text:
For Poor, Cain Says His 9-9-9 Plan Is Now 9-0-9
Republican presidential candidate Herman Cain steps out of his campaign bus to at a rally where he unveiled his "Opportunity Zone" economic plan in front of the Michigan Central Station, an abandoned train depot in Detroit.Bill Pugliano/Getty Images
This past week, republican presidential candidate Herman Cain has been hit hard over his 9-9-9 tax overhaul plan. During the last Republican debate, Cain's plan was attacked as regressive, meaning that it would hit the middle-class and poor Americans hardest.
As we reported on Tuesday, that's what the Tax Policy Center found — that Cain's plan would increase taxes on those making less than $200,000 but decrease them for those making more than $200,000.
In a campaign stop in Detroit, the former CEO of Godfather's Pizza defended his plan and announced a tweak to it for the poor.
Here's The Wall Street Journal:
For people living under the poverty line, "your plan isn't 9-9-9, it's 9-0-9," Mr. Cain said in a policy speech in Detroit. "Say amen, y'all. If you are at or below the poverty line...then you don't pay that middle 9" – i.e. the individual flat tax.
Mr. Cain's bold 9-9-9 plan – which includes a 9% individual flat tax, a 9% business flat tax, and a 9% national sales tax – has helped vault him into the top tier of GOP presidential candidates. It's also put tax policy squarely at the heart of the Republican economic-policy debate, and apparently led rival Rick Perry, the governor of Texas, to embrace his own radical rewrite of the tax code this week.
The Detroit News reports that Cain offered further tweaks to his plan, saying for example that struggling areas could get rates set at 3-3-3. Cain called those "empowerment zones." Here's how he explained it:
Cain said his changes would help businesses in areas in need of economic development, such as those facing high unemployment. But he was careful to differentiate them from other efforts, such as community development grants; Cain's plan relies on businesses to work together to create those environments in the neighborhoods, instead of relying on government spending and mandates.
"One of the things that I believe in is empowering cities to help themselves and empowering workers and individuals to help themselves," Cain said in Detroit. "This is not an entitlement program. So the cities will have to step up and remove some of the barriers that are within their city limits, so that the cities do what they can do to help themselves we will have the 9-9-9 legislation so structured that they will get additional benefits."
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The Internal Revenue Service has granted tax-exempt status to a handful of politically active nonprofits, including several tea party groups and a Florida organization called America is Not Stupid, that ran political ads attacking "Obamacare.'"
America is Not Stupid is a so-called "social welfare" organization — a nonprofit that may participate in political activities, including attack ads, as long as that is not the group's primary mission. The group is tied to a Republican political consulting firm from Florida, and in last year's Montana Senate race it ran an ad featuring a talking baby who likened alleged Obama Medicare cuts to his dirty diaper.
The IRS came under fire earlier this year when it was revealed that some agency staff had been using keywords including "tea party" to identify applications from groups hoping to be granted tax-exempt status as "social welfare" organizations (it was later revealed that keywords tied to liberal causes were used as well). The idea was to weed out groups that were too political to meet the IRS guidelines.
Since May, when the scandal first erupted, at least four tea party affiliated groups have been granted exempt status:
- East Jersey Tea Party, of Jackson, N.J.
- Flint Hills Tea Party Education Fund, of Manhattan, Kans.
- Hampton Roads Tea Party, Inc., of Chesapeake, Va.
- Montana Tea Party, Inc., of Bozeman, Mont.
According to IRS data, 53 other organizations were also granted tax-exempt status in June.

subset: commoncrawl


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EyeWire here again.
I'm trying to set the slideshow to display a constant sized feature image. We'd also like to show a smaller image. Is there a way to automate this, so that regardless of the feature image size the slidebar shows an image with the same dimensions.
Thoughts appreciated. Thanks and great theme.


text:
Reload the page and try again.
Campus Food:
I go to the caf and other restaurants on and off campus.
Campus Food:
Food court is awesome. I mean same stuff but it's got a pretty good variety for a college. The caf is really just not that great. But if it's the only thing you have to eat on then it's good
Campus Food:
The food court is excellent!
Campus Food:
We have varity of options
Campus Food:
The worst thing is that you have to purchase a meal plan that includes the cafeteria, would be better iif you could just have had much in flex dollars as you wanted.
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I'm importing data from Excel. It appears that the sheet number needed in the Import statement is taken from the order that the sheets appear in the open Excel file. I need to import 2 of the sheets from an Excel file. I'd like to do it via the names of the sheets, or at least by some attribute that won't change if I add or delete other sheets or re-order the existing sheets. Can this be done?
Leave off the 6 to get the whole sheet or say 6,2 to get one cell at 6,B.


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Team USA
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Team USA Revels in a Rare American Honor
Lloyd, Wambach, and Co. celebrated in New York City's Canyon of Heroes
- Throngs of young girls and other fans of the US women's soccer team filled lower Manhattan this morning for a ticker-tape parade celebrating its Women's World Cup victory. The parade-goers started gathering at 3:30am along the Canyon of Heroes, a stretch of Broadway where the nation's...
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USA Routs Japan to Win World Cup, 5-2
Carli Lloyd scores hat trick in first half en route to 5-2 victory
- So much for drama. The US women's soccer team beat Japan for the World Cup tonight by a score of 5-2—and four of those goals came in the first 16 minutes, three of them courtesy of Carli Lloyd. Lloyd made it 1-0 at the three-minute mark, 2-0 at...
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US Women Advance to World Cup Final
USA beats Germany
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Team USA Advances on Wambach Goal
Women advance to elimination round in World Cup soccer
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Still in First: Team USA Ties Sweden
Americans still lead their group
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Finland Takes Bronze From USA in Hockey
It was a 5-0 rout
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USA Today
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Men's team defeats USA in semifinals
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Canada Stuns US in OT for Women's Hockey Gold
Team USA gives up two late goals in the third in 3-2 loss
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USA Wins Ice Dancing for First Time
Meryl Davis and Charlie White take the gold
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A Star Is Born: TJ Oshie Wows as US Beats Russia
Scores 4 times in shootout
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US Speedskaters Ask to Change Suits
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'Mellow' Snowboarder Grabs First US Gold
Sage Kotsenburg does the honors in slopestyle event
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Lolo Jones Makes US Olympic Bobsled Team
2 track stars complete the switch to Winter Games
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USA's Eruzione Selling 'Miracle on Ice' Jersey
It's expected to fetch at least $1 million
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Obama, McKayla: Not Impressed
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text:
Hi Everyone,
NYCC approaching so I'd thought I'd post a reminder.
I'll be in Artist Alley, table E10, signing anf sketching if you want to drop by and say hi.
In case people are interested in commissioning stuff from me, you can inquire at firstname.lastname@example.com.
- Listening to: the wind in the trees in my backyard...
- Playing: Nope. Not me. i suck at games
- Eating: Good home-made stuff.
NYCC 2012 by StephaneRouxWatch
©2012-2016 StephaneRoux


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text: More from SI Jason Spezza's no-trade list has 12 teams Jason Spezza's no-trade list has 12 teams Arena Wars Stanley Cup Final edition: L.A.'s Staples... Arena Wars Stanley Cup Final edition: L.A.'s Staples... Edmonton to break ground on new oil drop-styled arena i... Edmonton to break ground on new oil drop-styled arena i... Edmonton to break ground on new oil drop-styled arena i... Edmonton to break ground on new oil drop-styled arena i... Taking the NHL Outside: The making of stadium hockey Taking the NHL Outside: The making of stadium hockey Close Tweet0 Share0 Comment0 Share0 Share0 Stumble It0 Print0 More Home Ice 2014 NHL Playoffs: Kings score early and often, rout Ducks in Game 7 by amuir29 Email Posted: Sat May 17, 2014 Updated: Sat Jun. 14, 2014 By Allan MuirYou can blame the infamous Southern California rush hour traffic for the late-arriving crowd at the Honda Center Friday night.It's a little tougher to explain why the Anaheim Ducks didn't show up on time.By the time they found their legs late in the second period, the Los Angeles Kings had already buried them in a five-goal hole on their way to a series-clinching 6-2 Game 7 win.Justin Williams netted his sixth career Game 7 goal and Jonathan Quick added to his big-game resume with a strong 25-save performance as the Kings improved to 6-0 in elimination games this spring.The victory sets up a rematch of last season's Western Conference Final with the Chicago Blackhawks. That series gets underway Sunday afternoon in Chicago.The Hawks better not put too much stock in having home ice, though. Tonight's win was L.A.'s third in four games at the Honda Center, proving they know how to handle themselves on the road. And while they're still without Robyn Regehr and Willie Mitchell on the back end, they're a healthier and more focused team than the one that meekly bowed out in five games last spring.Some observations from tonight's game and some thoughts looking ahead:• How did the Kings advance? They got big games from their best players. The offense allowed Quick plenty of breathing room but the keeper came up big when he had to. With the Kings holding a 2-0 lead late in the first, he thwarted a Corey Perry penalty shot with an aggressive poke check. Then, moments after Perry scored to close the gap to 5-2 early in the third, he stopped a point blank one-timer from Ryan Getzlaf. There was an opportunity in both cases for the Ducks to build momentum and he slammed the door shut. Williams opened the scoring 4:30 into the first and added an assist on Tanner Pearson's exclamation point to build on his "Mr. Game 7" rep. He's now 6-6-12 in six career Game 7s. Amazing how quietly he's created one of the most amazing legacies in the game's history.Doughty was held to a single assist, but this could go down as one of the finest games of his career. He played almost 29 minutes of flawless hockey, dominating physically in his own end and displaying puck poise that triggered the Kings' offense. Anze Kopitar's point totals might have him in the early lead for the Conn Smythe, but Doughty has been the more impactful player for Los Angeles.• We'll have a full Western Conference Final preview Saturday, but in the meantime we can tell you this: don't read too much into Chicago's 3-0 regular-season record against the Kings. Two of those wins came while Quick injured and two came with Antti Raanta subbing for Corey Crawford. The speed and depth of the Hawks would seem to give them the advantage on paper, but the resilience of Kings can't be overlooked. "We believe in this room and that's the most important thing, trusting each other," Kopitar said. "When you throw a little urgency on top of it, we're playing pretty good hockey."• You can bet Perry and Getzlaf will be roasted (or whatever passes for taking heat in SoCal) after tonight's game. Someone has to bear the blame for this debacle, and it's likely to fall on the team's veteran leaders.Is that fair, though? After all, they attempted 20 (!) shots between them and landed 10 on net. Of those, at least six were high-octane chances, including Perry's pair of breakaway chances and two glorious opportunities for Getzlaf from the hash marks. There was dangerous chemistry and no lack of effort from the two all night and, with a bit of puck luck (and some lesser goaltending from Quick), they could have had a couple each. Perry did manage to beat Quick once when the game already was out of hand, which emphasizes his willingness to battle to the end. That might not stave off the critics...but it should.Kings-Ducks Game 7 recap | Box score | Highlights• Cue Susanna Hoffs singing "Hero Takes A Fall." Rookie goaltender John Gibson was lit up for four goals on just 18 shots (that's a .778 save percentage right there) and lasted all of 22 minutes before being yanked from his first career Game 7. He didn't get a lot of help from his defense, but he didn't look particularly sharp while coughing up the rebound that Mike Richards buried 15:12 into the first, or guessing wrong on Kopitar's tally that sent him to the showers just 2:02 into the second. It all made for a rough end to his debut season, but did nothing to diminish his standing as the best goaltending prospect in the game.He probably doesn't want to hear it now, but this might actually help Gibson by lowering expectations heading into next season. He still might end up being Ken Dryden, but he deserves a chance to grow his game at something less than a messianic pace.• The knock on Bruce Boudreau coming into this series was that he'd never led a team past the second round of the playoffs. Failing again with arguably the best collection of talent he'd ever been given is another ugly blotch on his record. Say what you want about losing in seven games to such a deep, talented opponent but the coach has to take the blame for this team coming out so flat in the first. Add in the fact that this is the second year in a row that his Ducks blew a 3-2 series lead to a lower seed and then lost Game 7 at home, and you have to think that Gabby is down to his final strike next season.• Ultimately, the Ducks were undone by the same fatal flaw as the Boston Bruins: a heavy reliance on rookies on the back end. Hampus Lindholm and Sami Vatanen had stretches of outstanding play in this series, but like Torey Krug and Matt Bartkowski in Boston, they withered under the spotlight in Game 7. Whether it was the pressure of a winnier-take-all game or simply inexperience that got to them, they were exploited time and again by Los Angeles' heavier, more powerful forwards. Jeff Carter doesn't score his goal if he's up against Francois Beauchemin or Ben Lovejoy, but with only Lindholm between him and the net he easily overpowered the rookie to the outside. It was a man-against-boy moment, and there were just too many of those tonight for the Ducks to survive.• Very few players get the storybook ending they deserve (count your lucky stars, Ray Bourque and Lanny MacDonald), but that didn't make it any easier to watch the career of Teemu Selanne end with such a thud. There was no rousing victory for the Finnish Flash, no final goal to rally the troops. Just another night where, sadly, he looked every bit of his 43 years. But if his performance wasn't memorable, the roaring tribute from the Honda Center crowd certainly was. So was the respectful admiration of the Kings, who paused at their blueline and tapped their sticks for nearly a minute in tribute as he delayed his final departure from the ice."It was unbelievable class," Selanne said. "This is what hockey's all about. That meant a lot. It felt great"Few players have combined on-ice grace and off-ice generosity the way he did over his 21-season NHL career. If he couldn't got out a winner in Anaheim, here's hoping Selanne is serious about playing one final season for his former club Jokerit -- and that they go on a run for the ages in their first season competing in the KHL.• Broadcast highs and lows: Less than a minute after Perry's failed penalty shot, TSN's Ray Ferraro correctly identified that his stick had been broken in the act of blocking Doughty's point shot, not by his slash. That's some seriously insightful work.https://twitter.com/BarDown/status/467480165984264192NBCSN didn't report this until the first intermission, but that was hardly their biggest faux pas of the night. That would be their decision to focus only briefly on Selanne as he went through his final handshake line. What they did show -- a couple of very genuine, heartfelt interactions with Kings players -- made for some beautiful TV. Hard to believe the director didn't have enough sense to let that moment play out for all it was worth.Speaking of that handshake line, here's hoping the league had Selanne mic'd up tonight. Sharing those sentiments would be the perfect epitaph for a memorable career. More Home Ice


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Rabbi Elazar Abuhatzira's death turned out to be as enigmatic as his life.
One of the most venerable mystics in Israel, Rabbi Abuhatzira was murdered in his own yeshivah last Thursday by Asher Dahan, a part-time teacher from the strictly-Orthodox town of Elad.
A man has stabbed a rabbi to death in a Beersheva yeshiva.
The 70-year-old victim, Rabbi Elazar Abuhatzeira, was understood to have been giving the man guidance when the attack took place. Rabbi Abuhatzeira was a well-regarded scholar of kabbalah.
The man was named by the Israeli media as Asher Dahan and was said to be a fairly regular visitor to the yeshiva.
Manchester has overtaken London as the UK area with the highest number of antisemitic incidents.
Community Security Trust statistics for the first half of 2011 show a 27 per cent rise in incidents in Greater Manchester, with 121 reported crimes. The London figure was 98, a drop of nearly a quarter on the same period last year.
A four-year hunt for an armed robber who stole £374,000-worth of Rolex and other watches in a vicious raid on a Jewish-run jewellers in Leeds, has ended with his conviction after extradition to the UK.
A Russian Jew and his wife ran a high-end prostitution ring that catered to Wall Street customers who would spend up to $10,000 a night for sex and drugs, according to prosecutors in Brooklyn.
Mikhail Yampolsky and his wife, Bronislava, were among 17 people indicted last week after an investigation into their business, High Class NY.
Two men were released on bail on charges of actual bodily harm following a brawl outside Reubens Restaurant in central London. The pair were arrested after being involved in a fight with a third man last Monday night, following allegations of non-payment.
A Polish decorator has been jailed for seven years for manslaughter after he left an elderly Stamford Hill woman gagged and bound to a chair while he raided her home.
Eveline Kelmenson, 83, died a "slow death" of hypothermia and lay undiscovered for five weeks before she was found by relatives on New Year's Day 2009, her decomposed body still bound to a chair in her bedroom.
A medical examination into the death of a murdered Chasidic child has revealed that he was drugged by his killer.
According to New York officials, before Leiby Kletzky was smothered he was given a cocktail of a muscle relaxant, an anti-psychotic substance and pain medications.
A bearded Orthodox Jewish convict has lost a second legal challenge to New Hampshire State Prison's grooming policy.
A taxi driver has been given a community order and could lose his work licence after being found guilty of racially abusing children in front of Manchester's King David School.
Taha Osman said Jews were animals who should be banned from Britain and also shouted "all Jewish children must die" after he was stuck in after-school traffic at the Crumpsall Jewish school.


text:
Video Industry News Video Company News Technology Industry News Technology Company News Novelty Industry News Novelty Company News Gay Industry News Gay Company News Legal Industry News All Company News
Released: Jun 01st, 1991
Running Time: 72
Director: Henri Pachard
Company: CDI Home Video
Cast: Marc Wallice, Aliyn Sterling, Jamie Leigh, Avalon, Tny Montana, Mercedez Lynn
Critical Rating: AAA
Genre: Feature
I knew this would be a rare tape from the beginning. First of all, it opens with music, cool jazz, that's not offensive (although it sometimes overpowers the dialogue). Avalon and Alicyn Sterling have a real thing for each other, but Sterling is afraid her sheriff husband (Joey Silvera) will find out about the affair from Leigh's boyfriend (Marc Wallice), a "well-known sodomist". In the meantime, Sterling does her wifely duty, as Avalon similarly distracts the boyfriend in a very long coupling. Yes, there's even a bit of anal here. Several sex scenes follow, with mixed results, but this is a well-crafted production that should give a reasonable evening's pleasure.


text:
A programmer who works with Microsoft SQL Server.
SQL Server Minesweeper, anyone?
Interesting posts:
SQL Server: How to rotate a table 45 degrees?
SQL Server: A Puzzle solved in SQL
SQL Server: Recursive CTE, why Row_Number doesn't work
SQL Server: Clustered index key update = delete + update!
Other interesting posts:
SQL: SUMPRODUCT operator in MSSQL, MySQL, Oracle?
SQL Server: SQRT() vs POW() bake off
SQL Server: String or binary data would be truncated
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About us
What is The Week?
The Week is a family of publications which began with a print magazine more than 20 years ago. It now also includes digital editions of the magazine, with weekly apps for iPads, iPhones and Android devices – and a website that publishes distinctive online stories throughout the week.
In all its forms, The Week is designed for readers who want to know what's going on in the world, but don't have the time to read a daily newspaper from cover to cover - let alone all of them.
In Britain alone, the papers amount to a staggering 5,800 pages a week – almost ten million words.
On top of that, there's a plethora of TV and radio bulletins to keep up with, and news websites too.
Keeping up to date with what's happening, and understanding all the issues, from all angles, has never been more taxing, or more important.
Which is where The Week comes in...
The Week magazine
The Week takes the very best of the British and international news and comment, and distils it into just 35 succinct editorial pages, helping you to keep abreast of events and form your own opinion of the latest issues.
With the key stories delivered in bite-size chunks, you'll get the whole picture quickly and easily – whether you prefer to receive it on paper, or in the form of digital apps.
With an ever-increasing readership, The Week has proved itself compulsive reading.
While The Week magazine provides an overview of the previous seven days, TheWeek.co.uk gathers and reflects on news as it happens, adding depth and context to breaking stories. Like the printed magazine, the website's watchwords are brevity, clarity and consistency.
The website has grown dramatically in recent years, providing a quick, incisive complement to the magazine.


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How Far Along? 23 Weeks
Total Measurements/Weight Gain? I'm not getting any smaller…
Maternity Clothes? Absolutely
Sleep Schedule? Not as crazy as it has been. Elsie, my little jumping bean, is very active when I lay down for bed and early in the morning. She has been much more active lately, but I love every second of it. Her jumping around is starting to make me jump around. It can be pretty intense! Steven is back on his normal work schedule which means he is now home during the night. He is able to feel her and see her moving around more since she is very active at night.
Best Moment This Week? Being able to see movement just looking at my belly. It is the craziest, yet coolest thing ever. I can't believe how in love I am with this baby girl already. If she only knew.
Movement? Very much so!
Food Cravings? This week I would have to say it has been Hot & Sour Soup!
Queasy or Sick? Nope
Gender? Girl, Girl, Girl
Labor Signs? No, just growing pains.
Symptoms? Heartburn. It's apparently not going away anytime soon! Still tired, but not like I have been. Achy feet that are killing me by the end of the day!
Belly Button In or Out? Surprisingly, still an innie!
Wedding Rings On or Off? Still on, but slightly snug.
Happy or Moody? A bit more moody this past week than I have been…Sorry Hubby! 🙂
Looking Forward To? Putting together a registry for the baby shower & planning the nursery. I'm very indecisive, so this is going to be tough!
23 Weeks
How Far Along? 23 Weeks


text:
Spanking your kids could lead to problems later in life.
That's coming from an article published in the Canadian Medical Association Journal.
Researchers analyzed several studies on the topic and found those who were physically punished had more mental health disorders and slower cognitive development.
Researchers say the findings show parents should find constructive ways to discipline their kids.


text:
iTD Pro: iTurretDefense
By Team Phobic
Open iTunes to buy and download apps.
iTurretDefense is an action strategy tower defense game where you must build turrets to stop the oncoming waves of enemies.
** Now a universal app supporting the iPad in high resolution! **
Choose from over 20 turrets with a wide range of abilities to build your defenses. Try to complete all 12 challenging levels!
Additional Features:
- Upgrade your turrets to do massive damage.
- Auto-save so you can continue interrupted games.
- Original music (or listen to your own iTunes).
- Play the endless levels and try to beat your high score by getting as far as you can.
- Control the game speed with the fast forward button.
Team Phobic is dedicated to making games that you want to play, your suggestions are appreciated and considered.
What's New in Version 1.3.3
Fixed an issue some users were experiencing with the iPad on iOS 4.2
As always, Team Phobic appreciates your ratings and reviews. Your feedback helps us bring updates to improve the game.
If you enjoy iTD Pro, check out Team Phobic's other games: GravBot, Bounce On, Bounce On 2, Tunnel Shoot and Micro Mayhem.
Follow us on twitter @teamphobic or find us on Facebook!
Customer Reviews
Get free version
It is exactly the same as the free version. Which is good.
Thank you so much for fixing it, so here's a five star rating, but I'd still like a rigid cold thing for the slow tower, so that enemies get hurt when they get in it's range.
Loooooonnnnng tiiiimmmmmeeee
Ive had this app since it came out and its always been the same. Come on people make new towers already:(
- $0.99
- Category: Games
- Updated: Dec 10, 2010
- Version: 1.3.3
- Size: 12.1 MB
- Languages: English, Japanese
- Seller: Team Phobic, LLC
- © 2008 Team Phobic, LLC
Compatibility: Requires iOS 3.2 or later. Compatible with iPhone, iPad, and iPod touch.


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Re: Can I See My Credit Report Free Of Charge?
joestay wrote:
what will happen if I request my credit report again from annualcreditreport.com? Will they offer an option to pay?
I haven't tried, but I assume you'll get a notice that you can't get another free one yet...and I'm sure they will give you an option to pay. Remember that you get a free one from each of the three credit bureaus.
(110,304 Views)


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Bungie Confirms: Halo 3 Doesn't Run Natively in HD
Posted 29 September 2007 - 08:38 AM
Posted 29 September 2007 - 08:44 AM
Posted 29 September 2007 - 08:54 AM
But what i am kind of mad about is two player split screen. Anyone with a HDTV try it? its in 4:3 Ratio! there are the black crop bars on the left and right
I think that may actually work better if you think about it.
If they split a 16:9 image in half horizontally it would be freakishly long and squished, and split vertically it would be hard to focus on enemies at your sides. I'm not a huge fan of halo games but in all fairness this seems like a good idea. 4:3 split horizontally gives you way better proportions if you're just going 2 player. A bigger screen area doesn't always equal better in every case.
16:9 split four ways on the other hand, works out well because dividing by four doesn't distort the ratio at all, and you can use the whole screen to full effect.
You'll probably notice the camera has great proportions with any amount of players this way. So there's definitely a positive aspect to how they handled this.
I know they can make 2 player split screen in 19:9 cuz gears is. Just kinda bugs me cuz it makes the screens pretty small on a 32 inch LCD
I have a small HD screen too. Personally the co-op made it harder for me to aim in gears because of the proportions, even though the game was still just as fun. True though, the extra size on a smaller screen was helpful in its own way. I guess it's a trade-off either way, but I see the benefits of how Halo 3 did it.
Edited by Hopeful, 29 September 2007 - 09:01 AM.
Posted 29 September 2007 - 08:56 AM
did bungie ever clame anything about the resolution?
not like you can tell the difference between 640 and 720 with a naked eye anyway
Oh and yes by the way they do claim that the game is in HD right on the back of the box "HDTV 720p/1080i/1080p" if you dont believe me you can look at your own case.
Halo 3 has a native resolution of 1138x640 pixels.
Minimum to be HD, like they claim on their packaging, is 1280x720 up to 1920x1080.
"Running at only 1138×640, that means there are 728,320 pixels. Thats a full 193,280 pixels LESS than 720p. In fact, it is even less pixels than your very average 1024×768! Hardly what anyone would consider high-def." - quoted from Gamerawr!
HD 1920x1080 = 2,073,600 pixels on screen
HD 1280x720 = 921,600
XGA 1024x768 = 786,432
below XGA 1138x640 = 728,320
800x600 = 480,000
Posted 29 September 2007 - 09:09 AM
You know.. I feel like I've been cheated... When gears of war came out I thought "ZOMG XBOX360 KICKSS ASSES!"
Now looking at halo halo 3 you get to think about 3 things:
Either the console is not so powerful as it seemed before, or EPIC did a miracle OR Bungie sucks at programing.. Honestly I would LOVE to see this game running on the unreal engine JUST TO COMPARE the engines....
Too bad the xbox360 is a closed enviroment, there is no way for us test this.
AFAIC Gears of war is still the king when it comes to graphics.
The xbox is showing it's weakness to early imo.
I'm not complaining about the game as a whole or the gameplay, I know it's great... I'm only criticizing it's technical aspect.
Edited by BlackOmega, 29 September 2007 - 09:14 AM.
Posted 29 September 2007 - 09:12 AM
Edited by steveju, 29 September 2007 - 09:27 AM.
Posted 29 September 2007 - 10:13 AM
I like how this is ok but had it been a PS3 game that had done this the entire thread would be filled with flames towards Sony. But since it is the all powerful and amazing Halo it is ok. This is rather pathetic.
Mainly directed towards the people that say the PS3 isnt sending out a true 720p or 1080i/p signal both the native games and scaled games.
Exactly, sadly its so true. Had this been a ps3 game it would be an all out flamefest. The other side of the fanboy coin shows its face.
Posted 29 September 2007 - 10:20 AM
Honestly as long as it don't look pants on the screen then it's ok...
Posted 29 September 2007 - 10:27 AM
And fix that split screen Bungie !!!
Posted 29 September 2007 - 11:51 AM
Oh and yes by the way they do claim that the game is in HD right on the back of the box "HDTV 720p/1080i/1080p" if you dont believe me you can look at your own case.
Halo 3 has a native resolution of 1138x640 pixels.
Minimum to be HD, like they claim on their packaging, is 1280x720 up to 1920x1080.
"Running at only 1138×640, that means there are 728,320 pixels. Thats a full 193,280 pixels LESS than 720p. In fact, it is even less pixels than your very average 1024×768! Hardly what anyone would consider high-def." - quoted from Gamerawr!
HD 1920x1080 = 2,073,600 pixels on screen
HD 1280x720 = 921,600
XGA 1024x768 = 786,432
below XGA 1138x640 = 728,320
800x600 = 480,000
I think you need to understand that the native resolution of 1138x640 pixels is only inside the frame buffers, once it goes throught the 360 output hardware its scaled to whatever you have chosen in the dash ie 720p or 1080i/p or even 640i... this is what the box means, as all you as a user need to know is that the xbox360 will display this game in thoes hd resolution.
Comparing halo3 to gears is a bit harsh, the enviroments in gears for the most part are up close and gritty whilst halo has wide open expanses which are totally different and much more taxing on the hardware. This is why the fighters in a 1 on 1 beat em up are always better than the characters dynasty warroirs say. They spend more pollys and more affects in a smaller area. I think Halo3 has a nice blend of up close detail and impressive draw distace going on, I think technically its much more advanced that its getting credit for.
This is all down to a smart move by M$ the scaler they touted allows for game designers to tweak things for over all performance, if bungie where forced to 720 you might find it would cost you 30fps... so slightly less crisp images for thoes with hd sets is much better than halving the fps for all users.....
Posted 29 September 2007 - 12:15 PM
Posted 29 September 2007 - 01:29 PM
Why do you think the info came out? Some people noticed it and hand counted the pixels. Nothing was said until they were called out by people that noticed it.
Edited by throwingks, 29 September 2007 - 01:30 PM.
Posted 29 September 2007 - 01:41 PM
"On X360 scaled games
Two 640p Perfect Dark and Halo3 (1138x640) (no AA) (correction Halo 3 uses 1152x640)
Three 600p PGR3, Call Of Duty 3 and Tomb Raider (1024x600) (all have 2xMSAA)
(also probably Tony Hawk's Project 8)
RR6 is ~ 1440x810
1080p VT3 and NBA street (1920x1080)
thats all - all other games use 1280x720
On PS3 scaled games
540p - The Darkness (960x540)
600p - Tony Hawk's Proving Ground, Call Of Duty 3
Ninja gaiden Sigma 1280x720 (not 1080p game - software 2x scaller to 1080 from 960x720 - 1080p is more blurred than 720p!)
GTHD use 1440x1080
Rub'a'dub use 1600x1080
Stardust HD use 1280x1080
and more - mostly software scaling to 1080i (R6:Vegas - bad and blurry)
( GRAW2 in multiplater 600p ? - unconfirmed)
more info
http://forum.beyond3...ead.php?t=43330 "
Posted 29 September 2007 - 02:52 PM
HD nuts like myself and others can tell the difference without trouble.
It isn't so much that we're missing a few pixels, but imo it's more about the fact that A) every 360 game is supposed to run in 720p natively, no exceptions, and they advertise 720p on the case. Also, considering it's the biggest video game launch of all time, you'd expect it to be 100% flawless and run 100% like people expect and like it's supposed to.
Resolution is even more important to me, considering I play 360 games at 1080p on my 56" HDTV over HDMI. Just minutes into the H3 campaign, I noticed it wasn't true 720p right away as the resolution looks IDENTICAL to that of CoD3 which is also not true 720p.
If someone was a big enough prick to file a lawsuit claiming false advertising for the "720p" label on the back of the case, I wonder if they'd actually win!? I bet they would...
Posted 29 September 2007 - 03:25 PM
this is halo 3... i'm pretty sure the company took out all the stops to make this game look solid. and guess what it does look solid... i watched a bit of it on my friends HDTV running through optical cable and it looks clean, crisp and spectacular
An optical video cable.. doesn't really sound like a bad idea although nobody can buy one of these, right?
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text:
Stream live tennis online
Find out how now
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Stan James has only a small number of shops in the UK and a larger internet and telephone betting operation in Gibraltar which handles millions of pounds of bets per day. During the past ten years, Stan James have built a reputation for innovative markets, value prices and especially In-Running betting.
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Copyright© 2006-2016, live-tennis.com All rights reserved. Please play responsibly. Over 18s only. Problem? Visit Gamcare.


text:
Hi I was wondering if there is a plugin for the "edit post" page (via dashboard) that allows me to insert an image into the excerpt box by the click of a button, like the buttons (insert image, video, link) for the main content box.
Right now, it's doable by simply putting code there. I just thought that the above would be a more convenient option.
Thanks for any info.


text:
Portland's City Council adopts the city's 2035 Comprehensive Plan
Mayor and commissioners unanimously approve new land use plan to guide growth and development for the next 20 years; acknowledge contributions of community membersRead More…
Phone: 503-823-7700
Curbside Hotline: 503-823-7202
1900 SW 4th Ave, Suite 7100, Portland, OR 97201
Recent construction of and proposals for apartment buildings with no onsite parking along inner Portland's commercial streets have sparked concerns from some neighborhood organizations about the impact this new construction and additional cars may have on their community.
In response to input from community members, the Bureau of Planning and Sustainability (BPS) has completed research and analysis in order to have more informed conversations about new apartments and parking, including:
The results of these studies will be presented to the Planning and Sustainability Commission (PSC) at a Public Forum on November 13, from 1:30-3:30 p.m. Portlanders are invited to attend and comment at this time.
The results of the studies above, as well as additional materials are now available online, including:
Please join us at the public forum on November 13. If you are not able to attend the forum, you can send comments directly to the PSC at firstname.lastname@example.com.


text:
Office of the Registrar
Office of the Registrar
Andrew College
501 College Street
Cuthbert, GA 39840
Email: firstname.lastname@example.com
Fax: 229-732-5994
Location: Old Main; Office 323 (3rd floor).
Office Hours: Monday – Friday 8:30am to 4:30pm.
The Office of the Registrar can assist you with the following requests:
1. Transcript Request Form: All transcript requests are to be made in writing. Each transcript is $2.00. Payment is due at time of the request.
The Family Educational Rights and Privacy Act of 1974 (FERPA) prohibits the release of a transcript or the information contained therein to a third party without the student's expressed written consent. Click Here for more information about FERPA.
*The Office of the Registrar does not accept credit card payments.
2. Order Official Transcript Online: Transcripts can be ordered online using any major credit card. Your card will be charged after your transcript has been sent. Order updates will be emailed to you. You can also track your order online. Andrew College also offers secure electronic PDF delivery of official academic transcripts through this website.
3. Enrollment Verifications and Degree Verification: Andrew College has authorized the National Student Clearinghouse to provide enrollment and degree verifications. The National Student Clearinghouse can be contacted via mail at:
National Student Clearinghouse
13454 Sunrise Valley Drive, Suite 300
Herndon, VA 20171
4. Replacement Diploma Request Form: All replacement diploma requests are to be made in writing. Each replacement is $45.00. Payment is due at time of the request. Diploma replacements may only be requested by the individual who earned the degree. The replacement diploma will carry the titles and signatures of current College and Board of Trustees officials.
The safeguarding of student records is an important function of The Office of the Registrar.
Application for Graduation
Change of Major-Concentration-Advisor Form
Course Substitution-Waiver Request Form
Course Withdrawal Form
FERPA Release Form
Official Withdrawal from College Form
Transient Student Permission Form
Tekesha Jackson


text:
UK social landlord to bring over 1,000 new homes to 'Canada'
Published by Anonymous for 24dash.com in Housing and also in Development
canada water
A deal has been struck that will see a social landlord deliver 1,030 new homes in the London borough of Southwark.
Notting Hill Housing's agreement with developer Stellar Design & Development will create properties ranging from studios to four-bed apartments as part of the regeneration of the Canada Water area.
Alongside 40,000sqft of commercial space, the 1.5 million sqft residential scheme will comprise of:
- 453 homes for private sale
- 346 for private rent
- 69 for shared ownership
- 162 for 'affordable' rent
Notting Hill's chief executive Kate Davies said: "Following a detailed discussion process, we are pleased to confirm that contracts have now been signed and Notting Hill Housing will work with Sellar Design & Development to deliver over 1,000 homes through an exciting new partnership.
"The project at Canada Water will not only introduce properties to buy in Southwark, but it will also provide a much-needed boost to the rental options in the area. It marks a significant move in our ambition to create more quality new homes across central London and, in particular, to expand our 'open market rent' portfolio.
"This scheme will represent our largest ever development of new rental homes and will increase our exiting offering by almost 50%."
Work on the seven-acre site, that sits adjacent to Canada Water underground station, is set to get underway this autumn.
In addition to the new homes, the scheme will also deliver approximately 150,000sqft of retail and commercial space, as well as a community sports facility and a health centre. The newly created space will comprise retail outlets, a cinema, bars and restaurants, plus office accommodation and a 100,000sqft Decathlon store.
James Sellar, chief executive of Sellar Design & Development, said: "We are delighted to be working in partnership with the Notting Hill Housing; a leading provider of rented homes in the capital. The scheme will provide a truly striking development in the heart of a previously overlooked part of London as well as creating a new town centre for Canada Water.
"Over the past three years we have worked closely with local residents and Southwark Council to meet everyone's aspirations for the site and to provide a focal point for both the existing community and the new residents that will be attracted to Canada Water over the next five years or so."
Notting Hill is one of London's largest housing associations and manages more than 28,000 homes across the capital.
CSI Awards 2016 - time to vote
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Professor Aine Hyland and Mary Ryan on the segregation comments.
RTÉ Radio 1
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Tango festival.
Leaving cert results - we speak to three students from India.
Stories of the week.
Igor and Bubu update + Sharia Law banking
Zbyszek speaks to Mira Aroyo from Ladytron.
Marek Lenarcik's trip of a lifetime.
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This joint Research and Capacity Building activity will:
- Facilitate discussion among research and policy making communities on the key policy messages of the ADB/I flagship study on Climate Change and Green Asia.
- Discuss the implications and relevance of ADB/I study for actual policy making.
Emerging economies of Asia have an essential role to play in promoting the global move towards sustainable development. Although their economic activities are circumscribed by developmental preferences, equity concerns, and industrial competiveness, they remain critical agents in implementing measures which will address global environmental challenges like climate change. Countries of the region have started responding to these pressures in the form of voluntary targets and policy commitments to enhance the uptake of renewable energy supply and improve carbon efficiency. However, these targets and commitments are often met with many technological barriers, financial deficiencies and lack of regional cooperation, some of which are very specific to developing Asia.
The main objectives of the flagship study are to: (i) examine the key challenges in reducing greenhouse gas emissions (GHG) emissions without adversely affecting economic growth; (ii) assess the scope and merits of current pledges, programs, strategies and institutions and provide recommendations for a new, low carbon growth paradigm, and (iii) develop an effective policy framework based on the principles of equity, market orientation and regional cooperation to speed up the transition towards a low-carbon green Asia.
The purpose of this policy conference is to discuss key findings of the study and solicit inputs from senior policymakers and international experts from Asian developing countries on key issues and policy recommendations. This conference will also provide an opportunity to assess the capacity building needs of the countries in implementing forward looking policies.
- The policy dialogue will draw in the vital participation of senior policymakers from Asian countries and researchers to formulate action plans and road maps that will further pro-active policies to strengthen green growth practices in developing Asia.
- Finalization of the chapter content and highlights of the ADBI and ADB flagship study.
25 - 30 senior policymakers from Asian countries and researchers working on climate change and green growth issues.
Contribute to the discussions, proceedings and inputs from presentations on the Climate Change and Green Asia Study.
Participants, facilitated by international resource persons will discuss multiple strategies to formulate action plans and road maps that will further pro-active policies to strengthen green growth practices in developing Asia.
Asian Development Bank (ADB), Global Green Growth Institute (GGGI) and the Climate and Development Knowledge Network (CDKN).Stay up to date Subscribe to our newsletter and get the latest issues, news, events, jobs and data in your e-mail inbox.


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By using a Leisure Voucher at Premier Inn you are [read more...] guaranteed a Good Night - in fact they are so confident that Premier Inn offer a money back guarantee if you don't enjoy a good night! Premier Inns have more hotels in more places making it so much easier for you to stay away from home. Every Premier Inn also has access to a top restaurant serving quick snacks and tasty dishes at reasonable prices.
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Search results
Did you mean: northern marijuana island
You can search for Northern Mariana Islands at Wikipedia or Wikiversity, learn how to search, or browse all books.
- Montana, Idaho, Nevada, and Arizona plus US Territories Guam and the Northern Mariana Islands) Tenth Circuit- Southwest (Wyoming, Utah, Colorado, Kansas, Oklahoma3 KB (465 words) - 22:47, 18 November 2013
- Utah Vermont Virginia Washington West Virginia Wisconsin Wyoming Puerto Rico American Samoa Guam Northern Mariana Islands United States Virgin Islands1 KB (179 words) - 00:26, 23 March 2014
- Puerto Rico receives 1 percent, and the Virgin Islands, Guam, American Samoa, Northern Mariana Islands, and the District of Columbia each receive one-third1 KB (190 words) - 04:14, 28 May 2009
- Court of Guam, the District Court of the Virgin Islands, the Disrict Court for the Northern Mariana Islands, the United States courts of appeals, the United4 KB (732 words) - 01:05, 12 October 2007
- Puerto Rico receives 1 percent, and the Virgin Islands, Guam, American Samoa, Northern Mariana Islands, and the District of Columbia each receive one-third1 KB (188 words) - 04:12, 28 May 2009
- Foundations and Assessment of Education/Edition 1/Foundations Table of Contents/Chapter 12/Additional Resourcesincluding American Samoa, Guam, Hawaii, the Commonwealth of the Northern Mariana Islands, and the Republic of Palau." http://www.nwrel.org/cnorse/booklets/charter/3 KB (464 words) - 20:05, 26 June 2009
- Polynesia and Melanesia) that includes Guam, the Northern Mariana Islands (Saipan and Tinian), the Marshall Islands, Palau, and the Federated States of Micronesia6 KB (763 words) - 02:08, 29 July 2016
- Montana, Idaho, Nevada, and Arizona plus US Territories Guam and the Northern Mariana Islands) Tenth Circuit- Southwest (Wyoming, Utah, Colorado, Kansas, Oklahoma13 KB (2,101 words) - 20:11, 2 August 2012
- control over a number of small islands in the Pacific which it administered as League of Nations Mandates, such as the Marianas and the Marshalls. The new15 KB (2,397 words) - 21:26, 5 March 2013
- German-leased territories in China's Shandong Province and the Mariana, Caroline, and Marshall islands in the Pacific Ocean. On November 7, Jiaozhou surrendered18 KB (2,836 words) - 13:40, 23 July 2016
- sagittalis) is considered to be Endangered in New York, where it is at the northern edge of its natural range, it is listed as a noxious weed in parts of the149 KB (800 words) - 02:01, 16 July 2016
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- the world's oceans, especially around the edge of the Pacific Ocean. The Mariana Trench, which is located east of Guam in the Pacific Ocean, is the deepest16 KB (2,177 words) - 06:56, 26 August 2015
- The Lesser Sunda islands (LSI) are defined as a group of small islands situated between east of Java Island and Banda Islands, which are part of Western31 KB (5,186 words) - 13:17, 31 December 2013
- been documented as having the potential to be highly invasive in the Long Island region. The genus Callicarpa is included here only for convenience, as it71 KB (234 words) - 14:20, 19 May 2016
- 30E (Fig. 1). The island is being 180 km from north to south and 70 km from west to east, and is surrounded by the smaller islands of Morotai, Ternate22 KB (3,744 words) - 04:56, 9 June 2009
- There are three main islands and a large number of small ones. One ancient name for the country was "the 88 islands". The biggest island is Honshu (which2 KB (188,065 words) - 17:21, 21 January 2011
- Rico, across the Pacific in the Philippines Islands, as well as the Carolina, Marshall, and Mariana Islands (including Guam) in Micronesia. In 1898, the7 KB (151,289 words) - 10:41, 13 March 2013
- States set its sight on the strategic island of Iwo Jima in the Bonin Islands, about halfway between the Marianas and Japan. The Japanese, trained to die37 KB (5,975 words) - 11:42, 20 December 2012
- honors, the duke's mother, Isabella, and sister, Mariana, refuse to appear, but the court-favorite and Mariana's husband, Francisco, convinces them to attend102 KB (16,671 words) - 09:16, 19 June 2016


text:
Marvel Assembles an Official Title for Third "Avengers" Movie
Comic Books, Film
This is the seventy-first in a series of examinations of comic book urban legends and whether they are true or false. Click here for an archive of the previous seventy. Click here for a similar archive, only arranged by subject.
Let's begin!
COMIC URBAN LEGEND: DC licensed characters for use in alcoholic drink mixes.
STATUS: False
Reader Mark Carroll wrote in to ask me about a rumor he had heard that DC had licensed some of its characters for alcohol drink mixes.
I looked into it, and what Carroll is referring to was actually a recent trademark law case from last year, where DC went before the Trademark Trial and Appeal Board to oppose a trademark, Kryptonita, for use as an alcoholic drink mix.
John Welch's awesome blog devoted to the current happenings of the Trademark Trial and Appeal Board had a great account of the situation on his blog, along with a colored version of the ad for Kryptonita.
Last year, DC opposed the trademark for Krypyonita (which is simply Spanish for Kryptonite) by Pan American Grains, which was a "prepared alcoholic fruit cocktail."
Welch describes the resolution:
DC Comics proved that the mark KRYPTONITE, registered for t-shirts and toys, has also been licensed for use with food products: Kraft® macaroni and cheese ("It Sure Beats A Bowl Of Kryptonite") and Diet Coke® ("Caffeine Free. Kryptonite Free."). The Board found that the goods of the parties are related since "consumers recognize that, in the general marketing environment, merchandising marks are used to identify a variety of goods and services."The Board also found that KRIPTONITA is Spanish for "kryptonite." And it ruled that, although DC Comics failed to prove that its mark is famous, KRYPTONITE is a coined word entitled to a "broader scope of protection."
To make things worse, Applicant's proposed label (see below) for its product features a green, glowingcrystal-like rock that, according to Opposer's witness, "appears to be on a snowy background, which is like Superman's arctic fortress where he would hide from Kryptonite."
Applicant admitted that, at the time of filing, it was aware of the mark KRYPTONITE in association with the Superman character, and that it knew KRIPTONITA is the Spanish word for kryptonite (Pan American Grain is a Puerto Rican company).
Man, Superman sure is aggressive with his trademarks!
COMIC URBAN LEGEND: Marvel has never intended to publish the final chapter to "The Last Galactus Story" serial that ran in Epic Illustrated magazine.
STATUS: Basically True
Reader Tom Fitzpatrick asked me awhile back, "Marvel has never intended to publish the final chapter to "The Last Galactus Story" serial that ran in Epic Illustrated magazine. True or False?"
For the answer to this, I turn yet again to Scott Braden's excellent series of columns from Overstreet's Fan, specifically his column on, well, "The Last Galactus Story."
As you may or may not know, "The Last Galactus Story" by John Byrne ran as a serial in the magazine format Epic Illustrated anthology, starting with issue #26.
The only problem is, the series ended with issue #34, so only nine parts of the serial were published.
Now, here's where the "basically" part comes from. The story was set to be collected once it was finished, but since it did not finish, Marvel was not going to collect it.
Here is Byrne on the topic (as quoted by Braden)
"We ran nine episodes in Epic Illustrated and it still wasn't enough to save the book," Byrne remembers, "so it was canceled. Then, of course, there was essentially nowhere else to put it. I kept promising myself that one of these days I would finish it as a story in the Fantastic Four, but I left the book and felt it was no longer my prerogative to deal with those characters since they weren't 'my' characters any more. Marvel, in one of their Marvel Universe entries, declared that story to be imaginary and I said, 'Well, jeez, I don't work on imaginary stories (laughter),' or I didn't in those days. So it languishes in comic book oblivion, or wherever the 'comic book stories that never get done' go."
So no, since they did not find a new book to continue the story in, it appears as though Marvel did not intend on publishing the last part of the story.
Luckily for us, Byrne shared with Braden (and also on his board's FAQ, check it out here)
how he was going to end it, with the end result being that, according to Byrne (as quoted by Braden)
We get to the end and he battles a Rogue Watcher, who is actually the same Watcher present when Galactus first appeared. This was the same Watcher who didn't do anything to stop Galactus from being created and who's consumed with guilt. So what the Rogue Watcher was trying to do was move an entire galaxy away from Galactus and hide it, so that at least one would be spared."How could the Rogue Watcher do this? Byrne came up with the idea that by focusing the collected stars' energy into the galaxy's core, the Rogue Watcher would then be able to propel the galaxy away from Galactus. Byrne explained, "The Rogue Watcher was taking the stars of the galaxy and moving them so as to create a tunnel effect through it's core. And if you believe a word of this, you've been reading far too many comic books (laughter)!"
"Galactus then battles the Rogue Watcher," Byrne continues. "It's almost at the end of the universe; all the entropy has worked up to its full vigor and the universe is running down. In order to defeat the Rogue Watcher, Galactus finally consumes every last shred of energy that is in the universe. Galactus becomes the final repository of all energy in the universe. He then cracks the seal on his helmet, takes his helmet off, and all the energy that he's stored up explodes out of him. He becomes the big bang of the next universe, with Nova becoming the Galactus of that universe. I don't write small stories, you know (laughter)!!"
Sounds like a fun story – to bad we won't ever see it.
COMIC URBAN LEGEND: Marvel published a game tie-in years after the company that made the game was defunct.
STATUS: True
Scott Adams (not the guy from Dilbert) invented the first text adventure computer game for use in home computer systems. The system is essentially an "interactive text-command adventure system." If you have ever seen the film, Big, the comic book video game that Tom Hanks' character is working on is basically what Scott Adams' games were – only Adams did them in the late 70s!
In 1984, Adams' company teamed up with Marvel Comics to create a series of text adventure computer games called Questprobe, starring Marvel characters. They were planning twelve games in all, so Marvel began working on comic book tie-ins.
The comics, while being able to stand on their own (for the most part, even though there is a Chief Examiner character invented to tie the books together), also worked as introductions to the game.
The first issue, in 1984, featured the Hulk.
The second issue featured Spider-Man. Here is how the games were packaged:
If you note the date, 1984, you might realize the problem, as that was right in the midst of a big changeover in home computers and game consoles, and the change quickly made games like Questprobe obsolete.
Adams went into bankruptcy in 1985, midway through the fourth game, which was to feature the X-Men.
Well, meanwhile, Al Milgrom had a title, Marvel Fanfare, that wasn't exactly living up to its title. Intended as a showcase series for big-name creators to do whatever they wanted with Marvel characters, it slowly turned into a book where you could burn inventory stories.
In 1987, one of those inventory stories was published – the X-Men tie-in comic for Questprobe!!
The most amazing thing about it, though, is that writer Mark Gruenwald didn't even stop THERE, as years later, he revived the main character throughout the stories as a nemesis in Quasar.
Well, that's it for this week, thanks for stopping by!
Feel free to drop off any urban legends you'd like to see featured!!
Phew – my Friday is complete. I am going home! Thanks Brian.
"Load-N-Go" sounds like some wierd portable toilet or something.
The text adventure game was not invented by Scott Adams, but by Will Crowther (arguably). See Nick Montfort's book Twisty Little Passages: An Approach to Interactive Fiction.
The alcoholic drink mix company deserved to lose just for having a label that looked like it was made by taking a 'zine cover into Paint and circling the green pen tool around a bit…
I had the Questprobe Spider-man game for the Commodore 64 when I was 4 or 5 years old. I remember being so incredibly frustrated. I was just a lad who wanted to see Spidey punch Doc Ock, not trying to figure out obtuse puzzles
Thanks, Aaron! It appears I left out my codifier (for home computer use)!! Thanks for the pick-up.
I had a bootleg copy of the HULK Questprobe game for years, until finally finding a complete one, in package, years later.
The packaging is different than the blister pack you have pictured.
It's more of a box with shrinkwrap.
Here is what it looks like.
My reason for having it?
Why else?
Doctor Strange plays a role in the story.
It's the 1st video game he appeared in (I think there have been 4 or 5 total at this point).
"Al Milgrom had a title, Marvel Fanfare, that wasn't exactly living up to its title….It slowly turned into a book where you could burn inventory stories."
Am I the only one who remembers the Fanfare comic correctly? From the outset, many of the stories seemed to have been at the very least initially conceived for other, more mainstream Marvel comics. It was launched with a Spider–Man/X–Men serial that gave every appearance of being originally intended for Marvel Team–Up. Backing up one chapter of that—the very first one, I think, but Fanfare was yet another part of my collection liquidated prior to my 1994 cross–country move, as mentioned on other threads here, so I can't be sure—was a Dr. Strange/Scarlet Witch story that was a direct sequel to two earlier and themselves interrelated Strange/Spidey team–ups, and which was in turn sequelized with a subsequent Fanfare two–parter that reeked of being intended for Marvel Two–In–One, part one teaming The Thing with Strange, part two having him fight The Hulk, while the real villain in the whole story was the same sorcerer from the previous three discussed above. And this, as I said, was typical from the beginning. However, bringing up Fanfare reminds me of something that a discussion on a thread on the previous version of this site had led into. For any newcomers, when Brian moved over here, he was unable to bring any of the old readers' comments along. And perhaps one or more newcomer knows something about this, so I repost it. In the 1970s, Marvel launched a b/w comic magazine called "The Rampaging Hulk," but soon thereafter the Bill Bixby/Lou Ferigno Hulk TV show took off, and the publishers' revamped the mag, printing it in full color on quality paper, having TV–influenced stories, and retitling it "The Hulk!". Eventually, the back–up slot was taken by a Dominic Fortune series, written by Denny O'Neil and fully painted by the character's creator, Howard Chaykin. In the letter column, the editor announced that there was a big, special finale to the series prepared. Then the mag was reverted to b/w, but they kept the DF pages in color. One issue before the one that the finale had been explicitly said to have been scheduled for, they went ALL b/w, with no acknowledgement of losing the Fortune piece. It seemed to be a perfect candidate for Fanfare, but never appeared there, and as far as I know, has never been published anywhere. Does anybody out there know better?
"The most amazing thing about it, though, is that writer Mark Gruenwald didn't even stop THERE, as years later, he revived the main character throughout the stories as a nemesis in Quasar."
Is it really that unusual for Marvel to continue to feature characters from defunct merchandising/ toy lines? ROM and the Dire Wraiths continue to appear sporadically, many of the Micronauts supporting cast continues to be an influence in any tales from the microverse, and even characters from the late lamented Marvel Godzilla title pop up now and again (Yetrigar, Red Ronin, Dr Demonicus, and even a mutated version (so as to avoid copyright issues) of Godzilla himself). Marvel is pretty good at remembering these bits of itself.
Is it true that Steve Ditko refused to read or look at any books that featured work by Vince Colleta?
Apparently Steve Ditko would pick up comics, look at the credits, sigh "Vinnie Colletta", then rip the books in two and put them in the bin, in full view of Stan Lee, and making sure Stan knew why he was doing it.
There's also a story that Sal Buscema was asked at a convention what inkers he didn't like working with and stated there was one inker but he didn't want to name him. The whole assembled crowd then shouted back "Vinnie Colletta???"!
"Marvel has never intended to publish the final chapter of 'The Last Galactus Story' serial that ran in Epic Illustrated magazine." "Status: Basically true."
At least you used the qualifying term, "basically," since, obviously, they did intend to do so until EI got the ax, if not for a little while after that even. But never mind that. A similar thing happened at DC (albeit with a property licensed from outside the company, which I freely concede can make a BIG difference in this sort of situation). Howard Chaykin did a prestige format, adult oriented and literally as well as figuratively updated miniseries version of the old pulp novel character The Shadow. Writer Andrew Helfer and artist Kyle Baker (most issues, anyway) followed its lead in an ongoing series, deluxe format. Suddenly, right in the middle of a major storyline, the series disappeared, last issue cover dated January 1989. With a c.d. of that September, DC launched a very different Shadow book, also deluxe format, written by Gerard Jones and drawn usually by Eduardo Barreto, with straight-forward 1930s–set pulp style adventures, entitled The Shadow Strikes. DC announced that a special would resolve the earlier series, and repeatedly said so in the Strikes book's letter column (correspondents kept asking where it was), but when THAT series reached its thirty–first issue, DC lost the rights. They managed to close THAT book at the end of a storyline, but never did resolve the other. Any idea why that never happened? After all, the replacement ran for well over two years, and I would think that and the months between the two plenty of time to get one special written and drawn, unless there was something more going on, getting in the way.
I remember reading an issue of Wizard where former-X-Men writer Joe Kelly, after leaving the X-Men following editorial issues during his 'Zero Tolerence' story line, claimed that if he had his way, Bastion would be on par with Charles Xaiver and Magneto.
Any idea what those plans were?
Does anyone know how to pass the first screen in the Hulk Questprobe?!? When Banner was tied to a chair? Never did get passed that and lost interest.
Regarding The Shadow (one of my all time favourite books), from what I gather the holders of the rights to The Shadow forced DC to stop publishing the book because they didn't like what DC had done with the character. [SPOILERS]
such as chopping of his head and putting it on a robot body.
Considering that, it probably wasn't very easy for DC to get permission to publish that special
One dude looks like a nekkid Magneto and the other like an ash-covered/stoney Wolverine.
Hmm. I guess you can't do those.
"Does anyone know how to pass the first screen in the Hulk Questprobe?!? When Banner was tied to a chair? Never did get passed that and lost interest."
You had to command him to "Fall Back." He'd hit his head, get mad, Hulk up, and break free of the chair.
Then gas would permeate the room (I had to look up permeate, I was 6 at the time) and turn him back into Banner.
If you tried to exit the Bunker, you'd die instantly from noxious volcanos that only the Hulk could survive. I could never figure out how to keep Banner as Hulk or turn off the permeating gas.
Poor Bruce. I did spend hours and hours having him punch, kick, stab, pinch, poke, and prod himself trying to get him to stay as the Hulk.
There's a button at the exit you had to push. The button caused a delay in the gas, giving you time to hit your head, become the Hulk and get outside. There are other bunkers, and this was the procedure to exit all of them.
Sounds like a fun game; Bruce Banner, running around in bunkers, hitting himself in the face every other room or so… Good thing the Hulk cures his bruises after each transformation because I'd bet his nerve-endings would be dead before he would get off the armybase.
That isn't really Wolverine, but an animated statue of him. The story takes place when Magnus is vacationing with Lee Forrester.
Ah, Marvel Fanfair… what a total disappointment. Started with a bang, with the Claremont/ Golden Spidey and X-Men in the Savage Land story, and went downhill. Some nicely drawn issues by the likes of Sandy Plunkett and Charles Vess, but that's about it. For the trivia buffs out there, Paul Smith had his first published work on a Daredevil story in one of the early issues. It's sad to say, but the best remembered issue now is probably the all-pinup issue.
I wonder if The Last Galactus Story could be finished someday after all. Think of it in line with other current Marvel projects, and retitle it as…
Galactus: The End
Wonder if John would do it, and Marvel would put it out?
I had the spider-man quest probe game when i was young but didn't get it. now that im older i really want to try it again does anyone know where i can get an emulator of said game?
Ted Watson– are you possibly searching for the Dominic Fortune story that was published in Marvel Premiere #56 (1980)?
Matt Wulf– It was Scott Lobdell (not Kelly) who intended for Bastion to be a figurehead for humanity (specifically anti-mutant humanity) the way that Xavier and Magneto each served as figureheads within the mutant groups.
DanCJ, about DC's Shadow: I can certainly see how the property's owners could find that depiction objectionable, now that you mention it. Good point. Thank you.
Michael Hoskin: : "…the Dominic Fortune story that was published in Marvel Premiere #56 [may have been the promised finale to the Hulk! back-up series]…." There's never been any doubt in my mind that it was an unfinished story left over from the original fling with the character in Marvel's b/w line back in 1974 and '75. Note that Len Wein gets plot credit on it, instead of DF–in–Hulk! writer Denny O'Neil, and Wein was the writer of the first published DF story in Marvel Preview #2 (backing up the first Punisher solo story). Editor Archie Goodwin's inside–covers text piece for the Marvel Super Action one–shot (Punny again in the lead slot) indicated that Len and Howard Chaykin had conceived and abandoned another premise before Howie did the story published therein by himself. Also, the Los Angeles based Dom moved to New York for The Hulk! run, so the California locale for the MP story also indicates it isn't the one promised in Hulk! I've wondered since I first read it if the character Dum Dum Dugan (of Sgt. Fury fame, of course) in it was changed in David Michelinie's scripting and Terry Austin's inking from a generic circus character in Wein's plot and Chaykin's pencils, which had been lying on a Marvel office shelf for a few years (I surmise). And the Hulk! stories were fully painted, too, a further contradiction. It was a nice thought anyway, Michael. Thanks for trying (I hope that last didn't sound sarcastic; I didn't mean it that way at all, but in proofreading, it occurred to me that it might come across that way, hence this disclaimer/apology).
Wow! I'm gonna go and dig out my Marvel Fanfare issues, there's a few happy memories in that lot. I seem to recall a Black Widow story (was it by Perez?), a highly amusing April Fool's issue starring the Thing (By Barry Windsor Smith if I recall) and an all-pinup issue. Oh yeah, and a really great Hulk story with Blob and Unus! Better start digging…
In discussing Denny O'Neil & Howard Chaykin's unpublished finale to their Dominic Fortune series in Marvel's color "The Hulk!" magazine, I wrote: "One issue before the one that the finale had been explicitly said to have been scheduled for, they went ALL b/w…."
I should have stated: "As of the issue that the finale had been explicitly said….," as that was the actual event, and therefore it seems that ONLY one story was left unseen. That I missed THAT—it's just WRONG–in my proofreading amazes me. Sorry.
And it ruled that, although DC Comics failed to prove that its mark is famous, …
WHAA–?! That does it – my faith in the Trademark Office and the entire Wheels-of-Justice concept is dashed on the rocks. Kryptonite not famous? These guys probably never heard of the Bat-Copter, either.
"We ran nine episodes in Epic Illustrated and it still wasn't enough to save the book,†Byrne remembers, …
Gee, despite the presense of a superhero story (if you allow Galactus as a "superhero") and a superhero creator, the Magazine of Fantasy & Science Fiction folded. If only they could've gotten John Forte to do a Legion of Super-Heroes story, that would've saved it for sure! (Sorry, my scarasm-controller seems busted today)
DanCJ: Agreed – I'm sure DC gave Jones/Barreto clear instruction to keep it non-weird. In other words, I think what "got in the way" of resolving the earlier series was DC's sense of cutting their losses. (Timing is Everything – I'll bet Karen Berger would've run the story resolution as a Vertigo title!)
Concerning the Helfer/Baker Shadow series' never–was resolution special, Win Bent wrote: "I think what 'got in the way'…was DC's sense of cutting their losses."
But in that event, would they keep promising it in the Jones/Barreto series lettercolumn (which they in fact did)? The logical presumption here is that DC was negotiating with Conde Nast (or whoever controlled The Shadow at that time) to do the special, but were ultimately unsuccessful. Maybe—and this is sheer speculation on my part, I freely admit—DC lost the rights because the owners were dead set against THAT version, but the comics company wouldn't quit asking for clearance to finish it off (that is, when the license came up for renewal, the owners wouldn't consider it).
While DC may not have liscensed their characters to alcoholic drinks, Marvel certainly did. I remember seeing Marvel-based drink mixes, complete with plastic character heads, for things like "Spider-Man's Long Island Iced Tea". Of course, they did provide non-alcoholic recipie mixes for the kiddies too lol.
Concerning the Dominic Fortune story in Marvel Premiere #56, there is one other thing to support my theory that it was plotted & penciled for but abandoned by the b/w line in the mid-70s. In the Archie Goodwin editorial in the Marvel Super Action mag I mentioned in post #25, Goodwin stated that they actually began work on that as an ongoing title, and it was only late in the day that it got reduced to a one–shot. Another feature, the S.H.I.E.L.D.–oriented The Huntress (the character eventually turned up in the color line with a new costume and name, Mockingbird) had to have its first story, a two–parter, compressed into a single installment. That's after–the–fact reediting there, folks, so the Dominic Fortune story intended for the never–was second issue figures to have been well along in production, too. And the Premiere DF story, completed by other hands, would be it. Note that its cover date is October 1980, while the last issue of Hulk! to feature a DF story is DECEMBER 1980 (both according to the GCD). So I think we can consider that idea conclusively disproved. But I still wonder what happened to those 15 (or so) fully–painted Chaykin pages? Marvel should at least put out a trade paperback with all EIGHT stories (two in the b/w line, one in Premiere, four in Hulk! #s 21—24, and the one announced for its #25; other than the Chaykin–less senior–citizen Dom appearances with Spider–Man and Iron Man, that's it, 110 pages, so maybe just a prestige–format one–shot comic would be a better way to go; would be nice to include Chaykin's two covers–one for Premiere, the other when the two b/w stories were reprinted in Marvel Preview #20, and the introductory essays there, and just maybe the relevant passage from the aforementioned Goodwin editorial). Assuming that something hasn't happened to Howie's standing at Marvel that I haven't heard about, of course.
One of my favorite Spidey stories ever came from Marvel Fanfare… A one shot by Marc Hempel that has Spider-Man alone and bored on new years eve. Funny and in character, terrific.
Any good stuff regarding Mike Zeck drawing the original Secret Wars series (1980's book)?
I have heard that Zeck had covers to some of the issues kicked by Shooter. Are there any alternate ones?
I have also heard that Shooter had Zeck trash and recreate entire pages within the books.
Finally, I swear that the cover to issue one was used in marketing posters, but that there were more heroes on the promo art. For example, I remember Mister Fantastic was in the background all stretched out, but that is not how it appears on the cover of issue one. Perhaps I should go thru my OLD Marvel Age books and see what I can uncover.
Thanks for your time!
– Scott
You think THAT'S crazy? Well, I happen to know of two graphic novels that were adaptations of other media that were never completed! The first of these is, of course, DONALD DUCK FINDS PIRATE GOLD, which is Donald Duck's debut in the comics format. The story is an adaptation of Treasure Island with Black Pete in the Long John Silver role that was intended to be a Disney movie, but was adapted into a comic book instead. Carl Barks translated the second half of the storyboards into the second part of the comic and the result was a sixty-page story that is really enjoyable to this day and is effectively an adaptation of a film that was never made.
The second is the first DC Comics Graphic Novel, GRAPHIC NOVEL #1, featuring the Star Blazers in a story that was supposed to be a group of inserts for a series of games that were never made due to the crash of the videocassette market when new technology rendered the intended games obsolete. The inserts were converted into a 64-page graphic novel and released under that title; the name of the story was, of course, STAR BLAZERS, with a notice informing the reader that the graphic novel was being published with Atari's consent; ironically, it must have been one of the last Atari products to come out and do well. History thus repeated itself: STAR BLAZERS is a novelization of a game series that was never made.
There is a Swedish candy called KRYPTONITER. It has several layers that are alternately sweet, sour, and salty.
That comic is Star Raiders, not Star Blazers, which is the American version of the old Japanese animated series Space Battleship Yamato.
Also the Star Raiders game was most definitely released. It included a pack-in mini-comic of DC's Atari Force according to the wiki page for the game.
Comics Should Be Good accepts review copies. Anything sent to us will (for better or for worse) end up reviewed on the blog. See where to send the review copies.


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