26 Declaration of variables specific to views.
484 // Make view manager z layer list consistent with the view's list.
646 // Update before SetViewMapping.
696 // Force recalculation of 2 matrices.
870 // At this level, only GL can update the background.
979 // ou [3..6][-1..2] !!
1033 // Tests on modification of parameters.
1145 // Tests on modification of parameters.
1356 // change of visualisation mode.
1364 // of change of mode of visualisation or of type of shading.
1371 // To manage antialiasing only in case of change.
1383 // To manage the depth cueing only in case of change.
1402 // To manage the Zclipping only in case of change.
1425 // management of visualization modes and types of shading.
1429 // management of antialiasing.
1433 // management of depth_cueing.
1494 // new context of the view, it is removed.
1513 * with the new visualisation mode.
1516 * displayed and if the view accepts it in its context.
1529 // new context of the view, it is displayed.
1593 * displayed and if the view accepts it in its context.
1662 * displayed and if the view accepts it in its context.
1674 // If the structure was displayed it is removed.
1942 << " is connected to the structure "
1972 << " is disconnected from the structure "
2066 // Already computed, is COMPUTED still valid?
2069 cout << "Structure "
2071 << "already calculated, in the view "
2072 << Identification () << ", par la structure "
2078 cout << "Structure "
2080 << " already calculated, in the view "
2107 // Is there another valid representation ?
2212 // Of which type will be the computed ?
2247 // has a proper type corresponding to the one of the view.
2276 // the window exists, so only one test is enough.
2307 << " calculated, in the view "
2366 // Test is somewhat light !
2370 if (ATrsf (0, 1) != 0. || ATrsf (0, 2) != 0.
2419 cout << StrId << " is calculated by "
2714 * It is necessary to transform x and y in the window space.
2963 // If the structure was calculated, it is recalculated.
3061 // Of which type will be the computed ?