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posted 8/30/2011 by
Charles Husemann
other articles
by Charles Husemann
As a fan of FPS games I've been tracking Bodycount for a while now, especially since the game was made by the folks behind Black. Luckily we were able to get an interview with the folks behind the game so they could explain what the game is all about and why they should pick it up when it hits stores this week
Could you introduce yourself and talk about your role on the project?
I'm Andrew Parsons and I'm an Experienced Level Designer working on Bodycount. That means that myself and the rest of the level design team design and prototype the environments that the game takes place in. In addition to that we also author up all of the combat encounters and script out the mission content and VO. I also do some press work supporting the game ;-)
What's the backstory behind Bodycount? What were the inspirations and motivations behind Bodycount? How did you come up with such an evocative name for the game?
Bodycount is set in a near-future scenario, wherein you play as an operative working for an organization called "The Network". At their heart they're basically peacekeepers, but they have a tendency to handle situations that governments don't officially want to touch. As you're thrust into this world you find that there is another, much more sinister organization out there, waiting in the wings. Much carnage ensues.
In terms of initial inspiration, Bodycount was always borne out of a desire to create a truly best-in-class gun experience; the mantra "Gun/Bullet/World" has always been our main focus in terms of inspiration. It's all about the power of the weapons, the effect that your bullets have on the world and the havoc that that leaves behind.
Is it fair to call Bodycount the spiritual successor to Black? If so, was that the intention and what parallels/similarities will fans of Black feel in Bodycount?
It's definitely been a comparison that's hard to shake; we have some of the same team members, same geographical location, possibly some similar narrative themes. But overall I think we've moved out from under the shadow of Black. We certainly never set out to ape that style! Really what we're offering is a massively explosive, arcade-action romp that has some of the most earth-shattering explosions and weapons. And colour!
What are the key components of a good FPS? Which mechanic/technological jump do you think has had the biggest impact on the genre in the last 5 years or so?
Yeah that's definitely a difficult one. It's hard to nail too many down, but for me, it's really got to be all about the guns. Without strong weapon design and the associated feedback loop that comes with firing it, you've already shortchanged your audience. I mean, there are some major players out there who have supported that with incredible AI, scripted encounters, or an RPG slant. But basically it comes down to the feel of the gun.
In terms of the "mechanical/ technological jump" that you mention, again it's hard to pinpoint specific tech. All aspects of shooters have moved on in some way or another, especially in design. If I had to pinpoint a few things, I'd say the current trend for dynamic lighting solutions is coming on leaps and bounds, along with some excellent new physics implementations and animation blending tech. When viewed by themselves, none of these are particularly ground-breaking, but when they're brought together they can really make current-gen titles sing like never before. Then you've got the online component - simple things like drop-in, drop-out co op in full-tilt shooters is now becoming the norm, and that's a technological nightmare in itself! Those crazy coders…
Guns are always an important part of any FPS, what kinds of weapons will we see in Bodycount? Do you have a personal favorite?
As I said earlier, to me the guns are an absolutely integral part of the FPS experience. On Bodycount, we've focused on a small but beautifully-designed roster of weapons (10 in all), including a couple of near-future specials. As for a favourite, the shotgun does it for me most of the time. It's got an amazing kick to it, and is great for blasting though walls to carve your way through a building.
One of the cool things we've seen from the developer diaries is the destructible environments, how much of a game changer is this feature and how "destructible" are the worlds? (i.e. I can only destroy all the walls of a building but not the entire thing)
The destructibility angle has always been one of the core gameplay pillars- we refer to it as "shredding". Basically what you're talking about is a gradually eroding, constantly changing combat scenario that's got glass, sparks, wood and plaster flying around all the time. Characters can shoot or smash their way through walls and forge new routes through the stages. We decided early on that we didn't want to go for full-on building destruction as this can be quite limiting in terms of environment design, not least for the fact that if you clear out an entire level of buildings, players would have nowhere to hide! For us, the shredding is such a key part of Bodycount as an experience, but when it comes down it, we always want to front-end fun gameplay.
Every holiday season is rich with FPS competition but this one seems especially brutal with Battlefield 3, Resistance 3, Modern Warfare 3, and others...are you at all worried that you're going to have trouble getting Bodycount noticed? What is Bodycount bringing "to the table" in order to compete with with those games?
I'll tackle that in two ways- firstly we believe that there should be room in the consumer space for a game such as Bodycount. As you've listed right there, you've got some hugely serious, very intense shooter experiences. Bodycount is not that- it's fun, arcade action, more along the lines of an 80's action movie than a grim-face military sim. We like to think that consumers can make that choice for themselves when the time comes, and that there should be room for both on the shelf.
Secondly, I believe that the industry itself faces challenges, and that's not just in the shooter space. Puzzlers, third person action-adventure, beat-'em-ups; all of these genres are basically fighting for the same consumers' hard-earned cash, and that's a tough space to compete in when your main competition is so massive! So yeah- it's a challenge not just for us as developers but also as an industry.
Is Bodycount a single player game with a multiplayer component or a multiplayer game with a single player campaign? Which aspect of the game did you most focus on?
I'd say the former, but we've aimed for parity across all 3 experiences, in the sense that they all maintain the full shredding fidelity and weapon feel of the core experience. In terms of focus, we aimed to adapt the single-player content to really make the most of the shredding tech and the furious firefights that can promote. There's nothing quite like the feeling you get when you think you're in a safe camping spot and someone comes bowling through the wall behind you with a shotgun!
Could you brief us a bit about the single player campaign? What are the key things you want players to experience as they are playing that part of the game?
The single player campaign takes place across three acts, spanning three different geographical locations. The main crux of the narrative is that you're there to sort out the world's problems, which very quickly turn in to your own problems! We want the player to experience a sense of progression throughout, with different weapon loadouts, different enemy classes and new ways to blow sh*t up coming thick and fast across the campaign. Ultimately, we want people to feel like they always have a tactical choice as to how to handle a given combat scenario.
One of the design focuses that were mentioned in the developer diaries is the drastically different stages that will be provided in each of the game's worlds and the different experiences each brings; can you explain this a little more and give some examples of the sort of differences players will see?
One of the key things for us as a development team is to constantly make the player feel this sense of tactical choice- and that goes for the environments as much as anything. I suppose the clearest example of this is the difference between the "overworld" stages and the Target ones- basically you're going from huge, open space that allow for creative freedom in how you traverse, to very much "gauntlet"-style set-tos in these near-future glass covered bunkers. That fluctuation of space, and how that affects your play style, is what Bodycount is all about.
What kind of multiplayer experiences will we find in the game? How will the recently announced co-op mode work? What kind of design challenges does co-op present?
Bodycount features Deathmatch, Team Deathmatch and Co-Op multiplayer experiences. The nice thing about it is that people will feel a familiarity with the game modes - those mechanics which have been tried and tested for a long time now. Where we differ are things like the Intel (which you earn from kills and use to unlock new weapons on the fly) and of course there's the shredding, which can vastly change the landscape of a multiplayer stage within minutes. The co-op is a great example of where this new destruction model comes in to play- as part of a team of two, you've really got to watch each others' backs, as it's no longer about just standing in a cupboard and hoping for the best. You've really got to communicate, otherwise someone's going to smash straight through that piece of cover and own you!
In terms of design, the main focus for us was just upping the shredding fidelity and keeping it stable enough to support that crazy, physics-heavy gameplay. We carefully adapted a handful of the campaign stages to give us a basis for the levels- and now they're much more arena- themed and rounded at the edges. There aren't many "safe" places, put it that way!
Is there anything we missed that you think is important?
Well, the Demo is available right now on XBOX live, and so we'd always suggest to people that they go play it. It's hard to convey exactly what it's like to bore through a wall with an SMG, then charge through and take someone off their feet with your shotgun, all the while cackling madly at the sheer carnage of it all. When it comes down to it, we've tried to be different in the areas where we thought it mattered- and we want people to see that there are alternatives to those serious, po-faced military shooters. There's action and colour and MASSIVE EXPLOSIONS!!
We'd like to thank Andrew for taking the time to answer our questions as well as Jen and Range for helping to coordinate the interview.
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Watch: Trailer For French Documentary 'Tarantino- The Disciple Of Hong Kong' > The Playlist
Video at the link.
Watch: Trailer For French Documentary 'Tarantino- The Disciple Of Hong Kong' > The Playlist
Video at the link.
Did You Know? Quentin Tarantino Asked Kurt Cobain To Play Eric Stoltz
Cobain was supposed to play Eric Stoltz's part in "Pulp Fiction" according to the singer's widowed wife. "At the same time, boy, was he excited when the scripts started coming in," Courtney Love said of Kurt's movie offers. "You ever wonder why he thanked Quentin [Tarantino] on the back of In Utero? Quentin asked him to play Eric Stoltz's part in Pulp Fiction. You can ask Quentin that, because it's true" (cue someone asking Quentin).
Who knew? Bonus extra credit: While he's surely too old for the part now, Love says Brad Pitt "wanted to play Kurt, by the way."
The fact that you started this thread wins you one dutch oven from me after I've eaten A LOT OF DAIRY!!!
Where's that eyeroll gif?
I'm not denying it because it's been discussed to death a hundred times and nobody is able to change anyone's opinion about it.
So why bother debating it all over again?

subset: commoncrawl


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The Rogues have not only finalized our schedule of summer training camps, we've opened up a new Web site exclusively for registrations! This will help you, your young ballplayer and of course us to streamline the process and keep up with the demand for summer instruction. To get the information you need and to register your young player, just click HERE!
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Welcome to the Web home of the Rogues!
The Rogues thank you, our fans, for helping us put together a great 2013 season! Together we accomplished some amazing things, from being near the top in WCL attendance to shattering the WCL record for wins by an expansion team! We couldn't have done it without you and now it's time to look forward to 2014. Take a look around our Web site. From here you can get our schedule, see our roster, get to know us and buy tickets for you, your family and your friends! Thank you for visiting and we hope to see you soon at the best baseball venue in the region, Harry & David Field!
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Mark your calendar for May 9 and 10, 2012, as Promega will host the 13th European Forensic DNA Working Group meeting (formerly the STR Working Group meeting) in Krakow, Poland. The meeting will start with a welcome reception the evening before. This meeting is a great opportunity to hear your colleagues give overviews of lab techniques and describe their experiences with Promega products, including the most recent European kits for databasing and special casework samples. The format of the meeting allows close interaction and excellent data sharing with members of many different labs across Europe. Promega scientists also will present the most recently launched products. A more detailed program will soon be available. For more details, please contact Nicole Siffling at: email@example.com
Contribution of an article to Profiles in DNA does not constitute an endorsement of Promega products.
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What Bird is That?: A Guide to the Birds of Australia
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Cayley'a 'What Bird is That?'
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Donald Andrews, Cumberland County director of schools, will discuss the school's Community of Character Program on Saturday, Feb. 1.
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The last time a new sunscreen ingredient came on the U.S. market, the Y2K bug was threatening to destroy our way of life. Intel had just introduced the Pentium III processor, featuring an amazing 500 MHz of computing power.
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The Federal Emergency Management Agency (FEMA) and the US Small Business Association (SBA) have extended the deadline for victims of Hurricane Sandy to apply for aid. It is now March 1.
The deadline was extended one month at the request of FEMA and the state of New Jersey, said spokesman Mark Jamison of the SBA's Office of Disaster Assistance.
"We encourage people to apply," said Jamison, whose agency is offering signature-only loans under $14,000 to homeowners and renters. "SBA loans are not based on a person's current financial situation," he said. For amounts above that threshold, he said, "There are no costs associated with the loan, except for title insurance when that's required as a condition of collatoral." Interest rates are as low as 1.68 percent for homeowners, and 4 percent for businesses.
As of Thursday, the SBA has approved $309,519,400 in disaster loan assistance for the residents and businesses in the state.
As of Wednesday, more than 57,500 storm survivors have been approved for help through FEMA's Individual Assistance program in New Jersey, though additional need exists.
People with storm losses in all counties in New Jersey can register online at www.DisasterAssistance.gov or via smartphone or tablet at m.fema.gov. Registration is also available by calling 800-621-3362, TTY 800-462-7585 or 711/VRS. The toll-free telephone numbers operate from 7 a.m. to 1 a.m. seven days a week.
This is the second time the deadline to apply for emergency aid has been extended. Originally, aid was set to expire on Dec. 27, 60 days after FEMA first launched its recovery effort. The deadline was eventually pushed back to Jan. 30, 2013, though the State has appealed for more time based on the need of its residents.
FEMA disaster assistance for individuals and families can include money for rental assistance, essential home repairs, personal property and other serious disaster-related needs not covered by insurance.
The SBA welcomes homeowners, renters and business owners to complete and return SBA disaster loan applications. Visit www.sba.gov or call 800-659-2955, TTY 800-877-8339 for more information.
-- Additional reporting contributed by Middletown-NJ Patch Senior Editor Christina Johnson


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Whether you frequent one of the hometown libraries in person, visit an information station, stop by one of the Book Boxes or are a Virtual Library customer. Your Pioneer Library System has a long list of Summer Reading Programs available for young and old.
Be sure to visit a specific hometown library web page to find more about our Summer activities!
Online Summer Reading Program Sneak Peek
- Details
- Published on Friday, 18 April 2014 17:39
With the annual Summer Reading Program steadily approaching, some of you might have considered participating online. We would love to have you join us online! Your passion and participation are what truly make the program so fantastic.
This year, we're incorporating something that is new to the program: virtual badges. These badges will be awarded to online participants who successfully reach each level. To the left, you can see the "Bookworm" badge as a sneak peek. This will be the badge for the first level. Stay tuned for the unveiling of the other badges.
Summer Reading 2014
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- Published on Saturday, 25 January 2014 10:00
This year's Summer Reading Program is approaching!
Growing Like a Read (GLAR) - ages 0-4
Children: Fizz, Boom, Read - ages 5-11
Teen: Spark a Reaction - ages 12 - 18
Adult: Literary Elements - ages 18+
In addition to all the programs put on by the hometown libraries, we will have system-wide touring programs. So, if you really like a presenter, you can see them again at another library.


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The President's Circle is the preeminent donor community of the Chicago Botanic Garden, providing its most loyal members the opportunity to make a deeper connection with — and contribution to — the mission of the Garden.
Members are invited to participate in exclusive intergenerational events, programs, and travel opportunities that provide unique access to the Garden, its leadership, and invited guests.
Membership in the President's Circle is open to households who make a contribution of $1,500 or more to the Annual Fund. The President's Circle provides the most important source of operating support to the Garden.
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Christmas Dinner
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Williams-Sonoma offers Christmas entrees that will become the center of any gourmet Christmas dinner. Choose from Christmas hams and turkeys that will be delivered to your home in time for the holiday feast. Or make hosting Christmas relaxed and easy with our prepared Christmas meals and desserts.


text: Meta Battle Subway PokeBase - Pokemon Q&A Login Register All Activity Questions Unanswered Tags Users Ask a Question Rules Chat What is a good moveset for Mawile? 1 vote Mine knows: Rock Slide: Decent power, good chance to cause flinching, decent accuracy, used to deal with Fire types. Ice Punch: Decent power, high accuracy, chance to freeze, used to deal with Ground types. Iron Head: Good power, high accuracy, good chance to cause flinchin, STAB. Iron Defense: Used to raise Defense even higher. Mawile learnset movesets mawile asked Jul 20, 2010 by trachy edited Jul 1, 2011 by DarkTyphlosion Mawile (M) @ Life Orb Trait: Encourage EVs: 252 Atk / 252 Def / 4 SDef Adamant Nature (+Atk, -SAtk) - Sucker Punch - Iron Head - Rock Slide - Fire Fang commented Feb 18, 2012 by trachy What trachy said but quiet or relaxed nature instead of sucker punch fake tears and instead of iron head iron defense and if you want to take down ground types instead of rock slide ice beam and instead of fire fang swagger commented Jan 21 by heracrossgal Why would you give it Ice Beam considering it's crappy Sp. Atk commented 1 day ago by TrainerBlue Please log in or register to add a comment. Please log in or register to answer this question. 13 Answers 2 votes Brute Force Mawile Ability: Sheer Force Nature: Adamant (+Atk, -SpA) or Impish (+Def, -SpA) EVs: 252 Atk, 252, Def, 4 SpD Item: Life Orb - Iron Head- STAB plus boost from Sheer Force - Crunch- takes out ghosts and psychics and Sheer Force - Swords Dance- boost your attack - Ice Punch/Rock Slide- coverage, beats weaknesses, and Sheer Force answered Oct 1, 2011 by mblinginballer Please log in or register to add a comment. 2 votes Mawile@Leftovers Ability:Hyper cutter(To Baton Pass) Evs:252Hp/252Def/4SpDef Nature:Impish -Baton Pass -Magnet rise -Charge beam(To pass down the SpAtk raise to a special sweeper) -Stockpile answered Mar 2, 2012 by HellDoom The Sp. Atk raise isn't guaranteed and it's base damage sucks. commented 1 day ago by TrainerBlue Please log in or register to add a comment. 2 votes Mawile-Mega @ Mawilite Ability: Huge Power EVs: 252 HP / 252 Atk / 4 SDef Adamant/Brave Nature - Swords Dance - Iron Head - ThunderPunch - Ice Punch With it's new ability and 105 base attack stat this thing will wreck utter havoc. I can especially see it going on a Trick Room team with a Brave Nature and 0 IVs. Swords Dance boosts it's already godlike attack stat into something that simply will not be countered. ThunderPunch and Ice Punch create the BoltBeam combo, while Iron Head rises in usage against those pesky Fairy types. Under TR it also has a nice chance to flinch. I believe you add the Huge Power boost after EVs and Nature, if not let me know and I'll recalc it. 678 Attack without SDance boost. 1356 Attack with one SDance boost. +2 252+ Atk Huge Power (custom) Iron Head vs. 252 HP / 252+ Def Cresselia: 313-369 (70.49 - 83.1%) -- guaranteed 2HKO I speak from experience when I say very little can do up to 80% damage on fully defensive Cress. +2 252+ Atk Huge Power (custom) Ice Punch vs. 252 HP / 252+ Def Groudon: 350-414 (86.63 - 102.47%) -- 18.75% chance to OHKO Same as above. +2 252+ Atk Huge Power (custom) ThunderPunch vs. 248 HP / 252+ Def Jellicent: 556-656 (137.96 - 162.77%) -- guaranteed OHKO +2 252+ Atk Huge Power (custom) ThunderPunch vs. 252 HP / 252+ Def Forretress: 175-207 (49.43 - 58.47%) -- 68.75% chance to 2HKO Cough set-up bait cough +2 252+ Atk Huge Power (custom) ThunderPunch vs. 224 HP / 252+ Def Skarmory: 350-414 (107.03 - 126.6%) -- guaranteed OHKO Damn Sturdy. Thanks Once for calc ideas. answered Oct 23, 2013 by MrKijani edited Oct 23, 2013 by MrKijani gdi Mr. K. You don't listen >:1 commented Oct 23, 2013 by Hotcakes Took you that long to figure it out eh? commented Oct 24, 2013 by MrKijani How did you teach mawile ice punch? I tried it with smeargle but without success yet. commented Nov 16, 2013 by Raymon This set was made on showdown, although in-game it can learn Ice Punch via move tutor. commented Nov 16, 2013 by MrKijani Nice Set! commented Jan 4 by QuestioningSweeper Please log in or register to add a comment. 1 vote physical wall move set for mawile!!! stockpile(quick defense boost) thunder punch foul play(great dark type move) iron head(STAB) awesome!!! answered Jan 15, 2013 by samurisceptile Foul Play is NOT recommended unless if you're using alongside Swagger because it uses the opponent's Attack against itself, not your own. Go with Crunch instead. commented Aug 12, 2013 by Brandonerd91 does Mawile even learn thunder punch? commented Nov 14, 2013 by poppie Yup. I believe its through a move tutor. commented Dec 10, 2013 by MrWokaWokaWoka Why would you use Crunch over Foul Play... Foul Play has higher base damage. commented 1 day ago by TrainerBlue Please log in or register to add a comment. 1 vote Mawile (F) @ Mawilite Ability: Intimidate EVs: 124 HP / 252 Atk / 132 Spd Adamant Nature - Substitute - Play Rough - Sucker Punch - Fire Fang answered Dec 27, 2013 by Mewderator Pretty good but I would change Fire Fang to Ice Fang for Ground Coverage. And maybe change Substitute to a Steel Move like Iron Head. commented 1 day ago by TrainerBlue Please log in or register to add a comment. 0 votes Here is a Staller set for Mawile: Knock Off-to take off the opponents item Pain Split-needed in the set Toxic-every Staller has one Iron Head-STAB Ability-Intimidate Evs-252 HP 252 DEF Item-Leftovers answered Feb 24, 2011 by Psusnis◇ Please log in or register to add a comment. 0 votes Gen V Mawile (F) @ Leftovers Trait: Hyper Cutter EVs: 252 Atk / 252 Def / 4 SDef Impish Nature (+Def, -SAtk) Sucker Punch Substitute Swords Dance Focus Punch answered Jun 16, 2011 by trachy Please log in or register to add a comment. 0 votes Physical Tank Item: Leftovers Ability: Sheer-force Nature: Adamant EVs: 252 Attack, 58 Hp, 200 Def Iron-defense Sucker-punch Iron-head Thunder-fang This guy is for Tanking against Physical Pokemon only. Iron-defense gives you about a 500 Defense Stat which is awesome. Sucker-punch is useful priority that could save you are be last minute damage before another Pokemon takes you down. Iron-head has 104 BP with Sheer force and 156 with STAB so this move is very strong. Thunder-fang covers the many water and flying types in NU and also gets boosted by Sheer force to about 84.5 Base power. There are only 3 Steel types in NU and I would have to say that Mawile is below Aggron obviously but I think it is better than Probopass because it has no 4x weaknesses. answered Oct 4, 2011 by Speed freak edited Oct 6, 2011 by Josh Pardon? Fire fang against water? I think not. You've made a mistake. commented Oct 5, 2011 by [MEGA]StellarLucario I said Thunder-fang. commented Oct 29, 2011 by Speed freak Your defense will not be 500 after one iron defense. Your first Iron defense approximately doubles your defense. Your Mawile would have to have a 250 defense which is totally impossible. commented Mar 27, 2013 by GanjaHippy3000 Please log in or register to add a comment. 0 votes Sweeper-Mawile Item: Choice-scarf Ability: Sheer-force Nature: Jolly EVs: 252 Attack, 252 Speed, 6 Hp Iron-head Sucker-punch Rock-slide Ice-fang Iron-head is STAB. Sucker-punch is for those who still out-speed you. Rock-slide is coverage. Ice-fang is more coverage(I would do fire-fang but all the steel types in NU aside from Mawile are part rock type). answered Oct 4, 2011 by Speed freak edited Oct 4, 2011 by Speed freak Please log in or register to add a comment. 0 votes Mawile (M) @ Leftovers Role: Forced Switch / Tank Trait: Intimidate EVs: 240 HP / 28 Atk / 240 SDef Adamant Nature (+Atk, -SAtk) Swords Dance Sucker Punch Pain Split Stone Edge Rockin the 0 STAB moves. Intimidate can force a switch on most physical threats, while you can set up Swords Dance, Sucker Punch is high powered priority, lets him hit first. Stone Edge can be switched for Iron Head, but I'd rather have protection from Stone Edge's Coverage. Pain Split can gain back Hp, and do some serious damage if your opponent switched out when you're around 25% Hp left. answered Oct 29, 2011 by Josh Please log in or register to add a comment. 0 votes Mawile (M) @ Leftovers/Life Orb Trait: Sheer Force EVs: 252 HP / 252 Atk / 4 Def Adamant Nature (+Atk, -SpA) Swords Dance Iron Head Sucker Punch Ice Punch/Baton Pass Swords Dance boosts attack to nice levels. Iron Head is STAB and boosted by Sheer Force. Sucker Punch is good priority. Ice Punch is boosted by Sheer Force as well and gives some further coverage. Baton Pass can be used though to help out a teammate. answered Mar 2, 2012 by Hex Please log in or register to add a comment. 0 votes Mega Mawile @ Mawilite Ability: Intimidate / Huge Power EVs: 252 attack, 252 HP, 4 sp. attack Nature: Adamant - Swords Dance - Iron Head - Play Rough - Sucker Punch / Brick Break The thing about Mega Mawile is that it has just so many defensive resistances from its steel typing, and is so offensively powerful from its fairy type. Also, it has 2 types that don't effect it at all (dragon and poison), so it's an easy switch in on many Pokemon. Remember to give the original Mawile the ability Intimidate so that when it can be switched in even more easily. Swords Dance as the opponent's Pokemon switches out because of the common lack of super effective or even neutral moves. Iron Head and Play Rough are the two main stabs, though keep in mind both of them are not very effective against steel and fire. Sadly, Mawile cannot learn Earthquake, but fire types are generally not very bulky, so a super effective move is not always necessary to take them out; Sucker Punch would be the best move to take them on, with priority over generally fast fire types. If steel types are the biggest problem, Brick Break is generally the only option, though setting up on steel types is generally easy for Mega Mawile, as most of them can't hit this Pokemon hard enough to knock it out. answered Nov 10, 2013 by OutragedArcanine Poor Dragalge, Mawile nulls both of its STAB moves. commented Mar 12 by Frostwarrior359 Please log in or register to add a comment. 0 votes Mawile (M) @ Mawilite Intimidate Adamant (+Atk, -Sp. Atk) 252 Atk/252 HP/6 Spd •Swords Dance •Iron Head •Play Rough •Stone Edge I was thinking Mawile could be some Fighting-type coverage (besides maybe Skarmory) on a Sandstorm team. Swords Dance will give you the highest Attack in the game, with Speed being your only hindrance, but its defenses and HP improvement through EVs should be enough to handle it. HP EVs because I want it to be able to take a Special Fire move. Wish it had Earthquake, but Stone Edge is fine for Fire coverage. Blaziken, my worst Fire fear, is hit by Play Rough anyway. Iron Head is STAB and flinching chance. Intimidate will help your defenses even more prior to Mega Evolution. Really hoping this set works out on the Sandstorm team I'm building! answered Dec 30, 2013 by Kenzie_Crobat Please log in or register to add a comment. Related questions Is there any reason to invest in speed EVs for Mawile? What SS Pokémon can breed with Mawile? How powerful is Mega Mawile? Would this mega mawile strategy work? How should I EV train this Mawile? Mega Baton pass strategy! Is it good? Why does Mawile's Pokedex entry misspell it's name in ruby? How do you get the Mawilite in X and Y? 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Armageddon Conventions - Christchurch, Wellington, Auckland
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neimhaille ()
Active Legion Member
Joined: 26 May 2005
Posts: 743
Medals: None
Posted: Thu Mar 31, 2011 7:26 pm
Post subject:
I have some last minute printing off to do for the contest. Should be a good one
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Ember ()
Joined: 11 Feb 2007
Posts: 253
Medals: None
Posted: Thu Mar 31, 2011 11:03 pm
Post subject:
I can't make it down this year, it coincides with some rather important assignments
The booth is absolutely gigantic, so those of you going do our Outpost proud!
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Farra Sti (Andrea Stout)
Active Legion Member
Joined: 06 Oct 2005
Posts: 129
Medals: None
Posted: Sun Apr 03, 2011 2:39 am
Post subject:
I am going down but not taking a Rebel costume. Am wearing the Sith on the Saturday and won't be doing Star Wars at all on the Sunday.
"You were the Chosen One" Obi Wan to Anakin in ROTS
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Ember ()
Joined: 11 Feb 2007
Posts: 253
Medals: None
Posted: Tue Jul 05, 2011 10:26 am
Post subject: Armageddon Auckland: 28-31 October
This year Auckland Armageddon is a week later than usual, running from October 28-31st. It's later seeing as the Rugby World Cup final is on over Labour Weekend, when the event is usually held.
This means that not only is the event 4 days rather than 3 (going from Friday till Monday), but only the Saturday and Sunday are 'holidays' with the Friday and Monday of the event being regular 'working' days.
We're working with the 501st to construct a Tattooine set for our booth, so if anyone will be available to help on the Thursday to help set it up, that would be great
It's going to be an awkward event for me - I've always been able to set up and stay for the whole event in the past, but at this stage I can only be there for the weekend because of University, which is quite disappointing.
I also need to think really carefully about what costumes to wear - one will definitely be the Aayla Secura costume that I'm currently working on
I may do Fem TIE/Officer, or a Leia costume - Slave/ GG. Going to be very tricky choosing...
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neimhaille ()
Active Legion Member
Joined: 26 May 2005
Posts: 743
Medals: None
Posted: Sat Aug 13, 2011 6:19 am
Post subject:
When were we asked to help with the build? I haven't seen any info here in our base forums. I was waiting for an update since your last post but haven't seen anything
I understand not wanting to give out private info but being updated about dates to help out would be good- then the address could be given only to those committed to helping.
I'm not sure if I would be on any use (I'm guessing it will be a fairly heavy set) but I know there are people reading these forums who would be of great use.
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Gorman (Dean Brown)
Rebel Legion Reserve
Joined: 10 Aug 2008
Posts: 81
Medals: None
Posted: Sat Aug 13, 2011 6:48 am
Post subject:
neimhaille wrote:
When were we asked to help with the build? I haven't seen any info here in our base forums. I was waiting for an update since your last post but haven't seen anything
I understand not wanting to give out private info but being updated about dates to help out would be good- then the address could be given only to those committed to helping.
I'm not sure if I would be on any use (I'm guessing it will be a fairly heavy set) but I know there are people reading these forums who would be of great use.
I'm answering this as the local 501st CO.
I have not asked the Rebel Legion to assist directly with the build, but you are welcome to help if you wish.
The build is a 501st project, and is being run by the 501st. The information therefore is on the Outpost 42 forums, which all local RL members are registered on, therefore I feel no need to cross-post here.
The Preparation topic was started mid-May, as you can see here
with a new topic based purely on the build itself was started on the 10th of August here
Since you were last active on the O42 forums at August 10, 2011, 12:07:01 you missed the build thread starting by only a matter of minutes but have visited and posted on those forums multiple times since the first thread was started so have had ample opportunity to join in the conversation there.
Ember wrote:
We're working with the 501st to construct a Tattooine set for our booth, so if anyone will be available to help on the Thursday to help set it up, that would be great
All the information that was posted about the set was what was quoted above. The assistance mentioned was for the Thursday prior to the commencement of Armageddon in late October as inferred by the rest of Hayley's post.
Given that the post was over a month ago with no indication of interest in posts here prior to your post just now, I took that as no interest in assisting at all.
As I said at the beginning, this is a 501st project. SO if you are willing to help then you can post in the relevant thread, which for your convenience are linked above, and you will be provided with contact details and addresses.
Thank you for your time.
Dean Brown - SL 2776
Commanding Officer
Outpost 42, New Zealand Garrison, 501st Legion
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neimhaille ()
Active Legion Member
Joined: 26 May 2005
Posts: 743
Medals: None
Posted: Sat Aug 13, 2011 7:31 am
Post subject:
These forums are set up for RL, we should not be relying on what happens on other forums for our information especially when those forums do not specify that there are RL inclusive events,
If you are only counting active members it may be true that most people can read those forums however we have a number of members here who are not yet active and may not get a chance to be active unless they see events posted here.
As 501st CO I would not expect you to post over here in that capacity, so thank you for clarifying the stand on this particular point.
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Gorman (Dean Brown)
Rebel Legion Reserve
Joined: 10 Aug 2008
Posts: 81
Medals: None
Posted: Sat Aug 13, 2011 7:43 am
Post subject:
Sorry, maybe you didn't read my post clearly enough.
The set is not a Rebel Legion event, nor is Armageddon. the Rebel Legion is there only at the request of the 501st, I actually have a hard time remembering an event where the RL was the primary contact and not invited to the event by the 501st.
I find it odd that you are suddenly interested in trooping and events since you haven't participated in any for the last three years. What has brought about this sudden interest if I may ask?
Dean Brown - SL 2776
Commanding Officer
Outpost 42, New Zealand Garrison, 501st Legion
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Athrun (Jonathan Sharp)
Active Legion Member
Joined: 01 Jul 2010
Posts: 28
Location: New Zealand
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Posted: Fri Sep 16, 2011 5:16 am
Post subject:
I'll see about being there on Thursday, Friday, Saturday and Monday. I can't make it on the Sunday as I have the Auckland Marathon and probably won't be able to move much afterwards.
Will be there in my Jedi costume as Zalon.
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Ember ()
Joined: 11 Feb 2007
Posts: 253
Medals: None
Posted: Sat Sep 17, 2011 10:11 pm
Post subject:
Thanks Athrun, that's great
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Ember ()
Joined: 11 Feb 2007
Posts: 253
Medals: None
Posted: Wed Oct 05, 2011 6:52 am
Post subject:
Less than a month to go!
So far for confirmed troopers we have:
I'll just say that anyone who wishes to get in to the Expo with one of our free passes has a requirement to troop and/or act as support crew at the booth for 4 hours per day of entry. Anyone not willing to support the booth for this time will not receive a pass, and this will not count as a proper troop for that member. This is the expectation of the 501st members, and will also be applicable for any Rebel troopers.
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starfirephoenix (Alison)
Active Legion Member
Joined: 04 Dec 2005
Posts: 2148
Medals: None
Posted: Mon Oct 24, 2011 10:28 am
Post subject:
I realised how long ago I posted in this thread! I'd still love to attend a NZ Armageddon sometime in the future. I just don't know when we'll get the opportunity. Which is the best out of them, is it Auckland?
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Commander_Barriss (Sarah)
Active Legion Member
Joined: 25 Oct 2008
Posts: 2428
Location: South Australia, Australia
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Posted: Tue Oct 25, 2011 2:36 am
Post subject:
As I said in the other thread, My partner and I are planning on coming over next year for your Auckland geddon with my little boy. We're really looking forward to it. We'll also be staying around NZ for a while taking in the sites. We'd love to get a chance to troop with you guys while we're over. Can't wait to meet you guys.
"It's not the size of the Jedi or the amount of power running through her lightsaber, but the strength of her heart."
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Ember ()
Joined: 11 Feb 2007
Posts: 253
Medals: None
Posted: Tue Oct 25, 2011 4:33 am
Post subject:
Auckland Armageddon is definitely the biggest event, though I'm not sure how it compares with the Aussie Geddons. I think numbers last year got up to 40,000 across the 3-day event?
It would be lovely to have some extra Rebel troopers along
Where do you intend to visit, Sarah?
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starfirephoenix (Alison)
Active Legion Member
Joined: 04 Dec 2005
Posts: 2148
Medals: None
Posted: Tue Oct 25, 2011 4:46 am
Post subject:
Our biggest is Melbourne - over 2 days there were over 17,000 people.
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At Oak Hill Hospital, we treat the most important health concerns - yours. We provide healthcare services designed to meet your needs at every stage of your life.
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Welcome International Customers
We're excited to share our jewelry collection with you!
Just choose your country and currency to personalize your shopping experience.
We're excited to share our jewelry collection with you!
Just choose your country and currency to personalize your shopping experience.
C. 1980 Vintage 78.00 ct. t.w. Amethyst and .50 ct. t.w. Diamond Earrings in 10kt White Gold
Our Price : $4,095.00
C. 1960 Vintage 10.45 ct. t.w. Amethyst Earrings With Diamonds in 14kt Yellow Gold
Our Price : $2,795.00
C. 2000 Vintage 11.00 ct. t.w. Amethyst and 2.30 ct. t.w. Citrine Drop Earrings With Diamonds in Two-Tone
Our Price : $4,995.00
Item#: 772605
C. 1990. Stunning Estate find from the 1990s, these 23.40 ct. t.w. amethyst and 1.50 ct. t.w. diamond earrings gleam with exquisite brilliance! Pear-shaped amethyst centers are set in a dazzling frame. Post, 14kt white gold earrings. Exclusive, one-of-a-kind Estate Jewelry.
Details Gift
Box Our 100%
5/8 inch
14kt White Gold
Hanging Length:
1 1/4 inches
Stones per Earring:
Stone 1:
Diamond Diamond: The hardest and most brilliant of all gemstones, a diamond can make the heart race with its pure and fiery spark. An ancient symbol of love, a diamond is the preferred gemstone for tokens of affection, such as rings, earrings, necklaces and bracelets. Diamond is the birthstone for April. (Quantity: 46, Shape & Cutting Style: Round Brilliant & Single, Color Grade: J-K, Clarity: VS2-SI2, Weight: 1.50 ct. t.w.)
Stone 2:
Amethyst AMETHYST: A natural variety of quartz, amethyst ranges in color from deep purple to pale lavender, and even to warm greens. Amethyst has been used during meditation to provide a sense of spiritual balance. Amethyst is the birthstone of February. (Color: Purple, Quantity: 2, Shape & Cutting Style: Pear, Weight: 22.30 ct. t.w.)
Stone 3:
Amethyst (Color: Purple, Quantity: 2, Shape & Cutting Style: Round, Weight: 1.10 ct. t.w.)
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C. 1970 Vintage 18.50 ct. t.w. Amethyst and Cultured Pearl Bracelet in 14kt Yellow Gold. 7"
Our Price : $5,695.00
C. 1990 Vintage 37.30 Carat Amethyst and .65 ct. t.w. Diamond Ring in 14kt White Gold. Size 6.75
Our Price : $5,995.00
11.00 Carat Green Amethyst and 1.65 ct. t.w. Pave Diamond Ring in 14kt Yellow Gold
Our Price : $3,495.00
C. 1950 Vintage 2.20 Carat Amethyst and .40 ct. t.w. Ruby Horseshoe Pin Pendant With Seed Pearls in 14kt Yellow Gold
Our Price : $2,795.00
Learn More About: Estate Jewelry Diamond Amethyst


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Organic Half Moon Percale Shams
Item# 03-0992
Handmade in organic cotton
Special Offer: Free shipping on orders over $50 (final discount reflected in cart) (Details)
Gift wrapping available
Our handmade Half Moon Percale Quilt and Shams are a lively addition to any décor. Standard size shams tie in the back and are available in sets of 2. Imported.
Half Moon Percale Shams Features:
- Great as a bed cover or decorative throw
- Works in any home décor
- Handmade traditional quilt styling
- Features updated color palette
- Organic cotton exterior
- 100% cotton and cotton fill
- Made exclusively by Gaiam
PrintMachine wash. Gentle cycle, cold water. No bleach. Do not dry clean. Standard (26"L x 20"W)


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Affordable Assistance You Can Get
Aside from being traumatic, getting involved in a car accident case may be expensive as well, but one can still get an affordable Seattle car accident attorney. There is a lot of law firm that offer very reasonable fees compared to local lawyers with less experience. Some even accept case payments in partial, money orders, or personal checks. For car accident injury insurance claims, they also charge contingency fee only if the injured client recovers case settlement. If there's no obtained case settlement, no lawyer's fee will be charged.
After a car accident, a skilled yet affordable Seattle car accident attorney can make a huge difference. Timing is important for personal injury cases. Most firms offer their clients free consultations so they can evaluate their client's cases immediately and outline the steps. They should act faster together with the client to begin documentation of injuries and have the information gathered to negotiate with the car insurance companies. Without their assistance, it will hard for a victim to defend his interest and get the right amount of settlement he really deserves.
Car collisions often result in severe injuries and may involve complex legal matters. Acquiring the service of a skilled lawyer might be the key to attain the proper compensation. You can find an affordable Seattle car accident attorney by searching the web or asking for friends and relatives that has been in the same situation before. These lawyers will be your defenders especially during your insurance claim disputes. Start by calling them and have a free legal consultation with them.
What they Offer?
Most of these law firms offer free legal counseling to individuals that were injured or harmed in car accidents. One can schedule free case reviews and can talk via phone first to a legal assistant. Be sure that you are prepared with their queries regarding your injuries and how the accident happened. This phone interview will help them determine if one really needs an affordable Seattle car accident attorney or they can handle their case on their own. Moreover, they can schedule them with in-person consultation which is a no-obligation consultation. The person will not be pressured to get their service, sign a contract, and make immediate decision. Some of the lawyers conduct home and hospital visits if needed.
Help Need Not Be Expensive
A car accident, especially if it's a serious and fatal one, can cause not only physical injuries and limitations to the people involved but can also give setbacks in their personal life, employment, and relationships. Upon facing these difficulties, one deserves a fair and full compensation with the assistance of an affordable Seattle car accident attorney so they can move forward and start the healing process. Attaining professional help should not be a pleasure but a right that everyone can enjoy. Whether an individual's car accident case can be resolved with negotiation or must be in higher court, the attorneys have the skills and capability to help a person achieve justice. Know your rights and get the most trusted attorney without spending a fortune.


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BOSTON — Dustin Pedroia started fast, stopped and then raced home with the winning run.
ARLINGTON, Texas — Chicago White Sox manager Robin Ventura succinctly and aptly described t
DENVER — Initially inserted into the Colorado Rockies' rotation as a stop-gap injury re
SAN DIEGO — The San Francisco Giants are totally in favor of instant replay.
NEW YORK — It took all afternoon before Curtis Granderson finally generated some goodwill a
OAKLAND, Calif.
ST. PETERSBURG, Fla. — Dean Anna wasn't nervous during a key at-bat in extra innings.
LOS ANGELES — Yasiel Puig made it a very enjoyable 53rd birthday for Los Angeles Dodgers manager
MIAMI — Brandon Maurer began well, holding Miami hitless into the fifth inning.
CLEVELAND — Indians manager Terry Francona gave his team a pep talk Saturday after they los
CHICAGO — Homer Bailey doesn't even need to be at his best to win at Wrigley Field.
DETROIT — Ian Kinsler took off toward second base and kept on going.
WASHINGTON — The Cardinals managed to score twice against Stephen Strasburg while starter S
WASHINGTON — Nationals star Bryce Harper was pulled by first-year manager Matt Williams aft
ST. PETERSBURG, Fla.
KANSAS CITY, Mo.
CLEVELAND — Mark Buehrle pitched shutout ball into the eighth inning and remained unbeaten


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95 Cordova Street, Saint Augustine, FL | Directions 3208429.89173 -81.31376
M-Su 24hr
Excellent service and luxurious room – We decide to elope to St. Augustine and found a fantastic seasonal rate for our stay through the Casa Monica website. The building itself is beautiful inside and out, the staff are courteous and friendly at every opportunity, and the room was well equipped. When stayed in a spacious "premier" room with a four-poster bed, sofa, desk, tv, mini-fridge, and coffee maker. The large bathroom had a walk-in shower, no bath which wasn't noted during the reservation process but that's not an issue for us. Our room was at the far end of the building from the lobby and we had a view over King street towards the square next to the Bridge of Lions. The bed was comfortable, with loads of pillows to choose from. The only drawback to the room is the A/C system - it is really loud * distrubed us both during the night. We didn't have much interaction with staff besides check-in and check-out, there was nothing missing from our room and we had no need to call the front desk or housekeeping during our stay. Perfect! By the way, the $20 valet parking is worth it. The alternative is trying to find curb-side metered parking which was not easy on a weekday, plus you have to feed the meter $3 every two hours. I hgihly recommend the Casa Monica to anyone looking for a hotel in St. Augustine.
Excellent – We had lunch here and then dinner the next night (party of 8). The food, presentation and service was excellent.
Highly recommend this if you're in St Augustine.
Great with Groups – We held our Annual Board Retreat at the hotel and made sure we ate at the 95 Cordova. As in the past we had great service, friendly enviroment, and the food was out of this world. They worked with us in serving 26 Board Members. After last years experience they requested we go back.
Showcasing a Spanish invasion in a historic, Florida town. – The Scene
This "Moorish Revival Castle" was built in 1888 and restored as a luxury hotel at the turn of the millennium. The red-tiled roof, hand-painted Italian tiles, balconies and Moorish columns push the limit, but the kitsch factor is held at bay by the 138 tasteful and quietly decorated guest rooms. The crowd here tends to be made up of vacationers during the summer months and around Christmastime, with a steady stream of business travelers year-round.
The Details
Wrought-iron beds and mahogany lounge chairs are the kind of furnishings you might find in your room. If you're looking for lodgings fit for royalty, the King and Queen of Spain have slept in the corner tower, a four-story suite with three bedrooms and views of the historic town, bay and ocean. The next-door Lightner Museum, home to the largest collection of Tiffany glass in the world, is among the venues available for social gatherings. Access to the oceanfront Serenata Beach Club is offered for a fee. One of the more unusual aspects of a stay here is the chance to tour St. Augustine in one of the hotel's antique cars.
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YES CERTIFIED with the following products:
Operating Systems:
Other Products:
Product Description
The Brocade 1010 (single port) Converged Network Adapters (CNAs) provide server connectivity for networking and FC storage I/O consolidation, leveraging Fibre Channel over Ethernet (FCoE) and Converged Enhanced Ethernet (CEE) technology. Brocade 1010 is designed to manage true end-to-end SAN services and enhanced server virtualization across next generation data centers. Brocade 1010 maximizes bus throughput with a PCIe 2.0a Gen2 (x8) bus interface, delivers up to 500,000 IOPs and 10Gbps throughput in full-duplex mode per port.
Primary Driver File(s):
Driver Support File(s)
Host Bus Adapter(s)
Tested Configuration:
Config Notes
The term YES CERTIFIED applies only to the exact configuration documented in this bulletin. For more information regarding the specific test configuration, please contact:
Brocade Communication Systems, Inc.
1745 Technology Drive
San Jose , CA 95110
Voice: 408.333-8000
Fax: 408.333-8101
Website: http://www.brocade.com


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Only War's collection
"The men and women of the Imperial Guard sacrifice more and gain less than perhaps any other arm of the Imperial Armed Forces."
–Commissar Ibram Gaunt
Only War is a standalone Warhammer 40,000 roleplaying game experience in which players take on the roles of soldiers in the Imperial Guard, the galaxy-spanning armies of the God-Emperor. Fully compatible with FFG's other Warhammer 40,000 Roleplay titles, this comprehensive game system explores a previously unseen side of life in the Imperium of Man.
Join the ranks of brave men and women inducted into the God-Emperor's armies, trained to fight and sent off to far flung stars and systems to hold the line against the coming night. Despite overwhelming opposition, or perhaps because of it, these fearless soldiers are bound to each other by a code of brotherhood and honour. They are the thin line that protects the Imperium from complete and utter destruction. They are the Imperial Guard.
|Case Quantity: 6
"We cannot suffer any more losses, or we will lose this front. This cannot stand, Colonel Garn. Allow me to take a contingent of our best men, and we will end this threat once and for all."
–Last Recorded Words of Lieutenant Uron Halle, 23rd Maccabian Janissaries
Guide your squad to success over their mission with The Game Master's Kit for Only War! This helpful resource features a sturdy Game Master's screen, which displays eye-catching Only War art on one side and a wealth of convenient references on the other. In addition, The Game Master's Kit includes a 32-page full color booklet with a complete adventure, a selection of useful NPCs, and helpful advice for GMs about managing comrades and more.
This is not a complete game. A copy of the Only War Core Rulebook is required to play.
|Case Quantity: 6
"In the end, only the Emperor can judge you. Only He is qualified to weigh acts of righteousness against deeds of vile treachery and find a verdict for your soul. It is merely my humble task to commend you to His final justice."
–Lord Commissar Salieri
Final Testament, a complete adventure for Only War, takes players to the war-ravaged mining world of Hervara, where they must do battle at one of the Imperium's most brutal fronts. This engaging three-part mission pits guardsmen against a host of unusual challenges, even as they strive to uphold the honor of the Imperial Guard—and perhaps even survive!
This is not a complete game. A copy of the Only War Core Rulebook is required to play.
|Case Quantity: 6
"This ain't training, trooper. This is the real thing. Those are real bullets and real bombs. This is war. If you want to make it through the next few hours alive, you better do exactly as I say and exactly as I do."
–Sergeant Rince Klebb, Baraspian 3rd Rifles, shortly before his death
Hammer of the Emperor is a handbook for the brave soldiers of the Imperial Guard. New options for regiment creation and mixed regiments, along with details on renowned regiments like the Attilan Rough Riders and Tanith First-and-Only, give players unique ways to wage war in the 41st Millennium. Plus, enhance your missions with new Advanced Specialties, an expanded armoury, rules for Mounted Combat, and much more!
|Case Quantity: 6
"Everything out there is trying to kill you, soldier. If you figure that out quickly enough, you might live long enough to pass it on to the next batch of fresh casualties-to-be."
–Private Mercito Grant
Across the Spinward Front, Imperial Guard troopers contend with deadly adversaries, from the fanatical rebels of the Severan Dominate to the vicious Orks of Waaagh! Grimtoof, and from the insidious forces of the Dark Eldar to the profane minions of Chaos. Your mission may place you toe-to-toe with the worst the galaxy has to offer. Will you be prepared?
Enemies of the Imperium, a supplement for Only War, gives deeper insight into the deadly foes of the Imperial Guard who lurk in the Spinward Front. Enemies of the Imperium not only contains NPC profiles and guidance on how to deploy them in battle, but it also provides considerable information on how these factions make war on the Imperium and each other. Further, Enemies of the Imperium provides rules for managing Formations to facilitate squad-level combat and new resources for Guardsmen and Support Specialist characters who have cut their teeth against these deadly foes, surviving the worst that the Spinward Front can throw at them.
|Case Quantity: 6
"We have come to retake what belongs to the Emperor from those who dared to turn against him. Know that you serve a just and divine cause. Your faith in Him shall shield you from any attack."
–Preacher Wyatt Dreeble
The courageous men and women of the Imperial Guard stand tall against the threats to mankind. In No Surrender, an adventure supplement for Only War, guardsmen serving in the Spinward Front must face the secessionist traitors, the Severan Dominate, whose forces have taken over the Lycurgos star fort, and are using it as a base for their treacherous deeds. In No Surrender, an expanded, three part adventure, you and your unit of guardsmen must work to reclaim this star fort for the Emperor!
|Case Quantity: 6
Shield of Humanity, is an Only War supplement for new recruits and veteran guardsmen alike. It is time to stand in service to the Emperor in the Spinward Front. The Imperial Guard stands as humanity's shield from the myriad threats to the Imperium. With new rules for auxiliary regiments, advanced specialities, and rules for characters with religious backgrounds, Shield of Humanity is a must for any Only War player.
|Case Quantity: 6
Only War collection is © Games Workshop Ltd. 2013. Games Workshop, Warhammer 40,000, Warhammer 40,000 Role Play, Only War, the foregoing marks' respective logos, and all associated marks, logos, places, names, creatures, races and race insignia/devices/logos/symbols, vehicles, locations, weapons, units and unit insignia, characters, products and illustrations from the Warhammer 40,000 universe and the Only War game setting are either ®, ™, and/or © Games Workshop Ltd 2000-2013, variably registered in the UK and other countries around the world. This edition published under license to Fantasy Flight Publishing Inc. All rights reserved to their respective owners.


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Watch the historic interview with CBS correspondent Bob Simon now » Learn More »
Learn the history of the Theological School of Halki since its establishment in 1844. Learn More »
YouTube: Subscribe to the GreenPatriarch channel (on the Environmental Symposia) or the Ecumenical Patriarchate channel (on the US visit).
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The Holy Mother and Great Church of Christ of Constantinople regards the Ukrainian nation and people as Her precious sons and daughters, born from the baptismal waters that flowed through the banks of the Dnepr River. From the days of our brilliant predecessor, Saint Photios the Great, the love of the Mother Church for the pious Christians of your lands has never abated. Read more...
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Another Hardy legend. Those looks. Who doesn't love that sweeping 'S' shaped handle? But the beauty is more than skin deep. The Cascapedia's durability is proven over decades of use. The capture of thousands of fish testify to this incredible reel's performance. There's a Cascapedia for every fishing situation. The smaller sized models have a centralised click-check braking system which famously protects the lightest tippets. The eight/nine weight reels and upwards are braked by a one-way steel clutch, designed for faultless big fish handling.
Effective braking system for across the board fish control
6061 aluminium construction for lightness and durability
Hand-polished rim, classic looks, timeless performance
All sales are final unless the item is not as desribed or is damaged during shipping - we fully insure all of our items - for international orders - we ship USPS international express and fully state the value of the contents - All items must be paid for within 5 business days or they will not be shipped. No exceptions.
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Elizabeth Oates, Director of Divorce Recovery Ministry
Elizabeth Oates is passionate about the good health of marriage and family. Together with her husband, Brandon, she founded Project Restoration, a ministry reaching a broken generation seeking life-giving restoration through Jesus Christ. Please be encouraged as you look into the life and ministry of Elizabeth Oates.
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I have been working at Hostess Brands full-time for more than 5 years
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About this artwork: Oeuvre de DE MAUSSANE
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Revolutionary Two-Line Concept and Stylish Designs Create Buzz for Global Brand
MIAMI, Jan. 22, 2014 /PRNewswire/ -- YEZZ, a leading global mobile device brand, made its presence known at the 2014 Consumer Electronics Show held in Las Vegas, with its debut of the compelling Andy A4M and Andy A6M models – major players in the mobile world celebrated for its revolutionary two-line concept, stylish designs, interchangeable covers and impressive specs. While the innovative brand is pushing dual-SIM technology forward, YEZZ caused waves at the largest tech show in history and brought undoubted notability to the Miami-based brand.
(Photo: http://photos.prnewswire.com/prnh/20140122/FL50314 )
(Logo: http://photos.prnewswire.com/prnh/20140103/FL39962LOGO-b )
"YEZZ proved to be a great success at International CES this year," says Jose Luis Zreik, co-founder of YEZZ. "We received an overwhelmingly positive response for our Andy A4M and A6M models and will continue our brand's momentum with the release of our highly-anticipated LTE and octa-core models."
Stealing the thunder from competitors like Samsung and Apple, YEZZ's newest mobile breakthroughs continue to challenge corporate tech giants' functionality with their dual-SIM card technology and aggressive prices, without compromising its svelte look. Supported by distinguished chipset makers Qualcomm and MediaTek, YEZZ is poised to have an impressive lineup of products. Soon to be released are its first LTE and octa-core models, the Andy A5V and Andy A5QP – slated for its reveal at Mobile World Congress in Barcelona.
The Andy A5V, the brand's first LTE model features a 5" qHD screen, a 13MP camera, fashionable carbon fiber cases and a Qualcomm Snapdragon 400 processor, packing innovative technology into its compact frame.
The Andy A5QP octa-core model also features a 5" HD screen, 6.9 mm ultra slim thickness, 4 GPU graphic performance ideal for gaming, a bundle of stylish colored back covers and an outstanding 1.7 GHz 8-core MediaTek processor.
The brand has already left a bold imprint in the Americas and Europe and is rapidly growing around the globe. Its new LTE and octa-core models are positioned to be the brand's new hero products.
YEZZ is available for purchase online at www.sayyezz.com.
About YEZZ YEZZ is the creator of the freestyle mobile philosophy, a sophisticated lifestyle where its Youzerz (pronounced Yoo-zzerz) experience a combination of state-of-the-art technology and stylish design through its vast offering of mobile products. For more information about YEZZ, please visit www.sayyezz.com.
Michelle Fonticiella
Suzie Peruyero
SpinHouse PR
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