Chaotic explosive action with a bit of humor, hard mode, and the ability for users to make their own levels!
Controls are WASD + Left-click; a mouse makes this game *much* more fun.
Note to Windows users: To close the game, close the "console" window that opens behind it. The main X won't do anything.
Note to OSX users: You won't be able to load custom levels due to the way that App Bundles work. Sorry!
alpha_4 - This is the original compo release.
alpha_5 - This fixes mice on OS-X.
I loved pretty much everything about this one. The dialogue was both sad and amusing, the gameplay was hectic and interesting. The graphics were quirky, but not too terrible. Well done!
Great little game. Had an issue with bombs exploding on themselves right in front of me, probably because I was wildly clicking :-) But it's fun.
Thanks so much for your feedback, everyone! It really means a lot to me that you enjoyed this game.
Regarding the music, I apologize: I added the music loading code in the last 5 minutes of the compo.
The Explosion sounds were a bit overwhelming at times, other than that, an all-round good game! :D loves the dialogues!
Overall a great game for such a short time. The dialogues were very funny too me, and I liked all the little details, like the victory dance. Snowmans hitbox was very off, and often the shots exploded in my face when I fired too rapidly.
I enjoyed it a lot. Probably the first one I have played that actually made me laugh. Good job! Make more!
This was quite well polished, and quite humourous. There seemed to be a lot of content, and the story addition was quite welcome. However, it got very repetitive quite quickly, and very loud as more and more enemies poured onto the screen. Spamming left click seemed to both be the only way to do this and simultaneously destructive, since your grenades weren't going very far before exploding.
I've made a bundle for Linux (x64 and x86, tested the x64 version on Fedora 20 and that's working.) and a web version of my game, so feel free to try again.
Uh oh. I'm getting an internal server error when attempting to download the Windows build.
@all: Thanks for your additional comments! You've all made good (and very true!) points on what I could do to improve the game, and I'm grateful for your feedback.
@Zi: Can you try again? I tested the link from a few machines here and it seems to work... Google Drive is usually pretty stable. You're not behind a company firewall or anything like that?
Overall pretty fun, my main criticism would be that the art could use some work, but hey that doesn't stop it from being fun.
Fun shooter. Nice sense of humor. I got frustrated that my bullets exploded when they hit explosions.
The download link at the top of the page is 404. The app file otherwise is just a directory of files and a zip would be helpful.
nice use of cut screens to advance the story.
I enjoyed it, simple, yet fun. I also experienced the bug of bombs blowing up right in front of me. Level four was harder than level (I think those were the numbers, the one with all cactus, then the first time you see the humans).
Allowing custom levels is cool, bonus point in 'Overall' just for that.
Quite fun and humorous. As well as a little sad. The audio fit well, and the graphics were perfect for the concept.
@all: More great feedback, and thanks for that! My original goal with "grenades exploding on contact wit your own explosions" was to subtly discourage you from shooting wildly. (I had this idea early in the design that you could complete the game without actually killing anything and that would change the ending, but I didn't have time to implement it.) Clearly, the mechanic just ended up frustrating players, so apologies for that!
@masterhyjinx: The directory view is just how Google Docs lists zips (not sure why; I also find it a bit counter-intuitive). I'll check into the 404's --not sure why people keep getting them.
Interesting little game, challenging enough. Actually quite poignant writing with a weird sense of disconnection from human reality that seems to nicely gel with the robot perspective. Nice!
I don't like that the explosions get to you and prevent you from firing more bullets when you fire fast.
In the final boss battle there is no way to tell whether you are making progress in killing him.
The explosion sound is way too loud and it's white noise.
Cute game. Pretty good twinstick shooter gameplay, the explosions in particularly made it feel quite satisfying. Dialogue was quite amusing as well. Good stuff!
This game was much more fun that what I expected from the screenshots! I loved the writing, the general pace of the game was good, the fighting mechanics were actually very interesting due to your bombs blasting one another... I enjoyed it very much until the end!
LOVE the mini cutscenes that advance the story. The aesthetic and audio are no less than bizarre. Charming, but totally bizarre. The gameplay, however, is fantastic! I love the variety of enemies and the utter chaos the game evolves into. Great game!
Fun writing (even if it was a little uneven at times), and nicely paced -- often hectic, but always with some breathing room.
The "silly" enemies (like the nuclear cactus) and the gameplay remind me a bit of Llamatron.
@all: Thanks again for the feedback! I've said it before, but I'll say it again: knowing that my game let you smile or have fun is really wonderful to me.
@DomNomNom: I like the idea of providing feedback on the snowman; maybe it can melt or lose coal "buttons" as it takes hits.
Great game! Lots to like here.
Very fun entry all around. I understand my desire to give you a high rating.
Wow. Um... Wow. This was incredible, LOL!!! One of my favs for sure.
Whew, I think I caught up and reviewed all of your games thus far. If you left a comment but I haven't reviewed your game yet, please reply again and I'll get to it!
Nicely done, special mention to level 8. It was an epic boss fight.
Really hard because your rockets explodes on your own rocket explosions, so you can't just spam left click.
I got through the first three levels without even having to move, just spamming grenades and soaking up damage. The second cactus level was so hard it's basically a killscreen. Seems like it needs a considerable amount of balancing to be worth playing.
@crazyrems: Glad you enjoyed it!
I really liked all the animations!
One thing I didn't really like was, that the explosions of your own shots did detonate your other shots. In the worst case, when firing rapidly, you would damage yourself and not a single enemy, because of this.
All in all really great game!
Fun and lighthearted, if a little chaotic at times. The music fits well with general craziness. The story is a really nice touch and what makes it unique! Good work!