Scratch mathematics is a fun way to better understand algebra and co-ordinate geometry, not only by visualising it, but by creating sketching and problem solving algorithms. Coding ties in with Algebra through the use of variables to store and transform information. These variables will be used to create and solve equations and also to investigate factorisation and prime numbers.
Coding ties in with co-ordinate geometry through user interfaces (the very screen you are looking at right now. This screen is a Cartesian two dimensional plane where every single pixel is a unique co-ordinate. These pixels are essentially the same as squares on a plotting paper and so we can use them to plot various functions, intersections points and axes intercepts.
What you can do with this knowledge?
Mathematics teachers can gain an insight into coding and also acquire a capacity to create some amazing interactive activities for algebra and co-ordinate geometry for students. Beyond this, you can create automated quizzes which your students can use to test their skills.
What is included in this Module?