Play is a vital part of being a person, and failure is a vital part of play. What is the role of failure in video games? Do players prefer games where they do not feel responsible for failing? My boy for instance, he's a champion in computer games. The kind that has levels, adventures, where the main player gains power and knowledge... And he didn't start playing from the highest level becoming a champ without making mistakes, right?! He kept failing, fixing, repeating, experiencing again, getting better, failing again.. and in the end he feels on top of the world. Why?