Pat Riley Basketball (Genesis, 1990), a game endorsed by Magic’s old coach didn’t fare much better than Super Slam Dunk. The presentation was pretty good for the time, but there was virtually no defense and jumpshots had a very random success rate, so it often boiled down to both generic teams taking turns racing to the rim for a dunk or layup. On top of that, it had a very annoying feature of going into a cutscene on every shot attempt and interrupting the flow of the game.