I'm greatly disappointed that this was not addressed in this update. The XP you get for your time is just terrible. I'm not expecting a lot of XP, but about 5-15 per hammer swing would have been nice. Bad enough folding the glorious bars only get you 1 xp per fold which should have been 5 because of the amount of time it takes you to make a glorious bar.
We are not being rewarded for our "time" being spent. This would be similar to the "free xp" that we get during holiday events. Jagex 2019 New Year Resolution... MTX our customers until RS3 SERVER SHUTDOWN PARTY!
As I understand it, masterwork was meant for profit - not exp, hence how it works. So unless someone is making it for themselves that means the only other person would be a skiller making it to sell for profit.
+5 elder rune and burial armour seems to be where the sources of exp have migrated to, if that's what you're wanting.
This isn't a problem; it is a deliberate design decision. You can find explanations and justifications for this in the design document.
No, it does not need more xp.
Profit isn't more than enough motivation?
Masterwork is intended to not give EXP.
It's meant to be something you only make if you need it, or want to make a profit.
Honestly, I think it should give zero exp throughout the entire process.
I'm simply shocked your all actually supporting this absolutely stupid decision where it barely gives XP at all. I was expecting it to give at least an equal amount of XP from the ores that are mined to craft the bars. This is one of the problems the skill rework was to resolve.
I knew it wasn't going to be efficient XP, but was expecting some kind of decent XP. Jagex 2019 New Year Resolution... MTX our customers until RS3 SERVER SHUTDOWN PARTY!