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Hungry for live music… Look no further! Here's OffBeat's look at New Orleans' top concerts for the week of December 12 – December 18, 2013 featuring: the Gaunga Dyns, Quintron and Miss Pussycat, the Mike Dillon Band, Vox and the Hound, Maze feat. Frankie Beverly, Aurora Nealand, the George Porter Jr. Trio, Jason Marsalis, and Delfeayo Marsalis and the Uptown Jazz Orchestra.
December 13December 13December 14
Full ScheduleLouisiana Music on TourAdd a New Listing
December 13December 13December 14
December 15December 16December 17
December 18
- Carrollton Station: Papa Mali, Mark Mullins and Dave Malone (BL) 10p
- d.b.a.: Jon Cleary (PI) 7p, Strange Roux, Gravy-Flavored Kisses (FK) 10p
- Kerry Irish Pub: Beth Patterson (FO) 9p
- Old Point Bar: the Gaunga Dynns (RK) 8p
- Snug Harbor: Brian Seeger's Organic Trio CD-release party (MJ) 8 & 10p
- St. Louis Cathedral: Davell Crawford (JV) 6p
The Gaunga Dyns play the Old Point Bar on Thursday.
- Chickie Wah Wah: Paul Sanchez and friends (RR) 8p, Whiskey Rockettes, Gal Holiday and the Honky Tonk Revue (CW) 11p
- d.b.a.: Linnzi Zaorski (JV) 6p, Chubby Carrier (ZY) 10p
- Gasa Gasa: the Tangle Holiday Party (ID) 9p
- Howlin' Wolf: 5th Annual Hamp Fest feat. Quintron and Miss Pussycat, Mike Dillon Band, Vox and the Hound (VR) 9p
- Little Gem Saloon: Raw Oyster Cult (FK) 10:30p
- One Eyed Jacks: George Porter Jr. and his Runnin' Pardners (FK) 10p
- Rock 'n' Bowl: Six Strings of Christmas feat. Jonathon "Boogie" Long and Samantha Fish (BL) 9p
Quintron and Miss Pussycat, the Mike Dillon Band, and Vox and the Hound play Hamp Fest at the Howlin' Wolf on Friday.
- Chickie Wah Wah: Susan Cowsill Covered in Vinyl (VR) 10p
- d.b.a.: Tuba Skinny (JV) 7p, Joe Krown Trio feat. Russell Batiste and Walter "Wolfman" Washington (FK) 11p
- House of Blues: NOFX (PK) 7:30p
- Howlin' Wolf: Nolarado Benefit for Colorado Flood Relief feat. New Orleans Suspects, Bonerama, Billy Iuso and the Restless Natives, Johnny Sketch and the Dirty Notes (FK) 10p
- Little Gem Saloon (Ramp Room): Kid Merv (JV) 7p
- Rock 'n' Bowl: Eric Lindell and the Sunliners, the Mulligan Brothers (FO) 9p
- Saenger Theater: Maze feat. Frankie Beverly (RB) 8p
Maze feat. Frankie Beverly plays the Saenger Theatre on Saturday.
- Civic Theatre: Aaron Neville Christmas (RB) 8p
- Maison: Dave Easley, Linnzi Zaorski (JV) 4p, Soul Project (JV) 10p
- Siberia: Storyville Happy Hour (VR) 6p, the Grasshoppers, Aurora Nealand (FO) 9p
- Snug Harbor: Ed Volker & Trio Mollusc (MJ) 8 & 10p
- St. Louis Cathedral: Amanda Shaw (JV) 6p
- Three Muses: Raphael Bas and Norbert Slama (JV) 5:30p, Debbie Davis (JV) 8p
Aurora Nealand plays Siberia on Sunday.
- Hi-Ho Lounge: Bluegrass Pickin' Party (BU) 8p, Kelcy Mae (FO) 10p
- Maple Leaf: George Porter Jr. Trio (FK) 10:30p
- Three Muses: Washboard Rodeo (BL) 7p
The George Porter Jr. Trio plays the Maple Leaf on Monday.
- Chickie Wah Wah: Osborne, Fohl and Sansone (RR) 8p
- Gasa Gasa: Progression hosted by Sasha Masakowski (ID) 8p
- Irvin Mayfield's Jazz Playhouse: Jason Marsalis (JV) 8p
- Maison: Gregory Agid, the Billionaires (JV) 6p
- Snug Harbor: Tim Laughlin and Connie Jones (MJ) 8 & 10p
Jason Marsalis plays Irvin Mayfield's Jazz Playhouse on Tuesday.
- d.b.a.: Tin Men (RK) 7p, Walter "Wolfman" Washington and the Roadmasters (BL) 10p
- Rock 'n' Bowl: Jerry Embree (SI) 8:30p
- Snug Harbor: Delfeayo Marsalis and the Uptown Jazz Orchestra (MJ) 8 & 10p
- St. Louis Cathedral: Jeremy Davenport (JV) 6p
- Three Muses: Schatzy (JV) 7p


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Autobiography of Mark Twain
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Volume 1
Autobiographical dictations, January-March 1906
Family biographies
Speech at the seventieth birthday dinner, 5 December 1905
Speech at the Players, 3 January 1906
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Upon dictating the capacious story of his life, Twain stipulated that it shouln't be published unexpurgated until 100 years after his death. Seven months after the passing of that milestone, fans finally got their look.
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Surfing Saturday 2/19/11
Surfing Saturday 2/19/11
Welcome! If you or someone you know is on a gluten-free diet, I hope you find hope, help, inspiration, and ideas here. I'm an everyday cook sharing gluten-free recipes that my family enjoys. [Read More …]
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Penetration Testing
mailing list archives
On Wed, Dec 3, 2008 at 2:59 PM, Adriel T. Desautels
<ad_lists () netragard com> wrote:
What level of access were you able to gain with SQL Injection?
Yah, and where? ;)
Seriously though, since your client is the Federal Government, if
we're talking about non-classified non-national-security systems, then
they're going to be following NIST requirements. Look at NIST 800-30
[1] for guidance on how to apply risk ratings to vulnerabilities. I
assume the "level of exploitation" is the amount of risk to the
And please don't rate items as "high" because it makes you look good
to the executives. Rate them for what they're worth. Risks are in
relation to the agency, not to the system. (Meaning a system with a
FIPS 199 risk level of Moderate cannot possibly have a vulnerability
that is a High risk to the agency.)
[1] - http://csrc.nist.gov/publications/nistpubs/800-30/sp800-30.pdf
Matt Z
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Mississippi Ice Jam
This slow-moving crush of winter river ice was photographed from the Rock Island Arsenal in 1921.
According to newspaper accounts, these types of ice jams could take months to clear--just in time for the spring floods!
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A Flood of Images: 2011 edition
Now that the River has receded from its crest of 20.7 feet,* we thought it was time to take a look back at this year's flood, which knocked the 1892 flood out of fourth place by almost a foot and … Continue reading
Posted in Local History Tagged 2011 Floods, Floods Leave a comment


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Ubisoft has revealed more details regarding the PlayStation exclusive content for the upcoming hack 'em-up, Watch Dogs. The DLC coming to PS3 and PS4 includes 60 minutes worth of new missions, a new outfit and a hacking boost perk for lead man, Aiden Pearce.
Here's rather good trailer that shows it all in action…
To be specific, the exclusive DLC consists of the following:
- Four extra missions that consist of at least 60 minutes of gameplay
- The White Hat hacker outfit (see above)
- Hacking Boost called Superior Capacity, which allows for one extra battery slot. We assume this is for all the hacking
Players of the content will also apparently get a deeper understanding of the shady DedSec organisation too. So if you're playing it on Xbox then you might want to ask a friend with a PlayStation to fill you in on what they're all about. Or something.
Watch Dogs is out May 25th on Xbox 360, Xbox One, PS3, PS4 and quite possibly, Wii U.


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What is one of the colors on a clownfish? (hint there is a clownfish on the CR logo in the top left corner of the page.)
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WOW is all I can say!!!!
There's nothing like being a Reefer! www.upmmas.com
Pretty cool!
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New Year's Eve
Time: 8:00PM - 10:00PM
The annual Pyrotechnic Personnel Training Seminar at Destiny Christian Church is on Saturday, March 29th. The event details and map are listed below. There will be a $10 fee to attend the event. The fee will be collected the morning of the event at registration.
Destiny Christian Church
900 Destiny Dr.
Rocklin, CA 95677
Pyro North Operator Seminar Agenda
Adita Latyshevich, Linda McCurley
Ian Gilfillan
Kevin Gilfillan & Mike Knezovich
Jon Berson
Both Sessions: PIN BOARD FIRING SYSTEM
Session 1: BEGINNER PYRO DIGITAL FIRING SYSTEM
1 Session: DRIVER TRAINING - 3 Hours
Zach Wetzel & John Hanson
Jeff Thomas & Ian Gilfillan
In preparation for a massive Fourth of July fireworks display at San Francisco's Pier 39 Friday night, crews today are busy setting up for the show.
Jeff Thomas, a pyrotechnician and show producer from Pyro Spectaculars by Souza, is organizing the dazzling explosive show that will involve setting off 10,000 firework devices from four barges at two Bay sites for a 20-minute show near the popular tourist area.
The show is expected to begin at 9:30 p.m., with prime viewing at Aquatic Park near Ghirardelli Square.
This morning, the 30,000 pounds of explosive materials were being moved from a staging area at Pier 50 onto the barges, which will set out near Pier 39 on Friday evening.
Thomas said in past years, the fireworks went off from near Pier 39 and the Municipal Pier near Fort Mason simultaneously, but because of safety reasons on the eroded city pier, the pyrotechnic crew cannot access that area this year.
Viewers can expect to see different firework designs shoot into the air anywhere from 100 feet to 1,100 feet.Thomas said this year's show includes a lot of red, white and blue effects and patriotic music accompanying the display. He said to also look out for a design that looks like an octopus.
As a longtime pyrotechnician, he said his favorite designs are the ones with long-lasting effects that linger in the sky before dissipating.
Thomas said, "I consider it paint, not explosives."
The thousands of canisters carrying powder are set off electronically through computer-assisted technology. Thomas said his crew of 20 is working to safely put on the show and clean up afterwards.
Foggy conditions are always a concern for viewers, but Thomas said as long as the fog is not lying too low, the show should be as spectacular as planned.
According to Thomas, about four months of planning goes into creating the fireworks show, which is considered one of the biggest in the nation.
More information about the Fourth of July celebrations at Pier 39 are available at www.pier39.com/home/events/fourth-of-july-celebration-at-the-pier.
Sasha Lekach, Bay City News
Orginial Article -- http://goo.gl/ggcdUI
Q: Is it harder to make fireworks in certain colors? —Deb S., Ava, N.Y.
A: "It's harder to make blue. It's all about balancing heat and the chemical compositions," says Jim Souza, whose Pyro Spectaculars runs the Macy's July 4 show, the nation's largest. Nevertheless, blue will abound in this year's main act: a dazzling American flag launched from the Brooklyn Bridge.
Ever wonder how they make fireworks into shapes? Basic fireworks are spheres, Souza says. Cut one in half and you'll find chemical "marbles" carefully arranged as, say, a smiley face or a star. When the fuse hits the explosive powder at the center of the marbles, boom! They shoot into the sky but maintain their original formation.
Check it out:
How much does it cost to set off one firework? "It should be anywhere from fifty dollars to five hundred dollars," Souza says. "It depends on the size, the complication of the design." The projected cost for the Macy's July 4 show, he added, is in the "seven figures."
No surprise, considering the effort required to pull off the country's most iconic firework display. "Right after the shell [goes off] in the grand finale, we start planning for the following year," Souza says. "We're immediately looking at the effects that worked, things we wanted to improve, or new ideas come from that. We're off traveling the world trying to find new effects."
Orginal Article -- http://goo.gl/5YWou5
PASADENA (CBSLA.com) — Preparations for LA's largest and longest-running Fourth of July extravaganza are underway.
Paul Souza and his crew from Pyro Spectaculars spent Wednesday in full preparation for Friday's fireworks show at the Rose Bowl, dubbed "Americafest".
"We try every year to do things bigger and better," Souza said. "This year's focal point is the two hundredth anniversary of the National Anthem, so we're setting of a gigantic flag inside the stadium, (a) massively-scaled set-piece flag to commemorate the two hundredth anniversary."
Souza knows well the safety risks involved in such a show, and he is aware of accidents involving 4th of July fireworks shows over recent years, but he is not worried. He says his crew has already taken proper precautions.
"We have an extensive safety zone around the fireworks area, and we have a great relationship with local fire department here, the Pasadena Fire Department, who also helps us keep the public away from the fireworks zone," Souza shared. "What else is safe, is being at a professional fireworks display. The safest thing to do is to
come here as opposed to trying to do something in your backyard that's both illegal and unsafe."
Souza provided CBS2 with a brief appetizer for his fireworks show, when, with the push of a button, 'CBS2′ and a 'KCAL9′ logos both ignited, illuminating the sky as mortar fireworks erupted in front of the Rose Bowl.
Pyro Spectaculars features two tons of festive explosives at Americafest, managed by 15 workers.
The 88th Annual Americafest kicks off this Friday, with tickets at $13 per person. Kids under 5 get in free.
For more information, visit the festival's website.
New York City, NY, Macy's 4th of July Spectacular, July 4: The "Granddaddy of them all" display will be held on the East River and feature the Brooklyn Bridge as a stage, along with three (3) barges. Pyro Spectaculars by Souza will showcase more than 54,000 fireworks and special effects in a high-definition, multidimensional, pyro-kinetic experience.
Nashville, TN, Music City's July 4th "Let Freedom Sing", July 4: Choreographed to music played by the Nashville Symphony Orchestra, will run 27 minutes, making it the longest fireworks display in Nashville's history. Pyro Shows of Tennessee will light up the skies with over 30,000 fireworks and special effects, carefully scripted with the live symphony. The display will be fired from LP Field, setting the stage for Nashville's most spectacular fireworks show to-date, and the largest display in the South.
Las Vegas, NV, July 4: Experience an Independence Day evening extravaganza with awe-inspiring fireworks at six locations displayed by Fireworks By Grucci, from the Stratosphere, Caesars Palace, Red Rock Casino, Green Valley Ranch and the LINQ (Las Vegas' newest attraction). More than 30,000 aerial shells, comet, mines and close proximity effects will be displayed. The spectacular evening performance in Las Vegas will be choreographed to a colorful mix of both contemporary and traditional patriotic music, set to illuminate the sky in red, white and blue.
Boston, MA, Boston Pops 4th of July, July 4: With five launch positions including the Mass Avenue Bridge and the Hatch Shell, over 12,000 fireworks and special effects will be discharged in a 21-minute display presented by Atlas PyroVision Productions, beautifully choreographed to live music by the Boston Pops symphony.
San Diego, CA, "Big Bay Boom", July 4: This stunning Independence Day show fired by Pyro Spectaculars by Souza will feature four barges firing over 10,000 fireworks and special effects choreographed as a sky concert to salute the 200th anniversary of the Star Spangled Banner with a special tribute to our Armed Forces in one of America's finest cities and home port to many of our proud men and women serving our country to preserve our freedom.
In addition to these five mega displays, we have selected seven additional unique "must see" fireworks events that will light up the skies this Independence Day that you won't want to miss!


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Christmas Giveaway time!
All you have to do to enter is reblog this image and tag it as #melstringer. The winner will be drawn on Sunday the 24th of November. You can reblog this on Instagram, Facebook and Tumblr. Good luck! x
You will receive:
• A4 Moleskine grid paper sketch book
• Mel Tak screenprinted tote bag
• Cute Butt Club sticker
• Home To Japan zine
• Dee Dee and Death Skull wooden brooch
• Bunny Twins wooden brooch
• Delilah Penrose wooden brooch
• Mel Tak book (directed by Yoshitomo Nara)
• 2 x Hello Little Universe stickers
oh wow
Holy heck! Double whammy. Josh's beloved Supernatural and PETA supporting my thoughts on the treatment of animals.
… Jensen Ackles is rather lovely.
loonatichigh-deactivated2011050 said: Ok I guess. I wish I could break free from tumblr and facebook. The things I could get done if so. and I know the feeling of what you are talking about. Do you have an AIM or skype?
I have Skype but I have only used it once or twice. My Macbook hasn't got a mic. :S In Australia we mostly use MSN.
Breaking free of it is difficult at first but then you realise it is a virtual world.
loonatichigh-deactivated2011050 said: As well as I could possibly be. I've missed your pretty face in my dashboard I must say and your quality post.
Naww, that's very sweet. I just needed a break from it. People on Tumblr so often focus on the bad elements of their life and the world and I just didn't really need that so I decided: revaluation was in order.
How have you been, lovely?
loonatichigh-deactivated2011050 said: I thought you died.
No, I haven't died yet. :)
Just took a break from Tumblr during the holidays and I am considering now whether of not I want to take it back up again.
Hope you've been well.
Crystal Castles.
halinor-deactivated20110517 said: Hello. =D Merry Christmas and have a blessed New Year. May God bless you and you shall always be in my prayers. I have to leave for vacation soon so I am greeting ahead. :)
Thank you,
I hope your Christmas and the following year are brilliant aswell. :)
Japanese Maple (by sue olson)
At our friends exhibition,
Us together in bean bags and all over the floor surrounded by tunes reverberating off the walls, and words and artworks working to a similar effect of grander.
people-should-smile-more-deacti said: Way to make me cry Britt lol. I got so scared when I saw that you "liked" my post, thinking you would know what it was about...
But yeah I really needed to hear that.
And you're right. It's probably because I really don't think I'm important enough.
Yeah of course it's not going to be any happily ever after ending, but doing nothing, living my life how I have for as long as I can remember, that hurts just as much, if not more.
I hate this.
Sorry for spilling on you, that's really not fair. Thank you, so so much.
Didn't mean to make you cry. Just looking out for you is all. :)
loonatichigh-deactivated2011050 said: i lyke your new picture
Thank you. :)
The average human thinks about 12,00. Deep thinkers think up to 65,000. But no study proves that. And the second statistic is just completely erroneous that strengthens the backboard of a negative person's thoughts, as in "Well why should I bother? It's human nature." The closest statistic I could find was 50-80%.
Finally, you can choose to either ignore or analyze these thoughts. No thought can hurt you without your consent.


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What's on your mind?
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Thread: Gary Gygax Q&A: Part X
Friday, 23rd June, 2006, 02:46 AM #321
Lama (Lvl 13)
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- Jan 2002
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- Mt Prospect, IL
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ø Ignore Mark
My communities:
Check out 30 Things Can Happen! A System-Free Sourcebook for Fantasy RPGs.
Follow on CMG Google Group, Facebook, Twitter @MarkCMG, and the Creative Mountain Games website, the Grymvald Gazetteer (Campaign Setting) website, and
"Griffins & Grottos" - MF WARS (Medieval Fantasy Wargame and Roleplaying System) & "Surcoat" - MF CMG (Medieval Fantasy Combat Miniatures Game) website.
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Friday, 23rd June, 2006, 06:44 AM #322
Acolyte (Lvl 2)
- Join Date
- Jun 2006
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ø Ignore seskis281
My communities:
Hello Gary,
I have been spending time the last two days with my new LA essentials set and have a few questions.
I downloaded an Avatar sheet and have been doing character creation - I am assuming a few things on the sheet are from the full rules and not part of the essentials (Intellect, Capacities/Handicaps). A lot of things I like here, especially in simplicity of stats, the harm setup for both health and armor (finally the common sense that armor might need mending), etc.
I do have a question that confuses me though - I rolled up a Human Mage order Avatar that I wanted to also be strong in combat, so I chose Abilities (in order) Enchantment, Arcana, Weapons, Learning, Metallurgy. After all the setup, I had an Avatar with stats Health 57, Precision 56, Speed 15, with Enchantment 17, Arcana 14, Weapons 39, Learning 25 and Metallurgy 12, and 62 AEP's.
The question I have is about activating energies during combat situations. With an Enchantment of 17, if I am reading right, would have a slightly less than 1 in 5 chance of activating just on the base score. The use of activations as I read are also supposed to be adjusted based on conditions, ranging from +10 for Danger Clear and Present to +100 for actual harm. If this is the case how could my Avatar ever hope to activate a Flame Gout (for instance) while in combat? It also seems like even using every merit gained to increase enchantment ability would still take almost a year (assuming 1 evening a week game at the 250 per 3-4 hour session mentioned in the book) to increase to a level where the Avatar would even have a decent chance to activate his energies under combat/stressfull situations.
Is this a purposeful subduing of magical abilities for lower power Avatars? Or I am misreading this?
John W.
Friday, 23rd June, 2006, 09:37 AM #323
Guide (Lvl 11)
- Join Date
- Aug 2005
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- Hampton, VA
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ø Ignore Deuce Traveler
My communities:
I whipped out my old gold box DnD Immortal Rules the other day. There was no way even the lowliest of gods could have been killed by a party of 36th level characters. At best, they could 'banish' the entity, but even that was unlikely. I liked these rules, since it was connected to DnD, but at the same time your character had moved to another reality. When I was 8 years old, and given my first red box set (even though it said for ages 10 and above) I created a character called Treetop the Ninja (Fighter, level 1). It took me until I was 15 to reach level 36th, and then he became an immortal. The Immortal Rules were so different from the first four boxes, that I changed his character name and the features of the body he created to inhabit. In my mind he became so much more powerful, that I felt I had to divorce his new existence from that of the mortal world. He left all attachments to the old kingdom. Why would an immortal want to take over an inhabited planet when he could create and control his own worlds?Originally Posted by Col_Pladoh
I think a party could have an interesting 'god-killing' game, but the immortal's status would have to be redefined. Such as when Conan would meet alien beings that the locals would worship as gods, and prove them wrong by striking it down in a barbaric rage. If ran properly, the DM can draw up an adventure with an ageless creature that has fanatical followers and plans to take over the world. Its powers are so great that the followers believe it to be a god, but it can be harmed and even killed with the right weaponry.
Friday, 23rd June, 2006, 10:11 AM #324
Gallant (Lvl 3)
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- Midwest, USA, Earth, Sol system, Milky Way galaxy, Local Group, The Mind of God.
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ø Ignore Steverooo
I think you did something wrong... I've never seen the Essentials boxed set, but IF it works the same as LA, Enchantment should be (4 x Speed), or about 60%. A better place to ask is here: LAddicts.Originally Posted by seskis281
One Man's Views of 2300AD Web site.
Friday, 23rd June, 2006, 01:48 PM #325
Cutpurse (Lvl 5)
- Join Date
- Jan 2004
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- 234
ø Ignore Gray Mouser
Hey Colonel, I have a question regarding henchmen and hirelings in 1e AD&D for you. A few PC's in my campaign are beginning to hire mercenaries and acquire a henchman or two for accompaniment on adventures.
When do you suggest giving the player the character sheet for the henchment they hire? Right away? After a few adventures when the henchman and the PC have cemented their relationship? Do you give the player an increasing amount of information about the henchman over time after staring out with, for example, only class and level?
Also, regarding hirelings, if a PC hires a group of 0 level mercenaries or acquires followers due to reaching "name" level do you give them any information regarding the hirelings' stats (although in the case of 0 levels this would besically be limited to Hit Points) or are those the sole purview of the DM?
Thanks in advance.
Gray Mouser
"Still, it appears that someone doesn't like us," Fafhrd opined.
"Was that ever news?" the Gray Mouser retorted.
Friday, 23rd June, 2006, 02:58 PM #326
Gallant (Lvl 3)
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ø Ignore Flexor the Mighty!
My communities:
Hi Gary! Just wanted to say I finally started reading City of Hawks, and just 10 pages into it I am reminded how much I enjoy your D&D related fiction. Your descriptions of Greyhawk City are wonderful for my game and the planar politics of the Gord novels is what I base mine on when I run the Greyhawk campaign. I used Vuron in my last campaign as he tried to use some friendly help to start the Paladin of the group down the path to corruption.
Friday, 23rd June, 2006, 04:07 PM #327
A 1e title so awesome it's not in the book (Lvl 21)
- Join Date
- Jan 2002
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- Lake Geneva, WI
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ø Ignore Col_Pladoh
JRT My good Friend...Originally Posted by JohnRTroy
You must concentrate on reading the actual content of a message, and then understand its meaning.
A campaign where the PCs are meant to slay a deity is, as I said, utter hogwash, unless it is a superhero RPG with truly super supoerheros.
I have said repeatedly in print that the D3 module was Dave Sutherland's interpretation of Lolth, and most certainly not mine. In truth I thoroguhly disapproved of the work but Brian Blume had it produced. Steam power indeed
As for the Temple of Elemental Evil, Zuggtmoy is unkillable. she can be set free or sent back to the Abyss, but the PCs can not destroy her.
Gord the Rogue is a demi-deity when he is dealing with similar figures, something that no reasonable AD&D campaign is able to emulate based on the AD&D rules. the material is not gaming but fiction novels.
I stand foresquare behind what I posted prior to this
Friday, 23rd June, 2006, 06:13 PM #328
Myrmidon (Lvl 10)
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ø Ignore JohnRTroy
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Heh, I remember you disliking Q1. But in this question, another one appears.
May I ask though what the ultimate goal was to be of Q1 before you discarded it? It's easy to assume, for instance, that there was a Q1 already planned, and it involves Lolth on her home plane. So what would have been the ultimate goal of the GDQ series if not the death of Lolth? Banishment? There had to be some kind of ultimate goal, I guess. :\
(As an aside--I actually just purchased the ToEE computer game after playing the demo and seeing how accurate it was to the modules, save for the update in the game system. Looking forward to that--I'll actually have to avoid digging out my old module so I don't cheat.)
Friday, 23rd June, 2006, 06:56 PM #329
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Hmm, I had no idea about that, since I always thought the little forward you wrote in it was quite complimentary. In addition to what JRT asked, why did he get the job of doing that module? Iirc, it was something about things resembling (at that time) ToEE too much, and, if memory serves, you saw some of the work he was doing and gave it a green light. I'd check the module, but I don't have it handy at the moment. Of course, I'm generalising and glossing over the details as I have heard, so I don't mean to be offensive in any way. Thanks Gary, as always, very much appreciated!Originally Posted by Col_Pladoh
Friday, 23rd June, 2006, 07:00 PM #330
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Ciao John!Originally Posted by JohnRTroy
Dave brought into the TSR offices, then at 723 Williams St., a towel that had a marvelous design that was perfect as a demonweb, so that's how he got into the project for creating the Q1 module. My outline for the whole was for a demi-plane outside of the Abyss, a great spiderweb with encounters at junctions along the way to the center, Lolth's abode there in the middle. The PCs would need to gather pieces of an artifact based on the four elements in the web in order to be able to face the demoness and send her packing back to the abyss. Of course, that would have called back the Elder Elemental God from his place of banishment...
Being far too busy at the time to oversee the project, and as Brian Blume thought Dave's work great, I gritted my teeth and went on.


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Plan your visit to Delamere Forest, the largest wooded area in Cheshire.
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Delamere Forest, Linmere, Delamere, Northwich, Cheshire CW8 2JD
Grid reference: SJ 548 705
Opening times
Summer time: 8am-8pm weekdays and 8am-8pm weekends
Winter time: 8am-5pm weekdays and 8am-5pm weekends
- Forest Explorers education provider
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Contact us
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Getting to the forest
Access to the forest can be achieved by public transport, car or bike. The forest is served by 2 train stations, Delamere and Mouldsworth. To find the best way to get to the forest visit the Transport Direct website.


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In a message written on Thu, Dec 15, 2011 at 02:24:13AM -0500, Keegan Holley wrote:
I always assumed that taking in more traffic was a bad thing. I've heard
about one sided peering agreements where one side is sending more traffic
than the other needs them to transport. Am I missing something? Would this
cause a shift in their favor allowing them to offload more customer traffic
to their peers without complaint?
It's one of many techniques used by peers to "balance" the ratio.
However, there may be a simpler explanation. If you bill by the
bit as a transit provider it's in your best interest to make sure
your customer gets as many bits through you as possible. Plus if
you can fill their pipe, they need to buy an upgrade to you.
Leo Bicknell - bicknell () ufp org - CCIE 3440
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$595 Studio 2119 Washington Ave, New Orleans LA, 70113
$595 Studio
2119 Washington Ave, Central City, New Orleans, 70113
Commute to Downtown Gretna
This apartment is in the Central City neighborhood in New Orleans. Nearby parks include Shakespeare Park, Morris Park and Keller Square.
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Washington Gardens is a complex comprised of spacious, one bedroom studio apartments complete with a separate kitchen/dining area, full bathroom, brand new energy efficient fixtures and appliances. Large windows which allow natural light and Oak cabinets are some of the features which were added in the recent renovation of this hurricane resistant construction. It is located just minutes away from everything in the city, including fine dining, local bus lines, theatres, museums, parks and the French Quarter. Being just a few blocks from St. Charles makes it easy to take advantage of the city's famous street car To the typical Uptowner, New Orleans was Uptown, writes author Margaret LeCorgne. This vivacious area of town makes living fun. You can catch the trolley car, order Sushi until 2 am, and see any of New Orleans best Brass Bands at a local venue ALL close to home. Uptown is home to the famous St. Patricks Day parade that rolls on Magazine St. and a host of restaurants, bars and sidewalk cafes where locals walk to, everyday of the week. In this area you can take the trolley car down St. Charles and feast your eyes on the mansions along millionaire row, see an impromptu Second Line in the street, or be an extra in a movie being filmed. Louis Armstrong, Harry Connick, Jr., Drew Brees, Peyton Manning, and rapper Lil Wayne all have called Uptown home. Uptown is where New Orleans comes to you!
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Central City, New Orleans, 70113
Most errands can be accomplished on foot.
Flat as a pancake, minimal bike lanes.
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2119 Washington Ave is in the Central City neighborhood. Central City is the 14th most walkable neighborhood in New Orleans with a neighborhood Walk Score of 80.


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"It follows than as certain as that night succeeds the day, that without a decisive naval force we can do nothing definitive, and with it, everything honorable and glorious."Ever since men have "gone down to the sea in their ships", they have also devised new and interesting ways of killing each other from these ships. The history of Naval Warfare can be split up into a number of distinct eras, based on the style of combat that the technology available at the time could support. Galley Combat (Antiquity-1500s) In this earliest period, ships were small, fragile, and mainly man-powered. Sail was a useful backup and a means of going longer distances but not very reliable or good for close in maneuvering. Because of this, the two main ways to win a fight at sea during this time were to ram the enemy to break his fragile ship, or to board his ship with soldiers and hack the rowers to pieces. Since the ships were made of wood, fire also made an effective weapon, but employing it without also setting your own ships on fire was tricky at best. Archers extended your range a little but didn't do enough damage to be decisive; you could always take cover behind the sides of the ship, and on larger ships the rowers were usually on a separate internal deck. With the battles conducted close to shore and with lots of generally small, slow ships that were only useful at close range, tactics at sea in this period mimicked tactics on land. Your ships formed up into ranks, tried to maneuver and flank the enemy from the side, and then charged into them, with the battle devolving into a general melee after this point. If you want a good picture of this, the first act of Ben Hur is a pretty decent reenactment. Given the reliance on boarding, the front lines of ramming galleys were often backed by a fleet of whatever else happened to be available, because any ship that could carry additional men to the battle was potentially a warship. At this point in history the distinction been warships and merchant ships could be decidedly murky. This would remain true until the mid-1800s, when the ship design required to mount effective naval weapons began to differ significantly from that required to economically carry cargo.note The ability for a merchant ship to function as (or disguise itself as) a light warship, and vice-versa, was an important part of the tactics of deception and ruse de guerre during this period and the subsequent Age of Sail. This was also one of the major reasons becoming a pirate was so easy until the mid-late 1800s; all you had to do was gather up a bunch of disreputable sailors, acquire a ship (which might have even come with weapons, as ironically, merchants would arm themselves in case of pirates), and prowl the usual merchant lanes.note Naval battles of this period were generally epic in scope, because the small ships were relatively cheap to produce and most of the crew didn't need any skills other than the ability to pull an oar. The Battle of Salamis between the Athenian-led Greeks and the Persian empire is said by ancient sources to have involved tens of thousands of vessels (modern scholarship estimates about 1000), with correspondingly horrific casualty rates. This was made worse by the fact that most of the sailors didn't know how to swim, something which, strangely enough persisted well into the early 20th century: one theory held that teaching sailors how to swim merely encouraged them to abandon ship prematurely. Another was that sailors believed that during a shipwreck at sea, you were doomed anyway, and it was better to go with a quick death from drowning than a drawn out one from dehydration/starvation. This period lasted until the mid-Renaissance period, when improvements in ship design and the invention of firearms led to a shift in strategy. The last great galley battle was the Battle of Lepanto in 1571, an Austrian-Italian-Spanish victory over superior Turkish forces that gives its name to a common strategy in Diplomacy. The Age of Sail (1600s-1870s)
I wish to have no connection with any ship that does not sail fast; for I intend to go in harm's way.
John Paul Jones
...no captain can do very wrong if he places his ship alongside that of the enemy.Home to Wooden Ships and Iron Men, battles in this era were fought by large, tall-masted sailing ships packed to the brim with cannons firing iron shot. With stronger hulls and more efficient sails, ships now utilized sail power alone for propulsion, and could travel quite long distances, though not without risk. A good date to place the starting point of this phase in naval history would be the Battle of the Spanish Armada in 1588, resulting in an English victory over said Armada: while recognizable cannon-armed sailing ships had existed for almost a century by that point, unreliable gunnery and resistance to change meant that all previous battles had still turned on boarding actions and uncoordinated melees. Cannons and maneuver were now the decisive weapons in battle — a ship or fleet with longer-range cannons and better maneuverability could dance around their enemy, just out of range of return fire, and pound them into a splintery, bloody mess. This is exactly what the English did to the Spanish in 1588. Tactics began to depart from the terminology of land battles and become unique to the ocean environment. Battles took place at longer range, with fewer but more powerful ships. Standard practice for fleet battles was to line up one-on-one with the enemy to avoid interfering with your allies, and may the best man win. Battles between single frigates could be more interesting. And since all ships were powered by sails, simply having "the Weather Gauge" (the upwind position) could make all the difference Despite their power, however, cannons were still relatively short ranged and were unlikely to sink or destroy a ship outright. A ship that lacked in the firepower department but had good maneuverability and lots of men could also manage to get in close and carry the ship by boarding. For this purpose, Marines were developed as soldiers specifically trained to fight at sea, as opposed to the crew just trying to kill the other crew. Ship designs gradually became more specialized as fleets gradually evolved from hastily organized mobs of armed merchant and trading vessels to professional standing navies. It was this set of circumstances which caused the trope of The Captain to come about. When ships gained the ability to venture far from land and human contact, the Master or Captain of the ship had authority second only to God. With the warships of different nations essentially similar in capability, and all at the mercy of the winds, it was the Captain's skill, leadership, and daring which most often won the day. During this period, the British Empire rose to rule the waves, and from this we get most of our naval terminology in English. For example, the term Battleship comes from "ship of the line" or "line of battle ship", meaning a ship whose job is to form up with the fleet and battle the enemy in the "line of battle." They pretty much set The Laws and Customs of War on the sea during this period. This is also considered the "Golden Age" of international piracy. The Age of Sail lasted roughly into the early 1800s, until sometime between the end of the Napoleonic Wars and the beginning of The American Civil War. By this point, most naval powers had consolidated their strength into two basic types of ship, the powerful "ship of the line" which sailed directly from home port to a massivenote fleet battle, and the less powerful frigate, which could spend months or years at sea and generally fought other frigates in small squadrons (or even one-on-one battles) in sea lanes far from home. Big Gun Battleships (1820s-1950s)
Horatio Nelson
Fear God and Dread Nought.
Attributed to Queen Elizabeth I, as the inspiration for the name of HMS Dreadnought
There appears to be something wrong with our bloody ships today.The mid nineteenth century brought with it a number of key advances in naval technology:
Admiral Sir David Beattie, Jutland
[T]he torpedoplane, under favorable conditions, would make the $20,000 airplane a worthy match for a $20,000,000 battle cruiser.
Rear Admiral Bradley A. Fiske, 1917
AIR RAID PEARL HARBOR. THIS IS NOT DRILL.The airplane was invented just before WW1 and almost immediately afterward someone thought "Wouldn't it be cool if we could use these things to spot enemy ships?" which quickly morphed into "Wouldn't it be really cool if we could use these things to blow up those ships?" and "wouldn't it also be be cool if we could get these things across oceans without having to fly them the whole way!" Thus Naval Aviation was born. At first they were just little seaplanes used as long-range scouts for Battleships, but as airplanes developed they gradually became capable of carrying enough explosives to do some major damage. Meanwhile, the desire for scouting aircraft to accompany the battle fleet beyond the range of land based aircraft resulted in an entirely new type of warship when the Royal Navy converted HMS Furious into the world's first aircraft carrier. This was followed by a two-decade period of naval experimentation similar to the one proceeding the Big-gun battleship that also produced some rather odd-looking vessels before arriving at the basic carrier design of a large fast ship with a flat deck and minimal superstructure that is still familiar today. And to pile irony upon irony, several of these carriers were built using the hulls of battleships and battlecruisers nations were forced to discard under the Washington Naval Treaty. In the inter-war period there was a huge debate in the world's navies between proponents of building more battleships and supporters of building more aircraft and carriers. The battleship side argued that aircraft were fragile, unreliable, too dependent upon good weather, couldn't carry enough stuff to damage a battleship and thus were a waste of money. The carrier side argued that superior range and speed would enable their airplanes to locate, attack and sink any enemy battleship before it even came into gun range and since carriers could better defend themselves against enemy aircraft and the airplanes themselves were relatively cheap and could be built in vast numbers that meant battleships were a waste of money. Meanwhile advocates of land-based air power such as Colonel Billy Mitchell of the United States Army "agreed" with both sides by arguing that aircraft made the entire idea of a Navy obsolete and thus all warships were a waste of money that (incidentally) should be given to the Army to buy more bombers. (If sailors on both sides of the battleship/carrier debate agreed on one thing it was a common hatred for "army pukes" like Mitchell.) However, while Naval Aviation in the 1920s and 30s clearly showed some future promise, it did not yet demonstrate the sort of clear superiority that would make Admirals willing to give up their battleships. Air forces on the other hand spent much of the 1930s developing fast, long-range twin-engine torpedo bombers for coastal defense.note Parallels could be drawn to the torpedo and naval mine - cheap weapons capable of damaging or destroying a battleship, deliverable by inexpensive vehicles (torpedo boats, destroyers, submarines, or minelayers) which introduced new dynamics to naval warfare in the first decade of the 20th century, but failed to knock the battleship off its pedestal. Surely airpower would likewise be inconsequential so long as battleships mounted a couple anti-arcraft guns and utilized appropriate defensive tactics. The first inkling that things may have changed came on 11-12 November 1940 when a daring British nighttime carrier strike at Taranto severely damaged three of the newest battleships in the Italian fleet—an attack that served as one of the inspirations for the later Japanese attack on Pearl Harbor. The second indication occurred on 26 May 1941 when another British carrier strike (flown by inexperienced pilots in appalling weather conditions) managed to achieve the lucky torpedo hit that prevented the German battleship Bismarck from escaping from her pursuers. The question was definitively answered on the morning of December 7th, 1941, when a fleet of Japanese carrier-based aircraft sank or disabled all but one of the battleships of the U.S. Pacific fleet at Pearl Harbor in Hawaii, forcing the U.S. Navy to rely on its own carriers, which had fortuitously all been at sea on the day of the attack. Most of the decisive battles of World War II in the Pacific were to be fought between carriers. Any doubt as to the new primacy of air power was sunk off Malaya along with HMS Prince of Wales and HMS Repulse when a brand-new battleship and an old battle cruiser - fully alert and defending themselves, but without any friendly aircraft providing cover - proved no match against a concerted aerial attack by Japanese land-based torpedo bombers. note Tactics changed again, from "take your fleet and find the enemy's and sink it with your battleships" to "find the enemy's fleet with your planes and sink their carriers while protecting your own at all costs" and all surface ships besides carriers became little more than escorts. Meanwhile, acquiring new carriers became so important that the U.S. converted nine cruisers under construction into "light" carriers — almost anything would do as long as it could launch planes. The U.S. also constructed or converted dozens of small "escort" carriers that the U.S. and Royal navies used for escorting convoys, antisubmarine patrols, and invasion support — nearly a hundred carriers all told. Battle ranges increased yet again, this time to well over the horizon, and battles were fought entirely with aircraft without each fleet ever seeing the other. The Old-School Dogfight as a factor in naval warfare originates here, though it took the invention and proliferation of radar to make fleet defense from air attack possible. Ironically, the heavy bombers that Mitchell believed would make navies obsolete proved largely ineffective at attacking ships. Five battles between carrier groups involving the mutual exchange of air strikes took place during World War Two, most famously Midway in June 1942. All of these battles took place in the Pacific between the U.S. and the Japanese. By the end of the war the U.S. Navy's Pacific fleet outnumbered all of the rest of the world's navies put together, centered around massive task forces composed of dozens of carriers plus all the logistics necessary to support them across transoceanic distances. By contrast the 21 major Pacific surface engagements (most of which took place in the South Pacific at night) generally proved less decisive though costly in men and materials, with the sole exception of the battleship era's second to last hurrah, the horrific Second Naval Battle of Guadalcanal on 14-15 November 1943. All of the carrier battles took place in the Pacific since only the US, Japan, and Great Britain were able to create naval air arms. The Germans belatedly realized the value of carriers in 1940 but were never able to complete any (they never even developed a naval air arm as Hermann Goering saw it as a threat to his authority as Commander of the Luftwaffe). The other major sea powers, France and Italy, had little need for carriers since they operated mostly within the Mediterranean well within the range of land-based aircraft. (The Soviet Union, faced with Russia's historic lack of a warm-water port, was not a major sea power at this time.) With the Italians bottled up in the Mediterranean and the German surface fleet largely confined to Norway and the Baltic most carrier operations in the Atlantic consisted of convoy escort and anti-submarine warfare with attacks on German warships in port and a little invasion support thrown in. The old methods had their last hurrah in World War II as well, largely because there were still conditions (night battles and arctic seas) where aircraft were ineffective, especially early in the war. There were nine battleship-on-battleship engagements in WW2, all but one happening by 1943. There were also many surface engagements among cruisers and destroyers in the Mediterranean, Pacific, and Indian oceans without battleships present. And battleships did continue to prove useful since they made good antiaircraft and shore bombardment platforms. Later they were even placed in front of the carriers to protect them from aircraft attack since they could take more damage and were more expendable in the aviation era and proved highly effective in this role since late war advances in radar and anti-aircraft gunnery gave them the means to protect themselves if they were provided with sufficient air cover. There were also two engagements of where battleships managed to get within gun range of carriers. The first (HMS Glorious vs KM Scharnhorst and Gneisenau) took place in 1940 and was won by the battleships; the second (the Battle Off Samar) took place in 1945 and was won by the carriers. (See the WW2 Crowning Moment Of Awesome for the details of the latter.) But by 1945 battleships were no longer a match for even escort carriers. The swan song of the battleship was written in the final, futile sortie of IJN Yamato, which was literally obliterated by swarms of aircraft less than halfway to her objective, having never justified the vast resources expended on her construction. Barely one month later the last operational major Japanese warship, the heavy cruiser Haguro, was sunk off Penang by a British destroyer squadron in the world's last mass torpedo attack. Ironically, the navy that launched the era of seaborne air power suffered its final defeat in history's last traditional surface battle. This period of warfare is more or less still going, with some modifications as seen below. Submarine Warfare (1910s-present)
US Navy Telegram, 7 December 1941.
Take her down!
The last known words of Commander Howard Gilmore, Captain of USS Growler (SS-215). Wounded during a surface gun battle with a Japanese escort vessel Gilmore ordered his crew to dive while he was still on top of the submarine and outside the pressure hull, sacrificing his own life to save the ship.''
The only thing I truly feared during the war was D�nitz and his U-boats.The very idea of a ship has a single weak point: if it sinks, it's useless. Someone finally got to the conclusion "Gee, wouldn't it be funny if I swam over there and made a hole in that ship?". Not everyone, though, is a good swimmer, and not every good swimmer swims well enough. So someone came up with the idea that all this swimming under sea's surface can be done by a dedicated machine: sub- (under) -marine (sea); in a sense, it's a SUBversion of the concept of a ship. Naturally, it's an idea that has primarily appealed to underdogs. Which is why the first recorded instances of attempted submarine attacks were made by weak naval powers against much stronger ones. The first recorded attempted submarine attack took place in the American Revolutionary war, when David Bushnell's Turtle (essentially a wooden barrel powered by a hand cranked propellor) tried and failed to attach a mine to a British warship. The second, more successful attack occurred during the American Civil War when the somewhat more sophisticated (but still hand cranked) Confederate submarine Hunley managed to sink U.S.S. Housatonic with a "spar torpedo" (essentially a bomb on a stick) at the cost of the lives of her own crew. The Confederates also tried steam powered semi-submersibles called "Davids" that were virtually submarines (only a small part stuck up above the water) but without success. However, two things were invented near the end of the 19th Century that made things look up (or down) for submarine enthusiasts: The first was the invention of the self propelled or "locomotive" torpedo, which gave submarines a weapon they could use from a range greater than 20 feet and without surfacing, and the second was the invention of the internal combustion engine and the electric motor, which together freed submarine crewmen from all of that laborious hand-crankery provided they were given sufficient time between dives to recharge their batteries on the surface. And once again it was a couple of Americans, Simon Lake and James Holland,note who put these things together to create the first modern submarine, though since the U.S. was no longer a naval underdog Lake and Holland (who were competitors, not collaborators) had to go elsewhere to find someone who was truly interested in their machines. And now we come to the part when it begins to matter, because for Lake in particular that someone was Wilhelm II, the Kaiser (Emperor) of Germany (Lake's main competitor Holland, on the other hand, had his main success with the Germany's main rivals � United Kingdom and Imperial Russia). Germany, being unified only around the 1870s, was a bit late to the colonial cake. Being late, it had yet to build up its naval muscle. The Germans took up the development of their Hochseeflotte but then, their likely enemy, the insular United Kingdom, was rather known for its naval capabilities. However, the Germans thought, being located on an island means you are dependent upon supplies, which are brought by ships, and while these can be protected from surface ships by the Royal Navy they are still vulnerable to submarine attack. Even from the submarines of the day, which were still little more then temporarily submersible (one hoped) torpedo boats. A bit of trivia: one of the most successful submarine captains of World War One was an Austrian named Georg Von Trapp. And thus, the Germans embraced the submarine as a means of naval warfare, and thus the word U-Boat (Unterseeboot, "undersea boat" — or "sub"-"marine") entered dictionaries, and all submarines are referred to as "boats" to this day. While the Germans initially tried to be gentlemanly by surfacing to stop ships before torpedoing them it didn't take them long to realize that merely exposed their subs to British countermeasures and threw away their advantages. Besides, depriving Britain of sea trade required more than just torpedoing British merchant vessels, so the idea of unrestricted submarine warfare was born: Sink all ships you suspected of aiding your enemy, even if they belonged to neutral nations, and let the chips fall where they may. In WWI the chips fell on the other side of the Atlantic, drawing the United States into the conflict in 1917. However, it was probably the prospect of facing the United State's potentially unlimited reserves of manpower rather than America's initial battlefield accomplishments that convinced Germany to sue for peace in November 1918. The submarine threat caused the Allied to adopt convoysnote to protect their shipping and to seek out ways to detect and dispose of them, starting with depth charges and hydrophones and proceeding through sonar to radar and radio direction finding — as well as specific kinds ships to carry all of these things. Twenty years after the first World War Britain was still an island so the Germans tried the same naval strategy again — this time with significantly more success, since they'd also developed their "wolfpack" tactics in the interim. The idea behind the wolfpack was fairly simple—any submarine locating a convoy would report it to base, which would in turn vector all available U-Boats to the vicinity. The Allies in turn responded to heavy losses with new technologies — radar and aircraft, both land-based and flying from the specialized small "escort carriers" mentioned above, fancier means of delivering depth charges like "hedgehog" and "mousetrap" and eventually even acoustic homing torpedoes. The Germans, in turn, responded with defensive homing torpedoes of their own, radar warning receivers, anti-sonar and radar coatings, the Schnorkel which allowed subs to cruise submerged while recharging their batteries, and ultimately the Type XXI, a very advanced type of sub that carried a larger number of torpedoes and was actually fast enough to run away from the chasers, even while underwater. Ultimately the end result of the battle of the Atlantic (which lasted from the beginning of the war in 1939 to the end in 1945, making it the longest battle in human history) was defeat for Germany. But that didn't mean it wasn't a near-run thing. And despite all the gee-whiz gadgetry the true key to victory proved to be the German's heavy dependence upon radio to control their Wolfpacks, which left the U-boats vulnerable to both high-tech code-breaking and low-tech radio direction finding. Meanwhile, on the other side of the world, the United States, despite having been drawn into two world wars largely over their objections to the unrestricted submarine warfare conducted by Germany, was ironically enough engaged in an unrestricted submarine campaign of their own against another island nation: Imperial Japan. This time with the technological balance firmly on their side the result was a resounding victory for the submarines. U.S. submarines sank thousands of Japanese ships, far more than all other arms combined, despite having spent the first 21 months of the war with defective (and often ineffective) torpedoes. Nor was the Pacific submarine war entirely one sided: early Japanese successes against major U.S. warships note critically reduced U.S. aircraft carrier strength during the pivotal Guadalcanal campaign and ensured that there were no carrier battles in 1943. After the war, somebody came up with the idea that the newly-invented nuclear reactor would make a fine, nearly unlimited, energy source for a submarine, allowing the sub to stay underwater almost as long as its crew wanted to. And then, somebody got the idea — first proposed by, again, the Germans (they even had prototypes) — to arm them with rockets, this time nuke-tipped. And thus, thanks to wonders of nuclear physics, the sub was promoted from highly dangerous seaborne nuisance to strategic threat (H. G. Wells saw it coming). As a nearly unintentional side-benefit, nuclear power also made the noisy, clanky machinery of submarines much, much quieter, making true stealth under the water possible. Ironically there some water conditions where some of the quietest submarines, such as the United States' Ohio class, can be detected by a particularly skilled and alert sonar operator by being quieter than the surrounding water. Non-nuclear submarines can also shut down any mechanical equipment, potentially rendering them entirely quiet at the cost of not being able to do anything. A nuclear sub cannot shut down its coolant pumps while the reactor remains hot. Nuclear Power (1950s-present)
Underway on nuclear power.It was realised that nuclear power was not only useful for submarines, but other vessels too, which would not need to be refueled at sea. And fuel occupies space and weight that ship designers would often prefer to use for other things. Even burning fuel can cause problems if the empty tanks are not ballasted to maintain stability. Aircraft carriers especially benefit from nuclear power, since the tanks not used to carry fuel for the ship can instead be used to carry fuel for the aircraft. The United States proved the concept with USS Enterprise followed over a period of five decades by the ten-ship Nimitz-class, the last of which is now entering service. Another class is being developed. Nuclear-powered cruisers and destroyers followed, but nearly none remain in service (bar two of the Soviet/Russian "Kirovs"), mostly due to the end of the Cold War. While there have been some safety concerns, especially early on and in the Soviet Navy (whose early nuclear shipbuilding program was very rushed), radiation has not proven to be the problem so much as cost. The major bar to nuclear powered ships is and always has been the expense. Nuclear ships are extremely expensive to build and even expensive to decommission after you are done with them. Nuclear powered ships are so expensive that only a few nations were ever able to afford them, and even then a few. It's been calculated that the total cost of running a nuclear ship over its lifetime becomes lower than that of a conventional ship only for the fairly large ones: starting at about 12 to 15 kilotons of displacement, and few modern warships are that big. Basically only heavy cruisers and aircraft carriers can be justified to be made nuclear, and so they did. However, the cost of building, equipping, and operating a modern full-sized fleet carrier is so stupendously expensive that the U.S. is currently the only nation willing to maintain even one of them. France, Soviet Union/Russia and now China also has a large carrier each, but these are a good 30% (Kuznetsov/Liaoning-class) or even 50% (Charles De Gaulle-class) smaller than a Nimitz-class, and also quite problematic at that. When things get that expensive it doesn't cost that much more to include nuclear power. And even then France, the only other nation than U.S. to operate a nuclear carrier, has so much problems with her that they decided to make her replacement/complement a conventional ship. Also, given that the cost of maintaining even one fleet carrier is larger than many national defense budgets and anything less than a fleet carrier would be helpless against one (let alone eleven) it should come as no surprise that most nations other than the United States are investing in a different kind of naval air power: the guided missile. Guided Missiles (1960s-present)
Message from USS Nautilus (SSN 571), 17 January 1955
Our scientific power has outrun our spiritual power. We have guided missiles and misguided men.Coinciding with the development of nuclear power for warships, stand-off weaponry started to come into its element. The problem with weapons before this was that their effective range had always been limited by the ability to see the target, and hit him before he got the chance to evade. If you fire from too far away, even if your shot was lined up perfectly (not likely on a pitching sea), the enemy can still try to get out of the way before the projectile reaches him. Even the invention of radar and sonar didn't fully solve this problem, instead merely giving you a "higher" platform from which to look at the enemy from. During World War II, a hard look was taken at the problem, and both sides came up with the same solution: find a way to let the projectile change its course in mid-flight (or swim, for torpedoes). You don't even really have to worry about your aim too much, if the weapon will follow the enemy around until it hits. Thus the guided missile was born. This carried implications beyond the obvious. Scoring hits not longer depended upon pumping as many shells as possible into the air. Increasing the probability that each weapon will hit means you don't have to fire as many of them, which means you don't have to carry as many of them. Self contained weapons need fewer men to service them, and self-propelled weapons don't produce any recoil. All of which meant increasingly powerful weapons could be mounted on smaller and smaller ships. The Germans and the Americans had some success with with radio-guided bombs and missiles during World War II and both sides had also fielded successful acoustic homing torpedoes. The American air-launched Mark 24 "Fido" acoustic torpedo sank or damaged 27% of the submarines it was dropped on. The Germans even managed to sink an Italian battleship (after Italy switched sides and joined the Allies) using the "Fritz-X" air-to-surface missile. The Japanese managed to trump both the Germans and the Americans (and horrify the world) by damaging more than 300 ships using the human-guided missiles known as Kamikaze, sinking 47 and causing more than 15,000 casualties. But things really started to develop in the 1960s after the development of semiconductors resulted in quantum leaps in electronic control systems. Following the Japanese lead, the Soviets and Americans developed long-range guided anti-shipping cruise missiles, originally designed to fly high like normal aircraft and then dive on their target at very high speed — essentially pilotless kamikazes. Sea-skimmers followed later. At the same time, the dominance of air power also lead both sides to develop a myriad of anti-air missiles as well—and navies, now terrified of the damage anti-ship missiles could do to their ships, realized that since an anti-ship cruise missile is basically a small, unmanned, explosive aircraft, ships had now been given a way to defend themselves again. Both sorts of missile began to increase in range, power and accuracy. This caused problems with guidance, namely the fact that most radars can't go too far beyond the horizon- the ones that can wouldn't fit on a ship, leading to developments in target data-sharing, allowing an airplane, helicopter or submarine to send course corrections to the missiles in flight. The Soviets did some work on radar satellites to detect U.S. carrier groups from space (the stupendous energy needs of which also meant that they also had the lead in the satellite-based nuclear reactors), the Americans worked on anti-satellite weapons, so the Soviets did the same. Originally considered poor man's airpower for nations that couldn't build or afford carriers, missiles soon changed the face of naval warfare because they allowed a relatively small boat to pack a big punch. Like the submarine and airplane before them, missiles primarily appealed to a relatively weak naval power hoping to leapfrog a larger rival, in this case the Soviet Union. In the Six Day War of 1967, Soviet-built "Komar"-class missile boats in Egyptian service sank several Israeli vessels, including a destroyer, which was a wake-up call to everyone. Some were heedless though, and in the 1972 war the Indian Navy pretty much destroyed the Pakistani naval base in Karachi with two extremely successful raids using Soviet-built missile boats, sinking a number of Pakistani vessels and blowing up much of the port's land-based infrastructure while sustaining zero losses. These episodes proved without doubt that firepower had at last won the ancient struggle of gun vs armor. In this new environment, the only real defense was not getting hit. Small, fast missile boats rapidly replaced larger vessels in the navies of smaller nations because they were significantly cheaper to build, maintain, and man while their powerful missile batteries offered the same sort of David-vs-Goliath defence capabilities that torpedo boats had offered against battleships in the previous century. (They also have the advantage of being a lot more useful for most of the peacetime missions navies have, like fisheries patrol and search and rescue.) Nations with transoceanic commitments that required large ships couldn't take that route, however, and this inspired all sides to work on countermeasures like jammers, chaff, surface-to-air missiles that could shoot down anti-shipping missiles, culminating in the U.S. Aegis system, and on gatling gun based automated "close in weapons systems" for last ditch defense. In 1982, two modern navies went to war over some islands in the South Atlantic. Argentina demonstrated the effectiveness of sea-skimming cruise missiles using the (in)famous French-made Exocet. The British demonstrated the effectiveness of chaff as a decoy. Both demonstrations were particularly vivid in the case of the Atlantic Conveyor on 25 May, where the chaff from one vessel attracted two Exocets but led to the missiles acquiring the next target they could, a requisitioned merchant vessel. Two missiles designed to destroy a warship made short work of the Atlantic Conveyor which promptly sank, resulting in the loss of twelve men and a lot of helicopters. It also meant the British troops had to walk across the Falklands to capture Port Stanley. There was a sense of the old here too — General Belgrano, an Argentine gun cruiser of World War II vintage (previously the USS Phoenix) was sunk using torpedoes of World War II design from a nuclear-powered submarine, an act that to this day constitutes the only confirmed kills by a nuclear powered sub in combat. Gotcha. Naval warfare sped up tremendously here — in the case of HMS Sheffield, the time from Exocet launch to impact was four minutes — with Sheffield only getting five seconds warning as they disbelieved the alert until it was too late. In a confrontation between the U.S. and Iranian navies precipitated by the mining of USS Samuel B Roberts an Iranian patrol boat was sunk so quickly by two U.S. missiles that a third missile couldn't find enough left of it to hit. On the other hand, two Iraqi-launched Exocets failed to sink the frigate USS Stark due to a combination of sheer luck (HMS Sheffield lost her high-pressure fire main—a seawater system used to extinguish fires—due to the missile impact), stout construction, and outstanding damage control work on the part of the crew, proving that even in the missile age luck and seamanship still count for something. In the 1991 Gulf War, anti-missile missiles finally proved their effectiveness when a British Sea Dart destroyed an Iraqi "Silkworm" missile fired against USS Missouri, one of the world's last battleships and ironically the one ship in the world least likely to be damaged by it. The 21st Century While there have been no major naval conflicts in the 21st century, some armchair-generals have speculated that the standard carrier group still in use by the U.S. has been rendered obsolete in that they are basically large sitting ducks to the newer technologies above. The theory goes that a multi-billion dollar carrier can apparently easily be overwhelmed by multiple low cost missiles approaching at Mach 2+ speeds from different directions. Actual non-armchair (lieutenant) general Paul K. Van Riper used a similar strategy to "sink" 16 American warships, including a carrier, during the 2002 Millennium Challenge wargame. Navies are not blind to this idea, as it's been considered as a possible scenario since the late 1970s: The infamous "Backfire" raid scenario, consisting of supersonic Soviet bombers firing numerous missiles, haunted U.S. planning throughout the late cold war. The U.S. Aegis system installed on cruisers and destroyers was designed expressly to defeat this threat, and is capable of engaging dozens of small, fast moving targets simultaneously at any range from "beyond visual" to "knife fight". In fairness, there has not been a major missile engagement since the system was invented, so it is unknown how well it would work in a real fight. The new British Type 45 destroyers are another attempt at dealing with this problem. The official stats claim it has the smallest radar profile of any modern surface warship and an air-defence system capable of destroying multiple objects the size of cricket balls traveling at Mach 3. This argument also begs the question of who exactly is going to be firing all those anti-ship missiles; with the end of the USSR, the potential for a massive missile attack on a carrier group has gone way down. Russia, despite a recent naval buildup combining several new missile-heavy designs and a generally more aggressive attitude currently has neither the resources, the intention, or the warm water pointsnote to enter into another major naval arms race. So for now the nations of the world seem content (or at least resigned) to the allow the U.S. Navy to continue to dominate the world's oceans just as they have since WWII, a situation that seems unlikely to change as long as the U.S. Navy outguns all of the world's other navies put together. Ballistic missiles have also been proposed as a "carrier killer" weapon, most notably by the Chinese. They would have the advantage of nearly unlimited range, and allow for extremely fast attacks with minimal warning. However, there are questions about whether they've really created an accurate enough weapon to be effective without a nuclear warhead, and whether they would actually ever consider using one even in a declared war—all ballistic missiles look the same on radar, and in general countries don't want to fire any kind of ballistic missile towards an adversary out of fear it might be mistaken for a nuke, which could lead to said adversary responding with actual nukes.note Additionally, several navies—most notably the US—have begun installing Anti-Ballistic Missile systems on their escort ships. The eternal battle between offensive and defensive weapons continues. Other emerging naval technologies include:
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1578 Ella T Grasso Boulevard has a Walk Score of 69 out of 100. This location is Somewhat Walkable so some errands can be accomplished on foot.
This location is in the Beaver Hills neighborhood in New Haven. Nearby parks include Beaver Hills Historic District, Edgewood Skate Park and Norton Parkway.
Nearby schools include St Brendan School, Yeshiva Gedolah Rabbinical Institute of New Engld and Yeshiva Gedolah / Rabbinical Inst Of New England.
The closest grocery stores are Food Market Inc, Edge of the Woods Market and Shang Hai Market.
Nearby coffee shops include Village Cafe, Manjares and Lena's Cafe & Confections. Nearby restaurants include Diamond Pizza Family Restaurant, Sing-Wah Chinese Restaurant and Crown Fried Chicken.
1578 Ella T Grasso Boulevard is near Beaver Hills Historic District, Beaver Hills Historic District and Norton Parkway.


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Tulsa to See RiverWalk Development
Financing to help created second phase of 164,000-s.f. of retail at RiverWalk Crossing
Crowds flock there every night. The stores are thriving, as are the restaurants -- Los Cabos is reportedly one of the top moneymaking eateries in Oklahoma.
So what's taken Jerry Gordon so long to expand RiverWalk Crossing?
The outspoken developer said he has wanted to break ground on new buildings at his shopping center the instant the old ones were finished in 2005, but he claims he never got the support he wanted. Local banks passed on financing the second phase, and his conflicts with Jenks officials lead to his public appeal to be annexed by the city of Tulsa.
Now, Gordon said, the uncertainty and conflicts are over. He's officially landed financing for $24 million to build 164,000 additional square feet at RiverWalk Crossing -- at least.
The new buildings, which are set to open by the end of the year, will feature a large upstairs restaurant, a focus on retail stores and 22 upstairs, upscale apartments overlooking the Arkansas River.
"There's a lot of interest in residential development along the river," Gordon said. "I've already pre-leased some units even before I finished the designs. I'm guessing they'll fill up quickly."
American National Bank of Texas will provide financing for RiverWalk Crossing's second phase, as well as assume Gordon's current mortgage from Stillwater National Bank.
SNB financed the $25 million, 110,000-square-foot first phase. Gordon said Stillwater chose not to give him additional financing because his loan administrator, Merle Budd, retired. Budd, however, said in November that policies did not change at SNB after he retired.
Current tenants of RiverWalk Crossing, such as Judy Eddington, co-owner of JooJooBee's Club & Deli, said they're glad that the long-promised second phase is finally making progress. They hope the increase in foot traffic will give their establishments a leg up.
"We're excited," Eddington said. "We need more retail down here."
Plans for the second phase have changed somewhat since Gordon's initial announcement that the area would be anchored by a "big box" bookstore.
Now, the northern end's restaurant, whose square footage and final design will be dictated by its eventual tenant, will act as a focal point, much as the center's amphitheater acts now at the south end.
"We're designing the center around the upstairs restaurant to make it a huge draw," Gordon said. "Its outdoor balconies will all overlook the river."
Stairs to the balcony will flank a 25-foot tall, 50-foot diameter rock sculpture with a waterfall.
Gordon said he's negotiating with three potential tenants, two of whom represent national chains and one local person wanting to start a new concept.
"For the amount of attention we're paying to this, the restaurant has to have the right menu mix," he said.
Though restaurants make up a large portion of RiverWalk's current tenants, Gordon said the second phase will only sport two new eateries at the most, including the centerpiece restaurant.
Instead, the downstairs portion will feature more retail, with an emphasis on apparel. He said the second phase needs to complement the large number of entertainment venues already in place.
"We want to go more to the clothing places, since we're hoping to get foot traffic to increase," he said.
And Gordon could still cater to bibliophiles.
"Personally, I'd love to still see a bookstore there," he said. "We'll just see how things fall."
Lone Star Steakhouse, originally planned as an outparcel building, is no longer in the cards, Gordon said. The expanding plans for the second phase, as well as the need for parking, has consumed the space originally planned for Lone Star.
Hampton Inn Garden Suites still plans to open a hotel on the remaining outparcel segment, Gordon said.
He said leasing for the second phase has already begun. Though he wants to attract smaller retail outlets, he's also negotiating with three big box retail stores, including a sporting goods store and a home furnishings store.
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text: On Thu, Jul 03, 2003 at 11:22:35AM -0400, tmcd at panix.com wrote: > Oh, by the way, Emma, I was just thinking this morning that I should > e-mail you. I think "The Format, With An Example", off in the help > section, ought to have a new example (preferably one that also made it > to Laurel and had an anomaly, just to demo the point). She's not > Adelicia *Gilwell* any more, and both she and Robin have new spice^W > spouses ... If the PostScript / LaTeX form is being supported still, > it would have to be changed too, mind you. Mm, good point. Righto, the new example is the Award of the Rising Star (both entries). Theoretically I changed the LaTeX form appropriately also, but I'll have to generate a PDF before I can check out. Out of curiousity, does anyone out there use the Postscript/LaTeX format? In this most recent case, I believe I erred somewhat in marking the 9/02 ILoI items as having a kingdom action (accept or return) of 11/02 (AG 12/02). Since we had no 11/02 LoI, this is somewhat misleading; I've changed them all to show "12/02 (AG 12/02)" -- in other words, while the actual decision was made in November, since that date is not used anywhere it's not very useful. The items show up on the 12/02 LoI, and in the 12/02 Gazette. I'll attempt to be more consistent on this point in the future, so any "ka", "kr" "ke", or "kp" items should list the date of the actual LoI involved, and/or the appropriate Gazette in which to look for more information. (The Annotated Internal Collated Commentary, or AICC, letter that lists all decisions and reasons, is also on the website separately, but is indexed by the date of ILoI, not date of meeting, which also makes sense.) Somewhere, I believe, there is a list of all the acronyms, what they all mean, and the general process. It may have been in a Gazette article, come to think of it... I'll see what I can dig up and have put in a more obvious spot on the website. -Emma -- Jennifer Smith jds at randomgang.com