text:
While Driving...the engines Stops suddenly
While Driving...the engines Stops suddenly
Joe the Big
This is my first time I own a Honda and last time. I really do not like Honda (at least Honda Oddyssey). Many problems...but this is the worst.
While driving in the highway the engine stops suddenly. Three mechanics said: "nothing is happening to the car" . They said that after plugging the computer to the Van and driving it for a while. (Of course..Murphys Law...the car never stops with the mechanic..it always happen when you are alone).
I do not want to take tha car to the delaer because I am sure they are going to take a lot of money from me after placing the computer again jus to tell me that nothing is happening to the car. In addititon to this they are going to provide me with a BIG LIST OF RECOMENDATIONS of things that the car needs ..that it really doesn't.
Does anyone have an idea of what is going on?? I do not trust the car any more.
Thanks in advance...
What year is your van? It would make a big difference if it's a '95 or an '05. Any other details? Strange sounds or flickering lights? How frequent is the failure?
Joe the Big
The Car is 1999.
The firts light that appears is a Green one where a Black key is shown. I understand is the ignition light. After taht many lights appear at the same time.
I hope you can help me. The car has 70,000 miles and the firs time it happens was 3 months ago. After that it happens one a week.
Thanks very much,
Refer to bulletin 02-031. This is a safety recall so there is no mileage expiration.
This bulletin basically says the ignition contacts wear out and the engine stalls. 97-00 Odysseys are affected-but not all. Make sure you contact your nearest dealer and give them your VIN so they can confirm coverage.
I think this is your issue. The key light comes on whenever there is an interrupt in the ignition signal. Good luck to you. Be sure to post back with results.
Joe the Big
Thanks very much.
I have another question for all of you who read this!!
What happen if for something fatal happen because of this failure. Suppose somebody gets hurt in an accident because of this dangeuors failure??
I understand that when I car has a recall the dealer or manufacture contact the owner to let him know about it. I have had two recalls (Transmition and now ignition), but I have never been contacted. I am wrong or not?
Thanks very much,
Best Regard,
Jose Garanton
It's pretty retarded to go through life playing the what if game. I know from experience that Honda, as a manufacturer, has integrity that is top notch. Don't play the victim role. Take some control of your situation. Have you contacted Honda to ensure they have your correct contact information? I'm guessing you haven't.
Joe the Big
Dear friend:
I think your comments were a little bit aggressive.
Don't you think that the fact that I am in this forum and the fact that I have tried this failure with three different mechanics doesn't show that I am taking control of my situation. However I have to really really thank you for your help and comments in this issue.
Let me tell you a little bit about my experience with Honda.
1) They DO have my contact info....
2) When I had my first recall related to the change of transmition the Honda Dealer change it but they ask me to pay for the 4 transmition supports that where destroyed. They said it was not the transmition fault, which is completely impossible.
3) When I bought the this Van the seller told me that the new Van 2000 was coming in two months. Do you know when it arrived? It did the following week.
4) Mechanic doors a pain .!! They are always stuck
5) Brakes...No solution since the very beginning!!!!
6) Leather seats really a mess. I spent 6 months after the dealer really recognized that there bad and they changed for new ones..
If you ask why I do not sell it and buy other stuff!!!!....Money is the reason .the car is full paid!!!
FINALLY..I ask about the situation about a fatal accident because I really consider it an irresponsibility from HONDA not to call / mail or even advertise about this issue. They never did!!
I hope this can help you to understand why I posted my concern about a fatal accident...This is one issue in many many issues with Honda..
Sorry for the offense. It just makes no sense to go through all the what ifs. You may go to a dozen mechanics and have the problem be un-duplicated. See one Honda tech that's worth his weight in salt and you would have had your answer in about 30 seconds.
1. I can't explain why you were not contacted about the recall. They must have something incorrect because it makes no sense for Honda not to do this recall. It is a serious safety issue, #1. It only costs Honda about $60 to perform the update, #2. Transmissions replaced under warranty cost Honda about $2500 and they replace them all the time-everybody knows about it. Go to the Honda owner link and register. It's real easy and will ensure they know how to get ahold of you.
2. Broken mounts are not related to an internal transmission failure. Sucks, yes. But, not related.
3. 99-00 model year was unremarkable-no real changes. You should be glad you got a 99 instead because you got the better deal.
4. The doors on the 99-04 are awful, I agree. Here's what you do:
take a block eraser (you'll remember the kind you used to have in school. They are about 1x2 inch rectangle) and rub this on the contacts of the junction switches on both sides-these are the metal probe things. I'm assuming you have an EX model. The center roller bearings go out all the time too. Those can be real costly to replace.
5. Brakes are definitely meant for light duty use. You can go aftermarket for rotors and get excellent results.
6. The leather seats on your van are not known for problems.
Again, I'm sorry I ruffled your feathers. Anything else you need help with, fire away.
Joe the Big
I really appreciatte your help and support.
My only comment has to do with the mounts. The way how the transmission failed was like this: From time to time when you push the accelerator the car did not begin to move until after 1/2-1 sec, but when it started to move it did suddently and with a strong hit that you can feel all around the car. That's the reason why I beleive the mount were damaged due to the transmission failure. This situation started small and became a big issue after few weeks. I learned from a friend of mine that that was a recall.
The model of my Oddysey has not electric doors. Does the idea of the block eraser can work even if my doors are not electric??
Thanks a lot for this and all the other comments.
Best Regards,
Jose :wink:
No. If you have manual doors you probably have bad roller bearings. That sucks.
Joe the Big
Dear Readers:
I went to the dealer and this was what happened:
At the very beginnig (by phone directly with the Honda the manufacture) they said that the switch was already changed. When I revied my invoices I realized they were right. So when I call back they said that they will no approve another swicth change and I needed to contact the dealer to talk about it.
I was lucky when I talk to a representative who at the begining said that they will no change it due to the fact that it was already changed and she had never seen a case where it happened two times. At the end they realized about the big issue and they change it.
Some important comments:
1.- If this is a VERY important failure and cost almost nothing to Honda to change it I do not why they are so bad providing a good services for this issue.
2.- They changed the switch but they never let me know about that when I picked up my car in 2004. It was written but nothing to say about it!!
3.- I never received a letter from Honda about this VERY IMPORTANT recall.
4.- They change for the second time this switch. They said it was very weird. So I have two final comments:
a) Maybe they did not changed when they said they did this in 2004 and,
b) If the "did" changed it, which I believe it was, I feel ver very and very insecure about the car....When it is going to happen this again??.....
Question....Did they really fix this problem or it may happend to other Oddysseys in the future.
My last words....This is my first time in my life I buy a Honda..I beleive it will be the last!!
Thanks a lot to all of you help me with this important problem. I founfd the answer with you. Thansks a lot again!!
My last words....This is my first time in my life I buy a Honda..I beleive it will be the last!!
Too bad, your gonna be missing a lot and since Honda didnt work out for you i would say go Toyota... which I myself hate. Hondas are great cars and if treated right they can last forever..i cant say much about the newer models though.
Joe the Big
Let me tell you something.
I have had Toyota for may many Years..They are the BEST CARS if you want Quality (not necesary confort). Parts are always cheaper and services is always BETTER.
Beside this Totoya is always superior in number of fails per 100 cars during the firts years..
Nothing compare to TOYOTA and nothing to talk about Lexus.
Why dont you say that to the POS camry thats rotting in my backyard with only 90K miles that doesnt even run or to the lexus my mom leased that only has 25 thousand god dam miles and already has intake problems. Come see either my Honda or my dads which both have over 200K running strong, or some of my friends' CRX's that have almost reached 400K on the ORIGINAL ENGINE. Toyota can lick my balls..they have given us so many problems and have left us on the side of the road for countless occasions. Do what you like but dont come in the Honda forums bashing on your own car. If you dont like it sell it...which ive been trying to do with my Camry but no body will buy it even at only 90K cause its crap.
Joe the Big
All experinces are different..we just must look at www.consumerreports.com (http://www.consumerreports.com) and you will see.
You and me are only individual opinions/experiences . We need to see the aggregate experience and you will realize that TOYOTA > HONDA.
Maybe the HONDA ENGINE > TOYOTA ENGINE (maybe not I am sure)..but overall quality and realibility TOYOTA >HONDA...Just look at the numbers in www.consumerreports.com (http://www.consumerreports.com/)...
Just for fun....
Honda, Toyota, doesn't matter. Every car is a machine and there is no such thing as a perfect machine. I've seen those ignition switches go bad even though they've been replaced with the updated version. Refer to Consumer Reports when buying a vacuum cleaner, not a car. If you look I'm sure you can find a GM that they'll recommend to you...then you can talk about having some problems.
As a parting shot using the word "aggregate" didn't really flow in the sentence with all the poor grammar and broken english. Excellent use of the thesarus, however. Hope you have better luck with your next van.:2cents:
I don't agree with Joe's opinion. Even you get your impression from the consumers report, remember they are still individual opinions from consumers. It can't prove anything.
On the contrary of your opinion, if you want quality, buy Honda, if you like confort, get Toyota. I have about 30 years driving experience with Toyota and Honda. They are both good. But, still, keep in mind, that's only my experience and only with the cars I drive. Doesn't mean anything. Just exchange of experience. That's what we do here.
Automotive Network, Inc., Copyright ©2014


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Israeli Politics; Israeli Democracy; Religious & Ethnic Minorities in Israel: Comparative & Normative Perspectives
Dr. Adam Danel holds a B.A. from the Hebrew University of Jerusalem and a Ph.D. from the University of Chicago. He is a senior lecturer of Political Science and Philosophy at Ben Gurion University and a senior lecturer of Political Philosophy at the Hebrew University of Jerusalem.


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CBS Sports college football writer Bruce Feldman reports Tennessee quarterback Tyler Bray is entering the 2013 NFL Draft.
QB Tyler Bray is leaving Tennessee to put his name into April's NFL Draft, a source tells CBS.
— Bruce Feldman (@BFeldmanCBS) December 20, 2012
Bray, a 6-foot-6 junior, is coming off a 3612-yard, 34-touchdown season for the 5-7 Vols. He suffered a knee injury midway through 2011 that derailed his, and Tennessee's campaign. Three straight losing seasons forced out Derek Dooley, who UT athletic brass replaced with former Cincinnati head coach Butch Jones. Jones was known for running a spread offense with dual threat quarterbacks at both UC and Central Michigan; Bray is about as far from a two-way snap-taker as there is, which may have helped determine the Kingsburg, Calif. native's decision. Bray would also be without talented target Justin Hunter, who declared his draft eligibility.
Bray is joining a quarterback class that lacks a certain wow factor, which may be enough to persuade other underclassmen to make the professional leap.
To label the 2013 quarterback class weak or shallow wouldn't be fair. It is shrouded in mystery, though. USC senior Matt Barkley was widely regarded a possible second selection behind Andrew Luck had he entered the 2012 draft. His decision to return for a senior year made Barkley a shoo-in No. 1 pick a year ago at this time — an example why it's best to refrain from placing a label prematurely.
Consensus No. 1 pick last year, Barkley struggled through a senior season that didn't meet expectations. His 15 interceptions, thrown in 11 games, were the most he's given away in four years as USC's starting quarterback.
Though he should still be taken with a first or second round selection, Barkley's passed the label of presumptive first-quarterback-taken to West Virginia's Geno Smith. Smith registered impressive numbers, but played in a pass-happy, spread offense under Dana Holgorsen. Though there has been more flexibility for spread system quarterbacks in recent years, a certain stigma against them persists. Others like Oklahoma's Landry Jones and Arizona's Matt Scott will try to shake this stigma when they perform at February's Draft Combine.
Conversely, quarterbacks from Pro Set offenses are still at a premium. NC State's Mike Glennon could benefit from such a background at the college level. Glennon is steadily climbing up draft projections despite a lackluster senior campaign.
Glennon threw for an impressive 3648 yards and 30 touchdowns, but completed less than 58 percent of his attempts and was intercepted 14 times. Bray out-performed Glennon in their Week 1 showdown at the Georgia Dome.
Others expected to get lower-to-mid-round consideration include Miami (OH) product Zac Dysert, and Southern Utah's Brad Sorensen. Each has NFL measurables, but captained middling teams against lower level competition.
That his class is so unimpressive on paper might lure more underclassmen away from the college game. Clemson junior Tajh Boyd submitted evaluation paperwork last month, coming off a season of 34 touchdowns, 3550 yards and a 66.6 percent completion rate. Boyd can return to Clemson for another season, where he'd be throwing to Sammy Watkins and potentially De'Andre Hopkins for a shot to up his stock.
Georgia's Aaron Murray is another key name to follow. The Bulldogs' three-year starter is projected as a second round choice on CBS Sports. He's been non-committal on his status. CBS ranks Murray No. 1 among 2014 prospects.
Whether that's enough to keep Murray in the SEC for another season, we'll see in the coming weeks. Barkley is a case study in hurting stock by returning. However, the decision for this year's underclassmen isn't so simple.
Quarterbacks are not projected to come at the high price they had in the 2011 draft, when the position accounted for four of the first 12 players selected. Last season, 11 quarterbacks were drafted. Four were taken in the first round, and another four in rounds 2-4.
The 2013 crop of quarterbacks come on the heels of what is, thus far, one of the great classes all-time. Luck and 2011 Heisman Trophy winner Robert Griffin III are both jockeying for Rookie of the Year honors, but Wisconsin-via-NC State product Russell Wilson has flourished in Seattle. Texas A&M's Ryan Tannehill has steadily progressed, former Arizona starter Nick Foles has emerged as Philadelphia's starter, and even Michigan State's Kirk Cousins wowed with his debut spelling Griffin.
So much productivity from the preceding class raises the stakes on the quarterbacks taken in the immediate future — particularly those on whom franchises expend first and second picks to acquire.
Furthermore, teams drafting highly are expected to target help on both sides of the line. Players like Texas A&M's Luke Joeckel, North Carolina's Jonathan Cooper and Utah's Star Lutolelei are generating top 1-through-5 buzz.
Franchises' need for quarterback is perpetual. Even those organizations that don't have an immediate need for a starting quarterback will typically cash in a second, third or fourth round pick on one barring aberrations like 2010. Deciding if a flyer on rounds 2-4 for another college season and shot at round 1 could dictate whether talented underclassmen like Boyd and Murray return.


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The Padres have won all eight series they've played at the stadium, which opened in 2001. San Diego's last series loss in Pittsburgh came at Three Rivers Stadium from July 28-30, 2000.
Though the Padres lost the only series between the teams this season, dropping two of three in San Diego from April 24-26, they've won 12 of their last 17 games in Pittsburgh.
Tim Stauffer (4-6, 3.31 ERA) will take the mound against the Pirates (55-89) for the first time.
The right-hander has gone 3-0 with a 2.22 ERA in his last four starts after losing his previous four with a 5.40 ERA. Stauffer yielded one run and three hits with four walks in six innings of a 3-2, 10-inning victory over Colorado on Saturday.
Pirates manager John Russell will give the ball to Charlie Morton (3-8, 5.35), who is looking to avoid a third consecutive loss. However, the right-hander is coming off a quality start, allowing three runs in six innings of a 9-1 defeat at Houston on Friday.
Morton won his only outing against the Padres, giving up one run in 5 1-3 innings of a 4-1 victory July 12, 2008.
Edgar Gonzalez and the Padres got a scare Tuesday night when a fastball thrown by Arizona's Dan Haren sailed up and inside on Gonzalez.
No one questioned Haren's motives.
What concerned the Padres was the fact that the special batting helmet that Gonzalez is using flew off his head as he jumped backward.
The helmet is designed to give Gonzalez more protection. He missed 36 games with a concussion after being beaned by Colorado's Jason Hammel on July 18.
"That can't be good," Gonzalez said of his helmet malfunction. "The problem is that this helmet doesn't fit and it rides too high. My hat size is 7 1/8 and the helmet says for sizes 7 1/4-to-7 3/8. What kind of protective helmet fits several sizes?"
Padres trainer Todd Hutcheson made some changes to the helmet before Wednesday's game. "It was better," Gonzalez said, "but I don't like the feel."
--Jeff Kingston, the Padres' director of baseball operations since 2002, has been hired by the Mariners as assistant general manager. Kingston, 32, had spent nine seasons with the Padres. He assisted general manager Kevin Towers and assistant general manager Fred Uhlman Jr.
--The Padres' Class A affiliate at Fort Wayne, Ind., has won its first Midwest League championship. LF Jaff Decker hit a two-run homer to give Fort Wayne a 4-3 victory in Burlington, Iowa, to complete a three-game sweep and finish a 101-win season.
--The 20 smallest crowds in the five-season history of Petco Park have come this season with the respective Wednesday and Tuesday turnouts of 14,377 and 14,717 for Arizona being the second- and fourth-smallest crowds. The smallest turnout in the history of Petco Park was 13,646 for Colorado on May 5. Before this season, the smallest crowd at Petco Park was 18,714 on April 2, 2008.
BY THE NUMBERS: 2-1 -- Padres' record against both the playoff-contending Dodgers and Giants in road series last week.
QUOTE TO NOTE: "As a reliever, I understand those things. Those pitches happen." -- Reliever-turned-starter Edward Mujica, commenting on the blown save by Heath Bell that cost the Padres a 1-0 victory over Colorado on Sept. 11.
--3B Kevin Kouzmanoff took batting practice Tuesday and Wednesday and reported the slight strain of his left calf muscle is much improved. He expects to play during the four-game series in Pittsburgh starting Friday. Kouzmanoff has been sidelined since Sept. 8.
--RF Brian Giles hasn't given up on his return this season, but the Padres are strongly hinting that it won't happen. The knee that forced Giles to the disabled list on June 18 is still not giving him a full range of motion. Giles, a free agent at the end of the season, has a .191 average this year.
--1B Adrian Gonzalez hit the first pinch-hit homer of his career with two out in the bottom of the ninth Wednesday to send the Padres' game against Arizona into extra innings. Oddly, Gonzalez was pinch-hitting for his brother Edgar. "He would have done the same thing," joked Gonzalez, whose 38th homer tied Nate Colbert (twice) for the fourth-highest single-season total in Padres history.
2B David Eckstein (stiff neck) did not play Sept. 14-15. He pinch-hit Sept. 16.
RF Will Venable (flu-like symptoms) was scratched from the lineup Sept. 15. He pinch-hit Sept. 16.
3B Kevin Kouzmanoff (strained left calf) left the Sept. 8 game, and he didn't play Sept. 9-16. He expects to return during the Sept. 18-21 series at Pittsburgh.
RHP Mike Adams (strained right shoulder) went on the 15-day disabled list retroactive to Aug. 22. He is expected to be activated Sept. 18.
RHP Greg Burke (sore right shoulder) hasn't pitched since Aug. 30. He is expected to be available Sept. 18.
OF Brian Giles (bruised right knee) went on the 15-day disabled list retroactive to June 19, and he was transferred to the 60-day DL on July 31. He would like to return this season, but it was looking unlikely as of Sept. 17.
OF Kyle Blanks (plantar fasciitis in right foot) went on the 15-day disabled list Aug. 29. He is likely out for the season.
RHP Chris Young (right shoulder inflammation) went on the 15-day disabled list retroactive to June 15, and he was transferred to the 60-day DL on July 31. He's out for the season.
RHP Cha Seung Baek (strained right forearm) went on the 15-day disabled list retroactive to March 30, and he was transferred to the 60-day DL on May 15. He threw a bullpen session April 21. He began a rehab assignment with Class A Lake Elsinore on April 28 but had a setback May 10 because of a separate strain in the same forearm. He started a new rehab assignment July 8 with Class AAA Portland but was shut down for the season in late July with continued forearm trouble.
OF Cliff Floyd (torn labrum in right shoulder) went on the 60-day disabled list retroactive to June 18. He had season-ending surgery June 24.
RHP Shawn Hill (right elbow inflammation) went on the 15-day disabled list April 25, and he was transferred to the 60-day DL on June 16. He had season-ending Tommy John surgery June 24.
RHP Mark Worrell (Tommy John elbow surgery in March 2009) went on the 15-day disabled list April 2, and he was transferred to the 60-day DL on April 5. He is out for the season.


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New York Giants 24-year-old cornerback Prince Amukamara is heading into his fourth season in the league, and he had a pretty good 2013 season. Although he was up-and-down in coverage, Amukamara made plenty of plays with 85 tackles and 14 passes defended last season, so he asserted himself as a corner who can make strong plays in the running game and can break up a significant amount of passes in coverage.
The Giants exercised the former Nebraska first-round pick's fifth-year option earlier this offseason, and it will be interesting to see if he can play well enough this year to obtain a long-term pact from the team. Jerry Reese made two big-time moves this offseason at corner, inking Dominique Rodgers-Cromartie to a big contract after his terrific season with the Denver Broncos last season, so he nabbed a shutdown corner at the risk of DRC tanking again (you know, like he did with the Philadelphia Eagles). Meanwhile, he signed slot corner Walter Thurmond to an incredibly cheap one-year deal, and Thurmond will be looking to receive a bigger contract when he hits the open market again next offseason.
That leaves Amukamara as the team's No. 2 corner, and he's dead-set on having a big year, getting a big contract, and giving the Giants a return on their "investment". He said, via NJ.com's Conor Orr, "I don't expect them to. I don't think I really gave them a return on their investment yet. And with that being said, I plan on this year being a huge year for me. I'm just focused on playing ball."
Amukamara is excited to play at a high level for a number of reasons, one being his competitive spirit, one being his desire to win, and another being the chance at receiving a contract akin to what DRC snagged this offseason. In order to get that, Amukamara will have to play like a No. 1 corner, and the former first-round pick is confident that he has the ability to do that. The tools are there, and we'll see if Amukamara can put it all together next season while lining up across from Rodgers-Cromartie.


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- Publisher: Electronic Arts
- Release Date: Nov 16, 2010
- Also On: iPhone/iPad, PlayStation 3, Xbox 360
User Score
Mixed or average reviews- based on 451 Ratings
User score distribution:
Positive: 284 out of 451
Mixed: 65 out of 451
Negative: 102 out of 451
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Nov 20, 2010They've managed to catch the "Hot Pursuit" spirit and looks, in fact, sometimes it even looks like remade NFS:HP2. However, the gameplay department has nothing to do with the NFS franchise. It is about ridiculous power drifts that take place easily, and unresponsive cars that have a hard time turning. It should have been called Burnout: Hot Pursuit, because it does play like that.
As a PC game, it's a weak port. Graphical options are resolution, shadow detail and motion blur on/off. It does run well on mid range computers, but it has unexplainable stutters even on powerful rigs. Oh, and IT DOES NOT SUPPORT AA.
If you liked Burnout, this might be the charm for you, if you are a hardcore Most Wanted/Underground fan, skip this.… Expand
Nov 19, 2010Nice Graphics and that's all. This game has some gorgeous scenery but the gameplay is so fail that I don't want to play this game anymore. When you brake the car to pass through a corner, it goes drifting like nuts and you don't have any control over the car. Every car feel like trucks because they all so damn heavy, and especially on the straights, it appears to have some kind of delay when you press the button to go to the right or left, if you just slightly press it, the car doesn't turn, and if you just press the button, the car goes too much. And there is no sensitivity to change on the options.
And there's more, all cars have the same way to control, like the guy said before, it has absolutely no difference between a Crown Victoria and a Lamborghini.
I would think two times before buying this game.… Expand
Nov 19, 2010And I thought that NFS Undercover was the worst of the series... man was I wrong... But that's just my opinion. To be realistic: if you liked NFS 1 and 2, and I mean the real NFS 1 and 2, made years ago, you might enjoy this one. This one feels just like those oldies (sure, and goldies), but in this day and age this is just weak. Sure, graphics look great, but that's about it... So, if you want some 80's arcade style gaming with improved graphics and online features, go for this one, but if you want Need for Speed the way it was in Underground or Most Wanted the only thing you can do is pray...… Expand
Nov 21, 2010Pro: "omg shiny"
Con: Everything else.
Every car handles just about the same, the only difference is the top speed, the AI is horrible, power drifting at 300kph is ridiculous, there is no fun, the game just repeats itself time after time.
It's for the 10-12 year old young ones... You don't need to watch your start, the game does it for you, you don't have to change gear, it does it for you. They could have just come out with a 2 hour long cut scene, it wouldn't made any difference.… Expand
Nov 24, 2010Given the history the NFS series has come along with, I found this to be a very disappointing title. All of the previous titles have tried to afford players as much flexibility in their gameplay as possible, within reason, namely in regards to how different cars handled and performed, the differences imposed based on whether the car was front, rear or all-wheel drive and in driving assists such as traction control, ABS and the like.
This game has none of that. In fact, it provides a worse experience by doing some things that will undoubtedly only annoy some gamers, both casual and serious alike.
Examples of this include an incredibly poor acceleration model; sometimes your car will simply fail to speed up reasonably for no apparent reasons, while at other times it will pelt forwards like a rocket taking performance enhancing drugs. Drifting is also an integral part of any race you take part in, irrespective of the track surface you're driving on or car you're using.
You don't get points for your drifting in this game, though, and it serves no purpose other than to get through sharp corners; but that's where things go completely wrong. It's the only way to get through sharp corners. You can't not drift; the game will automatically enter a drift state provided you are on what the game constitutes a turn, and to make matters worse, drifts follow a certain (and by certain I mean very high) degree of autopilot-esque gameplay.
You can almost simply engage a drift, ensure you're going through a turn at the right angle and then hold in your accelerator at full-throttle. Once the turn, that which the game considers to be the turn, is complete, your car will automatically straighten out for you.
To make matters worse, there is no manual transmission in the game; no option for it, either.
Making matters worse is that there appears to be no true variety between the cars. Within a class you're looking at as simple a set of factors as losing some top speed to gain more acceleration, losing some turning for better drift angle (and subsequent speed through a drift) or having greater turning but worse speed retention during a drift, Whether a car is front, rear or all-wheel drive has virtually no true impact on anything besides off-road handling.
Ultimately, I'm left very disappointed in the game. Given Need for Speed 3: Hot Pursuit's gameplay and then the shift to unmodifiable cars in Hot Pursuit 2 but still the facility to use a manual transmission and cars that actually felt like they differed from eachother, this game leaves everything feeling exactly the same all the time, which makes for a wholly monotonous driving experience.
It doesn't help that you more often than not feel like you're doing exactly the same race all over again in single-player.
Easily one of the worst aspects of the game, to me, is that somehow the developers completely broke the relation of the bumper-camera to the width of the car in comparison to the previous games. This results in far more collisions with things that players of the previous games will be confident they should have passed, which makes true near-misses and proper navigation through streams of cars a headache rather than a fun/exhilarating experience.
The damage in the game is also incredibly lackluster in complexity. You have multiple 'lives' within your damage bar to use to try and stay in the race; this amounts to three crashes. To make matters worse, a bug exists with the physics behind said crashes; you can total your car entirely by ramming into the backside of another car, while you are at full life, even if there is as little as a 20km/h difference between you. On the other hand, if you collide with a traffic vehicle at anything ranging from 40km/h to 300km/h, you again stand a chance to 'crash' instantly. However, if you simply brake for a split-second before colliding with oncoming traffic, often even if you are traveling at 300km/h, you will miraculously survive the experience with minimal damage.
This game has merit in its graphics, but has poor sound and worse race-intro animations that you have to wait to skip. Gameplay wise it feels monotonous and generally boring in single-player.
If you're a teen that just wants a pretty arcade racing game in which smashing other people off the road or into oncoming traffic/obstacles is your thing, then by all means go for this game. On the other hand if you want a serious racing game where you need to be strategic about when you hit other players and when to back off or try and get a lead, avoid it, you'll only leave disappointed; there is no 'realistic' damage in this game, and if you crash your car you have multiple lives of sorts to use before you're completely written off.… Expand
Nov 22, 2010I was waiting for something like this, an old-like NFS, and it's seems that EA listened to me. AWESOME graphics, scenery, cars, crashes, EVERYTHING looks gorgeous. The only thing that I can regret for, is the "impossibility" of change things, such as graphics, driving helps, etc. But I think they will fix it, with some kind of patch. But in spite of that, it's a great game. Congratulations EA!
Nov 24, 2010I wish EA did spend all the money they used to buyout all the game reviewers out there for actually developing a quality game.
That's why piracy will endure forever EA.. because it's our only defense against false advertisement! And that's why the corporations hate it so much, because of the "Try before Buy" option..
The NFS series went downhill since Most Wanted and the main reason for me are the unneeded changes in the already perfect driving engine. This one have utterly unresponsive controls, boring arcade features, frustrating time trials, cars in the same class have zero difference in handling, and repetitive gameplay.… Expand
Dec 2, 2010Flashy, loud, fast paced, and annoying. The game has many flaws. Graphics are bad and I really hate how the AI works. NFS titles don't rely on how well you're lapping, but rather, a AI will decide to overtake you and somehow get +100hp and zoom by you when you're at top speed. It's annoying. The story is really just dumb for lack of a better word. However, there is a nice car selection and there are some exciting times. I would recommend this if you find it for $5--$10 for a cheap thrill.… Expand
Nov 20, 2010Enjoyable, challenging, LIGHTNING FAST! A gorgeous racing game packed with LOTS of action, and offers a very reactive control scheme. Finally an enjoyable NFS up to its name! Considering Burnout Paradise was the fastest racing game full of action, Criterion Games proved themselves again in making the newest Hot Pursuit. Extremely detailed graphics in terms of cars and the world itself, lots of cars, very enjoyable game modes and missions, The sound effects are simply BRUTAL. As an engine kicks in, as you wreck another car, the speed feeling blows your head off! Ever wondered why is there a Bugatti Veyron in NFS - Shift, while you can't get it to top speed? Forget this. Hot Pursuit offers very open and long roads in various environments, so you can blast your way through them like a tornado with nitro. I did not enjoy the last 4-5-6 Need for Speed games, but this one seriously worths its price. Fantastic, awesome, rapid, adrenaline packed game. Well done, Criterion!… Expand
Dec 13, 2010Again, EA and Criterion show how much they care about PC gamers: no DLC, no LAN support, and only another **** facebook clone to show for it.
Sorry, EA, you're the ones making us not buy your games. And don't BS us with the piracy excuse, your support is just abysmal.
Nov 20, 2010first off, it is the most anticipated racing game this year. but I had to hestitate because of Assassin's creed brotherhood. fortunately(?) PC version is delay to Feb, 2011. so I just got it. it's been about 4 days since I have played. graphic seems to improve better than previous hot pursuit EA game. control, all other stuff is similar. but it's not why this game is so shine. it actually added the functionality of social network. I think it is great idea especially for PC. since console boxes have already this kind of function long time ago. I guess that EA was listen to customers what they wanted for the game. photo, post (twitter like) is brilliant. updated news also gives me what's going on recently. multiplayer mode offers various racing options which I like to play it more than ever. only thing what I concern is that there is no detail video settings. so I can't really adjust for optimization. other than that, the game is unbelievably near perfect. so far I haven't found any bug both for single and multiplayer mode. I think that this is what we want. Thank you EA to bring awesome game.… Expand
Nov 19, 2010Same as Xyz, that's about it. (Only the cars model looks a tat bit better, everything else is crappy.)
No proper driving physics, just slam your break and you drift like 'OUTRUN'.
Soul-less. Most Wanted is far better. Even the lacklusters that came after Most Wanted is better than this. There is nothing to get you engaged.
BORING~ voice over, ESPECIALLY the first Police Intro, she's like yo nanny rushing the scripts.
Take it for a casual ride. Not a worthy buy.
**PS: No settings for graphics, and the graphics looks YUCKS with no reason, unpolished product, and lame Interace/transition design, boo.… Expand
Nov 21, 2010Although I can mostly agree with Xyz, I just need to correct one thing: This Need of Spead Hot Pursuit being already an insult to some of the other incarnations of NFS in the series I hereby wish to clear the name of NFS 1 aka "Road & Track presents the Need for Speed" from a wrong comparison with this piece of arcade console port.
In Road & Track presents the Need for Speed one would use manual gear shifting skills to maximize your control over the vehicle, keep it to the road and help braking. This NFS Hot Pursuit does not even have manual gear shifting options. The reason there for is that it does not have a physics engine that could take advantage of gear shifting. You can't control any option like ABS braking or traction control. You can't adjust any steering parameter besides assigning axes. I have learned how to drive a car better thanks to NFS1 by avoiding any contact with borders and other vehicles and brake and shift in a controlled and synchronized way.
NFS Hot Pursuit will teach you nothing about driving a car, not even avoiding deadly objects. It is a different game than NFS 1, it is not back to the roots, it is arcade to the max, it is a port from consoles to PC, it depicts cars but you can't actually drive them, you make the float through some scenery. The mechanics feel like they were generated by the generic arcade racing game generator program, clearly aimed at those who were still unborn when NFS1 hit the shelves and haven't played many racing games before this.
This is not a classic!
A waste of beautifully rendered scenery!… Expand
Nov 23, 2010I am having a hard time even finding the pros of this game. Graphics, well with no AA option no matter how beautiful the scenery is or how wicked the car is, the jagged edges ruin it. Without any customization options, it just killed over half of my gameplay time. I used to spend over half of my game time cusomizing my ride and admiring its unique looks in the previous versions, and NFS Underground series and mostwanted were simply the best . Gameplay is weak.. the cars turn horribly .. not responsive at all and when i keep the key pressed a little longer the, car just goes out of control. I think it will take time for me as i have been playing DiRT2 a lot lately.… Expand
Nov 25, 2010This game is a total disappointment. I have to admit that the graphics are okay, but the game-play is very bad. I could only play this game for about 2 hours before i got bored. I think EA doesn't afford to pay an extra team to develop a story line.
Oh and did i mention that you can't travel from town to town on the streets by your own ? You can just select on a map to which race you want to participate. Looks like i still have to play my old NFS Most Wanted, it never gets old. NFS Hot Pursuit got old before appearing on the store shelves.… Expand
Nov 11, 2011"Need for Speed: Hot Pursuit" is a great racing game with clean, smooth graphics and solid gameplay. However, the controls are kinda buggy for PC and if you're not playing online there really isn't much to do with the single player. If you want a solid racing game, NFS: HP might be your best choice....for now.
Dec 18, 2010Racing with weapons? Yes please. This is another adrenaline packed Criterion game. Great graphics, cars, online multiplayer. It's got the lot, at the right price. However, sim fanatics will hate the fun beats realism concept, so they they should definitely buy something else.
Dec 29, 2010Dudes who do a racing game with no manual transmission are completely dumb, dude. You're driving a Shelby GT500 @ 70mph, pull the handbrake and the car don't even drift. It completely stops in one second. There's no simulation! Long live NFS Porsche Unleashed.
Feb 2, 2011The graphics are good, but that is the only good thing about it.
The car-control is horrendous, it feels like you're driving a semi-truck on ice, and there is no difference between driving one car and another. There is nearly no difference between driving on tarmac and the dirt-road in the shortcuts. The voice for all the menus is annoying, when you select cars it feels more like a car advert than anything else.
Overall, the game is pretty freaking bad, I regret deeply spending money on it. If I had had a chance to try it out first I would never have bought it.… Expand
Feb 21, 2011Finally NFS has gone back to its original style! The graphics are decent, sound is good, loading times aren't too bad. The Races and Cop chases are sufficient. Going as fast as possible in Freeplay mode is good fun. The gameplay is ok but needs tweaking. There seems to be an unresponsive steering delay which gets you into crashes, it can be a huge task trying to avoid oncoming traffic properly. Drifting around corners can be a bit tricky, the cars seem to power slide and tire squeal a bit excessively. It would be great if the driving dynamics was more similar to Grid. The game deserves a 9 but I gave it a 10 because this is how Need for speed games should be like.. driving Lambo's at high speed down long country roads. The game is called "Need for Speed" after all ;)… Expand
Nov 27, 2010On my dual GTX-580's this game is godlike, it forces you to pick certain cars which is a turn off, but the free ride and the spike stripping the PO-lice make it so worth getting...
I wish I had Spike Strips.
Nov 25, 2010I loved the original Hot Pursuit, so I looked forward to playing this game. Most Wanted was fun, but it took too much configuring to get it to look OK on a widescreen monitor. Everything else in the series didn't interest me all that much. They all seemed to be "Fast and Furious - The Game". This is not a racing sim by any stretch of the imagination. This is an arcade type racing game. For that I'm greatful. I don't have to worry about banging a $250,000 sports car against a guardrail. At first I was mostly sticking with playing the street racers, but it's just as much fun to get behind the wheel as a cop and take down the criminals.
As per normal for the NFS series, you get a real sense of speed, and I find that I can finally handle the corners better than ever. This may be in part because I finally gave up on my Logitech gamepad and (stares at shoes) bought an Xbox 360 controller. I hate to say this, but it is the best gamepad for Windows 7. You plug it in, and it works.
You can't tweak the cars in this game, which is a half point against it. However there are quite a few cars available and they do unlock at a good rate. The EMP, and Spike strips are fun to deploy in the Hot Pursuit modes, but here timing is everything. (I actually managed to run over my own spike strip.) The game runs well, but the lack of graphic settings is another point against the game. Even at 1920 X 1080, the lack of an anti-alias setting is sorely missed. I've completed one race on line and there was a very slight lag. Not Black Ops lag, but there was some none the less. I still enjoyed it, and look forward to playing it more, once I get used to the maps. All in all, the game is great fun, and a worth while purchase for anyone looking for an arcade racer.… Expand
Dec 1, 2010Just wanted to express my disappointment about this game. I expected NFS not Burnout. Constant over-steering in corners, unstoppable catch-up AI and a steering that's reacting so slowly that one might think they brought this game out just to annoy people. Cant say anything against graphics and sound. Also haven't had any technical problems. But the contrast to SHIFT is just immense. Cant recommend it to any racing gamer.… Expand
Dec 21, 2010This game is great, the socially connected online features that Criterion has created brings real innovation to the racing game genre. The game modes are solid, but it's Autolog's friends comparison engine that really brings the game to life. Competition can become intense as you attempt to shave fractions of seconds off of your friend's times. Almost all of the negative reviews on here fail to mention online play, or Autolog, which was locked out of the pirated version so I presume the majority of poor user reviews are from pirates who are only playing 60% of the game. Buy the full version, play the full game and see for yourself. Possible contender for game of the year.… Expand
Dec 22, 2010Apart from the sulky reviewers that either cannot drive or expect human like behaviour from the AI, this is an excellent game if you are looking for fast paced fun. It really comes into its own when you have friends and play as cops v racers. Yes it has some issues, what game hasn't ? Scenery is nice, cars handle arcade style, not sim, so anyone can drive. If you can't beat the AI on this, play something else ! Just wish they could add proper wheel support, which criterion and ea are just too lazy to incorporate. Works great with 360 controller on PC. Servers can be apain to connect with friends, as it regularly drops someone, but that is a minor set back. Playing this with friends is the way to go, and single player will hone your skills. Beautifully rendered cars, but no unique handling features apart from the odd weight difference.… Expand
Dec 23, 2010If you are looking for the NFS Most Wanted/Underground type gameplay, then this is not for you. If you enjoy the burnout series, and/or the first few need for speed games, then this will be great for you. I will say that in normal races it plays like standard burnout, and would only merit a 6/7 for me. however, when you go into the more innovative game types such as Hot Pursuit, the game completely changes from normal racing to the best racing game i have ever played. I will also say that i got this game expecting it to be like previous NFS games (car modifications, etc.) , but i was pleasantly surprised to find it different.
People will say that it is not like the rest of the NFS franchise, and it plays more like like burnout. I agree with them, but this does not make it a bad game. Overall, the best racing game i have ever played.… Expand
Dec 25, 2010NFS games of late have been poor to say the least, however this game has exceeded my expectations.
This game has a good variety of game types and excellent graphics.
The online multiplayer is great and is suitable for all variety of racers.
The best thing about the multiplayer is that if you aren't comfortable using the high powered cars you can race the slower cars and race against cars of a similar spec. E.G. you cant be in a subaru Impreza vs a Bugatti Veyron.
Finally they have made a good NFS game.
10 / 10… Expand
Jan 4, 2011I think this game is good. I don't play too many racing games, but as far as games like DiRT 2 and GRID goes, this is right there next to them. A lot of people are giving this game bad ratings because of their own PC limitations and ignorance, and that's pretty stupid. Nvidia's already confirmed to be releasing a patch that will allow forced AA through inspector, and ATI users already have CCC patched which lets them do that. If you know how to open up your GPU's graphic options from the desktop, you can force any type of graphic options you want, which makes the argument "This game doesn't support any graphics/AA/etc!!!!" null. And it'd be pretty lol if you fell back on "Well it should have been in the game anyway!!!!!". You can't turn the low-category/starter cars on a dime. That's the deal with every racing game and it's an effective system to encourage the player to upgrade. Delay issues are purely individual-based and are not widespread. This game has fantastic graphics, fluid and intense gameplay, great sounds and music, and I'm having a great time playing in it. The only reason I can't give it a 10 is because I don't play too many racing games and because I haven't played the game for at least 100 hours yet. I don't recommend listening to anyone who says that you can't change your graphic settings such as the amount of Anti-Aliasing, that cheaper/easier-to-obtain cars should have perfect handling, or anything else that they nitpicked. This is a great game, and even though I got it for free, I'd pay full price for it. Thanks for reading.
3.4GHz Phenom II X4… Expand
Feb 22, 2011Game is awesome!!! Graphics are great!!! game play is awesome both single player and multiplayer..The only drawback is the no chat in game or lobby...
Mar 22, 2011I've set up the account just to make a review for this game... I'd say it's an epic product if you are playing it on an older machine like mine (core 2 duo 2.13///2gb of 'mystery' RAM///8600GT). I am playing it on 1280x1024 with HQ textures on and it is perfectly smooth with some odd shortcuts where the game goes down to 15-20 FPS.
As for the gameplay, it is the true meaning of words Need for Speed, if you're looking for some cheap simulators go play toca race driver or gran turismo... It is a pure speed-based game. Just like the HP2 from ~2000 it is about getting to the finish line 1st.
There are two storylines, one - the racer and second - the cop; after 2 days of 5+ hrs of playing im not half way through the ranks, but have unlocked almost all events.
For the game physics, its the 1st game where I noticed it takes time for the driver to turn the god damn steering wheel - stop whining about it, its the way it should be. For the drifting part - find an explanation of words 'Need for Speed' somewhere on the internet... this game is about pure speeeeeed
The 4 'weapons' are IMO a funny solution that replaced the tuning progress.
Overall, game features something new, like undercover, but much better (well yeah UC was a fail), with a wide variety of cars, rapidly unlocked one by one at the early stage the game allows you to test all of them on different tracks... and dividing cars into 'series' is a perfect solution separating all BMWs and similar from Veyron and Koenigseggs.
If you are not after realism and some crap simulators but looking for a game that introduces something new to the market i'd deffinitely recommend it to you.… Expand
Jan 12, 2011Criterion Games hits the old and trusty NfS-Series with a welcome and refreshing blast from the past. It offers fast and furious oldschool-action, plenty of mileage and an overall good ride. A lack of modes, some rather bland racetypes, the always present rubberband-A.I. and a lack of challenge bothered us. But overall we liked what Hot Pursuit had to offer. A lot!
Jan 12, 2011NFS Hot Pursuit will not reinvent the genre but it is great fun and perfect for quick races inbetween. If you aren't the competetive type however the game starts to lack soon.


text:
120 Old Alabama Road Southeast has a Walk Score of 22 out of 100. This location is a Car-Dependent neighborhood so almost all errands require a car.
Nearby schools include South Central Middle School, Emerson Elementary School and South Central Middle School.
Nearby restaurants include Doug's Place, SUBWAY® Restaurants and Subway.


text:
Tampa Bay Buccaneers S Dashon Goldson has been suspended for one game for his hit on Darren Sproles. Goldson has played well with the Bucs and will be missed this weekend against the New England Patriots.
Merton Hanks told Goldson in a letter: "It is clear you lowered your head & unnecessarily rammed your helmet into your opponent's head"
Goldson has drawn 15 personal fouls since 2010, more than any other player in the league. Hitting hard and illegally seems to be part of his game. He is putting some players in danger when he lowers his head.
After a certain amount of personal fouls, players should face a suspension. There needs to be harsh penalties for players that continue to break the rules. Goldson obviously has a history of personal fouls and he deserves a suspension until he can play under the rules.
This is part of the reason that Goldson was brought over to the Buccaneers for and he is making his presence felt. Too bad it means that he will miss out on some games.
Tags: Tampa Bay Buccaneers


text:
Dr. Syed S. Ashruf, MD
Family Medicine, Right Time Medical Care
- 2114 Generals Hwy
Annapolis, MD 21401
- 2 Office Locations
- Email a Friend
- (410) 224-6484
Dr. Syed S. Ashruf has been practicing medicine for 16 years. Dr. Ashruf graduated from the University of Toledo College of Medicine in 1998. He practices medicine in Annapolis, MD and 1 other location and specializes in Family Medicine and Plastic Surgery. Dr. Ashruf is affiliated with Saint Agnes Hospital, Laurel Regional Hospital, Baltimore Washington Medical Center and Northwest Hospital.
Gender: Male
Years in Practice: 16 Years
Languages Spoken: English
Medical School: University of Toledo College of Medicine
Graduation Date: 1998
Hospital Affiliations: Saint Agnes Hospital, Laurel Regional Hospital, Baltimore Washington Medical Center, Northwest Hospital
Specialties: Family Medicine, Plastic Surgery
*This physician has multiple office locations. See Appointments for details.
©2005-2014 WebMD, LLC. All rights reserved.
WebMD does not provide medical advice, diagnosis or treatment. See additional information.


text:
Instant "Members Only" Coupon Codes Emailed NOW When You Sign Up for FREE Membership!
You are already an existing user.
Do you want to opt back in?
Please check your email inbox for a confirmation message.
Just click the link to complete your subscription and receive your coupon codes.
Popular Destinations
- Mexico
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- Las Vegas
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With a stay at Hotel Parkland Kalkaji in New Delhi (South Delhi), you'll be minutes from Kalkaji Mandir and close to Lotus Temple. This resort is within close proximity of Deshbandhu College and ISKCON Temple. Read More About Hotel Parkland Kalkaji
- 24 Hour Room Service
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(+) = Additional fees may apply for the use of these amenities.
(*) = Free, some restrictions may apply.


text:
mailing list archives
On Thu, Apr 4, 2013 at 12:42 PM, John Bambenek
<bambenek.infosec () gmail com> wrote:
What are your guys thoughts on CISPA? Is it needed and if so, can the
privacy issues be handled?
It depends on whom you are. If you are an individual who seeks
privacy, the answer is probably NO.
What other issues do you see or would prefer
to see changed?
The ACLU has a few talking points:
* http://www.aclu.org/blog/national-security-technology-and-liberty/cispa-explainer-1-what-information-can-be-shared
* http://www.aclu.org/blog/national-security-technology-and-liberty/cispa-explainer-2-whom-can-information-be-shared
* http://www.aclu.org/blog/national-security-technology-and-liberty/cispa-explainer-3-what-can-be-done-information-after
Fun and Misc security discussion for OT posts.
Note: funsec is a public and open mailing list.
By Date
By Thread


text:
Email or username
A reality series in which singles take dating to new extremes by going on adventure-filled dates in the jungle.
The duos barter coconuts to advance in a challenge that includes horseback riding and machete use. The task brings some pairs closer, while others face fear and emotional distress.


text:
Epic Mickey 2: The Power Of 2 First Impressions
Is Epic Mickey 2 another run of the mill platformer or is there something special to this mouse?
» Tagged In: #Epic Mickey 2: The Power Of 2, #First Impressions
More wicked cool stories and video from around the web. Got tips for us? firstname.lastname@example.com
g1 Discussions
Use a Facebook account to add a comment, subject to Facebook's Terms of Service and Privacy Policy. Your Facebook name, photo & other personal information you make public on Facebook will appear with your comment, and may be used on ScrewAttack's media platforms.


text:
Quantity Available:
For more than 40 years, Illinois-based LBL Lighting has created innovative lighting fixtures based on the principles of beauty, originality and quality. Such values remain evident in their current line of fixtures, which feature distinctive elements like organic art glass, solid construction and the latest low voltage and LED lighting technology.
The Zanz Wall Sconce is available with the following:
- Opal glass shade
- Metal body
- Polished Nickel finish
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- Black and white fabric-covered cord detail
- Can be installed as uplight or downlight
- ADA Compliant
- ETL Listed
- One 60 Watt 120 Volt Type T4 G9 Base Halogen lamp (included).
- Fixture: Height 7.4", Width 6.5", Depth 3.5"
Need help with some of our terminology? Check out Lumens' Lighting & Design Glossary.
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60W 120V T4 G9 Halogen Frosted BulbBy SATCO Lighting$8.99Compare: $10.00 You Save: 10%{boxId:"compareuu16212", id:"uu16212"} See Comparison


text:
Waking up in the morning,with the sound of pouring rain. I miss waking up with this kind of season. Happy holidays everyone and have a great one. Good morning from TX.
I miss Philippines!
Photoset reblogged from imMichelleCabz with 74 notes
Photoset reblogged from Pure Grace with 54 notes
Grab one of these Japs ballers tomorrow at Robinsons Metro East during the Julie Anne San Jose Album tour and help raise funds for a memorable Christmas party with the kids of PCMC. Be in style for a cause! See you there!
*For orders of 5 and up, you can order online too. [JuliElmo Inc.'s FB page]
Photoset reblogged from Just love. with 73 notes
credits :)
Photoset reblogged from ♚ My Queen Contessa ♚ with 88 notes
(c) @ZendeeOfficial
Source: juliesanjose
Photo reblogged from I'm a fan of JuliElmo. with 136 notes
Julie Anne x Five
Link reblogged from Sookie with 76 notes
I suck at displaying my emotions with you. I do. And I hate it.
So here. (I'll work on the in person thing.)
You know when you have a really really great dream, and you're super happy, and then you kinda wake up halfway, and drift back off to sleep, hoping to keep the dream? You know the feeling…
Photoset reblogged from The Ultimate Musical Princess with 100 notes
(c) Kat Leonardo
Photo reblogged from ♚ My Queen Contessa ♚ with 115 notes
Naks loves, @iamunicahija729 pumaparty pilipinas na level ng pictures mo! Noice!
Source: imafan
Photoset reblogged from SPREADtheLOVE with 109 notes
Like A Boss! :D
Page 1 of 21


text:
Hedging programs promise protection against energy-market price spikes, and they can be important to the regulatory goal of sustainable, lowest long-term service cost. But how much price...
Distributed Generation: Who Benefits?
in Chicago. This case study demonstrated a system where DER was able to meet high reliability requirements unavailable from the existing local distribution grid. This same case was also a compelling example of the efficiency and cost-saving opportunities associated with cogeneration. Following an extended power outage that nearly led the zoo to move its dolphins to Florida, the zoo installed two natural-gas-fired engines with waste heat recovery and an emergency backup diesel-fired engine. The two gas-fired engines operated daily in a cogeneration mode, and the system was projected to have a positive cash flow of more than $700,000 over 10 years. The three engines operating together were sufficient to meet 100 percent of the zoo's load, thereby providing the desired reliability in the event of another utility outage.
Commonwealth Edison (Com Ed) did not participate in the case study, but information garnered from industry sources indicated that the zoo's DER installation may indeed have provided benefits to the utility system. 8 The Com Ed system was under such strain during this period that it was asking local fire departments to cool overloaded transformers, offering a curtailment program to business customers, and paying cash rebates to interrupted customers. 9 An extensive maintenance program was instituted to improve reliability, but not until four years after the zoo's critical outage. During this same time frame, Com Ed leased a large number of mobile generators to help meet its peak demand. 10 Possible benefits to Com Ed therefore included deferral of distribution system upgrades and a reduction in very expensive power purchased at peak periods. The cost to Com Ed was the lost revenue from the daily power generation provided by the zoo's cogeneration engines.
The fourth case study was a review of a relatively large DER installation at Vanderbilt University. Vanderbilt's power plant produced all the steam required on campus and at the medical center in Nashville, Tenn., and a portion of the complex's electric power needs. This plant included units fired by coal, oil (for the emergency back-up units), and natural gas. The Vanderbilt plant, including four generating units with a total capacity of 17 MW, was sufficient to meet 100 percent of the steam needs (including steam used to power five absorption coolers) and 50 percent of the electricity load. This enabled the university to take advantage of a limited interruptible power contract for half of its demand, while using the more traditional firm-demand contract for the remaining 50 percent. With this contract, the university was able to operate its DER system to match its steam loads rather than its electrical demand, because any power needed beyond the firm-demand contract amount was purchased at a greatly reduced price. The fuel flexibility of the DER installation enabled Vanderbilt to negotiate lower fuel prices and so has reduced utility rates and fuel costs, saving the university approximately $2.1 million in the year preceding this study. As the study was under way, Vanderbilt increased the generation capacity from 17 MW to 27 MW and added two new heat-recovery boilers.
The DER system provided an element of


text:
review the standard for technical merit but, rather, certifies that it was developed through open, consensus-oriented procedures and does not unduly duplicate or conflict with existing standards. The standard's usefulness to interested parties in the relevant market sector—manufacturers, purchasers, regulators, testing laboratories, certifiers, and others—largely determines whether it gains widespread acceptance. A technologically obsolete, commercially nonviable, or otherwise unsatisfactory standard will be neglected. Such a standard will eventually be discontinued by the SDO. Broad dissemination and use of the standard, however, are presumably in the interest of those who participated in writing and approving it. These individuals and the firms or associations they represent are therefore likely to use and promote the standard.
There is ample opportunity for U.S. industry to participate in voluntary consensus standards development and ensure that it meets U.S. economic needs. Both manufacturers and their customers take part in standards setting through industry associations such as the Computer and Business Equipment Manufacturers Association (CBEMA); the Gas Appliances Manufacturers Association; and the Alliance for Telecommunications Industry Solutions, consisting of telecommunications service and equipment companies. Firms also pay salary and travel expenses for employees who serve as individuals in the work of professional societies and standards-developing membership organizations such as SAE, the American Society for Testing and Materials (ASTM), and the Institute of Electrical and Electronics Engineers (IEEE). Small firms may not have sufficient resources to devote personnel to technical committees. They can, however, monitor and submit technical inputs to the process through industry and trade associations. Firms are often active in developing standards within all three types of organizations and through de facto marketplace competition at the same time.
Standards-developing organizations vary widely in size, number of standards produced, breadth of industries and technologies covered, profile of membership, and geographic scope, among other factors. Nearly all, nevertheless, share two important features.33 First, they operate on the basis of consensus. Simple majority vote among participants in a standards-writing project is almost never sufficient to establish a standard. The consensus principle makes good sense in the context of the standards developer's mission. To produce standards that will achieve economies of scale, consumer safety, advancement of technology, compatibility, and other benefits of standardization, the standards must be accepted and used by as many firms and individuals as possible. Unless the standard is subsequently mandated as part of a government regulation or procurement specification, its acceptance by potential users is voluntary. Standards adopted as mandatory by government, moreover, are usually more effective if they reflect consensus among affected parties. A consensus among interested parties during the design of a standard clearly increases its prospects for broad acceptability.


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The former high-priced escort who ended New York State Gov. Eliot Spitzer's political career finally received her own happy ending: Ashley Dupre is married!
She eloped with longtime construction magnate boyfriend Thomas (T.J.) Earle two weekends ago, reports confirm. The pair were married in Paris.
The couple tied the knot in a "very private and intimate ceremony" in a penthouse atop the Four Seasons Hotel George V. The bride wore an Inbal Dror dress.
"No kids, no family, no friends. Just them alone overlooking the Eiffel Tower," says a New York Daily News insider of the event. "It was very romantic."
Dupre and Earle have been together more than three years. Their first child, daughter Izabel Jagger Earle, will celebrate her first birthday on November 10.


text:
I asked some friends to draw pictures of bicycles from memory. If you'd like to contribute a drawing,
email me at email@example.com & please include your name, location and occupation. Thanks!
Ryan Harrington is an Illustrator in Minneapolis, MN
ponch414.deviantart.com Twitter@ponch414
Joel Lueders is an Illustrator and Brain Coach in Minneapolis, MN.(note: He shares his last name, Lueders, with a German bike manufacturer)
Alan Henderson is a Philosopher in Minneapolis, MN
Caroline Royce is a Graphic Designer in Minneapolis, MNhttp://carolineroycedesign.blogspot.com


text:
Find information on common issues.
Ask questions and find answers from other users.
Suggest a new site feature or improvement.
Check on status of your tickets.
Use this link to report a NEES network security incident
Note: Results do not include pending, unpublished, and some private items.
Earthquake Performance Evaluation Tool One
0.0 out of 5 stars
01 Jun 2011 | Tools | Contributor(s): Valentin Shustov
Research per NSF Award No: CMS-0618183 Stage Two resulted in a non-commercial release of innovative software called Earthquake Performance Evaluation Tool (EPET) (see http://www.epet.space3d.biz).


text:
Create. Discover. Share. I receive no greater pleasure than when viewing a beautiful piece of art and feeling the emotion and energy captured between film sequences or a worn canvas.
by Lulu
by Starstuff
by Starstuff
Doradus Nebula
Doradus Nebula
Black Ocean/Ecosystem & Incubation - Zelig Sound: Composition & Sound
(Source: vimeo.com)
I wrote this poem, mostly inspired by the Occupy Wall Street movement and the abuse protesters have been facing…
This is a political rap; W-R-A-P/
Check out my rhyme/
It's fall 2012/
Election time…/
Leaves, leaves, leaves/
Fallin' from the trees/
Wind pick 'em up/
And blow 'em in the breeze/
They move with ease/
Like snow beneath my skis/
All the polls and the tolls/
And the mothaf**kin' fees/
So listen up please/
Pickets and signs/
Fightin' all the time/
Can't relate; segregate/
And write me hella fines/
Get you yours/
Gimme mine/
Now, you're outta line/
Words off my tongue/
Get your stun-gun/
Boom! Boom! Pow!/
Look at me now!/
Tazers and guns/
Drippin' sweat off my brow/
When I spit this shit/
All ya n***as gonna bow/
Drop like DOW/
Stocks drop low/
Occupy! Occupy! Ocupado!/
On the Wall Street set/
With the goons and the loons/
And their mothaf**kin' threats/
Hands and sticks on my neck/
Don't forgive; don't forget/
The truth has been met/
Can we get out of debt?/
Still writin' checks/
F**k the banks and the corps/
And their giant golden jets/
High class theft/
Rights feel inept/
Money been spent/
Ain't seen nothin' yet/
Let's settle the bet/
See you at the fence/
On guard p***y b**ch/
We're the 99%/
Political Brainwash
for-redheads: Love, love, LOVE!
She Sleeps in Fire - Vincente-Lucy Knight
The Unmade Bed, 1957 - Imogen Cunningham.
This is one of my favorite photographs of all time, Cunningham's work in general, is simply magnificent in the way that she captures beautiful lines and naked expression.
Kara's Wave, 2009, inlaid maps, acrylic, on panel, 24 X 36 inches. - Matthew Cusick
These photos were taken by photographer, Jane Thomas. The contents are of soap, titled Terrace McKenna.
Prototype #1 - YVWUWUVY


text:
With an average person taking so many medications each day, it is difficult to remember what medicine to take when, how many pills and what dosage. But just like everything else, there is an iPhone app to help you with this too. MediPrompt lets you create a schedule of your daily medicine to be prompted at specific times.
You can also use an adhoc management by just specifying the minimum time required between two doses of a medication. The app has 4 different scheduling methods and supports multiple medications. Moreover, multiple patients can use the app to keep their own schedules and be prompted when its time to take the next dose. The app also acts like a refill reminder service by letting you know when you are about to run out of a medication. If your iPhone is used by multiple users, you can also secure your medicine schedule by making it password protected.
Download MediPrompt from iTunes [Via AppScout]


text:
Evidence for Prosecutors Trainings
Evidence for Prosecutors
October 20-24, 2014, San Antonio, Texas
Wyndham Garden Riverwalk
Registration | Agenda
This program provides the necessary evidentiary framework for the prosecutor and other members of the prosecution team pre-charging, pre-trial, post-trial and most keenly, at trial.
Evidence for Prosecutors is designed to review the rules of evidence and to explore how they apply to both common and uncommon situations encountered by prosecutors and members of the prosecution team as they proceed through investigation, case preparation and case presentation. This course provides a comprehensive overview of the federal rules with knowledgeable faculty who discuss the relationship of these rules to each other and to the common law.
Tentative Topics include:
- Hearsay Post Crawford
- Character and Other Bad Acts Evidence
- Witness Intimidation Issues
- Experts, Experts, Experts
- Anticipating and Overcoming Defense Use of Prior Sexual Conduct Evidence
- Photographic/Videographic and Digital Evidence
- Forfeiture by Wrongdoing
- Racial Profiling and Law Enforcement
- A Roadmap through the Wilderness: Unusual "Syndromes" Evidence
- Issues with Searches and Interrogations
- The Visual Trial
- Identification Procedures: Lineups, Show-ups, and the Supreme Court
- Summary Evidence: FRE 611
- Privileged Communications
- Ethics, Evidence and Trial Issues
- Cell Phones, Cell Towers, Email, Facebook:21st Century Sources of Evidence
The Hotel
Wyndham Garden Riverwalk Museum Reach
103 9th Street San Antonio, TX 78215
Phone: 877.999.3223 or locally 210.515.4555
Hotel Reservations
Rate: $110 plus $16.75 tax. (single/double/triple/quad)
Room rates are valid three days before and three days after course based on room availability.
The Wyndham Garden San Antonio Riverwalk/Museum Reach hotel is a newly constructed nonsmoking hotel located in the heart of San Antonio's most famous tourists' attractions. The hotel is just steps from the historic Riverwalk and has easy access to the Market Square, Downtown San Antonio, the San Antonio Museum of Art and attractions like the Alamo.
CLE: Anticipated CLE credits will be approximately 20 hours, including at least one hour of Ethics. Questions regarding CLE can be directed to email@example.com
Course Tuition is $595.00 for a single attendee from an office. There is a $50 discount for additional attendees from the same office.
Cancellations and Refund Policy: Full refunds will be made for cancellations received by 5:00 p.m., ten business days prior to the beginning of the course. Refunds, less $60 for administrative fees, will be made for cancellations received after this date for all courses.
Travel Services:
NDAA's exclusive travel company, Hamilton Xpress, is reachable via email at firstname.lastname@example.com or phone at 708.372.3780, Monday-Friday, 9AM-5PM Central time.
- Hertz offers special discounts — refer to the NDAA Corporate Discount (CPD) Number 1572962.
- Avis also offers special discounts — refer to Avis Worldwide Discount (AWD) Number D150036.
Course Schedule:
Registration starts at 8:00 a.m. Monday, October 20.
The course begins at 9:00 a.m. Monday, October 20 and concludes Friday, October 24, at noon.
If you have any questions, please feel free to call the course coordinator, Rebecca Weaver at (703) 519-1678 or email email@example.com


text:
See solution in other versions of Excel:
Question: In Microsoft Excel 2011 for Mac, I have a spreadsheet with column headings. I need a way to scroll down the rows, but still see the column headings. How can I do this?
Answer: If you need to see the column headings even after scrolling, you could try freezing the top row in Excel. To do this, open your Excel spreadsheet.
Select the Layout tab from the toolbar at the top of the screen. Click on the Freeze Panes button and click on the Freeze Top Row option in the popup menu.
Now when you scroll down, you should still continue to see the column headings.
(scroll to see more)
While using this site, you agree to have read and accepted our Terms of Service and Privacy Policy.
Copyright © 2003-2014 TechOnTheNet.com. All rights reserved.


text:
After a Decade, Mac Sales Again Top 10%
timothy posted more than 3 years ago | from the in-many-ways-never-really-went-away dept.410
GMGruman writes "The last time Apple's Mac sales accounted for more than 10 percent of the U.S. PC market was 1991. This spring, Apple finally returned to that market share high, with 10.7 percent of all U.S. PC sales, according to both IDC and Gartner. That's a major reversal from its 2004 share of under 2 percent. The sales report comes after some other good news this week for Apple: A third of big businesses now let employees choose a Mac as their PC — and more than half choose the Mac."


text: First American Q4 12 Earnings Conference Call At 11:00 AM ET RELATED NEWS First American To Present At Barclays Global Conference; Webcast At 11:15 AM ET First American Q2 14 Earnings Conference Call At 11:00 AM ET Trade FAF now with 2/21/2013 10:00 AM ET First American Corp. (FAF: Quote) will host a conference call at 11:00 AM ET on February 21, 2013, to discuss its Q4 12 earnings results. To access the live webcast log on to www.firstam.com/investorTo listen to the live call, dial (800) 369-1861 (US) or (517) 308-9158 (International), pass code "First American."For a replay call, dial (203) 369-0799. Click here to receive FREE breaking news email alerts for First American Corp. and others in your portfolioby RTT Staff WriterFor comments and feedback: firstname.lastname@example.com News


text:
Nov 12, 2013
Tags: la jollablack and whiteblack and white photographyphotographers on tumblroriginal photographyoriginal photographerswavesoceansleeplensblrlullbeautifulsan diego
What began as a 365 day photo challenge has changed into a photo blog centered around the experiences of a young architect, landscape architect and photographer.
All photographs are by Paul Marquez,
unless otherwise noted.
Available for freelance.
All Rights Reserved.


text:
Locarno Film Festival
Two films supported by Eurimages were selected in international competition at the Locarno Film Festival which was held from 4 to 18 August 2010:
White White World by Oleg Novkovic (RS, SE, DE)
and Womb by Benedek Fliegauf (DE, HU, FR).
The Best Actress Leopard went to Jasna Duricic for her performance in Oleg Novkovic's film Beli Beli Svet (White White World), which also received the Art & Essai Award.
Following the decision of the Eurimages Board of Management meeting in 2009 to carry out in 2014 a study on the functioning and results of the Fund, the Olsberg SPI company established in the United Kingdom has just published its report which you will find here. As an independent study, the contents of this document do not bind or commit in any way the Council of Europe and the Eurimages Fund. The Fund's Board of Management will now study the recommendations proposed by the Olsberg SPI company.


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Nerlens Noel dominated the Orlando Pro Summer League — we know this. He lead the league in blocks per game (3.0), while averaging 13.7 points, 5.7 rebounds and 2.3 steals per game. The 7-footer looked everything like the guy that deserved to be the No. 1 overall pick in the 2013 NBA Draft.
With that in mind, let's take a look at some of Nerlens Noel's best summer league plays in GIFs.


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October 31, 2014
KNOXVILLE, Tenn. (AP) -- Officials at the University of Tennessee say a student died while playing basketball at a campus recreational center.
Police said the 22-year-old graduate student was at the Health, Physical Education and Recreation Building when he had a seizure and lost consciousness yesterday.
Authorities said there were no signs of anything out of the ordinary other than his medical distress.
Knoxville Fire Department emergency responders transferred him to the UT Medical Center and was pronounced dead at 7 p-m (Eastern).
The student has not been identified pending notification of his family
(Copyright 2007 by The Associated Press. All Rights Reserved.)
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