* Codebase ported to SDL. The DOS and X11 ports have been discontinued.
* A new Windows port has been created, with the GUI based on StellaX.
This is the first new release for Windows since Stella 1.2.
release for Mac OSX since Stella 1.2.
* Added OpenGL rendering support.
* Added more refined in-game GUI.
or up to 4 joysticks.
* Added support for UA Limited style bankswitching (Funky Fish and Pleiades).
old state saves from previous Stella versions will no longer work.
‘gl’, to use software/OpenGL rendering.
‘nearest’ or ‘linear’, to use GL_NEAREST or GL_LINEAR filtering.
(useful for giving an authentic ‘square-looking’ 4:3 mode).
to need 2048. This value must be a power of two.
* Renamed the « -pro » command line option to « -altpro ».
* Renamed the « -fps » command line option to « -framerate ».
centers the window when possible.