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For Immediate Release
MINNEAPOLIS, MN — With temperatures dropping into single digits across Minnesota, U.S. Sen. Al Franken (D-Minn.) is pressing new legislation to ensure that a growing number of seniors and low-income Minnesotans can afford to keep their heat on this winter.
Sen. Franken was joined by Minnesota Commerce Commissioner Mike Rothman Friday in announcing support to protect full funding for the Low Income Home Energy Assistance Program (LIHEAP), a federal-state partnership which this year is projected to help more than 128,000 Minnesota households pay their energy bills, based on current funding levels. Current budget cuts threaten LIHEAP funding and could mean that about 40,000 state households could miss out on critical assistance with their energy bills.
On Friday, the two visited the home of Dana Finn in Northeast Minneapolis to discuss how important heating assistance is to helping her family make ends meet when energy bills go up in the winter.
"The current economy has thousands of Minnesota families scrambling to make ends meet," said Sen. Franken. "Heating assistance is a last resort for Minnesotans who can't afford to heat their homes in the winter. This legislation would make sure this important program continues to make a difference for families and seniors across the state."
The Minnesota Department of Commerce, Division of Energy Resources, received $73.5 million in LIHEAP funds this year from the federal government, compared to $152.6 million last year. Despite funding cuts, the Commerce Department is working vigilantly to stretch every dollar, and help as many families as possible. More than 128,000 Minnesota households are enrolled in the program already this winter. Funding for the program is distributed on a first-come, first-serve basis, and thousands of Minnesotans are currently on a waiting list; waiting for Congress to allocate additional funding for the program.
"We are fighting to keep thousands of families from being left out in the cold this winter," said Commissioner Rothman. "Governor Dayton and I are working closely with Senator Franken and Minnesota's Congressional Delegation to push for critical funding to help low-income families. This program is a critical lifeline for senior citizens and disabled Minnesotans – it helps those who need it most, when they need it most."
Commissioner Rothman encourages Minnesotans who need help to continue applying for assistance. Customers earning 50 percent or less of the state median income ($43,050 for a family of four) may qualify. The average household enrolled in the program receives $400 in LIHEAP assistance and has an annual income of $16,000 per year. Households with seniors, disabled, and children are especially encouraged to apply. Qualifying families must apply for assistance at the local service provider in their area.
A list of local service providers and more information about the Low-Income Home Energy Assistance Program can be found on the Minnesota Department of Commerce website.
New Senate Legislation Would Maintain LIHEAP Funding
The LIHEAP Protection Act introduced Thursday in the U.S. Senate would maintain full funding for LIHEAP at last year's level of $4.7 billion. Earlier this year, the U.S. Department of Health and Human Services (HHS) proposed a new, lower allocation formula for funding for the Low Income Home Energy Assistance Program (LIHEAP) in 2012. Reduced funding would mean that Minnesota could face drastic shortfalls next year.
In November, Sen. Franken urged Congressional leaders to ensure that appropriators maintain funding for 2012 at the same level as 2011. Since taking office, Sen. Franken has successfully fought to ensure that tens of millions of dollars in emergency LIHEAP funding have been available to low-income Minnesota families and seniors.
Copyright © 2012 Minnesota Department of Commerce. All Rights Reserved.
Minnesota Department of Commerce + 85 Seventh Place East + Saint Paul, MN 55101


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Vary your workout with the Adidas Kettle Bell! These tough and durable kettle bells have a moulded handle for body shaping and cast dipped neoprene for extra durability.
adidas MultiGym
- Was
- Was £599.00
- Now
- Now £539.00
- Save £60.00
- Low stock, selling fast
1 review
- Delivery
With a wide range of exercise options you can get a full body workout at home with this adidas Multi Gym.
The heavy-duty machine covers all muscle groups so you can really work up a sweat without having to pay any gym fees.
Your lower body will benefit from the leg extension and back leg curl stations, while your upper body and core can be honed using the butterfly press, arm curl, shoulder press and lat pull down.
The oversized seat pads are 2.5 inches thick to keep you comfortable while you train, so you can focus all of your energy on gaining strength and muscle tone.
Useful info:
- 100 kg weight stack
- Durable construction
- Powder coated construction
- 2.5 inch thick seat pads
- Butterfly press, pec dec and leg extension
- Arm curl, low rowing and triceps press
- Shoulder press, back leg curl and lat pull down
- Double pulley system
- Maximum user weight: 135 kg
- Size: 212 x 182 x 104 cm
- adidas Multi Gym
Get serious about getting in shape with the adidas Olympic Bench and save yourself the hassle and cost of joining a gym.
This stylish weights bench and accessories is ideal for a wide range of workouts - this is the perfect starting point if you're looking for safe and effective exercise equipment that produces fast results.
The heavy duty multi-position incline/decline bench has a separate multi-adjustable squat rack/chest press stand. The seat and back rest are padded with a high density foam to ensure extra comfort with foam joint supports.
Useful info:
- Heavy duty multi-position incline/decline bench
- Removable squat rack/chest press stand
- Hi-density foam padded seat/back rest
- Foam joint supports
- Ideal for up to 100 kg weight set
- Maximum user weight: 135 kg (21 stone)
- Total leg developer
- H 125, W 150, L 180 cm
- adidas Olympic weights bench

subset: commoncrawl


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Ear Tag Earrings
Ear Tags Direct
Ear Tag Earrings are made from the same material and colors as actual ear tags. They come on silver-plated wires for pierced ears. The earrings are stamped with the no.1.
1' L x ½" W
Colors: green, blue, white, pink or purple
Customers Ratings and Reviews
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I make furniture, for shaping chair parts, this vise saves my back, I can do shaping in either a standing or sitting position. It holds the work well, and has a large range of motion so I can work on difficult angles. The fit and finish of this tool are quite rough, I would like to see a more refined version. However, I don't argue the results, this is a great vise to have.
is my favorite wise in my workshop
To add items to your order, select the check box next to the item you want. You can edit the quantity you wish to purchase here, or in Your Order.
To add items to your saved list, select the check boxes next to the items you want. You can edit the quantity you wish to save here, or in your Saved List.


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Your package includes:
-Swim Experience
-Premium Transition Viewing
-Bike & Run Experience
-Finish Line Celebration
-Exclusive VIP Guide
-IRONMAN Gear
Start your day in your own private vessel on the waters of the Boulder Reservoir! Get ready to feel the adrenaline and energy of the most exciting portion of the race, the swim start! Catch a close-up glimpse of how the athletes switch over to their next segment in our premium transition viewing area. Hit the streets on the back of a motorcycle and enjoy the picturesque 56 mile bike & 13.1 mile run! Celebrate that astonishing moment with your athlete as they cross the finish line!
Price: $1150
Book your IRONMAN 70.3 Boulder Package today!
Please call 813-868-4753 or e-mail us at firstname.lastname@example.com for more information!


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29 Great Jones St, New York, NY | Directions 1001240.726957 -73.993214
Mon 4pm-10pm
Tue-Sun 9am-10pm
Neighborhoods: Downtown, NoHo
o\tWith the power to purify, balance, & transcend, water therapies have found expression in nearly every culture throughout history. At Great Jones Spa, we believe that the restorative power of water can change your life. This is why we built our one of a kind, world-renowned wet lounge facility.
There is nothing like the Great Jones Spa anywhere in New York City - we strongly encourage our clients to use the facilities when they come in for any kind of treatment. If you can't get out of town, a simple afternoon in our wet lounge can dissolve your stress faster than a week-long vacation. The beautiful wet lounge is centered around a 3-story indoor waterfall, overlooking our thermal hot tub & cold plunge pool. Just steps away, you'll find our River Rock Sauna, Chakra Steam Room, & a lounge area for clients to relax.
Come visit the Great Jones Spa and take a day to take care of you.
Best Haircut by Gregg at Great Jones Spa
I've been going to Great Jones Spa for a few years now and have always found it a great place to relax even if you just use the Water Lounge. Luckily, my amazing stylist, Gregg Tusler, became the chief stylist there a few years ago. Gregg has been my stylist going on 9 years now, so I will follow him whereever he goes. The wonderful thing about Gregg is that he perfectly blends the art and science of hair styling. My shoulder length hair is heavy and straight and I never considered it to be a good feature. It would take me 30 minutes to dry/style it - and it was no fun. After coming into Gregg's care, my hair now has style! People compliment me on my hair quite often. This never happened before. He has a way of cutting my straight hair to give it texture, substance...a beautiful life of it's own. He also showed me how to dry/style it, and now it takes me 5 minutes (10 minutes when longer or on a really humid day). He does not push products on me. My hair retains its style in between haircuts for a really long time. Often, months will go by and I won't even need a haircut because it still retains its shape and style, but then I tend to miss chatting with Gregg and his wonderful, caring service, that I schedule a haircut and come out feeling and looking great!
Gregg for Hair at Great Jones Spa – I have been going to Gregg Tusler for years now for my hair. Gregg is incredible. He is a perfectionist and takes his time to make sure your hair is exactly as it should be and how you want it. He doesn't go too far or recommend treatments that you shouldn't have, but he still has a great flair for style and the current looks. I recently moved away from New York, and I will be visiting New York about every 8 weeks, give or take... If you book Gregg, you won't be disappointed, but be prepared to get hooked!
Great Hair Color & Style – At the top of the stairs at The Great Jones Spa is one of the hidden treasure in NYC...Gregg the hair stylist. I schedule my trips to NYC so that I can go to Gregg for a color and cut. And I live in Salt Lake City! Besides being a true hair artist, Gregg is a wonderful person whom I thoroughly enjoy. He makes my hair appointment an occasion I eagerly anticipate.
Best Hidden Treasure In The Middle of NYC! – This spa is AMAZING!!! When I first entered the spa, the customer service was fantastic. I was warmly greeted and signed in for my service. I got a full tour of the facility since it was my first time there and the staff was friendly and knowledgeable. The best thing is that this place has a wonderful water oasis that includes, a large hot tub, sauna and relaxing chairs - right in the middle of Manhattan. We spent the entire day at Great Jones so we also ended up enjoying some tasty food at their juice bar. The menu there is really big for a spa and the food was really good. I enjoyed a fresh fruit smoothly (made right in front of me) as well as a yogurt cup with fresh organic fruit and granola. The wraps, salads and sandwiches looked really yummy and lots of people were ordering them and saying that they were great. The locker rooms were clean and the massage I got was great. I will definitely continue to go here - it's a great hidden treat in the middle of NYC. It's now on our MUST GO TO LIST every time we travel to New York. I also think it says alot when alot of locals go to a business - shows great brand loyalty, which this place has.
Do NOT waste your time on $104.50 Cookies! – Wanting some relaxing time in a sauna, my fiance and I went to the Great Jones Spa which is local to our home.
At first we were loving the place. The decor is nice and the set up is great.
20 minutes into our time there, I left the sauna and passed a table of food. On the table there was a bunch of different things and cookies. I could not help myself. I took a cookie and went back into the sauna. Passing two employees and telling them that the cookie was good.
20 more minutes pass and I leave the sauna, on the way back in I see the cookies and take not one, but two cookies. An employee standing nearby asks me not to touch them and at this time I notice a sign saying happy birthday dorene. So I drop the cookies, he asks me to toss them out, so I do.Then head back into the sauna.
A few minute pass and I leave the room again, passing the guy now guarding the cookies and I say dont worry I am not touching your cookies, half joking. He proceeds to tell me that he has spoke to the other staff and knows that I am stealing cookies. This conversation goes back and forth for a few minutes of him acusing me of stealing these cookies.
I leave the floor and head back up to the front desk. Explain the them what is happening. They pull him aside and he now flat out lies that I stealing cookies!
So now I have spent 104.50 for 3 hours at the spa and he thinks I am stealing cookies!!!
I packed up and left. Called the Visa card and put a block on the charge.
There was no mention from the manager or any attempt to be gracious about the incident.
Way to many places like this that are staffed by more gracious people for me to waste a dime on this place. Shows you how your staff choice can really change the place you visit.
Horrible Customer Service – Booked an appointment 3 weeks ago with a specific masseuse, showed up today to find out they canceled my appointment the day before because they called another customer to confirm my appointment. If this is the first time it happened I would excuse it but it's the second time they have canceled on me without notifying me and also had problems another time when I specifically requested for a female masseuse to find that they booked with with a male masseuse. I have also received gift certificate for their spa and the only way they can find that certificate on their system is if you reference the purchaser's name, not the recipient so basically, you can't have it linked to your account.
Then one time I was there, people actually got out of the hot tub because there was some pinkish thing floating around, so how clean is it there really!!!
I don't know if it's their stupid staff or their stupid computer system but either way, if they don't upgrade to better service, they will just keep pissing people off.
Horrible experience – I went to GJS for a brazilian wax and I will never go back.
To start, the place was ridiculously hot and humid to the point that my hair frizzed up just waiting to check in. They point you down a hallway and tell you go upstairs and the technician will be waiting for but there was no one there so I had no idea where to go. I finally found the woman that was going to do my wax and she showed me to my room which was even hotter than the check in area.
When she came in, she confirmed with me that I wanted a brazilian. Most women know the difference between a regular bikini wax and a brazilian but the technician obviously didn't because she only did the front. It's uncomfortable enough having this treatment done so you don't exactly want to jump up and say - hey, what about the back? The wax was incredibly painful and when I finally got up, I noticed that she had ripped some of my skin right off and I was bleeding. I finally went down to pay with a gift card that was sent to several people at the magazine I work for last month and they tell me that it had already been used. The guy behind the counter said he was sure that it was a mix-up on their end, the gift card numbers were probably switched and then told me to pay for the treatment. I couldn't believe that I had to pay for a wax that was half-done and left me bleeding.
Avoid at all cost. For $10 more, you can have the same treatment done at Bliss, where they don't double-dip and the people know what they are doing.
Best SPA in NYC!!! – Best massage in NYC hands down... this is the best spa I have ever been to... we are going back tonight.
Amazing Facial – I had the best facial here to date. From the moment i sat down, everything was perfect. The women was friendly and clearly new what she was doing. Here at Great Jones spa they are very profesional and accomodating. I called last week and they were able to fit me in the following day. I definitely will be back here soon.
View more Reviews for Great Jones Spa
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Bowl records can be deceiving. Let's start right there.
Is it fair to say that Conference-USA is stronger than the SEC because the champion of one league inched by the 9th-slotted team from the other? No.
Is it fair to say that the Pac-10 is better than the Big 12 simply because Washington topped Nebraska in the Holiday Bowl… when Nebraska crushed the Huskies in Seattle earlier in the season? No.
Long layoffs have an impact. Bowl pairings (SEC #5 vs ACC #2, for example) have an impact. And motivation has a huge impact.
But when two leagues go head-to-head in three New Year's Day bowl games that are paired evenly, well, that's a different story.
As you know by now, the SEC ran roughshod over the Leaders and Legends of the Big Ten on New Year's Day:
Alabama 49, Michigan State 7
Mississippi State 52, Michigan 14
Florida 37, Penn State 24
Brutal. Even Big Ten commissioner Jim Delany admits as much.
"The SEC has demonstrated over a period of time that they're the strongest conference," he told SI.com. "The rest of us are looking to close the gap, but we've still got a little ways to go. … We got beat pretty good by Alabama, but that's not a shock. The one thing I knew for sure was that Alabama was not the 15th-ranked team in the country."
Delany also admits that tomorrow's Sugar Bowl between Ohio State and Arkansas taken on added importance.
"It's more important now than if we were 7-0 (in bowl games)."
For the record, the Big Ten went an embarrassing 0-for-5 in New Year's Day action.
Big Ten's Delany Says The SEC's The Strongest Conference
January 3rd, 2011 12:12 PM║ Posted By: John Pennington ║ Permalink
║ Schools: Alabama, Arkansas, Auburn, Florida, Georgia, Kentucky, LSU, Mississippi State, Ole Miss, South Carolina, Tennessee, Vanderbilt
Tags: Big Ten, Michigan State, New Year Day, SEC
Bowl records can be deceiving. Let's start right there.
[...] The Big Ten commissioner has admitted the SEC is college football's strongest conference. (MrSEC) [...]


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Posted at: 04/26/2013 7:27 PM
Updated at: 04/26/2013 10:36 PM
By: Stephen Tellier
Flooding Potential Raises Fear of Septic Backups
If the flood waters begin to rise in rural Minnesota, the state has a message for homeowners: Take precautions now to prevent your septic system from backing up at the worst possible time.
The state pollution control agency issued a bulletin on the issue earlier in the week -- that's how seriously they're taking the issue. The problem is flooding mixed with home septic systems. The combination can make a messy situation much messier.
Caring for pets takes a whole lot of water. That takes septic, and this winter hasn't been a kind one for Corcoran Pet Care Center's system.
"We've had issues where we've had to have the septic system cleaned out a lot more frequently than we normally would," said Ian Drummond, a veterinarian and owner of Corcoran Pet Care Center.
Now, the potential for flooding could make matters worse.
"With the ground being so wet, if we get even a couple inches of rain in the next week or so, that's when the danger is," said Tristan Ende, with Ende Septic Service.
Ende speaks from experience. He's seen what heavy spring rains can do.
"Some people don't realize it's happening, and they start showering, and the next thing you know, you have 200, 300 gallons of septic in your basement carpet," Ende said.
A septic backup is something you do not want. So Ende is telling his clients to take precautions.
"We're asking that any pump alarms are on, working," Ende said.
He said homeowners should also check all caps and covers out in the yard.
"If this is cracked, you hit it during the year with your lawnmower, you definitely want to make sure these are replaced, on tight," Ende said. "Make sure septic covers, the concrete covers in people's back yards, are on nice and tight."
Conserving water can also lower the likelihood of a septic backup.
"Prepare for the worst until we at least kind of see it dry up," Ende said.
Businesses like Corcoran Pet Care Center are just hoping the city will soon step in and build its own septic system.
"We use a lot of water, so it would be nice to have a free running system that didn't have these issues," Drummond said.
The MPCA also recommends that rural residents have a plumber install a backflow preventer, but it may be too late in the season for that to happen. If you are unfortunate enough to have flooding and a corresponding septic backup, stop using the system entirely. You should even shut off the power that runs your septic pump.


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A mechanic at the nearby Honda Dealership took it upon himself to direct traffic at the intersection of Dix Hills Road and Jericho Turnpike in Huntington Thursday, where the traffic light is not working because of Hurricane Sandy.
The busy intersection has been notorious for accidents.
Follow Huntington Patch on Facebook


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Summer 2014 Hudson (Show)Room & Window Works Opening Reception & Artists' Dialogue: Vincent Valdez & Cathy Cunningham-Little
Join us as we sit down to discuss the new exhibitions with artists Vincent Valdez and Cathy Cunningham-Little, followed by a Q&A with the audience. Dialogue begins at 7pm. On view through August 31, 2014.
FRESH ARTRead more


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Shoes >Littles Shoes
5850 Forbes Ave, Pittsburgh, PA | Directions 1521740.437830 -79.921074
M-Sa 9:30-9, Su 12-5
Neighborhoods: Squirrel Hill South
Great service and prices – I visited for the first time yesterday, and despite other reviews, found that their prices are quite good -- as good or better than what I could find for the same shoes online. They carry high quality shoes, not cheap ones, so you need to expect to pay for that. Service was also great, very attentive but not high pressure. The salesperson I dealt with actually steered me to a more comfortable and less expensive shoe than I initially was considering!
Great selection and service. – This is a great place to get dress shoes or something on the casual side. Service is excellent.
Shoes for the type of people who have neither a hole in their sole nor in their pocketbook. – The Scene
The floor plan at Little's is basic but effective: one large open area on the right for women; another large open area on the left for men (with girls' and boys' shoes encompassed within, respectively). The shoe displays are equally utilitarian. The help is a curious dichotomy: on the men's side, you can expect to be offered full assistance early and often, while the women's side is more of a hands-on free-for-all, especially at clearance times.
The Skinny
Little's in Squirrel Hill has a nice variety of dress and casual shoes for men, women, and children--just don't expect a price break or a wide selection of athletic shoes. Also be sure to check out the women's accessories: they may well be cooler than any of the shoes.
For Men
For dress shoes, loafers, and other non-athletic fare, Little's offers a variety of quality brands, including Kenneth Cole, Rockport, Clarks of England, Ecco, Timberland, Birkenstock, and Doc Martens. But don't look for this variety in athletic shoes: the selection is small for both genders, consisting mostly of New Balance with a small sprinkling of Nike and Adidas.
For Women
The women's side has a nifty accessories section filled with unusual watches, jewelry, purses, wallets, and hats. Best of all are the handmade purses and handbags, all adorned with original decorations and artwork.
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Last updated on 04/20/14 UTC
Oberlin Overview
Coldwell Banker Helps You Learn More About Oberlin, Kansas Real Estate
Oberlin, Kansas is located in Decatur. Nearby cities and towns include Danbury, Dresden, Herndon, Jennings and Selden. Oberlin is a rural community with a population of 1,771. The median household income in Oberlin is $37,058. 62% of residents are married and families with children reside in 23% of Oberlin households. Half the population of Oberlin commutes 7 minutes or more to work, with 79% of residents holding white collar jobs and 21% residents holding blue collar jobs.
The median age of homes in Oberlin, KS is 46 years, with 64% of those homes owned, 14% rented and 20% not occupied. Find a Coldwell Banker real estate agent in Oberlin, Kansas today.
Homes for Sale around Oberlin
201 Holborn
Danbury, NE 69026
3 Beds
Kansas Demographics Data
Oberlin Demographics Data
Kansas Real Estate Statistics
Oberlin Real Estate Statistics
Oberlin Real Estate Offices
Real Estate Careers Near Oberlin
Coldwell Banker Kircher & Associates Realty, Inc. |
Mc Cook, NE
Coldwell Banker Kircher & Associates Realty, Inc., located in Mc Cook, NE
Oberlin Real Estate Agents


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Holiday Guide
How to Survive the Holidays, Part 2: Get Out and Celebrate!
Published: December 5, 2012
This week, City Paper brings you How to the Survive the Holidays, Part 2: Get Out and Celebrate!
By now, you are probably fully submerged in the Holiday Season. You've likely done a lot of your requisite shopping—hopefully our Gift Guide helped you with that. You've probably got a tree, if that's your thing. You've taken your menorah out of the closet, maybe looked up Kwanzaa on Wikipedia to remind yourself what that's all about.
It's starting to get to you, isn't it?
You've heard Run DMC's "Christmas in Hollis" one too many times. You've already spent a lot of money. Gift wrapping sucks. There's that one uncle/cousin/brother/grandmother you're kinda dreading seeing at the family get-together. And how do you tip the garbage collectors, again?
City Paper is here to help. It's time to get away from all the holiday stress and get to the good stuff. In this week's survival guide, we've got a list of 10 Can't-Miss Happenings guaranteed to put you in the good holiday place. There's also complete listings of shopping, kid's stuff, Nutcracking, A Christmas Carol, and other seasonal shows, open houses and tours, helping others, traditions, music, New Year's Eve, and mistle-aneous stuff to do between between now and the end of the year.
Don't miss our interview with Richard Ku, owner of Pikesville's Mr Chan's, who talks about the Jewish obsession with eating Chinese food on Christmas, or Jim Meyer's complete guide to all the New Year's Eve options at your disposal this year.
The Holiday Season can be tough—but with the proper guidance from your local alternative weekly, you can make it through, have some fun, and live to see 2013.
Written and edited by Brandon Weigel, Evan Serpick, Edward Ericson Jr., Van Smith, Baynard Woods, Jenn Ladd, Alexa Mechanic, Brandon Parker, Ellen Brait, Kristopher Jones, Vicky Valet, and Aaron Pinto.
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Catalog search
Catalog links
Undergraduate Bulletin 2013-2015 » Academic Departments and Programs » Journalism, Communication, and Theatre » Courses in Multimedia Studies » MMS 335: Media Relations.
MMS 335: Media Relations.
3 hours, 3 credits. Media relations as an industry, business, and career, focusing on how news is created and disseminated and on what role public relations plays in the American media. Creation of professional press releases and promotion of newsworthy stories across print, broadcast, and multimedia outlets.
Last modified: 3/11/2014


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Browse Results
- Table View
- List View
The Exception to the Rulers: Exposing Oily Politicians, War Profiteers, and the Media that Love Themby Amy Goodman David Goodman
Host of Pacifica Radio's Democracy Now! Analyzes world events.
Standing up to the Madness: Ordinary Heroes in Extraordinary Timesby Amy Goodman David Goodman
The historical election of Barack Obama grew out of a movement led by courageous people who have defended our democracy in the face of an intense assault. From global warming, to global warring, to the global economic meltdown, people are challenging the powers that be. Standing Up to the Madness profiles the everyday people who are standing up for what they believe in and changing the world. This book offers hope and inspiration for anyone trying to make the world a more just and peaceful place, and includes practical information for how individuals can take action and effect change. Standing Up to the Madness not only is a timely, inspiring, and even revolutionary look at who wields the greatest power in America--everyday people who take a chance and stand up for what they believe in--but also offers advice on what you can do to help. Where are the millions marching in the streets to defend human rights, civil liberties, and racial justice? Where is the mass revulsion against the killing and torture being carried out in our name? Where are the environmentalists? Where is the peace movement? The answer: They are everywhere. The award-winning sister-brother team of Amy Goodman, host of Democracy Now!, and investigative journalist David Goodman traveled the country to detail the ways in which grassroots activists have taken politics out of the hands of politicians. Standing Up to the Madness tells the stories of everyday citizens who have challenged the government and prevailed. As the Bush administration has waged war abroad and at home, it has catalyzed a vast groundswell of political action. From African-American residents of deluged New Orleans who are fighting racism and City Hall to regain their homes; to four Connecticut librarians who refused to spy on their patrons, challenged the USA PATRIOT Act, and won; to a group of high school students who were barred from performing a play they wrote on the Iraq War based on letters from soldiers; to the first U.S. Army officer to publicly refuse orders to deploy to Iraq, charging that his duty as an officer is to refuse to fight in an illegal and immoral war, Standing Up to the Madness profiles citizens rising to extraordinary challenges. And, in the process,they are changing the way that politics is done, both now and in the future. In communities around the United States, courageous individuals have taken leaps of faith to stop the madness. They could only hope that if they led, others would follow. That is how movements are born. What begins as one, eventually becomes many. In that tradition, the authors have included the ways in which any individual can take action and effect change.
Static: Government Liars, Media Cheerleaders and the People Who Fight Backby Amy Goodman David Goodman
From the publisher (Hyperion): In Static, the brother-sister team of Amy Goodman, host of the popular international TV and radio news show Democracy Now!, and investigative journalist David Goodman once again take on government liars, corporate profiteers, and the media that has acted as their megaphone. They expose how the Bush administration has manipulated and fabricated news and how the corporate media has worked hand in glove with the powerful to deceive the public. The Goodmans cut through the spin and static to offer the truth about war, torture, and government control of the media. Mixing investigative reporting and interviews, Static presents voices of dissidents, activists, and others who are too often frozen out of official debate, to shed new light on urgent issues of war and peace. Ultimately, Static is a hopeful, fighting rallying call for people to take back our government, our media,and our world.
Select your download format based upon: 1) how you want to read your book, and 2) compatibility with your reading tool. For more details, visit the Formats page under the Getting Started tab.See and hear words read aloud
- DAISY Text - See words on the screen and hear words being read aloud with the text-to-speech voice installed on your reading tool. Navigate by page, chapter, section, and more. Can also be used in audio-only mode. Compatible with many reading tools, including Bookshare's free reading tools.
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text:
This awesomely attractive accessory features short raven black hair in a cute bob style for that authentically hip 1920's look that will bring out the "naughty Natasha" in you! No matter what the occasion, this delectable "do" will have heads turning everywhere you go!
With this seductively sexy Short Black Bob Wig, you'll have the perfect finishing touch for that ensemble this Halloween!


text:
Playing Fantasy Football does not qualify you to be the in the front office or on the coaching staff of the Pittsburgh Steelers. They are professionals and you are not!
2014 Draft
1. Eric Ebron, TE
2. Calvin Pryor, S
3 (Comp). Jaylen Watkins, CB
4. Justin Ellis, DT/NT
5a. Brandon Coleman, WR
5b. Brent Urban, DE
6. Prince Shembo, OLB
7a. Aaron Colvin, CB
7b. Storm Johnson, RB
I remember Willie Parker having a breakout performance in a game that didn't matter. I'd like to see what some of our young guys can do next week. We should bring back Hoyer to see what he can do. Give him a chance to come back next year.
How bout giving Rainey the start at RB? Or letting him play in the slot with Sanders and Brown on the outside?
If Adams can dress, give him a game at LT.
It's like preseason all over. Hopefully Cleveland brings their A game next week.


text:
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Produced by: Mike Slamer
On my first listen, I went wow! Where are the keyboards? This rocks....
Second listen I was going 'well what's happening here?'
Third listen I went 'bloody magic!'
The album just clicked. This is a sensational album. The album is heavier and tougher than I expected, but still filled with some of the best hooks and harmonies of any AOR release in recent times.
MTM have released one of their best ever records in Slaves...
Mike Slamer has also done a stupendously good job producing this album. Any major label would be proud to release this album.
It might take a few listens to fully absorb the songs, the hooks, the layers and the harmonies as this time around we don't already know half of the songs!
This album proves without doubt that Slamer is a premiere song writer and his protege Keith Slack is a killer vocalist and one hell of a discovery.
Opening the album is a sharp mid tempo hard edged rocker Call It Love. It's pretty evident from the outset that the production value has increased markedly and the sound has tightened also.
Keith Slack has a harder edge to his voice this time around and the guitar is more prominent in the mix. In turn, the keyboard has been turned right down.
This opening track is Hardline all over and easily matches the quality of that album. Find What We're Looking For has a more melodic slant to it's intro, with a killer guitar hook. It has a heavy and majorly melodic bridge / chorus and some huge harmony vocals. There is several layers to the track and a great solo to finish the song.
Son Of A Loaded Gun has two sides to it. The softly sung and performed verse and the explosive Hardline / House Of Lords chorus. The song overall is mid paced - neither a ballad or a rocker. Just a strong slow to mid paced rock song. Turn Around sees more technical guitar work in the style of early Asia or Steve Lukather and Toto at their best. Another soft verse that builds to a big AOR ballad chorus that continues to grow and is one hell of a catchy ballad.
Then Slaves Of The New World is insane! The intro is hard and heavy. A furious song with a modern feel and an almost rap vocal effect in places. The song chops and changes pace and style, has another killer guitar solo and as for the chorus - it's heavy, fast and out there!
It's generally not representative of the rest of the album style wise, although you will certainly hear the great production sound.
All I Believe In is one of the best ballads I have heard in years and the best Steelhouse Lane ballad so far. The intro runs a couple of minutes through a slow guitar solo similar to Neal Schon's approach on his Late Nite solo album.
The song builds to a wonderful chorus of soaring vocals and harmonies. Great track.}
Into Deep heads back into rocker mode. A very enjoyable and fairly standard guitar driven rocker with some great vocals and more harmonies come chorus time. A little more Hardline influence.
The Nightmare Begins is another slightly different and very cool track. The intro is a heavy blend of guitar and keyboards and is a little progressive in it's arrangement. The song overall and it's chorus are darker and moodier than the rest of the record.
Where Are You Now rocks out and contains some pretty technical guitar work from Slamer. Now we are not talking Dream Theater here, but it is sure as hell above your average AOR album standard!
All Or Nothin' is another classic Slammin' AOR tune (get it?). Big harmonies and chorus. A mid paced and somewhat darker verse leads into that big chorus.
Seven Seas is an absolute killer. A classic AOR anthem. Big chorus, big vocals, big harmonies and matches any great song from any era of melodic music. In If Love Should Go, you couldn't have picked a better track to end the album. It's guitar driven and uptempo, but has a more easy going approach. A more pop rock track with another harmony filled chorus and while neither being heavy or soft, just feels like a end of album track.
It would appear one your first few listens that there is less pure AOR and maybe less hooks on Slaves then the band's debut album. True to a point, but after a few listens this album really comes to life and is clearly a better release than is predecessor. I hope it will be thought of like that by all.
Regardless, this is a classic AOR album, one of the best that MTM have ever released and should be added to every reader of this site's collection.
Have a listen out for the God of melodic vocals Chris Thompson on backing vocals through the album and especially on Seven Seas.
This will become a classic without doubt and is indeed the stuff legends are made of.
|ESSENTIAL FOR: All AOR fans, Hardline/House Of Lords fans, Mike Slamer fans. Everyone!
DISCOGRAPHY: Mike Slamer - Streets . City Boy . Angry Anderson . Tower City; Steelhouse Lane - Metallic Blue . Slaves Of The New World
10/11/06: Autyproject - firstname.lastname@example.com
20/04/05: Ramoneska - email@example.com
20/04/05: Ramoneska - email@example.com
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26/04/03: ANDY - firstname.lastname@example.com
25/04/03: ANDY - firstname.lastname@example.com
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11/03/02: Mike - email@example.com
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08/12/99: Lukaz - firstname.lastname@example.com
20/11/99: Mick - email@example.com
03/11/99: cK - firstname.lastname@example.com
Rating: 100
amazing! my #1 album ever....thanks melodirock.com for your super reviews. I never hear a genius like mike slamer!
Rating: 0
STEELHOUSE LANE IS THE BEST BAND OF THE WORLD!!! http://ramoneska.blog.onet.pl
Rating: 0
http://ramoneska.blog.onet.pl <--- see it If you like Heavy metal. Steelhouse Lane :) I love this band. They're the best!!! I'm from Poland and I know this band from 4 years. But I never heard "metallic blue" :( Pozdrówka dla wszystkich fanów Steelhouse Lane!!!
Rating: 100
A masterpiece. If you are reading this review, buy this record, it is everything you could ever want from a melodic rock album. "Find What We're Looking For" and "Seven Seas" stand alongside the GREATEST AOR songs of ALL TIME. Keith Slack has lungs of steel and is a superstar. Mike Slamer is a guitar and songwriting genius - enough said?
Rating: 0
Dear MELODIC ROCK can you amend my review PLEASE it should read Keith Slack vocals remind me off Jeff Scott Soto,what SL do they do very well indeed.
Rating: 95
Albums like this don't come around that often,each and every track is strong (no fillers here),the band have that HOL or EYES [1st album] feel to it only BETTER! Great production job & Keith Slack sou
Rating: 99
i think this is one of the best releases ever and not only because steelhouse lane is one of my favourites but also because they are piece by piece good musicians and keith slack is one hell of a vocalist. but that's my opinion!!!
Rating: 95
A real masterpiece has been created here and if you like 80's style (proper rock) rock then you should own this album.I ordered this album once I had read the review (in 1999) and I was not dissapointed to say the least.From start to finish this album is hard melodic crunchy rock with a couple of ballads thrown into the mix.The title track is a little different though it does grow on you after a couple of spins,but apart from that I would say if you posses Hardline,Tyketto or House Of Lord albums then you'd better have a good excuse for not having this one in your collection.
Rating: 70
I ordered this CD and was very excited about it. Like mentioned above, the first two songs really make you think this album is gonna kick ass. It doesn't, average music yes, not bad though.
Not a must have CD in my opinion.
Rating: 100
I have to agree with most of the other reviews. I just bought this one as a sale item recently, and it just edged off Def Leppard's Euphoria as my "Pick of 1999." Wish I could write more than that, but trust me, just one listen, and the album basically writes it's own review. No explaining needed: The best album of 1999.
Rating: 100
If you were to only buy one album in 1999, this would have to be it. Simply breathtaking!
Rating: 97
Awesome songs, great hooks and excellent guitar. One of the best AOR CD's of 1999. This one sounds great cranked up in the car...Slack and Slamer work well together and produce a sound and CD that will last the test of time...highly recommended for all AOR fans.
Rating: 100
This album ROCKS! Excellent playing. The Vocals are AWESOME! Buy it immediately.
Rating: 10
This is what we´re waitin´for.....masterpiece,good songs,master production,of course there´s always something that we could complain...but i´m gonna pass all those today,´cause there´s barely anything at all on that section so far!
i´m gonna look forward for their upcoming materials,that´s 4 sure.
Rating: 11
From the 1st play of this album I couldn't put it down, it's just awesome, the vocals & musicianship crafted on this is beyond exception! & with the revamped "THE NIGHTMARE BEGIN'S" you lot out there need 2 check out the"STREETS 1ST" album as that's where it originates from with the original vocalist "MR. STEVE WALSH" of KANSAS. Keith Slack's vocals are brilliant, & Mike Slammer's guitar work is some of the best i've heard in a long long time. As a huge fan of good decent melodic rock it don't get much better than this!!!. An excellent job well done & let's have lot's more of it PLEASE!!!!!!!!
Rating: 0
Awesome , best cd of -99 has it all; songs,playing,production and vocals,guitars,keyboards ,you name it and this record has it!
Rating: 80
I was a little disappointed when I first listened to this record. The production is great, the voice of Keith Slack and the sound too, but just 4 or 5 tracks are great, the other ones are just "normal". I don't think it's the best record of the year, check out Bob Catley's records.
Rating: 10
Why this fuckin' album is not out in Spain?? I've listened to 3 songs and it's pure AOR!! IS the best I've ever listened since europe's 91 's prisioners in paradise. That's great man!!
Rating: 95
This album is great and rocks your pants of. I think that's one of the best rock albums from '99. Let's start the millennium with more of this.....
Rating: 9
This is what AOR is all about. Excellent songs, brilliant guitar work, big vocals, and killer production. Mike Slamer continues to prove why he is one of the kings of AOR. This is my choice for the #1 MUST BUY album of 1999!
Rating: 10
This is the best AOR album of the year! This album's got it all, from soft ballads like "All I believe in" to heavy rockers like the title song. The sound,production, of the album is excellent like Mike Slamer's production of City Boy's album wasE-
Rating: 30
I like to start all my reviews with assuring you that I listened to this album at least 5 times. I don't want you to think I'm making snap judgements. After reading all the raves and great things about this band and Mike Slamer I was positively delirious to get my copy... I won't make that mistake again. As a matter of fact between this album, the Beggars and Thieves Grey Album, and Stranded's "Long Way To Heaven" I'm going to try to make it a habit not to get too excited about any records by bands or band members that I've never heard of before. What was even more dissapointing was that the first two songs on this album rock! So I thought it was gonna be a great record. But from there on out they're all boring if not horrible songs (with the exception of "The Nightmare Begins".
Track by Track.
1. "Call It Love"- Easily the best track on the record. Great harmony vocals and an incredible tough riff at the end of the song that doesn't appear anywhere else in the track. In my opinion they should have build a song around that fading riff!! Would have been much better.
2. "Find What We're Looking For"- Great vocals make this song worth listening to. Nice keyboard work and strong mix.
3. "Son Of A Loaded Gun"- I've had my fill of rockers who wanna be cowboys. This song is too slow, too bland, and too pointless.
4. "Turn Around"- Did they really have to drag this out seven minutes???
5. "Slaves of the New World"- This song isn't really bad it's just kinda silly. The words are empty and after the strong production of the first couple tracks this one just falls flat. (The drums sound like they were lifted from an old Casio synthesizer)
6. "All I Believe In"- I wasted my time listening to this song, I won't waste your time talking about it.
7. "Into Deep"- God, it just urks me when bands purposely spell titles wrong to try to be cute or clever!!
8. "The Nightmare Begins"- The third and final good track on this album. VERY nice mix of keys and guitar. Strong chorus and lyrics with an actually point!! GOOD SONG!
9. "Where Are You Now"- Lyrics and chord changes older than the hills. Snore
10. "All Or Nothing"- Lyrics and chord changes older than the seas. Yawn.
11. "Seven Seas"- Again lyrics and chord changes I've heard a million times before. And what kills me about this is that "All Or Nothing" and "Seven Seas" have the SAME CHORD PROGRESSIONS and they stuck them right next to each other on the album. You'd think that SOMEONE would have noticed that these two songs are actually the same song with one just a little faster than the other and would have the foresight to at least break them up on the track listing so it wasn't so obvious!!
Anyway... overall I was very dissappointed with this album. If you can get a copy for under $10 it may be worth your money just for "The Nightmare Begins" but otherwise don't waste your time. That's my opinion and I"m entitled to it, sorry if I offendean
20/04/05: Ramoneska - email@example.com
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03/11/99: cK - firstname.lastname@example.com


text:
Saturday, March 7th, 2009 Edition of The Daily Standard
Online Local News Stories
MINSTER - Mitchell Bihn believes his business vision of converting conventional motor engines to electric motors is an ideal proposal to get a chunk of Ohio's stimulus money. Coupling his knowledge of batteries from working at . . .
COLDWATER - Friday night's Division IV sectional final doubleheader featured a pair of games that that were completely different but extremely entertaining nonetheless. In the opener, the New Knoxville Rangers opened up a huge . . .
Print Edition Only News Stories
• Thousands put their names on the list asking for a piece of the pie
• Families need help, too
• Bulldogs beat Bath in tourney opener
• Redskins get upset; Cavaliers win in overtime
• Indians duo grab top MAC honors
• Lauth wrestling at state for seventh
Local Obituaries
Rosella F. Monnier, 87, of Sawmill Road, Fort Loramie, died march 6, 2009, at Wayne Hospital, Greenville. Arrangements are pending at Gehret Funeral Home, Fort Loramie. . . .
George Raymond Pickel, 80, Coldwater, died March 5, 2009. He was born on Dec. 9, 1929, in Bowesville to Raymond and Jessie Sims Pickel. He married Betty Streete Kline who survives. Other survivors are a son, John (Lisa) Robin . . .
Local Pictures
Weather forecast
for Wednesday:
Mostly sunny
for Wednesday:
Mostly sunny
Monday, April 21
Monday, April 21


text:
News archive
09 December 2013
More fixes: NMM Alpha hotfix, Wiki, download history, favourites games, profilesBefore I get into the fixes we've implemented today on the sites I wanted to add a clarification to my previous news post regarding requiring users update to 0.46.0 of NMM in order to gain online access to NMM and our legacy support. In the post I said, "At this time I'm unsure if we'll ever open up legacy support for the previous versions again". I want to clarify that this doesn't mean we won't continue to provide legacy support at all (e.g. every time we release a new version of NMM you will be required to update otherwise you won't be able to login/download through NMM/check file versions, etc.) but it does mean that, from time to time, we will release a version of NMM that will require you to update in order to gain access to the online functionality. When I said we won't open up legacy support for previous versions again, I meant for versions before 0.46.0. It's my hope that we'll continue to offer legacy support from this point on until the next time we're required to force users to update. I believe the last time we forced an update on users was version 0.33.1 of NMM, well over a year ago.
Legacy support is important to me because I think it's important you have a choice. If you don't like something we do with NMM you should be allowed to roll-back to a version you did like, but in doing so you accept the consequences of that decision. We'll continue to move forward in ways we think are best and it's important you can choose to either continue to move forward with us or stay where you are. We can do this because the structure of our web services (what NMM uses to retrieve the file versions, download information, login details, etc.) stays relatively the same for very long periods of time. However, when we change the structure of our web services (perhaps to something more efficient, perhaps to accommodate changes with the sites) it's important that we force everyone to update, or force those who won't update into offline mode so that we don't end up DDoS'ing our servers, again, or spending extremely long periods of time trying to provide legacy support to the relative minority of users who don't update their NMM to the latest version as and when they come out, which is what happened last week. By not updating your NMM, by sticking with a version of NMM that you like or prefer, you are enacting a choice I've given you, but in doing so you understand and accept the consequences. However, please note, I don't in any way, shape or form blame you folks who don't update NMM for what happened last week. We simply should have put our foots down from the start and said "nope, you've got to update if you want online NMM". But we didn't want to because we didn't want to disappoint you.
Now I know some of you will wonder why offering the choice is quite important to me, and why I don't just force everyone to update NMM in order to gain access to the web services. After all, in doing so not only would we reduce the risk of potential issues but we'd also reduce the number of support tickets from users reporting bugs we fixed many, many versions ago. My wish to offer legacy support actually stems from my extreme dislike for the way in which Steam auto-updates my games without giving me any say in the matter. Sure, I can turn off the auto updating feature for specific games, but once an update is installed it's very, very difficult to roll it back. And I hate that. At the end of the day I bought the game and I think I should have as much control as possible over the updating process. In the same vein when we release patches, new features, UI updates and so on for NMM not everyone is going to like them and I'm willing to give those people as much opportunity as possible to enjoy the version of NMM that they prefer. Because, as I continually say, modding is all about choice, and NMM is built with that in mind. It's why it's open source, it's why we offer legacy support as much as possible.
I haven't received a single message complaining about this and indeed I believe there was only one comment about it in the previous news article but it's actually quite important to me, and I wanted to ensure my words weren't taken out of context. So there you go.
Now, on to the site fixes and updates implemented today.
First of all we've got the Nexus Wiki back up. With all the issues last week we didn't find time to port it over with the other sites but we've managed to get it across today.
We've fixed the issue on user's profiles that meant the pagination on the Images tab wasn't working (preventing you from seeing all a user's images). We've also fixed an issue with users being able to see (but not edit) other people's files in the file management area.
I'm sure many of you have noticed that you now have access to your complete download history on the sites, irrespective of whether you are a Premium Member or not. This isn't a bug, you don't need to pretend like you haven't seen it so that we don't "fix" it and patch it out. This was actually an added bonus of our centralisation process. We've changed the way that we store your download history and file download stats so that it is no longer a burden on our database cluster. I've always said that the complete download history was made a Premium Member feature because if everyone had access to it, it would have brought down our servers (300 million rows in the downloads stats on Skyrim alone, lots of people trying to view their download historys...boom). That's no longer the case and there's no longer a reason to make this a Premium only feature. So, enjoy your complete download history. Note: I'm aware the Premium Membership page still shows this as a feature, it'll be edited out.
In the same vein some people have reported that since the centralisation last week the files they download aren't being recorded in their download history and that as a result they can't endorse these files. We have now fixed this issue but unfortunately we cannot bring back your missing downloads since the centralisation. So it'll work from now on but those downloads you made after the centralisation but before today cannot be retrieved in your history.
Since the centralisation a few people have said they miss the "Nexus Network" drop-down menu not containing links to all the Nexus sites any more. Obviously now we've opened up the network to all games that list will quickly become untenable (before the centralisation we supported 24 games, we now already support 43 games...). That list could potentially grow to hundreds or even thousands of games. What we have done instead is implement a new favourite games system to the sites. Using this system you can select 8 games that you visit the most and these games will display in the Nexus Network drop-down menu for faster access.
We're still working on getting a fix out for the alpha 0.50 version of NMM to those users who upgraded. Hopefully there'll be a download link for that soon.
Update: The NMM 0.50.1 hotfix can now be downloaded. Simply over-write your install with this version. Again; this is only for people who specifically updated to 0.50 to help us test our new profiling system.
07 December 2013
[Updated] New NMM version out, help us out and update to it (also, X Rebirth support!)Clarification update:
I feel some people felt when I asked people to update to version 0.46.0 that this implied that version 0.46.0 was going to fix all the problems for you. When I said "Downloads might work sporadically or just not at all and service might be intermittent but it'll be fixed eventually" this meant "this new version of NMM is going to help out the situation immensely but we've still got work to do to actually fix all the issues, and there will still be issues". I hope this clarifies things for the people going bonkers that they've updated to version 0.46.0 and things aren't perfect.
Since this news post we've now turned off the web service support for versions before 0.46.0. So you now have to update to version 0.46.0 if you want to be able to login to NMM or download files. At this time I'm unsure if we'll ever open up legacy support for the previous versions again. It's presenting serious issues and while we like providing legacy support for people who, for whatever reason, don't want to update NMM to new versions, my main concern is focusing on what's ahead and not on what's behind. I'm sorry if this disappoints you, but that's my mind on the matter. We've spent a considerable amount of time (literally days) trying to sort this issue so that no one would need to update and so that we could maintain legacy support. There comes a point where you need to accept defeat and disappointment and just move on. I think we're at that point.
I'm also aware we've got some folks who moved to our alpha build of 0.50. We'll be releasing an update for the alpha to fix this for you guys, but it probably won't be until Monday. Sorry for that; sorry you're being penalised for actually trying to help, but we don't have the time to do it tomorrow unfortunately so I think you should know it'll be released on Monday.
We've performed more optimisations this evening and right now, 00:46am, things are running very smoothly both on the NMM side and the site side from what we can see (and what we can experience browsing around). I can't guarantee it'll stay this way, but it's a sign we're moving in the right direction.
Thank you for your continued patience. My original news post follows below:
One of the main reasons we've had to disable NMM over the past 5 days is because it directly calls our web services from the sites themselves. When too many requests occur, or those requests are bad for whatever reason, it directly affects the performance of the sites and that's obviously not good.
One of the beauties of our new cloud setup is that we can setup new "servers" instantly (technically they're now "nodes"). We decided it made practical sense to set up a new server that's sole purpose is to handle the requests that NMM makes. The reasoning should be quite obvious: if this happens again, if NMM brings down a server, it won't be a server that handles the sites and the sites will still work fine. We don't want a repeat of the recent situation and I don't think the popularity of NMM should negatively affect the people who don't use NMM.
We've released an update today, 0.46.0 that changes the connection settings in NMM so it no longer calls our web servers but instead calls the dedicated NMM node. To put it simply, the more people who update to 0.46.0, the less load there'll be on the web servers and the faster the sites will load.
On top of that we've launched NMM support for X Rebirth in this latest version. We recruited the help of Azhwkd on the Egosoft forums, who has worked on his own Mod Manager for X Rebirth, to help us get support for X Rebirth in to NMM. I'm very happy about this as it's allowed the two dedicated programmers we have for NMM to get on with their work while Azhwkd worked, with some pointers from us, largely on his own to get this code into NMM. It not only means we can keep our focus on current project but it also means that someone who knows the games well is working directly on that game's support. It makes sense. We're very thankful to him and he's been compensated accordingly.
This is something I'd love to see more of in the community: we've released NMM as open source not just so we're totally transparent about what's being installed on your PC, but also so that developers are able to help us out in a wide range of ways if they so wish. This includes the potential to get more games supported in NMM and I'm happy to compensate those developers for their time. Anyone can download the source code for NMM from our Sourceforge page.
At the moment the X Rebirth support is simple enough, it'll download the files from X Rebirth Nexus and place the files in the correct folder. In the future, if necessary, we'll be happy to work with Azhwkd again to get some more complicated functions into NMM for X Rebirth.
We continue to work on the sites and NMM over the weekend. Downloads might work sporadically or just not at all and service might be intermittent but it'll be fixed eventually. But in the meantime your best bet is to download this latest version of NMM as soon as possible, if you use it.
06 December 2013
Update on NMM status, more site fixes implementedIt's been a few days now since I originally said NMM would hopefully be up by the end of Wednesday and it's the end of Friday now. We continue to work hard to try and resolve the issues with NMM crashing our web servers but are yet to find a definitive solution (indeed, the times we have tried have resulted in the servers going back down again). Simply put now, unless you hear something different from me personally, we're still working on it and NMM will be back as soon as we've fixed things so that it no longer crashes the sites. Please, for the love of all that is good in this world, do not continue to ask me via PMs (I'm getting thousands a day) or support tickets (similarly, thousands) when NMM will be back. If I knew, I'd be telling you. If I had an update on the situation, I'd tell you. Thank you.
On the site front we've managed to implement a number of fixes since my last news post. I'll list them below for easy reference:
- All the file servers are back online and working for manual downloads again.
- Fixed an issue with the servers randomly "fake" logging you out on a page reload.
- Fixed an issue with the notifications area saying you're not tracking any files, and not showing tracked file updates, when you are.
- Fixed an issue with hot file images not working properly on XCOM Nexus.
- Fixed an issue with the readme uploader not working unless you used the file wizard.
- Fixed an issue where you could no longer use letters or non-integer numbers in your file versions (e.g. version "5.1" became "5").
- Deleting comments should now work again.
- Removed the links to Nexus sites in the footer of the site because if we end up supporting 100s of games it will become untenable (will be replaced by a favourites system soon).
03 December 2013
Day 1 patches, fixes, cure for the slowness and NMM temporarily downFirst of all I want to thank the majority of you for your patience over the past 36 hours. I know that you know that we're working extra freaking hard right now (9am-5am yesterday, 10am-10pm so far today) to get things not just back to where they were, but better.
Today has been plagued with bugs and, most of all, slowness. You see, I can deal with being logged out, downloads not working, Premium memberships failing and so on but what I can't deal with, what really frustrates me, is having to wait minutes for a page to load only for that bug to happen. You find it annoying? Get the hell in line, I was here first.
First of all the good news. We found the cause of that slowness. Like the plotline to a bad B Horror Movie (which I've dubbed NMM 2: Revenge of the Mod Managers), it was Nexus Mod Manager that was inadvertently DDoSing the web servers. Now I know what you might be thinking, "Hey Dark0ne, didn't this happen before?". Why yes, it did. This time it's different, of course, but I'm hoping if and when it comes to finishing off the trilogy we'll be a bit more well versed in spotting the signs earlier next time, because we've spent the better part of the past 36 hours tweaking the hell out of our config wondering why and how our database cluster was serving 15,000 mysql queries a second and our web server was serving 2,700 requests a second without exploding. By the time you're reading this we'll have sorted this issue, at least temporarily, by shutting down the NMM web services. You can still use NMM in offline mode, you can still add mods to NMM and manage your mod lists, but you'll just have to make do with doing it the old fashioned way by manually downloading mods from the site and adding them to NMM after-the-fact. The results, I hope you can tell, are pretty darned obvious. I'm browsing around the various games on the network without a care in the world, split-seconds of loading times between each click. It almost brings a tear to my eye. Queue people commenting on this news post saying that they can't connect to NMM (one turd sandwich, coming right up!). Tomorrow we'll investigate why exactly NMM was DDoS'ing our web servers and hopefully by the end of tomorrow it, too, will be back up and operational again.
Now, we weren't just working on that all day, we've implemented a number of fixes to the code based on your feedback (with my thanks). The list is as follows:
- Fixed tracked files missing on all games except Skyrim. If you are still experiencing this issue then let me know, and tell me if you're missing your entire track list or just some of the files are missing.
- Fixed a link in the tracked files feed.
- Fixed the issue with the file upload and update dates being wrong.
- Fixed an issue with the comment pagination not allowing you to go to another page of comments.
- Fixed an issue with the tracking centre pagination.
- Fixed an issue where new Premium Members who had signed up after the work started were not being recognised as Premium Members on the site. I will be giving all Premium Members compensation (5 days, probably) once we're done with the bug fixing to say sorry.
- Fixed an issue with only a few file servers being operational. More are being brought online as we speak, but there should be several to choose from now. And they should work.
- Fixed an issue preventing files from being uploaded to the X: Rebirth site. If people are experiencing this anywhere else then please let me know as we do NOT know about it and cannot fix it until you tell us!
We're still aware of a few issues that are on our list of things to fix, these include:
- NMM, obviously.
- An issue with file uploads for newly added games that is preventing them from propagating to our file servers and, ergo, from being downloaded.
- Intermittent logouts or the issue where you're logged in, but in the top-right corner your username is missing. Possibly related to site load which might now be fixed. Time will tell.
- Issue where sometimes, as a Premium Member, it shows you the "normal" member file server screen thus preventing you from downloading from a Premium-only server. Quick fix is to close the window, reload the page and try again. Will require looking in to for a permanent fix.
- An issue we're finding hard to replicate where HTML and ASCII characters are replacing certain elements of the file descriptions you submit for new files. E.g.
tags or apostrophes being replaced with ASCII equivalent. Would like to hear from anyone who is still experiencing this.
- An issue where ReadMe uploading isn't working properly if done outside of the file adding/editing wizard.
- Probably some more I've seen but am too tired to remember right now.
We'll be working hard throughout the week to sort out the aftermath of the work done yesterday but I think we've finally turned a corner, things are starting to look up. Sleep is no longer a pipe-dream. And little glimmers of hope have emerged, the first pioneering mod authors have uploaded the first mods for some new games in the network including Minecraft, Mass Effect 3 and Knights of the Old Republic 2. I can't wait to see the results once the network is back on its feet.
02 December 2013
Nexus Mods centralisation complete, we now support mods for all gamesWell hello there. Before we get into the main meat of this news post I'd like to list a few things happening right now on the sites that we are aware of, that we don't need you to tell us about or confirm, or reconfirm, that will be fixed soon. I say soon, we've been working 14 hours straight, from 9am to 11pm and while the main conversion is complete there's still work to do which will be pushed into Tuesday day (i.e. we're going to bed soon!). Anyway, here's the list, and if you comment on this news post bringing up these points it means you didn't actually read this news post before commenting and that you, sir, deserve a turd sandwich:
- Apparent slowness on all sites or pages not loading at all with 500-504 errors. Sometimes at random, sometimes all the time. This is because our new server setup and configuration needs lots of testing and tweaking with the new load put on it. It should go away over the coming days. Good news for us is it's not database related. First time this year.
- Not all the file servers are up and operational yet. The ones that are up might be slow, or not working at all, due to this fact.
- Issues with some Premium Memberships not working. Unsure whether this is on the sites (can't replicate this issue on my end) or in NMM (can replicate this issue on my end, Premium Members not being recognised in NMM). Feel free to share feedback on this one to help me troubleshoot (obligatory turd sandwich is waived in this instance).
- A few broken links. I know about the forum button link and the "More from this uploader" link. Any others feel free to share.
And now, to the meat of the news...
Our maintenance work is now completed on all sites and I can now happily announce the completion of my plans to centralise the Nexus into one database and open up the site to mods for all PC games.
The overall premise of this update is to centralise the management and presentation of game files across all the games we support while still maintaining that drilled-down, focused aspect of browsing individual Nexus sites for individual games. I understand that some users only visit the Nexus to get files for a single game and I also understand that some users use various different Nexus sites and also have files and images on multiple different Nexus sites. I didn't want to remove the more personal Nexus browsing experience you get when browsing a Nexus site for a specific game but I did want to offer the option to users to very quickly and easily find files for multiple different games very quickly and easily without having to switch between sites, or even pages.
Perhaps more exciting is the fact we have updated our file upload wizard and now accept files for any and all games on the PC platform. As part of my wish to support modding in totality I wanted to open up the Nexus so it could be used by all mod authors out there, irrespective of whether we support the game currently or not. As a mod author it's actually extremely simple to add a file for a game we don't currently support and there's very little extra work involved. The process is as follows:
- Go to our file upload wizard on nexusmods.com
- The very first step, Step 1, is where you choose what game your file is for
- If the game already exists simply select it from the drop-down menu
- If the game does not exist enter the name of the game
- Continue with the file upload wizard as per before
Note: this step is made simpler if you use the file upload wizard from a specific Nexus site, e.g. if you use the file upload wizard on Skyrim Nexus then step 1 is completed for you with Skyrim pre-selected.
The game addition phase is a manual one which requires an administrator to confirm the submittal of your suggested game to the database. This means until an administrator confirms your game suggestion your file won't be visible on the sites. While adding this bottleneck is a bit counter to how we've done things up until now I'm sure you'll agree it could become an organisational nightmare if the game adding process was automatic. It's simply there to allow me time to add the game box art and ensure that people haven't uploaded different files for the same game under different names, e.g. C&C3, Command & Conquer 3, Command And Conquer 3, CNC3 and so on. In such an event I can merge all the files in all those games under one name and ensure everything isn't a mess before publishing the game on the network. However, you can still create your entire file page including uploading your images and files and submit your file so that as soon as the game is approved by an admin it will be instantly published along with the site. That means you don't have to suggest a game, wait for it to be approved, and then submit your file. You do it all at once and then simply wait for me to approve the game, at which point your file will become available.
Once a new game is approved a new Nexus site is automatically created and added into the pool of games to browse in the file database and our game list. For all intents and purposes once the game is approved you've just created an entirely new Nexus site in seconds. Minecraft Nexus? You can do that. The Sims Nexus? Yep. GTA Nexus? Uh huh. I no longer dictate what games the Nexus supports, the mod authors do.
Any new Nexus site created by this new system will use a generic design under the original Nexus orange and grey colour scheme (the Oblivion colour scheme) with no background image. You can tell what Nexus site you're currently browsing in many different ways. Established Nexus sites have unique colour schemes and unique background images that really make them stand out, but all Nexus sites have the name of the game in the top-left hand corner of the site below the Nexus logo. It's my hope and intention to create unique colour schemes and background images for any games that reach a certain level of activity. In my mind that level of activity is around about the 30 files uploaded mark. Once 30 files have been added to a specific Nexus site I'll create a unique background and colour scheme for it.
With this update we've also changed the addresses/URL's used and we've moved away from the subdomain system of separating Nexus sites (e.g. skyrim.nexusmods.com, oblivion.nexusmods.com, etc.). I know this is annoying for some of you who like to ensure you're using the latest links but we really did think it through and, with this update, the benefits of changing from a subdomain system far outweigh the annoyance of the change. We've been careful to ensure any old links to your files will still work with the new system; they should seamlessly redirect to the new URL, but I do understand the frustration of having to change links, just please know it was in our best interests, and ultimately, yours (it's all to do with search engine optimisation). All new Nexus sites will not have a subdomain attached to them. If you're noticing that redirects from the old URL to the new URL are not working then please let me know and I'll get it fixed up as soon as possible.
We've updated the NexusMods.com homepage accordingly to become the central hub for finding all the games we support and even accessing all the files across all the games from one single page. From NexusMods.com you can find any file for any game on any Nexus site from the files page. This page is exactly the same as the file page on individual Nexus sites only you can broaden your browsing range from a single game to all games. If you prefer to browse for files from specific Nexus sites then you can still do that (indeed, the Nexus sites remain pretty much unchanged with this update), and you can also access our game list to see a list of all the games the Nexus currently supports.
As part of this work we've centralised our database into one single database. Originally each Nexus site used a different database. 18 games, 18 databases. We've now merged all the databases into one. This provides practical functionality to the sites, for example if you've uploaded files or images across multiple different Nexus sites you can now manage all of them from a single page or, in keeping with my wish to maintain a more personal approach, you can continue to go to each individual Nexus site and maintain your files for individual games from there. Your file management pages have a form field at the top that lets you filter between all the games you've uploaded files for which provides quick and easy access. Similarly the centralisation also allows us to present a unified listing of all your files and images on your profile page for everyone to see. Once again, filter options are available that allow users to see what files you've uploaded for specific games.
While originally only Skyrim was using our new Cloud setup we've now moved every site on to the Cloud. While this might create a few days of instability as we re-tune all the settings and config for the increased load on the nodes it is the next step in our efforts to increase the reliability of the network which I'm sure you'll agree (and if you don't you're being silly) has improved over the past couple of months compared to the past few years. It's still not perfect by any means but we are getting there and this work is a step towards the ultimate goal of 100% uptime and 100% reliability. Liken it to surgery; relatively brief times of pain for much longer term benefits and gain.
Having said that this centralisation work is the combination of thousands of hours of work and while we've tried to test it all as much as possible I think logic (and past experience) dictates that there are going to be niggling issues and, potentially, bugs. We'll be working overtime to ensure we fix any bugs as soon as we find out about them and, once again, we're relying on you guys to let us know when you find something amiss or not working properly. We can only fix what we know about.
It's important to understand that this update is laying the groundwork to future improvement. It's not the end, it's simply the beginning of a new era, a new foundation for Nexus Mods from which we'll be working from. This year has been all about two things. Improving the reliability of the network and opening up the network to files for all PC games. In the new year we'll build on both of those objectives and we'll be switching our focus away from these two big projects into a lot of smaller, more functional updates and improvements which we haven't really focused on this year at all. It's difficult to say "the best is yet to come" but I honestly believe it. What you see before you right now is a foundation. Next year we want to build on it and improve on it based on your feedback to us and we've positioned ourselves accordingly.
29 November 2013
Scheduled down-time on all sites Monday, 2nd December 2013Heads up folks, we will be taking all the Nexus sites down one at a time starting on Monday the 2nd of December as we begin our conversion work over to our centralised network. I can't give you exact times of when each site will be down and how long each site will be down for but you can safely assume that the larger sites (Skyrim, Oblivion, New Vegas, Fallout 3, Dragon Age) will be down for longer than the other sites. Depending on how long things take this might spill over into Tuesday, though we'll only take sites down when we're actually working on them so this basically means if we don't get around to taking down a site on Monday, we'll be taking it down on Tuesday instead (and not that the site will be down from Monday through to Tuesday...making sense?).
I'll make a bigger announcement about the work done and the changes made after it's all been converted over but this is a heads up to say, if you're planning to release your new mod you've worked on for 2 years on Monday or Tuesday, you might want to hold off until Wednesday.
Fingers crossed.
28 November 2013
Registration issues today (hopefully) fixedNaturally when problems occur on the Nexus they don't occur at 9.30am just as we've showered, eaten and gotten to our desks. They always occur at 1am just as we've gone to bed, leaving a good 8 hours before we know there's anything wrong.
In true Nexus fashion we hit a rather comical problem in the early hours of this morning whereby we'd reached the maximum number of registered accounts as set by the forum software we use, Invision Board. I'd never thought to check up on whether there was a maximum because, well, why would there be? Oops. So for most of the day our registrations have been either broken, spewing out some ambiguous database error (of course, rather than saying we'd reached the maximum it simply gave a generic error), or deliberately taken offline by us so we could sort it out.
We think we've sorted it now. It required a lot of altering of some rather huge database tables, hence why you might have witnessed a few slowdowns or 500/504 errors today, but we should be back on track now.
If you're one of those people who registered between the hours of 12am and 12pm today please check if the details you registered with work. If they don't then I'm afraid the only fix will be to make a new account. If you're one of those users who paid to become a Premium Member as you were registering during that time then please, please get in contact with me via the Contact Us link at the bottom of the site so I can sort it out for you.
22 November 2013
New mod author comment moderation features and updated terms of serviceWe're so close to finishing our work on the centralisation we can almost see the light. We're putting the final touches on the code and running mock runs of the merging work we'll need to do to centralise the separate databases so that the down-time the centralisation will cause will be as minimal as possible.
As I mentioned way-back-when, one thing I wanted to add to the sites before we finalised any centralisation work was an update to the moderating tools available to mod authors. It's something that has divided opinion among mod authors over the years; some wanted to be able to directly control what posts were and weren't allowed on their file pages while others wanted control to remain with our moderation team. Each school of thought has its pros and cons. While I'll always skew towards the latter school of thinking, once we open up the Nexus to all games and, potentially, a lot more files I think keeping a strict moderating stance among a small, close-knit group of volunteer staff will be an untenable situation.
Today we've updated all the sites with the new functionality for all uploaders who are within the mod author group. A reminder, in order to be in the mod author group you need 1,000 unique downloads across all your files for a single game. 500 + 500 unique downloads on 2 Skyrim mods? You're eligible. 500 unique downloads on Fallout 3 Nexus and 500 unique downloads on Fallout New Vegas Nexus? You're not eligible. The script is run once a day to add you to the mod author group and at the time of writing this article there are over 15,000 users in this group. This functionality is not available to people who are not in the mod author group at this time.
The new functionality is two fold. To begin with mod authors can now delete comments from their file pages. There's no delays, no moderator review and no crowding your comment topics with lots of notifications informing you about posts that have been moderated. To you, and other users, once you delete a post it's gone. What actually happens is the post becomes hidden to everyone except the staff. We'll retain a copy of all posts deleted by mod authors to ensure that the feature isn't being used for nefarious means. Examples of what we consider "nefarious means" would be things like getting into a flame war with a user and then deleting all your posts while leaving the other user's posts to try and make the other user look worse. This system isn't being put in place to allow mod authors to cover up any indiscretion, it's there to allow mod authors to keep their file comments clean and tidy and ensure the discussion going on in their file page comments is to their liking within the boundaries of our terms and conditions. Having said that our terms of service are still going to be enforced to the fullest extent. If you're a mod author who doesn't mind users treating your file page comments like it's a 4chan thread then tough luck, our rules still apply to the fullest extent.
When you go to delete a comment you'll be presented with an easy to use text field to report the comment to the moderators. This doesn't affect the actual deletion of the user's post, that will be gone straight away, but what we most definitely don't want happening is mod authors deleting posts and blocking users from their file pages and not actually reporting the members who they think are breaking the rules. We want to get rid of any members who aren't following our rules properly rather than just hiding what they do out of convenience. Deleting a user's posts and blocking them does not remove the root cause of the problem; the user, and simply allows them to go off and do the same thing to another mod author. So please use the report feature if you think user's are breaking the rules when you're deleting their posts.
The second new feature is the ability to block a user completely from your file page or all your file pages. We've also added in a convenient link to the pre-existing forum page that allows you to block specific users from PM'ing you. This functionality should be pretty self explanatory; if you have a problem user who won't leave you alone and you no longer wish for them to be able to access your file pages then you can block them entirely either from that specific file or all your uploaded files. Note that this doesn't just block the user from commenting, it blocks them from your entire file page; they won't see a single thing or be able to download your files and they will be presented with an access denied page explaining that you, the mod author, have blocked their access to the page.
A new page has been added to the "User area" where you can view the users you have blocked and remove the blocks if you so wish.
As far as the staff is concerned I'm not planning for the moderation team to get involved with this aspect of moderation at all. If you've blocked a user from your file pages then that's that. We're not going to deal with the justified and/or petty squabbles between mod authors and blocked users in this regard so if a mod author blocks you from their files do not come running to the moderation team about it because we're not going to be removing any blocks. In the same vein this new functionality presents a whole new dimension of potential issues, e.g. you block a user, they PM you with hate. Naturally we'll jump to the defence of anyone who is being abused through the PM system but you should be aware that blocking people from your pages will open you up to potential abuse and you should harden yourself accordingly to that eventuality. We naturally speak from experience on this subject. We have put a warning on the access denied page informing the user that if they PM you and they're anything less than amicable in their message they'll probably be banned instantly. Still, some people are really stupid. So as I said, harden that back-bone if you're going to use that feature. Or block the user from PMing you entirely. Your choice.
Lastly, with the help of the moderation team here at the Nexus I have just updated our terms of service with a completely new rewrite. These new terms of service incorporate as much information as possible about what we consider acceptable, what we ban for and how we operate. For most of you who are familiar with our old terms of service and how we operate there really isn't going to be any surprises for you. These new terms of service simply get in to writing a lot of the "unwritten rules" that we've enforced but never properly described within our terms of service. For example, the fact we ban pirates dumb enough to speak about it in public isn't anything new to most people here but it was never obvious within our terms of service. Now it is. If you're confident you know our rules then you're probably absolutely fine but, if in doubt, there's no harm in reading them. I will say that if you're a regular user of our Image Share section then we've clarified quite a few of our rules in regards to what is and isn't allowed within the normal (non Supporter) Image Share section, including a detailed image of what exactly we do and do not consider acceptable in terms of visible flesh and body parts. That might be worth a look at. Remember our moderation of the Image Share section is not retrospective, meaning we don't go back through all the images in the database and delete images that no longer apply to our rules, so the "he's done it so why can't I?" excuse is right up there in the list of excuses that we moderators really, really despise.
22 November 2013
Skyrim At The Movies - THE AVENGERS: Age of Ultron
An epic battle using lot's of great mods. Tyrannicon brings 'THE AVENGERS: Age of Ultron' to Skyrim.
I will try to add links for the mods later, but for now you will have to use the search function :)
Mods Used:
Skyrim Avengers by Doc117
Iron Man Marvels Avengers Mod UNOFFICIAL by burke228
Brhuce Hammar - Legacy by Team Brhuce
Spiderman Suit by Iceburg
Halls of Dovahndor by OKIIR
Dragonplate Helmet Fix by Shodan44
Bandit Eyepatch by Ceekay9
Better males - by Chris57 and FavoredSoul
Scout Armor by DoODABoOM
Better Females by BellaGail
Flying Mod Beta by PorroOne
Spiderman Web Shot by Daren
Camera by dogtown1
Storm Call Plus by Zipzod
ApachiiSkyHair by Apachii
Pinup Poser by Halo's Mods
JoO Sith Lightning by JackoO
DWISS Eyewear - Glasses and Spectacles - final beta by Dwiss
Puppeteer Master by JohnB
Midas Magic - Spells in Skyrim by Xilver
Project Parallax by Osmodius
AOF HD Tree LODs by AnOldFriend
Darksiders 2 Death Scythe by AthenaX
Killmove Control by MrDomino
Ghost Rider by Newermind43
Midas Magic Evolved by darealslenderman
Static Mesh Improvement Mod - SMIM by Brumbek
Skyrim Visual Immersion by Matso
Apocalypse Spell Package by Enai Siaion
Artillery - Death From Afar by Madrilous
Captain America Costume by Decolbster
Scout Armor - Black by Gunvarian and doodaboom
Female Body Mod Big Bottom Edition -CBBE- by Caliente
Ultimate HD Fire Effects by BuzzDee84
Review Studio With Green Screen Rooms by KahjiitRaj
The Avengers Hawkeye Arrows and Bow by Quechus13
17 November 2013
X Rebirth Nexus LaunchedX Rebirth, the next iteration in Egosoft's popular space pew pew series, came out on Friday. The X series has always been highly moddable and I've always been a big fan of it (indeed, I helped a friend to maintain a fansite for X2, X2 Source, for several years back in 2004-2006). I've had a lot of people ask me if I'd be willing to run a Nexus site for the game and while I know many of the modders in the community are quite set in their ways in using the official Egosoft forums there's no reason why both cannot be used. A Nexus site to host the files and the official forums for publicising and critical feedback would synergise quite well, to be fair, much like the synergy between the Elder Scrolls/Fallout games, Nexus and the official Bethesda forums. We're not mutually exclusive.
With that said I'm happy to announce the launch of X Rebirth Nexus. I will be monitoring the community closely over the coming weeks to assess how things are progressing and whether there's any demand (or possibility) to integrate the game into NMM. In the meantime I hope people are enjoying the game.
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