generated the map for your MR render.
on a texture that will match the ocean toolkit setup.
just by using the same Ocean Evaluate.
Hope it gives some ideas for different options.
> So assume we have an ocean render (generate with Houdini Ocean Toolkit, render in mr) that we’re happy with. Is it possible to use an .abc of that sim and in Houdini just add splashes and foam? What would that workflow look like? I’ve poked around and found a few threads from a few years back nothing exactly like this.