LuxRender supports a strand primitive allowing hair and fur to be rendered with hundreds of thousands of strands. It uses Blender’s hair particle system and creates the strand geometry based on that. You can choose between four different strand types depending on the look you want and four different ways to put color on the strands.
This entry was posted on Sunday, March 5th, 2017 at 13:16	and posted in Blender, Luxrender.	You can follow any responses to this entry through the RSS 2.0 feed.