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A Song of Fire Walkthrough
NOTE: This is still very unfinished - I'm still working on it! -Inky
This is a walkthrough for A Song of Fire (ASoF), a 36 scenario add-on campaign for Wesnoth 1.12 by revansurik, featuring the Elementals, Aragwaithi and Windsong from the War of Legends era. This campaign is the first part of the Dragon Trilogy; the next two campaigns are War of the Jewel and Aria of the Dragonslayer. The forum thread for the campaign can be found here.
This walkthrough was written by Inky based on ASoF version 0.5.8 on Hard. Feel free to make corrections or add your own advice.
- 1 Known Bugs
- 2 Unit Overview
- 3 Part I: The Last War
- 3.1 S1 Rain of Fire
- 3.2 S2 A Common Cause
- 3.3 S3 Monstrous Help
- 3.4 S4 Lightning Strike
- 3.5 S5 Forest Ablaze
- 3.6 S6 Council with the King
- 3.7 S7 Rise of the Dragons
- 3.8 S8 The Kalian of Garet-Desh
- 3.9 S9 Bitter Return
- 3.10 S10 The Wilderness
- 3.11 S11 Legend of the Water Dragon
- 3.12 S12 Burning Revenge
- 3.13 S13 Twilight of the Kingdoms
- 3.14 S14 The Sky Dragon Descends
- 3.15 S15 Farewell
- 3.16 S15b Farewell, Part 2
- 4 Part II: Towards the Rising Sun
Known Bugs
There are a couple bugs in ASoF version 0.5.8 (the latest version as of September 2016), but they're pretty easy to fix/avoid:
- On Hard difficulty only, there are a couple typos with the gold. To fix these, open the scenario .cfg files (located in the data/add-ons/A_Song_of_Fire/scenarios folder - if you don't know where your add-ons folder is, open Wesnoth, go to Preferences -> General and click on the Paths button) in a text editor such as Notepad, but preferably something which displays line numbers, such as Notepad++.
- Scenario 1: Line 77 of 01_Rain_of_Fire.cfg should be {GOLD 180 160 140} instead of {GOLD 180 160 14}.
- Scenaro 13: Line 365 of 13_Twilight_Of_The_Kingdoms.cfg should be {GOLD 550 500 450} instead of {GOLD 550 500 4500}.
- In Scenario 11 (Legend of the Water Dragon), you'll be unable to finish the scenario if you move Myra back to her keep before visiting the fountain. More details and a fix here: https://forums.wesnoth.org/viewtopic.php?f=8&t=38210&start=240#p580591.
Unit Overview
This is a chart to keep track of the various recalls which change many times throughout the campaign. The campaign is divided into three parts, but recalls carry over between parts. In certain scenarios some of the other races will have their own separate side, but will remain under the player's control.
|Playable scenarios
The darker shades indicate that while recalls of that race are available, new recruits are not.
*Scenario 15 is unique in that you may not recruit or recall, but start the scenario with every single unit on your recall list.
In the first half of the campaign (up to Scenario 19) you will fight drakes almost exclusively. In the later half of the campaign you will mostly be fighting minotaurs, vampires, and celestials.
- Wisps: These are extremely important since they level into your only healers, the Ethereal Orb. Try to start leveling them in the first two scenarios; you'll want several by Scenario 4. The Ethereal Orb's maximum level is 1, but their AMLA (After maximum level advancement) gives +5 HP and +1 damage, so it's worth it to keep giving them XP. Combined with leadership, they can even be extremely potent damage dealers, especially against units weak to arcane such as drakes.
- Brazier Imps: Since they do fire damage, they aren't very effective in the beginning against drakes. However they become very useful later against other units such as undead and trolls. It's recommended to level them into Furnace Beasts, which are much more durable than Fire Wisps and can reach level 4 (Lava Behemoth), becoming an extremely durable tanking unit.
- Kobolds: These (along with Lava Behemoths) are your main tanking units. They have extremely high resistances, but they are very slow since they never get above 4 movement, so their usefulness depends on the map. They are essential in Scenario 3 against Saurians, and very useful in defense scenarios (there are plenty in this campaign) such as Scenario 4.
- Razorbirds: These are only good for scouting or village grabbing, but wisps can usually do the job just as well, and without the upkeep costs.
- Sylphs: With their cold marksman damage they are your main damage dealers against drakes, and they also have excellent mobility since they can fly. However they are quite fragile, so they need to be used carefully.
- Tidals: These are water based elementals and have poor movement and defense on land, so they are not very useful due to the general lack of water terrain. (There is one water based scenario, Scenario 20, but it can be completed just as well with flying units like ethereal orbs and leveled sylphs.) While the Ice Crab advancement can move well on land, it is still not really worth using due to its extreme weakness to fire damage, which is very common in this campaign.
- Vine Beasts: These are not useful due to a general lack of forest terrain, lack of durability (they only reach level 2) and a weakness to drakes' fire damage.
Dwarvish Lords (especially Quick ones) are one of the most useful unit types in the campaign, with their durability and good movement through rough terrain. In Scenario 14 you control a separate dwarvish side and temporarily gain the ability to recruit high level dwarves, so after Scenario 14 you should have plenty of Dwarvish Lords on your recall list. However, they often won't be available in the later part of the campaign.
Aragwaithi Guardians (level 3 spearmen) are probably the most useful unit type, being quite durable and the best unit for dealing with all the drakes you'll be facing in the first half of the campaign. The spearmen can also advance to Ancient Banners which have level 4 leadership. You already get an Aragwaithi Captain hero, Ravyan (and after Scenario 21 Myra gets access to level 5 leadership), but it can be worthwhile to have a second level 4 leader in large battles such as Scenario 19.
Leveled scribes (Arbiters/Librarians) with their powerful arcane slowing attack will absolutely destroy drakes. It's recommended to recruit some savants in Scenario 14 when you can temporarily recruit level 2 Windsong, and level them to arbiters by Scenario 19 (Fires of Hope), an extremely difficult defense scenario against drakes. However, arbiters/librarians become pretty useless in the last part of the campaign against celestials, which are almost immune to arcane damage.
Other useful units include leveled gatekeepers (for defense) and envoys (cold damage against drakes, and teleport).
- Charioteers: These mostly end up being useless due to their bad movetype (they're extremely slowed down by rough terrain, and only have 5 base movement at level 3), and weakness to fire.
- Horse archers: They have a lawful ranged based advancement (Mangudai -> Tarkan) and a chaotic melee advancement (Raider -> Conqueror), both of which can be useful for their mobility, especially in sand covered scenarios such as Scenario 25 and the last scenario, Scenario 35. The lawful Tarkan is probably the more useful of the two advancements, since the last scenario features a time of day schedule which heavily favors lawful units.
- Wood hunters: These are extremely useful for scenarios with forests, such as Scenario 23 and Scenario 24. They're great damage dealers and despite their weakness to physical attacks, they are quite durable due to their dodginess and ability to slow.
In Scenario 27 only, you can recruit spearmen, bowmen and infantrymen. By this time you will already have plenty of more powerful veterans though, so it may not be worth bothering with them. Some royal guards/halberdiers can be useful for tanking and lawful damage though. Avoid the chevalier/crusader advancement of the infantryman because their arcane damage is useless against celestials.
Part I: The Last War
S1 Rain of Fire
- Objectives: Defeat the drake leader.
Drakes are extremely weak to cold damage, so your main recruits here should be sylphs. The wisp's arcane damage is also good against drakes. Send a wisp up the right side to grab your ally's villages, since you can put the gold to better use.
Try to get your wisps some XP, since you'll want a +8 healer soon. Try to feed some kills to Veela also, since she'll need the HP boost from leveling up.
S2 A Common Cause
- Objectives: Defeat the drake leader.
The dwarves and trolls start out hostile, but on Turn 2 will both ally with you against the drakes. As usual, sylphs are your most effective unit against drakes. Send a fast unit like a wisp or razorbird to steal the eastern ally's villages. Myra can also borrow the dwarf leader's keep to recruit reinforcements.
During the day when the drakes are strongest, you can back off and let your allies take most of the hits. Your allies will do most of the work in this scenario; just try to sneak in and finish off wounded drakes.
S3 Monstrous Help
- Objectives: Defeat the two enemy leaders in the north.
- Notes:
- On turn 12 a second saurian leader will show up.
- On turn 14, Myra will summon a large group of loyal giant spiders in the center of the map. They will not come with you later, so they are expendable.
This is a very difficult scenario; hopefully you have 400+ starting gold, and you'll probably have to spend most of it. However, try to avoid going negative on income, since next scenario is even harder and you will need decent carryover. You'll mainly be facing saurian skirmishers and saurian oracles, which have very high mobility and defense in caves.
The hard counter for saurians is kobolds, which have 60% pierce resistance to the skirmishers and 20% cold resistance to the oracles. In addition, the kobolds heal 5 HP per turn on cave terrain. Your army should consist of mainly kobolds, maybe with some dwarvish fighters mixed in. Leveled sylphs with their cold marksman damage will be useful for killing off those dodgy skirmishers, but they are fragile and have terrible defense on cave terrain so they'll need to be protected. Brazier imps are also very mobile in caves and do good damage against saurians, but they are very weak to cold damage so they need to be used with care.
Try to fight the saurians in the chokepoints, so that the skirmishers can't gang up on you. Also, be wary of skirmishers popping out of the shroud since they're very fast and you often won't be able to see them- if you have an important wounded unit try to cover it from all sides. Once Myra's spiders arrive on turn 14, you can use them aggressively since they only join for this scenario.
You will need some tanks (leveled kobolds, or leveled dwarvish fighters) and healers (ethereal orbs) for next scenario.
S4 Lightning Strike
- Objectives: Survive until the end of turns.
- Notes:
- On turn 10, the two drake enemy leaders get some major reinforcements (600 gold each).
- On turn 11, Dvalin will show up in the south with some loyal dwarvish veterans.
This is an extremely difficult scenario, one of the most difficult in the entire campaign. Hopefully you have 400+ starting gold; if not you may need to replay the previous scenario for more gold. Don't worry about gold carryover; you probably can't avoid going very negative and next scenario is easy even with minimum gold. The southwest saurian leader will flee once he is attacked, so if you can sneak a unit next to him you can get rid of him pretty early on.
On turn 1, you can either recall some units to deal with the saurians and then run Myra north, or run Myra straight north to the city without recalling anything. Either way Myra should head straight for the city, since the defenses there won't last long. Once she's there, recall all your veterans (leveled kobolds or leveled dwarvish fighters are essential) and recruit kobold spam with any extra gold. Although sylphs are usually good against drakes, it may not be a good idea to recruit them here since they are expensive and fragile, and your main focus should be on surviving instead of making kills, since there's no way you will come close to getting rid of all the drakes. Zephyrs and djinns can be very useful though, since they are much more likely to survive being attacked by the drakes.
Form lines on good terrain backed by healers, and try to take advantage of the patches of impassible mountain terrain. Put the kobolds in the mountains, and block the northern bridge bottleneck by placing durable units (preferably dwarvish steelclads/lords, because kobolds only have 40% defense in castle tiles) in the castle hexes on either side. Focus only on defense; often it's better to just have a unit do nothing rather than attack and lose HP in the process, especially during the day. It's inevitable that you'll lose a lot of units, even veterans, but don't worry too much because the next few scenarios are quite easy and offer plenty of XP to level new veterans. Just try to keep the loyal dwarves alive, since they'll save you a lot of money in later scenarios.
What makes this scenario much more difficult than it should be is that the allied leader will sometimes charge into danger to attack if a drake is in her range. You can try to prevent this by mousing over her to view her movement range, and then covering the hexes she is likely to attack from with your own units. Try to also leave her some villages so she can heal from them. Hopefully it won't be a big problem, if you are doing a good job of keeping the drakes out of the fortress.
S5 Forest Ablaze
- Objectives: Defeat the drake leader.
This is a pretty easy breather scenario compared to the last two. Units which can move quickly through forest, such as sylphs, dwarves and ethereal orbs will be most helpful here. The main challenge is surviving the initial daytime assault of the drakes. Form a line in the forest along the river's edge with durable units like dwarves in front, and it also helps to have a few expendable recruits for distraction.
S6 Council with the King
S7 Rise of the Dragons
- Objectives: Kill Shek'har.
- Note: You have control over the allied Aragwaithi side. They do not come with you so they are completely expendable.
This is a relatively easy scenario, since you can use the allied Aragwaithi units as cannon fodder (just don't get Abhai or Aracyn killed since their death causes a defeat). You'll be facing mostly drakes and a few undead, so spam spearmen with the Aragwaithi and use Abhai's level 4 leadership on them to do tremendous damage to the drakes.
There aren't many villages so don't overrecruit with Myra's side (give all the villages to Myra's side). As usual sylphs and their advancements are the best units for damaging drakes. You also temporarily control Maat, an extremely overpowered unit with level 5 leadership, great resistances and very powerful attacks, so use her to lead your units and slow powerful enemies.
Once the main army is gone, you can march into the fortress and kill Shek'har. The other two leaders will just flee when attacked, though Assix will leave behind some high level undead when fleeing. After this scenario Dvalin will leave for a few scenarios and you won't be able to recruit new dwarves during that time (though you can still recall your veterans), so you may wish to recruit some extras now.
S8 The Kalian of Garet-Desh
S9 Bitter Return
- Objectives: Defeat the enemy leader.
This is an easy experience gathering scenario, as you will face only level 1 undead. You may now recruit Aragwaithi, but their pierce damage is pretty useless against the undead and trolls in the next few scenarios, and you will have a much better opportunity to level fresh Aragwaithi recruits in Scenario 12.
To save on upkeep, just recruit a wisp or two on turn 1 to village grab, then move Myra to the center keeps and recall from there. Watch out for the skeleton riders and their charge attack; they are the biggest threats so try to take them out first. Focus on getting some experience for your two new hero units, who do arcane damage for this scenario only. This scenario is also a perfect opportunity to level some brazier imps.
S10 The Wilderness
- Objectives: Kill the enemy leader, then move Myra to the cave entrance in the southwest mountains.
This is another relatively easy experience gathering scenario. Groups of wild animals (wolves, ogres, scorpions and mudcrawlers) will periodically spawn all over the map, and they will all fight each other so will mostly leave you alone. Due to the spawns you will probably lose most of your villages, so don't recruit a ton of units or you'll end up very negative on income. It helps to get a Razorbird for scout out the map.
Head southeast across the river, where you'll encounter a horde of level 1 undead - this is another great opportunity to level fire elementals, which are also the best units to use against the scorpions and mudcrawlers. The enemy leader is far in the southeast; once you defeat him you can move Myra to the exit in the southwest (marked by a red icon), or if your income is not too bad you could stick around for a while and kill some wildlife for the experience.
S11 Legend of the Water Dragon
- Objectives: Find the Fountain of Life (with any unit), then move Myra back to the starting keep. (Note: Do not move Myra back onto the keep before discovering the fountain, or you won't be able to end the scenario due to a bug.)
You'll be fighting trolls and later undead. Leveled fire elementals, dwarves and kobolds will be the most useful units here with their good damage types, high HP and cave mobility.
There are 3 paths from the starting keep:
West: After a bit, the path splits into an upper and lower path: The upper path curves to the west and eventually leads to a fight with the green trolls (it's a long hike, so send your faster units this way). The lower path is just a dead end with some villages (just grab them with a wisp).
Southeast: This is where the main battle takes place, so send most units this way. You'll be facing green trolls coming from the left and blue trolls from the right.
East: There is practically nothing here, just a village and river in the east leading south where there are some water villages and blue trolls. Just send a wisp to explore.
Make sure you are ready before moving to the fountain (the light blue lake in the very southern edge of the map), because several things will happen:
- High level undead will appear all over the cave. Make sure none of your units are wandering off on their own.
- A powerful saurian leader and some guards will appear in the southwest cave (the one with 5 villages). Make sure your units are not in this area or they'll probably get trapped.
- The blue trolls in the southeast get a bunch of gold; you may want to kill the leader beforehand.
- Your hero units will automatically move to the fountain, and several saurian flankers will appear in the tunnel. Some kobolds will also appear to help you. Slow the flankers with Veela and Alenya, and use Ravyan's leadership on the kobolds and have them pound the flankers.
The saurians and green trolls in the southwest will mostly distract one another, so focus on clearing away the blue trolls and undead so that Myra has a clear path back to the keep.
S12 Burning Revenge
- Objectives: Kill Lados with Myra.
A new Aragwaithi captain, Prince Varthan, will join you, but he'll only be with you up to Scenario 15 so whether you want to take the trouble to level him is up to you.
Spam Aragwaithi spearmen and archer recruits (mostly spearmen, since they're much more durable) and fill up the outer walls. When the drakes attack from 20% defense water, use the spearmen/archers backed by leadership to demolish them. Move Myra, Varthan and Ravyan behind your lines to give leadership to as many units as possible. There will be very high casualties but you should also be able to level up several spearmen in the process.
Remember to have Myra deal the killing blow to Lados, or he'll just heal to full.
S13 Twilight of the Kingdoms
- Objectives: Resist until the end of turns.
- Notes:
- Turn 6: Allied elves arrive in the keep southeast of King Dashien.
- Turn 9: Allied trolls arrive in the keep northeast of King Dashien.
- Turn 12: Both drake leaders get some reinforcements, and the elven allies also get some reinforcements.
- Turn 15: Dvalin returns with 400 gold, and you can now recruit level 2 dwarves.
- Turn 16: Another enemy leader arrives in the southeast.
The easiest way to play this scenario is to just stay inside the city and defend it (if you get too close to the enemy leaders, they will get a large amount of reinforcements). The first thing to do is start stealing all of your ally's villages. Send wisps in all directions to village grab. Try not to recall above your village limit in order to maximize your income.
The allied Aragwaithi will mostly keep the first wave of drakes occupied during the second day; retreat your troops to the inner walls and engage them during the night. By now you should have a mix of damage dealers (leveled spearmen and sylphs) and tanks (dwarvish lords, stone titans) so with the help of the allied elves and trolls acting as cannon fodder the first wave of drakes shouldn't be too difficult.
The second wave of drakes is more problematic because they arrive during daytime and the allied units will be dead by then, but you should have plenty of cash from high income and Dvalin's 400 gold. One approach is to spam dwarvish steelclads and line them up along the walls to delay the drakes - they can take plenty of damage and distract large amounts of drakes even during the day, and the surviving ones can be recalled for only 20 gold next scenario.
S14 The Sky Dragon Descends
- Survive for until turn 22 (18 turns initially), then use Maat to defeat Svarballi.
- Notes:
- On turn 20 Svarballi will arrive in the southwest.
- On turn 22 Maat gets a huge powerup, and all of your units will leave except for the shield guards (including Dashien) and Aracyn.
Note that this scenario features an unusual time of day schedule: Lawful units get a slight damage penalty during stormy day, a slight bonus during stormy dawn and night, and a huge penalty during stormy night (the reverse is true for chaotic units). So you'll want to be more passive during dawn and dusk, and very aggressive during the night.
This is quite a difficult scenario so some losses of veterans is to be expected. However you should also be able to level up plenty of new veterans in this scenario.
- You also have control of the allied Aragwaithi and dwarf sides, and any veterans from these sides (besides shield guards) will be added to your recall list so they are worth preserving. This is also the only time when you'll be able to directly recruit the higher level units, so it's a good opportunity for getting some already leveled Windsong/Aragwaithi/Dwarves onto your recall list.
- For Myra's side, get plenty of tanking units (Stone Titans, Lava Behemoths) and plenty of Ethereal Orbs for healing (note that your orbs can heal the allied units too). It's also a good opportunity to recruit and level some Windsong Savants, which are extremely effective against drakes. Windsong Envoys with their cold damage are also good, and can reinforce anywhere with their teleport ability. Another thing to note is that after this scenario you won't be able to recruit new elementals for a while (until Scenario 22) so you mainly want to make sure you have enough healers (4-5 ethereal orbs is a good number).
- For the allied sides, Aragwaithi Pikemen and Dwarvish Steelclads are the most useful recruits (it's more cost effective to recruit the level 2s instead of level 3s, and you should be able to level plenty of them in this scenario). Dvalin may also recall your dwarvish veterans.
The drakes won't arrive for a few turns so you could wait for a bit before recruiting to let your income work. It's better to defend along the moat than the outer wall, because it's less area to defend and the drakes in the water have 20% defense rather than 40% in the chasm. The biggest assault will come from the western side. Try to have the shield guards take most of the hits, since they won't come with you anyway. The biggest threat will come from the Fire Dragons; use Maat to heavily damage and slow them. Form a solid line on the walls and constantly rotate and heal, and the drake assault will eventually die out. It's best to just stay in the city and defend there, because getting close to the enemy leaders will cause them to get a large amount of gold.
On Turn 22, all your units except Maat and the shield guards will leave and you'll have to use Maat to defeat Svarballi. Try to use the shield guards to distract the drakes while Maat hits Svarballi with her arcane attack. Maat can also recruit Sky Crystals, if you still have any gold left.
S15 Farewell
- Move to the center of the two rivers with Jevyan (the area around 45, 19).
Every single veteran on your recall list will be recalled at the beginning. Every few turns, groups of high level drakes and saurians will spawn in the surrounding forest. The most difficult part of this scenario is the beginning, when they'll all come for you at once. Don't advance too far in the beginning, and just stay back and let them come to you. By far the most useful units here are dwarvish lords and leveled sylphs for their mobility in forests.
Once you've dealt with the initial wave, send small groups in each direction backed by ethereal orbs to hold off the new spawns while some units escort Jevyan to the east - there aren't any enemy spawns in the eastern part of the map so it should be a pretty safe trip.
S15b Farewell, Part 2
- Objectives: Move Myra to the city's center (marked by a red icon).
This is mostly a cutscene scenario. You'll get surrounded by a bunch of fire elementals in the beginning, but they won't attack so they're not a threat. Your leaders should be able to kill about one fire elemental each per turn, so they'll soon run out.
Part II: Towards the Rising Sun
S16 Blood of the Steppes
- Objectives: Defeat the two eastern enemy leaders, Bleda and Denziq.
In this scenario enemy leaders will appear when you get close to their keep, so do not send units scouting too far ahead on their own!
The first enemy leader is directly to your southeast; you'll face Hannuk horse archers and charioteers, which are lawful. The main threat is the charioteers' dangerous charging melee attack, but if you put powerful melee units in front the charioteers will likely decide to use their weaker ranged attack instead. Charioteers are resistant to physical damage but weak to fire, so furnace beasts and their advancements are useful against them. Since the enemies are lawful, just retreat back near the starting keep during the day so that most of the fighting will take place at night.
After defeating the first leader and heading east, the path will split into a northern and southern area divided by the river. In the southern area, getting close to the keep in the swamp will trigger some ogres to appear. There's no reward for defeating the ogres so it may be best just to head north and ignore them. The northern area leads to another Hannuk leader, who should be relatively easy to defeat if you made sure to have most of your units in the area before triggering him, since he has a small keep and can only recruit a few units at a time. Defeating him is worthwhile because it gives you 250 gold, which will help with defeating the last two leaders.
Scouting the eastern part of the map will trigger the appearance of a friendly Hannuk leader, Tarkyn, and two hostile leaders to the north and south of him. Make sure you are ready before doing this, because Tarkyn's death causes a defeat and the two enemy sides will overwhelm him quickly if you aren't nearby to reinforce. Myra can use the keeps in the outer edges of Tarkyn's fortress to recruit reinforcements if needed.
S17 Ashes of the War
- Objectives: Destroy Assix with Myra's arcane attack.
This is a very easy XP gathering scenario, good for leveling Windsong savants/arbiters. Get some leveled dwarves and/or leveled furnace beasts and move everyone into the central mountains. The undead army will reach you at around dawn, and you can then demolish most of them during the day. Use Myra's soul explosion attack to finish off Assix, otherwise he'll just heal back to full.
S18 Besieged
- Objectives: Defeat the two eastern enemy leaders.
This scenario is quite difficult. It's a race against time to kill the two eastern leaders before the hordes of drakes and charioteers from the west catch up to you. On turn 1, recruit some durable sacrificial units (such as Windsong gatekeepers) to block the central bridge for a couple turns, and immediately move Myra northeast toward the keep on the eastern wall. On turn 2 Myra should move to the northeastern keep and fill the eastern wall with cannon fodder mixed with veterans. Fire elementals will be especially useful for dealing with the charioteers from the southeast enemy leader.
The northeastern leader should come out to attack your units on the wall, so on turn 3 you should be able to kill him and most of his units. After that most of your units should rush south toward the other leader as fast as possible, because the western and central armies will be catching up since your units blocking the bridge are probably dead. Hold off the western forces with either some durable units (dwarvish lords/stone titans) or cannon fodder (Hannuk wood hunters have 70% defense in castles/villages, so with luck they can soak up some charioteer attacks), while some powerful veterans like dwarvish lords and lava behemoths force their way south to the last leader.
S19 Fires of Hope
- Objectives: Resist until the end of turns.
- Notes:
- On turn 5 (on normal or hard difficulty only), a merman leader with 300 gold will show up in the northeast, and will offer to help you if you pay him 100 gold.
- All drake leaders will receive reinforcements on turns 9 and 12.
This is possibly the most difficult scenario in the entire campaign. But take heart, for this is the last time in the campaign you will see these pesky overgrown lizards! Don't worry about gold carryover - next scenario is extremely easy with minimum gold. Since carryover is not an issue, you might as well go very negative and recall your best veterans. It's recommended to take the mermen leader up on his offer since he will help take the pressure off the later waves of drakes (he will still offer to help if you don't have 100 gold on turn 5; you'll just go more deeply negative on gold).
Recruits: You will not have access to your dwarven recalls for the entire scenario. You also cannot recruit or recall Hannuk charioteers for the first 3 turns, but due to their fire weakness they are not worth using here anyway.
These units are especially useful:
- Windsong Arbiters / Librarians - they are able to slow drakes while doing tremendous damage at the same time.
- Aragwaithi Pikemen / Guardians - high damage, and they also act as meatshields. A second ancient banner if you have one will also be helpful for leadership.
- Zephyrs / Djinns - huge damage and mobility; they are very fragile though so you should cover them with durable units like Guardians, or use them mainly at night.
- Ethereal orbs - besides healing, they can also do major damage if you use leadership on them.
It's also good to get some cannon fodder like Aragwaithi spearmen or Hannuk wood hunters to distract the drakes during their initial daytime assault.
The first wave of drakes is the most brutal, since they arrive during the day. Form your lines on good terrain such as the patch of forest to the west and the hills to the north, and slow the drakes with arbiters / wood hunters. Often it's better to leave a slowed drake alone, especially during the day, because by killing it you will only be making room for a healthy unslowed drake to take its place. You'll unavoidably take some heavy losses during the first daytime attack (hopefully most of the losses will be your cannon fodder recruits), but once night comes you should be able to strike back and wipe out most of the initial wave of drakes.
Once you survive the first wave, the scenario becomes easier - the reinforcements which come later will be much weaker than the initial wave, and a large portion of them will have gone east to fight the mermen.
S20 Ring of Fire
- Objectives: Defeat all three naga leaders.
(Note: If the weather effects in this scenario are causing lag, unchecking "animate map" in preferences can help.)
This is a very easy scenario. You'll have to cross some mountains to the south, and the main battle takes place in the water, so don't bother with land units at all. In the beginning, just recruit some ethereal orbs and zephyrs/djinns, and don't forget to send a flying unit to grab the water villages north of starting keep.
Heading south past some simian enemies, you'll come to a large lake with and some naga enemies and friendly mermen. There are three naga leaders: one in the northeast of the lake, on in the southeast, and one way in the south. There are some small keeps in the water where Myra can recall reinforcements such as water elementals or other flying units such as Windsong couriers. The ally is actually quite powerful and should do a good job weakening the enemies for you to finish off. It's possible to finish very early for a huge gold bonus.
S21 The Will of the Naiad
- Objectives: Move Myra to the whirlpool in the center south, then pick up the trident.
This is another easy scenario. You can't recruit/recall, but most villages will spawn friendly water elementals when you occupy them (even the already flagged village in the north where you start!) The elementals don't come with you, so there's no need to manage experience or try to preserve them. The main difficulty is getting through the tight bottlenecks - try to lure the high HP enemies to places where you can attack them from multiple hexes.
Myra should constantly be moving toward the center south. Once she reaches the whirlpool (at 15, 35) she'll teleport to an area with a trident. Simply move to the trident to end the scenario. You will now have one of the most overpowered units in Wesnoth!
S22 Where the Sun is Born
- Objectives: Defeat Bagrar, the orcish leader in the south.
This is a relatively easy scenario. You'll probably have extremely high starting gold, but 2-3 keeps of recruits/recalls should be enough. It's a good opportunity to level some Hannuk horse archers and wood hunters (charioteers are not really recommended because you'll have to cross some rough terrain to reach the southern area, including some shallow water where they have 5 movement cost).
There is a minotaur leader directly to the south. He only recruits level 1 units but they can be very damaging especially at night - watch out for the boar riders (charging melee attack) and behemoths (berserk melee attack) especially. Form a line in the woods/hills south of the keep with durable units like dwarves on the hills and wait out the night, then strike back at day.
When you scout the area directly west of the minotaurs, a carapace leader will appear. Carapaces are extremely hard to kill, and they will mostly stay clustered near their keep, so it's probably most convenient to just ignore them and send everyone south across the river. For most units the fastest way to cross the river is to head southwest from the minotaur keep, going left around the big swamp.
When you start scouting south of the river, a friendly orc leader will appear as well as a hostile orc leader to the south. Defeating the enemy orcs shouldn't be too much of a problem, since the allied orc is quite powerful. Hannuk wood hunters and Alenya do very well in hunting orcs in the large western forest, while your orcish allies will mostly hold off the right flank. Myra is also almost invincible now, so you can send her in alone against hordes of orcs at night and they will usually ignore her.
S23 Holy Fire
- Objectives: Defeat the southeast leader, Liliel.
Start by stealing your ally's villages, since you can put the gold to much better use. The minotaurs in the southwest are the weaker enemy and you don't have to defeat them, so it's sufficient to send some powerful units to defend the orcish fort's western walls. The bulk of your army should head southeast and try to wait until night to engage the lawful celestials. Celestials are extremely resistant to arcane damage, so don't bother with arbiters/librarians. Akashia's berserk melee attack is great for instantly killing the lantern archons.
The large forest in the southeast is perfect for Hannuk wood hunters and their advancements. The celestials are quite powerful so it helps to recruit some expendable wood hunters to slow as many units as possible. Dwarvish lords also have good forest mobility and are very durable, and as usual Myra can act as the ultimate blocking unit.
S24 The Sun Path
- Objectives: Explore to the east, then defeat the eastern leader (Garmo) with Myra, then move any unit to the southeastern river edge.
The main battle in the first part of the scenario will take place in the northern mountains, so you mostly want to use dwarvish and flying units. About 2 keeps of recalls should be sufficient. There are some minotaurs to the southeast; if you are very fast you can fight them and mostly wipe them out in the first few turns during the day - if you send Liliel straight southeast on turn 1, she should see the minotaur camp and trigger them to start recruiting at dawn.
After defeating the minotaurs everyone can head northeast (you can just send a wisp or something to grab some villages south of the river; the mountains far to the south are mostly empty). You'll come across a vampire leader in the mountains, who mostly recruits very weak units which are absolutely no match for dwarves in the mountains. Attacking the vampire leader will cause another vampire leader to show up nearby to the northeast. This leader has much more powerful units, but you can take advantage of their terrible mobility in mountains to only engage them at favorable times of day. Once you start fighting the northeastern vampires, an allied dwarvish leader will appear in the keep to the south, though since he's so far away his troops will likely not reach the battle until it's already over.
Once you get rid of all the vampires, the allied dwarves will leave, along with Dvalin and all your dwarves, so you'll probably have to recruit some reinforcements since there's one more enemy leader to fight. The fight will mostly be in the forest, so wood hunters and their advancements will be very useful. When you scout the island to the east, an enemy warg leader will appear. Wargs are quite powerful especially at night so just try to form a defensive line in the forest. Myra can venture out on her own though (even at night) and blast about one warg per turn, so they should run out pretty quickly. Once you defeat the Warg leader (make sure to have Myra finish him), just send any unit south along the river to the southern edge of the map.
S25 Wings of Rebellion
- Objectives:
- Defeat all enemy leaders (early finish bonus).
- Alternative objective: Resist until the end of turns.
- Notes:
- If you kill the southwestern or southeastern orc leader (Erudush or Garag) before turn 16, the southern orc leader will get 1500 gold.
- Otherwise (if Erudush or Garag are both alive on turn 16), all orc leaders will receive several hundred gold on turn 16.
Recruits: Aragwaithi are great in this scenario for their good movement and defense on sand. Fire elementals also move well on sand and regenerate 5 HP on sand terrain. Hannuk wood hunters, horse archers and their advancements are also very mobile on sand, though their terrain defense is rather low. As usual, zephyrs/djinns are also great for damage and high mobility.
It's best to just move Myra straight south to the large castle and do your recalling there (most of the central castle is made of keeps which you can recruit from). Focus most of your recalls in the northeast so you can deal with Zaal first (the allies should keep the southern orcs busy for a while), and also recruit some wisps/orbs in the west to grab your ally's villages.
Zaal's celestials should arrive around the first night, when you should be able to almost completely wipe them out. Most of your units can then rush back to the fortress while a few units go to kill Zaal. The orcs should arrive at the castle around dawn; you can move Myra to the castle and recruit more reinforcements directly into the southern walls of the castle to hold them off (veterans mixed with some cannon fodder recruits works well, and you'll probably even manage to level some of the recruits). Then during the day, your entire army can focus on aggressively wiping out the orcs (use Myra's level 5 leadership as much as possible). The orcs should mostly be gone by the second night (turn 11).
It's recommended to defeat the orcish leaders early on (before turn 16), because not only will the large early finish bonus be helpful for next scenario, you will also avoid the second wave of orcish reinforcements on turn 16. The southern orc leader will get 1500 gold when you kill one of the other orcish leaders, but he can be lured out of his keep (for example he will come out to use his ranged attack on a Guardian), so it's possible to kill him before he spends most of his gold. Ideally your assault on the orcish leaders will take place during the day, on turns 14-15.
S26 The Conquest of the Promised Land
- Objectives: Defeat all enemy leaders.
- On turn 4, Dvalin shows up in the southwest with about 500 gold and you can recruit/recall your dwarvish veterans with him.
The loyal wargs and nymph only join for this scenario so don't worry about leveling or preserving them. The most difficult part of this scenario is surviving the first night, when the army of high level vampires and minotaurs will likely reach you. Get some durable tanking units (Stone titans, Lava behemoths) and plenty of healers, and head straight south towards the hills; this way Dvalin's huge army of dwarves can reinforce when they show up in the southwest. The carapaces are extremely resistant to damage types besides arcane and cold, so some djinns or librarians can head south to help the dwarves deal with them.
Try to stay back and hold the line for the first night. You can put Myra in the most dangerous positions, and also use the wargs and nymph as cannon fodder. During the next day, strike back hard with the help of Dvalin's massive army of dwarves which should have reached the front lines by now. Focus on the vampires and minotaurs since they are the biggest threat. During the next night, you should mostly just have the carapaces left to deal with.


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Be The First To Review This Product!
Help other Bargain Plus users shop smarter by writing reviews for products you have purchased.
Diesel Engine Compression Tool Tester Kit
The tool kit is designed to identify worn valves and piston rings. The easy to read gauge provides accurate measurements for cylinder pressure.
* 17pcs diesel engine compression tester
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* Quick release push button valve
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* Gauge PSI: 0-1000
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* Injector adapter size: M20×1.5×75mm / M22×1.5×73mm / M24 ×1.5×88mm / M24×2.0×63mm
* Case size: 38×8×27.5cm
* Weight: 5.50kg
Package Contents
1 x Giantz Diesel Engine Compression Tester Kit
1 x User Manual

subset: commoncrawl


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Dr. Khalila ElGazzar MSc is a Psychiatrist, graduated from Faculty of Medicine Cairo University 2013, currently enrolled in Cairo University master program and a candidate at Arab Board of Psychiatry. She is a member of EAGT and IAGP. She started her early career under Dr. Yehya ElRakhawy supervision working as a full time psychiatric resident with Adult, Addiction and adolescent patients for 3 years. She worked for 1 year at
Diwan Day Dare center for rehabilitation under Dr. Mona ElRakhawy supervision. Later on after becoming more confident in her psychotheraputic skills, she started working in different private clinics under supervision of Dr. Ehab ElKharat, Dr. Ashraf Adel, Dr. Yehya ElRakhawy, and Dr. Ahmed Abo ElWafa. She obtained her CBT (Cognitive Behavioral Therapy) for Personality Disorders online from Beck Institute. She completed her Intensive Training in DBT (Dialectical Behavioral Therapy) from Linhen Institute and currently conducting a DBT Skill Group for Borderline suicidal patients with Dr. Eman Samir for almost a year. She is always keen to attend international and national conferences and has been a part of the organizing committee of EAGT since 2018.


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A mathematical model will define the Premier League ranks.
Before the COVID-19 world crisis, the Premier League was in its final stretch. At the top of the table, the leader Liverpool needed his immediate pursuer Manchester City to lose two games to take the champions trophy to Anfield. In the rest of the table, things were still to be defined, especially about the Champions League positions. Since between the teams in places 3 to 7 of the table, the difference in points was tiny, and the teams played everything on each date to maintain his position or make leapfrog to a better one.
The outbreak of COVID-19 around the world has caused all sports activities to stop for at least April 30. The Premier League is no exception. The English football association has been working on different ideas to return to regular activity as soon as possible. One of these proposals was to carry out the games that are pending without an audience in the stadium. In this way, the health of the fans and the general public don't run any risk. However, this proposal has many detractors, especially team managers who do not want to play without an audience since this affects the income of the teams by not receiving the box office earnings.
Faced with an uncertain future scenario, where it is not known for sure if, after April 30, sports activity can be resumed, another option on the table is to use a mathematical model to predict the results of the pending matches and determine the final ranking of the premier league.
The mathematical model is the same one used by FIFA to carry out the rankings of the men's and women's national teams. This model is based on the Elo calculation method and takes into account the difficulty of the pending games to add or subtract points to each team. The prediction is based on the average points that the team would have achieved in the 9 or 10 games pending. Also, the model factors the home advantage and the strength of the rivals.
Many believe that using this mathematical model is the fairest and safest way to determine the final positions of the 2019-2020 season of the Premier League. If the English football association decides on this option that would mean that we end the season, and if everything goes well, and the virus outbreak is contained, sports activity would resume until August for the start of the 2020-2021 season.
Some British newspapers have already used the model to determine what the final table could look like. Below are the most relevant results:
The calculation throws Liverpool as the undisputed champion with 105.9 points, the Reds will not only be able to add a Premier League title to Anfield showcases after 30 years, but they would also break the record for the most points achieved in one season.
Manchester City with 77.8 points. Leicester City with 70.8 points and Chelsea with 62.9 points complete the top 4. These would be the teams that would secure a place in the next Champions League.
In position 5, Manchester United would be placed with 60.4 points and Wolverhampton in position 6 with 57.4 points, which would give them access to play the Europa League.
At the bottom of the table would be Bournemouth with 34.3, Aston Villa with 32.6, and Norwich with 28.3 points. These three teams would descend from category.
In the coming weeks, we will know the decision of the English football association on how to end the Premier League. Meanwhile, we can only hope and have faith that the ball will roll again in the English fields and that it will not be necessary to a mathematical model to determine the result of the games.


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A Vacuum Oven Dries Without Causing the Adverse Effects of Conventional Heat. Vacuum ovens are made to dry items gently, providing a consistent circulation of heat; this ensures that heat is transferred as efficiently as possible, creating a negligible change in the spatial characteristics of the object or objects being dried.
Find out all of the information about the Thermo Scientific - Laboratory Equipment product: drying oven / heat treatment / chamber / electric Precision™ series. Contact a supplier or the parent company directly to get a quote or to find out a price or your closest point of sale.
Lindberg/Blue M Box Furnace in digital mode features an integral microprocessor control panel | 1617-22 displayed Lindberg/Blue M 1700°C Furnace by Thermo Fisher Scientific Lindberg/Blue M Box Furnaces in 17L and 25.5L capacities available in digital, multisegment and multiprogram modes for composite and ceramic research, metals treatment, and
Alibaba.com offers 12,305 electric heat treatment furnace products. About 64% of these are industrial furnace, 25% are laboratory heating equipments, and 3% are industrial heater. A wide variety of electric heat treatment furnace options are available to you, such as blast furnace, resistance furnace, and induction furnace.
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Furnace Heat Treatment. Thermal Hire Ltd has a wide range of furnace heat treatment contract services in the U.K. The dimensions of the furnaces vary from 1m x 1m x1m (electric heated) to 15.5m x 4.6m x 3.0m high (gas fired) and therefore can accommodate a wide range of components.


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marți, 5 decembrie 2017
I want a satellite antenna !
I want a satellite antenna !!!! I'm tired of the cable companies and the Romanian televisions. TVR has broadcast the common evening program on all channels. For what ? Due to this decision, the Chisinau Tele-Journal did not broadcast on TVR 3. Not to mention that absolutely nothing is said about the revolt in Ukraine. For the first time I regret that I do not have Russia Today on cable.
Publicat de paulszaszsebes la 22:11
Etichete: I want a satellite antenna !
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text:
Charities Administered Icw The Honourable Society Of The Middle Temple
Middle Temple has been awarding scholarships on a substantial basis since 1877. Its primary purpose is to ensure that those of real ability (and whom it believes can succeed) are not precluded from coming to the Bar by a lack of financial resources. The principal criteria for awarding scholarships are the quality of the applicant and his/her commitment to the principles of independent practice. All scholarships are awarded on merit. Once identified as a scholar of the Inn, the amount awarded is tailored to ensure that significant assistance is given to those able students most in need.
Middle Temple interviews every single applicant for a scholarship and, uniquely, always takes account of means when assessing the value of any scholarship awarded. The Inn believes that it has a track record of funnelling the money where it is most needed and to people, regardless of their background, who will ultimately be a credit to the profession and the administration of justice.
|In 2006, the Inn provided over £1 million in cash, fees and accommodation scholarships. It started an Appeal to maintain and increase the level of funding and number of scholarships awarded, with the initial aim of raising £5 million, with which to fund more & higher value scholarships. Master Phillips, the Lord Ch
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If you'd like to support Charities Administered Icw The Honourable Society Of The Middle Temple just click the links below:Start fundraising Make a donation Make a monthly donation Donate your stuff


text:
End-of-Life (EoL)
Configure an Authentication Profile and Sequence
An authentication profile defines the authentication service that validates the login credentials of firewall or Panorama administrators and Captive Portal or GlobalProtect end users. The authentication service can be a local database (firewalls only), an external service (RADIUS, TACACS+, LDAP, or Kerberos server), or Kerberos single sign-on (SSO).
Some networks have multiple databases for different users and user groups (for example, TACACS+ and LDAP). To authenticate users in such cases, configure an authentication sequence, which is a ranked order of authentication profiles that the firewall or Panorama matches a user against during login. The firewall or Panorama checks against each profile in sequence until one successfully authenticates the user. A user is denied access only if authentication fails for all the profiles in the authentication sequence.
- Create a Kerberos keytab.Required if the firewall or Panorama will use Kerberos SSO authentication.Create a Kerberos keytab. A keytab is a file that contains Kerberos account information (principal name and hashed password) for the firewall or Panorama.
- Configure a local database (firewall only) or external server profile (firewall or Panorama).Required for local database or external authentication.
- Local database authentication—Perform the following tasks:
- External authentication—Perform one of the following tasks:
- Configure an authentication profile.Define one or both of the following:
- Kerberos SSO—The firewall or Panorama first tries SSO authentication. If that fails, it falls back to the specified authenticationType.
- Local database or external authentication—The firewall or Panorama prompts the user to enter login credentials, and uses its local database (firewalls only) or an external service to authenticate the user.
- SelectandDeviceAuthentication ProfileAddthe authentication profile.
- Enter aNameto identify the authentication profile.
- If the firewall has more than one virtual system (vsys), select aLocation(a vsys orShared) where the profile is available.
- Select the authenticationType. If you selectRADIUS,TACACS+,LDAP, orKerberos, select the authenticationServer Profilefrom the drop-down.If theTypeisLDAP, define theLogin Attribute. For Active Directory, entersAMAccountNameas the value.
- (Optional) Select theUser DomainandUsername Modifieroptions as follows to modify the domain/username string that the user will enter during login. This is useful when the authentication service requires the string in a particular format and you don't want to rely on users to correctly enter the domain.
- To send only the unmodified user input, leave theUser Domainblank (the default) and set theUsername Modifierto the variable%USERINPUT%(the default).
- To prepend a domain to the user input, enter aUser Domainand set theUsername Modifierto%USERDOMAIN%\%USERINPUT%.
- To append a domain to the user input, enter aUser Domainand set theUsername Modifierto%USERINPUT%@%USERDOMAIN%.
- If you want to enable Kerberos SSO, enter theKerberos Realm(usually the DNS domain of the users, except that the realm is UPPERCASE) andImporttheKerberos Keytabthat you created for the firewall or Panorama.
- SelectAdvancedandAddthe users and groups that can authenticate with this profile. You can select users and groups from the local database or, if you configured an LDAP server profile, from an LDAP-based directory service such as Active Directory. Selectingallallows every user to authenticate. By default, the list is empty, meaning no users can authenticate.
- Enter the number ofFailed Attempts(0-10) to log in that the firewall or Panorama allows before locking out the user. The default value 0 means there is no limit.
- Enter theLockout Time(0-60), which is the number of minutes for which the firewall or Panorama locks out the user after reaching theFailed Attemptslimit. The default value 0 means the lockout applies until an administrator unlocks the user account.
- ClickOKto save the authentication profile.
- Configure an authentication sequence.Required if you want the firewall or Panorama to try multiple authentication profiles to authenticate users. The firewall or Panorama evaluates the profiles in top-to-bottom order until one profile successfully authenticates the user.
- SelectandDeviceAuthentication SequenceAddthe authentication sequence.
- Enter aNameto identify the authentication sequence.
- If the firewall has more than one virtual system (vsys), select aLocation(a vsys orShared) where the sequence is available.To expedite the authentication process, the best practice is toUse domain to determine authentication profile: the firewall or Panorama will match the domain name that a user enters during login with theUser DomainorKerberos Realmof an authentication profile in the sequence, and then use that profile to authenticate the user. If the firewall or Panorama doesn't find a match, or if you clear the check box, it tries the profiles in the top-to-bottom sequence.
- Addeach authentication profile. To change the evaluation order of the profiles, select a profile andMove UporMove Down.
- ClickOKto save the authentication sequence.
- Assign the authentication profile or sequence.Test Authentication Server Connectivity to verify that an authentication profile can communicate with the back-end authentication server and that the authentication request succeeded.
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Hotel and Security Management
Essay by Zomby • March 11, 2012 • Essay • 778 Words (4 Pages) • 1,056 Views
Essay Preview: Hotel and Security Management
As you requested, I have asked each department to complete a plan for how their areas will respond to the service, occupancy, and security issues during the World Trade Organization (WTO) meetings that will be held from November 29th through December 4th, 2011. We expect to be at 100% occupancy during this time. I have expressed to the managers these delegates come from all over the world and will have high expectations for high service and amenities. The following is the plan for each department.
Front Office Department
Will deploy extra staff during peak check in and check out times. The FOM will have a list of available hotels in the area in case we are overbooked; will have all available managers available to assist with check in and check outs if needed. Bilingual staff will be available, for any communication barriers. The Bell stand will be staffed at full capacity to assist with greetings and luggage. The concierge desk will be fully staffed and up-to-date on current events happening in the area and recommendations. They will provide shuttle service to the Washington State Convention and Trade Center. They will have several rental car companies to recommend. They will have sufficient printed pamphlets, maps of the Seattle area and bus
Routes available at the counter for the guest. All available staff will assist in the lobby to greet and answer questions about the area to avoid long lines at the concierge desk. Have the planed extra staff assist with the in house phone calls.
Housekeeping Department
Housekeeping department will be fully staffed during the WTO meeting dates. Inventory and order all supplies needed to ensure excellent service to the guest. Floor supervisors are to inspect the rooms prior to arrival of the delegates. Increase floor supervisors during time frame to assist where needed, Also increase housekeeping aides to provide daytime service to the room attendants and also assist with common areas, entrances, hallways, elevators, restrooms, hotel lobby, and arcade and staff areas. Will have staff available, to run in house request to guest rooms. The housekeeping staff will supply the pool area with enough towels for the WTO meetings.
Laundry Room Department
Will inspect all bedding, towels and linen and replace any damaged items. Will have on hand extra items ready for guest request.
Engineering Department
Conduct maintence on all non-completed repair tickets, check all heating and cooling systems, service all elevators, and inspect grounds and landscaping. Conduct operations checks of the kitchen appliances, Also laundry services washers and dryers. Assign staff for emergency repairs during the WTO.
Security Department
Security Directors plan is to inspect
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text: \u003cp\u003eThere's a word that's been getting a lot of buzz lately. While you're more likely to come across "Kickstarter" than the term that describes it, \u003cem\u003ecrowdfunding \u003c/em\u003eis a growing trend in just about every industry. Kickstarter, just one of many online crowdfunding platforms, is full of artists, developers, inventors and entrepreneurs rallying public support to fund their projects.\u003c/p\u003e\n\u003cp\u003eBig things have been funded through Kickstarter, like the virtual-reality headset Oculus Rift, the reboot of Reading Rainbow, the Veronica Mars movie and countless video games and tech.\u003c/p\u003e\n\u003cp\u003eMore and more platforms like these are emerging, including those for teachers to raise extra funds to pay for classroom supplies at DonorsChoose.org.\u003c/p\u003e\n\u003cp\u003eAs the possibilities of crowdfunding grow, real estate investors are beginning to take note — and advantage. You can search the \u003ca href="https://www.biggerpockets.com/blog/"\u003eBiggerPockets blog\u003c/a\u003e articles and even the \u003ca href="http://www.biggerpockets.com/forums"\u003eForums\u003c/a\u003e and find dozens of articles beginning to introduce real estate investors to crowdfunding. This is certainly a hot new topic, and it is not going anywhere any time soon. It is important that investors get some knowledge about this opportunity and learn how it can help them as they move forward!\u003c/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eRelated:\u003c/strong\u003e \u003ca title="Equity Crowdfunding: An Incredible Opportunity Ensnared by the SEC" href="http://www.biggerpockets.com/blog/2015/02/07/equity-crowdfunding-ensnared-by-sec/"\u003eEquity Crowdfunding: An Incredible Opportunity Ensnared by the SEC\u003c/a\u003e\u003c/em\u003e\u003c/p\u003e\n\u003cp\u003eI thought there was no better place to learn than right here on BiggerPockets, so I decided to throw my $.02 in and add an additional resource article.\u003c/p\u003e\n\u003ch2\u003eWhy Join a Real Estate Crowdfunding Effort?\u003c/h2\u003e\n\u003ch3\u003e1. It Mitigates Risk\u003c/h3\u003e\n\u003cp\u003eSometimes things are just too expensive for investors to handle on their own. In Australian real estate, for example, homes lead as the third most expensive in the world, running a median price of over $780,000 USD. This has left many Australian investors in a pinch and unable to fully participate in the market. That price tag comes with a lot of risk. The Sydney-based platform \u003ca href="https://www.brickx.com/"\u003eBrickX\u003c/a\u003e, however, is trying to solve the problem — through crowdfunding. Investors purchase a "brick" or parcel of bricks, which is a share in the property. Each property has 10,000 bricks, and once all are purchased, they become \u003ca href="http://www.forbes.com/sites/jlim/2015/03/25/build-your-property-portfolio-one-brick-at-a-time-literally/"\u003eliquidly tradable\u003c/a\u003e, with price determined by supply and demand.\u003c/p\u003e\n\u003cp\u003eAs Forbes notes, "The beauty of the model is that investors can buy into an otherwise competitive and expensive property for several thousand dollars and exit the investment at any time, rather than waiting years. This gives the investor the flexibility to use the money for an emergency, holiday or even another investment."\u003c/p\u003e\n\u003cp\u003eIn the United States, most real estate investment crowdfunding platforms are exclusive to commercial real estate, but BrickX shows promising signs for more residential models.\u003c/p\u003e\n\u003ch3\u003e2. It Allows You to Invest in Individual Properties\u003c/h3\u003e\n\u003cp\u003eWhy would a commercial real estate investor choose crowdfunding over simply buying a common share with a REIT? REITs don't really allow for the satisfaction of investing in a single property, for one. Real estate has always been a tangible market. Developing an individual property can be high risk, but crowdfunding lets investors experience the thrill of getting invested in a single, potentially lucrative property without such enormous risk.\u003c/p\u003e\n\u003ch3\u003e3. It Gives More Opportunities to Smaller Investors\u003c/h3\u003e\n\u003cp\u003eAnother advantage to crowdfunding is simply the market access it offers. In many cases, especially where commercial real estate is concerned, novice investors can get pushed out by huge investment demands and when brokers keep their best deal out of the market. Crowdfunding offers an alternative and lets more investors get their foot in the door.\u003c/p\u003e\n\u003ch2\u003eTwo Real Estate Investment Crowdfunding Platforms\u003c/h2\u003e\n\u003ch3\u003e\u003ca href="https://www.realcrowd.com/" rel="nofollow"\u003eRealCrowd\u003c/a\u003e\u003c/h3\u003e\n\u003cp\u003eRealCrowd is a dedicated online real estate investment site with a crowdfunding model. Through RealCrowd, two investment firms are raising the money needed to purchase and redevelop a 10,000-square foot \u003ca href="http://westfaironline.com/70311/firms-crowdfund-westport-real-estate-investment/"\u003ecommercial property in downtown Westport\u003c/a\u003e, Connecticut. The sponsor firms are ATCO and Forstone Capital, both equity investors. Crowdfunding has allowed them to reach other accredited investors who have been historically limited from participation in these private equity investments. With a minimum investment of $25,000 from individual real estate investors, this project has raised over $500,000 with only a few spots left.\u003c/p\u003e\n\u003cp\u003eRoman Rosario, co-founder of RealCrowd, notes that "making investment offerings from quality sponsors accessible to a wider audience literally allows more people to participate in excellent risk-adjusted returns through commercial real estate investing."\u003c/p\u003e\n\u003ch3\u003e\u003ca href="https://fundrise.com/" rel="nofollow"\u003eFundrise\u003c/a\u003e\u003c/h3\u003e\n\u003cp\u003eFundrise, another online commercial real estate investment crowdfunding platform based in Washington, is backed by some impressive sponsors, including Silverstein Properties, the developer of the new World Trade Center. Fundrise has been around since 2012 and in the works since 2010. As investors interest grows, big-name developers are joining the game. The big draw in Fundrise is that \u003ca href="http://dealbook.nytimes.com/2014/05/27/fundrise-raises-31-million-as-interest-in-crowdfunded-real-estate-grows/"\u003eit's accessible to virtually any investor\u003c/a\u003e — not just big players who can put millions towards a single investment.\u003c/p\u003e\n\u003cp\u003e\u003cem\u003e\u003cstrong\u003eRelated:\u003c/strong\u003e \u003ca title="How to Use Crowdfunding to Finance Your Commercial Real Estate" href="http://www.biggerpockets.com/blog/2014/06/09/crowdfunding-raise-money-commercial-real-estate-deals/"\u003eHow to Use Crowdfunding to Finance Your Commercial Real Estate\u003c/a\u003e\u003c/em\u003e\u003c/p\u003e\n\u003cp\u003eFundrise targets more than \u003cem\u003ejust \u003c/em\u003eaccredited investors; it actively allows residents of the community to take part in commercial investments. The distance that most private equity investors experience from their investments can cause a disconnect from the needs of the community. Fundrise helps eliminate such a gap.\u003c/p\u003e\n\u003cp\u003eWhile crowdfunding for real estate is still a relatively new concept, its growth over the past few years has made it worth attention. There's still risk, of course, but it just may offer a new, exciting avenue for investors to explore.\u003c/p\u003e\n\u003cp\u003e\u003cem\u003eCan you see yourself joining a real estate investment through crowdfunding? \u003c/em\u003e\u003c/p\u003e\n\u003cp\u003e\u003cstrong\u003eLet us know in the comments.\u003c/strong\u003e\u003c/p\u003e\n\u003cstyle\u003e\r\n .ubg-footer {\r\n position: relative;\r\n }\r\n\r\n .ubg-footer h3 {\r\n color: #5C74B8;\r\n font-size: 25px;\r\n margin-bottom: 14px;\r\n }\r\n\r\n .ubg-footer p, .ubg-footer ul{\r\n line-height: 23px;\r\n }\r\n\r\n .ubg-footer .download-link, .ubg-footer .spam-info {\r\n margin: auto;\r\n display: table;\r\n font-size: 13px;\r\n }\r\n\r\n .ubg-footer .download-link:hover {\r\n box-shadow: 0 0 8px rgba(0, 0, 0, 0.8);\r\n -webkit-box-shadow: 0 0 8px rgba(0, 0, 0, 0.8);\r\n -moz-box-shadow: 0 0 8px rgba(0, 0, 0, 0.8);\r\n }\r\n\r\n .ubg-footer img {\r\n width: 146px;\r\n float: right;\r\n }\r\n\r\n .ubg-footer ul {\r\n margin: 0 0 1em 1em;\r\n //list-style-type: none;\r\n }\r\n .ubg-footer li {\r\n //margin-bottom: 0.5em;\r\n clear: both;\r\n }\r\n .ubg-footer li:before {\r\n /*content: "e61d";\r\n font-family: 'biggerpockets-icons';\r\n speak: none;\r\n font-style: normal;\r\n font-weight: normal;\r\n font-variant: normal;\r\n text-transform: none;\r\n line-height: 1;\r\n -webkit-font-smoothing: antialiased;\r\n -moz-osx-font-smoothing: grayscale;\r\n color: #3d84b3;\r\n display: block;\r\n padding-top: 6px;\r\n width: 1.5em; height: 1em;\r\n float: left;*/\r\n }\r\n\r\n .ubg-footer .info-1 {\r\n padding-right: 136px;\r\n margin-bottom: 16px;\r\n }\r\n\r\n .ubg-footer .sign-up {\r\n text-align: center;\r\n margin-bottom: 10px;\r\n }\r\n @media all and (max-width: 400px) {\r\n .ubg-footer .button {\r\n padding: 5px;\r\n }\r\n }\r\n\u003c/style\u003e\r\n\r\n\r\n\r\n\r\n


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Tasting Rooms Open by Appointment Only. The Terra d'Oro Tasting Room is now open Thursday to Monday 10am to 4pm for outdoor patio reservations and scheduled curbside pick up for pre-paid orders. Make your reservation now! Call the tasting room and ask for the Reservation team. Remember pets or children (guests under 21) are not permissable at this time. Thank you for your patience as we work to keep everyone safe and get you the wine you love!
Tasting Room is closed Tuesdays & Wednesdays
September 9/22 at 4PM (PDST)
Join TDO winemaker Emily Haines for a Taste of Fall Club virtual tasting. Highlighting Fall club limited release wines 2018 Exploration Barbera, 2018 Sangiovese, and 2018 Deaver Old Vine Zinfandel. Includes expert cheese pairing suggestions and tips! Contact the winery for details.
October 2020- Big Crush is cancelled for questions contact Amador Vintner Association at www.amadorwine.com.


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I teamed up with Newell Brands, makers of Ball® Fresh Preserving Products to share 3 DIY gift ideas using jars. The holidays are sneaking up on us fast! Thanksgiving is days away, and Christmas will be here in less than a month! I teamed up with Ball® Home Canning Products to … [Read more...]
How to Make I Spy Jars
I teamed up with Newell Brands, makers of Ball® Fresh Preserving Products to share 2 DIY tutorials using jars. The holidays are right around the corner, and I Spy jars would be an awesome gift for any kiddo in your life. Also, perfect for car rides or, my current favorite … [Read more...]
Elephant and Piggie Pumpkins
Elephant and Piggie are a very popular duo in our house. We were introduced to Mo Willems by Andy's, Aunt Toots. She brought Maxwell 2 books as a gift when he was a baby. Nowadays, Mo Willems books are my go to for birthday gifts! The books are simple, cute, and fun for kids and … [Read more...]
Painting Rocks with Kids
Using and reusing everyday items as art is really what C.R.A.F.T. is all about. Diaper boxes get made into a tractors and choo choo trains. Lampshades get up-cyled into needle and thread costumes. Or rocks turn into blank canvases and get painted with monsters or pumpkin or … [Read more...]
DIY Lightning McQueen Shoes
Lightning McQueen is a super star in our house! Andy and I took Maxwell on a special Mommy, Daddy, Max date to see Disney's Cars 3 earlier this week. We took him to our neighborhood Alamo Draft House where you can order dinner while you watch, and we even got a giant tub of … [Read more...]
5 Ways to Play with Pool Noodle Blocks
It's officially pool noodle season, y'all! Noodles are now at a Dollar Store near you, go get 'em while they last. I bought a few last week and decided to cut them up into "quiet blocks". Over the last week my kids have invented lots of fun ways to play with their new (fancy) … [Read more...]
Sandpaper Printed T-Shirts
I love that kids can design and make their own t-shirts with things you likely have in your home right now. I made them when I was a kid and can't wait for my kiddos to be old enough to enjoy the process. Currently, Maxwell does not like coloring with crayons, he only wants … [Read more...]
How to Make an Upcycled Animal Planter with Tom's of Maine
April is Earth Month, and y'all know how I feel about creating with freebies and saving our planet one small task at a time! So, I was thrilled when Tom's of Maine asked me to partner with them and take the #LessWasteChallenge. By taking the Less Waste Challenge, I committed to … [Read more...]
Tissue Paper Art
I participated in the Art of Giving last year, remember the giant string art I made with 100+ kids? This year the event was April 2, just 1 month after I gave birth to baby girl, Amelia Jane. I wanted to participate in the Art of Giving again, but I knew I needed a simpler … [Read more...]
DIY Chalkboard
Note: This is a sponsored post for The Home Depot Foundation. Every thought, opinion, and experience is 100% my own. DIY gifts are pretty awesome, we just made Max a seesaw out of a tire! This DIY chalkboard is an extra special gift for my partnership with Team … [Read more...]
Tic Tac Toe Board
Wayfair.com asked me if I would like to be a part of a craft swap... let me thing... make and receive a craft via snail mail? Yes, please! I had 4 choices of craft canvases: cutting boards, tea towels, table cloth, or picture frame. I choose cutting boards! I made an outdoor tic … [Read more...]
How to Make a Wreath
I kind of love my giant peace sign wreath! And it only cost me about $15 and one hour to make. My peace sign is huge, but this could easily be done a smaller scale. I wish I could say Andy thought it was as cool as I do, but he thinks this is where a giant TV should live. What … [Read more...]


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© 2020 MJH Life Sciences™ and Physician's Practice. All rights reserved.
Patient referrals can improve your work atmosphere as well as your bottom line. Here are some tips for gaining patient referrals.
Referral management is an effective technique for a physician to grow their practice. A strong referral network helps you grow and sustain your revenue stream. Beyond paid ads and emails, establishing a referral network is something that can offer your practice exponential growth.
Building patient referrals requires time, not money. Here are some ways to help you get more patient referrals.
Have a strong online presence
After being referred, potential patients will search you online. Thus, building a strong online reputation is imperative. For this, you should have an interactive website and presence on major review sites with positive reviews of your practice. Your practice should be visible on Google Maps with accurate contact details.
Make use of a blog to get traffic to your website. Blogs can help you to talk about yourself and present your personable side for establishing better bonding with your patients.
Thank referrers
You should know who is referring your practice and where they are coming from. If it's an existing patient, thank them and offer referral benefits such as no waiting for an appointment, free service, etc. If it's a fellow doctor, remember to connect with them and thank them. Gratitude will motivate your colleagues and patients to refer you more often.
Thank you messages can be sent via email, text, call, or a handwritten note.
Train your staff
Since your staff are the first to communicate with the patients entering your practice, you have to train them on how to treat the patients for a memorable experience that motivates them to refer your business. To create a memorable experience, staff should pay close attention the concerns and queries of patients and proactively come up with solutions. Thank patients for their feedback.
After inpatient care, patients often require follow-up calls, texts, or emails. This makes them feel important and improves their patient experience. Such a gesture helps patients remember you and they love to share these stories with their friends and family.
Be the expert
You need to become the expert of your practice. Make people discuss you, visit you, and consult you. For this, you need to organize health camps in your community on general health issues or participate in engagement programs in nearby hospitals.
Befriend fellow doctors
Contact the new doctors in your area and welcome them. Establish relationships and fill them in on the services your practice provides. This will reap good results in the long run as the doctors will trust you and refer you to their patients.
All of these steps can help you get more patients to your practice. Keep in mind to avoid mistakes like not monitoring your patient's satisfaction or falling victim to poor communication. Even if you are doing amazingly well as a practitioner, it's important to build good relationships with your patients and get more referrals because the competition is getting tougher every day.


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Dani Shapiro's memoir and Inheritance raises big questions about identity, nature and nurture.
By Sandee Brawarsky
Dani Shapiro's Connecticut home has sepia portraits of her late father as a child and members of his distinguished Orthodox family on the walls, photographs she has known all her life. These faces have, in silence, supported her, spoken to her, even comforted her. Her identity is stamped by theirs.
Two years ago, after sending her DNA to a website for analysis, she learned shocking news she didn't think possible: Her beloved father was not her biological father. His line of kinfolks weren't blood relatives. And after 36 hours of detective work with her husband's help on the internet, she learned her biological father wasn't Jewish.
In Inheritance: A Memoir of Genealogy, Paternity and Love (Knopf) — which debuted on the New York Times Best Sellers list in late January — Shapiro unfolds the story of her discovery and its intellectual and emotional impact. She is a writer who has mined her experience and inner landscape in four previous memoirs, Hourglass, Still Writing, Devotion and Slow Motion, and she has written five novels that also touch on her history and identity.
"This is the story that makes sense of all the others," she says. "It's not that those stories weren't true. They all are true. They're just not the whole truth."
"On the one hand," she continues, "I have spent my entire life grappling with identity, trying to piece the puzzle of my father together. I think there's a reason why in my work, the fiction and memoirs, I kept gravitating to family secrets. I thought I knew why, that there were secrets in my house. I never dreamt that I was the secret.
"My whole writing life has been about trying to understand," she adds.
Shapiro's grandfather, Joseph Shapiro, was a founder of Lincoln Square Synagogue, a philanthropist and leader of several Orthodox organizations. Her father, Paul Shapiro, a Wall Street stockbroker, was killed in a car crash when she was 23; her mother, Irene, was badly injured and survived. Her parents had an uneasy marriage, and Dani, their only child, felt more her father's daughter than her mother's, and she was proud of his lineage.
Some of her clearest childhood memories involve her father — she would go with him to synagogue, where he seemed most at home, and prayer was a kind of secret language they shared.
Through an older half-sister (her father had been previously married) who also had her DNA tested, she confirmed that the results of her own test were true, for she and her half-sister turned out not to be related biologically. Shapiro, who is blonde and pale-skinned with an easy elegance about her, has been told throughout her life, by Jews and non-Jews, that she doesn't look Jewish.
"Story of my life," she would say with a shrug.
In fact, as a little girl, Shapiro — who was once selected as the Kodak poster child for Christmas — was pulled aside by a friend of her parents, who is the grandmother of Jared Kushner, and told, "We could have used you in the ghetto, little blondie. You could have gotten us bread from the Nazis." That comment and others stayed with her.
Even during Shapiro extended family occasions, she felt a sense of otherness. Dani now says there was something she couldn't quite articulate.
Road to Discovery
For the reader, there's a sense of suspense in Shapiro's unraveling of details, even as she is thrown by her discovery and plagued by urgent questions about why her parents didn't tell her — and how much they actually understood or how much they buried the truth in their own ways.
Shapiro's mother had told her about traveling to a fertility clinic in Philadelphia, but not much more than that. Dani learns that a practice in those days was to mix donor sperm with the father's sperm, to keep alive the possibility that the baby was biologically his. Through dogged research, interviews with older family friends and relatives, medical experts and others with some connection to that clinic (closed long ago) and genealogists, Shapiro recreates events surrounding her birth.
Rabbi Haskel Lookstein, a friend of her father's, has a cameo in the narrative, trying to offer comfort. A cherished aunt and others reassure her about love, and that, no matter what, Paul is still her father.
Suddenly though, she has a different medical history, and her son has a different grandfather. While she doesn't look at all like her mother or the Shapiros, she discovers she closely resembles her biological father. She keeps a promise of guarding his privacy. About their relationship going forward, she admits there's "no playbook."
A teacher of memoir writing who is co-founder of a writers conference in Positano, Italy, Shapiro skillfully creates a narrative that ties together the mysteries and facts she assembles and the deeper levels of her emotional life.
For her, writing is not catharsis, but a way of containing, ordering and understanding the truth. She says she doesn't view a memoir as "the sweep of life," but rather as the telling of what she knew when she wrote it.
Shapiro, who left Orthodoxy long ago, meditates every morning and says it is a ritual that grew out of being her father's daughter, a different take on his daily prayers. These days, after all she has learned, she says she feels, paradoxically, less conflicted about her Jewish identity. While she understands that halachically, her Jewish identity is transmitted through her Jewish mother, she always identified her Judaism with her father. In fact, she feels "more Jewish. I understand."
"So much of this feels like a spiritual journey for me," she says. "The deepest kind." Shapiro is also committed to discussing the issues she raises in the book about secrecy; she wrote a recent piece in Time magazine advocating for transparency and regulation concerning donor conception, and the rights of children to know their origins.
"I spent 54 years being wrong about my identity," she says, noting she will be thinking about "questions of nature and culture, what makes a parent a parent, what secrets do, how we are formed by what we don't know and what is unsaid" for a very long time.
Shapiro recently launched a podcast, "Family Secrets" (apple.co/2X3O5Uw), in which she talks to others about family secrets they have discovered and the power of truth.


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The day started out as a cloudy one at Lake Jindabyne, an ominous sign of the weather to come.
The selection races were run and won, details on the earlier post.
Under 10's and Disabled class were run, with our new youngest champions in Under 10 girls being Lily Titmarsh behind dad's boat Rattle N Hum and Under 10 boys being won by Declan Cicognani behind Revolution Racing.
Tyler Tannenberg regaining his crown in Disabled, winning behind Predator.
With the heavens opening up along with the thunderous clouds and lightning putting a stop to the day's racing, Under 50 and 50+ Men and Women events will be held Tuesday.
Racing will commence at 9am.
2018 – Australian Titles – Under 10 and Disabled Results


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A certificate of appropriateness (CoA) is required for all proposed exterior alterations, new construction and demolition within a local historic district, with the exception of routine maintenance, repairs and replacements using the same materials, interior alterations and paint colors. The CoA process involves public meetings with two advisory groups:
- The Design Review Committee (DRC) is comprised of the architects and designers who serve on the Historical Affairs and Landmark Review Board (HALRB). The committee offers free technical and design advice to applicants and their contractors to fine-tune and finalize CoA requests. The DRC does not vote on applications; it only informs the HALRB as to whether the applications are appropriate for the historic district. Depending on the scope of the project, some applications may need multiple visits to the DRC. The DRC determines whether an application is ready to be submitted to the full HALRB.
- The Historical Affairs and Landmark Review Board (HALRB) reviews and renders decisions to approve or deny the CoA application.
This flowchart shows how an application for a CoA progresses through review by these two groups.
Many CoA applications are approved in one review cycle, though some may require additional DRC meetings to resolve complex design issues. One of the primary goals of the HALRB is to work closely with property owners and their design teams to achieve suitable designs that meet their current needs while respecting the building's historic character. Historic Preservation Program staff and HALRB members strive to help applicants achieve an appropriate design solution. However, as stated in the Zoning Ordinance, owners do have the right to appeal an HALRB denial to the County Board.
Submission Requirements
CoA applications must be submitted online.
- You must complete a Certificate of Appropriateness (CoA) Application in Permit Arlington.
- Use the CoA Step by Step Guide to walk you through the application process.
- CoA applications must be submitted by 5 p.m. on each month's due date. The due date is usually the penultimate Wednesday of the month, but there are exceptions. Make sure to check the filing schedule immediately below. Completed applications will be reviewed the following month.
- CoA Filing Schedule 2019-2020
Meeting Month Filing Deadline DRC Meeting HALRB Meeting October 9/18 10/2 10/16 November 10/23 11/6 11/20 December 11/20 12/4 12/18
Meeting Month Filing Deadline DRC Meeting HALRB Meeting January 12/23/2019 1/8 1/22 February 1/22 2/5 2/19 March 2/19 3/4 3/18 April 3/18 4/1 4/15 May 4/22 5/6 5/20 June 5/20 6/3 6/17 July 6/17 7/1 7/15 August 7/22 8/5 8/19 September 8/19 9/2 9/16 October 9/23 10/7 10/21 November 10/21 11/4 11/18 December 11/18 12/2 12/16
- Submission requirements vary: view project-specific details.
- The Permit Arlington system will prompt you to upload your application materials when you fill out your CoA application.
- Upload your documentation under the "Plans and Drawings" banner.
- All documentation must be sized 24 in. by 36 in. or smaller. After you submit your application, staff will resize the documentation onto an 11 in. x 17 in. template frame or a 24 in. x 36 in. template frame. Documentation larger than 24 in. x 36 in. will be rejected.
- Consult detailed instructions for submitting Plans and Drawings.
- Once the CoA has been approved and you are ready to begin work, please alert the Historic Preservation Inspector at 703-228-3818 or email@example.com about scheduling an inspection.


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Trump's EO Protects Vulnerable Newborn and Infant Children
One would have to look far and wide to see where media reported this. But Planned Parenthood did respond.
Washington, D.C. — Today, the Clergy Advocacy Board of the Planned Parenthood Federation of America issued the following statement on Donald Trump's new executive order, which he announced earlier this week at the National Catholic Prayer Breakfast and released last night:
Former Astronaut Mark Kelly, AZ Democratic Senate Candidate and China
Primer: With U.S.-China relations taking on increasing importance in all spheres of life — economic, geopolitical, cultural — it becomes vital to enhance the dialogue between our countries and build lasting, direct, and informative ties between our peoples. The Young Leaders Forum (YLF), now in its second decade, does just that.
Each year, YLF holds a four-day retreat to which a select group of exceptional American and Chinese young professionals are invited. Together, participants explore substantive issues, identify commonalities, and develop enduring friendships and partnerships in a casual, intimate environment.
My Car is Full of Absentee Ballots
Primer: President Trump called on the U.S. attorney in Minnesota to investigate a report of alleged illegal ballot harvesting by supporters of Rep. Ilhan Omar in Minnesota.
Project Veritas, an investigative reporting project that uses undercover journalists, released a report on Sunday night that claimed Omar's supporters in Minneapolis were illegally collecting blank ballots and bragging about it on social media. Trump condemned the actions depicted in the video in a tweet posted on Sunday night.
Protest SCOTUS Judge Nominee Plan is Here
Primer: Amy Coney Barrett went through the confirmation process less than 3 years ago and received bi-partisan votes. You can also be confident that security teams have been deployed to protect Barrett and her family based on what happened during the Kavanaugh hearings.
Okay, read on.
This guide was written and compiled by a coalition of groups including: MoveOn, Frontline/ M4BL Electoral Justice Project, Demand Justice, NARAL Pro-Choice America, CPD Action, Indivisible, and Sunrise Movement.