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Concept 35 DNA responds to signals from outside the cell.
James Darnell explains how chemical signals turn eukaryotic genes on and off.
Hi, I'm James Darnell. I'm interested in how chemical signals turn eukaryotic genes off and on. Multicellular organisms respond to changes in their environment just like single-cell organisms. Cells in multicellular organisms also need to "talk" to one another to coordinate growth and development. Cells communicate with chemical signals. Receptors intercept the signals and pass the messages to a series of intracellular molecules. Messages that carry instructions for protein synthesis are relayed to the nucleus and its DNA. We call this relay "signal transduction," because the message passes through many different forms during its journey. Interferon is one of many signals used by animal cells for communication. Cells infected by RNA viruses release the chemical to a receptor on a nearby uninfected cell. Interferon instructs the uninfected cell to make defensive proteins in preparation for the viral attack. Interferon is one of many signals used by animal cells for communication. Cells infected by RNA viruses release the chemical to a receptor on a nearby uninfected cell. Interferon instructs the uninfected cell to make defensive proteins in preparation for the viral attack. We knew how this pathway was initiated. First, a receptor on an uninfected cell binds an interferon molecule. The interferon receptor has two subunits. When interferon binds, the subunits come together. This activates two molecules called JAKs (Janus kinases), which are attached to the subunits. Activation occurs through phosphorylation. JAKs and other enzymes are converted to their active states when a phosphate group attaches to a particular amino acid. The phosphate changes the enzyme's shape, thereby changing its activity. At this point, we lost track of the pathway. We looked for other molecules that carry the message into the nucleus. Because interferon causes synthesis of specific proteins, the final molecule in the pathway must attach to the cell's DNA and activate transcription. We decided to look for this molecule first. Transcriptional activators normally bind to regulatory regions, called enhancers, located upstream, or 5', of the genes they turn on. We found the transcriptional activator in the interferon pathway by identifying the DNA sequence of the enhancer. First, we identified a gene that is turned on by interferon and then we isolated a DNA fragment upstream of this gene. We made many copies of this fragment and radiolabeled them at one end. Then we mixed the enhancer fragments with nuclear proteins extracted from interferon-treated cells. The activator was in this extract, though we still didn't know which one it was. For comparison, we also mixed the enhancer fragments with extract from untreated cells. No activator was present in this extract. During incubation, the transcription activators from the interferon-treated cells bound to the enhancer fragments. Then, we added a small amount of DNase to each container. At low concentrations, DNase cuts each strand only once, and each strand is cut in a random location. Regions of DNA with bound proteins, however, were protected from cutting. In the extract from the untreated cells, there were no bound proteins, and DNase cut everywhere. The result was a collection of fragments of every possible length. We ran each solution out on an acrylamide gel — the same kind of gel used in DNA sequencing. The pieces segregate by size: largest at the top, smallest at the bottom. Let's look at the untreated extract first. We had previously sequenced the region so we knew which band corresponded to which nucleotide. Each band represents one fragment size. Because all possible fragment sizes are present, each band also represents a nucleotide in the enhancer. In the interferon-treated extract, some of the bands are missing. These are the bases that were protected by the activators. We simply read the sequence inside the hole — T C A C T T T — to reveal the binding region's sequence. This is a "footprint" of the activator binding site. Remember, we were trying to identify the protein that activates transcription. Now with its binding sequence in hand, we made another radioactive probe to fish it out. Again, we incubated the probe with nuclear extracts from interferon-treated and untreated cells. As before, the probe attached to a protein complex that existed in the interferon extract. We isolated the proteins that bound to the probe and discovered that they have two jobs! Not only do they activate transcription in the nucleus, but they also carry the signal from the receptor to the nucleus. Let's go back to the receptor. Remember, interferon-binding activates the JAKs. In turn, the JAKs activate two of the three proteins we found by footprinting. After activation, these molecules, called STATs (Signal Transducers and Activators of Transcription), combine with the third molecule called p48. The entire complex moves into the nucleus, binds to the enhancer, and turns on gene transcription. The enzyme produced from this gene is called 2',5' oligoadenylate synthetase (2-5 A). When a retrovirus enters the cell, the double-stranded viral RNA helps activate 2-5A. This leads to activation of an RNase through the dimerization of its two components. The RNase dimer degrades the viral RNA. The interferon pathway is the simplest example of eukaryotic gene activation found so far. Other eukaryotic pathways, initiated by hormones and growth factors, are less direct and use many more intermediates. Any defect in these pathways can lead to aberrant cell responses or growth. Mutations in some pathway molecules lead to unchecked cell growth and cancer. To do this we isolated one of the many mRNAs that the cell produces after treatment with interferon, and made a copy of it using reverse transcriptase. The DNA copy (cDNA) of the mRNA was labelled with radioactivity and used to probe a phage library. We used this cDNA probe to find its gene in a genomic library — a collection of phage that contain various bits of human DNA. We plate the phage library onto agar plates covered with a "lawn" of bacteria. When a phage infects a bacteria, it multiplies and kills the cell. Phage progeny infect the surrounding bacteria and we see a visible hole in the bacterial lawn. Many holes — called plaques — develop on the plate. Each represents a different phage. Then we pressed a piece of filter paper against the plate to transfer phage to the filter. We can incubate this filter with our radioactive cDNA probe. We put the filter in a plastic bag and add the radioactive cDNA. The probe will hybridize to phage that carries the gene. After rinsing the excess probe off the filter, we exposed the filter to X-ray film. And we can go back and isolate the phage that has "our" gene. Having found the gene, we can now examine its regulatory regions. There must be a binding site for the transcription activator that will turn on this gene. The activator site usually lie 5', upstream, of the gene. We searched a 177 base pair region with a technique called DNA footprinting.
Interferons also defend the body against other foreign cells, like bacteria, and tumor cells.
How could interferon be used to treat cancer?


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The F*cking Sequins Everyone Is Talking About
If you didn't watch this today, you were probably "working," like a "loser" with a "career." Well, let me ask you this – are you as passionate about your job as this guy is about sequins?
No, probably not. So find your inspiration in this video and go in search of what you fucking love. Someone get this man on Project Runway stat!
Watch our other WTF videos!

subset: commoncrawl


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London, Feb 4 (ANI): Ben Affleck has won the top film honour for his Iran hostage drama, 'Argo' from the Directors Guild of America.
The win would normally be an indicator of Oscar success as the Directors Guild recipient nearly always goes on to claim the same prize at Hollywood's biggest night.
But the actor-turned filmmaker missed out on an Oscar directing nomination.
"I don't think that this makes me a real director, but I think it means I'm on my way," the BBC quoted him as saying.
In Argo, set amidst the 1979 Iranian hostage crisis, Affleck also plays the lead role of a CIA agent entrusted with extracting six Americans from the country after the US embassy was stormed.
While Affleck was overlooked by the Academy for his directing role, the film has dominated other awards since the Oscar nominations, winning best director and best film at the Golden Globes and at the Critics Choice Awards.
Last weekend, 'Argo' was victorious at both the Producers Guild and the Screen Actors Guild awards, leaving Steven Spielberg's Civil War-era epic 'Lincoln' in its wake.
Many of the film professionals who vote in guild awards also cast ballots for the Oscars, so recognition from the DGA further seals Argo's status as best-picture front-runner at the Oscars on February 24. (ANI)


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On Saturday the Australian published an article by Jennifer Marohasy. It's the usual cherry-picked global-warming-ended-in-1998 nonsense, and Barry Brook has written a detailed refutation.
But I felt I should post this graph from Marohasy's piece where she tries to make global warming go away by changing the scale on the graph:


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Ottawa, Canada, April 20, 2012: "Climatism, the misguided belief that man-made carbon dioxide and other greenhouse gas emissions are destroying Earth's climate, has overwhelmed the environmental movement," said Steve Goreham, Executive Director of the Chicago-based Climate Science Coalition of America (CSCA) and author of Climatism! Science, Common Sense and the 21st century's Hottest Topic. "If activists want to be taken seriously on Earth Day, then they must divorce themselves from this extreme form of environmentalism and focus only on problems we know to be real."
Read whole news release.


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Severe Hypersensitivity Reaction to Antituberculosis Medications
Severe Hypersensitivity Reaction to Antituberculosis Medications
Several agents used in the treatment of tuberculosis have been associated with complications and adverse effects.1-9 These effects include pulmonary, hepatic, and hematological complications, among others. We report on a patient who had a complex of symptoms resulting from antituberculosis therapy.
Case report
A 66-year-old white man presented with left shoulder pain. Following examination, tuberculosis of the shoulder joint was diagnosed.
The patient had hypertension, coronary artery disease, and polymyalgia rheumatica for which he had received prednisone therapy. He had a history of sulfa allergy that included thrombocytopenia.
A radiograph of the chest revealed no anormalities. Findings from the initial examination included mild anemia, with a hemoglobin level of 12.2 g/dL, and a creatinine level of 1.4 mg/dL. Urinalysis and liver function tests yielded normal results. The patient weighed 82 kg (180.8 lb). Treatment with once-daily isoniazid 300 mg, rifampin 600 mg, pyrazinamide 2000 mg, ethambutol 1200 mg, and pyridoxine 50 mg was prescribed.
Nine days after starting therapy, the patient traveled from Illinois to Colorado. That evening, fever, chills, sweats, nausea, vomiting, diarrhea, flushing, headache, cough, and rhinorrhea developed. The patient discontinued his antituberculosis medications and returned to the clinic 1 week later. At that time, he was afebrile, mildly dehydrated, and flushed. His white blood cell (WBC) and platelet counts were normal, hemoglobin level was 11.5 g/dL, and creatinine level was 1.8 mg/dL. Results of liver function tests were normal.
Urinalysis results were significant for 437 red blood cells (RBCs)/mL, with no WBCs. The patient was advised to increase fluid intake to rehydrate. When the patient returned the following week, he reported feeling fine. Results from urinalysis were normal. The creatinine level was at baseline. Blood and urine cultures were negative.
The following morning, the patient restarted his antituberculosis medications. Three hours later, shaking chills, fever, vomiting, and sweats abruptly developed, and he was brought to the hospital. He had a temperature of 38.3C (101F), was tachycardic, had a toxic appearance, and was flushed and diaphoretic. Physical examination findings were otherwise unremarkable. Laboratory tests showed a WBC count of 1270/?L, with 36% bands; a hemoglobin level of 11.3 g/dL; a platelet count of 297 X 103/?L; and a creatinine level of 2.1 mg/dL. Urinalysis demonstrated 57 RBCs/mL and 46 WBCs/mL.


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Power Sources Unlimited, Inc. is a premier ISO 9001:2008 Authorized Stocking Distributor in North America for AC-DC power supplies, DC-DC converters, DC UPS, Industrial Power, Medical Power, LED Power, Green Power and Telecom/Wireless Power for small, medium and large quantity OEM customers. Our commitment to selling high quality and synergistic power conversion products and dedication to the customer have positioned us as the supplier of choice in North America for "NEW" design requirements.
Power Sources Unlimited, Inc. (PSUI) along with our manufacturing partners supply industry leading power solutions with design and manufacturing facilities located in the USA, Canada, Europe, Japan, Taiwan and China.
We are dedicated to providing you with cost effective and quality power solutions. We have over 9,500 standard products to choose from.
- >Aggressive pricing for small, medium to high volume requirements
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- Power solutions to Medical, Industrial, LED, Telecom/Wireless/4G/LTE/HSPA+, Instrumentation, Security, Railway/Transportation , Military/Aerospace, Computer/Datacom, Green/Renewable Energy Markets
- Large offering of general purpose AC-DC, DC-DC and DC-AC power products
- PSUI prides it self on responding quickly to your power conversion and solution needs!
Call PSUI today at 1.800.966-PSUI (U.S.), 508.384.1419 (Outside U.S.), Fax 508.384.1896 orContact us Online.
ISO 9001:2008 Registered
Power Sources Unlimited, Inc. is the authorized North American ISO 9001:2008 Registered distributor of AC-DC Power Supplies and DC-DC Converters from the world's leading manufacturers. Download a copy of our ISO 9001:2008 Certificate of Registration.
What is ISO 9001:2008?
The ISO 9001 standard was developed by the International Organization for Standardization (ISO). The rigorous ISO 9001 requirements are designed to help organizations create and maintain processes necessary to produce quality products and services. We must undergo external audits twice each year, and a full recertification audit every three years, to ensure ISO compliance.
What does ISO 9001:2008 certification mean to our customers?
PSUI's commitment to quality is clear. We maintain an ISO 9001:2008 Registered Quality Management System. Our processes are designed to insure we provide our customers with the highest quality products and service. We work closely with our customers to insure we fully understand all their requirements allowing us to provide the optimal solution to their needs, on time, at the lowest possible cost.


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Are you a diehard NBA fanatic? Do you think LeBron James and Kobe Bryant are cool but have more respect for the throwback legends? Check out Head of US Classic, Kids and Basketball, Reebok Sean Finucane provide his top five reasons basketball legend Shawn Kemp's anniversary Kamikaze I are must-have's!
1. Above The Kemp
The first and biggest reason you should get your hands on a pair of these Kamikaze kicks are because of the legend himself, Shawn Kemp. Kemp, a high flyer who is a cut above the rest, took the NBA to new heights and did it in fashion with the Kamikaze sneakers. Pay homage to his legacy with these fresh kicks.
2. Reebok's Still Back
You need a pair of Kamikaze I sneakers because you now know Reebok has not slowed down with the new and retro, vintage releases and the pairs will be limited. The brand speaks for itself and there's a great amount of pride placed into every release bearing the iconic logo. This is Reebok's first retro release for 2014.
3. The Design Is Sick
The Kamikaze is not just a catchy name. You need a pair of these kicks because they're going to elevate how much attention you receive on a daily basis. You have the classic black-and-white strips but the Seattle Sonic green splash is also on there. There's no way you can go out and not have people staring your kicks down. These are classics and the designs stand out. You make the choice…sit in the crowd and look like everyone else or stand up.
4. You Can't Beat The Price
Let's face it, you pay for what you get but at $115, you're paying for what you get and then some. The quality is in the sneakers and the Kamikaze is affordable enough for you to even flirt with the idea of buying an extra pair for emergency situations OR another OG colorway coming soon… Buy these kicks and use the change to pick up some shoe cleaner because these are too precious to scuff up.
5. 20 Years Strong…SINCE 1994
It's been 20 years since these vintage sneakers really raised the bar in the NBA. Once you put these on, you're representing a movement all NBA heads remember. Two decades strong, the Kamikaze I OG's legacy lives on.
Here's what you gotta do:
- Go to our GetFrush Facebook page
- Click "Like" at the top of the page.
- Go to our wall and tell us why you deserve to own a pair of these Reebok kicks*. (Hint: We like when you include details from the feature)
- If you're a winner, we'll contact you via a Facebook message for your mailing address.
- You must be a U.S. resident to qualify for each contest.
Please allow 2 to 4 weeks to receive your prize. Selected winners must "Like" GetFrush in order to be direct messaged. All contacted winner(s) must respond with their mailing addresses within 24 hours or risk being disqualified.
*Only a men's size 8 to 13 will be available to give away due to limited quantities.


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Rod, > > Hmmm ... how big *is* that varchar field? 8 characters gives us about 6mb for > > the column. Of course, if it's a 128-char global unque id, that;s a bit > > larger. > > 20 characters long in the Unicode locale -- which is 40 bytes? Well, 40+, probably about 43. Should be about 29mb, yes? Here's a question: is the total size of the column a good indicator of the sort_mem required? Or does the rowsize affect it somehow? -- -Josh Berkus ______AGLIO DATABASE SOLUTIONS___________________________ Josh Berkus Complete information technology josh(at)agliodbs(dot)com and data management solutions (415) 565-7293 for law firms, small businesses fax 621-2533 and non-profit organizations. San Francisco
Next: From: Rod Taylor Date: 2002-11-15 22:40:19 Subject: Re: Sort time Previous: From: Peter T. Brown Date: 2002-11-15 20:51:18 Subject: can this query be made to run faster?


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Booth Amphitheatre's monthly Tuesdays for Tots is set for 9:30 a.m. to noon, Tuesday.
This monthly summer program features family-friendly events such as storytelling, creative movement, stroller walks around Symphony Lake and other activities. There's no age limit for this free event, but the activities are definitely designed for younger children. Admission is free, but there may be a small fee for some of the activities such as the face painting and bounce houses.
Tuesday's theme is Down on the Farm Fun. Here's the schedule:
9:30 a.m. to 10 a.m.: Gates open for games and crafts
9:30 a.m. noon: Stretch-N-Grow set up and ready for visitors
10 a.m. to 10:30 a.m.: Trish Miller Music Show
10:30 a.m. to 11 a.m.: Guests encouraged to stroll around the lake, explore the lawn, dance or visit our WakeMed sponsor table
11 a.m. to 11:30 a.m.: Trish Miller Music Show
11:30 a.m. to noon: Venue remains open for more games and crafts
You can bring your own picnic, but concessions stands also will be open.
According to the amphitheater's website, parking there is very limited and filled on a first come, first served basis. Parking is not allowed in the amphitheater's neighbor business building parking lots.
It might be easier to park at Penny Road Elementary School, 10900 Penny Rd., and hop on a free five-minute CTran shuttle to the amphitheatre. Those riding the shuttles will get a goodie bag with free WakeMed Movies by Moonlight tickets and more. Be sure to park in the designated spaces in front of the elementary school. The shuttle will run all morning.


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Mega Man Battle Network 5: Team Protoman
e-Reader Patch Codes FAQ by RandyPandy / BlackSwordsmanMage
Version: 1.5 | Updated: 02/20/06 | Search Guide | Bookmark Guide
MEGAMAN BATTLE NETWORK 5: E-READER CODE AND STYLE FAQ by BlackSwordsmanMage and RandyPandy ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Table of Contents ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Introduction 1.What is an E-Reader Card?(*) 2.How can you make styles from them?(**) 3.The codes(***) 4.Styles(****) a.Sushi's accepted styles b.Retro Styles c."Pure" Styles d. "Progressive Styles" e. Our accepted styles 5.Credits(*****) 6.Version History(******) 7.Legal Information(*******) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Introduction ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ A while ago, but not too long ago, someone discovered Gameshark SP/CodeBreaker codes that would allow you to replicate the effects of the E-Reader cards. Eventually these were used to make styles, like in MMBN2 and 3, on a MMBN5 cart. They all require the use of a GamesharkSP or a CodeBreaker, but they can all be used for fun in the game after you've done everything. They are quite fun, and are the reason we own a GamesharkSP (BSM) and a CodeBreaker (RP). We decided to wite this, because there isn't one and SushiSquid can't get around to it. If it weren't for him, this would never have been made. Also, see those *s in parenthesis? Hit Ctrl+F and put in the number of stars for the section you want to read to jump to that section. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ What is an E-Reader card?(*) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ An E-Reader card is a card for the E-Reader that gives special effects to Megaman. These effects can range from more health to a different element for Megaman. They can even change his buster to something else, like a sword. Basically, E-Reader cards can be summed up as: Useful little bits of paper that help quite a bit in making Megaman a custom Navi. But they were only released in Japan. So how do we get those? Simple, really. GamesharkSP. Or CodeBreaker. Whichever one you prefer. The codes all are the cards effects, so you can have fun playing with a Megaman that suits you. You can even turn codes on and off, and mix and match them. So everyone will have a different experience. But that isn't why we are here. The reason you clicked on the link to get here is so you could make a style, right? Well, read the next section... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ How can you make styles from them? (**) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ First, you need to know what you want in a style. Do you want a fast- but-weak gunman? A tank? A chip user? A healer? You can even replicate certain Navis. All in all, you need to know your basis. Say you want a sword-navi. You would want a sword as your buster, right? Try the Chaud's Custom code for that. It will make your navi have a sword-buster and a Widesword charge shot. To make a style, just put codes in a certain order. If, say, you want a sword buster but want a Katana charge shot, don't place the cards like this: Zomon Chaud's Custom That will make your buster into a sword, and your charge shot a WideSword, because the last change is the dominant one. But, if you did this: Chaud's Custom Zomon You'd have a sword buster and a Katana charge shot, because the dominant charge shot is the Katana. Now, certain cards give an effect to a charge shot, like stunning. That means that if you have it on, your charge shot will stun the ememy. But if your charge shot is changed, like to a Katana for example, the added effect won't work. If you leave the charge shot alone, it will stun. Now, to the important part... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ The codes (***) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ To start off, you must have the E-Reader Master Code. If this is NOT ON, your styles will not work. It is different for each version of MMBN5. Go to "Add New game" on your GamesharkSP, and type in "E-Reader(Team of [navi])". Replace [navi] with your team's leader. Now, for the Master Code, put this in: Team Protoman: 00009876 000A 100003E4 0007 Team Colonel: 0000D2D1 000A 100003E4 0007 After placing that code in, go to add new code, under the new game. Put in: "Open E-Reader screen" as the name. For the style to work, this must also be on. The codes are: Team Protoman: 42001270 0000 00000037 0002 320012DE 0000 4200612C 4343 00000037 0002 3200619A 0043 Team Colonel: 42001270 0000 00000037 0002 320012DE 0000 4200612C 8D8D 00000037 0002 3200619A 008D Add whichever version you used the master code for. Next comes the creative part: the style making. The first code is easy. Put in this: 320079A0 00XX Replace XX with the number of card codes you used. It goes like this, called hexadecimal coding: 01, 02, 03, 04, 05, 06, 07, 08, 09, 0A, 0B, 0C... You can have up to 32 codes in effect at once. Also, do not use a higher number than the card codes you used. If you do, your game might get a glitch. While it is fixable, you shouldn't risk it. Now, you have to put 320079YY 00XX in. Replace the YY with the number card code that it is, in hexadecimal coding, starting with D0, then going up. For XX, place the card's number, which is next to the card's name in the list. Here are all of the card codes that you can use: 01 - Mettaur (HP+40, B+<Guard, [FlotShoe]) 02 - VolGear (HP+60, FireBody, Attack+1, BstBlank) 03 - Ghost (Flotshoe, BvInvis, [HP-80]) 04 - Swordy (BvLongS, [Attack-1], [Speed-1], [Charge-1]) 05 - Fishy (FlotShoe, Airshoe, [MoveBug]) 06 - Piranha (HP+100, AquaBody, Speed+5, Fish, [Tango]) 07 - Ratty (FstGauge, [HP-20%]) 08 - Billy (ElecBody, BvThundr, [UnderSht]) 09 - Candela (Firebody, AutoHeal, [B+<]) 0A - Anaconda (HP+130, WoodBody, [Rush], [Beat], [Tango]) 0B - Mushy (WoodBody, CSconfus, [MoveBug]) 0C - Spikey (Firebody, BvHeatS, [Speed-1], [Charge-1]) 0D - Puffball (WoodBody, BvShield, [BatHPBug]) 0E - Yort (HP+30, BvYoYo, [B+<]) 0F - Dominerd (B+<CurS, [HP-50]) 10 - Null (HP+150, AquaBody, AutoHeal, [SprArmr], [BvChrgS]) 11 - BrushMan (SwmpBust, MoveHoly, [HP-30%]) 12 - Scuttlst (Fbarr100, [Custom-1], [CustDmg]) 13 - SnowBlow (HP+120, BvVacuum, [SloGauge]) 14 - KillrEye (ElecBody, CSstun, [BatHPBug]) 15 - Quaker (HP+150, CusHPBug, [ChpRecov]) 16 - Boomer (BvBoomer, B+<Shld, [B-Buster], [CusHPBug]) 17 - Lark (HP+100, AquaBody, BvWshot, [DmgBlind]) 18 - Moloko (Fbarrier, [CSeffect]) 19 - Melody (HP+90, Movebug, [SprArmr]) 1A - Zomon (HP+60, BvKatana, [BstBlank]) 1B - Catack (HP+100, SprArmr, [AirShoe]) 1C - Champy (HP+100, FireBody, Speed+1, Charge+1, [CSeffect]) 1D - Whirly (HP+80, AquaBody, WtrBust, [MoveWatr]) 1E - Cactikil (HP+60, WoodBody, SprArmr, [Flotshoe]) 1F - Roll (CSchpdst, Fbarrier, BatHPBug, [HP-5%]) 20 - GutsMan (HP+300, UnderSht, [Fbarrier]) 21 - FireMan (HP+30%, FireBody, BvFireAm, [AddBustr]) 22 - Bass (HP+200, Attack+5, Speed+5, Charge+5, [SoulTm-2]) 23 - QuickMan (Speed+5, Charge+5, FstGauge, [HP-10%]) 24 - SnakeMan (HP+25%, WoodBody, Millions) 25 - BubblMan (AquaBody, Fbblwrap, SneakRun, [HP-50]) 26 - FlameMan (HP+10%, FireBody, ChpRecov) 27 - MetalMan (HP+300, Attackx2, SprArmr, CSbreak, [Custom-2]) 28 - ShadeMan (FlotShoe, AirShoe, BvPulsar, [HP-70], [SoulTm-1]) 29 - SparkMan (HP+140, ElecBody, CSblind, [NrmGauge]) 2A - JunkMan (HP+150, BvPoltr, [BstBlank]) 2B - GyroMan (FlotShoe, AirShoe, Beat, [HP-5%]) 2C - Meddy (ChpRecov, Tango, DmgBug, [CusHPBug]) 2D - CosmoMan (MegFld+1, GigFld+1, [HP-20%]) 2E - Chaud's Custom (Custom+1, B-Sword, BvWideS) 2F - Mr. Match's Custom (HP+300, FireBody) 30 - Count Zap's Custom (HP+300, ElecBody) 31 - Anneta's Custom (HP+30%, WoodBody) 32 - Chillski's Custom (HP+30%, AquaBody) 33 - BugTank (HP+80, BvMiniBm, [CustDmg]) 34 - Powie (HP+50, CShole, [EmoBug]) 35 - Froshell (HP+140, B-Bomb, [Fbarrier]) 36 - HardHead (BvCanBal, EmoBug) 37 - Cloudy (AquaBody, CustDmg, CusHPBug, [SprArmr]) 38 - Gaia (HP+100, CrakBust, [FlotShoe], [AirShoe]) 39 - Popper (WoodBody, ChpRecov, [MoveGras]) 3A - Fan (BvTrnado, [HP-50]) 3B - Drain (ChpRecov, BatHPBug, [HP-80]) 3C - Rush (Rush, [Beat], [Tango]) 3D - Bunny (ElecBody, BvZapRng, [SprArmr], [StatGrd]) 3E - Flamey (HP+160, FireBody, B-Crack, [MoveHole]) 3F - Shrimpy (AquaBody, BvBubSht, [Attack-1]) 40 - RedUFO (CSchpdst, [ChpRecov], [MoveBug]) 41 - Ninjoy (BvMonBld, SneakRun, [HP-10%]) 42 - LavaGon (HP+150, FireBody, AirShoe, [Fbarrier], [MoveHole]) 43 - Protecto (GigFld+1, [UnderSht], [BvChrgS], [B+<]) 44 - Basher (FireBody, Attack+1, CShole, [Speed-3]) 45 - Pengi (HP+150, AquaBody, [MoveIce]) 46 - EleBee (ElecBody, CSblind, [BvChrgS], [Fbarrier]) 47 - AlphaBug (ChpRecov, [BatHPBug]) 48 - N.O (HP+100, AutoHeal, BatHPBug, [StatBug]) 49 - EleBall (ElecBody, FlotShoe, Battery, [AddBustr]) 4A - Dharma (Undersht, BvAirHoc, [HP-15%]) 4B - Weather (GrasBust, CSlava, [MoveIce]) 4C - Elmperor (CSswamp, StatBug, [AddBustr]) 4D - CirKill (BvCircG, [MoveBug]) 4E - Drixol (Speed+3, Charge+3, BvDrlArm, [DmgConfs]) 4F - Batty (AirShoe, BvPulsar, [HP-5%]) 50 - Appley (WoodBody, StatGuard, [BstBlank], [EmoBug]) 51 - WoodMan (HP+25%, WoodBody, StatGrd, [AddBustr], [BvChrgS]) 52 - ElecMan (HP+200, ElecBody, AutoHeal, [B+<]) 53 - ProtoMan (HP+100, BvWideB, B+<Shld) 54 - BombMan (HP+150, FireBody, BvBlkBom, [Custom-1]) 55 - MagicMan ([HP-200], Custom+1, SoulTm+2) 56 - HeatMan (HP+100, FireBody, Atk+2, CSlava, [BvChrgs]) 57 - GateMan (HP+150, Custom+2, [NrmGauge]) 58 - FlashMan (HP+20%, ElecBody, CSstun, [B+<] 59 - DrillMan (HP+200, AirShoe, BvDrlArm, [MoveHole]) 5A - KingMan ([HP-150], Custom+2, MegFld+1) 5B - AquaMan (HP+170, AquaBody, BvSeaSed, [UnderSht]) 5C - WindMan (HP+120, AirShoe, [Attack-2], CSbrrdlt) 5D - LaserMan (HP+250, CSreset, [SoulTm-1]) 5E - Colonel (HP+280, BvCcann) 5F - TmhkMan (HP+200, WoodBody, Attack+3, SprArmr, [MegaFld-1]) 60 - Lan's Custom (NormBody, MegFld+2, [B-Buster], [BvChrgS]) 61 - Dex's Custom (HP+150, Attack+5) 62 - Maddy's Custom ([EmoBug], [StatBug]) 63 - Yahoot's Bug Repair (MoveBug, PanelBug) 64 - Tora's Tactics (Rush, Beat, Tango) 65 - LiveVirus (HP+10%, FlifeAur, [CustDmg]) 66 - Gospel (HP+600, [EmoBug], [BatHPBug], [CusHPBug], [StatBug]) 67 - Serenade (BvRflect, ChpRecov, [HP-20%]) 68 - Alpha (HP+100, GigFld+2, [Custom-3]) 69 - BassGS (HP+300, CSHPBug, [StatBug]) 6A - Duo (HP+40%, MegFld+1, GigFld+1) 6B - BassXX (HP+400, FlotShoe, AirShoe, Fbarr200, [BatHPBug]) 6C - NebulaGray (BvDarkS, [HP-30%], [BatHPBug], [CusHPBug]) 6D - Dad's Repair Program (BugStop) 6E - Hub Hikari (Attackx2, Custom+3, MegFld+2, GigFld+1, [HP-50%]) 6F - (TOP only) Bass-Cross Megaman (HP+200, NormBody, SprArmr, TriBustr, BvSBustr, [MegFld-2]) 6F - (TOC only) Bass-Cross-Megaman (HP+20%, NormBody, FlotShoe, TriBustr, BvHelzR, [MegFld-2) Now, you will notice a few things about the set up of that list. First: the number next to the card's name. We'll use the Bass-Cross-Megaman code as an example. See the 6F? That means if you want to use it, put the 6F where the XX is in the code above. The name is just after the number, and the effects are after that. Here is the key for the effects: KEY: [NAME] = A bad effect. If the item inside is good, it means this is removing that effect from all cards above it. It may also be a glitch, which can be stopped by Dad's Repair Program. CS____ = Charge Shot effects. These may change the panel under the enemy, cause status effects, or do any number of things. ___Bstr = A Buster effect. If you hit an enemy with your normal buster, the panel under them changes to this. B< = Your shield skill. If you press B and Left at the same time, this happens. B- = Changes your normal B-button attack to this. If this is a chip, you cannot add attack damage or speed to it, and AddBsrt effects will not work with it. Bv = Charge shot effect. If it changes your charge shot to a chip, you cannot add attack damage or speed to it, and CSeffects will not work with it. Everything else is pretty self-explanitory. So, everything works just like the real cards. Say you want to be Bass-Cross Megaman, but don't care about the other codes. You'd use this: 320079A0 0001 320079D0 006F That's because you want the enabler, and because it is the first code you used, you'd put the YY as D0. The XX is 6F because that is the card number. Say you also want extra health. The Gospel card is great for this. But it has many glitches caused by using the Gospel card. There is a way to fix this. Put in Dad's Repair Program. So the code for BCM, Gospel, and Dad's Repair Program is: 320079A0 0002 320079D0 006F 320079D1 0066 320079D2 006D There, you have BCM, HP+ 600, and can never have any glitches in Megaman. If you have created a style and want to submit it to this FAQ, Sushi is currently running (at time of FAQ creation) the "Styles are in this game" topic. Post it there, and if it's unique enough, we might consider adding it to this FAQ. It has to have only one of the same E-Card, and in extreme cases where it just CAN'T be avoided, two. Limit them to one if you can, alright? ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Styles (****) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This section contains all of the styles that were created by users on GameFAQs! Test them out, they're all pretty cool. All of the descriptions, unless noted, are made by RandyPandy or BlackSwordsmanMage. And the first 13, unless noted, are paraphrased from SushiSquid's description. There's one more note. Look at the HP. All of these styles are assuming that you had 1000 HP before the E-Card effects. So if your HP is different from the what the style says it should be, your HP was probably higher/lower. ================================ Sushi's Accepted Styles ================================ Well, here are the styles! This is what you were waiting for, right? Below is a short list of all of the styles: Burner - Fire Set-Up Squid - Aqua/Poison Shield Quick - Elec/Speed Custom Phantom - Ghost Shadow Tank - Omni Bonus Control - Metal Ground Blade - Sword Set-Up Squall - Storm Set-Up War - Power Guts Heal - Recovery Defense Field - Holy Ground Rich - Rare Custom Demon - Dark Guts Grove - Wood Recovery Type ____Style to go to the one you want. Enjoy! All styles will be set up like this: Name: (Creator) Codes *** Parameters: Abilities: Description: -------------------------------- BurnerStyle: (SushiSquid) 320079A00006 320079D00055 320079D10011 320079D20021 320079D3004B 320079D40019 320079D50063 *** Parameters: Custom+1 818 HP SoulTime+2 Abilities: GrassBuster B-Charge FireArm ChargeShot Lava FireBody An extremely powerful style. Your buster will form Grass panels 1/3 of the time. Your charged shot is a FireArm, which will deal 100 damage to enemies, 200 damage if they are on a Grass panel or are Wood type, and 400 damage if they are both! Wow! This works well with NapalmSoul (giving a good use to the SoulTime+2), since the GrassBuster will still form the Grass panels. However, your folder must be heavily based on fire for this style to work well, which means that it'll me multi-coded (this warrants a big need for Custom+1), and you also lose 182 HP and become weak to Aqua. -------------------------------- SquidStyle: (SushiSquid) 320079A00008 320079D00011 320079D10013 320079D20060 320079D30001 320079D4001F 320079D50012 320079D60037 320079D70063 *** Parameters: Custom-1 MegaFolder+2 817 HP Abilities: SwampBuster ChargeShot Chip Destroyer FastBarrier100 B+<- Guard SlowGauge AquaBody This an odd style that is meant for Liberation and NetBattle fights. The normal shot will cause poison panels. This drains their health, making it a lot easier to win battles! The FastBarrier100 protects you for a bit, and the charge shot will leave them chip-less! Block the buster shots with Guard, and then they get hit with a shockwave. SlowGauge keeps the Custom bar from opening. You have received a little punishment for using this, by losing some health and a chip on the Custom Screen. This style is NOT recommended if the opponent has FloatShoes. And, as SushiSquid says, "The whole point is to use your squiddly powers to INK THEM IN THE FACE and drain their health from it." -------------------------------- QuickStyle: (SuperBass) 320079A00005 320079D00067 320079D10057 320079D20023 320079D30033 320079D4003D *** Parameters: Speed+4 Charge+4 Custom+2 935 HP Abilities: B-Charge ZapRing B+<- Shield ChipRecovery FastGauge CustomDamage ElecBody When it is called QuickStyle, they mean QuickStyle! No lolly-dallying around with this style, or you'll get hurt pretty badly! You'll hold down your opponents with the ZapRing. This allows you to use your chips quickly. Never stop using your ZapRing and chips. The reason for this is the bug called CustomDamage. This will drain 200 of your health everytime you enter the CustomScreen. Luckily, everytime you use a chip you will gain back some of your precious health. Use it properly, and you'll be fast and almost invincible. Use it improperly and... well, kiss Megaman goodbye. -------------------------------- PhantomStyle: (aniLEhilated) 320079A00002 320079D0002A 320079D10005 *** Parameters: 1150 HP Abilities: FloatShoes AirShoes B-Charge Poltergeist MoveBug BusterBlank This can become the most powerful style - if it is used properly. Your charge shot, Poltergeist, picks up obstacles on the field and tosses them at the opponent for 150 damage EACH. Awesome, eh? You float, fly, and get an HP boost because you are a phantom. With BusterBlank, your buster has a 1/10 of not firing, and a 1/10 chance of doing 10x damage. One of the coolest features is MoveBug. You will teleport to the farthest tile on your area, and go right through obstacles. This makes it possible to move quickly. If you don't use it properly, it'll be your worst nightmare. -------------------------------- TankStyle (SushiSquid) 320079A00005 320079D00050 320079D10060 320079D20036 320079D30055 320079D4003C *** Parameters: Custom+1 MegaFolder+2 800 HP Abilities: StatGuard B-Charge CannonBall Rush BusterBlank TankStyle is a very nice support style. For the relatively small cost of 200 HP and a BusterBlank glitch, you get a charge shot that, while inaccurate, does more damage and breaks panels, built-in Rush, which saves you two NC spaces, Custom+1, MegaFolder+2, SoulTime+2, and best of all, StatGuard. StatGuard makes you unable to be paralyzed, blinded, or confused. Ever. Yeah, it rocks. A little bit of everything - true support. *Description by SushiSquid.* -------------------------------- ControlStyle: (SuperBass) 320079A0 0004 320079D0 001F 320079D1 0011 320079D2 004A 320079D3 0057 *** Parameters: Custom+2 716 HP Abilities: UnderShirt SwampBuster B-Charge AirHockey ChargeShot Chip Destroyer FastBarrier MoveHoly A strange breaking type style. It's a powerful style that hides behind it's excellent defensive capabilities. You control the opponent's field! AirHockey will destroy the obstacles, and the SwampBuster poisons their field. It is equipped with UnderShirt and FastBarrier for defense. It has lowered HP, but MoveHoly more than makes up for it. Since you don't have to move a lot to use your Buster, you'll be able to stay on those Holy panels and get some use out of them. Custom is also boosted. Control your enemies area with Control Style! -------------------------------- BladeStyle: (SushiSquid) 320079A00003 320079D1002E 320079D20055 320079D30013 *** Parameters: Custom+2 920 HP Abilities: B-Sword B-Charge Vaccuum SlowGauge The sword-lover's dream. Your normal shot is the 80-damage Sword chip. Forever. It may be thought that the range is weak, but your charge shot will be your saving grace. A Vacuum that pulls your enemies in to the leftmost square in their area. Obviously, you can now easily slash with the swords. Extra chips in the Custom Screen are always welcome. What's this? Swords cause flinching? No problem. That's the purpose of the SlowGauge. You have more chance to hit with those swords. Couple of problems, though: Vacuum won't be fully effective if there are obstacles or broken panels. And any souls you use will have their charge shot replace the Vacuum. -------------------------------- SquallStyle: (SushiSquid) 320079A00004 320079D0001D 320079D1003A 320079D20005 320079D30019 *** Parameters: 1120 HP Abilities: FloatShoes AirShoes WaterBuster B-Charge Tornado MoveWater AquaBody A wind style that is used to power up storm-them chips. Tornado is not required in your folder, as that's what your Buster is. MoveWater creates water panels, and can be very fun with RainyDay or WavePit. The WaterBuster slows enemies, doubles charge shot, and doubles Elec chips. Wow. Being a wind-type, you have OmniShoes, of course. There is a disadvantage to this fun style, though. YOU ARE INSANELY WEAK TO ELECTRICITY!!! Ouch. And without slowing the opponent down, you won't be able to hit your with your buster much. -------------------------------- WarStyle: (SushiSquid) 320079A00007 320079D00023 320079D10035 320079D20012 320079D3001B 320079D40013 320079D5004D 320079D60063 *** Parameters: Speed +4 Charge +4 Custom -3 1260 HP Abilities: SuperArmor B-MiniBomb B-Charge CircleGun FastBarrier100 SlowGauge CustomDamage This one is used in busting viruses and in Liberation Missions. The MiniBomb does 50 damage, but is a bit inaccurate. Or you can just charge the CircGun and destroy them with it. You have extra HP, a FastBarrier100, and SuperArmor to save your butt. And, like all styles, a few cons. One, this will do horrible against non-Liberation navis and NetBattles due to the Custom of 2, a SlowGauge, and a 200 HP drop every time the Custom Window is opened. It's good for virus and Liberations, but that's it. -------------------------------- HealStyle: (RandyPandy) 320079A00005 320079D0002C 320079D10048 320079D2001F 320079D30055 320079D4006D *** Parameters: Custom+1 SoulTime+2 845 HP Abilities: ChargeShot Chip Destroyer FastBarrier ChipRecovery Tango AutoHeal BugStop You lose a bit of HP, but it doesn't really matter. If you're a player that wants to have a fluid folder but is almost required to throw in Recoveries, then this is the answer. You lose a bit of HP, yes, but in return you heal after every battle. Any chips you use will automatically add to your HP. Custom+1 and SoulTime+2 is always welcome. In NetBattles, Tango will rescue you by giving you 100 HP and a Barrier100. The addition of BugStop will heal away every bug you might ever get - including E-Reader, NC, and DarkChip effects. HealStyle will let you heal damage without having to dodge all the time. -------------------------------- FieldStyle: (Chaoslux) 320079A00005 320079D00034 320079D10038 320079D20005 320079D30019 320079D40011 *** Parameters: 868 HP Abilities: FloatShoes AirShoes SwampBuster ChargeShot Hole MoveHoly EmotionBug One of the most fun styles you'll ever see. In this style, YOU control the field! You might be thinking, "But that's what ControlStyle does!" Well, think again. You have OmniShoes as usual, but that's where the similarities end. In this one, you poison the field with your SwampBuster, and destroy their field with the Hole charge shot. So they have no choice but to stand and suffer! Muahahahaha! Ahem. While they are losing health, your damage is halved. You do have an emotion bug, so you'll randomly go into FullSynch or Anger to have DOUBLE DAMAGE! Wow! Who doesn't love that?! -------------------------------- RichStyle: (Chaoslux) 320079A00006 320079D00028 320079D10024 320079D20025 320079D3001E 320079D4006E 320079D50007 *** Parameters: Attackx2 Custom+3 MegaFolder+2 GigaFolder+1 SoulTime-1 468 HP Abilities: B-Charge Pulsar SuperArmor AirShoes FastBubbleWrap FastGauge SneakRun Millions Now this style will make you a greedy snob! First, you have Millions, which will allow you to run around the 'Net and take all the money. Next, FastGauge, SneakRun, and SuperArmor will allow you to destroy your weak adversaries much faster. Your health is slashed down, and you have few friends, but with GigaFolder+1, MegaFolder+2, and Custom+3, you get to use all of the rare chips that a rich person like you has found! Eat your heart out, you little rich man! -------------------------------- DemonStyle: (SushiSquid) 320079A00006 320079D00012 320079D1002D 320079D20011 320079D3006C 320079D40068 320079D5006D *** Parameters: Custom-1 619 HP Abilities: SwampBuster B-Charge DarkSword FastBarrier100 SlowGauge MoveHoly CustomDamage WoodBody Funnest... style... ever. And I know funnest is not a word. You only have a Custom of 4, with SlowGauge and CustomDamage, so you really don't want to go inside the Custom Screen too much. There's a FastBarrier100 to shield you at the beginning, and MoveHoly will halve all of your damage. And guess what your Charged Shot is? DarkSword. Yes, that's right, it's the exact same thing as the chip but better, since there are NO GLITCHES and no timing required! Woohoo! This style makes you a flesh-eating Demon! You have no SuperArmor, and the power of holy flames will hurt you, so be careful! -------------------------------- GroveStyle: (RandyPandy) 320079A00008 320079D0004B 320079D10039 320079D20033 320079D3004A 320079D4005A 320079D50046 320079D6000B 320079D70019 *** Parameters: 858 HP MegaFolder+1 Abilities: GrassBuster Charged Shot confuses (Spice, anyone?) UnderShirt Chip Recovery MoveGrass Custom Damage WoodBody A fun little Wood-elemental style. It has some similarities to QuickStyle, but overall is different. You have a GrassBuster, which will make your opponent's panels grass. Your charged shot is a blast from the past with it's confusing ability. I hope you remembered the Spice chip from BN3. Not only that, but since you make GrassPanels when you move, the nostalgic so-called invincible UnderSht+GrassPanel+WoodBody combo is here. But watch it, as you WILL take damage when you enter the Custom Screen and all you will take double damage from all fire elemental attacks - quadruple if you're on a grass panel! So be careful, and play with Grove Style. Description by RandyPandy. ================================ Retro Styles ================================ These styles were created for one purpose, and one purpose only: to go Retro. A lot of people miss the styles from the BN2 and BN3 days, so currently they are being collected here. It's gonna take a lot of creative juices, but feel free to try to make any Retro style not listed here! :) Most of them are more BN3 style than BN2 style, except for Hub. And no explanation should be necessary. They're almost indistinguishable from their originals. Ready? Go! HeatGuts: (RandyPandy) 320079A0 0006 320079D0 006C 320079D1 0027 320079D2 004A 320079D3 0021 320079D4 005A 320079D5 006D *** Parameters: 955 HP Attackx2 MegaFolder+1 Abilities: SuperArmor UnderShirt B-Charge FireArm BugStopper -------------------------------- HeatCustom: (RandyPandy) 320079A0 0003 320079D0 0021 320079D1 005A 320079D2 0055 *** Parameters: 950 HP Custom+3 MegaFolder+1 SoulTime+2 Abilities: B-Charge FireArm -------------------------------- HeatTeam: (RandyPandy) 320079A0 0004 320079D0 0060 320079D1 003A 320079D2 0021 320079D3 0055 *** Parameters: 1035 HP Custom+1 MegaFolder+2 SoulTime+2 Abilities: B-Charge FireArm -------------------------------- HeatShield: (RandyPandy) 320079A0 0004 320079D0 0018 320079D1 003A 320079D2 0021 320079D3 0055 *** Parameters: 1035 HP Custom+1 SoulTime+2 Abilities: First Barrier B-Charge FireArm -------------------------------- This one is different. ^^;; Sorry, but there's no way to make lava panels while moving. HeatGround: (RandyPandy) 320079A0 0002 320079D0 0041 320079D1 0056 *** Parameters: 1000 HP Attack+2 Abilities: Charge Shot Lava Panels SneakRun -------------------------------- HeatShadow: (RandyPandy) 320079A0 0002 320079D0 0041 320079D1 0056 *** Parameters: 1020 HP Attack+2 Abilities: FloatShoes B-Charge Invis -------------------------------- AquaGuts: (RandyPandy) 320079A0 0004 320079D0 004A 320079D1 003F 320079D2 0027 320079D3 005A *** Parameters: 1000 HP MegaFolder+1 Abilities: SuperArmor UnderShirt B-Charge BubbleShot -------------------------------- AquaCustom: (RandyPandy) 320079A0 0003 320079D0 0057 320079D1 005A 320079D2 003F *** Parameters: 1000 HP Custom+3 MegaFolder+1 Abilities: B-Charge Bubbler AquaBody -------------------------------- AquaTeam: (RandyPandy) 60 - Lan's Custom (NormBody, MegFld+2, [B-Buster], [BvChrgS]) 3F - Shrimpy (AquaBody, BvBubSht, [Attack-1]) 55 - MagicMan ([HP-200], Custom+1, SoulTm+2) 5D - LaserMan (HP+250, CSreset, [SoulTm-1]) 320079A0 0004 320079D0 0060 320079D1 003F 320079D2 0055 320079D3 005D *** Parameters: 1050 HP Custom+1 MegaFolder+2 SoulTime+1 Abilities: B-Charge BubbleShot -------------------------------- AquaShield: (RandyPandy) 18 - Moloko (Fbarrier, [CSeffect]) 3F - Shrimpy (AquaBody, BvBubSht, [Attack-1]) 320079A0 0002 320079D0 0018 320079D1 003F *** Parameters: 1000 HP Abilities: B-Charge BubbleShot FirstBarrier -------------------------------- AquaGround: (RandyPandy) 1D - Whirly (HP+80, AquaBody, WtrBust, [MoveWatr]) 3F - Shrimpy (AquaBody, BvBubSht, [Attack-1]) 320079A0 0002 320079D0 001D 320079D1 003F *** Parameters: 1000 HP Abilities: WaterBuster MoveWater B-Charge Bubble Shot -------------------------------- AquaShadow: (RandyPandy) 37 - Cloudy (AquaBody, CustDmg, CusHPBug, [SprArmr]) 03 - Ghost (Flotshoe, BvInvis, [HP-80]) 320079A0 0002 320079D0 0037 320079D1 0003 *** Parameters: 920 HP Abilities: FloatShoes B-Charge Invis -------------------------------- ElecTeam: (RandyPandy) 320079A0 0002 320079D0 0060 320079D1 003D *** Parameters: 1000 HP MegaFolder+2 Abilities: B-Charge ZapRing ElecBody -------------------------------- WoodShield: (RandyPandy) 320079A0 0006 320079D0 0018 320079D1 0034 320079D2 0036 320079D3 003A 320079D4 000B 320079D5 0063 *** Parameters: 1000 HP Abilities: B-Charge Tornado FastBarrier WoodBody -------------------------------- HubStyle: (RandyPandy) 320079A0 0008 320079D0 006E 320079D1 000F 320079D2 000F 320079D3 003A 320079D4 0053 320079D5 0018 320079D6 001E 320079D7 0060 *** Parameters: 510 HP Attackx2 Custom+3 MegaFolder+4 GigaFolder+1 Abilities: SuperArmor FastBarrier B+<-Shield ================================ Pure Styles ================================ The only possible styles, if you use the cards. They are made to be as realisticly strong as possible, and so far, all of them are WoodElement. For the first four styles, we'll use a paraphrase of SushiSquid's description. RECHARGEABLE STYLE Creator: SushiSquid Code: 320079A00003 320079D00008 320079D10039 320079D20065 5MB 08 - Billy (ElecBody, BvThundr, [UnderSht]) 20MB 39 - Popper (WoodBody, ChpRecov, [MoveGras]) 55MB 65 - LiveVirus (HP+10%, FlifeAur, [CustDmg]) Total: 80MB Parameters: HP+10% WoodBody Abilities: B Charge: Thunder First LifeAura Chip Recovery Move Grass Custom Damage Overview: Simple, yet brilliant. Rechargeable is named after what it's based on: the rechargeable battery. In Rechargeable Style, you lose 100 HP every time you open the custom window. Your charged buster is also to release your energy as a Thunder, which moves slowly, but can move a full 6 panels and paralyze, which makes hitting with chips easier. And all this draining of your battery means you must recharge it, so use your chips! You'll recover energy by a certain percent when you do. You'll also recover energy just by moving around, since you can create grass panels to heal yourself with. Don't let too high of a voltage attack hit you or that LifeAura could be trashed. Also, as with all batteries, keep FAR away from open flames! -------------------------------- MOTH EATER STYLE Creator: SushiSquid Code: 320079A00005 320079D00009 320079D10001 320079D2001E 320079D30028 320079D40018 9MB 09 - Candela (Firebody, AutoHeal, [B+<]) 7MB 01 - Mettaur (HP+40, B+<Guard, [FlotShoe]) 16MB 1E - Cactikil (HP+60, WoodBody, SprArmr, [Flotshoe]) 43MB 28 - ShadeMan (FlotShoe, AirShoe, BvPulsar, [HP-70], [SoulTm-1]) 5MB 18 - Moloko (Fbarrier, [CSeffect]) Total: 80BM Parameters: HP+30 WoodBody SoulTime-1 Abilities: Super Armor Float Shoes Air Shoes B Charge: Pulsar First Barrier B<- Guard AutoHeal Overview: This one is my(SushiSquid's) pride. It's an incredibly good use of 80MB. Moth Eater Style shoves in so many supportive skills that it's surprising that it actually does fit. Named after the bat, which gives you the powers of flying and screaching. SuperArmor, FirstBarrier, and Guard are all simply awesome support skills, and you can heal on grass panels. Plus, there's an AutoHeal for more recovery. The charge attack can get you FullSynch easily, and with so many other powers you don't even need souls, so that loss of one SoulTime is trivial anyway. So much support while still within 80MB: it's beautiful. -------------------------------- LOTTO STYLE Creator: SushiSquid Code: 320079A00005 320079D00014 320079D10048 320079D20050 320079D30038 320079D40001 21MB 14 - KillrEye (ElecBody, CSstun, [BatHPBug]) 13MB 48 - N.O (HP+100, AutoHeal, BatHPBug, [StatBug]) 24MB 50 - Appley (WoodBody, StatGuard, [BstBlank], [EmoBug]) 16MB 38 - Gaia (HP+100, CrakBust, [FlotShoe], [AirShoe]) 7MB 01 - Mettaur (HP+40, B+<Guard, [FlotShoe]) Total: 80MB Parameters: WoodBody HP+240 Abilities: StatGuard CrackBuster ChargeShot Stunner B<- Guard AutoHeal Buster Blank Emotion Bug Stat Bug Overview: Abso-frickin'-lutely the craziest style ever. In Lotto style, everything is a simple chance. You may or may not start with good or bad status effects in battle. You may or may not be able to use souls, and your chips may or may not randomly do doubled damage. Your buster has a chance of not firing and a chance of doing 10x damage, and it may or may not crack panels under enemies when it does fire, and those cracked panels may or may not stop your Guard's shockwaves. Firing your charged buster may or may not paralyze when it hits, too. With all this uncertainty, it's good to know you have a nice HP boost to help out. Also, other than the chance of giving yourself negative status effects, you cannot be blinded, paralyzed, or confused. And there's an AutoHeal to help recover after battles you had bad luck on. Lotto Style is all up to chance, but is certainly fun to play and very powerful - if you're lucky. -------------------------------- SUCKTASTIC STYLE Creator:SushiSquid Code: 320079A00005 320079D0002E 320079D10018 320079D20001 320079D30013 320079D4001E 35MB 2E - Chaud's Custom (Custom+1, B-Sword, BvWideS) 5MB 18 - Moloko (Fbarrier, [CSeffect]) 7MB 01 - Mettaur (HP+40, B+<Guard, [FlotShoe]) 17MB 13 - SnowBlow (HP+120, BvVacuum, [SloGauge]) 16MB 1E - Cactikil (HP+60, WoodBody, SprArmr, [Flotshoe]) Total: 80MB Parameters: WoodBody HP+220 Custom+1 Abilities: Super Armor B-Sword B Charge: Vaccuum First Barrier B<- Guard SlowGauge Overview: Named for the Vaccuum charge shot it gives, this is BladeStyle, but with more. Sucktastic Style sucks - enemies that is. You can then either slice them with your B-Sword, or use chips on them. There's plenty to do to front-rowed enemies. You get a nifty Custom+1 to help find more chips, and more HP and SuperArmor to help if those chips happen to suck. If sucking isn't working for you, try blocking attacks to return shockwaves. There's the barrier to prevent the first attack that would hurt you, too. This style is even good for Liberation missions, with an automatic SlowGauge built right in. Sucktastic Style makes for a very good virus busting style. ================================ Progressive Styles ================================ Remember what we said about being another navi? These are it. Like Pure Styles, they are currently all by SushiSquid. Each one, because they are so strong, want you to do a certain thing before turning on the next set of codes in that navi type. Each is great, and they are quite fun for Netbattles where everyone is one. Creator: SushiSquid SWORD NAVI TYPE: 320079A0000D 320079D0006F 320079D1002E 320079D20053 320079D30001 320079D40018 320079D5001B 320079D60060 320079D7002E 320079D80055 320079D9006C 320079DA0066 320079DB000F 320079DC006D 4) 6F - HP+20%, NormalBody+, FloatShoe, B-TriBuster, BvHellzRolling, [MegFolder-2] 1) 2E - Custom+1, B-Sword, BvWideSword 2) 53 - HP+100, BvWideBlade, B<Shield 3) 01 - HP+40, B<Guard, [FloatShoe] 3) 18 - FBarrier, [CSeffect] 3) 1B - HP+100, SprArmr, [AirShoe] 4) 60 - NormalBody, MegFolder+2, [B-Buster], [BvChargeShot] 4) 2E - Custom+1, B-Sword, BvWideSword 4) 55 - HP-200, Custom+1, SoulTime+2 4) 6C - HP-30%, BvDarkSword, [BatHPbug], [CusHPbug] 4) 66 - HP+600, [EmoBug], [BatHPbug], [CusHPug], [StatBug] 4) 0F - HP-50, CurseShield 4) 6D - BugStop Requirements: Level 1: HP 140 Level 2: HP 300 Level 3: HP 600, Standard Library 60 Level 4: Maxed Karma, HP 1080, Standard Library 80 Parameters: Level 1: Custom+1 Level 2: HP+100, Custom+1 Level 3: HP+240, Custom+1 Level 4: HP+20%, HP+40, HP-30%, HP+550, Custom+3, SoulTime+2 Abilities: Level 1: B-Sword, BvWideSword Level 2: B-Sword, BvWideBlade, B<Shield Level 3: SprArmr, B-Sword, BvWideBlade, FBarrier, B<Guard Level 4: SprArmr, B-Sword, BvDarKSword, FBarrier, B<CurseShield, BugStop HP Total: 1418 Description: Alright, I'm using this one has an example for how the leveling works. You put in the code. Next, go to the E-Reader screen and hit ON/OFF. 4) 6F - HP+20%, NormalBody+, FloatShoe, B-TriBuster, BvHellzRolling, [MegFolder-2] ^See that 4? That means turn that off until you fufill the requirements for Level 4. So hit A on it, and every other one until you can't fufill a requirement. Aside from that, this lets you be like Protoman. You can slash and cut, and even get guarded from any possible glitch once you are at level 4. You get a shield, the higher level the better, and your buster is a sword. Your chargeshot is a WideBlade. Then, as every fencer should, at level 3 you get SuperArmor, because no one wants to flinch in the face of danger. Sorry for that, BSM has been using Jaiver in Advance Wars: Dual Strike. You also get a barrier always ready for action at level 3. Then, at level 4, your charge shot will be a Darksword. Yes, a Darksword. No, no adverse side-effects,except your friend, if a Netbattle, may punch you or something. We take no responsibity for this. And you get a DemonShield at Level4. Plus the BugStop. -------------------------------- Creator: SushiSquid BUSTER NAVI TYPE: 320079A0000C 320079D00038 320079D10027 320079D2005A 320079D3005F 320079D40060 320079D5004D 320079D60063 320079D70060 320079D8002D 320079D9006F 320079DA001E 320079DB0061 1) 38 - HP+100, CrakBust, [FlotShoe], [AirShoe] 2) 27 - HP+300, Attackx2, SprArmr, CSbreak, [Custom-2] 2) 5A - HP-150, Custom+2, MegFolder+1 3) 5F - HP+200, WoodBody, Attack+3, SprArmr, [MegFolder-1] 3) 60 - NormalBody, MegFolder+2, [B-Buster], [BvChargeShot] 3) 4D - BvCircGun, [MoveBug] 3) 63 - MoveBug, PanelBug 4) 60 - NormalBody, MegFolder+2, [B-Buster], [BvChargeShot] 4) 2D - HP-20%, MegFolder+1, GigFolder+1 4) 6F - HP+20%, NormalBody+, FloatShoe, B-TriBuster, BvHellzRolling, [MegFolder-2] 4) 1E - HP+60, WoodBody, SprArmr, [FloatShoe] 4) 61 - HP+150, Attack+5 Requirements: Level 1: HP 120 Level 2: HP 340 Level 3: HP 650, Standard Library 45 Level 4: Maxed Karma, HP 1170, Standard Library 75 Parameters: Level 1: HP+100 Level 2: HP+250, Attackx2, MegFolder+1 Level 3: HP+450, Attackx2, Attack+3, MegFolder+2 Level 4: HP+450, HP-20%, HP+20%, HP+210, AttackMAX, MegaFolder+3, GigFolder+1 Abilities: Level 1: CrackBuster Level 2: CrackBuster, SprArmr, CSbreak Level 3: CrackBuster, SprArmr, CSbreak Level 4: SprArmr, B-TriBuster, BvHellzRolling HP Total: 1602 Description: This is a bit like a Gunman Style, except a Progressive theme, and it doesn't get the cool charge effects. This does get FCR, though, and it also has SuperArmor. Until level 4, your buster will change panels. And break stuff. You get a load of buster bonuses. There isn't really much more to say. -------------------------------- Creator: SushiSquid BOMB TYPE NAVI 320079A0000E 320079D0006F 320079D10035 320079D2001B 320079D30003 320079D40036 320079D50059 320079D60036 320079D70055 320079D80012 320079D90018 320079DA006D 320079DB0055 320079DC0051 320079DD0054 4) 6F - HP+20%, NormalBody+, FloatShoe, B-TriBuster, BvHellzRolling, [MegFolder-2] 1) 35 - HP+140, B-Bomb, [FBarrier] 2) 1B - HP+100, SprArmr, [AirShoe] 2) 03 - HP-80, FloatShoe, BvInvis 2) 36 - BvCanBal, EmoBug 3) 59 - HP+200, AirShoe, BvDrillArm, [MoveHole] 3) 36 - BvCanBal, EmoBug 3) 5A - HP-150, Custom+2, MegFolder+1 3) 12 - FBarr100, [Custom-1], [CustDmg] 3) 6D - BugStop 4) 51 - HP+25%, WoodBody, StatGrd, [AddBuster], [BvChargeShot] 4) 54 - HP+150, FireBody, BvBlackBomb, [Custom-1] Requirements: Level 1: HP 140 Level 2: HP 420 Level 3: HP 580, Standard Library 40 Level 4: Maxed Karma, HP 730, Standard Library 70 Parameters: Level 1: HP+140 Level 2: HP+160 Level 3: HP+210, Custom+1, MegFolder+1, Level 4: HP+20%, HP+210, HP+25%, HP+150, MegFolder+1 Abilities: Level 1: B-MiniBomb Level 2: B-MiniBomb, BvCanBal, FloatShoes, SprArmr Level 3: B-MiniBomb, BvCanBal, FloatShoes, AirShoes, SprArmr, FBarr100, BugStop Level 4: B-MiniBomb, BvBlackBomb, FloatShoes, AirShoes, SprArmr, StatGrd, FBarr100, BugStop HP Total: 1953 Description: I think that this style gives the best use of bombs. At level 4, like any mad bomber should, you have blast armor to help shield you. If you have fire chips, rejoice, because you can chuck BlackBombs with a flick of the wrist. Not literally, of course. That wouldn't be good. You might accidentaly fling your GBA or something. You also can run wherever, because your boots have hoverjets in them. So panels won't affect you.You have a barrier, just in case you don't blow everyone up at first sight. You also get BugStop, so no glitches for you. NaviCust included. -------------------------------- Creator: SushiSquid RECOVERY TYPE NAVI 320079A0000E 320079D0001F 320079D1006D 320079D20012 320079D3005A 320079D4006B 320079D50055 320079D60047 320079D70001 320079D80065 320079D90060 320079DA006F 320079DB004A 320079DC0010 320079DD0001 1) 1F - HP-5%, CSchipdestroyer, FBarrier, BatHPbug 1) 6D - BugStop 2) 12 - FBarr100, [Custom-1], [CustDmg] 2) 5A - HP-150, Custom+2, MegFolder+1 3) 6B - HP+400, FloatShoe, AirShoe, FBarr200, [BatHPbug] 3) 55 - HP-200, Custom+1, SoulTime+2 3) 47 - ChpRecov, [BatHPbug] 3) 01 - HP+40, B<Guard, [FloatShoe] 4) 65 - HP+10%, FLifeAura, [CustDmg] 4) 60 - NormalBody, MegFolder+2, [B-Buster], [BvChargeShot] 4) 6F - HP+20%, NormalBody+, FloatShoe, B-TriBuster, BvHellzRolling, [MegFolder-2] 4) 4A - HP-15%, UnderShirt, BvAirHoc 4) 10 - HP+150, AquaBody, AutoHeal, [SprArmr], [BvChargeShot] 4) 01 - HP+40, B<Guard, [FloatShoe] Requirements: Level 1: HP 160, Standard Library 19 Level 2: HP 285, Standard Library 35 Level 3: Maxed Karma, HP 325, Standard Library 45 Level 4: Maxed Karma, HP 867, Standard Library 90 Parameters: Level 1: HP-5% Level 2: HP-5%, HP-150, Custom+1, MegFolder+1 Level 3: HP-5%, HP+50, Custom+2, MegFolder+1, SoulTime+2 Level 4: HP-5%, HP+50, HP+10%, HP+20%, HP-50, Custom+2, MegFolder+1, SoulTime+2 Abilities: Level 1: CSChipDestroy, FBarrier, BugStop Level 2: CSChipDestroy, FBarr100, BugStop Level 3: CSChipDestroy, FloatShoe, AirShoe, ChipRecovery, FBarr200, BugStop Level 4: B-TriBuster, CSChipDestroy, FloatShoe, AirShoe, ChipRecovery, AutoHeal, FLifeAura, BugStop HP Total: 1270 Description: This is a style for people that get hit alot or just like healing. At level 4, it's like a better, permanent, RollSoul, because your chargeshot will destroy enemy chips. You heal whenever you use a chip, and your buster spreads out to hit rows above and below it. Adverse panel effects won't affect you, because you float. You start out with a LifeAura, to help you not get hit. Bugstop is included. ================================ Our Accepted Styles ================================ These are styles that were good enough, or fun enough, to get in the FAQ. Each is quite different. We think you'll enjoy using them. As per the others, have fun with them. Oh, and unless noted, the description is made by whoever made the style. It takes too long to think of those, y'see. HolyKnight Style: (Swampinator) 320079A00008 320079D00001 320079D1004E 320079D20020 320079D3001B 320079D40011 320079D50038 320079D60055 320079D70055 Parameters: 708 HP Charge+3 Speed+3 Custom+2 SoulTime+4 Abilities: B+<Guard BvDrlArm Undersht SprArmr MoveHoly CrakBust Description: This one's like the Control Style, but a bit different. You've got what a knight needs, SuperArmor, the Undershot to protect you from that one fatal hit, a powerful knight shield and counterattack, and a strong drill-like lance arm. (Hey, I made a weapon name from Lance Armstrong!) You also have a quick ground-breaking buster attack to trap your enemy and strike with your drill- lance. As a holy knight, the ground you walk on becomes holy too! Your bond with your comrades is also strengthened with an extra 4 turns! -------------------------------- BlueBomber Style: (Swampinator) 320079A0 0005 320079D0 003D 320079D1 0035 320079D2 0037 320079D3 0001 320079D4 0062 3D - Bunny (ElecBody, BvZapRng, [SprArmr], [StatGrd]) 35 - Froshell (HP+140, B-Bomb, [Fbarrier]) 37 - Cloudy (AquaBody, CustDmg, CusHPBug, [SprArmr]) 01 - Mettaur (HP+40, B+<Guard, [FlotShoe]) 62 - Maddy's Custom ([EmoBug], [StatBug]) Parameters: 1180 HP Abilities: B-Bomb B-Charge ZapRing B+<Guard Emotion Bug Status Bug This style allows you to truly live up to the title of "Blue Bomber!" You have an infinite supply of bombs, and you have ZapRings to stun the opponent and help ensure your bombs hit their mark! You have a Met Shield to gaurd you against enemies, and a Fastgauge so you can set off other bombs in your pack, again aided by your ZapRings! You also gain another 180 HP for added endurance. You get a weakness to thunder, but that's okay, you have the extra HP, and a Met Shield. With BlueBomber style, you'll defeat enemies with a bang! -------------------------------- HockeyStyle: (Inflatable Pie) 320079A00006 320079D0004A 320079D10005 320079D20055 320079D3001B 320079D4003C 320079D50012 4A - Dharma (Undersht, BvAirHoc, [HP-15%]) 05 - Fishy (FlotShoe, Airshoe, [MoveBug]) 55 - MagicMan ([HP-200], Custom+1, SoulTm+2) 1B - Catack (HP+100, SprArmr, [AirShoe]) 3C - Rush (Rush, [Beat], [Tango]) 12 - Scuttlst (Fbarr100, [Custom-1], [CustDmg]) Parameters: 750 HP SoulTime+2 Abilities: B-Charge AirHockey SuperArmor FloatShoes UnderShirt FastBarrier100 Rush MoveBug CustDamage HockeyStyle let's you play Hockey with your opponent! A quarter of your 'game-time' is gone when you start the game. You have your undershirt on, your skating shoes, and your hockey armor. Plus, you get a 'barrier' which helps you from being knocked off your skates. You have two more turns for 'teamwork' so you can make more plays. However, while you're choosing what to do, your 'game-time' drops! You skate fast across the ice, letting you slide from one panel to another. Hit the opponent with the hockey puck to score a goal! For those of you who have no idea what I mean: Game-Time = HP Teamwork = SoulTime Skating Shoes = FloatShoes Hockey Armor = SuperArmor Hockey Puck = AirHoc Barrier = FBarrier100 -------------------------------- Time Style: (RandyPandy) 320079A0 0008 320079D0 0011 320079D1 0057 320079D2 0013 320079D3 0060 320079D4 0055 320079D5 0055 320079D6 005D 320079D7 0063 11 - BrushMan (SwmpBust, MoveHoly, [HP-30%]) 2E - Chaud's Custom (Custom+1, B-Sword, BvWideS) 13 - SnowBlow (HP+120, BvVacuum, [SloGauge]) 60 - Lan's Custom (NormBody, MegFld+2, [B-Buster], [BvChrgS]) 55 - MagicMan ([HP-200], Custom+1, SoulTm+2) 55 - MagicMan ([HP-200], Custom+1, SoulTm+2) 5D - LaserMan (HP+250, CSreset, [SoulTm-1]) 63 - Yahoot's Bug Repair (MoveBug, PanelBug) Parameters: 670 HP Custom+3 MegaFolder+2 SoulTime+3 Abilities: Swamp Buster Charge Shot resets NaviCust SlowGauge This makes you become the master of time and space! Well, okay, maybe not space. At the cost of 330 HP, your Custom Screen will be full, you can add two more MegaChips, and you have more time to use Souls! Literally. Your normal buster becomes a swamp which drains their life force, and the charge shot takes your opponent back in time to when they had no NaviCust (in other words, destroys it). You have three extra turns to use souls in normal fights and NetBattles, and SlowGauge will make this a friend of people doing liberation missions and Chaos Unisons! -------------------------------- ToyStyle: (RandyPandy) 320079A0 0007 320079D0 0057 320079D1 000F 320079D2 003A 320079D3 0007 320079D4 000E 320079D5 004B 320079D6 0035 57 - GateMan (HP+150, Custom+2, [NrmGauge]) 0F - Dominerd (B+<CurS, [HP-50]) 3A - Fan (BvTrnado, [HP-50]) 07 - Ratty (FstGauge, [HP-20%]) 0E - Yort (HP+30, BvYoYo, [B+<]) 4B - Weather (GrasBust, CSlava, [MoveIce]) 35 - Froshell (HP+140, B-Bomb, [Fbarrier]) Parameters: 1010 HP Custom=7 Abilities: B-Bomb BvYoYo FastGauge MoveIce Relive your childhood with ToyStyle! The uncharged Buster is a MiniBomb that resembles the little ball you always wanted, and the charged buster allows you to play with your YoYo! FastGauge and Custom+2 ensures that you will get new toys (read: chips) from your folder quickly, so you won't be deprived. MoveIce creates Ice panels when you move, so go have fun ice skating (but don't slip!). Have fun reliving your past! -------------------------------- DrillStyle: (Ninjazidt999) 320079A00007 320079D00027 320079D1003E 320079D20001 320079D3001E 320079D4003C 320079D50059 320079D60062 27 - MetalMan (HP+300, Attackx2, SprArmr, CSbreak, [Custom-2]) 59 - DrillMan (HP+200, AirShoe, BvDrlArm, [MoveHole]) 3E - Flamey (HP+160, FireBody, B-Crack, [MoveHole]) 01 - Mettaur (HP+40, B+<Guard, [FlotShoe]) 1E - Cactikil (HP+60, WoodBody, SprArmr, [Flotshoe]) 3C - Rush (Rush, [Beat], [Tango]) 62 - Maddy's Custom ([EmoBug], [StatBug]) Parameters: 1760 HP Attackx2 Custom-2 Abilities: SuperArmor AirShoes B-Crack B-Charge DrillArm B+<Guard Rush WoodBody MoveHole Emotion Bug Status Bug You have the power of holes! Use your buster to smash up panels and Charge it up to drill a hole through your opponent! Since you like to drill around a lot, when you move, you make holes! B+<-- creates Drillman's protective Drill Shield! And rush makes your opponent can never hide from you, since you are always under them. Use the power of the underground world to dominate your opponent! -------------------------------- FolderStyle: (Inflatable Pie) 320079A00009 320079D00004 320079D1002D 320079D20057 320079D3005A 320079D40055 320079D50055 320079D60068 320079D70060 320079D8003C 04 - Swordy (BvLongS, [Attack-1], [Speed-1], [Charge-1]) 2D - CosmoMan (MegFld+1, GigFld+1, [HP-20%]) 57 - GateMan (HP+150, Custom+2, [NrmGauge]) 5A - KingMan ([HP-150], Custom+2, MegFld+1) 55 - MagicMan ([HP-200], Custom+1, SoulTm+2) 55 - MagicMan ([HP-200], Custom+1, SoulTm+2) 68 - Alpha (HP+100, GigFld+2, [Custom-3]) 60 - Lan's Custom (NormBody, MegFld+2, [B-Buster], [BvChrgS]) 3C - Rush (Rush, [Beat], [Tango]) Parameters: 500 HP Attack-1 Speed-1 Charge-1 MegaFolder+4 GigaFolder+3 SoulTime+4 Abilities: Rush The first thing you should notice is, you can only have 500 HP max. Yes, that's right, half your well-earned HP went down the drain. Boo. You also lose a point in each of your Buster stats. You're probably thinking OMGWTF THIS STYLE SUCKS. Well, look at the pros for once. You can have a total of NINE MegaChips, FOUR GigaChips, you get THREE more chips in your Custom Window, and SEVEN turns for Souls. This means your folder can have a lot of rare chips inside. The extra Custom Window chips and Souls are even better! So what if your HP is halved, you can delete almost everything with all those new chips and extra Soultimes. You don't need your buster either! Plus, you get Rush. This means you have a LOT of room for NCPs, maybe an HP+500? ------------------------- Sniper Style:(BlackSwordsmanMage) 320079A0 0008 320079D0 0009 320079D1 000B 320079D2 0014 320079D3 0017 320079D4 0041 320079D5 004D 320079D6 0064 320079D7 006B Parameters: 1390 HP Abilities: FloatShoes AirShoes B-Charge CircleGun FastBarrier200 Rush Beat Tango SneakRun AutoHeal MoveBug Damage - Blind Battle HP Bug Sniper Style shows that you are a master of the terrain! Your ChargeShot is a CircleGun, so you can fire percision shots! Depending on where you are going to be, you can change your armor to whichever element you will need for the upcoming fight. Because you must have well-thoughtout battles, you studied Tora's Tactics. Also, you are very sneaky. So you have SneakRun. You might have lower health, but snipers don't have very good health anyway. I know you can put it to good use! --------------------- Gunman Style: BlackSwordsmanMage 320079A0 0007 320079D0 0022 320079D1 001B 320079D2 004C 320079D3 0069 320079D4 005D 320079D5 005C 320079D6 004B Parameters: 1970 HP Attack+4 Speed+5 Charge+5 SoulTime-2 Abilities: SuperArmor AirShoes Grass Buster Charge Shot Lava MoveIce Status Bug Gunman Style lets you show just how strong a charge shot can be! All of your buster's abilities get +5, and your charge shot can be devastating, because this style allows you to change what you want your charge to do! Not only will it always do at least 60 damage, depending on what CSEffect you put on, it can do one of the following: 1.Change panels to lava. 2.Change panels to poison. 3.Make their HP drain. 4.Null their NaviCust. 5.Instantly destroy any aura or barrier. You also get SuperArmor, so you charge won't be lost when you get hit. But, because you have such great power, you will have some glitches, too. Just stick BugStop in your NaviCust to fix this! But be warned, you only can have one ChargeShot effect at a time. That's Gunman Style! I know you can put it to good use! ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Credits (******) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -SushiSquid, for compiling most of this information for us and allowing us to take over FAQ creation (and who most of our thanks go to. ^_^) -Capcom, for creating this game series -CJayC, for allowing us to post it on GameFAQs. -Sailor Bacon, for allowing us to post it on GameFAQs. -BlackSwordsmanMage, since he's a co-author of the FAQ. -RandyPandy, since she's a co-author of the FAQ -To whoever found these codes (couldn't have done it without you!) -Rainierman, for finding a mistake in the base card code. -Frank Hamlin, for catching a few silly mistakes we made. <_< And, the contributors: -SushiSquid -RandyPandy -Chaoslux -SuperBass -aniLEhilated -Ninjazidt999 -Swampinator -Inflatable Pie -BlackSwordsmanMage ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Version History (*******) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ V.1.0 - First version! Enjoy! V.1.1 - A mistake was corrected in the introduction V.1.2 - >_< Two more mistakes were corrected in the introduction. V.1.5 - Added 10 styles to the Retro Styles section. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Legal Information (********) ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ This FAQ is copyrighted (c) by RandyPandy (Shree Panda) and BlackSwordsmanMage (Nick Des Marais). Every single style in this FAQ is copyrighted (c) by their original creators. Unauthorized use and plagerism will not be tolerated. The only website(s) allowed to post this FAQ are: GameFAQs.com GameSpot.com Any other sites must remove this FAQ or receive a complaint from either RandyPandy or BlackSwordsmanMage to remove this FAQ. If anyone finds this FAQ on any unauthorized websites, request the administrator to remove it as it will violate copyright laws to keep it on. No part of this FAQ may be copied, modified, altered, or used without prior written consent.
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Dance Studio 111
4910 E. Chandler Blvd., Suite 111 • (480) 706-6040 • www.dancestudio111.com
Dance Studio 111 has been voted Ahwatukee's Best Dance Studio for 10 years. Owner Kimberly Lewis said it's all because of her staff.
"A majority of my staff has been with me for 19 years," Lewis said. "We're a very family-oriented studio. We've been together a very long time and have always been very involved in our community. I just really credit our talented, dedicated staff."
The studio offers classes for kids as young as 2 years old through adults. The studio is also a full performing arts center offering lessons for piano, guitar and voice.
"It means so much to me to have the support of our community," Lewis said. "It's a wonderful feeling to know you can have a business for 19 years and after all that time still be voted No. 1 dance studio. It means the world to me. I'm very grateful."


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Submitted by: Mary Jo Koran
Helen M. Kopcsa
Helen M. Kopcsa, 94, of Alpine
She was born on
Mrs. Kopcsa retired in 1971 from Indiana Bell where she had been employed for 20 years.
She is survived by four daughters, Joanne Bauer of Granger, Ind., Beverly Morris of South Bend, Margaret Gotstein of St. Joseph, Mich., and Susan Reed of South Bend; a son, Frank Kopcsa of Fort Wayne, Ind.; and by 18 grandchildren, 43 great-grandchildren and three great-great-grandchildren.
A Mass of Christian Burial will be
celebrated at on Monday, Aug. 14, in St. Matthew
Cathedral. Burial will follow at
Family and friends may call from 3
to 5 and today, Aug. 13, in the Zahoran Funeral Home,
Memorial contributions may be made to Hospice of St. Joseph County.


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Posted 4 years ago
(18 items)
Whilst clearing out my Nana's belongings after she passed away, I had loved this monkey for as long as I can remember and I am in my 40's now.
Its around 6" inches in length and maybe 4 inches, maybe 5 inches high. The bowl is around 2" in diameter.
The makers mark is an A in a square. The bottom has felt on it, but I think that this was put on at a later stage.
It is made of ceramic, clay or similar (I do not know ANYTHING about pottery) but its quite heavy and very very well made with lots of detail.
I would be very grateful if anyone can assist me in identifying this item I will be over the moon.
Thanks in advance


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So you're tired of paying rent and you are ready to buy. What type of home should I buy? Well, that depends on many factors. The reality is that you will probably not be able to buy your "dream home" first time around; there is almost always some sort of compromise (house size, lot size, location, condition). Here is what I recommend:
Thinking of listing your home? What should you do to get ready? Here are a few suggestions. No matter what your objective – whether it be to sell "as-is" (putting little to no money into it) to totally updating to get top dollar – there are things you can do to help you get more profit.
So, I hate to say it, not every transaction runs just the way you would like it to. Sometimes in the home buying process it is necessary to "pull the plug" so to speak. Things do not always go the way you want them to. You have found your dream home and have chosen to do some inspections, and then suddenly you run into trouble. Oh, not fun.
So you have been in your house awhile and you are getting the itch for a new home. You may need to upsize, downsize, whatever the reason… where do you start? My suggestion is to start with your realtor before spinning a whole lot of wheels. First we need to be sure there is equity in your home. And second, we have to be sure you can buy the next type of house you really want.
The whole home buying process can be overwhelming for the first time buyer. I get that it can defiantly be a huge, confusing process. It will involve a lot of learning. Almost all buyers nowadays are starting there searches on line: Zillow.com, Trulia.com, Realtor.com, etc. They search and search then suddenly they have found their "dream home." Who do they often call to see that property, the listing agent? Who do they represent, the seller.
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Shapes Layout
Free vector art composition with green, pink and black swirl shapes overlap and intersect to create a frame for the hot pink sample text. Vector graphics comes on a white Illustrator backdrop for contrast with the bright colors. Download for greeting cards, invitations, event announcements and business cards.


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Detail Information
- Characterisation of novel strains of multiply antibiotic-resistant Salmonella recovered from poultry in Southern SenegalMichel M Dione
Vaccinology Theme, Medical Research Council, Unit, Banjul, The Gambia
J Infect Dev Ctries 6:436-42. 2012..Non-typhoidal Salmonella (NTS) contamination in poultry and poultry products is a major cause of food-borne disease in humans. This study presents the molecular epidemiology of NTS isolated from poultry in Senegal...
- Antimicrobial resistance and virulence genes of non-typhoidal Salmonella isolates in The Gambia and SenegalMichel M Dione
Medical Research Council Unit, Banjul, The Gambia
J Infect Dev Ctries 5:765-75. 2011..The prevalence of virulence genes in non-typhoidal Salmonella (NTS) and its association with commonly used antibiotics in West Africa is unknown...
- Clonal differences between Non-Typhoidal Salmonella (NTS) recovered from children and animals living in close contact in the GambiaMichel M Dione
International Trypanotolerance Centre, Banjul, The Gambia
PLoS Negl Trop Dis 5:e1148. 2011..However, little is known about the environmental reservoirs and predominant modes of transmission. Our study aimed to study the role of domestic animals in the transmission of NTS to humans in rural area of The Gambia...


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NewswireToday - /newswire/ -
Parsippany, NJ, United States, 2016/10/04 - Additional Workshop Site Aims to Help Developers in Texas Seize WebRTC and Cloud Communications Opportunities - TeleStax.com / Dialogic.com.
Dialogic, a cloud-optimized applications and infrastructure solutions provider for service providers, enterprises, and developers, and Telestax, a preferred platform for deploying rich, scalable communications applications, today announced that the companies have added Dallas, TX as an additional site to their series of one-day, hands-on WebRTC and Cloud Communications Developer Workshops for telecom and web developers.
Based on strong interest from the developer community in the Dallas, TX area, we felt it important to add a stop on the workshop tour, said Alan Percy, Senior Director of Product Marketing at Dialogic. As previous sessions have sold-out, I recommend that those interested register ASAP.
The Dallas, TX workshop session will be held on November 3, 2016 at:
3106 Commerce Street
Dallas, TX 75226
Doors open at 8am (CDT) and adjournment is at 4pm (CDT). The workshop provides complimentary coffee/tea, snacks, and lunch. Participants should already be comfortable with basic programming principles and will need to bring their own laptop with a current Google Chrome browser. Every developer who attends the workshop will have an opportunity to participate in a closing micro hack to share their ideas and a chance to win prizes.
Attendees to the workshops will be given instruction on how to develop cloud communications applications with voice, video, SMS, and WebRTC features using drag-and-drop development environment, a popular high-level mark-up language, and communications APIs. Building on this, the workshops also will provide instruction on mobile clients and mobile SDKs that support both Apple iOS and Android. Coursework materials include a number of supplied sample applications and plenty of lab time with instructor support, giving attendees an opportunity to turn their own ideas into actual applications.
Additional workshops are scheduled at a number of cities throughout fall of 2016:
Chicago, IL - Oct 4, 2016
Dallas, TX Nov 3, 2016
Paris, France Nov 10, 2016
Lisbon, Portugal - Nov 17, 2016
For more information, a current schedule, and to reserve your seat, please go to the WebRTC and Cloud Communications Developer Workshop Series website.
About TeleStax
Telestax (telestax.com) is the company behind Restcomm, the most widely adopted open source platform for developing and deploying real time communications applications. Restcomm enables web and mobile developers in all markets to quickly develop, deploy and scale real-time voice, video and messaging applications and services. With over 4.6 million lines of code, the Restcomm project is mature and well established. Greater than 25.6 thousand commits by large team of over 180 committers make the Restcomm community more active than leading open source projects available from the Apache Foundation. Because so many real time communications companies and their products utilize all or part of Restcomm, the product enjoys mass adoption within 90% of the F1000. Restcomm open source is available from GitHub. Restcomm Enterprise is available under a subscription license through Telestax.
About Dialogic
Dialogic (dialogic.com) is a leading cloud-optimized solutions provider for real-time communications media, applications, and infrastructure to service providers, enterprises, and developers around the globe. Based in Parsippany, NJ with offices worldwide, Dialogic helps 48 of the worlds top 50 mobile operators, and nearly 3,000 application developers build and deploy on agile networks.
Dialogic is a registered trademark of Dialogic Corporation or an affiliate or subsidiary thereof (Dialogic). Other trademarks mentioned and/or marked herein belong to their respective owners.
Written by / Agency / Source: Dialogic Corporation
Availability: All Regions (Including Int'l)
Traffic Booster: [/] Quick Newswire Today Visibility Checker
Distribution / Indexing: [+] / [Company listed above is a registered member of our network. Content made possible by PRZOOM / PRTODAY indexing services]


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Get an overview of this hotelA short walk from Buenos Aires' famous sights
Popular property highlights
This downtown Buenos Aires hotel is a block from Florida Pedestrian Street and within 1 km (0.6 mi) of shops and the Teatro Colón Opera House.
Indoor pool
This Sheraton hotel has an indoor pool and fitness center with a sliding glass-pane ceiling that includes a sauna, sun deck, and massage room.
Sheraton Libertador Hotel guestrooms offer skyline views, acoustic-isolated windows, wireless Internet access, LCD TV, minibars, and marble baths.
Guest Highlights
- Comfortable rooms
- Good location
- Proximity to shopping
- Helpful staff
- Clean guestrooms
Sheraton Libertador Hotel
Hotel Amenities
Hotel Amenities
Located 0.5 km (0.3 mile) from Teatro Colón, this Sheraton hotel is 1 km (0.6 mile) from Buenos Aires' Plaza de Mayo and Puerto Madero. Wireless Internet access (surcharge) is available in the public areas of the hotel, and the hotel offers a full range of business services.
Guests receive complimentary access to the Neptune Pool & Fitness Center, which offers a heated indoor pool, spa tub, fitness equipment, and sauna. Sheraton Libertador Hotel offers spa services, including massage, body treatments, and beauty services.
- Indoor pool
- Sauna
- Spa services on site
- Concierge services
- Babysitting or childcare (surcharge)
- Bar/lounge
- Limo or Town Car service available
- Airport transportation (surcharge)
- Business center
- 24-hour front desk
- Safe-deposit box at front desk
- Total number of rooms - 200
- Number of floors - 22
- Gift shops or newsstand
- Shopping on site
- Laundry facilities
- Dry cleaning/laundry service
- Babysitting or childcare
- Fireplace in lobby
- Elevator/lift
- Breakfast available (surcharge)
- Coffee shop or café
- Free newspapers in lobby
- Express check-in
- Express check-out
- Fitness facilities
- Full-service spa
- Tours/ticket assistance
- Computer station
- Luggage storage
- Meeting rooms 8
- Multilingual staff
- Restaurant
- Area shuttle (surcharge)
- Conference center
- WiFi (surcharge)
- Wired Internet access - surcharge
Family Friendly Amenities
- Family Hotel
- Indoor pool
- Soundproofed rooms
- Laundry facilities
- Babysitting or childcare (surcharge)
- Cribs/infant beds (complimentary)
Available in all rooms: Wired high-speed internet ( ARS 120 per 24-hour period ), Wired high-speed internet ( ARS 120 per 24-hour period )
Available in some public areas: Wired high-speed internet ( ARS 120 per 24-hour period ), Wired high-speed internet ( ARS 120 per 24-hour period )
Room Amenities
- Premium bedding
- Room service (24 hours)
- In-room climate control (air conditioning)
- Air conditioning
- Phone
- Minibar
- Daily housekeeping
- Private bathroom
- Designer toiletries
- Free toiletries
- Hair dryer
- Bidet
- Shower only
- Cable TV service
- In-room safe
- Desk
- Iron/ironing board (on request)
- WiFi (surcharge)
- Wired Internet access (surcharge)
- Soundproofed rooms
- Hypo-allergenic bedding available
- Pillow menu
- Free cribs/infant beds
- Rollaway/extra beds (surcharge)
Where to Eat
La Pergola - International buffet and a la carte menu. Open for breakfast and lunch.
Maximillian Bar - Cocktails and live entertainment. Open 24 hours.
Nearby Things to Do
The recreational activities listed below are available either on site or near the hotel; fees may apply.
- Golfing nearby
- Sailing nearby
Spa Services
- Steam room in spa
- Body scrubs
- Aromatherapy treatments
- Sauna in spa
- Massages
- Body treatments
- Facial treatments
Hotel Policies
Check-in time starts at 3 PM
Minimum check-in age is 18
Special check-in instructions:
Check-out time is noon
Payment types
Children and extra beds
- Children are welcome.
- Rollaway/extra beds are available for ARS 850 per day.
- Free cribs (infant beds)!
- Pets stay free
You need to know
Extra-person charges may apply and vary depending on property policy.
- No onsite parking is available.
- Minimum Spring Break check-in age is 18 years old.
- The name on the credit card used at check-in to pay for incidentals must be the primary name on the guestroom reservation.
- All citizens of Argentina will be charged the national value-added tax (21%) upon check-out. Foreigners on a tourist visa are exempt from this tax. To qualify for a tax exemption, tourists must present a valid passport and pay for the services rendered with a non-Argentine credit card or via bank transfer from another country. This tax exemption does not apply for stays over 90 days. In the case of cancelled bookings, the cancellation penalties paid by the traveler will also be subject to the national VAT (21%).
Optional extras
- Fee for buffet breakfast: ARS 300 per person (approximately)
- Fee for in-room wireless Internet: ARS 120 per 24-hour period (rates may vary)
- Fee for in-room wired Internet: ARS 120 per 24-hour period (rates may vary)
- Fee for wireless Internet in public areas: ARS 120 per 24-hour period (rates may vary)
- Fee for wired Internet in public areas: ARS 120 per 24-hour period (rates may vary)
- Airport shuttle fee: ARS 800 per vehicle (roundtrip)
- Rollaway bed fee: ARS 850 per day
Hotel Name
- Hotel Libertador
- Hotel Sheraton Libertador
- Libertador Hotel
- Libertador Sheraton
- Sheraton Hotel Libertador
- Sheraton Libertador
- Sheraton Libertador Buenos Aires
- Sheraton Libertador Hotel
- Sheraton Libertador Hotel Buenos Aires
- Buenos Aires Sheraton
- Sheraton Buenos Aires
We should mention
This property's policy is to refuse certain bookings for the purpose of group events or parties, including pre-wedding stag/bachelor and hen/bachelorette parties. Reservations are required for massage services. Reservations can be made by contacting the hotel prior to arrival, using the contact information on the booking confirmation. Only registered guests are allowed in the guestrooms. Some facilities may have restricted access. Guests can contact the property for details using the contact information on the booking confirmation.


text:
The formula for F7 is
Then add conditional formatting:
for C7: Cell value is = 0 (and format w/ hatch pattern)
for D7 and C7: Formula is =$C7<>0 (and format w/ hatch pattern).
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I have a condition whereby if cell C7 has a value entered, then cells D7 & E7 cannot have values entered. Like wise, if cells D7 & E7 have values, them cell C7 cannot. Cell F7 would be the product of the calculations using the data either in only C7 or only in D7 & E7. Please see the sample attached worksheet with my problem elaborated. Thanks so much for any help.
The formula for F7 is
Then add conditional formatting:
for C7: Cell value is = 0 (and format w/ hatch pattern)
for D7 and C7: Formula is =$C7<>0 (and format w/ hatch pattern).
Entia non sunt multiplicanda sine necessitate.
This was a duplicate thread, I have deleted the other one.
Do you want to actually lock the cells?
kenp7, there are lots of answers above your 1st post.
Originally Posted by Reafidy
Yes, I need to lock C7 if D7 & E7 have values. Likewise, I need to lock D7 & E7 if C7 has a value. Thanks so much!
Assuming your sheet is protected and C7:E7 start off being empty and unlocked, then the following code should work. It will be defeated if a user enters values in more than one cell at a time. The code must be placed in the sheet module (right click on the sheet tab and select View Code).
VB:Private Sub Worksheet_Change(ByVal Target As Excel.Range) Me.Unprotect With Target.Cells(1) If .Address = "$C$7" Then Range("D7:E7").Locked = (Len(.Value) > 0) ElseIf .Address = "$D$7" Or .Address = "$E$7" Then Range("C7").Locked = Not (IsEmpty(Range("D7")) And IsEmpty(Range("E7"))) End If End With Me.Protect End Sub
Please do not U2U (private message) me directly for questions that should be posted to the forum; any such U2Us will be ignored.
I tried it and it worked only if I first entered a value in C7. If I start out with D7, it automatically (apparently) protected or locked that cell disallowing any value to be entered.
I pasted the code and double checked it for accuracy but no luck. Sorry if I failed to do something here.
I just now tried the macro again and it worked as it should even when I started with D7. Did you start with the three cells C7:E7 unlocked?
If it's still not working, please attache the workbook with the problem so it can be checked to see what went wrong.
Please do not U2U (private message) me directly for questions that should be posted to the forum; any such U2Us will be ignored.
Thanks for your continued patience. Attached please see my worksheet. Please understand, this worksheet will be used by my potential customers to compare one service with another and as such, will be making multiple changes, starting over, etc. The worksheet also needs to be protected so no one can make any code or formula changes. The protection password is "nutrient"
It looks like the 3 cells in question (C7:E7) may need to be empty in order for this work. If all 3 are empty to start, the locking works as it should. If all 3 are set to 0 to start, it only works when changes are made to C7.
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text: Man. I've watched EVERY SINGLE GAME the Texans have played. Until last week. I even brought an old dish, and a reciever to try to get it since I pay for Sunday Ticket. No such luck. Instead I have my mom sit her phone next to the tv and I just listen to the game. Forgive me for not writing in to say I may be wrong. There I said it. Maybe I was wrong. Maybe this is a 9 win team. We've won one game I didn't think we'd win which puts us at 8-8 by my predictions. There is definately something different about this team. It has an almost "Rocketesque" feeling to it. No loud mouth players (ok other than Mad-max). It is a bunch of "almost" stars. They seem to have a quiet confidence to them that I like. I hope that I can catch the games next week as I have a guy here who may let me put my receiver in his house. I think we find out alot next week vs the Colts and am really witholding judgment until after that game. If we win that, I think this team is for real. I'll happily eat my crow. Hell if we start 3-0 with a win over the Colts... I'll take a bath in crow. Mike


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In a blog entry posted this morning, Congressman Eric Cantor (VA-07) announced the launch of Cosponsor.Gov, a major expansion of the Citizen Cosponsor Project:
"We live in a digital world. As House Majority Leader, I am committed to exploring new and innovative ways to foster a national conversation and improve communication between the American people and their elected officials.
"The launch of Cosponsor.Gov is a sweeping expansion of our Citizen Cosponsor Project. The new website will now feature every bill and resolution introduced in the House, from Republicans and Democrats. I'm excited that any engaged citizen can voice their support, and track the status of legislation in the House.
"The best part of this new website is it's accessibility and simplicity. You can search by title, sponsor or bill number or browse issue areas and the tracker shows you exactly where the bill stands.
"Whether you want to support new legislation like the Kids First Research Act or show support for legislation that has already passed the House, like the Working Families Flexibility Act, you can do so here.
"Transparency, open government and engagement should be a key goal of all elected leaders in Washington, and Cosponsor.Gov is one step in that direction. Please visit Cosponsor.Gov and tell us what you care about. We are listening."
More Information About the Citizen Cosponsor Project:
The Citizen Cosponsor Project is an innovative communications platform that brings the legislative process online to the American people. Users can show their support for and track issues and ideas they care about by becoming a Citizen Cosponsor of legislation that has been introduced in the House of Representatives. Users log in via Facebook, and when they cosponsor a bill, they can choose to share that status with their friends. Citizen Cosponsors are updated on the status of their bills through the Facebook app as they move through the various stages of the legislative process. The Citizen Cosponsor Project was developed by the Office of the House Majority Leader and is built on Facebook's Open Graph platform. It uses House #OpenData sets released through the House Majority's #OpenGov initiative. www.Cosponsor.Gov
Source: http://cantor.house.gov/press-releases/congressman-cantor-announces-launch-cosponsorgov