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Morrowind VS Oblivion
ok, I've tried morrowind before and I thought it's dull and boring so never even thought of playing it again. but my bf is big morrowind and oblivion fan and he has convinced me to play morrowind again. I'd like to play oblivion but my computer is not upto date so I cant. well, Im giving it a go with morrowind again.. although I'm so tempted to quit it now since I'm still in very early stage of the game where its very much boring. anyway, there are lots of elderscrolls fans out there… so I just though I'd ask few questions.
1. what morrowind mods can you guys recommend to me to make the game more interesting?
2. which one is better? morrowind or oblivion and why?
1. I prefer playing my games unmodded, but if you're not beyond destroying some of the charming ugliness of Morrowind by prettifying people, you should search out some of the body- and head mods around (Rhedd's Heads, Better Bodies etc.). I would recommend getting either the MW GotY edition or the Tribunal and Bloodmoon addons. If you play Morrowind with Tribunal, I recommend to start the addon quest immediately - at least the first part is significantly easier if you're still very low level (they introduced level scaling in Tribunal, but it only works for the expansion and not for the main game).
2. I prefer Morrowind because a) it's vast when compared to Oblivion, b) of its unique atmosphere, c) the territorial diversity when compared to Oblivion. All in all, I find Morrowind's visuals hauntingly beautiful in their strangeness. You have to (or can) do lots of running to and fro, which - due to restricted public transport - can be tedious at times, but it's still better than the teleporting feature of Oblivion which makes exploring kind of obsolete. In Daggerfall and Arena, teleporting was okay because these games covered a whole continent respectively parts of a continent.
We discussed mods a while ago on this forum when another poster asked a similar question. since I'm too lazy to type out a whole list of mods again I'll give you a link to that thread:
this is a good place to start anyway:
As for question 2:
I've stuck a lot more time in MW then in OB, I know that for sure. The world is just a lot more interesting then in OB, with more factions, more lore, more politics, loads of little nooks and crannies to explore, and your actions had a lot more consequences.
I envy you if you have to discover all of that for the first time, I wish I could go back to that again.
These days I've come to the realisation that I've played Morrowind so often there is no quest I haven't done, no cave I haven't explored at least twice, no NPC I haven't spoken to (or killed :D ) and in all honesty, I uninstalled the game from my PC last week since I just can't get into it anymore :(
I tend to play Oblivion more often now because I like the sneak system better, and there are still places I haven't been and quests I haven't done.
But that's for when I want to run around for an hour or so and snipe at things, the game doesn't pull me in like Morrowind did where I would lose hours playing.
Morrowind is the better of the two by far.
That depends on what kind of gaming experience you're after/prefer.
The type of gaming that Sorcha is describing seems to be the kind where you go into a gaming world and make up your own kind of gaming session, e.g. take out your frustrations on the inhabitants and go on a killing spree or just stroll about enjoying the scenery or go monster hunting or whatever. Just being in the gaming world is more important than the reason for being there. In my opinion, this kind of gaming experience is often preferred by people who enjoy returning to the gaming world over and over during the course of months, perhaps even years.
The other kind of gaming experience is the one where you strap yourself in and go along for the ride. The reason for playing (i.e. story elements and quests) are what drives the player to continue. For example, you explore an area because you're looking for a certain plant for the local alchemist or a certain monster/bandit for the local bounty hunter guild, etc.
Both types of gaming experience contain the same gameplay elements but in the former YOU create your reason for being there and in the later THEY (the developers) created your reason for being there.
Morrowind is vast, fairly empty and populated by a huge population of more or less lifeless drones and a few quest giving NPCs. It is the perfect setting for creating your own kind of experience but you have to be creative because the game is more or less one huge sandbox with rather limited incentive to continue the main story (or any side story for that matter).
Oblivion, on the other hand, is packed with a staggering amount of vastly different quests, from tiny fed-ex type quests to huge undertakings, taking you all around the landmass. Some quests are of the fairly straight forward, well known type while others are truly surprising, both in terms of twists but also in their execution. In fact, there is so much to do in Oblivion, that I strapped myself in and went for a ride and I wasn't finished until more than 300+ hours later, and there was still plenty or ruins/caves left to explore.
So, the question you've got to ask yourself is this: Do you want to create your own kind of gaming experience or do you want to go for the ride the developers have prepared for you?
Question number 1:I played morrowind with no mods so i can't help you.I don't like mods.
Question number 2:I played morrowind the first time with an attitude of a hardcore gamer.I was trying to do all quests and enter all dungeons i saw.I managed to play it for 2 weeks.I uninstalled it saying what a crap game it is.After some months i played it again with a concept."I will be a fighter thief person with a neutral attitude.I did only quests that was close to my concept and suddently i loved the game.Morrowind was a new game.Great experience.
As for Oblivion…..i was playing it without mods until i got my first glass sword.I was very happy until i met a random bandit who asked me 100 golds.I said no,thinking it's time to use my new sword.Guess…he had one too.Then i tried it with many mods but some negative elements were there and i quit.Morrowind has no rival when it comes to oblivion
I disagree with that analysis, the games aren't really that different as far as the way quest are presented, although I won't deny that Oblivion had more variety in the styles. I also never felt that I needed to create reasons to be there while playing Morrowind, the quest were varied and interesting enough to keep me going the whole time I played it.
The problem that I ran into rather, was the fact that I'm a completist who tries to do everything you can do in a game on a single playthrough. That's not really feasible in Morrowind, and I ended up getting burned out on my first attempt after 100+ hours, similar to what akarthis describes in the above post about his first experience with the game.
fatBastard(), did you use any mods when you played Oblivion? Just curious if you actually found vanilla Oblivion fun enough to play for 300+ hours.
I'm avid player of Morrowind when the game came out - spent several hundreds hours either playing the original game or with various mods by community. I liked it because of the two gaming experiences as described by fatBastard(). To think that i had spent about 500 hours playing the game on and off for 2-3 years is kind of scary now O_O.
I'd like pick up the Oblivion someday to see whether Oblivion is better or worse compares to Morrowind, but not very likely as for now there are still 4-5 new games (The Witcher, Condemned, World of Conflict, Bioshock) left untouched .
I'd say both Morrowind and Oblivion were deeply flawed games but with Morrowind I at least got the feeling that the developers were actually trying to shoot for something great, whereas with Oblivion everything seemed like it was designed with the lowest common denominator/mediocrity in mind or like it was designed by committee.
As is clearly evident, opinions differ from person to person. I'm not saying that Morrowind is bad in any way, but the fact of the matter is that even with a handful of mods (though mostly visual enhancement like the better bodies/faces, readable road signs, etc) I burned out after 80-100 hours when playing Morrowind, halfway through the building of my mansion and only about a third way through the main quest. By that time I was godlike. Nothing could touch me and since I was playing before the journal fix, I lost interest when I could no longer figure out where I needed to go, who I needed to see and what I had yet to do.
In Oblivion I sat down and started playing and didn't stop until there were no more quests in my journal and only THEN did I realize that I had spent more than 300 hours on the game. About halfway through I installed an interface enhancement mod (I can't remember the name, but I was one that came highly recommended by Rendelius from the RPGDot site), that reduced the inventory fonts and added an indicator for either arrows or weapon damage on the HUD. I got it on release day and sat down and played from start to finish with almost no interruptions so by the time I was finished, there wasn't really any mods worth mentioning yet, so I guess it was basically the Vanilla version I played.
The thing is that I'm also a bit of a completionist but at the same time the creative part of my brain doesn't work. I'm certain that if you opened up my skull there would be an empty space where the creative portion usually resides and inside you'd find an IOU note. It is therefore essential for me that there is a REASON for me to do things in games. I don't explore for the exploration's sake. I explore because I need to find something/one and that is what Oblivion provided for me but Morrowind failed to do to a certain degree. I often had to stop and wonder: "Where to now?" when I played Morrowind but there was always some kind of incentive in Oblivion. Even before leaving the capital for the first time I had a reason to go to almost every city in Oblivion.
Of course the whole "being towed around like a dog on a leash" debate concerning Oblivion, and many other games for that matter, is one that has been going on ever since the game got released and it all comes down to personal preference. I've never finished an Ultima game because I, to this day, still have absolutely no idea what I'm supposed to accomplish or how I'm to go about doing it. Some people like being given free reigns to do whatever they want, I just stop and ask the question: Why should I? In my opinion, Oblivion was better at providing a common binding thread throughout the entire game than Morrowind was and that is why I was able to finish Oblivion and not Morrowind.
But, to each his own.
So it never really bothered you that all the enemies were always the same level as you, and that the loot they carried leveled up with you? Or did you not really notice those things?
I'm just asking out of curiosity because I've never played very far into Oblivion and I'm still debating whether or not I'm going to use mods or play vanilla when I finally start a serious playthrough.
I was more driven to explore every nook and cranny in Morrowind, I'm an explorer at heart. The caves and various temples and such strewn across the land were little mini-goals for me that needed to be conquered. The monsters within needed to be eradicated, they held specific loot and secrets that needed to be unveiled. Once they were, I felt my work was done. It gave me a sense of completion, I had truly conquered the land. They were also not pointed out to me, I had to comb the land in search of specific places.
In Oblivion, there are similar dens and such scattered about, but for the most part there is no conquering them. They respawn enemies, loot, and so on, and most of them are non-specific in the nature of their contents. Basically, theyre random dungeon generators, as opposed to the crafted dungeons of MW. There is no real search for specific places in Oblivion, as there is in Morrowind, since there is a map thing which shows you where things exactly are. Oblivions dungeons do have traps, which can be fun, and I'm not saying theyre entirely bad. I do like both games, but I would have to say that I felt I made more of a difference in Morrowind when everything's said and done.
Even though the punishment for not picking a combat style and developing it increases as you level up, the level scaling still manages to provide the player with a challenge for much longer than Morrowind did. Sure, by the end you're still pretty much untouchable but that is the same for most RPGs and it took a lot longer to get to that point this time around.
The loot problem is indeed a valid point. In my case, I leveled pretty slowly so by the time every highway man was wearing Glass Armour I had already collected my complete set and the abundance of costly loot is outweighed by the limitations of the stock you need to buy, like arrows. All of the unique items in the game are pretty much quest items, so they are not really affected by this issue and the only other really valuable loot are the portal hearts which you use to enhance your armour/weapons and since there is one per portal, they are not affected either.
Then again I solve quests for the solving's sake, not the reward/loot in the end, so that is probably also a reason why it didn't really bother me much.
Well,i totally disagree with you fatb.You say Bethesda heard the criticism about being demigod in morrowind in the middle of the game and they created level scaling wich was a move to the right direction.But,with this solution you were a demigod from the start in Oblivion.You could be grand champion in all cyrodil(arena) from the first level!!!This is just an example,and there are more.
Of course this is just opinions and since you enjoyed the game i'm very happy for you
When I said demigod, I meant being virtually untouchable. Even a Golden Saint would hardly ever land a blow on me by the time I stopped playing Morrowind and even if they did hit, the damage was so minor that I had basically regenerated all damage before I was hit again. I could almost go take a leak in the middle of a fight and come back to mob up afterwards (slight exaggeration but not by much).
I actually tried going up against the Grey Champion at a very low level and it took him no more than a single hit to put my lights out. That is hardly what I call being a demigod. I'm not saying it can't be done. Heck, I remember tales of a Monk character in Baldur's Gate 2 that had his Quivering Palm connect when he used it against a dragon and BAM! it was dead. But a lucky blow is not the same as being a demigod and winning against an opponent that can flatten you with a single hit is either by luck, by cheating/exploiting a weakness or by being skilled.
Perhaps there is a trick to beating certain adversaries that doesn't depend on your level that I don't know about but I do know that I can't count all the times I had to reload because I failed to "fish out" one opponent at a time and consequently found myself surrounded by 2 or 3 baddies that made minced meat out of me. On the other hand, I rarely felt like I simply couldn't win no matter what I did, so yes, to ME the level scaling was indeed a step in the right direction.
2) I personally found Morrowind vastly more enjoyable (spent hundreds of hours on it compared to less than twenty for Oblivion). It simply has a lot more to do, and the guild questlines that play a big part for me are much longer (and there are enough guilds in the game to justify a replay). The combat system stinks though, and Oblivion does some things better. IMHO some of the strong and weak points of the games
+ Lots of quests (this weighs VERY heavily for me)
+ Quests that show a web of interlinked politics
+ Varied world
+ The low population density is believable since one is on a frontier island
+ Replayability through quantity
+ More character customisation options through more skills and equipment (another biggie for me)
+ Smaller dungeons (this is a matter of taste, I like it as I am a surface dweller by nature) with occasional unique loot.
- Unbalanced (like all ES games it is easy to become a jack of all trades, but IMHO this problem isnt that big if you roleplay and specialize your characters). Partially moddable.
- Awful combat (hold down a mouse button and hit your enemy based on luck and your combat stat). Moddable?
- Mostly linear quests with little branching and a world that doesnt recognize most of your achievements. Not moddable.
- Grinding to improve your skills. Moddable.
- Too much walking. Not moddable.
- Static NPCs that just stand there all day long reduces immersion. Moddable?
- Crashes a lot (at least for me…). Not moddable.
+ Looks good and doesnt require all that much hardware:p
+ Some good quests
+ NPC schedules add to immersion
+ Fast travel to visited locations saves a lot of boring walking time. I wish more games had this.
+ Technical polish. Crashes very rarely. Short loading times.
- Tonnes of interface issues on the PC in particular. Partially moddable.
- A quest compass that railroads the quests and unfortunately is necessary since there arent enough other hints in the game. Integral to the quest design and not really moddable.
- Fewer quests. Moddable but fan made quests cant substitute the quality of professional content.
- too many escort quests that are hopeless due to AI and enemies scaling up much more than the allies… Partially moddable?
- Mostly linear quests with little branching and a world that doesnt recognize most of your achievements. Not moddable.
- Awful combat, but this time action based arcadish such (some like it though). Moddable?
- Unbalanced, level scaling makes the game harder as you level up and some builds (such as thief types) are simply not viable at high levels when the enemies have thousands of hitpoints. While MW is unbalanced in that jacks of all trades are godly, Oblivion makes outright punishes specialists. Partially moddable
- Physics and AI bugs due to a potentially interesting being misused and badly tuned. Walk past a shelf and watch all the items fall to the floor. See guards catching each other in friendly fire and kill each other. Have the characters you escort run in between your sword and the enemy. Not moddable.
- Awful dungeons that are random recombinations of dungeon blocks (the same as ancient Daggerfall) and have random enemies and content. Not moddable.
- Voice acting consisting of five or so actors. Sean Bean does a good job, but the sheer repetition of retarded suburbian voices (I truly hate cats that sound like Whoopi Goldberg) hurts immersion. Patrick Stewarts part is pointless as he only is in the intro. Not moddable?
They share some flaws and strong points. Both follow the TES tradition of a free roaming world with weak NPC interaction and storyline, e g sandboxing. Neither is all that immersive. If your problem is with that genre then neither game is likely to appeal to you.
And is moddable a word? :)
Exploration of dungeons is pointless as the dungeons are random recombinations of dungeon blocks. The only variety is in the dungeon type, e g if it is a vampire cave, a monster cave, or a bandit cave.
well Im in VERY early stage of the game.. where I cant run fast, i cant jump well, I cant cast spells much and I cant kill things well. I got my butt kicked good by nix hounds in some cave where random ppl attack me. and yes combat system just bores me so much. I suppose that cant be fixed though. is there some mod that helps me level up faster? I would like to fight vampires or some more impressive monsters. also…. npcs irritates me a lot, so I want to get powerful enough so I can whack ppl in the face and run away without getting killed…. ;) I mean after all you can do WHATEVER you want in this game… thats the best thing about non-linear game like morrowind :D I do wish to turn into vampire at one stage too….
I have about 50 hours in both of them, so I'm not exactly an Elder Scrolls fan (didn't like Daggerfall, either). That said, I'm not one of the irrational haters either, so perhaps my opinion has some value.
Ultimately, I liked Oblivion better for "gameplay" reasons. I simply hated the insipid combat in Morrowind. OB's combat isn't perfect but it's much, much better and the ranged combat is quite enjoyable. I also thought OB had better dialogue, better quests and some of the short storylines (Brotherhood, Thieves Guild) are pretty good, if linear and devoid of choices.
I also didn't connect with the alien landscape of MW, although it's much more creative than the generic fantasy of OB. I'd also agree the lore and houses are much more interesting in MW…I just couldn't enjoy them.
Francesco's fixed the scaling debacle in OB and I quite enjoyed finishing the Brotherhood and Thieves Guild but that was enough.
So, OB has improved gameplay elements (scaling aside) and MW has a more interesting setting, even though I didn't really like it.
I spent 100 hours with MW avoiding combat and the main plotline. I rose to the top of a house and a guild or two and basically achieved nothing. When something new came along I left the game and never returned. With OB, I finished the main quest and all the guild quests except those for the assassins. YAWN………..boring and nothing meant anything!! I MUCH prefer Arena and Daggerfall.
I found Morrowind very beautiful, atmospheric and immersive for the first 20-30 hours. As Sammy pointed out, exploring is a major highlight. The first time you come across a Daedric ruin, a dwemer fortress, or a Telvani mushroom house (or whatever the heck they called it) it's a jaw dropping experience. If I had stopped playing after 30 hours, I would probably have nothing but fond memories of Morrowind.
Unfortunately, I didn't stop. Being a completist (though Bethesda has done much to cure me of that affliction), I was determined to play through all the guilds I had joined, as well as the main quest. As a result, my memories of Morrowind center mostly on the sheer number of uninteresting, repetitive dialogs, the astronomical number of uninteresting, repetitive fed-ex quests, the glut of uninteresting, repetitive combat…you get the idea. Even exploration loses its luster after a while. Once you've seen 3 or 4 Daedric shrines, they all start to look very much the same. Sure there are a few exceptions, but by and large, they're modeled after the same template, and you know pretty much exactly what you're going to find when you enter one.
I don't think I've wasted so many hours on a game since…well Daggerfall. If a genie were to show up and offer to give me those hours of my life back, I would definitely say yes.
There are mods that affect how long it takes to improve skills, though I dont know the names of them. Without modding the following goes (you might know this already:))
Improving your skills is dependent on use, and only "successful" use counts, so in the beginning your combat skill will improve slowly as you miss a lot (due to low skill). Once you have 40 points or so you will improve faster, and once you reach a much higher skill things will slow down again as improvement becomes more "expensive". If you use a custom build with major skill for the weapon you want to use (spears, hand to hand, and short blade are weakest, the others are fine) you'll start off around that level.
Armour skills are upgraded by getting hit while wearing the relevant armour. The starting area has low level enemies like mudcrabs and rats that can "train" you without killing you fast.
Jumping and running skills (acrobatics/athletics) are trained simply by jumping and running, and since these skills always succeed they will go up very fast. Just press the key for "always run" upon loading a savegame and jump a lot. It does lower your stamina and make you susceptible to knockdowns though.
The human enemies in dungeons are AFAIK not level scaled in MW and are generally too strong for a level 1 character unless that character is a fighter type. The bandit cave outside Seyda Neen and the first dungeon that you are sent to in the main quest are probably the easiest "human" dungeons.
And one little Elder Scrolls oddity: Due to level scaling your enemies become stronger as you level up, so the strongest character might be one that doesnt have his used skills as major/minor skills. A level 1 character with skill levels of 70 will be much stronger relative to his enemies than a level 10 character with skill levels around 70. The caveats (for Morrowind) are that a higher level does give you more hitpoints, and that some enemies (notably humans) arent scaled to your level.
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Height: 5'5" (1.7m) Weight: 106lbs (47kg)
What Gets Me Off:Nice words, nice scent can turn me on. I love being told what I have to do, to send me up to the climax.
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2 Old Pressed Steel WYANDOTTE Trucks *Vintage Tin Toy
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Payment | Shipping | Policies 2 Old Pressed Steel WYANDOTTE Trucks *Vintage Tin Toy
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Here are some great old toys!
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These are 2 old pressed steel Wyandotte trucks.
Measure about 5 inches long.
Paint wear as shown. Wheels have light to moderate center wear.
Dump bed tilts back.
Nice old toys!
We only ship USPS Priority Mail. Shipping within the USA will include USPS Delivery Confirmation.
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TaylorMade R7 Ladies Hybrid Headcover NEW
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I have up for auction a TaylorMade R7 Ladies Hybrid headcover in New condition. It is black, silver & blue in color with the words TaylorMade & R7 embroidered in white & blue + a dial wheel which can be changed to either 2/3/4/5/X (see photo). This will replace one lost on the golf course or will protect your new purchase. I would prefer payment by PayPal but please contact me if you would like to use other means & we can make arrangements. I will ship the headcover via USPS as soon as possible after I have received payment. I will give shipping discounts for multiple purchases again contact me for details. Thank you for viewing my auction.


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Recent Posts
- Longtime actor takes a stab at directing with Damnationland debut
- Maine filmmaker hopes to leave audiences 'Tickled' with latest horror flick
- Glenn Close receives Maine Film Fest's Mid-Life Achievement Award
- Pittsfield-native filmmaker reaches funding goal for sci-fi short 'Frontier'
- Maine-raised filmmaker, NYU grad tackles new project
- Maine International Film Festival: Glenn Close to receive Mid-Life Achievement, 'Boyhood' to open festival
- Maine-made 'How to Kill a Zombie' premieres May 9 in Saco
- Portland filmmaker's first feature to screen at Sanford, Emerge film festivals
- Maine film 'Hanover House' gets what it wants (a world premiere) May 9-10
- Movie Review: 'Escape Plan'
Recent Comments
Category Archives: Local Spotlight
Q&A with 'Roommate Wanted' director Stephen Parkhurst
Full disclosure: I grew up with Stephen Parkhurst. I've known him since junior high school, where he and I, along with my brother Tony, bonded over our love of the cinema. When it came time for college, it was no … Continue reading
Posted in Blog, Local Spotlight Tagged Maine cinema, Maine filmmaker, Roommate Wanted, Roommate Wanted movie review, Stephen Parkhurst 1 Comment
River City Cinema to screen 'Betting the Farm'
River City Cinema is hosting a screening of the Camden International Film Festival Audience Award-winning documentary "Betting the Farm," at 7 tonight at the Performing Arts Center at the Brewer Community School. Since CIFF, and even before that, there has … Continue reading
Posted in Blog, Local Spotlight Tagged Documentary, Entertainment, Movies, Rivery City Cinema, screening Leave a comment
Maine LGBT Film Festival celebrates 'Sharing the Stories' this weekend
While the theme for the second annual Maine LGBT Film Festival is "Sharing the Stories," last year's theme also rings true for the quality and scope of this year's festival: "It Gets Better." While the inaugural LGBT film fest took … Continue reading
Posted in Local Spotlight, News Tagged Film, Maine LGBT Film Festival Leave a comment
KahBang Film Festival, Tuesday Aug. 9: 'Dying to do Letterman'
Tuesday at the Bangor Opera House, the KahBang Film Festival is screening "Dying to do Letterman," a documentary by Joke Fincioen and Biagio Messina. The film chronicles comedian Steve Mazan, who after learning he has cancer, aggressively pursues his lifelong … Continue reading
Posted in Blog, Local Spotlight Tagged Blog, Blogging, blogs, Entertainment, Film, films, Movies, Review, reviewing, reviews Leave a comment
Maine International Film Festival roundup: 'The Salesman,' 'Salvation Boulevard'
In "The Salesman," Gilbert Sicotte gives a wonderful performance as Marcel Levesque, the No. 1 car salesman in Lac Saint-Jean, Quebec. Covered in a blanket of snow and reeling from the local mill's closure, residents have more on their minds … Continue reading
Posted in Blog, Local Spotlight Tagged Blog, Blogging, blogs, Entertainment, Film, films, fun, Movies, Review, reviews Leave a comment
Maine International Film Festival roundup: 'Heading South,' 'Protektor'
After having several opportunities to see "Heading South," and missing it every single time, I finally attended a screening yesterday at MIFF. It's an impressive film from Laurent Cantet that delves into a side of Haiti that has seldom been … Continue reading
Maine International Film Festival roundup: July 16-17
I haven't seen nearly as many films as I would like to have so far at this year's Maine International Film Festival. But, here's a quick rundown of those I did see this weekend. My first movie at this year's … Continue reading
Are you a filmmaker, writer or actor who lives in New England or has strong ties to the area? Would you like to talk about your craft? If you're interested, drop me a line at email@example.com and let's talk.


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Eagle arms stabilizes shoulders and releases tension in arms and wrists. Stand with arms crossed in front of your chest and the elbow on your injured side underneath. Slide your lower hand up and around until your palms face each other and the lower fingers reach your top palm. Point your thumbs toward your nose and press your shoulder blades down, keeping wrists and hands as straight as possible.
Torn Knee Ligament or Cartilage
Prep for seated twist provides pain-free range of motion and releases tension in hips. Stand tall and hug sore knee to chest. Place the hand of the sore side on your shin and the opposite hand on your knee. Flex foot to align knee with foot and ankle. Tip hips up to keep back straight. Repeat on both sides.
Sprained Ankle
Modified awkward chair strengthens and increases range of motion in supporting muscles. Standing with ankles touching, bend knees as deeply as the stiff ankle allows. Hold a doorknob for balance. Lean back slightly and rise onto the balls of your feet. Squeeze knees together and sit your butt toward your heels. Stand up and repeat five times.
Lower Back Strain
Triangle forward bend releases low back pressure and loosens pelvis, thighs, and hamstrings. With hands on hips, place one foot on the mat with toes forward. Keep back leg a few feet behind, toes turned out 45 degrees. Turn hips forward, take a deep breath, folding forward as you exhale. Keep your back straight, inhale, and rise. Repeat five times and switch sides.
Torn Rotator Cuff
Extended side angle pose stabilizes the shoulder and realigns muscles around the rotator cuff. Step 4 feet forward on uninjured side; turn back foot out 90 degrees. Bend front leg, aligning knee with heel. Stretch forward and place healthy-side elbow on bent thigh, rotating chest skyward. Draw shoulder blades together, extending injured arm straight up, palm facing forward.
Photos by Michael E


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Grammy, happy anniversary!!
Sulabug, there are a couple with 2 tables that probably won't mind if you made them two But only one is required. Sorry that wasn't clear but I appreciate this helpful feedback.
No bench sitting. I don't like people on my lawn! jk. Sit in the house on a cushy couch drinking tea or cocoa and eating cookies or whatever.
So Here is the updated players list
1. Jaba
2. Elisabrat
4. TheMamaHauser
5. Nurse Bonnie
6. Cherrio
7. Tam...Moo
8. MaryToddliz
9. Lv2sew2011
10. Stitchingpost
11. Sasquilter
12. Dconroy84
13. Vanogay
Off to a fantastic start and we still got a ways to go for sign ups. Love it. Alright. Carry on.
BTW, I got 38/40 on my math midterm. Yay me.


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Portfolios With Purpose Chooses Lumentus as Social Media Agency Of Record
Not for Profit Stock Selection Competition Hits Donation Record
Jan 26, 2016, 10:38 ET from Lumentus
NEW YORK, Jan. 26, 2016 /PRNewswire-USNewswire/ -- Portfolios with Purpose (PwP), a not for profit fantasy stock selection competitions where each player competes on behalf of their favorite charity, has selected Lumentus, a full-service digital-first communications firm, as its social media agency of record. PwP secured a record $405,000 in charitable contributions for this year's campaign leveraging a content creation and a strategic social media plan, executed by Lumentus.
"We are very proud of how much PwP has grown over the years and the hundreds of thousands of dollars that have been raised for charity," said Stacey Asher, CEO and Founder of PwP. "With a focus on the contests and charities, we were missing elements of awareness and engagement that Lumentus now provides through channels such as Facebook, Twitter and LinkedIn."
"Portfolios with Purpose has a compelling story, bringing amateur stock enthusiasts together with the biggest names in hedge funds, to educate people about the stock market and raise money for worthy charities," said Christina Bertinelli, Senior Partner at Lumentus. "Creating a content strategy that educates, entertains and leverages the high-profile members enabled us to reach a targeted audience, drive signups and engagements."
Entering its 5th year, PwP set a goal to raise more than $400,000 for charity, a 30 percent increase from last year. The content strategy and community management, combined with organic and paid social media tactics executed by Lumentus, helped PwP overachieve its target.
Lumentus has created an integrated digital strategy, focusing on content creation and distribution through social channels to raise awareness about PwP. Lumentus is also activating PwP's network of competitors and hedge fund managers to create an influencer-marketing program. The digital and social media strategy includes informational tips from executives, pictures from events and engagement tactics based on the market to drive traffic and sign-ups.
Contestants and past winners include David Einhorn, Bill Ackman, James Dinan and Marc Lasry. Charities benefitting from the program include Feeding America, Reality Changers, Museum of the City of New York and New York Common Pantry.
"We are honored to help PwP expand its presence, and, as the user base and enthusiasm continue to grow for these contests, ultimately increase donations," says Bertinelli.
About Lumentus
Lumentus is a communications consulting firm that helps its clients manage their brands, protect their reputations and improve their perceptions across target and stakeholder audiences. Lumentus Social is the firm's social media technology and communications solutions unit, both based in New York.
The firm's principals are leading practitioners in corporate communications, public relations and public affairs, digital reputation management, social media, advertising and branding. Lumentus practices a discipline-agnostic approach that yields dynamic solutions able to continuously reflect changing business demands.
For more information on the firm's capabilities and case histories, visit www.lumentus.com. Connect with Lumentus on Facebook, Twitter and LinkedIn.
About Portfolios with Purpose
Founded in 2011, Portfolios with Purpose ("PwP") is a registered 501(c)(3) non-profit institution that hosts an annual stock selection competition in which participants compete on behalf of their favorite charities. PwP unites the general public with some of the world's most renowned investors to bring global awareness to impactful philanthropic causes.
Logo - http://photos.prnewswire.com/prnh/20150616/223411LOGO
SOURCE Lumentus


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Strategy Games
Looking for the best strategy games to sink your teeth into? Then look no further, Aftershock Services has all the strategy you need! Play Wartune where you can fight, quest, farm and build or Dragons of Atlantis where you have to build a powerful empire and raise a mighty dragon. Aftershock Services strategy games are free to play and require no downloads. Your wait for strategic dominance has come to an end!


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Jamaica Kincaid. "Girl". Her Life. Born in Antigua, May 1949 HAD a close relationship with her mother Didn't do well in Antigua under British colonial rule, especially in school. Moved to America when she was 17 Worked as an au pair and studied photography
Download Policy: Content on the Website is provided to you AS IS for your information and personal use and may not be sold / licensed / shared on other websites without getting consent from its author.While downloading, if for some reason you are not able to download a presentation, the publisher may have deleted the file from their server.
Born in Antigua, May 1949
HAD a close relationship with her mother
Didn't do well in Antigua under British colonial rule, especially in school.
Moved to America when she was 17
Worked as an au pair and studied photography
Became a regular contributor for New Yorker magazine
Kincaid's writing can be placed in different spots in a curriculum.
Her writing style (prose poem) allows her work to be included in a poetry section.
I would study her work during a creative nonfiction unit. Though her work is in the form of the poem, the content is that of a memoir, a creative way to do an autobiography.
Her writing reflects on the hardships she faced throughout her childhood and early adolescence.
Her writing is a mix between autobiographical and fiction, certain pieces highlight different aspects of her life.
Her writing is composed of simple sentences, almost lyrical, but they contain a lot of emotion and represent a lot of issues including: gender, colonialism, a stressed mother-daughter relationship, and poverty.
Because of Kincaid's simple but "heavy" prose poems, students could have trouble looking past the face value.
Might be easier for students to grasp the issues because the issues in Kincaid's work are ones still prominent today.
In "Girl" exclusively, girls may have an easier time understanding and relating to the prose poem rather than boys.
"Wash the white clothes on Monday and put them on the stone heap; wash the color clothes on Tuesday and put them on the clothesline to dry; don't walk barehead in the hot sun; cook pumpkin fritters in very hot sweet oil; soak your little cloths right after you take them off; when buying cotton to make yourself a nice blouse, be sure that it doesn't have gum on it, because that way it won't hold up well after a wash; soak salt fish overnight before you cook it; is it true that you sing benna in Sunday school?; always eat your food in such a way that it won't turn someone else's stomach; on Sundays try to walk like a lady and not like the slut you are so bent on becoming; don't sing benna in Sunday school; you mustn't speak to wharf–rat boys, not even to give directions; don't eat fruits on the street—flies will follow you; but I don't sing benna on Sundays at all and never in Sunday school…"
Stylistically: the language incorporated Caribbean culture, the rhythm of the poem was very past (especially the punctuation), dreamlike repetition throughout the poem drew me in.
First reading: the poem was about a girl who was forced to learn how to care for her family because of their poverty status and it caused a stressed relationship between her and her mother.
Understood reason for the mother's distant tone in the story and took that as Kincaid's reflection on her own relationship with her mother as a child.
Also took the "mother-daughter" relationship and applied it to the issue of colonialism in her childhood. The mother's directions are very militaristic and it could be Kincaid's reflection on the relationship of "mother country" Britain and her "daughter island".
The fast pace and the punctuation helps bring on the commanding tone of the mother's voice, both Kincaid's mother and Britain.
The dreamlike repetition makes her writing feel like a Kincaid is wiriting down a nightmare she is reliving.
Before reading "Girl" or learning about Kincaid's life I would have the students do a lengthy free write (about half the class) describing a relationship they had with one of their family members during their childhood, either close of distant. I would make sure they included details on how they felt with the person and what the person did to make them feel that way, including specific events they went through. It would almost be a mini-memoir about the relationship between them and the person.
After this free write we would read "Girl", as well as a short biography on Jamaica Kincaid so that they could see how Kincaid took memories from her childhood and incorporating them into her work and created creative non-fiction/ fiction.
After reading and understanding "Girl" and Kincaid, I would have the students take their free write and give them options on turning their memoir into creative non-fiction. They could create short story based off the two characters, or write a prose poem involving a conversation between themselves and the person they wrote about. The main reason for the activity is for them to see how the author incorporated her life into her work and do it for themselves, creating their own creative non-fiction.


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GraphicRiver Cars Exhibition Flyer 7688087
Category: Print Template | Comment: ( 0 )
GraphicRiver Cars Exhibition Flyer 7688087
Print Template \ Flyers \ Commerce
Cars \ Flyer \ Exhibition \ Show \ Promo \ Poster \ Pamphlet \ Race \ Shop
Print Template - Cars Exhibition Flyer 7688087 by ramandhani @ GraphicRiver
Print Template \ Flyers \ Commerce
Graphics Files Included: Photoshop PSD; Layered: Yes; Minimum Adobe CS Version: CS6; Print Dimensions: 8.5x11.
Cars Exhibition Flyer designed for Launch new car model, car show, promotion and information
- Fully Editable
- Size A4 & Letter
- Adobe photoshop cs6
- CMYK Print Ready
- 300 dpi
- Bleed 0.125 in
- Free Fonts Used dosis font
- PSD file easy to customize with grouped layer.
- Ready for Print with safe area
Music Play Community Logo; Simple Certicates; 4 Pieces Minimal Resume; Smart Geek Logo ; Fresh Menu; Creative Typographic Event Flyer; Real Estate Flyer .
Keywords: advert, auto, automobile, automotive, autoshow car, car flyer, car sale, car show, cars, cars exhibition, cars flyer, cars show, event, exhibition, exhibition flyer, flyer, future car, magazine, mechanics, modification, pamphlet, poster, promo, promotion, race, racing, repair shop, show.


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WATCHUNG John L. Paraskevas, 41, of Tuttle Road, Watchung, was stopped during a motor vehicle accident investigation at Valley and Hillcrest roads at 6:57 p.m. Monday, June 11. According to police, it was determined that Paraskevas, traveling east on Valley Road, struck several road signs on the side. Police responded to his residence and interviewed him about the incident. He was placed under arrest and taken to headquarters, where he was charged with allegedly driving while intoxicated, careless driving, driving while suspended, leaving the scene of an accident and failure to report an accident. Paraskevas was released pending a future court date.
Police and the Watchung Fire Department responded to a Valley Drive residence at 4:35 p.m. Sunday, June 17 to extinguish a clothes dryer fire. After extinguishing it, police reported, the Watchung Rescue Squad responded to the scene to trea t two of the house's occupants for smoke inhalation. There were no other injuries reported.
Juliana Zemlaku, 22, and Asije Mamudi, 28, both of Plainfield, were arrested at the Lord & Taylor clearance center on Route 22 east for allegedly shoplifting $3 93 worth of women's clothing at 5:12 p.m. Monday, June 11, police said. They were taken to headquarters, processed and released on $500 bail each pending a court appearance.
Gewell R. Campbell, 21, of Somerset, was picked up from Edison Township police at 11:28 a.m. Monday, June 11 on an outstanding warrant from Watchung. Campbell was taken to Somerset County jail in Somerville in lieu of $569 bail.
A 40-year-old Summit man reported an act of criminal mischief occurred to his 19 96 Ford Ranger between 6:45 and 10 a.m. Monday, June 11 at the rear of Mount Sai nt Mary Academy. According to police, an unknown person keyed his vehicle across the front hood and along the passenger side. Police are investigating.
Following a dispute over a parking space in the Blue Star shopping center, a 59- year-old Chatham woman discovered damage to her vehicle after shopping between 3:30 and 3:35 p.m. Saturday, June 9, police said. It appeared as if a key was use d to scratch the passenger side of her vehicle. Police are investigating the possible involvement of the other individual involved in the parking space dispute.
Eluding I-78 vehicle stop leads to dozen summonses;
Queens man caught in Bridgewater
WARREN TWP. Danny Diaz, 20, of Corona, Queens, N.Y., Elvin Tineo, 20, of Allentown, Pa., and a juvenile were arrested for eluding a motor vehicle stop originating on Interstate 78 west at 12:29 a.m. Wednesday, June 13, police reported.
The three were apprehended on Route 202 in Bridgewater Township, with assistance from both Bridgewater and State Police. Diaz was issued 12 summonses: speeding, reckless driving, failure to keep ri ght, failure to signal, improper passing, unsafe lane change, driving without headlamps at night, littering, tailgating, view obstruction, maintenance of lamps and failure to yield to an emergency vehicle.
Diaz and Tineo were lodged at Somerset County jail in Somerville in lieu of bail . The juvenile was turned over to his parents.
Daniel Koenemund, 30, of South Orange, was arrested at 5:06 p.m. Thursday, June 14 for the alleged theft of computers from Lucent Technologies on King George Ro ad. He was released on his own recognizance, police said; charges for the theft are pending.
Jaclyn Bovino, 19, of the Liberty Corner section of Bernards Township, and Stephen Porac, 58, of the Basking Ridge section, were in a motor vehicle without injury on King George Road at Interstate 78 at 5:03 p.m. Wednesday, June 13, according to police. Bovino was issued a summons for careless driving.
Janet Moore, 24, of Manville, was in a car-deer accident without injury on Mount Horeb Road at 7:41 a.m. Wednesday, June 13, police reported. No summons was issued.
Rose M. Comstock, 35, of Bridgewater Township, and Susan M. Aldrich, 47, of Warren Township, were in a motor vehicle accident without injury on Washington Valley Road at 5:20 p.m. Tuesday, June 12. Police said Comstock was issued a summons for careless driving.
Novella Dorsey, 35, of North Plainfield, and Maryann Karabinchak, 51, of Warren Township, were in a motor vehicle accident without injury on Mountain Boulevard Extension at 3:25 p.m. Tuesday, June 12, police said. Neither was issued a summons, according to police.
Police reported they responded to a hit-and-run motor vehicle accident without injury in the parking lot of 16 Mountain Boulevard at 11:24 a.m. Tuesday, June 12 . A South Plainfield woman's parked vehicle was allegedly struck by Chen Humphrey, 29, of Jamison, Pa., who was issued a summons for leaving the scene of an accident.
Mohun R. Sauba, 40, of Summit, Susan A. Cain, 43, of Warren Township, and Shannon M. Naylor, 21, of the Gillette section of Long Hill Township, were in a motor vehicle accident without injury on Mount Bethel Road at 8:07 a.m. Tuesday, June 12, police said. Police said Naylor was issued a summons for careless driving.
Robert L. Giglio, 48, of Piscataway, and Eric C. Cheshire, 41, of Warren Township, were in a motor vehicle accident without injury at Mountain Boulevard and Old Stirling Road at 1:06 p.m. Monday, June 11. According to police, Cheshire was issued a summons for failure to produce a valid insurance card.
Maryland man arrested after mall knife dispute
LONG HILL TWP. Elgen Fontaine, 32, of Bowie, Md., was charged with alleged aggravated assault and unlawful possession of a knife after police responded to a dispute at 1:01 p.m. Friday, June 15 at the Valley Mall, Gillette, involving Fontaine threatening a 39-year-old Tinton Falls man with a knife, police said. Officers were advised Fontaine had fled eastbound on Valley Road; subsequent ly, Berkeley Heights Township police stopped Fontaine on Springfield Avenue, where he was taken into custody, police said. The dispute between the men reportedly occurred over a delivery being made a t the Valley Mall. Fontaine was released on $750 cash bail set by Municipal Court Judge James Bride.
Police report they are investigating trespassing and harassment of a 22-year-old Branchburg resident while at a residence on Carlton Road, Millington, at 7:24 p. m. Sunday, June 17.
Police and township firefighters responded at 8:54 a.m. Sunday, June 17, to Gates Avenue, Gillette, on a report of a wire fire. According to police, wires were found to be arching.
Police said they are investigating the theft of $10 worth of food from the Stirling House Diner, Valley Road, Stirling, at 11:19 p.m. Friday, June 15 after a customer left without paying.
Michael Pavlov, 19, of Preston Drive, Gillette, was charged with disorderly conduct, police reported, later he allegedly fired a potato from a potato gun at a residence at 9:41 p.m. Friday, June 15 after police responded to a report of loud noise in the Preston Drive area.
Arthur Voronov, 20, of Elizabeth, was taken into custody Thursday, June 14 for a contempt of court warrant issued from Morris County. Police said he was turned over to the Morris County Sheriff's Department.
Oscar Rubio, 28, of Plainfield, was charged with allegedly providing false infor mation to a police officer after a motor vehicle stop at 8:31 a.m. Thursday, Jun e 14 on Valley Road, Millington, according to police.
William Clawson, 20, of Flemington, was charged with allegedly driving while int oxicated and under the influence of alcohol under age after a motor vehicle stop on Valley Road, Stirling, at 2:01 a.m. Thursday, June 14. Police reported he wa s also charged with reckless driving and failing to follow a marked turning cour se.
Victoria Vuano, 71, of the Basking Ridge section of Bernards Township, was traveling west on Valley Road, Millington, at Division Avenue at 10:50 a.m. Wednesday , June 13 when a vehicle driven by Anthony Angelo Jr., 77, of Land Street, Gillette, who was traveling south on Division Avenue, proceeded through a stop sign and hit Vuano. Police reported she suffered arm injuries, Angelo neck injuries.
Both were treated at the scene by the Long Hill first aid squad and taken to Overlook Hospital in Summit. The fire department worked with emergency medical personnel at the scene. Angelo was issued a summons for failure to yield at a stop sign. police said.
Police and firefighters responded at 2:55 p.m. Wednesday, June 13 to Western Boulevard, Gillette, on a report of a smell of gas. Firefighters could not locate the source, according to police, and PSE&G workers were contacted to check the area.
Police said they are investigating harassing phone calls made to a Valley Road, Stirling, resident on Tuesday, June 12.


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Altair SimLab v13.0 Win64
Category: Software
Altair SimLab v13.0 Win64 | 3.33GB
SimLab is a process oriented, feature based finite element modeling software that allows you to quickly and accurately simulate engineering behavior of complex assemblies. SimLab automates simulation-modeling tasks to reduce human errors and time spent manually creating finite element models and interpreting results. SimLab is not a traditional off the shelf Pre and Post processing software but a vertical application development platform to capture and automate simulation processes.
SimLab Benefits
Automated Assembly and Contact Definition of FEM models
Highly efficient, feature based, modeling approach
• Improves modeling repeatability and quality
• Directly identifies geometry features inside of the CAD environment
- Fillets, gaskets, cylinders, etc.
Streamlines modeling tasks for complex assemblies
• Automated meshing
• Automated assembly of parts and components
• Automated mesh generation for mating surfaces of assembly
• Automated part connections
Eliminates tedious CAD geometry clean-up and removes geometry translation errors
Intuitive, fast, and process driven graphical user interface
• Processes can be captured and reused.
Accelerates CAE model development for complex assemblies
• Employs an advanced template based meshing process
• Removes hand mesh clean-up
• Simplifies load and boundary condition definition and generation
Simplified model and assembly modifications
• Part replacement
• Add or modify ribs within solid models
• Change fillet / cylinder / hole properties
• Local model morphing
Year / Issue Date: 2014
Version: 13.0
Developer: Altair Engineering
Developer website: _http://www.altairhyperworks.com/Product, 53, SimLab.aspx
Bit: 64bit
Language: English
Medicine: Present (Team-SolidSQUAD)
System requirements: Win64, Hardware Accelerated OpenGL 512 MB
Download From Oboom
Download From Rapidgator


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Whirlpool Washing Machine at Rs.14800
osadhis | 25-Jul-2013 | 09-Aug-2013 Home & Living | Home Appliances
Deal Details
Get Whirlpool Washing Machine at Rs.14800. This Tradus deal is for sure " Baap " of all deals. This deal won't last long. So Hurry!!! No coupon code is required. Cash on delivery is also available. 3 year warranty is also provided.
This deal is valid till 09-Aug-2013.
View Deal
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pepperfry.com Set of 3 Godskitchen multipurpose glass jar at Rs.639
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pepperfry.com Set of 3 Tallboy mahaware storage container at Rs.219
shopping.rediff.com Combo of double bedsheet, dohar & quilted carpet at Rs.899


text:
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Enjoying the loveliness. Pics from 2017. What you can expect on a family holiday at Barnutopia. ...
Our new glampers' kitchen, the Cookhouse, and lounge is officially in progress. As you might expect from us by now, we'll make sure that it is a good party space as well as being practical.
Barnutopia.com/party-lounge-cookhouse/ ...
Party Lounge and Glampers' Kitchen, the Cookhouse, from Spring 2018
Our party lounge and glampers' kitchen, the cookhouse, is on schedule for spring 2018. It will be a fab party space for smaller groups of under 40 guests.


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Must You Go? : My Life with Harold Pinter Paperback
by Antonia Lady Fraser
A unique testimony to modern literature's most celebrated and enduring marriage.'I first saw Harold across a crowded room, but it was lunchtime, not some enchanted evening, and we did not speak.'When Antonia Fraser met Harold Pinter she was a celebrated biographer and he was Britain's finest playwright.
Both were already married - Pinter to the actress Vivien Merchant and Fraser to the politician Hugh Fraser - but their union seemed inevitable from the moment they met: 'I would have found you somehow', Pinter told Fraser.
Their relationship flourished until Pinter's death on Christmas Eve 2008 and was a source of delight and inspiration to them both until the very end.
Fraser uses her Diaries and her own recollections to tell a touching love story. But this is also a memoir of a partnership between two of the greatest literary talents, with fascinating glimpses into their creativity and their illustrious circle of friends from the literary, political and theatrical world.
- Format: Paperback
- Pages: 400 pages
- Publisher: Orion Publishing Co
- Publication Date: 01/03/2011
- Category: Memoirs
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Showing 1 - 1 of 1 reviews.
Review by Bookoholic73
This is a very good way to get an insight into somebody´s life without the guilt of reading somebody else´s diary. Well written, an easy, illuminating and for me also inspiring read. Must you go is a moving story of two people who obviously were deeply in love with each other, and managed to have a beautiful friendship and relationship for thirty years. That these two people were among the best known authors in modern Brittain certainly adds another dimension to the book, and of course, that they, especially HP, also were taking very active stand for their political beliefs made me to reflect on the world events as well, and this was a good exercise for me. Also, I love the theatre, so for me, the insights into some of the most talked about plays, playwrites and performances was a bonus. Some of the things I found inspiring: Antonia´s father telling her on her 63rd birthday, that at this age Winston Churchill had yet to become the Prime Minister. In our age, that is so focused on youth and young looking people, this is something we should remind ourselves of often. Harold´s committment to the plays and also to his convictions, even when very ill, was extremely touching and inspiring. And how Harold and Antonia, together with their friends and family, took pleasure of literature together- performing plays, reading poems etc. I wish I had AF´s confidence when she described how somebody met her and HP and continued, "naturally, they were delighed to meet us" - that sentence made me laugh out loud. And a catty comment, there is a small mistake in the book -Nobel day is NOT on the 7th of December:), but on the 10th. But, this aside, this book made me think, laugh, and cry -and plan to read more poetry, as well as biographies. For light reading, I am very happy with this book.


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Speak Out Against NSA Surveillance!
Speech by Misty Rowan, Anti-War Committee member
4th Amendment Rally – Stand with Snowden! No More Surveillance Protest
Hennepin County Government Center, June 12, 2013
Hello, my name is Misty Rowan. I am a member of the Anti-War Committee and once upon a time I slept under the stars here at People's Plaza with Occupy Wall Street but today I am your average citizen and I am outraged by the recent discoveries about our government's data collection.
I just have to say that I am shocked by this discovery. The only thing more appalling than the amount of data and the scope of the surveillance is the response from the White House. Instead of so much as fumbling through an apology they've said it's all routine stuff, not to worry about it – no big deal. Meanwhile, they are going to be hunting the people who told us down like dogs prosecuting them to the full extent of the law. And all of it will be kept quiet (as much as that's still possible) as a matter of national security.
Well you know what? Our 4th Amendment rights are a matter of national security Mr. President. I don't feel safe in a country where the government is monitoring everything I say and do. I refuse to accept this as the new terms and conditions of living in a nation that's been 'terrified' for the last 12 years. Enough is enough!
In the Anti-War Committee, we've known about the ugly turn this war on terror has taken for a few years now. In 2010, the FBI raided our office and the homes of several of our members and others across the country, calling them to a Grand Jury in Chicago under investigation of material support for terrorism – just because we organize to end this war based on lies, and carried out against the will of the American people. The Occupy Wall Street movement also learned of the conduct of these agencies and became familiar with the snitches, infiltrators, wire-tapping and raids. But this (scandal) goes beyond the regular repression of political movement. What we are talking about is every single person, every single phone number, every transaction. It's as if the entire country, in fact the world, is under investigation by the U.S. government. People, you need to realize that this isn't about terrorists anymore. This is about you. How your government is treating you – supposedly for your own good.
We need to realize that COINTELPRO is not a thing of the past. It is not a history lesson learned! What happened then, is that people found out about what was going on, and policy changed because people got upset. The same thing has to happen here.
Now, the high tech gadgets of today's information age may have changed the game, but what hasn't changed is the expectation of a free democracy that our government should not be spying on us! That without reasonable cause, a warrant signed by a judge, and proper oversight of these agencies – as spelled out for you by the 4th Amendment – that all this surveillance is illegal!
It is time for people to be outraged. To demand that the surveillance state end and the power our government has given itself to invade our privacy be reigned back in. I agree with Edward Snowden when he said, "I don't want to live in a country where this can happen." And I'd like to commend him for the action he's taken to ignite a public discussion about our government's dirty little secrets. And Bradley Manning, as well, who is on trial right now for revealing the ugly truths about this ugly war. He should be considered a hero instead he's charged with "aiding the enemy."
We need to demand transparency and accountability from our government. The people who have lied – we have proof now that they've lied – should be fired and our rights – all of them – need to be restored. That is the country I want to live it. And it can only happen if we pressure Congress and the president to act within the law – not their secret court, special executive privilege law – the one laid out in the United States Constitution. And we cannot rest until this happens!
Our civil rights are under attack.
What do we do? STAND UP! FIGHT BACK!


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In 2004, the Franklin Rebels of Williamson County, Tennessee, made it all the way to the TSSAA Class 5-A state championship game. Talented Sophomore Todd Campbell, had started all season for the 13...
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Tech Coast Angels Makes Eight Investments, Sees Two Exits In Q1
The Tech Coast Angels , one of the most active angel investment groups nationwide in addition to here in Southern California, said Friday that it invested in eight new and follow on deals in the first quarter of 2015, in addition to seeing two exits out of its portfolio. The angel group said the exits came via Olive Medical and Thermark. tech coast angels venture investment exit merger acquisition capital