We've had a busy few weeks measuring up at some fantastic schools... now for the creative bit!
The restoration of Barr Beacon’s historic features and community pride.
We’ve been a bit quiet on our blog posts of late, the main reason being that at the Two Thirds office we’ve been heads down helping out Jeff McBride, Countryside Project Development Officer from Walsall Council with an exciting new Heritage Lottery Funding application. This could mean exciting changes to Barr Beacon over the coming couple of years, involving the public with all sorts of exciting events using new technologies. We’ve provided Jeff with research into development of multi-platform educational resources, public consultation and information gathering solutions along with a white paper on the suitability a mobile interactive application.
So here is a quick preview of how the kitty interactive is coming along.
Apologies for the shaky cam, I'll try something different for the next video.
Well a few days ago I posted about a project we had been commissioned to make an interactive CDROM and I mentioned that its wasn't so much as just commissioned, as well into production. So I decided I would follow up that post with a screen cast of how its looking so far and some of the functionality.
Some of the features we have developed especially for this disc are the photo gallery, light box and interactive map. Also worth noting this is our first flurry with a totally flash disc in a Director shell. We have previously use flash elements and components in Director but this disc takes that to a whole new level and as you can see, really looks good for it.Hope you enjoy the preview!
Language Center Publication's French Interactive 2 has past testing with flying colors and has gone to the presses!
Two Thirds were commissioned to produce two CDROMs of interactive games for Language Center Publications to allow children to reinforce there knowledge of French in there own time or as part of a class led activity. The Discs consist of 6 dynamic games driven by XML data, using a bank of audio and illustrations resulting in over 92 different games per disc that are different every time there played.