Rainbow Six Siege is getting a new patch this week that’ll take care of a couple of nasty bugs.
Now that the dust has settled after the release of the Rainbow Six Siege Operation Grim Sky operators, Ubisoft has now diverted its attention once again to fixing bugs and balancing the meta.
The main focus of patch Y3S3.1.2 is to fix a few nasty exploits. Though the developer did intend on including balance changes in the patch initially, it instead decided to roll out the bug fixes as soon as possible while testing continues on said balance changes.
First, the deployable shield vaulting bug, which prevents players from vaulting through windows whenever shields are placed perpendicular to the window, is going away. You can still deploy shields close to windows, but the game will automatically leave room for vaulting to work.
There’s also the invisibility glitch, which while it can be inadvertently triggered, you’re never sure if it’s intentional or not. The bug would make the player completely invisible after the map loads.
On the map Oregon, some players were able to clip through the washing machine, giving them an unfair advantage. This has been fixed.
Though no specific release day was announced for patch Y3S3.1.2, it is coming this week. However, this only applies to the PC version. Console players will have to wait until patch Y3S3.2 drops later this month, meaning they’re getting these fixes as well as the balance changes in one patch.
Fixed – Clipping issue on Lion’s uniforms.
Fixed – Hibana’s face appears washed off when equipped with the Yurei headgear.
Fixed – Blitz’s arm is delayed when leaning, causing clipping issues with shield.
Fixed – A second “Gold Lion Chibi” will float next to the weapon it is attached to.
Fixed – Chibi charms are not properly placed on Clash’s CCE Shield in load out.
Fixed – Multiple charms are clipping through Blitz’s and Clash’s shields.
Fixed – Charms equipped on Clash’s shield are not visible in 3rd person view.
Fixed – During the ready screen, the sizes of the operator’s cards are not consistent.
Fixed – The “Change floor” button is missing in the tactical map.
Fixed – Maestro’s gadget is vulnerable by breaking cosmetic destruction, Small pinstripe carpets across the map.
Fixed – Thatcher’s EMP grenade does not turn off the faux volumetric glow from the ceiling lights in EXT Barn.
Fixed – If Buck mounts Tachanka’s LMG Turret with the Skeleton Key on and leaves it, no interaction can be made with the turret afterwards.
Fixed – Instead of disappearing when Echo’s Yokai hover drone is disabled, the “Jump” button appears greyed out.
Fixed – Finka’s Spear308’s damage falloff over distance is too high.