Video gamers show great drive to improve their skills and ‘master’ games. Mastering learning materials becomes attractive when elements that drive gamers to persevere are used in educational materials.
This entry was posted in Education and tagged Technology on May 29, 2017 by Niall McNulty.
Feedback in education is two-way: Learners, through feedback, can revise and improve, but teachers benefit equally from getting feedback on learners’ progress. Learning analytics in educational technology makes it easy to identify and flag issues and provide learners with responsive, adaptive learning opportunities.
This entry was posted in Education and tagged Technology on February 4, 2017 by Niall McNulty.
This entry was posted in Education and tagged Technology on August 15, 2016 by Niall McNulty.
Earlier this year I met with Svenia Busonia who was involved in a global research project looking at edtech clusters and the adoptions of various initiatives in diverse regions. Together with her partner Audrey Jarre, she visited India, New Zealand, South Korea, France, New Zealand, Australia, the USA and South Africa. While in Cape Town we discussed the work Cambridge University Press (CUP) is doing in the digital education arena, in South Africa and Nigeria. They also met with local edtech startups Greenshoots, Siyavula, Code X and Rethink Education.
To read more on the project visit their website at www.edtechworldtour.com or download the project report here.
This entry was posted in Africa, Education and tagged Innovation, Technology on July 31, 2016 by Niall McNulty.
This entry was posted in Education and tagged Innovation, Technology on July 20, 2016 by Niall McNulty.