game developers to add real-time ray tracing effects to games.
installed base of tens of millions of gamers.
rendering techniques that help game developers add ray tracing to games.
Quake II RTX and others.
include engineers and programmers as well as content creators and artists.
add ray-traced effects that can run in real time on NVIDIA GeForce GPUs.
full preview access in the 2019.03 Unity release.
growth of the technology and giving game developers a massive installed base.
Vulkan APIs are all supported.
and Unity’s 2019.03 preview release.
debug and profile graphics applications built with DXR and other supported APIs.
traced global illumination, reflections and shadows.
any developer using Vulkan to add ray-traced effects to their games.