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"For to me, to live is Christ and to die is gain. If I am to go on living in the body, this will mean fruitful labor for me. Yet what shall I choose? I do not know! I am torn between the two: I desire to depart and be with Christ, which is better by far; but it is more necessary for you that I remain in the body." Phil. 1:21-24 (NIV)
A little more than a decade ago, two missionary friends of mine died from unrelated illnesses within a few months of each other. These were heartbreaking losses for those of us left behind: How could they be taken in the primes of their lives while doing exactly what God wanted them to be doing?
Of course, as God told Job, He doesn't often feel compelled to answer such questions.
About 36 hours after the tragedy, I caught up with Brad Smith, student minister at the New Port Richey church, and talked to him about what he was going through personally and how the church could move forward from such a tragic loss.
By the time we talked late in the night on Feb. 22, Brad had to be running on pure adrenaline. As late as 10:15 p.m., he was still talking to students about the terrible tragedy that had claimed the lives of the two dedicated youth workers.
|'Seeing God'
in a tragedy
How did you go from "hearing about God" to "seeing Him" following a tragedy in your life?
Maybe your situation can help other FBW readers get through their current struggles. Send me the details via email, or call me to discuss.
Earlier in the day, Brad and his wife had made the trip from New Port Richey to Gainesville to meet with two students who remained hospitalized following the wreck of a church van that occurred when the vehicle's left rear tire blew, causing the van to roll several times.
As midnight Saturday approached, Smith's only conversation that remained unfinished for the day was an interview with me, where he gave exclusive details about what happened in the minutes following the accident and how Baptists from around the state and beyond have shown their gestures of support.
After our conversation, Smith would be left trying to put the finishing touches on what he would say to students coming to worship Sunday at First Baptist New Port Richey.
"In each service there will be something special by way of song that will take place," Smith said. "There will also be a time of prayer. When it comes to the students' Sunday School hour, I'm still kind of putting that together. It will involve us diving into scripture and praying and loving each other.
"When people are going through hard times, they don't want to hear Christian clichés. And, while I know personally the Bible says all things work together for good, right now it's really hard for our leaders, our church body. One of the things I know (Jeff Novak and Michalanne Salliotte) would both want is that God would get the glory and that people would be saved."
Novak, a father of four, had been doing student ministry at First Baptist Church of New Port Richey for about 7 years, Smith said.
"Jeff loved Jesus, and he loved young people. And he loved telling people about Jesus," Smith said. "He was a guy I could always count on. It didn't matter what the event was: a big one, small one, Jeff was always there. He loved driving. He was always the first one to volunteer."
Novak was also a teacher in the youth department, and he wrote puppet skits and dramas the church used as part of its discipleship program. He also led a Thursday night Bible study.
But for Smith, the loss of Novak goes even deeper.
"Beyond that, he was my friend," Smith said. "We would talk several times a week."
Salliotte's involvement in the youth program at First Baptist Church in New Port Richey intensified this past summer. A mother of four, she had just become a small-group leader.
"She was involved with our middle school girls and was really starting to develop a relationship with them," Smith said. "She loved people. For about a year, we would have groups that would meet in her house to do evangelism visitation."
On the morning of Feb. 21, two vehicles left the parking lot of First Baptist Church in New Port Richey about 15 minutes apart. Novak and nine others left in a 15-passenger church van about 5:15 a.m. Smith sent them on ahead because he knew they would need more stops for gas. They did not plan on meeting up until they got to the camp, some 430 miles away.
About three hours into the trip, Smith was walking the aisle of the chartered bus that was carrying 53 people, including a handful of students from Lakewood Ranch Baptist Church in Sarasota.
He had no idea whether Novak and the van were ahead of them or behind at the time. And then Smith's phone rang. And everything changed.
His phone was still in his seat, and he might have missed the call except one of the students brought it to him. The girl on the other end of the phone, obviously shaken, told him the van had been in an accident and had flipped. In shock, she was unable to give any details.
A few minutes later the husband of one of the chaperones called Smith, and he had spoken to his wife and had more details about what had happened.
It took the bus about 30 minutes to get back to the scene of the accident. During that time, Smith got the leaders together and they put a plan in place that included telling the students the van had been in an accident but they should not say anything on social media until they had more details.
"It was an incredibly difficult thing to do," Smith recalls of his first words with the students under his care. "I didn't even know what to say. I don't remember what I said. I remember telling them that (Novak and Salliotte) had been killed, and we were able to pray together."
The people on the bus didn't stay at the scene of the accident very long, but instead went immediately to a nearby hospital where students were being treated for a variety of injuries.
Smith recalls how everyone, from the Florida Highway Patrol and local businesses to the Beulah Baptist Association and area pastors, came to minister to them in their time of greatest need. They arranged everything from much-needed information updates and a place to park the chartered bus to an assortment of food from Chick-Fil-A, Arby's and Subway, among others.
Smith, who has served in ministry since 2001, including the last nine years at First Baptist Church of New Port Richey, says he has never even "come close" to having to deal with the situation that confronts him and his students at the present time.
"They were my friends," Smith said of Novak and Salliotte. "Both of them were. There is a great sense of loss. Aside from student ministry, there is a great deal that I'm going to miss. And in the days and weeks and months and years ahead we'll see how that really changes me."
During my times of greatest need, I have taken comfort in these words from the end of the book of Job, when he drew this inspiration:
"My ears had heard of you," Job said to God in the first part of 42:5, recalling the prosperous first years of his life. But, after all the difficulties he had gone through, Job could now declare, "my eyes have seen you."
I have been able to say the same thing after some of my most difficult times, and that is my prayer for First Baptist Church of New Port Richey during their season of loss.
[Brad Smith serves on the Board of Directors of Florida Baptist Witness.]
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text:
City Lights is a film to pick for the time capsule, a film that best represents the many aspects of director-writer-star Charlie Chaplin at the peak of his powers: Chaplin the actor, the sentimentalist, the knockabout clown, the ballet dancer, the athlete, the lover, the tragedian, the fool. It's all contained in Chaplin's simple story of a tramp who falls in love with a blind flower girl (Virginia Cherrill). Chaplin elevates the Victorian contrivances of the plot to something glorious with his inventive use of pantomime and his sure grasp of how the Tramp relates to the audience. In 1931, it was a gamble for Chaplin to stick with silence after talking pictures had killed off the art form that had made him famous, but audiences flocked to City Lights anyway. (Chaplin would not make his first full talking picture until 1940's The Great Dictator.) After all the superb comic sequences, the film culminates with one of the most moving scenes in the history of cinema, a luminous and heartbreaking fade-out that lifts the picture onto another plane. (Woody Allen paid homage to the scene at the end of Manhattan.) This is why the term "Chaplinesque" became a part of the language. --Robert Horton
Share your thoughts on City Lights's quotes with the community:
Use the citation below to add this movie page to your bibliography:
"City Lights Quotes." Quotes.net. STANDS4 LLC, 2014. Web. 23 Oct. 2014. <http://www.quotes.net/movies/City Lights>.

subset: commoncrawl


text:
Full Disclosure
mailing list archives
Danny <nocmonkey () gmail com> wrote:
What would IT be like today without IRC (or the like)? Am I narrow
minded to say that it would be a much safer place?
To be honest: Yes, i think it is quite narrow-mindet to say that.
Sure, there are some "scriptkiddies" and "crackers" who organize
themselves through internet relay chats.
But if you think you proposal right through to the end, you should also
consider abandoning almost every email-software, instant-messenger and the
like. Good luck with that. If you approach the problem this way, why not
cut through your network cable, which is the best way to protect yourself?
Best wishes,
Christian Fromme
EMail: derfromme at gmx.de
PGP-Pubkey: http://www.informatik.fh-wiesbaden.de/~cfrom001/pgp/index.html
Full-Disclosure - We believe in it.
Charter: http://lists.netsys.com/full-disclosure-charter.html
By Date
By Thread


text:
1719 Sykesville Road has a Walk Score of 32 out of 100. This location is a Car-Dependent neighborhood so most errands require a car.
This location is in Westminster.
Nearby schools include Robert Moton Elementary School, Crossroads Middle School and Westminster Senior High School.
The closest grocery store is The Maryland Store.
The closest restaurant is Bullocks Family Restaurant.
1719 Sykesville Road is near Westminster City Park Playground & Fields, Westminster Historic District and Belle Grove Park.


text:
All libraries will be closed on the Saturday of a Bank Holiday weekend.
Edenderry Library JKL Street, Edenderry, Co. Offaly.
Phone:046 97 31028E-mail:email@example.com:http://www.offaly.ie/libraries
Do you have a craft that you would like to put on display to the public? Edenderry library are interested in promoting crafts from the surrounding area and we now have a dedicated display area in which you can do so. Phone Edenderry Library at 046 9731028 for further details.
The Chess Club meets every Wednesday night @ 7pm and is open to adults and children over 7 years. New members welcome.
Tuesday mornings 11.00 - 12.30pm.


text:
|Tristan Pilepich
To be honest, its impossible to encourage piracy, or discourage it for that matter. It just is... No matter how you market your product people will always find a means to justify piracy.
People steal things, that's life.
What developers should be asking is, what will the end player get by purchasing this game, that pirates wont (online services, superior support etc).
|Arthur Kalliokoski
I even look for ways like Steam to buy games at the price I want (if I want to be cheap about it) that still gives money to the developer, unlike buying used
Sales of used goods tend to support the prices of new items. Do you think Toyota wouldn't take a hit if there was a law against reselling them?
|Matt Riley
There's something drastically wrong with relying on people's morality here. There's a reason there are cameras in department stores. There's a reason many stores no longer accept returns. For a significant chunk of the population, morality is a luxury. No matter how you entice people, they'll still pirate, and that's been shown with the 99 cent iPhone games. What I'd really love to see, is for piracy to stop being taken in such a light-hearted manner. It kills me that my roommates will roll their eyes at me when I object to them downloading pirated games, but what can you expect when your attitude -- i.e. "The music industry has even done things as dastardly as taking their fans to court and suing them for incredible and unpractical fines" is the prevailing opinion?
|Christopher Wragg
The point is that the music industry focused on ways to prevent piracy, and it has done them no good. What cheaper services (like the app store and steam) have proven, is that despite piracy accessibility and price play crucial roles in attracting valid buyers, with little impact to retail (retail is growing, while the online services markets are also growing).
"Some people steal things, that's life."
Not everyone steals, but many people who do, do so for a reason (admittedly there are far more who just do it for the hell of it). The point being (using a generalized example) that if 1% of people buy a game, 1% pirate it for a reason and 98% just pirate because they can, then removing the obstacle to that 1% who pirate for a reason double's your sales.
|Dave Endresak
I enjoyed reading your somewhat humerous post, but I'd like to point out a couple things that you do not cover, and one point in particular that always seems to be skipped in the piracy issue.
First and most important, in my view... people who pirate anything that is an executable on their PCs fully deserve any and all problem consequences that may crop up later. This is analogous to eating food without taking appropriate sanitary precautions (as long as they are available, of course) but then complaining when you get sick. You asked for it, you got it. It's not worth the risk, so don't do it.
Now, prices... well, actually, people seem to forget that today's prices are cheaper than prices 20 years ago. Phantasy Star for Sega Master System, the very first cartridge game that allowed saving due to a built in batterym cost $70 SRP, and many people bought the SMS just for that game because it remains one of the greatest RPGs ever made. Same with Ys 1&2 CD on the PC Engine (TurboGrafx-16) - many people paid $50 for the game and $300 for the CD attachment (plus $150-$200 for the base console unit) just to play that game. Genesis era saw various battery cartidge games like Gaiares at $70-$80. Phantasy Star II was $70 SRP. Going back to Atari era titles, games like Adventure were $30 SRP circa 1980. Etc. $60 for a new game today is cheap in comparison, and the used game market really didn't exist until the early 1990s so people back then (1970s and 1980s) paid full new price for most games they owned. Same comparisons can be made for hardware of course. I do not buy new very often at present because I am unemployed and a PhD student, but I never did accept the price tag argument because it just isn't true if we review history.
DRM... well, having a disk check is not bad and has been very standard ever since games were on disks. Digital services like Steam may be preferred by some, but I don't generally prefer them myself. I believe Gamasutra even published a survey stating that the majority of consumers prefer physical media over digital only products. There are some very common sense reasons for wanting your purchases in physical form. Also, you mention that physical media wear out eventually and won't last, but the same can be said for digital only copies. We can add the fact that it's much more difficult to preserve digital only media than physical media (or much easier to damage or delete it, whichever view you want to take, I guess). Think about it: 20 years ago, Valve did not exist. When Valve first released HalfLife 2 and Steam, I was arguing with all the naysayers who were ticked off and felt that Steam was violating their privacy or other complaints (because it's no different than using antivirus and obtaining regular updates from an antivirus company, for example).
Abandonware is a problem, but that's true for all media, even for scholarly archives. Humans have been terrible about recording and maintaining our history, so this issue isn't exclusive to games by any means. As for specific examples and why companies do not maintain a library, a lot of it has to do with cost and licensing complexities. Same thing in print and film media, for example, or even music. Capitalism principles undermine such endeavors because all that matters in capitalism is profit, and mainly short term profit.
|Jamie Mann
On the abandonware front: the issue is most often due to legal issues: people may associate a game (e.g. Bomberman) with Nintendo/Sony/etc but it was actually produced by a third company (e.g. HudsonSoft). And in many cases, these companies have since gone bankrupt or been bought out by other companies, which in turn will have gone bankrupt or been bought out, and which in turn...
You therefore end up with a twisted mess, where the ownership of the IP is unclear and the cost of clarifying it is likely to be excessive.
There's also the secondary issue: there's a cost associated with getting old games tested and localised, which is likely to be unjustified for 90% of abandonware (unless the IP owner is able to go down the bundling route - e.g. Namco museum, Capcom generations).
And then there's a tertiary issue: loading too much content onto a store can actually reduce sales, as people may simply walk away when presented with too many choices.
In any case, I'm not sure that piracy of Abandonware is a major factor: as with movies and music, the big money is in the initial first-month sales, and it's here where anti-piracy measures need to be focused. Pirated abandonware effectively falls into the same category as secondhand games, freeware titles and game demos (plus non-gaming factors like music, cinema, etc): everyone has a finite amount of time and money to spend and there's a lot of competition!
Regarding high prices: there's something to be said for increasing demand by lowering prices, but the cost of games has pretty much remained static over the last decade or so (taking inflation into account, the prices have actually dropped!). Personally, I'm not convinced that there is any way in which prices can be dropped for blockbuster games - and the iStore has shown what happens when the market becomes flooded with cheap games.
DRM: absolutely agree, though developers/publishers do seem to be getting smarter now. It's also becoming more of a moot point, as increasing levels of value-add are migrating to the internet (e.g. additional skins/in-game content, advance access to DLC, multiplayer), reducing the appeal of piracy in the crucial first-month sales period.
Marketing: stupidity comes and goes in waves, with Akklaim's dying efforts probably being the icing on the cake. On the other hand: word of mouth seems to have more of an effect than anything else these days (see Nintendo's success) and some marketing campaigns are simply in the wrong place and time - Sega's European "why don't we all play together" scheme for the Dreamcast seemed ludicrous at the time thanks to the way it focused on non-gamers doing non-gaming things (e.g. racing to complete a haircut), but it's not all that far from Nintendo's highly successful targetting of the newly discovered "casual" demographic!
|E Zachary Knight
Personally, I would add The Lack of Demos to the reasons people pirate.
For any game these days, there is no reason to not have a demo (except for the Wii as Nintendo has yet to release demos for disk based games and the Wiiware demos are limited). The PS3, PSP, 360, DSi, PC, etc all have the ability for the player to download and play a demo. Why are we not using that?
Some people that pirate, pirate so that they can try the game before laying down $60 for the game. This is especially true for new IP. If they had access to a QUALITY demo, there would be less of a reason for them to pirate the game.
|Jamie Mann
@Andre: I'd argue that the quality of games on the iStore was directly impacted by the "price war": as the number of titles grew, developers attempted to use price as a differentiator, which in turn led to reduced revenue projections and hence lowered the amount of design/development/test resource which could be allocated to a given project. Hey presto: low quality games!
Also, while I absolutely agree that pricing is the key to market acceptance, there's a highly important factor to consider: is the market size flexible?
For instance, music and movie blockbusters (e.g. Avatar) tend to appeal to multiple overlapping demographics (e.g. sci-fi/fantasy/drama/romance) and can be accessed without any prior training or expensive/branded equipment.
Conversely, blockbuster games tend to appeal to specific demographics (sandbox/fps/puzzle/music), often require prior experience of similar games [*] and require expensive, branded equipment (X360/PS3/Wii).
I'd therefore argue that the market for 99% of all games is relatively static and more concerned with game quality/branding than cost - i.e. reducing the cost of something like God of War 3 is unlikely to result in a significant influx of new players. There will be people who buy a PS3 just to play GoW3, but the vast majority of buyers will be existing PS3 owners.
So: for most games, dropping the price will only increase sales up to a point thanks to the fact that the market size is static. Going down this route therefore vastly increases the risk associated with a releasing a high-value production.
As regards the razor/blade model: the current wave of consoles couldn't be farther from this: Nintendo sells the Wii and DS at a profit and while Sony/Microsoft may have attempted to subsidise their consoles, the boost in sales which accompanies each price drop indicates that people do not consider the consoles to be "free"...
[*] My girlfriend has recently started trying to play console RPG games - it's been an eye opening experience for both of us. There's so much I take for granted - e.g. controlling the camera, 3D movement, button layouts, in-game object manipulation, quest management, map reading, story progression - that she simply has no prior experience with and therefore has issues managing. The majority of game tutorials generally act as a refresher for people with prior experience in game playing: they do not assist complete newcomers.
|Alan Youngblood
@Everyone: I really appreciate the comments. All of them. Even when we disagree, I still like to hear other people reading mine and thinking and discussing them. This is a healthy discourse about a relevant topic.
@Ephriam about Demos: great point. I obviously didn't cover everything, and I really like your addition. Demos would help with piracy prevention and sales increase.
@Dave: Actually, now that you mentioned it I do remember paying (or getting my folks to buy for me) 70-80 dollar price tag NES games. While that's a valid enough point, it doesn't take in other factors. Those games tended to have more replay value than modern ones in my opinion. Also, games are produced more frequently and the consumer has more options to consume quicker and throw away. This depreciates the value, and also should lower the price if we want our customers to buy the larger quantity of games we are presenting them with. But that aside, the biggest problem with game prices is the great recession and the current world economic status as caused by a few stupid rich people in the US. We can debate that all we want, but I'd rather not. The point is, people have less disposable income. And with the core market still being predominately male, we must look at how the economic situation has hugely affected males and their ability to have/keep gainful employment. In other words, men are a huge chunk of the market and many have been forced to near poverty because of the economic climate. In other words $40 games might be ok right now.
@Everyone: I think I already stated that I acknowledge that things like piracy and stealing will happen. And like yall I do not condone those actions. But I know they happen. The point I'm making is that people always have motives, and if you can reduce those as low as feasibly possible piracy becomes a non-issue because it's been solved as best as humanly possible. The logic behind stealing isn't because they are bad people. Generally speaking, people always make a decision like stealing/piracy because it is their best live option. If you give them a better live option that involves purchasing the game and/or somehow giving you money, everyone wins.
Anyways, keep the comments coming, I like to hear what people think and enjoy trying to persuade you that my thoughts are at least worth 2cents, lol.
|Jonathon Walsh
Nice article Alan!
The key to remember is what you are selling and what makes it worth buying. A bunch of executable code, art assets, and sound files are worthless. What you're selling are the services and experiences around your product. The ease of distribution, the access to multiplayer servers, the easy access to patches, the physical disc, and so on. These are the things you sell that have worth.
The way to prevent piracy is by combining a reason to buy with connecting with your fans. If you connect with your fans as a person you make them want to buy your game to begin with. All of the problems listed here are problems precisely because they alienate your players. No one wants to buy DRM. No one wants to support demeaning marketing campaigns. If you instead connect with your fans in an earnest way they'll appreciate it much more and will WANT to buy your game. This is where the second part comes in.
Rather than think of piracy as a problem with your own product think of it like a competitor. There are clearly ways to compete with free, companies have been doing it for years and years. What you need to do is provide a better experience than piracy.
That said there's always a sect of people that will pirate a game. These people are worthless of your time. No matter what you do they WILL pirate your game. Too many companies go after these people with DRM or other tactics. All the ends up happening is they inconvenience their paying customers and do nothing to stop the piracy. Why bother in the first place? All that money would be better spent making the experience better for the people willing to play.
|Joshua Sterns
In regards to DRM's.
I treat video games like books or movies. I'm poor, and most of my peers lack a significant amount of disposable income (poor too). Thus we find ways to enjoy books, movies, and games without spending too much money. If I'm finished with a book, and a friend wants to read I let them borrow it. Same goes for a console game, CD, or DVD. I love buying ODST, playing the game till my eyes bleed, and then temporary swapping it with a friend for Batman: AA.
PC games are very annoying. The DRM's screw up my friendly trading network. As a result I don't buy PC games. I also don't pirate them because of the bugs, viruses, and other random crap that can mess up computers.
I feel like the anti-piracy practices hinder traditional legal social networks. It's not horrible on consoles, but it's pretty bad on PC's.
|[User Banned]
This user violated Gamasutras Comment Guidelines and has been banned.
|Maurício Gomes
Here we have some wonderfull stores that accept returns, sell for a just price, localize the products, do reasonable marketing, give phone support that is not annoying, and even give you warranty in case of damaged media. Also these stores are plenty, easy to find, well organized, have a extensive catalog, and all their workers are usually sociable people that like to talk with costumers and recommend products.
I just described our piracy dealers. Now tell me, why should a person should not go there?
|Maurício Gomes
Here we have some wonderfull stores that accept returns, sell for a just price, localize the products, do reasonable marketing, give phone support that is not annoying, and even give you warranty in case of damaged media. Also these stores are plenty, easy to find, well organized, have a extensive catalog, and all their workers are usually sociable people that like to talk with costumers and recommend products.
I just described our piracy dealers. Now tell me, why should a person should not go there?
|Maurício Gomes
Here we have some wonderfull stores that accept returns, sell for a just price, localize the products, do reasonable marketing, give phone support that is not annoying, and even give you warranty in case of damaged media. Also these stores are plenty, easy to find, well organized, have a extensive catalog, and all their workers are usually sociable people that like to talk with costumers and recommend products.
I just described our piracy dealers. Now tell me, why should a person should not go there?
|Alan Youngblood
@Bob: I for one acknowledge that piracy and stealing are different, hence the different words. We could go into those nuances, but I don't care to since dictionaries usually do that better than me. Also, I don't know if I want to speak politically for other posters on here, but despite that I may have come off as pro-capitalist, I'm very much not. Let me clarify this before we get in over our heads. What we have in USA (where you aptly noticed I live) is what I like to call 'crapitalism' which is short for crony-capitalism. Basically it's like capitalism should be, with almost everything screwed up because of greed. Some of you may like capitalism, or whatever current system the US has and that's ok with me. That's how (representiative-republic) democracy works. We have the right to have our own opinions, speak our mind and not be punished for it. To paraphrase and slightly change a great quote by Winston Churchill: "capitalism is the worst system for an economy except all those other forms." Things won't get any better unless we stick with the best working system and change ourselves and thoughtfully inform and ask others to change as well. Overcompensating never works.
Also, I like your point about id and open sourcing games. That is music to my ears. If more game companies did that, things would be much better. The majority of revenue generated by a game takes place in the first year after release and even used sales only usually extend about 4-5 years tops. So why not make the game free and open source? Point taken well on that!
@Jonathon: Thanks and I like the way you operate. Having a more personal and helpful(for fans) approach is ultimately the best way to go. I've probably already posted it here, but I must continue to recall Ed Catmull of Pixar's words from a keynote at Siggraph: "What is better, a great idea or great people to work on something? Many people say that you must have a great idea to break out and succeed, but they are wrong. It is always better to have better people." This is also paraphrased, but the point remains that focusing on the people (everyone from co-workers to customers to the custodial staff of your office bldg) is the best (if not only) way to success.
@ Joshua: That's a fun way to work things out when you are low on cash. Maybe I could learn from it before my game goes on sale and I start making money.
@ Maurício: Maybe there was an error that posted you several times, but I hear ya loud and clear. With a few exceptions. Piracy isn't a just price, it's the lowest price. Big difference there. The developers have to live off ramen/savings/family with a zero price point. And the support isn't always the best. Sometimes it is, but often there might be a whole feature that doesn't work due to an emulation tech problem or something. Also people should not go pirate things because (and I'm sure they are aware of this) the lack of funding to the developers will kill future products. Whether it is the poor stealing from the rich, or the rich from the poor it does not matter, at some point there is nothing left to take from others. Call it the ultimate anti-piracy, end of the world, anarchy, or just a theoretical condition that won't likely ever happen, but it's important to bare in mind.
|Sean Currie
What most entertainment companies tend to forget is that piracy is no longer simply an issue of file sharing or getting something for free. Piracy is wound up in a much larger debate about intellectual property, copyright and freedom of expression. You can be a glib as you want, but the fact of the matter is there are real differences between "pirating" and stealing. That isn't to say that the former should be completely legal because it isn't the later, but the complexities of information distribution in an age with the primary medium people interact with everyday (the internet) is based on the concept of copying and transmitting data is largely being ignored.
Case in point: I bought the first season of Carnivale on iTunes about a week ago. I wasn't really interested in watching the show on my laptop and instead wanted to stream it to my TV using an UPNP server. Of course, thanks to the restrictive DRM Apple places on its video content (to prevent me from "stealing") my media server hadn't a clue what to do with the file. My solution? I went online and downloaded a torrent of the content that I had just purchased - without DRM. Now, not only did Apple's absurd policies push me (someone who purchased content) to download a pirated version but according to US law I have now suddenly broken the law.
How does that make sense? I download a duplicate of the content that I legally purchased from a legal vendor and somehow that's stealing? Can someone explain that me? Of course not. Why? Because corporations and our justice system aren't interested in dealing with the nuances of digital distribution and content ownership. Because of Apple's attempts to fight pirates, they have now lost me - a legitimate consumer - as a source of revenue for their business.
And the pirates? Well, they just did the smart thing and downloaded the torrent in the first place.
|Matt Riley
These discussions always depress me. There are 3 ways to fight piracy:
1) gives consumers less of a reason to pirate. This seems to be all that is being discussed here.
2) enforce punishments better.
3) don't give the pirates anything to steal. (Look it up, piracy IS stealing).
#1 leads to artists having to make compromises. On Jonathan Walsh's comment, if we restrict the types of games made to those that the customer will feel compelled to buy, then we largely limit ourselves to all things multiplayer and server-side. Should the world be filled with WoWs? I loved FFVI -- how do you see someone effectively marketing that game at this point? And why should they have to make those compromises in the first place?
If we try to combat #1 by lowering price (as alluded to with Steam's price experiments), consumers simply begin to accept the lower price. As we try to make distribution easier, piracy efforts become more streamlined, sophisticated, widespread, and accepted. And please, PLEASE don't talk about making better games. Garbage is not limited to the game market; you're still forced to pay your >$10 fee to watch "From Justin to Kelly" in theaters.
As for #2, you can argue about the effectiveness of punishment, but I think it's hard to dispute that piracy is more common than sneaking into theaters, and yet neither "hurts" anyone. Go tell your friends that you snuck into a theater and they'll probably laugh at you. But tell them you pirated a game? They'll ask to play it. Why is one juvenile and the other is accepted? Since when were movie prices reasonable? I'm all ears to hear how changing the way we make and sell games is going to somehow reverse this perception, because as I see it, stricter laws are the only viable option.
But the way things have been going (and the RIAA is a perfect example), it seems we're destined for #3, where the pirates will have nothing to steal because the offline games will all be either free or non-existent. Can't wait...
|Jonathon Walsh
Dragon Age just sold 3+ million copies and Dwarf Fortress is pulling in ~$2500/mo on donations alone. There's more to supporting games than just offering multiplayer experiences. Companies are forced to make these compromises because they're trying to fight against the human nature of sharing. People have been sharing art for as long as there have been humans. Non-digital media got around this because they were selling the medium: a book, a cassette, a cartridge. Even then plenty of people pirated before the digital age.
|Travis Zimmerman
You seem to misunderstand Apple's DRM. As far as buying music from iTunes you have always been able to burn it to CD and once there you can rip the music into any format that you want. And songs listed as iTunes+ are all DRM free and can be played or re-encoded as you like.
If you are looking for prohibitive music DRM then try Microsoft's PlaysForSure, which didn't play for sure with their Zune.
|Chad Wagner
A struggling artist painter produces 1 beautiful painting a week, and sells them on a street corner. Right next to him is a person giving away color photocopies of his work. Compete with that! He's not stealing, he's just copying... Who are you going to support? What is the future of this situation?
|Chad Wagner
Here is an excellent article on the micro details of this issue: http://www.tweakguides.com/Piracy_1.html
|John Gordon
Nice article!
Personally I think all of the movement toward digital distribution will increase piracy as well. Digital distribution "in theory" would take money away from the second hand market, but I think the second hand market is a boon to gaming and actually decreases piracy. A lot of people like buying a tangible product. Also if they don't like the game they bought then they can trade it in. Used game stores make it easier for people to try out games that they normally might not try. All of these things help the game industry. All of these things give a reason for a person not to pirate software.
On the other hand digital distribution just puts the software in a form that is even easier to pirate. I know that piracy will always be an issue regardless of what preventative measures are used, but there is a big difference between 5% of players being pirates vs. 50%. I think it's smart to take every measure possible in order to reduce the frequency of piracy.
|Tim Randall
As a videogame publisher, you are in competition with pirates for customers, and you cannot compete on price; only on service.
Many consumers steal stuff. Some steal because they can, or because they think it's cool, or because they're incorrigibly cheap. You cannot dominate this market segment, and to attempt to do so is a mistake - particularly if it lowers the quality of your service.
And some steal reluctantly, because they are protesting something, or because they are poor. These are the people who would prefer, all other things being equal, to buy your game. These are the people you don't want to piss off. This is where the quality of your DRM can make a difference, for good or bad.
|Brad McGraw
I have a couple of issues with your write up, but overall I enjoyed it.
1) I'm getting the feeling you do not like the used game market. This is something some game publishers have likened to piracy or stealing. Its also why we are getting more account based games like what UbiSoft is going to do. I don't think this is to stop piracy, but rather an attempt to get around the 'first sale doctrine'. As has already been said, used games spark new game sales. My wife knows many peole who have bought a used copy of Sims, and then gone on to buy (new) every expansion and new release. Used gives us a chance to try out new publishers or developers too. I traded for Europa 1400: The Guild, and then went on to buy its expansions and The Guild 2. It got me interested in JoWood, whom I had never previously heard of. Now I keep an eye on them to see if they have anything else that might interest me.
2) Abandonware. I agree, we should have access to this back catalog of great games. I'd love to be able to play games like Planet's Edge, Megatraveller 1 & 2, Space 1889, etc... And I actually own boxed versions of these games already. There are a number of games I currently own that will not run on my XP machine that I would buy if they ever came to GOG.com. But I do agree with you that alot of the problems with this is finding out who owns what. I do believe there is a large untapped market with a lot of these older titles.
3) High Prices. Again I agree with you here. In a down economy high prices make it a lot harder for people to afford the games. The only games I have bought are ones that have come out on sale through Gamersgate or Direct2Drive. Steam's report a year ago where they saw a 500+% rise in profits is a great push for owering the price of games. Better yet though is Gamersgate's 5500% profit rise with sales. Not only did they see increased sales of products on sale, but they also saw a increase in sales when it went back to full price.
4) DRM. Steam as a decent DRM system? Not in my eyes. Since I cannot trade or sell the game I do not own it. Steam also datamines your computer, not something I like, which is why Steam will never be on my system, I think its an incredibly restrictive service. Not quite as bad as Ubisoft's new system where you HAVE to be online to play a game, but it's almost as bad. Steam is also paired with another DRM system, so its not teh only thing you have to contedn with. Byteshield's DRM system is pretty good, Starforce is ok although they use activation limits, Securom's DRM on Bad Company 2 is actually pretty damned good, although they have a horrible reputation that new system seems pretty good.
However I do agree that more people becoming aware of DRM is an excuse people use to pirate. I don't agree, I simply do not purchase until the DRM is removed. DRM is a growing concern for a lot of people and rather than go for more restrictive measures there should be a common ground where publishers feel safe, yet it doesn't treat the gamer like criminals. Because really only the honest gamer (the majority) are effected by DRM.
5) Marketing Moves. Even bad marketing gets awareness of a product. Look at Dante's Inferno and EA's idiocy on some of their marketing. (except when EA Rick Rolled Yahtzee, that was bloody hilarious) However one marketing move which really pisses us gamers off is when you know you are going to sell DLC so what you do is release a bare bones game (for full price), and then hope people buy DLC. Sims 3 is an example. If you are going to release a bare bones game, at least price it at expansion prices. However publishers know that gamers are sheep. They'll complain for months before a product is released, then rush out to by it, and complain every day they own it. But they've still bought it. Until gamers grow a spine and actually stand up against a lot of what game companies do, nothing is going to change.
Sorry for the long reply, I just kinda got into it. lol
|Sheridan Layman
I'd like to echo the price point comment. Not that I think it encourages piracy, but that there really is no reason today to spend $60 on a game. For console gamers there's Gamestop, Craigslist, Garage sales, etc. Consoles have always been a hobby for me and I've always been one generation behind. I can get the console for $50 and I've never paid more than $5 for a game.
The PC is a little more serious hobby, but still just a hobby. For that I have Steam and for the last 2 years I've never spent more than $10 on a game. Even when I bought them in a store (gosh, the phrase just sounds so archaic now-a-days!) I never spent more than $29.95 on a game [yes even 20 years ago]. Most of my games that cost more than that came as presents at 1 or 2 a year - which by the way is about the amount that I consume in a year.
The most money I've spent on games has been in the MMORPG market. Vast content which I could never explore all of in a lifetime of two to three 3 hour gaming sessions a week. Although recently I've been gravitating to the free to play market - and I don't buy items or do other microtransactions.
So what does this have to do with the whole piracy discussion? Not much except to say that publishers should be more open to the digital distribution model and if they already are, they should be moving a majority of their sales to digital. Secondly, publishers should be considering ALL price points in their product life cycles. Go ahead, if you feel you have to, and try to sell games in the stores for $60. Consider also that when that product can no longer compete for shelf space selling it digitally for $40 and drop the price by five bucks every 6 months or so. Produce smaller games for the portable platforms, the web, etc for $1 to $5. Dust off some of those archives, make some minor modifications and sell them for $5-15. Consider even converting some of the older console games for $10-20. Aim for several different genres AND price points. I think you'll do better in the long run than just focusing on one or two genres at $60 a pop and releasing half a dozen in a year. How bout one AAA a title per publisher a year and ten of the AA or A (or whatever you want to call them) and see how it goes. Mix it up and run several models in parallel.


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On June 28, 2007 at the Basilica of Saint Paul Outside-the-Walls, Pope Benedict XVI announced officially that a special Jubilee Year dedicated to the Apostle Paul would take place from June 28, 2008 to June 29, 2009, on the occasion of the bimillenium of Paul's birth, which historians have placed between the years 7 and 10 A.D.
As the Paulist Fathers—who sponsor Busted Halo—prepare to celebrate once again the feast of the Conversion of Paul on January 25, it is worthwhile recalling who this man was and why there is a year dedicated in his honor? First, Paul is responsible for a large part of the New Testament. The letters ascribed to him are about a quarter of the whole, and if you add the 17 chapters of Acts…
A family member of mine recently said, "Shellie, I've accepted that you are working in the sex industry."
My thought? "It's about time."
When I look at my life, even I must admit that it is really sex filled. I am a teen-mom coordinator for a local Nashville nonprofit. That pretty much consists of trying to encourage 13 to 19-year-old "grown-way-too-soon" young women to use biblical insights, my advice based on experience (I myself am a sex abuse survivor with a history of promiscuity) and a little common sense when it comes to making sexual choices. I speak pretty frequently on a book that I wrote in 2004, Inside of Me: Lessons of Lust, Love and Redemption …. (I
Emilie Lemmons, a writer and mother of two (although as she would say "not necessarily in that order"), is someone few people outside of the Minneapolis/St. Paul area probably know. If you read her blog, Lemmondrops, however, you had a window into the daily struggle and heart-wrenching experience of a woman who shuddered at the possibility of dying too young from cancer with two young children in tow.
Before her diagnosis, Lemmons wrote for the Catholic-based paper The Catholic Spirit, of the Archdiocese of Minneapolis/St Paul. The Spirit…, as it is known in Catholic media circles, is an exceptional Catholic newspaper that really values its journalistic integrity — it doesn't just do
I had a TV in my room from a very early age, giving me control over the cultural influences that entered my world. Using my command of the dial, the most subversive thing I watched in my atheist home might have been a sweet little show that has been loved now for generations: Davey & Goliath.
Son of a Lutheran minister, Dick Sutcliffe started his career as a journalist, but soon found himself working for the church, as assistant editor for The Lutheran magazine, then with the radio division, then television. Sutcliffe, as director of Lutheran radio and television ministry, was one of the first religious officials to realize the potential of television, starting in the late 1950s. When church leaders told him to…
Avery Cardinal Dulles, SJ, who died at 90 on December 12, was the scion of a legendary family (his father, John Foster Dulles, was Secretary of State); one of the most famous American converts to Catholicism (his conversion came after reading philosophy at Harvard and then, memorably, spying a tree in springtime bloom); and widely considered to be the "dean" of Catholic theologians in the United States, respected by both traditionalists and progressives. His Eminence, Avery Cardinal Dulles to the world, however, was to many Jesuits, "Avery," and he took himself none too seriously, as befits a serious man.
Funny stories abound about the Jesuit, made all the more amusing for the man's…
Return to the Advent calendar.
And there were in the same country shepherds abiding in the field, keeping watch over their flock by night. And, lo, the angel of the Lord came upon them, and the glory of the Lord shone round about them: and they were sore afraid. And the angel said unto them, Fear not: for, behold, I bring you good tidings of great joy, which shall be to all people. For unto you is born this day in the city of David a Savior, which is Christ the Lord. And this shall be a sign unto you; Ye shall find the babe wrapped in swaddling clothes, lying in a manger. And suddenly there was with the angel a multitude of the heavenly host praising God, and saying, Glory to God in the highest, and on earth peace, good will toward men.…
I didn't want my children to know. They were waiting for a baby to be placed in a manger. The doll, the placeholder for our Lord, symbolized all that they had learned about love during Advent.
My toddler daughter was being coddled by a little Polish girl, only a year or so older who told her, "Jesus was once a little baby just like you."
My son was hanging out around the life-size crèche with the older boys. All of the children were staring with huge lemur-like eyes in that way unique to children on Christmas Eve.
My thoughts were more morose. While we were attending Christmas Eve children's services, several time zones and an ocean away, my siblings were beside our grandmother's bed…
Introduction and interview by Bill McGarvey …
It is no surprise that a young seeker—as Morgan Atkinson was back in the mid-1970s—would be interested in the life of Thomas Merton. Merton's journey from poet, artist and bohemian to poet, writer, artist, activist, mystic monk has all the required elements of adventure, risk and creativity that easily sets fire to the imagination of a young man looking to find his way in the world.
But, unlike so many fascinations that grip young minds for a brief time before being replaced by newer interests, Atkinson's attraction to Merton's life remained strong more than three decades after he first discovered the Trappist from Kentucky. After
Forty years ago today, Thomas Merton, a Trappist monk and perhaps the most popular American Catholic writer in history, stepped out of a bathroom shower during a visit to Bangkok. Slipping on the wet floor, he grabbed a poorly wired fan for support and was electrocuted. For many years, Merton had unsuccessfully sought permission from his superiors to travel outside his monastery in Bardstown, Kentucky. A few months after a new abbot was elected in early 1968, he assented to Merton's request to attend an interfaith conference that December in Thailand. En route he met the Dalai Lama, who called him a "Catholic geshe…," or spiritual master.
Merton enjoyed paradoxes, and spoke of himself, like
When Shuvael and Matanah Hebert sold their upscale, four-bedroom home in Harrisburg, Pennsylvania, to join a controversial Christian commune called the The Twelve Tribes, friends and family said they were crazy. But seven years later, the middle-aged couple insists that they have no regrets, despite sharing bathrooms, a living room, a kitchen and a washing machine with 40 devoted members in a community home in a working-class area of Brunswick, Georgia.
"It's about surrendering completely to God's providence," insists Matanah, 45, who also left behind a well-paying chemist's job. Matanah, who doesn't wear makeup, perfume or jewelry because God didn't…
Last spring, a Pew Forum survey of U.S. religions revealed that American Catholicism is barely treading water, with Latino immigration offsetting the departure of more settled believers from the church. The Religious Landscape Survey of 35,000 Americans set off a storm of finger-pointing within Catholic circles, with many people spouting the conventional wisdom that evangelicals are booming at the expense of Catholic departures.
I recently learned of the Cause of Canonization of the late Archbishop Fulton J. Sheen (the process by which Fulton J. Sheen may become a saint). While I'm not and have never been a Catholic, nor even religious for that matter, I feel compelled to share a deeply personal story involving him that intrigues, puzzles and inspires me to this day.
An Encounter With a King
In 1975, I was an intern reporter for WROC-TV news in Rochester, New York. The Archbishop Fulton J. Sheen was a famous priest who wrote numerous books and hosted a television series entitled Life is Worth Living… (still seen today).
He'd also served as the Bishop of the Diocese of Rochester earlier in his career, and was back in town to deliver a noontime
We found out over the phone, while on vacation. The housesitter called us to tell us that he was at the animal hospital back home with our cat, Smokey. And then he put the vet on the line. We heard about age-related kidney disease, complete renal failure. We learned that medication and intravenous fluids might help keep him alive another month—or maybe just another week.
A few years ago during Yom Kippur, the holiest holiday on the Jewish calendar, I was in a little wooden synagogue on the Lower East Side of New York City. The rabbi, a venerable man whose voice carried throughout the temple, was extremely charismatic. For the first time in my temple-going life, I found myself listening intently to the sermon.
Faith, spirituality and religion are too often looked upon as the province of "experts" who spend all their time in places of worship. At BustedHalo.com we frequently hear from readers who desperately want to explore their spiritual questions but feel alienated from traditional faith communities. The fact of the matter is that the experience of sacredness is as unique and personal as our fingerprints, but we sometimes fail to recognize these moments as God's way of speaking to us in our everyday lives.
"Where's God?" is our attempt to look more imaginatively at the movement of grace in each of our lives and chronicle the countless different ways God is at work.…
The modern-day pilgrim who struggles across Spain to the shrine of the Apostle James faces one more challenge in a church office that gives out an official certificate to those who complete the journey on foot or bicycle. A clerk asks: Was the reason for the trip spiritual?
For many of those who hike or bike the Camino de Santiago, a pilgrimage trail all the rage during the Middle Ages and catapulting in popularity in recent years, it's not an easy question. In walking a segment of the route in June and another chunk five years ago, I found that the reasons people had for undertaking the trip were often mixed. In more than a few cases, the spiritual aspect of the long trek grows on them unexpectedly. It did for me, too, even…
This morning I traveled to Riverview for a Catechesis (teaching) session along with some young adults from Chicago who are active with Charis Ministries in Chicago—an organization that does retreats for people in their 20s and 30s (BustedHalo Retreats is essentially an affiliate of this organization). Riverview is the site of a Jesuit High School where the Magis… Experiment is taking place. The Jesuits decided to gather young adults together from their various provinces and to do a type of retreat pilgrimage
the week before World Youth Day. So my travel partners have been here in Sydney a week longer than I have. After a brief catechesis I was able to talk with three very
impressive young
I woke up this morning in my nice cozy hotel room thinking about my companions sleeping out in the dewy cold air at Randwick Racetrack and awaiting the Papal Mass amidst 150,000 young pilgrims. When I left them the place was packed and kissy-faced teens were starting to huddle together, others were breaking out footballs and hackey-sacks. My only thought at leaving my 10 young adult female friends out there amongst the teens was simply: Better them than me.
However, revenge is often sweet indeed. Upon awaking a bit later than I had planned I tried to take a taxi over to the racetrack and was snubbed by all the cabbies. No cars allowed anywhere near the racetrack. So I took a subway to the Central Train Station and…
CNS Photo
This morning the U.S. Bishops celebrated mass outdoors for American Youth at The Domain—a first at World Youth Day. It was a vibrant mass with superb music and great preaching by the Cardinal-Archbishop of Chicago Francis Cardinal George, who is also the President of the U.S. Conference of Catholic Bishops. Since I'm traveling with Chicagoians I got to meet the Cardinal after mass and gave him a copy of my book, Googling God. He was a very gracious man and spent a good deal of time with the folks from his Archdiocese and engaged almost all of us in conversation. Considering that he's still recovering from cancer and that his legs aren't strong to begin with (he had polio as a child)…
An on the spot report to start:
A consistent theme I'm finding among young adults here—and one that's also been heralded by many members of the clergy here at World Youth Day—is the struggle of being embarrassed of being Catholic. In secular society, religion is often a taboo subject, relegated to "a private matter" for most people. In other segments of the world, religion is a nuisance, at best, or a complete farce—something that is overly restrictive, or a fantasy that one tells themselves out of comfort. At World Youth Day those pressures simply disappear.
Below are interviews with some young adults who talk very openly about their struggles with being…


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Forums MaxMSP
[Bug Max6 pattrstorage] interpolation between presets causes RAM overload!
Viewing 2 posts - 1 through 2 (of 2 total)
I had a lot of crashes lately with pattrstorage
Ι tried to find a solution till i noticed this.
The RAM increased rapidly when i was interpolating between presets!
Is like every dataset of pattrstorage added in RAM when recalled.
The memory is not released till the max is closed.
I say so easilly that it is a bug because it happens only with max 6
(i tried max 6.1.2 and max 6.1.3) and not with max 5.
The problem is more obvious with large datasets
(aka many presets with a lot of parameters binded)
Compare hitRam3b3.maxpat with 3b2.maxpat.
The first has double presets and causes double RAM increase.
Just open the task manager (on windows)
and watch what happens under performance —> memory(RAM)
when tweaking and interpolating between presets with the numberbox.
Windows Intel core i3 2.4GHz 4 GB RAM (max 6.1.3)
Windows Intel core duo 2 GHz 4 GB RAM (max 6.1.2)
Please Cycling make a silent update
I'm also for this one! Must be in the future update. Currently as of Max 6.1.5 it is not solved.
My current project will not make any sense without preset interpolation.
C74 RSS Feed | © Copyright Cycling '74


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Competition in increasing heavily in the service provider market. The number of providers has increased alarmingly in the last couple of years. With the providers increasing in numbers, the list of customers is shrinking rapidly. The number of options has increased for the customers making it difficult for the providers to survive in the market. However, couple of years back, the introduction of voucher codes or discounted codes has changed the online shopping experience. Companies have been force to retain customers and at the same time attract new prospective customers. Everyone likes to purchase products on discounted rates and voucher code is the best possible way to shop.
Reason for Introducing Voucher Codes
In the initial days after the introduction of internet, fewer companies made use of the web to do business. These companies with early online entry reaped the benefits and enjoyed huge market share. However, when more companies entered the online marketing industry to provide services to the customers, the competition went hot. In order to survive the competition, retailers started using various techniques and strategies. Voucher code, discounted code, or coupon code is one such method adopted by the retailers in order to stand a cut above the rest.
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Traveling with Easibook.com
Among the several online portals, Easibook.com is one major online booking platform in Singapore. It offers express coach and bus tickets online. In case you are looking for a cheap and budgeted travel, Easibook.com is the answer to your search. It is the largest online portal in Singapore where you can book tickets using Easibook Voucher Codes for express buses and comfortable coaches. You would get the best and most economical deals on this online portal. With over more than one thousand departure locations and destinations, Easibook.com offer bus services connecting major routes and cities.
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Discount Codes Singapore offers you a medium to purchase a product or service at discounted rates. You would be saving money and at the same time enjoying the best services in Singapore. However, these discount codes should be properly checked for valid from and expiry date before using them.


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When Dallas Cowboys wide receiver Miles Austin suffered a hamstring pull early in the season, there was concern all over Cowboy nation. But the team and Miles suggested that it wasn't much to worry about and that he was only removed from the game against the St. Louis Rams as a precaution.
We knew better than that as Austin has had problematic hamstrings for years now and despite his best efforts and playing through the injury, this wasn't just going to go away.
Now a few weeks later, Austin has been in and out of the lineup and looking like a shell of his former self when he does play. The Cowboys, fully aware of this, have suggested they may shut Austin down so he can fully recover from the injury:
Jason Garrett intimated the team may shut down Miles Austin to get him healthy. It's easy to do now with Williams and Beasley playing well
As Hill points out, with the emergence of Terrence Williams, there's really not much reason not to shut down Austin as he's not really helping on the field and is only hindering the progression of Williams and Beasley who are forced to take plays off for the struggling Miles.
Tags: Dallas Cowboys Miles Austin


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Nike Air Max ST White/Challenge Red
JD Sports offers up another exclusive release, this time in the form of Nike's Air Max ST runner, shown in a White/Challenge Red/Black colorway. Features include a nubuck style upper, mesh panels, and rubber swoosh, along with traditional Air Max cushioning. They are now available through the JD Sports online store.
Date: Oct 26, 2009 / Views: 9 / Author: L. Ruano


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Brown Environmental Leadership Lab: Rhode Island | How to Apply
2014 Program Dates:
Two-Week Residential Sessions:
June 23 - July 3, 2014
July 7 - 18, 2014
July 21 - August 1, 2014
Note: Move-in is on Sunday
For students completing 9th-12th grade and are 15 years of age or older by June 2014.
Fees: $3,924
Prospective students must apply for admission. For most programs, there is no application deadline. However, many courses fill quickly, so students are encouraged to apply early.
Completed applications are submitted to the admissions committee for review. When evaluating applicants, Brown looks for academic excellence, intellectual curiosity, and a readiness for participation in an independent academic environment.
Applicants will be notified by email when their application is complete, and are notified of the admissions committee's decision by email, usually within two weeks of the application complete date.
Accepted students must confirm their attendance with a $300 non-refundable program deposit. Once this deposit is received, students may enroll through connect.brown.edu.
Course space is limited, and many courses fill quickly - students are encouraged to apply for admission early to have the best chance of enrolling in first-choice courses.
If you have questions about our programs or courses, please email us: email@example.com
A complete application consists of the following items:
- A completed application
Please note: The application period for Summer 2014 is closed.
Join our mailing list and we'll keep you informed of the latest program information.
- An essay (Submitted as part of your online application)
- A non-refundable application fee (payable securely online)
Before 3/1/2014: $50
3/1/2014 to 4/30/2014: $75
5/1/2014 and after: $100
Applicants within the U.S. may elect to pay their application fee by mail. Make check or money order payable to Brown University with student's name on the notation line. International applicants may pay by wire transfer or check - contact email@example.com for payment instructions.
- An official school transcript. Applicants should request an official transcript containing your current grades/marks, as well as all grades since 9th grade (6-8th grades for SPARK). Please ensure an explanation of the scoring system is included in English (for example, 6 = excellent or A = excellent). Transcripts may be uploaded directly within connect.brown.edu using the Upload Documents tab. Transcripts may also be faxed to our office at 401-863-3916 or emailed as an attachment to firstname.lastname@example.com.
Application materials should be mailed to:
Brown University
Continuing Education
Box T
Providence, RI 02912
Things to know about your application:
Program admission does not guarantee enrollment in a specific course. Courses may also be cancelled at any time due to unforeseen circumstances.
Visitto check the status of your application.
Student applicants are encouraged to review our Financial Policies.
Have questions about your application? Please contact us at: firstname.lastname@example.com


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Feed the Rhino have just unleashed their music video for 'Tides' which you can check out right here!
The band start their UK tour this Thursday with support from Marmozets & Steak Number Eight!
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BUFFALO, NY ( WKBW ) Former Sabres forward from the 70's and 80's, Danny Gare, talked with Channel 7's Keith Radford on "The Pegula Era" for our hometown team.
Gare thought Pegula's introduction to Western New York hockey fans was emotional, and historic...noting the emotional moment when Mr. Pegula referenced legendary player Gilbert Perreault as his "hero."
Click the video to see the interview.


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Buddy Holly lives in this tribute show
Buddy Holly's meteoric rise to fame among rock-'n'-rollers came to a tragic end when he and several other musicians were killed in a plane crash. However, his legendary music lives on and his story is told and retold on theater stages across America. Currently, Landmark Community Theatre at the ...Read More


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Foldable.me is a recently funded Kickstarter project that lets you create little cardboard sidekicks to look like you or your friends. So cute!
letterpress calendar by White studio, among other projects they have done.
Maybe I should open a bookstore and use it as an excuse to own all those pretty books… not sure if I'll allow people to buy them though.
see my post on the penguin's collaboration with illustrator and cartoonist (Jillian Tamaki) to create new covers for some of its classics... J'adore.
I'm finally finished with my redesigns of John Green's books! I made them as a personal project, just for fun, and to have in my portfolio.
(via happycloudsky)
Who thinks to soak fresh flowers in liquid nitrogen for 30 minutes before smashing them into hundreds of little glass-like pieces?! Jon Shireman, that's who. Honestly, cool.
Jacket & interior illustrations for Hal Johnson's YA novel Immortal Lycanthropes, published by Clarion Books.
(via inturretandtree)
curious and curiouser … Alice in Wonderland Cookies
(via inturretandtree)
The Candy Room, Melbourne, Australia.
New York artist and sculptor Jonathan Lopes has recreated his Boerum Hill neighborhood in Brooklyn as a small-scale replica using nothing but LEGOs.
Check out the rest of his art commissions and cityscapes (like his version of the famous Randy's Donuts in LA) in his portfolio.


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Prior to becoming CEO on July 1st, Mr. Witteven "ran all the sales, marketing, finance, and HR" for Avira, so he's no stranger to the management track.Witteveen frankly admitted that Avira's scores in tests by independent labs such as AV-Comparatives and AV-Test have been sagging. "We're heading back to the top," he proclaimed. "We've had cloud-based protection for a while, but only during scans. Our first priority is to incorporate cloud technology into our real-time protection.""We are still a privately held company; we don't have to worry about EBITDA and such pressures. The product is who we are and what we deliver to the world."Avira's 2014 product line will release around the end of September.
quote:"We are still a privately held company; we don't have to worry about EBITDA and such pressures.
(Earnings Before Interest, Taxes, Depreciation and Amortization - EBITDA)
I think we all know what it means. My point at least was that it didn't matter whether your talking about EBITDA or Net earnings. Any owner, private or otherwise, usually cares.


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Town Square
Four-track design back in high-speed rail plan
Original post made on Feb 17, 2012
Read the full story here Web Link posted Friday, February 17, 2012, 12:00 AM
Comments (2)
a resident of Rex Manor
on Feb 17, 2012 at 5:31 pm
The HSR Authority is an example of government at its worst. First they send out
a press release in favor of a blended 2-track system then they publish
a legal document supporting a 4-track, highly disruptive system.
Can you imagine Alma as a one-lane road? It needs to be widened not
The 'Authority' needs to be closed down ASAP and no more
of our tax dollars should be wasted on this boondoggle.
a resident of another community
on Feb 21, 2012 at 2:38 pm
Anyone know how I can find one of those "no HSR" petitions? I'm ready to sign something that can begin the process of pulling the plug on this fiasco.
Don't miss out on the discussion!
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Marriage Underachievers
By Chandrama Anderson | 0 comments | 1,578 views
Best High Dives to Watch the Game
By Laura Stec | 4 comments | 1,033 views


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July 3 (Bloomberg) -- Chris Sullivan, head of corporate banking at Royal Bank of Scotland Group Plc, discusses the company's appointment of former Bank of England Deputy Governor Andrew Large to lead a review of lending to small and medium-sized enterprises.
He talks with Francine Lacqua on Bloomberg Television's "On the Move." (Source: Bloomberg)
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Limited Edition Sheffield United Ale
To celebrate 125 years of SUFC Kelham Island have produced a special anniversary 500ml bottle. Currently only available from the Kelham Island brewery shop and available as a single bottle or in 3 bottle and 4 bottle gift packs. The ideal Christmas gift for the 'Blades' fan. It's only available in limited number so best to get hold of some while you can.
Christmas Parties
Get together and celebrate, with a Christmas Brewery Tour. At £25.00 per head, they include a delicious pie and pea supper and
mince pie & cream! Find out more on our Christmas party page. Please give us a call to discuss dates and availability.
Sheffield Beer Festival coming to Kelham!
This year's event will take place at Kelham Island Museum from 29 October to 1 November opening times Wednesday and Thursday 4pm to 11pm,
Friday and Saturday midday to 11pm. With both indoor and outdoor facilities, the Kelham Island Museum offers the best of both worlds for the Steel City Beer Festival. In 2010 the event was subjected to non-stop rain when hosted outdoors in a marquee at Sheffield General Cemetery.
When it moved indoors to Ponds Forge in 2011 there were complaints that the beer went off on what happened to be the hottest October weekend ever recorded.
"Having the conference room and the outdoor courtyard will mean we're prepared whatever the weather," said CAMRA's Richard Ryan.
"Brewer for the Day" Gift Experience
This is the ideal gift for someone with an interest in beer who wants to know a little more about the brewing process. For just £99 pp per day you can partake in the making and understanding of beer by joining us for a full brew day from start to finish. We can accommodate two people on this experience so ideal for friends, practical clothing (it gets mucky!) and appropriate footwear recommended (wellies). All participants will be given a certificate and an 8 pint can of a beer of their choice.
Should you wish to receive regular updates on our beers and events please register here.


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Neil deGrasse Tyson Sounds Even Better in Slow Motion
Astrophysicist, Cosmos host and all-around Internet darling Neil deGrasse Tyson is riveting to listen to. In fact, the only thing more exciting than Neil deGrasse Tyson talking about science is listening to Neil deGrasse Tyson talk about science in slow motion. YouTube user SciFactful slllloooowed down Tyson, making him sound less like a world-renowned scientist and more like your stoner uncle. Despite the slight downgrade, he still manages to make Isaac Newton fascinating.


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October 25 2014 Latest news:
Janine Rasiah, Senior Reporter
Wednesday, April 2, 2014
Children from Little Bear's nursery met one of their heroes when Jo Jingles made a top-secret appearance.
The group enjoy Jo Jingles music sessions every Tuesday but had no idea that "big Jo" would be making a special visit yesterday.
After being introduced to her, they played the maracas and tambourine and sang as a group, before having a cuddle with Jo.
Manager Janette Sheppard said: "It was a very special surprise for them and all the children were really excited. My nine month old was fascinated."
Little Bear's nursery opened in East Village, which housed the Athletes' Village during London 2012, in September last year.
0 comments


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Up in the air / Coney Island / June 8, 2014
TONIGHT- A new hour of Our America with Lisa Ling covers the HIV crisis that's emerged within Black America. The statistics are shocking. African Americans make up only 12 percent of the population, but 44 percent of all new HIV infections. And black men are 8 times more likely to be infected than white men, but why?
I directed and produced this show and learned so much about what drives the spread of the virus, and what it means to live with HIV today from the courageous people who bravely shared their story. Their stories speak louder than the statistics and illuminate why we must get past the stigma of the disease in order to fight it.
On the boardwalk, Coney Island / June 8, 2014
Just found a CF card with a bunch of photos from my Cambodia trip that I had misplaced. This is one of the very last photos I took on my very last day in Phnom Penh. These bracelets, sitting on top of each other on wooden poles, were placed by the visitors of Choeung Ek, the most notorious of Cambodia's killing fields. Behind these poles is a mass grave, and the bracelets are meant to signify remembrance - that the souls lost will never be forgotten. I left one too, and will certainly never forget.
Love Wins… Kinda.
The Case Against 8 - Last night HBO premiered a new documentary about the civil rights fight that will define our generation - the right to marry who ever you damn want. The film focuses on the battle against Proposition 8 in California, a fight that took nearly four years to transform from a disappointing ballot measure to a state court case that was appealed and appealed and appealed all the way up to the Supreme. The first 75-mins of the film were fascinating, focusing on the legal case in California, and providing insight from the pro marriage equality side, driven by one odd couple Ted Olson and David Bois (the same lawyers who went head to head against each other in Bush vs. Gore in 2000). I love a good legal doc, and you definitely get a sense of the process and the elbow-grease behind the case. Usually those kind of scenes create tension and drama, but in this film, I'm disappointed to say, it felt more like filler. More time could have been spent more with the heart of the story - the two gay couples (Kris Perry and Sandy Stier; Jeff Zarrillo and Paul Katami) who served as plaintiffs and bravely risked public scrutiny and ridicule for their civil right to marry. Their stories were the most compelling, but the film, at some points, really grazed over how their lives were affected by the court proceedings themselves. It had to have been more of an emotional roller coaster than it was portrayed to be, and I would have liked to see more of that. Also, where was the community that was behind the movement in all this? They were just as much a part of the story, and they were generally left out. I'm sure the filmmakers were trying to strike a balance, but it felt imbalanced to me.
In other ways this documentary fell short, and here's why - the ending. It tells half the story - the victorious one. It's true, the Supreme Court ruled favorably for California, and ended DOMA, but ultimately the ruling was a compromise. Marriage equality was granted to one state - not by due process or equal-protection grounds, but by standing doctrine. Yes, it was a win for gay men and women in California, and everyone who supports marriage equality there, but this case became a central issue for the entire country, and this film failed to seize the opportunity and acknowledge that. There was no recognition of the narrow ruling that left the book unwritten for the 49 other states, and to me, that's where the case for civil rights for all could have really been punctuated.
Regardless, I'm glad I watched. It must have been an incredible journey for the filmmakers to document this moment in time.
Trailer: https://www.youtube.com/watch?v=oTePSfZ0y20
"I am this one little hammer. It's not much, but if I can do a good job on an issue that's important to me those photographs can get at things that are so easily ignored." - Randy Olson.
Inspired today by this short film on the incomparable National Geographic photographer Randy Olson from my friends at Blue Chalk.
Things are Queer (1973) by Duane Michals
This piece by Duane Michals comprises nine photographs, each one a detail of the one that follows. The first shot shows a bog-standard bathroom. Then the camera pulls back to reveal what is either an oversized man, or an undersized bathroom: the man's foot is the size of the lavatory-bowl. During the ensuing sequence, it emerges that the photograph of the man in the tiny bathroom is itself a picture in a book being read by another man in an alley. Then it turns out that the man reading the book in the alley is also a picture of a picture in a frame which is hanging on a wall. The final twist in this circuitous tale is the revelation that this picture of the man reading the book in the alley is itself a picture hanging on the original bathroom wall. Things are Queer neatly challenges the viewer's assumptions about the photographic version of reality. The sequence taken as a whole has a cheeky intrigue - at no point can we actually identify the perspective of the camera, the reality of each shot is superseded by the next.
(via moderation)
Source: jonyorkblog
Someone's Watching
Sen Monorom, Mondulkiri, Cambodia
I See You: Times Square. Previously in Bushwick.
Erin in Times Square, August 2012
It's me!


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God's Design for Marriage: "Be Fruitful and Multiply"
- Saturday, July 16, 2011
If just one of those millions penetrates the egg, nature's most amazing form of fertilization begins—initiating complex DNA connections between egg and sperm, weaving together all the details for a new life. Here's how Louie Giglio explained it to a group of young people in a message called "How Great Is Our God":
"One cell from your mom met up with one cell from your dad—each one carrying twenty-three chromosomes. The one from your mom was carrying half of her DNA, the one from your dad was carrying half of his DNA, and those two cells met and merged into one single cell. And when they did those chromosomes matched and they began to form together a brand-new DNA code.
"Using four characters—four nucleotides—they began to write out what we have now discovered is the three billion–character description of who you are, written in the language of God . . . They described who God ordained you to be.
"And when they formed together they wrote out and painted a picture which had never been written before in the history of humankind. And then that cell did the unthinkable. It set out to build [you] from one cell.13
We are indeed "fearfully and wonderfully made" (Psalms 139:14). What makes it all even more amazing is what separates us from all the rest of God's creation. While He superintends the complexities of fruitfulness throughout nature He actively participates in the miracle of human reproduction by adding a soul and ordaining the days for each new boy and girl (see Psalms 139:13-16).
Ordained for Procreation
Even though men and women have the potential to produce this miracle in their marriage, less than a third of couples see having children as the purpose of marriage. A survey by Pew Research implies that the great majority of Americans believe marriage is primarily intended for a couple's "mutual happiness."14 We were raised in Christian families and attended Christian colleges, but we still went into marriage thinking primarily about the mutual happiness that we hoped to find in our companionship, sexual intimacy, and financial partnership.
The visit from the Morkens we mentioned [in an earlier chapter] motivated us to be intentional about starting our family, but the transition from being partners to parents was still quite a change to our vision of marriage. As incredible as it was to bring our first baby into the world, the whole process—beginning with the first signs of morning sickness—felt like a major renovation of the marriage we had already built.
What we came to realize is that the "house of love" we had custom designed for our marriage wasn't as "kid-ready" as we assumed it was. (The "Mission" chapter on the other end of this book looks in more detail at the effect of children on a marriage. The context for marriage in this chapter is the tension between the unions we design for ourselves and the design God established in the beginning).
That tension grows stronger as our culture of personalization and individualism inspires couples to mold marriage in their own image. While today's couples often seek to put their unique stamp on marriage and bring their own meaning to the union, generations before us were more likely to adapt to what marriage expected of them. We were reminded of just how much that expectation included children while watching the A&E version of Pride and Prejudice. In the closing scene, as Mr. Darcy and Elizabeth and Mr. Bingley and Jane exchange vows in a joint wedding ceremony, the priest reads from the Anglican Book of Common Prayer:
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PCR Reagents Firm Syzygy Biotech Changes Name to Empirical Bioscience
February 06, 2014
PCR Reagents Firm Syzygy Biotech Changes Name to Empirical Bioscience
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text: Historical Studies 24 credit hours. BITH 576 History of Christianity to 1900 (4) BITH 577 Modern World Christianity (4) OR BITH 585 History of Christianity in North America (4) BITH 581 The Reformation (4) BITH 677 Topics in the History of Christianity (8) Early Christianity concentration students will complete 4 additional elective hours from BITH 677 or BITH 679. Early concentration students are required to take one seminar (BITH 677) that corresponds with the Early concentration; one seminar must be taken from the Reformation or Modern concentrations. Historical Theology 4 credit hours. BITH 653—Historical Theology: Patristic (2) BITH 654—Historical Theology: Medieval (2) BITH 655—Historical Theology: Reformation (2) BITH 656—Historical Theology: Modern (2) Early concentration students are required to take BITH 653 corresponding with their concentration. Biblical and Systematic Theology 4 credit hours. BITH 525—Biblical Theology (4) or BITH 565—Christian Theology (4) Historical Skills and Methodology 6 credit hours. BITH 505—Language Reading Course (French, German, Greek or Latin) (4) Students not planning to pursue doctoral work may receive permission from their advisor to use these hours towards their electives. BITH 683—Historiography of the History of Christianity (2) Electives 4 credit hours. 8 credit hours if students opt out of BITH 505 BITH 695—Independent Study (4) in their concentrated subject, or BITH 698—Thesis (4) Degree Completion BITH 692—Graduate Comprehensive Exam (0) Students should not take exams before they have completed 32 hours of the program.


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The trailer for director Alexander Payne's latest film, "Nebraska," tells the story of Woody Grant (Bruce Dern), a senior citizen convinced he's now a millionaire after receiving a sweepstakes letter in the mail. While his son (Will Forte) remains skeptical of the letter's veracity, Woody won't be swayed, and demands to be taken to the film's titular state to collect his winnings.
But of course, as everyday lottery winners can attest, when money comes, so do hangers-on, and suddenly Woody becomes very popular in his small town. Soon, it seems everyone wants a piece of the potentially-imaginary pie, and some are less polite than others in requesting a share.
"What's the harm in letting him have his fantasy for a couple more days?" asks Forte's character. It seems Payne's film is all about letting us find out.
"Nebraska," shot in sumptuous black and white, hits theaters November 15.
'Nebraska' Trailer: Everyone's a Winner in Black and White (VIDEO)
CATEGORIES Trailers and Clips, Movies
Around The Web:
Nebraska: 'What it lacks in voltage it makes up in warmth' - Cannes ...
Nebraska (2013) Pictures, Trailer, Reviews, News, DVD and ...
'Nebraska' Trailer: Can You Take Will Forte Seriously?
Cannes 2013: First Clip from Alexander Payne's 'Nebraska' | Rope ...
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- The 11 Worst Batman Villains - Vulture
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- 15 New Details About 'Interstellar' - Vulture
- Best Horror Movies Ever - Rotten Tomatoes


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Bad Penny Autocross at El Toro During PCA Event
With the car show season a little slow, Steven Rupp had some extra time to get Bad Penny out to the autocross during the PCA (Porsche Club of America) event in El Toro. He kept up pretty good with the Porsche guys even though he was running street tires.
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Paris Hilton
Paris Hilton's brother reportedly bashed for bullying Lindsay Lohan
Jenna Clarke Hotel heir Barron Hilton was attacked over the weekend while at a party in Miami for allegedly bad mouthing Lindsay Lohan.
PS column
PS column: Iggy Azalea in sex tape saga
Damien Murphy Mullumbimby's own Iggy Azalea is the latest celebrity to have the sex tape blues.
Rapper Iggy Azalea denies making sex tape with boyfriend
Peter Vincent Whether it's a tawdry rumour, a lifestyle blunder or even canny career move, it's being reported superstar Australian rapper Iggy Azalea made a sex tape.
Kim Kardashian and Kanye West slip quietly into Sydney
Jenna Clarke Kim Kardashian and Kanye West have touched down in Sydney.
Jennifer Lawrence's brand 'damaged for a year' by naked photo scandal
Jenna Clarke Jennifer Lawrence's brand has been tarnished for 'at least a year' thanks to hackers stealing and publishing her naked images online.
What Jennifer Lawrence can learn from Jennifer Hawkins
Jenna Clarke Jennifer Lawrence has just experienced her "Jennifer Hawkins" moment according to marketing experts.
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Theo Merz The duel between Justin Bieber and Orlando Bloom - reportedly over model Miranda Kerr - is an embarrassment to the Russian Romantics who made the form great.
Unhappy ending
Pamela Anderson 'files for divorce' from Rick Salomon, again
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Critical biography of Eddie McAteer.
, Ph.D. (2013), Ulster (Loughlin, James; Kelly, William) in progress
Sir William Carroll (1819-91), M.D., M.R.C.S., L.K.Q.C.P., J.P.: a biography of Dublin's 'civic celebrity'.
, Ph.D. (2013), Ulster (Blackstock, Allan; McCormick, Leanne) in progress
U.S. foreign policy and the 'war on terror': Iraq, Iran and Saudi Arabia.
, Ph.D. (2013), Ulster (Murray, Leonie; Kirby, Dianne) in progress
The contribution of Northern Irish ports and airfields to maritime strategy and victory in the Battle of the Atlantic.
, M.Phil. (2013), Ulster (McNamara, Robert; Thatcher, Ian D.) in progress
The Irish republican experience as told by prisoner memoirs.
, M.Res. (2013), Ulster (Blackstock, Allan; Thatcher, Ian D.) in progress
Nineteenth-century Ulster book clubs.
, Ph.D. (2013), Ulster (Blackstock, Allan; Crooke, Elizabeth) in progress
Margaret Anna Cusack, the Nun of the North.
, Ph.D. (2013), Ulster (McCormick, Leanne; Sneddon, Andrew) in progress
Epidemic diseases and the development of public health in Belfast, 1815-78.
, Ph.D. (2013), Ulster (Sneddon, Andrew; McCormick, Leanne) in progress
An enhanced island: witchcraft and magic in Ireland, c.1800-1922.
, Ph.D. (2013), Ulster (Sneddon, Andrew; McCormick, Leanne) in progress
A comparative study of the socio-economic and religious backgrounds of nurses working at the R.V.H. Belfast and the Royal Infirmary Glasgow, 1900-20, and their training within those institutions and subsequent careers.
, Ph.D. (2013), Ulster (Jones, Greta J.; McCormick, Leanne) in progress
Women's changing social lives in Northern Ireland, 1921-70.
, Ph.D. (2013), Ulster (McCormick, Leanne; Kelly, William) in progress
Gender, Derry and emigration.
, Ph.D. (2013), Ulster (Kelly, William; McCormick, Leanne) in progress
Abortion in Northern Ireland since 1967.
, M.Res. (2013), Ulster (McCormick, Leanne; Thatcher, Ian D.) in progress
Non-attendance at museums and galleries.
, Ph.D. (2013), Ulster (Crooke, Elizabeth; Thatcher, Ian D.) in progress
The struggle for the capital: revolutionary urban warfare in Dublin during the 'Irish Troubles', 1919-23.
, Ph.D. (2013), Ulster ( McNamara, Robert; O'Connor, P. Emmet J.) in progress
Racial segregation of U.S. federal army detachments during domestic civil disturbance deployments, 1957-68.
, Ph.D. (2013), Ulster (Kirby, Dianne; Larres, K.) in progress
The political career of William T. Cosgrove.
, Ph.D. (2013), Ulster (O'Brien, G.; Loughlin, James P.) in progress
Irish nationalism in the West Riding, c.1870-1922.
, Ph.D. (2013), Ulster (Loughlin, James P.; Trew, J. Devlin) in progress
Comparison of why people were committed to Ulster asylums in the late 19th century.
, M.Res. (2013), Ulster (Sneddon, Andrew; McCormick, Leanne) in progress
The development of sport in County Antrim and County Derry, c.1840-1914.
, Ph.D. (2013), Ulster (Garnham, N.; Loughlin, James P.) in progress