text:
Radical Becomes the Latest in a Series of Disheartening Studio Closures
Despite producing April's best-selling game, Radical Entertainment is finished.
Shortly after reports began to spread earlier today, the news was confirmed: Radical Entertainment is, for all intents and purposes, being closed down. More specifically, Activision plans a "significant reduction in staff" at the Vancouver-based developer which will result in a small number of employees staying on to support other Activision projects, at least for the time being. The bottom line is Radical is no longer in the business of developing videogames, and that's downright depressing.
Radical was founded in 1991, although much of what it is known for has been released in the past decade: Hulk, The Incredible Hulk: Ultimate Destruction, The Simpsons: Hit & Run (a personal favorite of mine), Scarface: The World is Yours, and Prototype. As a result of the Activision and Vivendi Games merger, the developer came under the oversight of Activision. This led to significant layoffs in 2008 and the cancellation of two projects; one, a Crash Bandicoot title, a series which the developer had taken control over while owned by Sierra Games, and the other, known as Treadstone, a title based on Robert Ludlum's Bourne franchise.
Despite the unfortunate situation the company was faced with as a result of the merger, it did find some success in the Activision era with Prototype. Its initial sales were strong for a new IP, and the game did well enough that Activision deemed it worthy of a sequel that was released this past April on consoles (and is still coming to PCs in about a month's time despite what has happened today). Prototype 2 was somewhat underwhelming as far as many critics were concerned, though it was by no stretch a complete dud. While it received a C+ in 1UP's review, its mechanics were lauded. A sequel stood a fair chance of building upon a solid foundation, giving Activision an open-world game that could easily stand apart from Grand Theft Auto. Instead, we're faced with the closure of yet another studio, Radical just the most recent on a long list of developers shut down this generation.
In a statement issued today, Activision explained it had made a "substantial investment" in Prototype but it failed to "find a broad commercial audience." It acknowledged "Radical is a very talented team of developers" before laying out its plans to retain only a small number of staff and discontinue development at the studio. The decision is sure to take some by surprise when considering Prototype 2 was the best-selling game at retail in the United States during its debut month of April, and it trailed only Diablo III, Max Payne 3, and Ghost Recon: Future Soldier (all making their respective debuts) in May. It would be one thing if Prototype 2 had been a complete mess of a game and didn't sell well compared with what else is on the market. It may not have produced eye-popping sales numbers, but with the industry as a whole currently in a lull, the game didn't do so poorly under the circumstances that you would expect its developer to go under.
Activision will no doubt be cast as the bad guy here, as it is often is, though without knowing the full story it's impossible to know whether it actually went above and beyond in keeping Radical around for as long as it did. Regardless of those particulars, it is disheartening to see developer after developer shut down merely because they were unable to release a title that sold a sufficient number of millions of copies. The list is almost comically long at this point even when only looking at those closed since 2006, as evidenced by this NeoGAF thread.
Is there truly no room left for middle-tier games anymore? We know publishers like Activision and THQ are focusing increasingly on the major hits and less so on anything else (though Activision still brings out games like Men in Black: Alien Crisis, which is sure to be frustrating to those who wish it would continue supporting a series like Prototype), and smaller, independent games are simultaneously experiencing success. Anything that dares to fall in between these two categories seems to be asking for trouble.
Aside from Prototype, another example of this reality is Dead Space, which EA's Frank Gibeau recently declared would need to sell in the five-million-unit range to justify a decision to "continue to invest in an IP like Dead Space. Anything less than that and it becomes quite difficult financially given how expensive it is to make games and market them." Maybe even more so than seeing good developers like Radical, Bizarre Creations, or Black Rock Studio shut down, it is straight-up jaw dropping to think that a game selling, say, four million units would not be enough for a series to continue being given the green light.
It perhaps becomes a matter of how resources are being managed, although many publishers would undoubtedly argue it is not their choices, but a change in consumer habits that is responsible for the current consolidation we're seeing. (There is truth in both explanations, and the latter is why free-to-play is going to become more prevalent moving forward.) The increasing size of game budgets is not helping matters, though; were it not for that, we would not be living in a world where selling a few million copies could be deemed a failure. With the next generation on the horizon and budgets only going up as the ceiling for console sales potentially decreases, I fear this disturbing trend of developers being shuttered for selling only what would have been a runaway success in the past is one that has not yet reached its end.
Comments (49)
they lost their minds!!!!Posted: Jul 03, 2012 12:00AM PST by jimdog8356
It seems as if every game is expected to make hundreds of millions of dollars or its considered a complete failure and the studios are then shut down. Its only a matter of time until activison and EA go bankrupt because gamers will eventually refuse to buy the same cookie cut game year in and year out. COD and BF seriers are somewhat hot right now, but the toward spiral is bound to happen.
hopefullyPosted: Jul 03, 2012 12:00AM PST by SuperSledge
sooner rather than later
they lost their minds!!!!Posted: Jul 03, 2012 12:00AM PST by jimdog8356
It seems as if every game is expected to make hundreds of millions of dollars or its considered a complete failure and the studios are then shut down. Its only a matter of time until activison and EA go bankrupt because gamers will eventually refuse to buy the same cookie cut game year in and year out. COD and BF seriers are somewhat hot right now, but the toward spiral is bound to happen.
Shitty games?Posted: Jul 03, 2012 12:00AM PST by swedishfriend
May have had something to do with it. If it was pressure from Activision that forced all of radical's games out before they were finished then it is pretty messed up that Radical takes the blame. But, seriously, that is a general sentiment about all of these games: Just not done, not polished enough.
Tragedies in gamingPosted: Jul 01, 2012 12:00AM PST by benjmnbwolfw00d
Gaming tragedies are usually set when a studio closes. When studio after studio would close, it seems like these studios closed because of greedy companies like activision and EA. Hopefully this isnt going to be trend. I would hate the studio that makes dead space to be the next ones that close. Radical produced some worth while games and even though Prototype 2 did not sell well in activision's eyes, it was a decent sequel to a great game 2 years ago.
Sad sad sad. But hopefully another company would hire all of the workers from radical and ensure a future for worth while video games.
Another casualty of this industry...Posted: Jun 30, 2012 12:00AM PST by Revenant_Ghost
...thanks to the power of the almighty dollar. A sad sight to see really.
It's gotten to that point.Posted: Jul 03, 2012 12:00AM PST by Captain_Sandwich
I don't even want to call it an industry anymore. It's more like a "factory" or "race."
What's more, I still prefer a gorgeous 2-D title over most modern day 3-D ones...this trajectory is more and more painful each year.
Topline ManagementPosted: Jun 30, 2012 12:00AM PST by Zane74
I think whats really depressing here is that stockholders and guys who make 6-7 figures are making these decisions, rather than the end market consumer. How does everyone feel about some random investment banker calling the shots on these titles from his beach house in Miami, putting good developers on the chopping block, and effectively snuffing out any chance we have of seeing more out of these great dev houses.
Well,Posted: Jul 02, 2012 12:00AM PST by Captain_Gonru
that's the reality of the free market. How many times has a tv show had praise from the critics and been cancelled due to low ratings? The people that finance these things set a bar, and if the numbers don't reach it, they shut it down. Hopefully, the talent that put these games together will find homes elsewhere, and give us more great titles down the road.
The slightest tinge of cynicism I had about Kickstarter games...Posted: Jun 29, 2012 12:00AM PST by Luminari
Is all but 'nill now. I know this is the model...but the homogeny of games at E3 this year exemplifies this. Everything is getting refined and looking great...but one has to look at indie games, iOS, Steam, PSN, and XBLA services for anything novel...but those budgets have restrictions. If there is nothing else to feed us other than iterations of the same thing the huge companies will canabalize themselves and their own profits. Soon the company will just be called the initals "COD."
AgreedPosted: Jun 29, 2012 12:00AM PST by InfectdMushroom
They can only release so many sequels until people just fail to give a shit. This is where Kodicks greed is going to bite him in the ass. Yearly releases of CoD or any game is just forced. And that is starting to show in the games. The latest few CoD games may as well have been map packs for any of the previous ones. But as long as morons continue to buy them they will keep doing this. They killed the music genre with greed. Lets see how many more they can kill until they go out of business.
As much as I'm ambivalent towards CoDPosted: Jun 30, 2012 12:00AM PST by NoIdea
I really do find it irritating when people feel the need to insult the people who do play it enjoy it. They are not idiots, they have found a concept they enjoy and they are able to play it for hundreds upon hundreds of hours, that doesn't make them stupid.
They will very likely bleed out the series, as they did with Guitar Hero, but whether and when people decide to move on it does not mean they are morons.
COD fans are getting jipped!Posted: Jun 30, 2012 12:00AM PST by Zweihanders360
They are morons because they are paying $60+ for content that is worth so much less. They aren't buying a new game really. The content is basically DLC level with a stat reset for everyone. They might well enjoy it, and they should because it is fun, but they should be A) enjoying it for significantly less money and B) should be enjoying something that looks and plays even better! Just look at how many people are still playing MW2 and BLOPS. TONS. Why? Because they realize that they don't want to spend $60+ on the same exact game with some map packs.
You are saying it's worth so much lessPosted: Jun 30, 2012 12:00AM PST by NoIdea
But value is entirely in the eye of the beholder, if they are willing to pay sixty dollars for what they get it is fine. You are basically saying that they are fools for not rebelling against the system, and they probably just figure they have better things to do with their time. It's their decision and it's needlessly self-assured to put them down so fully.
@NoldeaPosted: Jul 01, 2012 12:00AM PST by Freedom-of-69
I couldn't agree more with you. It's hysterical to me when I hear someone argue Zweihander's point about overpaying for CoD then they go spend $100 for Skyrim Deluxe to get a Dragon statue and that's fine. To me it's akin to those who compare a person's worth/knowledge with which console they prefer or those who will rant on and on about how their console is the only one for hard-core gamers.
Hope they can find a new home.Posted: Jun 29, 2012 12:00AM PST by RoNiN2X
Could it be that Activision isgoing a route to where only the best most well welling games are kept? Couldnt that be a good thing? Also this sucks for Radical. I liked their Hulk game. Not may open world games keep my attention as well. (GTA4 and REd Dead not withstanding)
The tide is turning...Posted: Jun 29, 2012 12:00AM PST by Copperpot
The same thing is happening in Hollywood with their big budget movies. A lot of these "blockbuster" games are becoming one big special effect, which costs these developers a lot of money, but sacrifices gameplay and, most importantly, fun in the process. The reason some of these smaller groups are having success (both in the movie industry and the game industry), is because they are creating a superior experience without blowing their budget. When will developers understand that the big budget "special effects" (graphics) in video games is one of the least important things we care about? Spend that time on refining the gameplay and we will be happy to spend the money to play their game and they will be able to keep the lights on because they didn't blow their budget on things that didn't matter in the end. Super Meat Boy, Bastion, World of Goo, Minecraft...the list goes on and on. Hell, Minecraft has some of the worst graphics we have seen in a decade and the guy is rich.
It's sad, but they do it to themselves.
Great article, by the way.
Frank Gibeau's Comment...Posted: Jun 29, 2012 12:00AM PST by MikkiSaturn
It is not the first time I've heard developers throw out the 5 million number as their threshold for success. Every problem that people complain about in gaming - too many sequels, not enough innovation, excessive DRM (for piracy protection), the war on used games - this is the reason. Companies don't consider the game successful unless they sell many millions of copies. Go look at VGChartz, look at the games by system - see how far down you have to go before you start seeing games that sold less than 5 million. On the PS3 it's slot 11 - which happens to be Assassin's Creed II, if you can believe it. 4.96 million. On the 360 it is slot 18 - Red Dead Redemption at 4.83. According to VGChartz the PS3 and 360 combined only have 27 5+ million titles. Now we know (or at least, I'm pretty sure) that VGChartz underreports sales, because they get their numbers from retailers and so some smaller retailers may not participate and also downloads are not counted at all. But I doubt they are undercounting by millions - it is quite possible that some of the most successful series this generation are only barely selling the necessary units to even continue the series. What causes the games to be so expensive suddenly? HD graphics, mainly, and the other tech that goes along with the general desire for cutting edge graphics. This is precisely why Nintendo took the route it did with the Wii, which worked from a financial standpoint but didn't earn them any fans in the so called "core" community. Basically I think many core gamers want to have their cake and eat it too. And with the next gen all of these problems will get worse.
Of Course Its MikkiPosted: Jun 30, 2012 12:00AM PST by AquinasD
Your comments lately have been spot on. I have nothing to add, only that I hope Nintendo's new console can include a dedication to "core" games without being tied to cutting edge graphics. Although I suppose its in the developer's court whether to release lower-res versions on the Wii U if, to make a likely assumption, the new consoles from Sony and Microsoft decide to focus as much on graphics as they did with this current generation.
I agree.Posted: Jun 30, 2012 12:00AM PST by MikkiSaturn
3rd party devs will mainly decide. If you look at this list of Nintendo published Wii games, I think it shows that Nintendo continued to support traditional gaming experiences pretty consistently. (http://nintendo.wikia.com/wiki/List_of_Nintendo_games) Every year they released at least a few games with, you might say, "traditional" game structures. To be fair, these games are not M-Rated affairs - they're pretty family friendly. But I don't think that's new - Nintendo has never typically developed M rated titles in house. With the Wii, 3rd parties decided that it wasn't worth their time to try to scale down the games they were releasing on the other systems. I mean, some did but most didn't. And this created a cycle, where "core" gamers say "Well, there aren't any games on that system, so I don't really play it" then, when a company takes a chance (No More Heroes, or Mad World) the games underperform, then the companies look at eachother and say, "Well, I guess there's no market for this type of game on that machine," then the core gamers say "Man, no real games ever come out for Wii - it sucks!" and so on. I believe Nintendo assumed that if they delivered the hardware sales 3rd parties would deliver the games (because usually that's true). I think Nintenod also expected to get a lot of interesting exclusives because of the Motion Control, and the cheap(er) development costs for the system would encourage this. It just didn't happen that way. I'm still trying to decide why exactly, but here's hoping Wii-U does a lot better in that respect.
Also, thanks for your kind words regarding my posts.
Sign of the times, or are we to blame?Posted: Jun 29, 2012 12:00AM PST by Icewyrm517
The industry as a whole needs to sack up and stop relying on regurgitations year after year. Why was there such rabid demand for Kid Icarus? Because it had been 20 years since the last one. It would be great to see a concole cycle where publishers released nothing but new IP instead of sequel after sequel. It's not like the sequels save them any money - you can't reuse assets that become outdated as soon as you release. Dead Space needs to sell 5 million to stay viable? It's not going to happen, even though it's a great series. But really, how much of that is a publisher seting an unattainable goal just so they can justify killing a franchise they no longer want to publish, and how long will they give it after release before saying it didn't sell enough? Whatever happens, everytime a publisher closes, we as gamers all lose.
A problem may have beenPosted: Jun 29, 2012 12:00AM PST by Captain_Gonru
the commercial for Prototype 2. The choice to use live actors instead of CGI, or in-game graphics, was odd at best to me. Real people with giant claw-arm things looked plain silly, and I have to believe that the casual purchaser (y'know, most people) may have been turned off by it.
And @VariantX Those Hulk games are awesome. I'm still playing the most recent one. Not the cinematic experience of the Arkham games, but they weren't meant to be, either.
Marketing wastePosted: Jun 29, 2012 12:00AM PST by InfectdMushroom
They waste so much money on marketing. Us gamers fucking know the games are coming we dont need half ass multimillion dollar TV commercials to tell us. We are a generation that DVRs or downloads our TV. We don't even watch commercials so placing an ad on TV is a waste of their money and time.
@InfectdMushroomPosted: Jun 29, 2012 12:00AM PST by TheSmokingManX
I wouldn't be so sure about that. People like you who read gaming websites know what's coming, sure, but there is a significant audience out there who does not and won't know there's a new game out until they see an advertisement of some sort for it.
Good pointPosted: Jul 02, 2012 12:00AM PST by Captain_Gonru
and they're the ones that push the Call of Dutys and the "Insert summer movie blockbuster tie-in game here"s of the world into the top of the sales charts year after year. They don't know what an "E3" is, but they know that today's preseason depth chart breakdown is brought to you by Madden 12. EA Sports. It's all over Sportscenter.
A shamePosted: Jun 29, 2012 12:00AM PST by Necdilzor
I can`t believe the industry is being totally manipulated by these kind of greedy interests. At least we still have fan funding like Kickstarter projects. I bet we'll find more quality games coming out from there than from activision or another big corporation.
Creative SolutionPosted: Jun 29, 2012 12:00AM PST by LiquidSilver13
I have an idea! Maybe we can help the situation by getting 'Bro gamers' to start buying more games. They appear to be the main reason why CoD and Madden sell such insane numbers. If they can be convinced to add more variety to their annual purchase list, perhaps some of these games can be saved.
^Made me laughPosted: Jun 29, 2012 12:00AM PST by InfectdMushroom
Sadly it is true. 'Bro Gamers' are pretty much the Antichrist of the gaming community. Their dedication to 2 or 3 games series produces such a llarge burst of cash that Kodick gets hard thinking about it. If Kodick was a gamer he would fit into the Bro Gamer category. Personally I blame investors more than anything. Their greed and NEED for more money basically results in them dictating which games are made. If the potential is not going to be then exponentially richer they will threaten to withdraw their funding and things like this. Sadly there are NO investors on these boards that play games. They are just financial leeches.
Sign of the times?Posted: Jun 28, 2012 12:00AM PST by skeleroar
All hail the goldbricking royalty of our hallowed free-market Kaptialism!
lolPosted: Jun 29, 2012 12:00AM PST by Freedom-of-69
All hail the clueless complainer.
That's not capitalism.Posted: Jun 29, 2012 12:00AM PST by SargeSmash
That's short-sightedness. Eventually the decision to chase only AAA, sure-fire blockbusters manifests itself in a series becoming stale, people abandoning the series, and someone else stepping in to fill the breach. They'll pay for it sooner or later, and the free market will dictate that it does, based on the tastes of gamers.
I blamePosted: Jun 28, 2012 12:00AM PST by luminaire28
the move to HD making development costs skyrocket and the expectation of every game needing to sell in the millions to make a profit. I miss the days of not only AAA games, but medium tier games that would end up being a surprise both critically and commericially.
And so it continuesPosted: Jun 28, 2012 12:00AM PST by EKGTrooper
Activisions incredible business model is in full force. If you aren't making a Call of Duty or Blizzard game, good luck convincing us to fund it. If you do convince us to fund it, good luck convincing us to promote it and advertise it in any way shape or form (Singularity). If you do convince us to fund it and advertise it, good luck hitting the 10 million copies sold milestone that we require in order to keep your company afloat. Never mind the fact that an average game isn't going to sell anywhere near that amount.
And THAT'S Activisions business plan to a T. If people can manage to actually get Activision to fund and promote something, they have to sell an incredibly unreasonable amount of said game just to please Activision. Why is this? Because Activision has been spoiled by World of Warcraft, Diablo, Starcraft and Call of Duty. Activision believes that if your game can't sell 5-30 million copies, it isn't worth keeping your team alive.
Nevermind the fact that almost any other publisher would be shitting bricks if their game sold 3-5 million copies. Never mind the fact that sales numbers for a game like Call of Duty is incredibly rare. Nevermind the fact that we are talking about actual human beings who are pouring their blood sweat and tears into this game. If they can't compete with the most successful game franchise every made sales wise, they aren't worth shit apparently. Oh, and while they're at it, they might as well throw an online pass into their games! That'll guarantee they sell more copies! Right? Right?
Way to go Activision! Way to fucking go you dirty, slimy, greedy fuck face hacks.
This trend will continue until middle tier games...Posted: Jun 28, 2012 12:00AM PST by Pollak
start to sell at a middle tier price. Why no publisher understands this is beyond me.
Yeah, rightPosted: Jun 28, 2012 12:00AM PST by EKGTrooper
They can't even get it through their thick, empty skulls that asking us to pay the same price, and often times a lot more, for a digital version of a retail game when compared to the price of the actual game at a retailer, isn't such a hot idea. I doubt they are going to understand the concept of competitive pricing.
When I want to buy a game, and I see that they are asking $40 to $60 for it on Xbox Live compared to $10 to $30 used in an actual store, I am going to buy it used, just to be spiteful. The developers get caught in that crossfire, but I can't support manipulative business practices. If they would just price them competitively, I would buy them digitally. The lowest they seem to want to go is $20, and that's for a game that's been out for a few years that I can get for $5 to $10 elsewhere.
All they would have to do is charge the same price that the game is going for at retail, and I would buy them all digitally. Instead, even though they are saving a ton of money releasing them digitally, they refuse to pass any of these savings on to us and instead they ask us to pay more for it. That's why I am dreading the day everything goes digital. Games are going to cost a hell of a lot more when that day comes.
EKG, you just said a mouthful there.Posted: Jun 29, 2012 12:00AM PST by JKC
i've idly wondered about that myself. If you want me to purchase something that doesn't physically exist and that I, for all intents and purposes, will not actually own, why on earth would you price it the same or indeed more than retail!? That's just crazy talk.
And considering how they get their panties in a bunch about used game sales, why not price the digital copies competitively? Especially of old as dust games. How many times have I gone on Xbox live and seen an old game come out On Demand, and been appalled by the asking price? It's often more than actually buying the game NEW at RETAIL. WTF!? It as if they are purposely leaving money on the table out of pure stubborness, daring me to buy it used. What are they thinking!?
Smaller DevelopersPosted: Jun 28, 2012 12:00AM PST by Undead_Knight
Corporate greed is the main reason why i support smaller developers like Suda 51. They make games that sure don't sell as much as others but still have soul because they make games that they themselves want to play and aren't being made just for money. No More Heroes (both of them) is a prime example. Also closing down a developer without telling us the reason is up to speculation whether or not it is corporate greed or 'sorry i tried to keep you on but...'. But regardless i hope the people at radical find other jobs quickly and painlessly.
Times we live inPosted: Jun 28, 2012 12:00AM PST by BrokenH
Heck, give me Prototype over COD any day of the week! I find this disheartening and I hope the laid off employees find work soon. It's kind of terrible when "doing good but not great" can spell out doom for a developer. This shit needs to change.
that's what you get Prototype 2!Posted: Jun 28, 2012 12:00AM PST by nsonic79
a game that has an online pass-type system in place will always have the cards stacked against it. It's a shame a studio had to close because of it, just like 38 studios with KoA: Reckoning. Better watch out Dead Space for you might be next!
COD is the reason for thisPosted: Jun 28, 2012 12:00AM PST by Mr.Donatti
Activision (and now other devs) think this is the standard for games. Solid titles like Prototype and Dead Space simply will NEVER approach even a fraction of those numbers. Prototype 2 and Dead Space 2 sold very well, yet it almost reads like Dead Space 3 is being set up for failure and Prototype 2 clearly WAS a failure (in Activision's eyes). It's sad because alot of great games and great studios will never make another guy again because of corporate greed.
This sucksPosted: Jun 28, 2012 12:00AM PST by VariantX
Played the open world hulk game...probably one of the greatest comic book games ever. Its a damn shame these guys have to close up shop.
Devs who make games are closing up shop left and right because budgets are out of control. The industry would be better off if the majority of games were B - A games instead of AAA block busters around every corner. At least then, you don't need to sell 5 million copies just to break even when you spent 60+ million on development and marketing and huge swathes of people don't lose their jobs over bad calls made in upper management.


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We'll admit it—we're not perfect, and neither are our brows. Whether the culprit is an overdue brow appointment or an overzealous plucking session, sometimes our arches need a little extra attention. Enter this European-designed mechanical pencil, the must-have tool for full, beautifully shaped brows.
I purchased this as a gift for my mom and she loves it! She has very very sparse eyebrow hair as a side effect of thyroid drugs, and has had her brows tattooed on, but this helps to fill in the gaps. It is a really fine point, kind of like an automatic eyeliner, and you can press harder to get a darker color, which is helpful when you're trying to get a natural look. It's much smoother application-wise than any drugstore brand pencil my mom's tried, and doesn't flake off. I imagine it would work really well for someone who just wants to fill in their brows a bit as well.4
The texture and color of this pencil is perfect - it is my new favorite tool for looking awake and put together! Other pencils I have tried are too white/fake, and have been too dry, causing a flake effect over time. This pencil has none of those issues and all of the awesomeness you want in a highlighter. This item goes in my "must have" makeup kit.5
I am pretty comfortable filling in my brows. I've used pomades, waxes, eyebrow pencils, & eyebrow shadows. Until recently, I had never tried this brand before. I received the Taupe shade in my Birchbox, and gave it a shot. It is the PERFECT size pencil to fit in your hand, and the actual size of the product going on to your brow is amazing. I've always been picky with the size of the actual color, either they're too big or much too small. This is PERFECT size. I've never actually finished 100% of an eyebrow product until this one. I love it.5


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Members of many of the 20 Makerspaces in Taipei gathered at FAN2 (for the FabLab Asia Network conference) for a week of making, workshops, talks, and community building leading up to Maker Faire Taipei. Fablity Scooter While attending Fab10 in Barcelona, Kuramoto Yoshisuke was inspired by the Fab Car (a collaboration between... Read more »
I was lucky enough to visit OpenLab Taipei, one of the earliest Hackerspaces in Taipei. With rooms piled high with salvaged junk just waiting to be transformed into something fantastic, it was in direct opposition to the other organized Makerspaces, fab cafes, and fab labs I saw. It felt intensely disorganized, but extremely... Read more »
With 15 Makerspaces and 5 classroom education focused labs (see the Taipei Maker's Map for a evolving list), Taipei has a rapidly growing Maker culture, but still maintains a highly traditional educational system. However, that may be changing. During FAN2, the FabLab Asia Network's 2nd week-long conference that cumulated in Maker Faire Taipei, Taiwan's Premier,... Read more »
If you missed BIOFABRICATE you missed out! Researchers, artists, designers and entrepreneurs are growing building materials, packaging, and lighting products from mushrooms. They're painting with bacteria, dying cloth with microalgae and growing clothing from kombucha. Plus, get the scoop the programmable materials library being built with Autodesk's Project Cyborg and... Read more »
Looking for a truly consumer-grade printer that integrates looks and portability with smart design? You'll find it in BeeTheFirst. Portugal's BeeVeryCreative provides a fantastic out-of-the-box experience that allows anyone to painlessly enter the world of desktop 3D printing. Neophytes will be up and running quickly and this portable, polished machine... Read more »
Simplify your workflow with this minimalistic deltabot. Read more »
The new printers are much more polished than their predecessors — but are they as consumer-ready as their finish and packaging suggest? Read more »


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Funding Unsuccessful
This project's funding goal was not reached on May 4, 2012.
This is a series of educational cards that feature 50 of the most influential or important music composers throughout history.
This project's funding goal was not reached on May 4, 2012.
The Composer Card series was originally a resource I made for my classroom. Students in the 3rd, 4th and 5th grades were given the task of studying a famous composer. Taking the form of trading cards, I decided to create flash cards about the great composers of the last 1000 years. Each card provides some basic information about an influential or important composer.
This series will contain fifty composers representing Medieval, Renaissance, Baroque, Classical, Romantic, Modern, Contemporary and Pop Eras. My project requires research, licenses for intellectual property not in the public domain, materials and publishing costs. I plan to produce enough sets to present to my educational community on the East Coast. But mainly my goal is to offer music resources for educators, since the market is limited and of spurious quality. The Composer Card series will help make music appreciation in schools available in the palm of one's hand.
Your support will help this project go from concept to reality. As an additional incentive, consider a pledge of $150 or more to receive a custom designed card of a composer of your choice.
Have a question? If the info above doesn't help, you can ask the project creator directly.
- (30 days)


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Volcanic ash is mixed into the concrete shell of this angular house in central Tokyo, which was designed by Atelier Tekuto for a pair of chemists (+ slideshow). More »
Tag: Atelier Tekuto
Tokyo house by Atelier Tekuto with
skylight designed to "frame the sky"
Atelier Tekuto creates an angular house
with a pattern of pointy skylights
A geometric pattern of skylights frames views of the sky from inside this angular white residence in Tokyo by Japanese firm Atelier Tekuto (+ slideshow). More »
Yachiyo by Atelier Tekuto
Japanese architects Atelier Tekuto have created a house in Hayama, Japan, by wrapping two 100 year-old wooden warehouses in a new faceted skin. More »
A-ring by Atelier Tekuto
Tokyo architects Atelier Tekuto have completed a prefabricated aluminium house in Kanazawa, Japan. More »
Twin-Bricks House by Atelier Tekuto
Japanese architects Atelier Tekuto have designed the Twin-Bricks House in Urawa-ku, Saitama, Japan. More »
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How LinkedIn's Spammy Subject Line Became a New Yorker Punch Line
I'd like to add you to my cartoon.By Jay Hathaway
I'd like to add you to my cartoon.By Jay Hathaway
Behind the scenes of his new anthology.By Abraham Riesman
A curious new focus of profile journalism.By Erica Schwiegershausen
A pre-paywall syllabus.By The Cut
It's all-you-can-read for the next three months.By Margaret Hartmann
"Inappropriate-uncle creepiness."By Anna Silman
"Coöperate" and "reëlect" live on.By Margaret Hartmann
"Planned Parenthood was my only source of health care ... That's my story."By Kat Stoeffel
Tell her what Bourdain eats, and she will tell you what he is.By Hugh Merwin
It's not pervy, says New Yorker writer.By Kat Stoeffel
Well, that was weird.By Eliot Glazer
The 'New Yorker' staffer's recycling has also called attention to attribution errors.By Joe Coscarelli
Restaurant practices that push us to the brink.By David Hammond
Coppa's Jamie Bissonnette is having a pretty good month.By Kara Baskin
Yes, the Noma chef really likes to eat stuff he finds outdoors.By Alan Sytsma
Advice from writer T. Coraghessan Boyle.By Bennett Marcus
Harder than getting the joke.By Noreen Malone
That won't work.By Chris Rovzar
She'll become a curator.By Chris Rovzar
Hmmm, okay.By Dan Amira


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Monday – Friday 10 am – 4 pm
Saturday 1 – 4 pm
Grimshaw-Gudewicz Art Gallery is free and open to the public.
September 8 – October 13, 2016
We open the 2016-17 academic year with an exuberant and dynamic exhibition of works by Catherine Bertulli and Maxwell Van Pelt.
The language used to describe ideas about art often utilizes a contextual vocabulary - one that can at times reflect or reveal the nuances of the human condition. This can be especially useful to describe works that are non-objective articulations of our circumstance.
Catherine Bertulli's current body of work is an expression of her evolution from traditional processes such as watercolor and gouache. Nonetheless, those experiences inform her approach to her new work. Bertulli etches and scores, folds and crinkles aluminum sheets into columnar forms, spirals, and tubes, all of which breathe a vibrant luminosity.
Read More ➤


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Federal Foreign Office videos
Steinmeier addresses the UN General Assembly: "We have a choice" On Friday (23 September), Foreign Minister Frank-Walter Steinmeier addressed the United Nations General Assembly. He focused on the conflicts that most urgently require the international community's attention.
Foreign Minister Steinmeier in Ukraine Foreign Minister Steinmeier travelled to Ukraine on 14 September for a two-day visit together with his French counterpart Ayrault. The Foreign Ministers' itinerary included a visit to the OSCE Special Monitoring Mission to Ukraine.
B3+1 meeting: Foreign Minister Steinmeier visits Riga Foreign Minister Steinmeier met his counterparts from Estonia, Latvia and Lithuania in Riga on 13 September. At their meeting in the Latvian capital, the Foreign Ministers discussed topics of importance to Germany and the Baltic states, namely the situation in Ukraine, relations with Russia and the disarmament...
2+2 equals strong relations: Australian Foreign Minister and Defence Minister visit Berlin Foreign Minister Steinmeier and Defence Minister von der Leyen met their Australian counterparts Bishop and Payne on 6 September.
Important partner in northern Europe: Steinmeier in Norway Foreign Minister Steinmeier travelled to Oslo from Sunday to Monday (4 to 5 September). Talks with his Norwegian counterpart Børge Brende focused on the situation in the European Union and the crises in Ukraine and Russia. To round off the visit, the Foreign Ministers seized the opportunity to take in...
Informal Meeting of OSCE Foreign Ministers held in Potsdam under German Chairmanship "The OSCE is more relevant today than it has been in decades", Foreign Minister Steinmeier said at the Foreign Ministers Meeting in Potsdam (1 September).


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$1.2 million going to AmeriCorps in Vt
MONTPELIER Vermont has received nearly $1.2 million in AmeriCorps funding from the Corporation for National and Community Service, Gov. Peter Shumlin announced Wednesday. The grants will go to 110 AmeriCorps members across the state who serve more than 75 organizations.
AmeriCorps members will work on issues that affect veterans and military families, the environment and low-income Vermonters, including affordable housing and early childhood education, the governors office said.
Of the total funding, $600,000 will go to SerVermont, the governor-appointed state service commission, which will then issue grants to nonprofit organizations and public agencies statewide.
CNCS also is making nearly $600,000 in Segal AmeriCorps Education Awards for AmeriCorps members, and after completing their service members receive an annual award of $5,645 they can use for college or to pay college loans.
The Washington County Youth Services Bureau/Boys and Girls Club is among the groups receiving grants.MORE IN This Just InMONTPELIER Grace Phelps scored twice, while Victoria Gates, Ally Brink and Alaura Rich also... Full StoryBURLINGTON Republican gubernatorial candidate Phil Scott has been accused of breaking campaign... Full StoryBRATTLEBORO Entergy Nuclear says it has found a potential source of water infiltration into... Full Story
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Gig of The Week - Sunflowerfest 2012
This week's Gig of the Week is a huge gig, in fact it's a bajillion gigs all crammed under the one banner, that of Sunflower Fest 2012. Taking place in the resplendently eccentric grounds of Tubby's Farm outside of Lisburn over three days, the festival has been on an impressive upward trajectory in recent years culminating in this, their most ambitious offering yet. Headliners include the likes of Duke Special, Scroobius Pip, Dreadzone and Republic of Loose as well as a burgeoning glutton of festival friendly local produce.
We caught up with both the Wonder Villains and Pocket Billiards to get their shizzle on the fizzle...
Wonder Villains: "We've never been to Sunflowerfest before but we heard lots about it last year so we're looking forward to going. Can't wait to see Duke Special! We love him and haven't seen him play in ages. And Pocket Billiards, they always bring the party! Yeo!"
Chris Savage, front man with Pocket Billiards: "Can't wait. It's a growing festival, getting bigger and better year on year and last year was pretty nuts, so hoping the atmosphere will be just as good this time around! Looking forward to catching Jape, Scroobius Pip and Dreadzone, plus there's lots of great local talent playing too."
Sunflowerfest takes place this Friday, Saturday and Sunday at Tubbys Farm just outside of Lisburn.


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Westfield Restaurant Guide & Dining Reviews
Featured Review
Excellent all around experience, but the food was reason enough for a repeat trip, even if the service had been less than stellar. Very nice selection of oriental fare (lots of seafood choices), soups and nice selection of western fare and fresh fruits, vegetables, desserts, etc. Sushi as well. I don't eat it, but my daughters are fans and they said it was great. Restaurant and food areas are extremely clean and food is VERY fresh and hot always. Service was prompt and very friendly. Definitely going to become a regular dining spot for our family of five pickey eaters.
Check out the Best Westfield Restaurant Deals.
Recent Westfield Restaurant Guide Reviews
Big Hoffa's Smokehouse Bar-B-Que
"Really a great place for the whole family. I have had so many amazing menu items here. I look forward to going here for lunch and cant wait to take a visitor here. It has become one of those places that you must go ... "
Jan's Village Pizza
"I have tried most everything on their menu and have yet to find anything that was not delicious. Although we normally have their food delivered, we have, on occasion, eaten in their restaurant and find the old fash... "
China Buffet
"They do not honor their coupons so if you are expeccting to pay the $4.35 per person on the weekend, you will be told that you can't use it even though it was their mistake to not specify which days it can be used. ... "
China Taste Restaurant
"i had been ordering from china garden and they has horrible service so i loked around and found china taste tehy delivered in 25 mins and when i got it. It was hot and very delicious"


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Lady Panthers title bid comes up short
By: LANCE REED
Sports Editor
The Pine Prairie Lady Panthers' season came to an end in the Class 2A semi-finals Saturday morning. They struggled to score runs against the Pope John Paul Lady Jaguars. The 7-2 defeat came with the Lady Panthers making a few costly and uncharacteristic errors.
The Lady Jags picked up a run in the top of the first inning and then took advantage of an error and three hits to score three more runs in the top of the second inning. At this point in the contest, the Lady Panthers had still not collected a hit.
Pope John Paul increased their lead in the top of the fourth frame. A solo home run boosted the lead of PJP to 5-0.
The local girls tried to scratch into the lead of the Lady Jags in the bottom of the fourth inning. Sophomore third baseman Katie Reed singled with one out and Leslie Aucoin came into the game to run for her. Aucoin used her speed to gallop around the horn and score on a double that was ripped by Courtney Townsend.
The Lady Jaguars answered back in big-time fashion during the seventh inning. Andrea Collins, who hit the first home run, came to the plate and slammed her second homer of the ball game. This one was a two-run shot and made it a 7-1 ball game.
Pine Prairie did their best to respond in the bottom of the final inning. Ashley Marcantel and Billie Manuel each walked to begin the inning. A single from Courtney Townsend brought Marcantel around the diamond to score. Unfortunately, the Lady Panthers would be retired without tying up the game.
The Lady Panthers finished the season with a great year. Their overall record was 28-7 and they won District 6-2A. The girls have a lot to proud of as well as their coaches.
The Lady Panthers will return a lot of their starting line-up in 2009. However, losing four key seniors will be tough on Coach Carolyn Deville and her staff.


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Josh Hutcherson: Famous Fractures – Celebrities Breaking Hearts And Bones
| May 21, 2012 - 1:02 am
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- FIT - Faculdade Impacta Tecnologia2011
Swype Keyboard Trial
Swype is the original swipe style keyboard that started it all! With Swype, you can enter text quickly and accurately, backup and synchroniz
Tip: Multi-Select Is Still Alive And Easy To Use In The New Gmail 4.5
Gmail 4.5 started rolling out today to Android devices (have you installed your update yet?), and immediately some of you noticed that it ha
Flipboard: Your News Magazine
Flipboard brings together world news and social news in a beautiful magazine designed for your Android phone and tablet. Once you pick a few
Google Music
Shop music on Android Market and listen instantly using the Google Music app. Google Music is a cloud-powered music player and storage servi
Google +1 Button - Chrome Web Store
+1 and share a web page, anywhere you go on the web.
Titanium Backup ★ root
EXTREMELY powerful tool. Backup ALL apps, Market links, remove bloatware & MORE! ☆Over 2.8 million users, 24+ languages! ☆Needs ROOT, fo
Angry Birds - Apps on Android Market
Use the unique powers of the Angry Birds to destroy the greedy pigs' fortresses! The survival of the Angry Birds is at stake. Dish out reven
Messenger WithYou
Messenger WithYou gives you the best of Windows Live Messenger (MSN) on your mobile or your Android tablet. Unlimited chatting with all your
Boid for Twitter (pre-beta)
Please contact us if you find any bugs. We cannot respond to comments in reviews, but are always on Twitter (@boidapp) ready to answer quest
Find and play personal and online video, music and photos Enjoy watching phone videos and photos, and playing music on your large-screen TV!
Evernote turns your Android device into an extension of your brain.★ New York Times 'Top 10 Must-Have App', Winner: TechCrunch Crunchies, Ma
Subway Surfers
JOIN the world famous chase.Help Jake escape from the grumpy Inspector!DASH as fast as you can! DODGE the oncoming trains! Help Jake, Tricky
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22 years of experience
7620 Carroll Ave
Takoma Park, MD 20912 Phone number & directions
A medical license is required for a doctor to practice medicine in a particular state. Requirements vary by state but most require, at a minimum, post-graduate training in the doctor's specific specialty. An NPI number is a national identifier unique to an individual health care provider and is managed by the Center for Medicare & Medicaid Services (CMS).
Learn more about Dr. Robert Lederman:
View the full profile to get information on:
- Qualifications
- What's important to you
View full profile
Patient Reviews
Write a Review
Prepare before visiting Dr. Lederman
Lupus Patient Education Patient education guide to systemic lupus erythematosus and less common forms of lupus.Before Visiting Dr. Lederman Learn More
Specialties & Research
Dr. Robert Lederman, MD is board certified in Internal Medicine, Cardiovascular Disease, and Interventional Cardiology.
- He has special expertise in 16 areas:
- Acute Coronary Syndrome (ACS)
- Arterial Occlusive Diseases
- Balloon Angioplasty (Coronary Angioplasty)
- Blood Vessel Prosthesis Implantation
- Cardiovascular Disease
- Coronary Artery Angioplasty & Stent
- Coronary Artery Bypass (Heart Bypass)
- Heart Block
- Heart Catheterization
- High Blood Pressure (Hypertension)
- High Cholesterol (Hypercholesterolemia)
- Muscle Pain (Intermittent Claudication)
- Myocardial Infarction
- Pathology
- Peripheral Vascular Diseases (Peripheral Artery Disease)
- Unstable Angina
Education & Awards
Dr. Lederman graduated from Case Western Reserve University , Cleveland. He has 1 awards.
Dr. Lederman has 4 hospital affiliations:
- Washington Adventist Hosp
- Washington Hospital Center
Similar doctors nearby
Dr. Pimolvarn Limpuangthip
Dr. Adnan Hashmi
Dr. Peter Hill
Dr. Jeffrey Bernstein
Dr. Joseph Mizgerd
Dr. Norton Elson
- Additional Information
- Dr. Robert J Lederman MD is a male Internist, has 22 years of experience and practices in Internal Medicine, Cardiology, Cardiovascular Disease, and Interventional Cardiology.
- Where does Dr. Robert J. Lederman practice?
- Dr. Robert Lederman has 1 office location.
Dr. Robert Lederman practices Internal Medicine, Cardiology, Cardiovascular Disease, and Interventional Cardiology near Takoma Park, MD.
See Takoma Park Internists and Takoma Park Cardiologists.


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Help support your Meetup
CFI–WNY is working to foster a secular society based on science, reason, freedom of inquiry, and humanist values. Our members are typically atheists, humanists, agnostics, and other freethinkers. We have community events like potlucks, coffee house meetings, secular family events with child care, and hiking trips; educational lectures; music events; and more—and are looking to grow the local community!
You can learn more about the Center for Inquiry, see a calendar of events, and sign up for our email list at http://www.centerforinquiry.net/wny
Join the CFI WNY Facebook group at http://www.facebook.com/cfiamherst Email: firstname.lastname@example.com Phone: (716) 636-4869 ext. 421 Address: 1310 Sweet Home Road, Amherst, NY 14228
1,303 Explorers, Foodies, Friends
1,664 Fun Loving 20 Somethings
117 Diamonds
1,616 Members
427 javascripters
940 Gamers
Meetup members, Log in
By clicking "Sign up" or "Sign up using Facebook", you confirm that you accept our Terms of Service & Privacy Policy


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On Tap: Growlers on our minds
Will they or won't they? Fill a growler, we mean. You can check out our practical guide to southeast Wisconsin brewpubs, what they serve, when they serve it and how, in Weekend Cue.
Skylight Music Theater pumps things up with Pump Boys and Dinettes; celebrate the down-home culture and music tonight. »Read Full Blog Post
TV stations pile up new ways to cover same old snow story
Snow news is good news for TV stations.
But as the winter of 2014 grinds on, they are forced to come up with new ways to illustrate the same old thing. »Read Full Article
Grand opening Wednesday for Brewtown Eatery on the south side
Brewtown Eatery, a restaurant and bar at 5121 W. Howard Ave. that serves pizza, pub food and a Friday fish special alongside craft beers and infused spirits, is marking its grand opening Wednesday.
It opened quietly in mid-January in part of the space that had been Paulo's Pizza. »Read Full Blog Post
Phantogram; Ralph Stanley ; We Are the In Crowd; Angel Olsen; Solids; Lost in the Trees; Live at the Boarding House
Phantogram »Read Full Article
Countdown to Spring: 31 days
Eccentric pop star Lady Gaga will be the second musical guest on "The Tonight Show with Jimmy Fallon." Gaga will headline the Marcus Amphitheater at Summerfest June 26. Associated Press photo by Trae Patton. »Read Full Blog Post


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Hi, I am Brian.
I am write code and lead teams of developers.
Currently I spend my days building world-class e-commerce experiences amongst the best in the biz at Dollar Shave Club.
You can find more about me on the Twitters or the Githubs or read some of my posts.


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Sportkin is a service, that unites you with others in the sporting community.
Sportkin encompasses all sports and allows for self-management by individuals, groups or clubs. Register TODAY, put your runners/sports gear on, then get out there and sport on.
Best of all Sportkin is Free to Join and Use and is supported by local sports clubs like yours.
Manage day to day sporting operations within your organisation "SKool" service to ease the day-by day organizational burdens of your committee. There is a free web service so you can create your own page and directory listing.
Recognised by the International Olympic Comittee (IOC) (2008) - Commended by the Australian Institute of Sport (AIS) (2009)


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Turn your party into a walk in Paris with this Cafe de Paris Decorating Kit.
The Cafe de Paris Decorating Kit will have your guesting feeling like they are walking down a street in Paris. The Cafe de Paris Decorating Kit includes:
La Paris Cafe Each La Paris Cafe Prop is 9 feet 7 inches high x 9 feet 4 inches wide x 2 feet deep and is printed on one side of cardboard. With the La Paris Cafe Prop, now you can have a small Parisian cafe at your party! Easy assembly.
Parisian Lamppost Column The Parisian Lamppost Column measures 9 feet high x 1 foot wide x 1 foot deep and is made of cardboard. The Parisian Lamppost Column will bring a touch of Paris to your party! Easy assembly.
La Tour Eiffel Tower Each La Tour Eiffel Tower measures 14 feet high x 9 feet wide and is made from sturdy cardboard. Create a gorgeous Parisian photo op or use the La Tour Eiffel Tower as a backdrop to transform your party venue into the streets of Paris. Assembly required.
Old World Lamppost The 6 feet 8 inches tall x 2 feet 5 inches long x 1 foot wide black plastic Old World Lamppost holds one large white globe and two smaller globes. It is powered with an adapter and plugs into an outlet. The bulbs are 120 volt/7 watt and are included. The large globe measures 12 inches in diameter, the small globe measures 8 inches in diameter. Assembly required.
The Old World Lamppost will vary slightly from the photo. Our current inventory has three small globes instead of the two small, and one large as shown in the image.
Please allow ample time for delivery. Our ship date for this product is noted in your shopping cart. Many items are shipped separately, so please allow extra time for these items to arrive. Shipping charges are based on the value of the merchandise and not the number of shipments. For additional shipping information, contact our Customer Service Department at (email@example.com or 1-800-227-2789).
Do you have questions about this product?
Get answers from real customers and in-house experts with AnswerBox.
Q:Do you ship to California ?
1 answer
A:Yes, we do.
Q:Hi Guys
1 answer
A:Most items we do. However, this item does not.


text: !!![=YMMVs=] introduced by [[Anime/MagicalGirlLyricalNanoha The Original Series]]:* EightPointEight: Carl Kimlinger's [[http://www.animenewsnetwork.com/review/magical-girl-lyrical-nanoha/dvd-box-set review]] of the first series gave it a C-. Cue FlameWar, especially over whether his emphasis on the lolicon aspects of the series was justified.* EnsembleDarkhorse: Fate, surpassing Nanoha herself in popularity and serving as TheLancer in subsequent series, with numerous hints dropped of her and Nanoha being a couple.* EvilIsSexy: Precia.* GrowingTheBeard: Arguably gets considerably better and more interesting after the first three episodes and first sound stage.* {{Moe}}: Nanoha and Fate both fit this trope perfectly. In fact, Nanoha even won the 2005 Saimoe Tournament, and until recently she was the winningest character in Saimoe history.* MoralEventHorizon: Precia whipping Fate for not bringing enough Jewel Seeds back, despite bringing half a dozen and working constantly despite the risks to her health from everything she's doing.* NeverLiveItDown: Nanoha's [[DefeatMeansFriendship preferred method of making friends]], which was only played straight here with Fate. She never scores a decisive victory against any of the other former enemies she's befriended.* TheWoobie: Fate. She just wants please her mother, but nothing she does over the course is ever good enough for her and she gets horribly abused no matter what she does. Towards the end of the series, even she finds that she was just an ArtificialHuman modeled after Precia's real daughter Alecia, and that Precia never thought of her as her daughter, she still tries to make amends with her.----!!![=YMMVs=] introduced by TheMovie and manga:* HarsherInHindsight: The people in charge cared more about conserving time and money than making sure that the power plants they built were safe, [[IgnoredExpert to the point of ignoring concerns raised by their own engineers.]] A year after the movie was released, when the Fukushima Nuclear Plant disaster happened and [[http://en.wikipedia.org/wiki/Fukushima_Daiichi_nuclear_disaster#Safety_history investigations showed that it could have been avoided had officials taken the safety concerns raised by its own experts more seriously.]]* JerkassWoobie: Precia in contrast to the original incarnation. She's still a cruel bitch of course, but you can feel bad for her too, especially since you often ''do'' see her expressing emotions besides her typical cold disdain and occasional insane glee, like when she finds Alicia's lifeless body. She's even implied to ''regret'' what she did at the end. Since it is an in-universe biographical movie, the inconsistency is explained with Fate insisting on a more sympathetic portrayal of her.* PanderingToTheBase: While Fate got a transformation, Nanoha's transformation was more fanservice-based and Bardiche and Raising Heart both got new looks, but there's a lot of information that ONLY fans of the series would know that didn't make it in the movie.* {{Wangst}}:** Nanoha is considerably more angsty in the movie manga, and some people believe she falls into this at times. For example, while at the end of the Jewel Seed case in the original anime, she was mostly satisfied with how things turned out but somewhat worried about Fate, she believes in the movie manga that she was unable to help anyone at all. This has lead to the FanNickname "Emoha" for this version of Nanoha.** In fact, the manga's story is quite a bit more gratuitously angsty in general. Fate doesn't recover from her HeroicBSOD in time to either team up with Nanoha or confront Precia, Chrono blames himself for the trauma that Nanoha and Fate went through, the general consensus among the Arthra's crew is that the jewel seed incident was a lost cause, and even freaking ''Raising Heart'' angsts when it thinks that it's given Nanoha faulty combat advice.* TheWoobie: Linith. Her plight is even more poignant in the movie manga, as she reveals that she wanted to take Fate and Arf away from Precia, but knew that doing so would hurt her, and realized that Precia and by extension, herself as Precia's familiar had no more than two years to live. She thus did her best to ensure that Fate became strong and had a good relationship with Precia, and told Fate that she hoped she would find a good friend.----


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Marketing & Distribution Strategist | Producer | Storyteller
I'm a producer, indie film marketing & distribution strategist, and storyteller. On paper my job is to help artists through all phases of the filmmaking process whether it's packaging & positioning the film during development or conducting market research and formulating a creative distribution strategy once the film is complete. More simply put my job is to help artists get their vision out into the world by doing all of the activities on the business side so that they're free to tell incredible stories.
Currently, I'm serving on the marketing & distribution team for the independent film CRONIES (Sundance, Tribeca, BFI) by Michael J. Larnell and executive produced by Spike Lee. In addition I am one of the producers of the indie feature POLLY FREED (currently in development) by Brooke Berman. Prior to shifting to the business side of the entertainment industry, I worked as a professional actor in theater, television and film. I love making something out of nothing and finding ways to captivate and engage through narrative.
CRONIES by Michael J. Larnell
CRONIES by Michael J. Larnell
Marketing & Distribution Strategist
CRONIES is the coming-of-age dramedy directed by Michael J. Larnell and executive produced by Spike Lee. The film premiered at the Sundance Film Festival in January 2015 and went on to Tribeca, The Chicago International Film Festival and BFI. I am part of the inaugural marketing & distribution team that is developing the strategy for the film's North American theatrical run. The grassroots campaign is made possible through a collaboration between the NYU Production Lab, an incubator for new film, and the online theatrical distribution platform TUGG. As a team we have initiated market research and audience segmentation, created ticket pricing models, and executed outreach to educational institutions for licensing of the film. In addition to developing marketing materials for the film's social media platforms, we curated a week of themed panels and workshops for the New York theatrical run of CRONIES as part of the IFP Screen Forward Series.
SXSW 2016: "90 Minute Film School"
The CRONIES distribution team created and presented a set of best practices on indie film distribution for the 2016 SXSW Music, Film & Interactive Conference in the "90 Minute Film School Panel".
Dreamcatcher by KIM Longinotto
Dreamcatcher by KIM Longinotto
Distribution Strategist
In the summer of 2015 I worked at Women Make Movies as the Distribution Strategy Intern. My role required me to focus on three newly acquired films within the WMM catalog and connect those titles to the organizations who would most benefit from their use in educational outreach. The project included identifying influencers within the academic community and non-profit organizations on the local and national level whose missions and research interests aligned with the subject matter of the films, with the goal of securing a license or forming strategic partnerships to widen the reach of each title. I was responsible for placing two of the films, PRIVATE VIOLENCE and DREAMCATCHER, in the National Sexual Violence Resource Center Database where it is accessible to the over 30,000 advocates, educators and legal experts who utilize the service each year.
A Test in Stamina by Ro Reddick
A Test in Stamina by Ro Reddick
Film Production
In 2012 I created Little Red Ro Productions to develop original dynamic content through inclusive storytelling. LRRP has produced two shorts, A TEST IN STAMINA (Big Apple Film Festival 2014) and BIRTHRIGHT (2016). Through the development of the shorts I managed a team of collaborators through all aspects of production including script development, casting, budgeting, shooting, and meeting union requirements.
Additionally, I am on the producing team for the independent feature POLLY FREED by Brooke Berman, based on her play OUT OF THE WATER.


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Spanish boss Rafael Benitez remains unsigned as coach of Liverpool beyond the 2009-10 English Premiership season, putting off the inking of two different contract extensions in order to secure a deal that includes contract commitments for his 10-person-plus technical staff, according to Sid Lowe.
"Anyone that has just a year left on his contract does not have anything at all and I have only got a year and a half left," said Benitez, who reportedly also wants greater control of the club, including increased input in all transfer matters.
Benitez went as far as to allude that if a deal had not been worked out by the summer, his position would become unsustainable, fueling reports that he might return to Real Madrid, where he coached youth teams early in his career.


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air quality monitoring Companies in Japan
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Office in JAPAN
The HORIBA Group of worldwide companies provides an extensive array of instruments and systems for applications ranging from automotive R&D, process and environmental monitoring, in-vitro medical diagnostics, semiconductor manufacturing and metrology, to a broad range of scientific R&D and QC measurements. Proven quality and trustworthy performance have established ...
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Hi all!
B - Turmeric tea, 3 HB eggs, 1 banana, handful of spinach, and 40g of salmon. I know, a lot, but I'm trying to keep the cals higher.
I'm thinking of competing in an interdojo competition, on the 5th of october. It's like tournament, but instead of getting medals if you come 1st, 2nd or 3rd, or get a certain amount of points, which are then added to your dojo's total. The dojo with the highest amount get's awarded the Cup. I'm getting mildly pressured to go, which is actually a good thing. Without pressure I probably wouldn't go. I'm so weird.
Thing's I'm worried about: if I compete in kata, will I be able to kiai?
If I compete in kumite (sparring) I think I need certain sparring gear, which I don't have.
If I do kumite, I'll have to kiai in every strike. And I can barely do it in kata, where there's only 2 kiai's.
You can do it! . This is exactly what you need. Compete!
You can Kaia... Just knock down that wall that's stopping you. It's a mind thing. Your will power to do well is stronger than your senseless fear of doing it in front of others.
Last edited by Emofedom; 09-07-2013 at 07:25 AM.
I've started going to another training class, on a sunday. Yesterday was my first time, and boy was it hard. They focus mainly on fitness. And when I say 'fitness' I mean fit.ness. Like, navy seal fitness. I was sore afterwards, but it was nothing compared to how I feel now. I can barely walk. Stairs are a nightmare. But it was great, and I intend to go again.
B - 3 HB eggs, 1/2 avocado
L - chia gel, yogurt, blueberries, 2 banana's, some roast lamb.
Got training tonight as well! I don't know how well I'll do though. Like I said, I can barely walk, let alone train.
Had more training this morning, as well. I thought Sunday was the hardest class I've ever been too. Boy, was I wrong. They had mats, steps, boards and other gear to make it really hard, and they succeeded - it was hard. But Sensei - with only a bare room - somehow made it seem like a walk in the park.
B - Primal porridge, w/ chia gel and walnuts. Very carby, but there was nothing else.
L - haven't had it yet. Dunno what it's going to be. Something filled with fat. (Still can't get used to saying that)
What's a primal porridge made of?
"Adapt and Overcome"
You mash the banana (1 or 2) up, add the berries and microwave (or use the stove) until berries are mushy. Crack in an egg or two and microwave until cooked. Mash and mix together, sweeten with honey and cinnamon.
It's yummy, but carby.
I'll have to remember that for later or maybe make it for Ethan.
"Adapt and Overcome"


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FLORHAM PARK, N.J. -- While David Garrard was retired this summer, he stayed in shape by running and playing flag football with his wife, Mary, who quarterbacks a Florida women's team called the Iron Maidens.
In their yard, Garrard would play quarterback and she would run routes, then the roles would switch. After a few months of this, Garrard started to notice that his knees -- which had been so swollen he'd left the New York Jets a few months earlier -- felt pretty good.
"I was running a lot of routes for her, and that's what told me I could still play," Garrard said, "because I was doing a lot of cutting out there. When you run receiver routes you're cutting all the time, and I never had any setbacks."
And that's how Garrard got to thinking about giving Jets general manager John Idzik a call.
"I think the first thing I thought when he left was, 'Man, the Jets just stole my go-to receiver,'" Mary said.
The Jets signed Garrard to the active roster on Monday, cutting backup quarterback Brady Quinn to make space, in part because Garrard still has an impressive arm and can mentor rookie quarterback Geno Smith. But Garrard said he is ready if he needs to go in a game.
"Not just [to be] a mentor, but to be ready if my number is ever called," he said.
How did the 35-year-old quarterback, who spent nine seasons in Jacksonville, go from a point of so much pain in his knees that he had to give up his spot as a potential starting quarterback to being game-ready? After he left the Jets, Garrard found that the rest he could give him knees did more good than all the training he had pursued to get in game shape.
"I feel great now," Garrard said. "A few months ago I wasn't feeling so good. I was trying to do everything that I could to hurry up and get back into the league. When you're out there on the streets you feel like the game is going by and [there] might never be a chance for you to get back in. And so you work hard, you do everything you can to finally get that workout to finally get on a team, even if you're sacrificing rest for yourself when you need it. I just knew at that time it wasn't working, my knee was not getting healthier."
Sundays out of the league were tough. He'd watch teams and feel like there had to be a way he could still contribute. Plenty of friends were unwillingly retired and trying to get back in the league, so Garrard knew a return was a long shot. But Idzik gave him a chance when he called this month.
"I didn't want to turn 50," Garrard said, "and look back and say, 'What if I just called somebody? What if I just reached out?'"
Mary understood where he was coming from, even if she didn't relish giving up her other half when it came to the day-to-day of raising their three kids, including two under the age of 2.
"The other part of me was so proud," Mary said, "because now he has a chance to end it the way he wanted to. I don't think I've ever seen him this excited about a season."
She can relate. Mary missed her last two flag-football seasons with pregnancies. This January, she'll rejoin the Iron Maidens as quarterback. There are 18 teams in the Ancient City Sports Ladies Flag Football League she plays in, with a Sugar division and a more-competitive Spice division. The Maidens, of course, compete in Spice.
Garrard offers advice, and when he gets a little too esoteric Mary stops him and says, "Let's stick with our basic route tree."
That rhythm has worked out well for the family; one season ends and another begins.
Garrard will be back home soon enough to run routes for his wife, but in the meantime, he is on the Jets' practice field, taking advantage of a second chance no one saw coming.
"It's still weird to be here right now," Garrard said. "Honestly, I was retired."


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Top Definition
A cool girl version of a pirate. Hence the "ette" at the end. The "py" at the beginning because it looks better.
The best pirates always look for hot pyrettes as their first mates.
di Pyrette 16 settembre 2006
Trending Now
Can you define these popular missing words?


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Wednesday, September 5, 2012
inkodye a stain
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Buy 2016-2017 Subscription
Tickets are now on sale for our 2016-2017 season! Become a subscriber and enjoy incredible benefits including: 1) A free guest pass for a friend to join you, 2) Reserved seating of your choice, and 3) 25% savings on show tickets! Learn more about the fantastic 2016-2017 production lineup and reserve your subscription today!
Fall 2016 Cast Lists Announced
Sunnyvale Community Players is pleased to announce the incredible casts for Spring Awakening (performing Sept/Oct 2016) and Bloody Bloody Andrew Jackson (performing Nov 2016). With this kind of talent, these productions will surely entertain. Check out the casts lists and don't forget to buy tickets to see these actors in action!
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Barbecue Chicken Dinner Packets
Total Time
Prep 15 mins
Cook 40 mins
Barbecue Chiken Dinner Packets
Ingredients Nutrition
- pam original nonstick cooking spray
- 1⁄2 cup hunt's original barbecue sauce
- 2 cups thinly sliced small red potatoes (4 to 6 potatoes)
- 4 boneless skinless chicken breasts (5 ounces each)
- 1 cup chopped green bell pepper
- 1⁄4 cup chopped onion
- 1⁄4 teaspoon ground black pepper
- 1⁄2 cup shredded reduced fat Cheddar cheese
- Preheat outdoor grill to medium-high heat according to manufacturer's directions. Place four 18x2-inch pieces of heavy foil on counter. Spray each with cooking spray. For each packet, spread a generous teaspoon barbecue sauce in center. Place 1/2 cup potatoes in single layer over sauce. Spoon another teaspoon sauce over potatoes.
- Top potatoes with chicken. Spoon 1 teaspoon sauce over each breast. Top each with 1/4th bell pepper, onion and black pepper. Bring up short sides of each foil packet and double fold top. Double fold both ends to seal each packet, leaving space for steam to gather.
- Place packets on grate of covered grill. Gril 15 to 20 minutes or until chicken is no longer pink in centers (165°F) and potatoes are tender. Carefully open packets; sprinkle 1/4th cheese on top of each breast. Close foil and let stand 2 minutes or until cheese melts.
- Packets may be baked in shallow pan in 425°F oven 20 minutes or until chicken is no longer pink in centers and potatoes are tender.
Most Helpful
When I opened the foil packets, my first thought was perfection. This recipe was so good. I plan to add about a quarter cup of corn to the packet next time. Thank you for sharing this wonderful dish.