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|البرامج المعربه و المشروحه هـنا تـوضـع الـمـواضـيع الـتي تـشـمل البرامج المعربه و البرامج المشروحه
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CorelDRAW Graphics Suite X8 18.104.22.1680 Multilingual
CorelDRAW Graphics Suite X8 188.8.131.520 Multilingual
Combine your creativity with the unparalleled power of CorelDRAW® Graphics Suite X8 to design graphics and layouts, edit photos, and create websites. With advanced support for Windows 10, multi-monitor viewing and 4K displays, the suite lets first-time users, graphics pros, small business owners and design enthusiasts deliver professional results with speed and confidence. Discover high-caliber and intuitive tools to create logos, brochures, web graphics, social media ads or any original project. CorelDRAW your way.
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What's New in Version 184.108.40.2060:
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2GB Parts *Rapidgator*
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LeBron James and Kevin Durant played flag football at the University of Akron last night for "LeBron's Flag Football Classic." There are plenty of highlights available on the YouTubes, if you're interested, but since we no longer have to pretend to entertain the question of LeBron playing football during the NBA lockout, this is really the only one that matters.
For this to come full circle, Plaxico has to do LeBron's powder toss at FedEx Field on Sunday. Added bonus: It probably won't cost him $10K.


text: It is my passion to photograph the beauty in every area of life. Whether it is the streets of Rome, the Canals of Venice, the castles of London, the celestial beauty of the mountains in Canada, or the simplicity of the Sunsets over Scotland and Ireland, I am always fascinated by the beautiful surprises they yield while editing them for others to see. I have found that even in sadness, joy can be found if we only seek to capture life's simple pleasures. I'd love to hear from you, so feel free to send an email: email@example.com


text: Malnutrition and starvation is one of the most painful ways to cripple or cause death of a child. The yellow hair you see in photos is not genetic, it is one a reflection of starvation. The mud around a child's mouth is most likely from their consumption of dirt in a desperate attempt to curb hunger. For over 10 years You Help Haiti has been funding feeding programs in Haiti, providing nutrient rich rice and beans to children 6 and under, everyday. Currently You Help Haiti funds the feeding of 800 to 1,000 children per day.


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Capcom vs SNK 2
- 1 Introduction
- 2 Game Mechanics
- 2.1 Universal Abilities/Concepts
- 2.1.1 Life Meter
- 2.1.2 Guard Meter
- 2.1.3 Stun Meter
- 2.1.4 Timer
- 2.1.5 Walking, Jumping, Crouching, Attacking
- 2.1.6 Blocking
- 2.1.7 Special Moves
- 2.1.8 Super Combos
- 2.1.9 Buffering (canceling)
- 2.1.10 High Jumping
- 2.1.11 Counter Hits
- 2.1.12 Cross Ups
- 2.1.13 Throws And Tech Hits
- 2.1.14 Autoguard
- 2.1.15 Trip Guard
- 2.1.16 Taunts
- 2.2 Groove System
- 2.3 Sub Systems & Groove specific systems
- 2.1 Universal Abilities/Concepts
- 3 Basic Strategy
- 4 Character Technical Data
- 5 Advanced Strategy
- 6 Game Versions
- 7 The Characters
- 8 Miscellaneous
Released in 2001, Capcom vs SNK 2 ("CvS2") is the sequel to the first fighting collaboration between the SNK and Capcom franchises. The main features include 6 Grooves (fighting styles), 48 total characters, a refined ratio system, and traditional Street Fighter gameplay. Although CvS2 is a Capcom-developed game, it still retains elements from SNK's popular King of Fighters games, which features a wide selection of characters in a team-based format.
The arcade version of the game was released on SEGA's NAOMI platform and required an attached GD-ROM unit.
Home versions of CvS2 can be found on the Dreamcast, PS2, Xbox and Gamecube. The Dreamcast and PS2 versions of the game are Arcade perfect. Xbox and Gamecube versions of the game are subtitled "EO" feature an extra Groove which showcases the EO ("Easy Operation") system that is designed only for Xbox and Gamecube console controllers. The EO system basically allows special moves to be done with ease using the right analog stick (on both the GC and Xbox pads), since those controllers were not designed well for fighting games. There were also some balance changes, system tweaks, and the removal of the "roll cancel" glitch in these two versions.
Game Mechanics
Universal Abilities/Concepts
Life Meter
When you lose all your life, you die. Simple Enough, Right? Not quite.
Every character has a different amount of hit points. These hit points (and damage bonus) are adjusted on a percentage basis by your ratio selection. Also, as the life bar is depleted, you gain bonus damage scaling, making the lifebar longer than it appears. Lastly, you gain health after defeating an opponent in a round.
Life Chart
All health readings are assuming the character is ratio 2.
- 15600 - Zangief, Raiden, Chang
- 15200 - Geese, Rugal
- 14800 - Honda, Blanka, Balrog, Sagat, Dan, Yamazaki, Todo
- 14400 - Ryu, Ken, Guile, Bison, Eagle, Kyo, Terry, Ryo, Kim, Joe, Rock
- 14000 - Chun Li, Dhalsim, Maki, Rolento, Iori, Haohmaru, Hibiki
- 13600 - Vega, Sakura, Cammy, Kyosuke, Mai, Vice, Benimaru, Yuri, King, Nakoruru, Athena
- 13200 - Morrigan, Yun
- 12800 - Akuma
The number reading corresponding to each character simply refers to the exact amount of life units that the character has. Zangief, Raiden and Chang have 15600 life, or about 10 Sagat standing fierces worth (a Sagat standing fierce does 1600 without counter hit).
Ratio Health Bonuses/Changes=
Ratio 1: Health: -20% Damage: -18% Ratio 2: Health: +0% Damage: +0% Ratio 3: Health: +17% Damage: +17% Ratio 4: Health: +40% Damage: +30%
Low Health Scaling
When a character has a life total that is between 16~30%, each hit they take from then on is scaled by -10%.
When a character has a life total that is 15% or lower, each hit they take from then on is scaled by -25%.
Tons of fighting games do this, They figure it makes rounds "more exciting"
Note: if a single hit does enough damage to lower a character's health from 31% to 0%, it will not be scaled at all.
Life Regeneration Formula
The amount of life you gain back between rounds is directly related to how fast you finished off the opponent.
life gained = ( (time left on the clock + 1) * 300 / (total time in a round + 1)) * 10
The resulting number is always rounded down to the nearest 100.
Guard Meter
Stun Meter
Walking, Jumping, Crouching, Attacking
Special Moves
Super Combos
Buffering (canceling)
High Jumping
Counter Hits
Cross Ups
Throws And Tech Hits
Trip Guard
Groove System
Choose the groove that's in your heart. Generally the overall viability of the grooves goes something like A>C=K>>N=P>>S
Inspiration: Street Fighter Alpha Series
Sub Systems: Roll, Counter Attack, Tactical Recovery, Dash
Unique Systems: Air Block, Lvl 2 super canceling
Meter Length: 168 units (56x3 levels)
Guard Bar Length: 48 units
Damage Bonuses: lv1: 101% lv2: 102% lv3: 105%
Strengths: Meter efficiency
Weaknesses: Rushing the opponent down
Play if you enjoy: Footsie based gameplay
Characters well suited for C groove: Sagat, Blanka, Hibiki, Honda, Guile, Ken, Chun-Li, Rolento, Yun, Kim, Eagle, Rugal, Yamazaki
Inspiration: Street Fighter Alpha Series
Sub Systems: Roll, Counter Attack, Safe Fall, Dash
Unique Systems: Custom Combos
Meter Length: 144 units (72x2 levels)
Guard Bar Length: 48 units
Damage Bonuses: none
Custom Combo Length: 72 units on the timer, roughly 7.2 seconds (442/60 secs)
Strengths: Meter flexibility, meter savings if hit, safe YOLO
Weaknesses: can be vulnerable without meter, not a great groove for Cammy or Sagat.
Play if you enjoy: Long displays of training mode execution, flexibility of meter, winning.
Characters well suited for A groove: Blanka, M.Bison, Sakura, Vega, Iori, Hibiki, Rolento, Eagle, Todo, Rugal, Haohmaru
Inspiration: Street Fighter 3 Series
Sub Systems: Low Jump, Delayed Wakeup, Dash
Unique Systems: Parry
Meter Length: 192 units
Guard Bar Length: 38 units
Damage Bonuses: none
Strengths: Parrying yields free openings
Weaknesses: No defensive options, slow meter gain
Play if you enjoy: Parrying FTW
Characters well suited for P groove: Sagat, Cammy, Kyo, Geese, Rugal, Iori, Hibiki, Chun Li, Yamazaki, Rock, Vega, Raiden
Inspiration: King of Fighters 94
Sub Systems: Counter Attack, Low Jump, Tactical Recovery, Run
Unique Systems: Dodge, Charge
Meter Length: 100 units
Guard Bar Length: 48 units
Damage Bonuses: Full Meter: 115% Red Life: 5% Full Meter Duration: 166 units on the timer (996/60 secs)
Strengths: Dodge attacks, infinite level 1's
Weaknesses: No reliable meter source
Play if you enjoy: An easier, worse version of P groove with an infinite super ability. A challenge.
Characters well suited for S groove: Sagat, Cammy, Ryu, Terry, Benimaru, Yuri, Todo, Ken, Sakura, Raiden, Chun-Li, Zangief
Inspiration: King of Fighters 98 Advanced Mode
Sub Systems: Roll, Counter Attack, Low Jump, Safe Fall, Run
Unique Systems: Counter Roll, Break Stock
Meter Length: 216 units (72x3 stocks)
Guard Bar Length: 48 units
Damage Bonuses: Power MAX: 120%
Power MAX Duration: 150 units on the timer (900/60 secs)
Strengths: Rushing the opponent down
Weaknesses: Getting huge damage from meter.
Play if you enjoy: Rushdown based gameplay, with a side of Roll Cancels.
Characters well suited for N groove: Sagat, Blanka, Iori, Chun-Li, Vice, Honda, Akuma, Morrigan, Joe, Kyo, Ken, Hibiki, Ryu
Inspiration: Garou Mark of the Wolves/ Samurai Showdown
Sub Systems: Low Jump, Safe Fall, Run
Unique Systems: Rage, Just Defense
Meter Length: 72 units
Guard Bar Length: 43 units
Damage Bonuses: Full Bar - Normal attacks : 135% Special attacks : 130% Super attacks : 110%
Full Meter Duration: 180 units on the timer (1080/60 secs)
(random note:) Just Defending gives you 6 units of meter and 100 units of life.
Strengths: Scare Factor, multiple level 3's.
Weaknesses: Defensive options, chip damage
Play if you enjoy: Rush down while glowing red. YOLO supers.
Characters well suited for K groove: Sagat, Cammy, Blanka, Geese, Kyo, Hibiki, Rock, Mai, Nakoruru, Ryo, Balrog,
Sub Systems & Groove specific systems
Counter Attack
Counter Movement
Air Guard
Small Jump
Tactical Recovery
Safe Fall
Campbell "Buktooth" Tran Systems FAQ
Basic Strategy
- Lesson 1: Control your space: learn your basic, big pokes and anti airs. Learn your normals, they're very important. Learn how to throw rolls.
- Lesson 2: Limit your mistakes: Don't do unsafe moves or predictably jump when the opponent is ready. Especially when they have meter.
- Lesson 3: Punish their mistakes: Learn the most efficient combos (preferably into supers) from light attacks and your furthest range attacks. Know your frame data for punishes.
- Lesson 4: Learn your groove. Know the inside and out of your groove to maximize your advantage in battle. Work on your Parrying/Just Defense/Dodging. Practice your custom combos and level 2 cancels. Work low jumps into your play. Utilize corpse hop dashes if you have one, etc etc. And of course, practice roll canceling.
- Lesson 5: Learn THEIR groove. Know how to approach and counter someone who is proficient with parrying/dodging/just defending. It normally requires to mix up your game plan, especially when poking or anti-airing. Learn safe fall punishes. Avoid giving A groove the "EASY ACTIVATE". Learn to counter rolls and roll cancels.
- Lesson 6: Open them up and/or force mistakes. Once a player is solid, they won't give the game to you, you'll need to open them up. Learn:
- whiff punishing (footsies)
- left/right mixups (crossups)
- high/low mixups (overheads vs lows)
- frame traps (choosing to throw or attack when you have frame advantage)
- Guard crush strings
- command throw setups
- safe jump/option select setups
- footsies some more once you realize that #2,3,4,5, 6 usually need a knockdown to setup
- Lesson 7: Know when to throw the rule book away, and make calculated risks. Is doing random supers bad? Yes. Is doing a 'random' super that's safe on block when your K groove rage is about to expire bad? Probably not. Learn tactics that are risky (as in waste meter or allow a punish if they fail), but weigh the risk vs reward of doing it. Consider:
- how likely it is to work?
- Is this based on prior gameplay habits, a read, or a guess?
- Is your opponent aware of conditions that make you more likely to attempt this risk?
- how much can your opponent punish you?
- how much you gain from doing it?
- i.e. would it kill a character that's a problem MU
- does it effect the range of options your opponent has to consider, thereby making your 'by the book' tactics more effective?
- how likely it is to work?
Character Technical Data
All times are in 1-star (normal) speed. Default game speed is 3-star, which skips 1 in 5 frames, which means the game is 125% faster, so to get a rough estimate of the actual frames in a standard match, multiply by 4/5. (e.g. for Ryu and Honda's roll times, the 3-star equivalent is 27F * (4/5) = 21F.
Height Chart
- 79 - Raiden
- 78 - Geese, Chang
- 77 - Zangief, Sagat
- 72 - Eagle
- 71 - Rugal, Yamazaki, Benimaru
- 70 - E.Honda
- 69 - Dhalsim, Terry
- 68 - Kyo, Joe
- 67 - Guile, Balrog
- 66 - Blanka, M.Bison, Kyosuke, Todo
- 65 - Ryo
- 64 - Ryu, Ken, Akuma, King, Dan, Rolento, Haohmaru
- 63 - Vega, Cammy
- 62 - Morrigan, Yun
- 61 - Chun Li, Sakura, Mai, Kim, Vice, Yuri, Nakoruru, Rock, Hibiki
- 60 - Maki, Iori, Athena
Roll Chart
- 24F Iori , Kim , King , Benimaru , Yuri , Athena
- 25F Balrog , Sagat , Sakura , Terry , Mai , Yamazaki
- 26F M.Bison , Rolento , Kyosuke , Vice
- 27F Ryu , Ken , Chun-Li , Honda , Vega , Dan , Maki , Eagle , Yun , Goon , Ryo , Rugal , Nakoruru , Joe , Todo , Haohmaru
- 28F Guile , Blanka , Raiden , Geese
- 29F Zangief, Dhalsim , Morrigan , Kyo
- 30F Hibiki
- 31F Rock
- 32F Cammy
- 33F Chang
Dash Chart
- 12F Rugal
- 15F Ryu , Ken , Akuma , Sagat , Rolento , Kyosuke , Dan , Terry , Geese , Rock , Joe , Hibiki , Haohmaru
- 16F Chun-Li , Guile , Raiden , Yamazaki
- 17F Blanka , Zangief , Dhalsim , Balrog , Vega , Sakura , Cammy , Eagle , Maki , Yun , Mai , Kim , Ryo , King , Benimari , Vice , Nakoruru , Athena , Todo , Chang
- 18F M.Bison , Iori
- 19F Honda , Morrigan , Kyo
Run Chart
- 10.1 -Vega
- 9.8 -Cammy
- 9.6 -Mai
- 9.2 -M.Bison, Nakoruru
- 9 -Chun Li, Maki, Yun, Rolento
- 8.8 -Balrog, Terry, Benimaru
- 8.5 -Ken, Kyosuke, Akuma, Kim, Rugal, Yuri, Athena, Rock
- 8.2 -Ryu, Eagle, Kyo
- 8 -Guile, Sakura, Morrigan*, Dan, Vice, King, Joe
- 7.4 -Iori, Ryo, Todo, Haohmaru
- 7.2 -Blanka, Sagat, Geese, Yamazaki, Hibiki
- 6.9 -E.Honda
- 6.4 -Dhalsim
- 5.6 -Zangief, Raiden, Chang
Stun Chart
- 80 - Zangief, Honda, Raiden, Chang
- 70 - Ryu, Ken, Chun Li, Guile, Blanka, Balrog, Sagat, Bison, Dan, Eagle, Maki, Kyo, Iori, Terry, Ryo, Kim, Geese, Yamazaki, Rugal, Vice, King, Joe, Todo, Rock, Haohmaru
- 60 - Dhalsim, Vega, Sakura, Cammy, Morrigan, Kyosuke, Yun, Rolento, Akuma, Mai, Benimaru, Yuri, Nakoruru, Athena, Hibiki
Dizzy Chart
Every time a character gets dizzy the base dizzy time is a randomized number that is either 2, 3, or 5 seconds. Mashing reduces time from the base dizzy time. Pressing a button removes 1/60th of a second (1 frame) from the base time, while hitting a direction on the joystick removes 2 frames from the base time.
Many characters in the game have a built-in modifier that adds/subtracts time from the base dizzy time. Here's a a list of modifiers and the characters that have them:
- -60/60 secs: Dhalsim, Dan, Geese
- -30/60 secs: Zangief, Joe, Chang
- 0/60 secs: Ryu, Ken, Chun Li, Guile, E.Honda, Blanka, Sagat, Sakura, Cammy, Eagle, Maki, Rolento, Akuma, Kyo, Terry, Mai, Yamazaki, Raiden,Rugal, Vice, Yuri, Todo, Athena, Rock, Haohmaru, Hibiki
- +30/60 secs: Balrog, Kyosuke, Yun, King
- +60/60 secs: Vega, M.Bison, Morrigan, Evil Ryu, Shin Akuma, Iori, Ryo, Kim, Benimaru, Nakoruru, Orochi Iori, God Rugal
Guard Bar Chart
Character 'getting up speed':
- Tier 1 (-4f): Hibiki
- Tier 2 (0f): Sagat = Guile = Bison = shotos = Rolento = Kyo = Yama = Rugal = Vice = Balrog = Maki = Eagle = Dhalsim = Kim = King = Yun = Haohmaru = Kyosuke = Joe = Nakoruru
- Tier 3 (+1f): Geese = Sakura = Iori = Morrigan = Yuri = Athena = Ryo = Raiden
- Tier 4 (+2f): Zangief = Terry = Mai
- Tier 5 (+4f): Vega = Honda = Todo = Rock
- Tier 6 (+6f): Chun = Cammy = Blanka = Benimaru
- Tier 7 (+8f): Chang
Hibiki gets up the fastest in the game, which has been known pretty much ever since the game first hit the beta tests. Chang gets up the slowest. Obviously, you want to find safe jump-in setups for tiers 2 and 6.
Delayed Wake-Up adds 15f to wakeup time.
Advanced Strategy
Tier List
When choosing which characters to learn it is important to pay attention to which characters have the strongest moveset or qualities that make them a step above the other characters in the game. All the characters in the High-Mid Tier can be (and often are) considered Top Tier among different respected players.
The listed groove is their top/ideal groove.
- ✅ means that character is roughly equivalent or also well suited for that groove. There may be advantages and disadvantages, but they more or less wash out.
- 🔻 means that character is usable/well suited for that groove, but should be considered a tier (or two) lower in comparison to their ideal groove.
- if a groove isn't listed, that character isn't recommended for that groove. This doesn't mean they are bad, however. A-groove Sagat is still better than A-groove Yuri
Boss Tier (Banned in all tournaments):
Evil Ryu Orochi Iori Shin Akuma God/Ultimate Rugal
Top Tier/ S Rank
A-Bison (C, N= 🔻 K,S=🔻🔻 ) A-Blanka (C, N, K= ✅) A-Sakura ( C= 🔻🔻) C-Sagat (N, K, P= ✅ S=🔻)
High Tier / A Rank:
A-Vega (C= ✅ K,P= 🔻) A-Hibiki (N, K, C= ✅) C-Ken (A, N, K, P= 🔻 S= 🔻🔻) C-Rolento (A= ✅ P= 🔻 ) C-Guile (N, A= 🔻) C-Honda (N, A= ✅) K-Cammy (P= ✅, C, N= 🔻 ) K-Geese (P= ✅, C, N= 🔻 ) K-Rock (P= ✅, C, N= 🔻 ) K-Kyo (P= ✅ A, N= 🔻 C= 🔻🔻 ) N-Chun (C= ✅ P, K= 🔻 S= 🔻🔻) N-Iori (A= ✅, C= 🔻 P= 🔻🔻)
Mid Tier/ B Rank:
A-Yun (C= ✅) A-Joe (C, N = ✅) A-Athena (C= 🔻, S=🔻🔻) A-Eagle (C= ✅) A-Todo (C, N=🔻, S= 🔻🔻) C-Yamazaki (A= ✅ P, N, K=🔻) C-Kim C-Dhalsim C-Ryu (N= ✅ S=🔻) C-Rugal (A, N, K, P= ✅) K-Nakoruru (N = ✅) K-Chang (A= ✅ ) N-Akuma (K= ✅ C=🔻) N-Mai (K= ✅, (P=🔻) N-Morrigan (K= 🔻, S=🔻🔻) N-Maki (K= ✅ C=🔻) N-Vice (A, C= ✅)
Low-Mid Tier/ C Rank:
A-Terry (N= ✅ K=🔻) A-Benimaru (N, C= ✅ S=🔻) A-Haohmaru (K= ✅ C=🔻) A-Yuri (K,C,N= ✅ S=🔻) C-Balrog (K= ✅ N=🔻) C-Kyosuke (A= ✅ S=🔻) K-Raiden (A, P= ✅ S=🔻) K-Zangief (A= ✅ C, S=🔻) K-Ryo (N, P= ✅ )
Low Tier / D Rank:
A-Dan (K= 🔻) N-King (A= ✅)
Roll Cancelling
Roll cancelling (RCing) is a very exploitable glitch in CvS2, accomplished by cancelling the first 3 frames of any roll directly into a special move (and certain other things, like supers and stuff). This gives the roll-cancelled special move the properties of the roll in addition to whatever special properties it already had. Translation? Your roll-cancelled special move becomes invincible. It's important to note that like rolls, most RCed moves can be thrown as well. The only exception are moves that are airborne (shoto hurricanes) or are naturally invincible anyway (shoto uppercuts). The length of the roll cancel is exactly the same as the character roll time. This last part should be common sense, but RCs can only be performed in grooves that have the ability to roll.
Performing roll cancels are just like what was written above: you cancel the first three frames of your roll into a special move. Translation? Do a motion for a special move and throw a LP+LK somewhere in there before you finish it. As the 3 frame window above suggests, RCs must be done very quickly to work. If you've ever done kara throws in 3S or Hwoarang's RF 3~4 in Tekken, you should have a general idea of how fast you have to press the buttons.
Counterhit/Throw Mixups
The basic idea behind a counter hit/throw mixup game is to have the opponent make a choice to defend one of these options and followup.
Let's say you have Rolento and you start doing standing jabs in front of the opponent. What you want to do is either have the opponent attack, giving you the option to do a counter hit jab into crouching forward xx patriot circle combo, or have the opponent block so that you can throw them.
Counter hits do more damage and give more frame advantage than a normal hit.
Safe Jump-ins
A safe jump-in is when you jump-in with an attack and the opponents only options are to either block, or take the hit; If the opponent wakes up with a reversal uppercut/super/other invincible move, you'll still be able to land and block in time. If your jump-in connects, you can hitconfirm into the combo of your choice, or setup mixups.
The way safe jump-ins work is a little hard to explain; upon executing a jump attack, you have 2 frames of recovery time upon landing. A safe jump-in is set up so that your jump attack hits on the very last frame of your jump before you land, basically a meaty attack. If the opponent successfully wakes up with a reversal invincible move, by the time said move's start up time is finished, you're on the ground and blocking already.
This applies to pretty much every invincible move/super, save for Akuma's and Ken's dps; theirs only have 2 frames of start up and are fast enough to hit you during your ground recovery time.
safe jump-ins are character specific and differ based on character wakeup speed.
*List originally posted by Buktooth in the forums
Game Versions
-No Boss Characters (E. Ryu, O.Iori, G. Rugal, S.Akuma) -Whiff meter build after death -6 buttons/ Start taunts -480i (15k) or 480p (31k) modes -Roll Cancelling present
-Arcade perfect (99%) -Has Boss Characters (E. Ryu, O.Iori, G. Rugal, S.Akuma) -Selectable stages (including Both boss stages) -480i/480p -6 buttons. Start pauses. LK+Start taunts -No Whiff meter build after death -Color edit mode -EX Groove mode -Roll Cancelling present
-Arcade perfect (95%) -Runs a smidge faster than DC or Arcade -Has Boss Characters (E. Ryu, O.Iori, G. Rugal, S.Akuma) -Selectable stages (including Both boss stages) -480i -8 buttons. Select taunts. Start pauses. Button macros assignable. -No Whiff meter build after death -Color edit mode -EX Groove mode -Roll Cancelling present
-P-Groove can cancel special moves into supers -P-Groove also has a stronger guard crush meter (same in EO as K-Groove) -A-Groove can activate CCs in the air after landing an air-to-air attack -S-Groove charges a bit faster -Blanka, Sagat, and Cammy have been weakened a little bit, -Sagat's crouching fierce no longer cancels into super -Weaker characters (including most SNK characters) have a bit more damage in the medium and heavy attacks -And lots of bug fixes
-NOT arcade perfect (80%) -Has Boss Characters (E. Ryu, O.Iori, G. Rugal, S.Akuma) -Selectable stages (including Both boss stages) -8 buttons. Select taunts. Start pauses. Button macros assignable. -No Whiff meter build after death -Color edit mode -EX Groove mode -Roll Cancelling NOT present
-P-Groove can cancel special moves into supers -P-Groove also has a stronger guard crush meter (same in EO as K-Groove) -A-Groove can activate CCs in the air after landing an air-to-air attack -S-Groove charges a bit faster -Blanka, Sagat, and Cammy have been weakened a little bit, -Sagat's crouching fierce no longer cancels into super -Weaker characters (including most SNK characters) have a bit more damage in the medium and heavy attacks -And lots of bug fixes -"EO" mode enables specials performed via C-Stick
-NOT arcade perfect (80%) -Has Boss Characters (E. Ryu, O.Iori, G. Rugal, S.Akuma) -Selectable stages (including Both boss stages) -7 buttons. ? taunts. Start pauses. Button macros assignable. -No Whiff meter build after death -Color edit mode -EX Groove mode -Roll Cancelling NOT present -Best modern emulation & netplay via Dolphin
Digital port of PS2 on PSN.
Avoid at all costs. Basically the PS2 version, but with at least 4-6 frames of additional lag. Unplayable. If you have a backwards compatible PS3 (the 60GB models), use the PS2 Disc and a 480i composite connection to a tube TV. That is serviceable.


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We started this post last November, but then we spent most of winter fighting off the colds and flues we should have been preparing for! The winter storm we got last week reminded us that the season isn't over yet! If anything, it can be even harder on the immune system to go from snow pants to shorts in the span of a few days.
Here's what we've been keeping on hand to help us through cold and flu season!
The best way to make it through cold and flu season is to not get sick in the first place! That's why we love products like this Chyawanprash from Organic India that provide a daily immunity boost.


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(The Root) — It has been a long and tortuous two weeks since the Republicans first began doing the happy dance and attaboying each other after the first presidential debate.
Their guy, Mitt Romney, had whipped that other guy like he owned him. The polls were indicating that Big Mo was on their side. And in the process of his punishing performance, Romney had confirmed what Republicans had been telling each other for four years: That fella occupying the White House was the nation's first affirmative action president and, by God, that historical disturbance would soon be over.
All that yee-hawing turned into one big whine and cheese party Tuesday night after the knock-down, drag-out debate, because The POTUS, The Commander-in-Chief, The Leader of the Free World, showed up on Long Island and, in no uncertain terms, demonstrated why Chief Executive Officers are a dime a dozen.
During the bruising debate, Obama and Romney went toe-to-toe over jobs, the Chrysler and GM bailouts, the economy, taxes, Medicare, Medicaid, Social Security, Planned Parenthood, China, immigration, energy, education and gas prices at the pump and domestic oil production. They even discussed gun control and violence in Chicago.
In this week's town hall meeting, the tables were turned.
Unlike the first debate in Denver, where the president was accused of not showing up, this time Romney showed up, but maybe he shouldn't have. The presidential wannabe made three serious errors:
Sticking to the right's meme that the president does more apologizing and appeasing than world-leading, Romney charged that it took two weeks before Obama admitted that the murder of three Americans in the United States Embassy in Benghazi, Libya, was a terrorist attack. There is videotape of a White House Rose Garden news conference the day after the murders showing the president describing them as a terrorist act.
In what still remains a too-close-to-call race, Romney's second mistake was insulting women voters just as polls had indicated that he was gaining ground on Obama's big lead with them. The Republican not only lorded over the moderator, Candy Crowley, but also misrepresented his efforts while he was Massachusetts' governor in acquiring "whole binders full of women" as possible candidates to join his Cabinet.
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His third mistake was in his closing statement, when he declared that he was for 100 percent of the people, leaving the door open for the president to bring up the "47 percent" secret videotape — during which Romney wrote off nearly half of the American voting public — that had dragged the Republican's polling numbers down after its release.
After the dustup had settled and Barack Hussein Obama had wiped the smirk off Willard Mitt Romney's face, you could tell Republicans knew that this time their Great Right Hope had been bested like Jack Johnson over James Jeffries.
They fell into the default position, creating a narrative to suit their personal beliefs and biases. There was no way that the man whom Romney-campaign co-chair John Sununu had characterized following the first debate as incompetent, "lazy and detached" was AWOL at this second one. The presidential debate turned out to be a racist's worst nightmare: an intelligent, knowledgeable black man with authority.
The opposition wanted their caricature back.
Rather than facing the truth, they blamed the moderator, Crowley, for daring to ask the kind of follow-up questions that Romney had been ducking throughout his candidacy. They complained about the president treating the presidential candidate rudely in what was no less than an alpha dogfight.
After two solid years of Republican obstructionism — whose "Country Second" approach to its first and foremost goal of making Obama a one-termer has been laced with a heavy dose of lying about who Obama was and what Obama did or did not do — the right had come to believe its own propaganda. And Romney, the Etch-a-Sketch candidate, has managed to be both victim and victimizer. In the Denver debate, Romney all but called the president a boy.
While boldly defending his tax plan by saying he won't cut taxes for the rich, Romney accused the POTUS of misrepresenting his economic plan. "Look, I've got five boys," Romney said to Obama. "I'm used to people saying something that's not always true but just keep repeating it and ultimately hoping I'll believe it."
In this week's debate, Romney disrespected the man and his office while trying to put Obama in his place — again. At one point, in the tone of a nasty boss rebuking one of his employees, Romney told the president not to interrupt him. "You'll get your chance in a moment. I'm still speaking," adding, "I'm still speaking." Romney continued with, "That wasn't a question. That was a statement."
Belittling the president has become a favorite pastime among conservatives since Obama took office. According to them, he is the dupe of a racist Christian minister and a secret Muslim as well. They've characterized the president as someone who can't think on his feet or speak intelligently without the aid of a teleprompter. He's also been made out to be a Marxist who can't understand the American economic system. He's the "food stamp president" who single-handedly has destroyed the American way of life.
And harkening back to those dear old days of the antebellum South when slaves had to produce papers to prove they weren't runaways, America's first black president was forced last year to produced his birth certificate to prove he is not an illegal citizen. Maybe the optics of their treatment haven't fully occurred to Republicans. Or maybe they don't care. But if the most powerful man on the planet, who happens to be black, can't get their respect, what does that say to the rest of the nation's 42 million African Americans?
Here's hoping that as the president serves his second term, Republicans will give that a second thought.
Cyber columnist Monroe Anderson is a veteran Chicago journalist who has written signed op-ed-page columns for both the Chicago Tribune and Chicago Sun-Times and executive-produced and hosted his own local CBS TV show. He was also the editor of Savoy Magazine. Follow him on Twitter.
Cybercolumnist Monroe Anderson is a veteran Chicago journalist who has written signed op-ed-page columns for both the Chicago Tribune and Chicago Sun-Times and executive-produced and hosted his own local CBS TV show. He was also the editor of Savoy Magazine. Follow him on Twitter.


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Stephanie Hacker, MS, RD, LDN, CNSC
Metabolic Dietitian, University of Miami Miller School of Medicine
Hear Stephanie speak about PKU and You: The ACMG Guidelines and Advocating for Excellent Care
This event is now complete. Please visit PKU.com/events to find an event near you.
PKU Educational Event in Atlanta
January 26, 2019
Georgia Aquarium
246 Ivan Allen Jr Blvd.
Atlanta, GA 30313
Stephanie Hacker, MS, RD, LDN, CNSC
Metabolic Dietitian, University of Miami Miller School of Medicine
Hear Stephanie speak about PKU and You: The ACMG Guidelines and Advocating for Excellent Care
Sarah Marshall, PKU Patient
Sarah, a person living with PKU, will share her unique story using the literary structure of the Hero's Journey. Sarah will discuss the challenges of growing up with PKU and the importance of self-awareness and ownership of her disease. She is inspirational in her perspective of PKU and with her achievements in her life and career.
Learn about Daily Treatment with KUVAN® (sapropterin dihydrochloride) Tablets for Oral Use or Powder for Oral Solution.
KUVAN® (sapropterin dihydrochloride) Tablets for Oral Use and Powder for Oral Solution are approved to reduce blood Phe levels in people with a certain type of Phenylketonuria (PKU). KUVAN is to be used with a Phe-restricted diet.
It is not possible to know if KUVAN will work for you without a trial of the medicine. Your doctor will check your blood Phe levels when you start taking KUVAN to see if the medicine is working.
Starting KUVAN does not eliminate the need for ongoing dietary management. Any change to your diet may impact your blood Phe level. Follow your doctor's instructions carefully. Your doctor and dietitian will continue to monitor your diet and blood Phe levels throughout your treatment with KUVAN to make sure your blood Phe levels are not too high or too low. If you have a fever, or if you are sick, your Phe level may go up. Tell your doctor and dietitian as soon as possible so they can make any necessary changes to your treatment.
Children younger than 7 years old treated with KUVAN doses of 20 mg/kg per day are at an increased risk for low levels of blood Phe compared with children 7 years and older. Frequent blood monitoring is recommended in this population to ensure that blood Phe levels do not fall too low.
Tell your doctor if you have ever had liver or kidney problems, have poor nutrition or have a loss of appetite, are pregnant or plan to become pregnant, or are breastfeeding or plan to breastfeed.
KUVAN is a prescription medicine and should not be taken by people who are allergic to any of its ingredients. KUVAN and other medicines may interact with each other. Tell your doctor about all the medicines you take, including prescription and over-the-counter medicines, vitamins, herbal and dietary supplements.
If you forget to take your dose of KUVAN, take it as soon as you remember that day. Do not take 2 doses in a day. If you take too much KUVAN, call your doctor for advice.
The most common side effects reported when using KUVAN are headache, runny nose and nasal congestion, sore throat, diarrhea, vomiting, and cough. Additional adverse reactions reported in connection with worldwide marketing include sore throat, heartburn or pain in the esophagus, inflammation of the lining of the stomach, indigestion, stomach pain, nausea, and nose irritation. These are not all the possible side effects seen with KUVAN. Call your doctor for medical advice about side effects. You may report side effects to FDA at 1-800-FDA-1088.
KUVAN can cause serious side effects, including:
For more information, call BioMarin RareConnections™ at 1-877-MY-KUVAN (1-877-695-8826).
Please read the full Patient Information by clicking here.


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Happy October Friends!
It doesn't have to be
the blue iris, it could be
weeds in a vacant lot, or a few
small stones; just
pay attention, then patch
a few words together and don't try
to make them elaborate, this isn't
a contest but the doorway
into thanks, and a silence in which
another voice may speak.
~ Mary Oliver ~
* * *
Oh the wise words of Mary Oliver. I know Fall has arrived when I am making big pots of soup and mixing herbs into new blends of herbal chai's, (hoping someone will stop by for a cup) dreaming about spending time on the couch reading Mary Oliver, quilting, planning next seasons garden and reminiscing about the fleeting days of summer!, like its been months since we saw the sun! I feel like I am chasing the last few Summer rays...still hoping to get to the coast one more time, maybe in early November.
We have been talking a lot about Gratitude over on the Blazing Star Herbal School Facebook Page- feel free to join in the conversation with your favorite Gratitude quote and activities. Gratitude is an emotion of connectedness, which reminds us we are part of a larger universe with all living things. It opens the heart and activates positive emotion centers in the brain. Regular practice of gratitude can change the way our brain neurons fire into more positive automatic patterns. The positive emotions we evoke can soothe distress and broaden our thinking patterns so we develop a larger and more expansive view of our lives. I have been doing a walking meditation daily focussing on being thankful. I have also been thinking a lot about creating a category of "Herbs of Gratitude" so far I have Tulsi, Cacao and Vanilla. What herbs would you put in that category. What would qualify an herb to be an herb of Gratitude? I would love to hear your opinion here or on FB.
* * *
The 2012 Apprentices made vegetable based soap this month with out guest teacher Desiree Cohen. Soon there will be a post on the Apprentice blog with lots of pictures. Registrations are coming in for both the Beginner (tuesdays) and the Advanced Apprenticeship (thursdays) for 2013
* * *
I am excited about this months "Harvest Moon Special" as it centers around one of my very favorite element of herbalism which is medicine making! and allows for much creativity! which is why I call it
"Creative, Tasty and Nourishing Medicine Making for the Beginner Student"
(click on title and scrol down for more information)
It is the 4th offering in the DIY series, Do-it-Yourself Herbalism Series ...practical, thrifty and fun! It has been called "an Art Course for the Herbal Student", and a course "that will lubricate your senses" Why do I love creative medicine making so much? It adds opportunity to create beauty, nourishment and richness to an ordinary day, more blessings to be thankful for...and as your olfactory senses are stimulated it helps the brain register more happiness! This course is for everyone serious students of herbal medicine, homesteaders, urban dwellers, ...anyone that wants add a little colour and creativity to their kicthen!
This course covers:
Water Based Preparations (infusions (hot/cold), decoctions, medicinal baths, compresses,
formentations, mouthwashes, inhalants)
- Alcohol based preparations (tinctures; maceration,percolation & spagyric methods)
- Oil Based Preparations: Oils, Liniments, Salves, Cremes
- Acetates, Glycerites. powdered herbs and honeys
- Understanding basic interactions of plant phytochemicals to make better medicine
- Recognizing and assessing the quality of dried herbs
- Choosing the appropriate form of the remedy
- The importance of effective record keeping
- Terminology and definitions
- Equipment needed for creating herbal preparations
- Principles of Ethical Harvesting
- Basic Herbal First Aid remedies
- Intro to Food as Medicine
- Herbal Nourishment
- Grow (your own) Medicine!
here is a sample of creative, tasty and nourishing made my apprentice Shannon Toye for my birthday it's a cheesecake with a goldenrod, mango syrup glaze! Yum!
Learning to create your herbal medicine at home is both empowering and eye-opening. Herbs are magical but preparing and using them doesn't have to be mystical. Click on the link below to take advantage of this monthly special and begin this 12 module Harvest Moon Journey!
BUY NOW for just $175
I will give 10 spots away at this lowered price after that the price returns to $250 so act fast! to take advantage of this deal!!
* * *
Don't forget that the "Family Winter Health Empowerment Package " is still on sale until Oct 15th or until sold out.
* * *
The recipe I have to offer you this week one of my favorite nourishing seasonal recipes.
Favorite Fall Time Chai
Roasted Dandelion Root
Burdock Root
Cocoa Husks
Orange Peel
After decocting the herbs I steam a little milk (you can use coconut milk though I use raw milk) add a hint of Vanilla Essence and Maple Syrup and add a little to your chai. Sometimes I prefer to use a little Tulsi honey instead of the Vanilla and Maple Syrup for an alternative flavor! Yum!
* * *
So while you enjoy your Chai, here is a little Mary Oliver to watch and listen to. If you have never listened to her read her poems you are in for a treat, I frequently start the day listening to her read a poem "Many Miles" is my favorite Collection but " At Blackwater Pond" is also fabulous.


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Houston's The Palm steakhouse has set July 8 as the date for reopening after a five-month closing for a top-to-bottom refurbishment.
Longtime customers of the steakhouse which opened in Houston in 1978 are in for a treat. They will be the first to experience the prototype for The Palm Restaurant Group's proposed redesigns of its iconic steakhouse restaurants. The company's top executives will be in Houston that week to observe the prototype which will serve as a model for rebranding the restaurant group.
According to The Palm Houston's executive director James Martin, the restaurant will be bigger (growing from 6,500 square feet to nearly 9,000 square feet) with a new bar, new signage, new uniforms, and new lighting and décor. What won't change is the company's lineup of USDA Prime steaks.
The steakhouse, located at 6100 Westheimer, closed in February for renovations.


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Knelt adoring angels, 100 cm of fiberglass, handmade in Italy.
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Fiberglass statue, internally empty and very light. It is suitable to be carried during the processions. The manufacturing is entirely manual. When the two parts are linked, there is the finishing of the statue and it is perfectly smoothed, then the statue goes through the coloring section. The skilled decorators hand paint using particolar varnishes, conforming to the traditional iconography. The fiberglass is a plastic material, very resistant and humidity absorber which is used in many sectors: industry, furnitures, building of boats, airplanes, vehicles, garden swimmingpool etc.
Liquid wax for simulated candles and lights, in 1 L bottles.Pack of 12...
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Honda to increase output of cars at Tapukara plantMonday, June 02, 2014 l Source: PTI
Japanese car giant Honda Motor Company will increase output from its plant here by starting a second production shift in seven to eight months to help meet its target of an almost 50 per cent jump in sales to 2 lakh units in 2014-15.
The company's wholly owned Indian subsidiary, Honda Cars India Ltd, may also consider ramping up the capacity of the Tapukara plant in the next two-three years as it targets sales of 3 lakh units a year by 2016-17.
"Currently we are producing our cars in only one shift at Tapukara. With growing demand for our cars, we will go for full capacity of the plant in the last three-four months of this fiscal," Honda Cars India Senior Vice President and Director (Sales and Marketing) Shigeru Yamazaki told PTI here.
Honda currently rolls out 60,000 units a year in one shift from the 450-acre Tapukara facility. The total installed capacity of the plant is 1.2 lakh units in two shifts. The company will launch its seven-seater multi-purpose vehicle Mobilio in July in both petrol and diesel options and the new generation of its premium hatchback Jazz in this financial year.
"After launching the Amaze last year and the recent introduction of the new City, our sales are growing despite a tough market condition...Depending on availability of components and demand, the company is capable of producing 2 lakh units in this fiscal," Yamazaki said. Asked about production and sales targets for this year, he said: "We are capable of producing 2 lakh units." In 2013-14, Honda's sales increased 83 per cent to 1,34,339 units.
Honda had announced a sales target of 3 lakh units in India by FY17 as part of its aim to sell 60 lakh vehicles globally in the same period. Honda also has a facility at Greater Noida in Uttar Pradesh, which can produce 1.2 lakh cars every year. Asked how it would produce 3 lakh cars from the two facilities in the next three years, Honda Cars Senior Vice President (Manufacturing) and Plant Head Rajeev Wasan said: "We will have to ramp up the capacity by FY17. Both the plants can have excess capacity by various measures like overtime and adding a third shift.
"However, Tapukara plant has excess land to increase production in future. So whatever major additional capacity we will require, most probably it will come at the Tapukara facility." He, however, said no decision has been taken yet on expanding output. Honda Cars has invested Rs 3,526 crore on the Tapukara plant, which also makes engines and exports components to South East Asia, the UK and Latin America.


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Well I haven't been blogging to an idealized expectation… but there is good reason– SPRING!
This time of year is definitely infectious for us. Things are blooming, the soil is deep, dark, rich and inviting (which reminds me, the compost needs turning) and I simply can't resist when the weather beckons and stays as wonderful as it has. We spend most of our time outdoors when spring and summer arrive so I can only apologize for posting infrequently and sporadically. And this summer we'll be either vacationing in India, the Rocky Mountains, or beachin' it on Big Sur– so even more intermittent rambles, c'est ca!
This weekend is also Chicago's Green Festival and we'll be heading out for the party. Personally I can't think of a better way of treating the family with some fun, gorgeous weather, great food and extended community company!
Wishing all of you a very Bountiful, Healthy and Happy Summer!
Being an artist
means, not reckoning and counting,
but ripening like the tree
which does not force its sap
and stands confident
in the storms of spring
without the fear that after them
may come no summer


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EK Water Blocks
EK-BAY Spin RES DUAL Loop - Black Acetal
- New EK-BAY Spin RES DUAL Loop - Black Acetal
Stock Code: WC-201-EK
Manufacturer: EK Water Blocks
+44 (0)1782 44 44 55
EK-BAY Spin RES DUAL Loop - Black AcetalEK-BAY Spin RES DUAL Loop - Black Acetal is a successor of EK-BAY Spin and it is specially designed for all users of dual loop water cooling cases.
Reservoir is made of quality POM Acetal material with Acryilc top 5mm thick. The water flows over the flow indicator which shows the water is actually circlying in the system. Water flows then to waterfall on front Acrylic cover of the into the reservoir. On top of the reservoir is G3/8 plug to fill/refill the reervoar with cooling liquid. Reservoir only has to be put into an empty 5 1/4 slot. No boring or sawing is necessary. The reservoir is to be closed with enclosed plugs, thus a closed system arises. No water can evaporate which makes the annoying refilling unnecessary.
* Fits in DUAL 5.25" case bay
* Monitor your fluid level
* Monitor your flow with flow indicator
* Easy installation
* Main body size: 145x84x66mm (LxHxD)
* Volume: ~ 200 mL
* Thread size: G1/4 "x 4
* Thread for filling: 2 x G3/8
* Material quality: Acrylic + POM Acetal
* Color: Black
* Includes (2) G1/4 plug
* Includes (2) G3/8 plug
* Includes (1) 8mm Allen key
* Includes: (4) M3 screws
More links for "EK-BAY Spin RES DUAL Loop - Black Acetal"
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=== Distribution specific guidelines ===
=== Distribution specific guidelines ===
EL 5 and earlier do not support noarch sub packages. If your build fails due to unpackaged debuginfo files ensure that the '''BuildArch: noarch''' is wrapped in an if to make sure its not used on EL-5 and earlier.
EL 5 and earlier do not support noarch sub packages. If your build fails due to unpackaged debuginfo files ensure that the '''BuildArch: noarch''' is wrapped in an if to make sure its not used on EL-5 and earlier.
Revision as of 04:07, 8 January 2011
- 1 Packaging Guidelines and Policies for EPEL
- 1.1 Package maintenance and update policy
- 1.1.1 Digest
- 1.1.2 Policy
- 1.1.3 Workflow examples / Information
- 1.1.4 Guidelines and Backgrounds for this policy
- 184.108.40.206 Some examples of what package updates that are fine or not
- 1.1.5 Still unsure if a package is fine for EPEL?
- 1.1.6 Why not a rolling release with latest packages like what was in Fedora Extras?
- 1.1.7 Getting a Fedora package in EPEL
- 1.1.8 Distribution specific guidelines
- 1.2 Policy for Conflicting Packages
- 1.1 Package maintenance and update policy
Packaging Guidelines and Policies for EPEL
The packages in EPEL follow the Fedora Packaging and Maintenance Guidelines -- that includes, but is not limited to the packaging guidelines , the package naming guidelines , the package review guidelines and the packaging policies that are designed and maintained by the FESCo and Packaging Committee . There are however some EPEL-specific exceptions, which you can find below.
Please note that the sections "Guidelines" and "Policies" use their names on purpose. Consider the guidelines as something that should be followed normally, but doesn't have to if there are good reasons not to -- please ask the EPEL SIG members in case you are in doubt if your reasons are good. The word policies has a stronger meaning, and what is written in that section should be considered rules that must always be followed.
Package maintenance and update policy
EPEL wants to provide a common "look and feel" to the users of our repository. Thus the EPEL SIG wrote this policy that describes the regulations for package maintenance and updates in EPEL, that are a bit more strictly regulated then they are in Fedora now.
The goal is to have packages in EPEL that enhances the Enterprise Linux distributions the packages were build against without disturbing or replacing packages from that distribution. The packages in the repository should, if possible, be maintained in similar ways to the Enterprise Packages they were built against. In other words: have a mostly stable set of packages that normally to not change at all and only changes if there are good reasons for it -- so no "hey, there is a new version, it builds, let's ship it" mentality.
EPEL packages should only enhance and never disturb the Enterprise Linux distributions they were build for. Thus packages from EPEL should never replace packages from the target base distribution - including those on the base distribution as well as layered products; kernel-modules further are not allowed, as they can disturb the base kernel easily.
The packages in the repository should, if possible, be maintained in similar ways to the Enterprise Packages they were built against. In other words: have a mostly stable set of packages that normally does not change at all and only changes if there are good reasons for changes. This is the spirit of a stable enterprise environment.
The changes that cant be avoided get routed into different release trees. Only updates that fix important bugs (say: data-corruption, security problems, really annoying bugs) go to a testing branch for a short time period and then are pushed to the stable branch; those people that sign and push the EPEL packages to the public repo will skim over the list of updated packages for the stable repo to make sure that sure the goal "only important updates for the stable branch" is fulfilled.
Other updates get queued up in a testing repository over time. That repository becomes the new stable branch after at LEAST 2 weeks of testing. But even these updates should be limited to fixes only as far as possible and should be tested in Fedora beforehand if possible. Updated Packages that change the ABI or require config file adjustments must be avoided if at all possible. Compat- Packages that provide the old ABI need to be provided in the repo if there is no way around a package update that changes the ABI. Packages in the testing repo that contain dependency issues or where the maintainer doesn't feel they are stable will be held back from the stable push. Note that maintainers will need to request their packages go to stable after 2 weeks or have sufficient karma in their update to do so. No automatic promotions from testing to stable happen any longer.
When a new quarterly update is released, EPEL will wait until the CentOS version of that update is available.
Workflow examples / Information
- Maintainer builds the package normally using 'make build'
- The Maintainer submits an update request using bodhi ('make update' or via the web interface).
- The update MUST spend at least 2 weeks in testing, unless it's a security or critical bug fix.
- After 2 weeks, bodhi will mail the maintainer to let them know it's been 2 weeks.
- If the Maintainer requests stable at this point or the update has sufficient karma it will be pushed to stable in the next push.
- Testing pushes take place nearly daily. Stable pushes happen bi-weekly on Tuesdays.
- Updates never leave testing for stable unless the maintainer requests it, or there is sufficient karma. (NO auto promotion of updates).
Guidelines and Backgrounds for this policy
Some examples of what package updates that are fine or not
Examples hopefully help to outline how to actually apply above policy in practise.
Minor version updates
Let's assume package foo is shipped in EPEL 5.0 as version 1.0.1; upstream developers now ship 1.0.2
- build as normal, but wait at least two weeks and possibly more in testing.
A little bit bigger minor version updates
Let's assume package foo is shipped in EPEL 5.0 as version 1.0.1; upstream developers now ship 1.2.0; the ABI is compatible to 1.0.1 and the existing config files continue to work
- build as normal, but leave in testing until there is sufficient karma to go to stable.
A yet again little bit bigger minor version updates
Let's assume package foo is shipped in EPEL 5.0 as version 1.0.1; upstream developers now ship 1.4.0; the ABI is compatible to 1.0.1, but the config files need manual adjustments
- build for the stable branch is normally not acceptable; a backport should be strongly considered if there are any serious bugs that must be fixed
- build for the testing branch is also disliked; but it is acceptable if there is no other easy way out to solve serious bugs; but the update and the config file adjustments need to be announced to the users properly -- use the epel-announce list for this.
- leave in testing if at all possible.
A major version update
Let's assume package foo is shipped in EPEL 5.0 as version 1.0.1; upstream developers now ship 2.0.0; the ABI changes or the config files need manual adjustments
- this update should be avoided if possible at all. If there really is no other way out to fix a serious bug then it rare cases it might be acceptable to build the new version for the testing branch and mention the update and the needed adjustments in the release notes for the next update. An additional compat- packages with the old libs is necessary if the ABI changed.
Security Updates
Security updates should be marked as such in bodhi and will be pushed to stable. Because of this you should always try and make as few changes as possible on these sorts of updates. Apply only the backported fix, or if you must, the new version that provides only the fix. Try and avoid pushing other changes with a security update.
Add more examples as they show up
If to many show up put them into a separate document.
Still unsure if a package is fine for EPEL?
Just ask on EPEL developers mailing list or #epel on freenode.org for opinions from EPEL SIG members.
Why not a rolling release with latest packages like what was in Fedora Extras?
Why should we? That would be what Fedora Extras did and worked and works well for it -- but that's mainly because Fedora (Core) has lots of updates and a nearly rolling-release scheme/quick release cycle, too. But the Enterprise Linux we build against is much more careful with updates and has longer life-cycle; thus we should do the same for EPEL, as most users will properly prefer it that way, as they chose a stable distro for some reasons -- if they want the latest packages they might have chosen Fedora.
Sure, there are lots of areas where having a mix of a stable base and a set of quite new packages on top of it is wanted. *Maybe* the EPEL project will provide a solution (in parallel to the carefully updated repository!) for those cases in the long term, but not for the start. There are already third party repositories out there that provide something in this direction, so users might be served by them already.
Further: A rolling release scheme like Fedora Extras did is not possible for many EPEL packages for another reason, new packages often require new versions of certain core libraries. This will cause problems in EPEL because we won't be able to provide updated libs as it would replace libraries in the core OS.
Example: This document was written round about when RHEL5 got released; many packages that get build for RHEL5 can't be build for RHEL4 at this point of time already, as the RHEL4-gtk2-Package is two years old and is too old for many current applications, as they depend on a newer gtk2. So if even if we would try to have a rolling scheme with quite new package we'd fail, as we can't build a bunch of package due to this dependencies on libs; in the end we would have a repo with some quite new packages while others are still quite old. That mix wouldn't make either of the "latest versions" or "careful updates only" sides happy; so we try to target the "careful updates only" sides. Remember, EPEL's support and updates cycle is much longer then Fedora's.
Getting a Fedora package in EPEL
Look here for the procedure used to get a Fedora package in EPEL.
Distribution specific guidelines
EL 5 and earlier do not support noarch sub packages. If your build fails due to unpackaged debuginfo files ensure that the BuildArch: noarch is wrapped in an if to make sure its not used on EL-5 and earlier.
Tar in EL 5 and earlier does not support extracting xz-compressed tarballs. To extract such tarballs, use the following %prep section:
%prep xzcat %{SOURCE0} | tar -xf - %setup -qDT
- EPEL4 Python packages should manually depend on the proper python version that it was build for. Most old FC-3 python packages should still use this trick.
- EPEL4 Python packages need to generate .pyc and .pyo files in the spec file. If your module is using distutils or setuptools, use the following commands during %install:
%{__python} setup.py install --skip-build --root $RPM_BUILD_ROOT %{__python} setup.py install -O1 --skip-build --root $RPM_BUILD_ROOT
- rpm in EPEL5 and below does not automatically create dependencies for pkgconfig files. Packages containing pkgconfig(.pc) files must
Requires: pkgconfig(for directory ownership and usability).
- in EPEL5 the automatic byte compilation of python files that is performed by brp-python-bytecompile byte compiles all files that match *.py This is undesirable for program files in %{_bindir} and %{_sbindir} because the user will probably never invoke these files, only the main program file and python won't use these files. Until the bug is resolved, there are two workarounds:
- Rename scripts in %{_bindir} to not have a .py extension: For instance, from /usr/bin/orient.py to /usr/bin/orient.
- Use %exclude to exclude the scripts from the file listing:
%files %{_bindir}/orient.py %exclude %{_bindir}/orient.pyc %exclude %{_bindir}/orient.pyo
BuildRoot tag
rpm in EPEL5 and below does not automatically provide a value for the BuildRoot tag, so one must be provided in the spec by the packager.
The BuildRoot value MUST be below
%{_tmppath}/ and MUST contain at least
%{version} and
%{release}. It may invoke
mktemp since this is guaranteed to exist on every system. From there, packagers are expected to use a sane BuildRoot.
The recommended values for the BuildRoot tag are (in descending order of preference) :
%(mktemp -ud %{_tmppath}/%{name}-%{version}-%{release}-XXXXXX) %{_tmppath}/%{name}-%{version}-%{release}-root-%(%{__id_u} -n) %{_tmppath}/%{name}-%{version}-%{release}-root
If unsure, simply pick the first.
Prepping BuildRoot For %install
It is important to properly prepare the BuildRoot in the
%install section of your package before it is used as rpm in EPEL5 and below does not do this automatically. Package for these releases MUST have an %install section that begins with either:
%install rm -rf %{buildroot}
%install rm -rf $RPM_BUILD_ROOT
This is to ensure that the BuildRoot will be created fresh during the
%install section.
Policy for Conflicting Packages
- EPEL packages must never conflict with packages in RHEL Base (Including Advanced Platform).
- EPEL packages can conflict with packages in other RHEL channels.
- EPEL maintainers should be open to communication from RHEL maintainers and try and accommodate them by not shipping specific packages, or by adjusting the package in EPEL to better handle a conflicting package in a channel on a case by case basis.
When a package is added to RHEL that is already in EPEL, we need to block it from being updated in EPEL. Follow these steps to do that:
- 'dead.package' it in the cvs branch for the EL version where the package has been added
- retire in pkgdb for the same branch
- file a ticket with rel-eng to block it.


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There might be none. But I was thinking of links between number theory and physics, and this would seem like an example that would definitely solidify that link.
Are there any known natural systems, or physical systems in general (possibly designed), that test the primality of a number directly using the laws of physics? (Barring obvious examples such as machines intricately designed with interlocking parts/electronics to do such a job)
If there are none, I would not be surprised. But I was just curious.


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LabCamera is a webcam-based natural science, exploration and data logging software that allows students and teachers to carry out scientific observations and measurements by using a computer. It can be used both in the classroom and at home to help with homework. It puts science and nature into a new perspective, making natural science studies interesting and exciting and provides an instrument that inspires students to think creatively.
Educational applications for tablet and phone
Benefits for Teachers and Schools
- Puts teaching science and nature into a new perspective
- Aids in-depth understanding of natural phenomena and processes
- Reduces costs by eliminating the need for expensive lab equipment
- Can be utilised in nearly all fields of natural science
- Facilitates the work of teachers, improving performance and increasing motivation
- Promotes creative thinking
- Enables cross-discipline coherence
- Enhances school and teacher competitiveness
- Transferable perpetual licence
Benefits for Students
- Awakens instinctive scientific curiosity
- Boosts performance in natural science subjects
- Provides fun learning experiences
- Develops skills of abstraction and projection
- Teaches through success rather than failure
- Bridges the gap between in-class and home learning
- Makes homework enjoyable
- Affords opportunities for safe experimentation
- Allows for computer-aided classroom experiments with ordinary, everyday objects
Time lapse
The Time Lapse function helps you observe and better understand the slow processes in nature, such as the formation and migration of clouds, ice melting, the growth of plants, etc.
The software makes still shots in configurable intervals and stitches these images into a coherent stream of video. The time between the frames and the video playback speed can be custom set.
The Kinematics module tracks the movement of objects and shows a real time horizontal or vertical graph of displacement, velocity and acceleration of the tracked objects. It can analyse the picture of the webcam or use pre-recorded videos for movement analysis.
Kinematics can track up to 3 objects at the same time allowing students to conduct more complex experiments involving collisions and same-time comparison of movement characteristics. By using everyday objects, such as colourful balls, toy cars and balloons, Kinematics will grab and hold attention of students during the experiment.
Motion cam
The Motion Cam function allows you to capture rare and intimate situations in nature. It works just like motion-sensor cameras: it makes a recording when it detects movement in front of the camera.
All you need to do is set the area within which any motion will trigger recording, tune trigger sensitivity to match the environment and the topic, and hit the record button.
Built as a universal measuring tool, the Microscope module enables students and teachers to measure sizes, distances, angles and areas. Web cameras can take macro photos too, allowing the examination of microorganisms. It can also measure buildings, bridges or astronomical sized objects. A great tool to teach proportions, sizes and measurement methodology.
Universal logger
Universal logger can log any measurement instrument's data that has a digital, radial-dial, or fluid-based display by 'connecting' it to your computer through its built-in camera. Universal logger can track up to three measurement devices at the same time enabling students to carry out comparative experiments. Schools can save a significant amount of money on lab equipment by utilising existing liquid-in-glass, digital or radial thermometers, manometers, voltmeters etc. to digitally plot and record measurement data instead of buying and maintaining expensive measurements devices that connect to a computer.
The Pathfinder module tracks and detects the unseen paths and patterns of moving objects and beings. Toggle between path and motion density maps to find patterns in seemingly chaotic motion. The module allows you to use your device's camera to track patterns in moving objects or animals.
Graph challenge
Understand graphs through a game-like app that follows your moves and compares it to a predefined curve. All you need to do is move your body to follow the curve.
Graph challenge features challenge types: near-far, horizontal -vertical, rotating an object and rotating the camera around an object.
LabCamera lessons
LabCamera lessons contain free videos of numerous physical phenomena that you can load and analyse in the program. The videos also include descriptions of experiments.


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We officially have our new manager, and this shouldn't be a surprise either. It's John Farrell! Honestly, it was supposed to be John Farrell all along, but last year he had two years left on his contract and the Jays instituted that rule that their employees couldn't make lateral moves to other clubs. Now, he already managed the Jays for two years and had one year left on his contract so we'll have to compensate the Jays; look for Mike Aviles and Adam Lind to be included in the deal. There isn't much to say by way of introduction because we already know him. Over the last two years, Toronto's record has been 154-170. Obviously that's not great. But if the whole Bobby Valentine fiasco taught us something, it's the value of the intangible factors that come into play when one is managing. Farrell has been with us through plenty of good, bad, and ugly, and if we can't have Terry Francona, then Farrell is probably the next-best thing. Obviously he has a ridiculous amount of work to do, but I believe that he can take the first step down the long road of recovery that's facing us right now. It won't be easy, and it won't be quick either. It's not going to happen overnight. But it'll be that much better with the right man on board. Welcome back!
Unfortunately, Dave Magadan was lured away by the Rangers; he's now their hitting coach.
Speaking of the Yankees, the Tigers swept them right out of October. That was pretty sweet. It still hurts that we weren't the ones doing the sweeping, but at least somebody did it.
In other news, the Pats experienced another nailbiter loss, this one to the Seahawks, 24-23.


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Previous Page
Transitional devices are like bridges between parts of your paper. They
are cues that help the reader to interpret ideas a paper develops.
Transitional devices are words or phrases that help carry a thought from
one sentence to another, from one idea to another, or from one paragraph
to another. And finally, transitional devices link sentences and
paragraphs together smoothly so that there are no abrupt jumps or breaks
between ideas.
There are several types of transitional devices,
and each category leads readers to make certain connections or
assumptions. Some lead readers forward and imply the building of an idea
or thought, while others make readers compare ideas or draw conclusions
from the preceding thoughts.
Here is a list of some common transitional devices that can be used to
cue readers in a given way.
and, again, and then, besides, equally important, finally, further,
furthermore, nor, too, next, lastly, what's more, moreover, in addition,
first (second, etc.)
whereas, but, yet, on the other hand, however, nevertheless, on the
contrary, by comparison, where, compared to, up against, balanced against,
vis a vis, but, although, conversely, meanwhile, after all, in contrast,
although this may be true
because, for, since, for the same reason, obviously, evidently,
furthermore, moreover, besides, indeed, in fact, in addition, in any case,
that is
yet, still, however, nevertheless, in spite of, despite, of course,
once in a while, sometimes
immediately, thereafter, soon, after a few hours, finally, then, later,
previously, formerly, first (second, etc.), next, and then
in brief, as I have said, as I have noted, as has been noted
definitely, extremely, obviously, in fact, indeed, in any case,
absolutely, positively, naturally, surprisingly, always, forever,
perennially, eternally, never, emphatically, unquestionably, without a
doubt, certainly, undeniably, without reservation
first, second, third, and so forth. A, B, C, and so forth. next, then,
following this, at this time, now, at this point, after, afterward,
subsequently, finally, consequently, previously, before this,
simultaneously, concurrently, thus, therefore, hence, next, and then,
for example, for instance, in this case, in another case, on this
occasion, in this situation, take the case of, to demonstrate, to
illustrate, as an illustration, to illustrate
in brief, on the whole, summing up, to conclude, in conclusion, as I
have shown, as I have said, hence, therefore, accordingly, thus, as a
result, consequently, on the whole


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Events & Exhibitions on 05/27/2019
- Wed, 10/17/2018 - 8:00am to Mon, 08/26/2019 - 5:00pm
The Channel Islands, visible off the coast of Santa Barbara, are an integral part of our local ecosystem. Marine Biologists from the University of California use a variety of methods to study sea life and advance the...
- Mon, 01/14/2019 - 8:00am to Fri, 07/12/2019 - 5:00pm
Viennese Operetta turned a humorous mirror on contemporary society in the years before and after World War one, providing satirical commentary on issues of the day including new technology, women's rights, and consumerism. ...
- Mon, 01/28/2019 - 8:00am to Tue, 07/16/2019 - 5:00pm
This new work by Rose Briccetti was created as a companion to the UCSB Library exhibition ...
- Mon, 01/28/2019 - 8:00am to Wed, 09/11/2019 - 5:00pm
The 1969 Santa Barbara oil spill is frequently cited as a catalyst for the birth of the modern environmental movement. This exhibition, which is curated by librarians Kristen LaBonte and Annie Platoff, will examine the connections between this historic disaster and environmental activism in the...
- Thu, 02/14/2019 - 8:00am to Mon, 08/19/2019 - 5:00pm
How do female comic book creators represent female characters in body and mind?
In conjunction with UCSB Reads 2019, UCSB Library is pleased to present an exhibition that explores and celebrates female comic book creators and...
- Mon, 05/20/2019 - 11:00am to Tue, 06/04/2019 - 5:00pm
To celebrate Asian Pacific American Heritage month in May, the students in Asian American Studies 131, Asian American Women's History, will create a pop-up exhibition to showcase some of the primary source and archival material...
- Wed, 05/22/2019 - 2:00pm to Fri, 05/31/2019 - 5:00pm
A space for healing and reflection, this exhibition honors the acts of love and compassion that emerged in Isla Vista and on the UC Santa Barbara campus after the tragedy of May 23, 2014. Through photographs of planned and unplanned memorials, artifacts and messages left at spontaneous memorial...


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We believe in offering our installers expert support. No matter if it's the first time you try one of our products, or if you run into extremely challenging situations.
You need to reduce the water temperature to prevent scalding.... but at temperatures below 60ºC, there is risk of legionella bacteria growth
- It takes 1,5–2 minutes to achieve a scalding injury in 52°C hot water.
- At 57°C it takes 10 seconds to get scalding injuries.
- 60°C hot water gives scalding injuries of third degree in less than 3 seconds.
The 1…6 marking on the knob is an indication of mixing temperature setting steps of the valves temperature range. The temperature step between every setting is approximately 4°C / 5°C.
However, to set the mixing temperature in accurate way we need to secure flow volume above 4l/min for VTA300 series, and above 9l/min for VTA500 series, and measure the temperature in a point of use for more than 60s.
The valves should be selected based on the needed water flow, application area and system conditions, not by pipe size.
ESBE has created quick guides to make selection easier, and below you can find two different tables.
First table speaks about the application area, and the second one about the Kvs value in several applications under specific conditions.
For more information please contact customer service.
ESBE has a product for systems with hot water circulation called VTR300, more information is available on the product page.
You can also use VTA320 or VTA520, depending on the flow capacity needed. You should never use a VTA310 in this type of applications.
The VTD300 is a thermostatic diverting valve developed for these applications. You should not use a VTA300. If you need higher flow capacity the VTA500 series can be used as a diverting valve.
To get the right tap temperature you need:
ESBE AB, Bruksgatan 22
SE-333 75 Reftele, Sweden
Tel: +46 371 570 000
E-mail: [email protected]
ESBE Group Privacy Policy | About cookies | Webbmaster


text:
PegaWorld 2018 riproposto
Incentrato su diversi settori, prodotti e argomenti, PegaWorld 2018 offre contenuti per tutti. Dai uno sguardo alle riproduzioni della sessione di quest'anno sotto.
Pega software is at the core of how leading organizations engage their customers, automate their digital processes, and build the apps they need at...
Engage, Automate, and Build—without Limits
Customer Case Study
The Santander Way is clear: keep it simple, personal, and fair -- always. Santander's key ingredient to delivering on these principles: Pega's...
Santander UK Brings 1:1 Personalized Customer Engagement to Life
Customer Case Study
Fifth Third Bank has a vision: redefine the future of marketing - now - in order to effectively meet ever-evolving customer needs. To make this a...
Fifth Third Bank Redefines the Future of Marketing, Now
Spark Talk
RPA is great at driving value but as a stand alone solution, it will not deliver transformation for the enterprise. Join us for real conversations...
Building and Scaling Robots that Deliver Impact: The leap from RPA to Digital Process Automation
Spark Talk
Artificial intelligence, robotic automation, and data science are converging to drive the next wave of digital innovation. Yet, business and...
Adopt New Practices To Unleash Pega's Full Innovation Potential
Product Spotlight
New to the Pega community? Looking to learn more about the powerful capabilities that deliver the results you've heard about? Then join this...
Pega 101: Overview of Pega's Vision and Technologies
Product Spotlight
AI has long had a role in automation but there's so much more value beyond workforce optimization. AI can actually be applied across the enterprise to...
AI that Augments: Unleash Unprecedented Performance with Workforce Intelligence
Product Spotlight
Employee experience is an often overlooked aspect of operational excellence and enterprise transformation. Join Pega as we discuss insights from our...
Employee Experience Insights with Workforce Intelligence


text:
About 250 soldiers and airmen based in Delaware are supporting security operations in and around the national capitol region for today's presidential inauguration ceremony.
Given what they can do, here's hoping at least some of them are not called upon.
The 31st Civil Support Team brings the capability of responding to chemical, biological, radiological, nuclear and explosive incidents. The Guard has also supplied a Joint Incident Site Communications Capability package, which allows or converts different first-responder communications systems to "talk" to each other. The Army and Air Guards also have both rotary and fixed-wing aircraft stationed on standby outside the region.
Obviously, those elements would be called upon only in the event of an emergency.
Other state Guard troops are out amongst the crowds, working at traffic and access control points on and around the Mall. Essentially, the duties are crowd control and directing those with credentials toward secured areas, according to the Guard.


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I very vividly remember my first encounters with Ragnaros, down in the fiery depths of Molten Core, where he held my Stormrage legs hostage. I remember farming weeks for fire resist gear and potions. The fire elementals in Arathi Highlands. The BRD runs for the items from that secret stash in the vault required for your fire resist arcanum. I remember "practicing" jumping out of the lava in Rag's lair, finding that one teensy spot in which you could hop out safely after being knocked back.
Why this random trip down memory lane? Well, with 4.2 landing today it seemed fitting to recall my time previously spent with the great fire lord, as it would seem I will soon become reacquainted with him.
For the first time since Firelands was announced, I'm looking forward to it.
When Firelands was originally announced I was looking at what we had left standing in T11, and stressing over what we would be able to complete before the patch launched. I spent hours scheduling, stressing, strategizing and hoping that we'd be able to move into Firelands with a predominant focus on the new T12 content. Each night that we floundered on Heroic Council the likelihood of that happening dwindled a little more, and I stressed incessantly over it.
But then last Thursday, it happened. Somehow we pulled it all together and finally got Council down. And in all honesty a huge weight was lifted. I felt it immediately. In my attitude, in my outlook, in my perspective on the coming of the new content. I was, all things told, relieved.
We aren't quite finished with T11 yet. As a guild we haven't had to the time to nail down the Conclave or Cho'gall achievements for the meta. We have one or two people missing a random achievement here or there that we will have to go back and finish up. We will have to take a night (yes…a full night) and go back to get those who missed our first council kill their kill. After we've all recovered and finished the therapy from the trauma of our first kill, that is. But none of it feels…pressing. They are all things that we will get done ASAP so we can check it off our list and put it behind us – but there is no pressure. And that is, frankly, a relief.
We ended T11 with a bang, securing a second Sinestra kill, and that seemed an appropriate note to finish on. I was emotional as I thanked my guild for hanging in there through this tier and congratulating them on a job well done. I am so incredibly proud of everything we've done and each challenge we've overcome.
I finally have time to breathe
We finished our raid a bit early last night, and I realized that I have time to breathe. Sure, there is new content, but I will be surprised if the first encounters that we see are anywhere near as stressful or as challenging as what we just conquered. And it will be a welcome change of pace. At least for a week or two, anyhow.
I've been reviewing the new content. Working on strategy. But I once again feel calm and relaxed, not frenzied and harried, as if I have 100 things to do and there isn't enough time in the day to finish the half of them. And I realize that this patch had probably come at just the right time. Well, not exactly. I would have appreciated it not dropping on a holiday weekend – but whatever. We have our 25s scheduled – but anticipate at least one day, if not two, of needing to drop back to a 10 (FOR SCIENCE!) as we have people spending time with family and friends over the holiday. Hopefully they will return to us with all of their fingers in tact!
In a bit of a moment of weakness, I gave in an announced our first Dragonwrath recipient at the end of the raid last night (we historically wait until we step into the instance to make the big announcement). I think we made a good decision. While I am certain there is some level of disappointment for those who weren't selected first, I think everyone would agree that it went to a good candidate – even if it wasn't them.
In looking back at T11 – I am glad it is largely in my rearview mirror. I won't mind being a tourist as we go in now and again to finish the last few things, but I'm quite glad to know that it will be getting more distant. Time will tell what memories grow from this tier, and I can only hope the good ones are at least equal to the bad.
Resto Changes in 4.2?
I talked about some of the resto changes that we can expect with 4.2 back as they became relevant on the PTR, but I haven't had the time – or frankly the energy – to sit down and put them together in a nice package for everyone. I do regret this a bit, but the resto community is so fortunate to have so many wonderful resources that I know you will be covered while I regain my footing and sanity!
In fact, you can visit any of the following wonderful resources if you would like to refresh yourself on the changes you will be presented with upon logging in tonight:
- Keeva's Update on Restodruid.info.
- Jasyla's notes on what to expect with 4.2.
- Jarre's Updates to his healing guide.
- Derwent's thoughts on the 4.2 changes and what to expect.
The Cliff's notes version of what is changing is the following:
- Our mastery is being upgraded and is now called Harmony. It will now be an overall boost to your healing, via a buff placed on you each time you cast a direct heal. You will want to cast a direct heal once every 10 seconds to keep it active. Only heals cast while you have the harmony buff will be affected by harmony. As a side note, I will make a power aura for this tonight and will share what I'm using tomorrow.
- Our stat priorities will be changing as a result of the mastery change and the crit change. Where they will fall is still somewhat debatable – just know that mastery is no longer terrible for us. Reaching the 2005 haste breakpoint is still a priority (and made easier with the new tier of gear) – but after that everything is all shook up. There is some talk that mastery and crit will both eclipse spirit after a certain point, so keep your eyes on the theory crafters as they battle it out.
- Innervate has changed, and it is now pretty much a waste of an innervate to innervate anyone other than yourself as any other target will only receive 5% (10% if glyphed) of your mana. The value of the glyph of innervate has plummeted and I have replaced it with the Glyph of Healing Touch (which I did while working on Sinestra for Calen healing).
Will you continue you video guides?
Yes! I had a lot of fun doing them and it is my intention to continue to create them.
I tried to get good footage of our Cho'gall kill this week, but after having not seen him for roughly three weeks while we were pushing Sinestra and Council, we were a little, uh, rusty and I just don't think the video is a good representation of the encounter. I might be wrong on this as we didn't fall apart until the very end – so I'll make a decision on this after watching the video through. I do not know if we will have another Cho'gall kill or not, it depends on if we opt to continue killing Sinestra. If we do, and I feel it's relevant, I'll put it together and post it up.
I also tried to get footage of Sinestra last night. Up until the last 5% or so we executed the kill almost flawlessly. But at the very end of the fight there was a snap decision and we had an unfortunate LoH on our whelp tank and he couldn't bubble his stacks off. While he was panicking about this I got munched by the last wave of whelps, and in all the chaos we had a healer not realize he had a cutter until it was too late. We pulled through by the skin of our teeth…barely! (Those are the most exciting kills, right?!?!). But again, I don't feel it's representative of how the kill should go, so I will try to get more footage of it should we go back and kill her again.
However, with Firelands here, I have more fights to look at! The only question that I have for folks is if you'd like both normal and heroic mode guides, or just heroic mode? I don't want to flood people with information that they don't want or use precious time on things people may not find useful!
What are you most looking forward to in patch 4.2?
I know the thing that I'm least looking forward to is new dailys. But I feel very positive today, so I'm not going to rant and rave about it…at least not today! 😉 I think I'm looking forward to the new content and the new pets. Unless I dreamed it, I believe archeology digs got the change where you will no longer get digs for races that you've fully discovered – so I am (loathingly) looking forward to trying for my crawling claw again.
I guess a fair statement would be to say that I'm looking forward to the challenges that lie ahead. I think that is a broad enough brush to cover everything! What are you looking forward to?