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Mono, Novell's open source, cross-platform implementation of the .NET platform, is now set for release on June 30th, according to this roadmap recently posted by Mono maestro Miguel de Icaza.
I'm looking forward to running C# on Linux and the Mac, so here's hoping it turns out well.
[via Tim Anderson's ITWriting]
Daily Archives: April 29, 2004
New switcher site
MacMove is the name of a new blogsite run by Mike Fletcher, a wellknown technology journalist whose reports have appeared in magazines and newspapers and on TV networks for many years.[via MacMerc.com]
Apple bloggers?
Does anyone have a list of bloggers employed by Apple? I'm aware of a couple (notably Dave Hyatt) but other than that there doesn't seem to be many around. Microsoft has what seems like dozens of them, and the work-related blogs are a goldmine of developer information. Where are the Apple people?
Second new blog of the day
Micro Persuasion is a blog on "how blogs and participatory journalism are impacting the practice of public relations." Steve Rubel kicks off with an interview with the blog-daddy himself, Robert Scoble.
Jobs on video iPod
SeattlePi.com posts a lengthy quote from Steve Jobs' conference call about the one year anniversary of the iTunes Music Store:
Responded Jobs: "You know one of the things that I say around Apple, I paraphrase Bill Clinton when he was running long ago, when he said, 'It's the economy stupid.' I say, 'It's the music, stupid.' We have to stay focused on the fact that people are buying these devices to listen to music. … People love listening to music as a background activity when they're exercising, when they're commuting and when they're just hanging out. Music is a wonderful thing because A, it's music, and B, because it can be listened to as a background activity. And a lot of these other things that people are talking about building in, such as video and things like that, are foreground activities. You can't drive a car when you're watching a movie. You know? It's really hard. So we really are very focused on music because that's what we think the revolution is here."
While I think that Jobs is completely right about the iPod generally, I think he's also missing something that will be obvious to anyone who (like me) has spent a significant amount of their tine commuting on trains: sometimes, mobile entertainment isn't a background activity.And the key thing isn't the idea of Portable Media Center being a video iPod, but instead how it can synchronize with Windows Media Center, and how well that works.
As Joe Wilcox has blogged before, Microsoft sees sycnronization as a key technology for the future. Whether it can match what Apple already has in its first release is unknown, and doubtful given the company's past record.
OneNote Powertoy: Outlook2OneNote
Omar Shahine is working on a little application that I long for: an Outlook to One Note plug in.
At last I can integrate two programs I use a lot. !Interestingly, Omar is Lead Program Manager on Virtual PC for Mac.
Open-Source Backers Ready Longhorn Defense
Many Jo Foley posts about the open source community's fears about longhorn in Open-Source Backers Ready Longhorn Defense.
A key quote: "XAML plus Avalon plus security plus integration into [Internet Explorer] is what worries me," de Icaza told Microsoft Watch. "This is the final take over the Web."
FUD or dud? An overview of Longhorn for Mac users
A couple of days ago I promised to respond to some of the comments on my (brief) post about Longhorn, and why it's important for Mac users. Sadly, work prevented me from doing anything before today – well actually, it's not that sad as it means I was busy and therefore getting paid!
But before I go into why it's important for Mac users, it's useful to have a look at what Longhorn actually is, because the comments in my last post showed a little bit of a lack of knowledge. For example, there was a lot of talk about how major features for Longhorn (and particularly WinFS) had already been dropped, which really isn't the case. There was also a lot of "Longhorn is just playing catch up with OS X", which isn't completely true either. Parts of Longhorn are just replicating in Windows what Apple was able to do when moving from Mac OS 9 to OS X. But parts of it go beyond anything that Apple has now.
So what is Longhorn? On the most simple level, it's Microsoft's next-generation of Windows. It's as much of a jump for Microsoft as Windows NT was, although thankfully it doesn't require a complete rebuild of all of the Windows code base as far as I know. That alone, of course, makes it worth keeping an eye on.
There are four core parts to Longhorn, which I'll look at in turn. These are Fundamentals, Avalon, Indigo, and WinFS.
This is a catch-all category that includes some very important core elements of Longhorn, aimed largely at administrators. One such is Manageable Apps: tools allowing developers to build applications that can more easily be managed by system administrators. Another core fundamental is the much mooted Next Generation Secure Computing Base, designed to make it much more difficult to write viruses and much more. And, of course, there's enhancements to the identity system, and to Tablet PC.
Avalon is the codename for the presentation system in Longhorn – the code that allows developers to draw on screen. It includes quite a few bits of "catch-up" with OS X, for example by providing native hardware acceleration, just as Quartz Extreme does. Like Quartz Extreme, thought, there's a lot more to Avalon than simply a toolkit for drawing pretty windows. One key part is XAML – Extensible Applicaton Markup – which is a markup scheme for .NET objects, and something that aims in part to bring designers closer to the code when creating interfaces. Conceptually, what XAML does is put code and interface on the same level in Windows – something that's not been true in the past. Avalon also streamlines using media in applications,
Indigo is a set of .NET technologies for building connected systems, including a new communications infrastructure built around Web services. It brings together features like .NET remoting, ASMX and others into one consisten and unifed whole. That means that, in part, it's a tidying up excercise. but it also makes it a lot easier for developers to build applications that communicate over the Internet, including peer-to-peer.
The most misunderstood part of Longhorn is probably WinFS. WinFS is the storage subsystem of Longhorn, allowing users to search, organise, and share data. Essentially, it's a database of what's on your machine, allowing you to find files by author, title, properties, or whatever. For end users, this model makes a lot of sense in a world where users work with thousands of files, from music to images to Word documents, and need to be able to find and categorise them in a way that makes sense to them. For developers, it gives them the chance to build applications which share data from common stores far more easily.
What WinFS isn't is a replacement for NTFS, the file system that's currently the standard on Windows. WinFS sits on top of NTFS, but it's file-system independent at least in theory: the documents that WinFS accesses could be sitting anywhere on a network, accessed via WebDAV or some other method. However, the "feature cut" that got so much coverage recently wasn't, really a feature cut at all: from what I can gather, WinFS will not be a part of Windows Longhorn Server. But, and this is the important bit, WInFS is still part of Longhorn. It's not going away.
One more thing…
The last thing about Longhorn, and the one that's probably stirred up more ire from Mac users than anything else, is its new user interface: Aero. Note that Aero isn't part of the core of Longhorn, and it's the part that's in flux more than any other. It wasn't part of the developer release of Longhorn given out at this year's developer conference. And yes, the screens that have been released are remarkably Mac-like. There are, however, some nice little touches – RSS integration, for example – but so far the best thing to do with Aero is wait and see.
So… the point is…?
If you're with me so far, you're likely to be asking a simple question: so what? All this stuff sounds interesting, but it's not the kind of thing that will shake the world of any end user. It doesn't sound as cool as Rendezvous, or iSync, both of which are great technologies that it's easy to get to grips with.
And that's kind of the point. At the moment, Microsoft isn't interested in end users with Longhorn: everything it's announced and released is aimed towards developers. In particular, it's aimed at exciting developers and allowing them to build fantastic net-enabled applications. And this answers one of the key points that many people made in the comments to my last post, which was that Longhorn is at least two years away so why care about it? The answer is that, for developers, Longhorn is real, now: you can already begin working with it to plan new applications for release after its final launch. Of course, as a developer you're not going to pitch totally into Longhorn development alone now: but you can begin to plan and work out what it's capable of.
Developers, developers, developers!
And that's where Longhorn is a challenge already to Apple, because the mind share that Mac OS X has with developers is vital to the platform's future. Apple has to regain the high-ground in terms of developer excitement, something that it did very effectively when OS X was launched. Can it do it? Of course. But in order to do so, it must treat Longhorn as a real threat, and act now to counter it.


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Mortal Kombat
Question from IronChef_Kirby
What is the difference between Quan Chi's Trance and Mesmerize?
Mesmerize is the enhanced version of Quan Chi's Trance special move that causes the opponent to walk toward him like a zombie. I have used the enhanced version, and the only differences I have noticed are that there's a strange pink flashing effect and a new sound compared to the original.
What is the point of using Mesmerize as opposed to Trance? Thank you!
I am not going to accept this answer; Trance and Mesmerize hold the opponent for the same amount of time.
Never mind, I'm going to accept that answer because I figured it out on my own and want this question closed. >_>
Mesmerize drains about one bar of the opponent's Super Meter, which distinguishes it from Trance.
Accepted Answer
Style :P
That and the enhanced version seems to hold them a bit longer
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text: How to Throw a Fun, Frugal Super Bowl Party January 24, 2014 by Bianca Gentry | Leave a comment Filed Under: Events, Featured Listen I have a confession: I know nothing about football. As in, nothing. At all. Sure, I know what a touchdown is, but that's about it. Field goal? Huh? Running back? Which one's he? So it shouldn't come as a surprise to you that I don't even know who's playing in the big game next weekend. (I know, I know…go… Continue Reading


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Fair enough. But given that the finale has an explicit (and totally superfluous) Daredevil callout,
Dudebro fanboys really are the worst.
You stopped too soon in your research. You need to go beyond the comics to the literature that
Oh you poor author, putting in the "True Detective" reference in the end for no reason at
The negative responses to this show from feminists are hilarious. The main characters were always
Alyssa Rosenberg is a hack when it comes to True Detective reviews. She only focuses on gender


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Blood and Oil
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The notion that oil motivates America's military engagements in the Middle East has long been dismissed as nonsense or mere conspiracy theory. Blood and Oil, a new documentary based on the critically-acclaimed work of Nation magazine defense correspondent Michael T. Klare, challenges this conventional wisdom to correct the historical record.
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New Jersey Real-Time News
Breaking Local News from New Jersey
Category: Editors' Picks RSS
Proposed N.J. bill requires savings from wage freezes to be used to prevent teacher layoffs
By Claire Heininger/Statehouse Bureau
June 03, 2010, 5:19AM
TRENTON — School districts where teachers agree to wage freezes or other concessions would be required to use all of the savings to prevent layoffs under a bill to be considered in the Legislature today. Supporters said the measure would remove a major roadblock for local teachers unions that had been wary of considering givebacks sought by the governor... Full story »
N.J. Gov. Chris Christie dumps funding compromise with teachers union
By Star-Ledger Staff
June 02, 2010, 5:05AM
NJEA President Barbara Keshishian claims 'bait and switch' after deal is left out of $400M federal funding request Full story »
N.J. watchdog groups plan to fight Gov. Chris Christie's merger plans
By Matt Friedman/The Star-Ledger
June 02, 2010, 5:05AM
The Star-LedgerNew Jersey Gov. Chris Christie in this Star-Ledger photo taken earlier this year. The heads of New Jersey watchdog groups are expected to argue against Christie's merger plans today. TRENTON — The heads of the state's watchdog agencies will argue against Gov. Chris Christie's plan to merge them at a state Senate committee hearing this morning. Gov. Chris Christie... Full story »
Gov. Christie says N.J. education chief made mistake with Race to the Top compromise
By Star-Ledger Staff
June 01, 2010, 5:30PM
'This is my administration, I'm responsible for it, and I make the decisions,' Christie said Full story »
N.J. teachers union joins Christie administration in 'Race to the Top' application
By Statehouse Bureau Staff
May 28, 2010, 5:05AM
TRENTON — In a rare accord between two warring factions, the state's largest teachers union has joined Gov. Chris Christie's administration in supporting an application for a federal grant that could bring up to $400 million to New Jersey's public schools. The New Jersey Education Association refused to endorse the state's first Race to the Top application, but relented... Full story »
NJ Transit offers early getaway trains, buses
By The Associated Press
May 28, 2010, 5:01AM
NJ Transit will help New Jersey commuters make an early getaway today for the Memorial Day weekend. The agency will operate extra trains and buses out of New York's Penn Station and the Port Authority Bus Terminal this afternoon ahead of the normal start of the evening rush. Extra outbound trains will run on the Northeast Corridor, North Jersey... Full story »
N.J. Gov. Christie answers questions on medical marijuana, Gulf of Mexico oil spill, U.S. health care
By Claire Heininger/Statehouse Bureau
May 27, 2010, 9:50PM
During hour-long program, governor also spoke on range of topics, including budget cuts Full story »
N.J. teachers union backs 'Race to the Top' application
By Star-Ledger Continuous News Desk
May 27, 2010, 4:50PM
NJEA, did not endorse first-round bid, worked with N.J. officials on this application Full story »
Gov. Chris Christie is scheduled to take questions from N.J. residents on tv, radio shows
By Matt Friedman/The Star-Ledger
May 26, 2010, 2:36PM
Q&A with GOP governor is scheduled tonight, Thursday on 101.5FM, 'On The Line' Full story »
N.J. Supreme Court considers U.S., N.J. Constitutions in Sen. Menendez recall fight
By Peggy Ackermann/Statehouse Bureau
May 26, 2010, 5:15AM
TRENTON — A 1787 letter from George Washington did not appear to trump other texts and events yesterday as the state Supreme Court hit the history books while hearing arguments on a tea party-connected group's effort to recall U.S. Sen. Robert Menendez. In a case that is being watched in several states, the recall committee with ties to a... Full story »
PSEG files papers to build its 4th N.J. nuclear power plant
By The Associated Press
May 26, 2010, 5:01AM
Company expects three-year review of Salem County proposal by Nuclear Regulatory Commission Full story »
U.S. Sen. Menendez to introduce bill eliminating cap on financial damages paid by firms after oil spill
By Star-Ledger Continuous News Desk
May 25, 2010, 3:44PM
WASHINGTON — U.S. Sen. Robert Menendez is scheduled to introduce legislation on financial damages paid by oil firms after spills, according to a report by HuffingtonPost.com. This new bill would eliminate caps on financial damages to be paid by the firms, expanding on an earlier bill he had introduced, which capped financial damages to $10 billion, the report said.... Full story »
Vomiting Phillies fan from Cherry Hill pleads guilty, is likely to get probation
By The Associated Press
May 25, 2010, 3:37PM
PHILADELPHIA -- A 21-year-old New Jersey man pleaded guilty today to vomiting on another spectator and his 11-year-old daughter in the stands during a Philadelphia Phillies game. Matthew Clemmens, of Cherry Hill, N.J., pleaded guilty to one count each of simple assault, disorderly conduct and harassment for his conduct during an April 14 Phillies-Nationals game at Citizens Bank Park. Clemmens... Full story »
N.J. radio personality backs out of school event after teacher protests
By The Associated Press
May 25, 2010, 3:01PM
RED BANK -- A New Jersey radio personality stepped aside as host of a student awards event amid a threatened protest by teachers. Teachers said other personalities on Big Joe Henry's station New Jersey 101.5 have supported Gov. Chris Christie's efforts to get educators to accept wage freezes and pay a portion of their benefits. Freehold Regional High School music... Full story »
Poll gives mixed reviews for N.J. Gov. Chris Christie
By The Associated Press
May 25, 2010, 5:25AM
A poll found New Jerseyans split down the middle about the job performance of Gov. Chris Christie. Public employees definitely don't like what they see. Others are inclined to view him more favorably. The Fairleigh Dickinson University PublicMind Poll released today found 44 percent of voters approving of the way the Republican governor is doing his job and 42... Full story »
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DSL Royals/Cubs
From BR Bullpen
- League: Dominican Summer League 1991
- Affiliation: Kansas City Royals & Chicago Cubs 1991
The Kansas City Royals and Chicago Cubs teamed up to sponsor the DSL Royals/Cubs in 1991. They would add the Colorado Rockies in 1992 to form the DSL Royals/Cubs/Rockies. The team was 27-45 to finish last in the Cibao Division. Amaury Telemaco played for them.
[edit] Year-by-Year Record
Year | Record | Manager | Playoffs |
1991 | 27-45 |


text: With the help of her community, Michelle Hall of San Jose, California, says she turned her $1,000 into more than $30,000! Donations include cash, gift cards and materials—including $14,000 worth of materials from a local fabric store. Michelle starts giving by choosing two great organizations to help: the Unity Care Group, which provides apartments for former foster children who have "aged out" of the system; and the San Jose Family Shelter, which provides food and rooms for 35 families. Michelle splits the donated items and money between the two different organizations. At the Unity Care Group, Michelle uses the donated appliances, linens, mattresses and many other items to furnish several apartments for former foster children. Then she and a team of volunteers head to the San Jose Family Shelter, where they paint and clean the childcare center and fill it with toys! And Michelle doesn't stop there! She attends a gala to raise money for a third cause: St. Anne's Home for the elderly. After asking attendees to match her Pay It Forward Challenge money, Michelle says more than $11,200 was promised! "The joy of watching family and friends participate in doing good will for others is incredible," Michelle says. "My life has changed this week as I discovered strength from within and felt the joy of touching other lives." |


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Download Page for libqt4-webkit_4.8.3+dfsg-0ubuntu3.2_i386.deb on Intel x86 machines
If you are running Ubuntu, it is strongly suggested to use a package manager like aptitude or synaptic to download and install packages, instead of doing so manually via this website.
You should be able to use any of the listed mirrors by adding a line to your /etc/apt/sources.list like this:
deb http://security.ubuntu.com/ubuntu quantal-security main universe
You can download the requested file from the pool/universe/q/qt4-x11/ subdirectory at:
Ubuntu security updates are officially distributed only via security.ubuntu.com.
Note that in some browsers you will need to tell your browser you want the file saved to a file. For example, in Firefox or Mozilla, you should hold the Shift key when you click on the URL.
More information on libqt4-webkit_4.8.3+dfsg-0ubuntu3.2_i386.deb:
Exact Size | 9226 Byte (9.0 kByte) |
MD5 checksum | f21c659cf373c89bee0f04b79c7f70fa |
SHA1 checksum | 8240aba14d943a600720aa9af093a370404c7169 |
SHA256 checksum | e2638247a11d7ba82abd680fc927272124305f8d384943bdd230f82cb21f0148 |


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I was hoping you would come in here and comment on all of this...I'm pretty sure you made a few posts regarding this type of setup...No? I want to see this in actual match play...
I'm not an expert on her damage, but I guess if it works then by all means do it, the combo I performed in the video was irrilivant to the fact that I was trying to show the grab set up, but I was aware there could be slight damage % differences in her combo finish choice.
From my experience in doing this to opponents, when they crouch block right from the start of the repeated 212, they get hit when they crouch blocking, thus allowing the set up for the low blocked grab.
Can anyone here land NJP after doing the low grab? I heard it can be done but I've NEVER been able to land it...not once. I like the idea of low grab into NJP THEN the B2, 1+2, air grab...Anyone?
I hope so too. Unfortunately I won't be back on the Xbox/ps3 until boxing day night. But lets hope that Low Grab, NJP, B2, 2+1, :en Anti air grab works...Damm. How are you getting on with the new tech? Any joy?
Turns out, to land the NJP after the low grab, you need to walk a pixel forward, then do the NJP. This is hard...only adds 2% damage to the combo, but... Low Grab, B2, 1+2~anti air grab = 43%/47% with EX If you somehow manage to get a low grab with your back to the wall Low Grab, NJP, B2, 1+2~grab n punch = 49%/52% with EX
Yeah...I haven't tried it yet but I found this combo video on Youtube ( http://youtu.be/DKyP5rrHxlk ) and the very first combo showcases exactly what we are talking about. I tend to land the down grab quite a bit but I get kinda finger tied due to the directional change...so...doing the low grab straight into B2 is kinda hard for me...it's weird.
Yeah, if you look very closely in the video, she walks just an inch forward and does the NJP. Actually tapping forward, then up, then punch worked best for me, and it's like it buffered the walk, jump, punch. Timing felt ten times harder than Reptile's Dash+NJP combos. You can actually do... Low Grab, F, NJP, B2, 1+2, Air Grab for 45%/49% with EX But IMHO it's best to leave the NJP out. 2% isn't worth the troubles. I wish I could play as Sheeva...she's fun.
You wish you could play as Sheeva? Oh no no...if you like her train with her and get out there...once you find your groove with her she isn't NEARLY as bad as so many "high level" players claim she is. I just found an unorthodox combo that might work for me... Enhanced low grab, dash, 1, 21, Enhanced Grab-n-Punch=11 hits 42%...hmmmmmmm
IMHO work on your dyslexia and go for the B2, 1+2~air grab. Tell yourself it's F2, 1+2 if that helps. I'm not leveling up another low tier character though...Mileena and Scorpion were enough. (well Mileena was lower when I started playing as her anyway)
LMAO at dyslexia! I've landed it before but it just feels weird...and Mileena is soooo not low tier...get it together!
Oh, I know. She's upper for sure. When I picked her up though, there were almost no players maining her. Good times. Now everyone knows better. ; )
First off nice job Usedforglue. I'm a Sheeva main and I learned 2 things from your post. 1st I knew that 2,1,2 put them in a stagger state but all I could come up with was 2,1,2 xray for 37%. Which is only good to use on the last match of a set to finish off your opponent. 2nd thing I learned was that a blocked d1 jails them for low grab? Is this 100% true?
First off, let me just say, I love your Sheeva and I always give you mad props for repping her at tourney's! The only reason why I even brought up that combo is because for some reason I struggle with the timing on B2, 1+2, after the low grab...it's weird...
D1 on block gets you the grab, on hit they can jump out before the grab hits. But a smart opponent should start to respect d4 fireball.
Is there a reason to use Fireball instead of the anti air grab which does more damage and leaves them closer to you??
Well thank you very much. I appreciate it. I have been training for the frosty faustings tournament with my GGA buddies. It will be Jan 7th in the chicagoland area. Hopefully I don't stink it up and make some stream fights (crosses fingers to not face 16bit or slips). As for the B2, 1+2, fireball. They way I learned it was after low grab I hold back and as soon as Sheeva starts to move then I know its time to input B2. The only problem is there is a chance for the input bug to occur if you are holding away. If you want an easy combo to start with then try Enhanced Low Grab, dash forward, 4, bf3. for 40% 1 bar.
Nice. Yeah I've been playing with Sheeva for about 3 months now and I've got her down pat...it's just when I do land the low grab during a match i get excited and I always butcher the B2, 1+2... I have a question. At 0:24 in this combo vid ( http://youtu.be/DKyP5rrHxlk ) he does the low grab, then dashes and uppercut and it sends the opponent in the opposite direction, then he dashes and d1 into grab-n-punch. I tested this on the same stage, no where near the corner, and the uppercuts would come out random (ie throwing them further in front of sheeva and sometimes flipping them backwards, over sheeva's head, thus allowing her to do that combo)...why does the uppercut do this in this scenario?
Well Sheeva actually has 3 choices. 1. Enhanced Low grab, b2, 1+2, Fireball. Easiest Timing of the 3 with 45% damage and sends them far across the screen to continue fireball/ground pound zoning. Good for characters like Johnny Cage who you want far away from you. (Do not do this one if your opponent is in the corner. The fireball will wiff.) 2. Enhanced Low grab, b2, 1+2, Air grab. Slightly harder timing than fireball for 47% damage. This keeps opponent close to you in an untechable knockdown state where they can't roll away but they can still wake up attack. Good for characters you have a hard time with their zoning like Shang Tsung. 3. Enhanced Low grab, b2, 1+2, BF3 (grab 'n punch). Super Strict timing (I deem too hard for tournament play) for a whopping 51%. (unless your in the corner, if so the low grab puts your opponent in the corner and you can do this one with ease.) If opponent is jailed blocking low then don't do the enhanced version of the low grab (we only use the enhanced low grab for armor, not for the extra 4% damage) do the normal low grab. The damages for each are 1. 41% damage non enhanced grab. Same properties. Puts opponent far away for more zoning. Don't use if opponent is in corner. 2. 43% damage non enhanced grab. Same properties. Untechable knockdown, no roll but opponent can wake up attack. Keeps enemies close for more pressure. 3. 47% damage non enhanced grab. Same properties. Still only use if you are in the corner for easy timing. Edit: I just tried adding a NJP after all 3 of these options. It works for all 3 enhanced and non enhanced ones. Adding 2% damage to each option. The difficulty is way harder and totally not worth it in my opinion.
I like how Sheeva is the only Shokan with Grab N Punch...that really makes her the coolest one in this game. Reminds me of the move that made Goro the coolest Shokan to begin with.
Well sadly I just did some testing with a friend. d1 does not jail them low. So if the opponent is duck blocking and we d1 into low grab they can stand up and the low grab will wiff. Same thing goes for the d3. oh: It will still be hard for them to stand up on reaction, but they will be able to do so.


text:
Hi, I'm Max, and I'm the owner of the up and coming film studio Zitech Films. I love the film medium and my dream is to direct major motion pictures. I also love music and hope to also direct music videos for major artists. I'm always up for new projects and collaboration so if you'd like to do a project just let me know!
Welcome to Zitech Films
Model: Germaine DeNigris Photography by: Zitech Films
Zitech Films


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posted 5 years ago
i think this stuf is great. there is a little something from a keet to a mccaw. even a keet can crumble some of the things in it.if you have multipal birds in different sizes this makes a great treat when broken down to the bords size . really something for them all
Pros: great for larger birds
Cons: none
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Great mix of nuts and seeds!
posted 5 years ago
This is very popular at my work!
We use this for the birds we have too and they love it. We cant feed it to the smaller love birds but the conures and parrots love it.
They crack open the almonds in the shell and just go to town!
I mix it with the regular small seed too and its great!
Pros: great for large birds
Cons: none
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Keep 'em Singing !!
posted 5 years ago
THIS bird seed results in huge congregations of birds at our feeders.
Those congregations can SING !!!
We enjoy the entertainment of trying to "catch" a glance at some new species of bird. The birds like not having to work so hard for their next meal.
Pros: Inspires huge CONGREGATIONS
Cons: none
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Birds flock to it
posted 5 years ago
Living in the woods where we see many different kinds of birds they all seem to enjoy the Jungle Munchies and we enjoy watching how they really flock to it.
Pros: Birds do love this
Cons: None
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text: TY - CONF T1 - Finding Group Interactions in Social Clutter T2 - Conference on Vision and Pattrern Recognition Y1 - 2013 A1 - Ruonan Li, A1 - Parker Porfilio, A1 - Todd Zickler AB - We consider the problem of finding distinctive social interactions involving groups of agents embedded in larger social gatherings. Given a pre-defined gallery of short exemplar interaction videos, and a long input video of a large gathering (with approximately-tracked agents), we identify within the gathering small sub-groups of agents exhibiting social interactions that resemble those in the exemplars. The participants of each detected group interaction are localized in space; the extent of their interaction is localized in time; and when the gallery of exemplars is annotated with group-interaction categories, each detected interaction is classified into one of the pre-defined categories. Our approach represents group behaviors by dichotomous collections of descriptors for (a) individual actions, and (b) pair-wise interactions; and it includes efficient algorithms for optimally distinguishing participants from by-standers in every temporal unit and for temporally localizing the extent of the group interaction. Most importantly, the method is generic and can be applied whenever numerous interacting agents can be approximately tracked over time. We evaluate the approach using three different video collections, two that involve humans and one that involves mice. JF - Conference on Vision and Pattrern Recognition CY - Portland, OR ER - TY - JOUR T1 - Fabricating BRDFs at High Spatial Resolution Using Wave Optics JF - ACM Transaction of Graphics Y1 - 2013 A1 - Anat Levin A1 - Daniel Glasner A1 - Ying Xiong A1 - Fredo Durand A1 - Bill Freeman A1 - Wojciech Matusik A1 - Todd Zickler AB - Recent attempts to fabricate surfaces with custom reflectance functions boast impressive angular resolution, yet their spatial resolution is limited. In this paper we present a method to construct spatially varying reflectance at a high resolution of up to 220dpi, orders of magnitude greater than previous attempts, albeit with a lower angular resolution. The resolution of previous approaches is limited by the machining, but more fundamentally, by the geometric optics model on which they are built. Beyond a certain scale geometric optics models break down and wave effects must be taken into account. We present an analysis of incoherent reflectance based on wave optics and gain important insights into reflectance design. We further suggest and demonstrate a practical method, which takes into account the limitations of existing micro-fabrication techniques such as photolithography to design and fabricate a range of reflection effects, based on wave interference. ER - TY - CONF T1 - Discriminative Virtual Views for Cross-View Action Recognition T2 - Conference on Vision and Pattrern Recognition Y1 - 2012 A1 - Ruonan Li, A1 - Todd Zickler AB - We propose an approach for cross-view action recognition by way of 'virtual views' that connect the action descriptors extracted from one (source) view to those extracted from another (target) view. Each virtual view is associated with a linear transformation of the action descriptor, and the sequence of transformations arising from the sequence of virtual views aims at bridging the source and target views while preserving discrimination among action categories. Our approach is capable of operating without access to labeled action samples in the target view and without access to corresponding action instances in the two views, and it also naturally incorporate and exploit corresponding instances or partial labeling in the target view when they are available. The proposed approach achieves improved or competitive performance relative to existing methods when instance correspondences or target labels are available, and it goes beyond the capabilities of these methods by providing some level of discrimination even when neither correspondences nor target labels exist. JF - Conference on Vision and Pattrern Recognition CY - Providence, Ri ER - TY - CONF T1 - Depth and Deblurring from a Spectrally-varying Depth-of-Field T2 - European Conference on Computer Vision (ECCV), (2012) Y1 - 2012 A1 - Ayan Chakrabarti A1 - Todd Zickler AB - We propose modifying the aperture of a conventional color camera so that the effective aperture size for one color channel is smaller than that for the other two. This produces an image where different color channels have different depths-of-field, and from this we can computationally recover scene depth, reconstruct an all-focus image and achieve synthetic re-focusing, all from a single shot. These capabilities are enabled by a spatio-spectral image model that encodes the statistical relationship between gradient profiles across color channels. This approach substantially improves depth accuracy over alternative single-shot coded-aperture designs, and since it avoids introducing additional spatial distortions and is light efficient, it allows high-quality deblurring and lower exposure times. We demonstrate these benefits with comparisons on synthetic data, as well as results on images captured with a prototype lens. JF - European Conference on Computer Vision (ECCV), (2012) PB - http://www.springerlink.com/ CY - Florence, Italy ER - TY - CONF T1 - From Pixels to Physics: Probabilistic Color De-rendering T2 - CVPR 2012 Y1 - 2012 A1 - Ying Xiong A1 - Kate Saenko A1 - Trevor Darrell A1 - Todd Zickler AB - Consumer digital cameras use tone-mapping to produce compact, narrow-gamut images that are nonetheless visually pleasing. In doing so, they discard or distort substantial radiometric signal that could otherwise be used for computer vision. Existing methods attempt to undo these effects through deterministic maps that de-render the reported narrow-gamut colors back to their original wide-gamut sensor measurements. Deterministic approaches are unreliable, however, because the reverse narrow-to-wide mapping is one-to-many and has inherent uncertainty. Our solution is to use probabilistic maps, providing uncertainty estimates useful to many applications. We use a non-parametric Bayesian regression technique---local Gaussian process regression---to learn for each pixel's narrow-gamut color a probability distribution over the scene colors that could have created it. Using a variety of consumer cameras we show that these distributions, once learned from training data, are effective in simple probabilistic adaptations of two popular applications: multi-exposure imaging and photometric stereo. Our results on these applications are better than those of corresponding deterministic approaches, especially for saturated and out-of-gamut colors. JF - CVPR 2012 CY - Providence, RI ER - TY - CONF T1 - A Polar Representation of Motion and Implications for Optical Flow T2 - Conference on Vision and Pattrern Recognition Y1 - 2011 A1 - Yair Adato A1 - Todd Zickler A1 - Ohad Ben-Shahar AB - We explore a polar representation of optical flow in which each element of the brightness motion field is represented by its magnitude and orientation instead of its Cartesian projections. This seemingly small change in representation provides more direct access to the intrinsic structure of a flow field, and when used with existing variational inference procedures it provides a framework in which regularizers can be intuitively tailored for very different classes of motion. Our evaluations reveal that a flow estimation algorithm that is based on a polar representation can perform as well or better than the state-of-the-art when applied to traditional optical flow problems concerning camera or rigid scene motion, and at the same time, it facilitates both qualitative and quantitative improvements for non-traditional cases such as fluid flows and specular flows, whose structure is very different. JF - Conference on Vision and Pattrern Recognition CY - Colorado Springs, CO ER - TY - Generic T1 - Shape from Specular Flow: Is One Flow Enough? T2 - IEEE Conference on Computer Vision and Pattern Recognition (CVPR) Y1 - 2011 A1 - Yuriy Vasilyev A1 - Todd Zickler A1 - Steven Gortler A1 - Ohad Ben-Shahar AB - Specular flow is the motion field induced on the image plane by the movement of points reflected by a curved, mirror-like surface. This flow provides information about surface shape, and when the camera and surface move as a fixed pair, shape can be recovered by solving linear differential equations along integral curves of flow. Previous analysis has shown that two distinct motions (i.e., two flow fields) are generally sufficient to guarantee a unique solution without externally-provided initial conditions. In this work, we show that we can often succeed with only one flow. The key idea is to exploit the fact that smooth surfaces induce integrability constraints on the surface normal field. We show that this induces a new differential equation that facilitates the propagation of shape information between integral curves of flow, and that combining this equation with known methods often permits the recovery of unique shape from a single specular flow given only a single seed point. JF - IEEE Conference on Computer Vision and Pattern Recognition (CVPR) ER - TY - Generic T1 - Scaling Up Biologically-Inspired Computer Vision: A Case Study in Unconstrained Face Recognition on Facebook T2 - Workshop on Biologically Consistent Vision Y1 - 2011 A1 - Pinto, Nicolas A1 - Zak Stone A1 - Todd Zickler A1 - Cox, David D AB - Biological visual systems are currently unrivaled by artificial systems in their ability to recognize faces and objects in highly variable and cluttered real-world environments. Biologically-inspired computer vision systems seek to capture key aspects of the computational architecture of the brain, and such approaches have proven successful across a range of standard object and face recognition tasks (e.g. [23, 8, 9, 18]). Here, we explore the effectiveness of these algorithms on a large-scale unconstrained real-world face recognition problem based on images taken from the Facebook social networking website. In particular, we use a family of biologically-inspired models derived from a high-throughput feature search paradigm [19, 15] to tackle a face identification task with up to one hundred individuals (a number that approaches the reasonable size of real-world social networks). We show that these models yield high levels of face-identification performance even when large numbers of individuals are considered; this performance increases steadily as more examples are used, and the models outperform a state-of-the-art commercial face recognition system. Finally, we discuss current limitations and future opportunities associated with datasets such as these, and we argue that careful creation of large sets is an important future direction. JF - Workshop on Biologically Consistent Vision CY - Colorado Springs, CO ER - TY - CONF T1 - Learning Object Color Models from Multi-view Constraints T2 - IEEE Conference on Computer Vision and Pattern Recognition (CVPR) Y1 - 2011 A1 - Trevor Owens A1 - Kate Saenko A1 - Ayan Chakrabarti A1 - Ying Xiong A1 - Todd Zickler A1 - Trevor Darrell AB - Color is known to be highly discriminative for many object recognition tasks, but is difficult to infer from uncontrolled images in which the illuminant is not known. Traditional methods for color constancy can improve surface reflectance estimates from such uncalibrated images, but their output depends significantly on the background scene. In many recognition and retrieval applications, we have access to image sets that contain multiple views of the same object in different environments; we show in this paper that correspondences between these images provide important constraints that can improve color constancy. We introduce the multi-view color constancy problem, and present a method to recover estimates of underlying surface reflectance based on joint estimation of these surface properties and the illuminants present in multiple images. The method can exploit image correspondences obtained by various alignment techniques, and we show examples based on matching local region features. Our results show that multi-view constraints can significantly improve estimates of both scene illuminants and object color (surface reflectance) when compared to a baseline single-view method. JF - IEEE Conference on Computer Vision and Pattern Recognition (CVPR) CY - Colorado Springs, CO ER - TY - JOUR T1 - The Geometry of Reflectance Symmetries JF - IEEE Trans. Pattern Analysis and Machine Intelligence Y1 - 2011 A1 - Ping Tan A1 - Long Quan A1 - Todd Zickler AB - Different materials reflect light in different ways, and this reflectance interacts with shape, lighting, and viewpoint to determine an object's image. Common materials exhibit diverse reflectance effects, and this is a significant source of difficulty for image analysis. One strategy for dealing with this diversity is to build computational tools that exploit reflectance symmetries, such as reciprocity and isotropy, that are exhibited by broad classes of materials. By building tools that exploit these symmetries, one can create vision systems that are more likely to succeed in real-world, non-Lambertian environments. In this paper, we develop a framework for representing and exploiting reflectance symmetries. We analyze the conditions for distinct surface points to have local view and lighting conditions that are equivalent under these symmetries, and we represent these conditions in terms of the geometric structure they induce on the Gaussian sphere and its abstraction, the projective plane. We also study the behavior of these structures under perturbations of surface shape and explore applications to both calibrated and un-calibrated photometric stereo. VL - 33 IS - 12 ER - TY - CONF T1 - Wide-angle Micro Sensors for Vision on a Tight Budget T2 - Conference on Vision and Pattrern Recognition Y1 - 2011 A1 - Sanjeev J. Koppal A1 - Ioannis Gkioulekas A1 - Todd Zickler A1 - Geoffrey Barrows AB - Achieving computer vision on micro-scale devices is a challenge. On these platforms, the power and mass constraints are severe enough for even the most common computations (matrix manipulations, convolution, etc.) to be difficult. This paper proposes and analyzes a class of miniature vision sensors that can help overcome these constraints. These sensors reduce power requirements through template-based optical convolution, and they enable a wide field-of-view within a small form through a novel optical design. We describe the trade-offs between the field of view, volume, and mass of these sensors and we provide analytic tools to navigate the design space. We demonstrate milli-scale prototypes for tasks such as locating edges, tracking targets, and detecting faces. JF - Conference on Vision and Pattrern Recognition CY - Colorado Springs, CO ER - TY - Generic T1 - Dimensionality Reduction Using the Sparse Linear Model T2 - Neural Information Processing Systems Y1 - 2011 A1 - Ioannis Gkioulekas A1 - Todd Zickler AB - We propose an approach for linear unsupervised dimensionality reduction, based on the sparse linear model that has been used to probabilistically interpret sparse coding. We formulate an optimization problem for learning a linear projection from the original signal domain to a lower-dimensional one in a way that approximately preserves, in expectation, pairwise inner products in the sparse domain. We derive solutions to the problem, present nonlinear extensions, and discuss relations to compressed sensing. Our experiments using facial images, texture patches, and images of object categories suggest that the approach can improve our ability to recover meaningful structure in many classes of signals. JF - Neural Information Processing Systems CY - Sierra Nevada, Spain ER - TY - Generic T1 - Blind Reflectometry T2 - European Conference on Computer Vision (ECCV), (2010) Y1 - 2010 A1 - Fabiano Romeiro A1 - Todd Zickler AB - We address the problem of inferring homogeneous reflectance (BRDF) from a single image of a known shape in an unknown real-world lighting environment. With appropriate representations of lighting and reflectance, the image provides bilinear constraints on the two signals, and our task is to blindly isolate the latter. We achieve this by leveraging the statistics of real-world illumination and estimating the reflectance that is most likely under a distribution of probable illumination environments. Experimental results with a variety of real and synthetic images suggest that useable reflectance information can be inferred in many cases, and that these estimates are stable under changes in lighting. JF - European Conference on Computer Vision (ECCV), (2010) ER - TY - CONF T1 - Interactive Editing of Lighting and Materials using a Bivariate BRDF Representation T2 - Computer Graphics Forum (Proc. Eurographics Symposium on Rendering) Y1 - 2010 A1 - Pitchaya Sitthi-Amorn A1 - Fabiano Romeiro A1 - Todd Zickler A1 - Jason Lawrence AB - We present a new Precomputed Radiance Transfer (PRT) algorithm based on a two dimensional representation of isotropic BRDFs. Our approach involves precomputing matrices that allow quickly mapping environment lighting, which is represented in the global coordinate system, and the surface BRDFs, which are represented in a bivariate domain, to the local hemisphere at a surface location where the reflection integral is evaluated. When the lighting and BRDFs are represented in a wavelet basis, these rotation matrices are sparse and can be efficiently stored and combined with pre-computed visibility at run-time. Compared to prior techniques that also precompute wavelet rotation matrices, our method allows full control over the lighting and materials due to the way the BRDF is represented. Furthermore, this bivariate parameterization preserves sharp specular peaks and grazing effects that are attenuated in conventional parameterizations. We demonstrate a prototype rendering system that achieves real-time framerates while lighting and materials are edited. JF - Computer Graphics Forum (Proc. Eurographics Symposium on Rendering) VL - 29(4) ER - TY - CONF T1 - Analyzing Spatially-varying Blur T2 - IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR) Y1 - 2010 A1 - Ayan Chakrabarti A1 - Todd Zickler A1 - William T. Freeman AB - Blur is caused by a pixel receiving light from multiple scene points, and in many cases, such as object motion, the induced blur varies spatially across the image plane. However, the seemingly straight-forward task of estimating spatially-varying blur from a single image has proved hard to accomplish reliably. This work considers such blur and makes two contributions: a local blur cue that measures the likelihood of a small neighborhood being blurred by a candidate blur kernel; and an algorithm that, given an image, simultaneously selects a motion blur kernel and segments the region that it affects. The methods are shown to perform well on a diversity of images. JF - IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR) CY - San Francisco, CA ER - TY - CONF T1 - A Coaxial Optical Scanner for Synchronous Acquisition of 3D Geometry and Surface Reflectance T2 - ACM Transactions on Graphics (Proc. ACM SIGGRAPH) Y1 - 2010 A1 - Michael Holroyd A1 - Jason Lawrence A1 - Todd Zickler AB - We present a novel optical setup and processing pipeline for measuring the 3D geometry and spatially-varying surface reflectance of physical objects. Central to our design is a digital camera and a high frequency spatially-modulated light source aligned to share a common focal point and optical axis. Pairs of such devices allow capturing a sequence of images from which precise measurements of geometry and reflectance can be recovered. Our approach is enabled by two technical contributions: a new active multiview stereo algorithm and an analysis of light descattering that has important implications for image-based reflectometry. We show that the geometry measured by our scanner is accurate to within 50 microns at a resolution of roughly 200 microns and that the reflectance agrees with reference data to within 5.5%. Additionally, we present an image relighting application and show renderings that agree very well with reference images at light and view positions far from those that were initially measured. JF - ACM Transactions on Graphics (Proc. ACM SIGGRAPH) CY - Los Angeles, Ca ER - TY - CONF T1 - A Projective Framework for Radiometric Image Analysis T2 - Computer Vision and Pattern Recognition (CVPR) Y1 - 2009 A1 - Ping Tan A1 - Todd Zickler AB - Different materials reflect light in different ways, and reflectance interacts with shape, lighting, and viewpoint to determine an object's image. Common materials exhibit diverse reflectance effects, and this is a significant source of difficulty for radiometric image analysis. One strategy for dealing with this diversity is to build computational tools that exploit reflectance symmetries, such as reciprocity and isotropy, that are exhibited by broad classes of materials. In this paper, we advocate the real projective plane as a tool for representing and exploiting these symmetries. In this approach, each point in the plane represents a surface normal that is visible from a fixed viewpoint, and reflectance symmetries are analyzed in terms of the geometric structures that they induce. We provide an overview of these structures and explore applications to both calibrated and un-calibrated photometric stereo. JF - Computer Vision and Pattern Recognition (CVPR) CY - Miami, FL ER - TY - CONF T1 - A Linear Formulation of Shape from Specular Flow T2 - International Conference on Computer Vision (ICCV) Y1 - 2009 A1 - Guillermo D. Canas A1 - Yuriy Vasilyev A1 - Yair Adato A1 - Todd Zickler A1 - Steven Gortler A1 - Ohad Ben-Shahar AB - When a curved mirror-like surface moves relative to its environment, it induces a motion field---or specular flow---on the image plane that observes it. This specular flow is related to the mirror's shape through a non-linear partial differential equation, and there is interest in understanding when and how this equation can be solved for surface shape. Existing analyses of this `shape from specular flow equation' have focused on closed-form solutions, and while they have yielded insight, their critical reliance on externally-provided initial conditions and/or specific motions makes them difficult to apply in practice. This paper resolves these issues. We show that a suitable reparameterization leads to a linear formulation of the shape from specular flow equation. This formulation radically simplifies the reconstruction process and allows, for example, both motion and shape to be recovered from as few as two specular flows even when no externally-provided initial conditions are available. Our analysis moves us closer to a practical method for recovering shape from specular flow that operates under arbitrary, unknown motions in unknown illumination environments and does not require additional shape information from other sources. JF - International Conference on Computer Vision (ICCV) CY - Kyoto, Japan ER - TY - Generic T1 - An empircal camera model for internet color vision T2 - British Machine Vision Conference (BMVC) Y1 - 2009 A1 - Ayan Chakrabarti A1 - Daniel Scharstein A1 - Todd Zickler AB - Images harvested from the Web are proving to be useful for many visual tasks, including recognition, geo-location, and three-dimensional reconstruction. These images are captured under a variety of lighting conditions by consumer-level digital cameras, and these cameras have color processing pipelines that are diverse, complex, and scene dependent. As a result, the color information contained in these images is difficult to exploit. In this paper, we analyze the factors that contribute to the color output of a typical camera, and we explore the use of parametric models for relating these output colors to meaningful scenes properties. We evaluate these models using a database of registered images captured with varying camera models, camera settings, and lighting conditions. The database is available online at http://vision.middlebury.edu/color/. JF - British Machine Vision Conference (BMVC) CY - London ER - TY - CONF T1 - A Photometric Approach for Estimating Normals and Tangents T2 - ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia) Y1 - 2008 A1 - Michael Holroyd A1 - Jason Lawrence A1 - Greg Humphreys A1 - Todd Zickler AB - This paper presents a novel technique for acquiring the shape of real-world objects with complex isotropic and anisotropic reflectance. Our method estimates the local normal and tangent vectors at each pixel in a reference view from a sequence of images taken under varying point lighting. We show that for many real-world materials and a restricted set of light positions, the 2D slice of the BRDF obtained by fixing the local view direction is symmetric under reflections of the halfway vector across the normal-tangent and normal-binormal planes. Based on this analysis, we develop an optimization that estimates the local surface frame by identifying these planes of symmetry in the measured BRDF. As with other photometric methods, a key benefit of our approach is that the input is easy to acquire and is less sensitive to calibration errors than stereo or multi-view techniques. Unlike prior work, our approach allows estimating the surface tangent in the case of anisotropic reflectance. We confirm the accuracy and reliability of our approach with analytic and measured data, present several normal and tangent fields acquired with our technique, and demonstrate applications to image relighting and appearance editing. JF - ACM Transactions on Graphics (Proceedings of SIGGRAPH Asia) ER - TY - CONF T1 - What do color changes reveal about an outdoor scene? T2 - IEEE Conference on Computer Vision and Pattern Recognition Y1 - 2008 A1 - Kalyan Sunkavalli A1 - Fabiano Romeiro A1 - Wojciech Matusik A1 - Todd Zickler A1 - Hanspeter Pfister AB - In an extended image sequence of an outdoor scene, one observes changes in color induced by variations in the spectral composition of daylight. This paper proposes a model for these temporal color changes and explores its use for the analysis of outdoor scenes from time-lapse video data. We show that the time-varying changes in direct sunlight and ambient skylight can be recovered with this model, and that an image sequence can be decomposed into two corresponding components. The decomposition provides access to both radiometric and geometric information about a scene, and we demonstrate how this can be exploited for a variety of visual tasks, including color-constancy, background subtraction, shadow detection, scene reconstruction, and camera geo-location. JF - IEEE Conference on Computer Vision and Pattern Recognition ER - TY - CONF T1 - A Perception-based Color Space for Illumination-invariant Image Processing T2 - SIGGRAPH, (2008) Y1 - 2008 A1 - Hamilton Chong A1 - Steven Gortler A1 - Todd Zickler; AB - Motivated by perceptual principles, we derive a new color space in which the associated metric approximates perceived distances and color displacements capture relationships that are robust to spectral changes in illumination. The resulting color space can be used with existing image processing algorithms with little or no change to the methods. JF - SIGGRAPH, (2008) ER - TY - CONF T1 - Passive Reflectometry T2 - European Conference on Computer Vision Y1 - 2008 A1 - Fabiano Romeiro A1 - Yuriy Vasilyev A1 - Todd Zickler AB - Different materials reflect light in different ways, so reflectance is a useful surface descriptor. Existing systems for measuring reflectance are cumbersome, however, and although the process can be streamlined using cameras, projectors and clever catadioptrics, it generally requires complex infrastructure. In this paper we propose a simpler method for inferring reflectance from images, one that eliminates the need for active lighting and exploits natural illumination instead. The method's distinguishing property is its ability to handle a broad class of isotropic reflectance functions, including those that are neither radially-symmetric nor well-represented by low-parameter reflectance models. The key to the approach is a bi-variate representation of isotropic reflectance that enables a tractable inference algorithm while maintaining generality. The resulting method requires only a camera, a light probe, and as little as one HDR image of a known, curved, homogeneous surface. JF - European Conference on Computer Vision ER - TY - CONF T1 - Dense Specular Shape from Multiple Specular Flows T2 - Computer Vision and Pattern Recognition (CVPR) Y1 - 2008 A1 - Vasilyev, Y A1 - Adato, Y A1 - Zickler, T. A1 - Ben-Shahar, O AB - Dense Specular Shape from Multiple Specular Flows Authors Vasilyev, Y; Adato, Y; Zickler, T; Ben-Shahar, O Abstract The inference of specular (mirror-like) shape is a particularly difficult problem because an image of a specular object is nothing but a distortion of the surrounding environment. Consequently, when the environment is unknown, such an image would seem to convey little information about the shape itself. It has recently been suggested (Adato et al., ICCV 2007) that observations of relative motion between a specular object and its environment can dramatically simplify the inference problem and allow one to recover shape without explicit knowledge of the environment content. However, this approach requires solving a non-linear PDE (the 'shape from specular flow equation') and analytic solutions are only known to exist for very constrained motions. In this paper, we consider the recovery of shape from specular flow under general motions. We show that while the 'shape from specular flow' PDE for a single motion is non-linear, we can combine observations of multiple specular flows from distinct relative motions to yield a linear set of equations. We derive necessary conditions for this procedure, discuss several numerical issues with their solution, and validate our results quantitatively using image data. JF - Computer Vision and Pattern Recognition (CVPR) ER - TY - CONF T1 - Autotagging Facebook: Social Network Context Improves Photo Annotation T2 - First IEEE Workshop on Internet Vision (part of CVPR) Y1 - 2008 A1 - Zak Stone A1 - Todd Zickler A1 - Trevor Darrell AB - Most personal photos that are shared online are embedded in some form of social network, and these social networks are a potent sources of contextual information that can be leveraged for automatic image understanding. In this paper, we investigate the utility of social network context for the task of automatic face recognition in personal photographs. We combine face recognition scores with social context in a conditional random field (CRF) model and apply this model to label faces in photos from the popular online social network Facebook, which is now the top photo-sharing site on the Web with billions of photos in total. We demonstrate that our simple method of enhancing face recognition with social network context substantially increases recognition performance beyond that of a baseline face recognition system. JF - First IEEE Workshop on Internet Vision (part of CVPR) CY - Anchorage, AK ER - TY - CONF T1 - Color Constancy Beyond Bags of Pixels T2 - IEEE Conference on Computer Vision and Pattern Recognition (CVPR) Y1 - 2008 A1 - Chakrabarti, A A1 - Hirakawa, K. A1 - Zickler, T. AB - Estimating the color of a scene illuminant often plays a central role in computational color constancy. While this problem has received significant attention, the methods that exist do not maximally leverage spatial dependencies between pixels. Indeed, most methods treat the observed color (or its spatial derivative) at each pixel independently of its neighbors. We propose an alternative approach to illuminant estimation—one that employs an explicit statistical model to capture the spatial dependencies between pixels induced by the surfaces they observe. The parameters of this model are estimated from a training set of natural images captured under canonical illumination, and for a new image, an appropriate transform is found such that the corrected image best fits our model. JF - IEEE Conference on Computer Vision and Pattern Recognition (CVPR) CY - Anchorage, Ak VL - 2008 ER - TY - CONF T1 - Effective separation of sparse and non-sparse image features for denoising T2 - IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP) Y1 - 2008 A1 - Chakrabarti, A A1 - Hirakawa, K. AB - Over-complete representations of images such as undecimated wavelets have enjoyed immense popularity in recent years. Though they are efficient for modeling singularities and edges, natural images also consist of textures that are difficult to capture with any canonical transformation. In this work, we develop a new modeling strategy with a rigorous treatment of textured regions. Using principal components analysis as an approximate classifier for edges and textures, we partition an image into compressible and incompressible regions-with corresponding models matching their behaviors. A posterior median-based denoising method using these models is described with preliminary results that demonstrate the effectiveness of this approach. JF - IEEE International Conference on Acoustics, Speech and Signal Processing (ICASSP) CY - Las Vegas, NV ER - TY - Generic T1 - Photometric Stereo with Non-parametric and Spatially-varying Reflectance T2 - IEEE Conference on Computer Vision and Pattern Recognition Y1 - 2008 A1 - Neil Alldrin A1 - Todd Zickler A1 - David Kriegman AB - We present a method for simultaneously recovering shape and spatially varying reflectance of a surface from photometric stereo images. The distinguishing feature of our approach is its generality; it does not rely on a specific parametric reflectance model and is therefore purely "data driven". This is achieved by employing novel bi-variate approximations of isotropic reflectance functions. By combining this new approximation with recent developments in photometric stereo, we are able to simultaneously estimate an independent surface normal at each point, a global set of non-parametric "basis material" BRDFs, and per-point material weights. Our experimental results validate the approach and demonstrate the utility of bi-variate reflectance functions for general non-parametric appearance capture. For more information, see Neil Alldrin's research page at UCSD. JF - IEEE Conference on Computer Vision and Pattern Recognition ER - TY - JOUR T1 - Principles of Appearance Acquisition and Representation JF - Foundations and Trends® in Computer Graphics and Vision Y1 - 2008 A1 - Tim Weyrich A1 - Jason Lawrence A1 - Hendrik P. A. Lensch A1 - Szymon Rusinkiewicz A1 - Todd Zickler AB - Algorithms for scene understanding and realistic image synthesis require accurate models of the way real-world materials scatter light. This study describes recent work in the graphics community to measure the spatially- and directionally-varying reflectance and subsurface scattering of complex materials, and to develop efficient representations and analysis tools for these datasets. We describe the design of acquisition devices and capture strategies for reflectance functions such as BRDFs and BSSRDFs, efficient factored representations, and a case study of capturing the appearance of human faces. VL - 4(2) ER - TY - JOUR T1 - Color subspaces as photometric invariants JF - International Journal of Computer Vision Y1 - 2008 A1 - Todd Zickler A1 - Satya P. Mallick A1 - David J. Kriegman A1 - Peter N. Belhumeur AB - Complex reflectance phenomena such as specular reflections confound many vision problems since they produce image "features" that do not correspond directly to intrinsic surface properties such as shape and spectral reflectance. A common approach to mitigate these effects is to explore functions of an image that are invariant to these photometric events. In this paper we describe a class of such invariants that result from exploiting color information in images of dichromatic surfaces. These invariants are derived from illuminant-dependent "subspaces" of RGB color space, and they enable the application of Lambertian-based vision techniques to a broad class of specular, non-Lambertian scenes. Using implementations of recent algorithms taken from the literature, we demonstrate the practical utility of these invariants for a wide variety of applications, including stereo, shape from shading, photometric stereo, material-based segmentation, and motion estimation. VL - 79 ER - TY - CONF T1 - The von Kries Hypothesis and a Basis for Color Constancy T2 - IEEE International Conference on Computer Vision (ICCV) Y1 - 2007 A1 - Hamilton Chong A1 - Steven Gortler A1 - Todd Zickler AB - Color constancy is almost exclusively modeled with diagonal transforms. However, the choice of basis under which diagonal transforms are taken is traditionally ad-hoc. Attempts to remedy the situation have been hindered by the fact that no joint characterization of the conditions for {sensors, illuminants, reflectances} to support diagonal color constancy has previously been achieved. In this work, we observe that the von Kries compatibility conditions are impositions only on the sensor measurements , not the physical spectra. This allows us to formulate the von Kries compatibility conditions succinctly as rank constraints on an order 3 measurement tensor. Given this, we propose an algorithm that computes a (locally) optimal choice of color basis for diagonal color constancy and compare the results against other proposed choices. JF - IEEE International Conference on Computer Vision (ICCV) ER - TY - CONF T1 - Isotropy, Reciprocity, and the GBR Ambiguity T2 - CVPR 2007 Y1 - 2007 A1 - Ping Tan A1 - Satya Mallick A1 - David Kriegman A1 - Long Quan A1 - Todd Zickler AB - A set of images of a Lambertian surface under varying lighting directions defines its shape up to a three parameter Generalized Bas-Relief (GBR) ambiguity. In this paper we examine this ambiguity in the context of surfaces having an additive non-Lambertian reflectance component, and we show that the GBR ambiguity is resolved by any non-Lambertian reflectance function that is isotropic and spatially invariant. The key observation is that each point on a curved surface under directional illumination is a member of a family of points that are in isotropic or reciprocal configurations. We show that the GBR can be resolved in closed form by identifying members of these families in two or more images. Based on this idea, we present an algorithm for recovering full Euclidean geometry from a set of uncalibrated photometric stereo images, and we evaluate it empirically on a number of examples. JF - CVPR 2007 ER - TY - JOUR T1 - GPU based real-time instrument tracking with three-dimensional ultrasound JF - Medical Image Analysis Y1 - 2007 A1 - Paul M. Novotny A1 - Jeff A. Stoll A1 - Nikolay V. Vasilyev A1 - Pedro J. del Nido A1 - Pierre E. Dupont A1 - Todd E. Zickler A1 - Robert D. Howe AB - Real-time three-dimensional ultrasound enables new intracardiac surgical procedures, but the distorted appearance of instruments in ultrasound poses a challenge to surgeons. This paper presents a detection technique that identifies the position of the instrument within the ultrasound volume. The algorithm uses a form of the generalized Radon transform to search for long straight objects in the ultrasound image, a feature characteristic of instruments and not found in cardiac tissue. When combined with passive markers placed on the instrument shaft, the full position and orientation of the instrument is found in 3D space. This detection technique is amenable to rapid execution on the current generation of personal computer graphics processor units (GPU). Our GPU implementation detected a surgical instrument in .31 ms, sufficient for real-time tracking at the 25-volumes per second rate of the ultrasound machine. A water tank experiment found instrument orientation errors of 1.1 and tip position errors of less than 1.8mm. Finally an in vivo study demonstrated successful instrument tracking inside a beating porcine heart. VL - 11 ER - TY - CONF T1 - Toward a Theory of Shape from Specular Flow T2 - International Conference on Computer Vision (ICCV) Y1 - 2007 A1 - Adato, Y A1 - Vasilyev, Y A1 - Ben-Shahar, O A1 - Todd Zickler AB - The image of a curved, specular (mirror-like) surface is a distorted reflection of the environment. The goal of our work is to develop a framework for recovering general shape from such distortions when the environment is neither calibrated nor known. To achieve this goal we consider far-field illumination, where the object-environment distance is relatively large, and we examine the dense specular flow that is induced on the image plane through relative object-environment motion. We show that under these very practical conditions the observed specular flow can be related to surface shape through a pair of coupled nonlinear partial differential equations. Importantly, this relationship depends only on the environment's relative motion and not its content. We examine the qualitative properties of these equations, present analytic methods for recovery of the shape in several special cases, and empirically validate our results using captured data. We also discuss the relevance to both computer vision and human perception. JF - International Conference on Computer Vision (ICCV) ER - TY - CONF T1 - Model-based Stereo with Occlusions T2 - IEEE International Workshop on Analysis and Modeling of Faces and Gestures Y1 - 2007 A1 - Fabiano Romeiro A1 - Todd Zickler AB - This paper addresses the recovery of face models from stereo pairs of images in the presence of foreign-body occlusions. In the proposed approach, a 3D morphable model (3DMM) for faces is augmented by an occlusion map defined on the model shape, and occlusion is detected with minimal computational overhead by incorporating robust estimators in the fitting process. Additionally, the method uses an explicit model for texture (or reflectance) in addition to shape, which is in contrast to most existing multi-view methods that use a shape model alone. We argue that both model components are required to handle certain classes of occluders, and we present empirical results to support this claim. In fact, the empirical results in this paper suggest that even in the absence of occlusions, stereo reconstruction using existing shape-only face models can perform poorly by some measures, and that the inclusion of an explicit texture model may be worth its computational expense. JF - IEEE International Workshop on Analysis and Modeling of Faces and Gestures ER -


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Marjorie recounts her experience as a student commuting from Foxboro, Massachusetts. She describes about her rigorous co-ed science courses, her desire to become a doctor, and the guidance of Dean Morriss.
In Part 2, she speaks about religion as a driving force in her life and about her love of reading. She describes the volunteer activities she pursued after a long career as a teacher and administrator at public and private schools around the country.
Recorded on Jun 11, 1986
Birmingham, MI
Interviewed by A. JoAnn Roth
Topics: 1920s, Academics, Administration, Gender Expectations, Minority Students, Racial Segregation, Religion


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Credit Suisse Fund (Lux) Money Market EUR is an open-end fund incorporated in Luxembourg. The Fund's objective is to achieve a high and steady income while taking account of security of capital, stable value and high liquidity. The Fund invests primarily in global money-market instruments, short-term treasury bills and/or fixed-interest and floating-rate securities.
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