought me so much anticipation. Perhaps it was the storytelling and character development that excited me, or perhaps it was just the fact that I like zombies.… Expand
Jul 16, 2013this is simply one of the greatest games I have ever played. Telltale proves why it is the king of adventure games pros: Clem and Lee -Clem in general -some of the most memorable characters ever -you will cry at parts -very strong emotional impact (i could not play for a week over the guilt of the death of a character) -the ending is amazing -interesting and realistic puzzles and choices
- a choice in episode 2 will matter for the rest of the game
- true to the show and comic it is based on
-figuring out which characters will be friends and which will be enemies (friend for me=Kenny enemy for me=Lily and Larry)
-the ending while beautiful made me question "what was the point of this story"
-some choices don't really affect anything
this game rises above its flaws and deserves twice as much of the praise it has gotten which is quite alot… Expand
Dec 11, 2012The Walking Dead is the best story based game I have played in a long time. I got very attached to my character and those around him and felt compelled to help everyone even though thats a imposable task. The dialoge options are vast and I found myself lost in telltales world. I can not wait untill episode one season 2 is released!
Jul 28, 2013an illusion. that is all this even is. every step of the way the so called "craft able story" it has gone against every thing i have wanted to do. vague dialoge choices never help, believing you will give one response, but Lee actually makes one completely different, un-skippable cut scenes also hinder the experience. under there there may be a good story, and well crafted characters, but the sheer imability to craft the story the way i want it to go is frustrating. had i gone into it knowing how linear and uncontrollable it is, i would never have even bothered. i have COD for linear story.… Expand
Dec 21, 2012This is a game that rises above what has been released in the past few years, it brings back some of the original point and click elements and attempts to be story based game not a "lets shoot crap loads of zombies with tons of ammo and not care about the characters" instead the game is a attempt of giving players choice in what they do, but restricting them to only a small amount of gameplay which may bore some players, but there is no denying that the game is an emotional, well written experience that is worth the price, the only reason I am giving the game a 9 is because it can sometimes feel a bit like emotional blackmail in the way it gets you to care for characters enough that the twists can often cause anger but however it is probably the best game released in the last 5 years… Expand
Jun 1, 2014With the power of an emotionally gripping storyline along with perfected voice acting and character creation, The Walking Dead game delivers exactly what it promises. The game is filled with plenty of choices, heart-wrenching moments, and thrilling events that will make you want to continue playing. Equipped with a showcase of cinematic happenings, The Walking Dead puts the power of ultimate sacrifice and decisiveness in your hands. A world that has been overrun with undead savages leaves you with nothing else to do but fight for those you love... and yourself.… Expand
Jun 29, 2014The Walking Dead from Telltale Games is a phenomenal example of the uniqueness of video games. No other form of media can do what this game does. It is a player driven story, often drawing real emotion from the player and the choices they make. I can count on one hand the number of times I was seriously emotionally stirred by a game. This game puts all the others to shame. The writing is that good.
Of the few negatives I found in this game, the main one was how little some things matter in the end. I would have liked many things to end up differently in this game, but more often than not I found out it was impossible to change the outcomes to my liking.
I also don't appreciate the "episode" style of the game. I would much prefer just one continuous adventure. Wasting time in between episodes and spoiling plot points is very lame. This isn't a TV show, it's a video game.
Regardless, this is an experience any story-loving gamer should check out.… Expand
Aug 14, 2014Este juego es uno de mis favoritos. No he jugado un juego de decisiones exclusivamente sobre eso, pero este juego me engancho enormemente. Me he pasado el juego lámenos 15 veces para ver todas o casi todas las variaciones tanto grandes como pequeñas. Me ha viciado mucho y la historia es muy buena es literalmente como jugar una temporada interactiva de la serie. No se que piensen pero en mi opinión es un 09/10 es muy bueno, lo malo es que los episodios salían cada 2 meses y es mucho tiempo,, te olvidas de los protagonistas, personajes, etc. También que algunas cosas son definitivas no se pueden cambiar por nada. Sin embargo espero que esto cambie en las secuelas, aparte de que probablemente las decisiones de este tendrán consecuencias en el próximo por lo que hará que quieras re-jugar este para ver que podría pasar en el siguiente. Cosa que are.… Expand
Feb 19, 2013This has to be one of the best stories in a game that I've ever played. While the characters are very average, they are just regular every day people, the interaction you have with them creates an attachment, and emotional bond that you can't have with film or books. This is the first game that has had me tear up during its saddest moment. So because of that alone, this has to be the best, most immersing story I've ever experienced in a game. This is definitely worth playing.… Expand
Oct 21, 2013A truly touching and heart-braking experience, that dares to compete with other point-and-click games, dramatically speaking. It isn't a game, it is an interactive story with choices effecting the story. It's unforgettable and tensional at it's best. The issue here is that it isn't a game. It would be rewarding if there was more user action. It is a game that you need to experience to understand it. (Final Score: 8.84)… Expand
Nov 16, 2013The five episodes of The Walking Dead: Season One drag us into the worst scenario, an emotionally intense zombie apocalypse where every choice of the player is important. Visually it's like a comic, with a "gameplay mix" of the old Dragon's Lair and the classic Adventure games. A wonderful journey in a terribly corrupted world. VIRTUALINN.IT
Jan 5, 2013Having played all 5 games in the series, I am confident in awarding it my Game of the Year 2012. With its unique visual style and compelling storyline, The Walking Dead pulls you in and does not let go. Curious how your decisions compare with those of players around the world? The game lets you know at the end of every episode how your decisions measure up. Don't have 20 hours free time every week? No problem. Each episode is 2-3 hours long. Stop reading this review and TRY THIS GAME already!!… Expand
Jan 31, 2014The Walking Dead: Season One was great and I think I never played a game where I felt so deeply connected with the main characters. The Walking Dead shines because of it's great character building and narrative. As so, Season One is certainly one of the best singleplayer experienced I ever had on PC.
The soundtrack is minimal and unobtrusive and most times, but also does a good job of translating adrenaline and tension. The voice-acting is also great, with special props to Melissa Hutchison for her exquisite Clementine voice. Probably the best thing about the whole series is the character building. They feel alive and unique and when you get to know them, you can actually predict their actions and feelings, which shows the character building department worked with great consistency and finesse.
After playing Season Two: Episode One, I replayed one Season One episode to do something of a comparison.
What I especially missed in Season Two was the extra importance some decisions got because I was Lee, leader and 'glue' of a little group of survivors. Season One featured a whole lot of 'group reading', weighing decisions against one another and mediating. Each decision was not about deciding what's best for yourself, but what's best for a whole group of people. The feel that decisions could actually affect the composition of the group (but only really acted out in the last episode) was great. That's maybe the thing I miss the most after playing Season Two: Episode One.
The camera work in Season One is more dynamic with some cool points of view from time to time and the free-roam scenes are also a better experiance because of better camera work. The controller support was good (it supports the whole game), but I had some problems after ALT+TAB'ing and sometimes the movement controls would not really adjust to a new camera point of view.
The Walking Dead: 400 Days was good, but I ask myself why - apart from an obvious economic motive - Telltale Games released this DLC, and it also doesn't seem to be material cut out of the original Season One. If I would rate the chapters, this is my opinion, beginning from the best: Vince, Wyatt, Russel, Bonnie and Shel. If I think about my choices here I can say that they are motivated by the depth of which I felt involved, both in my identification with the characters and impact on the chapter. Bonnie's and Shel's chapter illustrate my point. I rated this chapter relatively low because I didn't really feel connected with the characters because of the lack of character building (compare with Vince's episode). It's cool that Telltale delivers new content, but they try to compensate for the shortness of the chapters by incorporating at least one hard choice in them. At least, that's what they aimed to do. In Bonnie's and Shel's case, there sure were decision that would have had real emotional repercussions (for the player), but the potential strength of these decisions is minimized by the lack of character building and identification (especially in Shel's chapter). So Telltale has to choose between character building (which requires serene scenes) and some action too (to keep some players from getting bored), but I think they should have focused on character building (like with Vince) because the climax of the chapter (the most important part as you wish, and the part by which most of the players will rate the chapter in my opinion) depends upon character building and identification. I don't say the chapters are no good, because Telltale really deserved props for sucking the player in on such short notice, but some change of focus in certain chapter would have made it an overall better product, more worthy of the expensive price tag (now 5 EUR; January 2014). All in all, it would have been better if Telltale deleted 2 chapters and dug more into the other.
Another thing now, what's great about these five different points of view is the diversity of situations and character types, something you didn't have in Season One. After finishing, what I also would like is some more insight in how the characters in the end decided to accept or decline a certain proposition, to better see where and how I impacted this. A positive note to end with: it's sweet to see controller support, and it really fits the game better than a mouse.… Expand
Oct 13, 2014The Walking Dead Game is a masterpiece, never before has a narrative driven me to depression like this one! With lovable and unlikable characters, the story-line drives the entire game, whereas game-play does lack, but it doesn't matter - if you love stories, this is one you need to be told...
10/10 - Ben Hazelden
Feb 12, 201310 is way too low for this game. Brilliant writing that deviates from the story line of the TV series but keeps the spirit fully intact. Brilliant game that keeps you involved in the story and links you to each character, which were each well developed. Loved it. It seems like it can be replayed multiple times. Also love the fact that you are shown what others did in the choices.
Mar 9, 2013Rather an interactive movie than a game. If you look at it like this, it's amazing. And you get to make a lot of hard choices, which really affect the story. I highly recommend it if you like horror movies. Only reason I'm not giving it a 10 is because the graphics is not especially great, and for given level of detail it stresses my PC quite a lot.
Sep 18, 2013I got the series in a steam sale minus the 400 days episode. So far I've only played the first episode but it's pretty compelling. This is a point and click adventure/interactive movie but the story is fairly well done thus far. I watched the first season the TV show though and there is some overlap in the characters. The controls are awkward and have caused me to make decisions I didn't intend a few times as a result. They're not re-mappable and all of them are not listed in the menus so I took off a point for that.… Expand
Oct 23, 2014One of the most engaging, emotional and story driven experiences I've ever had. The writing is superb, the music draws you in and the characters make you feel like there are actual consequences to every decision you make. Amazing game.
Mar 1, 2013This game has gotten many people invested in the characters and setting on an emotional level. It's just worth it, not for the gameplay, but for story and characters.
May 30, 2013"This is not a game." You know what? I might not consider a game either. I'd consider it- an interactive story. But jeezy creezy what a story. If you wanna be hit in the feels you gotta experience this game. Right. In. The. Feels. Numerous times! My emotions were jerked around so much I thought this game was my x-girlfriend. If you love story and characters and wanna experience what feelings are you gotta play this.… Expand
Jan 28, 2013Anyone who doesn't view Telltale's The Walking Dead as a masterpiece doesn't have a good taste in games. After a frustrating experience with AMC's The Walking Dead television adaptation, I was surprised to see that Telltale was able to capture the gruesome dark horror of Kirkman's comic, with some amazing new characters and stories. A must play.
Dec 31, 2012The voice acting, character design, level design, all great. Quick time events are annoying. Lack of inverted mouse or gamepad controls makes the few gunfights difficult. Pathetic that inverted controls are not an option.
However the game got a bad score from me for really just one reason. Player decisions do NOT make a difference, despite what is constantly prompted to players on-screen. The problem here is that this is the key feature of a point and click adventure like this. Take any major event in the game for example. Typically there will be a series of 6 to 10 dialogue or action sequences, each with up to 4 choices. That's great in theory, but your selections make no difference on how the story unfolds. **** is going to unfold how the writers want it no matter Lee's actions. Sure it may seem like you have choice at times, such as choosing between saving one persons life over another, or choosing to kill someone or not, but by the next scene it makes no difference. Those are only a few canned events. You'll still be headed down the same linear path. Nothing dynamic about it. There was more freedom of decision with consequence playing Leisure suit Larry 15 years ago.… Expand
Feb 19, 2013An all right visual novel, with some interesting characters. Sadly your actions don't actually affect the ending, and in a visual novel (and YES, it is a visual novel, not a game) that is pretty important. And in terms of the ending (which I won't spoil) which people constantly say is amazing and emotional, was pretty much nothing compared to many other games, To The Moon being a good example.
Sep 28, 2014The Walking Dead Game is an emotional journey that packs everything needed for an excellent story, even with its frustrations, character and gameplay wise.
Dec 18, 2013Broken & horribly optimized, the game screwed my saved file 3 times in a row and I literally had to edit the games programming just to make the damn game functional.
While the story was good, story alone is not worth the massive acclaim this game is getting, if anybody thinks this broken game is worth a 10/10 then you have the worst possible taste in gaming ever.
Sep 24, 2013An all-around great experience. Never has a game make me truly like or dislike characters the way The Walked Dead did. Although it's named after a popular comic/TV series, the characters and the relationships they form are the core of the game, not the universe in which it is set. I believe the game could have had a completely different setting, replacing zombines with some other generic Bad Thing, and it would have been just as great. In other words this game is awesome even if you aren't a fan of the comics/tv show. Or even a fan of zombie games.… Expand
Apr 25, 2013That's how I was left after finishing each episode of this game. And for a bonus I was left with a tear in my eye by the third and fifth chapter. This game must be played by anyone who loves storytelling and amazing dialogues in video game and even movies. What many are complaining about is that there is no gameplay or oh this isn't a game it's an interactive show but they are missing the entire point of the game! It isn't to collect killstreaks or to amaze with set pieces, it's to move your emotional strings and make you care about it's characters! If this isn't your type of game don't play it but this review is for the ones who knew what they were in for. You play as Lee Everett, a man with a shady past who in the midst of a zombie apocalypse finds a lonely little girl, Clementine. The moment you meet her you feel the burden of having to protect her and it doesn't ever go away. There were moments I felt so much sympathy for her or even doubt of myself if I was good enough for her that I felt things only real life could achieve! This is a very dark game, for those who didn't know! You will see a lot of up things and meet some up characters (episode 2, holy crap). But you will meet others who will join your group and become friends with you. And by god there will be choices! Choices that matter even from the first episode! And you will disagree even with your best companions in some cases! I repeat this is some intense and there's gonna e tension in the air. But I can say in the third chapter there was one so strong character development that I shed a TEAR! And of course the final episode I cried, literally cried. And not just in one scene! This game will move you! Even if you are the most stone cold emotionless man in the country. About the gameplay I can say it's point and click and there are tense scenes that require you to press a button really fast or stuff but nothing very gripping. But th strong is in the dialogue options! You have to think and react fast and believe me there will be a time or two that you will do something you would have never done in any other choice game. Like I said this game requires your emotions and ideas to play, not the ones from the character! So in general if you love good stories and great character development and dialogue you are in for the experience of the year! I'm gonna give it a nine because it doesn't really appeal to everybody! But great game for the right audience!… Expand
Jun 14, 2014The Walking Dead is simply a jewel in videogames. The game focuses entirely on the story, so much that the gameplay is reduced to walking around and clicking things. But the gameplay is still satisfying. Whenever you click on an object, the main character will usually say a commentary, or if you click on a person, you can know more about them, like their jobs and families.
In TWD, we get to know more characters and visit some locations and meet characters from the show/comics/books. And you actually care about them. You get to know 'em. You get to become their friend. You get to care about 'em. And that's what makes TWD so great. In shows a greater and better side of people, even thought they live in a world of misery and violence.
I'm a guy that never cries. NEVER. And it's ironic that a videogame broke that barrier. I'd give more than 10 if I could, but I guess it'll have to do.… Expand
Jan 16, 2013A game that teaches you how to forget what sentimentality is. When people die, they die. It's a gripping experience that tugs at your heartstrings and does a perfect job at creating emotionally investing situations, all while telling a great story of hardship and survival. The acting is very good, and you'll constantly find yourself caring about the characters or in some cases, just end up hating them. Despite a few annoying technical faults, the story will captivate you like few stories in video games, and everyone who appreciates that should play this game.… Expand
Jul 14, 2013You must be shocked. WHY WOULD YOU GIVE THIS GAME A SIX? Heres how ill put it. Storyline is perfect, its amazing, youll love the story. The actual gameplay is complete and utter trash. Its horrible and terrible. None of the decisions you make have any consequence on your survival, hell, they barely even matter. Sure they change how certain scenes end, but the story still drives foreward. I dont understand how anyone could look past the terrible gameplay and give this game a 10/10. I understand the conflict, but storyline is ONE ASPECT of video games. Why are all the choices with survivors forced? I knew from the moment I was forced to pick between two survivors to save that the game was going to be a forced story and that my actions would be limited, but hell, I never expected the game to blatently and utterly disregard my choices physically, with only getting some verbal acknowledgment of the choice I made. It honestly does not sit well that a game with such a great story has such terrible gameplay. I am utterly dissapointed.… Expand
Jan 25, 2013I really have to say this game is almost perfection. I was worried about it going in that it would focus too much on random zombie action and take away from WHY we love the Walking Dead. We like it because it actually has story and character development. Not just random gore. The game is a point and click adventure. If that's not your type of game wait for the crappy FPS coming out soon. (That I'll still probably play.) The timed decisions mechanic is a great move from the developers. Only have seconds to make a split choice really ripens the tension and panic of your situations. On top of that the game has a lot of content. 5 full episodes that can be a couple hours each to finish, with different paths and outcomes depending on how your handle things. Every choice you make can affect you way later down the road to similar to the style Mass Effect recently took.
If your a fan of the show, comics, zombies in general and like a good game that will challenge your wit and morals, get it.… Expand
Apr 14, 2013Seldom is a game released now where you actually care about what happens to the characters. This game so surpasses the television show, it's astonishing. It's the first game, and I'm not afraid to admit it, that made me tear up. The writing is that good. I actually emailed the writer and got a response back, it was very nice to see the creators/writers respond to fans (maybe because it was positive feedback) but still I was extremely moved by this story. I found the game play to be very tense at times, akin to that of Heavy Rain (another amazing game, amazing story). The graphics are fine, people are upset because they want the Crysis 3 or Battlefield whatever with every game nowadays. I look for a story where I can come away with something meaningful and memorable. Sure, how the game plays is important but if you're looking for a game without a lot of dialogue and with fast action, Michael Bay-esc movie then don't spend your money on something like this. But if you want a story, this is a great game and it can become quite tense at times.… Expand
Sep 28, 2013I'm giving the PC version the same score but I will say this game is best played with the keyboard and mouse on a PC you also have less bugs and other technical issues on the PC than the consoles or Vita.
Aug 27, 2014This is among the finest examples of computer game story telling there is. It draws you in, builds you up and tears you down as you follow the fascinating tale of Lee and Clementine as they fight for survival in the early days following the apocalypse. Clementine works brilliantly as a type of moral mirror for Lee and has the player constantly question the merits and implications of choices made.
The story is thrilling, the conclusion epic and the characters are well made, well expanded and also well concluded. The atmosphere of the game is truly stunning, both visually and audibly, and the interaction with the game feels natural and intuitive.
This is a must play game if you're into story telling at all.… Expand
Dec 11, 2012Video games are art, or are they? This is a question that has been floating around the industry for years but has never truly been taken serious until this generation of gaming. In many ways it really comes down to how grounded your opinion of art is. Is art free form to you? Is it something that can only be achieved via deep principals, or is it simply anything and everything that is created as a form of expression? While I am not going to further this argument with this review, I will say this. If video games have the ability to be art simply through story telling and tapping at the spine of our emotions then Telltale… Expand
Mar 5, 2013An Amazing game! I'm not really into this kind of adventure games but the story was exceptional. Very immersive with a lot of spins and unforeseeable twists
Apr 15, 2013Wow! Nice game, epic story telling and the choices are cool. Iam looking forward to season 2. Iam not a big fan of adventure games but this maybe is a start to play more adventure games soon. The only thing i dont like are the graphics. The graphic could be from 2008 and i dont like also the cartoonish style. But overall an awesome game
Jun 5, 2013Fantastic game with a great story. If you are not interested in story then this is not the game for you. This game gets you very attached with characters and makes you really think about each decision you make and the implications. Seeing certain characters die can really have an emotional impact. For Season 2, I would hope the player decision's have more outcomes. Right now, the story will progress relatively the same way despite your decisions and I would hope Telltale adds different endings and changes in the plot-line based on the player's choices.… Expand
Dec 9, 2013This is one of the best adventure games I ever played, and I've seen them all starting with "Maniac Mansion" in early 90-ies on the C64. Story and acting are very good, and so is the difficulty level. It is really more like a TV series with interaction. You can't change the story too much. That is good and bad at the same time. I found it a very enjoyable experience to play this game. Negative point: translation into the German language was pretty bad.… Expand
May 18, 2013Clearly one of the most surprising games i have very played. This game emotionally attaches you to it's characters and you will really start to care about them. It's story will take you on a journey that will make you sweat. You will feel sad, you will feel relief, and you will feel sacrifice. Story in this game is it's strongest aspect. Graphics are not the best, but they are rarely a problem at all. You will probably play this game more than once because of it's game changing decision making. Every choice counts. You make your character the way you want. This is a must own.… Expand
Jul 17, 2014I loved this series! It was amazing! The story was great! The game play was really slow, like walking to this thing then the next but still loved this game. The graphics could have been done A LOT better, and the swearing could just be left out. I mean swearing? If there was a 0/100 score I would just give it a 90 because the swearing and violence is unbelievable. But people have got to understand that you DO NOT play this for the game play. You play this for the story. Just some people don't get it. And I also loved how you spread the game out, makes it so you can't beat the game in one day, or a week.… Expand
May 23, 2013This game is just amazing. Unforgettable..... have never felt this emotionally attached to a game and it's characters/story-line. defiantly a must play.
Dec 22, 2012More of an interactive narrative, not very "fun" but extremely moving, fascinating, and well worth the price. Episode 2 was the worst but after that they got progressively better and extremely good.
Jul 28, 2013This walks the thin line between being a game and being interactive entertainment. The play reminds me of a "choose your own adventure" book from back inthe 1980s. The music and sound effects are good, the art is a nice comic book style, the controls are smooth, as is the camera. I enjoyed playing the first season. After the complete second season comes out, I'll probably get it when it goes on sale. Not a game I'd pay full price for, but worth 50% off.… Expand
Apr 13, 2013Probably the best game I've ever played. The story is so emotionally gripping that you may just find yourself experiencing multiple intense emotions which you never thought you could experience in a video game. The gameplay (Point-and-Click) fits the game PERFECTLY and it adds a sense of urgency in those frantic moments, the puzzles are subtle (they fit the story well, there are no puzzles thrown in just for the sake of it) and fun to solve, the "combat" is brilliant, there is not a single aspect of the gameplay that I can criticise! The story is AMAZING. Best story I've experienced in a game, TV show or otherwise EVER. The story constantly shocks you with the grittiness of the world, every twist and turn the story takes feels natural (no sudden plot twists that come out of nowhere) The danger feels REAL. You really develop powerful relationships with all the characters, every decision you make has an impact. Episode 2 in particular is great in this aspect. The immersion is mind-blowingly brilliant! You'd never expect this from a third person Point-and-Click adventure, but TWD delivers. You really start to think strategically as if you were in he world itself! For example you may find yourself thinking "I shouldn't shoot this Walker, the noise will attract more. I better think of another way to do it.". This game is genuinely scary because of this! This is a brilliant game people, BUY IT! YOU WONT REGRET IT!… Expand
Dec 27, 2013This review contains spoilers, click expand to view. I am writing this just after completing S2 E1:All that Remains
I played Season One All 5 Episodes as Lee helping Clem 400 Days DLC(Optional)
and Now Season 2 Episode 1 as Clementine.this game .just got whole lot better
Climax of Season 1 Episode 5 makes everyone cry..Its emotional and pinnacle of the game
I love the choice driven theme which makes us want to come back for more
and the Episodic Play of TellTale games which keeps us waiting and wanting
Its no wonder why It won 80+ Game of the Year Awards
This game is for everyone..even if you are not a gamer donot like games
I have been playing games since I am a kid and I tell you this is different
*MOre Spoilers*
Everyone loves the main characters Clem & Lee
After Lee dies, CLem is on her own
Each Episode average 2 hour gameplay and its cross platform(iOS too)
You can use save files across and play anywhere
All Episodes & Seasons Linked
Just play this game and you would not regret … Expand
Apr 2, 2014The Walking Dead season 1 isn't really a game so much as it is an interactive comic book. So judging it from a gameplay perspective it's going to fall short. Gameplay consists of moving around and pushing a couple buttons to perform actions. No skill, timing, strategy, nothing.
That said though, wow, this interactive story is beyond amazing. It's the most engaging video game I've ever experienced, and I say experienced because you don't play this game, you experience it. That's why the gameplay is the way it is I believe. The plot is good, the characters deep and flawed in marvelous ways. I literally couldn't put this down, played for 3 days straight til I finished. Takes about 12 hours. By the end you have a real emotional connection to the characters. It's much better than a book or movie could ever be.… Expand
Dec 27, 2013Ah.. my little new love..Clementine. One of the most precious little girls in comic, movie or video game history. She really makes this, harsh, anger-inducing but GREAT video game memorable.
The main character, Lee Everett is a good guy that got messed over and I really found playing out his relationship with his ward, student and loving, doting adopted daughter Clementine the most beautiful part of this game.
Its to a gift to raise and protect a little girl like this in this game and makes it for me a 9/10… Expand
Jun 15, 2014Impressive zombie-survivor story, adapting to your own choices and acting, sound and interesting graphics made from this game one of my favourite adventure game so far.
Jun 19, 2013The story and wrting is absolutely amazing. It triggers such emotional responses and is never dull or lackluster. The Characters, while rather normal people, grow on you. While you don't really care for them at first, they grow on you rather fast and you become very attached to them (in most cases at least). It really hurts to see them leave the group or even get killed.
This game is one of the best games I ever played, definitely in my top 3, and has the best narration of any game I have ever played. I will definitely buy season 2, I can hardly wait until the first episode is released!!… Expand
Jul 7, 2013A good story accompanied by good characters makes for a good game. As overrated as this game is, I really enjoyed the story and making decisions throughout the whole game. It doesn't really separate itself from the normal Telltale controls where you move, collect things, and make decisions... but it is one of the best Telltale games I have played (only being that I haven't played that many). It's a really good game that you'll be immersed into story right until the very tear jerking last minute. As pessimistic as I am about Season Two, I am still looking forward to it.… Expand
Apr 27, 2013Best point and click game I have ever played. Characters are all interesting, except some of them that are just a pain in the ass which I'm glad are killed in spectacular fashion, voice acting is excellent, and it has plenty of moments that will make you cry. For $15, this game is a must must must buy. Can't wait for the next season.
Jan 6, 2013This is an amazing experience. It's like being the hero of a movie and your decisions will have an effect on how the story develops. The characters are mesmerizing and it is really hard to not care about them.
My only complaint would be that the game is a little short but there will be more seasons coming out.
Hard to find games these days that are so engaging, once I started playing I couldn't put it down... worth every penny!… Expand
Dec 29, 2012Outdated graphics that should stay on a mobile platform, like the iPhone/iPad version of the game (which is pretty much the same). Storyline is OK, good only to pass time trying to figure out what happens next out of curiosity. This game is created and targeted towards an audience that pretty much plays no video games. Dumbed down actions and key presses gets old. If you are a fan of the TV series, there goes why the high rating, otherwise from a comparative stand point of PC/Console games in 2012, there is simply not much to praise about.… Collapse
May 9, 2013It's not perfect but The Walking Dead is one of the most important advances in interactive fiction for a generation, with some of the most memorable characters of any video game.
Mar 15, 2013The Walking Dead is a serious, solid, but clay-footed work; in truth, it wouldn't stand out from the crowd if video game storytelling wasn't so impoverished to begin with.
Feb 10, 2013A test of your moral fortitude in a world that's gone to the dogs. [March 2013, p.76]


text:
Latest update : 2012-12-19
'Leave Gérard Depardieu alone!'
A satirical YouTube video begs the public to leave Gérard Depardieu alone - a stunt inspired by a distressed fan of Britney Spears who did the same thing in 2007 (with less irony!). We also look at an open letter to Depardieu by a fellow French thesp which lambasts him for his decision to become a tax exile in Belgium.

subset: commoncrawl


text:
If you like your fashion with a soupçon of high culture, Peter Copping is your man. Past collections during his creative directorship at Nina Ricci have been inspired by impressionist classics and timeless stanzas, so this season's exploration of balletic elegance well matched expectations.
Sitting bang in the middle of the Nina Ricci catwalk, a double grand piano provided the dramatic soundtrack for the show courtesy of Katia and Marielle Labèque, playing emotive music by Philip Glass.
First out was a selection of knitted ensembles combining stretch wool skirts, ruched across the thighs and cashmere blended sweaters in monochromatic pairings. Cutting through the b&w theme were head-to-toe cardinal red looks including a skirt suit with a sweater-style knot at the décolletage and a soupy silk dress with a cowl neck and deep draped backline. Most notable were the off-the shoulder, undone knits layered with fine gauge cashmere vests, ballet leotards, concertina pleated tutus and hook and eye fastened corsets - all speaking to the en pointe world.
Equally there were several looks that channelled the dance studio without requiring a perfectly turned out plié. Take the tartan mohair skirt and top two-piece, or the radzimir cropped corsets and ankle length hobble skirts – neither the most practical a barre choices, but romantic to a fault. Or the flocked silk dresses with cascading folds and charming frocks with broderie inserts – enchantingly pretty but decidedly un-costumey.
Top of the editor's must-have list for A/W 2013 were quilted silk and faux fur parkas and lingerie inspired dresses complete with see-thru bra straps and handcrafted lace. Drama, wearable clothes and a bucket-load of cerebral magic- Copping's genius lies in that ability to cherry-pick highfalutin references and translate them into bona fide wardrobes.


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Sipping blackberry mojitos and the listening to the melodious tunes of Sunday Girl on Tuesday evening, we entered a mirrored space to witness the Jimmy Choo and Rob Pruitt collaboration collection. And despite the kaleidoscope colours and bejewelled cherubic pandas, there was a sense of Jimmy Choo familiarity. The sharp-edged stiletto heels and the ultra-feminine cuts were all in Choo proportion; strangely, it fit!
While Karl Lagerfeld believes fashion as art is second-rate, it makes sense that designers find inspiration outside the fashion houses, particularly from the conceptual minds of modern and contemporary artists. Of course, the mingling of the fashion and art worlds is far from new; in fact, it's as old as fashion itself, from Elsa Schiaparelli lunching with Dali to the, er, 'starved' art student in Christopher Kane.
Fast-forward to the contemporary world, and these two worlds are now closer than ever, branding themselves both as anarchists and perpetuators of social hierarchy (Damien Hirst's £50,000 jeans for Levi's comes to mind). While some ignore questions of elitism and colonialism (lest we forget the Dolce & Gabbana disaster), others question those very lines.
For better or worse, fashion and art are intertwined in philosophy and visual. But the heart of a good collaboration isn't just absorbing another's aesthetic; if done right, collaboration straddles the edge of conceptual, familiar and revolutionary.
The Victoria & Albert Museum understands the bond between artists and designers, so they commissioned the brilliant Britain Creates: Fashion + Art Collusion exhibition, in which talented artists such as Mark Titchner and Francis Upritchard joined forces with fashion doyennes like Jonathan Saunders and Giles Deacon.
One of the leaders in artist-designer collaborations is Marc Jacobs. He teamed up with the controversial Takashi Murakami in 2002 to reinterpret the iconic LV, while he is now collaborating with the eccentric Yayoi Kusama on a collection that is both cutesy-kitsch and alarmingly psychedelic.
Christian Dior also found inspiration in artistic endeavour, exhibiting Innovation Dior at the Pushkin State Museum of Fine Arts in Moscow. There, a collection of Dior couture from the last 54 years was placed alongside fine art, revealing the obvious lasting influences.
But artist Cindy Sherman took a very different turn with her Comme des Garcons collaboration in 1994. Unlike most fashion photography, which idolises the garment and its host, Sherman placed the designs on destructed, inbred in-law of Chucky-styled mannequins, creating an eerie commentary on our fashion-obsessed fantasies.
However these alliances develop in the future, the results will always be powerful. As Pop-artist Robert Rauschenberg wisely surmised, 'I think that both fashion and art are an expression of the zeitgeist.' Go through the gallery to see some of the most current, influential, and controversial designer/artist collaborations thus far.


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Titanium Weapon Chain is about the best these days with the Accuracy enchant being another possibility, but grossly expensive at the moment.
Hi guys
Was lucky enough to pick up the [Red Sword of Courage] from my first ever heroic Utgarde Pinnacle (kind of reminds of the days of Mechanar running for the Sun Eater for many... except I went straight from Grom'tor's to the King's Defender and skipped that ) yesterday and now I'm a bit unsure what to do with the thing.
I'm starting to wonder whether the old TBC "super" enchants still have merit these days. I had 26 AGI on a blue I'd picked up on one of my first heroics before this dropped for me as I thought "its probably better and its a WotLK enchant, surely can't be bad", but Mongoose and Executioner still seem appealing, Executioner especially for making even more threat generation.
Did levelling do anything to proc rates on these old enchants, and if so, would they still give buff averages on par/higher with the static 26 AGI bonus?
Titanium Weapon Chain is about the best these days with the Accuracy enchant being another possibility, but grossly expensive at the moment.
A cheap alternative is Enchant Weapon - Greater Potency (don't forget that everything that is not shield slam works off AP!). There's also Enchant Weapon - Superior Potency but it's unlikely to be cost effective right now.
It looks like enchanting is pretty unfinished right now since there are no drop recipes in game. I'm hoping that the coming content patch fixes that.
Got a question? Try here: Evil Empire Guides and here: Tankspot Guides and Articles Library first!
Yeah, I expect 3.1 to bring a lot of new professions things.
I'm personnally using executioner on my Slayer of the Lifeless.
Behind every great player is a band of haters.
Or, for a nice stopgap measure, the old Potency (20str) is still pretty nice.
STR = ATK power+Block Value, always a win.
Mongoose is still looking nice, and depending on how cheap the mats are...
November 23, 2004 8:27:03 AM - Glomgore 10+ Years of tanking? Priceless
Personally, I have gone back to Mongoose. The sheer lack of any +strength enchants has made me extremely dissatisfied. I figured the small avoidance increase and speed, will help me survive a bit more than the 50 AP or 25hit/crit will get me. Plus, Mongoose is incredibly cheap in comparison to Accuracy. In a guild where we have not started out right sharding raid drops yet, it would be incredibly difficult to warrant this enchant on the RSoC.
I am very hopeful for an updated strength to weapon enchant as a drop from somewhere, when and if they add drop enchants. As trained enchants go, attack power was their best choice since it caters to everyone, whereas strength really only hits paladins and warriors, so it's a specialty item.
Got a question? Try here: Evil Empire Guides and here: Tankspot Guides and Articles Library first!
Mongoose is still retaining a 50% uptime for me, which brings it to about 1% dodge, crit, and 120 armor on average.
There's no other "mitigation" enchants that really compare, and yes, it's depressing.
Formerly Xavastrasz


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From renowned revolversmith, writer, and self defense trainer Grant Cunningham, Gun Digest Shooter's Guide to Handguns, one of the most comprehensive handgun books anywhere. It gives readers the facts they need to choose your handgun, select ammunition, shoot effectively, and take care of their investment - all in an easy-to-read, no nonsense format. This book is for all beginning shooters and handgun enthusiasts, and advanced shooters will appreciate its no-nonsense, sourcebook style.
Read an Excerpt: Buying a Used Revolver
Begin by looking at the general condition of the gun. Look for rust in the barrel or chambers and on the exterior surfaces. Look at the condition of the screw heads; if they're damaged, it may indicate that there is internal damage as well. (If someone was so inept that the relatively simple exterior screws were damaged, there's no telling what may have happened to the more delicate interior mechanisms.)Look at the seams where the sideplate is fitted. On a Colt or Dan Wesson, the sideplate is on the left side of the gun; on a Smith & Wesson, Taurus, and most other double actions it's on the right side. Look for any gaps in the seam; there should be none. The sideplates are normally fitted very tightly, and a gap may indicate a frame that was bent or has experienced damage from over-pressure ammunition.Rugers don't have sideplates; instead the triggerguard carries most of the lockwork, and is removed by pulling down and out of the frame. There is a seam that is just above the trigger which follows the contours of the triggerguard; it too should have little to no gap.Take a look at the muzzle and check to make sure that the crown is in good condition. The crown should be even and free from nicks and burrs. The other end of the barrel, called the breech end, has a slightly tapered entry called the forcing cone. This end of the barrel should be square and clean. Be sure to check for cracking in this area, which makes the gun un-shootable and can be expensive to correct.
About the Author
Grant Cunningham is a world-renowned revolver gunsmith and certified Combat Focus Shooting instructor, experienced teaching general handgun self-defense and revolver-specific courses. His articles have been published in Concealed Carry Magazine, on the Personal Defense Network website, and on his popular website, GrantCunningham.com.
Read More Handgun Books
Be sure to check out these great handgun books from Gun Digest: Defensive Handgun Skills, Massad Ayoob's Greatest Handguns of the World, Volume 2 and the Standard Catalog of Handguns.
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commandlinefu.com is the place to record those command-line gems that you return to again and again.
Delete that bloated snippets file you've been using and share your personal repository with the world. That way others can gain from your CLI wisdom and you from theirs too. All commands can be commented on, discussed and voted up or down.
If you have a new feature suggestion or find a bug, please get in touch via http://commandlinefu.uservoice.com/
You can sign-in using OpenID credentials, or register a traditional username and password.
First-time OpenID users will be automatically assigned a username which can be changed after signing in.
Every new command is wrapped in a tweet and posted to Twitter. Following the stream is a great way of staying abreast of the latest commands. For the more discerning, there are Twitter accounts for commands that get a minimum of 3 and 10 votes - that way only the great commands get tweeted.
» http://twitter.com/commandlinefu
» http://twitter.com/commandlinefu3
» http://twitter.com/commandlinefu10
Use your favourite RSS aggregator to stay in touch with the latest commands. There are feeds mirroring the 3 Twitter streams as well as for virtually every other subset (users, tags, functions,…):
Subscribe to the feed for:
Site by David Winterbottom (user root).
since Mozai said that JSON is a subset of YAML ;)
Install Ksuperkey one command in Kubuntu.
You must manually add ksuperkey to autostart in System Settings KDE.
The '1' in '%01d' changes the amounts of digits in the integer, eg. 1 vs 0001.
Renames all files ending in "_test.rb" to "_spec.rb"
Implementation of `rename` for systems on which I don't have access to it.
This command can rename all files in a folder changing all the dots in the filename for dashes, but respecting the final dot for the extension.
touch -t 201208211200 first ; touch -t 201208220100 last ;
creates 2 files: first & last, with timestamps that the find command should look between:
201208211200 = 2012-08-21 12:00
201208220100 = 2012-08-22 01:00
then we run find command with "-newer" switch, that finds by comparing timestamp against a reference file:
find /path/to/files/ -newer first ! -newer last
meaning: find any files in /path/to/files that are newer than file "first" and not newer than file "last"
pipe the output of this find command through xargs to a move command:
| xargs -ifile mv -fv file /path/to/destination/
and finally, remove the reference files we created for this operation:
rm first; rm last;
In the example suppose we want to move all *.rar files in the current folder to a backupfolder
Edit as necessary. Should match the logs and the number should be least, greatest.
each number in a file name gets expanded to the number of digets provided as arg_1 of the arguments in rjust_file_nums. Put the funciton in the .bashrc file. Be sure to $ source ~/.bashrc so that the function will be accessible from bash.
each number in a file name gets expanded to the number of digets provided as arg_1 of the arguments in rjust_file_nums. Put the funciton in the .bashrc file. Be sure to $ source ~/.bashrc so that the function will be accessible from bash.
This only includes files with numbers.
This command takes a few changes to get to the file format, but once you have that, you're good to go. Set your environment variables and then change the text "front" and "back" to whatever you're files start and end with. You'll end up with some easily sort-able files.
All files in the directory will be renamed replacing every space in the filename by "_" (underline) and converting upper case characters to lower case characters.
e.g. Foo Bar.txt --> foo_bar.txt
The command renames all files in a certain directory. Renaming them to their date of creation using EXIF. If you're working with JPG that contains EXIF data (ie. from digital camera), then you can use following to get the creation date instead of stat.
* Since not every file has exif data, we want to check that dst is valid before doing the rest of commands.
* The output from exif has a space, which is a PITA for filenames. Use sed to replace with '-'.
* Note that I use 'echo' before the mv to test out my scripts. When you're confident that it's doing the right thing, then you can remove the 'echo'... you don't want to end up like the guy that got all the files blown away.
Credits: http://stackoverflow.com/questions/4710753/rename-files-according-to-date-created
A simple way to rename a set of files to a unique, randomized file name.
This lets you replace a file or directory and quickly revert if something goes wrong. For example, the current version of a website's files are in public_html. Put a new version of the site in public_html~ and execute the command. The names are swapped. If anything goes wrong, execute it again (up arrow or !!).
this alternative shows the differences as they occur so that they are made plain
Sometimes, you don't want to just replace the spaces in the current folder, but through the whole folder tree - such as your whole music collection, perhaps. Or maybe you want to do some other renaming operation throughout a tree - this command's useful for that, too.
To rename stuff through a whole directory tree, you might expect this to work:
for a in `find . -name '* *'`;do mv -i "$a" ${a// /_};done
No such luck. The "for" command will split its parameters on spaces unless the spaces are escaped, so given a file "foo bar", the above would not try to move the file "foo bar" to "foo_bar" but rather the file "foo" to "foo", and the file "bar" to "bar". Instead, find's -execdir and -depth arguments need to be used, to set a variable to the filename, and rename files within the directory before we rename the directory.
It has to be -execdir and won't work with just -exec - that would try to rename "foo bar/baz quux" to "foo_bar/baz_quux" in one step, rather than going into "foo bar/", changing "baz quux" to "baz_quux", then stepping out and changing "foo bar/" into "foo_bar/".
To rename just files, or just directories, you can put "-type f" or "-type d" after the "-depth" param.
You could probably safely replace the "mv" part of the line with a "rename" command, like rename 'y/ /_/' *, but I haven't tried, since that's way less portable.
for music file of mp3.zing.vn


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It's the end of an era.
In 2009, Kodak announced it would cease production of the chemicals needed to develop its popular Kodachrome film. Dwayne's Photo, located in rural Parsons, Kansas was the last lab in the entire world to develop Kodachrome. They took in their very last roll December 30, 2010.
Kodak gave its very last roll of Kodachrome (and rightfully so!) with 36 images to none other than Steve McCurry, who you may remember was featured in our Pictures of the Year International: The World. In High Resolution and was a lecturer for our IRIS Nights series in 2009. Steve says that Kodachrome was the mainstay film of his enduring and prolific career in photography. What a fitting way to say adieu!
The images from that roll have now been made available and they're just as impressive as you would think. Frame 23, that of an elderly Rabari woman, is above.
Here is a snapshot of Steve from his IRIS Nights lecture last year talking about his iconic image, which was, of course, shot on Kodachrome film.
And below is frame 36, the very last frame Steve shot on that final roll of Kodachrome. It is of a statue located inside of a cemetery in Parsons, Kansas, not far from Dwayne's Photo.
It's like a final salute to Kodachrome!
Take a peak at some other images from Steve's roll on his blog.


text:
Hang tight!
Recipe by al fresco all natural
"Italian chicken sausage is simmered with wine, broth, tomatoes, spinach and tortellini for this hearty, Italian-inspired favorite."
Watch video tips and tricks
1 (16 ounce) package
al fresco® All Natural Sweet Italian Chicken Sausage
1 1/2 tablespoons
extra virgin olive oil
5 cloves
1/2 cup
white wine
3 (14 ounce) cans
low fat, low sodium chicken broth
18 ounces
refrigerated cheese tortellini
1 1/4 cups
fresh red tomatoes, chopped
6 ounces
baby spinach leaves
1 tablespoon
unsalted butter
This is perfect for a chilly night and a movie. It's great as is, but I prefer heartier and spicy meals, so I add sliced carrots, mushrooms, diced onion and seasonings (sea salt, black pepper, basil and dried Mexico Chile pepper).
I was disappointed in the spices in this recipe. I expected more of an Italian flavor. But it was fine otherwise, and good leftovers - I made half the recipe and it was plenty for my husband and toddler, and we had leftovers.
122 Ratings
This was the best tasting soup I have ever made!!! I even cheated by using a can of diced tomatoes and it was still amazing!!!!
Easy, economical, and delicious. I used a 13 ounce bag of frozen tortellini(plus an extra cup of water), a can of diced tomatoes in place of fresh, and 10 ounces of fresh spinach roughly chopped. Big, big hit.
This was awesome. The only things I did different was use my favorite sausage, (HEB brand chicken, spinach and feta cheese) and I added some red pepper flakes. This was so good. Thanks for sharing.
Love this soup! Easy to make and healthy! This is my boyfriends favorite soup now, and he asks me to make it all the time. I used canned petite diced tomatoes and it still comes out great. I also use a different sausage...an italian turkey sausage that doesn't have fennel seeds, since 'ive never liked them. i also remove the casings from the sausage before cooking, since i found they tend to fall off in the soup. i don't add anything extra, since all of these flavors just work so well together!
Just made this dish tonight and it was delicious! My husband loved it. I will definitely be making this dish again. I made one small revision by adding some fresh green onion.
This was amazing. My children loved it. I had to use regular italian sausage because thats all I could find, However, I know the chicken or turkey kind taste just as good to me. I left out the wine because my kids don't like that flavor in cooking. Wish I could have used it though. I did add a pinch of red pepper flakes, and used a can of diced tomatoes instead. This is a keeper though. next time I hope i can find the turkey italian sausage.
* Percent Daily Values are based on a 2,000 calorie diet.
Sweet Italian Chicken Sausage and Tortellini Soup
Serving Size: 1/12 of a recipe
Servings Per Recipe: 12
Amount Per Serving
Calories: 232
Calories from Fat: 85
The hard work's over, now celebrate the leftovers.
Essential eats, sips, and tips for your next gathering.
Delicious recipes, party ideas, and cooking tips! Get a year of Allrecipes magazine for $5!
This traditional, hearty soup is a meal all by itself.
Watch Chef John make a simple, soothing chicken noodle soup.
See Chef John's tasty version of spicy Thai chicken soup.


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streamtuner streamripper xterm -e crash
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Posted: Sat May 31, 2008 12:18 pm
Post subject: streamtuner streamripper xterm -e crash
i have this odd problem with streamtuner and i need help please /70K fully updated, nvidia drivers, beryl running in session as well/.
basically whenever i try to record a stream, x session is killed and i'm kicked back to gdm login :) there is a bit of gibberish which looks asmish the second before the crash but i can not capture it as crash occurs literally in a second.
I've checked in streamtuner's options, the command it executes is xterm -e streamripper %q . I can run same from a terminal and there is no problems with xsession.
What logs or something of this nature (gdb?) can i check to trace/fix this?
Is there maybe some way to use something besides xtrem -e ?
john maclean
Posted: Sat May 31, 2008 3:56 pm
Post subject:
grep xterm .streamtuner/config
command "xterm -e streamripper %q";
Sounds like you have the same options that I have. Considered turning off beryl and rip a stream? Also sounds as if you can run the ripper from the command line without crashing. Confirm that please with
streamripper path/to/url
This is the ripper in action.
streamripper http://proradioserver.com:10162
stream: FatRatRadio.com - Bringing you HIPHOP "Classics" - NO MAINSTREAM JUNK
server name: SHOUTcast/Linux v1.9.7
bitrate: 64
meta interval: 32768
[ripping... ] Method Man - Problem [ 160kb]
I'd also run top in a terminal so see the active processes during this activity.
Finally does the tuner ever crash at all without you ripping? Say you listened to channel X, then Y, then Z, what happens?
BLAG 'em up!
Posted: Sat May 31, 2008 6:49 pm
Post subject:
Since this is about a crashing nvidia driver (the proprietary one, I assume), i'm booting to slaveware.
Posted: Sun Jun 01, 2008 10:33 am
Post subject:
thanks. yes streamripper works ok from command line.
john maclean
Posted: Sun Jun 01, 2008 11:33 am
Post subject:
Just out of interest can you use the firefox media plugins to play stuff like utube movies and streams without crashing X?
BLAG 'em up!
Posted: Mon Jun 02, 2008 12:48 am
Post subject:
yeah it works quite well, but then again i use firefox not deerpark.
there are no major problems with this install, except the flash part:
when i don't have flash/gnash installed at all, ff somehow still plays flash mov's and tells me it uses flash 7 for some strange reason, literally a strange problem but nothing major and doubtfully related to this x crashing problem.
but then again it might not be an x problem but something to do with streamtuner/ripper/xterm, i can open just about ANY program from streamtuner's property page, except xterm :(((
john maclean
Posted: Mon Jun 02, 2008 8:57 am
Post subject:
Who do you log in as normally? A non-root user? What results do you get from running the following?
echo $SHELL $TERM $USER $DESKTOP_SESSION
/bin/bash dumb jayeola fluxbox
My output can be used as an example or something to compare with.
BLAG 'em up!
Posted: Mon Jun 02, 2008 10:17 am
Post subject:
yes, i login with regular non root user. results are:
echo $SHELL $TERM $USER $DESKTOP_SESSION
/bin/bash xterm myuser default
also scratch the problem with flash 7, i just found an extra /home/myuser/.mozilla/plugins/libflashplayer.so which was of wrong version and shouldn't have been there.
probably was there ever since i migrated from windows, as this profile i use now is windows > ubuntu > blag migrated :)
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