The day 5 snake attack has some problems that also occur in Sierra's interpreter.
I'm submitting a patch for all of it.
This script patch initializes Gabriel's speed to 33% to match what the script eventually sets it to, which takes care of the interrupted lines and inconsistent speed. It looks to me like this is the intended pacing for the scene. Adjusting Gabriel's coordinates a bit solves the snake warping, he now ends up directly underneath the snake so that it drops on him smoothly.
Attaching a save at the map with speed set to high, go to the museum and the sequence will run.
gk1-cd.013​ (45.2 KB) - added by sluicebox 6 months ago.