! Use the Wall detail builder only in a new stickframe. Do not combine with the previous detail system.
To define start the wall detail builder run the command hsbWall\hsbWallDetails\WallDetailBuilder or select WallDetailbuilder in the Ribbon.
Generate Details – After the changes of a detail you must use generate details, in order to use the changes.
Select company folder – Make sure you select the correct company folder.
Copy – Allows you to copy an identical type of detail in the same or in another level.
Paste – Allows you to paste an identical type of detail in the same or in another level.
Stickframe – Make sure your hsbCompany is set to the right Stickframe.
On the bottom left, you can see the active company folder.
Fill in the Stud information.
Add : use the add button to add a new wall type.
Remove : use the remove button to remove a wall type.
Wallcode – Enter an alphabetical Wall code (AZ). You can use 1 letter code and go up to Maximum 2 letters (ABC or AAAB …etc) Every Wall has to have its own unique code. No Numbers are allowed.
Description – Enter a name for your wall. (an easy name for you to work with, this name will be used every time you draw a wall), the description has to have an unique name.
Thickness – Enter the thickness of the beams (zone 0).
Wall style– Enter an ADT type wall name.
Wall type – Select the desired wall type. Stickframe or Firewall.
Insulation – Enter a description eg ‘Rockwool’, is not used anymore. A TSL is now used.
Load Bearing – Select if this is a load bearing wall.
Name – Enter a name for the firewall studs.
Material – Enter a name for the material of the firewall studs (for example: fir).
Grade – Enter the grade of the firewall studs.
Name – Enter a description of the stud.
Material – Enter a name for the material.
Grade – Enter the grade of the wood.
Extrusion rotate – Angle of the profile rotates around the X axis.
Width of beam – Enter the width of the stud.
Quantity – Enter the number of the studs. For example: if you input the number two there will be two studs on the distribution position instead of one.
Sheets not to be split – Check the box if you don't want to get split sheeting at this location.
Additional studs – Use the Additional studs to enter the information of a second, third,.. stud.
Stud spacing – Enter the spacing distance for the studs.
Reference zone – Enter the zone for the reference of the distribution offset.
Distribution offset – input the delta value. This means the distance from the wall end to the center of the first stud, where the distribution should start from.
Visual Distribution – have a look on the different types of distributions and select one.
(For example you could be using Visual distribution type zone 4 with distribution type set to 1. What this will do is start you distribution from the left most point of your sheeting to allow sheeting maximization. By default distribution 4 will start left on a wall if no sheeting is on zone 1.
Use the '+'icon to add a sheet to a specific zone, '-' to delete a sheet, the 'pen' to change the information.
Front zone 1 to zone 5.
Back zone 6 to zone 10.
Use the 'up' and 'down' button to change the order of the sheets.
When creating or changing a sheet, the dialog box for the Sheeting distribution definition will open.
In this dialog box you can change the zone number and the Sheeting distribution type.
Use calculate from zone thicknesses to adjust the wall outline.
Click on Plugin manager to open the dialog box Element Plugins.
Use Add to Define the plugin you want to insert.
By clicking on the three dots, the list with plugins will appear.
Select the desired plugin, select a Catalog Entries if available.
When imported as an available plugin, you need to add the plugin to your catalog.
Select now the correct entry in the catalog.
Change the Default Detail to Custom Detail to work in a specific detail.
When selecting the zone 0, the info Geometry will open.
! Default the geometry is on 150 - the width is a for visualization and doesn't apply to the width of a wall or the detail level groups.
Beam – this will place a beam in zone 0.
Limit – adding a limit.
Extra Sheet – adding an extra sheet.
Reset Detail – Reset the default settings.
When selecting a sheet or a beam, properties will appear.
Extrusion type – Select a extrusion beam type if needed.
Name – Enter a name for the beam.
Material – Enter the beam material.
Grade – Enter the strength of the beam.
Information – Enter extra information.
Beam code – Enter a beamcode, you will need these to use the limits.
Allow Nailing – Check box on or off if you want to allow the nailing on this beam.
Is Loose – Check box on or off if you want the beam to be a loose material.
Width – changing the width, bound - fixed - previous stud height - expression.
Height – changing the height, bound - fixed - previous stud height - expression.
Along wall – with the anchor edges or using the offset.
Across wall – with the anchor edges or using the offset.
Offset – manual fix the position with an offset.
Use the Bin to delete the selected beam.
! use the cancel sign to cancel an assignment.
Click on the beam you want to move, 3 dots will appear in that beam.
Select the dot you want to use as a reference.
Select the sheet or beam you want to refer to.3 dots for beam, 1dot for sheet will appear.
Bound – if you want to have the beam the same geometry as e.g. a sheet or another beam.
Use previous stud height Expression – create an expression in the editor, it allows you to Select dimensional and positional parameter from other beams.
In order to use the limits, beam codes should be filled in for the beams.
You can add a Limit in the Primary or Secondary wall, just by selecting the zone 0 and clicking on Limit.
Select the limit, add the beamcodes for that limit by using the '+' sign (multiple beamcodes are possible).
Use Add to create a new header.
Change the name of the header in the Header Description.
On the left side you will find the Levels you have created.
Each level contains a Top, Bottom, Top angled, Bottom angled Detail.
Only Level 0 has a End Detail.
On the right side you will find the Detail Level groups you should create and a list with the unassigned wall types.
For each Level you can create a Detail Level Group.
Assign the wall to which group they belong to.
Each Connection has the possibility to link two Group Connection Types.
So each combination for each types of walls is possible.
On the left side you will find the Opening Details you have created.
Each detail contains a Top, Bottom and Side detail.
On the right side you will find the Opening detail groups, create different types an assign the wall types.
To use the functionality Limits in the Opening Details, you can use the Beamcode 'BEAM' or 'BALK', this will cut the vertical beams going true the window opening.
Example of Battons around a window.
This command allows you to create specific sheeting around an opening.
To define Sheeting around opening run the command hsbWall\hsbWallDetails\sheeting around opening or select Opening Sheets in the ribbon.
This will open the Windows – Sheeting dialog box.
Fill in a code and a suitable description.
Fill in the values you want in the front and back of each opening. (Blue=Top of the opening – Green= side of the opening – Red=Bottom of the opening).
To close this dialog box just select the X in the top right hand corner.
Example of where Sheeting around opening will be used.
When you position an opening in your drawing with the command hsbWALL\Position opening you enter the code name of the sheeting detail in the Opening Editor Dialog box in the Structural general tab under sheeting.
This command allows you to select detail codes contained with your detail library.
When you make a detail and you want to use this later on, to overwrite a certain beam or stud.
Select Detail Code Table in the ribbon.
This will open the hsbcad Detail Editor dialog box.
Fill in the detail code you find in the left hand bottom corner of each detail drawing.
How to know your Code for a Detailoverwrite ?
Start with the wall code + Enter B for when you used a Top detail OR Enter a O when you used a Bottom detail + Enter the Level number you used.
Fill in an appropriate name that will give you a hint what the function is of the detail.
Select the Save button in the top left corner of this dialog box.
When you have made your details in your detail drawings and you use the command hsbWALL\Place Wall then you can use the Detail overrides tab to select a certain detail.
Select the triple dots and select the detail you want to use.
Thickness – This is the thickness of the sheet. The only way to change the thickness value and ensure that sheets meet at connections properly is to modify the wall connection.
Blocking – Turn on this setting if you want blocking (noggins) between the sheet and the next sheet above it.
Color – Select the color that you want the sheet to appear in.
First Sheet – You can enter a width for the first sheet of the wall.
Gap – Specify the horizontal gap (distance between sheet and next sheet to the right or left).
Material – Enter the name for the sheeting material.
Vertical Gap ‐ Specify the vertical gap (distance between sheet and next sheet to the top).
Width – Enter the width you want the sheets to be.
Gap back – Enter a value for the Back gap.
Gap front – Enter a value for the Front gap.
Width opening – Enter a value for the opening. This will make an extra space between the window/Opening and the sheeting.
Tongue height – Enter a value for the Tongue height.Max.
Length – Enter a value for the max. Length of a log.
First log height – Enter a value for the first log height.
Select the Full sheeting option in the pull down menu.
Select the Vertical sheets option sheeting in the pull down menu.
Select the Continuous Sheeting option sheeting in the pull down menu.
Select the Horizontal Lap Siding option sheeting in the pull down menu.
Select the Vertical Siding option sheeting in the pull down menu.
Control point name – Enter the name of the Control point you have used. (In this case it’s 5). Don’t forget to put the Control point in the Group (hsbConsole) you are using.
Control point type – Enter 0 or 1, if you use O this will center the sheet, if you use 1 this will place the sheets from the side.
Thickness – This is the thickness of the sheet which can be changed here but might result in sheets overlapping. The only way to change the thickness value and ensure that sheets meet at connections properly is to modify the wall detail library.
NOTE: If the Distribution point symbol seems to be too big, this has something to do with the units.
1.Remove the Distribution point symbol out of your drawing.
3. Type ‘units’ in the command line. This will open the ‘drawing Setup’ dialog box.
4. Uncheck the ‘Scale Objects inserted from other drawings’.
5. Insert the Distribution point symbol again.
Select the Left-Right option sheeting in the pull down menu.
Select the Vertical option sheeting in the pull down menu.
Select the Type 10 option sheeting in the pull down menu.
Select the Party wall option sheeting in the pull down menu.
Select the Overlap at window option sheeting in the pull down menu.
Select the Horizontal lath option sheeting in the pull down menu.
Select the Log Siding option sheeting in the pull down menu.