As you may know, Nuke 7 is out and one of its very exciting features are the new re-lighting tools.
However, I’ve bumped into a bit of a problem. Since I’m primarily a 3ds Max user, all my world render passes are Z-up oriented. This is a bit of an issue, since Nuke is, more commonly, Y-up oriented.
Or just look at the picture above.
Done! This is all you need in order to start re-lighting your renders in Nuke using 3ds Max’s World Point passes.
I use Expression . Same thing but it’s easier to understand for me.
And nuke6.3 also can use Relighti .
Thx man, exactly what I was searching for!
That’s great, this is it, the only guide to fix the WPP in nuke with 3ds Max and vray, I have been looking for this and I couldn’t find this info anywhere. Thank you very much!