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Ebert on Video Games: They are InferiorBy Chris Remo, Nov 29, 2005 2:45pm PST Noted Chicago Sun-Times film critic Roger Ebert has a few things to say about video games. In a recent edition of his Answer Man column, a reader brought up Ebert's Doom review, in which it was implied that the reviewer had little desire to acquaint himself with the film's source material. Ebert's response was to claim that "books and films are better mediums, and better uses of my time." His justification for this is that he has recently read and seen great works by luminaries of those two forms, and despite an unfamiliarity with games has not seen a convincing argument as to there being games that can live up to the output of Nabokov, Hugo, Scorsese, Kurosawa, and so on. In Sunday's Answer Man column, a different reader wrote in regarding that response, citing various treatises on the artistic and theoretical properties of games. Ebert's response was simultaneously more generous and more limiting than his previous one.
Yours is the most civil of countless messages I have received after writing that I did indeed consider video games inherently inferior to film and literature. There is a structural reason for that: Video games by their nature require player choices, which is the opposite of the strategy of serious film and literature, which requires authorial control.I am prepared to believe that video games can be elegant, subtle, sophisticated, challenging and visually wonderful. But I believe the nature of the medium prevents it from moving beyond craftsmanship to the stature of art. To my knowledge, no one in or out of the field has ever been able to cite a game worthy of comparison with the great dramatists, poets, filmmakers, novelists and composers.
He goes on to imply that time spend playing video games is wasted time that would be better spent with film or literature. Of course, as he previously stated, his knowledge regarding games is rather uninformed, and it's hard to believe he would keep up with the sort of journalistic or literary venues that would argue such claims well, since they obviously tend to deal with video games. Ebert's rather crass response seems to suggest a limiting definition of what art can be, as well as an unfamiliarity with the sort of control game designers can in fact have over their audiences. Just as in the other forms Ebert mentions, in games that control can be expressed through narrative means or simply through a crafted experience.
For an example off the top of my head of the former, take the strange yet brutally familiar imagining of America presented in Tim Schafer's Full Throttle (PC). Set in what appears to be a post-apocalyptic landscape, the seemingly mundane backdrop of a hostile corporate takeover reaches incredible depth of significance. It becomes a metaphor for the country's slow decline into corporate facelessness and the odd juxtaposition between the freedom allowed by a recreated American frontier with the essential powerlessness of the frontier's inhabitants. You think I'm kidding? Play it again.
For another spur of the moment example in a more non-narrative setting, take Shigeru Miyamoto's Pikmin (GCN). Miyamoto didn't set out to necessarily create a quirky character-based real-time strategy title, though that's the form the game took. While working in his garden, he decided to craft a game that would evoke the melancholic and solitary feelings he was experiencing. Anybody who has become engrossed in Pikmin can surely attest to those qualities shining through to an almost startling degree. It's all the more surprising given the typically Miyamoto-esque brightly colored and exaggerated presentation, as the game has less of the carefree nature inherent to, say, a Mario title. The fact that Pikmin so effectively communicates the emotions Miyamoto intended to convey is not simply an issue of craftsmanship (though craftsmanship is present in spades with the balanced and engaging gameplay), it speaks to the artistry with which the game was conceived.
It is frustrating to see current mainstream criticism--and no critics are as synonymous with modern mainstream criticism as Ebert--maintain deliberately ill-informed opinions about gaming as a medium. Not because gaming needs to be recognized as art, which is an opinion that is hotly contested among many gamers, but because it does such a grave disservice to the people behind the games, who are clearly capable of far more expression through their work than many seem prepared to acknowledge.
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By: nudel x Show Full PostI agree and disagree with Ebert but if Pikmin, for god's sake, is one of the best examples of gaming narative that we can draw upon, I think we're fucked in terms of this argument.Nov 30, 2005 4:48pm PSTI agree and disagree with Ebert but if Pikmin, for god's sake, is one of the best examples of gaming nara... : nudel
By: Neil Reed x Show Full PostAlthough i dont agree with ebert, i do thank him for bringing to the fore an issue that might with debate make some games even better than they are now.
i just hope some developers and publishers stumble accross this debate and take note, their are a lot of gamers who would willingly try another more mature genre that pushes the bounderies of what we have come to expect in games. please! experiment have fun be creative dont limit yourself and give your target audience the credit they deserve.
or ami on my own here?Dec 01, 2005 7:50pm PST
By: The_Bruce x Show Full PostWhy do we event want games to be considered as "art"? Who cares about a word? Our games are our games, they are ( some are ) brilliant crafted, extremely fun, and thought provoking GAMES!
If I wanted a work of art, I'd look at a painting. Books are books, they aren't art. Movies are movies, not art.
You cannot lump all these forms of entertainment into one category, they each have their own distinct ways of telling a story/entertaining someone.
Or maybe I'm just an idiot.Nov 30, 2005 5:55am PSTWhy do we event want games to be considered as "art"? Who cares about a word? Our games are our games, th... : The_Bruce
By: downrightevil x Show Full PostOnce again Remo, you hit the nail on the head. I understand where Ebert is coming from when he says games require user input, as cinema or prose contains direct themes that can 'easily' be analyzed, but IMO to craft a game that STILL portrays the author's/creator's messages and moods AND allow player freedom can be even more challenging, and when pulled off, even more graceful.Nov 30, 2005 7:02pm PST
By: jccalhoun x Show Full PostIf you read his review of Doom, you can see that he can't even follow the plot of a movie, yet alone understand videogames. In the movie he goes to great length to complain that the monsters have been on Mars forever. Except they haven't...
He also makes a comment about a skeleton surviving geologic activity, except Mars doesn't seem to have had any geologic activity for millions of years. I guess he's no scientist either...
As to his refutation of videogames not being art, he is clearing espoucing a variation on autuer theory in that there must be a guiding force behind a film. He probably doesn't put much stock into reception studies, active viewing, or resistant readings.
Many here have commented on his narrow definition of art, and I agree, up to a point. However, many here have also gone on to mention games that most closely approximate narrative-driven styles of art which is, I feel, also a rather narrow definition of art. Why does something have to be based in narrative to be artistic?
Personally, I think that "art" is just as meaningful a term as "beautiful." We each have our own notions of what is or isn't beautiful and we can argue about that definition without ever coming to a satisfying definition.Nov 30, 2005 7:40am PST
By: ghost hacker x Show Full PostThe first game I played that I would consider art would be
Myst. - This game took me in and did not let me go untill I got all the pages through the ages. If this is not art, I am just a schmuck then.
Add one game here that you would consider art.
Nov 29, 2005 6:28pm PSTThe first game I played that I would consider art would be Myst. - This game took me in and did not l... : ghost hacker
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Rez : systatic
KOTOR. Why? because it's based off a movie franchise of course! and it beat it's brains in! I was far mor... : gibolas1234
Panzer Dragoon Saga : sale peteur
One that comes to mind: The Last Express : SixDemonBag
Wind Waker comes to mind. : slax0r
beyond good and evil : needlez
Max Payne 2!!! : dognose
The Longest Journey : qwplayer
Baulders Gate Series : greh kleh
By: sam eagle x Show Full PostPeople didn't really see the artistic merit in films either, until movies like Birth of a Nation started coming out. Full Throttle and ICO aren't enough--there are far greater things to come. Most game developers, no matter how talented, are still in the "thrill ride" mentality. They want to make something fun, not something meaningful. And who can blame them? If I thought all my serious artistic efforts would turn into pretentious crap like Final Fantasy I'd be reluctant to give it a real try myself. Slowly but surely we'll see more and more respectable work, and this will enbolden others.
One thing is sure though: "games" is too broad a category to pigeonhole. They can resemble a New York Times crossword puzzle, or a spy novel brought to life. With that much flexibility it will be impossible to keep artistry out forever.Nov 30, 2005 7:04am PST
By: Freon x Show Full PostI don't think Ebert has played Final Fantasy 10.Nov 30, 2005 6:52am PST
By: Carfaz11 x Show Full PostIt's interesting, because although I've been a gamer for many years, I've never really formed an opinion about this. Both Ebert and Remo make valid points. But I think that Ebert has a bias, partly because he probably couldn't play through most games even if he tried. It seems like a cruel thing to say, but I've never encountered someone his age that is able to play today's 3D games. I've tried many times to get my father into something simple like Sim City or Katamari Damacy, but with no avail. Pacman, sure, but city building and giant ball rolling, no way. So without the ability to really play these games, Ebert's argument is hurt.
But I think it's important to note that Ebert is talking about whether games should be classified as a category of literary work, not art. Sure, anything can be a work of art. But to tell a story effectively is a different matter. I don't believe I've ever continued playing a game because the story engaged me, rather than simply because I was having fun.
Do I believe that games have the potential to have stories as deep as books or films? Ebert had it right when he said that the medium itself restricts that from being possible, but it's not because of free choice. In fact, very few games are truly non-linear. No, the restriction is that in the end, they are just games, and games are by nature interactive. Trying to fit more story into a game just means more cutscenes and less play time. Eventually all you're doing is making a film with some interactive scenes.
I'm perfectly fine with classifying games as art. I've had experiences in games that rival the best songs I've heard and paintings I've seen. But from a literary standpoint, I completely agree with Ebert. Maybe I'm wrong about the pontential, and maybe someday some genius developer will come up with a way to inject deep literary work into an interactive medium, and in that case he or she will probably have gotten all the praise they need to be placed on the same level as Nabokov, Hugo, Scorsese, or Kurosawa.Nov 29, 2005 5:10pm PSTIt's interesting, because although I've been a gamer for many years, I've never really formed an opinion ... : Carfaz11
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What about dialog? That's a form of adding story without cutscenes. What about HL 1&2 they had definit ... : Nali4Freedom
Look, I loved HL1 and HL2 as much as the next guy, but there was no story there. You need to get from poi... : Carfaz11
By: warriorprophet x Show Full PostI thought guys like Ebert loved that yuppy art where some guy draws a bunch of primary colored straight lines on a canvas that randomly make shapes and try to determine what it means. The kind of stuff you send 5 waspy old farts in to try and figure it out and you get 5 answers, all of which have less to do with the artist having any form of control and more on how the viewer filters it through their own experiences.
However, I do have to agree that he mispoke in saying it is not art, and it is more likely as one poster has said that he meant it is not a form of the literary portion of the liberal arts. But I'd have to disagree on that as well. Take any RPG from the mid 90s back to the dawn of gaming and tell me the authors did not have nearly complete control over your experience. Doing things in order and having to try and remember where you randomly saw doodad-X you need to make guard-joe schmoe tell you something definately puts the game authors in control of the story line. Even some puzzle/horror games like System Shock 2, HL2, Silent Hill***, etc are definately some well told stories.
Another poster also mentioned that his likely low skill level with games probably prohibits him from experiencing these elements. As the best told games are also the hardest. A non-gamer would probably not have the patience to try and figure System Shock 2s puzzles out long enough to catch the story.Nov 30, 2005 12:49am PST
By: magnethead x Show Full PostI think he's right at the moment. games won't be taken seriously as an art form until someone puts their balls on the line and makes something that allows itself to be taken seriously. being that the industry is still in its infancy it is also hard for the general public to see games as a serious art form. look at how long it took animation to be recognized as more than just cartoons. The way games are played will probably have to be rethought and reworked to allow more immersion and to allow an engaging narative to happen in the game without taking away control or involvement from the player. just my opinionNov 29, 2005 6:56pm PSTI think he's right at the moment. games won't be taken seriously as an art form until someone puts their ... : magnethead
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Well, that assumes that narrative is the ultimate goal, which it doesn't have to be. Many games derive t... : Chris Remo
Certainly, but what games have ever been of greater value than the best works in other mediums? Full T... : Kentor
By: gnoleb x Show Full PostEbert thinks that real art takes authorial control. This is from the mindset of how movies and literature are created. Like many critics, he is missing the whole point. What makes art wonderful is the experience people take away from it, not what goes into it.
This is what separates Godfather from Star Wars Episode 3. Episode 3 is a much harder film to make- the technology, the art direction, acting in front of blue screens to characters that don't exist. But Godfather is a much better movie. Why? Because of what people take away from it. People love the characters and the world, the dialogue and scenes. Some of the most profound art is simple and short in any medium.
I have had some of the most impactful experiences pertaining to entertainment with video games. It has created fantasy worlds at least as great if not greater than movies and books.Nov 29, 2005 11:18pm PST
By: Fourmyle x Show Full PostSomeone get this man a copy of Façade, stat. ( http://www.interactivestory.net/ )
I don't think Façade is the be-all and end-all of the future of gaming. I do, however, think it shows the potential of interactive storytelling in a way that a linear-media afficionado like Ebert might easily understand.
Indigo Prophecy might also be a good choice. I doubt he would be terribly impressed with the story, but once again the method of storytelling is something only possible in an interactive medium. Sure, lots of films have played off of similar parallel hunter/prey framing. In Indigo Prophecy, though, you really gain an understanding of all the characters by proverbially walking a mile in their shoes. It really changes your conception of the characters and goes counter to traditional good guy/bad guy structures.Nov 29, 2005 10:04pm PSTSomeone get this man a copy of Façade, stat. ( http://www.interactivestory.net/ ) I don't think... : Fourmyle
By: alnya x Show Full PostVideo Games are the absolute synthesis of Barthe's theory of Death of the Author, where the reader (or gamer) authors the narrative through the transcient nature of signs and signifiers that delimiter the experience of playing. The very interaction with the story is what creates art : where reader experience creates and re-creates a "story" with every telling.
To distill the experience to craftsmanship and artisan is to examine Shakespear's folios and comment on the penmanship.Nov 29, 2005 3:22pm PSTVideo Games are the absolute synthesis of Barthe's theory of Death of the Author, where the reader (or ga... : alnya
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Fair enough. I don't completely subscribe to that interpretation, particularly in your opinion on artist... : Chris Remo
Polly want a cracker? The whole "Death of the Author" business is fundamentally wrongheaded, and in fa... : Kerath
I sort of agree, but I don't think it robs it of all meaning - just adds another interpritation. I have ... : alnya
Well, I don't think it's that much of a stretch to say that having any meaning is basically having no mea... : Kerath
Well, Saussure would argue that the meaning exists in the spaces between understandings, which i quite li... : alnya
One should probably differentiate here between the intended meaning of the author, and the varying factor... : m0rb
By: what is cool x Show Full PostFirst of all video games require imagination. Most movies needs little to no imagination and books are usually very good to describe what happens and what characters think. Roger Ebert calls it authorial control.
Video games require imagination because you take on a character and you are that character throughout the game, whatever game that may be; It could be a soldier in Battlefield 2 or the purple tentacle from the 'Day of the Tentacle'.
You need imagination to put yourself in the situation of which the game puts your character. Therefore video games should be treated differently from movies and books. A good computer game like Full Throttle is an experience no movie or book provides and I alone for that fact consider many games to be art. To me it's a computer game work of art and you need imagination to live it.
I can see it must be hard for Roger Ebert to fancy video games and do proper research because he's not that kind of person. He might have some imagination, but I doubt it's enough to enjoy video games as most people do on the Shack.Nov 29, 2005 8:26pm PST
By: johnny sanguine x Show Full PostI was hoping this wouldn't go any further than Answer Man :-(
The gaming community would have been much better served by a few well written rebuttals than the torrent of crap that he is certainly receiving now.Nov 29, 2005 8:11pm PST
By: Melonman0 x Show Full PostUhh before you guys say anything more about Ebert, He does like one game :)
http://www.wired.com/wired/archive/2.09/streetcred.htmlNov 29, 2005 6:20pm PSTUhh before you guys say anything more about Ebert, He does like one game :) http://www.wired.com/wired... : Melonman0
By: TrptJim x Show Full PostTL;DR = I don't know video games and my idea of art is fact.
The main thing I see is that Ebert's opinion of games is generally what my non-gamer friends think. The big gap is this thinking that games are a lesser form of entertainment, only meant for simple people and a waste of time to others.
Art? I can poop on my floor and call it art, Mr. Ebert. Gave you a "vision" there?Nov 29, 2005 7:41pm PST
By: SpaecKow x Show Full PostOh, and I always heard good things about Full Throttle - but that's a rather interesting take on it, Remo, so now I have to get the damn thing :DNov 29, 2005 7:23pm PST
By: Anti_dentite x Show Full PostPlanescape: Torment == Art
The thing is, games have the ability to take storytelling to a new level. Movies and Books are forced to take the reader/viewer down the one path because it is an inherent limitation of the medium. Games have now given us the power to add another level onto what is already possible. I don't think it's been used successfully much up to this point so far though, minus Torment and a few other games that is.
Of course, this is only one aspect of games that can improve upon the art of storytelling.Nov 29, 2005 6:13pm PSTPlanescape: Torment == Art The thing is, games have the ability to take storytelling to a new level. ... : Anti_dentite
By: SolrFlare x Show Full PostI will agree with Ebert in a sense. The majority of current games havn't yet reached the point where they can draw you into a story the same way a film or book can. Nor do most of them touch a serious or philosophical issues.
The vast majority of gaming is more akin to "sports" than anything. Now, there have been shining exceptions to this, or glimmers of deeper meaning here and there in existing games, but very few things can really come close to books or film.....yet.
The key word there is yet. There is a growing movement/trend in the gaming community right now. Gamers are starting to want much more than the same old rehashed genres and concepts. Oh, they still want those games too mind you, but they want deeper and more innovative stuff as well. It's like watching a sports game in the afternoon then seeing a deep imaginative movie in the evening with your significant other. People want a bit of both.
And, as the demands increase for more out of our games, and the technology improves to support them, I think we'll eventually see a point where games are on the same level of film and books.Nov 29, 2005 6:50pm PSTI will agree with Ebert in a sense. The majority of current games havn't yet reached the point where the... : SolrFlare
By: hardeight x Show Full PostWell being devils advocate here, i will agree with Ebert on some points.
In the industry now there are VERY few games that actually show any real artisitc endeavors. Now the very same could be said about Hollywood, but in just the past ten years it would be hard to compare the amount of original thought that actually went into movies as compared to games.
Sure there have been those that have reaped HUGE merits and for good reason. Yes ICO was amazing, same could be said about Shadow. Full Throttle and Psychonauts, and some of the Metal Gears were truly amazing.
The problem lies in the fact that I can count at least three times the amount of movies that truly tried to do or say something artistic. Now if you look st the fact that each one of these works on long design and implementation times, i wonder WHY there are not more video games that show the need to go outside of the box.
We are swarmed with IPO's that spawn franchises that we never see the end of. Doom 3 showed up that the technology is there to give us lifelike visuals, then why are we not seeing more excellent storylines like the Max Payne lines.
I LOVED Max Payne 2. I thought the storyline, and better yet the ending made me feel like I had lived a film noir. Even down to the ending line of the game. The problem was that it was buried in yet another (well designed if you ask me) shooter, where the primary focus was that of shooting more people in another laid out area.
So yes to a point I agree with Ebert that compared to film the game industry is just not up to par with the motion picture industry as far as artistic endeavors (and this does not mean I do not love the GTA and shooter franchises). I just wish there was more games out there that made me stretch my mind like watching Memento for the first time.
I could be alone in this though.Nov 29, 2005 3:16pm PSTWell being devils advocate here, i will agree with Ebert on some points. In the industry now there are... : hardeight
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Yes but how do we show proof of application other than looking at past works. Yes I know that compare... : hardeight
By: FLFPhalanx x Show Full PostI sent the following email to Ebert. We'll see if I get a response:
Mr. Ebert:
I do not mean this email to be in any way derogatory. I appreciate your knowledge as a film critic and have read your reviews for years. However, my admiration of your perspicacity toward film has compelled me to write in defense of my favorite pastime: videogames.
In response to another reader you wrote:
"That a game can aspire to artistic importance as a visual experience, I accept. But for most gamers, video games represent a loss of those precious hours we have available to make ourselves more cultured, civilized and empathetic.â€Â
Essentially, the final sentence of the above statement implies that playing videogames is a waste of time, while reading a novel or watching a film is not. While I do not presume to have complete awareness of your life experience, I daresay that your experience of videogames has been confined to occasional glimpses of games played by younger relatives and to reading the polemical statements that periodically crop up in hysteria-driven news media outlets. And I must admit, if all you know about videogames is what you see on TV advertisements or what you read about in the denunciations of the evils of Grand Theft Auto, your above statement would be correct.
But then you are missing so much.
Take a look at the history of new creative media. Novels, a few hundred years ago, were considered trashy and bland, prosaic works that were unable to compete with the artistic beauty of verse. Now some of the greatest works of art come from the pens of novelists. Shakespeare considered the plays he wrote to be base and a means to money, not as art—his real focus, the writing he considered artistic, were his Sonnets. Now Shakespeare's plays are studied in the finest universities around the world. More recently, comic books and graphic novels suffered under exactly the same kind of inimical criticism as videogames do now. Read Alan Moore's "Watchmen†or Neil Gaiman's Sandman series and try to tell me there is nothing artistic and compelling and worthy of our time on those pages.
Am I daring to compare videogames to Shakespeare? I am, especially in their potential. Play "Half Life 2†and try not to feel as much visceral emotions and connection with an imaginary world as you do when you watch the finest films. Try out "Knights of the Old Republic†and see if you are not immediately caught up in the characters and plotline the same way you would be with a great, page-turner of a novel. These are just a few examples of an art form—yes, an art form—that is still in its infancy. As with any new creative medium, its inchoate stages are sometimes rough, and it brings condemnation from older generations that do not quite understand, just as their parents did not quite understand rock 'n roll music back in the day. But the potential for videogames is enormous, and there are some people already out there in the industry who are crafting worlds and creating experiences that move and excite and usher thoughts as profound and moving as any other creative medium.
Videogames are no more a waste of time than watching a movie, reading a book or listening to music. I hope that this email, and the (no doubt) hundreds of others may help convince you, and anyone else you may read this, not to be so quick to judge what you may not fully understand.
Nov 29, 2005 5:15pm PSTI sent the following email to Ebert. We'll see if I get a response: Mr. Ebert: I do not mean this ema... : FLFPhalanx
Thread Truncated. Click to see all 3 replies.
nice .. let us know the response (if any) : Dread Pirate Roberts
By: VegasX x Show Full PostI think there is a far more political presence and agenda in the Oddworld series than Full Throttle personally...but that's just my opinion.Nov 29, 2005 6:42pm PSTI think there is a far more political presence and agenda in the Oddworld series than Full Throttle perso... : VegasX
By: fuzzydamnit x Show Full Postwell put remo!
Good jobNov 29, 2005 6:54pm PSTwell put remo! Good job : fuzzydamnit
By: Vorlonesque x Show Full PostGames have managed to just now get past the point that films were at with "The Great Train Robbery" at the turn of the century. Films were fun diversions meant to be novelties...we're past that and we're approaching the stage where we've got something like The Birth of a Nation (I mean as a simplistic full-length film...not for its themes...which are the last thing I'd encourage video game developers to go for).Nov 29, 2005 5:28pm PSTGames have managed to just now get past the point that films were at with "The Great Train Robbery" at th... : Vorlonesque
By: DeBurgo x Show Full PostEbert's point is valid and I'd say he'd be right if he were to say a truly artistic game hasn't really been made yet. There's certainly been artistic endeavors in videogames, with mixed success. I mean, when he says, "I am prepared to believe that video games can be elegant, subtle, sophisticated, challenging and visually wonderful," does that sound like an insult? It's not, he's just saying that games don't quite reach the caliber of art. Keep in mind, also, that things that have very crude or simplistic craftmanship can be considered art as well.
I'm also very wary about citing Tim Schafer's games as "art". His style relies on a very tried-and-true narrative style and doesn't really ever directly tackle the problem of player interaction very elegently. Instead his games are content to sideline the player into a slightly more observational role in order to get the content of his stories across, which, of course, makes for an interesting story but the game itself becomes of arguable quality.
Ebert is right in that the player-interaction is a big hurdle, but it's not necissarily an impossible one. I seem to recall film had a similar problem, in using pictures of reality to craft a story that is complimentary to the medium and could be considered "art". Film may not seem like a weird idea nowadays, but back when it first strated it certainly was. I'd postulate that games are in a very similar position at the moment, where creators are just beginning to realize and tackle the problems in realizing games as an artistic medium (and I'm not talking about bootstrapping cinematics into games, which many developers seem to think is acceptable at the moment).
It's no big deal to see critics of other mediums react this way, though. All mediums have this problem and get labelled as gimmicky trash (and, sadly, some either sputter or flat out don't overcome it, like comic books and animation in America). It's a little disheartening, and current gamers will probably never really get the satisfaction of seeing the critics eat their words (becase they'll probably be dead by then), but games as an artform will happen.Nov 29, 2005 6:40pm PST
By: bluntage x Show Full PostNice read, Remo... no wonder they gave you the job.Nov 29, 2005 3:06pm PST
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Steve should start paying him! : Rich McNinch
By: pyide x Show Full Postoh ebert, you so crazy!
two games prove he is wrong about videogames being art: Ico and Shadow of the Colossus.
countless others of course, but what the fuck do i know? i''m uncultured swine.Nov 29, 2005 6:36pm PST
By: burningpantsman x Show Full Postvideo games do not make good music videosNov 29, 2005 6:34pm PSTvideo games do not make good music videos : burningpantsman
By: dodob x Show Full PostI only scanned the first page of comments, so I apologize if this has been brought up in this place already.
Someone mentioned not long ago the differences between Japanese and American games. More specifically, the design and motivation behind each.
In a short, simplistic, if not entirely accurate summary: American games are in general focused on technology as it's applied to the gameplay + a cool story to go along with it. Japanese games, as evidenced by interviews with the luminaries, start with the designer wanting to convey an idea, create an emotion in the player. I think this is very important point in understanding why non-gaming people can't attach themselves to games as they do books and movies.
I'm going to bet that Ebert isn't impressed by latest graphics engine and the latest gaming technology. To him, Counterstrike and Doom 3 probably look like the same game. (As hard as it is to believe, I've had many non-gamers tell me that). The general public just isn't moved by flashy graphics.
You're a marine fighting against an invading army of aliens. You know, we often wince at how bad videogames get translated to movies, but maybe when you take away the gameplay, take away the game, the hollow story is all you have left. Gamers fill in this story with their imagination and weave an entire world in their heads that is as real, as organic, as detailed and as fulfilling as the greatest sci-fi novel ever written. Non-gamers can't do that.
I say someone should get Ebert, or anyone close to you, to try out a few of the more "emotional" games.
It's like getting a gamer to read again. You don't start with War and Peace. Not if you want to keep him reading, at least.Nov 29, 2005 6:31pm PST
By: monofurioso x Show Full PostI don't think this is so easily reducible. A novel, a film, a painting, can each tell a tale, convey emotion in its own unique manner. I've seen abstract paintings, with only enough definable imagery to give you a context wherein to place the emotion of the color, and the texture of the strokes, that moved me quite deeply.
The words of a fine writer can have a profound effect, as can a stirring series of images in a film, backed by a moving soundtrack. But, for instance, how does the painting "Guernica" by Picasso, compare to Hemingway's "For Whom the Bell Tolls"? What about the opening beach scene in "Saving Private Ryan"? How does that compare, in its depiction of the sorrow, madness and brutality of war? Should they even be compared?
Can someone truly say that a video game can't convey the same emotion, with the same power? The development of a computer game can bring together inspiring writers, visual artists and musicians. Can someone truly say that the visceral response of storming the beach in Call of Duty or Medal of Honor doesn't compare to words or images others have used to describe the scene? With the high quality imagery and audio capable today, the game can put you in a foxhole, with the sound of artillery shattering your ears as it slams into your flimsy cover. You march inch by inch, seeing your mates killed by your side, until finally, brutally, suddenly you, yourself have fallen... and the sounds and the sights fade into a blur.
Not every tale can be told with equal force in every medium; I certainly wouldn't want to "play" Crime & Punishment, but a game such as Shadow of the Colossus, or even the recent Indigo Prophecy (Fahrenheit) can put the participant in a position of wonder and excitement that most novels or films would have trouble attaining.Nov 29, 2005 5:21pm PST
By: abrasion x Show Full PostI don't see what the complaint is, ebert has a relatively decent point - there's definately some small arguments against it - but he's mostly correctly.Nov 29, 2005 5:47pm PSTI don't see what the complaint is, ebert has a relatively decent point - there's definately some small ar... : abrasion
By: Edges x Show Full PostEveryone is just upset that games are CRUSHING tv/films industry.Nov 29, 2005 6:21pm PST
By: tigeN x Show Full PostConsider EA Sports, BF2, Counterstrike, or Civilization. They are all basically sandboxes that allow players to have an experience. The exact experience changes with each play, and the per-game story can be suspenseful and have twists. Can this type qualify as art? I don't think so. They are toys to play with.
It's not so cut and dried though. They can have artistic elements in them. Most games have "art assets" and artistic direction with sound and music to provide an atmosphere. It's hard to believe there can't be ANY artistic value to any of that.
But then there's the plot games. Interactive fiction (all the point and click adventures are basically just graphical versions of this). They present a story; isn't it conceivable that that story could be art? Even if it almost never is. The main issue is that the player interaction is often "pointless" (Dragon Slayer arcade game: the story plays but the player has to exercise reflexes to keep advancing the story).
So, assuming LOTR is art, would it still be art if you have to get through a hand-eye-coordination exercise or solve a Myst-like puzzle to advance the story? It's not clear how interactive sequences affect the art.
I think potentially, interactivity can draw the viewer into feeling like he is "in" an experience, rather than watching one. Half-Life 2 would be relatively boring to watch as a video of someone playing through. But clearly there is an experience playing through it... you are directly controlling the character and feel like you're in another world.
But computers are so limited in what you can directly control. Action is the order of the day because we don't have AIs with language and speech processing. Furthermore even if we had that, what would drive the player to do interesting scenes? Look at the movie Taxi Driver. You can't make an interactive experience out of something that is based on an intricate character. Game personas are either shown in cutscenes or provided to you in conversation choice items (or you sort of indirectly control a strong character, as with Full Throttle).
TLDR: I think most games that are art, aren't art because they are games. The interactivity that directly contributes to artistic games is nice but ultimately limiting in the nature of experience they can provide.Nov 29, 2005 4:57pm PSTConsider EA Sports, BF2, Counterstrike, or Civilization. They are all basically sandboxes that allow play... : tigeN
By: snagger x Show Full PostActually, I'm giving Ebert the benefit of the doubt on this one. I think his viewpoint is just as legitimate as either of the views that (a) games are/will be art, or (b) games and art intersect nowhere, and thus games will always just be called 'games' and no other label will be placed on the medium.
This debate will go on until our generation is old, and I think people who have grown up surrounded by only single-directional media (film, literature, etc.) will be inclined to follow Ebert's line of thinking. There's a certain parallel, in cerebral terms, with people who can use computers and those who can't.
To add my two cents, I think it's perfectly legitimate, and fair, to keep games and art as separate concepts, and that as games evolve, they'll take on their own terminology (whereas certain concepts can be applied to music, art, literature and film alike) to where they develop into their own field, completely separate from other forms of art that traditionally get lumped together. And that's not to say it gives games a positive *or* negative connotation - I think if such a thing happened, it wouldn't bother Ebert in the least.
So while my personal opinion is that games *are* art, because they evoke emotion, what Ebert says doesn't necessarily have to be taken as a slam toward games or their creators.Nov 29, 2005 3:11pm PSTActually, I'm giving Ebert the benefit of the doubt on this one. I think his viewpoint is just as legiti : snagger
By: binaryc x Show Full PostI've always thought Ebert was a douchebag anyway. Generally if he gives a movie 2 thumbs down, I go out and watch it.Nov 29, 2005 5:46pm PSTI've always thought Ebert was a douchebag anyway. Generally if he gives a movie 2 thumbs down, I go out ... : binaryc
By: gjspear x Show Full PostThat guy is totally right considering where he comes from..can't be blamed at all as his limited knowledge of games won't let him look past the more popular games out there which are mostly mainstream crap...Nov 29, 2005 6:05pm PST
By: kraemer x Show Full PostEbert is what 900 years old? Of course he is going to shoot down "games" just like his horse riding dad refused to ride in those damn "cars"......Nov 29, 2005 3:15pm PSTEbert is what 900 years old? Of course he is going to shoot down "games" just like his horse riding dad r... : kraemer
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TEAMS: Denver Broncos
As part of our 2013 NFL Preview, we asked our NFL correspondents to compile the best players in the league, by division. The results are interesting and fun to debate. So check out the divisional breakdowns and let us know what you think by leaving your feedback in the comments section. Peyton Manning (Photo by: Jeff Gross/Getty Images) AFC AFC East AFC North AFC South AFC West Calvin Johnson (Photo by: Leon Halip/Getty Images) NFC NFC East NFC North NFC South NFC West
Colts QB hits Pam Oliver with errant warm-up pass
Peyton Manning Did His Best To Recruit Randy Moss to Tennessee (Video)
Welker, Bailey suffer injuries
Several Denver Broncos are dealing with injuries that happened during preseason games, including Champ Bailey and Wes Welker.
Top 5 Reasons the Denver Broncos Don't Make the Playoffs
Vols draw huge crowd for open practice
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Von Miller will serve 6-game suspension
A Look At The NFL's Top Rushers
Denver Broncos: 2013 Game-By-Game Predictions
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Men's Coleman® Black Hills Gold Bass and Onyx Octagon 10K Gold Ring
Item # WX2-217140
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Men's Coleman® Black Hills Gold Bass and Onyx Octagon 10K Gold Ring.
A 10K yellow gold bass emblem is set boldly against black onyx, accented by colorful 12K rose and green gold leaves.
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It's been two months since I lost my son. Today I started feeling phantom kicks. I should still be pregnant and I'm just feeling sad and cheated right now.
A friend of mine gave birth this morning. It's a tough day.
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Representative Stephen Lynch, the South Boston Democrat running to succeed John Kerry in the Senate, voted against Obamacare on the make-or-break House vote in March 2010. He was the sole member of the Massachusetts delegation to oppose the bill, and he did so in the face of personal entreaties by President Obama, by then-House Speaker Nancy Pelosi, and even by the widow of Senator Ted Kennedy, who had died just a few months earlier. He did so even though it angered many of his labor-union allies, and despite the president's enormous popularity in Massachusetts. Lynch was one of just 34 Democrats in Congress — and the only one in New England — to vote no.
Lynch's vote is back in the spotlight, as his primary contest with fellow Representative Ed Markey — who says voting yes on the health law was "one of the most important votes of my career"— intensifies.


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What do children need to learn to become successful adults? What are schools doing or not doing, to teach students the problem solving and critical thinking skills needed to succed in the workplace.
Host Keith Shortall was joined by:
Melissa L. Cilley, Esq. Executive Director, Susan L. Curtis Charitable Foundation
Christopher P Miles, CEO Alliance Press
Katie Grondin, Auburn Schools Superintendent


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Now browsing: Hometown News > Columnist Archives > Cooking - The Seasoned Chef
May 9, 2008Mother-, child-tested breakfast treat - I cooked this dish for my wife, Pam, on her first Mother's Day and she was very happy, not only with the pancakes, but most of all, to be holding our brand-new baby, Luke, in her arms. I'll never forget it. He's 4 years old now and boy, how time flies. It feels just yesterday that he was a little baby and now he seems all grown up. I have a feeli... Full StoryApril 25, 2008Beautiful vegetable that stands alone - Asparagus is a universally popular vegetable that comes from the lily family. May is the peak season for this wonderful vegetable. The earliest and most tender stalks are a beautiful apple green with purple-tinged tips that are so delicious, they deserve to be the star of a dish or even a course on their own. Honey-baked asparagus with tomato ... Full StoryMarch 28, 2008Take advantage of fresh local fish catches - If you like fish, you should definitely take advantage of our local catches, such as mahi, grouper and snapper, which are some of my favorites. If you have never had fish cooked the same day you caught it, I highly recommend you try it. Mahi-mahi is actually a type of dolphin, but should not be confused with the dolphin that is a mammal. T o avoi... Full StoryMarch 14, 2008Chilled Maine lobster and avocado salad - One of the most important instincts for a chef, or someone who loves cooking, is the art of portioning the relative amounts of different ingredients in a dish. In a salad, the challenge is to create a suitable dressing and use just enough of it to enhance and unite the flavors without overwhelming any of them. Serving this salad should invite you... Full StoryFebruary 29, 2008Fragrant spice enhances health - This week's focal point is fennel, originally from the Mediterranean also known as "the spice of angels." There are two main types of this aromatic plant, wild and sweet, both with pale green celery-like stems and bright green feathery foliage. Florence fennel, also called finocchio, is cultivated throughout the Mediterranean and the United State... Full StoryFebruary 15, 2008Comfort classic goes gourmet - Here's a gourmet twist on an American classic, mac 'n cheese. It probably would not be your first choice for a fancy sit-down dinner with your closest friends, but the creamy Gruyere sauce and crispy onions turn one of America's first comfort foods into a gourmet delight. Some believe that macaroni and cheese was created by founding father Thomas... Full StoryFebruary 1, 2008A super burger for bowl day - I am a huge New York Giants fan, so I have to dedicate this dish to the soon-to-be SuperBowl champs. When I was growing up, the Giants were everything to me. The days of Lawrence Taylor, Phil Simms and, of course, the Big Tuna, Coach Bill Parcels, were monumental for a kid growing up in the mid-80s. I am totally psyched for the Giants for making ... Full StoryJanuary 18, 2008Thai favorite with native curry - Panang curry is a popular dish at most Thai restaurants, sometimes mistaken for red curry, but with a much deeper flavor and spicy kick at the end. Usually this dish is made with beef, but chicken, pork or in this case fish, all work well. Thai curry dishes are usually a meal in themselves, but it is not uncommon to eat curry alongside other Thai... Full StoryJanuary 4, 2008Healthy twist on a great southern dish - Roasted pork tenderloin with peach barbecue sauce, baked Yukon gold Cheddar fries and garlic broccoli Makes 4 servings 1.75 to 2 pounds pork tenderloin, center cut 3 tablespoons olive oil 1 teaspoon salt 1 teaspoon paprika 1/2 teaspoon white pepper 1/2 teaspoon garlic powder Coat the pork with a mixture of olive oil and the dry ingredient... Full StoryDecember 21, 2007An unforgettable, moist roast turkey - If you plan to prepare a turkey this holiday season, I highly suggest you try this recipe. A few years back, we came across brining bags at Williams - Sonoma, which are basically heavy duty, double zip lock bags that you marinate your turkey in over night. When I say the flavor is incomparable, I truly mean it. I will never cook a turkey any othe... Full StoryDecember 7, 2007Classic cookies, better than store bought - These cookies are not only delicious, but it is almost impossible not to devour the whole tray right out of the oven. The honey walnuts and maple syrup put a sinfully good twist on a classic. These cookies practically burst with flavor, and while fancy and fun, these treats require serious attention and preparation. Christmas chocolate chip coo... Full StoryNovember 23, 2007Versatile risotto can stand alone - Risotto is a classic Italian rice dish with a labor-intensive technique of adding stock a half cup at a time until the arborio rice is delectably creamy, while the grains remain separate and firm. Risotto can be flavored with all sorts of ingredients such as seafood, chicken, sausage, cheese, wines, herbs, and in this case, vegetables. Most risot... Full StoryNovember 9, 2007Autumn's bounty gives rich, earthy flavors - November is here, and with it comes food in different shapes and textures that make cooking fun. A variety of treats are already in their prime starting with pears, quince, apples, Brussels sprouts, fingerling potatoes, and, of course, squash. Mushrooms are also at their best, including cremini, chanterelles, black trumpets and hedgehog, all of wh... Full StoryOctober 26, 2007Maple crčme brulee, an autumn favorite - This was always a great time of year growing up in New York. Packing up the car and escaping the big city, the blur of autumn colors, while driving upstate on the weekends, are some of my most vivid memories. One particular trip to a Vermont maple farm is the inspiration for this recipe. The literal translation of crčme brulee is "burnt cream." It... Full StoryOctober 12, 2007Crźpes: the versatile, delicious little pancakes - There' s something about crźpes that just deserve attention, at least from me. I guess it's the endless varieties they come in, and the fact that when done right, they downright make you happy. You know, like a kid and a bowl of ice cream. Sharing is good, except when it comes to your favorite ice cream and a good crepe. The crźpe is the French ve... Full StorySeptember 28, 2007Cooking with Madeira wine - Madeira wine is named after the Portuguese-owned land where it is made, Madeira is a distinctive, fortified wine that is subjected to a lengthy heating process during maturation. It can range in color from pale blond to deep tawny, and runs the gamut from quite dry to very sweet. The pale golden Sercial is the lightest, driest Madeira, while the r... Full StorySeptember 14, 2007A cool dish for hot days - Chilled cucumber and honeydew soup with mint and jumbo lump crab This low-fat, low-sodium vegetarian dish is as tasty as it is good for you. The honeydew melon is a sweet and succulent member of the muskmelon family and was prized by the ancient Egyptians thousands of years ago and loved in Persia ages before that, where the muskmelon is thought... Full StoryAugust 31, 2007Enjoy fresh fish from local waters - If you like fish, definitely take advantage of our local catches such as mahi, grouper and snapper. These are some of my favorites. If you've never had fish that was caught and cooked on the same day, I highly recommend that you try it. Mahi-mahi is actually a type of dolphin, but should not be confused with the dolphin that is a mammal. To avoid ... Full StoryAugust 17, 2007A cool dish for hot days - The intense south Florida heat is the inspiration for this dish. Trying to come up with a dish that is light and refreshing is the goal, and this dish is just that. Couscous, a staple of North African cuisine, may be served with milk as porridge, with dressing in a salad, or sweetened and mixed with fruits for dessert. The name couscous also refer... Full StoryAugust 3, 2007Ratatouille: the serve anytime dish - I don't usually go to the movies, and even more unlikely is one that actually inspires me, but I have to say "Ratatouille" was not only inspirational on a culinary level but funny and entertaining for children and adults, especially those of us in the restaurant business. This past weekend my wife and I had the rare pleasure of taking our son to s... Full Story
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Why is the Most Important Evidence in DUI Cases Always Destroyed?Tuesday, September 6th, 2011
As we all know from watching TV, the police are always very careful to preserve the evidence in criminal investigations…
Except in DUI investigations.
What is the single most important piece of evidence in most drunk driving cases? The Breathalyzer test, of course In fact, it's the only evidence offered to prove the crime of driving with over .08% blood alcohol. And it's pretty important to the related charge of "driving under the influence", too: the law presumes the defendant is under the influence if the test result is .08% or higher.
Evidence just doesn't get more important than that.
So, of course, the police are careful to preserve the breath sample, right? I mean, there may be some question later of whether the machine was working correctly; it would be a simple matter to save the breath sample so it could be tested again on another machine. And, hard to believe, but the defense may not want to just take the officer's word that the test results were from the defendant's actual test.
Unfortunately, the breath sample is routinely destroyed moments after it is tested.
But how can this be? That's a question that was asked a few years ago by a defendant in California appealing his DUI conviction. The Court of Appeals of that state agreed and reversed the conviction:
Due process simply demands that where evidence is collected by the state, as it is with the Intoxilyzer, or any other breath testing device, law enforcement agencies must establish and follow rigorous and sytematic procedures to preserve the captured evidence or its equivalent for the use of the defendant. People v. Trombetta, 142 CalApp.3d 138 (1983).
How hard is it to save the defendant's breath sample for later retesting? The Court noted that a "field crimper-indium encapsulation kit" was readily available, cheap and approved by the California Department of Health Services. So why isn't the evidence saved in DUI cases today?
The Trombetta case was eventually appealed by the state to the United States Supreme Court….where it was reversed:
"Whatever duty the Constitution imposes on the States to preserve evidence, that duty must be limited to evidence that might be expected to play a significant role in the suspect's defense. To meet this standard of constitutional materiality, evidence must both possess an exculpatory value that was apparent before the evidence was destroyed, and also be of such a nature that the defendant would be unable to obtain comparable evidence by other reasonable means. Neither of these conditions is met on the facts of this case." California v. Trombetta, 467 U.S. 479 (1984).
What? Neither of these two conditions is met in a DUI case? Let's take another look at the Supreme Court's test:
1. The possible value of the defendant's breath sample in helping prove innocence was not apparent before it was destroyed…..
What? The machine never makes mistakes? It was not apparent to the police that a re-analysis of the all-important breath sample might be of any value to the suspect? And if not, how is any defendant supposed to prove that value?
2. The defendant was able to "obtain comparable evidence by other means"…..
How? He has no access to another breath test. At best, he might be able to get a blood test at a hospital, if the police let him — but it would probably be so much later that it would not be relevant or even admissible in court. And the cops are unlikely to accommodate him: why would they want evdience that might contradict their own evidence? And besides, it takes too much time and effort to go to a hospital.
Another example of The DUI exception to the Constitution.
It's interesting that the New Hampshire Supreme Court later rejected the Supreme Court's reasoning, and relied upon its own state constitution in requiring breath samples to be saved:
A suspect would face numerous practical difficulties in obtaining a second sample on his or her own. While in police custody, the suspect would have to locate an available, licensed technician capable of promptly performing a second test, no matter what time of day or night. Even if a defendant successfully obtained an independent second test, the results would not have the same evidentiary force as would a second test performed on the same machine at approximately the same time. Opinion of the Justices, 557 A.2d 1355 (1989).
The Trombetta decison was, as intended, a huge green flag to police agencies across the country: Go ahead and destroy the main evidence — but only in DUI cases. And law enforcement agencies have happily complied ever since.


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This Blyss dehumidifier can extract up to 28L of moisture in 24 hours. It automatically shuts down when the tank fills to the 8L capacity - its considerable size makes it a good choice for larger rooms. Comes with a reusable filter and wheels for easy manoeuvrability.
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Gentri's Q & A
Who's your favorite sports team, and why?
Penn State. WE ARE!!
What's your favorite movie quote?
"License and registration, chicken fuckers." Super Troopers
What's your favorite video game, and could you kick our butts at it?
Does Angry Birds count?
Piercings/Tattoos (How many? Where?)
I have a fish on my foot, a star on my heel, a heart on my hip and a massive piece on my side in memory of my brother
What's the most embarrassing song on your iPod?
Party in the USA
What's your best party trick?
I'm a bartender.....I am the party!
What's the most memorable pick-up line you've ever heard?
How much does a polar bear weigh? Enough to break the ice..... (I gave him my number)
What's the worst job you've ever had?
I've actually enjoyed the jobs that I've had!
What's the most dangerous thing you've ever done?
Talked back to my mom.
It's 4AM after a crazy night out – what are we eating?
Krystal Burgers
What's the strangest thing in your fridge right now?
Wheat Germ
What's the naughtiest thing you've ever done in public?
I plead the 5th. My grandmother may read this :)
What do you feel sexiest wearing?
Gym clothes
Tell us a joke.
What had 100 balls and screws old ladies? Bingo


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San Juan Mountain Guides
Ridgway, Colorado Sight-Seeing Tours
SJMG offers personalized, professional instruction and guiding in Ice climbing, Rock climbing, Backcountry Skiing and Avalanche Training, Alpine Mountaineering, and International Expeditions. Our home base is the picturesque town of Ouray, Colo...
$135 Per Person
A Grand Adventure Balloon Tour
Summit County, Colorado Scenic Flight Tours
Hot air balloon the mountains closest mtn flight to Denver and Summit. Views are breathtaking, near RMNP. ...
Elk River Guest Ranch
Clark, Colorado Hotels & Resorts
We're a haven for anglers, hunters, horse enthusiasts, hikers, cyclists, ski & snowshoe enthusiasts -- part bed & bar (our answer to the traditional B&B), part adventure ranch, just outside of Steamboat Springs, Colorado....
Starting at $125 Per Night
Mecca Motel
Denver, Colorado Hotels & Resorts
Mecca Motel room accommodations for visitors to the Pikes Peak area. Great location for a summer vacation....
Rates from $75 Per Night
Springtime Getaways in the Rocky Mountains
Summit County, Colorado Hotels & Resorts
Visit beautiful Keystone Colorado in Summit County for golfing, free summer concerts/ festivals, hiking, camping and rafting . Prices starting at $ 75 for double occupancy. Group rates are also available, please call us for a quote. 1-970-513-9009....
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The Merry Ploughboy Irish Music Pub Dublin
Dublin, Ireland Hotels & Resorts
The only pub and Irish music night in Dublin that is owned and run by traditional musicians, guaranteeing a high standard of authentic entertainment and hospitality. Dinner and show (including Irish Dancing) almost every night of the year....
50 Per Night/Pers
Alcock and Brown Hotel
Galway, Ireland Hotels & Resorts
The Alcock and Brown is a family run hotel situated on the Town Square in Clifden. You could not find anywhere more central. In an area steeped in culture The Alcock and Brown Hotel provides a haven of comfort and friendliness....
75 Per Couple
The Western Hotel
Galway, Ireland Hotels & Resorts
The Western Hotel holds an enviable location right in the heart of the vibrant Galway City Centre. The Western hosts charming en-suite bedrooms, a lively bar and a relaxing restaurant as well as luxurious 4 star apartments for something special. ...
Merriman Inn & Restaurant
Galway, Ireland Hotels & Resorts
The Merriman Hotel is situated 25 Minutes drive form Galway City. We are located in the Heart of the Burren, near the Cliffs of Mohar and Many other Tourist attractions...
40 Per Night/Pers
Romantic country House Hotel by the sea.
Galway, Ireland Hotels & Resorts
70 Bedroom Family run and Family friendly country house style hotel set in Connemara on the shores of the Atlantic Ocean and nestled between mountains, lake and sea. Noted for it's award winning restaurant, friendly atmosphere and excellent service. ...
30 Per Night
Salthill Hotel
Galway, Ireland Hotels & Resorts
Galway Hotel offering Luxury Accommodation in Galway. Located on the Promenade overlooking Galway Bay this Hotel is also a popular wedding venue and features two restaurants and a state of the art leisure centre....
Great Hospitality and Service at 4* Menlo Park
Galway, Ireland Hotels & Resorts
70 Bedroom Hotel with full bar and restaurant facilites. 35 Apartments to let Jun - Aug incl. 16 Superior Rooms Emphasis on great service and genuine hospitality by friendly staff. Located one mile from centre - easy access/free parking on bus rou...
75 Per Night
The Westwood Hotel
Galway, Ireland Hotels & Resorts
Our property combines the warmth and elegance of the finest country house with all the facilities of a modern four star hotel....
Starting at 59 Per Night
Clayton Hotel
Galway, Ireland Hotels & Resorts
The Clayton Hotel Galway is a contemporary four star hotel featuring 195 air-conditioned guest rooms and suites, leisure facilities, free car parking and ...
$332 Per Night
Travelodge Galway City Hotel
Galway, Ireland Hotels & Resorts
Established in 2003, this hotel was renovated in 2005 and comprises a total of 56 rooms spread over 3 floors. Facilities on offer include a lobby area ...
$68 Per Night
Wild Honey Inn: Walking & Cycling holiday
Clare, Ireland Bike Tours
Wild Honey Inn is situated on the edge of Lisdoonvarna the gateway town to the Burren region of north Clare. The Burren is an ideal location for walking and cycling with many interesting routes to explore. ...
45 Per Night
Ireland: Connemara Bike - Freewheeling Adventures
Connemara, Ireland Bike Tours
Eight days, cycling on gently rolling paved roads, with a half-day hike. Evenings include small inns, a charming castle, and pub options....
Starting at 3,495 Per Person
Scuba Diving in Ireland
Dublin, Ireland Scuba & Snorkeling
Welcome to Triton Diving - A friendly enthusiastic scuba diving training company Delivering PADI scuba diving courses in Ireland , offering a wide range of Scuba Diving Equipment for sale and running dive trips both in Ireland and abroad. Triton ...
30 Per Hour
Romantic Spa Retreats with Radisson Blu
Limerick, Ireland Health Spas & Retreats
The Radisson Blu Hotel and Spa offers luxury accommodation, complimentary car parking, international restaurant, two bars, leisure facilities, Hair Salon & Rain Spa & Wellness Clinic....
Starting at 75 Per Night
Summer Camp in Ireland
Abbey, Ireland Summer Camps & Programs
Adventure Ireland offer programs in Ireland for high school and college students. We have a July high school summer camp for teens ages 11-17, which is a full immersion program in Ireland, including Irish Studies, travel, field trips, fun and sports....
Discounts & Specials from 500 Per Week
Surf & Outdoor Sports Training Program Ireland.
Abbey, Ireland Summer Camps & Programs
Ideal for those looking for a cultural experience in Ireland, with surfing & outdoor sports qualifications. 12 weeks Spring & Fall each year. USA and Irish students....
Discounts & Specials from $4,200 Per Trip
Galway Tour Company: Fun Day Tours
Galway, Ireland Sight-Seeing Tours
The Galway Tour Company is Galway's leading Day Tour Company offering Day & Night tours of popular destinations and lesser taken routes including the Cliffs of Moher, the Aran Islands, Connemara & Clonmacnoise Monastic City....
Starting at 20 Per Trip
Scenic Day Tours of Burren & Connemara
Galway, Ireland Sight-Seeing Tours
Daily Tours to the Burren & Cliffs of Moher & Connemara regions in the West of Ireland all year round Daily departures @ 10am & 11:30am 10% discount Book on-line @ www.healytours.ie...
DH036 - Three Day Tour
Dublin, Ireland Train Tours
A three day tour to the South and South West of Ireland taking in Cork, Blarney Castle, The Queenstown Story and then from Killarney, touring the Ring of Kerry the Cliffs of Moher and Galway Bay, returning to Dublin by train from Galway....
Starting at 439 Per Person
Newpark House
Abbey, Ireland Bed & Breakfasts
Historic house built circa 1750 set in its own private parklands within the boundaries of Ennis Urban area. Furnished with antiques along with modern facilities. Large guest library. Genealogy assistance privided....
Rates from 45 Per Night
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Now in its 42nd year, Earth Day has become a symbol for the care and protection of our natural resources. Orlando Science Center is celebrating Earth Day 2012 with its first "online mini-exhibit". Over the next five days (corresponding to the number of oceans on the planet), we'll be publishing articles on the following subjects:
- Conserving energy
- Conserving the land
- Conserving the water
- Conserving the air
- Conserving the climate
These articles will not necessarily take a stand on any given issue. Instead, they're designed to get you to think and decide where you stand. Each day, you'll see three articles…
- Learn – an article that helps you learn about a given subject.
- Do – an article that gives you an activity you can do as a family.
- Act – an article spotlighting an organization where you can lend your time and energy should you choose to act.
In celebration of Earth Day, take a look at this video from the Sierra Club featuring some of your favorite celebrities:
We hope that you enjoy our celebration of Earth Day and it gives you new ways to think about the planet you call home!
22 April 2012
Posted in Earth Day
Here's a cool qiuz on climate change for the little ones. It comes to us from EcoKids, a web site in Canada dedicated to climate issues. Just click on the link below to start the quiz!


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That's a great number !! Maybe it dropped a little because the placenta is starting to take over and your corpus luteum isn't kicking out as much since it's not necessary...of course your supps will pick up any slack .
...getting past those milestones is a huge deal!
grow baby grow!!!!


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Pre Injection Swabs - 1 Box
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Ellie Wig
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Long layered style with bangs that swoop to the sides. 18" length. Imported.
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While there are a lot of good reasons we'll be glad to say good-bye to April...dairy markets won't be one of them. Although we've had a bit of a post Easter dip, milk prices have been strong this month, and most analysts agree that the April milk price will set the bar for the price of milk for the year. As a result of the strong market, milk production is expected to rise through the second half of 2014 and dairy economist are expecting that will result in a lower price for milk. The USDA is now forecasting milk production to be up 2.4% over last year levels although so far this year production is up by just 1%. Part of the reason for that is here in the Midwest production has been flat to below year ago levels mostly because of lower quality feed and the lingering cold weather. Economists like Bob Cropp feel another reason for the slow rise in production is that some dairymen instead of adding more cows, are paying down debt caused by the depressed milk market of 2009....and the higher feed costs of 2012 and the winter of 2013.
Even if production falls short of expectations, it will be up, thanks to cheaper feed and better quality forages. Now prices may also be pressured by competition on the export market since increased production in New Zealand and the EU has resulted in lower world market prices which could take away the competitive advantage U. S. dairy has been enjoying. Also, even with just an average crop, feed costs will be down from the past two years.... so we will be seeing more production per cow plus some increase in cow numbers
All that said, dairy margins should be strong this year...thanks to a reduction in feed costs and higher returns for milk. As always weather is your wild card and something to keep an eye onbut dairy economists like Mark Stephenson from the UW in Madison feels that even if milk prices are down from 2013 those cheaper input costs will provide good producer margins.


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ISBA members can take this course for free to obtain the 3 hours of Ethics credit included in your ISBA member benefits. Once you have accumulated 3 hours of free Ethics credit, the usual ISBA member rate applies. Please note: Registration is required.
Carefully Chosen Words: Ethics of Communication in Courts, Advertising & Other Arenas (Live & Webinar)
A consideration of rules and Indiana cases addressing a number of situations where communications by lawyers are - or might be - regulated. Where possible, speakers will address situations where the regulatory map is not completely detailed and little or no specific guidance is either apparent or available. Time permitting, topics will include advertising, social media and other relevant situations in which lawyer communications can be subject to scrutiny.
Charles M. Kidd, Indiana Supreme Court Disciplinary Commission
James J. Bell, Bingham Greenebaum Doll
Please note: Webinar attendance is limited to the first 100 registrants. We encourage those of you within easy walking or driving distance to attend in person to allow others the opportunity to participate remotely.


text: Here lately I've been doin' some thinkin'. I know, I know. It came as quite a surprise to me, too. You see, thinkin' is somethin' I usually try to avoid 'cause it brings up a lot of questions. Questions, of course, bring up more thinkin', and too much thinkin' causes all kinds of problems like stress and headaches. If one was wise, he'd just avoid it as much as he can.Subscribe to Read!


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Pull Up a Seat: Counter Stool Inspiration
More and more, kitchens have become the social hub of the home. Not coincidentally counter stools have increased in popularity as more people want to hang out in the kitchen to eat, chat or just keep the cook company.
Thinking of buying counter stools? Take a look at them in situ in 15 real kitchens - do you like high or low backs? metal or wood? modern or
- Jessica & Jonathan's 'Like Eich' Atomic Ranch
- Cass & Carla's Elegant, Playful Home
- Anna & AJ's Modern T-Loft
- Kathleen & Maurizio's Imported Italian Home
- Rich & Emily's Somerville Surprise
6. Chris' Industrial "Dreamer's Dream" Loft
7. Anthony & Gregory's 1912 Contemporary Craftsman
8. Chris Savoy's California Contemporary Home
9. Emily & Craig's Logan Square Rehab
10. Ann & Dabney's Splendid Blended Storefront Conversion
11. Kristen & Mike's Mid-Century Oasis
12. Lisa & Scott's Industrial Barbara Bestor Home in Topanga
13. Mark's Delightful (and Delicious!) West Village Home
14. Sara & Rogan's Delightful Dorm Oasis
15. Stephen & Todd's Fantastic Mr. Farmhouse
(Images: as credited in original posts)
4 Comments
Every time I see that first kitchen I fall in love with it all over again.
We fortunately have a similar solution to #8 and I can only recommend it. Stoles make it such a great warm place, we barely use our dining room when we host people...
Yasemin from breadpassion.com
Several of these are bar stools, not counter stools. Bar stool = 30" seat, counter stool = 24" seat
Careful when shopping or you may end up with a situation like #4; while it looks beautiful, there's no room for you to sit.
Love love love the contemporary craftsman!


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Former Eagles Guitarist Regains Spiritual Footing
Thursday, September 20, 2012
Ousted Eagles lead guitarist Don Felder is back with a series of road dates and his second solo album, Road To Forever, due out on October 9th. Felder, who was fired from the band over a decade ago, says that he's once again regained his spiritual footing, telling BrowardPalmBeach.com, "I was raised in the deep South. My mother was extremely religious, a Southern Baptist, and I think I still have the scars and calluses from being dragged into church and Sunday school for years. But once I was in the Eagles, I was drugged -- not dragged -- into all sorts of promiscuity and drugs and everything that was not part of my upbringing. I realized how that had influenced my life and turned me away from all the morals and ethics that I had been raised with."
He went on to explain: "Part of the confusion when I left the band was wondering how did I ever get there? I wanted to go back into my childhood and understand the process that had taken place, from being raised dirt poor to becoming a multimillionaire, from the values of the church that my mother had tried so hard to pound into me, to living a life of sin and promiscuity and drugs and alcohol. So I really went back and looked back at those different areas of my life. I didn't find it difficult -- I found it very cathartic."
Felder recalled how he wrote the timeless introduction to the Eagles' 1976 chart topper, "Hotel California": "I was sitting on the beach in the house I'd rented in Malibu; I had this acoustic guitar -- it was this beautiful July day, my kids were playing in the sand and the beautiful California sun was glistening on the water. I was just tinkering away on this guitar and out came that introduction to the song, and I played it three or four times over and over. And I said, 'I have to record a little bit of this before I forget it.' So, in my back bedroom -- one of my daughter's bedrooms, I had this old reel-to-reel tape recorder and microphone. I ran back there and turned it on and sit and played a couple of times through that progression and turned it off went out and played o the beach. And we were in the process of writing songs for the Hotel California album and I'd started to compile a reel of 15 or 16 other song ideas. So I went back and listened to that introduction about a week later and said, 'I think I'll finish this.'"
NEWLY ADDED: Don Felder tour dates (subject to change):
October 8 - Jackson, MS - Mississippi State Fair Mississippi Coliseum
October 13 - New York, NY - City Winery
October 16 - Los Angeles, CA - Grammy Museum
October 19 - Scottsdale, AZ - Talking Stick Resort
October 20 - Las Vegas, NV - Pearl Concert Theater
October 21 - West Hollywood, CA - Troubadour
November 18 - Annapolis, MD - Rams Head On Stage
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