text:
"Of all the stories of dust-covered hotels with illustrious reputations and history that have miraculously been awarded a new lease of life, that of the Hotel Saratz is perhaps the most magical."
Elegant, cosy or rustic, we have something for everyone. Come and enjoy the diversity of our restaurants and bars.
Sarazenen Spa, indoor pool with whirlpool and spacious relaxation area, outdoor pool, classic wooden sauna, steam bath, hydro massage showers, ice fountain, relaxation room, gym, massage and beauty treatments.
We offer our guests complimentary passes for all Upper Engadine mountain railways and public transport when staying 2 nights and more (valid until the end of October).
Welcome your congress participants, guests and friends in the light-flooded entrance hall of the Hotel Saratz. You'll be impressed by the breathtaking views of Val Roseg and the combination of art nouveau and contemporary architecture.
Hotel Saratz,
Via da la Staziun 2,
CH - 7504 Pontresina / St.MoritzTel. +41 (0)81 839 40 00
Fax +41 (0)81 839 40 40
Email: firstname.lastname@example.com
Hotel Saratz
Via da la Staziun 2
CH - 7504 Pontresina / St.MoritzTel +41 (0)81 839 40 00
Fax +41 (0)81 839 40 firstname.lastname@example.com


text:
With the recent changes to Rend, it definitely can add up in terms of damage, especially for Arms warriors it is ABSOLUTELY not useless. Arms warriors are gonna be putting it up to proc Overpower Anyways, and as a side-effect, it ends up being a pretty significant DPS chunk because of the Weapon Damage Coefficient that comes from using big 2 handers.
As for tanking, like you've stated it can add a decent damage and threat if used properly, the question is compared to what other available skills, is it worth it to waste a GCD on rend. And I don't have the math to prove/disprove that right now.
Although... i might start toying with charging into battle with a 2hander equipped, rend, weapon swap to sword/board and shield slam O_o lol

subset: commoncrawl


text:
Lulek and Rosie – Educational games for children
July 31, 2014 -- Submitted by Oliwia, a reader from Poland, who is affiliated with the site.
LulekandRosie.com is a miniature, animated kingdom of Lulek and Rosie in which there are a lot of educational games, colouring pages and activities for kids. Our educational website involves free online games for toddlers and preschoolers. Bimbam clock teaches children self-control and helps with learning. Connect learning with fun!


text:
Say Again? #25:
AVweb Insider
Does Automotive Styling Sell Airplanes? »
Maybe. Some new models are starting to show more of it in interiors. More
Featured Video
Video: How Rotax Builds Aircraft Engines
Sponsored Video
SPONSORED VIDEO: Come Fly with Electronics International
Pilot's Flightbag
Question of the Week
Picture of the Week
Picture of the Week »
Jeff Rockwood of Bee Cave, TX kicks off this edition of "PotW" with a celebration of pilot ingenuity. Click through for more reader-submitted pictures.


text:
Diphen Side Effects
Generic Name: diphenhydramine
Note: This page contains information about the side effects of diphenhydramine. Some of the dosage forms included on this document may not apply to the brand name Diphen.
Not all side effects for Diphen may be reported. You should always consult a doctor or healthcare professional for medical advice. Side effects can be reported to the FDA here.
For the Consumer
Applies to diphenhydramine: oral capsules and tablets, parenteral injection
Side effects include:
Sedation, sleepiness, dizziness, disturbed coordination, epigastric distress, thickening of bronchial secretions.
For Healthcare Professionals
Applies to diphenhydramine: compounding powder, injectable solution, oral capsule, oral disintegrating strip, oral liquid, oral tablet, oral tablet chewable, oral tablet disintegrating
Nervous system
Nervous system side effects have been reported frequently. These have included depression with drowsiness and sedation in nearly all patients treated. Motor skills may be impaired. Dystonic reactions have been reported after single doses of diphenhydramine (the active ingredient contained in Diphen)
The CNS depressant effect of diphenhydramine parallels its plasma concentrations. The plasma concentration threshold for sedation is 30 to 42 ng/mL, and to cause mental impairment is 58 to 74 ng/mL. Patients should be warned against driving while taking diphenhydramine.
Dystonic reactions have been accompanied by dizziness, mental confusion, rigidity, lip and tongue protrusion, trismus, torticollis, and swallowing difficulties and generally resolve spontaneously. Toxic encephalopathy has been reported in a child with chicken pox treated generously with topical diphenhydramine.
Delirium has been reported in elderly patients with mild dementia following a small oral dose of diphenhydramine.
Hypersensitivity side effects have included rash, pruritus and eczema. Photosensitivity reactions have also been reported.
Most commonly, hypersensitivity has manifested itself in patients receiving systemic drug after being sensitized to it by topical application. Sensitization with systemic administration has also been reported.
Gastrointestinal side effects have been usually mild and included nausea and dry mouth.
Cardiovascular side effects have included hypotension, tachycardia, and palpitations.
Ocular side effects have included blurred vision, diplopia, and dry eyes due to anticholinergic effects.
Genitourinary side effects have included urinary retention and dysuria as a result of the anticholinergic effects of diphenhydramine (the active ingredient contained in Diphen)
Hematologic side effects such as hemolytic anemia, thrombocytopenia, and agranulocytosis have been rarely caused by antihistamines.
More about Diphen (diphenhydramine)
Consumer resources
- Other brands: Benadryl, ZzzQuil, Benadryl Allergy, Unisom SleepGels, More (44) »
Professional resources
Other formulations
Related treatment guides
Disclaimer: Every effort has been made to ensure that the information provided is accurate, up-to-date and complete, but no guarantee is made to that effect. In addition, the drug information contained herein may be time sensitive and should not be utilized as a reference resource beyond the date hereof. This material does not endorse drugs, diagnose patients, or recommend therapy. This information is a reference resource designed as supplement to, and not a substitute for, the expertise, skill , knowledge, and judgement of healthcare practitioners in patient care. The absence of a warning for a given drug or combination thereof in no way should be construed to indicate safety, effectiveness, or appropriateness for any given patient. Drugs.com does not assume any responsibility for any aspect of healthcare administered with the aid of materials provided. The information contained herein is not intended to cover all possible uses, directions, precautions, warnings, drug interactions, allergic reactions, or adverse effects. If you have questions about the substances you are taking, check with your doctor, nurse, or pharmacist.


text:
» back to news
November 24, 2014
Find solid, biblical answers for the challenges you face! Access foundational Christian teaching material and audio prayers from Kenneth and Gloria Copeland and other trusted ministers. From faith-building articles and Bible verses to topical prayers, study tools and more, you'll find what you need for living a successful Christian life and maximizing your spiritual growth. Soon you'll be shouting, "Jesus Is Lord!"
Read through the Bible with our easy One-Year Bible Reading Plan. (Includes both the Old and New Testament!)Start Your Bible Devotions Today
© 1997-2014. Eagle Mountain International Church Inc. aka Kenneth Copeland Ministries. All rights reserved.
FINISH STRONG is a registered trademark owned by Finish Strong, LLC


text:
Twitter since its inception has been one of the most favorite marketing tools in hands of commercial firms who put it to an effective use buy efficiently marketing their products & services accordingly. Most firms buy likes on instagram in order to initially boost credibility and authenticity in front of potential customers.
CEO's as Public relations manager
Such methods though not transparent are widely used in business. I have analyzed a few cases where CEO's and company owners had themselves stepped into the shoe of public relation management as online marketing presents an undeniably lucrative potential for better business.
Professional advice
Usually, most firms hire professionals for managing their online campaign. These professionals are officially part of marketing agencies that provide a complete and comprehensive plan for effective and efficient advertisement of their client's goods & services.
Fake social media subscriptions
Such agencies various options for control over developed strategies through tools such to buy follower for twitter. Other methods include integrated strategy development for the campaigning process through pay per click management, social media marketing, online advertisements, link management etc.
Faith in numbers
I have observed that mostly, firms stress on developing their social media subscribers as it represents a marketing platform with huge untapped potential stored in it. Buying social media followers is a method which is initially advocated and used by relatively newer companies. This helps them in establishing a credible image with unchallenged reliability. This strategy makes of the expression – "faith in numbers" – much like "strength in numbers".
Maintaining transparency
However, I should point that in the mad race to buy vine followers, companies actually lose much revered factors of quality assessment like credibility reliability once they resort to develop their numbers by entertaining fake subscribers. Such means should be completely avoided as revelation of such measures may cause disgrace to the company's image.


text:
We're sorry but you can't collect Welcome Rewards® nights at this hotel
We do not have Hotels.com photos for this hotel.
The Best Western Arlanda Hotellby is located in Arlanda Airport (ARN), Arlandastad, Sweden
- Hotel Year Built - 1985 Year Remodeled - 9999 Additional Property Description - The BEST WESTERN Arlanda Hotellby is located only five minutes from the international airport Arlanda and 30 minutes from Stockholm. We provide free transfer to and from Arlanda to make it convenient for you. The BEST WESTERN Arlanda Hotellby is the only hotel at Arlanda with long-term parking. We also offer meeting facilities with a capacity for groups between 2-90 delegates but also individual hotel rooms. The BEST WESTERN Arlanda Hotellby is open 365 days a year.
No star rating available
No star rating available
No star rating available
No star rating available
This hotel does not offer any accessibility features. Please select a different hotel if you are interested in booking a room with accessibility features.
Rates displayed are for single or double occupancy per room per night based on the number of adults requested. Please note that extra people, children, rollaway beds and incidentals may be subject to additional charges at check-in.
Rates are subject to availability and may exclude additional taxes and charges imposed by the hotel. Some rates may require special identification.
We have included all charges provided to us by this hotel. However, charges can vary, for example, based on length of stay or the room you book.


text:
Company Reviews & Rankings
Best Consulting Firms /
Best Consulting Firms in Each Practice Area
Vault asked consultants to rank the best firms in several areas
of business focus. These areas are business advisory, economic
consulting, energy consulting, financial consulting, human
resources consulting, operations consulting, and pharmaceutical and
health care consulting. Consultants were allowed to vote for up to
three firms as the best in each area.
Rankings: Best Consulting Firms in Each Practice Area


text:
Today even complex surgeries can be performed on a same day basis. OR suites are fully equipped with state-of-the-art laparoscopic instrumentation. Additionally, enhanced ancillary services including-- pathology, histology, cytology, microbiology and pre-surgical diagnostics support consistent positive outcomes.
The team of healthcare professionals include: board certified specialists in anesthesiology, gastroenterology, general surgery, neurosurgery, ophthalmology, orthopedics, otolaryngology (ENT), plastic and reconstructive surgery, urology in addition to certified operating room nurses, certified registered nurse anesthetists and operating room technicians.
A skilled nursing staff closely monitors you every step of the way -- from pre-surgical testing to recovery. ELIH nurses take great pride in delivering an extra measure of "caring."
Common surgical procedures include:
Due to less invasive procedures and quicker healing times, 85% of today's surgeries are performed in the Advanced Ambulatory Care Center. Ambulatory surgery patients are briefed prior to their scheduled surgery to ensure that they fully understand the procedure. Patients are closely monitored after the procedure, given written post-operative care instructions and receive a personal telephone call from a registered nurse to follow up on their recovery.
201 Manor Place
Greenport, NY 11944
(631) 477-1000


text:
HOME Washington Capitals Gear Washington Capitals Bed & Bath $40 to $60 (5 items) Product ID: 1505075
Main Content
This item ships within one business day.
You can't always be at the Capitals' arena, watching your favorite hockey team beat the competition. However, you can sport your Washington Capitals team spirit 24/7 with the Legend pajamas set. You'll have sweet dreams of victory with this set that features twill "Capitals" lettering across the chest with a team logo and soft waffle fabric for comfy sleep. You're always stylish when you wear Washington Capitals gear, but you can hit the sheets with team spirit too!
- 100% Cotton
- Elastic waistband with drawstring
- Imported
- Officially licensed
- Quality embroidery
- Raglan sleeves
- Rib-knit collar & cuffs
- Single button fly
- Size S inseam measures approximately 29"
- Twill applique lettering
- Two pockets
- Waffle fabric shirt
- Yarn-dyed plaid design
Capitals Customers also liked:
Special event items are produced by manufacturers only after the outcome of a game or event. These are advanced sale items and will ship immediately after they are received in our warehouse.
Manufacturer direct items are shipped directly from the manufacturer. These items are not available for international or expedited shipping.
Customized items can be personalized with options such as your name, your favorite number, and/or designs. Some options may be limited by league rules.


text:
- Publisher: thechineseroom
- Release Date: Feb 14, 2012
User Score
Mixed or average reviews- based on 584 Ratings
User score distribution:
Positive: 349 out of 584
Mixed: 76 out of 584
Negative: 159 out of 584
Review this game
- User score
- Most active
- By date
- Most helpful
- Most Clicked
Feb 14, 2012To call this a game would be almost entirely inaccurate. This piece is better described as an interactive fiction narrative. The only game play mechanic in this work is to guide your character through the story. However, what makes this piece of work interesting and outstanding is the atmosphere that is created through the narrator's speech, the beautiful graphics, perfect music score, and amazing ambient sound. This is an experience that no one should pass up, my first play-through took up a little over 2 hours of my time; for $10 this is a fantastic deal.… Expand
Feb 14, 2012Originally a mod for Half-Life 2, this remake is very different from what you might expect a game to be.
Calling it an interactive story would be more accurate. There is no "action", no real items or objectives, you just explore the island while a narrator tells you a story. It is certainly not for everyone, but for people that are looking for an experience rather than a game I would highly recommend it. The visuals and soundtrack are breathtaking, the narrator does an excellent job, and the atmosphere in general is amazing. If you are looking for something different and have the time and patience to immerse yourself into it, this game will provide you with an unforgettable experience.… Expand
Feb 15, 2012I'm not exactly sure what I just played, but it was one of the most beautiful things that I have ever experienced. Dear Esther is something of a new genre of game, all to itself. It's more of an artistic expression coupled with minor interactivity and a frighteningly poetic story. As an advocate for games as art, this is my new "exhibit A". The visuals, the weather, the sounds, the music, and the narration all came together to give me an experience that was as immerse and gratifying as the best of more hardcore genres. I am personally terrified of heights, and there were certain moments in this game that put that fear into practice for me, and most games don't do that. It was a unique journey and I know that I will play it again someday, and again after that. But I don't know when. I'll have to let it simmer in my mind for awhile.… Expand
Feb 18, 2012Superb. If you are prepared for reflection, then you will be deeply moved by this masterpiece. Ignore the low ratings as they are not the intended audience. This is a work for adults.
Feb 14, 2012It would be difficult for me to call this a game in the traditional sense. It is certainly an adventure, and the fragmented, random narration really helps to expand on the very heavy themes found in Dear Esther. I certainly enjoyed it, and would definitely play through multiple times, just to get a better grasp on the big picture that the plot constantly alludes to. That said, the ending is... remarkably intense, and the last action that you take really makes you think. Not enough games are willing to take existentialism and the strangeness of the unknown into their plot, and it definitely pays off in this one. This is the kind of plot that keeps you awake at night, thinking of actions and consequences, as well as how all things must end.
Gameplay 5/10
Atmosphere 9/10
Plot 10/10
Execution 10/10
Excellent Game… Expand
Feb 15, 2012A real gamers game, a game that is more like interactive art and a poetic, beautiful game. Dear Esther is one of the most unique games that has been released in recent years thanks to the interesting storytelling and voice acting, top notch visuals that push the source engine to beautiful heights. Whats truly astonishing is that the developers decided to step outside the box and create a truly unique and different experience. For a measly 10 dollars, You've got to check out Dear Esther… Expand
Feb 14, 2012The best about this game is how it manages to recreate an emotion that most games don't even dare to get close to: solitude and unhappiness. That, accompanied by an excellent atmosphere. Sure, there is no actual gameplay, but that is insignificant when compared to the sheer sense of sorrow that the game conveys.
Feb 14, 2012Simply amazing , the incredible atmosphere in this game is worth it's price alone , the environments are gorgeous , the ambient sounds are perfectly done , this is easily the best looking and atmospheric game i have ever played , hopefully these guys will make a bigger game with more than just exploration.
Feb 14, 2012Dear Esther is more of a poem about the degradation of the mind, rather then a game. The story offers a engaging story of a man struggling with the death of his love, abandonment, guilt, and his ultimate degradation into insanity at the hands of an unforgiving desolate island. The story is amazing, but so is the beautiful environment. I have never seen a source game (let alone with any game) with such a stunning, visually pleasing environment. The beginning is quite beautiful, but once you hit the caves, you will be taken back by the beauty. All in all I would say this has to be one of my favorite releases in the last two years. I really hope that games like this will make their way to the spotlight.
What, your still reading. Please go play the game. Really, you won't regret it.… Expand
May 16, 2012First of all, game or not, this is for sell for a fantastic price. As for the mechanics of the game, there is very little to do in the way of interaction, apart from walk your character around a beautifully graphical island, and immerse yourself in the narrated story that creates an emotional effect as if you were really there. Gazing at the graphics mainly as I wandered around, I found the music to pull me deeper into the story. There are places that are truly amazing, and although some plants do have a 2D effect, they never bothered me at all.
I would recommend this 'game/narrative story' to anyone wanting to marvel at the capabilities of the source engine a must. Not to mention the ambient sounds and musical score. For the price, it is definately worth buying.… Expand
Feb 17, 2012Words cannot describe what I feel for this game. The bottom line is that even people who don't like games can enjoy this. Especially those who like to read a book. The game provides a beautiful environment for the player to explore and admire along with metaphorical dialogue that is read by a man who is presumably the husand of Esther. This game is a definite play and the best way to enjoy it is to forget about every other game you ever played and start anew. BUY IT! your missing out on a masterpiece.… Expand
Mar 28, 2012Dear Esther was never intended to be like other productions commonly referred to as video games. So it is ridiculous to judge it according to what people think a game should be. There are no real objectives, no obstacles you have to deal with, no challenges (except intellectual ones). I would call it an interactive visual-auditory poem.
The visuals and sounds and music are astonishing and create an atmosphere unlike any I've ever witnessed in a computer game. The story is intriguing; it's certainly very enigmatic and confusing, but this is exactly what makes this game so intellectually engaging. The world around you and the narration are full of complex metaphors, symbols and allusions, and you will discover new facets, new angles to view and interpret the story and the world it creates if you have the patience to play the game a second, or maybe even third time.
Dear Esther is a successful experiment and a singular experience.… Expand
Feb 15, 2012'Dear Esther' is a beautiful piece of art. And as such it is priceless. There is no sense in arguing about the length/price ratio. It is more like reading a short story. It want's to leave an impression and with this it succeeds. Sounds, music, and visuals are perfectly arranged around the narration. Everything feels perfectly polished. An artistic masterpiece with lasting appeal.
Feb 15, 2012This is more than a game, it is an experience. Anyone could quite easily take a screenshot of anything in a play-through of this vivid setting and frame it, because it is so wonderfully crafted. For a game developed on a comparatively old engine the setting is truly stunning and brilliantly structured - The transition between each chapter is totally seamless and adds to the depth of the game. The carefully timed and sporadic ambiance of the music really adds to the atmosphere created by this game - one of isolation, loss and borderline insanity. You feel what the character feels as you piece together the shards of their tale. Appreciate the art of this piece as it is unlike no other game released at this moment in time.… Expand
Feb 14, 2012Most beautiful game I have ever played. Not so much a game as an audio-visual experience with a poetic narrative and an emotional pay-off. If you are a skeptic as to whether or not games can be art, please buy Dear Esther...
Feb 15, 2012If David Lynch would make "games" (personally, I would call this an "interactive experience" instead), they would be like this. Probably scarier but still... the story is very similar to his movies concept-wise. Well, a character introduction, which even Lynch usually has, is missing. So the chaos that only starts after a while in Lynch movies starts right at the beginning in Dear Esther. You don't know anything about the people the text is talking about as if you would already know them. But after a while, a picture begins to form. Much like with the typical Lynch chaos. You start to think you know what it's about. And you probably really do get parts of it right. But aside from personal interpretitions... from an objective point of view, it will never be complete. Unless you can put it together from multiple playthroughs. I have only one behind me so far and that is the impression I got of the story. I don't think I have to say anything about how stunningly beautiful the game is, many others have done that already. And as much I would like to join the hype, I "only" rate it 9/10 for the following reasons: Content-related: It's a shame one doesn't have some sort of "diary" where one can read texts that one has already heard. Especially because of the sophisticated language involved that will be hard to understand for people who don't read English literature regularly. It often sounds more like pieces of poetry of the 19th century than a modern novel. Plus, saving only via hotkey is really a shame. They should have at least made that quick save functionality accessible through the menu. Technically: I HATE vegetation on planes always facing the player. That was probably the thing I loved most about The Witcher 2, visually - dense vegetation that didn't rotate around. Also, they could've used more polygons on some of those rocks and the textures are occasionally really low-res. Maybe partly engine limitations. It is quite ancient... And for a game that is a lot about it's visual beauty, it is a shame that it doesn't use SLI by default and does very badly with it if you force it. I'm also not sure how easy it is to put transparency AA settings into the menu but because of all the vegetation it would have been great if people could just enable all kinds of settings there. Overall, even though there are plenty of AA settings to choose from, I still find it lacking. It was clearly not made to take advantage of the most recent graphics cards. So overall... with a modern engine taking advantage of SLI, smoother geometry, consistently hi-res textures and all the settings I've talked about available, this would've been a 10 for me.… Expand
Feb 14, 2012This remake looks better than older but this is mod for half life 2.so you have to half life 2 and thats bad for someone
Mar 25, 2012The game in Dear Esther is to put the story together, to walk through the character's turmoil and feel his thoughts and memories moving through you. The beauty of Dear Esther is that part of the narrative must come from the player... impressions formed in the art, exploration of the countryside. It is up to you how much of this story you will experience, how far into the depths of its fever-dreams you will wade. Will you struggle to interpret what is scrawled upon the ground, etched into the hills, carved like lines of white chalk that alienate all help even as they cry distress? How much empathy will you feel, and for whom, and what will you make of the person whose voice comes echoing through your head, whispering to you to come back when you wander too far? How will you interpret a world which all at once gives you its narrative and yet leaves you with all the options as to what any of it means? I played Dear Esther with my partner, and I recommend doing that, because we discussed what we saw along the way, reacted to the narrator, and the experience each of us drew from the game was tinted by our own backgrounds, our own points of reference. Where I saw chemistry, she saw art, where I saw delirium, she saw verse. Together we made it something even more-- and when we've had time for the memory to fade, when the chalk lines etched across our brains have grown over and been erased, we'll walk again along that shore and perhaps take a different path, perhaps feel another way, or perhaps relive our first discovery. We will haunt that beach, now and then, and to me, that is enough, especially for the price. But, I cannot give it a perfect score when it is somewhat inaccessible and I wish it would have yielded up just a little bit more.… Expand
Mar 15, 2012This is why we can't have nice things. The vast majority of the public sees a game without a sprint button and gets butt-hurt about spending $10 on it. Sit back, relax, and not worry about having to level up. Explore. Listen. That's it. The peace of mind I received was something I hadn't experienced since Myst and Riven. In a sea of games that cater to the ADD generation, I would gladly pay $20 for this rare gem. During my first play-through, I was captivated by the narrator and the eerie setting. I enjoyed making up my own theories to supplement the story, as opposed to the spoon-feeding I get when I play anything else. The caves were fantastic. Whoever wrote Skyrim had better caves needs a side-by-side comparison of the two. Don't get me wrong, I loved and still love Skyrim, bu just because a game costs more or sells more copies doesn't mean its better in any way shape or form. Then, I checked the forums. This game would've gotten an 8 out of 10 had I not read the forums. Those of you who have only played this game once are doing a HUGE disservice to yourself. You're missing half the content. Set pieces and dialogue are semi-randomized, and there are hidden things (I'm trying my hardest not to give it away) that will blow your MIND upon discovering them. Not to mention give you nightmares. If this game takes you an hour to complete, you're trying to beat it too hard. The only reason I docked this a point is because of the lack of choice at the end.… Expand
Mar 22, 2012A clear ten, this isn't just a game, its freaking art. Good music, great story and in general great concept. And the atmosphere is absolutely awesome. Its not for the average "CoD - head" but for anyone with a wider love of gaming will love this. I love that you never get guided anywhere, and the only thing you have to do is walk, and experience it.
Feb 20, 2012One word - unique. It's hardly a game. Not much of gameplay here, but story is great and visuals astonishing. You just move your character across the island, hearing the cryptic narration, looking for clues, enjoying the landscapes... Nothing is really explained here, you need to put the puzzles together in your own head. You'll finish your first playthrough in about 1,5 h and Im pretty sure you'll find yourself staring in the ending screen... trying to make sense of all what you have seen.. then again, you'll visit the island one more time. And maybe one more... Great experience, great game, great art. Why 10 out of 10? It's a masterpiece in it's own genre.. I can't think of any other project, so emotional, so engaging .. with so less effort. There's no special effects here, no bombs exploding, no tragic deaths on screen.. There's just the island, the mystery, voice of the narrator.. Blowing wind, shadows playing tricks on you.. And music. Beautiful music.… Expand
Feb 16, 2012I think this is the most unusual "game" of he last years, nevertheless i think it's worth and 40-60 minutes of your life to meet the interesting story lined presented in a form of monologes, absolutely unique music and sound effects and Source engine based beautiful picture of the lost island.
May 16, 2012I absolutely love Dear Esther. I've waited a long time for something like it to come along. Having created game levels in the Source engine myself its clear how much care and attention went into creating the environment, I'm sincerely impressed by what the developers have been able to build. The visuals are simply stunning and the eerie soundscape is wonderful too.
The pace of movement is slow, but that is just right for the experience this game was designed to provide. It allows the mind to slide into a more contemplative mode as you explore and I found my thoughts wandering just as they would on a long walk.
Overall I felt like I was trespassing on somebody else's dream. I realised as soon as I launched the game that it deserved to be played in a dimly lit room with the sound turned up, and found that once I allowed myself to become absorbed by the surroundings, it triggered unusual feelings of trepidation, loss, and a strong sense of 'l'appel du vide'. It brought Iain Banks' story The Bridge to mind.
I would rank the journey through the second 'level' of Dear Esther alongside the end credits of Portal, the final scene of HL2 Ep2, and the first nightfall in Minecraft, as one of the great 'moments' in gaming.
I really look forward to seeing more games that build on what Dear Esther has achieved, and extend that in different and unexpected ways.
If you're someone who likes Iain Banks, 'Eternal Sunshine of the Spotless Mind', Wes Anderson films, Sigur Ros, Laura Marling or Lisa Hannigan, I think you'll enjoy Dear Esther.… Expand
Apr 21, 2012I won't re-hash what others have said RE: Dear Esther. How you experience the game will be unique to you. What I CAN say is that for myself, Dear Esther has been an experience like no other: I found it calming, soothing and quiet - the perfect alternative to first-person shooters and other violent computer games. If you're willing to keep an open mind about what a PC game "should" be, and you want to unwind, I recommend Dear Esther.… Expand
Mar 4, 2012Dear esther puts you into a beautifully crafted world, the attention to detail is just excellent. Its one of the few games that ive played where it just leaves you sitting there wondering what just happened. The visuals, music and dialogue are all incredible and are weaved into the game perfectly.
Feb 23, 2012If you take the discussion about "is this a game or what is it?" aside, this mod is what brings once again an inventive way of using game engines to another level! If people were to search and experience the limitation from the Source Engine (even the Portal version), you could not say this was made on an 'old' engine, pre-made brushes and whatever. If there were people to come close to this level of world design, I would like to see it. Regardless of the facts, the poetry, voice, story, atmosphere and visual content expands our imaginations and possibilities, being a mod that can now motivate other players to start on the Source Engine, and perhaps make a game, mod similar to this or something totally different, but on the same level. If I were to say it, Dear Esther deserves a 10/10 just because of all those reasons. If I could meet Robert Briscoe ever, I would be honoured!… Expand
Feb 16, 2012This game exudes polish. it is so organically presented and real attention was paid to color palettes, voice-over work and timing. its a gorgeous game that tells a cryptic yet emotional tale. it's a shame that it only takes an hour and a half to experience it, but i see it as a massive step in the right direction for games being finally taken seriously as an artistic medium. you don't have to solve puzzles to get past a door, but to understand the story better you have to look and really listen. it is an interesting gameplay mechanic, i am guessing the drawing board in their offices said "look, this is a story, but we're gonna tell it in a way that television, movies, books, paintings and photographs (and other games for that matter) have never been able to do." that is an achievement.… Expand
This game certainly was very different to most games of our time, I first saw it on steam and it looked pretty interesting so I looked at a review for it, instantly fell in love with the idea and bought it. In total I was able to put in about 80 minutes of game play by straight out playing it from beginning to end, I was not disappointed even by the shortness of the game. For a £7 price tag (UK currency) it was defiantly a treat, re imagining the idea of what games can do. The dialogue is extremely poetic and interesting and at first you will have no real idea what the protagonist is talking about, but as you walk around the island you will start seeing signs of things as the dialogue becomes more and more obvious. Once you get into the game it also becomes very eerie and creepy. This game is nothing short of a ghost story and it represents that perfectly, I swear I saw a man carrying a lantern off in a cave this one time I was looking around the island. As the game got to the conclusion I was so gripped I had to go on, ignoring my friends talking to me over steam. This game was an incredible experience for me and for gamers who do not mind and enjoy story and dialogue more than actual interaction with the game world. I only wish now that the developers would make a sequel or a similar game.… Collapse
Feb 24, 2012It is just a beautiful game. It redefines how we play video games today..... a MUST HAVE. It has amazing graphics. And it's really for anyone. It's just such a smart game. You can play it over and over and over again. It never gets old. I just love it!
May 18, 2012Dear Esther is a thrill ride, brilliant in the way it immerses the player without having to interact in any way with the environment (which btw is stunning) other then movement. One of the best indie titles ive had the joy of playing and sooo worth my £3.75 on steam
Mar 7, 2012An incredibly beautiful and fascinating "game" with deep story and the brilliant music. It is not a game, actually, it is a wonderful prose poem, the unbelievable experience. It is a very rare piece of art in our times.
Feb 16, 2012Absolutely brilliant. Very poetic, relaxing and beautifully enjoyable experience.
Dear Esther is a interactive story driven game where you explore an island while you listen a story. The sounds, music and graphics, everything makes this game so artistically wonderful.
The bad thing is that it is a bit short. However, i'm looking forward to see additional content and new stories. I would gladly pay for more content in this game.… Expand
Mar 8, 2012Play Dear Esther in a dark room, headphones on, no distractions, and subtitles turned off. Dear Esther is a broadly magnificent and genuinely moving experience, and that was almost entirely on a sensory level. Playing the game on ultra, I've never seen something this beautiful before. Not even the great BF3 on ultra can't compare itself to this island. Deciphering the plot â
Feb 20, 2012If you are a David Lynch fan(as i am), then you would love this "game" To call it a game is very inaccurate. It is an emotional, atmospheric, story telling experience. Its a very alien experience in the sense that it will make you feel odd sensations and emotions you never even knew about. You'll never expect what you must do to keep moving on in your journey. Definitely the most unique title I've ever played.… Expand
Feb 20, 2012A new medium for story telling, the story consists of diary entries and narration that serve the explorable world. The graphics are spectacular, and help aid the story by being relevant to your immediate surroundings or places you soon encounter. It's very original idea to use computer game graphics to serve a story while allowing the audience general interaction while it's taking place. Like a picture book on steroids, this new approach to story telling should certainly be expanded in the future. At $10, it's the price of the usual paperback and delivers a unique experience that's well worth the money.… Expand
Feb 19, 2012A very... different experience. I really enjoyed it over all. Simple and minimalist can be a good thing, and it certainly is here. Not a hack and slash in any way, very much a contemplative game. Finished it in two hours, but it was well worth my $10. Very sad, but in the end it seems hopeful, maybe because I am optimistic at heart. It's all so left up to the player.
Mar 1, 2012Easily the very best game that I have played for years. The level design is first rate, as are the superb graphics and sound and incredibly immersive atmosphere. They story-telling is excellent - it gives you enough to get an idea of what is going on, yet doesn't spoon feed you. Multiple playthroughs will reward you with more narrative clips and different objects to see. It's a game that rewards patience, open-mindedness and imagination - those who only like to play shooters should avoid this, unless you feel like trying something very different. Dear Esther gets an easy 100% from me.… Expand
Mar 7, 2012It is what it is. A short semi-interactive story. If you're looking for more in a "game" then it's not for you but if you accept what this is then you'll love it. It's beautiful, emotional and best enjoyed with a good alcoholic beverage. 10/10 and hoping to see more.
Mar 8, 2012This game is simply pure art. Something between good movie, game and book. Or combination of them all. I really experienced island and was there with main character, deep inside his mind. Ending is very sentimental. I can only hope there will be more games ( or what ever it is ) like this one.
Mar 24, 2012definitely not for everyone. It was willing to take the chance in creating sheer atmosphere and speculation for the audience.
It's not at all like conventional games, for better or for worse. Despite the short length its production value (graphics, sound) is quite high. I personally liked it so I'm giving it a 10, that is, however, purely subjective and should only be taken as such
Aug 12, 2012I agree with others that calling Dear Esther a "game" is a mistake. I am also not convinced that it is well described as an "interactive story" either, as the level of interaction is quite minimal. You can control how quickly you move through the space, and to some degree in what order the story elements are revealed, but ultimately the path and the story are unalterable. It's a poetic short story. The fact that it was created and delivered using the tools of game creation and distribution have created some confusion on the user end.
I very much like Dear Ester. When playing a FPS I will often clear a level of monsters and enemies so I can spend some time just wandering around and explore the environment, looking at the details. My only disappointment with Esther came when it ended. I wanted more.… Expand
Mar 29, 2013Dear Esther is, by far, one of the most beautiful and moving games I have ever played. It may be better to call it "interactive art," rather than a "game." It isn't about defeating enemies, or solving puzzles, or any test of skill. It's about exploring a beautiful world and slowly unraveling a complex story. As long as you don't go into it with the wrong expectations, it's an incredible experience.… Expand
Feb 26, 2012Flawless. --------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Jul 7, 2012I went back and forth a lot on this one, between 9 and 10. Rationale for "10": the developers have made something that captures our imagination; we become enrapt in an environment without having to blow anything up, kill things, solve complex puzzles, etc. There seems to have been a general trend towards less story-driven content and more blowing stuff up, and in my opinion the question has been, can we increase the story, the art, the atmosphere, etc., decrease the explosions, and still entertain people? This title *is* that experiment, having taken the shooting and problem-solving to absolutely zero -- and the response has been surprisingly (to me) positive. Rationale for "9": I was a little confused at the end; I had an expectation that by uncovering clues, I would be able to piece together a story that made sense. And I also read a little bit about this title, both before playing and after completing it, and I thought there would be more of a "ghost story" aspect to it. In the end I decided I was leaning more towards "10", as the rationale for "9" was reasoned away. Specifically, it dawned on me that there is no reason not to consider a game as a work of art; and as I began to consider this work amongst the many other types of works, such as poetry, music, painting, etc., and I realized that in art, there often is no "right answer" as to the meaning of the work. Some art works aren't so much important for their meaning as for their creativity, beauty, and their ability to make us think. The artist may have an idea in mind, a message to convey, but sometimes a work can lead to more questions than answers. It is often up to the beholder to decide what the meaning is, and to fill in the gaps. As for the "ghost story" aspect, once I came to find out (through fora and such) that there were mysterious shadows lurking around, and where they might turn up, I have to admit that I could no longer attempt play-throughs at nighttime with the lights out. That is a powerful statement. I'm not a spiritual person, but for some reason this story, setting, music, etc., had a very real effect on me. I'm not sure if I agree with the designers' approach of not allowing the player to get all the story fragments in one play-through, but it does give us the opportunity to go back through and pick up subtleties that we may have missed the first time through. In short, 9.5; I'll round up.… Expand
Feb 26, 2012Ask yourself these questions before deciding to pay 10 dollars for this game. What do you value more, gameplay or art? Raw fun or emotion? If you answered, gameplay and fun instantly. This game might not be for you. If you came somewhere in the middle, then this game will truly test which side you truly prefer. Like most of you, I am in the middle. I enjoy the gameplay like anyone else. However I also think games are - for the most part - emotionally and artistically stumped. Far more than music, traditional art, and film. This very short game is less stumped - the tradeoff is that there is no gameplay. Just your own interpretation based off obscure poetic narration and what are essentially cave paintings. One day a game could incorporate compelling gameplay AND this kind of emotional and artistic integrity. If you want that, and enjoy poetry, music, and mystery. Get this. If you don't want that. Don't get this. My score reflects the value i place on both the experience I was given, which was more emotional and personal than countless other games of a far longer length - and my support for this direction in gaming. 1 point was deducted due to it being a 75minute to 3 hour (depending on your curiosity) length.… Expand
Mar 6, 2012Amazing, i have no idea how someone could dislike this game.
Absolutely beautiful visuals, writing and dialogue. Albeit slow, it draws you in to have full attention for it's entire rtunning time. Does not overstay it's welcome, and was worth every cent. Buy this if you want beauty out of your purchase, not longevity or gameplay.
May 23, 2012Dear esther n'est pas vraiment un jeu, c'est un ovni qui peut plaire ou pas. En tous les qu'à l'atmosphère qui règne dans cette oeuvre est magnifique, les somptueux graphisme y sont pour quelque chose, quel plaisir de se balader sur cette île et dans prendre plein la vue tout au long de l'histoire, et quand on sait que le moteur graphique est celui de half life 2 on a du mal à y croire. Pour tout ceux qui veulent passer un petit moment magique un peu en dehors du temps, je ne serai que vous conseillez cette oeuvre. Par contre si vous cherchez un jeu d'action aventure, laissez tomber. Voyez ce jeu plutôt comme un livre, ou plutôt une nouvelle, car une grosse heure de jeu vous suffira pour finir le jeu.… Expand
Mar 5, 2012What a beautiful game. If you found yourself in Half Life 2 and Left 4 Dead spending just as much time taking in the artwork, reading every little message the survivors left in the safe room, and hanging out in levels far longer than you needed to, you will love this game. If you liked Amnesia, you will really like this game alot. You play FPS games with your eyes and your hands, you play a game like this with your SOUL. So beautiful and I hope we see more in this genre for years to come. Great visuals, great soundtrack, and absolutely amazing atmosphere, I had goosebumps most of the game, the same way I was scared out of my mind while playing Amnesia.… Expand
Dec 2, 2012Great interactive story. Be ready that you won't get a game, but you'll get a story. Story is just clear to me, game (uhm, story) has a great idea behind, visuals are incredible, music is spellbinding. I really admire projects of these kind because developers respects not only instincts but also a brain. I really glad that more projects are on the way, not only from "the chinese room" but from other independent developers. Great stuff, really worths to spend money and time.… Expand
Jun 4, 2012A wonderful experience that is a breath of fresh air in a genre bogged down with boring iron sights shooters. Most negative reviewers of this experience are missing the point entirely. Like someone watching a play of Hamlet while yelling they want their football. I guess this game is not for everyone, just the intelligent.
Oct 25, 2012One of the most beautiful & captivating games I have ever had the fortune to play. Little can be said about this rare gem which in all honesty cannot be branded a videogame, rather an interactive experience or test of ones emotion and perception. All I will say is if you start Dear Esther with a mind like a blank canvas you will emerge with your own uniquely vivid and moving memory of an island and story like no other.… Expand
Feb 20, 2012Ignore all the negative views, as they do not understand. This isn't meant to be something like Cod, Dragon Age, or anything like that. It's supposed to be a story told throughout the game. You're not meant to fight anything. I guess it could be similar to Penumbra, but without the fighting and scary elements. I found that this used to be a mod for Half Life 2. Since then it has become much better. It's a great game and is definitely worth the money.… Expand
Jun 2, 2012No I don't rate a game here, I can call it an interactive storytelling experience or an interactive cult cinema movie.
The experience and the immersion where great! I felt the wind, I smelled the sea, I felt the loneliness and the acceptance of fate, I felt the melancholy and everything.
I got it day one, and I believe that 8 euro were a great price for 2 hours of storytelling, it was like I paid those money to see a movie in cinema, just more immerse.… Expand
Feb 17, 2012Not a game, but beautiful. Graphics are way better than those of Valve itself. The original mod was of course nothing to brag of. I waited eagerly ever since the first screenies came out of this new one and was excited when it was finally released.
Seems like a nice idea for a L4D2 campaign.
Feb 18, 2012Having completed the mod version, I can say the game has been greatly improved. I don't want to spoil anything, but the source engine has never looked so haunting and beautiful. The narrative is superbly written, among the best in the industry. This is a narrative, not a game. A captivating narrative at that. The game is relatively short, even with multiple playthroughs. Give this a try if you are an open minded gamer looking for something different.… Expand
Mar 8, 2012I have just one word for you guys: The graphics for this game are awesome, sure you can't blow **** up. But hey, you scrubs can play CoD for that. Because of the awesome visuals, the source engine, and the ace narration, I award this game five out of five stars. Nice going!
Feb 16, 2012Dear Esther is an otherworldly experience, yet the uneasily becalming feeling of being-in-the-world, this sense of "coming back to oneself" is ineffable. The journey is mine as well as yours, it transcends the meaning of being-oneself. This experience is intangible, but real; mythical, but precise; familiar, but alien. Everything, from the atmosphere to the music, just everything contributes to this experience. An experience which deserves better words - but there aren't any.
It will make itself speechless in the end, leaving oneself to become speechless. Its story renders everything immutable.
This, the experience, the feel, the sense, this is art in its purest form. This is a masterpiece.… Expand
Jul 14, 2012What can I say that hasn't already been said? For about the cost of train fare across Los Angeles County you can experience a totally new gaming phenomenon. If you're living paycheck to paycheck, or allowance to allowance, you might want to focus on priorities. Otherwise this is a purchase the decision for which makes itself.
Dec 27, 2012I was very pleasantly surprised by this game. Best experienced in the dark with a hot beverage while it is raining outside. I don't think a video game has ever communicated emotions as complex and meaningful as this one has. It's true, the level of interaction is very subtle, however, those who say it should be a movie have missed the point. Also, be careful not to mistake ambiguity for pretension as some critics have. The strength of this medium is that it forces the player to reflect. Though I only played it on a 15" 720p screen, the visuals are stunning. Be sure to take screenshots while playing.… Expand
Sep 16, 2013Dear Esther isn't like anything u have played before. It isn't about competing, beat enemies, or even interacting with anything. Dear Esther is maybe more like a 3D book than it is a videogame, and in this genre, it's probably the best work ever. It also beats in inmersion, atmosphere and story to most games out there. If you are looking for a completely new and bittersweet experience, and you don't mind risking 10$ in a game that you could love or hate, then go for it and prepare to squeeze your brain to understand this tragical story (even the protagonist's identity remains a discussion among the players!).… Expand
Jun 8, 2012This game has integrity and dignity. It offers an unparalleled experience that implies that players have the capacity to slow down, take a deep breath, and be "in the moment". The incredible music, breathtaking atmosphere, and mysterious narrative will make you forget the absence of "game play". There's no interaction, just exploration. The creators of this game do not treat you like a stereotypical "gamer" who depends on gore and big guns to be satisfied. This is not a video game, it's a work of art.… Expand
Jul 28, 2012This is THE first indie game I actually loved, in fact maybe the first game, in general, I have loved! Everything about this "game" is amazing. Except the fact it isn't really a game but more like a narrated movie or story in which you walk around an island. Although you cannot run and it may start off slow the story line of the "game" is so amazing that quite Frankly once I start I cannot stop until I've finished it. Only two movies in the past ten years have made me cry "Marly and Me" and "Click" but by the end of this game I couldn't stop wasting tissues and wiping my eyes. Perhaps not even a book I've read in the past ten years has made me cry as much as this simple, fictional "game." Please don't take me for some literate smart 'A' who has no idea about games because on steam alone I have 67 games ranging from COD to Warhammer, Gary's mod to Skyrim, and even games like Amnesia and Penumbra. So if maybe you are looking for a more meaningful game as opposed to the nonsense of' first person shooters then this is exactly what you want. I have never played a game that's less than an hour long that has brought me that far into the story and I hope they make more games like this one. Although Dear Esther has a somewhat short play through (first time about an hour, second maybe 40 min) you can play it a thousand times and there will always be something new, it's details are so rich that there will always be something you have overlooked or walked passed that will link more of the intense story together. Don't listen to those who say "Don't bother, it's not even a game" because maybe not it's essentially a game I believe one day, soon hopefully, It will become an entirely new genre! I'm sure there are quite a few people who wouldn't like this game because it takes a more literate, developed mind to understand. Even if this game had no story line the graphics and stunning sound as well as the music are enough to make you love it. Every time I hear the song they play in the trailer, which is also played at the end of the "game," I cry now and, now I truly believe this game is a part of my heart. I'm sorry this 'review' is all over the place but I hope you will give Dear Esther a chance since it is the greatest "game" I have ever played and I hope you too will think so as well!… Expand
Aug 6, 2012I was overwhelmed by the beauty of this game. Just understand, this game requires patience and the understanding that it isn't what you'd commonly think of as a game, it's more of a graphical experiment. You walk through an island and marvel at it's beauty, with bits of story here and there. If you don't have the patience, I do not recommend this game to you.
Sep 17, 2012Wow! I finished this game 5 minutes ago and I'm totally delirious. This is real masterpiece. It is very strong point in the history of video games for me. Thank you!
Sep 25, 2012Dear Esther, released on the Steam Network, is a remake of a 2008 Half Life 2 mod. But to simply call it a remake does not do the game justice. It is a complete overhaul of the original, with a new score and a complete graphical make over.
Having never touched the mod, this was a new experience for me. Loading the game, I immediately went to the options menu and checked my control scheme. Odd, there is no action button. I can only walk and swim upwards. No "use", no "shoot".
This sent alarm bells running through my head. Is this a $9.99 tech demo? Is this even a game?
2 hours of playtime later, I would have my answers. No, this is not a glorified tech demo and not only is it a game, but it is one of the most fulfilling and rich game experiences I have had in a very long time.
While I won't give away any of the details of the story, the premise is pretty simple. You are on a massive island that you will explore while triggering dialogue sequences that are in the form of a letter to a woman named Esther. As you travel, you will uncover more and more of the plot.
Upon completion of the game, I felt as if I had been emotionally drained. Everything about the presentation was almost perfection. The score (composed by Jessica Curry) would swell at just the right times while never becoming overbearing and overly dramatic. The voice acting (Nigel Carrington) was equally well done, keeping with the tone of the story line. And then there were the graphics. I didn't realize that it was possible to pull this much stunning beauty out of the Source engine. The island itself is full of details, down to the trash on the beach and the markings on the walls. With all of that in mind, I still have a couple of very minor complaints. For one, the experience, while engaging and emotionally draining, still feels too short. I wanted more dialogue and more story. While I am sure there is more in a second play through, I still feel as if I should get more plot in my initial sitting.
Another small thing is the lack of a "pick up" button. While it was appropriate to not have action oriented buttons, there were plenty of in game objects that were amazingly rendered and would have been even better if I were able to pick them up and examine them. While you could zoom in with the left mouse button, I wanted to get even closer to some objects.
Those two issues are very inconsequential in the grand scheme of things. This game is high quality and well worth your time.… Expand
Dec 31, 2012I don't often buy games knowing nothing about them, but I picked up Dear Esther during a Steam sale and couldn't be happier with what I found. It is arguable that it doesn't fit the typical expectations of an interactive game, but when one considers gaming as an art form, Dear Esther fits beautifully. It allows the player to experience a narrative story at your own pace, sort of like an interactive short film. The lack of total closure or specific details behind the story left me deep in thought for quite some time afterward, which is a feeling that I strongly value as an aspiring writer. Initially I did find the lack of environmental interaction frustrating, but I came to understand that it heightens the players senses when their interactivity is limited. Knowing there is only so much one can do shapes how the world of Dear Esther is perceived makes it difficult to miss any important points of interest. I'd have gladly paid more than the $4 I spent for such an experience.… Expand
Jan 14, 2013People that say that the game sucks. Yes, it sucks as a game, but if you see like a story.
I'm trying to say that the people that review this just care about the game play, the graphics and all that.
And, you should revisit the game, because the story changes.
I really liked it.
And by reading the other reviews i see A LOT of people thinking that this game was going to be the next call of duty (I don't really like call of duty) or saints row.… Expand
Feb 8, 2013This isn't a game and wasn't really meant to be a game so I'll review it for what it is, which is visual/auditory art that you walk around in. Most kids won't appreciate this title, the emotional impact would just go over their heads just like they'd be bored with experiencing any art. The environment design is top notch especially for the old engine. If you've ever played an MMO or FPS and said, "that place way over there on top of that mountain would look cool" and get there and it's not all that impressive, well, every part of this environment just looks really nice and beautiful from any angle. The sound and music really add to this as well. This title is just a feeling and it instills feeling more than any other game I've played. The only problem I had with it is that it's so short, but the impact, what you take away from a game after playing it, was still very real.… Expand
Jul 21, 2013This is not a game. It is a wonderfully sad and beautiful experience. It's worth every minute and penny
The enviroment is amazing in every way and it's almost impossible not to be engulfed by the depressing and romantic narrative.
If I could I would vote 15/10.
Sep 26, 2013A glorious piece of art telling a story through a progressive narrative. Dear Ether is an extremely moving journey of self discovery and acceptance, a truly moving narrative of a mans journey to seek peace. A game that I personally found to tug at the deeper-most emotions I never thought I had. I cant really say any more without compromising the story the game unfolds before you but I can at least say the Dear Ether is in the top tier of essential games to play in anyones life. I admit the story starts off confusing and quite slowly but as the story is further expanded connections are built and understanding follows with the progress you make.… Expand
Feb 17, 2014Make no mistake, this is not an adrenaline junkie twitchfest, and If that's what your attention span demands from a game then don't bother. But if you're driven by mood and story, then this is an interactive piece of art that shouldn't be passed up.
Apr 30, 2014Dreamy dialogue, subtle score and a total lack of guns lift the first-person immersion to new heights. I only wish there was more, but what there is, engulfs. Caves so captivating as to make the inclusion of any contemporary characters within them beyond measure. Carries some of the intentional artistic detail level that was previously hinted at by adventure greats of old (Simon the Sorcerer, Gabriel Knight, I'm looking at you). I found myself tip-toeing on stones not to get my shoes wet, worrying about tripwiring the contents of dense thickets and carefully judging my character's balance. Like travelling to an end of the world with a poet by your side. How odd.… Expand
Jul 16, 2012First things first, you will only get about an hours game play out of this game and if you're looking for action then go elsewhere. Now that's out of the way I would definitely recommend this game, gripping, interesting, at times emotional, breathtaking and I have no regrets about paying the price I did for it. At first you may think £9.99 (RRP?) is a bit of a rip off for such a short game, think again, this game gripped me from start to finish, it is a breath of fresh air, don't compare it to other games, think of it as a concept within itself, try putting yourself in the mindset that you are playing through a film or a story rather than a regular game. It will play tricks on you, you will be unsure if you just saw/heard something or if you just imagined it, the story drags you in, you feel attached to the character despite not seeing them, you understand their mindset, and the game sort of lets you make of it what you will, give it a chance, play through to the end, and you won't regret a second of it.… Expand
Jul 16, 2012Best game i have played in a long time. Only Spec Ops:The Line beats it based on story. Great relaxing game that is hard to understand for younger children.
Jul 17, 2012Dear Esther is, simply put, a work of art. From the very first moment, when the screen fades into view and you take your first steps out into the world, it is like opening up your favorite short story and soaking in every word for all it's worth. The stunning visuals, the beautiful soundtrack, and the increasingly eerie narrative all serve to pull you into this world as if it was your own. The worst thing you could do with a game like this is to rush through it to the end, because every moment is precious. Stop and stare off into the sunset from the cliffside, go explore that abandoned house on the hill, or dive into that pool of water. Let the game guide you on your journey, and I can promise you won't be disappointed by what you find.… Expand
Jul 18, 2012This game is beautiful. I have never written a review before and created a metacritic account specifically to say how wonderful this game is. It made me smile at how stunning and ethereal some of it is, it made me sad, it made me a little scared in places, it even made me shiver while sitting in a warm room because the mist blowing off the sea is so effective. I played through this in one sitting and I am glad for the experience. It's important not to go into the game expecting the usual fare, it's a very passive experience. Having said that the game does reward players partaking in the small amount of exploration available. As a gamer I think we need more of this. A game made out of love, with attention to detail and not to a financial bottom line. Game designers have a duty to make good games, true, but game players also have a duty: to support pieces like this when they come along and reward them like they deserve. If your looking for a unique experience that is a far cry from the usual FPS on rails shooter then I cannot recommend this game highly enough. Incredible… Expand
Oct 22, 2013This is hardly a video game, and more a piece of art. The scenery is breathtaking, the music is spectacular, and the story is eerie. A lot of people won't see this for what it is simply b/c there is little to do except walk around. This is the type of game that you lock the doors and turn off all lights, and sounds and just experience it. Experience the history, the serenity, the loneliness, the sorrow or an island world and a mans story. I found the game to be like a good book with the pieces of the narrator slowly filling in the gaps to find out just what has happening, is going to happen, and what once was happening. Though it was short, I felt it was worth every penny of the sale price, and has replay value on the living and breathing world alone. I can't imagine if skyrim had had a world so alive, bright, dark, and dead such as this. What an amazing time for video games we live in. If you play consoles and Call of Duty, you won't be able to appreciate this sort of artwork most likely.… Expand
Nov 16, 2013A brilliant, beautiful game. Jessica Curry's soundtrack is amazing! I have played and replayed this game and it never gets old. I'm sure it's not for everyone but the way the story unfolds and leaves you to make your own conclusion about what happened.
Great game!
Jun 6, 2013It's a great experience, yes, an experience more then a video game. It has one of the best soundtracks and sceneries in any computer generated "things". A bit short but replayable. Definitely a must buy with a sale or in a bundle. 9/10
Jun 6, 2013Oh wow. Dear Esther was really a delicious treat for anybody who likes philosophical games and the likes. The game features many many clues and possibilities, you, as the player, must construct your own version of what happened. I must admit I was going to give this game a 7, but, it just stuck with me, I couldn't stop thinking about it for about thirty minutes.
I checked other people's thoughts and possible endings and my own version was suddenly there, it made the game SO much better and profound. I got this game along with a bunch of other indie games for a dollar on "Humble-bundle" and man, it was so worth it. This game is seriously superb, you might not catch it at first though, let it sink in, it's worth the wait.
Warning: This game appeals to a very specific audience of people who appreciate games that are as artfully and skillfully crafted as this one, if you're the casual "Hack & Slash" PC gamer (nothing wrong there, I enjoy those too occasionally), don't play this game as you might be disapointed.… Expand
Aug 31, 2013Beautiful, poetic, fresh, refreshing, short (but then I suppose it had to be short, hopefully in the future more such stuff will follow as the format lends itself well to experiential extension). Overall, awesome experience, a definitively innovative approach to the use of virtual environments.
Aug 21, 2013While Dear Esther may not be a game in the traditional sense, It sure is an amazing interactive experience. A well-told story, slowly expanding within you while you wander through the absolutely gorgeous landscape. I always enjoyed the atmosphere in video games, and I'm one of those gamers that get silly just watching the sun, or a river if they're nicely designed, even during the break of a frantic shoot-out in a good looking FPS. It just takes me there for a while, i get my "fix" of virtual reality, even if that's not that close to it anyway.
Dear Esther took me there, it gave me my "fix" of virtual wandering about, it gave me the sun and sea gazing, it made me walk slowly but carefully, and almost smell the grass, or the still water inside the caves. It didn't last long enough though, that's my only negative remark about it I'd certainly buy and relive and extended version, or even more, a new production based on this formula anytime. Surely, it's not what you call a game, but it's entertaining, atmospheric and has an artistic value that can -and should- be appreciated … Expand
Oct 30, 2013Couldn't help myself and rated the game 10/10.
With Dear Esther, The Chinese Room shared their vision of video games, according to which games are not just market products but also evocative of strong, pure feelings.
The graphics are amazingly beautiful, the soundtrack is one of the best I've heard, the writing is wonderful... All these things serving this unique gameplay, this unique story, this unique experience.
A lot of people, not very art sensitive, will hate it, won't call it a game and won't be able to get over the slowness of the character or the game's price but a few others will absolutely love this game, for what it is and what it has to offer a brief, but intense, deep, beautiful and inspiring journey.
A piece of art.… Expand
Dec 5, 2013BE WARNED: This is not a game! It is a 3D simulation story.
The story is great, and uses excellent English vocabulary. The graphics are easing and romantic, especially the caves. Do indubitably buy and play this game if you feel like relaxing and walking in a 3D world as you listen to the narrator talk and tell the story.
Dec 14, 2013It's a bit like walking through someone's memories. Interesting because it is so different to the usual game experience. Not too sure if I would want to do it again, though..
May 21, 2014Dear Esther is one of the most beautifully atmospheric experiences you may ever play. Due to its lack of game mechanics, you are free to walk through a desolated island, discovering an epistolary, non-linear story.
Although it may sound absurd for a gamer, Dear Esther is not about objects to grab, paths to jump, characters to interact with or puzzles to explictly solve.
From the small details that build the landscapes to the nostalgic soundtrack and impressive sounds ambience of solitude, I garantee you hours of tranquil and peaceful wandering.
More than a game, it's some kind of an interactive cinematic and very personal experience to dive into.… Expand
Jun 1, 2014Beautiful piece of work.
Not a game, it's a interactive journey with a slight sad sad mood.
If you love the sweet calling of nature, with it's beauty, this will please your heart.
I'm looking forward to see more spiritual games, like this.
This game certainly was very different to most games of our time, I first saw it on steam and it looked pretty interesting so I looked at a review for it, instantly fell in love with the idea and bought it. In total I was able to put in about 80 minutes of game play by straight out playing it from beginning to end, I was not disappointed even by the shortness of the game. For a £7 price tag (UK currency) it was defiantly a treat, re imagining the idea of what games can do. The dialogue is extremely poetic and interesting and at first you will have no real idea what the protagonist is talking about, but as you walk around the island you will start seeing signs of things as the dialogue becomes more and more obvious. Once you get into the game it also becomes very eerie and creepy. This game is nothing short of a ghost story and it represents that perfectly, I swear I saw a man carrying a lantern off in a cave this one time I was looking around the island. As the game got to the conclusion I was so gripped I had to go on, ignoring my friends talking to me over steam. This game was an incredible experience for me and for gamers who do not mind and enjoy story and dialogue more than actual interaction with the game world. I only wish now that the developers would make a sequel or a similar game.… Collapse
Jan 10, 2013With no story or true narrative to latch onto, there's no reason for players to care about what's going on. And there's only one thing ever going on in Dear Esther: nothing. Broken up into individual pieces-the graphics, writing, and music clearly show talent and might have led to interesting stories or games-but together they form a dull, lifeless experience that's quickly forgotten.
Apr 25, 2012To call this piece "a game" and rate it as an ordinary game is not fair. You can find many flaws in the game's mechanics but if you just follow the story your experience will be unforgettable. [Apr 2012]
Mar 13, 2012Thechineseroom studio managed to create something surprising and original, but Dear Esther is something you experience rather than play. [April 2012, p.79]


text:
Retailers price up Samsung 7in Android tablet
Samsung's upcoming 7in Android tablet, the Galaxy Tab, is beginning to be priced up by retailers ahead of its anticipated arrival next month. Alas, it looks like it'll be a pricey offering. UK online retailer eXpansys, for example, is taking orders for the 16GB version - if you're willing to pay £680. That seems a lot to us, …
Oh look..
an iPad clone, and its even more expensive. Wonder how many fandroids will buy this but yet continue to tell the world that the iPad is to expensive and Apple never innovates anything despite the fact that this and every Android phone are pretty much exact copies of Apples products.
Why would people buy this more expensive device than the Viewsonic for example. Well, they won't will they. Samsung are going to sell a few, but unless the price comes down, not that many. They seem to be bandwagoning, and it will come back to punch them in the face.
As to the rest of your epistle, well, most Apple products are copies of other companies products, just implemented in a better way. Phones? Pretty sure they existed before the iPhone, Tablets? Pretty sure they existed before the iPad, MP3 players? Pretty sure they existed before the iPod. The only real product innovation from Apple was the original Apple home computer. (Oh, hang on, I forgot about the Commodore Pet.). They have innovated in marketing and product improvement thougyh.
How Much!!??
ViewSonic it is then.
Not likely to sell much then, is it?
It is smaller in size than the ipad, by inches so what costs more, 3g? I can't stand apple but I would rather an ipad and have £100+ in the pocket than a smaller more expensive version.
Absolutely ridiculous price
People mention the Apple tax, and in some cases, there is an Apple tax.
But every rumour behind GalaxyTab pricing suggests an absolutely ridiculous price. It's exacerbated by the fact that Samsung manufacture the (smaller) screens themselves, which should reduce costs.
It doesn't matter if this tablet can do more than the iPad, because the average consumer won't care. They'll just see it's more expensive than its bigger competitor and not as shiny. And then it won't sell - total fail.
It seems a lot to me too.
Who is going to pay more than an iPod costs?
£680?!? Who the hell do Samsung think they are?
... Apple?
What an absolute rip off.
There are 7 inch android tablets aplenty from chinese importers for less than 200 quid - this is just blantant profiteering by Samsung and will most likely tarnish any future android tablets may have.
Cheap Android tablets
All those cheap tablets have been awful from the reviews I've seen, with slow processors, old versions of Android, resistive input and low quality screens.
The Galaxy Tab is based on a much faster processor and should be a good device. The price is obviously an issue though. It will have to be spectacular to be worth that and even then they'll have trouble selling it over the perceived "best" device in the public eye, the iPad.
Are Samsung on Drugs?
iPad killer more expensive than real thing. are they insane?
Patience pays off
iPhans have demonstrated that early adopters lose.
Be it the now crippled Version 1 that has hardware 'challenges' or those lemming-like iPhans who lined-up to buy a Lemon 4, particularly those who bought it after Consumer Reports came out condemning the failures.
Likewise with any product, never buy an early version so that the bugs can be fixed before you put your money down.
This is especially applicable to the Android OS since Version 4, due out this fall, has tablet enhancements in it.
A small correction
I think the next release of the Android OS will be V3.
Because you can't even get a Iphone 4 without a 3 week wait now. I guess they are so crappy that everyone wants one. Oh, maybe Apple just didn't plan well, did they? I mean, anyone can make 50,000 phones a month. And keep talking about the legendary Android "enhancements" coming soon to a Device near you. Nevermind that there is no guarantee that it will work on every device... but JUST YOU WAIT until version 18.104.22.168.5, then we will bloody show Apple how crappy they are.
Bring on the thumbs down. I have a Iphone 4 that works fine, even when I hold it "incorrectly". No dropped calls, no dropped Wi-Fi, works 99.99% of the time. Geeze, what a failure Apple is, eh?
shot in the foot?
HaHaHa to the retailers. How stupid/greedy are you?
Buy huge stocks and watch them sitting in your warehouses.
Greedy illigitimi.
Welcome to the Slaughter House.
"Alas, it looks like it'll be a pricey offering. ".
No, that doesn't just look like a pricey offering, it's a bloody slaughtering.
In any event Expansys are always expensive - no operator subsidy = no bargain price.
I am just hoping that HTC bring out a 300 Euro tablet, 7 inch, 3G and HTC Sense. Samsung's interface just looks cheap in comparison.
Samsung pricing
Samsung are looking at the retail price of the Galaxy S (£500) and have stated that it will be slightly more expensive even though play are selling a Galaxy S for £430.
So we can probably assume 'slightly' is 20% and this means that initially the price will be in the £600 range. However with the right type of tariff package, the 'up front' cost is likely to be £100-150 to the customer.
To be honest though, most phones tether now, so I can see most people wanting a wi-fi tablet, that, when they need to, can tether to their phone and those will never sell for more than £300 and even that may be a bit steep.
It will not cost that much.......
Both Amazon and Expansys are quite ruthless with pricing on anticipated new products. Besides, if it doesn't compete with iPad (and its more complete ecosystem) on price, it will fail.
The point is, it's *better* than the iPad. It can compete on its merits, not on undercutting it. There are plenty of cheap Android tablets to compete based on price, I think it's nice that there's something available for people who want a better product, and don't mind paying a bit more for it.
Come again?!
That's a pretty large assumption on your part, unless you have **actually** used one. No, 5 minutes at a trade fair or press event doesn't count.
"I think it's nice that there's something available for people who want a better product, and don't mind paying a bit more for it." Isn't that **exactly what Apple fanboys™ claim about Apple's pricing policy? You appear to be confusing a spec sheet with qualative user experience
Pricing has gone mad
The trouble is that all the mobile phone manufacturers have got used to the operators subsidising the users. So they all upped their prices to truly ridiculous levels. It's all skewed to hell.
It's all going to collapse like a pack of cards eventually. Especially now consumers are being tied into 2 year contracts. The market is shrinking spectacularly and these greedy bastards wonder why.
Let's face it this thing is a glorified PMP, but call it a phone and they more than double the price. Apple does the same with the Touch and iPhone. How much can a radio cost (even with certification costs factored in)?
It's better
Hmm yeah right, another keyboard warrior fandroid who compares spec lists. How does one know a device is better when it hasn't even been released yet? I'm not saying it can't be better my point is purely how can you make such a statement without having used the device.
Well, that excludes me...
And here I thought the iPad was a bit expensive for what it does and cannot do.
*wanders off to Ebay to see how much people are charging for 'gently used' tablet PCs*
Priced for Subsidy
It does look like it has been priced to favour customers signing up to a mobile contract for a 'big discount'.
I'm not sure whether people will want yet another mobile tariff, especially as most people who would naturally go for this over an iPad will likely have a decent smartphone anyway.
That said, netbooks have done very well on some very iffy contract deals.
Most read
- Product round-up Ten excellent FREE PC apps to brighten your Windows
- Review Tough Banana Pi: a Raspberry Pi for colour-blind diehards
- Product round-up Ten Mac freeware apps for your new Apple baby
- Analysis Pity the poor Windows developer: The tools for desktop development are in disarray
- Chromecast video on UK, Euro TVs hertz so badly it makes us judder – but Google 'won't fix'


text:
Infectious Disease Related Articles & Blog Posts
The Role of Vitamin D in Fighting Infectious Diseases
Vitamin D has at least two ways of reducing the risk of infectious diseases. One is through strengthening both the innate and adaptive immune systems, the other is through reducing inflammatory responses to infection. The "innate immune system"responds to threats in a non-specific manner. The "adaptive immune system" can recognize and deal with specific threats […]Read full story
Take Action: Be A Citizen
So what can you do to help stop the misuse of antibiotics and prevent the growth of superbugs?Read full story
What's a Superbug?
Yesterday I introduced some pretty scary statistics about antibiotic resistance and today I want to go into more depth about how it all works.Read full story
It's That Season Again
It's that season again — cold & flu! We all know some germs need to be killed (Only some, you say? Find out why we shouldn't kill all germs from Dr. Greene). Find out what products Pure Natural Diva uses in this informative video.Read full story
How long is Hand-Foot-Mouth Disease Contagious?
We just figured out the boys both have Hand/Foot/Mouth disease which is no big deal. The issue is that Chantal's mom just came home from the hospital after having total knee replacement surgery on Monday. Should we ALL stay…Read full story
A gem: Vitamin D and Flu Season
Modern kids tend to spend much less time outdoors than kids did a few generations ago – and that change could make a particularly big difference in the winter months, with today's kids often not making the amount of vitamin D they need for optimum health. Some have observed that kids who don't get enough […]Read full story
The History of Germs
In our life time the role of germs in infection has been an accepted fact, but it wasn't always so. Before this important discovery life was very different. I've narrated this informative video to tell the story of how germs were discovered and a recent development that makes fighting them safer than ever before.Read full story
Probiotics: Powerful Prevention?
What if there were a simple way that you could drop the number of coughs, colds, and fevers your child gets this school year by more than half? And when your child does get sick, what if you could cut the length of the illness in half? What if you could slash the odds that […]Read full story
F-Throat Part 2
In the video below I discuss how to treat what I call F-Throat, or a sore throat caused by Fusobacterium necrophorum. It's an important health topic that you should know about, especially if you or someone you love is between the ages of 15 – 30.Read full story
F-Throat Part 1
What I call F-Throat, a sore throat caused by Fusobacterium necrophorum, is a common, important, treatable illness — but because it doesn't show up on a strep test, it's usually missed. Knowing about it could save a life.Read full story


text:
Spain Campaign Committee : our appeal (circular)
|1 of 2
small (250x250 max)
medium (500x500 max)
large ( > 500x500)
Full Resolution
All (PDF)
This page
Loading content ...
THE LABOUR PARTY SPAIN CAMPAIGN COMMITTEE OUR APPEAL We appeal to all the members of the Party for their active and enthusiastic co-operation in this Campaign. Winter is upon us. "So far, nothing is lost and nothing is won in Spain." Democratic Spain is getting ready to spend its second winter in the trenches. The People's Army now exists. Again and again its courage has been proved on many battle-fronts. But Democratic Spain is not merely confronted with enemies within. It has now been recorded by the Assembly of the League of Nations that there are foreign army corps in Spain. Our Spanish friends have to defend their freedom on the field of battle against the men and resources of Hitler and Mussolini. The war in Spain is an international war. The duty which is imposed upon us is an international Socialist duty. We owe it to those who fight and to those who suffer in Spain not to be guilty of moral desertion, but to testify to our faith in them and in their Cause on every possible opportunity. We are not neutrals in this conflict. We have never been neutrals; we never will be neutrals; we cannot be neutrals. We fervently desire the victory of the Spanish Republicans, who are giving their lives to defend Democracy in Spain. If Spain is lost to Democracy, Hitler and Mussolini will be able to inscribe on their blood-stained banners the name of yet another people whose only crime is their love of freedom. We have a political obligation to renew and intensify our agitation against the restrictions which are imposed on the Spanish Government in the purchase of the weapons indispensable for victory. We demand unconditional freedom of commerce for the Spanish Government in the purchase of arms. We demand the immediate withdrawal of the foreign troops in Spain, in order to put an end to a shameful act of aggression. We oppose the concession to Franco, under the name of belligerent rights, of the right to search, sink or detain ships on the high seas carrying food supplies and war material to Democratic Spain. We oppose any concessions in international law and status to Franco. He is a rebel. His troops are invaders. His ships are pirates. A second winter of war in Spain brings home to us other duties. And Governments cannot, or dare not, hinder us in the fulfilment of these imperative duties. Democratic Spain has to endure a stupendous internal strain on its economic resources. Civil war not only divides a country: its economic and human resources are disorganised. The needs of the army have first claim. But when the armies of Franco advance, refugees flee elsewhere. It is officially estimated that there are now 800,000 refugees in Catalonia alone. From a recent report published in the "Lancet," October 16, 1937, we get a glimpse of conditions in Catalonia. Doctors Ellis and Russell tell us that at the end of September there were half a million refugees in Catalonia, 37,000 in Barcelona alone, who had to be entirely supported by Assistencia Social. Others were living somehow independently. Refugees were still arriving. With the new influx from the North of Spain, the problem of assistance was becoming desperate. Food is scarce. " The shortage of milk is universal. One colony of 225 refugees (in which there were 135 children under fourteen) had only four tins of condensed milk a day, the four cows allotted to the colony having had to be killed on account of tuberculosis." " Whilst milk remains the most crying need, there is also a great shortage of bread . . . ." " Nutritional anaemia, particularly among the younger children, is already becoming apparent . . . ." " There is also a lack of soap." But "the most urgent necessity of the moment is for milk." " Life among the Ruins of Madrid " has been described in " The Times " (October 30, 1937) in an article " From a Correspondent Lately in Spain." It is stated in this article that on September 1 last the number of persons holding ration cards was 806,077. Only 11lb. of solid food, nearly two-thirds of it being bread, is obtainable with ration cards for one person for a month. Milk, eggs and fresh fish are reserved for invalids with medical certificates, who, however, are never sure of the ration. Children under four years of age receive a daily ration of milk. We shall appeal, during the present campaign, for Milk for Democratic Spain. We shall demand Freedom, Food and Justice for Democratic Spain and the ending of Fascist intervention. C.P.S. (T.U., 44 hours). Tudor St., London. E.C. 4- 87573
Object Description
|Archive collection
|Archives of the Trades Union Congress
|Archive folder
|Spanish Rebellion - Documents 1937 (2)
|Document reference
|Document title
|Spain Campaign Committee : our appeal (circular) ; Order form
|Issuing organisation
|Labour Party (Great Britain)
|Document date


text:
Rob Stone's addition to the Fox Soccer studio team a year ago has livened up what was previously a very proper and Continental panel of experts; when he's alongside Eric Wynalda the cable net that is the United States' soccer home can now feature entire conversations in "American."
Sometimes this isn't great, though, and a reader made sure to note they felt offended when this bit of commentary about a morbidly obese Sunderland supporter came across the air before the yesterday's match against Sunderland at Carrow Road. There's nothing too offensive here, other than that the hosts thought their junior-high grade fat jokes were in any way amusing. Did they go too far? Speak your mind below.
Update (7:32 p.m.): Host Rob Stone has apologized on Twitter for the remarks he called "insensitive":
P1-Huge regret for my insensitive comments on Sunday. Uncalled for, out of line, arrogant. Won't happen again.— Rob Stone (@RobStoneONFOX) December 3, 2012
P2- My thanks to @deadspin for having the clip and creating what I hope will be a beneficial discussion. A great reminder to our industry.— Rob Stone (@RobStoneONFOX) December 3, 2012
P3-Finally, use your twitter energy for a greater purpose. Get out of the house, exercise, & ideally help a friend w/a weight issue.— Rob Stone (@RobStoneONFOX) December 3, 2012
P4-Now to show the video to my kids and explain to them why I was wrong.— Rob Stone (@RobStoneONFOX) December 3, 2012


text:
New to the forums? Check out our Mentorship Program!
Our mentors will answer your questions and help you become a part of the community!
Welcome to Smogon Forums! Please take a minute to read the rules.Welcome to Wi-Fi! Please remember to read the rules and do NOT create a new thread for simple trades or Friend Safari codes.
List of Released Dream World Pokemon and Attacks
Discussion in 'Wi-Fi' started by skarm, Oct 13, 2010.
- Thread Status:
- Not open for further replies.
Page 1 of 40
Page 1 of 40
- Thread Status:
- Not open for further replies.


text:
Friday, 29 June 2012 00:00
The New York Islanders have released their schedule for the 2012-13 season. On Friday, Oct. 12, the Islanders will open this year's National Hockey League campaign on the road against the Pittsburgh Penguins at 7 p.m. The following night, the Islanders will host their 2012-13 home opener against the Philadelphia Flyers on Saturday, Oct. 13 at 7 p.m.
On Tuesday, Nov. 13, the Islanders will face off in their first meeting of the season with their rivals, the New York Rangers. The Islanders' will also host their cross-town rivals on Tuesday, Jan. 15 and on Thursday, Mar. 7. The Eastern Conference Champion New Jersey Devils will also play three games at Nassau Coliseum this season: Saturday, Nov. 17, Wednesday, Dec. 26 and on the final day of the regular season, Saturday, April 13. The Islanders and Devils will also meet in a special pre-season game on Oct. 2 when they play the first NHL game in Brooklyn at Barclays Center.
In addition to their day-after-Christmas matchup against the Devils, the Islanders will play several home games surrounding national holidays. On Wednesday, Nov. 21, the night before Thanksgiving, they'll face Zdeno Chara and the Boston Bruins. The Islanders will celebrate Martin Luther King, Jr. Day with an afternoon game against the Winnipeg Jets on Monday, Jan. 21 at 1 p.m. President's Day will see the Ottawa Senators travel to Long Island for a 1 p.m. faceoff on Monday, Feb. 18.
Atlantic Division rivals, the Philadelphia Flyers and Pittsburgh Penguins, will each pay three visits to Long Island this season. Sidney Crosby, 2012 Hart Trophy Winner Evgeni Malkin and the Penguins will make their way to Nassau Coliseum on Saturday, Dec. 22, Saturday, Dec. 29 and Tuesday, Jan. 29. In addition to taking on Philadelphia in the home opener, the Islanders will host Claude Giroux and the Flyers on Thursday, Nov. 29 and Saturday, Dec. 8.


text:
JOIN OUR eZINE...
It only takes a second!
It is our goal to keep all citizens of Buncombe County informed in the fastest and most efficient way possible and in a cost effective manner. Sign up for the eZine and you'll get an email every Monday with all the latest news in Buncombe County Government.
Check out the current issue.
Continuous at the Swannanoa Library
101 West Charleston Street
Check out the ongoing bargain basement book sale at Swannanoa Library. The sale is an entire basement full of great books (especially craft and fiction) plus DVDs, VHS tapes and CDs all at great prices! The sale is open whenever the library is open and all proceeds benefit the Swannanoa Library.
For more information, contact the library at 250-6486 or email email@example.com.
<< Join Our Social Networks
© 2011 - Buncombe County Government


text:
John-221057 said:
See Joe, whenever I hear people talk about "big government," that seems strange to me. The size of government isn't really an issue in Canada.
What do I look for in government? Just basic human rights like the right to food, water, and shelter, the right to health care, and security. Basically, a social safety net in case I fall on hard times and need some support before I get back on my feet and can take care of myself again. I wouldn't say at all that I feel dependent on government, but I want to know that I have a safety net if I ever need it.
Consider this Joe: $6 billion dollars was spent in the last US presidential election. That could have gone to medical research, charity, health care, space exploration. The problem is that the fat cat billionaires have their hands in the pockets of the politicians in both parties. They get their campaign money, the corporations get the deregulation that they want. Perhaps a ban on corporate donations could go a long way. Our Conservative Party actually did that in Canada. No one here is allowed to donate more than $1000 and donations from both corporations and unions are now illegal.
Amazing how under George W. Bush they cut taxes for rich people, starved the government of revenue, and then claim that government is failing and can't do anything right. And people believe it... Except that government got huge under both Bushes and under Ronald Reagan.
Lowering taxes actually increased revenues. The problem is that Congress found more way to spend than they took in. Think of it in these simple terms, why does McDonalds make so much more money selling hamburgers for $1 than the gourmet burger joint that sells a much better hamburger for $6?
Also, if as you say, that if basic human rights include food, shelter and health care, who provides this if there are not enough farmers and doctors? Are they slaves? Are we forcing people to provide these services if there aren't enough? Just as Joe said. These are not rights, they are your responsibility as an adult to provide them for you and your family. O course, we do need safeguards to help those who need it.
Does it make sense that the "Affordable Health care Act sanctions the hiring of 16,000 lawyers but no doctors? So much for Government doing things right.
Hi Ron et alia,
I sure am glad to hear that health care is not a right. Good! Close all those VA hospitals, and all the vets can sign up for Blue Cross. Right?
James ☺