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What can rules actually contribute?
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Topic: What can rules actually contribute? (Read 10179 times)
Callan S.
Posts: 3588
What can rules actually contribute?
Reply #15 on:
October 05, 2004, 05:26:04 PM »
Hi Vincent,
The only worthwhile use for rules I know of is to sustain in-game conflict of interest, in the face of the overwhelming unity of interest of the players.
I'm not sure what you mean. When I play with others I get something from them creatively that I couldn't have gotten on my own. Do you mean unity in that during play the players might all synchronise in terms of creativity, all wanting the same sort of thing and thus not getting much from this except a sense of group harmony? And the fortune rules can help shake that up?
Hi Galwinganoon, welcome to the forge!
I'm not sure rules balance out play that way, so much as gamers might quote rules to try and shape the behaviour of others. The existence of the rules doesn't guarantee any change of behaviour, though a different path to the same behaviour may be taken.
Really, an GM who's had a hard week at work might snap 'none!' when asked about healing or armour repair availability, but then be observed to change his mind when reminded of a healing availability chart or some such. But this observation doesn't mean he felt compelled to use it because of the charts existence.
Chance allows us to include a random element that will sometimes disrupt and thwart the wishes of the players. Failure is necessary in gaming and having it sometimes occur when it shouldn't and sometimes not occur when it should makes gaming more interesting. The rules obviously allow us to monitor and interpret chance in a consistent way that everyone agrees upon before playing the game.
I agree they allow us to have consistency, but they don't enforce/contribute consistency. They don't really have the means to, even by consistently existing as ink in a book.
Side note: I wouldn't say failure is needed in gaming. Definitely variation in the results are needed and failure is just one result you can employ there.
Hi Doug,
I think suspense folds neatly into 'events that one wouldn't have considered putting together otherwise'. As you don't know the outcome, it's something you wouldn't have put together. Or to be precise, you didn't set (and thus didn't know) the outcome. Because you wanted the input of the dice instead.
For Technocrat13 (Eric's) point on gambling, I think the same thing holds.
Hi M.J,
I'm not sure about this authority that supports the credibility of participants. I don't think rules settle any issue of credibility or grant credibility. That'll be up to the listener, surely? Of course, the listener might think the rules are great and he then grants credibility. But that's a quality of his rather than the rules forcing that from him.
Really, users will read the book and decide what rules they respect and what they don't. And during play others at the table can call upon what the user decided (in the attempt to get credibility...as they hope he decided he respects the rule/material in question). But really what can the rules contribute to that process of decision? Baring being broadly aimed at particular demographics?
On not noticing how positive results could come about, yeah I missed that. But really I didn't even need to list two different things at the start of this thread�the second already encapsulates stuff like the negative effects, and in the same way encapsulates positive results (we otherwise wouldn't have encountered). So positive effects still folds in with that.
Philosopher Gamer
Posts: 3453
What can rules actually contribute?
Reply #16 on:
October 06, 2004, 06:29:17 AM »
Quote from: Callan
When I play with others I get something from them creatively that I couldn't have gotten on my own. Do you mean unity in that during play the players might all synchronise in terms of creativity, all wanting the same sort of thing and thus not getting much from this except a sense of group harmony? And the fortune rules can help shake that up?
Yep. Sort of.
Let's say that you're playing a character who the rest of us really like a lot. We like him a whole lot. We think he's a nice guy who's had a rough time of it. The problem is, there's something you're trying to
get at
with him, and if he stops having a rough time, you won't get to say what you're trying to say.
Our hearts want to give him a break. For the game to mean something, we have to make things worse for him instead.
I'm the GM. What I want more than anything in that circumstance - we're friends, my heart breaks for your poor character, you're counting on me to give him more and more grief - what I want is rules that won't let me compromise.
I don't want to hurt your character and then point to the rules and say "they, they made me hurt your character!" That's not what I'm getting at.
I want, if I
hurt your character, I want
to point to the rules and say, "hey, why didn't you follow the rules? Why did you cheat and let my guy off the hook? That sucked." I want the rules to create a powerful expectation between us - part of our unity of interest - that I
hurt your character. Often and hard.
We have a shared interest in the game - we both like your character, we're both interested in what you have to say, we both want things to go well. We also have an ongoing, constant agreement about what's happening right this second - that's the loody poodly. The rules should take those two things and build in-game conflict out of them.
You can see it plain as day in a bunch of games. Look at how My Life with Master's rules create the expectation that the GM will constantly have the Master "hose" the PCs. In Universalis, getting coins back into your bank depends on your participation in conflicts. In Primetime Adventures, the characters' Issue plus Screen Presence tells the GM just what to do - if I back off of the Issue, I'm not playing the game. (And then Fan Mail brings everyone in, so - like in Universalis - it's not just between you and me.) In my game Dogs in the Vineyard, the escalation rules force us both to play our characters passionately - there's tremendous pressure on us to, y'know, stick to our guns.
What a bunch of
games do is stop short. They establish our agreement about what's happening right this second, they contribute to our shared interest in the characters and setting - and that's it. They don't provoke us. I can, by the rules, back off your character's issues, let the conflicts fizzle, compromise and go easy, and we sit there going "I dunno, what do
wanna do?" all night. Or just as bad, the dull "things work out for the best this time too" characteristic of Star Trek: the Next Generation and games where we all like each other's characters and nobody's provoked by the rules to inflict pain.
M. J. Young
Posts: 2198
What can rules actually contribute?
Reply #17 on:
October 06, 2004, 02:43:18 PM »
Callan--of course any group can ignore any rule; but then, what's the point of having rules? They exist to establish credibility, to say who is right when there is a disagreement. Oh, but the referee is always right? No, he isn't always right, even in groups where people say that.
Going back to our guy who falls into the water. "Sorry," the ref says, "your guy drowns."
"Wait!" you say. "That's it? What about his swimming proficiency? According to the rules, he at least gets a roll to decide whether he can swim here."
Gee, the referee really wanted that water trap to kill someone, to put the players on edge with how dangerous this place really is; but the rules have just been pulled out. That is,
someone is arguing that the statement the referee just made is not credible, and he is calling on the authority of the rules to give credibility to his own statement.
Can we still ignore the rule? Sure. But the very fact that the player cited the rule indicates that he believes the referee's statement is not credible, and should be negated. If we ignore the rule, then we've established that the referee has the credibility to negate rules on which we were depending when we entered play--not a good situation in most cases. Now, if the referee can explain why the rule does not apply, then we've established that the referee has the right to make interpretations of rules that might not fit our expectations. On the other hand, if the referee bows to the rules, we've established that the credibility of the players may be bolstered against the referee by citing the rules.
On the other hand, if the rules did not exist, the player's objection would not amount to more than "I didn't expect my guy to drown, and I don't like it", maybe with a bit of "it didn't happen this way last time" thrown in for good measure. That's a lot less support for his position. The ability to point to a rule that has authority gives the player considerably more credibility in this circumstance.
I'll also point to Hackmaster, in which the players are encouraged to cite rules against the referee, and can penalize the referee for his failure to adhere to them. That's a clear example of credibility being delineated by the authority of the rules.
--M. J. Young
Check out
M. J. Young Net
What can rules actually contribute?
Reply #18 on:
October 06, 2004, 03:47:58 PM »
MJ: you wrote "I'll also point to Hackmaster, in which the players are encouraged to cite rules against the referee, and can penalize the referee for his failure to adhere to them."
True, but it's actually even worse than that. Players are encouraged to do this, but if they cite any rule in the GMG that's not in the PHB, the GM is allowed to punish them, docking them Honor IIRC. And there are deliberately contradictory statements in the PHB and GMG, along with a statement that there are no contradictions in the game.
(Remember the boardgame 'Aggravation'?)
Vincent: I love your posts in this thread. This is a place where the Gam/Nar parallel Ron pushes can be felt in full force, I think. If you're really playing an old-school game as an exercize in Step on Up, a lot of players WILL be offended if you cheat. "Dude, his armor class is only 6. That hits!" Not following the rules robs the competition of its proposed meaning.
What I think you may be pointing to here is the Narrativist version of the same phenomenon. "Make me hurt your guy" in the way you mean it is "challenge me emotionally, morally: make me address premise 'til it hurts". And it makes the game more rewarding if it helps you do that, doesn't let you slip back into the empathetic wimpout. Just like it's like 50 times more rewarding to play in a hard-core competitive game if you know PCs can get waxed due to bad die rolls (especially when die rolls are contingent on meaningful tactical choices).
It's just a different kind of hurting - different stuff is at stake.
Callan S.
Posts: 3588
What can rules actually contribute?
Reply #19 on:
October 06, 2004, 05:29:42 PM »
Hi MJ
of course any group can ignore any rule; but then, what's the point of having rules?
Okay, I think this 'whats the point of having rules' question is something you'd ask me as a player, specifically as a player in your group (or someone else might ask me in their group).
I'm basically asking what rules can contribute as a designer. This is a little different. If I'm a player, I'm the one dishing out authority to rules or such. As a designer, I have no such influence over where authority gets dished out to. So, as a designer, what can I have rules contributing?
I think there's room to say that rules can act like pegs where players can hang authority if they so wish. But given the many nuances of System, I think authority can be pulled off those pegs pretty easily ("Your leaving the dungeon after defeating the huge bad guy...and fall in a water pit and drown. Okay, yeah, screw it...you get wet and muddy but get out fine. The end, HUZZAH!)
So, while as a designer you might expect some authority to be hung on atleast some of the rule 'pegs', you really don't have any influence on which get it. So it's not much of a design concern, even if you hope so and so rule gets lots of authority hung on it. So without having any significant effect on authority distribution, your just looking at what the rules can possibly contribute, I think.
Philosopher Gamer
Callan S.
Posts: 3588
What can rules actually contribute?
Reply #20 on:
October 06, 2004, 05:40:48 PM »
Hey Vincent,
Engaging description! But isn't that the same as #1, at the start of the thread? The one I gave the capes example for? Regardless, your description really underlines the potential! Thanks!
Philosopher Gamer
Posts: 3453
What can rules actually contribute?
Reply #21 on:
October 07, 2004, 05:49:04 AM »
Quote from: Callan
But isn't that the same as #1, at the start of the thread?
With the addition that any ol' nasty events won't do. The rules have to deliver the right nasty events, and they have to put them in the hands of the right player.
I don't think that "unexpectedness" is the key to it. I think that conflict-appropriateness is.
Doctor Xero
Posts: 433
What can rules actually contribute?
Reply #22 on:
October 07, 2004, 10:53:26 AM »
Quote from: Sean
What I think you may be pointing to here is the Narrativist version of the same phenomenon. "Make me hurt your guy" in the way you mean it is "challenge me emotionally, morally: make me address premise 'til it hurts". And it makes the game more rewarding if it helps you do that, doesn't let you slip back into the empathetic wimpout.
Hmmmm . . .
possibly a side-tangent, but my players have made it clear to me that they consider one of the duties of the game master to know, even when no one else in the gaming group knows, when to "make" a player-through-character go on 'til it hurts and when to pull back, when to let a gruesome die roll stand for the sake of drama and when to ignore it for the sake of drama. In many ways, for such groups, the role of the game master is to know almost presciently when to obey the game rules and when to overrule them -- even when no one else in the gaming group knows except by hindsight three months later. An occasionally intimidating responsibility.
Doctor Xero
"The human brain is the most public organ on the face of the earth....virtually all the business is the direct result of thinking that has already occurred in other minds. We pass thoughts around, from mind to mind..." --Lewis Thomas
Posts: 3453
What can rules actually contribute?
Reply #23 on:
October 07, 2004, 11:24:40 AM »
Doc X, that's only true if you're playing with rules that don't reliably deliver. There's no need to ever fudge or overrule, if you've got good rules.
I wouldn't play a game where I had to sometimes ignore the rules to make it dramatic.
M. J. Young
Posts: 2198
What can rules actually contribute?
Reply #24 on:
October 07, 2004, 03:56:52 PM »
The designer of Monopoly can't help it that uncounted board gamers place the tax money in the center of the board and award it to the player who lands on Free Parking. It's not in the rules, but people play that way. That's not on the designer.
The rules exist to reinforce credibility in the direction the designer believes the game should go. In D&D, the designers don't think you should be able to hit anything at which you swing, or that you should miss everything, either. They also obviously believe that some targets should be harder to hit than others, and that some characters should have a better chance to hit than others. Thus we've got AC and combat tables based on class and level (or now adjustments to chance to hit), all of which pull together to create that. In general, the designers did not think that too many other factors should be involved, in the sense that one character might be better against one opponent and worse against another--but they did include some of that in the game, such as dwarfs get bonuses against goblins and rangers get bonuses against giant class creatures, with the result that these things impact who is the best in any given situation. All of this means that the designers have created rules that give us a particular kind of game experience if they are followed.
Of course, players could ignore that completely. The guy playing the ranger says, "Hey, this is a giant class creature and I get +3 to hit it" only to have the referee say, "I don't use that rule, it's stupid." So the authority of the rules has been invalidated by the credibility of the referee--unless of course everyone at the table gets all up in arms at this and forces the referee to give the player the advantage of his character choices, based on the authority of the rules. All of this is entirely different from the idea of the player saying, "I think as a ranger my guy should get +3 to hit ogres, because they're kind of like giants, and everyone knows that rangers hate giants and are very good at fighting against them." Then when the referee says, "I don't think so" there really isn't anything more to say about it, unless the other players press on the grounds that they think that would be cool or something.
So what kind of rules do you need? You need rules that point the players in the direction of how you want them to use their credibility--what do you want to have happen in the game. Now, sometimes really crunchy rules work well for that, and sometimes really simple rules work well for that. As we often hear around here, what do you want play to be like? Write the rules that support this. In Multiverser, there's room for a lot of crunch. If one of my players tells me he wants to develop an evasive tumbling technique that will get him out of the way of incoming missile fire, that creates the opportunity for him to roll his skill at that as a defense against that kind of attack. Anything the players want to create, the rules support. Contrast this to Legends of Alyria, where what matters is the attributes and the descriptors, ultimately amounting to which character is more focused on winning this outcome. You could describe tumbling out of the way of the attack, but that's a narrative description of an outcome, not a modifier to what happens. Alyria is great at supporting exciting head-on-head character conflict, but Multiverser is better at supporting exciting tactical play. Which do you want? Write rules that support that.
The rules then stand as the authority to which the participants can appeal, to say, "It should be played this way." They can of course overrule any and all of it, add things that work better for them, pirate it for parts, or anything else, and you can't help it. But if they say "We're playing Multiverser", everyone at the table has the right to expect that everyone is going to respect what the rule book says, unless there is credibility-based agreement to the contrary.
Am I missing the point of this thread?
--M. J. Young
Check out
M. J. Young Net
Callan S.
Posts: 3588
What can rules actually contribute?
Reply #25 on:
October 07, 2004, 04:37:36 PM »
Quote from: lumpley
With the addition that any ol' nasty events won't do. The rules have to deliver the right nasty events, and they have to put them in the hands of the right player.
I don't think that "unexpectedness" is the key to it. I think that conflict-appropriateness is.
I'm not sure about what you mean by conflict appropriateness. If I think, for example, that just what the rules have suggested (through their results) is exactly what I like and would have done anyway then they haven't contributed much.
In line with that, does it have to be the right sort of nasty events and going to the right player? I mean, it's generally better to refine the rules that way, to take up some sort of direction. But even with direction the core principle is that the rules can introduce something you wouldn't have been able to produce or think of at the time (which makes it unexpected too). To do this, to some extent it'll always be at odds with being the right nasty and handing it to the right player.
Philosopher Gamer
Posts: 3453
What can rules actually contribute?
Reply #26 on:
October 08, 2004, 05:31:18 AM »
How about this:
If the rules provide a crap unexpected outcome - crap from the
point of view, not the characters' - if the rules provide a crap unexpected outcome, you fudge. We all do. It's like, "the arch-villain DIES?! Screw that, roll over."
If the rules provide a crap
outcome, you fudge. Or probably never consult the rules in the first place, like, "if you roll for that it's just gonna suck, let's skip it and go forward."
Look at roleplaying through the ages and you'll see a bunch of crappy rules providing crap outcomes, expected and unexpected, and a bunch of gamers fudging, ignoring, and deciding selectively when to consult the rules accordingly. This is
what Doc X said.
On the other hand...
If the rules provide a right outcome, expected or unexpected, you go with it. Good rules sometimes provide expected outcomes, sometimes unexpected - but they're never crap. There's never any need to fudge or select, because every outcome is gonna advance the game's conflicts and draw in the players' participation.
The variable that decides whether you play by the rules or fudge them
whether they provide unexpected results or not. All Fortune rules sometimes provide unexpected results and sometimes don't. Practically all Drama or Karma rules sometimes do, sometimes don't. What makes a set of rules worth playing by isn't its unexpectedness - it's just as I said, how well does it build in-game conflict out of inter-player unity?
Callan S.
Posts: 3588
What can rules actually contribute?
Reply #27 on:
October 08, 2004, 03:32:30 PM »
I'm just not sure about this crap result thing. As a designer, I can think X result is the bees knees. But I have no idea what the end users think is crap...they might stick with all the other rules but get to X and screeeetch! Brake and drive around it.
I have no idea what the end users will like. So how can the rules contribute to something which isn't a crap result in their opinions? Certainly, the rules can be focused on what results I like (of course it's a very good idea to do so), but the rules wont convince end users what I like is good. Basically, in terms of what the rules can contribute, surely they can only contribute the unexpected? As a designer I'm just guessing if others will feel they deliver sweet results. Certainly as part of what they contribute, they can't make the end users come round to my way of enjoying results.
So while I'm
'Ah, some groups are going to absolutely love this result' really I can only expect my design to deliver unexpected results. Or perhaps another way of looking at it is as delivering external results (not from anyone in the end user group).
The actual disjunct I'm assuming even between the designers preference and a group who really loves his rules (and sticks with them) is possitive in relatively small amounts. It adds an element of a different culture they otherwise didn't have access to. But I don't think as a designer you have much to say about this disjunct and the point where a particular group descides it just becomes a bunch of crap results.
Philosopher Gamer
Posts: 3453
What can rules actually contribute?
Reply #28 on:
October 09, 2004, 05:24:28 AM »
I mean,
can tell the difference between crap and good. I'm counting on my players to be able to do the same.
A good RPG's rules contribute a lot more to a game than just some outcomes, expected or otherwise. They contribute a whole social dynamic. As far as I'm concerned, that's what roleplaying game design
: social dynamic design. I see something I like in my own group's social dynamic, so I build rules to get at it and make it portable to other groups.
Have you played Universalis? That's a good place to start.
Ben Lehman
Posts: 2094
What can rules actually contribute?
Reply #29 on:
October 09, 2004, 08:20:46 AM »
Quote from: Noon
I'm just not sure about this crap result thing. As a designer, I can think X result is the bees knees. But I have no idea what the end users think is crap...they might stick with all the other rules but get to X and screeeetch! Brake and drive around it.
BL> There are many different play groups with different preferences.
I'll also note that there are lots of different sets RPG rules.
I think most groups tend to use rules that are suited to their preferences, or modify existing rules to fit their preferences (drift is a form of game design!) So yeah.
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The old man hooked his fingers in Lois's panties and pulled down not touching her lusting flesh.
Lois had blended into the crowd at P.S. 13 so well that she seldom had time for any of the boys on her block and tended not to share her adventures with any of her sisters for fear they would tattle to her mother or to Father Murphy. Despite her years of guidance under the nuns at Saint Anne's, she had come to the conclusion that she was really a bad girl just waiting for the opportunity...Read On
Added: 10 Feb 2013 | Category: Group Sex | Tags: group anal oral spanking voyeur interracial | 3 Comments
I try to be a good friend. So when it's Ginger's birthday, I know just what to get her....
It was Friday night at the Dangerous Curves strip club and the place was near capacity. I stood by the door, eyes constantly scanning the room for any potential trouble. But I was distracted this night. I was planning something for a coworker's birthday. Aah, speaking of coworkers... I thought to myself. There's the birthday girl now.... I looked toward the center stage where Ginger...Read On
Added: 08 Feb 2013 | Category: Group Sex | Avg Score: 4.67 | Tags: orgy lesbian straight sex oral sex squirting | 2 Comments
A story of how you made my fantasies come true.
You and I…We have a story. It is not as long as some, but it is definitely interesting. Our story began on a porn site. It started as most conversations online do with some casual flirting and dirty talk. I began looking for you online when I would check my messages. I would get excited. We eventually began sharing pictures and even went so far as to begin leaving each other voice mails....Read On
Added: 06 Feb 2013 | Category: Group Sex | Avg Score: 4.79 | Tags: cum slut online affiar anal oral desire | 9 Comments
A coed turned call girl learns more about her desires.
Jennifer's new underwear made her feel sexy and confident. It was almost a shame that she would be expected to remove them before long. She could barely stand the mixture of anxiety and anticipation as the elevator rushed her to the twentieth floor. It had been exactly a week since her last visit to the grand hotel in Boston's Back Bay. She arrived that evening as a naïve coed and left as...Read On
Added: 05 Feb 2013 | Category: Group Sex | Avg Score: 4.92 | Tags: threesome call girl teens young woman oral straight sex first time | 3 Comments

subset: commoncrawl


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Watch a scene from Degrassi's Graduation Special
Finale Friday 9E/6P
'A' gets violent with the Pretty Little Liars on Tuesday's episode
Watch Tuesday 8E/5P
Teen Wolf Ep. 302: Chaos Rising
Watch online!
Marianas Trench lead the 2013 MMVAs with six nominations
Vote now for Your Fave!
July 20th, 2012
Justin Bieber must spend a lot of time on YouTube. The pop star recently combed through the internet and discovered another talented young artist, this time a 13-year-old girl named Madison Beer.
In the clip below, which Bieber found and Tweeted about a number of times earlier this week, Beer sings a crazy impressive rendition of Etta James' At Last. After watching this video, Bieber Tweeted: "wow. 13 years old! she can sing. great job. #futurestar"
Similar to his previous discovery, Carly Rae Jepsen – you know her, right? – Beer immediately became a trendy topic on Twitter and her video has now been viewed more than 250,000 times.
Madison Beer's reaction to all this Bieber love? "@justinbieber OMGOGMFHAHDBSBAWHEBSBSHHWEHHDXHSHHAFBBAGEEHYBT I CANT BELIEVE THIS IS HAPPENING. I AM CRYING." Exactly what we'd say.
Watch the clip below and let us know what you think! Is Madison Beer the next Carly Rae Jepsen?
Tags: justin bieber, Madison Beer, News, twitter, youtube
Posted on Friday, July 20th, 2012 at 3:30 pm by Melody and is filed under Blog, News.


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Republican Senate candidate Todd Akin canceled a primetime TV appearance at the last minute Monday night, shying away from the spotlight on a day he was under fire for controversial comments he made about rape.
Akin was scheduled to be on CNN's "Piers Morgan Tonight." A studio was booked and a chair was set.
But shortly before he was to appear, Akin canceled. He was editing a new ad, an activity that forced him to bow out, two people with ties to his campaign said.
"Congressman, you have an open invitation to join me in that chair whenever you feel up to it," said Morgan.
Pressure from the mainstream Republican Party mounted on the Missouri representative throughout the day to drop his bid to unseat Democratic Sen. Claire McCaskill in November because of his comments about "legitimate rape" and opposing abortion in rape cases.
McCaskill also was booked to be a guest on "Piers Morgan Tonight." She canceled earlier in the day.
Akin's remarks shifted the political focus Monday to abortion and women's rights, causing certain GOP nominee Mitt Romney's team to clarify the campaign's abortion stance.
Top congressional Republicans, including House Speaker John Boehner, Senate GOP leader Mitch McConnell and Sen. John Cornyn of Texas advised Akin to spend time considering what is best for his family, party and country -- political code for urging him to withdraw.
"What he said is just flat wrong in addition to being wildly offensive to any victim of sexual abuse," McConnell said in a statement. "Although Representative Akin has apologized, I believe he should take time with his family to consider whether this statement will prevent him from effectively representing our party in this critical election."
The National Republican Senatorial Committee headed by Cornyn has advised Akin that it will not support his campaign if he stays in the race, a source from the group told CNN.


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WASHINGTON - The preezy of the United Steezy is making me queasy. I'm not troubled by President Obama's slow jam with Jimmy Fallon, who dubbed the commander in chief "preezy" during Obama's appearance on late-night TV.
The first anniversary of the SEAL Team 6 operation that killed Osama bin Laden brings the news that President Obama plans during the coming campaign to exploit the bragging rights to the achievement.
Here's the first thing to understand about federally subsidized crop insurance: In an era when direct payments to farmers are increasingly difficult to justify, crop-insurance subsidies are becoming the main way in which public policy supports commodity crop farmers. The farm bill negotiations tak...
WASHINGTON — As the Supreme Court heard arguments Wednesday about an Arizona immigration law, supporters of the crackdown set up an amp on the sidewalk in front of the court and belted out a tune: "We've got illegals in the back yard It's time we claimed our borders once again I think Ari...
WASHINGTON - Either President Obama has wings of Kevlar - or he has the most incompetent scheduling staff in White House history.
President Obama hasn't had much luck in getting living Republicans to endorse his proposed "Buffett rule," which would ensure that the highest earners pay a minimum federal tax rate of 30 percent.
The following editorial appeared in Tuesday's Washington Post: The U.S. mission in Afghanistan has suffered daunting setbacks in recent months, including attacks by Afghan soldiers on U.S.
This week the Supreme Court is to hear argument in Arizona v. United States, the case that may determine the constitutionality of that state's 2010 law regarding illegal immigrants.
NEW YORK - What if the Bureau of Labor Statistics had reported a 220,000 increase in March nonfarm jobs two weeks ago instead of 120,000? Simple.
WASHINGTON - In 1868, Horatio Seymour ran for president as the nominee of the Democratic Party, or the "white man's party," as it was called. The Democratic heartland in those days was the "reconstructed" South.
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Never miss another 'The Supersonic 70s Show' show
The Supersonic 70s Show
Taking venues by storm with their amazing live show, 'The Jackie Generation' formed in 2009 and are a 6 piece professional live act featuring the incredible twin vocal talents of Janey Bombshell and Mark Keen.
With a two hour show of classic hit songs from the '70s, when 'pop was at its peak', including sensational hits from Abba, ELO, 10cc, The Osmonds, David Cassidy, Olivia Newton John and so many more.
'Simply poptastic!'
They have now changed their name to The Supersonic 70s Show.
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Venue Facts
Venue: The Stables
Stockwell Lane
Milton Keynes
Website http://www.stables.org


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Accommodations at Sandals Carlyle
The Sandals Carlyle, our luxurious all inclusive hotel in Montego Bay, offers many diverse accommodations and unparalleled amenities. You and your loved one can choose from romantic luxury rooms featuring exquisite garden views, an oceanfront penthouse with a spacious balcony overlooking the Caribbean Sea, and many more. All of our rooms at this Montego Bay resort are tastefully appointed with décor that reflects the tropical setting, so you can enjoy the exotic ambience of the islands from the comfort of your own room. In addition to exceptional service from our staff, experience the pinnacle in luxury by selecting a room that offers a fully-stocked mini bar, 24-hour room service and much more. Spend your island getaway surrounded by luxury at the Sandals Carlyle, our all inclusive hotel in Montego Bay, Jamaica!


text: The Show Catwalk Back stage Fashion Shows Spring/Summer 2006 Ready-To-Wear Luca Luca 11 September 2005 IF the clothes on the catwalk at Luca Luca were the epitome of everything that is feminine and ladylike, the atmosphere off stage wasn't nearly so serene. Pining for the good-old days when front rows weren't occupied by the likes of Paris Hilton, Kelly Osbourne and Damon Dash (to name just a few of the celebs Luca Orlandi had drafted in), Candace Bushnell grumbled, "It was absolutely charming then. It's not any more," as she was shoulder-charged by a scrum of photographers desperate to snap the gossip-mag favourites in attendance. A late start was perhaps inevitable as the famous names and their entourages shuffled into position, waving to each other across the catwalk, but Luca seemed confident he could coax a few smiles out of the disgruntled audience. Memories of his recent St Bart's wedding to model Oluchi Onweagba were neatly woven into the collection, with bright tropical prints complementing the pumping Jamaican beats that accompanied them down the catwalk. And the sun was definitely shining on Lily Cole - sporting new strawberry blonde ringlets - and her fellow models in their pretty strapless prom dresses, hibiscus flower prints and embroidered strawberries. In fact, with an air of innocence hanging over the entire performance, one had to wonder: what on earth was Paris Hilton doing there? The queue to get in might have tarnished Bushnell's charm with Fashion Week, but the clothes themselves had it in spades. (September 11 2005, PM)


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Oct 29, 2012 | 12:28 PM | Lisa Gordon
Tags Metalico, Kenneth Mueller, scrap metal recycler, Lisa Gordon
PITTSBURGH One of Metalico Inc.s top executives is leaving the company more than one year before his contract is scheduled to expire. Kenneth P. Mueller, senior vice president and chief operating officer of ferrous and nonferrous scrap metals recycling, is resigning from the Cranford, N.J.-based metals recycler effective....
PITTSBURGH One of Metalico Inc.s top executives is leaving the company more than one year before his contract is scheduled to expire.
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Do you think steel mills will succeed in their efforts to stop selling at a discount to the CRU index?
June 20-21, 2013 New York
This whole thing is becoming a game of smoke.
Midwest service center


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Charlotte's Diverse Music Scene
Charlotte, located in North Carolina's Piedmont region, is known for great food, museums and nightlife, beautiful historic areas, Charlotte Motor Speedway and the US National Whitewater Center. But what you may not know is that Charlotte also has a vibrant music scene, with someone playing every night of the week. Here's a sample of the great live music venues Charlotte has to offer.
The Visulite
This unique concert house in the heart of Charlotte's historic Elizabeth neighborhood offers local, regional and national rock acts. Once a movie theater, this renovated historic building contains three tiers: the top features a huge bar, the second accommodates candlelit tables and chairs, and the bottom tier is a pit where you can dance the night away at the foot of the stage. From indie rock to punk to country to zydeco, you can count on a great live music experience and a striking ambience to compliment it.
When to go: Hard to say, so check website calendar for show dates and times.
The Evening Muse
If an intimate setting to listen to the diverse sounds of regional and local folk and rock music is what you're seeking, end your search at the Evening Muse. Located in Charlotte's NoDa arts district among unique dining and eclectic shops and art galleries, the Muse seats less than 100 and is one of the quietest listening spaces in the city. The exposed-brick walls, bedecked with the provocative artwork of local artists, enclose a bohemian space where people come to hear the music and enjoy a wide selection of beer and wine (and some excellent pear cider). There's everything from melancholy alt-country to 70s-tinged rock, and Monday night is open mic night. Most shows are all ages, and they offer an early and a late show on Fridays and Saturdays, so you can get home at a decent hour or spend the whole evening wrapped in the sounds of Carolina music.
When to go:The Muse is open Wednesday & Thursday 6 pm to 12 am and Friday & Sat 6 pm until...
Double Door Inn
The oldest live music venue in Charlotte, the Double Door brings the best of blues to the Charlotte area. Stevie Ray Vaughn, Buddy Guy and Eric Clapton have all taken the stage here, as have local favorites the Belmont Playboys. The club has a feel of times past, with an old wooden bar, vintage neon signs and rickety tables. The walls are hung with signed portraits of the greats who have played here, and the bartender will treat you with care, even though the place is packed. Interestingly enough, the club that has brought the best blues to the area since 1973 also brings in a healthy dose of reggae and zydeco bands on a regular basis.
When to go: The Double Door is open Monday – Friday 11 am to 2 am and Saturday and Sunday 8:30 pm to 2 am.
Puckett's Farm Equipment
This bar on Sugar Creek Road touts itself as a "modern honky-tonk," and it's just that. Live country and bluegrass bands play here on weekends, but this was originally a farm equipment store. As farming became less prominent in Charlotte's Derita neighborhood, Puckett's gradually morphed into the rowdy live music venue it is today. Part redneck, part rockabilly, with beer specials as low as $1 and NASCAR memorabilia (including stock car hoods) decorating the walls and ceiling, this is the place you go for a real taste of the South. If you see regional band Carolina Still on the schedule, expect a night of raucous, punk-tinged Americana roots music, complete with banjo and fiddle, or if your taste tends toward old-time country and rockabilly, catch local act the Hick'ry Hawkins Band.
When to go: Puckett's is open seven nights a week. Wednesday night is Bluegrass Night and Thursdays are Open Mic. Shows are usually on Fridays and Saturdays starting around 10 pm.
NC Music Factory
Brand new in June of 2009, the NC Music Factory in Uptown Charlotte's Fourth Ward is designed to revolutionize Charlotte's music scene and turn the city into a top-flight music destination. The centerpiece of the mixed-use development is a 5,000-seat amphitheatre with a view of the city skyline and shows from top-name acts like The Fray and Jason Mraz. The Music Factory also boasts The Fillmore, an indoor venue based on the legendary San Francisco club. Featuring state-of-the-art light and sound systems, red oak hardwood floors and stadium-style tiers to provide better sight lines, The Fillmore is promising to book about 80 shows per year of nationally known acts such as Gov't Mule and Edwin McCain. In addition, a number of other restaurants, clubs, and bars are set to open at the Music Factory, and many will feature regional and local music several nights a week.
When to go: The Uptown Amphitheatre expects to book 25 shows each year in the warmer months from April through October. The Fillmore and other venues opening soon should have something going on just about every night of the week.
Amos' Southend
Conveniently located just steps from Charlotte's light rail line, Amos' is an "old school" music club with a capacity of 1,350 people and eclectic mix of nationally known acts, tribute bands, and local favorites. From rock to rap, covers to orginals, Amos' is usually rockin' four or five nights a week. There are two levels to view the show from, and usually enough room to dance to the music.
When to go: Check the venue's website for show schedule information.
Tremont Music Hall
It may not look like much from the outside, but inside the Tremont is actually two highly popular live music venues: The Tremont Music Hall, which holds more than 1,000 people and has become a premier stop for bands specializing in rock, punk, hardcore, metal, ska, roots rock and more, and The Casbah, an intimate setting that hosts regional and local acts and holds 325 people. The Tremont is just two miles from uptown Charlotte and just a hop, skip, and a jump from the city's light rail line. The club also takes pride in the fact that no matter where you are inside the Tremont, you're never more than 50 feet from the stage!
When to go: The Tremont usually has a band playing on weekend nights, along with bands and other events during the weekdays. Check the venue's website for show schedule information.
added: August 10, 2009
updated: May 3, 2010
Ideas & What To Do
Blues Jams At Wilmington's Rusty Nail Saloon
Were Jimi Hendrix or Stevie Ray Vaughan still alive, picking up a…
Chuck Davis African-American Dance Ensemble
Celebrate African-American history in North Carolina with a performance…


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I had a Bowls England game in Dorchester and booked into the Casterbridge for 2 nights, in order to have time to look around Dorchester. What a good decision that was. The owners, Monica and Melvin made us feel at home immediately, they could not have been better. The building itself is full of history, was once a prison in... More
- Also Known As:
- The Casterbridge Hotel
- The Casterbridge Hotel Dorchester
- Casterbridge Hotel Dorchester
- The Casterbridge Dorchester, England
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- TripAdvisor is proud to partner with Booking.com, Hotels.com, Venere, Priceline and Expedia so you can book your The Casterbridge reservations with confidence. We help millions of travellers each month to find the perfect hotel for both holiday and business trips, always with the best discounts and special offers.


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News from New Zealand's Parliament
House hears ETS 'far left' debate7 Jun 13 - This weeks OECD Economic Report on New Zealand sparked an exchange in Parliament over whether the Emissions Trading Scheme is a far left policy. |
Minister defends Denniston decisions31 May 13 - Conservation Minister Nick Smith says he deliberately approved Bathurst Resources mining application for the Denniston Plateau just one day before the new Crown Minerals Act came into effect. |
Don't blame biofuels, says minister15 Mar 13 - The Government is denying its decision to scrap the biofuels obligation contributed to Solid Energys financial meltdown. |
Question for PM: UN is serious, are you?22 Feb 13 - Green Party MP Kennedy Graham told Parliament this week that the United Nations Security Council is starting to consider climate change a serious risk. |
Key's climate change answers anger Greens1 Feb 13 - Prime Minister John Key was challenged in Parliament this week over why he didnt mention climate change in his outline of Government priorities for the year. |
Key defends climate change actions7 Dec 12 - Prime Minister John Key says that he takes criticism of New Zealands actions on climate change with a grain of salt. |
Is ETS a scheme or a scam, ask Greens21 Sep 12 - New Zealand's emissions trading scheme could be renamed the emissions trading scam, Parliament has heard. |
Greens: Why NZ was a failure at Rio20 Jul 12 - New Zealand has failed to live up to the commitments to sustainable development it made 20 years ago at the Rio Earth Summit, the Green Party says. |
Greens probe fossil-fuel subsidies22 Jun 12 - The Government is being accused of undermining its own policy to cut fossil-fuel subsidies, by encouraging oil exploration and giving free carbon credits to internationally exposed emitters. |
Joyce slams businessmen's report15 Jun 12 - Economic Development Minister Stephen Joyce says the Pure Advantage business group is just looking for subsidies for businesses it likes. |
We're late, but no worries, says Smith9 Mar 12 - New Zealand might have missed the deadline for submissions on increasing international emissions reduction levels, but Climate Change Minister Nick Smith says its not a problem. |
Greens demand subsidy answers30 Sep 11 - The Government is being accused of subsidising the fossil fuel industry while at the same time campaigning internationally for an end to fossil fuel-industry subsidies. |
Govt under fire over southern lignite15 Jul 11 - The Government came under fire in Parliament this week for supporting plans for a lignite mine in Southland while talking about how the world should phase out subsidies for fossil fuels. |
ETS: Shark swallows the Maori minnow27 Nov 09 - There is a famous story in Te Ao Mâori. It is about a kahawai, not unlike the Mâori Party, and the great white shark. The great white shark said to the kahawai |
Multi-party backing for admin bill to develop emissions trading market23 Nov 09 - Parliament has adopted a Commerce Select Committee report recommending changes to law which will allow the countrys new emissions trading market to develop. |
IN THE HOUSE: Maori Party ETS deal20 Nov 09 - Parliament yesterday discussed the potential impacts of the emissions trading scheme on Maori. |
IN THE HOUSE: First reading, Climate Change Response (Moderated Emissions Trading) Amendment Bill, September 24, 200923 Sep 09 - Climate Change Issues Minister Nick Smith: Mr Speaker, I move that the Climate Change Response (Moderated Emissions Trading) Amendment Bill now be read a first time. |
IN THE HOUSE: Deal with Maori under scrutiny18 Sep 09 - Questions over the deal between the National and Maori parties have dominated environmental debates in Parliament this week. |
Row as Parker demands House sees ETS report28 Aug 09 - There was heated debate at Parliament yesterday over claims the ETS review select committees report should have been immediately presented to the House under standing orders. |
More in the The House Archive |
Carbon News RSS Feed Click to get an RSS feed for the latest stories from all sections of the site. |
The House RSS Feed Click to get an RSS feed of stories this section only. |


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3com, Inc. Information for VU#754281
RSA BSAFE libraries denial of service vulnerability
- Vendor Information Help Date Notified: 07 Dec 2006
- Statement Date:
- Date Updated: 07 Dec 2006
Unknown. If you are the vendor named above, please contact us to update your status.
Vendor Statement
No statement is currently available from the vendor regarding this vulnerability.
Vendor Information
The vendor has not provided us with any further information regarding this vulnerability.
Vendor References
There are no additional comments at this time.
If you have feedback, comments, or additional information about this vulnerability, please send us email.


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Level of Greenhouse Gases in Atmosphere Rising
By: Big 2 News Staff
Updated: November 26, 2012
They say there are more in the atmosphere right now, than ever before.
Those are the gases responsible for climate change.
At its global meeting earlier this week, the World Meteorological Organization said the amount of carbon dioxide in the air last year was 40 percent higher than pre-industrial levels.
The WMO says the extra carbon will stay in the atmosphere for centuries and the planet will just keep getting warmer.
Human activities, like fossil fuel burning and tropical deforestation, are the main sources of CO2 in the air.
The other main long-lived greenhouse gases are methane and nitrous oxide.
Scientists say those levels are also increasing.


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Come see Higher Quality ... Made in Emerica. Jan 4-6, Long Beach California.
Recent News
Westgate in the Hot Seat!
Skip to the rants (0)Talkin' True East and a few other surprises ...
Emerica presents: The Goat, Cuates & Harsh Toke! Dec 22!
Skip to the rants (0)The Goat and Cuates are playing a show at Unit B studio in Santa Ana, CA with special guests, The Budrows on December 22. Get your tickets before it's too late!
Herman G6 review ...
Skip to the rants (0)Tactics breakin' down the Herman G6! For more visit the G6 site!
The Emerica x Altamont Wino
Skip to the rants (1)Limited edition. Available at Zumiez 12.15.12.
Emerica Presents the Herman G6: Available Now!
Skip to the rants (0)Higher Quality. Made in Emerica. See more at Emerica.com/HermanG6 and
Trevor winning Tampa Am 2011
Skip to the rants (0)Yup ... Good luck this weekend Trevor!
Westgate in True East!
Skip to the rants (1)Figgy in the new TSM!
Skip to the rants (0)Check the latest issue of The Skateboard Mag for a feature interview with Figgy!


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Esquire Theme by Matthew Buchanan
Social icons by Tim van Damme
Okay so I reached 2,600 followers yesterday and I'm in a good mood so I've decided to do a giveaway for all my lovely followers!
The giveaway consists of the following:
- Sherlock: Sign of Four - book
- Sherlock: A Study in Scarlet - book
- Sherlock The Hound of The Baskervilles - book
- The Adventures of Sherlock Homes - book
- The Memoirs of Sherlock Holmes - book
- Merlin Series 3 - DVD
- Thor - DVD
- War Horse - DVD
- Iron Man - DVD
- Iron Man 2 - DVD
- Captain America - DVD (not shown in picture as it has not arrived yet)
- JVC GC-FM1 Camcorder - worth £70! (giving it away because I have 2)
- And last but not least - a dancing monkey speaker. What more could you want!? It's a monkey that dances to your music! holy cow.
Oh and I'm also throwing in a giant Loki poster -
- Must be following me - (x)
- You can reblog as many times you want.
- Likes do count.
- Have your ask box open so I can contact you if you win.
- I will post anywhere in the world.
- I will pick at random.
It will end 8pm 1st July GMT.
Good luck! :)
If the winner is outside region 2, the DVDs may not work so I will replace them with a different gift so you don't loose out.


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When someone asks me what my favorite car is, for years my only response has ever been one answer. The Delorean. That's right, the car from the Back To The Future movie. There's just something about those gull wing doors and that stainless steel body that just gets me going. But now, when I am asked what my favorite car is I sometimes have to give pause to think about my answer, because something new has come up… A new favorite car has come to me, something that might change the automotive industry. And that is the Scorpion.
The Scorpion is a new super car that made its debut back in 2008 thanks to rising gas prices and the innovation of Ronn Maxwell and his partners from Ronn Motor Company. Ronn founded and managed five companies during his professional career, and is a man recognized for his talents and credibility.
Proof of his talent was equipping the Scorpion with an engine that naturally puts out 300 horsepower and with specific modifications he turns it into a monster. He uses an Acura dual overhead cam, aluminum/magnesium block, 3.5 liter VTEC Type S Engine with a twin turbo and is getting it to put out 650 horsepower. This gives the Scorpion an astounding 0-60 time under 4 seconds and a maximum speed of 200mph. Since the under 4 second 0-60 time is comparable to the new 2012 700hp V-12 of an Aventador Lamborghini, the Scorpion has definitely earned its place as an exotic car.
But the engine isn't the only thing that's amazing about the Scorpion. Am I talking about its all Carbon Fiber Body? I could be, but that's not what I'm really stoked about. I'm stoked about the fact that the Scorpion utilizes a fuel that has an octane rating of 130, Hydrogen.
So it's a Hydrogen car? No. Actually it isn't. A Hydrogen car is equipped with a fuel cell that stores the hydrogen in a pressurized tank. The Scorpion is a Hydrogen Gasoline Hybrid and uses a normal Internal Combustion Engine (ICE) that utilizes the power of HHO Gas as a Supplement to gasoline making it a Hydrogen-Assisted Internal Combustion Engine (HICE). But don't let the term "Hydrogen" fool you. Ronn's put an HHO Generator in the Scorpion, meaning he runs electricity through the water to get the water to split up into hydrogen and oxygen gas. And unlike the math that gear heads throw out stating that running your car on HHO Gas is impossible, Ronn proves them all wrong.
The math that the doubters keep preaching is correct, when you ONLY burn the Hydrogen produced by the generator. But when you think about the fact that HHO Gas contains 34% oxygen, and that the extra oxygen is burned along WITH the gasoline and hydrogen, THEN the added boost in horsepower and fuel efficiency from the HHO Gas starts to make sense. Because what happens to a flame when you add oxygen to it? A Boy Scout could tell you that a flame gets HOTTER and Burns Faster when you add oxygen to it. Wouldn't it make sense that by keeping and USING the oxygen separated by an HHO Generator make the hydrogen gas even MORE explosive, giving your engine MORE power. It makes sense to me, and it makes sense to the thousands of other drivers using HHO Gas in their cars. So what's the big deal about the Scorpion other than the fact that it's a hybrid? How about the fact that it gets 40 miles to the gallon as an Exotic Super Car!
So what would it cost you to get your hands on the new Scorpion from Ronn Motor company? Ronn's website will tell you that the Limited Edition Scorpion HX will cost you about $250,000. If that kind of price tag is out of your range, then he does have an alternative solution for potential customers. You could convert your own vehicle into an HHO Gas hybrid with his H2GO System, an HHO Generator system sporting its own programmable computerized electronic control module (ECM) to regulate and control the flow of HHO Gas in to your engine, and you can have his HHO Gas Generator Kit system at the relatively comparable price of $999. The cool thing is, that after you install an HHO Gas Generator Kit, it can easily pay for itself in as little as a few months with the savings you get through improved fuel economy.
Okay, let's say you're like me and owning the Scorpion is just a dream. But you know what, installing HHO Gas Generator Kits on the one or two vehicles you own sounds like a better alternative to buying that $250,000 super car. Will installing HHO Gas Generator Kits void your new car warranty? Thanks to the Vehicle Warranty Act of 1974, installing HHO Gas Generator Kits should not void new car warranties. The Act specifies that new car warranties will not be voided with the installation of an aftermarket product as long as it enhances the performance of a vehicle. And at the rate things are going, it looks like HHO Gas Generator Kits are going to be widely accepted and sought out as a worldwide aftermarket emission reducing and fuel enhancing product.
For those of you who are interested in putting an HHO Gas Generator Kit in your own vehicle, try HHOKitsDirect; with excellent customer service, easy to follow installation instructions, and the best HHO Gas Generator Kits (putting out more liters per minute of HHO Gas than the HHO Gas Generator Kits of competing companies) HHOKitsDirect is a Leader in the world of HHO technology.
See More HHO Gas Press Releases or Read More About What's Happening With HHO


text: These private tutors in Show Low are brought to you by WyzAnt.com, the best place to find local tutors on the web. When you use WyzAnt, you can search for Show Low tutors, review profiles and qualifications, run background checks, and arrange for home lessons. Click on any of the results below to see the tutor's full profile. Your first hour with any tutor is protected by our Good Fit Guarantee: You don't pay for tutoring unless you find a good fit.


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Washing Machine
Spares & Parts
With over 6,000 washing machine spares in stock, Leeds Appliances
can supply all types of washing machine parts for almost all washer makes and
models. Whatever brand of washing machine or washer dryer you are looking to
repair, we can provide next day delivery on a huge range of washer spares,
including Bearings,
Boards, Pumps,
Door Handles,
Door Seals,
Inlet Valves,
& Elements
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Leeds Appliance has
close working relationships with almost all of the major washing machine manufacturers,
which means we can offer the full range of Spares from Whirlpool,
Siemens, AEG, Zanussi, Bosch,
Neff, Hotpoint,
and Candy
which means we can cater for virtually any repair need.
Leeds Appliances has
been supplying washer dryer spares for almost 30 years, and we are now one of
the largest distributers in England. We can deliver next day anywhere in the
UK, and have customers throughout the country, including Leeds, London,
Birmingham, Manchester, Liverpool, Bristol, Cardiff, Nottingham, Edinburgh,
Glasgow and beyond.
We have a strong team
of long standing customer service executives whose knowledge of washing machine
spares is second-to-none. They undertake regular product training so that they
are kept up to date with any new washing machine products introduced to the
appliance market.
As a testament to our
success we have over 2,500 trade customers currently buying washer dryer spares
from us. These customers enjoy the benefits of extremely competitive prices
coupled with outstanding customer service. We are constantly looking at ways to
improve and add value, which is why we recently launched our washer spares
guides, designed to help and support our customers and engineers through the
repair process.
Visit our resource
page for hints and tips on such things like how to take care of your washing
machine and common repair problems
Washing Machine Spares that most commonly break
Drum lifters are one
of the most common washer parts to fail on a washing machine. Drum paddles are
found inside the drum, they are triangular prism; these are used to help the
clothes move around the drum. Drum paddles
often break when the washing machine drum is overloaded or heavy item such as
trainers or shoes are washed in them.
Washing Machine
Pumps are used to discharge waste water from the drum out of the
machine, pumps can often get blocked or fail due to heavily soiled clothing
items such as muddy sports clothing, it is advised that you clean you pump out
on a regular basis. Washer Pumps can be accessed from the front of the machine
hidden behind a flap in the bottom corner.
elements are required to heat water to the washing temperature
selected. Washer Elements are an internal spare part and are located inside the
machine. Heating elements can often fail over time, you will notice this when
if your clothes aren't being cleaned and your water is not heating up. Lime
scale deposits build up on the element over time causing it to fail. To avoid
this happening it is best to use a lime scale and detergent remover.
A door
interlock on a washing machine is a common part to fail, the Door
inter lock is an electronic component that stops the door from opening whilst
the machine is on. Unfortunately there
is little that can be done to prevent this washing machine part from breaking.
We stock many washing machine door interlocks for most leading brands and
fortunately these parts are relatively cheap and easy to repair.


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give lips a pop of color. kiss me color tinted high-gloss lip shine provides a gloss that moisturizes, conditions and adds lustrous color to lips, all with a fresh sugar mint flavor for guaranteed beautiful, kissable lips. the emollient formula leaves lips hydrated and luxuriously soft with natural oils and extracts. it applies easily and feels smooth, never tacky or sticky. kiss me color features high-pigment, wearable color shades for a perfect tint that is flattering on all skin tones.
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text: With a special handle to keep your little one's fingers far from the six-color ink pad, and six different stamps to choose from, stamping fun will be endless! The handy case keeps the stamps and pad organized! Washable, nontoxic, kid-friendly ink. Handles for cleanliness 6-color ink pad 6 different stamps Case keeps everything organized Ink is washable, nontoxic, and kid-friendlyFor ages 4 and up.Size1-1/2" x 5" x 7-1/2" packaged


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David Roentgen: Long-Case Clock (00:00:52)
The Roentgens' Berlin Secretary Cabinet (00:02:20) 11562 views
Rolltop Desk by David Roentgen: Demonstration (00:02:17) 18147 views
Rolltop Desk by David Roentgen: Animation (00:01:00) 3152 views
Louis XVI
Bather (from a fountain group)
Louis Nicolas Victor de Félix, Comte du Muy and Marshal of France (1711–1775)
Allegorical figure
Louis XV (1710–1774), King of France
Browse current and upcoming exhibitions and events.
This artwork is currently on display in Gallery 548
Like most amorous Rococo imagery, this sculpture is erotic yet somehow ambivalent in its meaning. The woman reacts with a startled, self-protective gesture as Cupid suddenly appears, to cast an arrow into her breast. At the same time, her features reveal a hypnotic attraction and her fingers seem to describe playfully the area he wishes to strike.This vision of young love seems distilled for all time even as it shows the stylistic hallmarks of the age in which it was created. The nymph's delicately off-balance pose—exceedingly fetching when viewed from the corners—is a fine piece of Rococo invention. The carving technique, in which the marble seems touched with flickering light, echoes the painting style of the era. The group was commissioned by the duc d'Antin, surintendant des bâtiments du roi, for Louis XV in 1734 or 1735 and was stored temporarily in the Louvre upon its completion. In 1762 the king gave it to the marquis de Marigny, brother of Madame de Pompadour and minister of the arts, who place it outdoors at his château, Ménars, where it remained until the late nineteenth century.
Louis XV, King of France , Palais du Louvre, Paris (1740–62; his gift to Marigny) ; Abel-François Poisson, marquis de Marigny , Château de Ménars, France (1762–d. 1781) ; the heirs of Abel-François Poisson, marquis de Marigny and the subsequent owners of Ménars (1781–1811) ; Claude-Victor Perrin, duc de Bellune , Ménars (1811–27) ; comte de Brigode , Ménars (1827–30) ; through his widow to her husband, Joseph-Phillipe-François de Riquet, prince de Chimay , Ménars (from 1830) ; his daughter Marie-Henriette-Valentine Riquet ; and her husband the prince de Bauffremont (1879–81; sale, Ménars, June 10, 1881, no. 6; to Rothschild) ; Baron Alphonse de Rothschild , rue Saint-Florentin, Paris (from 1881) ; his wife Baroness Alphonse de Rothschild (until d. 1911) ; her son Baron Édouard de Rothschild (recorded in 1929, d. 1949) ; [ Wildenstein and Co., Inc. , New York (until 1967; sold to MMA) ]


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Tribune News Service
Chandigarh, July 29. The largest industrial solar plant of the country today became operational in Ludhiana. It will perform twin functions of generating solar power and disposing of large quantity of waste water by evaporating it.
Revenue and Non-Conventional Energy Minister Bikram Singh Majithia said one lakh litres of effluent water would be discharged by evaporation through the solar plant, which had been set up at Kaech village, near Sahnewal.
Majithia said Kangaroo Industries Limited had installed the solar plant. It manufactured staplers and staple pins that involved cleaning and galvanizing steals strips and wires. During the process, 12,000 to 15,000 litres of water was produced that was unfit for consumption and could cause air and soil pollution if discharged in the open.
The minister said besides this plant, the Punjab Energy Development Agency had installed nine solar plants at Guru Nanak Dev University, Amritsar, Army Institute of Law, SAS Nagar, Indo Global College of Education, Abhipur (Mohali), North India Hotel and Industries, Jalandhar, Hotel City Heart, Ludhiana, DSM Anti-Infectives India Ltd, Toansa (Nawanshahr), Ranbaxy Industries Ltd, Ropar, Punjab Bhawan, New Delhi, and Dashmesh Academy, Anandpur Sahib.


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The Russellville Panthers faced the Allen County-Scottsville Patriots on Tuesday night. The Panthers fought hard and came back from behind the Patriots but could not pull through with a win and fell 61-56 to the Patriots.
The Panthers came out slow in the first quarter letting the Patriots score 22 points in the first quarter with leaving the Partiots open to hit five three-point shots. This left the Panthers down 12 points going into the second quarter. The Panthers came out and got into the game scoring 20 points to the Patriots 9 points leaving them trailing the Patriots by once point going into the half with a score of 30-31.
The Panthers would take the lead late in the third quarter and end with a one point lead of 44-43 at the end of the third. The Patriots would come back to out score the Panthers by six points to end the game with a five point loss of 56-61.
"We didn't start the game with intensity and that is my fault, I need to make sure they are ready to play. We allowed their guard to hit open and they out-played us tonight and out-coached us," said head coach Phil Todd. "We had too many turnovers but we also created 15 turnovers but not points. The defense did alright until the last of the game but we are going to go back and work hard."
The Panthers will face the Warren East Raiders in a home game on Friday.


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Scott at the treble revives Whyteleafe's season (From Surrey Comet)
Contact us: Got a photo? Text 'SLPICS' to 80360. Got a story? Call the newsdesk: 020 8744 4244
Five alive! Sevenoaks feel the Whyteleafe force
5:00pm Monday 11th March 2013 in Sport
By Brian Davis
Paul Scott hit a hat-trick as Whyteleafe ended a run of two consecutive defeats in the Kent Legaue Premier Division with a thumping 5-1 win at Sevenoaks.
The visitors got off to the best possible start, opening the scoring in the first minute when a fine passing move opened up the hosts defence.
Roscoe Dsane released Paul Scott in the box, and he made no mistake, firing the ball into the back of the net.
Three minutes later Leafe went close to a second - a fine long ball from Tommy Smith found Daniel Day on the left wing.
His cross found Scott in the box and his header was tipped over the bar by Andrew Osei.
The resultant corner was taken by Scott, finding the head of Matt Ferdinando, but his effort went beyond the far post.
Scott had another good chance in the seventh minute after poor defending saw him with a chance but his shot went wide, before Day had a goal ruled out for offside.
Two minutes later, Whyteleafe were 2-0 up - Ferdinando's inswinging corner found the unchallenged Scott, who headed home from close range.
Sevenoaks were being totally outplayed but their one moment to cheer in the match came in the 23rd minute when out of nothing, former Leafe favourite Jay Garrick hit a stunning long range shot into the Whyteleafe net to pull a goal back.
However, despite the set-back Leafe continued to dominate. Folkes saw an affort hit the underside of the bar, bounce down on the line and cleared.
Scott then found Day in the box, who found Dsane but his shot was superbly intercepted by Simpson.
Leafe's third came in the 33rd minute from a Scott corner that was headed into his own net by Danny Cooper.
A minute later Leafe had the ball in the net again, Scott picking out Day who shot into the back of the net, but he was ruled offside.
Dsane went close in the 38th minute, heading just over from a Ryan Maxwell free kick.
Scott completed his hat trick in the 40th minute when another poor defensive mistake allowed Dsane to win the ball and take it into the box, putting it across to the unmarked Scott who tapped in from close range.
The second half proved to be a bit of an anti-climax after the entertaining first half.
Louis Clark's long ball in the 47th minute set Dsane free but Osei was quickly off his line to block the shot.-
Five minutes later, Cooper gave the referee no choice but to dismiss him after another very late challenge from behind on Scott.
Although Leafe were still well in control, the chances were fewer and farther between.
Ferdinando had one good effort in the 63rd minute, his curling shot just inches wide of the target.
Leafe made a number of changes but lacked urgency as the game was effectively all over.
Ollie Thornton, one of the substitutes added some pace to the attack, and he won a penalty when he broke away from the defence but was brought down in the 77th minute.
Maxwell fired the spot kick home with his final touch of the match as he was immediately substituted.
Leafe travel to top of the table Erith Town tonight (Monday).


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Amazingly Easy Avocado Salsa
My mother first introduced me to this super simple way of creating a homemade salsa. This is so easy, has so few ingredients and yet has such a satisfying taste, you will be amazed! There are several variations that can … Continue reading


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