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Requiem for a Dream
- Studio: Artisan Entertainment
- Release Date: Oct 6, 2000
Critic Reviews
- Critic score
- Publication
- By date
No one interested in the power and magic of movies should miss it.
Aronofsky has fashioned a chilling vision that lives up to the caustic irony of its title and gives us a nightmare that is not lightly forgotten.
May be the first movie to fully capture the way that drugs dislocate us from ourselves.
He (Aronofsky) has put together a phantasmagoria of self-destructive obsession that is so visually astounding it becomes its own saving grace. Otherwise, we might not be able to bear it.
Burstyn is astonishing, forsaking all vanity to make silly biddy Sara a fully dimensioned human being.
A fluent, intelligent piece of work whose sex and violence are anything but gratuitous, and exactly the kind of highly personal, no-holds-barred vision of life on the ragged edge that independents always aspire to but rarely have the goods to achieve.
A powerful fable about love and addiction that manages to be darkly humorous when it isn't graphic or harrowing in the extreme.
An unrelentingly dark vision that's as hard to watch as it is impossible to walk away from.
Aronofsky brings a new urgency to the drug movie by trying to reproduce, through his subjective camera, how his characters feel, or want to feel, or fear to feel.
Locks in on its self-destructive subjects so precisely, it's almost unbearable to watch.
The tremendous power of Aronofsky's filmmaking -- its omnivorous omnipotence, if that makes any sense -- has the curious effect of diluting its emotional impact.
Often, Requiem for a Dream is as technically inventive and daring as the Scottish heroin film "Trainspotting," but it has more resonance and feeling. And when Burstyn is on screen, it often becomes heartbreaking.
May be an elaborate stunt, a bungee jump, but even so, it's forceful enough to leave a rare palpitating residue.
Becomes increasingly unwatchable -- not just bleak but punishing, as if the director wants to fry your circuits along with his characters'.
Love it or hate it -- and I suspect, frankly, most people are going to hate it -- this is like no other film you've ever seen.
It's technically striking filmmaking, to be sure, but what it's presenting is nothing that many people will want to look at.
This bleak vision directed by Darren Aronofsky ("Pi") is pointless with good reason.
It's one of the most beautifully unpleasant movies ever made - its reverse charge being that it is no fun at all.
Aronofsky has given us a well-acted, gorgeously overwrought and luridly entertaining exploitation flick -- a midnight movie for future generations.
To be fair, Aronofsky has a knack for stylistic overkill, and his hammering onslaught is undeniably riveting, at first anyway.
Solid acting helps the story stay earthbound when Aronofsky's filmmaking gets addicted to its own flashy cynicism, but the picture sometimes seems as dazed and confused as the situations it wants to criticize.
It's two hours of slumming in a vision of hell hatched from bourgeois comfort. That, and not its unsavory subject matter, is what makes it bummer theater.
Too self-consciously dark, too aware of its long, murky, art-designed descent into the underbelly of America's addictive personality.
While director Aronofsky pistol-whips your attention with his style, the characters (mostly relegated to human mannequins in Aronofsky's visual schemes) suffer big time.
In the end the movie goes nowhere a hundred movies haven't already been and tells us nothing we don't already know. It does so with so much violent energy, however, it's like four brutal years at film school crammed into an hour and a half.
Awards & Rankings
User Score
Universal acclaim- based on 617 Ratings
User score distribution:
Positive: 131 out of 151
Mixed: 8 out of 151
Negative: 12 out of 151
May 16, 2011Fine piece of work. From every aspect. You can tell the cast and crew worked so hard to compose a phenomenal film, like nothing you haveFine piece of work. From every aspect. You can tell the cast and crew worked so hard to compose a phenomenal film, like nothing you have seen before.… Full Review »
RoryP.Feb 8, 2008I think this film is overrated. Although it is an awful lot better then his last film, the Fountain. The film reliance on style causes I think this film is overrated. Although it is an awful lot better then his last film, the Fountain. The film reliance on style causes problems, especially in the first act, where we are introduced to split screen and various other stylistic devices for no other reason then to give the film a professional sheen. There use in these areas were shallow and pointless, they did not progess any element of the story. I think if Aronofsky had laid off at the beginning and let the stylistic devices build up as the addictions took hold, it could have been a much better film. There is little character development. It appears to be a film situated in an … Full Review »
Jun 10, 2012Requiem for a Dream is a breathtaking movie and this is because of the topics that treat and point of view that give them. The film talksRequiem for a Dream is a breathtaking movie and this is because of the topics that treat and point of view that give them. The film talks about family conflicts, couple problems, friend disagreements, racist fights, poor environments and all of these immersed in the drugs world. Obviously the points of view towards these problems are four, the one of Harry (who is trying to be successful and have a job), his girlfriend (who is looking her happily ever after), his mother (who wants to be remembered after her dead, by appear on television) and his best friend (who is hoping to live without worries and just enjoying the moment). In another way, this people is trying to accomplish something that is very difficult to find in the real world, so the solution is to escape from the reality; here is when the four path joins in a common point: the drugs, which represent the release of their minds. In this part Darren Aronofsky use the expressionist and surrealistic images, like the sequence when they take drugs, the attack of the TV people with the refrigerator and the zombie ending. Finally the four people end in the same way as if they were only one body. All of this is enhance by a marvelous direction, astonishing performances, excellent script and shocking music. This is a requiem for the beloved housewife, the worker son, the empathic girlfriend and the supporting friend. It is a requiem for achieving perfection. A Requiem for a Dream.… Full Review »


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Marvel Assembles an Official Title for Third "Avengers" Movie
Comic Books, Film
Kramers Ergot 6 (2006), page 35 panels 1-4. Marc Smeets.
Sequence is vast. As I've said here a few times before, it's what's makes comics comics. If it's got images placed in sequence on the page or on the screen and it wants to call itself comics, then I for one fail to see grounds for rejecting it as such. That's not to say that all comics are equal — though sequence is what creates visual art as comics, the skill of its use is a major part of what creates good or bad ones. But the idea that certain kinds of sequencing are more appropriate to comics, or even work better in comics than others is simply a fallacy. The old chestnut "it's the singer, not the song" applies here. A method of sequencing's effectiveness is directly proportionate to the skill and consideration of the artist using it.
The biggest misconception about sequence in comics is that it's strictly a storytelling tool. It's not. Sequence is simply the overriding device that comics use to deliver whatever it is they're delivering. One might just as well claim that the screen a film is projected onto or the pages of a printed book have some inherent connection to creating narrative. No, sequencing extends beyond all storytelling possibilities to encompass more. It is the comics medium's vehicle. If narrative is what an artist intends they'll almost certainly use sequence to propel it, to take the reader from one to ten via two, three, four, et cetera. But if an artist is focused on doing something else with the comics form — creating abstraction, presenting snapshots too brief to be called "story", showing off various images in harmonious arrangement, or any one of a million other options — sequence will more than likely be the driving force as well. The only thing sequencing always creates is comics. And comics can be anything.
All this being said, storytelling is still far and away the most common use comics artists find for sequencing, and as such it's probably also the potentiality of comics that's seen the most elegant uses of sequence. By comparison, the sequencing seen in most abstract or non-narrative comics is relatively basic. The little-seen work of the late Dutch cartoonist Marc Smeets, however, proves a brilliant exception to that rule.
Even the best-versed of English language comics readers won't have seen many Smeets pages. Chris Ware presented a handful late last decade — a few translated, relettered pages in Kramers Ergot and a few original Dutch language ones in The Ganzfeld. It's tough to draw any meaningful conclusions about Smeets as an artist from such a small smattering of work, but based on a few testimonials in the Ware text piece that prefaces the Kramers passage the page above is taken from (not to mention the work itself), Smeets wasn't too much concerned with creating comprehensible, linear storytelling. Rather, actively making nonsense seems to have been his priority. Smeets' pages belong more to the whimsical, evasive tradition of Lewis Carroll, free jazz, and Dadaism than the more direct literary and artistic traditions most comics strive for a place in. His panels display not even the barest hint of a narrative connection to one another, image after image appearing abruptly, with no explanation given as to why this one comes next. Rather than clarify things, the word balloons only obfuscate further, non sequitur snippets of text likely as not cut off midstream by panel borders or left uninked and barely visible.
Smeets' sequencing is truer to abstract artistic goals than the time-honored comics maxim of "serve the story". With no story available to be served, a kind of delicate, asymmetrical self-expression takes control, everything proceeding from a mysterious internal logic (or illogic) instead of a dictated set of plot points. The first panel presents an elliptical snatch of what could be a story about anything in a deeply gorgeous, watercolored take on the familiar Herge style. But even that brief fragment of information is fragmented further, interrupted by a panel border that allows the landscape in the next panel to stretch out to properly roomy proportions. It's key to note that the landscape isn't drawn over the edge of the previous panel; this isn't comics as collage. Smeets simply goes further than most in letting the pictures dictate the flow of his pages. If a few words are cut off to accommodate a picture's achieving its full potential, well, they aren't saying much of great importance to begin with. What's far more important is seeing Smeets' wistful, assured and yet almost hesitant images as he imagines them.
From a snippet of what looks like it could be a story, to a completely pictorial, story-free panel, we proceed next to a panel featuring the same characters as the first. It's anything but a linear progression, though — the main focus of the panel is its only inked and colored elements, the suited man and the deer he rides in on. The characters seen previously are only penciled, the familiarity they bring (and narrative progression that familiarity implies) left purposely faint, indistinct. The same is true with the words, which here again are simply not given as much importance as the pictures' own logic, here a deadpan absurdism that sees the reindeer rider apparently smelling his mount's antlers. And then another completely disconnected image cuts in, a hunter walking brusquely through a new and different landscape in search of some vague "disturbances". That's the sum total of what we're given, aside from a scribbled note in the middle gutter declaring that Dutch children's author Annie M.G. Schmidt is the opposite of Hitler.
Smeets' page is an example of what comics can do cut free from story, a triumph of pictorial over narrative logic. Though they have only the barest of connections (a shared drawing style; the re-occurrence, albeit in ghostly penciled form, of characters), these images are undeniably linked by their shared tone, a quiet, pastoral, deeply strange aura of nostalgic whimsy. This sequence hangs together just as well as any Jack Kirby fight or Jaime Hernandez conversation, but what unifies it isn't the continuity between its panels. It's the discontinuity, the rhythmic leaps of imagination it forces its readers into between each two frames. It's possible to see this method of sequencing as comics asking much of the reader and failing to deliver any reward; but it would be much truer to say that it asks nothing at all, presents what it wishes to, and leaves readers with an odd, ineffable beauty that stands on its own merits.
It's interesting to push definitions… but if comics are anything, and comics are sequence, and sequence is anything: random or conscious… that kind of ontological vagueness makes the conversation less interesting (in my opinion, of course). If "story" is too restrictive an effect, whatever effect one finds acceptable still needs to be forwarded by the layout; moreover, the layout—by design—needs to be forwarding this effect. If not, I hesitate to call it sequential art or comics. It all begs the question: how is a definition of comics different from collage, as you mention? or illustration? or flower arrangement? or found art? And there needs to be an authorial intent, doesn't there?
As to these specific Smeets panels: I'm definitely not an expert, but the reprint in Kramers Ergot sources the images as being pulled from the artist's "sketchbook"—that term gives a sense that the sequence might have been determined only by whatever the artist happened to be working on in four individual moments (I suppose the original source would have to be checked). The net enjoyment you're deriving from the sequence would then be accidental.
Definitions can become millstones, but they're necessary to conversation. Otherwise, this could be the best comic you saw at MoCCA last week:
"how is a definition of comics different from collage, as you mention? or illustration? or flower arrangement? or found art? And there needs to be an authorial intent, doesn't there?"
If a collagist, an illustrator, a flower arranger, or a found-artist intend their work as comics, I'm fine with that, and I'm certainly not going to deny them as such. "Comics in flowers" sounds almost too lovely to be believed. I don't think comics and collage have to have different definitions — authorial intent is the only one worth looking at for me. Kirby, Steranko, Spiegelman all did amazing things with collage-as-comics.
"The net enjoyment you're deriving from the sequence would then be accidental."
Not a lesser or less worthy enjoyment by any means, however. And what's wrong with sequence being determined by chance, or happenstance, or whim, or anything else if it looks this pretty?
Brandon – it might be easier to grasp what Matt's saying if you replace "story" with "meaning" instead. That is, comics uses sequence to allow images to produce meaning. That meaning can be strictly poetic, abstract, experimental, symbolic or structured storytelling. Or all at once. Or just some of the above.
I also agree that comics is medium agnostic – it's not relegated to just one medium; after all, webcomics are just as valid as print comics, but they use completely different mediums. I would say that comics need a medium to work on, which makes them medium dependent.
All of which makes it tough for me to say that comics are a medium, exactly. I'd lean more towards comics are a form of ideographical system – a written language that has no verbal equivalent.
Comics are not REALLY a medium. I've always found it strange to see young artist's proclaiming that comics is a medium unto itself and should be treated as such dammit!
Typing this now, looking up and down at the sequential (oft-times nested) symbolic/linguistic navigation system of my computer, all I see is "comics". Whether that's the simple sequence of seeing the little Firefox logo next to the text of "Your Wednesday Seq…" or any of a myriad other sequential symbols that produce meaning, albeit rather pedestrian, everyday meaning, all I see is the same human tendency to create meaning from juxtaposed icons (this is after all, how language works).
I know the current trend is to hate on Scott McCloud and Understanding Comics, but he really had it right when he talked about closure being a universal and everyday part of life. Call it closure, call it sequencing, call it whatever buzzword of the day is fashionable, but it's still as universal as McCloud suggested and is what "comics" are built on.
It's just that the goal of "comics" has been traditionally to impart meaning in a story-oriented way instead of the utilitarian way of graphic design and user-interface and what not. And for most folks that connotation is forever set in stone. There's no room in most-comics readers mind to fill in the blanks of meaning without a narrative/story guide to do so. Call that a lack of abstract thought, call it a left-brained orientation, call it alack of practice, but most folks aren't willing to be that… soft? with their interpretations of visual art, especially when it has so many other set-in-stone connotations about how it's supposed to be consumed.
Softening some of those connotations often requires a vast amount of willingness to let go of old structural frameworks and see what is working beneath the surface of the form. And now this is getting all rambely and preachy and so I'm just going to post it now before I shove my foot even deeper into my mouth.
I love this, unfinished as it is.
@ James that's the finished piece! Smeets left stuff penciled on purpose sometimes, as more and more art comix-ers are these days….
Terrence – I think you're on the right track. Sequencing is accomplished through closure, which begs the question of "what is the exact mechanism that allows closure to work?" And, to be honest, the only thing that I can see on a comics page that is not on a road sign (for example) is the frame itself. Every piece of artwork has the natural frame that is presented where the medium ends, but only comics presents an artifical frame on the page – which is used to provide closure and, in turn, sequence.
The real question is whether a word balloon is a form of frame or is something else entirely. It's obvious that a caption box is a means to provide text within the same context as the image, but is the word balloon just a mutation of the caption box/frame or is it different because it has a pointer associated with it?
If I can just jump in here — I think the only reason one's even lead to question whether balloons are separate frames instead of just another part of the in-panel art is the frequency with which they're used badly/artificially. Look at something like Asterios Polyp for balloons used to their full potential: they can define character and action just as much as figure drawing or facial expressions. In most comics they're just slapped on with a computer though, with the artist never even touching them, and so they don't. (Sandman, actually, is a pretty good mainstream-comics example of lettering done as a part of the artwork.)
Nice little piece, Matt! At first I took Smeets' to be just some wilfully oblique, faux-surrealist Herge copyist and proceeded my way through K.E without a second thought…then, when I re-read the issue, I took note of Ware's essay and it kind of gave me a "way in" to this bizarre cartoonist…in fact, the lack of a narrative was the thing which put me off the most–but I started to really look at and appreciate Smeets' beautiful drawing and I realised I was wrong in my initial assessment…oh, so wrong! I think it's the first page of the Kramers Ergot stuff–kind of a splash of a large, gated (just checked and it's the page with the pink house and some sort of ramshackle shed-thing, with horses and the woman in the background saying "Swell, now to my homework" and the guy on the bicycle in the foreground) house–really lovely drawing along with the landscape on the page you've shown, along with the castle page–just gorgeous. S'funny, I think there's a good deal of similarity between Smeets' backgrounds and architecture and Chris Ware's (watercoloured) sketchbook pieces….also I think "big props" should be given to Tim Hensley for that lettering….so fucking well done!
I'm gonna read it again now that I've brought K.E 6 down off the shelf….

subset: commoncrawl


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Codemasters owner and Naughty Bear developer team up
Reliance Games, a large Indian company which partially owns UK publisher Codemasters, and Behaviour Interactive, a Montreal team which is best known for the Naughty Bear series, have teamed up. GamesIndustry reports the two have sworn to a "strategic alliance" and will "co-publish mobile games based on upcoming, high-profile feature films," with two projects already on the go.
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Energy Economics
In "Gassing Up with Hydrogen," Sunita Satyapal, John Petrovic and George Thomas write about the difficulties of storing hydrogen in automobiles to create a replacement for today's internal-combustion engines. Given the technical and economic challenges the authors describe, the targets they list for storage quantity and costs for 2010 and 2015 seem optimistic. But even if those targets are met, then what? For automobiles running on hydrogen fuel to replenish their supplies, several thousand fueling stations would have to be built at the cost of billions of dollars. Further, a new delivery infrastructure would have to be created to get hydrogen (or hydrogen precursors) to those stations.
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Energy Economics


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Gardening With Native Plants in the Northwoods
Patrick Goggin, Lake Specialist, UW-Extension Lakes Program, shares his knowledge of how to choose appropriate plants, how to maintain them and offers propagation tips for gardening in the Northwoods of Wisconsin.
The Phosphate Crisis in Agriculture
Patrick McLaughlin, Assistant Professor, Department of Environmental Sciences, UW-Madison, discusses his concerns about the dwindling supply of phosphorus, one of the key nutrients for growing green plants.
Brewing a Better Barley
Mark Schmitt, Chemist, USDA Agricultural Research Service, introduces how malting varieties are developed and offers an overview of what happens in the malting quality lab to provide the malting barley breeders with information they can use to select quality varieties of barley. Schmitt also discusses results of recent research projects at the lab.
Vegetable Production Using Open Raised Beds – Ep. 684
Noel Valdes, the owner of CobraHead LLC, demonstrates how to make and maintain an open raised-bed garden using simple tools and minimal inputs, including bed preparation, planting, crop rotation, composting and crop-protection techniques.
Landscape Legacies of Land Use - Ep. 769
Erika Marín-Spiotta, an assistant professor in the Department of Geography at UW-Madison, applies interdisciplinary methods to examine the effects of human-driven changes in land cover and land use on biodiversity and the cycling of biologically active elements through the environment.
For the Love of a Farm - Ep. 224
Jerry Apps, Author
"Old Farm: A History" is Jerry Apps' recent book describing Roshara, the farmstead where he and his family have spent more than 40 years forging a close relationship to the land. In this 2008 Wisconsin Book Festival presentation, Apps unearths the history of his acreage--from the last glacier to Menominee Indian residents to early European settlers to the present.
Sustainable Bioenergy in Wisconsin: How Could It Work?
Gary Radloff, the director of Midwest Energy Policy Analysis, and Carol Barford, a research scientist in Global Ecosystems, both at SAGE, UW-Madison, discuss the important aspects of sustainable bioenergy production in Wisconsin, and highlight the balance points between environmental quality, farm management, and economic feasibility.
When Microbes Attack, Plants Fight Back
Laura Helft, a Ph.D. student studying Cellular and Molecular Biology at UW-Madison, provides a whirlwind tour of plant pathology--how we know plants are sick, what we know about plant diseases, what we know about the plant immune system, and how microbes are able to attack plants.
New Trends in Plant Disease Diagnosis Across Wisconsin
Brian Hudelson, outreach specialist in Plant Pathology at the UW-Extension, talks about common (and bizarre) plant problems that arrive daily at the UW-Madison/Extension Plant Disease Diagnostics Clinic. The Clinic serves farmers, greenhouse owners, gardeners and homeowners from all over Wisconsin and helps track the ebb and flow of plant diseases across the state.
The Arts & Sciences of Brewing Beer at Home
Ella Braden, a Physicist at the Wonders of Physics, UW-Madison, explores the process of home brewing beer from both historic and scientific viewpoints. Some of the earliest writing contains recipes for beer and although the process of making beer is simple, the variations that lead to the many styles of beer are fascinating.


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Home > Food > Recipes > Baked Turkey Rolls Filled with Chestnuts and Mushrooms
Baked Turkey Rolls Filled with Chestnuts and Mushrooms
Categories: Comfort Foods, Entertaining, Kid-friendly, Low-fat
Type: Main Dishes
Type: Main Dishes
Chestnuts and mushrooms are stuffed in turkey to make a filling and mouth-watering dish.
Prep Time: 20M
Cooking Time: 40M
Serves: Serves 6-8
- 21/2lb (1.1kg) turkey breast, cut into 3in (7.5cm) strips
- sea salt and freshly ground black pepper
- 7oz (200g) ready-cooked chestnuts
- 8 garlic cloves, finely chopped
- large handful of flat-leaf parsley, finely chopped
- 41/2oz (125g) dried apricots
- 11/4lb (550g) cremini mushrooms
- 1 tsp dried thyme
- 6 tbsp olive oil
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- Preheat the oven to 350°F (180°C). Season the turkey strips with a little sea salt and freshly ground black pepper and set aside. Meanwhile, put the chestnuts, garlic, and parsley in a food processor and blend for 10 seconds. Add the apricots and mushrooms and pulse for a further 5 seconds. Add the thyme and 3 tablespoons of the oil and process for 5 seconds, or until you have a chunky paste. Season with sea salt and freshly ground black pepper.
- Place 1 tablespoon of the mixture on each turkey strip and carefully roll it up. Place the rolls in a baking dish with the seams facing down, making sure they are tightly packed. Drizzle with the remaining olive oil, cover with foil, and bake for 30 minutes. Remove the foil and cook for another 10 minutes, or until brown. Serve with a crisp green salad.
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Excerpted from The Illustrated Quick Cook.
Copyright © 2009 Dorling Kindersley Limited.
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Discover a selection of top forums destruction classified on the internet. Come to share your passion on forums destruction classified and meet other fans of destruction classified. Then, why don't you create your own forum of destruction classified ?
After the destruction of the multiverse, Portal Breach was created to be a safe haven for those that survived and managed to make their way here. Join us as any canon or original character!
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Destruction of Life / Protection of Death
6/15, #destruction, life, protection, death


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|Do you know where your variables are?
Re^2: search and replaceby Peamasii (Sexton)
|on Oct 04, 2012 at 10:38 UTC ( #997217=note: print w/ replies, xml )
|Need Help??
Thank you, this solution worked great! I didn't dive into the Regexp solutions because I suspected there was a simple way to switch those tokens around just like this solution does. I just couldn't find an example anywhere. Thanks again for everyone's help.
In Section Seekers of Perl Wisdom


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My 9 year old enjoyed putting this together. He said it was pretty easy with the instructions. It was fairly quick to put together (an hour or so?) - not a lengthy project. This was a good first 3D puzzle.
This will be a Christmas present for one of my relatives. I haven't opened the box, but am sure they will love it.
I was apprehensive to buy it, because I never purchased a puzzle like this before . The cost was low so I took the risk. It was a great experience. The puzzle is light weight, yet strong with a beautiful professional look.


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I'm using the coffee2code customizable post listings plug in to list the latest review entries in the side bar of my reviews page... simple enough.
Now I'd like to include that same list on another sidebar in another blog. Is there some way to call that function from tjat plug in, or will I have to do something elese entirely.
basically stated, I just want a listing of the last five posts (just title/date) of one blog to show on another blog.
Thanks in advance,


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White-fibered, or medullated, nerve tissue contains about 5 per cent of cholesterol. Gray-fibered tissue, which has an affinity for poliomyelitis virus,1 contains only 0.7 per cent. Could cholesterol act like a colloid and absorb or in some way inactivate the virus in vitro?
Ordinary commercial cholesterol crystals were obtained in the open market. A ball mill was set up in the icebox. One gram of cholesterol was added to 6 cc. of a 1 per cent suspension of potent purified virus, and the whole was ground for twelve hours. The material was then centrifugated. The white top layer of cholesterol excess was spooned off under sterile conditions. The remaining material was slightly opaque. One-tenth cubic centimeter of a 1 per cent solution of Flexner's M. V. strain of the virus produced quadriplegia in practically all the Macacus rhesus monkeys, which weighed about 5 pounds (2.3 Kg.). Because the cholesterol
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I don´t know the reason why my website just appear with blue background..
I updated the plugins and don't function
I hope your suggestions
Thank you
I don´t know the reason why my website just appear with blue background..
I updated the plugins and don't function
I hope your suggestions
Thank you
That's not enough details to get you a good answer. You should include a link to your site and explain what you did to cause the problem. Hope you fix it!
That's the link to my page
I removed the eval of code but still not working
Have you tried:
- deactivating all plugins to see if this resolves the problem. If this works, re-activate the plugins one by one until you find the problematic plugin(s).
- switching to the default theme to rule out any theme-specific problems.
- resetting the plugins folder by FTP or PhpMyAdmin. Sometimes, an apparently inactive plugin can still cause problems.
- re-uploading all files & folders - except the wp-content folder - from a fresh download of WordPress 3.4.2. Make sure that you delete the old copies of files & folder before uploading the new ones.
I desactivated the plugins really was a plug in (WP-carousel)
Thank you so much...
but now
I have a message
"BPS Alert! A valid BPS htaccess file was NOT found in your wp-admin folder
If you are upgrading BPS this Alert will go away after you Refresh your Browser.
If you still see this Alert after refreshing your Browser then Activate BulletProof Mode for your wp-admin folder.
BulletProof Mode for the wp-admin folder MUST be activated when you have BulletProof Mode activated for the Root folder.
Check the BPS Security Status page to view your BPS Security Status."
What have i do?
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Any NHL player who has ever suffered a concussion should have been watching the Canadian Broadcasting Corporation's always-superb "Fifth Estate" program Tuesday night.
The award-winning TV newsmagazine show centered primarily on last summer's gruesome double-murder/suicide involving pro wrestler Chris Benoit and his wife and young son. The lessons to be learned from Benoit's legacy could prevent a similar tragedy from striking the hockey world.
That is, if the National Hockey League and its Players' Association are willing to spend the time, money and effort necessary to do so.
The CBC show -- which can now be viewed at the network's Web site -- first recapped the key details of Benoit's sad spiral, including the increasingly erratic behavior that preceded his murderous rampage.
Yet, instead of focusing on steroid abuse as a possible explanation for the wrestler's actions, the "Fifth Estate" spoke with two doctors at the University of North Carolina who examined Benoit's brain after the murders and came up with an entirely different theory on what caused an otherwise doting father to snap so violently.
Shockingly, the UNC doctors diagnosed Benoit as having the brain of an 80- or 90-year-old person suffering from dementia.
Furthermore, they revealed the results of a study completed on the after-effects of concussions on 3,000 former NFL players. The study demonstrated that, in addition to serious mental and cognitive problems, the ex-football players had to deal with depression -- depression that at times led to suicide attempts, or successful suicides -- that may be a direct result of repeated concussions.
"[The adverse symptoms were] much more common than we would have expected, than a general population shows," Dr. Julian Bailes, of the University's Center for the Study of Retired Athletes, told the CBC. "It was correlated with the number of concussions or head injuries they had during their football playing career."
The University's conclusions should alarm any person who's had a severe concussion. And for hockey players who put their heads at risk every time they set skates on the ice, the study is positively frightening.
But one prominent retired NHLer, who knows only too well about head injuries, sees the study as a positive step toward greater awareness of exactly how serious the issue really is.
"If the NHL proposed a study or investigation for such an effect, I'd be first in line," Keith Primeau, a 15-year NHL veteran who retired in 2006 because of post-concussion symptoms that still pop up from time to time in his life, told thehockeynews.com.
"For me, for the day-to-day [post-concussion effects], I think I'm over the worst of it. I've been feeling really good in the last four months. It's been the most comfortable I've been in some time.
"But I contracted the flu this week, and everything went right to my head. And the [concussion] symptoms start to come back; the headaches and pressure were extreme, but you also got that sense your wires were crossed, and your thought process was interrupted.
"It's not only frustrating and scary, but it also makes you angry. It makes you mad, because you think you're out of the woods.
"I've resigned myself to the fact I'm always going to have [symptoms] to deal with, and I hope that they'll be very intermittent, as they've started to become. But I know I'll always have these setbacks. They are a reminder of exactly the price I've paid."
The 36-year-old Primeau, now an analyst for Philadelphia Flyers games, said it is an uphill battle to make non-concussed players understand the severity of the situation.
"They can't possibly comprehend the severity and long-term ramifications of head injuries," said the Toronto native. "As a sufferer, even I don't know what the ramifications are. I believe at some point in my life there's going to be a consequence; I just hope it's later rather than sooner."
Primeau is also familiar with the depression referenced in the UNC study.
"Depression was a tremendous part of it for me, but I had a really strong support group, including my wife Lisa," he said. "And I give her a lot of credit for putting up with me. I wouldn't paint my picture as all doom-and-gloom or extremely severe, but I know I had some outbursts that were out of character, and on reflection, were a result of concussions."
Although Primeau doesn't want to run down a game that's been very good to him and his family, he sees the league's head-injury problems as an issue that won't go away and needs to be adequately dealt with as soon as possible.
"A concussion isn't the type of injury that showed up on the scene 10 years ago ... and will just disappear eventually," he said. "Our sport is physical and there is contact involved on a daily basis. So it's here to stay.
"And if it takes 10, 20, 40 years for the long-term ramifications to reveal themselves, at some point it will be addressed. But right now, there's no push for it."
Adam Proteau's "Screen Shots" appears every Thursday only on thehockeynews.com. Want to take a shot at Adam Proteau? You can reach him at firstname.lastname@example.com or through out Ask Adam feature. And be sure to check out Proteau's Blog for daily insight on the world of hockey.
Can't get enough Adam? Subscribe to The Hockey News at http://www.thehockeynews.com to get the column delivered to you every issue.


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University of California, Berkeley is ideally situated to accomplish this mission because it is already a recognized center of excellence in several Indian languages as well as a leading institute for research in linguistics. Indeed, Dr. Murray B. Emeneau, who did pioneering work on South Indian languages, was a Professor of Sanskrit and General Linguistics at Berkeley. His magnum opus, the Dravidian Etymological Dictionary, is a standard unsurpassed so far. To realize this vision we have to create an environment where students from all over the world can learn Telugu and do research on Telugu.
We project that we will need a corpus of $5 million to achieve this goal and we intend to do this gradually, in steps, over a period of time. We already reached our first fund-raising goal of $300,000 and this enabled us to hire a temporary lecturer and launch the program with 12 students. Our next goal is to create a $1.0 million corpus, make the lecturer position permanent and campaign to increase the enrollment by leveraging advances in Information Technology to extend the reach of Berkeley-based lessons. The next step is to develop collaborative ties with universities in Andhra Pradesh so there is a flow of students and faculty between Berkeley and Andhra Pradesh. This can be achieved via the university's Education Abroad programs as well as student and faculty exchanges facilitated by opportunities like the Fulbright Scholar Program. Up to this point emphasis will also be placed on developing instructional materials to teach Telugu as a second language and learning environments like immersive programs. The final phase will be the creation of a $5 million corpus to support a tenure track professorial position so that scholars can rally around this professor to conduct research on matters related to Telugu language and culture and to help put Telugu on the world map.
Read in your language
Fund MeterPhase1 Goal: 350,000 USD
Phase2 Goal:1 million USD
Total Achieved:377,000 USD
Total Goal:5 million


text: The 2015/16 Bus Routes can be found on the left side of this page. Bus routes have been sent to each school to post on the entrance doors of each school as well as being posted at the Middle Road Public Library, Pearl Street Public Library, Family Resource Center and the Angelo Lamagna Activity Center for public viewing.Please Note - Bus runs may change slightly prior to the start of school due to late enrollments and relocations. For the latest up-to-date bus runs, please refer to this website.


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Librarian on the Loose
Briggs Library brings the reference desk to you! Up to 3 times per week Reference Coordinator Peter Bremer takes his laptop around campus and sets up a temporary reference desk to answer questions and give away cool prizes. Feel free to stop by and ask for help or just hi.
Monday 4:00 p.m.–5:00 p.m., Multi Ethnic Resource Center Lounge
Wednesday 9:30 a.m.–11:00 a.m., Student Center
Friday 12 noon–1:00 p.m., Dining Services


text: Smile May 21, 2012May 21, 2012 / Cheri Smile, a photo by Cherih87 on Flickr. Today is our 18th wedding anniversary so we went out to dinner together. When we arrived home, our youngest daughter had a few surprises for us, including this plate of happy fruit. Thanks, Jayme. Rate this:Share this:TwitterFacebookEmailRedditLike this:Like Loading... Related


text:
Brentford 3-1 Sheffield Utd
- From the section Football
Will Grigg scored twice on his home debut as Brentford beat Sheffield United to claim their first win of the season.
Adam Forshaw opened the scoring when he curled the ball past Blades goalkeeper George Long.
Neill Collins then headed home to equalise for the visitors before Grigg fired McAleny's cross into the net.
Grigg then stabbed home his second from close range before missing a penalty after being tripped by Harry Maguire.
Sheffield United manager David Weir told BBC Radio Sheffield:
"Obviously very disappointed, I don't think you'll win a game losing three goals. It's very difficult to lose three goals, and try and win the game.
"Disappointed the way we conceded the goals and disappointed with certain aspects of it. Especially after getting back into the game.
"I thought we were a little bit sloppy in regards to decision making at times and at crucial moments in the game, which ultimately cost us."
Lineup, Bookings (4) & Substitutions (5)
- 27 Button
- 05 Craig
- 06 Dean
- 14 Logan
- 24 Bidwell
- 02 McAleny (Fillo - 68' )
- 04 Forshaw
- 12 McCormack (Reeves - 77' )
- 17 Saville Booked
- 09 Donaldson
- 11 Grigg (El Alagui - 85' )
- 16 Bonham
- 02 O'Connor
- 18 Venta
- 07 Saunders
- 19 Fillo
- 22 Reeves
- 10 El Alagui
Sheffield Utd
- 25 Long
- 02 Westlake Booked
- 03 Williams Booked
- 05 Maguire
- 15 Collins
- 08 Doyle
- 14 McGinn (McFadzean - 74' )
- 17 Coady Booked
- 19 Brandy
- 23 Murphy (Porter - 74' )
- 10 Taylor
- 01 Howard
- 06 Hill
- 20 McGinty
- 07 Flynn
- 26 McFadzean
- 27 Whitehouse
- 09 Porter
Match Stats
On target
Live Text Commentary
Full Time The game is over, as the referee blows the whistle.90:00 +0:06
Free kick crossed by George Saville.89:35
Harry Maguire handles the ball and concedes a free kick.89:06
George Long restarts play with the free kick.88:59
Febian Brandy fouled by Martin Fillo, the ref awards a free kick.88:15
Free kick taken by Adam Forshaw.88:11 Booking
Marcus Williams is shown a yellow card for unsporting behaviour.87:52
Marcus Williams gives away a free kick for an unfair challenge on Adam Forshaw.82:35
Clayton Donaldson fouled by Conor Coady, the ref awards a free kick.82:37 Booking
The referee shows Conor Coady a yellow card for unsporting behaviour.84:32 Substitution
Substitution Farid El Alagui comes on in place of Will Grigg.82:37
Free kick awarded for a foul by George Saville on Chris Porter.81:29
Tony Craig makes a clearance.79:41 Penalty
Penalty taken by Will Grigg saved by George Long. Brentford 3-1 Sheff Utd.79:17
Will Grigg fouled by Harry Maguire, the ref awards a Penalty.76:50 Substitution
Substitution Jake Reeves is brought on as a substitute for Alan McCormack.75:33
Assist on the goal came from Alan McCormack.75:33 Goal scored
Goal! - Will Grigg - Brentford 3 - 1 Sheff Utd Will Grigg scores with their right foot. Brentford 3-1 Sheff Utd.
Tony Craig restarts play with the free kick.73:39 Substitution
Substitution Callum McFadzean replaces Stephen McGinn.73:21 Substitution
Substitution Chris Porter on for Jamie Murphy.72:48
Jake Bidwell fouled by Febian Brandy, the ref awards a free kick.72:26
A cross is delivered by Shaleum Logan.71:39
Adam Forshaw crosses the ball in from the free kick.69:12
Harry Maguire manages to make a clearance.69:06
Shaleum Logan produces a cross.67:39 Substitution
Substitution Martin Fillo on for Conor McAleny.66:56
The ball is crossed by Shaleum Logan.66:25
The ball is swung over by Conor Coady.65:16
Shot by George Saville. George Long parries the ball away.62:14
Assist on the goal came from George Saville.62:14 Goal scored
Goal! - Will Grigg - Brentford 2 - 1 Sheff Utd Will Grigg scores with their right foot. Brentford 2-1 Sheff Utd.61:06
George Long restarts play with the free kick.60:40
Adam Forshaw challenges Jamie Murphy unfairly and gives away a free kick.59:44
The ball is delivered by Shaleum Logan.58:40
Free kick taken by Conor McAleny.58:28
Conor McAleny fouled by Neill Collins, the ref awards a free kick.56:20
Stephen McGinn provided the assist for the goal.56:20 Goal scored
Goal! - Neill Collins - Brentford 1 - 1 Sheff Utd Neill Collins scores a headed goal. Brentford 1-1 Sheff Utd.55:54
Corner from the left by-line taken by Stephen McGinn.55:38
Corner from the left by-line taken by Stephen McGinn.55:14
Free kick crossed by Marcus Williams.55:01
Free kick taken by Tony Craig.54:54
Free kick awarded for an unfair challenge on Stephen McGinn by George Saville.51:23
The referee blows for offside.49:06
Conor McAleny takes a shot and went wide of the right hand upright.48:20
Febian Brandy has an effort at goal. David Button catches the ball.47:43
The ball is sent over by Alan McCormack.46:58
Free kick crossed by Conor McAleny.46:43
Free kick awarded for an unfair challenge on Conor McAleny by Darryl Westlake.46:12
Conor McAleny has an effort at goal.46:03
Centre by Shaleum Logan.45:01
The referee gets the second half underway.45:00 +3:03 Half time
Half Time The players leave the pitch at half time.45:00 +2:59
Corner taken by Conor McAleny from the left by-line.45:00 +2:31
Darryl Westlake makes a clearance.45:00 +2:26
Shaleum Logan sends in a cross.45:00 +1:17
Michael Doyle takes the free kick.45:00 +1:02
George Saville gives away a free kick for an unfair challenge on Febian Brandy.45:00 +0:40
Adam Forshaw takes the chance to get an effort at goal. George Long makes a block.44:50
Conor McAleny produces a cross.44:31
Clearance made by Harry Maguire.44:27
Free kick crossed by Adam Forshaw.43:43
Darryl Westlake goes into the book for unsporting behaviour.43:43 Booking
Conor McAleny fouled by Darryl Westlake, the ref awards a free kick.41:18
Shot by Lyle Taylor cleared the target.40:13
George Saville takes the free kick.39:20
Febian Brandy challenges Alan McCormack unfairly and gives away a free kick.38:03
The assistant referee signals for offside against Conor McAleny.37:54
Free kick taken by Jake Bidwell.37:46
Jake Bidwell fouled by Febian Brandy, the ref awards a free kick.36:54
The ball is crossed by Alan McCormack.36:13
Free kick taken by Adam Forshaw.36:02
Free kick awarded for an unfair challenge on Febian Brandy by George Saville.34:32 Goal scored
Goal! - Adam Forshaw - Brentford 1 - 0 Sheff Utd Adam Forshaw scores a right footed goal. Brentford 1-0 Sheff Utd.32:14
Clearance made by Harry Maguire.32:06
The ball is swung over by Adam Forshaw.31:08
A cross is delivered by Harry Maguire.23:09
The ball is crossed by Darryl Westlake.22:07
Clearance made by Neill Collins.21:49
The ball is crossed by Shaleum Logan.20:45
Neill Collins restarts play with the free kick.20:30
Booking for George Saville for unsporting behaviour.20:30 Booking
George Saville concedes a free kick for a foul on Neill Collins.19:51
Neill Collins restarts play with the free kick.19:44
Clayton Donaldson concedes a free kick for a foul on Marcus Williams.15:49
Clearance made by Harry Maguire.15:44
Corner taken by Adam Forshaw from the right by-line.13:33
Shot by Clayton Donaldson missed to the right of the target.12:03
Harlee Dean takes the free kick.11:53
Free kick awarded for an unfair challenge on Tony Craig by Lyle Taylor.10:03
George Long restarts play with the free kick.9:58
The referee blows for offside.9:42
Corner taken by Conor McAleny.9:08
The ball is sent over by Jake Bidwell.8:42
Tony Craig restarts play with the free kick.8:32
Febian Brandy gives away a free kick for an unfair challenge on George Saville.4:17
Free kick taken by Harry Maguire.3:56
Harry Maguire fouled by Will Grigg, the ref awards a free kick.2:34
Adam Forshaw takes a shot and cleared the net.2:23
Corner taken by Conor McAleny from the right by-line.0:00
The referee starts the match.
Live data and text provided by our data suppliers


text:
I just went in and tried to add a Mister Linky to my site.
In order to do this it asks you to add code to the header. I put it in the place that they wanted and hit the update file button. It says at the top "file edited successfully" but for some reason it isn't showing up in the site's html.
Is there any reason that it wouldn't be showing up? What else can I do to resolve this issue.


text:
Separate names with a comma.
Yea, tried both. :( So can I get it replaced? Also, do they require a receipt - I'm kinda lazy to look for it. :D
I bought an iPad from Future Shop in Canada about 6 months ago. As of today, it no longer charges when you plug it in, so it's about to die -...
What's the best one? Thanks!
I'm not with Verizon and it does have a sim. When will it be unlockable?
What iPad app is the best for remote desktop?
Huh? It does have a sim.
No to use abroad.
Any idea guys?
Shit, that's extremely disappointing. So what do I do if I need to make some quick changes to an excel or word doc? Can I maybe use remote desktop...
Oh nm, I guess I'll just upgrade to 4.2.1. Then what: greenp0ison?
I've tried both Docs2Go and OfficeHD, but for some reason my Excel and (especially!) Word files look fairly messed up and improperly formatted...
If I upgrade with iTunes it'll upgrade to 4.3, so how do I go from 3.2.2 to 4.2.1? Also, will I need to jb again, and if so, how? Thanks! :)


text:
Come and join us at Tamworth on Saturday 31st November, where we will be representing Vallnord at the annual Andorra show. We will be on hand to chat about Arinsal, Pal and Arcalis and our courses and… Read more…
About Snowboard Coach
Snowboard Coach was the first and original independent snowboard coaching company in the UK established in 2002 by Ash Newnes, one of the most respected coaches in the UK snowboard scene and ex K2 team rider.
Snowboard Coach deliver a variety of UK based riding and Instructor courses all year round in many of the indoor snow centres. During the winter we also offer mountain riding/freestyle improvement holidays AND our super popular BASI Level 2 "Gap" style Instructor program all at our Pyrenees winter base of Arinsal in Andorra.
We are the only UK coaching company who hold full accreditation that allows us to deliver these approved riding courses AND have the qualifications to train and certify those of you who want to be snowboard instructors. We are qualified to do this for all the snowboard governing bodies in Great Britain.
Learn, Improve and Ride with snowboard coach established in 2002…riding since '92
You should know everything about the instructor you're paying for so we encourage everyone to read our profiles.
News Update
Where are they now? Jobs with Snowboard Coach – Luke
Each month we will feature someone who is living the dream….This month it's the turn of Luke Smith. Luke did our L2 program 3 years ago this winter….he now lives full time in Hakuba, Japan. Here is his story…..
TSA Big Bang Weekender 17/18 October @Tamworth
Come and join us at the TSA's annual Big Bang Snowboard Show at Tamworth Snowdome on 17 & 18th October. We will be there the whole weekend and doing FREE coaching sessions… Read more…
Adaptive Training and Adaptive Level 1 Instructor
There will an Adaptive Level 1 Instructor course 14-18 March in Arinsal. Max of 6 places available. Great addition to you qualifications and a very rewarding, and growing area, to be involved in. Read more…
UKCP Freestyle Coach Level 1 & 2 in Andorra
We will be running a UKCP Level 1 and Level 2 out in Andorra at the end of March. The Level 1 is aimed at teaching basic freestyle to beginner freestylers in a dome environment and is 3 days long. Read more…
Where are they now? Jobs with Snowboard Coach – Kate
This month we give a massive shout to Kate P who, after doing our Instructor Program 2 years ago, now spends the winters in Switzerland working for the Swiss Snowboard School in Saas-Fee. Read more…


text:
11+ Math papers
By S Gupta
Open iTunes to buy and download apps.
11+ Math papers is aimed for students preparing for entry to senior school at age 11. Maths paper are categorised as maths test and multiple choice maths test. Both of the papers are timed to give an idea about child performance within time limit. Also the result for each test taken can be seen in detail report instantly. The report provides correct answers as well. Market research shows that best preparation for these entrance is to practise as many variety of questions and papers possible. There are 350+ questions for thorough preparation.
These 11+ math paper are great when preparing for selective tests and common entrance.
iPhone Screenshots
- $5.99
- Category: Education
- Released: Feb 09, 2013
- Version: 1.0
- Size: 0.6 MB
- Language: English
- Seller: S Gupta
- © 2014 S Gupta.
Compatibility: Requires iOS 4.1 or later. Compatible with iPhone, iPad, and iPod touch.


text:
Psoriatic Arthritis Health Center
The Emotional Effects of Psoriatic Arthritis
In this article
Living with psoriatic arthritis has its challenges. The pain, stiffness, and fatigue get talked about a lot.
But there's an emotional side to the disease, too. It's not unusual to get frustrated as you try to find relief from your symptoms and struggle with simple tasks that used to be easy. You may worry about the cost of your treatment. It might feel like you're letting others down or becoming a burden to them. And depending where your skin plaques are, psoriasis might feel embarrassing to you.
These are all normal reactions. But they don't have to pull your life goals and relationships off-track. You can deal with them in a positive way. While you may not be able to control your disease, you do have a say in how you handle it.
Stress and Anxiety
Any long-term illness comes with reasons to be stressed. With psoriatic arthritis, medication side effects and not being able to exercise can pile on.
Your tension may look like:
- Low energy
- Poor sleep
- More irritable
- Changes in appetite
- Avoiding your social life
The tricky thing is that it can become a cycle. A flare-up of symptoms can increase your stress, and then the extra stress makes your pain and skin worse -- which adds stress. Anxiety can lead to poor shut-eye, which leaves you feeling more tired and achy the next day, so you won't sleep as well. There's even evidence that worrying about psoriasis may keep your treatment from working its best for you.
Do something nice for yourself every day to ease the effects of stress. It doesn't have to be a big deal. Make yourself a cup of herbal tea in the afternoon. Even a few quiet minutes of "me time" when you wake up or before you go to bed can help. It's not selfish. It's as important as taking your medication.
Loneliness and Isolation
You may find yourself focusing more and more on your discomfort and unhappiness, instead of being interested in the lives of people you care about or even your own activities. Perhaps it seems that people treat you differently, too. You might be tempted to pull away and not make the effort to be social. But that isn't good for you.


text:
Compression ultrasonography was compared with contrast venography in 215 hospitalized patients (218 limbs) with suspected deep venous thrombosis. All scans were performed using a 5-MHz linear-array scanner. The calf veins were not assessed owing to their small caliber. Distribution of deep venous thrombosis was proximal in 113 of 215 patients (number of limbs with deep venous thrombosis being the same as the number of patients) and limited to the calf veins (distal) in 29 patients. Deep venous thrombosis was detected by compression ultrasonography in 101 of 113 patients (sensitivity, 89%) and falsely diagnosed in two of 76 limbs (73 patients) with negative venographic results (specificity, 97%). The method was less sensitive below the knee, where deep venous thrombosis of the distal popliteal vein was not detected in five of 10 patients as compared with seven of 103 patients with thrombus extension above the knee. Pelvic vein deep venous thrombosis (n = 34) was detected by compression ultrasonography in 71% of the patients. The results of this study indicate that venography may be omitted in patients where compression ultrasonography demonstrates proximal deep venous thrombosis. In patients with negative compression ultrasonographic results, however, venographic verification is needed since venography has a considerably higher sensitivity than compression ultrasonography in detecting isolated iliac and calf vein deep venous thrombosis.
(Arch Intern Med. 1991;151:2217-2220)
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Protecting Your #1 Asset: Creating Fortunes from Your Ideas
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Protecting Your #1 Asset: Creating Fortunes from Your Ideas
Michael A. Lechter
Format: Paperback
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Top positive review
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5.0 out of 5 stars
A great book that covers a lot of ground
on May 16, 2004
This book was an extremely helpful book for me because of the fact that it covers so many different areas of intellectual property protection. Because it covers so much and so many different types of intellectual property protection, it is a book that really makes you think about all the possibilities. I like the fact that it is very broad. Considering that the book is written by an attorney who is bound by the rules of ethics not to disclose his client's confidential matters, I found the book to have ample specifics and examples of different types of intellectual property protection.
My personal impression is that it is a book that can help business owners looking to protect their intellectual property as well as those who are interested in a more scholarly approach. That is the genius of this book. It can be very useful to many different kinds of readers. I think that even a lot of attorneys who practice in different areas of the law would probably find this book extremely valuable. That is a great complement to the author.
As the title indicates, it makes you realize that your intellectual property is really your number one asset.
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Top critical review
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2.0 out of 5 stars
Teaches the basics, if you can get through it
A customer
on March 12, 2004
Background: I've read all of the RD books, 6 of the Rich Dad's Advisors series, and other books by the RDA authors. For all of the RD/RDA books, I have found the conversational style to be very readable and an effective manner in which to convey information. With this book, however, it was a struggle to get through it. In terms of readability and value, this is the worst RD book I've read.
Coverage of Material: I am not knowledgable about IP law, and I felt that this book provided a basic coverage of the issues.
Organization: One frustration I had was that a lot of material was repeated, and obviously so. Rather than organizing the book in a more efficient manner, the author instead chose to repeat certain passages. When I've paid for a book, I don't care for the same half-page passage repeated three or four times.
Writing Style: The first part of the book was well written. I especially liked the initial horror stories and phone conversation, both of which were written in a conversational style. If that style had been maintained throughout the book, I would have given it 4 or 5 stars. However, the writing quickly degraded to being almost unbearable. Some parts of the book were written with a condescending tone, and it seemed that Mr. Lechter was stroking his ego. I also found the lengthy discussion on the Internet's structure to be tedious and unnecessary, perhaps a filler to increase the page count. This information was not relevant to the subject; a one or two page summary of the Internet would have been sufficient.
Other Comments: I've enjoyed Robert Kiyosaki's books, but as a whole they are full of contradicting information. This book was no exception. In the foreword, Mr. Kiyosaki uses the same quote three times, wording it differently each time, and giving two different references (Rich Dad for two, himself for one).
Bottom Line: I read this book because I want to read all of the Rich Dad and Rich Dad's Advisors books. In general, although a few of them are blatant advertisements, I've learned something from each one. In the case of this book, I would strongly suggest you find an alternative, unless you want this book because of the series affiliation. Legal primers available online provide a better value.
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4.0 out of 5 stars
Keeping Sole Ownership of Your Valuable Ideas!
Donald Mitchell
on September 2, 2001
Format: Paperback
Protecting Your #1 Asset is one of the most helpful introductions to the legal side of intellectual property acquisition and management that I have seen. Few who are not intellectual property attorneys have this knowledge. As a result of ignorance, many well-meaning individuals make substantial mistakes that cost them substantial incomes. This book will "alert you to the pitfalls that can strip the rights from the unwary."
This book covers the primary ways to protect intellectual property, including trade secrets, utility and design patents, mask work protection, copyrights, trademarks, and trade dress. This is done in the context of maximizing your revenue and income by creating protected intellectual property and creating competitive barriers, while minimizing the risk of receiving and being harmed by third-party claims against you.
The book's set piece is Robert Kiyosaki's experience with inventing what he called a "shoe pocket" which was Velcro and nylon wallet that is now called a "surfer shoe." Mr. Kiyosaki did not protect his idea, and was soon put out of business by competitors who copied and outperformed him. The book then goes into a number of horror story examples of how simple mistakes can cost a person or a company its intellectual property. Some mistakes can be as simple as not properly dating invention notes, while others can involve "abandoning" the invention by not continuously working on it.
The book gives you a lot of guidelines of what you need to do to obtain and retain protection, and helps you understand the pros and cons (and availability of these protections).
As someone who studied intellectual property in law school, I found the book impressive. I intend to recommend it to those I know who are developing intellectual property but have limited knowledge of the field.
The book's main weakness is that it doesn't give you a sense of what the costs are related to these protections. If you have intellectual property worth a billion dollars and lots of cash now, that's not a problem. Go for the best protection! On the other hand, if you have something that you're not sure what the value is and not much cash, you may want to take the less expensive routes. Top intellectual property legal advice will usually cost hundreds of dollars an hour. A worldwide patent position can cost well into six figures in dollars. So if you need intellectual property counsel, get into those cost issues at the beginning of your relationship. If trade secret and copyright protections are enough, the advantage they have is that they are not very costly to obtain and maintain. In seeking out intellectual property help, do try to find an attorney who is experienced and has educational credentials in the field in which you are seeking protection for your work. A small percentage of the bar (less than 5 percent) is well qualified to work in these areas as Mr. Lechter implies. Within that small group, one person in 30 will probably be much better suited to your issues. Take the time to find that person.
After you finish reading and thinking about this book, I suggest that you also consider how you could build a business out of just creating intellectual property. That business model may be one of the most valuable in the decades ahead.
Seek ideal improvements daily!
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4.0 out of 5 stars
What I missed in college
John Miles
on September 3, 2002
Format: Paperback
I strongly recommend this book. One of my friends lent me a copy of Protecting Your #1 Asset He knew about some of the things that I was doing in my business, and insisted that I read the book. He told me that the book was so good that it actually being used as the text for graduate-level college courses.
I was afraid that it would be very dry and difficult to read and understand -- but my friend insisted that I read it. He was right. This complex subject was presented in a way that was really simple and easy to read and understand. I realized that I was "leaving money on the table" and now I keep a copy near my desk and use the copy my friend loaned to me as a copy to loan to my friends.
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I want to run two commands but the second command depends on the first.
Is there a way to do something like this.
find . -name '*.txt' -exec 'y=$(echo 1); echo $y' {} \;
And actually, I want to do this. Run the find command, change to that directory that the file is in and then run the command on the file in the current directory.
find . -name '*.txt' -exec 'cd basedir && /mycmd/' {} \;
How do I do that?


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Super Street Fighter 4 Arcade Edition Review
This "definitive version" of Street Fighter 4 could use another update to fix some glaring character balance issues.
For those of you who grow tired of purchasing updates and don't want to be bothered with the idea of another revision coming out in the following months, this is obviously good news. For the rest of us though, who want a game that is just as balanced as the previous version, all we can do is hope that Capcom has a change of heart, and releases an update sometime down the line to fix a few glaring character balance issues.
So, what's different about Arcade Edition compared to plain old Super Street Fighter 4 and why should you care? On the surface the game looks mostly the same outside of the four new characters which I'll get to in a moment. Underneath the hood though are a number of different tweaks to each of the returning characters that change the dynamics of the game quite a bit -- especially in competitive play. Some of these changes are more apparent than others, such as Makoto receiving some major speed and damage buffs which end up making her one of the most vicious characters now. Other changes are a bit more subtle: such as Ryu's Crouching Medium Kick having less active frames -- making is slightly less effective when fishing for that cancel into Hadouken.
It can take a while for all the changes to sink in, but after spending some extended time with Arcade Edition, you'll definitely get the sense that you're playing a different game overall no matter which character you use. Some match-ups may feel more difficult for some reason, while fighting against some other characters will feel much easier than they were in Super Street Fighter 4. Again, this is largely due to all the balance tweaks that were made, but even with all these revisions, the match-ups still feel fairly balanced across the board when it comes to the returning cast of characters.
The issue of character balance in Arcade Edition can be narrowed down to two characters really, both who are newcomers to the SF4 universe: Yun and Yang. While a few characters such as T. Hawk, Zangief, and Sagat can deal with "the Twins" pretty well, generally speaking, they end up mauling about 90-percent of the cast without much effort. For the most part, Yun is more of a problem than Yang, but they both prove to be a serious issue for most other characters due to their dive kicks, damage output, and exceptional set of normal and special moves. If you played the original SF4 and remember how strong Sagat was in that version of the game, it's like that but only worse when it comes to Yun.
See all Super Street Fighter 4: Arcade Edition Reviews >
Comments (50)
GarbagePosted: Mar 05, 2012 12:00AM PST by disatisfied
SSF4AE,MvC3,SFxT,SF4,MvC3,UMvC3.....all of these "next gen" console fighters are ALL TRASH. HORRIBLE. JUST UTTERLY UNPLAYABLE. makes you appreciate the goodness of the prior iterations of SF.
goes to show how people will throw their money away on anything thats new. even if its total garbage. thats how movies make money. its called "opening weekend"
PC VersionPosted: Jul 08, 2011 12:00AM PST by HawkManX
Is there any way to get a PHYSICAL copy of the PC version of AE??? no one is selling it in stores (Best Buy, Walmart, GameStop). I dont want to download it. I got nothing against steam and D2D. Its just a personal preference.
YepPosted: Jul 16, 2011 12:00AM PST by top-cat
There you go
Need a lil help..Posted: Jul 07, 2011 12:00AM PST by Smoke_DooKie
Have a question for anyone that could help me out here. I recieved my copy of SSF IV AE for PS3 in the mail today from Amazon, and as i was trying to set everything up, i got all the way to the VS pic right before you go into battle, and it stops, wont let me do anything else. Only movement is the gold SUPER tag flashing in the middle of the screen between the two combatants. It does this on everything from arcade to training. I have to hit the PS button on my controller to reset the game . Am i supposed to have the regular SSF iv or something?? This craps really ticking me off, cause im drooling over here wanting to get ahold of this game, but its just teasing me. grrrrrr!! Any ideas on what could be going on? My PS3 is only like 2 months old and its never done anything like this before, so im thinking it was something to do with the game. Any help would be greatly appreciated. Thanx Alot. DooK
I don't know the title.Posted: Jul 05, 2011 12:00AM PST by Gold_Ultima
Yun was the only character I wanted. Now that he's in it, I'm all over it.
A perk of not being a competative level SF gamerPosted: Jul 05, 2011 12:00AM PST by Chunopo
I love the series and can only imagine the frustration of the character balance changes to the game to the dedicated cohort of ass kickers who play this game at competative levels. A questuion for the hardcore: I'm assuming that balancing problems are a new feature of DLc and would not have been a problem in the 'Alpha series days' so does this constant re-balancing piss you off or make you enjoy the game more?
I'm for itPosted: Jul 07, 2011 12:00AM PST by xerseslives
It's definitely a plus in the sense that issues are no longer as permanent as they used to be and it extends the life of the game as things are tweeked over time. The barrier for entry for most fighting games is still a little too high for most people, but the playing field is a lot more even than it's ever been previously.
Only the tip of the Iceberg.Posted: Jul 04, 2011 12:00AM PST by azn3taileddragon
With Yun and Yang being hyped up as much as they are and being in the highest tier, I believe Capcom did that so more people would play them and more the reason why to have purchaed the download. I been playing Street Fighter since Turbo and I have both Vanilla and Super. I decided to purchase AE in disc format just because I wanted something tangiable and I believe there is no differnces between the downloadable content. The game changes everything with the re-balance and being a Cammy player since Vanilla, she might have one of the worst nerfs but also one of the best buffs. Her normals are ridiulous. Anyways to the point I believe Yun and Yang will be old news when the new set of characters come in, it will only be a matter of time. A new character being rumored to have a thong (Elena, Urien?) will be joined witht the rest of the cast. I crossing my fingers for Rolento and maybe Alex.
Totally worth the $15Posted: Jul 04, 2011 12:00AM PST by Mace_of_Spades
I have SSF4, and the 15$ DLC was totally worth it!
I too noticed that Yun was wicked strong, but I found Evil Ryu to be a little slow.
Great Review, Fantastic Game, Good DLC!
WherePosted: Jul 04, 2011 12:00AM PST by ForteII
...is the 'thumbs up' button for comments?
Additional note: I would say 'Evil' Ryu feels faster and a lot more aggresive. You can tell by his Hadoukens which come out faster, but 'Evil' Ryu's recovery seems a tad slower than the original one. However, in the right hands, 'Evil' Ryu is a monster, just like Oni.
I should get this...Posted: Jul 03, 2011 12:00AM PST by NukaColaGrenade
I don't know but this article made me wet my panties...
What about 3DS version?Posted: Jul 03, 2011 12:00AM PST by billlytheporpouse
Is capcomu going to release the update for sss4 3DS??????
need helpPosted: Jul 02, 2011 12:00AM PST by mysteriousgamer
I don't have SSFIV--I just have the old SFIV on PS3. Do I have to own SSFIV or do I jump straight to Arcade Ed.?
InfoPosted: Jul 02, 2011 12:00AM PST by ForteII
If you wish to get SSFIV: AE you have 2 options: You can either opt for a hard (physical) copy at about 40$ or get a (preferably used) copy of SSFIV and download the AE content to your console (which you also have to pay for).
I would personally go for the first option because not only will you have a brand-new copy of the newest version of the game (manual and box included) but you'll also have all content within the disc format, meaning you can take your (physical) game anywhere.
On the other hand, those who purchased the DLC content are somewhat restricted to the console they chose to download the DLC to. If they wanted to take AE to a friend's house, they would be forced to download the content to yet another console (a real drag). However, if you don't mind that and you happen to find a copy of SSFIV for less than $25, you should know the DLC content is more-less $15, so you'll be saving up more.
Hope that helps!
ThanksPosted: Jul 03, 2011 12:00AM PST by mysteriousgamer
I appreciate the help. I wasn't sure if I'd be missing out on some SSFIV content by going straight to the AE version.
i'm sure nobody cares...Posted: Jul 02, 2011 12:00AM PST by V4Viewtiful
but playing the arcade edition it dawned on me Technically "Street fighter 4" should be "street fighter alpha 4" only because it's a prequel to street fighter 3 and the apha series is seudo-cannon as a remake prequel of Street Fighter 1 to 2.
Because it has the classic street fighter2 style it's 4 where in alpha you have the god send that is air-blocking and the alpha cancel so calling it alpha wouldn't be correct.
i think we should campaign for a new hi-res sprite based street fighter alpha 4 (a mouthful i know) but Alpha 3 was fantastic.
and Oni is cheap but satisfying as hell to use
Great ReviewPosted: Jul 02, 2011 12:00AM PST by Nightblade777
Haunts telling it like it is. The twins are beatable, but they just have so many tools and safe options. Hopefully someone will come up with some anti-Yun and Yang technology before EVO.
Great ReviewPosted: Jul 02, 2011 12:00AM PST by Nightblade777
Haunts telling it like it is. The twins are a pain, but not unbeatable. Hoepfully someone can come up with some anti-Yun and Yang technology before EVO.
You still need skill to win.Posted: Jul 02, 2011 12:00AM PST by Shonuff27
In orde4r for Yun to be "OP" you have to understand what makes him "OP." He's not magically more powerful, you have to understand his frametraps, zoning, and 50/50 mix ups to make him strong. A scrub is'nt gonna just pick him up and win all day, I ran into many Yuns who play him like Ryu; get knocked down and wake up into dragon kicks, same crap different character. The ones who know SF inside and out are the ones who will capitalize on Yuns' game.
Still, he has just enough power to make him the top choice so your gonna run into him alot. The good news is Makoto also gives him some trouble (a little) and I used her in the last version, now that she is strong she will be my answer to most Yun fights if I anticipate them.
As a fan who got confused by the cheat arcarde machinesPosted: Jul 02, 2011 12:00AM PST by shady78
It comes as no surprise that this is all that capcom is giving us with this game.
Really? These are 'new characters?' Grow up Capcom.
Make Juri more powerful, her kicks are kind of too lame once you get used to them. You start to assume to much. You think this is actually a serious match...all of a sudden...
On the fence...Posted: Jul 01, 2011 12:00AM PST by jellishot
After buying both Street Fighter IV and Super, and a Tournament Edition fight stick to go with them, I'm not sure I want to spend the extra $ on the DLC. I want it, sure, but I didn't really play either of them as much as I thought I would.
And now I just want Street Fighter X Tekken.
I'd say it depends on online playPosted: Jul 02, 2011 12:00AM PST by RoelofSetsFire
If you like to play online I would really go AE asap; the level of play online is really, really good at least on xbox (and by that I don't mean everyone is GODLIEK; I mean that there aren't any flowchart kens or any such nonsense).
HonestlyPosted: Jul 01, 2011 12:00AM PST by Thehuntsmen5434
I just want Capcom to include a really deep tutorial system that really helps out new players, and even players who've been around SF for a long time. SRK shouldn't need to help everyone on how to be competitive at Capcom games. Mostly its just people new at the game, or people who just don't get it posting simple questions to people who have been playing for 20+ years. Their answers are usually condesending or just not helpful, because they don't want to waste their time explaining to someone how to do a 2 hit combo with Ryu. Capcom needs to do SOMETHING to help newer players.
Think about it. Newer players will play for a bit, get beaten and shut the game off or trade it back without voicing their frustration on what went wrong. The only reason we just get these updates is because people who keep playing the game just want more characters/levels. The community can't grow like that, more characters doesn't appeal to people who didn't understand the game to begin with.
Like when Blazblue first came out included was a Blue-Ray made by DustLoop.com on simple combos, advanced combos, simple strategies, and advanced strategies with every character.
Either Capcom has to do something like that, or SRK should do it. Even maybe include a replay system you can upload to some "mentor" and he can send it back with comments and advice, like when you hand in a paper and get it back with corrections. I could careless if the game is "imbalanced" if everyone is confident their playing their character to the best of their abilities.
good callPosted: Jul 03, 2011 12:00AM PST by DrRoobotnik
id thumbs up your comment if I could.
just one additionPosted: Jul 03, 2011 12:00AM PST by DrRoobotnik
I think the trial modes can be kind of like tutorials, as far as teaching you and letting you practice combos, but they don't teach you any strategy, such as avoiding unsafe moves/positions, smart counters for common strategies you'll see, or how to lure people into positions of vulnerability. some of that stuff requires actual explanation, and not just a move list.
I also don't quite understand why the AI is so bad. Why do computer controlled characters never cancel? Why can you repeat certain moves over and over and over, and they never correctly counter you? I love gief, but its ridiculous that you can beat any non-human opponent by spamming lariat. If you want to improve, the only place to play is online. If my internet goes out, and no one can come over to play, my favorite game is all of a sudden boring as hell. I just don't get why the AI is so bad....
@burzumitePosted: Jul 04, 2011 12:00AM PST by Mace_of_Spades
I gotta disagree about MvC3.
I find that MvC3 is very inviting to New players. It's very easy to start doing moves and hypers and even a few combos right off the bat. It's not until you really start fighting online that you get into the next level of play.
There is training mode, and all those Missions for each character to help you practice up your moves/combos.
I think MvC3 is very easy to learn, but quite difficult to master, which I find to be the perfect balance.
@Thehuntsmen5434 - Great Point. Argeed.
Not a fanPosted: Jul 01, 2011 12:00AM PST by solidfenix
I hate they changed Bison's Ultra 2 to a charge move. Totally no reason for it
Bottom line: Guile got f*cking nerfed for no good reasonPosted: Jul 01, 2011 12:00AM PST by GAM35WH1T3P30PL3L1K3
You take the most defensive character in the game, the guy with only 2 special moves, and you make him weaker than he already was? Thanks guys, you've just made a loyal fan of 20+ years go out and purchase Mortal Kombat 9 instead of purchasing AE.
Really? I guess you are a Guile player?Posted: Jul 01, 2011 12:00AM PST by DemiCat
I feel bad for CAPCOM for losing a 20+ years hardcore fan like you.
Also, I recommend Tekken over MK, because MK is at leat 1000x more imbalance than SF.
Not saying Tekken is perfectly balanced, but definitely better than MK :)
On a 2nd thought, I guess nobody is buying MK for competitive play, they probably just want the gore and fun:) So go ahead, get MK9! (I was surprised how good the story mode is in MK9)
@DemikatPosted: Jul 01, 2011 12:00AM PST by LeGrandGitan
Really? MK more unbalanced than SF? Are you sure?
@LeGrandGitanPosted: Jul 01, 2011 12:00AM PST by DemiCat
No I am not sure at all:) I was never that into MK to get close to the competitive level of that game, we all know how balancing work differently on different tier(skill level) of players.
So I guess I will shut up and let you enlighten us :D
That's good that you bought MK9Posted: Jul 01, 2011 12:00AM PST by danterandal19
because in every single way, that game is much more fun, entertaining and value-filled than Super Street Fighter IV. Absolutely worth the $50 I paid (during an Amazon sale) for the Kollector's Edition, as opposed to SSFIV which I bought first day, played for 2 hours and never touched again.
Don't sleep on MK9Posted: Jul 01, 2011 12:00AM PST by KingKaiser
MK9 is getting a serious competitive following and many of the top SF tournament rankers (Justin Wong for example) are entering their tournaments. As well, the online system is designed in a way where they can do balance tweaks without having to run it through sony and MS respectively. A couple of more balance tweaks and it can be headlining EVO easy.
Poor Guile?Posted: Jul 02, 2011 12:00AM PST by gargooletz
20 years of experience and you still couldn't recognize Guile's potential in Super? Do you really believe that plethora of special moves make character strong?
FYI he was on of the top tier characters and on top of that one of the most annoying to fight against. Some of his nerfs are little bit harsh but he had to be toned down.
Here's an example of why I'm butt-hurtPosted: Jul 03, 2011 12:00AM PST by GAM35WH1T3P30PL3L1K3
Look how dominant Sagat was in SF4 vanilla. Remember Sagat?...the Guy who was more difficult to kill than the last f'n boss? He got nerfed for a good reason. Now look at Guile? A completely average character with one of the most difficult Ultra's in the game. Okay, so they compensate by making Deejay top tier...great. But that entire year I played SF4 vanilla (which didn't even have Deejay) is now out the damn window. Well, at least Capcom will let me start a new game in Arcade Edition lol
MilkingPosted: Jul 01, 2011 12:00AM PST by LeGrandGitan
Capcom did it again.
AgreedPosted: Jul 01, 2011 12:00AM PST by xHinata85x
Capcom really is.
I feel bad for the Guile players out there. My BF is one. He won't be happy. As for me, until they make Cammy the strongest female in the game (not happening!) I will try my best amongst all the Kens, Ryus, Sagats and Evil Ryus/Oni Akumas out there. As for Yun & Yang, its good to see 'em back. Now let's see Sean, Hugo, D. Dark, R. MIKA(!) and others. Bout time we had a "Super Street Fighter 4 Extreme Arcade Edition EX Plus" added to the list of Capcom's "To Do" List. Oh gosh, I gave em an idea, didn't I?
How else can they make money?Posted: Jul 02, 2011 12:00AM PST by ThuperThathy
They can't be reasonable and release free updates, when they know people will pay money for one if it's the only option. I mean have you also seen how much shuma gorath and Jill valentine cost in MVC3 as well? It's ridiculous. Capcom is really becoming a bitch company in this new generation.
Fair reviewPosted: Jul 01, 2011 12:00AM PST by ForteII
I was particularly impressed by "Evil" Ryu and Oni, they felt a lot fresher than I gave them credit for before purchasing the DLC.
Yun is a tad overpowered (and much stronger than Yang) but I don't mind him since he's a close-range fighter and to win consistently with him you need actual skills. His Geneijin (Super) making him a 'juggle' monster and the faster recoveries of his Sesshou Hohou worry me a bit but he's basically a 'spammer' killer which accounts as "Great News" to me.
The sure-fire cure for the "complaining-about-Yun-and-Yang" syndrome is giving these amazing guys a try!
Yun & Yang is OVER POWERED?!Posted: Jun 30, 2011 12:00AM PST by RitsukoReturns
I kicked both Yun & Yang's asses on the hardest setting and online too ( maybe I didn't run into high-level Yun & Yang players yet! ) but I can beat the CPU's Yun & Yang with really no problem at all!
CPU...Posted: Jul 01, 2011 12:00AM PST by darkbunny157
The CPU is never an accurate gauge for how good characters are in fighting games...if you watched competitive play you'd realize how OP they really are. Some of the best SF players in the world have picked up the twins for AE (including Daigo Umehara, who is the best in the world) because of how much better than the rest of the cast they are.
Kudos...Posted: Jul 01, 2011 12:00AM PST by Uminobankai
To your Nell pic :0) Yun does need skills to play as effectively. My first Yun online match I lost to Guile :0)
I dunno...Posted: Jun 30, 2011 12:00AM PST by Malakhim3
Granted I'm far from competitive level, and I assume(maybe falsely) that you wrote this review with the competitive scene in mind Neidel, but I really don't think the twins are as terribly unbeatable as some people may think. I might be biased though, since I love the new target combo they added for Ibuki so obviously take my opinion with a grain of salt.
Lol...Posted: Jun 30, 2011 12:00AM PST by AzureLich
And not only is Yun's dive kicks and combo damage great, but also his ease of use. His combos are pretty easy to do, and it's not very difficult to apply pressure with him. Also, the Genei super is INSANELY good. Hopefully, Capcom will patch the game and make it balanced, again. I still think it's a nice upgrade given the low price.
More Fighting Games
- Game:
- Super Street Fighter 4: Arcade Edition
- Platforms:
- Xbox 360, PC, PS3
- Genre:
- Fighting
- Publisher:
- Capcom
- Developer:
- Capcom
- ESRB Rating:
- Teen
- Release Date:
- 06/28/2011
- Also Known As:
1UP Editor Score: B-
Average Community Score: NA
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