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All News
Konung 2: Blood of Titans
Konung 2: A Hidden RPG Gem?
Fluent takes us a decade back to the year in which Konung 2 was released and shares his opinion on whether or not you should play this game, if you haven't already.
» Continue reading the article...
InSomnia Community Q&A
As promised here is the community Q&A with Studio Mono about their kickstarter RPG Game InSomnia. I want to give a big thank you to the RPGWatch members who sent me their questions.
» Read the article
Recent articles
Poll WatchDo you play Original Sin - Early Access?
Yes, I am
Thinking about it
No. Only on release
Never. Early access sucks
Not now, not on release
What's Original Sin?
Recently ReleasedJul: Sacred 3
Jul: The Legend Of Heroes
Jul: Unrest
Jun: Original Sin
Expected ReleasesAug: King's Bounty: Dark Side
Aug: Risen 3: Titan Lords
Aug: Wasteland 2
Aug: Warmachine: Tactics
News Watch
Rampant Games - Game Controllers and Compter RPGs by Dez
Sacred 3 - Available on Steam by greywolf00
Frontiers - Pending Interview - Input Requested. by Farflame
Path of Exile - Forsaken Masters Announced by Daroou
GameSpot - Layoffs by Terry
Forum WatchWar in Gaza by ManWhoJaped
ADHD & Gaming - A Gift and a Curse? by DArtagnan
Achievement Rate Worries by HiddenX
Birthday Thread by Jaz
Lords of Xulima by daveyd
Monday - July 28, 2014
Path of Exile - Countdown to Next Expansion
Grinding Gear Games posted news on the games forum with a countdown for the release of the next expansion, and information on a new patch for Path of Exile.
The Countdown to the Next Expansion is On!
The deployment of 1.1.5d today (patch notes here) has started a one-month countdown to our next major content release - the upcoming expansion in August. We have some great teaser screenshots planned for the next week, leading up to the grand reveal of the expansion's name, theme, lore and features a week from now. We have a really full schedule of previews and updates over the next month, so remember to check the news every day!
The expansion will be released at 10am NZ time on Thursday, August 21.
Information aboutPath of Exile
SP/MP: Massive
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released
Sunday - July 27, 2014
Witcher 3 - Comic-Con News Roundup
CD Projekt was at Comic-con 2014 and showed off a new demo. Unfortunately no video of the demo are available, but a few sites have news about the demo.
Up first I found two video impressions, and the first video is from IGN.
The second video is from a site called Polaris.
I also found a few previews based on the demo.
CD Projekt Red brought a bunch of Witcher to Comic-Con this week, showing off half an hour of largely unseen gameplay in a live demo for next year's The Witcher 3: The Wild Hunt.
Damien Monnier, senior gameplay designer, Doug Cockle, who voices Geralt in the games, Dark Horse's Nick McWhorter, and The Witcher comic writer Paul Tobin were on hand to talk about all things Witcher during the first day as the show.
Cockle, who's been the voice of Geralt since the first game, thanked the fans for coming out, boasting that the audience would be impressed with what CDP had in store with The Witcher 3.
Every time we see The Witcher 3, it looks better and better. The demo shown today at a San Diego Comic-Con panel picked up right where the E3 press demo left off. Geralt had just restored Johnny's voice; in return, he leads Geralt to a decrepit-looking hut housing an equally decrepit woman. Turns out, she's actually a medium for a trio of witches, who are trapped inside a tapestry and possess the old woman to communicate. They point Geralt in the direction of a tree where they say a great evil resides, and give him a ritual dagger.
Information aboutWitcher 3
SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development
The Banner Saga - Budget-Price & The App Store
Polygon has another interesting article this week about the the mobile version of The Banner Saga, and how Stoic avoided the budget-price pitfall of the App Store.
My first time playing the iPad version of The Banner Saga, the strategy-RPG from Austin-based developer Stoic, did not last especially long.
I picked up an iPad Air loaded with an early version of the port before chatting with Arnie Jorgensen and John Watson, two of the studio's co-founders, about how the game was received after landing on Steam in January. After knocking out a few rounds of battle, and maneuvering around the interface for a few minutes, I handed the tablet back to Jorgensen.
"Everybody does this when we hand them the mobile version," Jorgensen said. "We break out the tablet, and after a few seconds, everyone just goes, 'Yep, it's the game!'"
Adapting the PC version of The Banner Saga to iPad, Android and Windows tablets hasn't been as difficult a process as you might think. The team is "not re-engineering it for tablets" at all, Jorgensen explained — The Banner Saga was designed to work on mobile devices from the start.
"All of our user interfaces were designed from the ground-up to be simple enough to use with a finger," Watson said. "You could play the entire game on PC with your left mouse button."
Information aboutThe Banner Saga
SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released
Pillars of Eternity - Preview @ IGN
IGh has a new preview for Pillars of Eternity, and posted a new video with spoilers.
When Obsidian developers Josh Sawyer and Brandon Adler ask to drop by the IGN office, you make time to see what they're up to. The creators of such classics RPGs as Planescape: Torment and Icewind Dale (and more recently, South Park: The Stick of Truth) have a resumé littered with memorable role-playing games that all feature impressive depth, breadth, and overall variety. Their latest is Pillars of Eternity, and if it fulfills its promises, it's sure to keep me in the world of Eora for a long time to come.
Information aboutPillars of Eternity
SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development
EA - Plan To Make Their Games Better
Kotaku has a new article that talks about EA, and how they plan to make their future games better. The article uses the current announcement of the delays as proof.
EA is going to do some obvious things—and some unusual things—to make games that work better and that you'll like more, the company's CEO, Andrew Wilson, recently explained to me during an interview in L.A. If there's a recurring theme, it could be summed up in a word: "early." Or, maybe, "earlier."
Information aboutEA
The Meridian Shard - Demo Coming Soon
Ultimate Fantasy Studio latest kickstarter update for The Meridian Shard has information about a new demo version of the game that will be released in August.
Early test game coming soon!
This is just a quick message to you all to say that I am working my butt off and am putting together a new update for the end of August. I am attending the InCON games convention in Courtenay, BC on August 9th and I will be doing a live presentation of The Meridian Shard that day. So, after that I will include the event and a playable demo in the August update!
This means that all of you will have a 15-30 minute sneak-play of the game soon, and I will post a downloadable easy-installer for you on kickstarter. So far, you will be able to test-play a few closed areas, battles and navigate the new menus with lots of items, weapons, spells and all that good stuff!
I expect to have the update ready for you by Saturday, August 30th (give or take a week). I still have months and months of solid work to do, but progress has been fantastic so far.
Information aboutThe Meridian Shard
SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development
BioWare - New Mass Effect Game Details
Bioware was at Comic-Con 2014, and shared a few more details about the next Mass Effect. I couldn't find a video so the images with the articles will have to enough.
IncGamers - New Mass Effect details from ComicCon, Mako returns and more
The Mass Effect panel at San Diego's ComicCon has proved to be of far more interest than the underwhelming showing at E3 2014. Unlike that rather rubbish E3 video, this event had actual information about the next game in the Mass Effect series.
There was still plenty of vagueness and hints of course, but a couple of concrete details were mentioned. Incidentally, IncGamers is not at the San Diego event so I'm getting this all second hand from the Nerd Appropriate twitter account (who was watching the panel.)
Hardcore Gamer also posted two short articles from the panel.
HardcoreGamer - First Glimpse of Male and Female Armor Designs in Next Mass Effect
During Bioware's "Charting a Course: Developing the Next Mass Effect" panel at Comic-Con, the first glimpse of male and female armor in the next Mass Effect (which was stressed not to be called "Mass Effect 4″) were shown off.
HardcoreGamer - Mako Returns to Mass Effect 4
During Bioware's "Charting a Course: Developing the Next Mass Effect" panel at Comic-Con, it was announced that the fan-favorite "Mako" vehicle will make its return to Mass Effect 4. No word on if it will differ from past games, but its visual aesthetic certainly seems sleeker.
Update: Here is a new video from Escapist News to add to the roundup.
Information aboutBioWare
Legend of Grimrock 2 - Summer Vacation Time
The Legend of Grimrock 2 website has an update with information from Almost Human that development will be slowing down due to summer vacation.
Summer Vacation Time!
Hey, our summer vacations are starting just in a few hours so here's a quickie Grimrock 2 status update before we vanish into oblivion (aka. the beautiful Finnish summer). I myself have been dueling against a cursed todo-list which, when one item is struck off the list, grows back to its full size! The speedy regeneration of the list is made possible by a full-time albeit temporary tester, Erik, we have had here in the office playing through the game for the last two weeks. That means that there's been a barrage of tiny tweaks and improvements to all the areas of the game: a lot of detailing, fine tuning and balancing! So a LOT of small things have happened but despite the small size of the tweaks, they've been so numerous that game has really taken a huge leap towards being a finished product.
Despite the big advances we've had lately, the best way to progress with the project right now actually is to take a short two week break so we can get some fresh air and see the game with fresh eyes again. It's been long journey, longer than we initially even set out to do, and it's very easy to start suffering from a sort of a development speed blindness where it gets real hard to judge your own work, and judgement is what we need when we get back to work and start to wrap things up! After the vacation we intend to get the game to a beta status ASAP and continue extending the testing efforts to find all the remaining bugs and balancing issues. And like with the previous game, when we talk about beta testing, we don't mean an open beta so no need to send in any applications. I know you mean well but we'd rather have you playing the finished, well-polished product instead since we already have a pretty secure supply of friends-n-family testers.
Information aboutLegend of Grimrock 2
SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development
GOG - Accidentally Gives Away Games
Polygon has a new article about GOG.com accidentally gives away thousands of games for free. The plus side is they are not demanding anybody give the games back.
Here was GOG's response to the glitch.
Thank you for your honesty. Yesterday, due to a small glitch on our end, you and a bunch of other lucky people ended up getting games from the Linux Launch promo for free. Don't worry, though, as it's totally cool with us and you may keep them. Yes, we will not be removing these titles from your account and we do hope you will enjoy them! :)
Of course, if you prefer, like some of our community members, we can always remove them your shelf - just let us know replying to this email. Again, there's no problem if you want to keep them :)
Your GOG.com Team
Unrest - Review @ RPG Codex
The RPG Codex has ppsted a new review of Pyrodactyl Games Unrest.
Unrest is an adventure game lacking in puzzles, but strong in plot. The story is well told and there is some replay value in trying its different paths. It is, however, quite short, and can be finished in just a few hours. For those expecting an RPG that simulates some of the statistically light storyteller-type tabletop games like Amber and In a Wicked Age, I am afraid you won't find that here.
Ultimately, I think this game is going to be a point of debate on the Codex due to the high hopes some members may have held for it. The game will probably be enjoyable for those who haven't been following its development or the hype surrounding it, but I think that those who have been looking forward to it for some time will be a little disappointed that its decision paths aren't more complex. For my part, I found it enjoyable enough, but it's not something that I would put on a list of highly recommended games.
Information aboutUnrest
SP/MP: Single-player
Setting: Historical
Genre: RPG
Platform: PC
Release: Released
Xenonauts - Physical Rewards Update #2
Goldhawk Interactives latest update for Xenonauts has an update on backer rewards.
Physical Rewards Update #2
In my last update earlier this week I promised an update at the end of the week, so here it is - a short one this time.
All of the physical rewards except the DVD game copies are now completed at our end. The Art Book has now been reviewed by a dozen or so people to proof-read it for any typos I missed in my edits, and it'll be sent to print shortly, most likely Monday next week (we're just waiting over the weekend for some additional printing quotes to come back on the spec I sent out to ensure we're getting good value for our money).
All of the non-physical rewards like the soundtrack, developer diary and wallpapers are now finished and have been placed in a separate folder in the game's root directory called "Extras". The update containing them will be rolled out across all download services on Monday. The only thing not included is the PDF art book (as this is not a general reward for everyone), which will be sent out through a download link along with the other rewards.
For the DVD copy, we're putting together the installer at the moment as V1.09 does indeed seem stable enough to be our "final" version. I've started work on the DVD manual but it's only partially finished - unfortunately the Art Book and day-to-day running of the company conspired against me getting much time to work on it this week. I know what the cover and disc are going to look like already, though, so I'm not expecting the DVD copies to take much longer either. Perhaps I'll finish them over the weekend...if not, early next week for them too.
That's all there is to say, really. Hopefully next week we'll have ordered everything. I'll do another update when I've got some news for you, likely towards the end of next week. I might even include some photos of the sea of boxes filling our office too!
Information aboutXenonauts
SP/MP: Single-player
Setting: Historical
Genre: Strategy-RPG
Platform: PC
Release: Released
EuroGamer - When Too Much is Not Enough
Dan Whitehead of Eurogamer has written a new article about crowd-funding, and talks about when the funding is not enough to make the game.
Kickstarter is back in the headlines again, and for all the wrong reasons. Yogventures has fallen to pieces, taking developer Winterkewl with it and leaving a trail of passive aggressive recriminations in its wake. Meanwhile, nobody knows what the hell is going on with Areal, which has just had its successful Kickstarter cancelled and has launched another campaign. Vladimir Putin may be involved. It's very dark and confusing.
As always with Kickstarer controversies, it's easy to throw up your hands and cry foul at the whole concept. I certainly have my misgivings, but that hasn't stopped me backing over 60 projects. The idea of crowdfunding is still great, in theory, but the execution is harder than it seems. Dig beneath the juicy headlines and it soon becomes clear that the worst case scenario for some developers isn't a failed campaign but one that is wildly successful.
Information aboutEuroGamer
Fallout: Lonestar - Texas-based Fan-made Mod
No Mutants Allowed posted information about a new mod for Fallout based in Texas. After seeing so many mods started but never finished hopefully this one is.
"Hello community!
It's been almost 5 years since I last posted .... I feel like I'm in confession .... and if you remember me at all then you might know that I used to be a major player for an old, now defunct, Fallout 2 total conversion mod called Fan Made Fallout. Do a search, there are some old posts of ours/mine still floating around here somewhere. Sadly, that project closed it's virtual doors in 2009 and if you go to the website now you'll find a page that you'll likely need to translate in order to read.
But a lot can happen in 5 years.
Last year, in November, a friend of mine who has worked on a number of official Fallout titles passed along word that there was a new mod in the works that was looking for people. And that's how I became a part of my new Fallout TC project: Fallout: Lonestar. We are creating a brand new game, currently modding on the G.E.C.K., that takes place in Texas (ironically, so did FMF). We are currently in pre-production and there's a TON of writing taking place on a daily basis. We are also creating a fair amount of concept art we're sharing with the community as we go. I'd like to invite you all to come over to our website and check us out!
To get the basic project information, go here (not updated to often, yet):
And to interact with us, check out our Facebook and Twitter pages (which get updated the most, so be sure to LIKE and FOLLOW):
Please feel welcome to come check us out any time and follow along with our development!
As a member of this community for almost 10 years I know how rare it is to see a project of this scope succeed. I've seen projects come and go ... and I've been a part of one for over 4 years. This feels so different. Come on this journey with us and see for yourself!
See you all in Texas!
Jack Shipley
Information aboutFallout
SP/MP: Single-player
Setting: Post-apoc
Genre: RPG
Platform: PC
Release: Released
Saturday - July 26, 2014
Shadowrun Returns - Anniversary Update
The next update for Shadowrun Returns has a video from Harebrained Schemes about the games One-Year Anniversary. They also announce a new Director's Cut version.
A Special One-Year Anniversary Update For Our Backers
As Jordan discusses in the video above, exactly one year ago today we released Shadowrun Returns on Steam. It was a pivotal moment for our little studio here. In 14 months, we'd gone from a dozen developers working out of a storage closet to being a full-fledged indie RPG developer. And the last year has been just as important for Harebrained Schemes - in the weeks and months following launch, Shadowrun Returns received a bunch of great reviews and kind words, from old and new fans alike. We even made several Game of the Year lists for 2013.
But most importantly, we got YOUR feedback. We learned what was working and what wasn't about the game we'd worked so hard to create. Even better, we were able to take a lot of this feedback and channel it directly into Shadowrun: Dragonfall. Save-anywhere. A more open story with more compelling choices and locations to explore. A fully-realized team of runners to command and grow with over the course of the campaign.
And when Dragonfall launched, we were incredibly happy with the response it received. Reviewers praised the story, characters, and writing as some of the best in the business. For an indie studio like ours, that's a huge deal! Still, as with Shadowrun Returns, we heard feedback about some things that folks wanted to see improved or simply wanted more of. We also heard many requests for a standalone version of the game - since it's narratively independent of the Shadowrun Returns campaign, players wanted to be able to dive directly into Dragonfall.
So we thought: Why not just… make Dragonfall better?
We're excited to announce Shadowrun: Dragonfall - Director's Cut. Inspired by other passionate, community-focused developers like CD Projekt RED (who continued to improve and add to their Witcher titles post-launch), we decided to make an even bigger & better Dragonfall for you guys. The Shadowrun team has been hard at work taking the existing Dragonfall campaign and making it even better - adding new features, missions, art, and more.
And we'll be releasing it as a standalone title on Steam, GOG and the Humble Store.
What's more, as a continued "thank you" for your support, the Director's Cut will be FREE to all Backers and to all owners of the expansion version of Dragonfall. If you've played Dragonfall already, this should be a great opportunity to return to the streets of Berlin and enjoy the improved campaign all over again - to try a new archetype and make different decisions. And if you haven't played Dragonfall yet, this will be the definitive version of the game to dive into.
We'll be talking more about the specifics later next month - but we wanted you, our Backers, to be the first to know what we're working on. The Director's Cut will be released sometime in September.
Stay tuned for a full announcement in August. Until then - from the entire Shadowrun team - thank you again for your continued support, and for your help making Shadowrun Returns and Dragonfall a reality.
Information aboutShadowrun Returns
SP/MP: Single-player
Setting: Technofantasy
Genre: RPG
Platform: PC
Release: Released
Dark Souls II - DLC Review Roundup #2
This will be the las review roundup for for the latest Dark Souls II DLC Crown of the Sunken King. The two roundups should be enough tio see if you want to buy the DLC.
Eurogamer - 8/10
It's a strong start for this series of add-on chapters for Dark Souls 2, then. There are no standout battles - save, perhaps, for the grim final encounter - but the cumulative effect of its fights, puzzles and secrets is memorable: Sanctum City and its offshoot areas lodge in the mind like so many of this series' locales. It's exciting to see the team return to the ingenious, interlocking layout of Demon's Souls and the first Dark Souls and there are enough novel ideas to be found in this shantytown of pillars, temples and chipped blocks to reassure you that this is a team that has run out of neither inspiration nor vigour.
Gamecloud - No Score Given
Dark Souls II is a phenomenal game and Crown of the Sunken King, the first of the DLC trilogy, feels as if it was always meant to be a part of it. The areas are stunningly unique in appearance, as well as filled with lots of exciting challenges and secrets for players to discover. This time, however, the terrain is actively working against you and the enemies are more relentless than ever. If you haven't played in awhile, you can expect more than a little frustration as it's also arguably the toughest area in the Souls series so far. It should take around 3 hours for average players to complete. Regrettably, there isn't too much narrative to the DLC so far, but it's still possible that might come later in the trilogy. What makes Dark Souls so great, though, in my opinion, is the community. It's one of the most enjoyable multiplayer experiences I've ever had, and there is nothing more rewarding than working with strangers to survive in this cruel world. It was genuinely great to go back and share my frustration with others. If you're a fan, make the time.
We Got This Covered - 4/5
The Crown of the Sunken King doesn't have the immediate lasting power of Artorias of the Abyss, however, this is a very solid piece DLC on its own. There's enough here to keep even experienced players busy for 5-10 hours, and enough variation in the weapons and items to be found that could switch up the metagame. At the end of the day, this feels like a brilliant and natural extension to the world of Dark Souls II, and if this is any indication of what we should expect with the next two DLC packs, I think it's safe to say that the season pass is an easy buy for fans of the franchise.
Videogamer - 8/10
Sunken King is a promising start to Dark Souls 2's DLC: if From Software can build on it, and address the traversal issues of this pack, we could see some of the best moments in the series to date.
Information aboutDark Souls II
SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: Released
Wasteland 2 - Beta Preview @ Chalgyr
Chalgyr's Game Room also previewed the beta version of Wasteland 2 this week.
Tactical roleplaying games have always been a favorite of mine, but when they implement features like taking stress into account or flanking an enemy, the possibilities are endless. When you have a party member surrounded by bad guys within a space or two, their behavior will change, skills will have less of a chance, and they may even become brutish and be unwilling to follow your orders ( a.k.a. "going rogue" ). Adding in technologies that simulate feelings that you would have were it happening to you in real life brings about an eerie but very cool level off realism that few other games can pull off. Overall the way that you are sucked into the world of Wasteland 2 without even realizing that five hours has passed is certainly a rare thing.
Over the course of the dozen or so hours that I have put into Wasteland 2 I cannot help but start and restart over and over again as I move along the game using trial and error to find that exact team that works well for me. Doing such a thing in other games, like Dark Souls, would likely drive a person mad but not with Wasteland 2. With unique conversation options and combat that contains a lot of chance, nearly every restart was different from the last. As I previously stated, Wasteland 2 is currently in Early Access so it may have some rough edges or strange quirks (for some reason I could not run the game on my Windows 8 machine unless I ran it in Compatibility Mode for Windows 7; my Mac had no problems), though it is well worth any minor setbacks, as Wasteland 2 is a spectacular game (so far).
I will be eagerly awaiting the final release and fully intend on being a part of the development process. It is only fair that I show the love and respect for Wasteland and Wasteland 2 that inXile Entertainment is showing, as Wasteland 2 is wrapping up to be a shining beacon of hope for any computer-based tactical role-playing game fans. Seriously, head to Steam now by into an amazing group of people creating an amazing title; you can find it here.
Information aboutWasteland 2
SP/MP: Single-player
Setting: Post-apoc
Genre: RPG
Platform: PC
Release: In development
Obsidian Entertainment - Josh Sawyer Interview
PC Gamer has a new Video Podcast with Josh Sayer who talks about Fallout: New Vegas, and Pillars of Eternity where he shares a new video demo of the game.
This episode of the PC Gamer show is an RPGstravaganza!
(00:59) Cory, Wes and Tyler discuss the best RPGs of all time.
(09:26) Obsidian's Josh Sawyer reminisces about Fallout: New Vegas.
(17:11) Cory shows Wes the ropes in a Divinity: Original Sin co-op session.
(26:16) Josh Sawyer talks character classes, the Infinity Engine, and more in a demo of Pillars of Eternity.
Information aboutObsidian Entertainment
The Banner Saga - Collector's Edition Out Now
If you live in Europe, Australia, and New Zealand the new Collector's Edition of The Banner Saga is now available in a boxed edition. Here are the details.
The Banner Saga: The Collector's Edition Out Now in Europe, Australia and New Zealand
Critically Acclaimed Indie Tactical RPG Gets Physical
London, UK - 25th July, 2014 – Independent developer Stoic and games publisher Versus Evil, in partnership with Sold Out Sales & Marketing Limited, announced that indie mega hit The Banner Saga is available at retail stores in Europe, Australia and New Zealand today.
The Viking-themed tactical role playing game – which has received and been nominated for several awards and praise for its story, art design and gameplay mechanics – is now available in physical form for the first time ever. This special Collector's Edition offers fans a permanent collection of one of this year's best indie games and includes the core game along with the 'Insane Viking Pack' digital content and Official Soundtrack which is composed by the BAFTA award winning, Austin Wintory. The "Insane Viking Pack" is currently only available as part of The Banner Saga: The Collector's Edition.
Boasting a style inspired by classic animation films of yesteryear, with stunning hand-drawn visuals capturing a merciless Nordic era, The Banner Saga is a single-player turn-based strategy game in which players take charge of a wandering army sent to fight the warlike Dredge.
Weaving a narrative which often demands tough choices that affect the player's narrative permanently, it's a game of strategy and of decisions unlike any other, winning it huge acclaim upon release earlier this year.
"We are very happy that Versus Evil found a great partner in Sold Out to bring a physical version of our game to some of the key European, Australian and New Zealand markets" says Arnie Jorgensen, Stoic's Art Director. "The fact that there is demand for a physical version of The Banner Saga is humbling. We can't wait to get a hold of a boxed copy ourselves and hope that fans are equally excited to pick one up today."
The Banner Saga: The Collector's Edition is available on PC from today, in a number of territories including, UK (£19.99), Europe (€29.99) & Australia/New Zealand ($39.99).
Information aboutThe Banner Saga
SP/MP: Single + MP
Setting: Fantasy
Genre: Strategy-RPG
Platform: PC
Release: Released
After Reset - Species in After Reset: Incorporeals
Here is the next update from Black Cloud Studios on the next species you will find in After Reset. This time the topic is about Incorporeals.
Humanity first met the Incorporeals in the hours immediately after the Reset. Minutes before the nuclear chain reaction resonated, humanity saw the owners of enormous Artifacts that appeared on Earth 2 years before the apocalypse. Even the most advanced weapon and defense technologies of the United Governments of the Past Age were no match for the beings created (or so it appeared at the time) from pure energy.
The last data on Incorporeals received by the United Governments in real-time is dated 3 month after the Reset. The other data was collected after more than a hundred years, by the recovering drone operations in the Yellow Zones. According to that data, there has been no evidence of the presence of Incorporeals since 1 A.R. - except for Artifacts left by them. The Dallas Incident in 129 A.R. proved the ability of the modern United Government to eliminate alien Artifacts and theoretically even Incorporeals themselves. However the practical testing of that theory has not been possible because of their apparent absence.
Unexpectedly for the United Governments, the societies of survivors above the surface do not share fear, hatred or a "righteous feeling of resistance" against the alien invaders. In the new world which appeared from the ashes, blood, and struggle, Incorporeals took their place in the survivors' tales – as mythological characters, legends, and even as gods. Their heritage of forgotten Artifacts, Red Zones, and terramorphing became a natural part of the new civilization of survivors on the new Earth.
Information aboutAfter Reset
SP/MP: Single-player
Setting: Post-apoc
Genre: RPG
Platform: PC
Release: In development
Shadows: Heretic Kingdoms - Developer Diary
bitComposer & Games Farm released the second developer diary for Shadows: Heretic Kingdoms. Here is the new straight from the press release.
Shadows: Heretic Kingdoms presents the second developer diary
Eschborn, July 24th 2014 – bitComposer and Games Farm present the second part of the developer diaries for Shadows: Heretic Kingdoms. In the first part of the video Peter Nagy, head of the studio, talks about the first chapter of the dark action RPG and introduces the main characters. Players also get some new insights into the backstory of Shadows: Heretic Kingdoms.
To watch the video on YouTube, visit: http://youtu.be/tW-nQFNitHc
The second part of the developer diary contains an interview with Chris Bateman, author of the Heretic Kingdoms universe. In the second travelogue, Tom Baker, former Doctor Who actor, presents another region from Shadows: Heretic Kingdoms: the Broken Spear Pass.
Key features of Shadows: Heretic Kingdoms
- Switch between the shadow world and human world
- Considerable freedom of choice affects the game's course
- Dynamic day-and-night cycle, and highly detailed location designs
- Gripping story set in a world of myths, destinies, and fabled creatures
- Unique party system
For more information on Shadows: Heretic Kingdoms visit www.shadows-game.com/en/ The game can be purchased on Steam Early Access: http://store.steampowered.com/app/256030/
Information aboutShadows: Heretic Kingdoms
SP/MP: Single-player
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development
Darkest Dungeon - Backer Poll Results
Red Hook Studio released the results of the first baker poll for Darkest Dungeon on Facebook. The poll was for what new class the bakers wanted.
The results from the first Backer Poll are in, and the winners are....JESTER and LEPER! We will prioritize those two classes for implementation before Early Access begins! The Houdmaster (one of my personal favs) was the runner up.
Final tallies:
Jester: 2,727 votes
Leper: 2,234 votes
Houndmaster: 1,945 votes
Arbalist: 1,598 votes
Man-at-arms: 1,184 votes
Total survey participants: 4,844 people!!!
Thanks for making your voices heard!
Information aboutDarkest Dungeon
SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development
The Red Solstice - New Preview Roundup
I managed to roundup a few more previews for The Red Solstice. I even had the chance to try the game out myself. and recommend it for other watchers.
The single player has yet to be released but will follow the path of a marine named Tyler Hunt and his "Alpha Squad" as they are sent to investigate the communications failure around the largest colony on Mars, Tharsis. The Multiplayer will also have elements of the story line.
Graphically the Red Solstice looks and plays nice, there are some issues when too many objects appear at once that can cause some lag in the game. The attention to detail is fantastic as you explore the city, there are aspects that make it feel like a living city complete with street lights or construction areas as well as appearing very futuristic with a metallic sheen on the world.
A refreshing aspect to The Red Solstice is that it is almost a requirement to work as a team; unless you are very good or very lucky, playing as a lone wolf is exponentially more difficult than roving around in pairs or even as an entire squad. You will face punishing odds no matter your group size, so having squad mates to help cover your retreat is almost a requirement. While staying mobile is a sure way to stay alive, there are times when it will be more prudent to stop and stand your ground.
The Red Solstice is shaping up rather well. There's plenty of work for the developers left to do, but already it provides an entertaining top down strategy multiplayer experience that's worth a try. If you're one of those people who likes getting sucked into huge amounts of small statistical details and playing out strategies with a group of people online, then The Red Solstice is probably for you. I certainly enjoyed my time with it just as much as I enjoyed my time with the original NOTD back in 2004, although a small amount of time is required to learn the basic ins and outs to prevent yourself from becoming overwhelmed.
Information aboutThe Red Solstice
SP/MP: Single + MP
Setting: Sci-fi
Genre: Strategy-RPG
Platform: PC
Release: In development
Middle-Earth: Shadow of Mordor - Release Date
Warner Bros. Interactive Entertainment sent over news in a press release that Middle-Earth: Shadow of Mordor will be released a little earlier than expected.
Middle-earth: Shadow of Mordor Announces Earlier Release Date
Warner Bros. Interactive Entertainment is pleased to announce that the highly anticipated action game, Middle-earth: Shadow of Mordor, will be available in the UK on 3rd October 2014 for PlayStation™ 4, Xbox One, PlayStation™ 3 Xbox 360 and PC.
Based on hearing fans' excitement over the latest chronicle in Middle-earth, WBIE will release the action game earlier than originally planned at all participating retailers. In the game, players will experience the depth of the Nemesis System, where every enemy is unique, differentiated by their appearance, personality, strengths and weaknesses. These enemies are shaped by their encounters with the player to create personal archenemies who are unique to every gameplay session.
Middle-earth™: Shadow of Mordor™ delivers a vibrant game environment where the player orchestrates their personal plan of vengeance as they bend Mordor to their will. The game begins on the night of Sauron's return to Mordor, as his Black Captains brutally execute the Rangers of the Black Gate. Players become Talion, a ranger who loses his family and everything he holds dear, only to be returned from death by a mysterious Spirit of vengeance. Based on the player's actions with the in-game Nemesis System, every enemy encountered is distinct and can evolve to become a personal archenemy through the course of the game. As Talion's personal vendetta unfolds, players uncover the mystery of the Spirit that compels him, discover the origin of the Rings of Power and confront the ultimate nemesis.
For the latest game updates, like Middle-earth™: Shadow of Mordor™ on Facebook at https://www.facebook.com/ShadowofMordor and follow the game on Twitter at https://twitter.com/middleearthgame.
They also released a new trailer called the The Bright Lord.
The new trailer reveals many new story details for the game, including the identity of the mysterious Wraith bound to protagonist Talion, as well as his connection to the Rings of Power and the Dark Lord, Sauron.
Information aboutMiddle-Earth: Shadow of Mordor
SP/MP: Single + MP
Setting: Fantasy
Genre: Adventure-RPG
Platform: PC
Release: In development
IGN - Top 10 RPGs Of The Generation
IGN's Kimberley Wallace put together a list of the top ten RPGs of this generation. It even includes a few PC games from the console oriented site.
Today, we're taking a look at the best role-playing games of the last console generation. Developers got more creative during the cycle, attempting to take the genre in new directions by giving gamers more choices in gameplay and narrative. They created bigger worlds, and implemented unique battle systems. Western RPGs thrived on consoles, while Japanese RPGs struggled to find their place as development costs rose, causing those publishers to turn to handheld systems. Despite that transition, some console JRPGs still made an impact, proving they still have a place in the console market.
Coming up with a top 10 RPGs list was one of our biggest debates in the office. Everyone looks for different things when it comes to this style of game. Some prize the story, others prefer the exploration, and gameplay can make or break the experience. We also took various types of subgenres into account, including strategy/RPGs and action/RPGs. For the sake of diversity, we only included one game from each franchise. In our opinion, the following games are the cream of the crop. We're sure you have your own opinions, so be sure to discuss your favorites in the comments below.
Information aboutIGN
Lords of the Fallen - Day One Edition Announced
Square Enix & CI Games announced from Comic-Com the new One Edition of Lords of the Fallen. Basically it's exclusive DLC offered to those who pre-order the game.
Lords of the Fallen Day One Edition announced as Harkyn invades San Diego Comic-Con with new assets
Square Enix, in association with CI Games is pleased to announce the Day One Edition of Lords of the Fallen, a challenging next-gen Action-RPG due for release on 31st October 2014.
Gamers who pre-order are guaranteed the Day One Edition, and will gain access to exclusive story DLC, additional weapons and the official soundtrack to accompany Lords of The Fallen while stocks last.
The Monk's Decipher DLC offers more single player action, uncovering hidden secrets throughout the three worlds Harkyn explores in Lords of the Fallen, while the Demonic Weapons pack includes three devastating new weapons.
Lords of the Fallen will be available on Xbox One®, the all-in-one entertainment system from Microsoft, the PlayStation®4 computer entertainment system, and PC on 31st October.
Information aboutLords of the Fallen
SP/MP: Single + MP
Setting: Fantasy
Genre: Action-RPG
Platform: PC
Release: In development
Sacred 3 - Preview @ One Angry Gamer
I found another Sacred 3 preview this time form a website called One Angry Gamer.
Deep Silver and Keen Games' upcoming Sacred 3 is due for release on August 5th in two weeks. The game is gearing up to land on retail shelves and digital distribution for PC, PS3 and the Xbox 360. One of the things I thought was pretty odd was how few previews are available for the game, but with the release looming so close, I'm sure a lot of gamers would love to know a bit more about the game given its thinly promoted presence in current gaming media.
The plot of the game is pretty straightforward: evil dude called Emperor Zane is attempting to overtake the land with his trash mobs. Quite naturally it's up to players to band together and take out the trash like it was an isometric, hack-and-slash action-RPG from 1996.
The game focuses heavily on four-player drop-in and drop-out functionality for local and online gameplay. So you can grab friends or family in the room or go online and snag a buddy or two from your friend-list and attempt to take down baddies and out-score your friends with the most kills.
Information aboutSacred 3
SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: Released
Friday - July 25, 2014
Pillars of Eternity - Interviews & New Video
It has been a busy week for news on Pillars of Eternity. So for today I have two new interviews. and a new developer video of the games Beta.
So let's get started with the two interviews first.
Pillars of Eternity was, briefly, gaming's most successful Kickstarter, at least in terms of funds raised. Like many crowdfunded games, particularly in the early days, it's a project driven partly by nostalgia. A party-based fantasy RPG in the style of Baldur's Gate and the other Infinity Engine D&D games, it has a strong heritage to live up to. Obsidian's Josh Sawyer is the director of the game and I spoke to him late last week about theology, flagellant monks, freedom from licensing and respecting player's choices. We also talked about his desire to make a historical RPG and his previous work, particularly the design of Fallout: New Vegas.
It's no secret I'm pretty excited for Pillars of Eternity, Obsidian's spiritual successor to 1990s CRPG classics like Baldur's Gate and Planescape Torment. In the past I've gone to Obsidian's headquarters to check out the game and chat with project lead Josh Sawyer, and then I saw a second demo at E3.
This time I sat down with Josh Sawyer here in San Francisco to discuss character creation and...well, a lot of other stuff.
And for last here in the new video from Dealspwn I promised above.
We're seeing a fair few nostalgia trips these days, blending old-school sensibilities with updated systems -- distilling the elements that made classics like Baldur's Gate and Fallout and Elite so utterly brilliant and updating everything to provide a smoother experience that feeds our rose-tinted desires and removes any clunkiness or mechanical cobwebs.
Nostalgia is a powerful thing indeed, and it carried Pillars of Eternity (just called Project Eternity back then) to the top of Kickstarter's funded list, giving Obsidian Entertainment the chance to pay homage to the Infinity Engine games that put so many of its employees on the map.
Last week, we got the chance to check out the game and chat to project lead Josh Sawyer, who delivered a half-hour presentation bringing us up to speed on where development currently sits. There'll be a preview coming shortly, but here's the presentation in full for now. Apologies for the awful visuals (had a slight tech fail on the day).
Information aboutPillars of Eternity
SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development
Serpent in the Staglands - UI, Settlers & Death
Whalenought Studioshas posted the next kickstarter update for Serpent in the Staglands. This time they talk about the new UI, settlers, and how death works.
UI, Settlers & Death
Hey backers! Since last month's update we took some time to polish some of the visual elements for an easier beta play experience, added some more art and enemies, put character generation in, more eastern maps, have a nice auto-paused prompt system set up, and are getting back to implementing more skills/spells for testing. We wanted to do an update showing some of those and some new features.
Steam Greenlight & GOG
We're doing well on Steam Greenlight, and just wanted to ask those who haven't voted to help us out as we inch toward the finish line!
And as we said before we'll be sending a refined build of the game off to GOG in the fall for their approval.
Read the link for the full article with images, and new videos.
Information aboutSerpent in the Staglands
SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development
Torment: Tides of Numenera - Crisis System
Adam Heine answered a few questions from a fan on his personal blog about the Crisis System that will used in Torment: Tides of Numenera.
Two related questions from the AMA desk today.
Baudolino05 (aka Alessandro, from our wonderful fan-run Italian tumblr) asks:"What can you tell me about the quest design in T:ToN? I mean: only part of the quests will be handle through Crises, right? As for the remaining part, can we expect complex/interrelated quest-lines? Will they feature puzzle-solving/exploration elements like in the original Torment? No combat at all, right?"
"One additional question more about Crises themselves, since you mention their apparent duration as one reason why saving in TB would be possibly, or most likely, allowed.
Along similar lines, Surface Rfl says:
Im wondering about their general structure.
Does your answer mean that all of a Crises will be done in TB mode and so be all combat related? I thought there will be other things to do inside Crises. And usually, for things other then combat, we go back to normal real time gameplay in games like these."
Torment's Crisis system (which we introduced in ridiculous detail here) might best be thought of as our "more than combat" system. Or better yet, think of it as a tabletop encounter, where combat is certainly one way to handle things, but where players have many, many more options available to them as well.
Yes, Crises are all turn-based. But no, they are not necessarily all combat. We use the Crisis system whenever there's some kind of time-based pressure the player must deal with. For example, it would be a Crisis to sneak out of a prison or to try and rescue people from a rampaging horror. In the first case, the pressure comes from the guards who are patrolling or responding to alarms. In the second, of course, it's the horror itself that provides the pressure. In both cases, while combat is a possibility, it's not the ideal solution to the problem.
So the "other things" you can do depend on the individual Crises themselves. You might be repairing (or disabling) ancient devices, persuading people that you're on their side, creating distractions to temporarily stop the horror, etc. We wouldn't be able to do this kind of thing well in a massive dungeon crawl game, but since we're focusing on quality over quantity -- on a dozen or so handcrafted scenarios, woven tightly with the narrative and environment -- we can afford to make each one really interesting.
As for quests, certainly there will be some that result in a Crisis, but just like PST there will be many quests (maybe most quests) that you can solve with just conversation and exploration. We're excited about the Crisis system, but this is still a Torment game, after all, and that means that conversation and narrative are king.
Information aboutTorment: Tides of Numenera
SP/MP: Single-player
Setting: Fantasy
Genre: RPG
Platform: PC
Release: In development
Grim Dawn - Misadventures #50
The next Grim Dawn Misadventures update has a preview of the next game build.
Grim Misadventure #50: A Very B20 Preview
Hello! Welcome back to Grim Misadventures! Today's update is a little overview of what you can look forward to with the release of Build 20. But first, a multiplayer progress update!
We now have people running around in multiplayer testing all the functionality and looking for those pesky bugs that can ruin your fun. We are getting close but there is still some work to be done before it can be released. This includes finalizing some of the multiplayer UI elements and tracking down and fixing some of the more serious bugs, such as those that could potentially corrupt your character save data. Once the major issues are taken care of, we will release it in a "play at your own risk" state for those who want to be the first to try it out and help identify any remaining issues. We are now in a process of making fixes and retesting until we can verify the major bugs have been worked out. We expect multiplayer will be ready within the next two weeks.
However, we are also trying to wrap up work on the new skill Transmuters, which will have to be finished before we can put the build out since they are committed to the database and there is no easy way to release another build without them. So, the downside is that multiplayer cannot go out until the Transmuters are ready to go but the upside is that you will be getting the Transmuters in B20 instead of having to wait for B21. Altogether, our estimate for B20 release is sometime in the next 2-4 weeks. It mainly depends on how much iteration and retesting is required on Transmuters before we feel confident about them. The main thing we want to avoid is releasing them, finding that one just is not fun / balanceable and then potentially having to remove it after players have allocated points into it. Since people can buy back the points with sufficient warning, that is not the end of the world but it is obviously not ideal. B20 also includes some significant balancing work, so it is shaping up to be a pretty big update and we are excited to finally see everyone enjoying these new features.
Information aboutGrim Dawn
SP/MP: Single + MP
Setting: Fantasy
Genre: Hack & Slash
Platform: PC
Release: In development
Age of Decadence - July Development Update
Vince provides us with a new update for Age of Decadence, talking about the recent steam update.
We just released an update on Steam so might as well post a forum update at the same time.
We're still working Ganezzar, which is coming along nicely. I'd say we're half done now and the hardest part is behind us now. At this stage we have all the questlines and they flow, interweave, and arrive to logical conclusions quite nicely. They are more focused and interconnected and as a result there is a larger number of options and double-crossing opportunities.
Thus this update is also light on content as Ganezzar is a priority for us as we want to release it as soon as humanly possible.
So, what's in this update?
- 13 new Achievements
- A new conversation with Lorenza
- If you had a pickpocket encounter in Teron and decided to take Livia to Cado (thieves only option, obviously) instead of killing her or letting her go, you can meet her in Maadoran now and get a glimpse of the role she's going to play in Act 4 (endgame).
- You asked for a good dagger and we listened. If you manage to save a trader upon arrival to Maadoran, he'll reward you with a nice custom jambia.
- A new merchant in the Slums who can sell you an axe called Black Dow.
- Added text explaining what happened if you leave the Monastery area without doing anything and return later when you're good and ready.
- Added a text-based option to sneak into the vaults as well as the dialogue options depending on how you handled the raiders.
- Fixed an older dialogue that wasn't triggered correctly - after talking to Old Azra and learning that she spent her youth in Maadoran, you can ask the street 'guide' about her.
- Fixed a number of minor bugs including the critical strike issue in Aemolas' village
As always, thank you for your continuous support and patronage. If there is something you wish to see in the next update, be it specific items (that won't require new animations), different character types, or certain characters' viewpoints or past, let us know and we'll do our best to add them.
Thanks Oscar for letting us know.
Information aboutAge of Decadence
SP/MP: Single-player
Setting: Post-apoc
Genre: RPG
Platform: PC
Release: In development
InSomnia - Thank You From Studio MONO
Studio MONO released a press release that thanks all the backers, and talks about the games funding. Here are the details straight from the release.
InSomnia Funds - Thank You From Studio MONO
Samara, Russia - July 24, 2014 - Studio MONO are today would like to thank all the press for their support and of course their backers who really came through to help them exceed their initial funding goal for InSomnia, which has finished its Kickstarter at $92,268, which represents $20,000 over the funding target.
'Words cannot express how grateful we are to each and every backer, journalist, streamer and all of the websites all over the world, who helped us fund by sharing their love for InSomnia. A huge thank you from everyone at Studio MONO!' said Anatoliy Guyduk, Studio MONO's lead developer.
'We've now opened the webstore and accepting payments via PayPal to carry on helping InSomnia fund and to achieve further stretch goals. Thanks to all of the support, we're able to now go into full development of InSomnia; but the journey to the evacuation point hast just begun.'
The Game
InSomnia pitches the player in a dark and damp, deliciously retro-futuristic space station ("The Ark") on its 400-year journey in search of a new home. Several centuries earlier, war-torn Noman survivors boarded the Ark to flee their planet and escape the conflict between the Republic of Noma and the SORG Regime. Most of InSomnia takes place inside the gargantuan, half-deserted vessel—which is slowly making its way toward the elusive Evacuation Point. If the Ark fails to reach the Evacuation Point, billions of Nomans will have died in vain.
InSomnia aims to immerse the player in rich storylines that are updated regularly. The game will ship with 15-20 hours of main storyline plus 20-30 hours of side quests (first season/year). More than 20 free chapters are planned after release, with 3-6 hours of gameplay each.
About Studio MONO
Studio MONO was founded in Samara, Russia in 2011 by a group of artists, technologists, and enthusiasts united by their dream project - InSomnia. With a development team comprised of individuals from all over the world - including Malaysia, the U.S., Russia, Great Britain, the Netherlands and Ukraine - Studio MONO is a talented group of professionals who have been active in the world of game design for many years. http://www.insomnia-project.com/
Information aboutInSomnia
SP/MP: Single + MP
Setting: Steampunk
Genre: RPG
Platform: PC
Release: In development
GOG - Telltale&Daedalic Weekend Promo
While some might debate Blackguards & Monkey Island as true RPG's, they are on sale right now at GOG for up to 90% off (depending on what you own and don't own already).
Daedalic Entertainment and Telltale Games titles up to 90% off!
Daedalic Entertainment and Telltale Games have become powerhouses when it comes to adventure games. Thanks to new, more innovative, as well as classic-inspired point-and-click titles, the genre is entering another golden age. With this weeks promo lineup you can all treat yourselves to both old-school gems and innovative new takes on adventuring with one additional treat from slightly different category. What treat, you ask? Of course Daedalic's recent successful venture into RPG territory--Blackguards Special Edition, a complex turn-based game of deep tactical combat, set in the often-visited world of DarkEye, available for only $22.49.
And now, back to adventure games! One look at the Telltale and Daedalic Adventures--and you'll probably agree that there is plenty for both newcomers and veterans. Sam & Max Save the World for only $2.99, Back to the Future: The Game for only $2.49, Tales of Monkey Island for only $3.49, Memoria for only $6.66, Deponia 3: Goodbye Deponia for only $6.66, and more! With 20 games in our weekend offering, the next few days should give your hands a steady exercise in pointing and clicking.
Celebrate the past and present golden age of adventure games and check out our Telltale and Daedalic Adventures promo page, to pick your favorite titles. You have until Tuesday, July 29, at 3:59AM GMT to get them up to 90% off. It's adventuring time!


text: They say: "Its primary ingredient is originality." We say: "We'd trade originality for performance." For 2013, Moto Guzzi V7s will get an updated motor. Three versions will be offered: the sexy Racer, the touring Special and the no-frills Stone. For 2013, Moto Guzzi V7s will get an updated motor. Three versions will be offered: the se As a teenager in the 1970s, I had daydreams about bikes like this: a handsome Moto Guzzi café racer with serious attitude and thunderous performance being caned on a twisty road, perhaps with a curvaceous companion on the passenger seat. A solo blast on the recently rejuvenated V7 Racer doesn't tick all those boxes, but it's still a lot of fun. You've got to be of a certain age to recall Moto Guzzi's mid-'70s heyday of the Le Mans 850, but even if you don't you surely can appreciate its styling. For the 2013 model year, Moto Guzzi's entire 750cc lineup gets an updated engine with 70 percent new parts. The basic Heron-headed, pushrod-operated architecture is the same, but the cylinder heads and pistons have been reworked to up compression from 9.2:1 to 10.2:1. Other changes include a redesigned airbox below the seat, a revamped Marelli fuel-injection system with a single central injector and improved cooling from redesigned fins. Guzzi says maximum output has been increased by 12 percent to 51 bhp at 6200 rpm. Not that it matters much, as even the new bike's output is meek by the standards of most 750s (including the original V7 Sport, which made 52 bhp in 1971). It's no fun revving the motor hard enough to find all 50 of those horses anyway, because by 6000 rpm it's vibrating like mad. It's far better to short-shift, keep the tach needle in the sweet spot around 4000 rpm and take things fairly gently. I'm sure I wasn't imagining the V-twin feeling distinctly smoother, as well as more flexible, than the old V7 unit. There's grunt from below two grand and peak torque is generated 800 rpm lower than before, at just 2800 rpm. The gearbox still has a long throw and only five speeds, but it's been refined with a new selector mechanism and shifts reasonably well. The V7 Racer also has a larger gas tank which appears to be held in place by a leather strap. Other neat details include a flyscreen with a #7 logo and a matching cover for the suede-finish solo seat. Clip-on handlebars, rearset footpegs, red frame tubes (echoing the original 750 Sport's) and brushed-aluminum sidepanels all add to the effect. But this bike's sporty look is misleading: It is, in fact, a softly tuned middleweight that prefers a gentler pace, which may be perfect for the intended demographic. Handling is very stable, giving a traditional Guzzi solidity that is fine through sweeping curves but slightly harder work in tighter turns. This bike could really do with a bigger, more powerful engine, because its acceleration is fairly unimpressive. But if the 2013 V7 Racer's performance doesn't match its name or its looks, this sporting twin still provides heaps of traditional Moto Guzzi charm at what will surely be a reasonable price. Tech Spec Price na Engine type a-c 90-deg. V-twin Valve train OHV, 4v Displacement 744cc Transmission 5-speed Claimed horsepower 50 bhp @ 6200 rpm Claimed torque 44.3 lb.-ft. @ 2800 rpm Frame Tubular-steel double-cradle Front suspension Marzocchi 40mm fork Rear suspension Twin Bitubo shocks with adjustable spring preload, compression and rebound damping Front brake Brembo four-piston caliper, 320mm disc Rear brake Brembo two-piston caliper, 260mm disc Front tire 100/90-18 Pirelli Sport Demon Rear tire 130/80-17 Pirelli Sport Demon Seat height 31.7 in. Wheelbase 57.0 in. Fuel capacity 5.8 gal. Claimed curb weight 430 lbs. Contact www.motoguzzi-us.com Verdict 3.5 out of 5 stars A modest update with modest gains, but still the coolest turn-key café racer! By Roland Brown Enjoyed this Post? Subscribe to our RSS Feed, or use your favorite social media to recommend us to friends and colleagues!

subset: commoncrawl


text:
Count the money (bills and change) in your pocket or purse. Your instructor will record the amounts. As a class, construct a histogram displaying the data. Discuss how many intervals you think is appropriate. You may want to experiment with the number of intervals. Discuss, also, the shape of the histogram.
Record the data, in dollars (for example, 1.25 dollars).
Construct a histogram.


text:
More than 10,000 people are expected to rally around President Barack Obama as he and his campaign members await election results tonight at McCormick Place in Chicago.
Media from around the globe are set up for the historic activities as technicians prep the bleachers, stage and sound for the rally.
- JOIN the PATCH LIVEBLOG from McCormick Place when it launches about 6 p.m.


text:
Chattanooga, TN Mexican Restaurant
Mexi-Wing VII
Welcome to Mexi-Wing VII, home of the famous hot wings. We offer a delectable line of Mexican cuisine for dine-in and carry-out. Our restaurant has a family-friendly atmosphere for a more relaxing dining experience. Visit us at our restaurant in Chattanooga, TN!
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Contact Mexi-Wing VII today at 423-296-1073 for more details.
Contact Information
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Monday thru Sunday: 11:00am – 10:00pm
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text:
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Don't Reinvent The Wheel: Each year students and professionals are forced to reinvent the wheel. The best programs and advocacy strategies are often lost because student leaders and professional mentors leave without preserving or sharing that knowledge with others. Ask Herzl seeks to offer you a world of programs and strategies to support Israel on campus and in your communities. With Ask Herzl we can store and preserve that knowledge and programming.
Pay It Forward: Share your programs, knowledge, and expertise by submitting programs and How-To guides so that a new generation of Israel advocates can follow in your footsteps.
Connect with the Network: Connect with others just like you to find the right contacts in the Israel network to support what you are doing.
A strategic approach to Israel on campus: Many programs will be linked to how-to's, to not only offer programming alternatives, but to help develop strategic initiatives that address specific goals and challenges on campus.
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text:
Utah steamrolls UNLV for their 19th consecutive home win - a Mountain West record.
It wasn't pretty. It wasn't fun. It wasn't much. But it was a victory. And that's all that counts, right?
Utes defeat Aggies 35-17. What're your thoughts?
Utes beat Frogs, but it's Carlon Brown who steals the show.
Utah caps off a 12-0 regular season with a dominating victory over rival BYU.
The wind wasn't the only thing that blew through Laramie Saturday afternoon... Ha! I always wanted to start out a story like that... Anyway, the Utes walked to victory over the Cowboys this...
I really am still stunned by last night's game. It was an unbelievable win and even though there were flaws, you can't discount how tough the Utes played in the final minutes of this game....
When Utah and Air Force meet, strange things often happen. There have been close losses, come from behind victories, blown leads and yes, even an overtime thriller. This game had nearly all of...
We knew this game could get ugly and that is exactly what happened. In fact, it got beyond ugly and the Utes handed Utah State their worst loss in the 107 game history of this rivalry. It also gave...
I can't recall a time where UNLV has garnered this much anticipation. Well Saturday, they did and Utah took care of business, easily dispatching the clearly overmatched Rebels 42-21. The...
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text:
Hopes are not high among Buffalo Bills players for any kind of quick resolution to the labor impasse between the NFL owners and players.
Guys are definitely thirsty to get back to our normal routine," Bills safety and player representative George Wilson said. "But from all indications I've had. That's not going to happen any time soon."
Wilson acknowledged he's not expecting any new agreement before the start of July.
"Not at all. We have the hearing scheduled for June 3. We mediated for like two days. Like I said before, those mediation sessions haven't been productive at all, all the way back to the ones that took place prior to the lockout," Wilson said.
The U.S. Eighth Circuit Court will conduct a hearing on June 3 to debate the legality of the lockout. Lawyers for the owners and players will debate that issue.
"There's nothing scheduled between the owners and players at this moment," Wilson said. "A decision is expected to be rendered about three or four weeks after the hearing on June. 3. So that's going to put you into the end of June, beginning of July. … It's in the court system right now, and anybody who knows the court system knows the delays and how long the process could be drawn out."
Wilson is hopeful that a ruling in favor of the players by U.S. District Court Judge David Doty will help the players' negotiating position. Doty will decide on the fate of about $4 billion in television revenue that he previously ruled was unfairly won by the NFL in the last round of contract negotiations with the TV networks. The NFL likely would appeal whatever Doty rules in that case.
"That could definitely sway things," Wilson said. "I know initially when the TV case decision came down early this year, the following day was the one and only day that most of the owners attended the mediation session. That decision definitely had some impact. But ultimately that's not going to solve the differences between the owners and the players right now."
Said Bills veteran linebacker Reggie Torbor: "The biggest fear I have is this thing goes into August and cuts into training camp. Now you're looking at possibly coming in for a week then playing a game. It's going to be bad. A lot of injuries happen that way. The guys who show up ready will have an advantage, no bones about it."
---Mark Gaughan


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Situated in the heart of the Devon countryside within the Exe Valley it's hard to believe it is just minutes away from Junction 27 and Tiverton Railway Station.
Bickleigh Castle is not only a fabulous wedding venue, it also caters for conferences and seminars and offers Bed and Breakfast accommodation throughout the year in it's historic buildings and traditional, thatched cottages.
Enter through the 17th Century, Italian wrought Iron Gates to discover the romantic and fascinating history that abounds in this magnificent 11th Century Castle and its Estate, through which the River Exe also winds its way. Within the moated grounds, Bickleigh's 6th Century Chapel stands today as it did all those years ago, probably the oldest building in the County and where, our married couples receive their blessing.
This listed Grade One Castle exudes a rich and intimate atmosphere with its history echoed in its wonderful historic heritage, regal Great Hall and elegant Tudor Bridal Suite.


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Don't Wait ... Automate!May 10, 2013 3:02 pm | by By Jeff Burnstein, President, Association for Advancing Automation (A3) | Articles | Comments
Recently, there has been a large amount of media coverage on the issue of automation technologies taking jobs, especially in manufacturing. Though we appreciated the focus on how technological advances in automation and robotics are revolutionizing the workplace, we were very disappointed in how they characterized the segment as "robots taking jobs" in America.
Vibration Detection For A Safe, Reliable Plant FloorMay 10, 2013 2:49 pm | by Rachel Leisemann Immel, Associate Editor, IMPO | Articles | Comments
There is no such thing as a vibration free machine," says Steve Matthews, business manager of VibrAlign's service company, PdM Solutions, Inc. Rotor unbalance, sheave misalignment, worn bearings, loose bolts, and bearing lubrication issues can affect every machine on the plant floor. And when they do, costly and dangerous failures can result.
Intertech Plastics Completes $2M InvestmentMay 10, 2013 2:43 pm | Articles | Comments
Intertech started 2013 off in a big way, after the addition of 2 new Husky 1100 ton high-speed molding presses, related automation, and state of the art centralized chilling system. These moves allow Intertech to support its clients' needs for high quantity injection molded product production, warehousing, and distribution to the western United States, within a cost structure that keeps Intertech competitive in the global marketplace.
Industrial Doorway Accident Prompts Metal Fabricator's Air Curtain Installation For SafetyMay 10, 2013 2:40 pm | Articles | Comments
After several near-misses culminating with an injurious forklift truck collision involving strip curtains, a Northeast Ohio metal fabricator and manufacturer searched for creative solutions to improve safety, energy efficiency, and productivity at a high traffic ground level material handling doorway.
Raising The BarMay 10, 2013 2:23 pm | by Krystal Gabert, Editor, Food Manufacturing | Articles | Comments
Hearthside Food Solutions is a young company with deep roots. Co-founded in 2009 by a group of investors led by Hearthside Chairman and CEO Rich Scalise, the company strives to be the largest and best contract manufacturer of snacks in the country.
Better, Worse, Or Just Different?May 10, 2013 2:17 pm | by Anna Wells, Executive Editor, IMPO | Blogs | Comments
Recently, Kiplinger released a forecast of its own, and it's a direct and complex identification of both the good and the bad elements facing manufacturers and the economy as a whole. Notably, Kiplinger cites that, despite losing some steam this year, manufacturing will still power the economy and continues to outpace gains in the economy as a whole, both this year and next.
Texas Launches Criminal Probe Into Plant ExplosionMay 10, 2013 2:04 pm | by Angela K. Brown, Ramit Plushnick-Masti, Associated Press | News | Comments
Texas law enforcement officials on Friday launched a criminal investigation into the massive fertilizer plant explosion that killed 14 people last month, after weeks of largely treating the blast as an industrial accident. The announcement came the same day a paramedic who helped to evacuate residents the night of the explosion was arrested on a charge of possessing a destructive device.
All Nippon Airways To Add Boeing 787 RoutesMay 10, 2013 2:01 pm | by The Associated Press | News | Comments
All Nippon Airways Co. is planning to start flying the Boeing 787 to Taipei and Shanghai in addition to three other cities abroad previously served by the U.S. manufacturer's advanced aircraft, after it resolves the battery issue and resumes services on June 1.
Williams Delays Gas Plant AdditionMay 10, 2013 2:00 pm | by The Associated Press | News | Comments
Plans for a new addition to a gas processing plant in western Colorado are being pushed back, but officials say it has nothing to do with a leak of hydrocarbons recently discovered coming from a pipeline near the facility. A Williams spokesman told the Grand Junction Sentinel the expansion is being delayed until 2016 because of the decline in local drilling levels.
Homebuilders Can't Find Enough Qualified WorkersMay 10, 2013 1:59 pm | by Alex Veiga, AP Real Estate Writer | News | Comments
U.S. builders and the subcontractors they depend on are struggling to hire fast enough to meet rising demand for new homes. Builders would be starting work on more homes — and contributing more to the economy — if they could fill more job openings. In the meantime, workers in the right locations with the right skills are commanding higher pay.
Deal: Dubai Company Plans To Build GA PlantMay 10, 2013 1:57 pm | by The Associated Press | News | Comments
Gov. Nathan Deal says a company based in Dubai plans to build a manufacturing plant in Murray County with the goal of creating 200 jobs over the next three years. Deal said Wednesday the expansion planned by Mattex "speaks to the continued revitalization of the floor covering industry in northwest Georgia."
Nissan Profit Up 46 Percent On Strong SalesMay 10, 2013 1:55 pm | by Yuri Kageyama, AP Business Writer | News | Comments
Nissan's fiscal fourth quarter profit jumped 46 percent on stronger sales and a favorable exchange rate that offset declines in China over a bitter territorial dispute. Nissan Motor Co. reported Friday a January-March profit of 110 billion yen ($1.1 billion), up from 75.3 billion yen the same period the previous year. Quarterly sales gained 6 percent to 2.87 trillion yen ($28.7 billion).
Google Glass: A First Real Life LookMay 10, 2013 12:34 pm | by ABC News | Videos | Comments
ABC News' Joanna Stern shares what life is like behind Google's connected glasses. With 16 gigabytes of storage, a 5 megapixal camera, Bluetooth radio, and more, Google Glass is making it's debut into the real world.
Spring Driven Hose ReelsMay 10, 2013 11:58 am | by Reelcraft | Product Releases | Comments
Series 80000 spring driven liquid propane hose reels incorporate a dual pedestal base and guide arm design for structural strength.
Filter Compressed AirMay 10, 2013 11:57 am | by LA-MAN ® Corporation | Product Releases | Comments
The patented series of Extractor/Dryers® is designed as a point of use filter that efficiently removes moisture and contaminates to improve and extend the life cycle of tools and equipment.
Narrow Aisle ForkliftsMay 10, 2013 11:55 am | by Hyundai | Product Releases | Comments
At 8 KHz high frequency, the ZAPI controller provides smooth and quiet operation along with protection from low and high voltage, overheating, and fault recording.
Waterproof, Steel Toe Work BootMay 10, 2013 11:53 am | by KEEN | Product Releases | Comments
This low-cut work boot keeps hardworking feet comfortable with removable metatomical dual-density EVA footbed and dual-density compression molded EVA midsole, says the company.
The Loctite® Equipment SourcebookMay 10, 2013 11:51 am | by Henkel Corporation IMPO Product Releases | Comments
The Loctite® Equipment Sourcebook, Volume 9, is an updated 102-page catalog, presenting the complete line of Loctite® dispensing and curing equipment, from simple hand-held devices to fully automated systems.
Professional Skin ConditionerMay 10, 2013 11:49 am | by GOJO Industries | Product Releases | Comments
HAND MEDIC® Professional Skin Conditioner is specially formulated to meet the harsh demands of professional technicians who work in tough environments.
Compact Rotary Screw CompressorMay 10, 2013 11:48 am | by Atlas Copco | Product Releases | Comments
This new type of compressor offering a variable speed (frequency-controlled) will be suitable for most industries and aims to contribute significantly to the green economy needs.


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During this camp, we will be doing lots of hands-on activities to learn about dinosaurs. Get ready to Dig up Bones and take a stroll into Dinosaur Land with this Kindergarten Summer Camp!
Your child will participate in the following activities:
Incoming Kindergartners
June 17-21, 2013
8:00 am - 12:00 pm
UWF Main Campus- Pensacola
Bldg 86, Room 132
Enroll online via our secure registration and payment system, or call the Continuing Education Student Support Center at 850-473-7468 Mon. to Fri. - 8am to 5pm. Questions? Contact Us
Hello paleontologist, get ready to learn all about the different kinds of dinosaurs! We will also learn different vocabulary words like herbivore and carnivore, and all about where the dinosaurs lived! This camp will also give the students a chance to get ready for Kindergarten in a fun and enriching environment. They will learn about the daily procedures and adventures of Kindergarten life!
On Friday, June 21, we will have our "Dinosaur day". The students will have a chance to share their new abilities and what they have learned throughout the week.
You are invited to browse our Summer 2013 Camp Schedule to find more camps that fit your child's interest.


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From Michael Phelps winning eight gold medals at the 2008 Beijing Olympics to Nadia Comăneci receiving the first perfect 10 in 1976, there have been several unforgettable moments in Olympic history.
As hundreds of world-class athletes prepare to compete in the 2012 Summer Olympic Games beginning July 27, Patch is celebrating the start of the games by posting Olympic trivia questions all this week.
Post your answers in the comments below, and check back this evening to see if you're correct! We'll post the answers after 5 p.m. today.
1. Which famous literary and film character has been played by no less than four Olympians on screen?
- King Kong
- James Bond
- Tarzan
- Batman
2. Which of these is no longer an Olympic event?
- Golf
- Fencing
- Discus throwing
- Triple Jump
3. In 1904, American George Eyser won three golds, two silvers and a bronze in gymnastics. Besides the number of medals he took home, what was remarkable about his achievement?
- He had a glass eye
- He had a wooden leg
- He was blind
- He was deaf
4. How many perfect 10s was Nadia Comaneci awarded during the 1976 Olympics?
- Five
- Six
- Seven
- Eight
5. Which team leads all other teams in the Opening Ceremony procession?
- Team USA
- Great Britain
- the Greek team
- the host country
6. The Games were not held in which of the following years?
- 1940
- 1912
- 1988
- 2000
7. How did the Olympic flame arrive in England for the 2012 Games?
- Ship
- Airplane
- Helicopter
- Underground tunnel
8. What contest of team strength was an official Olympic event from 1900 to 1920?
- Polo
- Gliding
- Tug of War
- Softball
Looking for a way to celebrate the Olympics locally? You can find local events for Olympic Fun Day on July 28 on the Let's Move website, which has a page about how to set up your own local Olympics.
Also check out our Directory and Events Calendar for listings of places where you can learn and participate in Olympic sports, including basketball, karate, gymnastics, swimming and more.


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Rhode Island cities and towns were recently issued checks by Rhode Island Resource Recovery Corporation for the efforts of residents recycling. RIRRC has recently also launched an educational program to better inform residents of what is and is not acceptable for the bins. Providence is currently changing over their recycling program in an effort to increase the recycling rates after a summer recycling contest among the 5 collection routes. However one of the biggest potential contributors to this revenue generator seems to have been left out of the equation:
Rhode Island businesses of 50 or more employees are by law required to recycle, and there is an effort by RIRRC to educate businesses of all sizes with free waste audits. Why not direct the benefits of those audits (increased recyclables) back into the cities the businesses are located by allowing them to place the same items residential customers can at the curb side ? Even smaller businesses currently that recycle must pay for dumpsters to be emptied at their own expense. Imagine the savings that businesses could realize with one less expense and the increase in recycling rates across RI cities. This could be a great way for RI goverment to show they are trying to help businesses even if it is a small step.


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'easily stored under stroller and wipe clean'
sazxhx - edinburgh
Keep baby warm in the chilly winter period with a stylish footmuff. With a wide selection covering a variety of top brands including Maxi-Cosi, Stokke and Obaby, it's not hard to find one you love here! We'll even cover the cost of delivery if your order is greater than £49.99!
©Kiddicare 2014


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VegTrug™ Patio Garden with Covers, Charcoal
Related Products
Exclusive | VegTrug™ Patio Garden Set Includes Covers to Create an Ideal Growing Environment
- The VegTrug™ is the winner of the 2012 Green Thumb Award for Outstanding New Product!
- Set includes VegTrug Patio Garden, frame and two covers
- Covers let you extend the growing season and protect plants from pests
- Grow a productive vegetable garden in a small space
- The VegTrug is built to last of solid wood, with dovetail joints and a food-safe finish
- VIDEO: How to assemble the VegTrug
Buy together and save! This set includes the VegTrug Patio Garden, the VegTrug Frame & Greenhouse Cover and the VegTrug Insect Cover.
The VegTrug Patio Garden lets you garden at an easy working height; no bending or kneeling to plant, tend and harvest. Elevated bed means no weeds and fewer pests, too. The V-shape makes efficient use of space and planting mix — grow deep-rooted plants like tomatoes in the center, shallow-rooted crops along the edges. Includes a fitted fabric liner to keep soil contained while letting excess water drain. Plastic feet protect wood from wet surfaces. Easy assembly.
The VegTrug Set includes the Vegtrug Frame & Greenhouse Cover. You can start planting earlier in spring and extend the growing season later into fall for an even bigger harvest. The easy-to-install, 21"-high steel frame installs in minutes with convenient push-fit connectors, and the reinforced polyethylene greenhouse cover has heavy-duty stitching and zippers. The cover slips snugly over the frame and attaches with strong VELCRO® brand tabs. Zips open for ventilation and easy access to crops.
The set also includes the polyethylene micro-mesh VegTrug Insect Cover to protect plants from insects, birds, harsh winds and hungry deer. To install, simply remove the greenhouse cover from the frame, and then install the insect cover in its place. Attaches with strong VELCRO® brand tabs. Zips open for ventilation and easy access to crops.
- FSC-certified, sustainable, plantation-grown fir with non-toxic stain; plastic feet; fabric liner; polyethylene covers
- 70" L x 30" W x 31-1/2" H
- Holds 380 quarts of container mix
- Easy assembly; requires a Phillips screwdriver and adjustable wrench
- Cover and liner fabrics are imported
- Gardener's Supply Exclusive
REVIEW SNAPSHOT®by PowerReviews
- Easy assembly (6)
- Perfect height (4)
- Attractive (3)
- Easy to assemble (3)
Best Uses
- Was this a gift?:
- No (30), Yes (5)
Reviewed by 36 customers
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Displaying reviews 1-10
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Best Uses
Today I assembled the vegtrug. It took two of us about two hours. We watched the video as nd that helped. I am looking forward to seeing the garden grow.
- Was this a gift?:
- No
- Attractive
- Sturdy
- Fitting Needed Adjustment
- Some Wood With Minor Flaw
Best Uses
- Veggie garden
This was perfect (a raised garden bed) for my veggies. I wanted something raised high enough so my 86 year old mom could help tend the veggies. As I was putting it together (it took 2 people, one to stablize while one drilled), I reolized this was going to be easy on the back for me too. Wish I knew about this type of raised garden bed before. I bought 2 and so far they are wonderful.
- Was this a gift?:
- No
- Good drainage
- Large Capacity
- Looks great
- Practical
- Protects plants
- no cons
Best Uses
- Dwarf And Pixie Veggies
- Edible Flower Garden
- Herb garden
I use the veg trug on my deck for gardening with "dwarf", "compact" "patio", or "pixie" vegetable varieties. I also planted edible flowers such as nasturtium and dianthus. I planted basil, Cilantro, stevia, parsley, oregano and dill along with the others. I absolutely love the veg trug! Filled it with organic soil and everything is growing fantastic! The net protects the vegetables from deer and other wild animals. The net also protects the tender plants from bugs and down pours of rain. Cannot make enough positive comments about this product. It is very sturdy and well built. Looks great on my new deck.
- Was this a gift?:
- No
- Can Get As A Package
- Easy to put together
- Perfect height
- Stand To Garden
Best Uses
- Gardening
These were easily put together and having bought the kit with all accessories and the recommended soil, I am good to go!
I've already shown these to friends, who may be buying these soon as well!
- Was this a gift?:
- No
Best Uses
only had for ~ 1 month, but it seems wonderful. Relatively easy assembly although some holes were misaligned. The height is so great and easy to cultivate various vegetables. If you plan to grow tomatoes in it, skip the covers!! They are much to short for growing tomato bushes. You will need to leave it uncovered.
- Was this a gift?:
- No
- Easy to use once set up
- Need Extension On Cover
Best Uses
- Vegetable Gardening
Received as Christmas present from my husband.
So far, my vegetables are going great. Late cold snaps did not affect the plants because I used the greenhouse cover and screen cover. We had strong winds in March and my plants were protected. May 1st and have many tomatoes on plants already. Lettuce has been cut for several weeks. Would like to add another trug next year.
- Was this a gift?:
- Yes
- Flower planter
- Herb Planter
- Season Extender
- Seed Starter
- Veggie Planter
- Wheelchair Gardening
Best Uses
- Convenient Garden
- Easy On Backno Bending
Easy, convenient way to garden and also use as a season extender and seed starter.
- Was this a gift?:
- Yes
- Convenient
- Easy to assemble
- Great construction
- Perfect height
- None so far
Best Uses
We set up our VegTrug in our backyard and planted all sorts of veggies and herbs. We covered it with the insect netting provided and set up a self-watering drip system. The first morning we found birds sitting on top of the netting along with a whole slew of insects. None of them were able to get to the seed thanks to the netting. Yay! We noticed sprouts within 3 days and are excited about harvesting our first plants in a few weeks.
- Was this a gift?:
- No
- Handsome Veg Trug
- no cons
Best Uses
- Many Vegetables
Can't wait to start my vegetables. No more standing... Hurray! Hurray! It is a very Handsome veg trug...Looks great in my backyard. I have received many compliments....I want to get another one.
- Was this a gift?:
- No
Best Uses
I'm impressed by the quality of this item. It is so well manufactured. I plan to plant lettuces and other greens, and they will be so handy close to my back door. I have high hopes for the harvest. A friend has already admired it and is hoping to get one.
- Was this a gift?:
- No
Displaying reviews 1-10
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- Sorry, no shipments to AA,AE,AF,AK,AP,GU,HI,PR,VI


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As activity and income from the Eagle Ford Shale continues to grow, affected communities are studying how to manage finite resources into the future.
Local and state leaders are planning for issues that could not be fully addressed during the boom that hit the area six years ago.
South Texas counties successfully weathered transformational changes with the Eagle Ford. It's no secret that incomes have skyrocketed.
Fiesta involves kings, queens and other pseudo royalty, but even the city's light-hearted 18-day celebration needs some satire on itself. Cornyation is the annual spoof on the Fiesta Coronation where the famous and political are lampooned in on-stage skits.
At its core Cornyation is a stage performance: 300 volunteers, 6,000 audience members, poignant political gaffes, campy controversial catastrophes and tacky troubling topics. It's a three-night performance conducted each year during the Tuesday, Wednesday, and Thursday of Fiesta.
Earlier in the month a jet fuel spill from the Calumet Specialty Products refinery left the community asking questions about the safety of the plant. The second in two months, the operator announced changes to the railcar loading area and other upgrades to prevent future spills.
The Texas House Committee on Public Education is looking at what can be done to improve low-rated school campuses.
Texans for Education Reform, an education advocacy group that is spending heavily in 2014, told the committee on Tuesday that lawmakers need to create a special state district for school campuses are chronically underperforming; an achievement school district.
"We have to think about morally responsible timelines for intervention for low-performing schools," said Julie Linn, executive director for Texans for Education Reform.
On May 10 and 11, Opera Piccola are bringing two operas to the Charline McCombs Empire Theatre stage.
"Anytime we get to perform or present two pieces of new opera in a place for the first time, it's exciting," said Opera Piccola Artistic Director Mark Richter.
"There are two one-act operas; two very different kinds of experiences," he said. "One, of course, is derived from the ancient tale of Orpheus and how he follows his love Eurydice into the underworld after she dies."
You may have heard of Orpheus and Eurydice.
San Antonio city leaders are heading to Austin today to study the Greater Austin Area Telecommunications Network (GAATN).
It connects places like schools, police stations, libraries, and universities to a fiber network for large information sharing abilities.
GAATN is very similar to the Alamo City's proposed San Antonio Area Broadband Network, or SAABN.
U.S. Army Chief of Staff Gen. Ray Odierno came to San Antonio Wednesday to visit wounded troops at the Brooke Army Medical Center, the Center for the Intrepid, and the Warrior and Family Support Center.
The general was also here to pin the Purple Heart on a soldier wounded in Afghanistan.
On Tuesday a San Antonio icon in the food industry received recognition as an historic Texas business.
Bolner's Fiesta Products was honored by the state as a Texas Treasure.
The Texas Treasure Award was created by the legislature in 2005 to honor long-standing businesses that have added value and character to the culture of the state.
State Sen. Leticia Van De Putte, who presented the award to the Bolner family, said it was especially meaningful for her.
A state-run living center for the disabled in Austin spent a little over $1 million for a private firm to come in and resolve the many issues and infractions detailed in a report by state regulators. A year later the firm is gone and the center has the same amount of infractions. The Austin American-statesman ran a good piece on it last weekend.
A new production is relying on some not-so-new actors. As someone who is gray-haired myself, I can call those actors not-so-new. Although many of them are new to acting itself. The program is called Golden Theater.
Christina Casella, the education outreach director at The Playhouse, said the program is basically theater classes for senior citizens.


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Our new Trim Router Circle Jig allows you to use the new crop of compact, plunge-style trim routers to cut circles from 6" to 36" in diameter! Compact and lightweight, it's the ideal jig to use in small shops or on the jobsite. It sets up in minutes, and is predrilled to mount to popular trim routers from Porter Cable, DeWalt, and Bosch. And since it's made of 1/4" phenolic, you can easily drill holes to fit any router. Includes two center pivot pins for routing perfect circles: one sharp one, which is used for soft woods, and one blunt one, which is used if your design allows for drilling a center hole. A routed channel in the jig lets you slide the center pivot pin up or down the length of the jig to match the exact diameter of your circle. Use the 4-star knob to tighten the T-bolt with the center pivot pin installed and you're ready to rout!
Technical Details:
Technical Details:
- Helps you cut flawless circles.
- Fast, easy math-free setup.
- Fully adjustable, slide the center pivot pin up or down the length of the jig to rout circles from 6" to 36" in diameter.
- Features a tough, long-lasting 1/4" phenolic core.
- Includes two center pivot pins for different routing applications (one has a sharp point for holding steady in soft wood, use the other if you're willing to drill a center hole).
- Includes a T-bolt with 4-star tightening knob to tighten the center pivot pin to the jig for worry-free, no-slip routing.
- Includes hardware to mount any one of a variety of routers to the jig.
Predrilled for the following routers:
- DeWalt DWP611PK
- Porter-Cable 450PK
- Bosch Colt PR20EVSPK
Related articles
Tech Spec
|Weight (lbs)
|Circle Cutting
What's included:
- Rockler Trim Router Circle Cutting Jig
- Two Center Pivot Pins
- T-bolt with 4-star tightening knob
- Mounting hardware to fit a variety of routers
Technical Downloads:
Customer Reviews
0 Review(s)


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Robert Morris Colonials Basketball Tickets
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Robert Morris Colonials Basketball Tickets - Overview
The Colonials of Robert Morris University compete in the Northeast Conference. Robert Morris Colonials Basketball Tickets give fans the opportunity to see action against the likes of Central Connecticut State, Long Island, Wagner, Monmouth, Sacred Heart and other conference and non-conference foes. Take in the action at the Charles L. Sewall Center on the campus of Robert Morris University in Moon Township, Pennsylvania and see the Andrew Toole led Colonials compete on the hardwood for a chance to reach the Big Dance, a feat the men's basketball team has done only seven times in school history, the most recent coming in 2010. Grab your Robert Morris Colonials Basketball Tickets today and don't miss the action!