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Back to business for President Hollande
The holidays are over, and President Hollande has returned to the Elysée Palace where a long to-do list awaits him. Next, rioting youths in the northern city of Amiens cause a headache for the government and police. Finally, French ferry workers clubbed together to form a new company after SeaFrance went bankrupt - we witness the first 'My Ferry Link' crossing between Calais and Dover.


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Articles focusing on the Stevens Pass Bike Park and other summer activities.
Check out this gallery of daily conditions. Mother Nature is bringing it!
Snow, rain, sun, and sometimes all at the same time: you gotta love winter weather in the Cascades.
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Stevens Pass believes we have a responsibility to both the Pacific Northwest environment and regional climate that allow us to conduct business at all.
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After a day on the slopes, kick back in a charming Bavarian village complete with activities, events, dining and lodging!

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Federation Commander
A NEW fast paced board game of starship combat!
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Lieutenant JG
Joined: 25 Jul 2011
Posts: 60
Posted: Thu Jul 28, 2011 2:15 am
Post subject:
Steve Cole wrote:
The fundametal issue here is that a ship is not a group of people. It's a vehicle, and it goes where the captain says it goes.
In a group of five people, or a brigade of five thousand people, if the commander says "go over there" then some will get ahead of the group, others will lag behind, still others will hide and not go at all, and some will get lost along the way.
On a starship (or a wet navy warship for the matter), the "bridge crew" are just functionaries. They do't make decisions, they just apply their skill to whtever the captain said to do. Gunners don't pick targets; they target what the captain wants killed. Really, RPG for a bridge crew has got to be the most boring form of gaming imaginable. You aren't playing the game at all, you're just a die rolling machine for the captain.
I'm just saying, that's how it is.
If you haven't tried it...
I have, my players enjoyed it. Because I made certain that the setup was such that they had meaningful decisions to make.
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Site Admin
Joined: 18 Sep 2008
Posts: 1310
Posted: Thu Jul 28, 2011 3:43 am
Post subject:
aramis, that is why SVC has me to edit the RPGs for ADB.
He keeps the universe logical; I try to make sure the RPGers have fun.
And that is why my scenarios for FC (when they are accepted) are usually taken from transcribing Olivette Roche or Michelle Less trivideos (or more recently Jena Biblios's tales). There's no way they could really happen that way ... at least according the main Air Force tapes. But what I find ... well, it leaves the Steves ->
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Lieutenant JG
Joined: 09 Jul 2011
Posts: 31
Posted: Thu Jul 28, 2011 12:54 pm
Post subject:
All in all I pretty much got the answer of my question. My group is relatively small (6 people) so we could set up the GURPS RPG session without any trouble and keep the SFB for:
1) We are missing too many people;
2) To work out the outcome of space combat relevent to the RPG story, where players would be in control of 1 ship each...or 2 to a ship.
Giving a small change of pace from time to time and -since they are also boardgamers, wargamers and miniaturist- they will enjoy the occasional change of pace.
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Rich Stokes
Lieutenant JG
Joined: 22 Jul 2009
Posts: 26
Location: Southampton, England
Posted: Fri Jul 29, 2011 12:07 pm
Post subject:
To add to the voices:
When we play, we use a fairly mashed up system using various components from various versions of
. I do some writing for
StarBlazer Adventures
, so using FATE to run games set of spaceships is quite natural to us. We use background from several PD sources (the Gurps ones, generally), but all system elements are either from various FATE games or written by me.
When space combat occurs, we use something like the abstract system from
. Range is determined based on what's going on in the game's fiction, but is often modified by various characters making rolls, usually the helmsman. The helmsman is not always someone's main PC, so this might just be whoever happens to fancy controlling him for the moment.
Combat works fairly effectively. when you realise that it's the players (not the characters) who're deciding what their ship is going to do, it's fairly easy. Yes, within the fiction it's captain Jill Blakeman who's calling the shots, but in reality it's not just Claire (who mainly plays Captain Blakeman) who decides what their cruiser will do, it's everyone. Once they've decided (usually no more than a few seconds), the captain speaks her orders and the other characters go about carrying them out. The gunners gun, the helmsman manoeuvres etc. The players controlling the various bridge crew make the rolls, but FATE has an interesting way of making even that fun, with players narrating what they do and calling in various Aspects to help.
(Aspects are one of FATE's mechanics which helps make games more interesting for the players and for the GM, and helps make things work the way we want them to. That is, in combination with Fate Points give the player characters that edge which characters in fiction have which keeps them alive when it's not entirely realistic for them to survive. Like the lucky breaks characters on TV and in books often have.)
Overall, it's quick, effective and helps shape the stories of the game. Space combat is not really a staple of the game we play, but it's quite fun when it happens. A recent showdown between the players FED CA and a Klingon D7 lasted about 5 game turns, which was about 12 minutes? Most of that was the captains gloating and trying th psyche each other out to be honest.
FATE's very sort of "new school" (for want of a better phrase) and not going to be for everyone, but it suits what we want very well.
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I prefer pushing shieldwall every minute -> 20% less damage taken for everyone for 12s is noticeable especially if you line it up with another's block tanks raidcd.
I thought I'd read it here, but I can't see it... Prot warriors can choose to glyph their shield wall for the extra protection. It'll still be back up every third round due to the last defender buff, and that means everyone gets 30% from the set bonus. I'm not sure whether I'd choose to do this in 10 man - there, you might actually want to try to use the lower protection/higher frequency shield wall for more raid damage reduction - but in certain comps or in 25 man it might be worth doing.
I prefer pushing shieldwall every minute -> 20% less damage taken for everyone for 12s is noticeable especially if you line it up with another's block tanks raidcd.
We're going to be trying this tonight. Based on our raid makeup I assume the Resto Shammy's will not be taking an HoT. So that would leave the 2 Pallys; DK, Prot Warrior, Hunter Shadow Priest; Mage and Fury.
I'm assuming the Pallys in addition to DP (glyphed) can use their Bubbles; the Priest can Disperse and the Mage Ice Block. If we 2 heal one of the Shammys will go Ele.
Our raid make up will most likely be:
Fury Warrior
Ret Pally
Shadow Priest
Holy Pally
Resto Shammy
Resto Shammy
Hunters can take every (third) one, w/Deterrence on a 2m CD. Tanks can always take one as well, Glyphed DP means that your paladins should be able to (though 40% means they need to have 180k HP in order to take it...so if they DON'T, you'll need some flavor of external CD to cover them when they're not bubbled) to take every 3rd one as well...the spriest can disperse every 3rd one too...otherwise your mage can block one and your fury warrior (why isn't he arms?!) can take one w/shield wall (same 180k hp thing applies to him too) so:
1: DK tank + hunter
2: Warrior tank + holy pally (bubble)
3: Spriest + ret pally (bubble)
4: DK tank + hunter
5: Warrior tank + mage (block)
6: Spriest + ret/holy/fury (DP/DP/SW, probably want an external CD on him too, just in case...hand of sac works, rallying cry works too)
7: DK tank + hunter
For minimum amount of damage taken, that'd be about it. Hunter won't take any damage, the priest will only take 30k, the bubbles and block won't take any damage...which just leaves your tanks and whoever was taking #6 w/the priest taking "meaningful" damage from it. Also, I'd recommend 2 healing it...the damage isn't all that extreme until the end (you probably want to save 4 piece tank CDs for that), and the damage you gain by adding another DPS makes the fight significantly easier.
Probably the minimum amount of damage from Hour of Twilight would be a configuration like the what I listed below. One thing you definitely want to do is have your two best soakers (Hunter and Shadow Priest) using their CDs on the 7th Hour of Twilight (so also on 1 and 4) which will be the most healing intensive part of the fight.
The setup I list below wouldn't actually even require either of the tanks having their 4pc, but that would just be an added benefit for healing up the Cauterize damage on the 3rd Hour and would overall ease the damage taken by the raid during non-Hour of Twilight phases. Vampiric Blood could be used on the pull before the tanks gain Last Defender of Azeroth and then again just about every 30 seconds and lasts for 20 seconds, granting about 66% uptime. The Warrior could also use his Shield Wall/Rallying Cry on the pull and then for the second Hour of Twilight, fifth Hour of Twilight, and just after the 7 Hour of Twilight and followed by chaining Spirit Link Totems for the final burn.
1: Hunter(Deterrence) + Shadow Priest(Dispersion)
2: Holy Paladin(Divine Shield) + Warrior Tank(Shield Wall, Rallying Cry, and Hand of Sacrifice from Holy Paladin)
3: Fire Mage(Cauterize + Lay on Hand from Retribution Paladin) + Death Knight Tank(Anti-Magic Shell, Icebound Fortitude, Bone Shield, Dancing Rune Weapon, Vampiric Blood, and Intervene/Safeguard from Warrior Tank)
4: Hunter(Deterrence) + Shadow Priest(Dispersion)
5: Retribution Paladin(Divine Shield) + Warrior Tank(Shield Wall, Rallying Cry, and Hand of Sacrifice from Retribution Paladin)
6: Fire Mage(Ice Block) + Death Knight Tank(Anti-Magic Shell, Icebound Fortitude, Bone Shield, Dancing Rune Weapon, non-Glyphed Vampiric Blood, channel Army of the Dead, and Intervene/Safeguard from Warrior Tank)
7: Hunter(Deterrence) + Shadow Priest(Dispersion)
This is our log from last night; the 5:30 try was our last one where we determined we just didn't have the dps to beat the enrage. I'm figuring we need her at about 8 million just after the 6th HoT - about 50% less than where we got her. At that point the damage is really ramping up and the burn has to be fast. I'm thinking that we should Hero just after the 5th HoT.
Ignore the first try, that was the pull that comes right after trash and we had not worked out a rotation. All in all we were not that upset with the attempts based on it being a first look. I think after Morchok this is the easiest fight on heroic so far.
Our RL wants to work on Haggra and this next week, personally I think we should do the Skittles boss and Ultra. Haggra's dance has a lot of steps that will take some practice.
Generally going much past 5:30 is going to be difficult for 10 mans...the damage becomes extremely difficult to manage with only two healers.
And yeah...your dps isn't up to that task. Your spriest, fury warrior and fire mage are WAY too low...even your hunter is skating the edge of acceptable dps...our RDPS for our first kill was 255377.2...62k more than your 5:30 attempt (we killed it at 5:29 with one of our healers having died a few seconds before the boss did). We killed it w/247380.9 RDPS once...5:39, our tanks did about 18k each, so the rest of our dps averaged a bit more than 35k each...your tanks were a bit lower, but not appreciably...so you should be looking for about 35-36k dps each from your DPS.
Yor'sahj is still a bit of a DPS check, but might be a bit more within reach...Hagara is a bit of an execution check, moreso than a DPS one, so that might be a better place to go too.
Ultraxion is simple enough to execute, but the throughput checks are fairly serious. Looks like your healers, at least, are up to it though.
Thanks, Ion. I think it's a easy fight once you get people hitting the correct buttons. Also, dps needs to get used to getting out that last bit of damage before hitting the button.
The Shadow Priest is actually our other Shammy healer so he brought the alt for the dps. The mage was saying that the RNG gods were against him, just couldn't get Hot Streaks proc'ing and the warrior is fairly new. So we knew going in we were going to have issues. On a more upbeat note, we got some good drops on the rest of the run - hunter got 4 piece finally; which should help.
Glad you said the 35k dps is about where we should be that was my take on it and our RL thought we could be closer to 28k and have a shot.
Now that I've seen it, I can heal it - I mean I'm not great or anything, but once I get a feel for the rhythm of the damage it makes a big difference in heals chosen and mana used. I'm the pally healing and I took the green then the blue gem. The healing until about the 5 min mark is really pretty easy, then all hell breaks loose. I thought it would be a lot more difficult the whole fight.
Hi guys,
We're going after HM 10 Ultrax tonight and considering one of 2 setups for it.
Setup 1:
DK tank
Prot Pally
Disc Pr
Resto Dr
fire mage
Ele sham
OR Setup 2:
DK tank
Feral tank
Disc Pr
H Pally
fire mage
Ele sham
Feral cat
Pros and cons:
Setup 1: Prot Pally is less geared, and: Is Resto Druid/Disc priest combo good enough?
Setup 2: Feral cat is less geared so his dps will be <30k. Average dps others is ~35k, so a 5-7k dps loss compared to setup 1.
Any thoughts on Setup 1 vs 2?
Either way soakers will be 2 tanks, rogue, fire mage, ret - and either hunter (setup 1) or H Pally or Feral (setup 2).
And does having the H Pally soak interfere with his heals too much?
Thanks in advance!
Rogue and hunter can take every one (for "every 3rd" values of "every one", as has been mentioned in this thread previously), so that's a pretty good setup regardless...leaves you with the ret and fire mage to soak up the remainder though:
1: DK/Hunter
2: Prot Pally/Ret (w/glyphed DR + raidwall, perhaps)
3: Rogue/Fire Mage (cauterize)
4: DK/Hunter
5: Prot/Ret (w/bubble)
6: Rogue/Fire Mage (Ice block)
7: DK/Hunter
Saving your immunities for the end when healing is more intense. As for healing, my understanding is that green works best for resto druids, blue is amazing for PoH-spam for Disc (plus in the beginning when the damage isn't a big deal the disc priest can smite spam for extra damage)...green is less good for disc, unfortunately, than it is for h-pallies though. Shouldn't be a big deal though, he'll have blue for the REALLY serious part.
We had just gotten Hagara and we like to compare it to Alysrazor from T12. Lots of mechanics, but once you get them down it's not a huge deal. Try to aim to take off about 15% hp per damage phase and you shouldn't have enrage problems.
If you're going after Ooze, we found it 100x easier to just kill Yellow, if no Yellow then Black. We run a more melee set up, so Green + Red doesn't bother us that much. Something to try


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Nashville Criterium Race Series #7 and #8
July 26, 2010 at 12:31 pm 8 comments
What a great weekend of racing put on by Tim Hall (nashvillecyclist.com) at the Tennessee Titans stadium in Nashville, TN. The races were #7 and #8 of a summer long series that continues through August. The setup is not like any other parking lot crit you may have raced in – we're talking about the Tennessee Titans, and the parking lot is enormous and perfectly paved with the potential for many different course configurations. The event was well-staffed, well-run, and HOT! The high temps for the area were approaching 100 both days, but that didn't stop well over 100 participants each day with about 30 racing the P/1/2/3 category each day.
This was a fun family trip for us, too, as we got to see and stay with our cousins who live south of Nashville in Franklin. Saturday started out with the 2.5 hour drive from Birmingham to Franklin. I parked, unloaded, said a quick hello to my cousins before getting dressed to ride to the start (about 25 miles away). I wanted to get some extra miles in this weekend, and I've never really done any long rides in Nashville, so I thought riding to and from the start of the crit would be a perfect way to do both! Here is the route I took – absolutely beautiful country roads on the way up, going through a shaded, rock-walled, tree-lined stretch of Old Natchez Trace, well-timed lights and a bike lane near Vanderbilt, and a beautiful pedestrian bridge across the Cumberland River that leads pretty much straight into the Tennessee Titans parking lot.
Ride from Franklin, TN to Titans stadium in Nashville
- Initial break, unsuccessful
- Going with the winning break
- Bridging to the back of the field when lapping
- My unsuccessful attacks to get away from the field
- Attacking and staying away to win – tied all-time max heartrate
Saturday's race went really well for me. There were about 30 guys, 8 from nashvillecyclist, 4 from sonic, and a few from cumberland univ and a few from cumberland transit. Less than halfway through the first lap, a sonic rider attacked, and a nashville cyclist rider responded. I had an opening beside me so I attacked hard and bridged across to them bringing I think one or two other riders with me. We had a good gap and rotated well, but it was so early in the race and the pack was fresh enough to bring us back a few laps later.
Then coming through the S/F line, I saw a cumberland univ rider (Patrick Harkins) pull out to attack. I was only a couple riders behind him, so I pulled out too, jumped to his wheel right as he started his attack, and we were off. A nashville cyclist rider (Andy Reardon) and a sonic rider (Sam Miller) jumped across to us and with the strong teams represented we quickly made time on the pack. In fact, I saw that after about 10 minutes, we were already closing in on the rear of the pack. I didn't want us to lap the field b/c that would bring Sam and Andy back up to their teammates. But even with me starting to pull slowly and for longer stretches, we still caught the field about halfway into the race.
At this point, I was in trouble b/c I didn't know who exactly was in the break with me other than Patrick. I asked him and he pointed out the Nashville Cyclist rider (Andy) and the Sonic rider (Sam) so that I could recognize them if they attacked. But I was still feeling fresh enough that I ended up initiating all the attacks. I think it may have been my third or fourth attack that finally worked b/c two groups of two riders had rolled off the front. I was able to bridge up to Greg Miller (Knox Velo) and another rider who wasn't able to latch on when I came flying by. But Greg did, and the two of us worked to eventually catch the other group of two that was off the front. This was shortly before the finish so that by the last couple laps I was doing all the work as those three setup for the sprint to battle it out for 5th. I dropped off the back before the sprint and rolled in to take the win ahead of Sam who was chasing solo by this point. Andy outkicked Patrick in the sprint for third.
Sunday's race went well, too, and this time Kristine and the kids were there to watch and cheer! It was super hot again on Sunday, but we parked in the shade and there was a pretty strong breeze blowing. I warmed up on a very cool road called Davisdon St that led to a greenway along the Cumberland river (see map below) -
I was having so much fun on the greenway that I almost miscalculated how long it would take to get back to the start of the race. I had to ride pretty hard to make it back to the start in time. I only had a couple minutes to refill my bottles with gatorade, grab a couple gels, and then dash over to the start line. I was tired from Saturday, so when the race started out with a series of attacks that all came back together, I wasn't sure how much longer I could respond to attacks. Then the officials rang the bell for the prime, and since I was already very close to the front I decided to go for it. Fortunately, I was able to wait until 250 meters to start the sprint so that after winning the prime (in a photo finish) I was just barely able to hold on to the two quick counter attacks which led to the successful break of the day.
There were five of us in the break with almost all the strong teams represented — John Hart (Friends of the Smokies), Jason Guzak (Nashville Cyclist), Edward Krei (Cumberland Transit), Patrick Harkins (Cumberland U.), and me. The five of us were drilling it hard, but not making much time on the field for the first 3 or 4 laps we were away. Sonic was at the front leading the chase, but eventually we started to pull away – at which point I was hoping that we would slow down. But we kept pressing on and ended up lapping the field by about the halfway point of the race. The field had split into two parts and we went straight through the first part and then about 10 minutes later made it to the front group. I was pretty tired so I didn't want to try any attacks today. Fortunately, none of my break-mates attacked either before we made it to 8 laps to go. At this point, Nashville Cyclist had 3 riders at the front and set a steady tempo that kept people from attacking. I waited until halfway through the last lap, and attacked into the headwind knowing that if I could just make it to the last corner first, I could probably hold on with the tailwind sprint. And that's how it worked out! First place!
Sunday's race plus warm-up on Davidson St Greenway
- Covering and trying to go with lots of attacks
- Winning a prime – cool local jar of honey!
- Unsuccessful counter attack
- Counter attack that led to winning break of 5
- Lapping the back half of the field
- Nashville cyclist team at the front steady pace
- Attacking with 1/2 lap to go – staying away for win
Entry filed under: Racing. Tags: criterium, heartrate, topocreator.
8 Comments Add your own
Thanks for coming this weekend. Those maps are pretty sweet! How did you make those? I looked at the topocreator website. Did you convert Garmin files?
Man, this is the year you become a serious crit rider! So glad we were there to cheer you on to a win! Love, your #1 fan
Brian, I am going up to watch your Teammate, Terry Duran, at the nationals. In order to give him my bike, in the event that he needs it, do I need to be wearing the same jersey?
Road Race…
our teams have shared before… it is a long story…
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- Studio: Warner Bros. Pictures
- Release Date: Feb 14, 2013
User Score
Mixed or average reviews- based on 114 Ratings
User score distribution:
Positive: 73 out of 114
Mixed: 20 out of 114
Negative: 21 out of 114
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Feb 15, 2013A total tween chick flick. Another film trying to pick up on the awful Twilight franchise. Some decent talent, but no storyline at all, and highly predictable. Tell your girlfriend you liked it, but I think I would have been better off staying at home and eating a pool of my own vomit.
Feb 18, 2013For what it claims to be, this film is nearly perfect. Make no mistake, this film IS a supernatural teen romance. That said, it has clever (and legitimately funny, in the right way) writing, genuine acting and an interesting set up. Some of the dialogue is a little canned/forced, the narrative breezes through summaries that could have used more explanation, and the story does come across as formulaic. But honestly, who goes into a film like this expecting to be surprised by plot points? Unlike flicks like twilight which survive mostly on built in appeal (in that, if you haven't read the books, the movies are bland, boring, outright bad FILM, regardless of what you might think of the source material), Beautiful Creatures is a fun, balanced and enjoyable film for the uninitiated. (though I've heard that some changes were made from the source that might turn off dedicated fans)
If you like the genre, you SHOULD see this film. It is easily the best version of type on film, so far. If the trailer looked interesting to you, and you go into the film expecting nothing more than what it claims to be, you should be pleasantly surprised.
A supernatural teen romance with a little more brains
Solid Acting
Mostly good writing.
Doesn't really try for anything "more" than its genre
Some weak/canned dialogue
low-ish budget effects in some scenes.
I am actually excited to see this film become a franchise, and hope to see it do well.… Expand
Feb 18, 2013A friend of mine talked me into seeing this with him. He knows I hate the Twilight franchise, and this seems like it's aimed for the same market, but I went anyway. It turned out to be WAY better than Twilight. The acting across the board was good, and the dialogue was believable. It also had some humor throughout, unlike the over-dramatic melodrama of Twighlight. Alden Ehrenreich was a charmer in the lead role, and the movie would not have been a success without him. The film did feel a little rushed in its pacing towards the end, like they knew they had to wrap it up. Overall, better than expected.… Expand
Aug 3, 2013Beautiful Creatures is some kind of Twilight/Harry Potter hybrid that gave the money-hungry, cinema-hating studios a big green boner. I will not have it.
Feb 21, 2013absolutely awful, do not waste your money on this piece of trash! trying to compete against actual good films. i do not think so Beautiful Creatures! do not watch!
Feb 22, 2013This one took me by surprise. It has much more charm and passion behind it than I though it would. It just gets a touch boring around the mid-point, but the end ultimately rescues it. The leads are well-cast, and the veteran supporting actors (Irons, Davis, Rossum, Thompson) are terrific they didn't get the message that you're supposed to mail it in for this type of paycheck movie. Viola Davis, in particular, is outstanding in her smallish role.… Expand
Feb 21, 2013It's opposite day in teen romance world: Instead of vampires, it's witches (or Casters, as they call them). Instead of Portland, the deep South. Instead of a mortal girl, it's a boy, He (Alden Ehrenreich) isn't a pretty boy, but has charm and personality. She (Alice Englert) isn't typical pretty either, but can act OK. Much of the screen time is spent with the two of them talking. Not much real drama is generated. There are some decent special effect sequences, but nothing dazzling. The supporting stars (Jeremy Irons, Emma Thompson, Viola Davis) add most of the movie's character. It's never outright bad and may appeal to young fans of the novel, but if you're looking for a mismatched romance see "Warm Bodies" instead.… Expand
Jul 7, 2013Twilight is over so now the search for the new replacement begins and first up is Beautiful Creatures, a film without a middle or and end, just a really long beginning. The film tells the story of what happens when Ethan (Alden Ehrenreich) starts having dreams about a mysterious girl called Lena (Alice Englert). When he meets her his life is turned upside down as he is introduced to magic and the rest of Lena's family, a mixture of dark and light casters intent on controlling Lena's decision of which side (light or dark) to join. Beautiful Creatures has one storyline, one thing propelling the story meaning it isn't complicated and it isn't hard to follow. It also means that this story requires a conclusion as it is the only possible story to conclude and if there isn't a conclusion the end of this film will not resonate and the film will ultimately lack any kind of emotional draw whatsoever. Well it turns out that the director felt an ambiguous ending would be more affecting than a conclusive one. He is mistaken though with the ending of the film making a mockery of a pretty decent love story and a film that has some good things going for it like good performances by the two leads and by supporting characters such as Viola Davis and Emmy Rossum. The cast look just as confused as I was when the finale came around as they muddle through pointless scenes designed to resolve nothing as the plot unravels and the film crumbles. For a film about a tragic curse and the decision of whether to be evil or good, Beautiful Creatures has no real stakes, neither of the two leads are really in jeopardy, in fact the action is always done in an almost comic way to lighten the melodramatic mood meaning any kind of tragic ending is not in the cards. It's ultimately garbage that in trying to provide a romantic ending have ruined a movie that had a decent melodrama, an enjoyable lead couple and some decent writing (until the end). It's a film that builds and builds to a climax that never arrives and therefore it feels like nothing happens at all making the entire experience forgettable and frustrating.… Expand
May 6, 2013This was much better than the critics/users scores imply. Yea its a bit of the now typical supernatural movie, but the lead characters are so darn cute and charming it really makes it much more enjoyable.
May 7, 2013I thought it was a great movie, you know some flaws in the script but it was highly entertaining. We have to remember this movie is based in a book that's for Young Adults so as a movie based on that kind of books it was great.
Mar 17, 2013OK. Extra points for nice production design, engaging characters, and reasonable special effects. Basically, this is just romantic posturing by teenagers in a supernatural context, but with lots of humourous touches, and with a strong evocation of plantation life and environments not to mention good ol' boy/girl redneck values. Jeremy Irons stands out in the supporting cast, probably because of his hideous cravat. And any movie that makes you feel as if you have missed out on something important by not reading (and particularly by not reading Vonnegut and Bukowski) deserves a speciql commendation.… Expand
Feb 26, 2013A decent premise and cast wasted in a film which takes itself too seriously and is too long to have so little of interest going on. I would rather have watched a Twilight film.
Mar 16, 2013This movie is simply amazing! The actors did an awesome job. The visual effects where really good! I recommend this movie to people that like love stories and magic.
May 19, 2013This was actually a good movie. Entertaining, very well acted, a well conceived and executed plot with good dialogue, which I find to be a rarity in blockbuster hits these days...especially in the teen romance department. An achievement for what it promised to be, and I'm actually looking forward to seeing what happens to these characters. Give it a chance. It's a lot better than the majority of its genre.… Expand
Dec 4, 2013Remarkable movie. Though I think I'm biased because I am a student of shamanism, of the ancient relationship between humans and divinity, humans and mother earth. Whoever wrote the representation of communicating with Spirit is clearly also a student of the ancient ways. Of course this is a movie, but how refreshing to see 'magic' represented and explored with honor. Also, the acting is superb (really) and the love story made me cry… several times … Expand
Dec 1, 2013Anybody that trashed this movie obviously doesn't understand it---or maybe they don't want to understand it. It's an allegory. Do they even know what that means? There's exceptional acting here--by all, but especially Alden Ehrenreich, Emma Thompson, Jeremy Irons, who expertly convey the movie's underlying themes (which are disturbing, which may partly explain the denial of the "trashers"): i.e., about wasting your life, choosing your passion (or at least what path to take in life), and the horrendous trials of adolescence: resisting temptations, controlling your temper, focusing your energy on your raison d'être (if you're lucky enough to find it). I loved Ethan's soliloquy on how his future would unfold when Macon (Jeremy Irons) put him under his spell. Reviewers like Bart & jennanana should take note and worry that their futures aren't similarly tragic.… Expand
Dec 7, 2013I never heard of it before watching, but I liked it. I liked allot of the characters, and the actors did a good job.I thought the music made it shine. It`s better than that Twilight stuff. I have to admit though one of the reasons I like it is cause one of the Main characters wants to leave his town like me.
Mar 23, 2013Clearly, "Beautiful Creatures" is aiming to fill the void left in the world following the conclusions of the "Twilight" and "Harry Potter" film series. Fantasy fans needing to sink their teeth into something new could do worse than this film adaptation of the first book of Kami Garcia and Margaret Stohl's Caster Chronicles. Like The "Twilight" Saga, "Beautiful Creatures" adapts a young novel series and tells a story of teen romance with supernatural elements. Thus, comparisons are inevitable, and the studio makes the wise decision to open the film on Valentine's Day, the one day of the year when romance movies are not just tolerated but eaten up in theaters. Young love blooms between Ethan Wate (Alden Ehrenreich), a literati wannabe stuck in small-town Gatlin, South Carolina, and Lena Duchannes (Alice Englert), a visiting witch. Much is made of the two reading and quoting Kurt Vonnegut, Henry Miller, and the street poetry of Charles Bukowski. Lena is worried about being claimed by the Dark, so what should she do to avoid such a fate? Well, for one and the primary concern of the plot here she needs to stay away from the nonmagical "mortal" boy she's fallen for. Adapted and directed by Richard LaGravenese ("P.S. I Love You, The Freedom Writers"), "Beautiful Creatures" doesn't do the best job of storytelling. Late in the film, I was confused and surprised to discover there were two distinct villains, not just one, with the power to resemble others. That seems like critical information that should be spelled out more clearly than it is. Decently acted and nicely shot, "Beautiful Creatures" cannot sustain the intrigue of its opening and literature. It's warmed-over "Twilight", with witches instead of vampires, only the witches are called casters-- as in spell casters. When Lena hits her 16th birthday, she'll be called to fight with the light side or the dark side. It's a bigger yawn than it sounds. As supernatural types, Oscar winners Jeremy Irons and Emma Thompson overact so strenuously--and so outrageously awful with Southern accents- that you fear the damage this may do to their reputations. The movie feels longer than it is, and doesn't come together in a way that will engage many adults or kids outside the targeted teen demographic. That, mixed with the film's closed ending---suggests not much of a future for this franchise. Additional reviews at: http://www.rottentomatoes.com/member/Nesbitt10… Expand
Feb 18, 2013The director of Beautiful Creatures obviously has an obsession to the popular Twilight series. For almost the entire movie I felt as if I was watching a remake of Eclipse with a twist that it was about witches instead of vampires. Special effects were decent but sub-par compared to the new standards set by movies like Prometheus and The Avengers. Really only a few characters stand out from the rest and it is disappointing to see that their talent in acting may have been wasted on this movie. The plot was what was really disappointing overall however. From the beginning of the movie you may have difficulty following along and each event is hardly strung together. This movie would have done much better if the director had decided to break the movie into a possible two or three part series. While normally I would never want to see a movie like this be able to have a sequel, I believe that if it had then the cast would have been able to work on the story more and possibly progress into a movie that could have been at least decent. It is frustrating to see a movie with potential fall so short of expectations like this. If you truly are a fan on Twilight than you might enjoy this but for anyone else, I suggest saving your money.… Expand
Feb 15, 2013esta película recicla de una manera excelente lo mejor de la saga de crepúsculo y de harry potter y promete ser un éxito debido a su material de origen
Mar 26, 2013The tween magic is the only only reason you can watch Beautiful Creatures. The film is a very oddball creation based on the best selling book by Kami Garcia and Margaret Stohl was better in paper but Beautiful Creatures mixed its special CGI effects with a good screenplay and story but still lacks in spaces that need to be fixed. This film is known for its bad effects and direction but in the end it does deliver some odd fun.… Expand
Feb 16, 2013For a movie I went into without even knowing what it was about, it turns out its a very sub par movie, my advice is definitely bring a date as it is a chick flick
Feb 16, 2013I must admit I went to this movie i had a hunch it would be just another twilightt love based story. Well... its love story but more ambitious than what we know from wampire saga. Besides better main couple acting we have laughing Emma Thompson, Hot-like-always Emmy Rossum- perfect for the role of main b...h, good dialogues(with some exeptions), everything in fantasy sauce......... that shouldnt be so diluted. Also Jeremy Irons could have more expanded role.… Expand
Feb 19, 2013This review contains spoilers, click expand to view. This film may relate to themes of the Twilight Franchise, but Beautiful Creatures is an amazing film. The story revolves around young, schoolboy Ethan and a witch or 'caster' named Lena. Leans 16th birthday is approaching and the day reveals weather Lena is being claimed to the light or the dark. Their love is powerful, but so are Lena's powers. Altogether, the film is a beautiful, love story involving suspense and secrets. Beautiful Creatures is the first of a trilogy, and I'm deeply looking forward to watching the next film.… Expand
Feb 23, 2013This review contains spoilers, click expand to view. Argh! I don't know how I feel about this movie! I was so friggin' excited for it. I read the book before because I was worried I wouldn't understand, but it felt like I didn't NEED to do that because at LEAST half of the story line was changed!
I really loved the book, the story, the characters (especially Ethan). But I felt like I watched something that ripped the gist of the story! I liked the movie, but I felt like it didn't present the story like it should have. Like, where was Ethan's mother? She is more than a "dead" person. And the sisters? Instead there are all these changes like Macon loved Ethan's mother? Ah, say what? And Link? Don't want to ruin that bombshell for everyone. But, what the hell is life?
As I said, I liked the movie but I didn't love it like I thought I would. The trailers make it enticing, but if you've read the book like I did, then you kinda feel a little ripped off.
The story is more than a "new" Twilight, but the way the movie panned out it's like the writers thought "yeah, let's make it Twilight and people will love it!" No! No one wants a new Twilight! I wanted Beautiful Creatures, and got Beautiful Something-Something.… Expand
Jun 4, 2013Don't compare this to the Twilight films because Beautiful Creatures has a solid story led by a strong cast. Don't get me wrong this film has problems, but it's worth a watch.
Mar 24, 2013O filme bom porem deixa a desejar na parte efeitos especiais, para quem leu o livro fica uma sensação de que o filme uma imitação barata do livro, mas isso não faz dele um filme ruim!
May 1, 2013This review contains spoilers, click expand to view. I, for one, read the whole entire Caster series before I saw any of the movies and the movie is NOTHING like the books. However, the movie is still quite enjoyable and a perfect genre for my liking (paranormal romance). On the other hand, the books, in my opinion, are better worded and contain a better ending than the film, as well as other aspects to the plot that were not included in the film, such as Lena and Ethan reading each others minds, the inclusion of Marian (the true keeper of the Lunae Libri), and Boo Radley (Lena's caster dog). Also, in the film Macon is a powerful caster when in truth, he is an Incubus and entirely different than the casters. I believe the inclusion of Macon's incubus form would have called for a better plot.
P.S. Ridley's hair is not red! It's supposed to blonde with pink highlights!… Expand
Jun 13, 2013This a great movie about witches. It goes out of the norm and comfort zone of typical witch movies. I very much enjoyed watching and wish the movie would have been longer.
Jul 8, 2013Let me just start by saying this movie wasn't good at all. My friend and I were having a sleepover party and we started to watch this. We barely made it through to the end. I have never read the book, but I hope when I do it's way better than what I experienced. From what a lot of disappointed reviews were saying was that it had many changes from the book. Beautiful Creatures also failed at the box office. With that being said, you would it expect it to be a terrible film.
First of all, the accents really killed the mood in the film. I'm not sure if they had accents like this in the book, but they were just awful. It's suppose to be a dramatic film, that wasn't dramatic enough for me.
The actors overall did a pretty impressive job. Alice Englert is from what I understand is pretty new to the big screen. I think she was one of the best parts in the film. I think she portrayed her character very well. I also think Emmy Rossum did a great job playing Sarafina. They helped keep the movie alive. As much as I hate to say this, there wasn't enough eye candy for me. I know looks aren't everything, but I think it is fair to say the actors weren't as attractive as I'd thought they'd be.
I think this movie failed because it didn't relate to the book, the screenplay was awful, and the accents weren't the smartest move. This movie could have been so much better if it had more suspense. I'm a teenage movie fanatic, but this movie didn't do me justice.… Expand
Aug 10, 2013Wonderful Ending Can't wait for making of the Book 2.
Teenager Must Watch this,I don't understand why some rate it Low.
But Everyone has their own opinion so I cannot Blame them.
Aug 19, 2013Male here and married. I am a reader and i was excited to hear that they were making the Beautiful Creatures into a movie. I watched it and was slightly disappointed in the turn they wanted to take in the movie however that is the way it normally is with books made into movies. I believe if they got some better lead roles that the movie might have had a little bit of a better crowd behind it but i think the two did an amazing job in starting their career in this tough field of work where 1 out of millions hit it big. All and all look forward to the next movie and how they grow into their roles.… Expand
Oct 2, 2013This review contains spoilers, click expand to view. I remember the first time that I listen about this saga, the first thing that I think was: A new Twilight version, iugh! But after I don't know why, I started to read the books, and I like it, and after appear this film, that is funny and interesting, but if I can be honestly, I expect more of this movie. Have much great things, like the performances, and some visual aspects, the big problem is the next: Like an adaptation, Beautiful Creatures fail, the movie has many differences from the book. I like this movie, but I was disappointed to some extent.… Expand
Mar 17, 2014I don't know why is everybody comparing twilight with everything and every movie, twilight was a good saga but is over, twilight ended. I know that there is a difference between people who read the books and the ones who didn't like me. I never read the books but i found the movie interesting and fun the only thing i didn't like was Alden Ehrenreich. Couldn't they just find a better looking guy to play Ethan??I call it a lack of creativity.… Collapse
This film could have gone horribly wrong, but the characters and chemistry are strong, and as such Beautiful Creatures should be lauded for elegantly delivering a tale that at least feels fresh and vibrant.
The plot is wildly silly and shot full of holes, maundering endlessly on its slow trawl towards the climax. But the cast at least play it like they mean it, and keep it honest for a spell.


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Apple had people on edge for an hour at today's press conference, waiting patiently through news about updated notebooks, Mac Minis and a new iMac (which does look pretty cool). Finally, the iPad news came along, and it had a lot of people scratching their heads.
Only six months ago Apple held a press conference to announce the third iPad (called simply iPad instead of iPad 3). Today the company launched a new full-sized iPad. Yes the specs are a little better, but for people who bought the new iPad and expected it to be current for a whole year—sorry.
The new iPad, called iPad with Retina Display (simply poetic), replaces the third iPad (the iPad 2 will still be available however). It sports the same physical dimensions as the previous model, a Retina Display with 2048 x 1536 resolution, a dual-core A6X processor, two cameras (1.2 MP/720p for Facetime and 5 MP/1080p for photos and videos) and faster Wi-Fi. It also features the Lighting Connector (I hate saying that) that debuted on the iPhone 5. Twitter was abuzz with speculation that the Lighting Connector was the primary motivation for this new release.
Other than that, it's not terribly different from the one released earlier this year.
The bigger news was the smaller iPad. While small Android tablets, particularly the Amazon Kindle Fire (and Fire HD) and the Google Nexus 7 have been successful, Apple has gone without competitive mini tablet. Until now.
The new iPad Mini is a little bigger than its direct competitors. It has a 7.9 inch IPS (not Retina) display with a resolution of 1280 x 800. It uses an A5 processor and sports a 5 MP front camera and 1.2 MP/720p Facetime camera. Apple rates the battery at 10 hours. And yes, this one also has the Lighting Connector.
So will the iPad Mini be strong competition for the small Android tablets? At $329 (16 GB version) it's $130 more than the entry-level Nexus and Fire. Apple brand loyalty and reliability may pull some people away, but it might be better to look at this as a less expensive iPad rather than a more expensive mini tablet.
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Dear members,
Thank you, NarutoBase Staff
Originally Posted by YashMishra
I thought Naruto loved Sakura which was my only reason to think he wasn't. But in the last chapter rather than getting pissed at Sasuke, seriosly taking him on and acting protective towards Sakura he starts talking to Sasuke about how he was glad to meet him. There is a limit to friendship. You don't try and negotiate with some psycho who plans to eliminate your own village and all the people you care about. The only justification for Naruto's actions might be that he is gay with Sasugay. For some reason I'm feeling really lame reading a manga about a gay fool like Naruto.
No offence intended to any homosexuals or Naruto Fans.
NarutoBase.net - Naruto Manga Chapter 484 - Page 15
NarutoBase.net - Naruto Manga Chapter 485 - Page 7
NarutoBase.net - Naruto Manga Chapter 485 - Page 15
looks to me like naruto loves the ladies
also i didnt really notice how when katsuya told naruto about the fox destroying the village his first thoughts went straight to hinata.
the first time really that he tought about someone else above the village.
how many of you guys pass out and cry and fall 2 your knees bout your friends
Originally Posted by Blizzard589
Who knows what they did behind the scenes lol. This manga is for a younger audience. Also, Sasuke was too wrapped up in revenge to develop any feelings of romantic love so we're not gonna see him courting anyone. The stalker may have some problems but Sasuke has more problems than the stalker lol.
Since when do you need romance or feelings just to bone a few girls?
But thats not really why i think Sasuke is ***.
Just look at him, it is highly unmanly.
(sigh)... he isn't gay. stop watching fan yaoi. I seriously think though that this has got to be the number one most discusses topic on naruto forums. you guyth are tho thilly.
hey they r just friends
Originally Posted by Sharpism
There is a difference between not liking a chick who stalks you or has a 100% fandom crush on you and being gay. It's just like me saying: you're gay for hating a chick who stalks you. In which I would be wrong because there is generally something terribly wrong with stalkers.
But come on he has a groupy. he could hit it and quit it. Also sakura he could have hit that to. hell for sasuke getting girls isn't that hard. I would say more but this is a PG13 website. I just think he isn't right for his age. At 12 Naruto was a little purvey. I don't see any signs that Sasuke has any what so ever interest in girls. But I do admit Naruto does have a strange unnatural obsession with Sasuke.
The only conclusion here is that Naruto is gay for Sasugay. And we must value their relationship and keep on reading until our eyes bleed... Or we will be mugged while walking down the street.
And that is why nine plus nine is not nine.
Unless you are a Turkey.
Nuuuuu~ U.U
Originally Posted by a thousand years of death
looks to me like naruto loves the ladies
also i didnt really notice how when katsuya told naruto about the fox destroying the village his first thoughts went straight to hinata.
the first time really that he tought about someone else above the village.
Holy Crap there's tits in Naruto?!!
Its also important to note Sasuke said he wants to kill Naruto, generally speaking in the real world a best friend doesn't say that.
NarutoBase.net - Naruto Manga Chapter 485 - Page 15
↑↑↑↑↑↑↑ and when they were fighting in the valley of the end sasuke almost killed him with the second chidori but naruto deflected it to be non-lethal. Being freinds should have stopped their for naruto.
Will your best friend blow you?
Originally Posted by Wamphyri
I feel really sad for you as it seems you never experienced true friendship ... real friendship is always stronger than love .. id rather give up my girlfriend than my best friend ...
That is true but however naruto should've at least gotten a slight bit mad!
But you were right I would give up my girl for my best friend that I knew since 6th grade in a heart beat.
Well actually it depends on the situation but im sure i would stick by my friend no doubt!
yes, that is a fact good sir
lol there friendship is just different dats all lol
Everyoe's just peeved that we didn't see Sasuke and Naruto fight... but with Sasuke in that condition, would it have been epic? No.
Originally Posted by Ace
Everyoe's just peeved that we didn't see Sasuke and Naruto fight... but with Sasuke in that condition, would it have been epic? No.
this is true
i want the final match between them to be epic
don't make fun of naruto, his friendship might be a bit "strong" but sasuke was is first friend after being despised by all the village
Who ever calls Naruto a Homo or Gay is a complete idoit
i will admit i dont exactyl agree with they way he is taking the fact
that Sauske tried to kill Sakura and Kakashi.....Naruto believes in
something more than killing and death....he wants to create a world
of true peace and killing Sauske will only bring more violence and
hatred which will bring about even more death.....so just bcuz
Naruto's first words to Sauske werent "B***h ur dead" doesnt
in any way means he is gay it means that he believes in TRUE
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Federation Commander
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A Call To Arms: Starfleet - Playtest report
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Joined: 09 Oct 2006
Posts: 4478
Location: Middle Tennessee
Posted: Tue Aug 16, 2011 3:18 am
Post subject: A Call To Arms: Starfleet - Playtest report
Let the deluge begin...
Scoutdad's minis photos here!
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Joined: 09 Oct 2006
Posts: 4478
Location: Middle Tennessee
Posted: Tue Aug 16, 2011 3:19 am
Post subject:
Battlegroup Murfreesboro completed it's first playtest session yesterday.
It was a blast.
in oirder to keep things simple... we played Federation versus Klignon. Two games, with player switching sides between Game #1 and Game #2.
The fleets were:
Federation CA, NCA, CL, and NCL
Klingon D7, D6, D5, and D5W
Based on the currently playtest point values, these fleets are only 5 points apart.
As luck would have it, the Federaiton forces won both games.
Game one was kind of a toss out, as we were still a bit unsure of the rules and made several mistakes.
The big thing we noticed was that even with the constant stopping of the game to verify a rule or to double check the results of a particualr die roll... we still completed game #1 in just over 2 hours.
We di however misread the rules on seekign weapons. The lack of complete understanding had us convinced that drones had become the new SFU wonder weapon...
More ships died to drone fire than every other weapon combined.
Game two was much more evnly fought. The Federation players won, but by less of a margin, and only because the Klignon player played the D5w in an unorthodox manner to enable us to try some actions that will probably never come up in a real game.
We already have the next session planned and will probably make this a weekly affair.
With practice [and a better knowledge of the game], we believe it may eventually be possible to do Calvary Charge in just a few hours.
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Joined: 09 Oct 2006
Posts: 4478
Location: Middle Tennessee
Posted: Tue Aug 16, 2011 3:21 am
Post subject:
One thing that everyone is going to ask:
Yes. Photons are still the one-shot, wonder weapons they are in SFB and Fed Comm.
We had instances where they were usedto good effect and pummeled the enemy into submission...
And we had one occurence where the Federation player rushed in, used the "Overload" special action, fired all four photons at point blank range... and missed with all 4.
Fortunately, I was the Klignon player at that point!!!
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silent bob
Lieutenant SG
Joined: 30 Apr 2008
Posts: 139
Posted: Tue Aug 16, 2011 5:20 pm
Post subject:
cool. tbh photons are slightly overpowered at the moment and also have too much range IMO as nobody in FC ever fires them that far as for FC its 1/6 to hit.
i'm also not keen on seeking weapons rules but as its going to be bigger fleets we cannot use counters as board would be really cluttered. will have another look at drones and see what suggestions can come up with.
welcome to the playtest btw
A Call to Arms playtester
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Joined: 09 Oct 2006
Posts: 4478
Location: Middle Tennessee
Posted: Tue Aug 16, 2011 5:49 pm
Post subject:
Yes, Bob.
I agree. As is, the Photons seem way overpowered. I want to play a few more games before I begin suggesting possible fixes.
Seeking weapons:
I understand the need to play them as is to prevent board clutter and game slow down. With all the rules in place, they seem a bit too powerful. I have a thought - but as with the photons - I want to try a few more sessions before I begin to harp about them. Mainly, a game with Kzinti in it... that'll tell the tale.
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Joined: 14 Jun 2011
Posts: 17
Posted: Wed Aug 17, 2011 5:29 pm
Post subject:
For the record I am primarily an ACTA player.
Playtested a game of Gorn vs Feds. It was a "small" game 6 ships a side.
Interesting with all the Plasma being thrown around the table. One ship had at least 6 plasma torps on it. It can get a bit messy with the tracking of said torps.
The board did get messy with a lot of Drones, Suicide Shuttles and Torps being thrown around. A lot to keep track of even in a small game. On the Gorn side alone I had 12 Shuttles and 12 Plasma Torps to keep track of in 1 turn.
Though the rules are getting updated and tweaked all the time.
CTA: SFU / CTA Noble Armada Mongoose Playtester
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Posts: 4478
Location: Middle Tennessee
Posted: Wed Aug 17, 2011 6:54 pm
Post subject:
Much ado has been made on the BBS and the Mongoose forum about exploding ships:
Matthew Sprange (the designer of ACTA) wrote about a playtest session he participated in at ClaudiaCon this past weekend:
Matthew Sprange wrote:
Got a few games in with the latest version of the rules and I was really quite happy with the way they held together.
The game is quick (needs to be a trifle quicker, but working on that) but, more importantly, it has a very good feel to it - Dilithium Chambers spiraling out of control due to damage and the crew desperately trying to bring them back to operation before they blow. Ships with fires on all decks trying to retreat so they can repair and come back into the fight.
Awesome stuff
This generated some intense concerns from eteran SFB players who remember the abuses caused by exploding starships under SFB Commander's Edition rules.
here is my long-winded post on the Mongoose forum as well:
scoutdad wrote:
did get a chance to run our first playtest session this past weekend, and much enjoyment was had by all.
The next session is scheduled for this coming weekend. There will be more participants present, more games played, and more enjoyment had...
Coming from a long history (29 years) of SFB and no history of ACTA [I found the B5 version just as the license was pulled, so I didn't get into it] - I had no preconceivd notions about what to expect.
Our group read through the rules several times before hand, discussed a few points here and there, and then set-up Sunday to play. To keep it simple for our first game, we only played Klingons versus Federation; 4 ships per side (2 ships per player).
As has previously mentioned by others - our big concern was the exploding ship rule. Having been present during the use and abuse of the Commanders Edition SFB explosion rules, we were concerned about this one rule more than anything. Nothing spoils the fun of a good game as quickly as the abuses seen during that era. But we also understand that explosions have been part and parcel of ACTA since B5: 1st Edition.
With that in mind, we set out to actually abuse the rule and intentionally blow up a ship while it was in close proximty to the rest ofhte fleet. As has also been previously mentioned; ACTA: SF does not have a "Golden BB". There is no single hit that can cause a lucky shot to blow up a ship. Now, can a ship be blown up in a single turn? Yes, it can and we did it. But doing so takes a massive amount of damage... usually much more than cna be generated by a single ship. Now, sue to the you fire-I fire-you fire-etc nature of ACTA, one can use follow-up fire to destroy a ship. It takes a minimum of 6 points of damage (in a single volley) above and beyond that needed to destroy the ship to even have a chance at causeing it to explode. 9 points extra gives you a 50:50 shot and 13 points extra guarantees an explosion. Even with the multihit wepaons available to the average Federation Cruiser - this is a massive amount of damage to cause in a single volley.
What we found was that you could cause ships to blow up, but it took so much damge that you actaully caused more effective damage by firing enough at your primary victim to kill him and then directing the rest of the damage at other vessels. A very accurate phaser is much more likely to cause damage to ship #2 than is an expolding ship which only hits 50% of the time.
Now bear in mind that this is data from a whopping total of two playtest games, YMMV. We do intend to play many more games and we do intend to keep an eye on this. The last thing we want is a game system that will allow the Federation player to tergat all overloaded photons on a single enemy ship, blow it up, cause an explosion that damages every other enemy ship, possibly to the point were one of them explodes, causing more damage to every other enemy ship, and so on...
I intend to spend the next few playtest sessions intentionally attempting to break the system to insure that abuses of this type are not possible.
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Joined: 14 Jun 2011
Posts: 17
Posted: Wed Aug 17, 2011 8:06 pm
Post subject:
With the new rules / damage for CTA: NA / CTA:SF. It is a very rare occurance that the ship explodes. In 1st / 2nd Ed you could 1 shot BOOM if you were lucky. In Noble Armada / Starfleet much less so.
Also once 1 ship has shot at a target and it is 0 or - damage score. Another ship cannot fire at it to give it more damage (just to mention to those who have not played CTA before).
Explosions I do not see as a big deal in CTA. They very rarely happen and when they do it adds to the fun
Primarily that is what the game is about ... Fun.
Also to note that so far as an CTA player the game takes too long with all the tracking of Suicide Shuttles, Plasma Torps and Drones. Especially in a standard 750 point game. Try it with the Gorn and Kzinti 750 points each and see the Plasma Torps and Drones clutter up the board.
CTA: SFU / CTA Noble Armada Mongoose Playtester
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Joined: 09 Oct 2006
Posts: 4478
Location: Middle Tennessee
Posted: Wed Aug 17, 2011 8:15 pm
Post subject:
That is the point I was getting at.
It is possible to blow up a ship, but it's unlikely to happen.
You need to deal a massive (almost 50%) overkill in a single volley.
Imagine doing 200+ points in a single volley in Fed Comm. It's roughly the same as overkilling a ship by 150%.
And as Clanger pointed out, once a ships fire has reduced the target to 0 points remaining - it is no longer a valid target for the other units.
All in all, ACTA: SF plays faster than Fed Comm and; so far at least, has given similar results.
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Joined: 09 Oct 2006
Posts: 4478
Location: Middle Tennessee
Posted: Sun Aug 21, 2011 9:22 pm
Post subject:
Latest playtest session in full swing as I type.
6 players, 2 full on games...
Romulans versus Klingons (Of course, plasmaboy is playing the Romulans!)
Federation ambushing a Klingon patrol.
Firste round of each game completed and players are switching sides and going again.
more as it develops!!!!
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Joined: 23 Aug 2007
Posts: 641
Posted: Sun Aug 21, 2011 10:44 pm
Post subject:
Sounds exciting Scoutdad, I am eagerly anticipating your report on the Romulans.
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Posts: 4478
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Posted: Mon Aug 22, 2011 1:36 pm
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Here is the After Action Report:
Battlegroup Murfreesboro once again played several games of A Call to Arms: Star Fleet this weekend.
One of the games played was the Ambush scenario.
In this scenario, a small force ambushes a force twice it's size. With the element of surprise woirking work it, the attacker has to score damage rapidly and then attmept to survive long enough to escape.
The first two games were Klingon attackers raiding a Federation force,
Approximately 600 points of Federaiton ships set up in the central deployment areas, facing one of the short edges of the map.
The Klingon player then placed a 300 point raiding force in one of the long edge deployment areas and the fun began.
As the attacker, the Klingons automatically won initiative for the first turn. They eleceted to allow the Federation player first move.
Due to surprise, the Federaiton ships each had to pass a crew quality check to act, or else they were limited to a 6" straight move and no action in the attack phase.
As luck would have it, not a single Fed ship passed its crew quality check.
The Klingons bore down on the largest Federation ship. Two Klingons were able to get within range to utilize the "Overload Weapons" special action. The combined weapons fire from these two vessels plus drones from all three ships completely
destroyed the Federaiton heavy cruiser while it's Captrain and crew were blissfully unaware that a situation even existed. The third Klingon vessel put a major hurt on a Federation frigate. After that, it degenerated into a furball as the Federation ships atttempted to avenge their crewmates and the Klignons hoped to simply survive to ambush another day. The Federation FF damaged earlier and one other frigate failed to survive the melee. The Klingon D5 died in a huge fireball (which incidentally was within the blast radius ofthe other two Klingon ships, but nothing beyond a bit of shield damage occured to either of them).
The next go round we swapped sides and played again. This time, 2 Federation ships managed to react to the initial surprise and they combined their fire to cripple a Klignon F5 during the first turn. This enabled all the Federaiton ships to survive, although 3 of them got offf the map crippled. The damaged F5 was subsequently destroyed, and the D5 was damaged. although not to the point of being crippled.
We also played this game twice with Federation forces ambushing a Klingon patrol. This one was much more fun as during game one, the Federation player was able to get all three ships into "Overload Weapons" range and the D7 died an immediate death.
The drones from the Federation ships pushed the damage toll over the top and caused an explosion which damaged 3 other Klingon ships... but none more than a few shield hits. The Klingons did manage to cripple a Federation frigate before applying the "Maximum Warp Now!" special action and escaping.
Then they swapped sides. Nothing went well for the Federation player this game. The Klignon player managed to activate 4! ships in time to respond to the sneak attack. Every single one of the photon torpedoes fired by the Federation player during turn one (and during turn 3) missed!! The Klingon player managed to bag and tag all three attackers within 3 turns during this game. Even with the bad rolls, it was a fun game to watch. The expressions on Kenneths face as he rolled 1s and 2s after 1s and 2s was priceless.
The big game of the day was Merl as his favorites (Klingons) versus Plasmaboy as (you guessed it...), the Romulans. 600 point battle on a 4 x 4 play surface. It was out first attempt at Cloaks and Plasma Torpedoes both, so make what you will of the results.
Merls fleet for both games was a C8, a D7,and and F5.
During game one, Mark flew a Condor, a Battlehawk, and 2 Snipes.
Game one showed a couple turns of closing at slow speeds then on turn 3, the action began. At range 12 inches, the Condor opened up on the C8 nad the C8 returned the favor.
The Condor hit the C8 with most of it's phasers and the three ships combined put a grand total of 19 Attack Dice of Plasma Torpedoes on the C8. In it's defense, the C8 did use the "Increase Defensive Fire" special action.
The C8 on the other hand hit the Condor with all disruptors and many phasers. The other two ships fired phasers / disruptors at one Snipe and all three fired drones at the second Snipe.
Phasers from the D7 and the F5 that could not bear on the Snipe were used to whittle away the incoming Plasma Torpedo damage.
Snipe #1 died a horrid death from multiple phasers and disruptors (but not enough to blow up), and the Condor took a pounding.
During the End Phase, the phaser threes of the C8 (along with a few phaser 1 used defensively) reduced the incoming fire even more.
The end result was 14 points of damage scored on the C8.
Turn 4 saw the Condor use the "Engage Cloak" special action. All three Klingons moved to intercept and used the "Overload All Weapons" special action. Even with the Stealth +4 bonus from cloaking, the Condor received enough damage to explode immediately. The resulting 20 Attack Dice of damage hit all three Klingon ships and none of the other Romulan vessels. The C8, having been nearly stripped of shielding by this point, took quite a few hull hits... including some critical damage. The F5 lost the
rest of it's shielding and the D7 took a few shield hits. all in all, not too bad for a Romulan Dreadnought blowing up at point-blank range.
Turns 5 and 6 consisted of the Klingons chasing a crippled Snipe and a fleeing Battlehawk (both cloaked). A lucky shot at the snipe managed to destroy the "cloak" trait and enabled the Klingons to take him out, although his return fire did manage to kill the
pursuing F5. The Battlehawk escaped the map to fight another day.
Game two saw Mark swap the Snipe, Snipe, Battelhawk for a Skyhawk/King Eagle combination.
This game was a very long, very drawn out battle. The Romulans started the battle cloaked and remained cloaked as they approached the Klingons. While this prevented them from firing at the Klinogns, it did not prevent the Klingons from unloading everything they had on the Condor every turn in an attmpt to overcome the Stealth +2 trait previded by cloaking. (If you fire enough multi-hit disruptors, precision phasers, and guided drones at a single target, you will eventually overcome the Stealth rating.)
By turn four, the Condor had taken enough damage to lose the "Cloak" trait. It decloaked facing the C8 at point blank range. In addition, as it started to fade-in, the other two Romulan ships also de-cloaked. The end result was all 6 ships insid the same 6-inch diameter circle.
[edit]The next turn...
The Condor fired everything (even bolted it's entire compliment of Plasmas) at the C8. This reduced the C8 to cippled status.
Next, the D7 fired at the Condor. This caused the Condor to explode on the spot. The resulting 20 Attack dice caused damage to nearly every other ship to one degree or another.
The King Eagle than fired at the C8. This, of course blew up the already crippled C8. The resulting explosion of the C8 further damaged most of the ships in the furball.
The F5 fired at the damaged Skyhawk (the only Romulan ship that had not yet fired) and managed to cripple it.
The return fire from the Skyhawk crippled the F5.
The next turn saw the Romulan "engage Cloak" and attempt to head for the map edge. The D7 and the crippled F5 pursued, but not vigorously. The resulting fire from this turn merely served to spur the disengagement on.
Scoutdad's minis photos here!
Last edited by Scoutdad on Mon Aug 22, 2011 2:16 pm; edited 1 time in total
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silent bob
Lieutenant SG
Joined: 30 Apr 2008
Posts: 139
Posted: Mon Aug 22, 2011 1:53 pm
Post subject:
end of your romulan game, you cant fire when fading in, even in ACTA so how did that all happen? or did the firing happen on the following turn?
A Call to Arms playtester
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Posted: Mon Aug 22, 2011 2:13 pm
Post subject:
As requested by SVC, we were specifically looking at the explosion rules from ACTA and how they affect the play of the game.
Several times in each of these games, we intentionally caused much more damage to a specific vessel than was required to killit in an attempt to create an explosion.
Generally speaking, explosions are hard to cause.
In the "Ambush" scenario, we managed to blow-up a lot of ships, but usually there was a one turn delay between damage and explosion. This enabled every other vessel to get out of hte blast rnage before hte explosion occured.
Three times however; we did manage to create an intentional explosion during the same Attack Phase. A total of 12 ships were caught in these three explosion and received a grand total of (IIRC) 6 points of damage spread among the 12 ships. 1 and 2 points at a time.
The Romulan / Klingon game on the other hand was a bit more spectacular. We had larger ships, doing more damage, and creating bigger explosions.
The Romulan Condor "RIS Fireball" was blown-up in both sessions. Durign the first session, it did neglible amounts of damage as the explosion was anticipated, movement was perfomred so as to mitigate the effects, and most of the other ships were undamaged.
Session two was a different story. The ship was forced to under go an involuntary uncloaking, so Plasmaboy placed it in such a way that if the Klingons concentrated fire on it, it would damage all three of their ships in case of explosion... which happened.
Since the other ships were already damaged, the explosion increased the level of damage on several of them. This, combined with the incoming fire of the other units and a couple of other explosions resulted in somewhat of a cascade effect - but if the purpose of the game is to blow up ships and have fun, then we accomplished this.
Do ships blow-up faster than in Federation Commander? Definitely.
Are they extremely powerful? No, not terribly so.
Is there a chance to abuse the issue? Possibly, but I don't think so.
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Joined: 09 Oct 2006
Posts: 4478
Location: Middle Tennessee
Posted: Mon Aug 22, 2011 2:14 pm
Post subject:
silent bob wrote:
end of your romulan game, you cant fire when fading in, even in ACTA so how did that all happen? or did the firing happen on the following turn?
Following turn... sorry for the confusion.
At work, typing this between RL things and got a bit confused.
Scoutdad's minis photos here!
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Ashlynn Brooke - Panty Hoes #8
Added 07/27/2013
Hi guys, I have gotten several request to see me fucking in panty hose and today I grant you that pleasure. Check it out as I slowly slide my legs in and pull them up over my tight ass that you all want to fuck. Just as i get them on my man walks in and looses his mind. I grab his rock hard cock and suck it, getting sloppy as I work his shaft. He flips me over and rips open my panty hose and licks my soaking wet pussy before plunging deep inside me. With my stocking covered legs behind my head he drills and fucks my twat like a mad man until he blows his hot man sauce all over my stockings!
30 Photos and 27 minutes, 44 seconds of video
Ashlynn Brooke , Sadie West
Sadie & Ashlynn - All About Ashlynn #2
Added 06/13/2013
Ashlynn Brooke comes home to find Sadie West going though her things and Ashlynn has to admit Sadie looks pretty hot wearing her lingerie. Ashlynn takes Sadie to her bed and kisses her softly as Ashlynn rubs the moist spot between her legs. Just looking at Sadie makes Ashlynn's pussy wet. After licking and sucking Sadie's sweet pink pussy meat, it's time Ashlynn gets a little relief. Sadie buries her face into Ashlynn's muff and gives her a good licking bringing her to orgasm right away. But they dont stop there...they do alot of things to each other that you have to see for yourself. So what are you waiting for...cum on in these two babes are waiting!
50 Photos and 40 minutes, 9 seconds of video
Ashlynn Brooke , Gianna Lynn
Ashlynn & Gianna - All About Ashlynn #2
Added 01/16/2013
You all know that I love cock just as much as the next girl, but there is something about the touch of another woman that makes my pussy wet. Take the day I was at the gym when this hot babe Gianna Lynn walks in and I knew I had to taste her sweet snatch. Lucky for me Gianna was into chicks and soon we were going at it like animals. I buried my face between her tan thighs sucking her swollen clit as I worked my fingers in her pink hole. Gianna flips me over fingering my quivering pussy as she licked my ass. Man this babe was sending me on an orgasm ride that I wont ever forget. To my surprise Gianna came prepared with an arsenal of dildos that we used on each other until we had no more pussy nectar to spill!
75 Photos and 40 minutes, 4 seconds of video
Alex Gonz , Ashlynn Brooke
Ashlynn Brooke - Best Of NS DS #7
Added 01/13/2013
Nothing Ashlynn loves more than stripping down and making men rock hard. Cum see the always sexy Ashlynn Brooke get down and dirty with this beautiful tits and smokin' body. Ashlynn is top notch and can make men & women weak in the knees. Just the way she likes it!
24 Photos and 30 minutes, 15 seconds of video
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