This studio/seminar consists of longer projects with attention to concept, process, and finish. The student will either work individually or as a member on a team and be expected to have a vision or concept they are driven to create. Some possible topics covered may include virtual environments, advanced shader networks, MEL, compositing, non photorealistic rendering, 3-D graphics programming, game engines, or motion capture.
Prerequisites/Corequisites: Prerequisites: ARTS 4070 or permission of instructor.