Get elevator key card in green book.
Unlock elevator in shed with key card.
sniffer) and store this item in Koala’s Fez for later use.
Download the decoded password to the filing cabinet.
While holding Dingo’s clothing, click to open the cabinet.
and download it to the Hunter-Seeker missile terminal.
Return to the Hunter-Seeker Missile terminal and turn it on.
Confirm Dingo as the missile’s target and fire it!
Return to the trailer to find Dingo.
hemisphere of Dingo’s brain to drop the marble inside.
the TTRV. This is a good time to save your game (CTRL-S).
You can play any of the remaining 3 episodes in any order.
Consciousness, and Eye in the Sky.
in the Lost Expedition Clearing.
Pick up (and read) the Lost Expedition Log Book.
Move through the maze, turning to the right once.
emerge in the „pipe lid“ clearing.
into inventory by clicking on Koala’s fez.
it is open, you’ll automatically enter the pipe.
Click on Koala’s fez and retrieve the bone from inventory.
laser beams surrounding the catapult.
intersection. You’ll emerge into a „3-way“ clearing.
left, not Koala and Dingo’s left!).
opportunity. You’ll emerge into the „bomb“ clearing.
be blasted to another clearing in the maze.
you land in, and place it into inventory by clicking on fez.
and this is the one on the left).
turn. You should arrive in the catapult clearing again.
catapult and click on the pipe opening behind the catapult.
your left, not Koala and Dingo’s left!).
As you move through the maze, turn right when you can.
You’ll emerge into the „winch bone“ clearing.
clearing, and place it into inventory.
chance. You’ll emerge into a „4-way“ clearing.
next clearing, Koala and Dingo will be trapped in a cage.
on the winch again and Koala and Dingo will be freed.
City. Click on the door (the only one in this clearing).
Dingo’s head so that you can tell Dingo what to say.
guard dog to say „bark“ and turn his back to you.
access inventory and retrieve either the goblet or the TV.
end of the animation you’ll end up back inside Dingo’s head.
turn his back to you.
the goblet or the TV.
the upper right of the cannon.
Once back in the TTRV, select another episode.
fortune teller and click the „button“ on his forehead.
teller again to get a ticket.
Click on the train when it arrives in the station.
words: Please unpack my emotional baggage.
of the train station and open it by clicking on it.
Click again on the open door to enter the house of doors.
follows: C, B, A, B, C, C, B, A.
train station and ready for another word association game.
ticket itself, and then click on the train when it arrives.
Once back in the TTRV, select another destination.
controller so that each item is highlighted blue.
Pick up Koala’s clothes that are lying on the floor.
to go through the open door.
through before. Click again to go through the open door.
the Door to the Captain’s Bridge.
You should now see a close-up of a Number Lock.
you guess the right number.
door to the Captain’s Bridge is now unlocked.
click again on the open doorway to enter the bridge.
with a lever on it. This is a Telepad Control Panel.
Click on the Telepad Control Panel.
for future reference (Doll, Hand 4, Auto, House).
left or far right of the screen.
Scroll to the top of the Captain’s Bridge.
door to get back to the hub.
inside of Fez, retrieve the puzzle piece by clicking on it.
Click on the red control panel to the left of this door.
corridor you’re about to enter.
now open. Click again to go through the open door.
now be in the Stinger Puzzle Room.
close up of the Stinger Puzzle.
you saw the pattern on the space station map.
should now be exposed to the left.
(Hand 0, Hand 0, Hand 0, Umbrella).
You should be teleported to the Captain’s Bridge.
Click on the open doorway to enter the hub.
Scroll downward in the hub.
Tractor Beam Corridor you just finished.
either to the far left or far right of the screen.
Insert the Puzzle Piece into the Puzzle Piece Impression.
note of the pie piece pattern for this corridor.
Click on door to the Tractor Beam Corridor.
Click on the door at the end of the Tractor Beam Corridor.
You should now be in the Stinger Puzzle Room.
middle of the Stinger Puzzle Room.
This should give you a close up of the Stinger Puzzle.
(Hand 0, Hand 0, Hand 0, Flower).
Click on open doorway to enter the hub.
Click on the Tractor Beam Corridor Control Panel.
for future reference (Hand 0, Hand 0, Hand 0, Fish).
On the Big Screen, click on the red button to the right.
This button is close to the stairs to the right.
three armed satellite on the button.
departing the Eye in the Sky.
Click on the Eye in the Sky icon (lower left on the map).
Click on the Land of Lost Things icon (upper right).
Click on the Stream of Consciousness icon (lower right).
the ending sequence you’ll watch once the puzzle is solved.
space station should now disconnect from Annie).
Koala/Dingo and Woody should now be by themselves).
That’s it! Enjoy the ending sequence. Thanks for playing.