Grafisch ist das Spiel deutlich besser, akustisch weiß es sogar zu begeistern. Alles in allem und angesichts der starken Genre-Konkurrenz auf dem GBA ist Tak aber kein herausragender Titel. Jump‘n‘Run-Fans sind dennoch gut bedient.
While Tak has a lot of personality wrapped up in this package, the game doesn't seem to have any innovations with it. The controls, while good, are sometimes frustrating because of the nature of the jumping puzzles. With a little more polish, this could have been a great game. However, as it is right now, it just doesn't feel fun, which is what games should strive to be.
Basically, Tak and the Power of Juju is a generic platformer, nothing more or less. It doesn’t add anything to its larger console counterparts and as such, isn’t an essential alternative to the other versions. Although it does offer brief moments of fun the GBA Power of Juju just isn’t that powerful.
While Tak is reasonably enjoyable and very good-looking and sounding, you can't help feeling that it could have been so much better. The whole experience feels like an exercise in untapped potential. The graphics are there, the weapons and some wonderful design but it just doesn't seem enough. Why include the seemingly pointless pursuits you initially undertake such as collecting the sheep? Whilst this might encourage you to explore the levels fully there's no extra benefit for completing the task but simply one of the townsfolk telling you how many you've located. The game also has a very linear feel and the transformations such as the chicken and fish aren't utilized nearly enough. Despite all that younger gamers are likely to enjoy Tak with its medium difficulty pitch but if you enjoy platformers with a twist Midway's Dr. Muto is a much better bet.
The bottom line is Tak is game that doesn't seem to reach its full potential. It has everything it needs to be a solid game, but many minor flaws bog down the game play. Because of these flaws, Tak can only be seen as an average title. Perhaps if this game was released early in the GBA life time, it would have looked better. But Mario and Metroid Fusion leave this game in the dust.
A real shame, the 3D counterparts to this game had far more originality, and some nice cut scenes to help tell the story, unfortunately the portable version looses much of what makes that one great, leaving gamers with an average, although fun at first game, that should really be left to the kids.