12 attempts, allocated by your choice on the 8 machines, but not more than 3 attempts on a singel machine.
Your best score on the machines you choose is vaild.
A bonus multiplier will be used acording to the total plays on each machine.
All attempts will effect the result!
As the competition for the points on Fishtales (144 plays) was tougher than for the points on F-14 Tomcat (80 plays) these will be worth more.
IFK plays two good attemts on Fishtales and will by this keep other players off some of the higher points.
This system allowes you to do more attempts on your favourite machines and hopefully score better on these which will make you advance to the play offs. Other playes might go for all games and score enought points that way. The really good players will do good scores on most machines as well as occupying spots in the scoring to block opponents.
The best 32 players will advance to play offs. Player 1-8 will pass two rounds, 9-16 will pass one round. 17-32 will play the first round.
The best 75 scores will be awarded points in the qualification.
Best out of three games on one machines that the player with the higher qualification rank will choose out of 12 available machines. The player with lower qualification rank will start on the first game and then you will alternate.
Best out of three machines (five if there is time) where the player with the higher qualification rank will choose machine two and three (if needed). The player with lower qualification rank will start on the first game and then you will alternate.
Qualification as above, but on 5 machines and 10 attempts som ovan, but not more than 4 attempts on a singel machine. The best 75 scores will be awarded points in the qualification.
Qualification as above, but on 3 machines and 6 attempts som ovan, but not more than 3 attempts on a singel machine. The best 25 scores will be awarded points in the qualification.
Best out of three games on one machines that the team with the higher qualification rank will choose out of 12 available machines. The team with lower qualification rank will start on the first game and then you will alternate.
Best out of three machines (the qualification machines) where the team with the higher qualification rank will choose order. The team with the lowest qualification rank will start on the first machine. On the next machine the team with the lowest score will start. The 4-2-1-0 scoring system is used.
The four best players from each country will form a team. All teams will play against each other in a group play off. Each round will be played on two machines – each team will choose a machine and two players for this machine. The other two players will play the opponents choice. You (both players) will start on the machine the other team has chosen and the other way around. Each games is played with 3 balls/4-player gamer. The 4-2-1-0 scoring system is used.
After the play offs all points are added together and the two best teams will go to the final. Any ties will be sorted by who won the game where the teams met in the play offs. If this was a tied game they will have to play one more game on a random machine.
The final will be played as a qualification round. If this is a tie the team with most points from the play offs will choose a machine and players for a final game.
All scores on the machines will be shown (public) as soon as they are reported. Players can save attempts until late saturday to be able to check out the standings, but remember that attempts not started at 22.00 will be forfeited! This is applied to all tournaments!