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Identify project vision, project mission and objectives in developing an Agile Project Charter.
Choose the product owner - a person who represents the voice of the customer.
Choose the scrum master - a person who moderates and facilitates team interactions as team coach.
List the scrum team members who are responsible for developing the product.
List the stakeholders who frequently interface with the product owner to provide them with inputs.
Create a use case diagram that models the users and business goals as actors and use cases.
Identify epics in managing the requirements of projects.
Create user stories, which are simple statements that document the desired end-user functionality.
Develop a release plan that provides scrum team with an overview of the releases and delivery schedule.
Create a sprint, a short, time-boxed iteration of development activities.
Learn how to switch to an earlier sprint.
Record the obstacles that reduce the productivity of the Scrum Team in an impediment log.
Learn about burndown chart - a graphical representation of the amount of remaining work versus time.
Learn about scrum board, a board that shows you an overview of progress of sprint tasks.
Conduct a daily scrum meeting to report and share progress of work.
Record a sprint review meeting by documenting the result of acceptance testing and user feedback.
Record a sprint retrospective meeting to document the things that the team should start, stop and continue to do.
Record a project retrospective meeting by documenting the process successes and challenges.
Learn how to generate process report from the Scrum Process Canvas and the visual file cabinet.
Learn how to access artifact in quick via artifact shorts.
What is User Story Map?
What is a Just-in-Time process?
What is a Cause and Effect (Fishbone) Diagram?
How to use Shape Legend?
How to use Model Extractor?
How to use Color Legend?
How to use custom viewpoint?