This page serves as an outline for the current status of The Lord of the Rings: Living Card Game.
The roadmap below lists the planned, complete, and in-development features we want to add to The Lord of the Rings: Living Card Game in order to make it the best experience possible. Everything here is subject to change at the discretion of the developers, publishers, and partners working on the game.
Furthermore, some things may be added to the game that are not listed here. This roadmap is simply a guideline for our Early Access period.
Campaign 1- Adventures in Wilderland includes the first 5 Quests in The Lord of the Rings: Living Card Game and tasks players with carrying a message from King Brand to Grimbeorn, through the Forest of Mirkwood.
Campaign 2- Shadows of Mirkwood will be released at Full Release Launch.
Campaign 3- Not yet named, will be released at Full Release Launch.
Co-op play is a major draw and a feature we're looking forward to implementing by full release. For Early Access, though, our focus is on single-player.
We hope to have the first batch of daily challenges available by Early Access launch.
Epic Challenges are intended to be lifetime goals for players, with major rewards. We plan to have them available sometime during Early Access. They will also serve as achievements.
These Avatars and Player tags will be available both in the Founder's Packs and in the Palantír during Early Access.
This includes our first wave of alternate-art card backs, available through the various Founder's Packs during Early Access.
The first wave of 4 Hero Packs have been implemented, though they may still be tweaked for balance during Early Access.
A second wave of 12 additional Hero Packs are currently in design phase for Full Release Launch.
English, Chinese, and French are implemented. Spanish, Italian, German, Portuguese, and Korean are all planned for Early Access release.
Originally planned for Early Access, we were able to implement the new cameos this March.
Players can now view the contents of Sauron's deck in the deckbuilder and Play menu.
Players can search by sphere, card title, or cost. Additional filters may be added during Early Access or into the future.
This feature has been removed.
UI is feature-complete. Ongoing, we may tweak and tune during Early Access.
The first wave of Valor Cards have been implemented, though they still may be tweaked for balance during Early Access.
New VFX are being added every day to the build, and we won't consider them feature-complete until full release, as new ones will continue to be developed.
Each season includes: 3 Favor Cards, 4 Hero Packs, 12 Valor Cards, 4 Avatars, 1 Card Back, and 1 New Campaign, released on a cycle. We reserve the right to add additional content to this as special rewards.