Thanks FITC for a GREAT event last week in Amsterdam! It was a fabulous turn-out, an energetic crowd and a great location. As I said during my presentation, all the proof of concept material presented is public and you free to reuse it. Do that and you’re well on your way to easily import almost any 3d content via Autodesk Forge on AR, VR or Mixed Reality devices. For sure at the time of this post, I only support device running Unity, and there is some Hololens specific features, but I have good hopes to complete the work to support Stingray and more devices by the time of the Toronto event. If you need some help, don’t hesitate to ask. In the meantime, here’s the pdf resource & a video that I promised, and a quick video recording of the result. Source code and compiled samples posted on my github account.
Cyrille has been with Autodesk since 1993 focusing on providing programming support, consulting, training and evangelism to external developers.