NewTek Discussions > LightWave 3D Support > LW - Feature Requests > Add Virtual Mirror to perfect symmetry in LW8.
View Full Version : Add Virtual Mirror to perfect symmetry in LW8.
Pls Newtek, luxology, programmers, engeneer, god, someone.
Add Virtual Mirror(wings3d) to lw8 pls. LW symmetry is very bored to hi-res models.
Virtual Mirror is best way to get perfect symmetry.
What about working on 1 half of the model and then mirroring when necessary?
cause it's difficult to sometimes see what your model looks like mirrored, and that will only place your uv's on top of each other not mirror them. Nore will it help you if you only want to have some uv section mirrored. I wouldn't mind a way to customize symmetry what axis, and value and to top it off even have multiple symmetry within an object, that could be sectioned off by surface or parts.
castius, could you explain how virtual mirror works?
Just to be clear things up, I don't want virtual mirror. virtual mirror are just that virtual so in odrer to work on the mirror you need to freeze it. Not good. All i want is a more powerfull symmetry.
Interactive mirroring. Stuff you do to the other side get's mirrored to the other side instantly.
Virtual mirror is best way to you get symmetry.
You need only select any polygon face and click create virtual mirror and you got your half model completer in other side.
the vertices located in axi x=0 don't move along axi X (it's locked) so you don't lost symmetry. If you have a high density model you turn off virtual mirror and you got your half model to do anything. when you finish modeling your model, just freeze and your models is ready, no pain *** with lost symmetry.
If you want have to know more about virtual mirror. go to www.wings3d.com and download wings 3D (1.700 Kb). It have a good virtual mirror and you'll like it.
So. Nobody did like of VIRTUAL MIRROR to make better LW symmetry???
valter.. i think virtual mirror is a great idea. i think it's better, in concept, than symmetry mode, because there can be no errors when only one side _really_ exists. it's more slick than lw's symmetry, imho. maybe newtek'll bite.??
well I'm with you. Is it possible make a virtual mirror plugin for LW?? or LW core don't allow to do a virtual mirror ?
btw, LW symmetry need improve a lot.
Please programmer make a virtual mirror for lw.
thanks and excuse my english.
i would not know how to implement it personally. but it may be possible... depends on the creativity of the programmer, i suppose.
note that i like LW's symmetry as it is because it offers certain flexibility. for example, making a 'non-symmetrical' symmetry: using endomorphs to 'de-symmetrize" your model and using symmetry to edit points that are no longer 'symmetrical.' i think Virtual Mirror should be APPEND, not REPLACE the current symmetry implementation.
Try make smShift with symmetry on and you will can see what I mean. I don't suggest virtual mirror replaces current lw symmetry, noway. Virtual mirror would be a aditional feature to modeling.
I can't believe that others artists modelers don't bother with LW symmetry when they're go to fix symmetry of your high density models. LW symmetry works very fine with a low mid models. But high models is very bored work.
Hey, Valter, I've been meaning to ask you..
I agree. Wings virtual mirror is really nice. There's no worry about breaking symmetry. That's the goal. If you could break symmetry in Lightwave, there there would be no need. Especially sometimes on detailed models, you have to be very careful as you get closer to the middle. This can't happen in Wings, and really is what the symmetry work around is now. It's just a more robust symmetry, which I would find hard for people not to like. I hope it gets included in the next version, if possible.
LW could be used to bones, weigths and UV or make many instances of Virtual Mirror to selected parts of model.
Really is very bored work with symmetry on a detailed model in the middle.
And with virtual mirror you don't get problem with some tools like smshift, stretch etc on the model.