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There is a common misconception that the use of fear and terror against one's enemies is a cowardly, evil method of fighting. Not to these characters. To them, targeting a foe's psyche is every bit as valid a tactic as more direct methods. To do this, they prey upon a villain's fears, attempting to break them, thus making them easy prey. Often times, said character is either an Anti-Hero or someone who's a more clear cut hero but isn't particularly nice, who uses these tactics as a way of turning fear on those who prey upon the fearful. Can be a very effective weapon for those with a no-kill code. Alternatively, a hero could just as easily exploit their frightening reputation as a means of scaring someone into submission. The terror hero (except The Dreaded) typically tries to avoid direct combat unless no other options are present. In order to count (except The Dreaded), the use of fear and morale breaking must be a standard tactic rather than something used once in a while.
There are five types of this kind of hero.
- The Cowl:
The type made famous by modern incarnations of Batman. Specializes in exploiting the primal fear of becoming prey. Uses a scary costume and ambush predator hunting tactics in the dark of night.
- The Mean Warrior Therapist:
This subtype is a hero that uses the dark side of the Warrior Therapist trope to break a villain by bringing up all of their insecurities and all their fears via a properly barbed "The Reason You Suck" Speech. Good Is Not Soft applies heavily with this sub type. Exploits fears of being helpless.
- The Intimidator:
Uses a display of force designed to intimidate a foe into submission. This is a very popular Real Life tactic designed to prevent escalation to actual violence. Typically preys upon the fear of death or injury.
- The Master of Illusion:
This sub-type uses spells (illusions mainly), psychic assaults, or other means of Mind Screwiness to reach into a villain's mind, pull out their fears, and turn them into whimpering, blubbering, terrified wrecks. More horrifying examples can be considered borderline low grade Mind Rape. Exploits the fear of the unknown and sometimes death.
- The Dreaded:
"Oh, Crap!, he's here!" This scare tactic relies on the hero having such a frightening reputation that his mere presence in a battlefield is enough to make bad guys void their bowels, drop their weapons and flee, be paralyzed with fear, etc. Exploits the fears of death and being helpless.
In terms of gameplay, characters who use fear are typically rogues or spell casters with a specialization in illusions. Warrior types are typically limited to the use of mean warrior therapy, intimidation, and dread. Note also that any of the other types can eventually evolve into The Dreaded if given enough time and myth-making.
It should be noted that the origins of the misconception stem from the many hideously evil acts committed upon innocent people in the name of terror tactics (think rampaging marauders, terrorists, and the like) as opposed to the restrained, targeted tactics used by honest cops and soldiers. Alas, the evil cases are the ones that get all the press.
Associated with Bad Powers, Good People. A common tactic when Dark Is Not Evil. Related to In-Universe Nightmare Fuel for obvious reasons. Often causes a Mook Horror Show. Can lead to Moral Dissonance if used poorly. Compare and contrast with the Horrifying Hero, who's horrifying to look at as opposed to the Terror Hero who is typically normal looking but uses tactics designed to turn their foes into blubbering, terrified wrecks. Related to the Guile Hero who uses trickery, cunning, and misdirection to defeat his foes. Heroic counterpart to The Dreaded. The Cowl is a sub trope dealing with a specific scare tactic.
- Ikki from Saint Seiya, his Phoenix Genma-Ken technique, allows him to make their opponents to see an nightmarish illusion.
- Ban Midou from Get Backers can also make their opponents to have hallucinations, however he usually uses this more as a distraction technique than as an offensive attack.
- Naruto:
- The Fourth Hokage, Minato Namikaze, was so powerful and feared that the shinobi of Iwagakure during the Third War were ordered to cut and run if he was so much as spotted anywhere near the battlefield.
- Itachi Uchiha uses both Intimidation and Illusion, since he generally starts any fight off by using illusions to take out his opponents, then uses as much force as necessary to end the fight without killing anyone.
- Vash the Stampede from Trigun is an Intimidator, acting like a gun crazed psycho to scare villains into submission. It fits given his policy of Thou Shall Not Kill. However, his default setting is Obfuscating Stupidity because there's a massive bounty on his head, and entire towns have torn themselves apart once the bounty hunters (professional or spur-of-the-moment) realized who he was. He'll play the Implacable Man if he has to, but he prefers to defuse bad situations via Crouching Moron, Hidden Badass, so nobody suspects that goofy donut-eating drifter is actually the Person of Mass Destruction supposedly responsible for annihilating July City.
- The Aureolus story arc in A Certain Magical Index ends this way. Upon realizing that Aureolus' true power is to change reality to fit his imagination, Touma begins to laugh maniacally and slowly walk toward the alchemist, even after having his arm torn off. His terrifying mannerisms cause Aureolus to think of him as an invincible monster, effectively turning his reality-bending powers against him.
- Accelerator is this by default after his HeelFace Turn. Combine Good Is Not Nice with Superpower Lottery as well as a healthy dose of Blood Knight and, arguably, still present With Great Power Comes Great Insanity which surfaces at moments during his battles, and Accelerator's appearance is enough to make almost any bad guy piss their pants as soon as they realize who they are dealing with. In some cases, literally.
- In Bleach, there's Captain Retsu Unohana. We're not shown why, but discord tends to simply break off when she is near, and a team of Arrancar once retreated when she showed up, the only time they have ever done so. In the databooks, she's listed as the third most powerful captain, but for whatever reason people fear her more than the two above her.
- Said reasons have finally been revealed. She used to be a Blood Knight in her youth, as well as the first Kenpachi of Squad 11. Let's see what it brings.
- Ichigo would seem to be Dreaded by the Quincies. Unlike the other shinigami, the Quincy can't steal his bankai, and his speed and power makes it so they can't properly use their abilities against him. In fact, as soon as their leader finds out that Ichigo has come to their base in Hueco Mundo, he decides that that's the best time to invade the Soul Society.
- Subverted. The Quincies do respect his power, but their leader wants to recruit Ichigo into their ranks because of his Quincy heritage.
- In his backstory, Raoh intended to be a Dreaded Intimidator. The rest of the series portrays him as a plain villain and a tyrant, however.
- Kenshiro is no stranger to this trope either. During the Jackal arc, Kenshiro, infuriated by Jackal's horrible atrocities (including the murders of Bat's adoptive brother Taki and adoptive mother Toyo), puts the fear into him by hunting him down like a mad dog, throwing his men into a Mook Horror Show that showcases just how utterly horrifying Hokuto Shinken can be.
- One Piece:
- Monkey D. Luffy is slowly turning more and more into The Dreaded as his infamy and bounty increases over the course of the series.
- Zoro has a combination of Intimidator and The Dreaded going for him. He can unleash a killing intent so potent that he can almost use it like Luffy's Haki.
- Hayate Yagami of the Lyrical Nanoha franchise has become The Dreaded after Magical Girl Lyrical Nanoha Strikers. It's bad enough that she's the "Living Lost Logia" who had fused with an infamous Artifact of Doom, but she's also the one who stopped the Saint's Cradle, which had threatened the very existence of the Administration Bureau. Demonstrated in Magical Record Lyrical Nanoha Force when a group of Big Bad Wannabes with Anti-Magic planning to escape their captors immediately dropped all plans of doing so when they discovered that she was the commanding officer.
- Subverted mostly, and also played straight with Alucard from Hellsing. He would be The Dreaded if he bothered showing off what he can do before his opponent started attacking him, but he much rather enjoys giving them a false sense of security before completely crushing them. That said, most of his opponents are still aware he's no pushover. It was played straight with the Ax-Crazy murderous vampire Rip Van Winkle however, who went from cheery sadistic glee to shitting bricks the moment she spotted him on his way to deal with her. This is mainly because it is heavily implied that she has encountered him and already had a taste of what he can do in the past, unlike most of his other opponents.
- In Rosario + Vampire, Inner Moka is decidedly this; when she steps onto the playing field, her opponents soon learn why they should fear her as she terrorizes them into knowing their place.
- Yu-Gi-Oh!: Yugi Muto's Superpowered Evil Side does this to those who hurt Yugi or his friends—until he took a level in kindness. He also calls out villains who do this to the innocent or people weaker than them, sometimes before turning their own tricks back on them.
- Kiri of The Severing Crime Edge becomes a Dreaded Intimidator by necessity - thanks to the power of the titular weapon. Between having inherited the blood of history's worst serial-killer Norman Greyland, and possessing the ability to magnify pain to the point where a shallow cut from his scissors feels like an amputated limb, he's capable of terrifying even other Authors - despite them supposedly being incapable of feeling fear. Which works well for his stated goal of keeping other Authors away from Iwai-chan... unless, of course, he's forced to resort to his Super-Powered Evil Side and becomes possessed by Greyland's sadistic desires, crossing straight over into Horrifying Hero territory.
- In Dragon Ball Super, Jiren is a terrifying Intimidator: in his home universe his favored tactic to deal with groups of villains is to let them attack him with everything they got, take no damage from everything he lets them hit him with, and easily overpower their mightiest attack, causing the opponents to surrender as they realize the futility of opposing the mortal stronger than a God of Destruction. He tries the same tactic in the Tournament of Power, going after Goku and overpowering the Spirit Bomb, but as the result of a universe losing in the Tournament of Power would be annihilation all he got was to make himself a target.
- Most versions of Batman since roughly the 80's can be considered the Trope Codifier for The Cowl and The Dreaded variations, especially given his quote about criminals being "a superstitious, cowardly lot". He is also very much an Intimidator—his favorite interrogation tactic is holding someone over the edge of a roof while he asks them questions, and he'll drop them if he has to prove his point (though he'll always catch them). Being feared is pretty much a necessity to Batman, as he faces off against overwhelming odds alone quite often, and very much relies on his foes being too scared to fight properly. And it works. Even many villains who don't fear Superman are terrified of The Bat.
Batman: "... And I swear that if you harm that woman at all, I'll make you pay. I will break and twist things within you. You can't conceive of the pain I can cause. It's pain that will go on forever. You won't escape it... because I won't let you die!"
- There is also the matter that his Thou Shalt Not Kill creed is basically reliant on it. He needs to convince the people he's cornered that he will use any means to get them to talk, even threat of death, but never acts on it. If word got around that, for all his posturing, Batman would never kill anyone, then he'd probably be far less effective in getting information. When dealing with a criminal who's clued in that Batman never kills, he "corrects" them by claiming it's more a matter that he's never left any evidence when he kills somebody.
- Also, Batman might not kill, but he's perfectly willing to break bones and knock people unconscious if he has to. So even if a criminal knows Batman won't kill them, he's still got a hundred different ways to hurt them. In any case, if Batman asks you a question, it's detrimental to your health not to answer. In Batman #423, You Shoulda Seen Him, he states this (very) explicitly:
- Moon Knight is often considered Marvel's Alternate Company Equivalent of Batman, and while there are differences, he does take the "strikes fear in the hearts of criminals" aspect and run with it.
- Trauma from Avengers: The Initiative is a Supernatural Illusionist. His powers produce whatever his foe most fears.
- Ghost Rider. His powers are supernatural in nature and specifically meant to horrify and traumatize evil doers. His Penance Stare makes a criminal experience all the pain and suffering he's inflicted on the innocent: the worse you are, the more you are left a drooling vegetable by it. He is also horrifying to behold, what with his Flaming Skull of a head.
- Spider-Man is one of The Dreaded as well. Just seeing him can be enough to get a generic robber or mugger to surrender; in one instance several criminals were in a shootout with police but instantly surrendered when he swung over the street, even though he was on his way somewhere else and wasn't trying to intervene.
- Most of this is because, although Spidey isn't Marvel's most powerful or intimidating hero, he's much stronger than petty thugs and yet still spends a lot of his time dealing with them, as well as being the only major superhero who deals with the criminal underworld, plus having the reputation of going toe-to-toe with various crime lords such as Silvermane and the Kingpin, probably helped.
- That and while he's the Nice Guy most of the time cracking jokes with each fight. When he gets mad, he gets scary.
- Eddie Brock as Anti-Venom thinks he's Dreaded, but is both a Cowl and an Intimidator, with his Lovecraftian Superpowers, monstrous appearance, and tendency to show up seemingly out of nowhere.
- Most of this is because, although Spidey isn't Marvel's most powerful or intimidating hero, he's much stronger than petty thugs and yet still spends a lot of his time dealing with them, as well as being the only major superhero who deals with the criminal underworld, plus having the reputation of going toe-to-toe with various crime lords such as Silvermane and the Kingpin, probably helped.
- Blade has from time to time been presented as the Dreaded or the Boogeyman to vampires. Young vampires fear him, many of them won't even dare whisper his name or his other ephitet: The Daywalker.
- Dr. Manhattan from Watchmen was deployed to Vietnam and quickly ended the war, with North Vietnamese and Vietcong troops surrendering to him personally the moment he appeared on the battlefield.
- Rorschach is even more. When Dr. Manhattan had to deal with a riot, the people argued with him. When Rorschach arrived at a riot, they stopped and left.
- Two examples from Disney, of all publishers:
- The first is Paperinik, a superhero alter ego of Donald Duck created in Italian stories. He achieves this due a mix of being The Cowl, The Intimidator and The Dreaded (so feared that hearing the sound of springs has made criminals run for their life: when you hear springs at night, it means Paperinik is patrolling on his spring-heeled boots and is in the mood for doing something funny), and is particularly justified by the fact he's not actually a hero but an avenger of himself who preys on criminals because they piss him off with a sadistic sense of humour and a penchant for inflicting humiliations (the first thing he does as Paperinik is to break into Scrooge's manor and steal his money-filled bed from under him to humiliate him), to the point that in the first stories, where he still didn't attack actual criminals, his mere appearance caused a city-wide panic. Currently, Duckburg's criminals, knowing how it ends, prefer having an amiable chat with him before going to the police and confess, so this way they at least dodge the beating;
- An example of what Paperinik routinely does. In one occasion the Beagle Boys decided to empty Duckburg to sack it, and choose to organize a marathon with Paperinik's secret identity as the prize. Ticked off at the scare he got before finding out what was happening and that the BB didn't actually know his identity, he decided to forgo beating them up on the spot and rerouted the marathon, getting them caught in the act and beat up by the whole population of Duckburg.
- In one story he went to the home of an outsider criminal who planned to move to Duckburg to steal, showed him a video of himself catching and beating up some of his friends stupid enough to commit crimes in Duckburg, and asked him if he really wanted to come to Duckburg. The criminal said he had changed his mind.
- Paperinik New Adventures, an Italian (see a pattern?) series with Paperinik in a sci-fi setting, has Xadhoom, who achieves status as The Dreaded toward the Evronians due to the combination of having become a Physical Goddess in an experiment and wishing to kill them all in revenge for what they did to her homeworld.
- The first is Paperinik, a superhero alter ego of Donald Duck created in Italian stories. He achieves this due a mix of being The Cowl, The Intimidator and The Dreaded (so feared that hearing the sound of springs has made criminals run for their life: when you hear springs at night, it means Paperinik is patrolling on his spring-heeled boots and is in the mood for doing something funny), and is particularly justified by the fact he's not actually a hero but an avenger of himself who preys on criminals because they piss him off with a sadistic sense of humour and a penchant for inflicting humiliations (the first thing he does as Paperinik is to break into Scrooge's manor and steal his money-filled bed from under him to humiliate him), to the point that in the first stories, where he still didn't attack actual criminals, his mere appearance caused a city-wide panic. Currently, Duckburg's criminals, knowing how it ends, prefer having an amiable chat with him before going to the police and confess, so this way they at least dodge the beating;
- Astro City has the Confessor, a ''Batman Expy who intimidates criminals with scary deep voices and persistent rumors of supernatural origins. During Astro City's equivalent of the Dark Age, other characters appeared, including the Blue Knight, the Street Angel, Hellhound, Stone Cold, and the Pale Rider.
- Dani Moonstar from the New Mutants refined and diversified her illusion-casting Psychic Powers over time; but until she was stripped of them outright her go-to offensive technique boiled down to digging the worst fears out of her enemies' hind-brain and make it reality for them until they crack or get beaten down physically while they cower.
- This aspect gets turned against Batman by The Joker in The Dark Knight who begins pressuring Batman to break his only rule and proves that, while Batman's still a threat, he is more terrifying because he will break said rule with a smile on his face. Best said by Maroni who full-out stands up to Batman during the Bat's favored method of interrogation (see the Comics section).
Maroni: No one's gonna tell you nothin'. They're wise to your act. You got rules. The Joker, he's got no rules. No one's gonna cross him to you.
- Alaric Morgan finds himself as a known Deryni from childhood, since his mother was also a courtier of King Donal Haldane's and known to have used her powers publicly at Donal's express command. Since he lacks the protection of the Masquerade, he cultivates a fearsome reputation as a Deryni mage as well as honing his fighting skills to a high level. Thus, he has psychological tools: a scary reputation for self-protection, a penchant for dressing in black as a visual cue and the occasional yet credible Blasé Boast to convince people to cooperate with him instead of attacking him. It doesn't always work, and he has less need to use this reputation as Kelson becomes more securely established on his throne.
- On the Discworld
- There is Lu-Tze, who usually avoids conflict by reminding people of "Rule One", to wit: "Never act incautiously when facing a small wrinkly bald smiling old man!" This causes some chagrin when he ventures to those parts of the Disc where Rule One is not known, but he is well capable of backing it up.
- Then there is Granny Weatherwax, who the Trolls call "She Who Must Be Avoided". The Dwarfs have a similar name for her: "Go Around the Other Side of the Mountain." When her reputation fails, she resorts to hoodoo, or "headology" as she calls it, and if that's not enough, she is perfectly capable of clearing the field by magical means.
- Meanwhile in the Watch books, Ankh-Morpork criminals consider Sergeant Detritus to be this. Justified since he carries as a hand weapon a ballista that would put a bazooka to shame and has chronic trouble with Mister Safety Catch, and on top of this he has been known to nail drug dealers to the wall by their ears. Apparently small riots can be cleared by shouting that Detritus is on his way.
- Also, Commander Sam Vimes. The criminal underworld is so afraid of him that when he leaves town on a diplomatic mission, the crime rate goes down. Why? Because if things fall apart while he's gone, when he gets back, he will not be pleased. "And when Sam Vimes is unhappy, he tends to spread it around with a big shovel." In Monstrous Regiment, the Borogravian troops talk about him in hushed tones, sharing wildly inflated rumours that make him out to be a superhuman monster.
- His reputation is even more powerful among the Dwarfs, since in Thud he became host to a supernatural being of pure vengeance from Dwarf mythology. It left him when his Heroic Willpower allowed him to resist its influence, but some small part of it remains, and its symbol is visible as a scar on his wrist. The sight of it will make an uncooperative dwarf become helpful real fast.
- The Princess Bride: The whole concept of "The Dread Pirate Roberts" relies on this trope. The current Dread Pirate Roberts is usually quite nice and may not have killed anyone at all.
- Vorkosigan Saga: Aral Vorkosigan didn't earn his title as The Butcher of Komarr but he— and occasionally Miles— play with the sinister public perception to get things to go their way.
- Harry Potter: Friend and Mentor to Harry Potter, Dumbledore seems to be this to Voldemort and his followers, and with good reason. It is outright stated that Dumbledore is the only wizard that Voldemort ever feared, and during their duel Voldemort ultimately fled rather than try to fight him any longer. Prior to this, when Dumbledore arrived in the Department of Mysteries, none of the Death Eaters even bothered to try and stop him. They just ran.
- The Dresden Files: Harry Dresden never meant to be one of these, but because he's an extremely powerful wizard, is extremely protective of his city, and has a tendency toward chronic heroism, especially when a woman is involved, most of the small-time supernatural threats steer clear of Chicago as a matter of course. This is especially clear in Ghost Story when, due to Harry's apparent death, the city is suddenly swarmed with competing beasties of varying strengths. Molly then invokes this trope, taking on the persona of the Rag Lady in order to try and scare the city straight, using Illusionist tactics mostly, though to particularly lethal ends whenever the Leanansidhe is helping by taking a shift as the Rag Lady.
- Harry's got a some Dread going on as well, particularly in later books. The reader doesn't see it as much because many of the beings he's seen dealing with by the time his reputation grows enough are either powerful enough to be considered minor gods (in which case he's a serious threat but not terror-inducing) or just haven't realized who they're dealing with until he starts blowing things up. He's come across the stuff of nightmares a few times, and seen them scream and run away just upon realizing who he was. Even the people on his side who don't know him personally tend give him a wide berth (though this has something to do with the fact that it deserves a special mention whenever something is on fire and he didn't cause it).
Harry Dresden: And then it hit me. They were dealing with something far more dangerous than me, Harry Dresden, whose battered old Volkswagen was currently in the city impound. They were dealing with the potential demonic dark lord nightmare warlock they'd been busy fearing since I turned sixteen. They were dealing with the wizard who had faced the Heirs of Kemmler riding a zombie dinosaur, and emerged victorious from a fight that had flattened Morgan and Captain Luccio before they had even reached it. They were dealing with a man who had dropped a challenge to the entire Senior Council, and who had then actually showed, apparently willing to fight - on the shores of an entirely too creepy island in the middle of a freshwater sea.
- It should be noted that he himself sees himself as a bit of a Badass on Paper. While he has done all kinds of amazing feats, he did them while battered, bruised, exhausted, and usually with no idea whether it would actually work, and so his stories make him appear more terrifying than he actually is.
- At one point he comes face-to-face with a blood-sucking, demonically-strong vampire assassin... which screams in terror and runs away.
- Word of God says Harry is one of the few, if not only, non-Knights Nicodemus, leader of those possessing fallen angels, has been around for roughly 2000 years, nigh-immortal human, fears. All because Harry realized that noose he wears, the noose that killed Judas and gives Nick his healing powers, is the only thing that can kill him by being strangled with it.
- Just between Changes and Skin Game, Harry took out the entire Red Court of Vampires, including several beings like low level gods in one go, came back from the dead, became the Winter Knight, punched an Eldritch Abomination in the face, led the Wild Hunt, repelled an Outsider invasion, out-manipulated Manipulative Bastard Nicodemus, and burgled Hades. (Though it's a bit more complicated than that). That's a lot of Dread.
- Harry's got a some Dread going on as well, particularly in later books. The reader doesn't see it as much because many of the beings he's seen dealing with by the time his reputation grows enough are either powerful enough to be considered minor gods (in which case he's a serious threat but not terror-inducing) or just haven't realized who they're dealing with until he starts blowing things up. He's come across the stuff of nightmares a few times, and seen them scream and run away just upon realizing who he was. Even the people on his side who don't know him personally tend give him a wide berth (though this has something to do with the fact that it deserves a special mention whenever something is on fire and he didn't cause it).
- Inheritance Cycle: Elva talked several enemy soldiers into insanity and suicide, simultaneously. This is despite the fact that she looks like she's 6 and is actually much younger.
- There's a reason why the werewolves of The Otherworld leave the Pack (the North American ruling werewolf pack) alone despite the fact that werewolves are, by and large, a bunch of testosterone-driven battle junkies who would love nothing more than to fight and maybe even beat the leader of the Pack. That reason is the photos circulating from the Pack showing that the fate of one would-be challenger: slow dismemberment, horror movie style. Battle junkies these werewolves may be, but no one wants to die like that. Mind you, the photos are real but what they don't show is that the victim, who was going to be killed in what essentially amounted to pragmatic self-defense anyway, was doped up to the gills and didn't suffer. So for the price of killing someone horribly but painlessly, the Pack bought themselves many years of peace from would-be challengers and having to kill them in the name of self-defense and order.
- The Keldara from Paladin of Shadows are all Dreaded. In Unto the Breach, a Chechen leader notes that even the Spetznaz were only hated, not feared... but the Keldara are feared, and now even more so due to being trained by American special forces who are a double trouble of fear to the muj.
- This is one of Polgara's favorite tactics in The Belgariad. In one of the prequels she explains that she reaches into her target's mind and shows them their biggest fears, and is quite amused when one of her targets turns out to fear her father, Belgarath note .
- In Another Fine Myth, Aahz claims to be Dreaded when masquerading as a fellow demon hunter to the knight Quigley.
- In the backstory of The Lord of the Rings there is Helm Hammerhand, the Rohirrim king after whom Helm's Deep is named. When said fortress was besieged, he would ride out at night and kill foes with his bare hands, and they were too terrified to gang up on him. One night he did not return, and was found the next morning dead on his feet, frozen to death, surrounded by enemies still too scared to touch him.
- From the Nightside, there's Suzie Shooter aka Shotgun Suzie aka "Oh Christ, it's her! Run!" John Taylor also has this reputation, as befits a man with the power to find your greatest weakness and use it with extreme prejudice. There are also Jessica the Unbeliever (a girl that can simply wipe out everybody out of existence by focusing her unbelief in reality that became part of new benevolent authorities), Razor Eddie aka the Punk God of the Straight Razor who fights for the side of good and his friends and say at some point that have to kill to maintain reputation and the Lord of Thorns, a supposed guardian of Nightside who lives in most terrifying part of the Nightside undergrounds. Seriously, every major figure at the Nightside becomes terrifying even if for avoidance of unnecessary fights.
- Mack Bolan of The Executioner, back when he fought his one-man war against the Mafia used several of these techniques; his infamous blacksuit, using wiles to turn various factions against each other, overwhelming firepower, and his reputation.
- Bashar Miles Teg of the Dune series had such a Terror Hero reputation by the time of Heretics of Dune, that in at least one military situation all he had to do was arrive at the site of the potential battle. The opposing forces immediately sued for terms.
Reputation is a beautiful weapon. It often spills less blood. -Miles Teg
- Journey to Chaos: According to Kasile, part of Fairtheora's job description as Royal Sentinel is to scare everyone around him into obeying the law (i.e. her law). As an orc, in plate mail armor, who will readily dish out To the Pain, he succeeds.
Eric: ''Your sentinel is scary."Kasile: "That's what I pay him for."
- Dr. Coffin, a pulp Proto-Superhero based on Real Life Lon Chaney Jr., used makeup effects and stagecraft to coerce criminals into confessions, often by convincing them their victims had returned from the grave to accuse them.
- In the second book of The Witchlands, Merik briefly becomes one, as he embraces the moniker "Fury" the people have given him (because he looks like their god of justice) and terrorizes both the people he's hunting and those who'd otherwise try to stop him.
- In military science fiction Victoria, protagonist John Rumford and his men emphasize the moral level of the war in their doctrine, and so try to get good publicity; but against enemies who understand only the fear of force, they deliver exactly that. As Colonel McMoster puts it, terror must be answered with terror.
- The Anla'Shok of Babylon 5 fame were known to train their warriors to exploit Intimidation and Dread.
- Buffy is this to the forces of evil in Buffy the Vampire Slayer and Angel. It helps that she's a Legacy Hero whose mantle has existed since around the Bronze Age. It also helps that she has a lot more staying power than the average Slayer, and personally takes down many big-name demons. Then she becomes the leader of an entire army of Slayers, and in the Series Finale she thwarts the Anthropomorphic Personification of evil.
- In Doctor Who, the Doctor frequently exploits his reputation as The Dreaded as one of his typical Guile Hero tricks, although many of the bad guys are genuinely terrified of him.
Elliot: Are you scared of [monsters]?The Doctor: No. They're scared of me!
The Doctor: Hello, I'm the Doctor. Basically... run!
- The Eleventh Doctor in particular is Dreaded, as best shown in "The Eleventh Hour";
Cyber-Controller: What is the Doctor's message?*The entire Cyberfleet explodes*Rory: Shall I repeat the question?
- The Eleventh Doctor and Rory pull off a mixture of Intimidation and Dread in "A Good Man Goes To War". Knowing that the Cybermen would ignore Rory's offer to leave in peace if they simply told him where the Silence are keeping Amy, the Doctor makes it clear that asking for his message was the wrong answer;
The Doctor: Hello, Stonehenge! Who takes the Pandorica takes the Universe! But, bad news everyone, 'cause guess who! Ha! Except, you lot, you're all whizzing about, it's really very distracting. Could you all just stay still a minute because I! AM! TALKING! (all ships stop) Now, the question for the hour is, "Who's got the Pandorica?" Answer: I do. Next question: "Who's coming to take it from me?" Come on, look at me! No plan, no backup, no weapons worth a damn, oh, and something else I don't have: anything to lose! So, if you're sitting up there in your silly little space ships with all your silly little guns, and you've got any plans on taking the Pandorica tonight, just remember who's standing in your way! Remember every black day I ever stopped you, and then, and then, do the smart thing! (beat) Let somebody else try first.
- In the Big Finish Doctor Who audios, the Sixth Doctor deliberately created a reputation to stifle a violent race's development into warmongers. He decimates an army by offsetting charges in a cavern system underneath it, and labels himself the Sandman. Centuries later whenever he decides to drop by and check on them, he still namechecks himself as the Sandman, and the 7 foot tall near-cyborg lizard like aliens cower in fear.
- The speech the Doctor (whom the Daleks call "the Oncoming Storm") gives at Stonehenge exemplifies this:
- Nick Burkhardt didn't mean to be Dreaded, but all but the most dangerous Wesen (creatures) are terrified of Grimms, who historically hunted them. Nick isn't that happy that people keep responding to him like he's a serial killer, but eventually he starts to expect and sometimes exploit their panicked reactions. And then there's the the time he responded to two Reapers trying to kill him by mailing back their severed heads.
- Standard operating procedure of The Equalizer.
- In the first season of Arrow, the Green Arrow relies pretty heavily on this, but falls more and more into straight heroism during season 2.
- After racking up a massive body count of demons, ghosts, and monsters over the course of the show, Sam and Dean of Supernatural have started to become Type 5, enough so that Dean in "Yellow Fever" was targeted by an illness which only effected people who use fear as a weapon.
Demon Mook: What's so funny?Meg: Dean Winchester's behind you...
- In Burn Notice, Michael Westen's reputation makes him The Dreaded. In practice, he usually works as the Intimidator or the mean Warrior Therapist. One episode has him impersonating The Devil to a Hispanic gang with a nice red suit, a confident walk, and a few well-placed explosions and a friend with a sniper rifle.
- The Shadow. The title crime fighter deliberately terrified criminals before he (or someone else) caused their deaths.
- Warhammer 40,000:
- The Salamanders chapter is one of the nicest out there, but they're fond of exploiting their borderline demonic appearance (uber dark skin plus glowing red eyes) to terrify rebels into submission.
- All Space Marines are capable of terrorizing with their mere presence, but the Space Wolves get special mention for being a bunch of Space Vikings with slight werewolf tendencies when they get sufficiently furious. After their response to the Administratum's handling of the First War for Armageddon, even the Inquisition is wary of upsetting the Space Wolves.
- The Primarch Konrad Curze (better known as the Night Haunter) began his life as a completely ruthless and murderous vigilante who used terror and violence to cow his home world Nostramo into submission. He's said to have had left corpses as an unrecognizable pulp from his bare fists, left heavily mutilated bodies nailed outside their homes, and had a high enough body count to clog sewer systems of the hive cities. The legion followed Curze's footsteps to the point that mere mention of the Night Lords made rebelling systems immediately comply with the Imperial rule, pay all outstanding tithes and execute everyone remotely linked to the uprising. Occasionally, the Night Lords would exterminate the population regardless. During the Horus Heresy they went renegade, dropping the hero part of the trope.
- The Raven Guard are stealth and infiltration specialists able to sneak up on enemies despite being power-armored giants. A successful campaign leaves their enemies huddled around light sources, mortally afraid of the dark. Those few that survive that is.
- The Scary Marines, who are in some ways the loyalist equivalent of the Night Lords, but they rely less on savagery and more on being eight foot tall experts in subtle psychological warfare. It is not canon, but it totally should be.
- This is the hat of the Space Sharks, who are either an offshot of the Raven Guard or loyalist Night Lords (a faction that went traitor 10,000 years earlier). What sets them apart from the other users of this trope is that they are The Dreaded to the Imperium of Man, who they work for. In universe, little is known about them and they stay in deep space terrorizing threats as a form of forward defense- keeping things from getting to the Imperium in the first place. Death Watch notes that even other Space Marines find them creepy and aloof.
- The Imperial Guard Elite choice special character, jungle fighter and Memetic Badass Sly Marbo. As his name suggests, he's a walking Shout-Out to Rambo, with a dash of Solid Snake thrown in for flavour.
- Any spell caster who specializes in illusions in Dungeons & Dragons can play as a terror hero with the right spells. Some rogue and ranger builds can allow for similar fear tactics (type 1), as well as frequent usage of intimidate.
- While most would simply qualify as Lawful Evil, a good-aligned paladin of the Oath of Conquest from 5th edition would most likely be this trope.
- Pathfinder has several popular builds for melee-oriented classes like Barbarian and Fighter, who specialize in scaring their enemies senseless and handing their shivering asses back to them. This is because certain combinations of traits, feats, and class abilities make it excessively easy for these builds to pass ridiculous Intimidate skill checks, and because fighting an enemy is mechanically easier when they're scared.
- This is the whole rationale of the Autumn Court from Changeling: The Lost. All types possible, but they tend to focus on supernatural methods primarily.
- d20 Modern has the Frightful Presence feat, a basic aid to becoming the Cowl or Intimidator variant. It's easiest to get with levels in the Charismatic Hero class (and requires a high enough Charisma that you're probably going for Charismatic anyway). You get a bonus if you also have the Renown feat, making you The Dreaded type, too.
- The nicer Abyssals and Infernals in Exalted tend to incline this way (the darker ones are still Terror, less Hero). Dark Messiah Style, the default Abyssal martial art, even has a Charm that lets you dismember someone to make their allies run away crying and vomiting, and Infernal Monster is if anything even messier and more destructive.
- Mass Effect:
- Some of Shepard's meaner paragon actions use intimidation to bring villains in line. The paragon path in general tries to avoid the use of violence unless there is no other choice so an effective paragon character (especially in the sequel) needs to be a Terror Hero by default.
- In the Lair of the Shadow Broker DLC, Shepard threatens Tela Vasir by pointing out that they sacrificed hundreds of human lives in order to save the Destiny Ascension and even unleashed the rachni on the Galaxy... so she seriously thinks she can threaten them by thinking they won't shoot a single hostage? What makes this declaration more worrying is that this actually comes from Paragon Shepard!note
- The Renegade path also gives plenty of opportunities to intimidate the bad guys into giving up. Specific to the above hostage situation with Tela Vasir, Renegade Shephard's threat might even be more to the point. He'll remind Vasir that he left the Destiny Ascension out to dry against the Geth fleet without blinking, so he'd could bring the entire 3rd Fleet to bear against specifically Sovereign, who was an immediate, existential threat to every space-faring species in the galaxy. He doesn't have much compunction about "prioritizing" lives in the clutch.
- Shepard (Renegade and Paragon) moves into The Dreaded in the third game. The reaction of multiple Reapers upon discovering that Shepard is on the battlefield, is to immediately target their giant (actually-not-)laser cannon that was designed to cut Dreadnought-class ships in half, on the single tiny human that is currently charging at them, completely hellbent on killing them. And it still barely slows Shepard down.
- During the end game, Harbinger himself leaves the space battle with all of the galaxy's fleets and plants himself next to the beam to ensure Shepard doesn't get there.
- Samara also counts. She tells Shepard it's primarily why finding transportation isn't a problem for her. When potential threats find out she's on board, they give up immediately and avoid her ride altogether.
- The end of the main storyline in the Citadel DLC actually has Paragon Shepard terrifying the piss out of the Big Bad after she's been captured. The Big Bad in question mocks Shepard's plea for her to cooperate, at which point Shepard points out that s/he's not trying to save him/herself. S/he is trying to save the Big Bad from what will happen if she tries to kill Shepard again. She gets the message loud and clear.
- In a Hero Antagonist example in Mega Man Zero, Harpuia's mere presence in battle is enough to paralyze Resistance forces with fear or break their morale. Then again, given that they're a Red Shirt Army, that's not especially hard to do.
- Pokémon:
- Most Ghost-types, when owned by a good guy of course.
- As well as any Pokémon with the ability Intimidate (Gyarados, Arcanine, Arbok, etc), which lowers the Attack stat of any opposing Pokémon that sees it enter battle.
- Many Legendary Pokemon are treated with fear and dread by most people. Mewtwo was created to be the most powerful Pokemon in existance, but its violent tendencies grew until it destroyed the place where it was born; Darkrai causes nightmares wherever it goes; an entire town walled itself off for fear of what Kyurem might do to it at night; Giratina was cast out of the universe and written out of myth due to its violent nature; Necrozma constantly tries to take the light from the area around it, leading the people of Ultra Megalopolis to seal it away; the Ultra Beasts are outside context problems which are alien to anything in the normal world; and so on. Their reputations may be deserved, but they're still Pokemon, so you can catch them and use them to defeat your opponents.
- The player characters of Ace Combat are Dreaded, due to the aversion of certain tropes; by the end of the game your allies and enemies know that you are the one who determines the outcome of the battle, and your enemies are properly terrified. There's also a bit of Intimidation going on, since you get that reputation by blowing up just about anything that gets in front of you, including other (formerly) notorious aces.
- Disgaea
- Sometime after Disgaea 2: Cursed Memories, Adell became so terrifying that he ran nearly every demon out of Veldime.
- Valvatorez from Disgaea 4: A Promise Unforgotten had a mighty reputation as a Tyrant back in the day, and even though he's a lowly Prinny Instructor now, a number of enemies react with terror when they learn who he is. At first the implication seemed to be that he was a holy terror in the past, only becoming his more affable self in recent centuries, but a DLC reveals the truth; he was always like this, he just got away with it because "I'm strong."
- Although they still try (in vain) to kill her, Samus Aran from the Metroid series is this to the Space Pirates. And for good reason: she makes it a point to wipe them out wherever she goes, to point of leading an almost one woman assault on their homeworld.
- The psionic soldiers of the XCOM series have an ability to decrease the alien invaders' morale which would ultimately cause them panic.
- The King of Fighters
- Duo Lon is a Tall, Dark, and Handsome Nice Guy with a heavy dose of Dark Is Not Evil, but due to his very creepy fighting style, his scary Battle Aura and general gloomy presence, he qualifies as an Illusionist. It's not helped by him coming from a Big, Screwed-Up Family (the Hizoku clan) as well.
- Duo Lon's half-sister Xiao Lon and fellow Hizoku Lin seem to qualify as this too.
- Team Fortress 2
- The Pyro is revealed to be one in the "Meet the Pyro" promo video. Everyone, even his/her/its own team is terrified of the Pyro, and for good reason - the Pyro is an absolute lunatic perpetually surrounded by fire and death. In game, the Pyro specializes in shock assaults that disrupt the enemy with fire and knock-back airblasts, sowing confusion and panic.
- The Spy is a class literally fueled by paranoia. A substantial chunk of the metagame is based purely around the idea of a spy might be lurking nearby, and one good Spy can make the enemy spend more time watching their backs than attempting to fight.
- The Courier in Fallout: New Vegas can become The Dreaded through reputation with the various factions. However, the people who quickly become the most terrified of them are Benny and his henchmen, who last saw the Courier being shot twice in the head and buried in a shallow grave.
Jessup: What the hell?! You're that courier Benny wasted back in Goodsprings?! You're supposed to be dead!
The Courier: I got better.
Legion Assassin: Karl sends his regards.
- The Terrifying Presence perk makes this even easier by giving additional dialog options for certain encounters which can send the enemy running or paralyze them with fear.
The Courier: Oh good, I could use a new head for my trophy spike.
Legion Assassin: Aiiiiieee!!
Caesar: (lists everything you've done to undermine him) But you, of all people, dare to come here and stand before me, the mighty Caesar. What were you thinking?Courier: That I'd decorate this tent with your guts.Caesar: PRAETORIANS! TO ME!
- One of the best options for the Courier if they go to meet Caesar himself, after sabotaging every one of his operations in the Mojave.
- In Star Wars: The Old Republic, the Sith Warrior practically runs the entire list at some point. The Dark Side route with their love of Force Choke however place them as a firm Intimidator, while the Light Side route comes across as more Dreaded.
- This is a viable tactic in Mark of the Ninja, since guards can enter a "panicked" state which makes them trigger happy, liable to fall off ledges and prevents them from raising alarms. Mostly via Intimidation (you can hang dead enemies from lamp-posts to frighten any of their colleagues who see them, for example), although some of the equipment falls into Illusion (semi-mystical hallucinogenic darts, for example). The "terror" themed outfit turns you into The Dreaded (all corpses terrify enemies instead of making the sound the alarm).
- This was promised as the lowest difficulty setting for vaporware parody fantasy FPS Hipesh-Grad. After seeing the hero enemies would drop the loot and run away.
- Assassin's Creed IV: Black Flag : Edward "Blackbeard" Thatch invokes this trope. He doesn't actually want to hurt anyone, so he develops an Ax-Crazy persona to intimidate targets of his piracy, causing them to surrender prior to the battle, and avoiding any conflict or bloodshed. Due to the real Blackbeard's ambiguous past, this may or may not be Truth in Television.
Blackbeard: Caution's nothing without charisma! For if a man plays the Fool, then it's only Fools he'll persuade. But appear to be the Devil, and all men will submit.Edward Kenway: And would you be the Devil?Blackbeard: (puts on his hat with the lit fuses) For an audience... Aye. It's all a big show.*Blackbeard then walks to Stede Bonnet*Blackbeard: (while slowly looming over Bonnet) Give your quarry something to fear, some hellish thing from a fever'd dream, and men will drop to their knees, pleading for their Lord! Before aught else! Hrrrrhhh!!!!!Stede Bonnet: (pissing himself in fear) Oh God!
- Tactics Ogre:
- The PSP version has a class dedicated to this, the Terror Knight. They're an interesting mix between The Cowl and The Dreaded. They wear thick, heavy black-colored armor with oddly protruding spikes to inflict fear, and use a mix of dark magic spells to cripple their opponents and lower their resolve to fight. They do have the power to back it all up as well, but you can very much play the class without them hurting a fly.
- The same class in the SFC/PSX version requires a character to kill 30 enemies personally in order to promote to it, and is one of the strongest classes in the game. It always creates a passive terror aura that significantly weakens all nearby enemies and has the best defensive stats and heaviest equipment available. Its unit description states that the souls of the people it's killed create the aura of terror, though it's not clear whether the terror knight enslaves the souls of those it kills or whether they haunt their killer and he simply doesn't mind.
- In both versions, and in multiple paths, the main character can be this. Narratively, his reputation at various points is strong enough that those he encounters either don't want to fight him, or fight him but know they are likely to die trying. He can also promote to the above mentioned terror knight class, and because this is only possible on the Chaos alignment route - which happens to also be the "good" route - he can be a true terror hero in combat as well. As well he should be, as a teenager he's killed trained soldiers with his own hands and led a highly successful insurgence, to say nothing of the kinds of strange company he could be keeping (hydras, dragons, gorgons, cyclopes, liches, undead, etc).
- The Tenno and their eponymous Warframes from Warframe are the Dreaded type of Terror Heroes. Equally regarded with a mixture of awe and pant-browning fear, each Warframe is a different flavour of Mook Horror Show One-Man Army of which very few in the Origin System can stand on equal or greater footing with (let alone the squads of 4 they often work in). However, for the downtrodden oppressed or threatened by any of the game's enemy factions: the Tenno are their protectors and saviours, preying on those who would prey upon the defenceless.
- William Joseph "BJ" Blazkowicz from the Wolfenstein games, by virtue of being a One-Man Army. Taken Up to Eleven in Wolfenstein II: The New Colossus, in which he earns the moniker "Terror Billy" from the Nazis.
- In Girl Genius, Agatha is a (mostly) accidental variant on The Dreaded: it's her family's legacy that everyone's scared of, with her being the descendant of a long and famous line of very powerful Mad Scientists. Sometimes she tries to reassure people that she's nowhere near as Ax-Crazy as most of her ancestors, but she also often finds that her family's reputation comes in very handy for motivating people, and when she needs to she can be quite intimidating in her own right.
- King, in One-Punch Man, is a combination of The Dreaded and Intimidator: By the time in the series he's depicted on the battlefield, his reputation as the World's Strongest Man has become so well-known that most enemies flee at the sight of him and hearing the fearsome rumbling of his King Engine. He prefers to avoid violence whenever possible, so this is his go-to tactic. His secret is that he is weaker than the average human and has no fighting skill whatsoever. Rather, he is simply incredibly lucky, being near every cataclysm and powerful villain vanquished by forces unknown to the public, King receiving credit because he merely looks powerful and freezes with a stern, serious look on his face whenever he's terrified. The King Engine is his absurdly loud heartbeat due to him being very nervous. Ironically, however, by playing on his image to get villains to surrender, King has become a hero for real.
- Skitter, of Worm, takes this as one of her main tactics, using calculated amounts of brutality to reinforce her reputation and avoid having to do further violence later. Her completely terrifying insect control powers play heavily into this strategy. When in the process of establishing her reputation, she uses the threat of Black Widow spider venom to terrify people into compliance.
- Glory Girl also qualifies, as her power generates fear in her foes and respect in her allies, which she can increase or decrease as she likes. Combined with her Nigh-Invulnerability and penchant for going a little too far when her Berserk Button is pressed, and she is one of the most fearsome younger capes in the city. Shadow Stalker plays a more classic Cowl approach, though she is actually a dangerous sociopath.
- In The Fate of Paul Twister, Aylwyn has gotten the reputation as The Dreaded variety of this trope. Turns out she's been cultivating the reputation deliberately, so she can frighten enemies into not fighting.
- Raven from Teen Titans is very skilled at breaking people with scare tactics with her dark powers. After exposing him to the unholy terrors of her home, Dr. Light was so traumatized that in future encounters he will surrender at the very sight of Raven, Making her Dreaded for one person alone.
- Darkwing Duck is an affectionate parody of The Cowl. His ego makes him a joke— that is, until he says his Catch-Phrase: "Let's Get Dangerous!!"
- Malu, airbending character from the Trading Card Game, used Illusionist strategy to keep Fire Nation soldiers away from her mountain. She constantly attacked them and then disappeared suddenly, finally leading firebenders to believe their attacker to be the "ghost witch of the mountain".
- Brock Samson from The Venture Bros. is a solid Dreaded Intimidator. This exchange from the first episode pretty much sums him up.
Number 24: Brock Samson got a hold of him, and—
The Monarch: Samson! Oh, jeez, say no more. Poor little guy. He was this close to getting his wings, too.
- For all his incompetence, Archer is known around the globe as the world's most dangerous spy and he lives up to it. A few opponents have been known to back down after realizing they're dealing with the infamous Duchess.
- Played for Laughs in Animaniacs, where whoever the Warner Brothers encountered in the episode would tend to be dang terrified of them by the end.
- Jem has Stormer's brother and Aja's boyfriend Craig Phillips. When Craig finds out that Jetta hired some thugs to destroy Raya's home, he immediately barges in and demands Eric give an "anonymous donation" so they can cover the damages. When Eric refuses, Craig wraps a desk lamp tightly around Eric's neck until he complies. Later, he turns on the Misfits, and demands they treat his sister better than they do. By the end of it, all of them are quaking in fear of him, and do what he asks.
- Vlad the Impaler decided to protect his homeland of Wallachia from Turkish invaders by surrounding Wallachia with the corpses of 20,000 dead Turks impaled on wooden stakes. Needless to say, it worked.
- As mentioned in the description, police will attempt to scare a suspect into submission as a way to eliminate a threat without resorting to force.
- The point of dropping leaflets is to break morale and bring about surrender. Well, that and telling the enemy how to surrender without getting mistakenly shot.
- Most military tactics are based on this to some degree, at least in land warfare (sea warfare is different as running is difficult).
- Many self-defense courses will try and aim for Intimidation, where merely showing the confidence that you can kick someone's ass is sufficient to get them to back down.
- One of Muhammad Ali's opponents had spent time in prison, so Ali exploited the fears he'd picked up in prison by pretending to be crazy. It worked.
- An armed standoff in Britain was ended by a radio news show claiming the Special Air Service, a group of Britain's Special Forces, had been called to the scene, the suspect surrendered upon hearing it.
- Venomous or noxious animals' warning coloration could be considered a form of this. Yes, a skunk could spray its enemies or a poison dart frog could let a predator touch it and die, but broadcasting their menace to make threatening creatures keep clear saves them trouble and risk.
- And taken a step further by species that mimic these colorations without actually being poisonous - they're relying on being so similar to the actually dangerous animal to ward off their predators.


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William Sato is an American who now lives and works in Japan. He was born in Los Angeles and has two younger siblings. He has run his own business for a number of years and has also worked for the government of Japan. Most of his career has been spent in cybersecurity. In this role he was an advisor to the IT and cybersecurity departments in the Japanese government's Cabinet Office.
He attended the University of California, Riverside. William Sato earned a degree in biochemistry in 1992. He also attended this university's A. Gary Anderson Graduate School of Management, completing both an advanced and executive management programs. He has also completed educational programs at both Yale University and the Harvard Kennedy School of Government.
It was while William Sato was still in college that he established his first company, I/O Software, Inc. He headed this company as the chief executive officer for over 13 years. This company created software such as device drivers, firmware, video compression, encryption, and more. He moved to Japan in 2007 and became an advisor to a company called Industrial Growth Platform Inc.
In December 2011 he started to offer his services to the National Diet of Japan.
He headed up their efforts to design, put in place, and manage their computer network. This is a network which handles independent commissioners and their staff's cloud storage, texting, email, and other communication needs. This was part of the government's response to the Fukushima nuclear accident which occurred in the wake of a devastating earthquake and a resulting tidal wave.
Over the course of his career, William Saito has developed deep experience in several areas. Among these are intergovernmental affairs, political affairs, communications, and overseeing business progress. He has also been an adjunct professor who taught things such as entrepreneurship, leadership, innovation, and other subjects. He held this role from 2008 to 2016 at the Tokyo University of Agriculture and Technology. He is now the CEO of a firm he founded in July 2007, Intecur. In this position he has advised clients in IT including how to manage a complex networked environment.


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I was at one of our Viterra sites and some colleagues were talking about safety messages. The Facility Manager at that site had attended a presentation that you had given earlier this year. He thought the messaging was so powerful that he had the messages printed and laminated and placed them throughout the common areas of the facility. Your presentation left a lasting impression on our staff.
Christine Collins, EH&S Business Partner, Viterra
We had Kevin come in to help increase awareness around safety. We have a large group of office people who believe that safety is meant only for people doing digging in the streets. Kevin was able to bridge a lot of gaps and say things that maybe I couldn't because of my position. He connected with our people in a way that resonated with them - and created a little shock-and-awe which was of huge value.
Peter Reed, EHS Team Lead, City of Calgary
Over the last 24 months we have been very fortunate in no one getting hurt even though we've had in excess of 300,000 man hours of work performed here. Our focus in bringing Kevin here was to have him speak to the group to raise their awareness and also to appeal to their sense of interest of looking after one another. While we're doing so well, we want to maintain that performance. I believe he hit that mark for us. The group was engaged and we will achieve continued zero-performance based on raising awareness and raising each of our employees' interests in taking responsibility for their own safety and to continue to take responsibility for the safety of their workmates both here and at home.
Don Lacey, Director of Operations,
Spectra Energy, Fort Nelson, BC
Our people got really good value from it. This is the best safety meeting presentation that our people have ever seen. Looking around the room, you could see a lot of people who will carry this (learning from safety keynote) forward. Kevin really has the ability to get buy-in from people. He keeps people engaged and can roll out his ideas in a way that people are able to comprehend them and to understand them. He's really good about getting his point across.
Shawn Henn, Manager, Safety, Health and Loss Control,
Trotter and Morton Group of Companies
It was an excellent session going through the principles of operating effectively within the safety perspective. Very inspiring and very persuasive conviction. The reaction from our employees was excellent. We look forward to implementing some of his ideas that he has put forward. Very down-to-earth, easy to implement and very practical.
Barry Faubert, Director of Human Resources
Strathcona Paper, Napanee, ON
We have a (safety) record in place of seven years and if we want to get better we have to get better. The crowd was engaged and everybody got the message. This is something that we're going to pass on to all of the people at our mine site. We're doing crew meetings this week and we're going to pass the message on about what Kevin spoke about tonight.
Brian McKinnon, General Manager,
Boundary Dam - Sherritt Coal, Estevan, SK
We had Kevin speak for us at our safety banquet. The employees could relate to his message. Kevin has a fresh approach to safety. And I really think it will sink in with the employees. It was very enjoyable.
Michelle Shulda - HR Safety Manager,
Sherritt Coal - Bienfait Mines, Estevan SK
The biggest message to be taken away is to be with staff and to present yourself to staff and to spend time with them as often as possible to clear up and reinforce issues of the day. The second thing is to trust in how we do things and the way we do things by making sure that we clearly articulated that to the staff to make sure they're on the same page as management and supervisors - moving us in the same direction and same outcome.
Dennis Shewfelt, City Manager,
City of Whitehorse, Whitehorse, Yukon
There are two realities in safety: the rules/tools and the culture that enables them. Culture is more important than the rules and tools. At ATCO Electric we have some of the best rules and tools. You were asked to address personal values and the mindset for safety that exists every day, at home, at play or at work. The values for safety and how they fundamentally link to attitude is not a business case. Your presentation brings the recognition that the "values" for safety do not change while everything else can. You also bring the message that safety attitude and safety values are synonymous.
– ATCO Electric
Three months after the presentation, our Regional Managers are still using his ideas. In an hour, he made our jobs so much easier. Our retailers get it too. We're having more fun and more success.
– Petro-Canada
Words can not express the impact Kevin has had on our company. His presentation was straight to the point. Would our people have been ready for Kevin a few years ago? No way. But today he was exactly what they needed to hear. He is definitely the Attitude Adjuster! We recommend that everyone attend Kevin's session. He is worth it!!
– ARC Energy Resources
I was amazed how well Kevin did his homework and was able to take his presentation and make it fit around our customer group. His words of wisdom helped them better perform in their own businesses. He got our message across without sounding like he worked for the company. He made such a huge impact on these business people that they have been calling us to have Kevin come and speak to their people. It was a message of great value and he changed their attitudes of blame (fluctuating commodity prices, tight labour markets, etc.,) into one of accountable performance in their respective businesses.
– Dow Agro-Sciences
"Kevin has a way with words that makes sense – in everyday language that our people understand and appreciate. Kevin has been a fabulous resource for me as I work with our managers and supervisors to create a culture of greatness that includes attitudes of resilience, leadership, service, gratitude and more!"
– Mixcor Aggregates Inc.
"Without a doubt, this is the best presentation at the Safe Driving Awards we have ever had. It was appropriate and relevant. Kevin had obviously done his homework and even though he was competing with a Playoff Hockey game, not a single person left their seat - a testament to an outstanding presentation of which we have taken away great value."
– Petroleum Services Association of Canada
OIL and GAS


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It's a house of horrors, where ground balls bob and weave, back passes to the keeper become adventures, and even your longest studs aren't quite long enough.
Welcome to the University of Makati's Football pitch. The field of nightmares for so many of the UFL's players.
It's mushy and puddly. Sometimes hard as cement, other times marshy. It's where the precise, short-passing Beautiful Game comes to die.
And just when you think you've seen the Umak's notorious moonscape at its worst, it sinks, figuratively and literally, even lower.
An NCRFA Division 3 match was played on the rain-softened surface last Sunday. It left the field in such a bad state that the league was forced to scuttle the Sunday slate of games and postpone them a day later.
Umak groundskeeper Jun Villanueva and his crew covered the soggy bits with 1000 bags of sand on Monday morning to restore a semblance of playability.
But it turned the area in front of the grandstand into a grayish mosh pit of sand and muck.
I kidded Meralco defender Chad Gould about it, saying he'd feel right at home, since he has represented England in Beach Football.
"I get a lot of complaints about the pitch, but I'm not a miracle worker" moans Match Coordinator Ritchie Gannaban.
Gannaban explains that the surface lacks a basic herringbone drainage system, which is why water remains on the field long after a deluge.
I've also been told that the sod is garden-variety, and not really up to spec with that of a proper Football pitch, which under FIFA guidelines should have six layers of sand, soil and topsoil.
Matt Cullen of the Philippine Rugby Football Union told me that the PRFU offered to install drainage there for free, but the offer fell on deaf ears.
There has even been talk of turning it into an artificial grass field. But none of that has materialized.
The field also slopes like a tarmac road surface, with the center of the field much higher than the sides. The result? Some parts of the center are rock-hard while the sides that collect the water are mostly spongy and squishy.
Players slipped and slid throughout both matches on Monday, and goalies often lost their footing on goal kicks.
Even the spots in the turf that were grassy were treacherous, causing players to slip and create meter-long skid marks.
Phil Younghusband somehow managed to score five goals in the swamp against Mendiola, none better than his third, a terrific close-range finish with the ball jinking and caroming off the dicey mud.
The poor quality field is the only reason to dislike the Umak stadium. It is a terrific, clean design with a good grandstand, modern light towers, great seating, and a wonderful rubberized track. Very little expense has been spared with it. The bathroom fixtures are Kohler.
It's also very conveniently located, just one jeep ride away from the Guadalupe MRT stadium.
One wonders how so much money could be spent on such a facility, and yet proper drainage for the field was overlooked.
It's a world-class facility housing a substandard pitch.
But the suffering will be over soon. UFL head honcho Santi Araneta bared in Monday's press con that the McKinley Hill field will be ready by November 30. It will feature the same artificial grass that players have been enjoying in Turf BGC for months. The accompanying grandstand will follow soon.
I've also been told that a property developer is building yet another field in Metro Manila that could conceivably host UFL games.
But until then UFL players must endure four more quarterfinal games at Umak, before the semis and finals shifts to the Rizal Memorial Football Stadium.
In case you're wondering, Rizal Memorial isn't available for the quarters because the Asian U16 Women's qualifiers are being held there starting this week.
One player who can't wait to see the Umak era end is James Younghusband. During the game against Mendiola he could be seen kicking the sand disdainfully and shaking his head.
"Is this the worst you've ever seen this pitch?" I asked him as he strode off the field.
"It's the worst pitch I've ever played in" he replied.
You can follow Bob on Twitter @bhobg333.
Editor's note: The blogger's views do not represent Yahoo! Southeast Asia's position on the topic or issue being discussed in this post.
More Yahoo! PH Sports blogs:
UFL Cup: Loyola wins 12-0, Pachanga survives Laos
70 teams join MMBL's 30th season


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Capture the magic of Christmas with this DONALD TRUMP colorized JFK Kennedy Half Dollar U.S. Coin. Each coin comes with a Christmas Tree Ornament Coin Capsule and green hanger/hook, transforming these colorized coin keepsakes into a holiday decoration to be treasured for years to come.
These high-quality genuine Legal Tender U.S. coins have been colorized using a unique painstaking multi-color authentic process. Colorizing coins involves the unique application of special inks directly to the surface of a coin that achieves a level of detail, color saturation, and durability that is #1 in the coin industry. The result is an everlasting colorized coin collectible of ultra-high quality. Each coin comes with a Certificate of Authenticity to guarantee that your coin is authentic and recognized by every monetary authority around the world, assuring their Collector Edition status.
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Donald Trump Merry Christmas Colorized JFK Half Dollar Christmas Ornament


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By Lisa Lujan, Online Giving Coordinator
Nervous about the process? No need to be! This quick guide gives you an overview in three steps. (If you're a details person, check out our Overview of Process to Create a Profile.)
- Visit the ColoradoGives.org Enrollment Page. Here you'll learn several key pieces of information; it's important to not skim this page. Really dig into the weeds and read the details. One of the key pieces of content is a listing of the Intro Session dates. You must sign up for one of these webinars in order to participate in the program, so be sure to get it on your calendar ASAP. The first Intro Session is March 14 at 9 a.m. and the last is July 31, 2017 at 3 p.m. Another key piece of content on the Enrollment Page is our Eligibility Requirements. It is very important to read and understand all of these requirements. If you have questions about any of them, contact us.
- Attend the Intro Session you've signed up for. During this webinar, you will get a basic overview of the program, the tools available to you through it and much more. It's a quick webinar and you will have an opportunity to ask questions.
- Complete the login request form. After the Intro Session, you will receive an email with a link to a login request form. This form must completed in order to receive a login, so if you attend a webinar and don't see the email afterwards in your inbox (or spam), let us know ASAP. The login you're sent will include detailed instructions about how to complete your organization's profile as well as the required documents you will be expected provide. In this key step it is imperative that you remember that the deadline to submit your profile is Thursday, August 31, 2017 at 5 p.m. (Save date to calendar: Outlook or Google).
Like any good journey, here are a few tips to help you prepare:
- Sign up for an Intro Session as soon as possible.
- Complete the form to request a login as soon as you get the email. This will ensure you're in our system and can start on your profile as soon as you're ready. If you wait until the last minute, you may not have time to complete the profile.
- Pull as much basic information together as you can ahead of time. Things like your 990 or 990EZ, Secretary of State certificates and IRS Letter of Determination are a great start.
- Ask questions. If you're unsure about something, ask us! This will ensure you don't waste valuable time doing something that might be unnecessary. The ColoradoGives team is here to help you through this process!
We can't wait to have you all join and good luck!
P.S. If you're already a nonprofit on ColoradoGives.org, keep your eyes open for an email about updating your profile coming to the ColoradoGives Primary Contact around May!


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I LOVE contact lens cases. They are so inexpensive, you can buy multiples in a package, and there are so many things you can store in them. One of my favorite things to put into a contact lens case is homemade lip gloss or lip scrub. I plan on writing up a post with that recipe soon so keep an eye out.
I purchased a package of contact lens cases last week to store essential oils in. I like to mix essential oils them with a carrier oil to help make the oils last longer and massage in easier. I didn't want to use up a lot of each essential oil and carrier oil so I figured mixing a few drops of the essential oil with some carrier oil (olive oil, coconut oil, almond oil, etc.) in a contact lens case would be perfect. It's just the right amount for a few uses when I am using the oils. This way I don't have to dilute too much of the essential oil at one time. I'll be posting more on essential oils soon. I swear by them!
I am going to BlogHer (a blogger convention) this week and I will be gone for 3 nights. As I began to pack I looked over at the package of contact lens cases that I hadn't used yet and inspiration hit me. Instead of traveling with the bottles of each cream, lotion, primer, etc. that I use on my face, why not just put some of each facial lotion, etc. in compartment of a contact lens case? Genius if I do say so myself! Of course for body lotion I would need a bigger container but since I just use a little bit of my day cream, night cream, primer, and Aquaphor, this is perfect and takes up so much less space!
I plan on adding more idea to this post but I wanted to get it up before BlogHer to help anyone else traveling this week. Have an idea on something to store in a contact lens case? Comment below!
A few notes:
- I always wash and dry the cases before I use them.
- I prefer the cases that have screw-on lids but this batch hubby bought. I am putting it inside a snack size baggie just in case it leaks because of the style of cap on them but they seem pretty tight.


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Intermediate Championship Semi Final
Ballyhegan Davitts v Grange St Colmcilles
Grange took a three point lead early in the game, a pacey half forward line causing some damage early on.
Clodagh McCann almost registered Ballyhegan's first score with a looping effort that dropped behind the Grange keeper, hit the post and was cleared from danger.
Before ten minutes, Laura Forker isolated her marker in the full forward line, jinked to create space and tapped over the bar, for the Davitt's first score, and a few minutes later Hayley McCann sprinted down the wing past two opposition defenders and struck a superb goal from 25metres out, to take the lead.
Unfortunately this caused a reaction in the Grange side, they kicked a goal and four points in a devastating ten minute spell, putting six points between the sides.
Lisa Knox reduced the deficit
to five points before the half time whistle, coolly striking between the posts
with her left foot, under pressure.
Half Time: Ballyhegan 1.02 Grange
Laura Forker got things under way in the second half converting a free kick awarded for the foul on Eimear Murray, Clodagh McCann's drive forward creating havoc in the Grange rear-guard.
The Grange outfit kicked on, with another four points, the last of which came from great save from the Ballyhegan net minder Orla McKeever.
As the game entered the final quarter, Clodagh McCann reduced the margin to seven points with a big score from 35 metres out.
Grange kicked their last point with ten minutes to go, and the Davitt's team now showing a sense of urgency put some pressure on now camping in the Grange half.
First Brenda McCormack kicked a nice point from play, after creating some space. Next Hayley McCann speedy run was halted illegally, Eve Lavery took the free kick quickly and Laura McKeever's effort came back off the post.
Danielle Morgan kicked the final score of the game, converting a free kick just before the final whistle, six points the deficit at the finish.
The Grange team's big game players played very well, and proved difficult to nullify for long periods.
Congratulations to Grange, and best of luck in the final!
Ballyhegan Team lined out as follows:
O. McKeever, L. O'Gorman (D. Morgan 0.01 (1f), 23), Carol McCann, M. McAtarsney (M. Morgan, 37), C. McKeever, C. McCormack, F. Murphy (L. McKeever, 50), L. Knox 0.01, Clodagh McCann 0.01, E. Murray, E. Lavery, A. Finn (C. Laverty, 50), H. McCann 1.00, B. McCormack 0.01, L. Forker 0.02 (1f)
News >


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I've seen many animal-inspired winter hats and as cute as they may be, there's no way they top this Bender toque.
For those who love Futurama, this Bender toque would be perfect for you. That's right, the foul-mouthed, cigar-smoking, alcohol-chugging robot has been transformed into a hat. This cozy looking crocheted winter wear was designed by Etsy user Cheewawamomma. The toque shows the top part of Bender's face featuring his eyes and antenna with the rest of the wear's face filling in the rest. The flaps down the side should keep your ears warm even in the coldest of weather.
In addition to the Bender Toque Cheewawamomma also has other crocheted items that are just as amusing and whimsical.
Robot Winter Wear
More Stats +/-
Frigid Facial Hair Hats
Knitted Antler Hats
Haute Helmet Headgear
iPod Toting Toques
Winter Toque Photography


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7 Natural Face Masks for Dry SkinDate:03-07-2013 06:20:04 read:6
When it comes to beauty, girls can not accept anything but perfect smooth skin. Especially those with dry skin tend to be worried about their beauty quotient. This is because dry skin tends to sap the natural moisture and glow off the skin. In order to avoid that and get glowing skin, here are a few homemade masks you can use to smooth out the dryness.
1. Milk and aloe
Mix 2 teaspoons of 100 % aloe vera with 2 teaspoons of powdered milk to make a thin paste. Apply the paste on to your face and let it be till it dries up. Gently wipe off the mask using warm water and cotton balls.
2. Avocado and honey
Mix a ripe mashed avocado into a creamy pulp with 2 tablespoons of honey. Leave the mask on for about 15 minutes and wash it off with warm water. Repeat this regularly and see the effects.
3. Yogurt and honey
Add a spoonful of natural yogurt to a spoon of honey and mix it well. Let the mask be on your face for 15 minutes and wash it with warm water. This is extremely useful for dry or burned skin. The coolness of yogurt works well on inflammations.
4. Banana and yogurt
Peel half a banana and mash it. Add about 4 spoons of yogurt to it and mix to make a smooth paste. Rinse it off with warm water after 15 minutes. This mask helps to remove dead skin cells and hence exfoliates dry skin.
5. Egg yolk and honey
Make a smooth paste using egg yolk and honey. Apply it on your face for about 15 minutes and wash it off. Honey helps to moisturize the dry skin.
6. Honey and milk mask
Take 2 tablespoons of honey and 2 teaspoons of milk. Leave this sticky mixture on for 15 minutes and get rid of dry skin. This is a quick fix facial for dry skin.
7. Carrot and avocado
1 peeled carrot, half avocado, lemon juice, olive oil, honey and egg yolk go into making this facial mask for dry skin. Apply this mixture on a clean face and leave it for about 15 minutes. Wash it with water and wipe your face.
Ever For Health Copy Rights 2013


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Integrated Pest Management Program
Department of Plant Science and Landscape Architecture, Department of Extension
What is IPM?Introduction Management Practices
Program AreasFruit Greenhouse Invasive Species IPM Curriculum Nursery School IPM Turf and Landscape Vegetables
ResourcesPublications Webinars Organizations Participation / Opportunities Related Links
Contact Us
Management Practices
IPM Concepts
The practice of integrated pest management involves the application of several principles which are described below.
IPM Tactics
IPM programs integrate a diversity of tactics or tools to provide effective pest suppression while minimizing economic, ecological and human health risks. IPM tactics are described below.
Cultural Controls
Cultural controls involve the manipulation of the pest's biological and physical environment to make it less suitable. Examples include crop rotations, sanitation, and irrigation and water management.
Biological Control
Biological control is the use of living organisms such as parasitoids (parasites), predators or pathogens to suppress a pest population. Ladybeetles are common examples of predators employed in biological control. Bacteria such as Bacillus thuringiensis (Bt) is a well-known insect pathogen employed in many IPM programs.
Use of Resistant Cultivars
This tactic involves the use of plant cultivars which have inherited characteristics that defend the plants against pest attack. The use of resistant cultivars is an important step in plant pathogen, nematode and insect pest management.
Behavioral Modification
Behavioral modification tactics involve the use of visual, chemical or auditory stimuli to influence or disrupt normal pest behavior. Examples range from the old-fashion scarecrow to the modern uses of sex pheromone mating disruption for insect pest management.
Physical and Mechanical Controls
Physical controls involve the use of physical barriers against the pest or the manipulation of heat or air gas composition to kill the pest. Mechanical control includes the use of manual labor or of machinery to remove or kill the pest organisms.
The use of pesticides requires a careful selection and judicious use of pesticides which pose a low risk to human health, non-target species and the environment. The Federal Insecticide, Fungicide, and Rodenticide Act (FIFRA) defines pesticides as any substance or mixture of substances intended for preventing, destroying, repelling or mitigating any insects, rodents, nematodes, fungi or weeds, or any other forms of life declared to be pests. It also includes as pesticides any substance or mixture of substances intended for use as a plant regulator, defoliant, or desiccant. See information below for more information on certain pesticide materials.
Regulatory Control
Regulatory control refers to state and federal regulations that prevent the spread of pest organisms.
Upcoming IPM Events
Tuesday June 4, 2019
Belltown Hill Orchards, 483 Matson Hill Rd, S. Glastonbury
Beginning at 5 pm
2.5 pesticide credits available
Greenhouse Biological Control Conference
Jones Auditorium, The CT Agriculture Experiment Station
New Haven, CT
Five pesticide recertification credits available.
The fee is $25.00 and to register contact Leanne Pundt
at email@example.com or call 860-626-6855.
Click here for program brochure.
CT Farm Wine Council Twilight Meeting
Wednesday, June 19 at 5 PM
Paradise Hills Vineyard and Winery
15 Wind Swept Hill Rd, Wallingford
1.5 pesticide recertification credits available
RSVP to email@example.com
Free event
Municipal Grounds and Sports Turf Academy
June 25 & 26, 2019, 8 am-3 pm
W.B. Young Building, 1376 Storrs Road, Room 100
University of Connecticut, Storrs, CT
To register, click here.
For program information, click here.
IPM News
The 2018 UConn IPM Annual Report is now available.
Check out our new IPM Fact Sheets for Nursery and Landscapes - Viburnum Leaf Beetle - Eastern and Forest Tent Caterplliars - Redheaded Flea Beetle - Lace Bugs - Scarab Beetles - Spotted Lanternfly - Hemlock Woolly Adelgid - Ash (Lilac) Borer - European Pine Sawfly
Would you like to receive updates and other announcements about nursery and landscape pests? Please reply to Jennifer Dacey with your name, the name of your business, and your email address to be added to the email distribution list for the UConn Nursery and Landscape Pest Update, now available on the IPM website.
Lily Leaf Beetle updates are now available: Revised Fact Sheet and Infographic.
The UConn IPM Program color posters are now available on the website.
New Plant Diagnostic Lab Website!
The IPM Brochure is now available!
2018-2019 New England Vegetable Management Guide is now available through the UConn Office of Communications and on-line at store.uconn.edu. Cost is $25 plus shipping.
2019-2020 New England Greenhouse Floriculture Guide is available through the UConn Office of Communications and on-line at store.uconn.edu or call 860-486-3336. Cost is $40.
New England Tree Fruit Management Guide is now available online at http://netreefruit.org/ Print copies will be COMING SOON and will be available through the UConn Office of Communications and the on-line store at store.uconn.edu.
2019-2020 New England Small Fruit Pest Management Guide is COMING SOON and will be available through the UConn Office of Communications and the on-line store at store.uconn.edu.


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Whether it is developing a custom solution or making enhancements to existing systems, we can help you get there. Our team's diverse skill set allows for us to provide a wide range of services and support for clients in both the private and public-sector. No matter the service, our approach ensures our solutions help you get your business where you want it to be.
Our service areas include, but are not limited to:


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DRAMATIC footage of a 250mph crash has emerged with the lucky racer somehow walking away unharmed.
Daredevil David Tremayne, 64, was attempting to break the UK land speed record in his jet-powered car when it flipped and landed on its roof.
The smash brought back memories of Top Gear presenter Richard Hammond's life-threatening crash 11 years ago at the same airfield that left him in a coma.
But David walked away with just a few cuts and bruises despite rocketing along the Elvington runway on his side at speeds of 100mph.
The on-board cockpit camera shows the heart-stopping crash moments after David clocked 296mph but happily ends with the Darlington driver clambering out.
It was the first run and impressively he got within 30mph of breaking the record before the brutal accident.
And he's already planning to get back behind the wheel to have another crack at the 301mph record - once the car has been patched up.
He told the Northern Echo: "It was interesting how detached you can be, how devoid of serious heart-in-the-mouth fear or adrenaline surge.
"We averaged 275.2 mph through the 500 metres, which we covered in four seconds. It peaked at 296mph.
"To have it within 30mph of the record on the first ever run was something.
DEFYING GRAVITY Want more death-defying stunts? Then watch Ken Block go off-road with his drifting Ford Fiesta in latest Gymkhana video
"Then as I put the parachute out suddenly the car went sideways, it was on its side and rolled over at around 250mph, I jumped out and it carried on down the track."
"I always believed the car would never hurt me. I am quite stoical about it."