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I send my sincere regrets and wish for solace to the family, friends of this man and to all kiteboarders in the Netherlands.
The accident involved a kiteboarder of two seasons experience who was also an IKO instructor. The rider had a reputation for being cautious. The accident occurred at Slufter or Maasvlakte in southwestern Holland along the North Sea Coast on November 26, 2003 at about 1300 (1 pm). Where accounts differ, two or more variations are given.
Slufter is located approximately 21 km (30 miles), west of Rotterdam and south of a shipping channel.
An aerial view of the general Slufter area showing the location of the accident.
Winds were reported to be 6-7 Beauford (22 to 33 kts.) and gusting to as high as 37 kts. near onshore to side onshore as depicted below with an air temperature around 10 C (51 F):
A view of the launch area showing the line of poles, approximate wind direction, launch and accident locations.
Other riders had been out earlier but had come in to avoid rain that had been forecast for the afternoon. The rider was assumed to have been excited about getting out to try a new kiteboard. Perhaps because he was eager to get out, he did some things out of the ordinary for him, including:
1.He brought along a reel leash presumably to take care of his new board,
2.He forgot to bring his helmet which he customarily wore.
The rider weighed around 100 to 110 kg (220 to 240 lbs.) and had rigged a Naish 8 m, Aero II. His bar was rigged with an unspecified chicken loop quick release. Riders that had been out earlier in the day were using 8 to 10 m kites in similar wind conditions with no reported problems.
It has been indicated that even though the beach is quite large that there are constraints on kite launching. The area to the left of the line of posts shown in the photo is a closed, environmentally protected area. The area to the right of the posts in the downwind direction becomes deep rapidly and has a very strong current making launching difficult. These constraints apparently motivated the rider to launch approximately 30 m (100 ft.), upwind of the line of timber pilings that had been driven into the sand as shown in the photo.
The rider rigged and launched on his own. He reportedly walked up to where his board was located near the waters edge and knelt down to attach his reel leash to the board. Presumably he was facing seaward at this point. The time was about two hours before high tide. His kite was overhead or at the zenith at this point. The kite was flying fast and was a bit "nervousâ€


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enigma2k wrote:It is just logical that they will always get dusty as they are in the dust bin.
robocleaner wrote:The only other possible thing I can think of - and I think this is very unlikely - is that the two body stabilisers may have sheared: The whole of the outer casing floats over the running chassis; the suspension is achieved by three springs which centre the outer casing over the chassis (you can see these springs from underneath). But, importantly, the outer casing is centred over the chassis with two nylon stabilisers (which you can't see without removing the casing). If these have sheared (they are designed to break in extreme circumstances), then the outer casing jiggles around too much on anything less than a really smooth surface and triggers errors all the time - I know because this happened to me when one of my Karchers fell down the stairs (my fault!). Treading on it or dropping it - or letting a child ride around on it (don't laugh; there's a lunatic over on the Roomba forum doing this) would likely break them too. The stabilisers are really cheap to replace, but without taking the robot apart there's no way of knowing if this has happened.
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Seven Sweet Scoops: Rabb Moves Up To #1, Rashad Vaughn Goes With UNLV, and More…Posted by Sean Moran on February 14th, 2014
Seven Sweet Scoops is a weekly column by Sean Moran, the RTC recruiting guru. Once a week he will bring you seven notes from the high-stakes world of college basketball recruiting. We also encourage you to check out his contributions at The Intentional Foul, dedicated to recruiting coverage and analysis. You can also follow Sean at his Twitter account @Seanmohoops for up-to-date news from the high school and college hoops scene. If you have any suggestions as to areas we are missing or different things you would like to see, please let us know at firstname.lastname@example.com.
Note: Scout.com used for all player rankings.
1. New #1 In The Junior Class
On Tuesday, Scout.com released their updated Top 100 rankings for the class of 2015. In a similar fashion to ESPN, five-star junior forward Ivan Rabb jumped up to the #1 spot formerly held by guard Malik Newman. The 6'9" Rabb has put together an impressive junior campaign for Bishop O'Dowd (CA) High as they get ready for a state title run in California which currently stands at 18-4 and. Rabb has always been an impressive athlete while drawing comparisons to Chris Bosh for his ability to finish down low and step outside for a 15 foot jump shot. After an up and down summer with the Oakland Soldiers AAU program, it seems Rabb has turned the corner. Josh Gershon of Scout.com noted, "This season, Rabb has taken his game to the next level. His motor, skill level, rebounding and production are all at an all time high. He's proven himself game and game out, making his selection as Scout.com's top prospect in 2015 an easy choice." Schools from all over the country are knocking on Rabb's door and in an interview from late January his high school coach noted that Arizona, North Carolina, and California have showed him the most attention. Given Sean Miller's success the past few years with kids from the Oakland Soldiers AAU program, the Wildcats would have to be the presumed leader at this point in time.
2. Rashad Vaughn Headed to UNLV
Five-star junior shooting guard Rashad Vaughn is headed to UNLV. On Tuesday night, the 6'5" Vaughn announced his college choice on CBS SportsNet and chose the Rebels over Iowa State, UNC, and Kentucky. The No. 13 ranked player in the country was one of the last five-star players to make a commitment and now he will join five-star small forward Dwayne Morgan (#20 overall) and four-star center Goodluck Okonoboh (#39 overall) in Las Vegas next year. ESPN.com currently has UNLV with the No. 6 ranked recruiting class in the country. This past summer Vaughn was looking to transfer from his hometown high school in Minnesota to a national prep powerhouse for better competition and landed in Henderson, NV with Findlay Prep. The close proximity helped the Rebels get involved late in the Vaughn recruitment and UNLV's assistant coach Todd Simon is the former head coach of Findlay Prep. Vaughn will give the Rebels a scorer from the get-go next year and the Rebels will be expected to improve on this year's disappointing campaign (so far). "I can see that they are missing a shooter or a scorer," Vaughn said. "I just feel like they don't have any shooters to spread the floor. I know we've got a couple shooters coming in. With me and my scoring ability, I feel we can pick up the pace. With Goodluck and with Dwayne, I feel we can do something special."


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Students Return from NYC Museum Reading• September 22, 2010 Share:
Theater Professor Dwight Watson and four Wabash students have returned to campus after presenting a reading Wednesday night at the American Museum in New York City.
Professor Watson's students presented dramatic readings from original diaries featured in the Race to the End of the Earth exhibition at the museum. The program was held in the Kaufmann Theater at the American Natural History Museum.
The New York gathering has drawn the attention of many around the world. Check out this story on the "Our Amazing Planet" website.
It is my hope that plenty has already been written on the first day, so my points will be brief. We arrived in New York City, we took a bus, we took the subway to our hotel, then ate a fun little deli with a charming waiter who competed for table's attention with a less than charming waiter (who I am sure was very capable of being charming if he put his mind to it). Afterwards we wandered the city a bit, checked out the "Race to the End of the Earth" exhibit at the American Museum of Natural History, then checked into our hotel and wandered off again into Times Square/The Theater District to see Bloody, Bloody Andrew Jackson. The show was beautifully executed in many different ways. Afterwards we ate some very fine Mexican dishes and trekked back to the hotel for some much needed sleep. A completely unrelated point, someone at some point in the day spoke the words "trash can" and I heard "trash kitten," and thus a legend was born. I will speak no longer on trash kitten.
The highlight of the following day was certainly our performance at the American Museum of Natural History. As we slowly plodded through our dress and non-dress rehearsals, it slowly dawned on me that the performance was looming over our small band. It is somewhat difficult for me to say what it was like to read excerpts from the journal of Robert Falcon Scott in front of three modern day polar explorers. Whatever the verdict might have been off of the stage, they were certainly very complimentary. Sitting alongside of explorers who had proven their worth out in some of the most extreme parts of the world made me feel as though I was sitting in the presence of giants (as cliché as that sounds). I suppose you could say we were like Little Giants among giants. At any rate the show ended before too long and we were set loose on the city once more only to find that it had begun to rain, whereupon a series of unexplainable and truthfully uninteresting events began to unfold. What is more, I eventually became aware of the length of this post and how it began to spill well beyond the bounds of the first page.
Raynor Mendoza '13 - It seems almost a surreal feeling being in New York City. Coming from a small rural town like Crawfordsville, one can't help but to feel the grandeur that cities like New York offers. I can't also help but to feel like we just arrived here, even though we are almost at the end of our journey in the big city. It is a strange feeling, being in a place where there are so many things to do, but not having the ability or time in a day to complete them all. I think it is safe to say that NYC is far too big of a city to explore and roam around endlessly for only two nights, one needs at least a month
This has been my second trip to NYC but in every way possible it has been the best. Five years ago, being the pubescent child that I was, I was forced around New York City to all the sights like some fat gawking tourist in cargo shorts and a Hawaiian t-shirt disrupting the natural order of things. Being ignorant that was the most fun that I had ever had on a school trip until now. All those years it wasn't possible to see NYC for what it really was a city. New York City as cliché as it sounds, is a beast that lives and breathes as we do. It demands to be explored and ultimately conquered. It is hard to describe it but I feel as though my time here has allowed me to see the inner working of the city itself, see how it breathes and thrives. Experience its culture.
The educational aspect was also amazing. To see the amount of people who were interested in the exhibit and the overall atmosphere of scholars and intellectuals was very refreshing. Both of the actors put in countless hours of hard work and preparation in order to have a flawless performance, which was well received by the intellectual community. All of this made all of the extra work and preparation worth it. There is a certain humbling feeling that one gets upon seeing all that we have done contribute to someone else's education.
All and all the trip was fun and well worth it. My group and professor Watson enjoyed running all over New York City seeing sights and enjoying ourselves to some delicious food. New York is truly the city that never sleeps.


text: When we caught wind of the news of The Diary of Anne Frank being turned into a musical we couldn't help channel Amy Winehouse's most famous lyric, "No, no, no." Anne Frank: The Musical will be produced by a Spanish theatre company in Madrid next month, with the blessing of the The Anne Frank Foundation, no less. The Anne Frank Foundation gets prickly about just who is allowed access to the memory of the Holocaust victim, having once told Steven Spielberg, of all people, that it would not permit him to tell his own version of her story. But some no-name Spaniards with a bustling piano score? That's okay? Priorities, people! [Guardian]


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Bolt-On Boost - Jeep Wrangler SuperchargerPosted in How To: Engine on December 6, 2013
Most everyone agrees that the '07-'11 Jeep Wrangler is pathetically underpowered. The 3.8L's 205hp may sound like a lot on paper, but when you consider that many lifted and well-armored JKs tip the scales into 5,000, 6,000, and even 7,000 pounds, you realize it's basically the same weight as a modern-day ¾- or 1-ton truck, only with a V-6. When was the last time you drove a 1-ton dualie with a V-6?
Of course, adding headers, exhaust, chip, air filter, and so on can provide a minor, although a mostly unnoticeable power improvement. The truth of the matter is that the only way to really make any significant power from the 3.8L is to swap it out for a V-8 or add boost.
Our '07 Wrangler Unlimited Rubicon features a factory six-speed manual transmission, 37-inch tires, a Dynatrac ProRock 60 rear axle, 5.13 gears, and is heavy, but relatively lightweight compared to some of the porky, up-armored JKs out there. After spending several slow-speed years behind the wheel, it was time to step it up a notch. We decided against a motor swap for many reasons. A motor swap in a JK can be an expensive proposition and it often leads to other necessary modifications like transmission and axle upgrades. Adding a supercharger to the factory 3.8L is significantly less expensive and less detrimental to the factory drivetrain parts. Think of it as the equivalent of installing a small V-8 without the hassle of messing with adapters, the motor mounts, the exhaust, the cooling system, the driveshafts, and so on. Dollar for dollar, nothing makes more useable bolt-on horsepower and torque than a supercharger. We went with a Magnuson intercooled supercharger because of the company's attention to detail and experience with supercharging everything from a Jeep 3.8L V-6 to a fire-breathing Corvette Z06 7.0L LS7.
The Install
The Magnuson Jeep 3.8L supercharger kit includes a Sixth Generation Eaton MP1320 TVS supercharger with integral-bypass valve and intake manifold, high-flow fuel injectors, liquid-to-air intercooler, Diablo Sport Trinity handheld programmer, large front-mounted heat exchanger, all the necessary fittings, lines, belts, and hardware required, a standard three-year/36,000-mile warranty on the supercharger hardware, and a one-year limited warranty on electronics. The kit is 50-state legal on '07-'10 Wranglers. It's 100-percent bolt-on and fits under the factory hood. The kit takes 8 to 10 hours to install and can be done at home, however it's a good idea to take it to a qualified shop or have someone on-hand that has made this kind of engine modification before. You can download and read over the detailed 167-step installation manual online to see if you are up to the task.
What you will notice first is the improved and incredibly flat power curve provided by the addition of the Magnuson supercharger. The 3.8L is actually more civilized with the supercharger because you can lug the engine at low rpms where it would previously stall. For example, starting out in Second gear from a dead stop is easy, whereas the stock 3.8L would have fallen flat on its face. We can pull very steep grades in Sixth gear at about quarter throttle. The bad news is that our supercharged 3.8L requires 91-octane fuel. We can muster about 12 mpg on the highway and about 9-10 mpg around town.
It's not all gumdrops and puppies, though—the included heat exchanger blocks the radiator area. The engine still runs plenty cool, but the already-anemic early-JK A/C system now almost never produces cold air, unless it's cold outside. Also, the oil fill on the 3.8L has never been all that easy to get to. With the new Magnuson intake and supercharger in place it's nearly hidden, and for sure requires a long funnel, but Magnuson is said to be working on a bolt-on extension.
Thus far our supercharged Jeep has only had one episode. The check engine light came on while wheeling at 4,000 to 6,000 feet of elevation. It ran fine with the light on, though. We drove it 40 miles home with the light on. At about the last 5-10 miles, a red lightning bolt on the dash started flashing and the engine started missing very badly. We limped it home, checked around under the hood and found nothing wrong. After the Jeep sat a while, we restarted the engine and the check engine light went out as did the flashing red lightning bolt. The engine ran fine again. We called Magnuson about the issue and were told to connect the included programmer to read the codes if it happened again. We have not been able to replicate the issue during the 1,400-mile on- and off-road testing.
We called a friend who has messed with superchargers on 3.8L V-6 Jeep engines to get some insight. He believes it's one of the sensors getting upset over the 5 psi of boost. He has seen this same issue with other superchargers on the 3.8L. He says it goes away when you cycle the key a couple times. That would explain our Jeep resetting itself.
If you frequent off-road spots with mud or sand that require high-range 4WD and a little wheelspeed, you will absolutely love the addition of a Magnuson supercharger. Before adding boost, our low-geared Rubicon transfer case made the Jeep unbearable. Low range was too low to produce any real wheelspeed and high range 4x4 was too much for the poor 3.8L to even think about spinning any other gear but First. With the supercharger, we can now lug Second gear in the dunes and even up-shift to Third if need be. Off-road fuel economy averages to about 10 mpg. Chugging along over boulders is also made easier with the supercharger thanks to the increased torque. More off-idle torque allows the 3.8L Jeep to burble along over boulders with little to no throttle input.
Bottom Line
The Magnuson supercharger kit is a relatively simple, smog-legal, bolt-on upgrade that offers a huge improvement in power both on- and off-road. It's a lot less expensive than a Hemi swap, but it's no replacement for a V-8 if that's the kind of raw, unbridled power and torque you crave. Contrary to what some people believe about superchargers, our fuel economy suffered significantly. We lost anywhere from 2-5 mpg overall, depending on driving conditions. Don't forget that you have to run more expensive 91-octane, too.


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statiktech wrote:felix dakat wrote:We may not have a representative sample of ethicists or epistemologists either, but based on the historical record we do have, ontology came first when men departed from religion and began philosophical speculation.
Is this supposed to pertain to the whole of humanity as well as the whole of philosophical thought?
To the best of my knowledge and in general, yes. Before that, philosophy was usually not distinct from religion.


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So, I'm working on a new project, here. The comic's story takes place in a world that follows the rules of Minecraft, so naturally it uses the game engine for some images. But it's not a game for the characters; it's their lives. The comic is an overarching, adventure story with a humor focus and uses screenshots from the game as a background and custom models and skins posed and rendered in 3D modeling software for the characters. Here's the main characters:
So, that's 8Pixl (Pixl), the hapless newbie who knows next to nothing about the world, InSinR8R (Sin), the badass weapons specialist who loves kicking ass (think Tuddrussel from Time Squad) and Cookievenom (Cookie), the alchemist-in-training who uses her powers for both building and combat. These three builders have been called to save the world from an evil that threatens the entire Crafting Realms.
The world itself uses elements from Vanilla Minecraft and several mods (BuildCraft, IndustrialCraft, Equivalent Exchange, WeaponsMod, RedPower, Etc.) to give the world character and depth, as well as a few custom elements (hardcore mode, class selection, vehicles) that I've invented to make the world deeper and in some cases, more dangerous.
Basically, it's not so much a Minecraft comic as much as it's a comic that uses Minecraft for art assets. The story is somewhat centered around Minecraft elements, but it more uses Minecraft as a jumping-off point before going in a different direction considering Minecraft has no real story per-se. Either way, I'm working on the first "saga" at the moment and I like how it's coming out. Needless to say, a griefer is the first main villain.
So, thoughts? I always like feedback and constructive criticism.


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Description1951 New York Giants Yearbook. A team best remembered for its improbable and historic walk-off victory to steal the National League pennant from the Brooklyn Dodgers at the hands of Bobby Thomson, the 1951 Giants are remembered here with this VG-EX copy of the team yearbook.
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Each year, tens of thousands of visitors have access to the resources of Holocaust Museum Houston's The Boniuk Library.
From students to teachers to professional researchers examining the Holocaust and other genocides, HMH visitors can take advantage of more than 7,000 books and hundreds of DVDs and videos.
But we need your help to remain the premier source of Holocaust and genocide education in Texas. Our "wish list" currently includes dozens of titles often requested by students and researchers of the Holocaust. Books high on our list have won the prestigious Jewish Book Council's National Jewish Book Award or are published by the esteemed Oxford University Press and written by authoritative experts in the field.
Your support will help place those titles on our shelves for future generations of readers and researchers.
By adopting a new book in the HMH library, you can help open a new chapter in teaching the dangers of hatred, prejudice and apathy by helping to expand our collection of historical material, fiction and non-fiction works.
All gift books will be acknowledged with a personalized bookplate on the inside front cover to:
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Choose this option if you'd like to select which books are added to our shelves on your behalf. Our list is updated regularly.
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Modeling Interface-defect Generation (MIG)
Analyzes device reliability based on NBTI
Version 2.1 - published on 22 Jan 2014
doi:10.4231/D3FQ9Q555 cite this
Published on
Thanks to the following people for their contributions to this work:
|Dhanoop Varghese
|... Experiment
|Souvik Mahapatra
|... Experiment
This work was supported by NCN, NSF, and SRC.
Cite this work
Researchers should cite this work as follows:
"Recent Issues in Negative Bias Temperature Instability: Initial Degradation, Field-Dependence of Interface Trap Generation, and Hole Trapping Effects and Relaxation," A. E. Islam, H. Kufluoglu, D. Varghese, S. Mahapatra, and M. A. Alam, Special Issue on Modeling of Nanoscale Transistors (Invited), IEEE Transaction of Electron Devices, 54(9), pp. 2143-2154, 2007.
"A Comprehensive Model for PMOS NBTI Degradation," M. A. Alam and S. Mahapatra, Special Issue of Journal of Microelectronics Reliability (Invited), 45(1), pp. 71-81,(2005).


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IOP Press Office information
Doubt cast on Sir Bernard Lovell's 'brainwashing'
Notes for editors:
Physics World is the international monthly magazine published by the Institute of Physics. For further information or details of its editorial programme, please contact the editor, Dr Matin Durrani, tel +44 (0)117 930 1002. The magazine's website physicsworld.com is updated regularly and contains daily physics news and regular audio and video content.
For copies of the articles reviewed here contact Mike Bishop, IOP press officer, tel +44 (0)11 7930 1032, email firstname.lastname@example.com


text:
The stories are eerily similar. The patient awakens from a terrifying recurrent dream, sweating, heart beating fast, and often unable to fall asleep again that night. Some are elderly men, others are young women. Some have suffered trauma on the battlefield, others at home.
In my more than 30-year career in sleep medicine, I have treated civilians, active duty soldiers, and veterans in Canada and across the United States. For some, the trauma was recent; for others, it occurred 30 to 50 years before. Some experienced violence directly while others simply witnessed it. Many carry a survivor's guilt that is central to the psychic disturbance. What they all have in common is that a traumatic experience has gripped them and won't let them sleep.
In 'The Veteran' (1885), Thomas Eakins depicts subject George Reynolds' battle scars, and hints at deeper wounds to the soul
The patient stories below are disturbing to read. They are remarkable to me in that they portray an historical snapshot of the violence that people living in North America have experienced since the 1940s, from the unique perspective of a sleep physician. I share them with you to give you a sense of how close the relationship is between traumatic events and sleep, and how powerful is the sleeping mind.
Holocaust. The patient in front of me was in his 60s, referred to me because of a sleep problem. Every night for about 35 years he awakened in a cold sweat, his heart beating rapidly from a dream about terrible events he witnessed in a concentration camp during the Holocaust. The dream and the result were always the same — he could not go back to sleep because of fear. I never asked him exactly what he dreamt because it was early in my career, and I was reticent. His doctor did not know what to do with him and neither did I. It was a problem that would continue to challenge me throughout my career in sleep medicine.
D-Day. Soon thereafter, another gentleman was referred to me with insomnia. The patient's sleep problem began


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Floral tributes have been left outside Dame Elisabeth Murdoch's Cruden Farm estate by locals mourning the loss the celebrated philanthropist.
A steady stream of people have arrived at the farm in Melbourne's outer southeast, where Dame Elisabeth died on Wednesday, aged 103.
Carrum Liberal MP Donna Bauer said Dame Elisabeth was a generous Victorian who lived an extraordinary life and supported local community programs.
"We've lost a most beautiful lady today. One that has touched all of Victoria," Ms Bauer told journalists as she left flowers at the estate.
"Her generosity spread far and wide. Often she would do the most remarkable acts of kindness that many people did not know about."
Local hairdresser Deborah Wilson said Dame Murdoch was a beautiful person who had contributed to the welfare of those in the community.
"She's just a beautiful person. She's done so much for my friends. My girlfriend has cerebral palsy and she's given her a computer," she told journalists.
"She's done amazing things."
"It's a big loss."
An emotional Ms Wilson, whose children attend the local Elisabeth Murdoch College, said Dame Elisabeth never wanted anything material.
Another local, Jennifer, said Dame Elisabeth had a lasting impact on her teen children.
"She managed to touch them in away a lot of adults can't," she told journalists.
An emotional Jennifer kissed her hand and placed it reverently on the gate of Dame Elisabeth's farm estate as she laid a bouquet at the entrance.
"She's at peace now. A truly amazing woman. Glad that we met her."
Cards and bouquets adorned the gate with messages of sympathy and love.
"Very sorry to hear. God bless," one note read.
"Our beautiful dame Elisabeth Murdoch. Rest peacefully. Thank you for the life you have given," said another.


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This is an activity about Earth's magnetic field. Learners will construct a soda bottle magnetometer, collect data, and analyze the results to detect magnetic storm events. Ideally, learners should collect data for at least a month. If several... (View More) months are available for data collection, this is ideal. This is the first activity as part of the iMAGiNETICspace: Where Imagination, Magnetism, and Space Collide educator's guide. Instructions for downloading the iBook educator's guide and the associated Transmedia book student guide are available at the resource link. (View Less)
This is an activity about magnetic fields. Learners will use various magnets, magnetic film, and a compass to see and illustrate what magnetic fields look like. This is the fourth activity as part of the iMAGiNETICspace: Where Imagination,... (View More) Magnetism, and Space Collide educator's guide. Instructions for downloading the iBook educator's guide and the associated Transmedia book student guide are available at the resource link. (View Less)
This is a lesson about the solar wind, Earth's magnetosphere, and the Moon. Participants will work in groups of two or three to build a model of the Sun-Earth-Moon system. They will use the model to demonstrate that the Earth is protected from... (View More) particles streaming out of the Sun, called the solar wind, by a magnetic shield called the magnetosphere, and that the Moon is periodically protected from these particles as it moves in its orbit around the Earth. Participants will also learn that the NASA ARTEMIS mission is a pair of satellites orbiting the Moon that measure the intensity of solar particles streaming from the Sun. (View Less)
This module focuses on ultraviolet radiation on Earth and in space and how it affects life. Learners will construct their own "martian" using craft materials and UV beads. They will explore how UV radiation from the Sun can affect living things,... (View More) comparing conditions on Earth and Mars, and then discuss ways in which organisms may protect themselves from UV radiation. They will then take part in a Mars Creature Challenge, where they will change their creature to help it survive harsh UV conditions — like on Mars. They will then test their Mars creatures by subjecting them to different environmental conditions to see how well they "survive" in a martian environment. This investigation will explore shelter and protection as one of life's requirements and how Earth's atmosphere protects life from harmful UV radiation. It also includes specific tips for effectively engaging girls in STEM. This is activity 5 in Explore: Life on Mars? that was developed specifically for use in libraries. (View Less)
This is an activity about using models to solve a problem. Learners will use a previously constructed model of the MMS satellite to determine if the centrifugal force of the rotating MMS model is sufficient to push the satellite's antennae outward,... (View More) simulating the deployment of the satellites after launch. Then, learners will determine the minimum rotational speed needed for the satellite to successfully deploy the antennae. This is the seventh activity as part of the iMAGiNETICspace: Where Imagination, Magnetism, and Space Collide educator's guide. Instructions for downloading the iBook educator's guide and the associated Transmedia book student guide are available at the resource link. (View Less)
Leaners will grow a sugar crystal and learn how this relates to growing protein crystals in space. The lack of gravity allows scientists on the space station to grow big, almost perfect crystals, which are used to help design new medicines. This is... (View More) science activity 2 of 2 found in the ISS L.A.B.S. Educator Resource Guide. (View Less)
After creating a model of multiple volcanic lava flows, students analyze the layers, sequence the flows, and interpret the stratigraphy. Students use that same volcanic layering model to investigate relative dating and geologic mapping principles-... (View More) which they will then apply to satellite imagery. The lesson is part of the Mars Education Program series; it models scientific inquiry using the 5E instructional model and includes teacher notes and vocabulary. Next Generation Science Standards are listed. (View Less)
Materials Cost: $1 - $5 per group of students
This lesson provides a way for students to determine the relationship between the distance from a light source and its brightness. Once students discover the relationship, they can begin to understand how astronomers use this knowledge to determine... (View More) the distances to stars and far away galaxies. (View Less)
Materials Cost: $10 - $20 per group of students
In this activity about spectroscopy, learners build a spectroscope, learn about graphing spectra, and then identify elements in gas tubes using their spectra. The activity concludes as learners graph the spectra of different materials. Essential... (View More) materials required for this activity include spectrum light tubes, the power source for spectrum light tubes, and diffraction grating material. (View Less)
This is an activity about the relation between day length and temperature. In one team, learners will create and analyze a graph of hours of sunlight versus month of the year for a number of latitudes. In another team, learners will graph... (View More) temperature versus month for the same latitudes. The teams then compare data and draw conclusions from their analyses. (View Less)


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In the city of Chicago, mid-2007 at the memorial celebration for legendary tattoo artist Mike "Rollo Banks" Malone upwards of 25 tattoo artists, family and friends concluded the day by getting tattooed with an ink batch containing a spoonful Malone's ashes. It was a loving act of tribute to the man perhaps most responsible for the gigantic growth of modern tattooing in the mid to late 20th century, both inside the craft of tattooing and in the larger public perception of tattooing itself. Mike changed the world, (our world, anyway), even co-curating New York's very first exhibit of tattoo-based art and history, represented as a true form of American Folk Art. That was Mike's introduction to the tattoo world, by the way. The rest is history.
Chase LIsbon filmed and photographed for all of us that day and created this touching 3 min video to commemorate our ongoing celebration of Rollo, his art and his legacy. For us and for posterity.
To this day, it's hard to get through this video without an uprising of tears in my eyes. Tears of sadness, yes, but also tears of joy.
— Long Live ROLLO BANKS!! —
Teacher. Friend. And Mentor..to so many.
Tattooing would not be what it is today without you, Mike. (Neither would I.)
Thank you.
[Video edited by Chase Lisbon]
Read this touching account of Rollo by famed artist Dave Waugh- "Happy Birthday, Rollo"
*LIMITED QUANTITY- We have uncovered perhaps the last few copies of TAM #6, Mike Malone's issue!! If you don't have a copy of this classic issue of Tattoo Artist Magazine, this may be your LAST CHANCE to obtain one in print–
Buy it NOW- $24.99/Only 50 copies avail.
–OR– BUY THE TAM "Traditional Bundle SET" of Issues for $99 and get a copy of Mike Malone's TAM#6 FREE for a limited time! SAVE $100


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Five decades of service to the paddlers of America. Our mission is to conserve and restore America's whitewater resources and to enhance opportunities to enjoy them safely.
adopted 1959 revised 2005
Charlie Walbridge - Safety Chairman
Mark Singleton - Executive Director
This code has been prepared using the best available information and has been reviewed by a broad cross-section of whitewater experts. The code, however, is only a collection of guidelines; attempts to minimize risks should be flexible, not constrained by a rigid set of rules. Varying conditions and group goals may combine with unpredictable circumstances to require alternate procedures. This code is not intended to serve as a standard of care for commercial outfitters or guides.
These signals may be substituted with an alternate set of signals agreed upon by the group.
Stop: Potential Hazard Ahead. Wait for "all clear" signal before proceeding, or scout ahead. form a horizontal bar with your outstretched arms. Those seeing the signal should pass it back to others in the party. -
Help/Emergency: Assist the signaler as quickly as possible. Give three long blasts on a rescue whistle while waving a paddle or throw rope over your head. If a whistle is not available, use the visual signal alone. A whistle is best carried on a lanyard attached to your life vest.
All Clear - Come ahead: (in the absence of other directions proceed down the center). Form a vertical bar with your paddle or one arm held high above your head. Paddle blade should be turned flat for maximum visibility. To signal direction or a preferred course through a rapid around obstruction, lower the previously vertical "all clear" by 45 degrees toward the side of the river with the preferred route. Never point toward the obstacle you wish to avoid.
I'm okay: I'm okay and not hurt. While holding the elbow outward toward the side, repeatedly pat the top of your head.
This is the American version of a rating system used to compare river difficulty throughout the world. This system is not exact; rivers do not always fit easily into one category, and regional or individual interpretations may cause misunderstandings. It is no substitute for a guidebook or accurate first-hand descriptions of a run.
Paddlers attempting difficult runs in an unfamiliar area should act cautiously until they get a feel for the way the scale is interpreted locally. River difficulty may change each year due to fluctuations in water level, downed trees, recent floods, geological disturbances, or bad weather. Stay alert for unexpected problems!
As river difficulty increases, the danger to swimming paddlers becomes more severe. As rapids become longer and more continuous, the challenge increases. There is a difference between running an occasional class-IV rapid and dealing with an entire river of this category. Allow an extra margin of safety between skills and river ratings when the water is cold or if the river itself is remote and inaccessible.
Examples of commonly run rapids that fit each of the classifications are presented in the attached document, "International Scale of River Difficulty - Standard Rated Rapids." Rapids of a difficulty similar to a rapids on this list are rated the same. Rivers are also rated using this scale. A river rating should take into account many factors including the difficulty of individual rapids, remoteness, hazards, etc.
The six difficulty classes:
List of Class I thru III Rated Rapids
Fast moving water with riffles and small waves. Few obstructions, all obvious and easily missed with little training. Risk to swimmers is slight; self-rescue is easy.
List of Class I thru III Rated Rapids
Straightforward rapids with wide, clear channels which are evident without scouting. Occasional maneuvering may be required, but rocks and medium-sized waves are easily missed by trained paddlers. Swimmers are seldom injured and group assistance, while helpful, is seldom needed. Rapids that are at the upper end of this difficulty range are designated "Class II+".
List of Class III Rated Rapids
Rapids with moderate, irregular waves which may be difficult to avoid and which can swamp an open canoe. Complex maneuvers in fast current and good boat control in tight passages or around ledges are often required; large waves or strainers may be present but are easily avoided. Strong eddies and powerful current effects can be found, particularly on large-volume rivers. scouting is advisable for inexperienced parties. Injuries while swimming are rare; self-rescue is usually easy but group assistance may be required to avoid long swims. Rapids that are at the lower or upper end of this difficulty range are designated "Class III-" or "Class III+" respectively.
Intense, powerful but predictable rapids requiring precise boat handling in turbulent water. Depending on the character of the river, it may feature large, unavoidable waves and holes or constricted passages demanding fast maneuvers under pressure. A fast, reliable eddy turn may be needed to initiate maneuvers, scout rapids, or rest. Rapids may require "must" moves above dangerous hazards. Scouting may be necessary the first time down. Risk of injury to swimmers is moderate to high, and water conditions may make self-rescue difficult. Group assistance for rescue is often essential but requires practiced skills. A strong eskimo roll is highly recommended. Rapids that are at the lower or upper end of this difficulty range are designated "Class IV-" or "Class IV+" respectively.
Extremely long, obstructed, or very violent rapids which expose a paddler to added risk. Drops may contain** large, unavoidable waves and holes or steep, congested chutes with complex, demanding routes. Rapids may continue for long distances between pools, demanding a high level of fitness. What eddies exist may be small, turbulent, or difficult to reach. At the high end of the scale, several of these factors may be combined. Scouting is recommended but may be difficult. Swims are dangerous, and rescue is often difficult even for experts. A very reliable eskimo roll, proper equipment, extensive experience, and practiced rescue skills are essential. Because of the large range of difficulty that exists beyond Class IV, Class 5 is an open-ended, multiple-level scale designated by class 5.0, 5.1, 5.2, etc… each of these levels is an order of magnitude more difficult than the last. Example: increasing difficulty from Class 5.0 to Class 5.1 is a similar order of magnitude as increasing from Class IV to Class 5.0.
These runs have almost never been attempted and often
exemplify the extremes of difficulty, unpredictability and danger. The consequences of errors are very severe and rescue may be impossible. For teams of experts only, at favorable water levels, after close personal inspection and taking all precautions. After a Class VI rapids has been run many times, its rating may be changed to an apppropriate Class 5.x rating.


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With Sony patenting a technique to potentially block used game sales, Daily Reaction discusses the impact a ban on second hand content could have on PS4 and Xbox 720.
The gaming industry will go down the toilet, I mean, why havnt they done this with movies and music? its ok to sell you unwanted car, gold, dvds etc, but not a game, theres a shop in my town that buy your unwanted cloths ffs (never been in there) how long is it going to be until they put a chip on everything you buy so you cant sell it on
The world really should of ended on the 21st, atleast we would of gone pretty instantly, rather than have the life slowly sucked out of us by these greedy asshole companies
Edit: Pirates will find a way, they always do
Because music and movies have multiple channels to distribute their product where as a games for now only has one.
If they were banned i would get really comfortable with the wii u controller.
Bad: Used game markets would stop supporting the consoles as much.
Some gamers would be upset, although they should not. Either wait a month or 2 for the $49.99 price, or find who has the best deals, usually Amazon, Best Buy, Newegg.
Not being able to loan games to friends would suck.
Whatever you download on PSN can be shared with another PS3, lightening the blow somewhat.
More developer support, specifically from PC community (aka more games).
Better sales for games and more profit for their makers.
Here's what Sony & M$ are going to do...
They will sell their consoles without the banned games tech at first, then implement it when they have a pretty good userbase (maybe around the 30 million mark). That way people who already bought it are stuck!
These companies aren't stupid, they won't screw you right off the bat, that would be suicide, they'll do it slowly. Both Sony & M$ have done that this gen!
@zebramocha you said it no theater,DVD,Netflix,tv and Hulu deals like movies. Even music has plenty of outlets to make money from. However there is gamefly but it hasn't really taken off and there's like 2 ps3 games when I go to a redbox.
@AAACE5 like the wii and the ps3/Xbox because of the power difference and exclusives you'll miss out on a lot of great stuff but power too you
I Promise when it's all said and done and we see what these consoles can do no one will pass one up because they can't buy used anymore
Do you not have video stores in your town, friends or family who game? I have a few resale shops in town who sell used games I pick up several used games a month.
If people can't purchase used games then look at the trickle effect it will have on the people who normally buy brand new, get raped at GameStop trading it in along with another brand new title to get one brand new game. This will reduce sales dramatically as I for one would be gone. I can't justify many 60 dollar games anymore because of how buggy most of them are at launch, the locked on disc dlc,etc...
I support a few devs/series day one but this would revert me back to my Socom 2 days only playing one game forever.
if Used Games Were Banned... Price should be decreased
Let's cut the crap people, although you are in an uproar now, as always you would adapt.
PC gamers see Steam as a holy grail and I don't see them complaining that they can't sell their digital downloads.
You have digital downloads on PSN and you don't complain about inability to sell those.
If used games were banned from next gen consoles you would simply get used to it and that's it, so stop making empty threats that we all know you won't live up to.
"PC gamers see Steam as a holy grail and I don't see them complaining that they can't sell their digital downloads."
PC gamers get the games a lot cheaper, also games prices drop a lot faster too. Its not a problem when we are buying AAA games for 10-25usd few weeks after launch.
On console though prices dont drop fast and are high to begin with.
I don't think its the problem with used game market. The main problem is with Big retailers reselling the used game for only about 2 quid cheaper and putting it in from of the not used games as tho it brand new.
Regarding you not being able to lend games to friends. I wonder if they would implement the ability to share games with friends in your friends list only without an issue. A bit like how you can do game sharing currently on the
Also there was a court case in Europe that allowed a man to resell a piece of software and and the licenses to another user. So i doubt that this would get implemented anyway. I think steam are also looking into adding this or already have.
It's just an industry trying to protect itself. Along with not selling you a hard copy, you don't even need a massive hard drive to store all your games. You can stream them instead. The bandwith requirements will be unbelievable, just hope your bandwith has been upgraded to allow for as many gigs of usage as possible.
"Because music and movies have multiple channels to distribute their product where as a games for now only has one"
Seriously? Gaming has never had more channels than it does now.
If they were banned on the PS4/NeXtbox, I would continue playing my PS360 and breakdown and buy a moderately spec'd gaming PC. I would not buy a console "banned used games".
Of course... I think CyberCam has it correct. This tech will end up being implemented later than the next console launch. Bait and switch!!!
Thanks Nevers!
For me I'm sticking with the PC next-gen, no console can beat it. Consoles are technically behind as soon as they launch, while PC's keep pushing gaming technology forward.
The one console developer I will missed dearly next-gen is Naughty Dog. They are the ones that gave me the most memorable console gaming experience in this present-gen.
The other devs/games I can pass up and not feel any effects. Although I would like to see a proper made Socom game, but David Sears & his team at SOF Studios should remedy that... look out for H-Hour.
As for other shooters next-gen, I'm looking forward to ArmA 3, Ground Branch, Takedown & Interstellar Marines. Platform, RPG & Strategy games are alive and well on PC.
That are a lot of reputable Indie Devs that are developing for the PC which will make the Steambox a success. As for startup Indie Devs, the Ouya will be a great medium for them to start off & thrive, without the choke hold of licensing fees.
The Next-Gen of gaming will be an interesting one, my guess is that the large corporate structure of gaming as stands now, will start to crumble a bit, making way for the indie's to start rising up.
The purity of gaming began with indie's, whereby the customer experience came first & foremost, before all this profiteering scheme was implemented, when the big publishers bought up all the indie deveoplers all the purity was lost.
I'm really hoping a resurgence of that "customer experience first' mentality comes back with all the new inexpensive choices the next-gen will bring. Devs no longer have to have a master and are free to do as they please.
Keep in mind that these statements are MY OPINION, so take it with a grain of salt.
"If they were banned i would get really comfortable with the wii u controller."
I could never get that desperate.
"Better sales for games and more profit for their makers."
Actually 90% of games would sell less. Gamers would be a lot less willing to take risks since they cann't get any of there money back, and they would mostly stick to big name well established franchises. All other games would sell less, and it would make publishers even less likely they they are now to make new IP's.
Most software cannot be legally resold. You don't typically buy software, you license software, so you don't actually own it. The disk is just a distribution medium.
You purchase the medium the software is stored on and the licensing that is required to legally own and use that software. Due to the nature of the product it can (usually) be resold with the license intact and re-used.
Sorry but nothing justifies what is being predicted with pre-owned games at the moment. if they want to go down the digital route, i'm all for it but they need to replicate the pricing that Steam offers.
They can f*ck off if they think that charging £49.99 for a game on PSN that costs £35-£40 in stores is acceptable.
You have simply fallen for industry propaganda.
Like caseh says you purchase the medium and the (mythical) license to go with, the so called license is just something they have invented so they can prevent second hand sales.
EULA's don't take precedent over consumer law and an industry based on duplication/piracy should not be able to stop people selling a grossly overpriced product on when they have done with it.
But it's YOUR copy of the game that YOU bought, so it should be YOUR right to do with it what YOU see fit.
If you want to resell the game to someone, then you should be able to without a problem. The company already got their share from that sale.
The problem is that we've given these people way too much power to restrict because they know that they can force people to buy overpriced products this way. Prices would never really drop, and games would have exaggerated sales when they shouldn't have them (shitty games would have more sales than they deserve to because no one would know that they are shitty until they buy them).
And it's out fault, really. We complain about the horrors of Gamestop, and game companies use that as a reason to take a mile from the inch we seem to keep giving these people.
You can't teach people unwilling to learn.
"Pirates will find a way, they always do"
Unfortunately this could not be more true.
Yeah, but if console manufacturers decide to implement this kind of DRM, then they're just asking for it!
If anything I'd expect this to spur on more hackers, speeding up the release of hacked firm wares and pirated games.
Look at the psp, there was nothing anyone could do once it started, every game was available for free download.
If the demand is high enough, it will happen.
I'm not sure to be honest. I've never been one to buy used games, for whatever reason if there is a game I want to play it gets purchased relatively right after it comes out. I'm not one of those people that can go back and play a game a year old just because it is now 24.99 used at gamestop. I imagine I'll survive, as I can't trade in or play used games on my computer. I would be less likely though to buy games I'm on the fence about used though, but that doesn't matter to Sony and Microsoft as that only hurts resellers. If they managed to sell games cheaper say 49.99 brand new and typically on sale for 39.99 and below, that would actually help them more in my case as I'd be more inclined to buy games. As it stands now I will only buy a game if it is open world, sports game, or a solid multiplayer game with a solid community. Games like Uncharted or Gears of War are the types of games that I rent but would consider buying at a lower price point. I also have to assume I'm not a typical gamer. I play a lot of games, just not a lot of different games although you wouldn't know it by looking at my steam library. Getting games under $10 can make you go buy crazy.
This is a bad idea, even for devs and studios... I have bought lots of games used, and as a result I went in to buy other games by those devs brand new for full price or in the case of games like borderland, go and buy the sequel brand new... and really I never would have played a ton of games If not for getting them used.
A lot of gamers sell there old games and use the money to get new games, this will Seriously hurt the industry
i know i will get a lot of hate for saying this but here it goes:
what do y'all expect from the publishers who spend 4-60 plus million on a AAA game and sometimes closer to 100million to do? gamestop makes billions in profits but no one has issue with that but someone who actually worked on the product includes a online pass and the game just isn't worth buying all of the sudden
for a lot of who who are complaining well online pass is a thing for norm now a days so if a system blocks sales of used games people will get use to it. and let's just not look at ps4 what if next xbox also includes this so you gonna boycott those systems and online get w wii-u?
a lot of 3rd party publishers will be on board this for simple reason their games will sell more, and they never actually have to lower prices either.
i hate to think of a day like that but when so many people save $5 to buy it used at a gamestop than its on us not the publishers.
what is going on right now has to change, gamestop,bestbuy,amazon and gamefly make a lot of money from used game sales, and the market share is quite big so off course publishers will notice
not saying blocking used games is the way to go but something has to change, please don't give me exmaple of used dvd or car not bringing money to original makers.
my point is let's admit the fact used games are a huge market and publishers want a share of that whether its high price online pass or blocking single player content etc, they will figure out some way of getting more money back. I rather Publishers make more than gamestop
You do know most of those AAA games are generally making a fairly good profit. i mean here is uncharted 2 for example. sold 6 million copies worldwide. now lets assume most of these were sold at the full 60$ price tag. And lets go with the 100 million you said they probably spend on developing the game. this gives them a total of 360 million they made with a profit of 260 million. They dont need to do anything. Its not hurting them like they are making it out to be.
Then perhaps those devs could release a copy for 45-50 bucks digital on release day and gain a shit ton more sales. There is no reason a digital copy should cost anything close to the physical format when you can sell the physical copy for a little bit after you grow tired of/complete/view the media.
If it truly is about saving/making money then the digital media costs are less as they don't have packaging/handling/etc... associated with physical copies.
This is not good for us as gamers.
first of all not all those sold at full $60 than you also have to give 10-15 to retailers for selling it, than advertisement budget. but you are right most AAA games make profits
also there is the keep of server costs
i agree for publishers to gain more sales they need to look at their games realistically. if a game is only offering single player content for 8-10 hrs than maybe its better to price it $39.99 for more people to buy it day one full price
there are 2 sides to this, publishers sell everything for $60 and that has to change but than what if a game costs more and actually selling for $70-80? game prices have remained pretty standard since day one. $45-60
i hope in future both sony and ms pay attention to Steam and see how digital sales are suppose to be handled. also have sales pretty regularly. a game that has been release for 12 months can't be selling for $30 when gamestop has bunch of copies for $15.
so maybe both ms and sony needs a division that just pays attention to other retailers and their gaming sales and either match those or beat em by 5-10%
You're jumping leaps and bounds with the online pass, since the two issues are fairly separate.
On one hand online passes were hated more for the questionable nature of them, than actually restricting online content. Many were more concern about multiple users in the house, what would happen if you switch accounts and things of this nature. The real turning point was Batman Arkham City (which was when a really popular game got one), since it used an online pass to lock out single player content. People got up in arms about it, but over time it worked itself out. This was mainly because people realized several things...
1) Many people don't use their online passes or codes in general. Many people have reported buying used at Gamestop and getting active Club Nintendo coins or the DLC without anyone using it. Obviously not 100% of the time, but I would say commonly enough where there is a 30 - 40% chance it will happen.
2) Gamestop started including passes with used copies. Some games like Unit 13 ( http://www.pixlbit.com/news... Mortal Kombat and Batman were all noted to come with an online pass when you purchased a used copy. This could be Gamestop working with the publishers to help them make SOME money on used sales or it could be something else... whatever it happens to be, those online passes weren't an issue.
3) Some people resell their online passes. It's not uncommon to find an online pass for free or for sale for a few dollars on a forum / ebay.
4) Not everyone cares about the content included. I don't think I ever thought Dead Space 2 needed a multiplayer and I doubt many people played the trial and thought it was worth buying. This is just 1 example, but I can't say the all of them are exactly worth it.
Similar to the online passes, most of the fear comes from no understanding of the process and thus we assume the worst. Assuming it is the absolute worst though, it will be several times worst than anything seen in the online pass department. At least in those situations they're completely optional, where as this would be a universal lock out.
The pirates and the used buyers are the back bone? news to me..
The real answer is $40 games..
Also why do people assume console gamers are not already big time pirating?
Pirate numbers. pc still higher though..
Wii Games:
1 Super Mario Galaxy 2 (1,470,000)
2 Wii Party (1,220,000)
3 Donkey Kong Country Returns (920,000)
4 Kirbys Epic Yarn (880,000)
5 Red Steel 2 (850,000)
Xbox 360 Games:
1 Dante's Inferno (1,280,000)
2 Alan Wake (1,140,000)
3 Red Dead Redemption (1,060,000)
4 Halo Reach (990,000)
5 Call of Duty: Black Ops (930,000)
If you spent less time on reddit (and more time on cheapassgamer.com) and were smart like me, you would have all of your 2013 games preordered for $33 each.
metal gear, last of us, god of war ascension, bioshock, and gta v all preordered and paid for.
let 2013 begin! not gonna spend a penny this year and i'll have every major release on release day for black friday prices! mwhahahahahahahahahahaha
mwhhahahahahahhahahahahahahah aha
mwhahahahahahahahahahahahahah ahahahaha!
It is because developers only outlet to make money is through retail sales. You can't compare the auto industry to the games industry either. The shelf life of a car is far better and if the auto industry were to sell "brand new" older models of cars they would sell in place of the trade ins.
Besides, used games are only around €5 cheaper, they are a complete rip off. I always buy my games new to make sure the devs get their hard earned rewards.
In fairness Music make alot of the money out of concerts and gigs and Films their box office releae in the Cinema-Games don't have that; it's interesting that this anit used game method would actually be a brilliant anti pircay for offline evices-if it can only play games with a tag.... however the blocking used games although i can see why they want to and understand would not go down well mainly because of how it would cause difficulties for people buying it new as someone who lost several years of a PSN account this idea in general worries me...
PC games have always functioned this way where you aren't able to sell them on afterwards because of a unique activation code.
However PC games are also for the most part £10 cheaper at release and then with stuff like the steam sales a lot cheaper than console games.
The problem lies with the fact that games are exactly cheap for consoles £40/$60 for a new release every 1-2 weeks if you want to keep up with the latest releases is a lot to ask for. Then removing the ability to buy second-hand games AND as a result of that the ability to share games with friends is commercial suicide.
The solution, if they were to ban second hand games, would be to decrease the RRP of games to £30/$45.
Yes the games industry will go down the toilet because used game sales represents the majority of its annual income... Oh wait.
This can't be done with music or movies in terms of physical media. If I buy a CD how are they going to lock my purchase to a system/account when its expected for to play it from various sources (laptop, car, stereo system etc).. In the case of DVD, its counter intuitive to what a DVD is and why it is bought. Both industries have little to no control over pirating of their goods, so it in their best intention to keep those who still buy DVDs and Music on their good side because it'll take consumers 20secs to find a free illegal alternative. Gaming is an entirely different beast and I wouldn't even begin to compare it to other industries.
I'm not saying it'll be a great Idea for sony to do this but people are posting some pretty outrageous stuff. I also refuse to believe that half these people will give up the console they want, just because they can't buy their game for $5 cheaper or sell it a month later. I can respect people opposing it from a political stance, but otherwise all they're saying is that you do not believe the product you're buying is worth its selling price. Developers have crafted a game for you to experience, if you want it, just give them your money lol
"The gaming industry will go down the toilet, I mean, why havnt they done this with movies and music? "
There is a reason for that. Any old company can make a cheap DVD player so enforcing it would be impossible. To get around it movies have just gone digital to an extent with services. Music do it another way by making it cheap enough to really question why bother pirate. Again any old company can make a cd player so enforcing a ban on used CDs is impossible but again who buys CD players anymore. It is all MP3 and digital downloads.
Any old company cannot just make a games console. The could go down the media root instead how ever games are much larger than movies (GB wise) and game companies still require shops to sell their systems.
I'll just carry on playing my WiiU guys who cares about playstation and microsoft there loosing the plot these days poor adverts hint hint vita,selling out your hardcore fans with Kinect adverts everywhere cheapening the brand i'll stick with NINTY.
At least pirates tend to not get profit for their efforts meaning that they do it because they arent the bad guys here.
GameStop's stock would drop even lower.
I really don't want to deal with DRM next-gen!
Remember when consoles were simple. I do, and the gaming industry was booming and developers were making money.
Pitch forks.
fire sporks
That means I will be an exclusive PC gaming guy. :]
Why? Are used games popular on PC??
No, but console games are way too expensive for their quality. Considering I can make a game look 10 times better on my PC and get it at less than half the price with Steam.
My only issue is using MY game on a friend's PS3 or vice versa. If they implement a system to allow game lending then I don't give a shit if used game sales are stopped.
I hope this kind of thing doesn't happen but assuming you are the only one who can play your game then I think it would make sense for it to be linked to your ID. This way you could log in on your friend's PS3 and play your game.
Let's hope it doesn't come to anything like this though.
Well, they're trying to stop lending because lending is usually one person getting the experience at the other's expense.
What they could do is allow trial modes for other accounts so someone else can TRY the game but not get full access.
It's over guys. Let's pack our bags.
Somebody turn the lights out
thats why you can always hack your system....
Microsoft has already stated that they will not block used games sales. (Although I'm sure they want to, and I'm sure the devs feel the same way.)
Sony may have made a few big mistakes, but the people running the company are not stupid. Sony wants to make a big comeback next gen, and screwing budget gamers isn't going to help their cause.
People need to realize that companies create patents for many products that never see the light of day. There is also "patent squatting."
"Sony may have made a few big mistakes, but the people running the company are not stupid. Sony wants to make a big comeback next gen, and screwing budget gamers isn't going to help their cause."
Agreed. People seem to have forgotten this as well.
Sony patents A LOT of things. But I doubt out of all of them, this will be the one to be implemented.
alot more people will be buying there third party games on the wii u which could put nintendo back on top, and microsoft and my personal fav sony will be looking mighty stupid.
Uhuh. That's exactly what would happen. But even as a Nintendo fan. No way are Microsoft gunna shoot themselves in the foot for Nintendo.
Neither would Sony ? (remains to be seen).
The pre owned game business is multi billion dollar right ?
I just want to throw something out there. While I agree that this all seems a little crazy and really won't see the light of day cause most patients don't, the risks, backlash, ect.
I just listened to IGNs thoughts on this and they seem to say that the games will be tied to your account and not necessarily the console. If this is true and thinking from a sharing with friends thing (which seems to be one of the biggest complaints) why not just download/share your account when visiting a friends house? Similiar to what ms does now were I can go to a friends and load my XBL tag onto their account?


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Christian Bale's Apology: I Acted Like a Punk
Christian Bale has called into the KROQ Kevin & Bean show in Los Angeles to apologize for his screaming and shouting mishap while filming Terminator Salvation.
The 35-year-old actor admits, "It's been a miserable week for me. I know I have a pottymouth, everybody knows that now. I have no confusion whatsoever. I was out of order beyond belief, I was way out of order. I acted like a punk, I regret that and there is nodbody that has heard that tape that has been hit harder by it [than me]. I make no excuses for it, it is inexcusable and I hope that is absolutely clear."
Christian continues, "One thing that has really disturbed me throughout this is I'm not familiar or comfortable with this notion of being a movie star. I'm an actor and I'm don't quite know how to handle [the movie star thing]. The thing that disturbs me so much is that I've heard a lot of people saying that I seem to think I'm better than anybody else. Nothing could be farther from the truth. I'm a lucky SOB. I never forget that and that is why I put so much into what I do and I care so much about it . Sometimes that enthusiasm just goes awry."
Mr. Bale ended, "I am embarrassed by it and I regret it. And I ask everybody to sit down and ask themselves, 'Have they ever had a bad day and have they ever lost their temper and really regretted it immensely?'"


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Virginia grower David Hula made big news in 2011 when we won the corn yield contest with 429 bushels of corn per acre.
Last year North Carolina State Corn Specialist Ronnie Heiniger set out to duplicate Hula's feat with a test he calls Hula 400.
The Hula 400 test plots were part of the annual Northeast (North Carolina) Agricultural Expo. The 2011 show was held in Pasquotank County with cooperating farmer Charles Gray and his two sons.
Heiniger says, "Our focus was trying to increase kernel weight, because that looks like the best way to get to these 300 bushel and higher yields. We did this in the tests at Northeast Ag Expo by increasing nitrogen to the plant at key growth periods."
David Hula, Kip Cullers and other growers with multiple yield championships in their resumes like to say, "A standing crop should never have a bad day."
Heiniger says that principle drove some of the treatments in the Hula 400 tests. "We wanted to influence photosynthesis by increasing nitrogen content and thus chlorophyll content in the leaf at critical times in the plant's growth cycle," Heiniger says.
Though the North Carolina State research team didn't quite make the 400 bushel per acre goal, they did grow some impressive corn, which was the talk of the mid-summer Expo.
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The top yield of 324 bushels per acre came from adding nitrogen to corn just before tassling and before silking — much the same treatment as David Hula used to produce his record breaking crop in Virginia.
When growers apply nitrogen to corn at the V-7 stage, which is common in the Upper Southeast, often all the nitrogen is gone by the time the crop gets to the tassle stage and frequently it's gone by the time grain fill begins, the North Carolina State specialist says.
Getting nitrogen to the plant at these later stages of development is the problem. By that time corn plants are tall and leaves have lapped across the rows, so making ground application is risky and most likely counter-productive to high yields.
The old-fashioned way
"We applied nitrogen at these later stages of growth the old fashioned way — with a hand sprayer, which is ideal for a small plot demonstration, but of course not practical in commercial production," Heiniger says.
"However, nitrogen can easily be put on through irrigation equipment, and in most years to reach these ultra high yields in the Southeast, a grower is going to have to have irrigation," he adds.
Al Wood, veteran Extension agent in Pasquotank County says 2012 might not have been the best year to seek ultra high yields because growing conditions were so good throughout the growing season.
"Yields at this site were outstanding across the board, and I think there are three compelling reasons for these high corn yields: Rain was constant throughout the growing season, including 15 inches in May, which may have restricted light needed for ultra high yields; the soil is outstanding — six foot deep topsoil; and the previous crop was cabbage, which left a good residual supply of fertilizer," Wood says.
In addition, he adds, "Charles Gray and his sons are outstanding farmers, so everything was done just like we asked them to do it."
The top yield in the Hula 400 test started out with planting a hybrid with high yield potential. In this case Pioneer 1615 corn was planted.
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A double application of starter fertilizer was applied, using 3-18-18 at five gallons per acre in the furrow and a 2X2 application of 11-37-0 to supply a total of 40-50 pounds of nitrogen and 70 pounds or so of phosphorous in the front end of the plant to get it up and growing vigorously.
At side-dress a weed control herbicide was applied along with more nitrogen and even more nitrogen was applied at tassle.
The North Carolina researchers also used the extra nitrogen in combination with two fungicide applications and also tested the dual fungicide without the extra nitrogen.
"We got a good response from the extra nitrogen and we got a good response from the two fungicides. We thought we would get an extra yield bounce from a combination of the nitgrogen and fungicides, but that didn't happen—neither of the treatments alone was equal to the combination," Heiniger says.
Though the tests were designed to simulate David Hula's record 429 bushel per acre corn yield, it wasn't exactly the same.
Hula, who farms near Charles City, Va., on land that has been cultivated since the 1700s, says nitrogen timing is an important part of an overall system he uses to grow high yielding corn, but other factors are involved.
One key for Hula is the concept of 'never-till'. "We don't till anything and haven't for a long time. By creating what we call a 'high yield environment' that includes intensive soil tests, tissue analysis, foliar nutrient applications and adding micronutrients where needed and not tilling our corn ground, we have doubled our organic matter over the past few years," Hula says.
Hula tweaks nitrogen
For corn acres, Hula tweaks nitrogen a bit from year to year and field to field, but his basic program consists of injecting 60 pounds per acre of liquid nitrogen as a starter fertilizer, applied two inches beside and three inches below the seed row. To give corn plants an added boost, they apply 1-18-18, or a similar formulation at planting.
When corn is at the four leaf stage, they apply about a pound of nitrogen per acre for every bushel of yield they hope to harvest from the field. Often, in higher producing soils, that means side-dressing twice.
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Hula, who has competed in National Corn Growers Association yield competitions since the late 1990s also looks for new technology to bolster yields. His record breaking 2011 crop included two products, Bio-Forge and X-Tra Power from Stoller Chemical Company to stimulate root growth.
Heiniger has tested the Stoller products as well and says they may have a place in high yielding corn efforts. In the Northeast Ag Expo tests, or the Hula 400 tests, these products were not part of the project.
One thing the North Carolina State research team did try was a radical theory of defoliating corn plants from the tassle to the ear leaf. The idea, Heiniger says, is to get more sunlight to the plant at the ear leaf level and drive photosynthesis. The basic idea is to get more sugar from the ear leaf to the kernel, he says.
In addition to looking odd, the procedure had an adverse effect on yield. "It did give us some important information on the value of photosynthesis to high yielding corn, but in fact this treatment yielded about 40 bushels per acre less than the check plots in the test.
Combined, all the tests we did at the Northeast Ag Expo last year demonstrates the capability North Carolina corn growers have to grow high yielding crops. We did everything right in all the tests, even the check plots, and as a result most of the corn grown there was in the 300 bushel per acre range, Heiniger says.
Even with high input costs in the $490 per acre range, corn at current prices and yields of 300 bushels per acre can mean big money for our farmers," he adds.
More from Western Farm Press
Outcry grows over feral hog damage across US


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Ed Korfanty is a member of the U.S. Fencing Hall of Fame, a three-time world champion in the veterans' saber division and coach of the most decorated fencer in U.S. history.
And now he is an event.
This week's saber World Cup meet in Chicago has been renamed the Korfanty Cup.
And it's perfectly fitting that the only senior World Cup event in the United States honors the coach who has played a huge role in giving his adopted country what International Fencing Federation official Ioan Pop calls "an important international presence" after years of inconsequential status.
Mariel Zagunis, whom Korfanty has coached to two Olympic titles and two world titles, is among those scheduled to compete in the event that runs Friday through Sunday at Navy Pier.
Zagunis, an NCAA champion at Notre Dame, is to be joined by the other five members of the 2012 U.S. OIympic men's and women's saber teams, including 2008 silver medalists Tim Morehouse and James Williams.
The women's field includes six of the top ten in the current world ranking, topped by Zagunis (1) and Olga Kharlan of Ukraine (3), a member of the 2008 Olympic team gold medalists.
Korfanty, 60, left his native Poland in 1990. He would spend three years as an assistantcoach at Notre Dame before becoming head coach at Zagunis' club, the Oregon Fencing Alliance, in 1994.
"Notre Dame was a good place to work, but (college fencing) is only a six-month season, and I thought I was still young enough to produce top-ranked international fencers if I worked with them full time," he said of the move.
His students at OFA include two women's senior world champions, Zagunis and Becca Ward. All told, OFA fencers under Korfanty's tutelage have won more than 40 world championship medals at various age levels.


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Prestige Construction Nottingham Ltd40 Feedback reviews, 93% positive
welcome to prestige construction Nottingham ltd. We are a small friendly company with a very big reputation.We offer a service from design to completion with years of experience we should be your contractor of choice. We look forward to hearing from you and helping you...
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I'm a member of the federation of master builders (FMB). also got a team of different tradesmen who specialise in their own trade, so customers get a good quality job done, Me and all my team take great pride and care in all are jobs, customers satifaction is paramount for...
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set up in 2010 after having 31 years in the industry from apprentice bricklayer through to site manager for larger UK companies. We undertake jobs from brickwork to house extensions and all related trades.
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I'm not sure I really have a question or just a need to vent. DD is now 7 weeks. I feel like she's been fussy and cluster feeding since week 4 with very brief moments of being a happy baby. If she's awake it's either fuss or nurse. I'd rather nurse, but this amounts to hours and hours. We sometimes nurse 2-3 times within 1 hour. During the day when not napping she doesn't wait more than 50 mins b/w nursing. At week 5 she was sleeping at night in 3.5 hour stretches. Now we're lucky for 1.5 hours. This is much more than anything I've read about frequency days. She falls asleep at the breast but cannot be moved or else she screams. Oh, and then there's the fussing and stretching and pulling at the breast. I should add that a lot of this is comfort nursing, which I don't want to take away.
I know supply is good. I know diapers are good. Her poos have dropped from 6-7 to 4 times a day, which I think is age appropriate. We've had latch issues. Up until a week ago latch was painful. With our move to laid back there's no pain at all. My sore is actually healing. But I do worry about milk transfer as the latch seems shallow -- not a large amount of breast, milk down the side of her face. It makes me scared that the constant nursing isn't normal newborn behavior but hunger. That said, she's rejected the last 2 BM bottles when offered by either me or DH. She goes right back to the breast, even if she was unhappy w/ it 5 mins before.
I do try to distract her -- bouncing, music & dance, the wrap makes for a long afternoon nap and a walk for me. But I still feel like I'm just not doing something right. DH is back at work, we're in a new city, so mom and friends are far. I'm isolated w/ all the nursing and desperate for my girl's first social smiles.
Please tell me this will pass. What can I do to make it better?


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One room that must exist in every home is the bathroom. Often we are not too interested in the bathroom design. In fact, we can use the ritual bath as a means of relaxation after the move, so the energy and our mood back up. Designing an appropriate healthy bathroom with modern style and exotic is the challenge. Usually on a modern bathroom there is the separation of dry and wet areas, as well as broader and simpler design. So, what is ideally a modern bathroom and exotic? Landscape to blend with the outer space in the bathroom gives a feeling relaxed and refreshed .. To create a modern bathroom, we have to prepare some basic elements and some complementary accessories. The basic elements of modern bathroom is a shower, tub, toilet, and sink. Select a bathtub with an easily cleaned material such as resin, ceramic, marble or solid stone.
Amazing and Exotic Bathroom design ideas
Modern Exotic Bathroom design
Romantic Exotic Bathroom design
Modern Exotic Bathroom with black ideas
Romantic Exotic Bathroom
Fantastic Exotic Bathroom with red and black color
Beautiful and stylish Exotic Bathroom design ideas
Exotic Bathroom with purple design
Comfortable Exotic Bathroom with natural phenomena
New Japanese Exotic Bathroom Design Ideas. Most often the focal point of the Japanese wet room is the ofuro- the deep soaking tub which comes natural. Mostly the Japanese bathrooms have minimalist design. Although lines and shapes are kept simple and objects and coloring soft. The Japanese bathroom can be look exotic by it use rich contrast in the materials.
Antique Exotic Bathroom design


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Abstract: The Mysterious Sacred Spring of the Emperor Augustus
In the year 23 BCE the Roman emperor Augustus was gravely ill with terrible stomach pains. On the advice of his doctor, Antonius Musa, he and the poet Horace visited the fontes Clusinii or sacred healing springs of Chiusi in Etruria. The location of this site, which effected such miraculous cures that Musa was given a statue and exemption for all doctors from taxation, was sought for hundreds of years by scholars but its location may now be known. What was the secret cure that saved the emperor from his agonies? The answer is as surprising as it is effective!
David Soren has just published volume two of his research and excavations at Chianciano Terme in Southern Tuscany, revealing the largest cold water ancient spa and bathing complex that has ever been found in Italy.
Short bibliography and/or website on lecture topic:
David Soren, editor, Archaeological Excavations at Chianciano Terme, Vol. 1 (Oxford 2008, British Archaeological Reports)
David Soren and Paola Mecchia, editors, Archaeological Excavations at Chianciano Terme, Vol. 2 (Oxford, BAR, 2010)
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