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Convergence (update: finished!) - Printable Version
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+---- Thread: Convergence (update: finished!) (/thread-9121.html)
Convergence (update: finished!) - ThemsAllTook - Jun 30, 2011 08:24 PM
Latest playable build (1.2.0)
Final uDevGames build (1.1.0)
uDevGames source code zip (1.1.0)
svn repository
Hello everyone! I'm going to use this thread as a blog for my uDevGames 2011 entry. I'll do my best to keep it updated with my progress throughout the contest.
The plan for my game: It's an action-oriented 2D dungeon crawler, somewhat inspired by Dragondot. The game will have many levels, each with a unique challenge. The twist is that when you enter a dungeon, you choose a character, and each has a drastically different playstyle (melee, ranged, stealth, etc.). Completing the game fully would involve defeating every dungeon with every character. Dungeon goals may even change depending on which character you're playing.
The game is being developed using my open source game framework, Stem. Even in the first few hours of the contest, it's proven itself to be tremendously useful compared to writing from scratch: Within a few minutes of the start time, my game was compiling and running with a blank OpenGL window. Normally this takes me about an hour, including figuring out why my graphics won't draw. I was able to skip right past that initial hurdle and get to the game coding right away.
Progress so far: Player is drawn onscreen (with a placeholder graphic) and can move smoothly in four directions. I'm planning to upload a playable binary every time I make a post here (unless I'm in the midst of a major refactor or something and the game can't be built). Here's today's: http://sacredsoftware.net/software/convergence/untitled_2011-06-30.zip
Next thing to do is to decide on a level file format, make some test data, get it loading and displaying, and implement basic collision detection.
RE: untitled uDevGames 2011 entry - AnotherJake - Jun 30, 2011 09:24 PM
Works great! Best game I've played in the contest so far.
RE: untitled uDevGames 2011 entry - Skorche - Jul 1, 2011 08:24 AM
It was pretty fun until I moved off the screen, then I sort of lost interest. Is it part of the game to see how well you can avoid hidden obstacles? I guess you could probably make some unique puzzles that way. I also had a hard time feeling connected to the player avatar in the game. I'm much more partial to nonagon shaped ones for some reason.
Looking good so far though.
RE: untitled uDevGames 2011 entry - ThemsAllTook - Jul 1, 2011 08:57 PM
You guys crack me up!
I'm working now on figuring out what sort of data model makes sense for the game's levels. I did a sketch just to brainstorm and have a starting point for the sort of thing I want it to look like: http://sacredsoftware.net/software/convergence/images/LevelSketch.jpg
That breaks down, roughly, into these pieces:
I was thinking of modeling the walls as a vector outline, but after thinking about it and discussing with the folks in #idevgames, tiles seem to make more sense. So, a level will probably consist of a tilemap png and a json file that maps colors in the png to wall/floor tiles, and defines the non-static objects and entities in the level.
No new playable in this post since I've just been doing design work, but once this is all implemented it should be a lot more interesting to play. Once I have a test level loading and some basic collision detection, I'll probably work on enemy AI and combat. I have in mind what I think will be a very cool and unique combat system (at least for one of the character classes; they'll all work differently!), but I won't describe it here just yet. No need to ruin the surprise!
RE: untitled uDevGames 2011 entry - ThemsAllTook - Jul 3, 2011 08:42 PM
Might as well post this now since I'm not going to get any more work done directly on the game tonight... http://sacredsoftware.net/software/convergence/untitled_2011-07-03.zip
I got (the beginning of) a level file format defined, implemented deserialization so I could load my test files, and added some code to draw them. So, you can see and move around the level geometry now (with the BEST TILES EVAR).
Collisions come next, once I can get back to the game itself. I'm mired in technical details at the moment trying to transition away from GLUT to a native Cocoa wrapper. Should be able to wrap that up quickly enough and get back to the fun stuff!
RE: untitled uDevGames 2011 entry - maximile - Jul 4, 2011 03:31 PM
Would you mind doing 32-bit builds (or at least take post some screenshots)? I'd love to see what everyone is working on.
RE: untitled uDevGames 2011 entry - ThemsAllTook - Jul 4, 2011 11:59 PM
Today I finished transitioning away from GLUT, so the application is now running on a shiny new Cocoa wrapper. After that was done, I implemented collision detection and response. Having implemented a lot of collision systems before, I know the patterns to use, so I was able to do something reasonably sophisticated (for a top-down 2D game) in an evening. Here's how it works:
(Jul 4, 2011 03:31 PM)maximile Wrote: Would you mind doing 32-bit builds (or at least take post some screenshots)? I'd love to see what everyone is working on.
Can do! Today's build is i386/x86_64: http://sacredsoftware.net/software/convergence/untitled_2011-07-04.zip
I liked the smaller executable size with just x86_64, but that's not worth causing people to be unable to run it. I suppose I could go with i386 only and forego the 64-bit benefits...hmm, will have to think about it.
RE: untitled uDevGames 2011 entry - aarku - Jul 5, 2011 11:08 AM
The emptiness of the blue void reminds me of the loneliness that can evoked when we stray from society's norm. It is powerful to realize that we can always find comfort again in the floor and walls of our structured culture if we only know which direction to head. We are faceless cogs of society's machine just like the white circle. There is evidence that we are not alone from the structures built around us, but yet we isolate ourselves and choose to not truly see each other. We are more than white circles, but we must see ourselves as a white circle before we can truly begin to see others as more than faceless cogs.
The game artist is strongly conveying the emotion of hope in allowing the character to come back to the game world after voyaging into the void. Hope is never lost and one day society will be able to see past the "white circle" and be free from the walls and floor. The void will become the norm and we will begin to see the void for what it really is: walls and floor.
10/10 would play again
RE: untitled uDevGames 2011 entry - Zorg - Jul 6, 2011 09:02 PM
Do a 64-bit build if you don't care about 32-bit users. Do a 64/32-bit build if you care about both. If your code is 64-bit compatible, file size is not a good reason to doing a 32-bit only build...
RE: untitled uDevGames 2011 entry - ThemsAllTook - Jul 17, 2011 05:31 PM
I've had a lot of distractions in the last week, and haven't managed to get much work done on my game. I finally got a chance to sit down this weekend and make some real progress. I've replaced the horribly ugly tiles with something a bit more appealing (though still very plain), using Colour Lovers to get a nice pleasing color scheme. A few of the enemies from the level sketch I posted earlier are now in the game. They patrol on a specified route, but don't do much else yet.
Today's build
I thought I was nearly done with collisions when I made my last post, but trying to get all the kinks worked out of moving object <-> moving object collisions raised a bunch of issues I haven't fully solved yet. Discussion about my collision system on the tigsource forums led me to write this tutorial, which took way longer than I expected and is one of the reasons I wasn't working directly on the game for so long. It's not quite finished as of this post, but once it is it'll be at the same URL. Part 1 deals only with moving object <-> static object collisions, so I need to resolve my moving<->moving problems before I can finish part 2.
I'm particularly excited to start working on enemy AI - I've only written one other game that required it, and it was so long ago I barely remember and much more simplistic. Going to be a lot of fun to discover what it takes to get things to behave how I want!
RE: untitled uDevGames 2011 entry - OneSadCookie - Jul 17, 2011 05:39 PM
the little wiggle the top guy (who patrols an oval) does when he returns to horizontal movement does is pretty funny
RE: untitled uDevGames 2011 entry - ThemsAllTook - Jul 23, 2011 10:25 PM
A bunch of miscellaneous stuff in today's build:
RE: untitled uDevGames 2011 entry - SethWillits - Jul 26, 2011 03:17 PM
RE: untitled uDevGames 2011 entry - AndyKorth - Jul 27, 2011 08:17 AM
The attack animation is really cool!
RE: untitled uDevGames 2011 entry - ThemsAllTook - Aug 7, 2011 07:53 PM
A mountain of distractions continues to slow me down, but I finally made some solid progress this weekend. I had to do a lot of refactoring and other work that isn't generally visible. The most notable new things are that attacks have an effect on enemies now, and you have a second projectile attack (press f). If you kill all of the enemies and get bored, you can reset the map with r.
Collisions are still a little bit wonky in places, but they're good enough to be workable for the moment. I wanted to get attacks working before I really started on enemy AI, and that's the very next thing on my list. Next build will have enemies behaving more more interestingly.
(Jul 26, 2011 03:17 PM)SethWillits Wrote: MOAR SCREENSHOTS.
(Jul 27, 2011 08:17 AM)AndyKorth Wrote: The attack animation is really cool!
Thanks! It took me quite a while to get it to look how I wanted. I'm not completely sure I'll keep it as it is...it draws only the portion of the swing that hasn't been drawn yet, which means it looks different depending on your frame rate (and can turn completely invisible without VBL sync).


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81% Of Americans Support Naked Airport Scans... If You Leave Out The Naked Part In Asking The Question
from the fun-with-stats dept
Of course, as with any poll, the devil is in the details, and specifically in how the questions are asked. As Tim Lee properly notes, the poll question does not mention the whole naked bit or anything relaying the concerns of those protesting the machines. The actual question asked read as follows:
Some airports are now using "full-body" digital x-ray machines to electronically screen passengers in airport security lines. Do you think these new x-ray machines should or should not be used at airports?Note that there's nothing about how someone will see you naked. Note that there's nothing about the health concerns some have raised (which, frankly, are probably blown out of proportion). Note that there's nothing about the compulsory genital groping should you refuse to be seen naked. Most people don't follow these issues, and without knowing the details, when you present the question as it's been presented in this poll, it should come as little surprise that most people agreed. Try asking the same people whether or not they approve of being scanned by a machine that presents TSA screeners a naked image of their body, and see what the results would be then.

subset: commoncrawl


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Warwick resident Alex Leddy has earned all-league football honors at Salve Regina University. The Pilgrim graduate is a sophomore tight end for the Seahawks, and he was one of a program-high 12 players to earn accolades from the New England Football Conference.
Leddy made nine straight starts this season in his first year as a major contributor. While he caught only one pass for 20 yards, he was a valuable weapon as a blocker, and the conference took notice.
"Leddy is not only a tight end, but plays as an offensive lineman as well," head coach Kevin Gilmartin said in a release. "His position is not just about catching balls and racking up stats but creating the edge for the team and laying down blocks. Leddy's extra effort on each play to create the edge and his blocking down field is a big reason for his all-conference honor this season."
The Seahawks went 7-3 in the regular season and lost 48-35 to Western Connecticut State in the ECAC Bowl Championship.
Hawk hoopsters
excelling early on
The 2013-14 campaign for Roger Williams has gotten off to a rocky start, with the Hawks entering the holiday break at 1-7, but one plus point thus far has been the play of junior guard Ryan Palumbo, a Hendricken grad.
Averaging a team-high 35 minutes per game, Palumbo also leads the RWU five with 37 assists while chipping in with nearly 15 points per game.
The high-water mark for Palumbo came in a game against local rival Salve Regina on Dec. 7, which saw the Hawks crash to an 83-79 defeat despite his game-high 24 points. In addition, the once-and-present Hawk chipped in with five assists and four steals in the losing cause.
Meanwhile, much has been expected of former Hendricken star Billy Baron this winter, and the Canisius senior is doing his part to meet the targets that have been set for himself and the Golden Griffins.
Named the Metro Atlantic Athletic Conference's preseason player of the year, the sharp-shooting guard currently leads Canisius in free throw percentage (91.9 percent), assists (49) and points per game (20.4).
Baron has also acquired a flair for the dramatic – he nailed a buzzer-beater from behind the arc to give the Golden Griffins an 86-85 triumph over Elon on Nov. 19, capping off a back-and-forth contest that saw the lead change hands seven times and ten ties.
Mattiello scoring for
Hendricken alum Nick Mattiello recently reached a milestone on the ice by notching his 25th career collegiate goal in Assumption's 3-2 loss to Southern New Hampshire on Nov. 23.
The former Hawk opened the game's scoring by slotting home a Ryan Gomez feed early in the second period and later added a second to tie the contest up at two apiece in the third before the Penmen wrote an unhappy ending to the Greyhounds' script.


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Thursday, October 8, 2009
Thursday Reflection
Teach me, and I will hold my tongue; cause me to understand wherein I have erred
Job 6:24
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Rita T.
Thursday, October 8, 2009 at 7:41:00 PM CDT
Good Scripture for everyone!
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A stunning rhododendron with large white flowers and yellow throats. A compact habit of deep evergreen leaves, ideal plant to brightens a dull part of your garden as this beautiful shrub bursts into flower in spring and summer.
Eventual Height (?)What does this mean?
Eventual Height
You can expect the plant to somewhere within this estimate. It is given as a guide but can vary dependant on several factors such as soil quality and position. 0.5m - 1m
- Flower Colour (?)What does this mean?
Flower Colour
Flowers come in a vast variety of colours from pure white to almost black. Colour can be affected by a number of factors including environment and diet. Use the photographs as a guide but expect variations.White
Eventual Spread (?)What does this mean?
Eventual Spread
You can expect the plant to spread somewhere within this range estimate. It is given as a guide but can vary dependant on several factors such as soil quality and position. 0.5m - 1m
Flowering Time (?)What does this mean?
Flowering Time
A plants development is synchronised with the changing seasons and flowering is one of several changes that occur at the appropriate time of year dependent on the specific plant. While our meteorological seasons are defined by specific dates; there can be two or the weeks difference in the start and end of the horticultural 'season' between the north and south of the UK. Spring - Summer
Foliage (?)What does this mean?
Plants that have leaves all year round are classified as evergreen. They can however lose leaves sporadically throughout the year.
Deciduous plants drop their leaves in autumn, look bare in winter and put out new leaves again in spring. Some plants such a Beech retain their dead leaves until the new spring growth.
There are exceptions, some plant drop their leaves in cold winters but keep them if it is mild. These are classified as Semi-evergreen.
- Position (?)What does this mean?
Full Sun
Six or more full hours of direct sunlight but don't forget to water.
Partial Shade
Two or three hours either in early morning or late evening sun. Very limited exposure to midday sun.
Dense Shade
Usually no more than two hours direct sunlight. Usually under dense trees, shurbs or in shade cast by buildings/fences etc.Full sun, Partial shade
- Growth Rate Slow
- Soil pH (?)What does this mean?
Soil with a pH between 1 and 7 is classed as acid, ericaceous plants such as Rhododendrons need acid soil.
A neutral pH which is around 7, will be suitable for most plants. Clay soils tend to be neutral.
Soil with a pH between 7 and 14 are refereed to as Alkaline. Chalky soil is usually Alkaline. Acid
Hardiness (?)What does this mean?
Fully Hardy
Hardy in most places throughout the UK even in severe winters (to -15)
Half Hardy
Hardy throughout most of the UK (to -10)
Frost Hardy
Hardy in coastal and relatively mild parts of UK (to -5) Fully Hardy
- Soil Type (?)What does this mean?
Chalky or lime-rich soils may be light or heavy, largely made up of calcium carbonate and are very alkaline.
Clay soils are potentially fertile and hold a high proportion of water. They drain slowly and take longer to warm up in spring.
Loam soils are s mixture of clay, sand and silt that avoid the extremes of clay or sandy soils. Fertile, well-drained and easily worked.
Sandy soils have a low clay content, drain quickly, easy to cultivate and work. They can dry out quickly and are low in plant nutrients. Often very acidic.Loam, Sand
- Fragranced No
- Soil Moisture (?)What does this mean?
Well Drained
Well-drained soil allows water to percolate through reasonably quickly without pooling. Well drained soil can often be dry and lack nutrients.
Poorly Drained
Poorly Drained soil is usually saturated periodically during the growing season and remains wet for several days at a time. Saturated soil can deprive roots of oxygen.
Moist Well Drained
A moist well drained soil is the best of both worlds by combining high permeability with the ability to retain moisture. Adding well rotted organic matter to dry or wet soil will help improve both these characteristics.Moist Well-drained
Buying Rhododendrons from Jacksons Nurseries
Unlike many garden centres, supermarkets and some nurseries here at Jacksons Nurseries we sell the majority of our stock all year round. Our stock is for the most part grown outdoors making it far hardier than those grown under glass and/or only sold 'In Season'.
Here at Jacksons Nurseries we would favour a hardy outdoor grown plant every time. They are far less likely to suffer from the shock of being planted in colder conditions and they will begin to establish more rapidly the following spring. This can mean that they don't look like a 'picture perfect' plant when purchased out of season but with the correct care and a little time you'll have a wonderful plant to enjoy for many years to come.
Rhododendron yakushimanum 'Silver Sixpence' (4/5L)
A stunning rhododendron with large white flowers and yellow throats. A compact habit of deep evergreen leaves, ideal plant to brightens a dull part of your garden as this beautiful shrub bursts into flower in spring and summer.
- White
- Full sun
- Partial shade
- Moist Well-drained
- Acid
- Loam
- Sand
Rhododendrons are grown for their impressive flowers which usually bloom during the spring time. They come in an incredible range of colours, and make a beautiful feature in any garden.
There is a slight difference between Rhododendrons and Azaleas. The easiest way to distinguish between the two types is by counting their stamens. Rhododendrons have ten or more stamens in their flowers while Azaleas have five. Rhododendrons also tend to grow taller than Azaleas, which grow outwards rather than up.
Planting and Conditions
Rhododendrons should be planted with a root ball, if the plant is field grown, or with their container mix if they are container grown. In more favourable climates, rhododendrons can be planted at any time of year. In hotter areas, planting in the autumn is recommended and if you are planting in a cold climate, early spring planted is preferred.
Plant the rhododendron high in light, well-draining soil. Rhododendrons and Azaleas generally need an acidic soil with a pH of around 5.5. Soils with pH higher than 5.5 should be acidified before planting Rhododendrons.
If you have alkaline soil, you will need to grow your rhododendrons as container specimens as reducing soil pH is not a simple task.
Most Rhododendrons with tolerate a more open site as long as they are sheltered from cold, dry wings. Avoid frost pockets, and sites that are in direct early morning sunlight.
Aftercare and Pruning
Rhododendrons, in general, do not require a great deal of pruning aside from the occasional removal of dead wood and dead or spent flowers. Many rhododendrons do respond well to a hard cutting back, especially deciduous Azaleas and rough-barked Rhododendrons.
You may prune out crowded shoots and diseased or damaged shoots in order to contain and limit the growth of the shrub if it is necessary. Most rhododendrons respond well from mulching and feeding after pruning. Use a high-potassium fertiliser and mulch with well-rotted compost or leaf mould.
Potential Issues
Sometimes Rhododendrons can fall prey to bud-drop, or could simply not flower. A short period of dryness in the late summer months can restrict the flowers from blooming, and buds failing to form. To prevent this, mulch and water thoroughly and regularly during dryer periods from July onwards.
Leaf drop can also occur following a period of drought and hot weather. Water thoroughly if drought has occurred. It can also appear following waterlogging. To aid this, apply bark to absorb some of the water and feed it with continuous release plant food after the danger has passed. This will help the plant rebuild its root system.
Although it may sound counter-intuitive, water the plant regularly after periods of waterlogging as it will be far more susceptible to drought stress in the future.
Pests that bother rhododendrons include vine weevils and scale insects. These can both be eliminated with pesticides, but don't spray pesticides in the daytime when pollinators are active.
There are quite a few rhododendron-specific diseases which are mainly fungal. These include bud blast, powdery mildew, petal blight, azalea leaf gall, leaf spots and rust. They are also affected by more generalised diseases such as honey fungus, root rot and silver leaf.
The majority of these diseases can be treated with a fungal spray, the removal of infected plant matter and the destruction of said plant matter. However, there are no chemical controls for root rot, and honey fungus is fatal to the infected plant and other surrounding plants.
The best course of action to rid honey fungus from your garden is by burning all affected plant matter.
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2010 National Champion half arabian Reined Cow Horse Will He Boogie. Will He Boogie is a 6 year old half arabian gelding by Faantastiko and out of Sterling Gold Lace (AQHA). Willy was born, raised and trained at Jeffrey Wilms Training & Management Inc. in Scottsdale Arizona. As a weanling Willy was purchased by Dr. Robyn Meyer, throughout his training and showing career willy has shown great talent in a number of - reining, cutting, cow-horse and reined cow-horse. Robyn has taken great joy in watching the progress of this outstanding athlete, allowing Jeffrey Wilms exclusive uninterrupted time with Willy throughout his futurity years. As a futurity horse Willy has achieved great accomplishments in reining, cutting, reined cow-horse and working cow-horse. National top tens, Scottsdale champion wins, Regional wins, and a multitude of class A championship wins have been taken in all of the above mentioned divisions by Will He Boogie and Jeffrey Wilms. This is Willy's maiden year in the bridle and now HE IS NATIONAL CHAMPION, Robyn will be taking the reins now and we look forward to more great success with this with this awesome new amateur team, Jeffrey and Willy will also continue to compete in the open divisions. Will He Boogie is the type of horse we all dream of owning and training, like his father Faantastiko he has a heart of gold and that never say die attitude always willing to work and wanting to give 100% this is the type of horse that never complains and is a joy to work with. It has been my privilege and honor to work with such a talented horse and wonderful owner.
Thank you Robyn & Willy for all you have done for me and my family.
Jeffrey Wilms


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Things that it is not Orthodox (heh heh apophatic...):- Beatific Vision- Just War- Natural Law?- Monks and Bishops are in a state of perfection and being a monk is better than being married or a priest- The material world being destroyed at the Last Judgment- Martyrs and Virgins receiving special crowns in heaven?- Just Price?Not sure what else. Isn't it ironic that Aquinas believed that theology transcends human reason yet uses human reason to such an extent to argue his theology?
- The material world being destroyed at the Last Judgment
- Martyrs and Virgins receiving special crowns in heaven?
Quote from: Achronos on July 03, 2012, 01:57:40 AM- Martyrs and Virgins receiving special crowns in heaven?Huh!
Quote from: soderquj on July 03, 2012, 10:44:45 AMQuote from: Achronos on July 03, 2012, 01:57:40 AM- Martyrs and Virgins receiving special crowns in heaven?Huh! I would not take this literally. But, even in the Orthodox teaching, wouldn't martyrs for the faith receive some special recognition in heaven?
- Just Price?
"Just Price" explains why Usury is wrong.
- Beatific Vision
For the glory of God is a living man; and the life of man consists in beholding God. For if the manifestation of God which is made by means of the creation, affords life to all living in the earth, much more does that revelation of the Father which comes through the Word, give life to those who see God.
And FWIW, these are our Fathers too, you know.
Filioque? http://newadvent.org/summa/1036.htm#article2
In every action two things are to be considered, the "suppositum" acting, and the power whereby it acts; as, for instance, fire heats through heat. So if we consider in the Father and the Son the power whereby they spirate the Holy Ghost, there is no mean, for this is one and the same power. But if we consider the persons themselves spirating, then, as the Holy Ghost proceeds both from the Father and from the Son, the Holy Ghost proceeds from the Father immediately, as from Him, and mediately, as from the Son; and thus He is said to proceed from the Father through the Son. So also did Abel proceed immediately from Adam, inasmuch as Adam was his father; and mediately, as Eve was his mother, who proceeded from Adam; although, indeed, this example of a material procession is inept to signify the immaterial procession of the divine persons.
It looks like some folks are going out of their way to find disagreements.
If you spend long enough on this forum, you'll come away with all sorts of weird, untrue ideas of Orthodox Christianity.
I would suggest most persons in general avoid any question beginning with why.
There are, of course, two answers to the question of how Orthodox is some non-Orthodox theological work or whatever, one of which is most annoyingly phrased as a question, so that's what I'll do here:How drinkable is poisoned water? (This is one answer. Why seek the living among the dead?)
But, when you're asking about a specific work like the Summa, you're dealing with a work composed in a context different, if not sometime antithetical to, the Orthodox mindset which existed in the West prior to the schism, and also in the East at the time Aquinas wrote. So, you will not just find teachings out of step, but constructs and understandings. Not only are the answers wrong, but also the questions. Now, I'm not trying to rip on non-Orthodox works, or scholasticism in particular. But this is just what we're dealing with in the West in general from 1100 on--thesis, antithesis, back and forth and getting nowhere, creating problems intentionally, and then solving them by creating new problems. It's nuts. It represents humanism--at first with Aquinas it is human reason to understand and expound upon Divine revelation, and then it is human reason glorified to be on par with divine revelation, until eventually it becomes human reason surpassing divine revelation. While you won't find an ecumenical council dogmatizing on this, the aspect and understanding of divine revelation over and confounding human reasoning is key in Orthodoxy. So, the value of works like the summa becomes quite peripheral.
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On North Korea, senator says China a problem
By LAURIE KELLMAN and RICHARD LARDNER, Associated Press
WASHINGTON (AP) — China is more of a problem than a partner for the United States in dealing with nuclear-armed North Korea, a leading Republican senator and ally of President Donald Trump told the Associated Press during a wide-ranging interview Thursday.
Sen. Tom Cotton, R-Ark., said China has been "lying for 25 years" about wanting to eliminate North Korea's nuclear capability. He accused Beijing of using North Korea as a diversion from economic warfare against the United States and other misbehavior.
"China benefits from a nuclear North Korea," said Cotton, a member of the Senate Armed Services Committee, in an AP Newsmaker interview. "That's why they've been playing both sides of the street, saying one thing to Western officials in public but doing nothing to stop North Korea from getting nuclear weapons or now to get them to denuclearize."
Cotton's stance on China is more strident than the approach the president has taken with Beijing. But on other issues covered in the interview, Cotton, floated as a potential future CIA director, echoed Trump's insistence on listening to people accused of sexual misconduct and emphasized that no evidence has so far been found that Trump colluded with Russia to influence the outcome of the 2016 election.
Cotton shrugged off as "idle speculation" talk of him someday replacing CIA Director Mike Pompeo if Pompeo were to move to another administration post.
On North Korea, Trump has tried to cajole and flatter President Xi Jinping, hoping to make him an ally in the effort to pressure North Korea to abandon its advancing nuclear weapons program. During the presidential campaign, Trump accused China of "raping" the United States on trade. But during a visit to Beijing last month, he abandoned the confrontational posture and declared that he didn't blame China for taking advantage of the United States.
Cotton appears to be much more in line with Steve Bannon, the former Trump adviser who has called for the United States to be "maniacally focused" on an economic war against China to narrow the trade deficit and pull manufacturing jobs back to the United States.
The interview also delved into the sexual harassment politics roiling the United States, from Hollywood and corporate executive offices to campaigns and Capitol Hill, with Sen. Al Franken seemingly on the brink of being the next casualty. A majority of the Senate's Democrats called on the two-term Minnesota Democrat to quit after the emergence of another accuser on Wednesday, a woman who said he forcibly tried to kiss her in 2006. Franken denied the allegation.
In Alabama, GOP Senate candidate Roy Moore hopes to win next Tuesday's special election even as allegations of sexual misconduct are swirling. Multiple women have accused him of sexual misconduct decades ago, when they were teenagers and he was in his 30s.
Cotton declined to say whether he thinks equal standards apply in all cases against Franken, Moore and Trump, who has been accused by more than a dozen women of sexual misconduct and was recorded by "Access Hollywood" bragging about touching women without their consent. All three men have denied details of the accusations, if not the claims outright.
On Moore and others, Cotton said, voters "are going to make that decision, just like the people of this country made their decision last year on Donald Trump."
He added that women should be able to complain of sexual assault and the accused should be able to defend themselves.
"We shouldn't have trial by newspaper," he said.
On Russia, Cotton said it's simply a fact that Russia tried to interfere in the 2016 election because "that's what Russia does." But he emphasized that none of the congressional or Justice Department investigations have revealed evidence that Trump or his associates colluded in that meddling.
Associated Press Writers Richard Lardner and Matthew Pennington contributed to this report.
Follow Kellman on Twitter at http://www.twitter.com/APLaurieKellman


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Wolves Set To Begin Stretch Run Wednesday With Tough Matchup
The Minnesota Timberwolves have a lot of ground to make up on their post-All Star Game schedule, which begins tonight at Target Center against the Indiana Pacers.
The Wolves would likely need a record of 22-7 in their final 29 games to overtake Phoenix and/or Dallas for the eighth and final playoff spot. Minnesota is 4-6 in their last ten games.
The Pacers have the second-best winning percentage in the NBA at 41-12, trailing only the Oklahoma City Thunder. Indiana topped the Atlanta Hawks 108-98 Tuesday night.
Tonight's game tips off at 7 PM, with pregame coverage beginning at 6:30 on AM 1240 WJON.