From the early to mid 19th century, the human race has been enchanted with, perhaps even hypnotized by–our technological ability to record and play back images and sound; to create permanent record of our individual and collective experiences, distilled to pure sensorial information. Media is the name given to this ever-changing technology, which affords us a powerful mirror of ourselves and our culture.
I’m interested in bringing some of the qualities of the analog age which we seem to have lost, back into the digital age; that of materiality, physicality, tactility, intentionality, personality, permanence, and playfulness.
Playback: Case Studies and Strategies for the Reinvention of Physical Media serves as a critical analysis and critique of culture and commerce in our digitally mediated and dematerialized era, as well as a series of formal and methodological process driven investigations, exploring the re-embodiment of tactile, analog nature in parallel realms of sound and vision.
Download the entire 240+ page thesis book in printable form or enjoy it on your iPad.
Process videos for this project as well as more of my graduate design work can be found at my CCA design portfolio.