November version focuses on two things. Making native alien population actually provide some in-game effect and replacing remaining icons with the new pixel perfect style. Also many icons/buttons were fine tuned and improved in terms of consistency, intuitiveness and visibility.
– [feature] Native alien population provide bonus to Farms and Mines output proportional to the number of natives.
– [feature] Advanced Customization option for extra native alien population.
– [balance] Presence of native population chance and quantity redone. Natives are never present on Terra (since Terrans are the original natives of this planet). Never on Barren and Lava, unlikely on Ice. Abundant (both chance and quantity of natives) on Jungle, Swamp, Terran planet types. Note this does not affect old saves since native population is generated on game start.
– [balance] Overall native population is more abundant in the galaxy. Note this does not affect old saves since native population is generated on game start.
– [interface] Faction symbols replaced with hand crafted pixel perfect art.
– [interface] Population icons (Terran, Civilized Aliens, Hostile Aliens, Natives) redone. Now it shows “heads” and overall is more intuitive (hostile aliens not only are marked red but also have vicious faces which should incite your natural urge to exterminate them on sight which is consistent with game effects :D). Also done used pixel perfect art.
– [interface] Interface elements (scroller, close, help) adjusted.
– [interface] Improved population display on planets (no 0m Terrans listed if there are no Terrans, which means a less cluttered interface).
This entry was posted in New Version, Stellar Monarch on November 24, 2018 by Chris.