If Blockster wasn't enough of simple fun, here comes Blockster 2!
Blockster 2 is the ultimate sequel to Blockster. Like the first it is supposed to be kept simple, but still fun. No pointless scores, no lives, and no complex mechanics.
Blockster 2 has smaller worlds, being only 2 levels long instead of 3. However, there are 3 more worlds than in Blockster. Also, I'm throwing in a more variety of obstacles. Explosive enemies, falling icicles, switch blocks, homing missiles, and many more to come!
The bosses are more enhanced and require more skill to beat. Their health has been raised from 4 to 10, but you are given more chances to harm them. This eliminates the dodge-then-attack formula and gives the bosses more of a challenge.
You start out with the abilities you have gotten from the first game, allowing there to be a more variety of puzzles for the first few worlds. There are 2 more upgrades to get, too!
I'll be updating it with more worlds.
Last edited by 11clock on Fri Feb 18, 2011 1:45 am, edited 9 times in total.
HaHa, you won't get much success if you keep spoiling the features you unlock half-way truth. Take my advice, and just say that you unlock more abilities.
R.I.P Rudy. You will always remain in our hearts and prayers.
Good luck on your endeavor! I look forward to reviewing it.
Nicholas wrote: HaHa, you won't get much success if you keep spoiling the features you unlock half-way truth. Take my advice, and just say that you unlock more abilities.
Removed the spoiler. It's a nice ability, though.
Beta 3 has been released!
You can now control how high you jump (Thanks for pointing out the fixed jump height issue Namo!), and a new underwater world has been added! You can get the new version in the download links above.
In this version, there is a new world of ice and chills: Ice Castle! New enemies and obstacles, and a rematch boss fight against Sophie. She's much harder than the first time you encountered her, so beware!
Made World 3 much easier, for when you fall instead of dying instantly you fall from the top of the screen and take a small amount of damage. Also, I fixed a level design flaw in the first level of World 3.
The bigger news is that as usual, a new world! The only vertical world in the game, Cube Climb, has been added with an epic boss battle! Have fun!
Added a trailer to the first post!
Where can we find some new games?