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How ironic and upside-down that capitalists in Cuba go to prison for OVERPAYING their workers!
I think we are getting warmer. How about: Under Cuban socialism, capitalists go to prison for giving a token to the slaves. The masters don't want you interacting with their slaves in a way they disapprove.
The comment about the extra $100 of salary is totally misleading. The arrests that are been taken in place are because of payments made by foreign businessmen to state functionaries, like vice-ministers and that kind of people, and are not about $100, they are about thousands of dollars. Don't be so naive! I think the journalist intention is very clear: to show "how monstruos is the terrible Cuban tirany who is chasing the good willing businessmen whom are only helping the Cuban people", but the truth is, Cuba is inmerse in anticorruption campaign who is cleaning ministries of corrupt functionaries and it's draging many foreign businessmen involved in those cases.
Good point! Alright, under Cuban socialism, capitalists go to prison for NOT UNDERPAYING ENOUGH!!!
How generous this chap. He feels that paying his mananger US$120 is a fair salary.
It used to be called "slave labor".
This businessman is missing the point. no one can live on $20 a month, even in Cuba.
The function of law in an authoritarian regime is not to set clear rules, but to make laws impossible to abide so that every citizen becomes a potential criminal, subject to arbitrary arrests based on obedience to the "real" rules.
So basically they did not pay enough the right official.
Those foreign investors are trying to tie up some prime property before the Castros check out and a flood of capital comes in. But there are risks to being the first mover. After all, they say it's the second mouse that gets the cheese.
Actually, i'm a professor at a university. The problem with extremist like you, is that you can't resist anyone saying any other version of your story. See, I'm talking about corruption at high ranks at the goverment, but hey, that makes me an agent of the Castros. You can't resist see anyone in the world seen that there are Cubans with diverse opinions, there only can be your point of view: "the terrible dictatorship that is killing the Cuban people" like if the Cuban people could not fight against any deathly dictatorship and we are all quiet lambs that accept any suffering. C'mon!....If you don't want to face the reality (that there are various points of view in Cuba like in any other society) well, you'll be quite disappointed to see what could come after the Castros....I'll say nothing else.
What are you really saying? The conscionable thing to do for a foreign business is to pull out of Cuba altogether to stop the exploitation? Should there be a voluntary Cuban embargo by all foreign businesses?
I think the Cuban manager will be surprised to find himself being compared to a slave, unless of course he was sold to the foreign business by Cuban government without given the choice of looking for another job. I find you anger misdirected, or rather, aimless. Heaping scorn on an employer who is paying his employee more than the prescribed maximum wage, by law, really baffles me.
I still wonder why as a US citizen I can not travel legally to Cuba?
I have been wanting to go since Lucy and Desi where on TV in the early 50's!
We should ignore all the Cubans in Little Havana and just open up Cuba.
Last I checked I could legally travel to Peking and Moscow?
Why not Havana?
Good luck,
now look at it as a percentage and retract that inane, kindergarten attempt at being PC.
600% of normal salary?
Oh , of course, the peoples of theworld should all get an average wage based on UK/USA.
Serves them right for being vultures and parasites. Fortunately, the Castro's are so dumb that they routinely remind the fools that forget who they are dealing with. The name of the game is total control, hence totalitarianism is their game. If they seem to be loosening their grip is because of need not want. As such they will test on how to achieve the least loosening and maintain maximum control. The fools caught in the exercise will pay for their foolishness. Just as all fools eventualy do. Viva la Idiotez!
are you a starving Cuban proffesor? I meet a Cuban proffesor at the University of Chicago, he gained 20 pounds in a couple of weeks...
I wouldn't be surprised if qban wrote its defense of the regime from the same rooms of Villa Maritsa.... qban's commenatry is counter-propaganda 101... Psy Ops and counter intel.... "Hazme una de vaqueros o de piratas ahora" - Uds. saben que están a un par de latidos del corazón de 2 vejestorios para que se derrumbe el podrido edificio que es el PCCUBA y su dictadura... Vete falsificando un curriculum que tu rango en la DGI / MININT o de capitán o mayor en la CI....
If only we had that problem in the states.
It is sad to see that Latin America suffers with their stupid "owners". Driving with eyes in the rearview mirror.
How has travel to Peking worked out for the average Chinese?
For the rest of the world that is slave labor but in Cuba that may be a living wage. Why don't we ask the Cuban manager how he feels about the salary? Or are you ready to offer him more?
How can you say that US$120 per month is OVERPAYING?
Man you're coy...so after all the song and dance, it comes down to overthrowing the Nazi-like Cuban Communist regime (hmm...such an irony) to save the enslaved Cuban mass? Why didn't you say so earlier? We're on the same side bro!
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Azmara's Restoration UI Guide: Part 2
Last week saw Azmara from Ensidia grace us with his thoughts on how to create an ideal restoration UI. He covered macros, key bindings and the all important raid frames. Today I'm bringing you part two of his guide. This focuses on more generalised UI design tips and how your hardware can benefit your raiding. You can read part one here.
Last week saw Azmara from Ensidia grace us with his thoughts on how to create an ideal restoration UI. He covered macros, key bindings and the all important raid frames.
Today I'm bringing you part two of his guide. This focuses on more generalised UI design tips and how your hardware can benefit your raiding. You can read part one here.
General UI Design
Having sorted all your keybinds, setting up your macros and installing your chosen raid frames, the next step is deciding where to put everything. In truth, this is the most important part. You can have all the tools in the world but if you can't find them when you need them, it's irrelevant.
As a healer, the centrepiece of your UI is your raid frames. Unlike a tank or DPS, we can't just place these in a corner out of the way. Your entire job depends upon your ability to heal the right people are the right time. You want your raid frames to be fairly central. This allows you to position everything else around them. Ideally, if you're checking the time until the next defile, your tank's health is only an inch or two away.
As a healer, your first priority is always yourself; a dead healer can't heal anything. As such, you don't want your own unit frame too far out of the way either since it provides the easiest manner of monitoring your own health. This also saves time as you don't need to look for your own health in a group of twenty four other players.
Boss modes also deserve prime screen space. My timers are just to the left of my own unit frames. The warning messages (Defile on YOU!) appear immediately above my raid frames so they're almost impossible to miss. Most of the boss mod addons also provide audio warnings (Bigwigs can be configured to provide a count down if you desire), so placing them more out of the way is forgiveable.
I mentioned in my previous article that action bars are almost redundant data. You really want to learn your keybinds and if you know them all, why are they still on your UI? Remove them and save some space. Another thing to mention here is clicking. A lot of people will try and argue that they can respond just as quickly as anyone else while clicking their abilities. Simply put, this is a lie. Ensidia will decline any player who is a clicker. If you're found to be doing this after joining, you will be kicked. This may sound harsh but clicking is incredibly inefficient and it is impossible for a clicker to reactively use abilities faster than a player utilising keybinds.
The biggest adjustment when removing action bars is still monitoring your cooldowns. Personally, I use two addons to do this; "SexyCoolDown", which is similar in function to ForteXorcist's cooldown bar (but more lightweight) and an addon called "Filger" which tracks buffs and cooldowns (such as Riptide, Tidal Waves, Elemental Mastery and so on.) This is an incredibly useful and lightweight addon, however due to being entirely LUA based I would recommend Power Auras for those who are not comfortable with editing LUA files.
The final thing I would like to discuss before closing this article is your physical equipment. Obviously having a good PC will help your performance in raids but the one thing that is frequently overlooked are the important of good peripherals.
A good sized monitor is a godsend. I personally play on a 22″ HD monitor at resolution 1680×1050. It's a nice size and gives you a lot of screen space to play with, much more than on a 17″ or 19″.
Another thing worth investing in is a good keyboard and mouse. I use the Logitech G15 keyboard with the Razer Naga mouse. Firstly, this gives me a whopping eighteen additional buttons on my keyboard, all within easy reach of my normal hand positioning. The Razer Naga mouse boasts and additional twelve configurable buttons in addition to running at a much higher sensitivity than standard mice (4000 DPI versus 800-1200 DPI.) While the Naga is an expensive choice, there are other Razer mice available for between £25 and £30. You'll find these much more comfortable to use during long periods of gaming.
In closing, if you managed to make it all the way through this guide, I certainly hope you managed to pick up a few tips from it. I also hope I helped reinforce the knowledge that there aren't any super secret keybinds and macros used by all the world class players. For those of you interested you can find my own UI updated and maintained over on the Ensidia website here.
Over at the Ensidia website you can also get the opportunity to ask questions and read guides written by some of the top players in the game, along with uploads of some excellent UIs and even some random stuff like Spotify play lists and some of the other games being played at the minute.
My final thanks goes out to Zing for providing me with the opportunity to write this guide and to everyone who took the time to read it.
Best of luck in Cataclysm and beyond!
Zing's Closing Thoughts
Once again, I'd like to thank Azmara for producing this guide for us. It gives an interesting twist on creating a good, raiding UI from the perspective of a main spec healer. I'd also like to draw attention to two articles I published a long time ago, reviewing the benefits to be gained from using gaming keyboards and mice. You can find the keyboard article here and the mice article here
Once again, I'd like to thank Azmara for producing this guide for us. It gives an interesting twist on creating a good, raiding UI from the perspective of a main spec healer. I'd also like to draw attention to two articles I published a long time ago, reviewing the benefits to be gained from using gaming keyboards and mice. You can find the keyboard article here and the mice article here.
Entering the Sanctum
(Image courtesy of Bridgeburners Guild.)
The second of our guest posts this week comes courtesy of a personal friend of mine outside of WoW. Tokk is a long standing member of the Bridgeburners guild on the Emerald Dream realm. Due to my own forced raid break, I was left somewhat stumped when people began requesting strategies for the Ruby Sanctum. When I finally decided to approach a third party to produce the guide, Tokk was my first choice. Bridgeburners are currently EU ranked 248 (world rank of 476) and the leading PvE raiding guild on the Emerald Dream realm. With their status as the realm's leading guild secured, they offer realm first achievement and title kills to all their members. They're also recruiting! Interested parties should head over to their forums to read more about this lovely group of people. (Image courtesy of Bridgeburners Guild.) Today Tokk (with the assistance of his amazing guild) are bringing us an insight into the tactics and strategy involved in a successful Ruby Sanctum raid.
The second of our guest posts this week comes courtesy of a personal friend of mine outside of WoW. Tokk is a long standing member of the Bridgeburners guild on the Emerald Dream realm. Due to my own forced raid break, I was left somewhat stumped when people began requesting strategies for the Ruby Sanctum. When I finally decided to approach a third party to produce the guide, Tokk was my first choice.
Bridgeburners are currently EU ranked 248 (world rank of 476) and the leading PvE raiding guild on the Emerald Dream realm. With their status as the realm's leading guild secured, they offer realm first achievement and title kills to all their members. They're also recruiting! Interested parties should head over to their forums to read more about this lovely group of people.
(Image courtesy of Bridgeburners Guild.)
Today Tokk (with the assistance of his amazing guild) are bringing us an insight into the tactics and strategy involved in a successful Ruby Sanctum raid.
It's time to take a closer look at the latest member of the elemental-breathing, tail swiping, angry lizard familiy, Halion The Twilight Destroyer.
In this post we will discuss his various phases and abilities across all modes and difficulties, but the tactics below are meant for the 10-man Heroic version of the fight.
The Room
The entirety of the fight takes place within the big circle in the middle of the Ruby Sanctum where Halion spawns. Once you engage him he will wall it off from the rest of the zone, so make sure you don't linger too long on the edge when pulling. Other than that the fighting area remains static for the duration of the fight.
As with all dragons Halion uses the draconic hallmark abilities of frontal cone breathing, cleaving and tailswiping. The breath attacks occur in all phases and will usually kill non-tanks in a single hit. The tailswipe this time around is a knockdown stun that lasts for about 3 seconds, so be very careful not to get hit as it can be lethal throughout the fight.
Phase 1 – Physical Realm
Fiery Combustion
This ability is cast roughly every 20 seconds and puts a debuff on the target that ticks for 4000 damage every 2 seconds and builds up a counter every time, lasting for 30 seconds. Once the debuff wears off, is dispelled or the target dies, it will explode knocking nearby players back and placing a void zone type damage circle on the ground that leaves a DoT on anyone who stands in it. The size of the circle depends on the amount of stacks the initial debuff has ticked up to. The circle lasts for 40 seconds. Going through any kind of portal with the debuff on you will cause it to be dispelled on top of the portal, so be careful!
Meteor Strike
The second ability used in the first phase is used every 35 secons and summons a large meteor from the sky to hit the ground beneath a random raid member. Anyone hit by it is prone to death by fiery squishing, so make sure to move out of the area. When it lands it will also spawn 4 trails of fire that arcs out and around the zone dealing moderate damage to people standing in them.
Heroic notes
The only change in phase one happens in twenty five man heroic mode. When the meteor strike hits the ground it will spawn a large fire elemental called Living Inferno and eight smaller elementals called Living Ember. The big one has a short range fire damage aura, so should be tanked away from the bulk of the raid. The small elementals will gain a stacking buff that makes them grow bigger and stronger whenever they stand near the Living Inferno.
When his health reaches 75% Halion will vanish into the Twilight Realm and start phase two. A portal will spawn on his location that you will have to enter through.
Phase Two – Twilight Realm
Soul Consumption
This ability works exactly like Fiery Combustion did in phase one, with two exceptions. Firstly the circles will slow anyone who stands in them for a few seconds every application. So even when you get out you will still be slowed for a few seconds after. The second difference is that instead of knocking away nearby players, it will pull them into the circle.
Twilight Cutter
The only other ability used in phase two is the Twilight Cutter. Around the edge of the fighting area in the twilight realm two orbs will slowly go around clockwise. Every thirty seconds they will lock a beam between them that oneshots anything it touches.
Heroic notes
The change in phase two applies to both the ten man and twenty five man heroic versions. Instead of there being two orbs circling the room there will now be four, effectively splitting the room into quardrants every time Twilight Cutter is cast.
Upon reaching 50% Halion will give a short speech and enter phase three, spawning two portals in the twilight realm (to the north west and south east) that lead back to the physical realm as well as two in the physical realm leading to the twilight (north east and south west).
Phase 3
The third and final phase consists of everything from the first two phases happening at the same time. Halion will be active in both the physical realm and the twilight realm. Having no players in either realm will cause him to regenerate 2% hp every two seconds. On top of that, Halion will now display a corporeality percentage. It starts at 50% for both realms and will change in increments of ten depending on how much damage is done in either realm. Every time it increases Halion will deal 30% more and take 20% more damage and when it decreases Halion will do 30% less and take 20% less damage, so keeping it between 40% and 60% is recommended. If the physical realm Halion takes more damage than the twilight realm version, the corporeality in the physical realm will go down and the corporeality in the twilight realm will go up and vice versa.
Heroic notes
Both heroic mode changes from phase one and two will still be in effect in phase three. In addition the circles created by Fiery Combustion and Soul Consumption will now overlap between realms, giving you a lot less space to move on.
Assuming the Twilight Cutter didn't get you while you were reading, we move on to the actual strategy involved in killing this purple bastid. As stated earlier this will be focused purely on the 10-man heroic version. On with the show!
Basic notes for all phases
Halion should always be tanked smack in the middle of the room. This is critical for the twilight realm and amazingly useful for the physical realm. Stay in the same general area! For physical realm that means on the same side of the boss and for the twilight realm it means in the same quadrant.
Handling Combustion and Consumption
Always run them to the edge before dispelling, no matter what. A three stack circle at the edge is safer than a one stack or two stack circle in the middle. This is without a doubt the most important part of the fight to master as a misplaced circle will most likely wipe you instantly.
Abilities such as Blink, Disengage and Hand of Freedom (in twilight) will help you get out of the circle quicker while Sprint, Body and Soul and Rocket Boots will help you get to the edge faster. Use these as much as possible, especially when in the twilight realm.
Raid Setup
You're going to be needing:-
- Two Tanks (one for each realm)
- Two to Three Healers
- Five to Six DPS
I would presonally recommend going with three healers (one in the physical realm and two in the twilight.) It is doable with only two if you are feeling brave. Bringing a class that can crutch heal for the physical realm is also recommended for when the healer gets Combustion. The enrage timer should not be a problem either way, providing no one dies.
Phase 1
There is nothing really special to note here. Make sure you run the Combustions to the edge and dodge the meteors. After the latter crashes you will likely have to strafe a little bit around to avoid standing in fires, but just focus on getting him to 75% as soon as possible. Given the cooldown and lasting time of Combustion there will always be two circles up. This will matter in phase three.
Phase 2
As you enter the portal for the Twilight Realm the tank needs to pick up the boss asap and face it north. The raid then groups up to the left of the boss, a position they will keep for the rest of the fight.
Dealing with twilight cutters
The tank and the raid will be moving around in different quardrants to avoid Halion breathing doom unto the raid. It is advised to have a single DPS assigned to watching the orbs and giving the move command to everyone as the cutter doesn't always start in the same spot. It is important that everyone moves when the order goes out though, as lingering behind will almost always spell certain death. The tricky part in this phase is when Consumption and Twilight Cutter overlap (and they will pretty much every time), as you have to move diagonally towards the edge in order to not get chopped in half after dropping your circle.
Heroism or Bloodlust (assuming you have one) is best used in this phase since it doesn't work cross-realm in phase three.
Phase 3
Now the fun begins.
The raid splits in two as the physical realm group goes back up as soon as the coast is clear of cutters, to resume fighting with fire.
Since the last phase is just a repeat of the first two the only "new" thing you have to be aware of is the circle overlapping the realms. This means that there will at all times be four circles up in both realms and that it is possible to spawn them on top of unsuspecting raid members in the other realm. If the healers are on the ball it is survivable and it will probably happen a few times during progression, but there is one trick to minimizing risk.
The physical realm tank should rotate Halion so that the raid always stands in the area with the fewest amount of circles. As noted earlier the corporeality mechanic is also active in this phase and has to be balanced in order to prevent tank deaths. Simply stopping DPS in a realm if the corporeality hits 40% and waiting until it goes back to 50% is a safe and easy way of dealing with it as it will never really become an issue.
This phase feels like it takes forever, but just hang in there, play your best and the dragon will be giving up his precious lewts (and 10 achievement points) soon enough.
Zing's Closing Thoughts
I'd like to give out a huge thanks to both Tokk (for producing the guide and providing the in game screenshots) and his guild (proof reading and ensuring the tactics were perfect) for taking their time to write this amazing strategy for me. Once again, I'd like to mention that they are recruiting. They boast amazing progress (11/12 in Icecrown Citadel heroic) and are a stable and long standing guild. I'd like to personally offer them the best of luck in finishing wrath content and with their future progression in Cataclysm.
I'd like to give out a huge thanks to both Tokk (for producing the guide and providing the in game screenshots) and his guild (proof reading and ensuring the tactics were perfect) for taking their time to write this amazing strategy for me. Once again, I'd like to mention that they are recruiting. They boast amazing progress (11/12 in Icecrown Citadel heroic) and are a stable and long standing guild. I'd like to personally offer them the best of luck in finishing wrath content and with their future progression in Cataclysm.
Restoration Shaman UI Tips
Welcome to Azmara of Ensidia
Earlier in the week I promised two very special guest posters this week. Azmara is Ensidia's newest restoration shaman and is gracing us with his personal views on user interface configuration from the perspective of a full time healer. He boasts a massive amount of PvE experience at the very top of the raiding scene. You can check out his armoury profile here
Earlier in the week I promised two very special guest posters this week. Azmara is Ensidia's newest restoration shaman and is gracing us with his personal views on user interface configuration from the perspective of a full time healer. He boasts a massive amount of PvE experience at the very top of the raiding scene. You can check out his armoury profile here
Due to the huge amount of time and effort he put into this guide, I'm delivering it in segments. Part one will focus on macros, key binds and raid frames. Part two, which should be out for your reading pleasure early next week, will focus on more general UI design tips and the importance of good hardware. Azmara has his own UI compilation available for download. If you're interested or if you have any further questions regarding his UI specifically, you should head to his thread over on the Ensidia forums.
Due to the huge amount of time and effort he put into this guide, I'm delivering it in segments. Part one will focus on macros, key binds and raid frames. Part two, which should be out for your reading pleasure early next week, will focus on more general UI design tips and the importance of good hardware. Azmara has his own UI compilation available for download. If you're interested or if you have any further questions regarding his UI specifically, you should head to his thread over on the Ensidia forums.
"A screenshot of your UI"
How many people are stumped by such a simple request? Why do so many guilds insist on having a picture of what your interface looks like? Surely it cant be that important to how well you perform?
Simply put, so many ask because it is that important. I'm here to talk about a combination of queries that get thrown around quite regularly for healers. Specifically; keybindings, macros, addons and general interface design. This article is going to focus on interface design purely from a healing perspective, what addons should you have, and what's available out there to help make your job easier.
To start off I'm going to talk briefly about how you can heal. There are three major ways to actually perform healing, the most basic of which is the simple "click player, click button" style. While this is by all means functional it is far from efficient, as it requires one more action than the other two methods. I personally would recommend using one of the following:
- 1. Mouse-over macros
- 2. Clicking
I personally prefer mouse-over macros. The reason behind this primarily is that option two requires an addon and I like to run as light as possible with addons. Your mouse-over macros should look like the following:
This will attempt to cast the max rank of Lesser Healing Wave on the target your mouse cursor is over when you press the button. This is assuming the target exists and is valid. If your mouse either isn't over anything or it is over an invalid target (an enemy in this example) it will instead cast on your current physicaltarget. Make a macro similar to this for each of your spells (it works for everything from Earth Shield to Frost Shock) and bind them in place of your standard spells and you are good to go.
The final option is clicking stuff. In order to do this you need an addon, the major 2 being either Clique or Healbot (which I'll talk about in a bit more detail later). These allow you to bind your spells to a specific mouse click such as left-click for Lesser Healing Wave or shift-left-click for Healing Wave and so on. I tried this for a while but I prefer mouse-over macros. It really comes down to personal preference – try both and go with whichever feels best. Just try to avoid the "target player, click heal" style.
People seem to be really interested in macros and I've never really understood why. While they can provide some nice functionality they aren't going to perform miracles for you. Apart from my mouse-over macros I only actually use a few macros, two of which are simply to save keybinds.
The best and most practical macro is the simple "Swift/Tidal waves" macro:-
Since neither Nature's Swiftness nor Tidal Force trigger the global cooldown you can place them both on the same macro, and this provides shamans' only real emergency button.
In addition to that I have:-
This is fairly self explanatory, if control is held it will cast Cleansing Totem, if not, it will cast Tremor Totem. I have a similar macro for Fire and Earth elemental. This is purely to save keybinds.
Key Binds
Keybinds are incredibly important for every class in any role. It is important to have a good knowledge of where all your keybinds are located and have the ability to press them unexpectedly. Personally I have around fourty keybinds all of which can be accessed without moving my hands from the standard movement keys and mouse configuration. I won't go into detail of exactly what I have keybound where, as keybinds are something personal – what may be comfortable and intuitive for me, you may find clunky and unwieldy.
What you aim for is to have your primary keybinds bound somewhere close and comfortable to spam when needed. Things such as Bloodlust/Heroism can normally be put a little bit further away. What I will do is suggest some keys to be using;
- Keys 1-5
- Q, E, Z, X, C, R, F, and V
Don't forget about shift and control modifiers, they are essential if you want to keybind as much as possible. Really its just important to get keybinds that work for you, are comfortable, accessible and then to memorize them. The best way to really learn your keybinds is to get an action bar addon such as Bartender, and start hiding some of the bars. Start with your primary action bar, and then start moving on to secondary bars until eventually you don't play with any at all.
That personally is what I do, I have no action bars at all visible on my UI. This is not to show off, I know all my keybinds, and there is no need to display redundant data. Instead this frees up some oh so precious screen space for other functions.
Raid Frames
Getting a good set of raid frames and getting them set up correctly is vital to be a truly effective healer. You need to be able to easily monitor the entire raids health, along with your own buffs and any fight specific debuffs.
There are three major sets of stand alone raid frames out there and I'll talk briefly about each of them in turn.
Firstly we have Grid. I'll admit from the start that Grid is my personal favourite of the three so I may be slightly biased. Grid has a fairly basic layout with an easily configurable size. On the most basic level it shows your team mates, and their health. It is incredibly simple to add any new abilities you want to track. There are several main ways to track abilities, one option is a variety of coloured dots at the corners and the other is via an icon in the middle of each cell.
As you can see the in the screenshot above I'm tracking my Earth Shield via the center icon, Riptide via the blue dot at the top left, and Ancestral Fortitude with the orange dot in the bottom right. This can be fully customized to suit how you want it all to appear. Grid also has a number of extra "bolt-ons" that you can download to give extra functionality if you desire.
The second options is Healbot. Considering its name, you'd think it would be the no-brainer addon to have in your healing UI, but here are some reasons why I think that assumption would not be that accurate.
Firstly there is a widely embraced opinion saying that using Healbot makes you a worse healer. This is something I don't agree with, nor do I understand where it came from. I don't dislike Healbot because it makes you worse. I dislike it because it's terrible.
I'll get the petty complaint out of the way first. Healbot is fucking ugly! While by all means functionality is more important than aesthetics there's a limit, and Healbot is that limit!
As far as more valid concerns go, my primary complaint is with the way the information is presented. I found it quite difficult to gauge at a glance the health of my party members, and when you're raiding twenty five man heroics, a glance is sometimes all you can spare each person. Healbot's major advantage over other addons is it's ability to display a large numbers of buffs complete with durations. While this sounds awesome at first glance, you will soon realize that it turns your raid frames into a clusterfuck of different icons and spinning timers. Combined with the unclear health bars, this makes a bad problem worse. On the example below I found it quite difficult to gauge exactly how much health the warrior has at a glance.
It can be argued that these problems can be remedied by a proper setup. This leads nicely onto my other major complaint: the configuration GUI is the most confusing and unintuitive interface I've seen in an addon. For example why is the buff display found under "skins" instead of under "buffs"?! It makes no sense and only served to infuriate me as I struggled to make sense of the different options.
The one praise I will give Healbot is the "test mode" option. That is incredibly useful and something I wish more raid frames had.
My ideal raid frames are simple, attractive, not overly colourful and able to display all the information I need in a clear and concise manner. It should be able to do all of this while taking up as little space as possible. Healbot is the total opposite of what I want from my raid frames! It is overly complex and horrible to look at. The constantly changing colour bars do nothing but distract you from what is going on elsewhere (also known as healer tunnel vision). Worst of all, in order to display the information I require, Healbot would occupy almost a quarter of my screen. I wish I was over-exaggerating here but I'm not; in order for Healbot to be of any use, it needs to be huge, and I just can't deal with that.
Vuhdo is the third contender. I had never used or ever really looked at this addon prior to writing this post, but that ensures you're going to get an unbiased view on the addon from a new user.
Unfortunately most of the complaints and annoyances I had with Healbot return in Vuhdo, starting with another truly terrible configuration window. The author has designed a completely original configuration window with custom colours. The particular choice of colour scheme is quite painful on the eyes of the average user, as blue on white is not easy to distinguish under any circumstances.
After a brief setup, I had a quick blast through a heroic dungeon for a test drive. Again, I found more of my Healbot complaints returning. There is too much information and not enough space to accurately display it all. After only five minutes of the dungeon, the frames began to become a bit of a strain on the eyes. This is a problem I've yet to have with any other frames.
In my opinion, Grid is definitely the best of the big three. It has a simple configuration and adding new debuffs is simple and intuitive. It can provide the amount of detail you need in a very clear way, without obscuring anything. Also, while documenting for this post, I downloaded a fresh version of all three addons and Grid was by far the simplest to configure.
Closing Comments From Zing
There we have it ladies and gents. Part two of Azmara's post will be with you next week. This will feature some more general design tips along with his thoughts on the importance of hardware for your raid performance. From a personal point of view, I'm fascinated by UI design and to see how other people create theirs is always inspirational. I play restoration as an offspec (and love it) but I far from consider myself a healer so I thoroughly enjoy reading design ideas from those who truly are healers.
Once again, I'd personally like to offer my thanks to him for offering his insight. Remember you can download his UI here, where he is also available to answer questions or queries regarding it. Any comments left here will be forwarded to him and perhaps he'll be kind enough to answer them.
Guest Posters and Site Changes
A very brief update for today. I've been taking a lot of input from some much more technologically knowledgeable people over the weekend and as such, you'll be noticing some changes to the blog over the next day or so. I'm pruning numerous categories to hopefully aid with the navigation. The template has changed to allow a larger area for main articles (which should improve the quality of some images also.) Hopefully the changes should tidy everything up greatly
From my own blog stats, I know that my boss guides get a lot of use and I've had numerous requests to complete these. Due to the fact my own guild stopped raiding at Sindragosa heroic, I've been a little bit stumped on how to bring you these in a reliable format. Simply put, I won't rehash other peoples' tactics in the hope that they work. All the strategies found here have been tested and tweaked through weeks of raiding with my own guild.
After giving it a little consideration, I've called on the help of a personal friend from a more progressed guild. He has very kindly taken the time to start producing a raid guide for the Ruby Sanctum and hopefully, I'll have that out for you this week. He also has experience and kills of the lich king heroic so perhaps he'll be able to offer his expertise on this fight also. For now, I'll keep secret who this guest is. I've read the first draft of his guide and it's awesome so this one is definitely going to be worth reading for all those people currently working on Hallion (on any of his difficulties.)
On the theme of guest posters, I'm going to be welcoming a restoration shaman this week. He's going to be gracing us with his thoughts on healer specific user interface configuration. He's joining us from a world class guild and with a great deal of PvE experience on his shoulders. Once again, for now, I'm going to be keeping his identity hidden.
I'm really looking forward to reading both these new articles and I'd like to offer my personal thanks to both the lovely people in question. I can't wait to introduce them both to you later in the week!
As always, I welcome feedback so given that I'm currently "fiddling" with the layout of the blog, any thoughts would be greatly received.
Shaman Round Table Broadcasts This Week
Over the weekend, numerous prominent shaman players representing all three specs were gathered together to take part in a podcast dedicated to our favourite class. This was all organised by Raid Warning. Recording is all finished and the lovely people over at Raid Warning are left with the task of editing down the hours of material into some kind of structured show.
I think it's safe for me to speak for all the elemental representatives in saying we had a great time and it's certainly brought together our part of the community. We're hoping this will benefit the shaman community further as we try to pool our collective resources together to deliver a shaman centric web resource in the future.
There was a lot of mocking of accents (the collected players were from the U.K, America and New Zealand), some quite epic blunders (who knew we had a Scone-Skin totem? How about the fact that Warlock's can set traps? Or even that haste makes you (wait for it) cast faster?!) and all in all it should be well worth listening to. (I've been told from the lovely Pewter over at The 'Mental Shaman that the restoration set was very impressive also.)
Hopefully it will be set for release tomorrow so please do your best to support the community (and specifically, the brave souls who dedicated their time to contributing) and download it. Finally, on behalf of myself, thanks to Raid Warning for giving us all a chance to discuss our favourite shaman spec on an entirely new medium.
It's Lonely at the Top
For most players, a guild is a way of life. The purpose of a guild can be as varied as the desires of the players. For some, the sole focus is beating PvE content at it's highest level and competing with players around the globe for the world first kills of newly released encounters. Others may focus on pre-made PvP content and utilise a guild environment to facilitate this goal. Some players just want to experience the social aspect of having other people to chat to while they wile away their time in game. Naturally, for every category that we can place a guild and it's goals into, there are shades of grey. A PvE guild can be more hardcore or more relaxed. Some social guild's vet their members carefully, catering to a specific age group or mindset while others invite anyone and everyone creating an eclectic mix of people.
Browsing the official "looking for guild" forums will demonstrate the vast variety and types of guild out there. All of which have their own personal goals and aims.
This article is focussing primarily on one specific type of guild; the PvE raiding guild. Furthermore it's written from my personal experiences of being an officer over a number of years.
Hierarchy and Structure
A guild is, essentially, a community. The fact this community resides in an online environment does not detract from it's description. As with most communities, they have their own structure.
At the pinnacle of this structure is the leadership. This usually consists of either a guild leader and his or her officer team or a "council" of officers that elect to make decisions together in the most democratic way possible. Each type has it's advantages and disadvantages and I think the argument for which is better is quite futile as the people involved are far more important than the structure itself.
Many players will crave for an officer position until they have actually experienced it for themselves. They are seduced by the idea of "power", control, or by the dream of creating and leading a world class guild. Many fail to realise the work load that goes hand in hand with the commitment to these roles, but furthermore they fail to realise the conflict of interest that can arise.
The majority of officers will rise to their position from the membership. They were, at some point, a core member of the guild abiding by the decisions made by their seniors. At times, they probably disagreed with these decisions and questioned the thought process or motives of those seniors. All to often an atmosphere of "them versus us" arises between the members (which can ultimately be described as the backbone of the guild) and their leadership. One disadvantage of officership so frequently over looked is suggested by the title of this article; how terribly lonely it can be.
For an officer or leader, the guild's best interests must always be paramount. Obviously, these interest vary from guild to guild based upon the purpose or collective desire of the member base. Frequently, the best interests of the whole are very different to those of an individual. If you have been a long standing member of a guild, you undoubtedly formed friendships and bonds among your peers. What happens when those friendships are tested because you ultimately have a job to perform?
This question is one that has always plagued me. Regardless of how close you personally feel to a member, you have to judge them objectively and act accordingly if their performance or behaviour becomes questionable (and thus against the interests of the collective.) It's very difficult for us to not feel personally offended when another person delivers the news that we messed up. On some occasions, this can feel like more of a betrayal of trust when it's from those closest to us.
An officer not only watches a guild evolve but they watch their members evolve also. They're often the first point of contact for a nervous recruit entering into a strange new social environment. Similarities here can be drawn from starting a new job. There is the burning desire to prove yourself as an asset to the collective and to be regarded as exceptionally skilled in the ability to fulfil a role. Concurrently is the hope that you are accepted socially, that you will find new friendships amongst your peers and that you will, quite simply, be liked. After all, the latter is a fundamental concern for most people. An officer will be watching these first few tentative steps, hoping to encourage this new player to integrate into the guild.
After a trial period, an officer will have either seen this player succeed with this integration and become both accepted, liked and depended upon or will be required to deliver the bad news that it's time for individual and guild to part ways. From there, we'll undoubtedly see these players go through good times and bad both in game and out of game and we'll try to offer support during either.
Ultimately, occasions arise where either we are on the receiving end of their dissatisfaction with our own role, decision making abilities or leadership capabilities or they are on the receiving end of ours. It's at this point that a relationship that may have developed into a friendship is tested and stressed. By definition our friends should support us. However here rises that dreaded conflict of interest whereby we all still have a role to fulfil, regardless of friendships or personal feelings. Furthermore, we all have to answer to someone when we fail in that role through their eyes.
I've never quite mastered the art of this balance. Instead, I generally keep an emotional distance from most of the people I share a guild with. I find it difficult to be both their friend and an officer simply because if it comes to the crunch, I will always favour the interests of the whole over the interests of the individual. Never wanting to suggest otherwise to people, I prefer to establish a boundary from the outset.
Perhaps it is possible to maintain both these distinctive relationships; to be both friend and superior. (Please understand here, my use of the word superior is to make a distinction in the ranks of a guild hierarchy. It may sound like a power trip but it isn't. I would much prefer a guild to run itself and for members to not require any interference or "leading" but ultimately, someone does need to be able to make decisions when they are called for.) I for one have never managed it and I feel that I always end up disappointing someone when a decision I make may not be to their personal liking or preference.
Either way, it sure can be lonely at the top.
Real Names on Official Forums? No More!
After what has undoubtedly been a very controversial few days for Blizzard, Friday brought the news that their proposed new forum system featuring real names for all posters has been withdrawn.
Regardless of what side of the debate you sat on, it has been the topic of choice for most players, forum discussions and blogs. It's definitely good news for all those players wishing to keep details of their gender and ethnicity private and more over, it's reassuring to have a very direct example of Blizzard listening and acting upon the voice of their community.
You can read the full source of this news here.
Battle Net Changes to Hit Forums
The news broke a short time ago that the official World of Warcraft forums will soon be taking on a new format. Prior to the release of Cataclysm, an entirely new forum system will be launching. This system will see players posting on the official forums from their real ID. That is to say, real names will be displayed by any and all forum posts you make.
You can read the full statement on this change here.
I've had mixed feelings about the real ID system. I really like the functionality that allows for cross server and cross faction chat. I do believe it was long overdue, however, considering another MMO had this chat system in place a number of years ago (it also allowed for cross game chat). I'm not a huge fan of the need to implement this via the use of real names. Furthermore, I severely dislike the feature that allows you to view the other real ID contacts of each of your friends.
Some players prefer to preserve the anonymity of some of their characters; bank characters are an excellent example of this. For some players, the economic side of the game is a huge part of their play experience. In many respects, I consider myself a member of this category. For the most part, I prefer to keep my bank characters anonymous. I go to quite long extremes to ensure there is no link between them and my shaman. The real ID system reveals these characters to all my contacts and due to the fact I have multiple WoW accounts umbrella'd by one battle net account, these characters are highly visible as they're online for a large portion of the day.
The system does save me a reasonable amount of tabbing out. I no longer need to minimise to windows to chat to one of my friends on MSN. Once Starcraft II launches, I foresee the system being of greater use to me since I can always stay in touch with the guild or indeed, the friends I play intend on playing SC II with. It's also allowed me to talk more to some of the bloggers and considering a new shaman centric web resource may now evolve from this new circle of friends, I'd consider that an advantage.
You can, however, decline any real ID requests and purely use the in game friends list that displays only the character names of your contacts. In this sense, it is an opt in or opt out system. Admittedly, there can be a moment of awkwardness when you need to explain to an in game friend that you don't wish to share your real ID details but it certainly isn't compulsory.
The announced forum changes appear to be an attempt on Blizzard's behalf to clean up the cesspit state that the official forums have degenerated into. Many players exploit the anonymity of an unknown level one character in order to flame and troll other players or guilds. A quick glance over the majority of realm forums are a testimony to this fact. It's not uncommon for guild's (particularly the more well known ones) to have rules preventing their members from engaging in flame wars, particularly focussed on other guilds. This makes sense, it helps to protect their own reputation. They can't, however, prevent their member's from creating level one characters and partaking in such flaming behind their new found veil of anonymity. The intention behind Blizzard's proposed changes are undoubtedly sound. The implementation, on the other hand, is a little debatable.
In addition to addressing the flaming issues on the forums, Blizzard are hoping these forum changes will continue to strengthen the community and encourage players to forge stronger friendships originally formed in game. Starcraft II will be integrated with Facebook, allowing your social network site contacts to be added as a real ID contacts in game. (Incidentally, this feature received a very mixed welcome from the SC II beta testing community, many of whom didn't enjoy it's appearance.) The real ID system itself displays all the characters of your friends to prevent you from needing to remember which alt belongs to which friend. Again, the theory is there but the implementation, for me, is slightly off. I can happily say that some of the friendships I made in the first MMO I played, Everquest, have remained real life friends to this day. This has to be the choice of the player, however. You can't force more intimate friendships upon your players. Some people prefer to maintain a distance between their in game lives and their real lives.
For those players that prefer to keep their personal details personal, this is an extreme change. I have a friend in game that transferred servers and factions in order to gain virtual distance from an ex partner. That is the beauty of such a game. It facilitates our desires to escape our real lives. We can hide our names, genders, ages and a number of other details should we so choose. Thanks to these forum changes, two of these details will potentially be public knowledge. A simple google search of a friend, acquaintance or colleague's real name could reveal them to be an avid World of Warcraft player. For some perhaps, this is not a big deal. For other people, however, it's crossing a certain privacy line.
We can argue, again, that the system isn't compulsory. You can merely refrain from posting on the official forums. The issue isn't quite so black and white or clear cut. For players like myself who are responsible for guild recruitment or publicity, posting on the forums can be a daily ritual. It isn't one that I essentially enjoy but I do have plenty of free time and I like to contribute to my guild. When the new forum launches however, I don't think I'll be comfortable undertaking this officer role any further.
There is some good news for nervous or concerned players. The real ID system will only be activated on the new forums. The current official forums (which will become frozen) will not have this change retroactively added. That is to say, any posts that you have made on the forums will continue to display the character name from which you posted. As I saw comments from some posters over at wow.com stating that they were already removing all forum posts they have ever made, this detail is worth reinforcing.
I do appreciate Blizzard's attempts to clean up their forums and generally make them a more pleasant place to be. Seeing guild recruitment threads get hijacked by obviously bitter former members is saddening. Hopefully, preventing people from hiding behind their level one alts should go a distance in addressing this issue. I do wish they had a different method for implementing this aim. Other games or forums have used one handle or user name per account. This prevents players or users from making multiple accounts in which to engage in more derogatory posting without forcing them into revealing their real life identity.
On a related note, it's been revealed that a design flaw in the real ID system allows any addon to read and expose your real life name (via the real ID system). You can read the full thread about this revelation here. This flaw being revealed shortly after the announcement regarding the new forum systems is a little like rubbing salt in the wound of some players. The only advice regarding this problem at present is to use as few addons as you can cope with.
Shaman Centric Site? We're Gauging Interest! (Also My Guild are Recruiting)
This is the first of a couple of updates planned for today. A few of the shaman bloggers have been discussing the viability of a shaman-centric website over the weekend. To be more specific, something along the lines of shadowpriest.com or tankspot but obviously, dedicated to to the shaman players; a true shaman resource.
To gauge interest in this, Binkenstein has created a poll over at his blog. If any readers could be kind enough to hit the link and go and vote in his poll, we'd be most grateful.
Secondly and a very shameless advertisement for my own guild; Decimate are currently recruiting a few active players. We're a ten man strict guild on the Eonar PvE server and we're looking for representatives of all raid roles (DPS, a healer and a tank). If you're unfamiliar with the concept of ten man strict raiding, you can read about it here. If this is of interest to anyone out there, then please go take a browse over our forums and apply.
Resuming Normal Service!
After far too long spent neglecting this blog (primarily due to the new puppy and my own guild being on a raiding break), I'm finally back into the swing of things. I now have the facilities to update the blog without being tied to my desktop PC which is a huge bonus in the current temperatures we're seeing.
Initially, I'm going to begin by updating the Cataclysm preview section with the new information that has come to light. I'll most likely bump that back to the front page once it's all up to date. From there I'll see where my mood takes me but if any readers have ideas for specific articles they'd like to see (ranging from shaman issues to guild management and raid specific topics) then feel free to drop me a comment and I'll see what I can do.
On another note, I've been asked to take part in the Raid Warning: Shaman Roundtable. I've not yet decided if I'm going to be taking part, but the scheme deserves all the publicity it can get so please do your best to support it.
As always, I welcome questions, comments or general chit chat on the blog so feel free to leave your mark!

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Dad's ArmyThetford, Norfolk, United Kingdom (Great Britain)
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U.S. Rep. Tim Huelskamp's objections to government spending include the 2013 pay hike slated for members of Congress.
As debate over the deficit, tax increases, and spending cuts embroiled elected leaders in Washington, President Obama issued an executive order Thursday raising salaries for members of Congress.
Starting in March 2013, annual salary for a U.S. senator or representative -- paid alike -- will be $174,900. Annual pay has been $174,000 since 2009.
The hike means congressional pay has climbed 13 percent in the last decade and is nearly 24 percent greater than the $141,300 salary paid in 2000.
"It is completely irresponsible for the President to propose another spending increase -- this time pay raises for the Vice President and members of Congress. I voted against the congressional pay raise last year, and I will vote to stop it again," said Huelskamp, a Republican with homes in Fowler and Hutchinson, in a statement Monday.
U.S. Rep. Lynn Jenkins, R-Topeka, also considered it an inappropriate time to give raises to elected leaders on Capitol Hill.
Jenkins supports efforts to block this increase and is a co-sponsor of additional legislation to reduce member pay by 10 percent, Jenkins' staff said via email Monday.
A Pennsylvania Republican, Rep. Mike Fitzpatrick, introduced legislation Monday to block the raises, Jenkins' staff said, and Jenkins is expected to be a co-sponsor.
Last year, Jenkins co-sponsored the Savings Start With Us Act of 2011 that calls for a 10 percent pay cut for those serving in Congress.
"I came to Washington to cut spending, not to raise federal salaries for myself or anyone else," U.S. Rep. Mike Pompeo, R-Wichita, said in an email.
"I think it's a shame that rather than address our current financial crisis, President Obama has called for another $11 billion in spending over 10 years," Pompeo said.
The executive order also raised Vice President Joe Biden's annual salary to $231,900, hiked leadership pay in Congress, and spelled out higher schedules for the military, with other federal workers also benefitting from the order.
The federal pay increases will cost an estimated $11 billion over 10 years.
Efforts to reach Sens. Pat Roberts, R-Dodge City, and Jerry Moran, R-Manhattan, were unsuccessful Monday. Also, The News was unable to obtain a comment from U.S. Rep. Kevin Yoder, R-Overland Park.
Distributed by MCT Information Services
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President Sees Cliff and Raises Pay
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U.S. Rep. Tim Huelskamp's objections to government spending include the 2013 pay hike slated for members of Congress.
Source: (c) 2013 The Hutchinson News (Hutchinson, Kan.)


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Stobart truck hits Widnes railway bridge (From Runcorn and Widnes World)
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Stobart truck strikes Widnes railway bridge
Updated 2:28pm Wednesday 15th January 2014 in News By Barbara Jordan, Chief Reporter
A STOBART truck struck a railway bridge in Victoria Road, Widnes, spilling debris across the carriageway,.
Witness Joseph Alfonzo, from Hale Road, said: "I couldn't believe it. There are at least 10 signs warning drivers on the approach to this bridge that it is 15ft.
"How can a 16ft truck driver not realise the size of his load?"
The collision happened at 9.40pm on Wednesday, January 8.
Network Rail said no structural damage had been caused. A spokesman said: "There was superficial paint scrape. It was all cleared and resolved by 1am."
A Cheshire Police spokesman said: "Highways were notified as the road needed to be closed whiles tthe vehicle was removed and debris cleared."
A Stobart spokesman said: The driver was fully qualified, and a full time Eddie Stobart driver, who, like many, has come through the apprentice scheme.
"There were not 13 warning signs, there was a sign post and a sign on the bridge. The driver had set the height indicator in his cab correctly."
Comments (1)
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7:30am Thu 23 Jan 14
SAC_in_Warrington says...
a. the road suddenly rose as he got to the bridge.
b. the bridge lowered itself a little.
None of the above as I think the driver wasn't concentrating and he clearly hit the bridge with a lorry that wouldn't fit under it ,therefore he ought to be prosecuted for driving with undue care and attention.
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Nigel Worthington insisted York must find their ruthless streak after coming from two goals down to secure a 2-2 draw with Cambridge.20 Aug » SkySports.com
Rotherham boss Steve Evans knows his side were taught a harsh lesson after Watford staged a late show in a 2-0 win at New York Stadium.19 Aug » SkySports.com
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Team news for Tuesday's League Two clash between York City and Cambridge United at Bootham Crescent.18 Aug » SkySports.com
Marc Richards scores a last-minute free-kick to maintain Northampton's unbeaten start to the season in a draw with York.16 Aug » BBC Sport
Ashley Cole thinks the US is an easy ride the Red Bulls league-leading scorer could not disagree more Bradley Wright-Phillips has made two significant trips to New York. The first was on his first ever flight out of the UK, as a 13-year-old, when he came to the city on holiday. That was pretty…16 Aug » Guardian
Team news for Saturday's League Two clash between York City and Northampton Town at Bootham Crescent.15 Aug » SkySports.com
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Doncaster defender Jamie McCombe was surprised to be told he was making his long-awaited return from injury against York.14 Aug » SkySports.com


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News: Meek Mill Says Cassidy Should Appreciate The Disses, Addresses Lil Snupe Reference
Tuesday, Sep 10, 2013 2:25PM
Maybach Music Group's Meek Mill has stepped up to address going at Cassidy with his new "Kendrick You Next" diss track and why his one-time pal should be more appreciative about getting put on blast.
In Meek's perspective, he helped give Cass some extra attention with the diss.
Meek Mill and Cassidy have been trading jabs over the past few months, with the MMG rapper dropping "Kendrick You Next" last week and Cassidy immediately returning fire on "Catch A Body." "I just be helping him out really," Meek told MTV News, laughing, as he addressed the back and forth. "I like to tell ya'll the truth behind the records. DJ Enuff was in the studio and I was playing a lot of records and that was the last one I played," he explained. "I actually did that record 8 months ago, so everybody on my team already heard it, but when I was recording and fixing the last bars, rapping, "Enuff what's up?" 'Kendrick You're Next' he asked me what to save it under, and it became 'Kendrick You Next.' That's just me giving Cassidy some help." (RapFix)
Meek also addressed Cass referencing his late artist Lil Snupe on the retaliation track, "Catch A Body."
"This last one I ain't really listen to it but I heard he said something about Lil Snupe. That little kid died and he's got family. People I be around don't play like that. I don't talk about people's family members or friends or somebody who that died, in a rap." (RapFix)
Meek jumped onto his Twitter page yesterday Monday (September 9) and sent a public message out to Cass over the Snupe line.
"We gone treat that boy for putting Snupe in his raps! #examples," Meek tweeted September 9.
"One thing about me...... I never told on no n*ggaz.... One thing about me never sold my soul 2 no b#%ches http://instagram.com/p/eCqMnDikMH/"
"Worldstar sh*t!" (Meek Mill's Twitter)
On Cass' new diss record, he takes a public swipte at the late teenage rapper.
"I ain't broke chill, man I'm still worth a few mill /You remind me of Sisqó from Dru Hill /F*ck how you feel, you got Lil Snupe killed /And you only ride out on two wheels /You a motorcycle n*gga, I don't like you n*gga /I spit cooked crack, I put that on the Bible n*gga /I pack guns, to jack son like Michael n*gga" ("Catch A Body")
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Members Gallery
All images are copyrighted and may not be reproduced in any form without written permission of the artist.
Catalogue #: 9-13
email: www.tonycouch.com
Tony received a BA degree in Art from the University of Tampa in 1951, did further work at Pratt Institute in New York while an artist for Associated Press. For years he was a freelance illustrator in New York, and studied watercolor painting with Edgar A. Whitney.
He has written three books on watercolor painting. His first, "WATERCOLOR" You Can Do It" was first published by Northlight Publishing in 1987. It went through several printings and became Northlight's all time best selling book on art. It was translated into Chinese for that market. It eventually went out of print, but last year was reprinted again in English.
A followup book on technique was also published by Northlight, and was eventually translated into Japanese. A third book, on design, was published a few years later.
He has written articles for several art publications, among them AMERICAN ARTIST, THE ARTIST, AUSTRALIAN ARTIST, WATERCOLOR MAGIC, and PALLETTE TALK. His work is included in 12 instruction books on painting by other authors in the US and the UK.
Couch has been elected to membership in the Academic Artists Association, Allied Artists of America, The HudsonValley Art Assn., Knickerbocker Artists, Salmagundi Club, Society of Marine Painters, Watercolor West, The Pittsburgh, Georgia, Southern and Midwest Watercolor Societies, as well as the Whiskey Painters of America.
He has won over 70 National awards, and his work has been included in three annual exhibitions of the National Academy of Design.
Catalogue #: 8-140
Catalogue #: PG02#5


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New Year's Eve Celebration
New Year's Eve at HolidayValley is a great way to celebrate with your family, friends or your sweetie! Ski until 10 PM, and then Cindy's lift is open until 11:00. If you're an intermediate skier or better, you can join in the torchlight parade, meet at the bottom of Cindy's at 11:00. A Holiday Valley Groomer's Parade starts around 11:15 followed by the torchlight parade at 11:30, then the grand fireworks show that ends at midnight.
Family friendly party on the first floor of the Holiday Valley Lodge featuring DJ John Barry, drink specials (and mocktails), holiday fun food and cheer.
Second floor available for private parties, call 716-699-2010.
Exciting New Year's menu at John Harvard's featuring these additional specials...
- Olive oil poached bay scallops, piquillo pepper coulis, curried potato chips, tarragon vinaigrette $12
- Frisee salad, puree of parsnip, bacon, poached egg, truffle vinaigrette.$10
- Roasted beef tenderloin, sautéed potatoes, celery and lobster ragout with sherry cream $26
- Bronzini for two: escarole with mushrooms, tomato butter. Served with olive tapenade and toast $ 23 Per Person


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Tag Archives: Florida soccer
Former Gators soccer player heads to the pros
By Michelle Provenzano on April 29th, 2013
Former Florida soccer player Jo Dragotta got her start in soccer with one goal in mind – get a trophy. "When I was four years old, I would watch my siblings play rec soccer. At the end of the day, … Continue reading
Posted in Gator Soccer Tagged Boston Breakers, Florida soccer, Jo Dragotta, National Women's Soccer League, NWSL Leave a comment
Florida Gators Soccer
By TJ Vickers on October 19th, 2012
The 11th ranked Florida Gators (12-3-1, 9-1 SEC) are hitting the road this weekend for two Southeastern Conference games. The Gators will be in action Friday night at the Alabama Crimson Tide (7-7-2, 2-6-2 SEC). Alabama comes into the game losing their … Continue reading
Posted in Gator Soccer, Uncategorized Tagged Alabama soccer, Becky Burleigh, Florida soccer, Gators soccer, Vanderbilt Soccer Leave a comment


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Whether you've quit something of your own free will or been forcibly ejected, starting over always requires a leap of faith. Yes, there's the exhilaration of new possibilities and the open road ahead, but there's also that moment of free fall and the fear that, somehow, you won't land on your feet. To echo the Jerome Kern song, here are some tips on what you can do for yourself as "you pick yourself up, dust yourself off, and start all over again."
1. Manage your regrets
All of us will, inevitably, experience some regret in life; it just comes with the territory of being human. Regret can either sink you at times of stress or, if it's processed, can actually act as a floatation device, helping to shape your decisions about your future. There's some debate about whether, to paraphrase Robert Frost, human beings tend to regret the road taken or the road not taken more.


text: First off just to go off the Texans a little bit i was looking at our finalist for cheerleaders and i might be wrong but did our beloved twins not make the final cut or did they not try out? On the other hand we have two new groups of twins who tried out but for some reason they not the same. Anyways all of the women look great and hope we have the number 1 cheerleaders again, to go alone with our super bowl champion team. check them out and tell me what ya'll think.


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News: Lil Wayne Hints At "Carter V" Release Date, "[It] Will Come Most Likely..."
Thursday, Jul 5, 2012 4:08PM
Grammy-winning rapper Lil Wayne has revealed he is working on a follow-up to last summer's Tha Carter IV and said fans could expect it to land in stores in 2013.
Keeping details to a minimum, Weezy F. Baby revealed the LP is in the works.
With a goal set to become the best skater alive, Lil Wayne appropriately swung through the 2012 X Games yesterday. While there he engaged in some Q&A, and one fan questioned the release of The Carter V, Wayne's follow-up to last year's fourth installment of the series. Jake Knudsen (Shelton, Washington): Hey weezy what is your favorite thing about X-Games and when is Carter 5 coming out? Weezy: X-Games is a higher level of competition- I've been to a few other contests and this one is the best. Carter 5 will come most likely next year. (Prefix Mag)
Last month, Wayne revealed his upcoming I Am Not A Human Being II album is almost retail-ready.
"I Am Not A Human Being II, that's what I'm workin' on right now, actually I'm finished. The difference between [this] album and the last I Am Not a Human Being would be the music wasn't rushed," Wayne told MTV News on June 16 in Atlanta after he finished performing at Hot 107.9's Birthday Bash. "Last time the music was rushed because I had to take that eight-month vacation on that island so we had rushed the music, but this time we didn't rush the music." (MTV)
Earlier the same week, the Young Money boss also hinted at what will follow I Am Not A Human Being II.
"I just finished recording my "I Am Not a Human Being II" album. And we're starting to work on the Young Money album," Wayne said in an interview before addressing Pusha. "It really wasn't no beef, you know. It was just me. I just reacted." (The Washington Post)
Prior to going platinum, Wayne's Carter IV nearly sold a million copies in its opening week.
Grammy-winning rapper Lil Wayne's Tha Carter IV debuted on the chart this week at No. 1. According to Nielsen SoundScan, Weezy's long-awaited new album has sold 965,300 copies after just a week of availability. Rockers Red Hot Chili Peppers' I'm With You debuted at No. 2 with 229,600 sold copies. (SOHH Sales Wrap)
Check out some recent Lil Wayne footage below:


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Irven L. Wood - March 11, 2012Irven L. Wood, 88, of Aurora, formerly of Lexington, died Sunday, March 11, 2012, at the Hamilton Manor in Aurora.
Funeral services will be Thursday, March 15, at 10:30 a.m. at the Reynolds-Love Funeral home in Lexington with Pastor Nathan Rhea officiating. Burial, with military honors, will be in the Greenwood Cemetery at Lexington.
Visitation will be held Wednesday, March 14, from 5-7 p.m. at Reynolds-Love Funeral Home in Lexington.
Irven was born in Buffalo on July 13, 1923, to Timothy and Emma (Gilmore) Wood.
Irven's early working years were spent hauling hay and well drilling. He was a self-taught welder. On April 24, 1944, Irvin enlisted in the United States Army and was honorably discharged on April 12, 1946. On July 15, 1946, he was united in marriage to Ruth E. Hagan in Phillipsburg, Kan. To this union five children were born. Ruth preceded him in death on Jan. 10, 1993.
His love of welding was spent at Zook's Welding and later at Fasse Building & Supply Company, both in Cozad. Even after retirement, he worked part- time for Fasse Building & supply until 2005.
Irven spent his entire life in Lexington until he moved to Aurora in 2007. He was a member of the Church of Christ in Lexington.
Irven enjoyed fishing in his younger years and taking automobile rides on Sunday afternoons, usually having lunch along the way.
Survivors include four sons: Leon (Deb) Wood of Fort Worth, Texas, Randy (Glena) Wood of Loomis, Daryl Wood of Loomis, Dennis (Zelda) Wood of Duncan; one daughter, Cheryl Carlson of York; one brother, Donald Wood of Sidney; 16 grandchildren and 41 great-grandchildren.
Irvin was preceded in death by his parents; wife; three brothers, Cecil, Boyd and Lester; one sister, Alice Gamble, and one great-granddaughter.
Memorials are suggested to the Wood Family for later designation.
Reynolds-Love Funeral home in Lexington is in charge of arrangements. Online condolences may be directed to the family through: reynoldslovefuneralhome.com


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SIGNAL MOUNTAIN, TN (WRCB) -- Two hikers tell Channel 3 they saw Harvey Cagle, 50, of Signal Mountain on the trail just a couple hours before his death.
"The trails were really muddy. It was really wet," says Sarah Weichselbaum who often visits the hiking trails on Signal Mountain.
"The scenery, the mountains, it's absolutely gorgeous and the waterfalls. I just can't get enough of it. I love the outdoors," Weichselbaum says.
She was with her friend, Bo Owens, Wednesday afternoon. They had hiked down from Edwards Point when they passed two hikers on their way up the trail but felt something was off.
"His words were slurred. He couldn't understand what we were saying and we couldn't understand what he was saying but he was walking with a friend so I didn't think anything of it," says Weichselbaum.
Channel 3 showed her a photo of Cagle taken from a previous legal matter. She confirms Cagle is the man they saw on the trail.
"He said a couple things, that he had lived in the mountain area for some time, basically his whole life," Weichselbaum explains.
They were shocked to learn he fell from Rainbow Falls and died as rescuers were bringing him up the mountain.
"Just a chill, a creepy chill went down my back," Owens says.
"I got that gut feeling like oh my God we just saw that person like an hour ago," Weichselbaum says.
Now she says she'll be more careful when hiking on wet mountain trails. "There are very high cliffs that you can easily fall off of if you weren't being careful enough," Weichselbaum says.
Authorities tell Channel 3 the investigation is ongoing and they are awaiting information from the Hamilton County Medical Examiner's Office.
Law enforcement were out on the roadways making sure it was a safe Labor Day holiday for everyone.
900 Whitehall Road
Chattanooga, TN 37405
(423) 267-5412
WRCB Jobs EEO | FCC Public Files


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Printers General in Dorking
205 High Street
Phone: 0130687...
Fax: 01306 883636
Similar nearby businesses
Ashvale Road, Tuxford, Nottingham, NG22 0NH
1-3 Catteshall Mill, Godalming, GU7 1NJ
Kemp House, London, EC1V 2NX
Unit 12-13, Dorking, RH4 1ES
Approvals House Unit G-H, Dorking, RH5 5LG
The Old Cartshed, Dorking, RH4 3JG
made a massive mistake on my photocopies and then not only refused to refund or re-print for me but was very aggressive in doing so. go to Rowes instead, go anywhere instead. I went in with a zine to print, neatly bordered. Originally I wanted 40 copies done but I knew I could get it for a lower price elsewhere. However I was in desperate need to get some printed up there and then as I had an order of 10 to send out. Got home, discovered they were missing the top line of the border so drove into Dorking again only to be met by extreme rudeness from the squat little shop owner.
Gut Feelings - 09/02/2013
Want to display these reviews on your own site?


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From Dohn:
"He was arrested at 4:20 p.m. today in the 3200 block of Overland," Harding said. "He ended a relationship with his ex-girlfriend, and he went back to the apartment to retrieve his belongings. They were thrown on the front porch and an argument erupted. He became angry and pushed her down to the floor."
Ben Howland was informed of the arrest about 90 minutes before the game, and he briefly told the team why Dragovic was absent before Friday's game.
"I found out about 6," Howland said. "He called me in the office. (He was arrested) for misdemeanor allegations of battery spousal or domestic violence. He and his girlfriend, Sofia (Larsson), live together and they're going through a breakup of that relationship. It's been unfortunate. I speak very highly of Sofia.
"She's a great kid. Nikola's a great kid. I'm sure it will be rectified. I'm very confident everything will be rectified shortly."
Larsson, 20, is a former member of UCLA's rowing team.
"It's very disappointing, obviously," Howland said. "I feel bad for Nikola, and I feel bad for his girlfriend."
In terms of what's next here is what CBH told the LAT:
No decision had been made about any team or school discipline.
"I'm going to wait for all the facts," Howland said.
This is not good news. We have to wait for all the facts but I am extremely disappointed that this kind of story is even in the news.
If the allegations against Dragovic turn out to be true at a minimum Coach Howland should consider a long term suspension if not kick him off the team.
This kind of story goes against one of the fundamentals that make up the identity of UCLA basketball prgoram built by Coach Howland that we are so proud of as alums and students. No matter what a player coached by Howland is never suppose to lose his poise under any circumstances and forget who he represents when he is off (and on) the court.
To say that this is an extremely disappointing development would be an understatement. Like I said if there is any merit to the charges of domestic abuse against Dragovic, I don't see why he should keep wearing the four letter uniform. Let's wait to see how the facts turn out to be in this disappointing story.
UPDATE (11/11)(N): Looks like CBH might be taking disciplinary action against Dragovic:
"We will discipline him internally," Howland said. "Some of it's been decided. I'm still getting more information."
However, the authorities are still reviewing the case and determining whether to file charges:
Also, spokesman Frank Mateljan said the city attorney's office received the case.
"We're reviewing whether to file charges," Mateljan said. "We're currently reviewing the case."
Mateljan added there was no time frame for when a decision on charges would be made. If Dragovic is charged with battery, the maximum penalty is six months in jail and a $1,000 fine.
If charges are not filed against Dragovic and he is exonerated we will do everything we can to get the word out. However, if the facts turn out to be against him, he will need to be gone from this program. We will wait to see how this turns out in the long term.
For the short term though I still think Howland should suspend him indefinitely until his case is fully resolved.


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Staff Selection Commission (SSC) Stenographer Recruitment 2012, Staff Selection Commission (SSC) has recently invited online applications for the post of Stenographer, the recruitment process will be done through SSC Recruitment examination, which will held on 29th Jul2012, Candidates who's age is not more then as specified in Staff Selection Commission (SSC) jobs notification and having qualification of 10+2 Std from the university/ Institute recognized by the Government of India with relevant experience (if any) are eligible to apply for the post. – freejobalert.in
Job opportunity by Staff Selection Commission (SSC) for following posts:
- Stenographer (Grade-C & Grade-D)
Eligibility Conditions:
Max Age limit is 18 to 27 years as in 1st Aug2012. Candidates should completed his/her 12th Standard or equivalent.
Salary for Stenographer in government jobs is as follows -
Stenographer (Grade-C) – Rs.9,300-34,800/- + GP Rs.4,600/-
Stenographer (Grade-D) – Rs.5,200-20,200/- GP Rs.2,400/-
Application Fee:
No fee is to be paid by SC/ ST/ PH/ Women candidates.
All Others : Rs.100/-
Note: Fees has to be paid by Central Recruitment Fee Stamps (CRFS) available at all Indian post office.
How to Apply:
Candidates who are willing to be considered for the above post may Apply through prescribed application forms containing the particulars of qualifications, job experience and required essentials enclosures should be sent on or before 23rd May2012 (Part-I) and 25th May2012 to:
*(Read Instructions for application of Staff Selection Examination carefully from SSC official advertisement)
Download more details on age limit, educational qualification & work experience, how to apply, application last date, fee payment, how to fill online application form, selection procedure and other details on Staff Selection Commission recruitment 2012 is available in following link given below.
Selection will be done by exams/ Interview.
Important Dates:
Closing date for SSC application : 25.05.2012
Official Source:
More details on SSC Stenographer jobs - Click here
Online Application form - Click here
Off-line Application format - Click here
Readers of freejobalert are requested to please visit for official advertisement.


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The post about what we think we need in the upcoming draft brought out the response that people thought that the lowest priority was the defence.
So far this year, the evidence points elsewhere. We are at the bottom of the heap in Goals Against in both the AHL and the NHL. We can speculate as to the reasons for that if we want. The truth is we have a larger quantity of potential prospects than we had, so we are building something. However if prospects like Wiercoch, Gryba and Borowiecki etc. were as close to NHL ready as we seem to think we would be doing better in the GA Department in Bingo.
At the NHL level, we have moved mountains with our defence recently, and we have a group of aged veterans and another group of offensive-minded high level prospects. And as a group we are not defending well... so we have alot more building to do in that area. If we want to move Kuba and Gonchar out at the trade deadline, we will have to go to the FA or trade front to replace them... or the draft.
If we end up having only one first round pick, then that leaves the FA or trade route to shore up the defence in the immediate future.
There are plenty of dmen with 5th and 6th potential in this years draft but as usual the best ones are at the top of the first round. So if the best player available happens to be a forward, we have alot of work to do to bring in the kind of dmen that will give us the GAA that we need to contend.
I believe that the forwards that we have and the ones coming up will provide the offence that we need. Hopefully Z'jad will be that coveted 2nd line center we crave. Third and fourth liners we have galore, and perhaps the only need there is for more PK specialists who can also fill the 3rd and 4th line roles.
We need more goalie prospects, and that crapshoot can come in the later rounds of the draft.


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Standards-Based Investigations: Science Labs (Gr. 6-8)
Grade Level: 6-8
Interest Level: N/A
Reading Level: N/A
Hands-on Lab Activities to Improve Critical Thinking Skills
Teach scientific concepts and the inquiry process with self-contained, hands-on lab activities that are suitable for all language levels. Through writings and drawings, students create inquiry notebooks to record their increasing science knowledge about the scientific process. Teacher Resource CD provides all labs as printable PDFs. 192 pages each.
There are no additional images for this product.


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Let's be lighthearted! Melia Pet Ceramic Dog Front Bowl and Dog Back Bowl are a whimsical addition to any meal! They are dishwasher safe and lead-free. One bowl features the cute tongue wagging face of a dog and the other dog bowl shows his adorable wagging tail. A sturdy and durable double feeder stands are also available to go with the bowls for elevated feeding. The Melia Pet Ceramic Dog Bowls and Stands come in three sizes suitable for any hungry pet. Dinner's on!NOTE: All bowls and stands are sold SEPARATELY.
Pets embody our lives and envelop our souls. Melia Luxury Pet strives to enrich this union by offering simply the best in personalized hand painted pet pottery as functional art and finely crafted wrought iron feeders and beds.
In reality, Melia is an 85 Lb Black Labrador mix, who exudes the best qualities you could ask for in a best friend. Melia symbolizes the incredible relationship between the human and the canine and feline species and translates that feeling into all of Melia products.