Cannot wait to try this one out. I think my boys will really enjoy it as well.
Still haven't forgiven the devs for abandoning the excellent formula in Train Valley 1.
Maybe I'll give this a new chance someday. They do support Linux with both games, which is awesome.
dpanter Still haven't forgiven the devs for abandoning the excellent formula in Train Valley 1.
Why would you want the same game again? Changing the formula is a great thing for gaming.
Imagine if they didn't add heroes to Warcraft III?
KohlyKohl (…)Why would you want the same game again? Changing the formula is a great thing for gaming.
I haven't played the second game, but I've watched some videos of it. IMO the first game is different compared to all the other train games because it does not focus on distribution of goods. The second game seems like a run of the mill train game, only not as deep. I'd rather play the first game or OpenTTD/Industriegigant/etc.
KohlyKohl Imagine if they didn't add heroes to Warcraft III?
That's the game that stopped my interest in the genre. To me, the heroes are a distraction. They are great for the single player campaign (better than StarCraft's approach) or special maps that focus only on heroes.
Imagine if Warcraft III had been a Gold Mine Foreman business simulator. Happy with that "sequel"?
TV1 is a puzzle game.
TV2 adds tycoon-esque resource management into the mix.
Sequel? It's not even the same type of game. I suggested to the devs that they should call it Train Valley Tycoon or something instead since it diverts so far from the original. Sadly, they didn't agree.
If you enjoy riveting stuff like transporting thing A from place 1 to place 2, and transport thing B from place 3 to place 2 in order to make thing C and transport it to place 1 in order to now make thing D which you transport to place 4... then TV2 might be a game for you.