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You're watching...
Celebrating the Family Business
Gillian Conway, vice president of national sales at Conway Family Wines, on being in a family business.
May 24, 2012
You're watching...
Gillian Conway, vice president of national sales at Conway Family Wines, on being in a family business.
May 24, 2012
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Missing something and they really deliver okay let's talk about being part of the family business it's hard because -- you don't cell -- nobody eats.
It's hard -- really fun at the end of the day you we consider on the table we can drink -- -- together.
We celebrated a lots.
A small business and start a business is always going to have its own challenges.
But with the family -- We can call each other and say hello we got a new state we got a new account we're making in new wind let's celebrate.
So wait let's back up a little when did your parents start this 20077.
Really now currently yes and then you've got this five you you're the youngest of five -- all immediately said I -- -- Wouldn't you want yes I would but I mean there's a -- kind of family businesses that were people like and not much no we really and.
We're working together and we've all been very passionate about Hawaiian for many many areas again growing up in -- -- region it's.
Its surroundings you -- -- and every meal once there in every restaurants.
People go to the -- -- -- -- -- You know -- your finger on the ten know what I see them alive pacing and I try to enact -- Marianne every six weeks assassinated in Washington.
Okay not California actually is -- -- really precarious place right now as a state financially.
We're talking about tax increase is ending god only knows -- -- governors do and it -- but -- -- -- -- the -- largest economy in the world -- There's a lot teetering on California right now all -- -- can really affect small businesses how was your family kind of positioning itself to you know be prepare for all that.
Well I think if.
As long as you diversify your businesses.
We we try to have a healthy balance of on premise or restaurant accounts and retail accounts so that if there is a change in the economy again.
We don't see what we -- with the recession when people stop eating out.
Restaurants are closing says they are no longer an account for us we really -- to -- -- hold these -- and diversify where we're selling our wired.
It's interesting stuff -- and that's something that came out of the recession the notion that you gotta have that retail presence.
Not just the restaurant present absolutely because as we saw during a recession and with people dining out lasts retail sales were were healthy -- -- okay.
Because people were cooking at home more they were having friends over instead of going down so they're going out to find out bottle of -- -- piano -- whatever it is on the shelf.
Bringing -- home instead of going out to eat so as long as you diversify -- and and make sure you have a healthy split.
I think you can you can -- Saying it's diversification no matter where you go rate how -- am eager and open our restaurants especially here in New York City to.
You coming into the new bottle of -- initials -- -- incredibly open and actually event.
The New York wine market is -- one of the best in the world and the people here are so interested in.
Not just knew -- -- variety holes or.
My new winds in new regions but in meeting the people behind the winds so when I -- in and I can make my personal connection.
With the people were buying my wine it's really exciting it's exciting for me.
It's exciting for the -- only -- I'm speaking to for the beverage director for the guy that owns some wine shop.
It's really an exciting connection and new York and in particular I feel really embraces -- -- -- You're seeing men in the -- industry and -- you're out there you're on the streets talking to people where you see the wind business going.
I see us something very interesting happening and -- I don't know if this is.
Exclusive to the wine industry but.
I feel that needed as the industry are no longer in a position to tell consumers what's gonna -- to tell consumers what they want what they're looking for.
People are becoming more educated there's a lot of dialogue going on -- social media about what kind of winds people want to be drinking.
What they want to have with dinner when rentals they want what types of pinot noir and all of this is happening so I think we're gonna see in the next few years the very interesting sweats.
Where will be -- on us as a wineries to really embrace what our consumers are telling us.
When our customers are telling us.
And it's our job to hear that and to listen to his social media helping you answer -- questions absolutely absolutely we have an ongoing dialogue on phase five.
There are website -- family -- com.
-- -- earned Twitter accounts and it's a great way to communicate.
That's in the industry as well I know he's asking -- -- is like asking which is your favorite child but do you have a favorite -- I love all of my children equally issue but on but I do love our -- he shared name it's just so representative of Santa Barbara.
And it's clean and it's acidic and it's beautiful on -- -- with virtually anything.
That's definitely my favorite.
Well it's you you represent that as well as -- thank you so much for being -- ads and nationally for the website up so everybody knows -- I think I want to China winds.
Did it mean if they -- -- let's say that if you're at a retailer nearby.
Absolutely would ever reads hello haters -- content -- -- city where you live.
But would also really helps us out is if you would like to China winds you can walk into your local retailer request found.
That really really helps -- call their distributor and they work and I get deep sea winds.
Excellence -- -- Connolly vice president national sales at con my family and she brought us are deep sea lions.
Think should be here thank you so much for having any -- take up that website and a she said at Twitter it's Conway -- you can follow the man speaks up and and summertime it's time for -- chart -- Right that's it for me this week -- next week.
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Testosterone, the hormone produced by the male testicles primarily, is generally associated with manhood, though women also have this hormone.
This is one particular hormone that plays an important role in overall male sexual functions and production, affecting other factors like male reproductive health, sexual health, muscle mass, hair growth and bone density.
Around the age of 30, the testosterone levels in men start declining, it continues to do so as a man ages. People often look for the best testosterone booster once they attain 30.
What are the Replacement Options?
Men may experience symptoms of low level of testosterone, which may not be known to them. Symptoms of reduced sex drive, depression, erectile dysfunction, concentration problems, memory loss, and awareness issues are common. Since the level of testosterone fluctuates throughout the body, it is probably needed to evaluate blood samples and get the real picture.
Tips to Increase Testosterone Levels
- Weight Loss: Men and women with weight loss goals need to seriously think about it now. Your body weight has a steady effect on the testosterone level. So, it is very important to increase testosterone production of the body. If you are thinking of weight loss very seriously, you must strictly limit your diet and avoid processed sugar. Refined carbs should be avoided.
- Indulge in Exercises: It is very important to be active, as it is the only best testosterone booster. Short and intense exercises have positive effects on the level of testosterone and prevent its decline. Warm up exercises are essential for 3 minutes, followed by exercises that will be hard and fast so that your heart rate rises for a couple of seconds, you need to recover for a few seconds, and repeat high intensity exercises again.
- Include Zinc in your Food: Zinc is an essential mineral for the body that boosts testosterone production. You must supplement your diet with some amount of zinc. Foods containing zinc are raw milk, yogurt, cheese and kefir. You can also include zinc supplements.
- Optimizing Vitamin D Levels: It is very important to optimize the level of vitamin D in the body. Vitamin D is called the steroid hormone, essential for healthy functions and development of sperm cells. It also helps to maintain the quality of semen and sperm count. Furthermore, vitamin D even helps to increase the testosterone levels and boost libido.
To boost testosterone levels, the best way is to improve your diet and lifestyle. Receding testosterone level is attributed to age and lifestyle factors. While age cannot be controlled, other factors are controllable.

subset: commoncrawl


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Non-wetting fabric drains sweat
May 22, 2013
Waterproof fabrics that whisk away sweat could be the latest application of microfluidic technology developed by bioengineers at the University of California, Davis.
The new fabric works like human skin, forming excess sweat into droplets that drain away by themselves, said inventor Tingrui Pan, professor of biomedical engineering.
One area of research in Pan's Micro-Nano Innovations Laboratory at UC Davis is a… read more


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Modern Family. Yay!
Modern Family. Yay!
So long, farewell, Auf Wiedersehen, good night.
Since I don't work the nightshift at FedEx anymore where I'd watch movies on my laptop instead of working, I doubt it lol.
With that said, I'm not even halfway through the 1st season yet and I've had this dude's HDD for 2 weeks now.
The 1st season isn't that good.
Last edited by Mega-Tallica; 02-15-2012 at 10:32 PM.
Guitar Covers Channel: www.youtube.com/user/MysticGuitar77
PSN: mega-tallica
no wonder shipments arrive late and ****. ****ing fedex employees are watching movies at work!!
fave youtube channel of the week: http://www.youtube.com/user/animegirl199511?feature=watch
Last edited by Mega-Tallica; 02-15-2012 at 10:36 PM.
Guitar Covers Channel: www.youtube.com/user/MysticGuitar77
PSN: mega-tallica
Yeah, I tuned into the first three or four episodes of Happy Endings, but then I gave up on it, since it looked like it was going to be cancelled, and watching it would just lead to heartbreak. To just about everyone's suprise, it was renewed (and it's doing pretty well now). I started watching it again at the beginning of season two, and it really is a great show. I don't miss an episode anymore.
So long, farewell, Auf Wiedersehen, good night.
Todd and the Book of Pure Evil. Its a Canadian show, that one of my friends stumbled apon. It reminds me a lot of Buffy the Vampire Slayer, but more awesome.
New HIMYM(forgot it again). Things happened finally.
Witticus: "GeeNef speaks to me like schizophrenia, his words touch me where my priest could reach."


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20 hrs ago | Rochester Business Journal
Roberts Wesleyan, Northeastern Seminary select new leader
Roberts Wesleyan College and Northeastern Seminary have named a new president. Deana Porterfield was named the 11th president of Roberts Wesleyan and the third president of Northeastern Seminary, the boards of trustees of the institutions announced Monday.
Could you have a romantic liaison with someone of opposite political beliefs to you?
Do You Know the NRA?
Glendora PD Part of Multi-Agency AB 109 Task Force
The Public Safety Realignment Act, otherwise known as AB 109, has put a strain on local law enforcement since its inception in Oct. 2011 by giving potentially dangerous criminals an early release from state prisons.
Gold Line basket bridge over 210 Freeway gets record fifth award
Media tour on Wednesday, December 12, 2012, of the nearly completed Gold Line Bridge across the I-210 Freeway .
Brookfield Residential at Rosedale in Azusa Welcomes First New Homeowners
With 17 homes closing escrow this month, it's going to be Happy Holidays indeed for the excited new residents of Palmetto by Brookfield Residential.
Family of Azusa nurse killed in hit-and-run issues plea for information
Relatives of hit-and-run fatality victim Aguida Luna meet with the news media at the CHP Baldwin Park Station to ask for the public's help in finding the driver of a 1994-1997 Acura Integra that may have been involved in the Nov. 27, 2013 accident on Citrus Avenue in incorporated Azusa.
Physicians Formula Super BB cream
Physicians Formula Super BB cream is sadly, simply put, Yuck! One sentence will sum it up.
Film shoot turns Azusa liquor store into movie set
Benny's Liquor, off the corner of Azusa Avenue and 2nd Street, was transformed into a movie set featuring Susan Sarandon and Melissa McCarthy, Azusa city officials announced.
Michelle Y. Spomer Azusa Pacific University
Michelle Y. Spomer is head of the Stamps Theological Library at Azusa Pacific University in Azusa, CA .
Man dies in Azusa officer-involved shooting
Officials investigate the scene of a fatal officer-involved shooting late Friday, Nov. 30, 2013, on Rockvale Avenue near Fifth Street in Azusa.
Thankful for the everyday heroes who inspire us all: Editorial
Regardless how you feel about Thanksgiving, the commercial hype around it or even the day after, this wonderful, imperfect American holiday gives us a rare opportunity.
Gold Line Project from Pasadena to Azusa 50 Percent Complete
The following update is provided by the Metro Gold Line Foothill Extension Construction Authority.
Pedestrian Struck, Killed By Vehicle near Azusa
A 52-year-old woman was struck and killed by a motorist early Wednesday and the motorist is still outstanding.
Pedestrian killed in Azusa hit-and-run, driver sought
The California Highway Patrol is asking for the public's help in finding the driver who fatally struck a 52-year-old pedestrian then fled the scene Wednesday morning.
L.A. Claims "Most Dense" Title
Be sure to check out Partner Engineering's webinar 'Development is Back! Mitigate Risk with Due Dilligence' for an in-depth look at the key engineering, environmental and energy due diligence items that can identify potential "fatal flaws" to a development or redevelopment project and help to prevent them.
Protestors decry a unjusta treatment at Adelanto detention facility
ADELANTO >> Calling for the shutdown of the immigration department and joined by the chants of more than 100 protestors, three women chained themselves to a fence on the outside of a detention center Monday to demand the release of three men inside, then were arrested themselves.
Sierra Madre Police Blotter: Suspect Arrested for Possession of Burglary Tools
The following information is from the Sierra Madre Police Department: Tuesday November 19, 2013 Overnight, unknown suspects vandalized a vehicle that was parked in a carport in the 200 block of east Sierra Madre Boulevard.
Search Underway After UPS Driver Robbed In Azusa
A search was underway Monday afternoon for a suspect who allegedly robbed a UPS driver in Azusa and stole a package, authorities said.
Police: Series of spot fires near Azusa deemed a very suspiciousa
Police and arson investigators investigated a "very suspicious" series of fires reported in a brush area near Fish Canyon Sunday, authorities said.
Rose Parade 101: Volunteer to decorate the floats
Building a Rose Parade float is an expensive process for sponsors, and would not be affordable without volunteers who dedicate from a few to scores of hours working on them-volunteers who do not mind getting glue in their hair, cramped fingers from snipping strawflowers, or ruining an old pair of jeans.
Industry Sheriffa s deputies stop woman from jumping off Azusa bridge overpass
Industry Sheriff's deputies prevented a woman from jumping off the Azusa bridge overpass Friday, Industry Sheriff's officials said.


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Mooney, Paul
Articles by Mooney, Paul
Company feared going public with information as thousands of children were sickened.
Those who hoped the games would soften China's repressive behavior have been disappointed.
With the eyes of the world on Beijing, China imposes obsessive security measures around the games.
Manufacturers increasingly are under pressure to increase pay and benefits to attract young Chinese.
Many factories close as China tires of being the world's junk maker.
The leadership gives media unusual freedom.
China's leaders see the Olympic Games as an opportunity to dazzle the world
Much of the news about human-rights abuses in China emerged from the living room of Hu Jia.


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Media Contact:
Katie DavisUniversity Relations
303 Hofstra Hall
Phone: 516.463.6816
Fax: 516.463.5146
Send an E-mail
Date: Apr 09, 2010
Hofstra Professor Secures Grant from Seedworks Fund
Hofstra University, Hempstead, NY – Bruce Torff, Ed.D., a professor in the department of curriculum and teaching in the School of Education, Health and Human Services has secured a $20,000 grant from the Seedworks Fund, an affiliate of the Hagedorn Foundation.
The grant involves analysis of survey data exploring Patchogue-Medford High School students' experiences with various kinds of discrimination in the wake of the apparently racially-motivated murder of Marcelo Lucero in 2009. The murder of Marcelo Lucero prompted the Unity Coalition, a state agency, to distribute a survey to students at Patchogue-Medford High School. The grant also involves development of a new survey instrument to be administered to a larger population of students in Suffolk County.
Dr. Torff is also the Director of the Doctoral Program in Learning and Teaching. "It is my hope that these results will prompt school officials and other leaders in the Patchogue-Medford community to increase their efforts to prevent incidents of discrimination there, and also deal with them effectively when they do occur," said Dr. Torff.
The Seedworks Fund is a private foundation engaged in philanthropy, voluntarism and grant-making based in Denver, Colorado.
Hofstra University is a dynamic private institution where students can choose from about 150 undergraduate and more than 160 graduate programs in liberal arts and sciences, business; engineering; communication; education, health and human services; and honors studies, as well as a School of Law. With a student-faculty ratio of 14-to-1, our professors teach small classes averaging 22 students that emphasize interaction, critical thinking and analysis. Hofstra offers a faculty whose highest priority is teaching excellence. The University also provides excellent facilities with state-of-the-art technology, extensive library resources and internship programs that match students' interests and abilities with appropriate companies and organizations.


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Ryan Braun doubter harassed over license plate
Wisconsin man replaces Brewers plate with Packers
UPDATED 7:44 PM EDT Jul 24, 2013A Wisconsin man was harassed over Ryan Braun license plate.
The views expressed are not those of this site, this station or its affiliated companies. By posting your comments you agree to accept our terms of use.blog comments powered by Disqus


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Click here to see the pictures!
MORE PHOTOS: SunFest 2013
And...Sunfest in West Palm Beach yesterday was just cool! Weather ended up being just perfect and huge amounts of... fb.me/1jkNDUTnV
— FOGHAT (@FOGHAT) May 5, 2013
Reserved Parking: Buy Now!
More Parking: 2013 Map
Buy Tickets: More Info Here
Festival Map: Download Here
WEDNESDAY, May 1 5:15pm: Shatterglass (Ford Stage) 6:00pm: Road Kill Ghost Choir (Tire Kingdom Stage) 7:00pm: AAN (Ford Stage) 7:30pm: Edward Sharpe & the Magnetic Zeros (TK Stage) 8:30pm: The Smashing Pumpkins (Ford Stage) |
THURSDAY, MAY 2 5:15pm: The Crazy Carls (Tire Kingdom Stage) 5:30pm: Raggy Monster (Ford Stage) 6:45pm: Breeze Davinci (Tire Kingdom Stage) 7:00pm: The Curve (Ford Stage) 8:15pm: Big Sean (Tire Kingdom Stage) 8:45pm: Train (Ford Stage) |
FRIDAY, MAY 3 5:15pm: Community Property (Tire Kingdom Stage) 6:00pm: SJ (FPL Stage) 6:30pm: Dharmata (Ford Stage) 7:00pm: Gary Clark, Jr. (Tire Kingdom Stage) 7:30pm: Chris McCarty & The Underground Movement (FPL) 8:00pm: Yellowcard (Ford Stage) 8:30pm: The Black Crowes (Tire Kingdom Stage) 9:00pm: Ed Sheeran (FPL Stage) 9:45pm: The Offspring (Ford Stage) |
SATURDAY, MAY 4 12:30pm: The Duppies (Ford Stage) 1:00pm: The Chevin (FPL Stage) 1:45pm: Molly Hatchet (Tire Kingdom Stage) 2:00pm: Tribal Seeds (Ford Stage) 3:00pm: Airborne Toxic Event (FPL Stage) 3:45pm: Slightly Stoopid (Ford Stage) 3:45pm: Foghat (Tire Kingdom Stage) 5:00pm: Stiletto Red (FPL Stage) 5:45pm: Living Daylights (Tire Kingdom Stage) 6:00pm: Life in Color (Ford Stage) 6:30pm: Rich Caccaro (FPL Stage) 7:30pm: Jonnie Morgan Band (Tire Kingdom Stage) 8:00pm: The Lone Bellow (FPL Stage) 9:00pm: Cheap Trick (Tire Kingdom Stage) 9:30pm: Phillip Phillips (FPL Stage) |
SUNDAY, MAY 5 12:00pm: Future Prezidents (Tire Kingdom Stage) 1:00pm: Making Faces (Ford Stage) 1:00pm: UNRB (FPL Stage) 1:30pm: Jahguar (Tire Kingdom Stage) 2:30pm: Barenaked Ladies (Ford Stage) 3:00pm: Less Than Jake (FPL Stage) 3:00pm: Jimmy Cliff (Tire Kingdom Stage) 4:30pm: Shifta (Ford Stage) 4:30pm: Reel Big Fish (FPL Stage) 5:30pm: Kaleigh Baker & The Nem (Tire Kingdom Stage) 6:00pm: Set The Score (FPL Stage) 6:00pm: Mac Miller (Ford Stage) 7:00pm: Boz Scaggs (Tire Kingdom Stage) 7:30pm: Gavin DeGraw (FPL Stage) 7:45pm: Kendrick Lamar (Ford Stage) 9:00pm: Fireworks Show (Waterfront) |
Schedule and artists subject to change. Create your custom schedule, click here. |
Click here to see the pictures!
MORE PHOTOS: SunFest 2013
And...Sunfest in West Palm Beach yesterday was just cool! Weather ended up being just perfect and huge amounts of... fb.me/1jkNDUTnV
— FOGHAT (@FOGHAT) May 5, 2013


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Please check the Right of Way Request for Proposal (RFP) for current postings. All RFPs are listed as soon as they become available.
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Note: The information listed above, including dates, scope of work and amount of contract awards, is dependent upon the business needs of TxDOT and may change. All contracts are classified as indefinite delivery professional service contracts with no guarantee of work.
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MIU MIU, TAKE TWO: Miu Miu has tapped Chloë Sevigny for its fall ad campaign, breaking in the August issues of assorted international magazines.
The eclectic American actress reprises her role as face of the brand after posing 16 years ago for photographer Juergen Teller in Miu Miu's spring 1996 campaign. Fashion photographers Mert Alas and Marcus Piggott shot the bold, colorful pictures with undertones of contrasts. For example, in one image, Sevigny, sports a masculine look, seated on a retro chair gracefully holding a cup of tea.
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Clonezilla is a partition or disk cloning tool similar to Symantec Ghost. It saves and restores only blocks in use on the hard drive if the file system is supported. For unsupported file systems, dd is used instead. It has been used to clone a 5 GB system to 40 clients in about 10 minutes.
Since v2.04, bash has allowed you to intelligently program and extend its standard completion behavior to achieve complex command lines with just a few keystrokes. Imagine typing ssh [Tab] and being able to complete on hosts from your ~/.ssh/known_hosts files. Or typing man 3 str [Tab] and getting a list of all string handling functions in the UNIX manual. mount system: [Tab] would complete on all exported file-systems from the host called system, while make [Tab] would complete on all targets in Makefile. This project was conceived to produce programmable completion routines for the most common Linux/UNIX commands, reducing the amount of typing sysadmins and programmers need to do on a daily basis.
Lynis is an auditing and hardening tool for Unix derivatives like Linux/BSD/Solaris. It scans systems to detect software and security issues. Besides security-related information, it will also scan for general system information, installed packages, and possible configuration mistakes. The software is aimed at assisting automated auditing, software patch management, and vulnerability and malware scanning of Unix-based systems.
Diskless Remote Boot in Linux (DRBL) provides a diskless or systemless environment for client machines. It works on Debian, Mandriva, Red Hat, Fedora, and SuSE. Unlike LTSP, it uses distributed hardware resources and makes it possible for clients to fully access local hardware. It also includes Clonezilla, a partitioning and disk cloning utility similar to Symantec Ghost.
John the Ripper is a fast password cracker, currently available for many flavors of Unix, Windows, DOS, BeOS, and OpenVMS. Its primary purpose is to detect weak Unix passwords. It supports several crypt(3) password hash types commonly found on Unix systems, as well as Windows LM hashes. On top of this, lots of other hashes and ciphers are added in the community-enhanced version (-jumbo), and some are added in John the Ripper Pro.
Rootkit Hunter scans files and systems for known and unknown rootkits, backdoors, sniffers, and malware. The application consists of the main shell script, a few text-based databases, and optional Perl scripts. It can recognise and run external applications like 'skdet' and 'unhide'. It should run on almost every Unix clone.
nss-pam-ldapd is a Name Service Switch module and Pluggable Authentication Module using an LDAP server. It allows your LDAP server to provide user account, group, host name, alias, netgroup, and almost any other information that you would normally get from /etc flat files or NIS, and allows you to do authentication to an LDAP server.
The Mandos system allows computers to have encrypted root file systems and at the same time be capable of remote or unattended reboots. The computers run a small client program in the initial RAM disk environment which will communicate with a server over a network. All network communication is encrypted using TLS. The clients are identified by the server using an OpenPGP key that is unique to each client. The server sends the clients an encrypted password. The encrypted password is decrypted by the clients using the same OpenPGP key, and the password is then used to unlock the root file system.
A Magento extension that sends automatic emails to remind customers about abandoned carts.


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You died a thousand times a week, back in those days.
Interesting deaths, too. You were eaten by alligators, stabbed by spooky monks, or flung from the battlements by an angry knight clad in crimson. When there were monsters, the monsters got you. When there were landslides, you were buried alive. When the theme was faintly historical, it was the faintly historical who did you in: the Wright Brothers might club you with a wrench, or perhaps Eli Whitney, inventor of the cotton gin, would submerge you in a tank filled with sharks and poisonous cuttlefish.
Is it fair to classify the Choose Your Own Adventure books as games? Their creator thinks they almost certainly weren�t (I asked him), but I�m not so sure. There�s all that death and mayhem you can cause, for one thing � they present worlds of limited agency, which definitely feels very gameish. Beyond that, with each book, the unspoken objective should seem familiar to a video game audience, as well. Last as long as you can. Get the best ending. Beat M. Bison on a single 50 pence piece.
Besides, if I, as a reader, think they were games, maybe there�s something in that. After all, the reader was always the single most important person in any adventure book.
All that�s to come, however. As for right now, what do you want to do?
If you want to read about ORIGINS, go here. If you want to read about OBSESSION, go here.
What would you do if you were Pete?
�I thought of the idea while making up bedtime stories for my kids,� says Edward Packard, the key creative force behind the Choose Your Own Adventure books, when you decide to email him for an interview one bright, cloudless day in May. �One story was about a boy named Pete, who was cast up on an uncharted island. So I had Pete on the beach, but I couldn�t think what should come next in the story.
�I asked the kids, �What would you do if you were Pete? Walk along the beach or climb the rocky hill?� We had fun talking about what would be best. I plotted out multiple plot lines from there, wrote them up, and expanded on them, and the result was Sugarcane Island, which became the exact prototype for Bantam�s classic Choose Your Own Adventure series.�
Packard tells you that there are three crucial elements to any Choose Your Own Adventure title. Firstly, the protagonist is always you, the reader. Secondly, you always make choices leading to multiple plot lines. Thirdly, those multiple plot lines always lead to multiple endings. Often the books would advertise exactly how many endings they had at the top of the front cover, the same way games these days might shout about multiplayer features, DLC, or the dozens of different dresses you can win for your pony.
Finally, Packard mentions that he had a hard time getting the first book into stores. �When I was first trying to find a publisher for Sugarcane Island �� this was years before the Choose Your Own Adventure series was launched �� one of the publishers who rejected it said that it was more of a game than a book. Of course that was a dumb reason to reject it, but that�s what they felt. You might say it�s a book with game-like characteristics.�
Quite right. Also, all of a sudden, you are attacked by a huge cloud of bees. Do you want to fight off the bees and learn about STRUCTURE, or give into the glorious death of a thousand stings, and read about THE FIRST BOOK, AND OTHER FAVOURITES?
Plenty of options
Life was boring in the early 1980s. There were only a handful of TV channels, sports were all prohibitively violent, and colour itself would not be invented until 1986, when Prince Charles came up with it by accident. (Even then, it was only available in black and white at first.) Jas Mann off of Babylon Zoo would not redefine popular music in its gaudy entirety for at least a decade, and the only video game anybody owned was Pong: a good one for the history books, certainly, but about as thrilling to interact with as a dialling tone.
There was one hope, though. Back then, books and games weren�t enemies like they are today. They were friends � friends that got together and went on adventures. The very best books of all even sent you on adventures in which you made the decisions.
There were plenty of options to select from in this department, but I was always drawn to the Choose Your Own Adventure series. They were short on fantasy lore, which was something I wouldn�t be remotely interested in until, ooh, let�s say 1992, and you didn�t need dice or a pencil to play them. Also, the covers weren�t as scary.
Also also, Choose Your Own Adventure books were commonly based on the kind of Saturday matinee topics that appealed to me at the time. What would it be like to travel on a UFO? What�s really going down at the centre of the sun? What if you were a tweed-jacketed super-spy who could talk to whales? You could blast through dozens of adventures � and make hundreds of choices � in a single night. That�s a lot of talking to whales, buddy.
Best of all, using a piece of quick-save technology known as a �finger�, you could sneakily mark a previous page, and then turn back the clock if you didn�t like the way things were going. Drowning in quicksand? Sliced open by a clumsy robot chef? Balloon gone down on a radioactive atoll? That�s not how it happened. All thanks to fingers. It was like starring in a mid-range action movie and getting a practical course in tendonitis at the same time. Oh, but we were blessed in the 1980s: this alone made up for the constant threat of nuclear apocalypse and all those woolly sweaters that were worryingly fashionable, especially if you pushed the sleeves up.
Hey! Use your finger power right now! If you want to read about THE FIRST BOOK, AND OTHER FAVOURITES, go here. If you want to read about NUCLEAR APOCALYPSE, go here.
�Usually, but not always�
Picture a single narrative as a bold, unbroken line sketched across an empty page. Now picture a narrative choice as a junction point in that line. Each choice leads to more choices: some choices go nowhere, some choices go back to a place you�ve been before, and some choices go somewhere altogether new. Sometimes, multiple lines can lead to the same choice, and sometimes, choices can form little loops, taking you back to an earlier point, but with a different set of experiences behind you. Now scream, and decide to have a lie down instead.
�I got tangled up as I tried to write the book,� says Packard, when you ask him about the challenges of structuring a single text containing so many possible narratives trajectories. �It took me a while to figure out that I had to set up a flow chart looking something like a horizontal tree, with each branch or twig representing a page, and key words over each choice so I could keep the plots straight and achieve continuity and consistency.�
Little by little, however, Packard picked up the hidden tricks of the genre he had helped to invent. �I set up a situation on the choice page so as to offer two or three plausible choices,� he tells you. �I didn�t want to have a right choice that was obvious. My idea was that you should be able to construct arguments for and against any choice.
�That�s not to say that the arguments should be perfectly balanced,� he counters. �My idea was that, like life, a wise decision will usually, but not always, lead to a good result. After constructing the choices at the end of a page, I would take each one and imagine what might ensue. For example: you decide to walk along the beach, you�re tremendously thirsty, and you find clams, which sets the situation up for two more choices: Should you eat them? Or look for drinkable water first? Writing the book, I would imagine that I made each choice and then imagine what the consequences would be of each, and what new options would arise. I didn�t think it all out ahead.�
Don�t eat the clams. Before you ask your next question � and I know it�s just brilliant - a runaway mine cart smashes through the wall of your living room, headed right at you!
Do you want to cower behind the sofa and read about THE FIRST BOOK, AND OTHER FAVOURITES? Or take that mine cart square in the stomach, and recuperate with some STRUCTURAL EXPERIMENTS?
Inspired by Conrad
Sugarcane Island was the first interactive book that Packard, who trained as a lawyer, ever wrote. In 1975, it was released by a small publishing house, and eventually became title number one in the Choose Your Own Adventure series.
Unsurprisingly, ask Packard about his favourite books in the canon, and that simple story of exploration and adventure is right near the top. �Sugarcane Island was special, of course,� he tells you. �It was clearly inspired by Robinson Crusoe and Treasure Island, my two favorite books as a kid. [But there are other favourites.] For adventures: taking it to the limit is not only visiting another planet, but another universe, and the way to get there is Through the Black Hole, a book inspired by my longstanding interest in outer space and cosmology.
�Another book I think is special is Typhoon,� he continues. �This was a natural because I�ve been a life-long sailor and lover of the sea, and I think that experiencing a typhoon in a sailboat would be a huge adventure; it could also be a fatal one, but that�s not a problem in interactive adventure fiction. This book was inspired in part by Joseph Conrad�s great novella with the same title.�
Angered by this reference, the skeletal ghost of Joseph Conrad yanks himself from his grave and races towards you, shedding loose dirt and shaking a bony finger in your direction. Do you invite him to join you in reading about STRUCTURAL EXPERIMENTS?, or fight him off � using VIOLENCE?
Beyond the Great Wall
The bomb never fell, but my bookshelves did. They came down on 23rd February, 2001, in a small flat I was renting in Brighton. Casualties were kept to a minimum, but they included a peanut butter sandwich (half-eaten), a nasty ceramic ashtray a friend had made me during an arts and crafts psychic-cleansing getaway, and a copy of Principia Mathematica, which dropped into a fish tank. No loss, as I only had it lying around in the hope that pretty ladies might one day mistakenly suspect that I had hidden depths. (Same for the fish tank, if I�m honest.)
The shelves came down because of all those Choose Your Own Adventure books. I�d lost my originals, of course, but to cut through the boredom, poverty and hovering dread of the university years, I�d taken to hunting through second hand stores for any I could locate, and buying them up in bulk. I�m a catch.
Some eluded me. I spent a lot of time looking for Beyond the Great Wall - which I still haven�t got, if anyone�s listening - but along the way I discovered plenty of other classics that I�d never originally been aware of. Classics like Inside UFO 54-40 with its weird structural experiment, or The Deadly Shadow in which Dimitrius, a man who looks suspiciously like Peter Molyneux, is turned into a human bomb with time travel capabilities, and, perhaps best of all, like The Horror of High Ridge.
If you want to read about THE HORROR OF HIGH RIDGE, go here.
If you want to hear about frightening STRUCTURAL EXPERIMENTS, go here.
�It looks as if your only choice is the way you will die.�
If you�re after atmosphere, ghoulish menace, and a freckled hero dressed in an unlikely turtleneck, you simply must read The Horror of High Ridge, by Julius Goodman. I get an enjoyable chill flipping through it even now, when I�m old enough to have things like mortgages, a driver�s license, and my own coffee machine lurking in my character inventory. I can only imagine the kind of psychological torment it would have inflicted on me as a kid.
The Horror of High Ridge is a classically claustrophobic ghost story. You and a couple of interestingly-trousered school friends have retreated to a cabin over summer � a wonderfully reliable Choose Your Own Adventure set-up, ripe with intrigue and a promise of slight autonomy � and you�re looking for treasure. Forget fortune and glory, though, because on the night the narrative(s) takes place, the nearby town of High Ridge becomes home to an ancient war between spectral cowboys and Indians that plays out the same way every single year.
It�s spine-itching stuff, and it unfolds at a delightful clip as you and your friends pick your way through an empty town that�s turned into a ghostly murder-fest, trying to escape in as few pieces as possible. What makes it all the more special, though, is that there are just so many ways you can take one for the team on this particular outing. Stabbed in the back. Shot up with bullets. Shot up with arrows. Shot up with ghost arrows. Cleaved with an axe. High Ridge has 27 endings: very few of them involve breezy picnics or ringing alarm clocks.
Almost done, now. If you want to read more about VIOLENCE, go here. If you want to read about THE VIDEO GAME CONNECTION, go here.
One of the goals of the book Inside UFO 54-40, was to reach an alien paradise known as Ultima. It was hard to get to. Very hard. In fact, if you played through the book in the traditional manner, you would never reach it.
Instead, you had to cheat: to flip through the book at random until you found an illustrated double-page spread that no other pages in the book would link to. Finally, Ultima!
�Some people complained this wasn�t fair, but I think it was, because the way to reach �Ultima� was strongly hinted at on the �Warning� page,� says Packard, when you ask him about this and any other structural flourishes. �I think my books had a lot of variety, but I can�t think of many that had experimental touches. Maybe a few. One other was Hyperspace, where I appeared as a character. Then there was Who Are You?, in which you�re hit on the head and have amnesia and the challenge is to find out who you are!�
Find out who you are. Video games may be no stranger to amnesia, but it will be a pleasure to finally play one that can do justice to that idea.
If you want to read about THE VIDEO GAME CONNECTION, go here. If you want to visit THE PRESENT DAY, go here.
Violence and children: these days, we aren�t quite so keen about introducing the latter to the former. Choose Your Own Adventures flung grim death around as if it were magnolia paint, however. Was there any internal discussion back at HQ about all this murder?
�I don�t recall discussing it,� Packard tells you. �I largely avoided ghoulishness and gore, though I often used mock pathos and humor, such as in Sugarcane Island, where you may become submerged in quick sand. If you make the wrong choice, the last line is �Glug, glug, glug.��
�Glug, glug, glug,� isn�t the half of it, actually. Almost all the Choose Your Own Adventures offered a little amusement for the twisted. You could be chopped in half, crushed under rocks, or eaten by hungry aliens. You could fall to your death, fly to your death in a balloon, or even be fried to death by the weather. The Rock and Roll Mystery lets you expire in an road traffic accident � and that�s in a book about starting a band.
All that dying, but it doesn�t really matter. Why? Because maybe children�s fiction should have a little darkness in it, just as video games should make you earn experience points instead of just handing them over for watching a training video. Sure, you may have gone through your teens convinced that the world was a fiercely calibrated death trap after one too many nights reading Who Killed Harlowe Thrombey?, but you also had an active, energised, well-fed imagination to power all of your new fears. That seems like a fair trade, Mr Thrombey.
Why else? Because you can turn back time. You can restart, or revert to your last save. You know, like a video game where death is not the end, but just one crucial part of that vast celestial tutorial. You die in order to live another day.
You have been gored by a swan. Go to THE PRESENT DAY.
Interactive fiction has a rich history on both computers and the printed page. Nick Monfort�s Twisty Little Passages is a wonderful resource for anyone who wants to read about the history of text adventures, while Leila Johnston made game books decidedly trendy again when she published Enemy of Chaos a year or two ago. It�s smart and/or funny, depending on the choices you make, and both volumes will suggest hidden depths to pretty ladies and gentlemen if you have them on your shelf. (If you don�t get this reference, you may want to play through this article again.)
But what about Edward Packard? What�s he been up to?
Glad you asked.
�After the original Choose Your Own Adventure books went out of print in the U.S. in the late 1990�s, the publisher let the trademark lapse,� he tells you. �Ray Montgomery, the fellow whose small press published my first book, took advantage of the opportunity and registered the trademark in the name of his company, so I was obliged to invent a new trademark. I thought that U-Ventures would be a good one. Return to the Cave of Time and Through the Black hole are available as U-Ventures apps at iTunes, and a third app, Forbidden Castle, should be ready this fall along with revised and expanded U-Ventures print versions of my original Choose Your Own Adventure books.
�Developing the apps is tremendous fun,� he continues, �because we can introduce features that would be impossible in a printed book. For instance, the computer can remember where you�ve been and what you�ve done, so two people reaching the same place in a story might have different experiences and choices depending on their past experience.�
Packard�s just turned 80, but has made some pretty smart choices of his own along the way � possibly by cheating and marking previous pages � and he�s not about to slow down just yet. �Some time ago I made a decision to eat right and stay in shape, and it paid off,� he tells you. �I feel totally healthy and energized. Of course I�ve been lucky too � so far I haven�t had any bad breaks. So I�m still writing and cooking up publishing projects. I just self-published a non-fiction book titled All It Takes � the Three Keys to Making Wise Decisions and not Making Stupid Ones, which originated when I looked back over my life and thought about why some of my decisions were great ones but others were really stupid. I�ll be producing an app for that in addition to the apps for my U-Ventures books. I�m having fun producing a stunningly illustrated picture book. Anyone who is interested can learn more at my website, edwardpackard.com.�
�There is a trade-off there�
�Are you at all interested in video games?� you ask Packard, towards the end of your chat. �Do you see any connections between the books and the games?�
�I haven�t spent much time with video games,� he admits. �There are some that are educational; others are just fun. I think kids (and grownups) should be careful not to get addicted to them. This doesn�t mean there�s anything wrong with them as long as they�re not overly violent or sadistic. It�s just that we all have limited time and we should give a lot of thought to how we allocate it.�
�Video games sometimes really struggle with telling interesting, involving stories that still allow for choice,� you say. �Do you think there�s anything in your approach to interactive fiction that could be useful to game designers?�
�Maybe,� Packard replies. �My U-Ventures apps, which are interactive books with video game elements, have more text in them than in the original printed books. For decision-making to be meaningful, you have to have fairly rich contexts and complexities so that the reader or player has something to think about. I don�t know how many video games do that.�
You�ve got one last question, and you�ve been waiting to ask it for a while. Did Packard ever develop a perfect one-size-fits-all framework for the books? �I tended to have more narrative and fewer endings,� he says finally. �There is a trade-off there. It�s fun to have a great number of endings, but if you want to develop the narrative and the characters, you need to have more narrative before choices are given and this results in fewer endings. I wouldn�t say that there is an optimum framework.�
You�ve probably heard David Cage say something not entirely dissimilar. Or Ken Levine or the BioWare doctors, for that matter. Strong narratives and lots of choices seem to grind against each other a little. If you got into this, then � like I did - hoping Choose Your Own Adventure might have a magic recipe for interactive fiction that could spread to games, hoping it would end a discussion about games and narrative that you�ve maybe always found a little bit tedious, you�ll be disappointed. There is no magic recipe. There are interesting similarities, but there are also massive, gaping differences. The Choose Your Own Adventure series are still books at the end of it all, and video games often have more in common with science experiments than they do with books.
Part of it comes down to budget. Packard and Co. only had to spend words to build worlds, whereas games need artists, engineers, designers, tech, free soda, and an HR department. You can�t throw ideas around as cheaply when you�re set up like that, so you can�t be as loose, as wastefully inventive, with your stories.
And partly it�s down to player expectation, too. Choose Your Own Adventure books could give you a few choices every other page. We, meanwhile, often aren�t happy with just one choice or two whenever the designer sees fit to give them to us. Video games measure choice in degrees, and it�s a rare player who doesn�t want the full 360.
Some of the very best games give you 360 degrees of choice in most situations, but they aren�t � by and large � the kind of games that also want to tell you stories. Instead, they�re the kind of games that allow you to tell stories � and maybe that�s a crucial distinction.
Take Crackdown. I love it, but I�ll willingly admit that it�s not one of video games� best stories. There�s little in the way of exposition, emotion, character, or any of that kind of resonance stuff, and I very much doubt little children will ever ask to hear about the war between the Volk and Shai Gen once more before they go to sleep.
As a vehicle for telling stories, though � as an engine for a certain kind of narrative � it�s an absolute masterpiece. You�re not necessarily creating stories tied into its fiction, however: you�re creating stories rooted in its mechanics and geography.
So a Crackdown story goes like this. Yesterday, I was hiding behind a truck, and I was down to my last few bullets. The mob was moving in on me, and my health bar was disappearing in big hungry gulps. A punk surprised me from the left and I kicked him into the sea. Miraculously, that one kick was all I needed to power up my strength to the next level, and I was suddenly able to lift the truck I was crouched behind and lob it down the street, taking out all my enemies at once. (Then I went up the Agency Tower again and jumped off, obv.)
That�s a videogame story: a story where the fun is in the writing of it. That surprise chain reaction in Drop7 - the one that saves you when you�re just about to go off the top of the screen - is another great videogame story. Tetris, Just Cause, Geometry Wars: unexpected triumph, hilarious failure, things getting spectacularly out of hand. These are the video game versions of Icarus, Cinderella, The Good Samaritan and all those other old chestnuts that crop up on cinema screens and bookstore shelves each year as Titanic, or as The Devil Wears Prada.
Perhaps the best video game narratives need you as the writer rather than the reader, in other words. It�s a topsy-turvy kind of idea, for certain, and one that may have many of us got that first, fleeting glimpse of in things like the Choose Your Own Adventure books. They�re the past and sand box games, for me, at least, are the present. The question then, is the same as it always was:
Where do you want to go next?


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Scientists discover that cancer can drive the autoimmune disorder scleroderma.
Covering the life sciences inside and out
Scientists discover that cancer can drive the autoimmune disorder scleroderma.
Researchers scramble to put mouse cancer models on solid footing.
The Howard Hughes Medical Institute this week released three short films to teach students about evolution and speciation.
Two genes from the Y chromosome are sufficient to generate male mice capable of fathering healthy offspring via an assisted reproductive technique.
What researchers are learning as they sequence, map, and decode species' genomes
New analysis suggests that domestic dogs evolved from European wolves that interacted with human hunter-gatherers.
Sage Bionetworks aims to show that transparency and sharing are key to ensuring research reproducibility.
Knocking down a single gene spurs pronounced secondary effects in the yeast genome.
Common mutations in metastasized breast tumors suggest how the cancer can develop resistance to frontline drugs.
Neurons within a person's brain exhibit striking variations in DNA copy number.


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Name: Martha Stewart MSR2321B Manufacturer: Martha Stewart by Safavieh Collection: Wool Petit Point Material: Wool
Construction: Hand Hooked
Origin: China Description: Wool Petit Point Collection Martha Stewart Red and Ivory Floral Area Rug - Generations of New Englanders participated in the classic tradition of hook-rug crafting. An authentic hook rug brings a sense of charm to any room. Martha particularly likes the tapestry-like effect of petite-point hooking, because fine details can be rendered-almost like a drawing-using these small hook stitches. Our petit-point hooked rugs are made by hand, and produced with soft 100-percent wool yarns. | ||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Cleaning a Flat-Screen TV
Turn off the TV and disconnect the power. Make sure the screen is cool. This is more important with plasma TVs, as they throw a bit more heat than LCD TVs.
Dampen a lint-free cloth with clean water (do not use strong chemical cleaners such as alcohol, ammonia-based cleaners, or window cleaners) and wring it out until it is moist and will not drip. Chamois, microfiber, or 100 percent cotton are best. Do not use a napkin, paper towel, or tissue paper, as wood-source materials may scratch the screen. Gently wipe from the center of the screen in circles outward reaching the frame; be sure to clean the corners. Do not rub, scrub, or apply too much pressure. Wipe the case if desired. Use a dry, lint-free cloth to wipe away any moisture on the screen or the case, again using a circular motion on the screen.
You also can purchase special screenwipes, available at most computer stores. These can be used on your computer monitor too.


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Internet World is the only event that enables you to define and deliver all aspects of your digital strategy; from online technology, business fulfilment and infrastructure to connectivity, legislation and information security.
In 2014, Interop London will be the place where European IT professionals will come to make smart business decisions. Interop will take place within Internet World at ExCeL London on 17th-19th June 2014 which is the flagship event at London Technology Week. Also in the next hall at ExCeL with a cross over point in to Interop is IFSEC an international security event.
Internet World & Big Data Show will be held at ExCeL London, 17-19 June 2014 as part of London Technology Week.
Adrian Newton, Group Director, at UBM Live London said: "We are really excited to be bringing these events to East London, into the heart of the technology community. With a huge focus on East London as the driving force for technology and digital brands in the UK it is important for us to align these shows closer to their core audience."
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The Scholar Ship
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ALM Properties, Inc.
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Loeb & Loeb Opens in Hong KongLoeb & Loeb has opened a Hong Kong office. Joining the new office as a partner is capital markets lawyer Benny Pang, whose firm, Pang & Co., will enter into an exclusive alliance with Loeb & Loeb. Foreign firms in Hong Kong are required to participate in such associations for three years before embarking on a full-fledged merger with a local firm.2012-10-08 12:00:00 AM U.S. law firm Loeb & Loeb has opened a Hong Kong office. Capital markets lawyer Benny Pang will join the new office as a partner. Loeb & Loeb will also enter into an exclusive alliance with Pang's firm Pang & Co., which has 16 lawyers and paralegals. The Hong Kong Law Society requires foreign firms to participate in such associations for three years before embarking on a full-fledged merger with a local firm. Pang & Co. was previously associated with French law firm Salans, which exited the Hong Kong market earlier this year. Before joining Salans in 2009, Pang was a partner in the Hong Kong office of Paul Hastings, where he advised on several initial public offerings. Loeb & Loeb is also relocating partner Lawrence Venick from its Beijing office, which opened in 2009. Venick's practice has focused on representing emerging companies in a variety of transactions. "This established Hong Kong office and experienced on the ground team will significantly expand our capability to assist companies throughout Asia with IPOs and Hong Kong financings," Loeb & Loeb Asia chair Mitchell Nussbaum said in a statement. Though its Asia strategy is heavily focused on corporate and capital markets work, Loeb & Loeb, which has 300 lawyers mainly divided between New York and Los Angeles, is perhaps best known in the United States for its entertainment law practice, which represents a wide range of celebrities, studios and production companies. |


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A virtual "Behind The Music"
~ USA Weekend
Know the answer? Take The Quiz for a chance to win our stylish and attractive T-shirt.
The "missing children" video for "Runaway Train" had very little to do with the song, but ended up defining it. Dave explains that stop on his journey and talks about getting the Weird Al treatment for another Soul Asylum song.
» Dave Pirner interview
Todd Rundgren called his Utopia bandmate Kasim Sulton to play on Meat Loaf's Bat Out Of Hell album. "This is just the biggest joke that I've ever been involved in," thought Kasim. That "comedy record" ended up selling over 20 million copies.
» Kasim Sulton interview
Pete was at the helm for nearly two decades worth of Dwight Yoakam albums, but he also produced Michelle Shocked, Meat Puppets, and a very memorable track for Roy Orbison.
» Pete Anderson
STP is officially Weiland-less, with Chester Bennington of Linkin Park serving as their new frontman. Kretz, who is the band's drummer, talks about how they handle the songwriting and how things are different with Chester on lyrics.
» Eric Kretz interview
"The slinky sort of whammy bar-ish heavy Limp Bizkit riffs, I can just s--t those out all day long without any feeling."
The guitarist/songwriter talks about coming up with some famous Bizkit tracks and explains what makes a great song.
» Wes Borland interview
This metal goddess is also an accomplished songwriter - a craft she honed as a teenager with The Runaways. So how does she feel about her biggest hit being written by a guy?
» Lita Ford interview
Tony Joe's songs are like that great Cajun restaurant the tourists don't know about. His biggest hit is "Rainy Night in Georgia," popularized by Brook Benton, but you might have also gotten a taste of "Polk Salad Annie" from this Louisiana swamp rocker.
» Tony Joe White interview
Dick was the co-writer and guitarist on many of Alice Cooper's hits, and also Lou Reed's axeman on the Rock n' Roll Animal album - an LP cherished by most fans but slagged off by Reed.
» Dick Wagner interview
Dave was still with the Blasters when he first recorded this under-appreciated gem (1986 was a tough year for rootsy nuance). Nick Lowe, who produced those sessions, decided that Dave should sing it - a decision that blew apart the Blasters and gave the song to X.
» Dave Alvin talks "4th Of July"
"Mr. Jones" took on new meaning when the song about a misguided view of fame made Adam famous. He explains his intensely personal relationship with his songs, and talks about what he's thinking during those wild stage improvisations.
» Adam Duritz interview
Phil was a songwriter, producer and voice behind many Philadelphia soul classics by the O'Jays, The Spinners, The Stylistics and many others. When disco hit, he worked on the words and sound for the Village People, but turned down the offer to become their lead singer.
» Phil Hurtt interview
The Creed lead singer talks about what the songs "Higher" and "With Arms Wide Open" mean to him today. Discussing his new solo album, he talks about weathering the slings and arrows to arrive at a place where he's comfortable with both his Rock Star status and his faith.
» Scott Stapp interview


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Vanessa Alonso is a meteorologist and news reporter with KTVO.
KIRKSVILLE, MO -- The Kirksville School Board of Education now has a new member on the team.
At Wednesday evening's school board meeting in Kirksville, the two remaining candidates, Nan Davis and Greg Gordon, came to meet with the board and give their reasons why they wanted to be on the school board and what they can bring to the board if chosen.
Board members also had the chance to ask questions for the candidates on different issues such as decision making, budget, and long range planning.
Afterwards, the school board did a hand vote in which ended with a tie.
At that point, a drawing with the candidates names was done, and in the end Greg Gordon was chosen as the new school board member.
Gordon will be sworn in at the next school board meeting.


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The events listed on this calendar are for information purposes only and in no way constitute official approval or endorsement by the City of Johannesburg. Events in the calendar are subject to change without notification.
The magic of the big top comes to Jozi for the winter holidays, with the amazing set to thrill and delight audiences. There are perky poodles and magnificent lions, incredible acrobats, hilarious clowns, astounding aerial shows and astonishing contortionists. Founded by the McLaren brothers in 2005, the circus tours South Africa, bringing its magic and a range of acts from every corner of the world to every corner of the country.
Where: Gold Reef City Theme Park, Northern Parkway, OrmondeDate: 23 June 2012 to 15 July 2012Time: 12amBooking fee: R160
Visit our news archive
Search Joburg.org.za


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DUNGEON ROMP is a small yet full-featured fantasy RPG. Toss it in your backpack, jacket, or purse, to be ready for a quick jaunt through the dungeons anywhere you go! All you need is 3d6. Everything is inside: characters, magic, combat rules, gear, exploration, scores of monsters, GM advice, and a sample adventure.
This simple set of card- and dice-driven "Fast-Play" rules is designed for use in re-fighting naval battles in the 'Age of Sail' (early 1700s to early 1800s), involving small or large numbers of ships, in a tabletop situation.
The game is meant to be played by two or more players, each having control of one or more three ship 'Squadrons'. The whole &l... [click here for more]
On the 21st October 1805 the combined fleets of France and Spain, under the command of Admiral Villeneuve, finally left Cadiz harbor to face the British fleet led by Admiral Lord Nelson.
This scenario is the First in a series planned to compliment the "England Expects..." naval wargame rules by Studio7aUK.
* * *
The American War of Independence is well into its 5th year when the British supply fleet heading for Yorktown, Virginia, are halted by a French fleet in Chesapeake Bay.
The ensuing battle has ramifications for the future of the British and Continental Armies.
This scenario is the Second in a series planned to compliment the "England Expects..." naval wargame rules by... [click here for more]
A Setting for any game system and a mini-RPG, with stats for -U- the Game of Stories!
Long ago there were dragons that roamed the earth. Then, in a single day and night, they were gone. All that was left of the dragons were their scales. Years later, some ingenious humans discovered the dragon scales and unlocked their power, thus making them the first of what is c... [click here for more]
The world of Ethra has been built on an fantastic mix of science and magic. Amazing chariots fly with rockets and levitation. Doctors use nanites and healing spells to cure ailments. It is an amazing, modern world. Keeping order in this world is left up to the Electro-Magi... [click here for more]
In the universe, there are certain concepts that are eternal such as death, fire, hope, kindness, etc.. From the moment mankind put names to things, we began comparing them against each other. In these comparisons, we discovered that some things or people were the most powerful re... [click here for more]
In the land of Chipanea there is one competition that rules them all: Monstera Ball. Here, contestants armed with monsteras try to win tournaments worth hundreds, thousands, and even millions of credits. Anyone can go for the Monstera Cup, but only one champion is crowned each year. Because of the... [click here for more]
Nestled between affluent neighborhoods, shopping centers, and other suburban conveniences sits Zachary M. Morris High School. Here, the upper-middle class send their children to learn and prosper. This, however, is high school. It's not all that glorious. It is filled with judgmen... [click here for more]
A universal, rules-lite role-playing game.
We all enjoy stories, be they in movies, TV, comic books, or any number of entertainments. But what if you could be the main character in the story. What if it was you fighting for the freedom of the ancient empire? What if it was you that saved the local pizza den from financial failure? What if it was you that h... [click here for more]
1%er - The Outlaw Motorcycle Game is a complete role playing game system for 3-6 players with a ton of six-sided dice.
Do you enjoy shows like Sons of Anarchy,... [click here for more]
101 Cargos allows a Traveller referee to create - at a moment's notice - cargos that are more than just "black boxes" and which take on a life of their own, with special handling requirements, hazards, and associated back-stories that will add zest and interesting complications to the life of every Traveller trader.
Included are:
101 Corporations describes the businesses - large and small - with whom your Traveller players may interact. Whether they are interested in buying a MegaboingTM Grav Pogo Stick from FAMILLE SPOFULAM or a patron wants them to transport a geneered 'dragon' from HYPAGENE, the main purpose of every business is to separate their customers from their hard-earned cash. Som... [click here for more]
101 Governments covers every aspect of interstellar rule, from worlds without governments to oppressive regimes. The former could be mindless anarchies or liberated Gardens of Eden; the locals might accept trade or reject all outsiders. At the other end of the spectrum are regimes focused solely upon maintaining the rulership of paranoid dictators: a good market for arms, if yo... [click here for more]
"You flew here in that? You're braver than I thought!"
101 Starcrews fleshes out a range of starfarers with whom your Traveller adventurers can interact. Whether you just want to put a little life into the other ships around the starport, provide some fellow traders who may be competing for the same cargos or passengers, or throw some ... [click here for more]
This is the core rulebook for the 10th Millennium game system. Upcoming releases include the Referee's Guide to 10th Millennium, Game Module 100, and the 10th Millennium Battle Computer. The Role Player's Handbook will guide the player through character set-up, descriptions of the four star systems of the Ramaris Sector, Arms and Armor, and combat methodologies. Full of descriptions and a fabul... [click here for more]
1366 Second Edition
I'd escaped the man dressed as a fish, but only after slipping in some dung and tearing my hose. I cursed my luck. I'd used most of my money to purchase a pair of fashionable new pointed toe poulaines, so I couldn't afford to have my hose repaired. My rash was getting worse. Was I afflicted with the pestilence? How could I get treatment from a chirurgeon with no mone... [click here for more]
13th Age
Discover the d20-rolling fantasy roleplaying game from legendary designers Jonathan Tweet and Rob Heinsoo! This bookmarked PDF gives you everything you need to play epic adventures in a world where mighty Icons war and scheme in a tense balance of power. Here, a small band of adventurers could be heroes that save the ancient Dragon Empire—or set in motion the catas... [click here for more]
18th century GAME OF WAR wargame rules are designed for 25mm or 28mm scale figures with 16 figures per infantry battalion, 4 figures per cavalry squadron, and artillery units of one model cannon and up to 4 gunners. They are intended to be in the 'old school' stream of wargaming popularised by the likes of Donald Featherstone and Terry Wise - which means lots o... [click here for more]
When faced with the horrors of the Cthulhu Mythos, investigators need all the help that they can get. This essential player's aid for Call of Cthulhu provides it.
The 1920s Investigator's Companionis split into four sections. "The Roaring Twenties" details life in the 1920s, ... [click here for more]
System: d20 ModernGenre: Sci-FiInterior Illustrations: 22Onscreen Page Count (Including cover and OGL):31Printer-Friendly Page Count (Including title and OGL):22
While Ray Guns, Top Secret Serums and other science fiction devices exist in 1948, most people don't have access to that sort of cutting-edge technology. This do... [click here for more]
From the creator of Iap's Practical Guide to the Arcane.
While planning our upcoming "plain wrap" supplements we at Seraphim Guard decided to start filling a huge void in MRQ. What is that void? Magic!What do most MRQ players really what more of? Magic!. That is what 20 unique spells is all about. Bringing new and interesting spells to your games. 20 Uniqu... [click here for more]
Man has made it to the stars. Now he must fight to stay there, Human soldiers fight the implacable alien Kafers, Police fight smugglers, pirates and terrorists on rich human colonies. Explorers fight uncharted systems on the Frontier. Colonists fight hostile environments on strange worlds. And nations fight each other for political power to determine who will lead the human race in the stru... [click here for more]
Journey across the light years exploring the uncharted systems of the frontier; watch your two shadows under a double star; war against the unfathomable Kafers amid the exotic enviroments of alien worlds; ride the beanstalk down to the towering cities of Earth, the economic center of an ever expanding human civilization. Be a part of the new age in Traveller: 2300-the state-of-the-art in... [click here for more]
2300AD games range from interstellar exploration and interstellar war, down to the gritty streets and the mega-cities of the human Core. This is a game about people, and their rise to the stars. Aliens are a part of the 2300AD milieu, but the focus of the game is on Humans.
2300AD strives to obey the laws of the universe as we know them. The stutterwarp drive, the technology that allows... [click here for more]
If you are tired of being limited by classes and levels, the 3-D RPG System is for you. This game is based off the various OGL sources and is designed to maximize the versatility of your characters while not restricting them with classes and levels. The rules and skills contained cover a wide range, allowing you to use them for fantasy, modern day, or futuristic settings.
The game inc... [click here for more]
Ex quocumque facere poteris te sauciabit, nihilo comprehenso.....Anything you do can get you killed, including nothing.......
43AD is a gritty military-style game with a slice of dark horror running through it. Life is grim and the world of the native Britons is painted in ... [click here for more]
"Someone you know was just replaced by a machine. No one else knows. You are next."
44: A Game of Automatic Fear is a suspense RPG. You portray people who know a robot conspiracy called Section 44 is replacing humanity. Can you survive before the conspiracy replaces you with a machine?
Set in the backdrop of the early 1950s, a time of high paranoia, 44 works like an Alfre... [click here for more]
The world is drowning. The natives say three witches in Ograpog were sentenced to death directly by King Amemnus, drowned by the rising tide. With their dying breath, they cursed Caribdus, the land itself, to drown as they were, to drown in fifty fathoms of cold dark sea.
The people of Caribdus are adapting to their wet new world. Crab-like scurillians, massive grael, lonely doreen, mys... [click here for more]
5150: Fighter Command is a complete set of miniature rules that allows you to take your spacecraft into combat across known (and unknown) space. It's a game about Pilots, Fighters, Capital Ships, strafing runs, torpedoes, minefields, asteroids and much more. While it's desig... [click here for more]
"The Star Army motto is "We take the war to the enemy; one planet at a time." They do a fine job of it but we take them to those planets and we get them back. And unless we do our job they can't do their job. So listen up Cadet and I'll tell you how we do it…"
******... [click here for more]
Tired of suffering the whims of polyhedral dice? 54 Fantasy is a fantasy RPG that uses a hand of cards instead of dice to determine the outcome of your adventures. The game draws on many familiar and classic fantasy races, professions and magic, while remaining open and simple enough to design your own content quickly and easily.
54 Fantasy doesn't bog you dow... [click here for more]
Now on Sale until the end of October for just $7.50!
One of the largest campaign map sets of all time! (A compilation of seven previously published SSD map sets.)
The AoV Campaign Map Set value pack features a large regional map. A four page full color map (Near poster size when combined.) featuring several dozen cities, fortresses, temples and dungeons. Over on... [click here for more]
"This is a really tight little rules set that is very detailed. I've played and enjoyed card-based systems before and I'm impressed with the innovation for play and the interplay of cards and flow that go into making up actions. It ... [click here for more]
"This is a really tight little rules set that is very detailed. I've played and enjoyed card-based systems before and I'm impressed with the innovation for play and the interplay of cards and flow that go into making up actions. It changes the dynami... [click here for more]
"This is a really tight little rules set that is very detailed. I've played and enjoyed card-based systems before and I'm impressed wi... [click here for more]
In the latest issue of 6d6 Free we publish the whole 'From First Principles' section of the new cardless 6d6 RPG. Making up one quater of the 6d6 Core, this free download is a must for anyone curious about the groundbreaking 6d6 RPG game play.
Also included is a complete H. P. Lovecraft story, part the 6d6 Lovecraft setting under development.
This issue is all about creating characters and includes the Quick Start creation system along with 47 different character paths for a generic modern setting. Plus we have extracts from the Writers Bible on creating your own paths and advantages. It builds on the 'From First Principles' included in 6d6 Free Issue 2 .
The concluding part to the 6d6 Core rules.
Building on the 'From First Principles' section included in 6d6 Free Issue 2 and the character creation paths in 6d6 Free Issue 3, issue 4 explains how to apply the rules to social situations, exploration and combat. Also included are the Quick Start How-To-Play rules.
About 50 monsters for the 6d6 RPG ranging from Alien, Grey to Yeti via Goblin, Mummy and Martian, Tripod. All the creatures come from 100 Monster Bestiary currently under development.
Using the rules from 6d6 Free Issue 2 and 6d6 Free Issue 4 and the character creation paths in 6d6 Free Issue 3, you can now create characters, explore strange places and kill monste... [click here for more]
Every game, every adventure, every supplement and setting produced by 6d6. All in one convenient and cost-effective bundle.
Thanks to the Living Document Promise you will always have the latest versions of these games, no matter how many versions we release or how many years pass. When you buy a 6d6 product you buy it forever.
This is a light and fast system ideal for story and character centred games. It ignores most of the combat mechanics of the full 6d6 RPG and focuses on the narrative aspect of the game.
Players can be told all they need to know about the Ultra-Lite version in 30 seconds.
Each character is represent by a deck of character cards, usually around... [click here for more]
Within the Ring of Fire® is a deep immersive Dark Fantasy roleplaying game designed to allow players to explore passions and politics as members of strongholds, ambitious mercantile guilds, rigid theocracies, blasphemous covens, exploratory expeditions, and more. The game's mechanics are designed to produce a cinematic narrative style with fluid fast-paced play.... [click here for more]
The secrets of Théah are yours!
This compilation of rules, updates and player information contains details on every aspect of 7th Sea. For new players, it provides an introductory guide to an exciting world of swordsmen and swashbucklers. For experienced players, it contains all the new material from the 7th Sea second printing, allowing you to stay caught up on everything. Wheth... [click here for more]
Nefarious Villains Precarious Plots Breathtaking Cliffhangers All in a day's work!
7th Sea is a game of action and high adventure in a world of musketeers, pirates, secret societies and political intrigue. Everything a Game Master needs is included in the pages of this book.
Swashbuckling and SorceryPiracy and ExplorationEspionage and IntrigueWelcome to the New World
7th Sea is a game of action and high adventure in a world of musketeers, pirates, secret societies and political intrigue. Players take the roles of heroes bent on thwarting the plots of knaves and villains, exploring ancient ruins and plundering the treasure fleets of tyran... [click here for more]
A global anarchistic conspiracy. A self-forming collective of individuals willing to do anything that is required to make the world a better place. A source of consternation to intelligence and law enforcement communities. A secret computer program, hidden in the net. You can join them. You can make a difference. You... [click here for more]
Wargame rules for space battles with model spaceships!
Designed for tabletop battles, these rules feature a scenario generator to stop games just becoming mindless slogging matches, and an action-based games system allowing a wide variety of actions to be attempted during play without getting bogged down in com... [click here for more]
Explore the rain-slicked streets of Film Noir.
Cynical P.I.? Mesmerizing femme fatale? Dead-hearted hit man or pure-hearted reformer raging against the dark? A Dirty World has them all. It also features...
After a perilous adventure, the characters have stumbled into the care of Zainab, a kindly old woman in her tower by the sea. As they begin their journey home, they pass a nearby village, Nur'Kush, and are confronted with a dark horror. Blame for it falls at the feet of Zainab. The characters must find the truth; or the madness that envelopes Nur'Kush will consume them.
This... [click here for more]


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Quick Facts: Advertising Sales Agents | |
$45,350 per year
$21.80 per hour |
High school diploma or equivalent | |
None | |
Moderate-term on-the-job training | |
160,400 | |
13% (About as fast as average) | |
20,900 |
What Advertising Sales Agents Do
Advertising sales agents sell advertising space to businesses and individuals. They contact potential clients, make sales presentations, and maintain client accounts.
Work Environment
Advertising sales agents work under pressure to meet sales quotas. They work in a range of industries, including advertising agencies, radio, television, and Internet publishing.
How to Become an Advertising Sales Agent
Although a high school diploma is typically enough for an entry-level advertising sales position, some employers prefer applicants who have a bachelor's degree. Sales experience and communication ability are essential.
The median annual wage for advertising sales agents was $45,350 in May 2010. Commissions can make up a large percentage of a sales agent's earnings.
Job Outlook
Employment of advertising sales agents is expected to increase 13 percent from 2010 to 2020, about as fast as the average for all occupations. Declines in advertising activity in print newspapers will be offset by increases in Internet and television advertising sales.
Similar Occupations
Compare the job duties, education, job growth, and pay of advertising sales agents with similar occupations.
O*NET provides comprehensive information on key characteristics of workers and occupations.
Contacts for More Information
Learn more about advertising sales agents by contacting these additional resources.


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In a stadium filled with 8,000 evangelical Christian women, one person near the stage stands out.
Sporting short salt-and-peppered hair, broad shoulders and a high-collared shirt, the man sits calmly as ballerinas flutter across the stage, women tell jokes about menopause and the event's emcee announces that almost all the men's rooms at the Verizon Center in downtown Washington have been converted to female restrooms for the night, provoking a round of applause.
For Kurt Warner, former quarterback for the St. Louis Rams and Arizona Cardinals and two-time National Football League MVP, this is about as far away from the testosterone-driven world of the gridiron as you can get.
Onstage is the reason Warner's here: Brenda Warner, her angular face and close-cropped blonde hair radiating in professional lighting, telling the audience about God's plan for her life.
For years, Brenda was known as Kurt's uber-supportive wife -- a woman whose unflinchingly defense and championing of her superstar husband sometimes made news in it its own right.
Today, two years into Kurt's retirement, those roles are changing.
Brenda has become what some call "Christian famous" -- a renowned evangelical speaker who tours the country with the likes of the 2012 Women of Faith tour, which will reach tens of thousands of Christian women with a message of hope and faith. As one of the tour's headliners, Brenda will travel the country each weekend until November to tell her story -- one of heartbreak, love and growth.
Through much of it, Kurt will be there with her, sitting in the audience as his wife does her thing before throngs of adoring fans.
"Brenda Warner is no longer Kurt Warner's wife," one awestruck woman says after listening to Brenda's story at the Verizon Center. "Kurt Warner is now Brenda Warner's husband."
'We need each other, we all have a story'
Brenda Warner's story is a tear-jerker, whether or not you accept the God part.
When she was 18, she joined the Marine Corps, a job that took her from her hometown of Parkersburg, Iowa, to bases in Japan and in Virginia Beach, Virginia -- where she would marry another Marine and give birth to a baby boy.
When Brenda begins to explain her life to the crowd in Washington, women applaud for the lines about joining the Marines and having baby Zachary.
Then the story takes a dark turn.
While working one day in Virginia Beach, Brenda got a phone call that changed her life. Her husband had dropped Zachary on his head, an accident that would leave their toddler legally blind and developmentally disabled. Speaking in Washington, Brenda recounts the scene at the hospital.
"Zachary had a seizure -- they worked around him trying to stop it," she says. "I did all that I knew to do -- I called out, 'Jesus, Jesus, let this be the last seizure.'"
A hush has fallen over the stadium. Women wipe tears from their cheeks; one has pulled her pink T-shirt over her eyes.
She and her husband struggled to make things work with Zachary, Brenda continues. She got pregnant again, she tells the audience, but when she was a month from her due date her husband told her he had feelings for another woman. "I got out of bed, I called home and said mama come get me," she says. "He doesn't love me, after all that we have been through."
Brenda became a registered nurse, largely to learn how to better cope with Zachary's condition. To make ends meet, she stood in line for food stamps and moved out of her parent's basement and into low-income housing.
Then, another bombshell.
One night in 1996, Brenda's sister called to report that their mother and father, who had retired to a cabin in Arkansas, had been killed in a tornado. Their house had been wiped off the map.
"They were always my soft place to fall," Brenda tells the crowd.
At this point, the woman with her head in her T-shirt is a sobbing headless body. But as quickly as she has just dropped the mood, Brenda builds it up by telling the women that God brought her through it all.
"I married that football player," she says, gesturing toward Kurt. "He adopted my two and we have five more." Tears are giving way to applause.
Kurt and Brenda Warner first met when Kurt was playing college football at University of Northern Iowa.