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The server has now been transfered.
Hello everybody, I am happy to announce that Stormcraft is once again improving its hardware to better serve you. This upgrade is by far, our biggest yet. We will be moving from a medium sized virtual server to a full dedicated server with two processors, 32GB of Ram, a solid state drive for maximum speed and a hard drive for frequent backups. The new dedicated server really expands the potentital of Stormcraft. We are no longer limited to just running our main server. We now have the capacity to run multiple servers at once which means possible expansions such as a creative server or an adventure server are now possible. The new server also allows us the flexibility to run a seperate event server for times like Christmas, this means a lot more is possible.
In order to make the transission to our new server, we will need some time make the transfer. We currently plan on shutting down the server for 1-2 hours on Monday March 17th starting at around 4PM EST. Please stay tuned to this post as we will be updating it with new details on the transfer. We may be running a temporary survival server while we make the swap so check this page often.
I would like to take a moment to thank all of the donors who made this update possible. We really apreciate all the support you have all given us over the past few months. This upgrade was made possible by all of your ongoing support. Thank you very much!
It is my pleasure to announce to you what we are calling the magic update. As its name entails, the magic update was mainly focused on the creation of our brand new magic system. This update has seen the removal of the old wizardry system which had become too PvP focused and had some breaking bugs develop. The new magic system will avoid many of the issues we had with the old system and allow us much more room to grow with a layer of customizability that just was not possible before. I will get back to some of the specific of magic shortly.
In addition to the new magic spells system there have been a few smaller updates. First and likely the most noticeable is our new spawn area! We have also enabled TNT on the resources world, this means miners can now use their blast mining skill at last. In an effort to be more fair, we reduced the price of protection stones greatly (they are available on the market world).
Another noteworthy addition is the return of a horse protection plugin. Users can now use /nh claim (horse name) to claim a horse for their own. They can then use /nh list to see all their claimed horses. Additionally players can use /nh unclaim (horse name) to unclaim a horse they no longer want, this is useful as players can only claim 8 horses in total. If you want to share a horse with your friends you can use /nh trust (user) (horse name). Untrust will allow you to remove a players rights to your horse.
Now back to magic! All things magic are centered around the alchemy store. To access the alchemy store head to the spawn island and walk towards the resources world bridge, on the left you should see the purple portal to the alchemy store. It is behind you when you use /spawn.
Currently there are 12 spells to learn. To learn a new spell you must visit the store and right click the [SPELL SHOP] signs. There is information on each of the spells bellow their buy signs. For example the geyser spell can target hostile mobs and will deal 4 damage then fling the enemy in the air on a magical geyser of water. Two hits from this spell and most mobs will have died. The geyser spell in particular uses 25 mana and has a 2 second cooldown. Of course this is just one example the details on the other 11 spells can be found in the alchemy store.
Magic spells cost either XP_Bottles or Levels. An XP bottle can be obtained by botteling the XP in your XP bar. Simply click on any enchanting table with a stick to convert your XP. Please note that it costs a glass bottle per XP bottle created. Each XP bottle holds 5 orbs and will provide 5 orbs when smashed. The average spell will cost at least 200 XP bottles, this is roughly equivalent 30 levels in your XP bar. Alternatively some spells have a cost in levels and do not require conversion to bottles, these are the more expensive of the spells some of which cost 50 levels.
Once you obtain some spells you will likely want to bind them to an item. Use the bind spell /cast bind (spell) to bind your spells to a casting item, like a stick! You can bind multiple spells and cycle through them by right clicking and cast them by left clicking. By default all spells are bound to the book.
Mana, the cost of most spells regenerates at a rate of 5 every 5 seconds. All users but the paladin have 100 mana in total. The paladin can have up to 150 mana! TO regain mana simply wait or use a mana potion. A plain waterbottle will regain 50 mana and a lapis lazuli will regain 5 but can be stacked for transport.
Overall the new magic system features much better and more useful spells on a PvE server. In addition the new system will allow for a lot more in the way of expansion, we are able to modify spells to create new ones and combine them too! With around 90 base spells available there will be many expansion updates to come. Expect a new pack of 3-4 spells every few months! (Pssst, we are working on a heat seeking missile!).
With the magic update done work has now begun on "The Minigames Update", we plan on implementing use for the rewards in the minigames world and a whole bunch of new maps. Stay tuned for more information!
Happy New Year! 2014 has arrived with the expected barrage of fireworks across the world and on Stormcraft! The new year marks the end of a very productive 2013 for Stormcraft, we saw the introduction of Stormcraft 3.0 at the end of the summer and a large growth in our community over the course of the year.
This day also marks the end of our Holiday events! Double XP has just been turned off too! I would like to thanks everyone who participated in the holiday events ranging from pixel art to PvP, the outstanding support and participation of the community made the events the best we have ever run. Special thanks to Surfcash and KrissyGH who along side me spent countless hours both preparing, constructing and running the events this year.
2013 has been a great year for Stormcraft seeing both the launch of Stormcraft 3.0 and a large growth in our community. 2014 promises to be just as wonderful a year with plans for Stormcraft 3.1 being compiled on the forums, work on the server wiki and new mini games being worked on now to be released a few weeks into 2014. If you are interested in participating in the decision making process or suggesting new features hop over to the forums and join the discussion.
On behalf of myself, the staff and the community happy new year and have a wonderful 2014 with may fun filled days to come.
In celebration of the holiday season, like in past years this year Stormcraft is running special Christmas events over the next few days. We have a bunch of amazing stuff planned that promises to top everything we have done so far. For the entire span of the events we also have double class XP for all skills. Additionally spawn has been redone in the spirit of the season. As you play events you will earn special Holiday Event Tokens which can be used at spawn with the villager to get special holiday items. For information on the scheduled events please read on. Merry Christmas and happy holidays!
The Cube PvP - Back better an ever the cube PvP is a multi level arena where competitors fight to the death. With obstacles, item chests and a special gold trade system the cube provides tons of PvP fun!
Horse and Pig Racing - Race on either a pig or horse around the brand new racing track at the holiday events hub.
Spleef Games - A minecraft classic, traditional spleef in our new multi level arena.
Building Contests - Compete to create the best build in the time provided with materials and a lot given to you.
Archery - Shoot a few rounds at the long range archery course.
Mini Golf - Play a round of mini golf and try to beat your friends. The course is always open and will be used for some tournaments.
Survival Games - Last one standing wins in the PvP based hunger games!
Ãœber Mob Arena - Participate in the largest organized play through of the Mobarena to date. How long can we last?
Listed are the approximate event times, if an event is running late this list will be modified. Please show up 15-20m before your event is to start to reserve a spot.
Events marked with (Unlimited Spots) do not require a sign up. We request that you are online the server around 15-20m before the event is to start. Late comers may not be able to join late. Many of the events are marked with a slot count, those events require a sign up on the forums due to limited space! Please CLICK ME to visit the signup page.
Be sure to stay tuned to the website as we may update / change the information here regularly. Hope to see many of you on the server for the events. Even if you are not signed up pop online as there may be free spots that have opened up if the slots were not full or someone does not show up. Happy holidays!
Hey guys, we are in the process of updating the server to 1.7. We are also taking time to improve and fix a few things on the server.
We will update you with the status of the server later, for now assume you will be unable to login.
So the server is now properly running 1.7 we have updated everything and it seems to be running quite well. Due to the available build of spigot not all 1.7 features will be working properly. We will be working on fixing the bugs from before 1.7 (some class selection things ect) and working on the server update tomorrow.
The server has been transfered to a new box with out host. We have a few things to sort out and are working very hard to get it online ASAP. I will update you here when service has been restored. Thanks for your patience.
In other (more fun) news we just got back from minecon, I had a great time meeting a ton of new people and hope to see you all on the server at some point.
In regards to the 1.7.2 update, I will be working on it in the next few days. We have yet to have a release of bukkit for 1.7.2 so we are waiting for that.
Currently waiting for host to get server set up properly they seem to be having a few troubles with that. I will be hopefully able to turn the server on in the morning (I need to sleep).
The server is running properly now, sorry for the disturbances. We will begin looking into the 1.7.2 update tomorrow (Tuesday) evening.
The teamspeak server is back! The IP is ts.stormcraft.ca. See you there!
On September 9, 2013 Stormcraft was hacked due to a craftbukkit problem that has now been fixed. The available exploit allowed hackers to log onto any sever with any account. On our server they used this to ban and ip ban players, this was done by logging on as baffu the owner. The map was also filled with lava, the changes were all reversed due to our core protect logs. There should not be any damage done to properties on the Survival world, so all your belongings our safe. If you find anything wrong open a moderator ticket and we will deal with it promptly.
We assure you steps are being taken to prevent any such problem from arising again in the future. A two step login procedure has been put in place to protect our staffs accounts from such a breach again.
On a slight side note, stormcraft was just one of many large servers that have been and are still being affected by this exploit. We are no longer vulnerable to the exploit now due to our updated build of craft bukkit.
Please take a time to thank these people for there cooperation in bringing the server back as soon as possible; KrissyGH, Flameonbaby, Sloril, Tntxt1234, Mine434, Surfcash, and of course the awesome server owner baffu (the real one). I'm sorry for the inconvenience and hope this all didn't affect you too much.
Happy birthday stormcraft. Two years ago today you were founded. To celebrate this wondrous day we have decided to give everyone a little boost in their skills. Any class skill can be levelled 50% faster today, so get going! We will also be playing a lot of minigames later tonight (and psst there might be fireworks). Hope to see you all online!
There comes a time in all endeavours, when the past must shed to make way for a brighter future. When the server started August 12th 2011 I never dreamt the it would be as it is today. To date we have welcomed over 14,000 unique users to Stormcraft. These users have experienced 2 different survival maps. The first, started when the server was founded was home to a small spawn building and nothing else but user creations. When it was taken down last summer the world was absolutely full of buildings and in need of some fresh terrain for new users. So the second map was created and announced, and when it was released, after the initial shock everyone was happy to have a lot more to do on the server. Old players who had become tired in their immense wealth felt as they did when they first joined the server, read to begin. Fast forward to today, this time has come again. But this time there is more than a mere map reset in store for stormcraft. There is a new stormcraft ready for you.
It is my pleasure to finally announce to you Stormcraft 3.0, the update you have all been waiting for. You will find when you first log on a more refined server experience with much of what you know stormcraft for today but with many new features. The remainder of this post will outline the features of SC 3.0. Please note that this post is not the full documentation for the server and detailed guides and information will be posted in the coming days as it is created.
The server is being completely reset. This includes money, experience, and the worlds. The only exception to this is the donor ranks which will persist through the upgrade. Class levels are not able to be maintained due to changes with the class system that will be outlined shortly. The map reset allows everyone to enjoy the full survival experience of stormcraft once again.
The most striking change you will notice when you connect to the server is the lack of world around spawn. When you spawn you arrive to the tutorial section of the spawn in a world known as the nexus. This tutorial is much like the one at the spawn on stormcraft today however much more in-depth and informative. Once you complete the starting tutorial you are teleported to the servers main spawn. The main spawn, a floating island is surrounded by four smaller islands that link to the other sections of the server. Stormcraft now runs 8 different worlds that encompass all aspects of the server. I will review them each in further detail bellow. The world is divided between The Nexus, The Survival World (world, end and nether), The Market, The Minigames World (+ sky block world) and The Resources World. Each worlds island at the nexus contains a large portal that teleports you to the specific world. You are able to return to the nexus through either the portals or by using /spawn.
The survival world much like the current world is traversed by the use of minispawns. However on SC 3.0 your method of access to the survival world is solely through minispawn portals. Currently there are 8 open portals to various biomes. As the areas around these minispawns fill in more will be added to accept new players.
Like before stormcraft is home to mini games to pass your non survival minutes on the server. However mini games on the server are bigger and better than ever. We have added the popular mini game paintball. The server is home to four unique maps that are rotated through. Users can join the pinball lobby and enjoy hours of fun. Survival games is back, join the massive survival games arena and battle to the death! May the odd be ever in your favour. Users can now experience sky block on the sky block mini game world. Unlike other mini games sky block can be left and returned to at any time. Users can survive on their own islands and even invite friends to play with and complete challenges. An all new mob arena with new classes and waves has been created. There is also the ever popular war hub which allows the use of various pvp maps in either capture the flag, team death match or bomb mode games. Finally an all new mini game will be added in the coming weeks: Infection!
In an effort to continue to improve and expand our mini games world we are accepting user made maps. Simply email the map file to baffu@stormcraft.ca and we will try to put it in the server! Expect an email response if your map is being used and credit for making the map on the server! In the future a forum thread may accept the maps.
The market world is home to 120 brand new ready to be used shops situated in our brand new shopping complex. In an effort to reduce the quantity of abandoned shops a weekly tax for holding a shop lot has been introduced. Players who are inactive and eventually run out of money for tax will have their shops automatically removed and restored to fresh shops ready for purchase. Also on the market world is the bank of stormcraft that allows you to trade diamonds iron and gold.
The resources world exists for one simple reason. To preserve this survival world for a much longer time period. The resources world is a separate world intended to house all mining and gathering operations! Feel like harvesting 20,000 sand no problem, because the resources world is free to be completely and utterly torn apart. Whats more, when it becomes depleted it can be reset easily without affecting the survival world at all!
The stormcraft classes system is much the same as it was before but has a key addition. Class achievements. As you level each skill you near various milestones. Every few levels you gain will grant you a moderate sized reward in bolts. When you reach the "milestone" levels of 250 500 750 or 1000 in any level special rewards are given. For levels 250 and 750 larger rewards in bolts are given. For levels 500 and 1000 special custom items are given out as achievement items. For example the adventurer can unlock a special "battle brick" at level 1000 that has a very high knock back enchantment. This is just one example of the many custom items that are distributed.
The server has switched to a better economy plugin so be sure to read the signs at spawn for the new commands.
One of the more interesting additions to stormcraft is the new boss mobs. Throughout the normal world boss mobs have the possibility of spawning. They are recognizable by the fire particle effect around them. Boss mobs like those in the mob arena have special abilities to use and are more difficult to kill then regular mobs. They add more diversity to exploring the wilderness.
Magic is bigger and better than ever. Users can choose from one of 5 wizard paths and level their path to unlock further spells and larger mana reserves. Killing mobs on the server drops a special magic xp that looks like a nether star. In addition to these drops mobs have a chance of dropping various mana potions. The magic system is now as large as the classes system. Full information on magic will be available on the magic page of our website shortly.
Users are able to buy the brand new protection stones to protect their land. Although expensive they allow full control over your land. You can even use them to enable PvP in your home if you wish to. Protection stones can be purchased on the market world. They are very useful to town owners and allow them to control building permissions in their town!
- Horses can be protected and stored in a virtual stable.
- Donors have brand new abilities. Check out the donors page for more info.
- Trees automatically replant a sapling when destroyed to help keep our forests populated.
- The end resets when it is beat allowing for endless fun!
- Users spawn with a server info book to reference at any time.
- Brand new punishment handling system brings major improvements to how the staff do their jobs.
But we are not doneâ€¦.
We are currently working on the stormcraft adventure map that will be playable on the server in the future, if you are interested in helping please stay tuned to this site, we will be posting more details soon. Additional mini games will begin to pop up as time progresses, and remember you can submit your own mini game maps to be used on the server to baffu@stormcraft.ca.
Full documentation on all the changes that have come to stormcraft will be updated across our website and soon to be existent wiki over the next few days.
Special mentions go out to FireW0lf and Dantheawesome for the consistent efforts that helped make 3.0 a reality.
The server is now running 1.6.2 so update away!
In other news work on the server update is going swimingly and we expect to be ready in just under two weeks, remember thats just a rough estimate!
The server is now running Minecraft 1.6. You will need to download the new client from minecraft.net to connect to the server.
In other news, work on the exiting Stormcraft 3.0 Update is now underway! After a long wait (mostly due to exams) we are finally testing new features for stormcraft! I do not want to give too much away so soon but I can tell you we are working on a more meaningful and complete minigames world with goals and uses for items, the world will feature a separate inventory. The general gameplay experience in the wild and cities is also being enhanced. Work on the RP world will resume once we have completed the 3.0 update.
As we are already adding a lot to the server, now is the best time to make any serious suggestions to the ideas and suggestions thread of the forum, referencing specific plugins (http://plugins.bukkit.org/) is appreciated and encouraged. Existing posts will be looked through, but feel free to bump the thread of any old posts that you wish to bring attention to, or update your old posts.
I do not like setting firm time lines for updates but we anticipate the update to be ready in about 2-3 weeks. Following that the RP world work will be kicked into full swing, as it is a large project we are unsure as to the time frame, but mid to late summer will be our goal.
Personally I am really exited about the 3.0 update and the adventure world, I can not wait to release them and we are all working as hard as we can to get the new content released in a timely fashion.
The server is now running the latest version of minecraft. So upgrade all you like. We have noticed that the spawn rates of animals are a little high and will be looking to fix that soon, for now enjoy the extra pork!
Our community and apetite for heavy plugins have grown. So as is always the case with these two factors we are upgrading the server. Now what does this mean for you? Funny you should ask, this means a more powerful server that should be noticeably faster! The upgrade is underway as I am writing this update. In a little while we will have to shut the server down for about 2-3 hours to transfer everything. After this process is complete we will be up and running on the new server. We will post further details as the transfers progress as it is available to us, so stay tuned!
Now looking forward. I thought I would let you all know (again) what we have planned for this summer. As some of you may know stormcraft will be celebrating its 2 year anniversary mid summer during August! By this time we hope to have the RP/Adventure world open! The Adventure world (formerly known as the RP world) will be played like most adventure maps for minecraft. However due to this map being hosted on a server, amazing plugins and cool stuff can be done. Leading to a really awesome map with fun stuff. I don't want to give a lot away now, but trust me, its gonna be really fun! Those interested in helping build or with the story line can apply on the forums. Secondly, we will be expanding our reach on minigames. Currently warhub mob arena spleef and hunger games arenas are here to occupy our players, but we hope to be expanding on warhub, hunger games and adding about 3-4 new games to our array-o-fun! Finally we will be working on building areas around spawns, and promoting the use of user made cities.
Alright, stay tuned for server updates regarding the transfer. They will be posed soon (hopefully). Thats all for now folks!
Edit: The server is now transfered and running. You may not be able to connect with mc.stormcraft.ca for a day or so. If you can not use 208.117.11.115 for now!
Edit2: The server has been having a few issues on the new box. It is running better than ever but does seem to sometimes crash for a few mins. There is minimal loss in the crashes ad the map saves every few mins and plugins save instantly on changes. So it should not be terrible. Sadly the final solution to this which is a detailed look through all the plugins can not take place until sunday at the earliest. For now just deal with it :P (sorry). And email me if you were doing anything specific when it crashed. That may help. Thanks guys!
Server is currently offline. We are working on fixing the recent lag issues we have been having. This post will be updated when the server is back online.
EDIT: Server is now online again. We are aware the poor performance is still present. We have identified the problem however the solution is not available until monday. We apologize for the inconvenience but at the moment its out of my hands. We need to wait for monday.
EDIT2: Server will be offline for around 5mins at around 5:30 EST. This downtime is to fix the problems we have been having.
EDIT3: And the sever is now online, I believe the lag problems should be better now.
If you are interested in learning about the plethora of things that have been added and changed watch this video!
As you may already know 1.5 has been released. This new update brings a whole bunch of new functionality to mine craft. Sadly however when many new things are added the time it takes bukkit to update grows.
The server will be updated when bukkit is, this means that we need to wait for a stable release of bukkit to arrive. Until then you will need to connect with a 1.4.7 client. If you have upgraded google "downgrading minecraft to 1.4.7" there should be some instructions out there to help you.
In other news, we have been rebuilding spawn. Expect teleporters to the minispawns to replace the commands, the removal of old and abandoned buildings and a new look!
Track bukkits progress HERE. Please note that we may not be able to update until a beta build or a recommended build exists.
The coming two weeks will be of much progress. Our focus currently is maintaining the server. Spawn city and the surroundings have become tired. Information posted on the server needs updating. But mainly townships need to come to be. We are currently working on cleaning up the terrain and are already making amazing progress! Over the next few days you may notice the beginnings of some new buildings, we will be working to bring more user made content like shops right into the heart of spawn. In the following weeks work on the new minigames and the RP world will be more prominent, but that is for another post. Right now our focus is on polishing what we do have (already a ton!) and promoting the server a bit, we hope to strengthen the core of the server so we may expand confidently expand from there.
Hello everyone, I thought it was about time I posted some information on what we have planned for the server!
Recently there have been quite a few more players online than we previously had. This is great in terms of popularity but has made clear a few things we need to work on, and we intend to work on improving a few things.
Over the last few months we have been building and writing a story for stormcraft's own adventure map. It is a large undertaking but it will be well worth it. It is currently no where near finished so we have no estimate to when it will be read. Currently we plan on running the map on the main server as a second map people will access with a balloon! It is possible MCMMO will be disabled for the world and certain items will not be transferred between worlds. Magic spells will be gained as you complete the world.
Again due to the higher quantities of players online we have been forced to consider a clean method of managing where and how people build and gather items. Firstly we plan on adding some method of players finding free land that is a distance from spawn and being able to bring their friends there. This may be completed with a small minispawns around the world with warping to them or possible with balloons. The details have yet to decided fully. We are also considering a way to encourage players to work together on cities and towns without forcing them to. We are considering adding some sort of light weight town management system to the server where users would be able to protect their towns and add members themselves. Benefits of owning a town may include as mentioned above land protection, a balloon to their town, ability to request regeneration of city mines or forests, town purchases of a livestock farm ect. Towns would possibly cost some count of bolts to hold. The details have yet to be worked out.
We will be working too weed out the inactive balloons from the world to free then up for new cities that will be springing up soon (hopefully).
There are areas around spawn with a multitude of abandoned homes and areas striped of their resources. We will be working to regenerate and refresh these areas so that they may accept new users!
Pig Racing - Race pigs around the brand new pig racing track built just for the holidays!
Sky Block - Participate in a game of sky block with the other members of stormcraft. If you are unsure what sky block is, google it!
Team PvP Events - Participate in a game of team PvP, four teams, weapons provided in our brand new 4 fort PvP arena.
Unarmed Battles - Battle in the brand new gladiator arena with nothing but your fists, only warriors and adventurers permuted due to the unarmed skill. Anything goes, last one standing.
Last one Standing PvP - Four people are let lose in the gladiator arena, the last one alive wins.
Mob Arena - Participate in the largest organized play through of Mob Arena to date, how far can we make it?
Warhub Battles - PvP within the warhub, capture the flag and team death match.
Build Contest - Build a creation with given supplies in a set time, best as voted by our judges wins!
Please visit the signups forum thread for the most up to date information!
1.4.6 is live. In its current state we are unable to update the server to it just yet. For now we will leave the server running 1.4.5 (1.4.4), just until bukkit has a stable enough build for us to run available.
If you wish to play 1.4.5 but you do not have a 1.4.5 client.
When you download the launcher, click options, then click jar downloader. Scroll through the list of versions and select Final 1.4.4, then click add download. You can now select that jar file on the main screen and log in.
After a long while without magic spells we are bringing it back. Each class has been given one spell, however the paladin class has two. Your can learn more about each spell ok the classes page. Remember /cast list shows the list of spells you know and /cast bind (spell) will bind a spell to the item in your hand.
In other news we are very close to launching our brand new server forums. Stay tuned for details of when we are launching the new forums!
The server has been having a few issues today and is currently offline until the hosting company is able to fix the disk permission errors.
Standby here and on twitter.com/baffu_ for more information.
Server has been shut of by host for some hardware maintenance, talk about bad timing.
Bukkit has not released any development builds, we are looking into running a vanilla temporary server.
When you download the launcher, click options, then click jar downloader. Scroll through the list of versions and select Final 1.3.2, then click add download. You can now select that jar file on the main screen and log in. Its as simple as that!
The server has been shut off at 8PM EST and will remain down for about 2-4 hours.
We are transferring to a larger server, yay!
I will post here when the server is up.
This cool video was made by hotpost.
Todays feature spotlight is focussed on the Mob Arena!
For those of you who do not know, the mob arena consists of a large space with a few obstacles. At a set interval mobs are spawned at random location! Your goal is to survive as many waves as possible in the mob arena. With each passing wave the loot you will collect at the end grows!
1. Run /ma j to teleport into the arena, your inventory is saved and returned after, don't worry!
2. Select your class, there are many to chose from with many different rolls. for example the tanks roll is to own mobs, but the roll of the wizard is to buff your team mates.
3. Click the sign with the class name you want.
4. Punch the iron block to say you are ready. When all players have clicked the iron block, the game begins. Use /ma notready to see who has not clicked it yet!
This is the first of a line of new segments on the stormcraft website! We will be spotlighting things like cities people and homes! So here we go!
Todays build spotlight is dantheawesome's "The Mystic Spyre"
We look forward to seeing dan's city when it is done, if it is anything like his home we are in for an amazing city!
The server is currently down for maintenance and it is taking longer than expected.
It has been down since 10 PM EST and will probably be another 5 or more hours.
Sorry for the inconvenience this has caused but it was necessary.
I will post here when the server is online again.
The server is now online again thanks for your time. Note however that using any IP other than mc.stormcraft.ca to connect will not work.
The new server is now ready for you!
Along with the new map we have tweaked the classes system! The class adventurer has been added. Read more about it on the classes page!
Take time to re-read the rules again as many have been changed.
Our server domains mc.stormcraft.ca and stormcraft.alti.in will take anywhere from 1 hour to 1 day to register the change of ip's. So you may need to connect with the server ip until then. Use: 23.29.115.3 to connect to the new server!
Most of you by now know that we are getting a new map and moving to a brand new server (same host) in a few days. The new server has more ram and seems to be running much faster than the old server.
As it stands right now, the new server has about 2/3 of the plugins installed. I am currently working on getting all the plugins installed.
Once bukkit releases a build of craftbukkit for 1.3 we will need to generate our new map, bring over the spawn and arenas and finally make sure everything is set up and functioning. When all that is done we will change mc.stormcraft.ca to point to our new server! Until then you can still play on the old server.
Along with the new map, we are restarting our staffing and will be moving to a new forums with 0 ads! More information on that to come.
We hope bukkit will have a dev build by tommorow and if all goes well we may move over to the new server by the 2nd or 3rd.
The server is now 90% set up, we plan to open it up either tonight, or tomorrow night.
The new map is now live, all the work is done and now, you can play!
I hope you enjoy the fresh map!
So to recap the server will be whitelisted for work June 25th -26th. If the work takes longer than expected I will post that here and tell you, if it does take longer it would only be around 1 day more.
Edit: Most features for moving to the new map have been copied to a flat map for now, most have been rebuilt together! They look great. We are only waiting on mojang to release the 1.3 update then we are going forward with the new map.
The 1.3 Update is coming, and with it many changes to the server and the game!
New content to minecraft including emeralds, trading with villagers, writing books and much more will be coming in the 1.3 patch. Currently the date of release for 1.3 is not known.
Stormcraft will be undergoing some changes very soon. From June 14th - 20th We will be making many changes to the server and how it is run. Expect much of the same stuff to stay but many tweaks to the way things work.
We are currently discussing a map reset as well. It has been almost a year with our current map and reseting it to, first of all get new 1.3 content near spawn and second of all give many people a fresh start and re spark their interest in playing. Also having a fresh map for the new players being brought in during the summer is preferable.
No matter when the 1.3 update is released, provided it is in the next 2 weeks, we will be updating the server to 1.3 on June 14th the same date we are starting to add the new things and tweaks to the server.
We look forward to what looks like an amazing summer on Storm Craft.
We have had a steam group for a while. But we have not really announced it still! Stormcraft has a steam group! Go ahead and join it! It is open to anyone joining, for now.
We plan on hosting TF2 and other game nights.
More information on the upcoming TF2 Night will be announced soon.
Here is a link to The Steam Group.
Sorry for the short notice. The server will be undergoing some maintenance soon. The purpose of this is to correct some server errors that have been arising. The server will experience around 10 to 20 minutes of downtimes anywhere between 9 PM EDT and 12 AM EDT. Please bear with us as the server will be unavailable at times tonight. (May 8th) The website and teamspeak server should still be operational though.
The long awaited 2.0 update is done!
New features more staff and lots of work has gone into this update!
Here is a list of what was added.
- Factions PvP map with separate inventories. /pvpworld will teleport you to the land devoted to PvP!
- Spleef Arena /joinspleef takes you to the newly automated spleef arena!
- Quests have been added! Fight and think your way through the 4 quest lines. See the guides page for more information.
- Hunger Games map is ready to go, just waiting on a few things to launch it!
- Mod Ticket System! /modreq will file a ticket so moderators can always fix your problems.
- Texture Pack - We are posting the texture pack that is recommended as we designed much of the content on the server with it. You can download it here.
Note that credits for all the textures are enclosed in the pack.
Read the guides page for more info.
Full post will be made tomorrow!
RIght now we are all going to play factions!
I hope to see you all on around then. Look back to this blog for more info when 2.0 is released!
Sorry I forgot to post but we have been running 1.2.5 for a few days.
I would also like to say the Factions map is implemented but not released yet.
All that is left is a few small things and then we are ready for 2.0!
We would also like to welcome AConlon as our new Head Moderator as well as Didag and Blitzer515 as our new Administrators!
Its a new month! Remember to vote for us on.
Were are now running 1.2.4!
Notch has just released an update and you will need to not update.
The update is mainly a load of bug fixes and "Enhanced Chat" I haven't had a chance to test the chat but I hope it will be like the Improved Chat mod.
Dont update! See the post bellow for downgrade details.
Everything is working, well for the most part.
I am sure we will discover bugs as time goes on so if you do please email me.
I have set the border to be much bigger so we should find a jungle biome somewhere.
Currently classes are a bit bugged so take that into mind and note exploiting this will cause you to be banned or jailed.
Report bugs directly to me at baffu@stormcraft.ca.
Currently we are without the voxel port plugin and a few others, they will be added when they are updated.
Hello everyone. Thought I would just keep you posted.
So today I looked into updating the server but many of the plugins were still out dated. We do not have a recommended build for bukkit yet and the changes for the 1.2.3 dev build do break all plugins. So updating will not be as speedy as usual. Sorry!
Here is the status on the updates.
Mob Arena - 80% Done need to finish more classes.
Automation of class selection - 98% done, just need to open it.
Automation of magic levels - Still need to set up and re add more dungeons.
New PvP arena - Not yet started.
Casino - Waiting for updates on the plugin.
Various minor edits - Underway constantly.
Hope the tool helps some of you get on now.
Work on 2.0 is still happening, we were planning on adding the Mob Arena later but it just looked too fun so we added it, you can play right now by typing /ma join or /ma spectate to watch the fight!
Note you must type /ma leave to exit!
Here are a few photos of a Mob Arena game in session and of the arena.
Note that the mob arena classes are not finished and we plan to add some more fun ones soon!
On a side note the quests are mostly built and we are just adding some more puzzles to them now.
Work on the factions map has not yet started.
Thanks to you, the community. We have the needed donations to upgrade the server to a larger box. We now can support at least 30 players with no lag!
On a side note work on our long awaited 2.0 update is going faster than ever and we are looking at adding the new features very soon!
We just bought a Teamspeak 3 server to see how popular it is! We are running a small one now but if it is used a lot then it will be upgraded!
Teamspeak, if you do not already know will allow you to speak to people from the server without typing so much!
Once done set your username to your in game username and chat away!
The next version of minecraft is out!
So the server is waiting for a stable dev build of bukkit to update that may be anywhere from 2-7 days from now but as it is a small update it may not be too long. For now click do not update or keep a copy of your jar!
Thank you everyone who donated recently we reached our goal. If donations keep up at this rate we will upgrade the server to a larger box.
We will be finishing work soon on our guild halls, they are a place for a class to meet and practice their craft together!
Accounts on the stormcraft.ca website with tons of cool features.
We are thinking of looking into some factions, not for the main server but possibly a second one or other map.
An arena to battle mobs may be coming to stormcraft soon.
Engineer class is almost done, please email baffu@stormcraft.ca with any plugins or ideas of additions to this class.
Possibly a creative space, either other server or different map.
Additions to the magic system.
Some sort of questing system with puzzles and travel.
One secret event is planed to be released after all the above if completed.
I would like to thank everyone who participated in the christmas events! We handed out a ton of prizes and worked out the bugs in our events. Lots of people liked the events so it is very likely we will do another set of events like this soon!
We are also crossing some milestones this month we made it above rank 100 on minestatus for a while and have settled in at around 130 out of 4000+ servers! Help us stay above 100th place by voting (button on left).
We also welcomed almost 600 new people to our server this month. We are now boasting a total of 1597 separate users that have logged in to stormcraft since we started around 3-4 months ago this summer.
Of course that count of players came with a due amount of bad players, we have banned 388 players now.
We also just got some new staff welcome surfcash and kittendaddy to the moderation team!
Thanks to everyone who has helped us get this far, we know thing only go up from here.
Note these are the proposed times and if signups are low they may be changed.
Events are as follows and spread throughout the day.
These events take place December 22nd.
Note Times are in Eastern Standard Time.
Go here to find what that time means to you.
Each match will have a reward for the winner.
Come empty handed and ready to spleef!
Up to 12 slots for this event.
Winner is decided on by baffu, considering how much the user has completed and what they have built.
The last man living in it wins!
Handout of prizes from the betting.
You can bet money on what box you think has the best items in it.
Winners will get their items at this time.
No sign up needed just ask to be tped while you are on.
The highest donation to Stormcraft in the month of December will receive an @stormcraft.ca email account! Only 3 of these are going to be given away!
We are always looking to improve StormCraft. A quick 10 question survey will help us to improve the server. Answer it when you can it should take no more than 5 minutes.
Thanks to all of you who have been voting on MineStatus We have reached rank 200 out of nearly 6000 servers for this month!
For those of you who don't know voting for us on MineStatus every 24 hours gets you $100 in game money. This servers as a daily pay cheque to you all so we have some more money floating around.
Thanks for all the votes and keep up the great work. Our goal for next month (when the votes reset) is to get into the top 100.
We are looking to put out an official server texture pack. We will be compiling the best of the texture packs we can find for the StormPack.
The server is waiting on bukkit to release a recommended build to update to! Then we need about 2 days for vital plugins to be updated and functional. This is a big update so bukkit may take about 4-5 days. I hope to have the server running 1.0.0 by Saturday.
After weeks of planning and programming we are happy to announce the storm craft 2.0 is almost done!! We have changed the class system around to be more interesting. Added new content like magic. Also a Spleef arena. I would like to thank Didag, MrJakeRolls and BboyXfro for helping test the new content and keeping what they saw a secret. Here is what we have added so far.
-A balloon system to like all the major cities with an easy to use transport system.
I hope you have fun playing on the new update, mostly mastering the art of magic!
Download Teamspeak HERE to talk to the other members of stormcraft.