-Fixed THE reputation bug that left everyone at 100k rep.
-Instant replication changed to 10 second replication.
Deterioration is a multiplier from 1 to 0 based on the %. (50% deteriorated item will be 0.5).
Will not accept items worse than Normal.
-Tracer visibility now determined by perception , 10% to see per perception per bullet.
-Tracers now visible as long as you see either the target or the shooter.
-Projectiles line of sight checking re-enabled ( Tell me your frame rates Teela ).
Combat Logger "The L button"
-Anchor button [ O / X ] when active will ignore all mouse clicks so you can click through it.
-Bypass button [ C / L ] when active will have combat messages bypass the default message box.
-Sound Attenuation, the further you are from the source, the softer it will be.
-Weapon firing sounds will now be heard even if the source is not seen.
-Suppression, Winded and Dazed will apply the shell-shock filter ( Muffled Sounds ).
This is very experimental and some sounds have not been ported yet, various tiny things.
The stability is questionable, so if you're crashing do report it.
So once someone dies, they have 10 second timer to replicate? Or when they hit instant replicate it takes them 10 seconds?
it takes them 10 seconds?
I like the currency changes as it gives some importance to who controls the core.
No more penalty so cant get killed in 0,2 seconds by burst weapons.
emh, can you defib a guy pressed replicate?
Also when fire will be renamed into "Area of effect type of damage" and flamer will be removed?
He offers now 50$ for each book you give him, but even lf you ask him 1$ he says "Your offer is not good enough"
Nope, those who press "instant replicate" are those who don't want or cannot be revived.
Otherwise, if you want your buddies to revive you, you just wait normally.
There is no point in making the task harder for your them.
Explosions added to the new sound system!
Fixed THE reputation bug that left everyone at 100k rep.
But also my own stuff is worth alot more, so i guess its okay. Still strange numbers. Cant check misc buyer, no time to scavange. No time for assigments either.
The suppressed character gun noises were so great. Good stuff.
Now we just need positional VOIP, so can hear the kurwa of our enemies as they are driven before us.
"Friendly don't shoot!" "Kurwa kurwa kurwa" **loud disoriented microphone** "Can you guys hear me?" "Hi" - Something count matthew will say "blayd, suka, blyad"
Did an E assignment, payout was 90 mine scrip, which is still unusable in the HQ. In the mine 1 scrip is $10, while equipment has the same cost like in the HQ.
1x AK47 is worth like two class E assignments.
Selling misc items (guitars, briefcases, books, etc) does not really produce income, cuz the merchant still only has 1000-3000 caps on himself.
random assignments and especially this mining stuff has been completely ignored in all of our recent changes because they will be taken out in next season anyway. All the future patches will gradually prepare the server for the wipe.
A fuggen frag grenade worth 803$. So mad.